electrical sparks (8) @ (-135.00,68.02,-29.25) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> electrical sparks -> Environmental FX -> SFX -> Object
  Links:
    Link[arSrc] (8454181): electrical sparks (8) -> Electricity (-378)
    Link[MetaProp] (1116231): electrical sparks (8) -> electrical sparks (-2216)
  Dimensions: 6x6x3
  Properties:
    AmbientHacked   : 19 00 00 00 00 00 00 00 02 00 00 00 65 6C 65 63 5F 73 70 61 72 6B 73 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (-135.00,68.02,-29.25) ϴ (H:0° P:0° B:0°)
    PGLaunchInfo    : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 40 C0 00 00 40 40 00 00 80 BF 00 00 40 40 00 00 C0 40 00 00 00 40 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 FD FF 00 00 03 00 00 00 FF FF 00 00 03 00 00 00 06 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 01 00
    LightColor      : C3 F5 28 3F 00 00 80 3F
    AnimLight       : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 0D 00 05 00 8B 00 08 00 19 00 00 00 19 00 00 00 00 00 00 41 00 00 C0 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ParticleGroup   : D0 3D C8 00 70 4A C8 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED C7 00 D0 39 C8 00 00 00 00 00 00 00 00 00 08 00 00 00 06 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 28 00 00 00 00 00 00 00 40 EB 22 18 08 EC 22 18 F8 74 21 18 00 00 00 00 00 00 00 00 40 75 21 18 88 C1 3F 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 C0 99 00 00 FF 00 00 00 00 00 00 00 00 68 9C 94 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 01 00 00 00 00 0A D7 A3 3D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 99 00 00 00 00 00 40 C0 0A D7 23 BC 00 00 40 C0 00 00 40 40 00 00 C0 40 00 00 00 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 66 06 00 00 65 6D 62 65 72 00 00 00 00 00 00 00 00 00 00 00 45 01 00 00 33 33 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via electrical sparks (-2216):
    ModelName       : fx_particle
    RenderAlpha     : 1.000000
    SymName         : electrical sparks
    BlendMode       : Add
    DonorType       : 0
  Properties via SFX (-5):
    NetworkCategory : Hosted

Array (31) @ (192.71,122.93,9.00) ϴ (H:304° P:0° B:0°)
  Ancestry:
    -> Array -> External View -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115227): Array (31) -> Array (-2190)
  Dimensions: 3x5x4
  Properties:
    Position        : (192.71,122.93,9.00) ϴ (H:304° P:0° B:0°)
  Properties via Array (-2190):
    ModelName       : array
    SymName         : Array
    DonorType       : 0
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Anim Sqr Ceiling Lite (32) @ (177.00,37.00,13.70) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Anim Sqr Ceiling Lite -> Blinking Lights -> OmniLights -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115229): Anim Sqr Ceiling Lite (32) -> Anim Sqr Ceiling Lite (-231)
  Dimensions: 2x2x0
  Properties:
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4C 69 67 68 74 53 6F 75 6E 64 4F 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (177.00,37.00,13.70) ϴ (H:270° P:0° B:0°)
    AnimLight       : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 00 00 12 00 1C 00 8C 00 09 00 00 04 00 00 00 01 00 00 00 00 00 00 00 00 80 42 00 00 80 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 48 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Class Tags      : LightType ManBlinkRed
  Properties via Anim Sqr Ceiling Lite (-231):
    Immobile        : false
    DonorType       : 0
    SymName         : Anim Sqr Ceiling Lite
    ModelName       : LIGHTT
  Properties via Lights (-132):
    ObjName         : Lights: "A light."
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Square Ceiling Light (33) @ (177.00,54.00,13.70) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Square Ceiling Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1114446): Square Ceiling Light (33) -> Square Ceiling Light (-2941)
  Dimensions: 2x2x0
  Properties:
    Spotlight       : (40.00, 50.00, 70.00)
    Light           : 00 00 00 43 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 48 42 00 00 00 00 00 00 00 00
    Position        : (177.00,54.00,13.70) ϴ (H:0° P:0° B:0°)
  Properties via Square Ceiling Light (-2941):
    Immobile        : false
    ModelName       : LIGHTT
    SymName         : Square Ceiling Light
    DonorType       : 0
  Properties via Lights (-132):
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

UBWin_5x15_thick (34) @ (187.77,74.01,9.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> UBWin_5x15_thick -> Unbreakable Windows -> MatUnBrkGlass -> MetaProperty
    ...                                    ... -> Windows -> Terrain -> Physical -> Object
    ...                                               ... -> MatUnBrkGlass -> MetaProperty
  Links:
    Link[MetaProp] (1114440): UBWin_5x15_thick (34) -> UBWin_5x15_thick (-3464)
  Dimensions: 15x1x5
  Properties:
    Position        : (187.77,74.01,9.00) ϴ (H:90° P:0° B:0°)
    PhysState       : 68 C5 3B 43 F0 03 94 42 00 00 10 41 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 15x1x5
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via UBWin_5x15_thick (-3464):
    ModelName       : wnd_51u
    SymName         : UBWin_5x15_thick
    DonorType       : 0
  Properties via Unbreakable Windows (-1584):
    ObjName         : Unbreakable_Windows: "An unbreakable window."
    PhysAIColl      : true
  Properties via MatUnBrkGlass (-634):
    Material Tags   : Material UBGlass
  Properties via Windows (-248):
    BlockFrob       : true
    RenderAlpha     : 0.450000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

UBWin_5x15_thick (35) @ (187.75,94.00,9.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> UBWin_5x15_thick -> Unbreakable Windows -> MatUnBrkGlass -> MetaProperty
    ...                                    ... -> Windows -> Terrain -> Physical -> Object
    ...                                               ... -> MatUnBrkGlass -> MetaProperty
  Links:
    Link[MetaProp] (1114443): UBWin_5x15_thick (35) -> UBWin_5x15_thick (-3464)
  Dimensions: 15x1x5
  Properties:
    Position        : (187.75,94.00,9.00) ϴ (H:90° P:0° B:0°)
    PhysState       : 38 BF 3B 43 FE FF BB 42 00 00 10 41 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 15x1x5
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via UBWin_5x15_thick (-3464):
    ModelName       : wnd_51u
    SymName         : UBWin_5x15_thick
    DonorType       : 0
  Properties via Unbreakable Windows (-1584):
    ObjName         : Unbreakable_Windows: "An unbreakable window."
    PhysAIColl      : true
  Properties via MatUnBrkGlass (-634):
    Material Tags   : Material UBGlass
  Properties via Windows (-248):
    BlockFrob       : true
    RenderAlpha     : 0.450000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

UBWin_5x15_thick (36) @ (187.75,113.98,9.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> UBWin_5x15_thick -> Unbreakable Windows -> MatUnBrkGlass -> MetaProperty
    ...                                    ... -> Windows -> Terrain -> Physical -> Object
    ...                                               ... -> MatUnBrkGlass -> MetaProperty
  Links:
    Link[MetaProp] (1114441): UBWin_5x15_thick (36) -> UBWin_5x15_thick (-3464)
  Dimensions: 15x1x5
  Properties:
    Position        : (187.75,113.98,9.00) ϴ (H:90° P:0° B:0°)
    PhysState       : 38 BF 3B 43 2F F8 E3 42 00 00 10 41 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 15x1x5
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via UBWin_5x15_thick (-3464):
    ModelName       : wnd_51u
    SymName         : UBWin_5x15_thick
    DonorType       : 0
  Properties via Unbreakable Windows (-1584):
    ObjName         : Unbreakable_Windows: "An unbreakable window."
    PhysAIColl      : true
  Properties via MatUnBrkGlass (-634):
    Material Tags   : Material UBGlass
  Properties via Windows (-248):
    BlockFrob       : true
    RenderAlpha     : 0.450000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Square Ceiling Light (37) @ (177.00,114.00,13.70) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Square Ceiling Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1114442): Square Ceiling Light (37) -> Square Ceiling Light (-2941)
  Dimensions: 2x2x0
  Properties:
    Spotlight       : (40.00, 60.00, 70.00)
    Light           : 00 00 00 43 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 48 42 00 00 00 00 00 00 00 00
    Position        : (177.00,114.00,13.70) ϴ (H:0° P:0° B:0°)
  Properties via Square Ceiling Light (-2941):
    Immobile        : false
    ModelName       : LIGHTT
    SymName         : Square Ceiling Light
    DonorType       : 0
  Properties via Lights (-132):
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Dummy Sqr Ceiling Lite (38) @ (138.00,37.00,13.70) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Dummy Sqr Ceiling Lite -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1114444): Dummy Sqr Ceiling Lite (38) -> Dummy Sqr Ceiling Lite (-2420)
  Dimensions: 2x2x0
  Properties:
    Position        : (138.00,37.00,13.70) ϴ (H:270° P:0° B:0°)
  Properties via Dummy Sqr Ceiling Lite (-2420):
    ModelName       : lighte
    SymName         : Dummy Sqr Ceiling Lite
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

UBWin_5x15_thick (39) @ (187.75,54.01,9.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> UBWin_5x15_thick -> Unbreakable Windows -> MatUnBrkGlass -> MetaProperty
    ...                                    ... -> Windows -> Terrain -> Physical -> Object
    ...                                               ... -> MatUnBrkGlass -> MetaProperty
  Links:
    Link[MetaProp] (1114447): UBWin_5x15_thick (39) -> UBWin_5x15_thick (-3464)
  Dimensions: 15x1x5
  Properties:
    Position        : (187.75,54.01,9.00) ϴ (H:90° P:0° B:0°)
    PhysState       : 38 BF 3B 43 E5 07 58 42 00 00 10 41 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 15x1x5
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via UBWin_5x15_thick (-3464):
    ModelName       : wnd_51u
    SymName         : UBWin_5x15_thick
    DonorType       : 0
  Properties via Unbreakable Windows (-1584):
    ObjName         : Unbreakable_Windows: "An unbreakable window."
    PhysAIColl      : true
  Properties via MatUnBrkGlass (-634):
    Material Tags   : Material UBGlass
  Properties via Windows (-248):
    BlockFrob       : true
    RenderAlpha     : 0.450000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

RepBase (40) @ (103.05,135.64,20.59) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> RepBase -> Functional -> Physical -> Object
  Links:
    Link[MetaProp] (1115086): RepBase (40) -> RepBase (-463)
    Link[Replicat] (42008577): RepBase (40) -> Marker (42)
  Dimensions: 6x2x9
  Properties:
    RepContents     : Milka (¢3); PSI Booster (¢75); Strength Boost (¢50); Med Patch (¢30)
    HackDiff        : 19 00 00 00 02 00 00 00 00 00 20 41
    RepHacked       : Medical Kit (¢100); PSI Booster (¢50); Strength Boost (¢35); Med Patch (¢20)
    Position        : (103.05,135.64,20.59) ϴ (H:180° P:0° B:0°)
  Properties via RepBase (-463):
    MapObjRotate    : false
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ObjName         : RepBase: "A nanite-based matter replicator."
    MapObjIcon      : mrep
    ModelName       : repframe
    RepairDiff      : 19 00 00 00 00 00 00 00 00 00 40 40
    HackText        : ArchReplicator: "Hack to gain a superior selection of items."
    FrobHandler     : Local Only
    ReqStatsDesc    : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 02 00 00 00
    DonorType       : 0
    SymName         : RepBase
    Scripts         : 52 65 70 6C 69 63 61 74 6F 72 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ReqTechDesc     : 03 00 00 00 03 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    HUDSelect       : true
    PickBias        : 0.000000
  Properties via Functional (-112):
    Immobile        : true
    Material Tags   : Material Plasticrete
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

RepScreen (41) @ (103.07,135.33,20.26) ϴ (H:179° P:0° B:0°)
  Ancestry:
    -> RepScreen -> Misc Screens -> Basic Vulnerability -> Vulnerabilities -> MetaProperty
    ...                      ... -> Screens -> MatGlass -> MetaProperty
    ...                                 ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115084): RepScreen (41) -> RepScreen (-464)
    Link[StimSens] (3212567): RepScreen (41) -> Electricity (-378)
    Link[StimSens] (3212568): RepScreen (41) -> Armor Piercing Impact (-375)
    Link[StimSens] (3212570): RepScreen (41) -> Psi Stim (-389)
    Link[StimSens] (3212573): RepScreen (41) -> Standard Impact (-385)
    Link[StimSens] (3212574): RepScreen (41) -> Cold (-1145)
    Link[StimSens] (3212566): RepScreen (41) -> Incendiary (-388)
    Link[StimSens] (3212572): RepScreen (41) -> Droid Fusion (-2753)
    Link[StimSens] (3212575): RepScreen (41) -> WeaponBash (-3058)
    Link[StimSens] (3212571): RepScreen (41) -> High Explosive (-376)
    Link[StimSens] (3212569): RepScreen (41) -> Energy Stim (-373)
  Dimensions: 5x0x4
  Properties:
    Position        : (103.07,135.33,20.26) ϴ (H:179° P:0° B:0°)
  Properties via RepScreen (-464):
    ModelName       : repscrn
    SymName         : RepScreen
    ObjName         : RepScreen: "A replicator panel."
    DonorType       : 0
  Properties via Misc Screens (-4841):
    HitPoints       : 4
    ShowHP          : false
    MAX_HP          : 4
  Properties via Screens (-147):
    RenderAlpha     : 0.600000
    RenderType      : Unlit
    PickBias        : -20.000000
  Properties via MatGlass (-633):
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Marker (42) @ (103.16,136.05,14.95) ϴ (H:89° P:0° B:0°)
  Ancestry:
    -> Marker -> Object
  Links:
    Link[MetaProp] (1115085): Marker (42) -> Marker (-327)
  Dimensions: 4x4x4
  Properties:
    Position        : (103.16,136.05,14.95) ϴ (H:89° P:0° B:0°)
  Properties via Marker (-327):
    SymName         : Marker
    NetworkCategory : Hosted
    DonorType       : 0
    RenderType      : Not Rendered

Marker (43) @ (39.50,105.95,3.75) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Marker -> Object
  Links:
    Link[MetaProp] (1114146): Marker (43) -> Marker (-327)
  Dimensions: 1x2x1
  Properties:
    Scale           : (0.25, 0.50, 0.38)
    Position        : (39.50,105.95,3.75) ϴ (H:90° P:0° B:0°)
  Properties via Marker (-327):
    SymName         : Marker
    NetworkCategory : Hosted
    DonorType       : 0
    RenderType      : Not Rendered

Automat5 (63) @ (94.00,61.51,-1.00) ϴ (H:0° P:0° B:356°)
  Ancestry:
    -> Automat5 -> NEUES -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1116247): Automat5 (63) -> Automat5 (-5325)
  Dimensions: 1x0x1
  Properties:
    Position        : (94.00,61.51,-1.00) ϴ (H:0° P:0° B:356°)
    Scale           : (0.60, 1.00, 0.60)
    RenderAlpha     : 0.600000
  Properties via Automat5 (-5325):
    ModelName       : automat5
    SymName         : Automat5
    DonorType       : 0
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

STARTING_LOCATION (67) @ (26.00,8.00,-3.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Marker -> Object
  Links:
    Link[MetaProp] (1114192): STARTING_LOCATION (67) -> Marker (-327)
    Link[PlayerFa] (12648449): STARTING_LOCATION (67) -> The Player (-384)
  Dimensions: 4x4x4
  Properties:
    Position        : (26.00,8.00,-3.00) ϴ (H:90° P:0° B:0°)
    ArmrStatsDesc   : 06 00 00 00 03 00 00 00 00 00 00 00 03 00 00 00 03 00 00 00
    SymName         : STARTING_LOCATION
    BaseWeaponDesc  : 06 00 00 00 06 00 00 00 06 00 00 00 00 00 00 00
    BaseTechDesc    : 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Marker (-327):
    NetworkCategory : Hosted
    DonorType       : 0
    RenderType      : Not Rendered

Wedge Wall Light (68) @ (26.00,37.50,7.75) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Wedge Wall Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115895): Wedge Wall Light (68) -> Wedge Wall Light (-978)
  Dimensions: 2x1x1
  Properties:
    Position        : (26.00,37.50,7.75) ϴ (H:0° P:0° B:0°)
    Light           : 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (0.75, 1.00, 0.75)
  Properties via Wedge Wall Light (-978):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Wedge Wall Light
    ModelName       : light1
    LightColor      : 00 00 00 00 00 00 00 00
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Wedge Wall Light (69) @ (37.12,40.37,7.75) ϴ (H:45° P:0° B:0°)
  Ancestry:
    -> Wedge Wall Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1116018): Wedge Wall Light (69) -> Wedge Wall Light (-978)
  Dimensions: 2x1x1
  Properties:
    Position        : (37.12,40.37,7.75) ϴ (H:45° P:0° B:0°)
    Light           : 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (0.75, 1.00, 0.75)
  Properties via Wedge Wall Light (-978):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Wedge Wall Light
    ModelName       : light1
    LightColor      : 00 00 00 00 00 00 00 00
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Marker (70) @ (42.09,62.02,3.18) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Marker -> Object
  Links:
    Link[MetaProp] (1115103): Marker (70) -> Marker (-327)
  Dimensions: 4x4x4
  Properties:
    Position        : (42.09,62.02,3.18) ϴ (H:90° P:0° B:0°)
  Properties via Marker (-327):
    SymName         : Marker
    NetworkCategory : Hosted
    DonorType       : 0
    RenderType      : Not Rendered

Comp-Pad (71) @ (29.04,39.95,-3.51) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Comp-Pad -> Tech -> Decorative -> Physical -> Object
    ...             ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty
  Links:
    Link[MetaProp] (1115781): Comp-Pad (71) -> Comp-Pad (-1127)
    Link[StimSens] (3211291): Comp-Pad (71) -> Cold (-1145)
    Link[StimSens] (3211285): Comp-Pad (71) -> Armor Piercing Impact (-375)
    Link[StimSens] (3211289): Comp-Pad (71) -> Standard Impact (-385)
    Link[StimSens] (3211287): Comp-Pad (71) -> Droid Fusion (-2753)
    Link[StimSens] (3211284): Comp-Pad (71) -> Energy Stim (-373)
    Link[StimSens] (3211288): Comp-Pad (71) -> High Explosive (-376)
    Link[StimSens] (3211292): Comp-Pad (71) -> Electricity (-378)
    Link[StimSens] (3211290): Comp-Pad (71) -> WeaponBash (-3058)
    Link[StimSens] (3211286): Comp-Pad (71) -> Incendiary (-388)
    Link[StimSens] (3211293): Comp-Pad (71) -> Psi Stim (-389)
  Dimensions: 2x1x1
  Properties:
    Position        : (29.04,39.95,-3.51) ϴ (H:180° P:0° B:0°)
    PhysState       : 9D 53 E8 41 68 CC 1F 42 A2 7F 60 C0 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 2x1x1
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Comp-Pad (-1127):
    ModelName       : compad
    SymName         : Comp-Pad
    DonorType       : 0
  Properties via Tech (-505):
    HUDSelect       : false
    Material Tags   : Material Metal
    ShowHP          : false
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Comp-Pad (72) @ (23.04,39.97,-3.51) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Comp-Pad -> Tech -> Decorative -> Physical -> Object
    ...             ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty
  Links:
    Link[StimSens] (3211295): Comp-Pad (72) -> Armor Piercing Impact (-375)
    Link[StimSens] (3211297): Comp-Pad (72) -> Droid Fusion (-2753)
    Link[StimSens] (3211298): Comp-Pad (72) -> High Explosive (-376)
    Link[StimSens] (3211300): Comp-Pad (72) -> WeaponBash (-3058)
    Link[StimSens] (3211302): Comp-Pad (72) -> Electricity (-378)
    Link[StimSens] (3211294): Comp-Pad (72) -> Energy Stim (-373)
    Link[StimSens] (3211296): Comp-Pad (72) -> Incendiary (-388)
    Link[StimSens] (3211303): Comp-Pad (72) -> Psi Stim (-389)
    Link[StimSens] (3211301): Comp-Pad (72) -> Cold (-1145)
    Link[StimSens] (3211299): Comp-Pad (72) -> Standard Impact (-385)
    Link[MetaProp] (1115782): Comp-Pad (72) -> Comp-Pad (-1127)
  Dimensions: 2x1x1
  Properties:
    Position        : (23.04,39.97,-3.51) ϴ (H:180° P:0° B:0°)
    PhysState       : 91 5B B8 41 34 DC 1F 42 A2 7F 60 C0 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 2x1x1
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Comp-Pad (-1127):
    ModelName       : compad
    SymName         : Comp-Pad
    DonorType       : 0
  Properties via Tech (-505):
    HUDSelect       : false
    Material Tags   : Material Metal
    ShowHP          : false
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Chair #2 (73) @ (22.76,44.96,-5.95) ϴ (H:19° P:0° B:0°)
  Ancestry:
    -> Chair #2 -> Chairs -> AI Avoid -> AI Utility -> MetaProperty
    ...               ... -> Furniture -> Decorative -> Physical -> Object
    ...                            ... -> AI Block -> AI Utility -> MetaProperty
  Links:
    Link[MetaProp] (1115783): Chair #2 (73) -> Chair #2 (-116)
  Dimensions: 2x2x4
  Properties:
    Position        : (22.76,44.96,-5.95) ϴ (H:19° P:0° B:0°)
    PhysState       : F7 0E B6 41 BE D4 33 42 5A 60 BE C0 00 00 00 00 00 00 00 00 C0 2E 98 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Chair #2 (-116):
    ObjName         : Chair_p2: "A chair."
    SymName         : Chair #2
    DonorType       : 0
    ModelName       : chair01
  Properties via Chairs (-113):
    Immobile        : false
    Class Tags      : DeviceType MetalSm
  Properties via AI Avoid (-4036):
    AI_ObjAvoid     : 
    PhysAIColl      : false
  Properties via Furniture (-98):
    Material Tags   : Material Plasticrete
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

This Month In Ping Pong (74) @ (32.43,40.93,-4.46) ϴ (H:204° P:0° B:0°)
  Ancestry:
    -> This Month In Ping Pong -> Magazines -> Items -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115784): This Month In Ping Pong (74) -> This Month In Ping Pong (-1256)
  Dimensions: 1x1x0
  Properties:
    Position        : (32.43,40.93,-4.46) ϴ (H:204° P:0° B:0°)
    PhysState       : FF B8 01 42 01 BB 23 42 93 AF 8E C0 00 00 00 00 00 00 00 00 68 CA 4C 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via This Month In Ping Pong (-1256):
    StackCount      : 1
    ModelName       : magapi
    DonorType       : 0
    CombineType     : -1256
    SymName         : This Month In Ping Pong
    ObjIcon         : i_ping
  Properties via Magazines (-1255):
    ObjShort        : Magazines: "Magazine"
    ObjName         : Magazines: "A magazine."
    Material Tags   : Material Fabric
  Properties via Items (-90):
    FrobInfo        : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    ElevAble        : true
    HUDSelect       : true
    Recycle         : 1
    InvDims         : 01 00 00 00 01 00 00 00
    ObjList         : NVComestibleNoCheck=1;
    PickBias        : 0.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

UNN_Full_Truth (75) @ (35.71,46.70,-4.46) ϴ (H:299° P:0° B:0°)
  Ancestry:
    -> UNN_Full_Truth -> Magazines -> Items -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115785): UNN_Full_Truth (75) -> UNN_Full_Truth (-4484)
  Dimensions: 1x1x0
  Properties:
    Position        : (35.71,46.70,-4.46) ϴ (H:299° P:0° B:0°)
    PhysState       : D7 DB 0E 42 BD C7 3A 42 93 AF 8E C0 00 00 00 00 00 00 00 00 98 EF 95 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via UNN_Full_Truth (-4484):
    StackCount      : 1
    ModelName       : magunn
    DonorType       : 0
    CombineType     : -4484
    SymName         : UNN_Full_Truth
    ObjIcon         : unnmag
  Properties via Magazines (-1255):
    ObjShort        : Magazines: "Magazine"
    ObjName         : Magazines: "A magazine."
    Material Tags   : Material Fabric
  Properties via Items (-90):
    FrobInfo        : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    ElevAble        : true
    HUDSelect       : true
    Recycle         : 1
    InvDims         : 01 00 00 00 01 00 00 00
    ObjList         : NVComestibleNoCheck=1;
    PickBias        : 0.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Wedge Light (77) @ (26.00,39.25,7.25) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Wedge Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115787): Wedge Light (77) -> Wedge Light (-1593)
  Dimensions: 0x5x0
  Properties:
    Light           : 00 00 48 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (26.00,39.25,7.25) ϴ (H:90° P:0° B:0°)
  Properties via Wedge Light (-1593):
    Immobile        : false
    RenderType      : Unlit
    ModelName       : lightr
    SymName         : Wedge Light
    DonorType       : 0
  Properties via Lights (-132):
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Wedge Wall Light (78) @ (39.52,46.00,7.75) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Wedge Wall Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115788): Wedge Wall Light (78) -> Wedge Wall Light (-978)
  Dimensions: 2x1x1
  Properties:
    Position        : (39.52,46.00,7.75) ϴ (H:90° P:0° B:0°)
    Light           : 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (0.75, 1.00, 0.75)
  Properties via Wedge Wall Light (-978):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Wedge Wall Light
    ModelName       : light1
    LightColor      : 00 00 00 00 00 00 00 00
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Lift 1 (79) @ (-106.00,95.00,-35.50) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Lift 1 -> Moving Terrain -> Terrain -> Physical -> Object
  Links:
    Link[TPathIni] (71368704): Lift 1 (79) -> Elevator Path (262)
    Link[MetaProp] (1115087): Lift 1 (79) -> Lift 1 (-237)
    Link[TPathNex] (72417280): Lift 1 (79) -> Elevator Path (263)
  Dimensions: 6x6x0
  Properties:
    PhysState       : 00 00 D4 C2 00 00 BE 42 00 00 0E C2 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (-106.00,95.00,-35.50) ϴ (H:180° P:0° B:0°)
    CollisionType   : Bounce
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    MovingTerrain   : false
    PhysDims        : 6x6x1
    PhysAttr        : 00 00 00 00 00 00 C8 42 00 00 80 3F 00 00 80 3F 0A D7 A3 3E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Lift 1 (-237):
    SymName         : Lift 1
    ObjName         : Lift_1: "A grav lift."
    ModelName       : lift01
    DonorType       : 0
    PhysAIColl      : true
  Properties via Moving Terrain (-236):
    PickBias        : 0.000000
    AI_ObjPathable  : true
    Class Tags      : VehicleType Lift1
    Scripts         : 42 61 73 65 45 6C 65 76 61 74 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Heartbeat       : 0
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Wedge Wall Light (80) @ (-106.00,97.50,-17.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Wedge Wall Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115748): Wedge Wall Light (80) -> Wedge Wall Light (-978)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 20 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (-106.00,97.50,-17.00) ϴ (H:0° P:0° B:0°)
  Properties via Wedge Wall Light (-978):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Wedge Wall Light
    ModelName       : light1
    LightColor      : 00 00 00 00 00 00 00 00
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Railing 4x16 (103) @ (-118.00,84.20,-22.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Railing 4x16 -> One Piece -> Railings -> AI Block -> AI Utility -> MetaProperty
    ...                                  ... -> Structural -> MatMetal -> MetaProperty
    ...                                                ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115297): Railing 4x16 (103) -> Railing 4x16 (-1721)
  Dimensions: 16x0x3
  Properties:
    Position        : (-118.00,84.20,-22.00) ϴ (H:0° P:0° B:0°)
    PhysState       : 00 00 EC C2 B7 68 A8 42 17 05 B0 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 16x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Railing 4x16 (-1721):
    DonorType       : 0
    SymName         : Railing 4x16
    ModelName       : brail16
  Properties via Railings (-1015):
    HUDSelect       : false
    ObjName         : Railings: "A railing."
  Properties via AI Block (-4035):
    AI_ObjAvoid     : 
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Railing 4x16 (104) @ (-118.00,67.80,-22.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Railing 4x16 -> One Piece -> Railings -> AI Block -> AI Utility -> MetaProperty
    ...                                  ... -> Structural -> MatMetal -> MetaProperty
    ...                                                ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115336): Railing 4x16 (104) -> Railing 4x16 (-1721)
  Dimensions: 16x0x3
  Properties:
    Position        : (-118.00,67.80,-22.00) ϴ (H:0° P:0° B:0°)
    PhysState       : 00 00 EC C2 98 99 87 42 17 05 B0 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 16x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Railing 4x16 (-1721):
    DonorType       : 0
    SymName         : Railing 4x16
    ModelName       : brail16
  Properties via Railings (-1015):
    HUDSelect       : false
    ObjName         : Railings: "A railing."
  Properties via AI Block (-4035):
    AI_ObjAvoid     : 
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Railing 4x16 (105) @ (-126.20,76.00,-22.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Railing 4x16 -> One Piece -> Railings -> AI Block -> AI Utility -> MetaProperty
    ...                                  ... -> Structural -> MatMetal -> MetaProperty
    ...                                                ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115337): Railing 4x16 (105) -> Railing 4x16 (-1721)
  Dimensions: 16x0x3
  Properties:
    Position        : (-126.20,76.00,-22.00) ϴ (H:90° P:0° B:0°)
    PhysState       : 66 66 FC C2 00 00 98 42 17 05 B0 C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.05, 1.00, 1.00)
    PhysDims        : 16x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Railing 4x16 (-1721):
    DonorType       : 0
    SymName         : Railing 4x16
    ModelName       : brail16
  Properties via Railings (-1015):
    HUDSelect       : false
    ObjName         : Railings: "A railing."
  Properties via AI Block (-4035):
    AI_ObjAvoid     : 
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Railing 4x16 (106) @ (-109.80,76.00,-22.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Railing 4x16 -> One Piece -> Railings -> AI Block -> AI Utility -> MetaProperty
    ...                                  ... -> Structural -> MatMetal -> MetaProperty
    ...                                                ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115338): Railing 4x16 (106) -> Railing 4x16 (-1721)
  Dimensions: 16x0x3
  Properties:
    Position        : (-109.80,76.00,-22.00) ϴ (H:90° P:0° B:0°)
    PhysState       : 9A 99 DB C2 00 00 98 42 17 05 B0 C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.05, 1.00, 1.00)
    PhysDims        : 16x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Railing 4x16 (-1721):
    DonorType       : 0
    SymName         : Railing 4x16
    ModelName       : brail16
  Properties via Railings (-1015):
    HUDSelect       : false
    ObjName         : Railings: "A railing."
  Properties via AI Block (-4035):
    AI_ObjAvoid     : 
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Desin05 (141) @ (83.87,41.71,-3.71) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Desin05 -> Desin01 -> Labor -> NEUES -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1116024): Desin05 (141) -> Desin05 (-5661)
  Dimensions: 0x0x1
  Properties:
    Position        : (83.87,41.71,-3.71) ϴ (H:0° P:0° B:0°)
  Properties via Desin05 (-5661):
    ModelName       : desin05
    SymName         : Desin05
    DonorType       : 0
  Properties via Desin01 (-5657):
    ObjName         : desin
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Desin02 (143) @ (100.56,53.43,-7.01) ϴ (H:315° P:0° B:0°)
  Ancestry:
    -> Desin02 -> Desin01 -> Labor -> NEUES -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1116238): Desin02 (143) -> Desin02 (-5658)
  Dimensions: 0x0x1
  Properties:
    Position        : (100.56,53.43,-7.01) ϴ (H:315° P:0° B:0°)
  Properties via Desin02 (-5658):
    ModelName       : desin02
    SymName         : Desin02
    DonorType       : 0
  Properties via Desin01 (-5657):
    ObjName         : desin
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Desin01 (145) @ (96.09,123.70,4.60) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Desin01 -> Labor -> NEUES -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1116027): Desin01 (145) -> Desin01 (-5657)
  Dimensions: 0x0x1
  Properties:
    Position        : (96.09,123.70,4.60) ϴ (H:0° P:0° B:0°)
  Properties via Desin01 (-5657):
    ModelName       : desin01
    SymName         : Desin01
    ObjName         : desin
    DonorType       : 0
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Putzm04 (147) @ (86.52,62.55,1.00) ϴ (H:7° P:0° B:0°)
  Ancestry:
    -> Putzm04 -> Putzm01 -> Bad -> NEUES -> Decorative -> Physical -> Object
    ...                      ... -> MatPlasticrete -> MetaProperty
    ...               ... -> MatPlasticrete -> MetaProperty
  Links:
    Link[MetaProp] (1116235): Putzm04 (147) -> Putzm04 (-5645)
  Dimensions: 0x0x2
  Properties:
    Position        : (86.52,62.55,1.00) ϴ (H:7° P:0° B:0°)
  Properties via Putzm04 (-5645):
    ModelName       : putzm04
    SymName         : Putzm04
    DonorType       : 0
  Properties via Putzm01 (-5641):
    ObjName         : pzeug
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatPlasticrete (-630):
    Material Tags   : Material Plasticrete

Putzm07 (149) @ (33.84,218.88,5.72) ϴ (H:337° P:0° B:0°)
  Ancestry:
    -> Putzm07 -> Putzm01 -> Bad -> NEUES -> Decorative -> Physical -> Object
    ...                      ... -> MatPlasticrete -> MetaProperty
    ...               ... -> MatPlasticrete -> MetaProperty
  Links:
    Link[MetaProp] (1116031): Putzm07 (149) -> Putzm07 (-5647)
  Dimensions: 0x0x1
  Properties:
    Scale           : (0.75, 0.75, 0.75)
    Position        : (33.84,218.88,5.72) ϴ (H:337° P:0° B:0°)
  Properties via Putzm07 (-5647):
    ModelName       : putzm07
    SymName         : Putzm07
    DonorType       : 0
  Properties via Putzm01 (-5641):
    ObjName         : pzeug
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatPlasticrete (-630):
    Material Tags   : Material Plasticrete

Putzm01 (151) @ (32.68,219.37,5.65) ϴ (H:348° P:0° B:0°)
  Ancestry:
    -> Putzm01 -> Bad -> NEUES -> Decorative -> Physical -> Object
    ...           ... -> MatPlasticrete -> MetaProperty
    ...    ... -> MatPlasticrete -> MetaProperty
  Links:
    Link[MetaProp] (1116032): Putzm01 (151) -> Putzm01 (-5641)
  Dimensions: 0x0x1
  Properties:
    Scale           : (0.70, 0.70, 0.70)
    Position        : (32.68,219.37,5.65) ϴ (H:348° P:0° B:0°)
  Properties via Putzm01 (-5641):
    ModelName       : putzm01
    SymName         : Putzm01
    ObjName         : pzeug
    DonorType       : 0
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatPlasticrete (-630):
    Material Tags   : Material Plasticrete

Desin04 (153) @ (26.53,219.04,5.65) ϴ (H:15° P:0° B:0°)
  Ancestry:
    -> Desin04 -> Desin01 -> Labor -> NEUES -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1116033): Desin04 (153) -> Desin04 (-5660)
  Dimensions: 1x1x1
  Properties:
    Position        : (26.53,219.04,5.65) ϴ (H:15° P:0° B:0°)
  Properties via Desin04 (-5660):
    ModelName       : desin04
    SymName         : Desin04
    DonorType       : 0
  Properties via Desin01 (-5657):
    ObjName         : desin
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Putzm08 (155) @ (28.80,138.26,-2.37) ϴ (H:346° P:0° B:0°)
  Ancestry:
    -> Putzm08 -> Putzm01 -> Bad -> NEUES -> Decorative -> Physical -> Object
    ...                      ... -> MatPlasticrete -> MetaProperty
    ...               ... -> MatPlasticrete -> MetaProperty
  Links:
    Link[MetaProp] (1116034): Putzm08 (155) -> Putzm08 (-5648)
  Dimensions: 1x1x3
  Properties:
    Position        : (28.80,138.26,-2.37) ϴ (H:346° P:0° B:0°)
    PhysState       : 29 65 E6 41 6E 41 0A 43 60 C3 17 C0 00 00 00 00 00 00 00 00 10 06 AD 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 1x1x3
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Putzm08 (-5648):
    RenderAlpha     : 1.000000
    ObjName         : leergut
    ModelName       : putzm08
    DonorType       : 0
    SymName         : Putzm08
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatPlasticrete (-630):
    Material Tags   : Material Plasticrete

Desin06 (157) @ (29.52,144.13,4.48) ϴ (H:257° P:0° B:0°)
  Ancestry:
    -> Desin06 -> Desin01 -> Labor -> NEUES -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1116035): Desin06 (157) -> Desin06 (-5662)
  Dimensions: 1x0x2
  Properties:
    Position        : (29.52,144.13,4.48) ϴ (H:257° P:0° B:0°)
  Properties via Desin06 (-5662):
    ModelName       : desin06
    SymName         : Desin06
    DonorType       : 0
  Properties via Desin01 (-5657):
    ObjName         : desin
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Desin02 (158) @ (99.33,169.53,20.24) ϴ (H:75° P:0° B:0°)
  Ancestry:
    -> Desin02 -> Desin01 -> Labor -> NEUES -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1116039): Desin02 (158) -> Desin02 (-5658)
  Dimensions: 0x0x1
  Properties:
    Position        : (99.33,169.53,20.24) ϴ (H:75° P:0° B:0°)
  Properties via Desin02 (-5658):
    ModelName       : desin02
    SymName         : Desin02
    DonorType       : 0
  Properties via Desin01 (-5657):
    ObjName         : desin
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Putzm05 (160) @ (99.12,164.93,17.65) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Putzm05 -> Putzm01 -> Bad -> NEUES -> Decorative -> Physical -> Object
    ...                      ... -> MatPlasticrete -> MetaProperty
    ...               ... -> MatPlasticrete -> MetaProperty
  Links:
    Link[MetaProp] (1116246): Putzm05 (160) -> Putzm05 (-5646)
  Dimensions: 0x0x1
  Properties:
    Position        : (99.12,164.93,17.65) ϴ (H:90° P:0° B:0°)
  Properties via Putzm05 (-5646):
    ModelName       : putzm05
    SymName         : Putzm05
    DonorType       : 0
  Properties via Putzm01 (-5641):
    ObjName         : pzeug
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatPlasticrete (-630):
    Material Tags   : Material Plasticrete

Airtank (163) @ (122.94,134.03,3.07) ϴ (H:121° P:0° B:0°)
  Ancestry:
    -> Airtank -> Basic Vulnerability -> Vulnerabilities -> MetaProperty
    ...    ... -> Hazards -> AI Avoid -> AI Utility -> MetaProperty
    ...               ... -> Functional -> Physical -> Object
    ...               ... -> MatMetal -> MetaProperty
  Links:
    Link[StimSens] (3213357): Airtank (163) -> WeaponBash (-3058)
    Link[StimSens] (3213359): Airtank (163) -> High Explosive (-376)
    Link[StimSens] (3213360): Airtank (163) -> Droid Fusion (-2753)
    Link[StimSens] (3213362): Airtank (163) -> Armor Piercing Impact (-375)
    Link[StimSens] (3213355): Airtank (163) -> Electricity (-378)
    Link[StimSens] (3213358): Airtank (163) -> Standard Impact (-385)
    Link[StimSens] (3213356): Airtank (163) -> Cold (-1145)
    Link[StimSens] (3213363): Airtank (163) -> Energy Stim (-373)
    Link[StimSens] (3213354): Airtank (163) -> Psi Stim (-389)
    Link[StimSens] (3213361): Airtank (163) -> Incendiary (-388)
    Link[MetaProp] (1116044): Airtank (163) -> Airtank (-4465)
  Dimensions: 2x1x6
  Properties:
    Position        : (122.94,134.03,3.07) ϴ (H:121° P:0° B:0°)
    PhysState       : 8C E3 F5 42 5F 08 06 43 86 9C 44 40 00 00 00 00 00 00 00 00 40 72 F2 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 2x1x6
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Airtank (-4465):
    ObjShort        : Airtank
    ObjName         : Airtank
    SymName         : Airtank
    ModelName       : airtank
    MAX_HP          : 2
    HitPoints       : 2
    DonorType       : 0
  Properties via Hazards (-497):
    FrobInfo        : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Immobile        : false
    HUDSelect       : false
    Material Tags   : Material MetalBig
  Properties via AI Avoid (-4036):
    AI_ObjAvoid     : 
    PhysAIColl      : false
  Properties via Functional (-112):
    PickBias        : 0.250000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Donutbox (165) @ (114.08,124.61,0.40) ϴ (H:48° P:0° B:0°)
  Ancestry:
    -> Donutbox -> Kaffep1 -> Kaffee -> Kueche -> NEUES -> Decorative -> Physical -> Object
    ...                                    ... -> MatUnBrkGlass -> MetaProperty
  Links:
    Link[MetaProp] (1116046): Donutbox (165) -> Donutbox (-5663)
  Dimensions: 2x2x0
  Properties:
    Position        : (114.08,124.61,0.40) ϴ (H:48° P:0° B:0°)
    PhysState       : 2B 28 E4 42 4E 3A F9 42 AB 3E CF 3E 00 00 00 00 00 00 00 00 80 BE 40 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 2x2x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Donutbox (-5663):
    ModelName       : donutbox
    SymName         : Donutbox
    ObjName         : donutbox:"Donutbox."
    DonorType       : 0
  Properties via Kaffep1 (-5244):
    Scale           : (1.00, 1.00, 1.00)
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatUnBrkGlass (-634):
    Material Tags   : Material UBGlass

donut02 (169) @ (113.56,120.33,0.16) ϴ (H:0° P:0° B:90°)
  Ancestry:
    -> donut02 -> donut01 -> MatFabric -> MetaProperty
    ...               ... -> Backwaren -> Items -> Decorative -> Physical -> Object
    ...                            ... -> MatFabric -> MetaProperty
  Links:
    Link[MetaProp] (1116056): donut02 (169) -> donut02 (-4748)
  Dimensions: 0x0x0
  Properties:
    Position        : (113.56,120.33,0.16) ϴ (H:0° P:0° B:90°)
    PhysState       : F2 1F E3 42 C4 A9 F0 42 73 DE 24 3E 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via donut02 (-4748):
    SymName         : donut02
    DonorType       : 0
    CombineType     : donut02
    ModelName       : donut02
    ObjIcon         : i-don2
  Properties via donut01 (-4637):
    ObjShort        : donut
    ObjName         : donut
  Properties via MatFabric (-632):
    Material Tags   : Material Fabric
  Properties via Backwaren (-4989):
    StackCount      : 1
    Scripts         : 4E 56 43 6F 6D 65 73 74 69 62 6C 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00
    ObjList         : NVComestibleNoCheck=1;
    Class Tags      : FoodType Mushy
  Properties via Items (-90):
    FrobInfo        : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    ElevAble        : true
    HUDSelect       : true
    Recycle         : 1
    InvDims         : 01 00 00 00 01 00 00 00
    PickBias        : 0.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Elevator Path (262) @ (-106.00,95.00,-35.50) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Elevator Path -> Marker -> Object
  Links:
    Link[MetaProp] (1114589): Elevator Path (262) -> Elevator Path (-328)
    Link[TPath] (70320128): Elevator Path (262) -> Elevator Path (263)
  Dimensions: 4x4x4
  Properties:
    Position        : (-106.00,95.00,-35.50) ϴ (H:180° P:0° B:0°)
  Properties via Elevator Path (-328):
    SymName         : Elevator Path
    DonorType       : 0
    RenderType      : Not Rendered
  Properties via Marker (-327):
    NetworkCategory : Hosted

Elevator Path (263) @ (-106.00,95.00,-24.60) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Elevator Path -> Marker -> Object
  Links:
    Link[MetaProp] (1114590): Elevator Path (263) -> Elevator Path (-328)
    Link[TPath] (70320129): Elevator Path (263) -> Elevator Path (262)
  Dimensions: 4x4x4
  Properties:
    Position        : (-106.00,95.00,-24.60) ϴ (H:180° P:0° B:0°)
  Properties via Elevator Path (-328):
    SymName         : Elevator Path
    DonorType       : 0
    RenderType      : Not Rendered
  Properties via Marker (-327):
    NetworkCategory : Hosted

Button #1 (265) @ (-109.12,93.50,-31.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Button #1 -> Simple Button -> Controllers -> Functional -> Physical -> Object
  Links:
    Link[MetaProp] (1114773): Button #1 (265) -> Button #1 (-201)
    Link[SwitchLi] (22085694): Button #1 (265) -> Lift 1 (79)
  Dimensions: 1x0x0
  Properties:
    Position        : (-109.12,93.50,-31.00) ϴ (H:90° P:0° B:0°)
  Properties via Button #1 (-201):
    CfgTweqModels   : 00 00 02 03 00 00 00 00 65 6C 65 76 62 75 74 6E 00 00 00 00 00 00 00 00 65 6C 62 75 74 6F 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ObjName         : Elevator_button: "A two-state button."
    Scripts         : 54 77 65 71 44 65 70 72 65 73 73 61 62 6C 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SymName         : Button #1
    ModelName       : elevbutn
    StTweqModels    : 00 00 00 00 00 00 00 00
    DonorType       : 0
  Properties via Simple Button (-1594):
    HUDUse          : button: "Press button"
    Class Tags      : DeviceType Button1
  Properties via Controllers (-200):
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Functional (-112):
    Immobile        : true
    Material Tags   : Material Plasticrete
    HUDSelect       : true
    PickBias        : 0.250000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Automat3 (298) @ (22.50,58.43,17.50) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Automat3 -> RepBase -> Functional -> Physical -> Object
  Links:
    Link[MetaProp] (1114149): Automat3 (298) -> Automat3 (-5323)
    Link[Replicat] (42008579): Automat3 (298) -> Marker (316)
  Dimensions: 3x0x4
  Properties:
    Scale           : (1.00, 1.00, 1.38)
    Position        : (22.50,58.43,17.50) ϴ (H:180° P:0° B:0°)
  Properties via Automat3 (-5323):
    RepHacked       : Champagne bottle (¢3); likoer2 (¢3); soda can (¢3); Liquor bottle (¢3)
    ModelName       : automat3
    RepContents     : vodka2 (¢5); Champgner2 (¢5); cigarettes (¢5); Likoer1 (¢5)
    SymName         : Automat3
    DonorType       : 0
  Properties via RepBase (-463):
    MapObjRotate    : false
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ObjName         : RepBase: "A nanite-based matter replicator."
    MapObjIcon      : mrep
    RepairDiff      : 19 00 00 00 00 00 00 00 00 00 40 40
    HackText        : ArchReplicator: "Hack to gain a superior selection of items."
    FrobHandler     : Local Only
    ReqStatsDesc    : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 02 00 00 00
    Scripts         : 52 65 70 6C 69 63 61 74 6F 72 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ReqTechDesc     : 03 00 00 00 03 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    HackDiff        : 14 00 00 00 0A 00 00 00 00 00 40 40
    HUDSelect       : true
    PickBias        : 0.000000
  Properties via Functional (-112):
    Immobile        : true
    Material Tags   : Material Plasticrete
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Cigarettes (299) @ (23.45,58.24,16.06) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Cigarettes -> Items -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1116248): Cigarettes (299) -> Cigarettes (-1396)
  Dimensions: 0x0x0
  Properties:
    FrobInfo        : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ObjName         : 
    PhysState       : BC 9D BB 41 40 F3 68 42 E3 7A 80 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    HUDSelect       : false
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (23.45,58.24,16.06) ϴ (H:0° P:0° B:0°)
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    Scale           : (1.24, 0.85, 1.48)
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Cigarettes (-1396):
    Class Tags      : FoodType Schlecht
    Material Tags   : Material Fabric
    SymName         : Cigarettes
    ObjIcon         : icn_cig
    ObjShort        : Cigs: "Cigarettes"
    ModelName       : cigaret
    CombineType     : cigarettes
    StackCount      : 1
    Scripts         : 4E 56 43 6F 6D 65 73 74 69 62 6C 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4E 56 52 65 6D 6F 76 65 50 72 6F 70 65 72 74 79 54 72 61 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00
    DonorType       : 0
    ObjList         : NVComestibleNoCheck=1; NVComestibleHeal=-1; NVComestiblePsi=1; NVRemovePropertyTrapOn="BeginScript"; NVRemovePropertyTrapProp="Scale"; NVRemovePropertyTrapReAdd=1; NVRemovePropertyTrapCount=1;
  Properties via Items (-90):
    ElevAble        : true
    Recycle         : 1
    InvDims         : 01 00 00 00 01 00 00 00
    PickBias        : 0.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

RepBase (300) @ (41.97,61.61,8.91) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> RepBase -> Functional -> Physical -> Object
  Links:
    Link[MetaProp] (1115231): RepBase (300) -> RepBase (-463)
    Link[Replicat] (42008576): RepBase (300) -> Marker (70)
  Dimensions: 6x2x9
  Properties:
    RepContents     : Cigarettes (¢5); apfelg (¢3); Rifled Slug Box (¢80); PSI Booster (¢75)
    HackDiff        : 19 00 00 00 02 00 00 00 00 00 20 41
    RepHacked       : Small HE Clip (¢90); Recycler (¢75); Rifled Slug Box (¢60); PSI Booster (¢40)
    Position        : (41.97,61.61,8.91) ϴ (H:180° P:0° B:0°)
  Properties via RepBase (-463):
    MapObjRotate    : false
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ObjName         : RepBase: "A nanite-based matter replicator."
    MapObjIcon      : mrep
    ModelName       : repframe
    RepairDiff      : 19 00 00 00 00 00 00 00 00 00 40 40
    HackText        : ArchReplicator: "Hack to gain a superior selection of items."
    FrobHandler     : Local Only
    ReqStatsDesc    : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 02 00 00 00
    DonorType       : 0
    SymName         : RepBase
    Scripts         : 52 65 70 6C 69 63 61 74 6F 72 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ReqTechDesc     : 03 00 00 00 03 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    HUDSelect       : true
    PickBias        : 0.000000
  Properties via Functional (-112):
    Immobile        : true
    Material Tags   : Material Plasticrete
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Soda Can (301) @ (21.45,58.24,16.04) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Soda Can -> Items -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1116230): Soda Can (301) -> Soda Can (-91)
  Dimensions: 0x0x0
  Properties:
    FrobInfo        : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ObjName         : 
    PhysState       : 35 9D AB 41 F1 F6 68 42 ED 51 80 41 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    HUDSelect       : false
    Position        : (21.45,58.24,16.04) ϴ (H:90° P:0° B:0°)
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Soda Can (-91):
    ObjShort        : Soda_Can: "Soda can"
    ModelName       : zapcan
    CombineType     : soda can
    Class Tags      : FoodType Drink
    SymName         : Soda Can
    StackCount      : 1
    Scripts         : 4E 56 43 6F 6D 65 73 74 69 62 6C 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00
    DonorType       : 0
    InvDims         : 01 00 00 00 01 00 00 00
    ObjList         : NVComestibleNoCheck=1;
    ObjIcon         : zapcan
  Properties via Items (-90):
    ElevAble        : true
    Recycle         : 1
    Material Tags   : Material Glass
    PickBias        : 0.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Automat2 (314) @ (44.00,105.59,5.75) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Automat2 -> RepBase -> Functional -> Physical -> Object
  Links:
    Link[MetaProp] (1115925): Automat2 (314) -> Automat2 (-5322)
    Link[Replicat] (42008578): Automat2 (314) -> Marker (317)
  Dimensions: 2x0x4
  Properties:
    Position        : (44.00,105.59,5.75) ϴ (H:0° P:0° B:0°)
  Properties via Automat2 (-5322):
    RepHacked       : naschz02c (¢3); naschz03 (¢3); naschz18 (¢3); naschz06 (¢3)
    ModelName       : automat2
    RepContents     : naschz15b (¢3); naschz14 (¢3); naschz10 (¢3); naschz07a (¢3)
    SymName         : Automat2
    DonorType       : 0
  Properties via RepBase (-463):
    MapObjRotate    : false
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ObjName         : RepBase: "A nanite-based matter replicator."
    MapObjIcon      : mrep
    RepairDiff      : 19 00 00 00 00 00 00 00 00 00 40 40
    HackText        : ArchReplicator: "Hack to gain a superior selection of items."
    FrobHandler     : Local Only
    ReqStatsDesc    : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 02 00 00 00
    Scripts         : 52 65 70 6C 69 63 61 74 6F 72 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ReqTechDesc     : 03 00 00 00 03 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    HackDiff        : 14 00 00 00 0A 00 00 00 00 00 40 40
    HUDSelect       : true
    PickBias        : 0.000000
  Properties via Functional (-112):
    Immobile        : true
    Material Tags   : Material Plasticrete
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Marker (316) @ (22.50,58.03,14.25) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Marker -> Object
  Links:
    Link[MetaProp] (1115856): Marker (316) -> Marker (-327)
  Dimensions: 2x2x1
  Properties:
    Scale           : (0.50, 0.50, 0.38)
    Position        : (22.50,58.03,14.25) ϴ (H:0° P:0° B:0°)
  Properties via Marker (-327):
    SymName         : Marker
    NetworkCategory : Hosted
    DonorType       : 0
    RenderType      : Not Rendered

Marker (317) @ (44.00,105.96,3.25) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Marker -> Object
  Links:
    Link[MetaProp] (1114147): Marker (317) -> Marker (-327)
  Dimensions: 1x2x1
  Properties:
    Scale           : (0.25, 0.50, 0.38)
    Position        : (44.00,105.96,3.25) ϴ (H:90° P:0° B:0°)
  Properties via Marker (-327):
    SymName         : Marker
    NetworkCategory : Hosted
    DonorType       : 0
    RenderType      : Not Rendered

Automat4 (321) @ (94.00,61.60,-2.25) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Automat4 -> RepBase -> Functional -> Physical -> Object
  Links:
    Link[MetaProp] (1114145): Automat4 (321) -> Automat4 (-5324)
    Link[Replicat] (42008581): Automat4 (321) -> Marker (408)
  Dimensions: 2x0x4
  Properties:
    Position        : (94.00,61.60,-2.25) ϴ (H:0° P:0° B:0°)
  Properties via Automat4 (-5324):
    RepHacked       : medical kit (¢100); med patch (¢20); rad patch (¢20); med bed key (¢900)
    ModelName       : automat4
    RepContents     : Medical kit (¢130); med patch (¢30); rad patch (¢30); strength boost (¢50)
    SymName         : Automat4
    DonorType       : 0
  Properties via RepBase (-463):
    MapObjRotate    : false
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ObjName         : RepBase: "A nanite-based matter replicator."
    MapObjIcon      : mrep
    RepairDiff      : 19 00 00 00 00 00 00 00 00 00 40 40
    HackText        : ArchReplicator: "Hack to gain a superior selection of items."
    FrobHandler     : Local Only
    ReqStatsDesc    : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 02 00 00 00
    Scripts         : 52 65 70 6C 69 63 61 74 6F 72 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ReqTechDesc     : 03 00 00 00 03 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    HackDiff        : 14 00 00 00 0A 00 00 00 00 00 40 40
    HUDSelect       : true
    PickBias        : 0.000000
  Properties via Functional (-112):
    Immobile        : true
    Material Tags   : Material Plasticrete
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Med Patch (323) @ (94.07,61.70,-3.45) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Med Patch -> Patches -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1114405): Med Patch (323) -> Med Patch (-52)
  Dimensions: 1x0x0
  Properties:
    FrobInfo        : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ObjName         : 
    PhysState       : 92 22 BC 42 EE CD 76 42 CD CC 5C C0 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    HUDSelect       : false
    Position        : (94.07,61.70,-3.45) ϴ (H:180° P:0° B:0°)
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 12 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Med Patch (-52):
    ModelName       : medpatch
    CombineType     : MedPatch
    StackCount      : 1
    Scripts         : 4E 56 4D 65 64 50 61 74 63 68 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00
    SymName         : Med Patch
    InvDims         : 01 00 00 00 01 00 00 00
    DonorType       : 0
    ObjIcon         : pat_red
  Properties via Patches (-51):
    Alchemy         : 4.000000
    PsiRadar        : Powerup
    Recycle         : 2
    Fabricate       : 1
    FabCost         : 20
    Class Tags      : DeviceType Hypo
    InvCursor       : patches: "Use to apply"
    Material Tags   : Material Glass
  Properties via Goodies (-49):
    ElevAble        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Strength Boost (326) @ (94.06,61.72,-1.00) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Strength Boost -> Patches -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1114404): Strength Boost (326) -> Strength Boost (-59)
  Dimensions: 1x0x0
  Properties:
    FrobInfo        : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ObjName         : 
    PhysState       : 74 20 BC 42 82 E0 76 42 00 00 80 BF 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    HUDSelect       : false
    Position        : (94.06,61.72,-1.00) ϴ (H:180° P:0° B:0°)
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 12 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Strength Boost (-59):
    Alchemy         : 3.000000
    ModelName       : strpatch
    CombineType     : StrengthBoost
    StackCount      : 1
    Scripts         : 53 54 52 42 6F 6F 73 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    DonorType       : 0
    DrugStatsDesc   : 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SymName         : Strength Boost
    ObjIcon         : pat_pr
  Properties via Patches (-51):
    PsiRadar        : Powerup
    Recycle         : 2
    Fabricate       : 1
    FabCost         : 20
    Class Tags      : DeviceType Hypo
    InvCursor       : patches: "Use to apply"
    Material Tags   : Material Glass
    InvDims         : 01 00 00 00 01 00 00 00
  Properties via Goodies (-49):
    ElevAble        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Medical Kit (327) @ (94.06,61.70,-2.20) ϴ (H:90° P:270° B:0°)
  Ancestry:
    -> Medical Kit -> Patches -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1114424): Medical Kit (327) -> Medical Kit (-55)
  Dimensions: 1x1x0
  Properties:
    FrobInfo        : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ObjName         : 
    PhysState       : A4 1C BC 42 F6 CB 76 42 CD CC 0C C0 00 00 00 00 00 00 87 43 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    HUDSelect       : false
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (94.06,61.70,-2.20) ϴ (H:90° P:270° B:0°)
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    Scale           : (0.90, 0.90, 0.90)
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Medical Kit (-55):
    ObjShort        : Medical_Kit: "Medical kit"
    ModelName       : medkit
    CombineType     : MedicalKit
    FabCost         : 100
    SymName         : Medical Kit
    Alchemy         : 6.000000
    Scripts         : 4E 56 4D 65 64 6B 69 74 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00
    DonorType       : 0
    InvDims         : 01 00 00 00 01 00 00 00
    ObjIcon         : icn_kit
  Properties via Patches (-51):
    PsiRadar        : Powerup
    Recycle         : 2
    Fabricate       : 1
    Class Tags      : DeviceType Hypo
    InvCursor       : patches: "Use to apply"
    StackCount      : 1
    Material Tags   : Material Glass
  Properties via Goodies (-49):
    ElevAble        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Button #1 (329) @ (-109.12,93.50,-20.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Button #1 -> Simple Button -> Controllers -> Functional -> Physical -> Object
  Links:
    Link[MetaProp] (1114769): Button #1 (329) -> Button #1 (-201)
    Link[SwitchLi] (22085693): Button #1 (329) -> Lift 1 (79)
  Dimensions: 1x0x0
  Properties:
    Position        : (-109.12,93.50,-20.00) ϴ (H:90° P:0° B:0°)
  Properties via Button #1 (-201):
    CfgTweqModels   : 00 00 02 03 00 00 00 00 65 6C 65 76 62 75 74 6E 00 00 00 00 00 00 00 00 65 6C 62 75 74 6F 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ObjName         : Elevator_button: "A two-state button."
    Scripts         : 54 77 65 71 44 65 70 72 65 73 73 61 62 6C 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SymName         : Button #1
    ModelName       : elevbutn
    StTweqModels    : 00 00 00 00 00 00 00 00
    DonorType       : 0
  Properties via Simple Button (-1594):
    HUDUse          : button: "Press button"
    Class Tags      : DeviceType Button1
  Properties via Controllers (-200):
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Functional (-112):
    Immobile        : true
    Material Tags   : Material Plasticrete
    HUDSelect       : true
    PickBias        : 0.250000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Rad Patch (335) @ (94.06,61.70,-3.95) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Rad Patch -> Patches -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1115875): Rad Patch (335) -> Rad Patch (-54)
  Dimensions: 1x0x0
  Properties:
    FrobInfo        : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ObjName         : 
    PhysState       : FC 1E BC 42 94 CA 76 42 CC CC 7C C0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    HUDSelect       : false
    Position        : (94.06,61.70,-3.95) ϴ (H:0° P:0° B:0°)
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 12 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Rad Patch (-54):
    ObjShort        : RadPatch: "Anti-radiation hypo"
    ModelName       : radpatch
    CombineType     : RadPatch
    Scripts         : 52 61 64 50 61 74 63 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    DonorType       : 0
    Alchemy         : 3.000000
    SymName         : Rad Patch
    ObjIcon         : pat_gr
  Properties via Patches (-51):
    PsiRadar        : Powerup
    Recycle         : 2
    Fabricate       : 1
    FabCost         : 20
    Class Tags      : DeviceType Hypo
    InvCursor       : patches: "Use to apply"
    StackCount      : 1
    Material Tags   : Material Glass
    InvDims         : 01 00 00 00 01 00 00 00
  Properties via Goodies (-49):
    ElevAble        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Medical Icon (338) @ (94.03,61.94,0.85) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Medical Icon -> Area Icons -> Ship areas -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114406): Medical Icon (338) -> Medical Icon (-1130)
  Dimensions: 2x0x2
  Properties:
    Scale           : (0.37, 1.00, 0.37)
    Position        : (94.03,61.94,0.85) ϴ (H:0° P:0° B:0°)
  Properties via Medical Icon (-1130):
    ModelName       : medsign
    SymName         : Medical Icon
    DonorType       : 0
  Properties via Alpha Signs (-2044):
    RenderAlpha     : 1.000000
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Automat1 (384) @ (39.50,105.59,5.75) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Automat1 -> RepBase -> Functional -> Physical -> Object
  Links:
    Link[MetaProp] (1115851): Automat1 (384) -> Automat1 (-5321)
    Link[Replicat] (42008580): Automat1 (384) -> Marker (43)
  Dimensions: 3x0x3
  Properties:
    Position        : (39.50,105.59,5.75) ϴ (H:0° P:0° B:0°)
    HackDiff        : 14 00 00 00 0A 00 00 00 00 00 40 40
  Properties via Automat1 (-5321):
    RepHacked       : naschz05 (¢3); naschz13 (¢3); naschz04 (¢3); naschz07c (¢3)
    ModelName       : automat1
    RepContents     : naschz01a (¢3); naschz19 (¢3); naschz02a (¢3); naschz15a (¢3)
    SymName         : Automat1
    DonorType       : 0
  Properties via RepBase (-463):
    MapObjRotate    : false
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ObjName         : RepBase: "A nanite-based matter replicator."
    MapObjIcon      : mrep
    RepairDiff      : 19 00 00 00 00 00 00 00 00 00 40 40
    HackText        : ArchReplicator: "Hack to gain a superior selection of items."
    FrobHandler     : Local Only
    ReqStatsDesc    : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 02 00 00 00
    Scripts         : 52 65 70 6C 69 63 61 74 6F 72 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ReqTechDesc     : 03 00 00 00 03 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    HUDSelect       : true
    PickBias        : 0.000000
  Properties via Functional (-112):
    Immobile        : true
    Material Tags   : Material Plasticrete
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Marker (408) @ (94.00,59.85,-5.25) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Marker -> Object
  Links:
    Link[MetaProp] (1114422): Marker (408) -> Marker (-327)
  Dimensions: 2x2x1
  Properties:
    Scale           : (0.50, 0.50, 0.25)
    Position        : (94.00,59.85,-5.25) ϴ (H:0° P:0° B:0°)
  Properties via Marker (-327):
    SymName         : Marker
    NetworkCategory : Hosted
    DonorType       : 0
    RenderType      : Not Rendered

Audio Log: Pearson 02.OcT.26↵re: Reactor code (477) @ (155.75,170.39,12.08) ϴ (H:0° P:0° B:90°)
  Ancestry:
    -> Audio Log -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1115758): Audio Log: Pearson 02.OcT.26↵re: Reactor code (477) -> Audio Log (-76)
  Dimensions: 1x0x1
  Properties:
    Position        : (155.75,170.39,12.08) ϴ (H:0° P:0° B:90°)
    HasRefs         : false
    QBVal           : 1
    QBName          : note_4_1
    Logs4           : Pearson 02.OcT.26↵re: Reactor code
  Properties via Audio Log (-76):
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ObjName         : AudioLog: "An audio log: %s."
    ModelName       : disc03
    FrobHandler     : Local Only
    AutoPickup      : false
    PsiRadar        : Powerup
    DonorType       : 0
    Scripts         : 4C 6F 67 44 69 73 63 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00
    SymName         : Audio Log
    InvDims         : 01 00 00 00 01 00 00 00
    NameType        : Log Title
    ObjIcon         : disc
  Properties via Goodies (-49):
    HUDSelect       : true
    ElevAble        : true
  Properties via Physical (-11):
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

music theme (478) @ (53.05,25.76,-6.50) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> music theme -> Marker -> Object
  Links:
    Link[MetaProp] (1115764): music theme (478) -> music theme (-1444)
  Dimensions: 1x1x1
  Properties:
    AmbientHacked   : 05 00 00 00 00 00 00 00 10 00 00 00 62 65 67 69 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (53.05,25.76,-6.50) ϴ (H:0° P:0° B:0°)
    Scale           : (0.25, 0.25, 0.25)
  Properties via music theme (-1444):
    SymName         : music theme
    DonorType       : 0
  Properties via Marker (-327):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

music theme (480) @ (-20.54,26.07,-6.50) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> music theme -> Marker -> Object
  Links:
    Link[MetaProp] (1115761): music theme (480) -> music theme (-1444)
  Dimensions: 1x1x1
  Properties:
    AmbientHacked   : 05 00 00 00 00 00 00 00 10 00 00 00 73 6F 66 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (-20.54,26.07,-6.50) ϴ (H:0° P:0° B:0°)
    Scale           : (0.25, 0.25, 0.25)
  Properties via music theme (-1444):
    SymName         : music theme
    DonorType       : 0
  Properties via Marker (-327):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

music theme (483) @ (26.07,16.45,-6.50) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> music theme -> Marker -> Object
  Links:
    Link[MetaProp] (1115770): music theme (483) -> music theme (-1444)
  Dimensions: 1x1x1
  Properties:
    AmbientHacked   : 05 00 00 00 00 00 00 00 10 00 00 00 65 6E 64 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (26.07,16.45,-6.50) ϴ (H:0° P:0° B:0°)
    Scale           : (0.25, 0.25, 0.25)
  Properties via music theme (-1444):
    SymName         : music theme
    DonorType       : 0
  Properties via Marker (-327):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

OPS Female Corpse (492) @ (23.36,37.34,-7.50) ϴ (H:244° P:347° B:0°)
  Ancestry:
    -> OPS Female Corpse -> Ops Corpses -> Human Corpses -> Corpses -> Physical -> Object
    ...                                              ... -> MatFlesh -> MetaProperty
  Links:
    Link[Contains] (10551356): OPS Female Corpse (492) -> Audio Log: Anderson, M. 16.Oct.26↵Satisfied? (1722)
    Link[Contains] (10551296): OPS Female Corpse (492) -> Med Patch (494)
    Link[FlowCont] (19988548): OPS Female Corpse (492) -> Audio Log: Anderson, M. 16.Oct.26↵Satisfied? (1722)
    Link[FlowCont] (19988481): OPS Female Corpse (492) -> Med Patch (494)
    Link[MetaProp] (1115998): OPS Female Corpse (492) -> OPS Female Corpse (-1879)
  Dimensions: 5x5x3
  Properties:
    Position        : (23.36,37.34,-7.50) ϴ (H:244° P:347° B:0°)
    Creature        : Humanoid
    CretPose        : 01 00 00 00 68 75 6D 63 70 73 73 69 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 01 00 00 00
    ?Puppet?        : A4 D8 E3 00 EC 01 00 00 00 00 00 00 E0 D2 29 0D
  Properties via OPS Female Corpse (-1879):
    ModelName       : corf_ops
    SymName         : OPS Female Corpse
    DonorType       : 0
  Properties via Human Corpses (-503):
    ObjName         : HumanCorpses: "A corpse."
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    HUDUse          : human_corpses: "Search corpse"
  Properties via Corpses (-379):
    ContainDims     : 04 00 00 00 04 00 00 00
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    FrobHandler     : Local Only
    HUDSelect       : true
    NonPhysCreature : true
    Scripts         : 43 6F 6E 74 61 69 6E 65 72 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PickBias        : 0.500000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatFlesh (-584):
    Material Tags   : Material Flesh

Blood Splatter Medium (493) @ (23.22,36.09,-7.98) ϴ (H:0° P:270° B:0°)
  Ancestry:
    -> Blood Splatter Medium -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[FlowCont] (19988480): Blood Splatter Medium (493) -> Med Patch (494)
    Link[MetaProp] (1116000): Blood Splatter Medium (493) -> Blood Splatter Medium (-857)
  Dimensions: 0x6x6
  Properties:
    Position        : (23.22,36.09,-7.98) ϴ (H:0° P:270° B:0°)
  Properties via Blood Splatter Medium (-857):
    ModelName       : blood02
    RenderAlpha     : 1.000000
    SymName         : Blood Splatter Medium
    DonorType       : 0
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Med Patch (494) @ (23.54,36.60,-7.98) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Med Patch -> Patches -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1116003): Med Patch (494) -> Med Patch (-52)
  Dimensions: 1x0x0
  Properties:
    Position        : (23.54,36.60,-7.98) ϴ (H:0° P:0° B:0°)
    HasRefs         : false
  Properties via Med Patch (-52):
    ModelName       : medpatch
    CombineType     : MedPatch
    StackCount      : 1
    Scripts         : 4E 56 4D 65 64 50 61 74 63 68 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00
    SymName         : Med Patch
    InvDims         : 01 00 00 00 01 00 00 00
    DonorType       : 0
    ObjIcon         : pat_red
  Properties via Patches (-51):
    Alchemy         : 4.000000
    PsiRadar        : Powerup
    Recycle         : 2
    Fabricate       : 1
    FabCost         : 20
    PhysDims        : 0x0x0
    Class Tags      : DeviceType Hypo
    InvCursor       : patches: "Use to apply"
    Material Tags   : Material Glass
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 12 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Goodies (-49):
    HUDSelect       : true
    FrobInfo        : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    ElevAble        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

OPS1 (495) @ (49.75,44.70,-3.00) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> OPS1 -> ops consoles -> Tech -> Decorative -> Physical -> Object
    ...                         ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty
  Links:
    Link[StimSens] (3211265): OPS1 (495) -> Droid Fusion (-2753)
    Link[StimSens] (3211267): OPS1 (495) -> WeaponBash (-3058)
    Link[StimSens] (3211268): OPS1 (495) -> Armor Piercing Impact (-375)
    Link[StimSens] (3211271): OPS1 (495) -> Psi Stim (-389)
    Link[StimSens] (3211264): OPS1 (495) -> High Explosive (-376)
    Link[StimSens] (3211273): OPS1 (495) -> Cold (-1145)
    Link[StimSens] (3211266): OPS1 (495) -> Incendiary (-388)
    Link[StimSens] (3211269): OPS1 (495) -> Standard Impact (-385)
    Link[StimSens] (3211272): OPS1 (495) -> Electricity (-378)
    Link[StimSens] (3211270): OPS1 (495) -> Energy Stim (-373)
    Link[MetaProp] (1115968): OPS1 (495) -> OPS1 (-4788)
  Dimensions: 8x0x3
  Properties:
    Position        : (49.75,44.70,-3.00) ϴ (H:270° P:0° B:0°)
    PhysState       : E7 FA 46 42 D9 CB 32 42 FE FF 3F C0 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 8x0x3
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via OPS1 (-4788):
    ModelName       : opscon1
    SymName         : OPS1
    DonorType       : 0
  Properties via Tech (-505):
    HUDSelect       : false
    Material Tags   : Material Metal
    ShowHP          : false
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Blood Splatter Small (496) @ (35.39,29.43,-7.98) ϴ (H:39° P:270° B:0°)
  Ancestry:
    -> Blood Splatter Small -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115980): Blood Splatter Small (496) -> Blood Splatter Small (-864)
  Dimensions: 0x6x6
  Properties:
    Position        : (35.39,29.43,-7.98) ϴ (H:39° P:270° B:0°)
  Properties via Blood Splatter Small (-864):
    ModelName       : blood01
    RenderAlpha     : 1.000000
    SymName         : Blood Splatter Small
    DonorType       : 0
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Wedge Wall Light (497) @ (52.50,26.00,6.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Wedge Wall Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115997): Wedge Wall Light (497) -> Wedge Wall Light (-978)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (52.50,26.00,6.00) ϴ (H:90° P:0° B:0°)
  Properties via Wedge Wall Light (-978):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Wedge Wall Light
    ModelName       : light1
    LightColor      : 00 00 00 00 00 00 00 00
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Wedge Wall Light (498) @ (26.00,16.50,6.00) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Wedge Wall Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115974): Wedge Wall Light (498) -> Wedge Wall Light (-978)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (26.00,16.50,6.00) ϴ (H:180° P:0° B:0°)
  Properties via Wedge Wall Light (-978):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Wedge Wall Light
    ModelName       : light1
    LightColor      : 00 00 00 00 00 00 00 00
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

To Ops Secrity (500) @ (-12.00,26.00,-7.98) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> To Ops Secrity -> Ops Signs -> Ship areas -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1116005): To Ops Secrity (500) -> To Ops Secrity (-4066)
  Dimensions: 4x4x0
  Properties:
    Position        : (-12.00,26.00,-7.98) ϴ (H:270° P:0° B:0°)
  Properties via To Ops Secrity (-4066):
    ModelName       : ar_sec
    SymName         : To Ops Secrity
    DonorType       : 0
  Properties via Alpha Signs (-2044):
    RenderAlpha     : 1.000000
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Square Ceiling Light (501) @ (-42.00,32.00,4.70) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Square Ceiling Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1116001): Square Ceiling Light (501) -> Square Ceiling Light (-2941)
  Dimensions: 2x2x0
  Properties:
    Light           : 00 00 80 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 48 42 00 00 00 00 00 00 00 00
    Position        : (-42.00,32.00,4.70) ϴ (H:0° P:0° B:0°)
  Properties via Square Ceiling Light (-2941):
    Immobile        : false
    ModelName       : LIGHTT
    SymName         : Square Ceiling Light
    DonorType       : 0
  Properties via Lights (-132):
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

OPS Male Corpse (502) @ (32.59,27.71,-7.13) ϴ (H:192° P:0° B:0°)
  Ancestry:
    -> OPS Male Corpse -> Ops Corpses -> Human Corpses -> Corpses -> Physical -> Object
    ...                                            ... -> MatFlesh -> MetaProperty
  Links:
    Link[MetaProp] (1116006): OPS Male Corpse (502) -> OPS Male Corpse (-1878)
    Link[FlowCont] (19988559): OPS Male Corpse (502) -> AP Clip (1480)
    Link[FlowCont] (19988570): OPS Male Corpse (502) -> Psi Booster (1893)
    Link[Contains] (10551371): OPS Male Corpse (502) -> Psi Booster (1893)
    Link[Contains] (10551366): OPS Male Corpse (502) -> AP Clip (1480)
  Dimensions: 7x7x0
  Properties:
    Position        : (32.59,27.71,-7.13) ϴ (H:192° P:0° B:0°)
    Creature        : Humanoid
    CretPose        : 01 00 00 00 68 75 6D 64 69 65 64 6E 34 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 01 00 00 00
    ?Puppet?        : A4 D8 E3 00 F6 01 00 00 00 00 00 00 D0 D3 29 0D
  Properties via OPS Male Corpse (-1878):
    ModelName       : corm_ops
    SymName         : OPS Male Corpse
    DonorType       : 0
  Properties via Human Corpses (-503):
    ObjName         : HumanCorpses: "A corpse."
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    HUDUse          : human_corpses: "Search corpse"
  Properties via Corpses (-379):
    ContainDims     : 04 00 00 00 04 00 00 00
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    FrobHandler     : Local Only
    HUDSelect       : true
    NonPhysCreature : true
    Scripts         : 43 6F 6E 74 61 69 6E 65 72 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PickBias        : 0.500000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatFlesh (-584):
    Material Tags   : Material Flesh

Blood Splatter Medium (503) @ (32.23,28.87,-7.98) ϴ (H:300° P:270° B:0°)
  Ancestry:
    -> Blood Splatter Medium -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1116008): Blood Splatter Medium (503) -> Blood Splatter Medium (-857)
  Dimensions: 0x6x6
  Properties:
    Position        : (32.23,28.87,-7.98) ϴ (H:300° P:270° B:0°)
  Properties via Blood Splatter Medium (-857):
    ModelName       : blood02
    RenderAlpha     : 1.000000
    SymName         : Blood Splatter Medium
    DonorType       : 0
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Wedge Wall Light (504) @ (-33.50,22.00,4.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Wedge Wall Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1116011): Wedge Wall Light (504) -> Wedge Wall Light (-978)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (-33.50,22.00,4.00) ϴ (H:90° P:0° B:0°)
  Properties via Wedge Wall Light (-978):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Wedge Wall Light
    ModelName       : light1
    LightColor      : 00 00 00 00 00 00 00 00
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Wedge Wall Light (505) @ (-36.50,22.00,4.00) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Wedge Wall Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115999): Wedge Wall Light (505) -> Wedge Wall Light (-978)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (-36.50,22.00,4.00) ϴ (H:270° P:0° B:0°)
  Properties via Wedge Wall Light (-978):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Wedge Wall Light
    ModelName       : light1
    LightColor      : 00 00 00 00 00 00 00 00
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

New Tripwire (506) @ (-35.00,22.00,-6.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> New Tripwire -> Tripwire -> Traps -> Object
  Links:
    Link[MetaProp] (1116012): New Tripwire (506) -> New Tripwire (-2502)
    Link[SwitchLi] (22085636): New Tripwire (506) -> Sec Station Door (535)
  Dimensions: 4x4x4
  Properties:
    Position        : (-35.00,22.00,-6.00) ϴ (H:0° P:0° B:0°)
    PhysState       : 2E 00 0C C2 1A F8 AF 41 00 00 C0 C0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    CollisionType   : No Result
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 4x4x4
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via New Tripwire (-2502):
    SymName         : New Tripwire
    DonorType       : 0
  Properties via Tripwire (-305):
    PhysAIColl      : true
    Scripts         : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    TripFlags       : Enter | Exit | Player
  Properties via Traps (-304):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

Wedge Wall Light (508) @ (-15.50,26.00,6.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Wedge Wall Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115912): Wedge Wall Light (508) -> Wedge Wall Light (-978)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (-15.50,26.00,6.00) ϴ (H:90° P:0° B:0°)
  Properties via Wedge Wall Light (-978):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Wedge Wall Light
    ModelName       : light1
    LightColor      : 00 00 00 00 00 00 00 00
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

EXP Cookies (509) @ (-91.56,87.30,-21.92) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> EXP Cookies -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1116010): EXP Cookies (509) -> EXP Cookies (-938)
  Dimensions: 0x1x0
  Properties:
    StackCount      : 2
    Position        : (-91.56,87.30,-21.92) ϴ (H:180° P:0° B:0°)
  Properties via EXP Cookies (-938):
    ObjShort        : EXP_Cookies: "%d cyber modules"
    FrobInfo        : 02 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    ObjName         : EXP_Cookies: "%d cyber modules."
    ModelName       : upgrade
    CombineType     : EXPCookie
    AutoPickup      : false
    PsiRadar        : Powerup
    Scripts         : 45 78 70 43 6F 6F 6B 69 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Plasticrete
    SymName         : EXP Cookies
    DonorType       : 0
    NameType        : Stack Count
    ObjIcon         : upgrade
  Properties via Goodies (-49):
    HUDSelect       : true
    ElevAble        : true
    InvDims         : 01 00 00 00 01 00 00 00
  Properties via Physical (-11):
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Ops Door (510) @ (51.00,30.00,-2.55) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Ops Door -> Doors -> Terrain -> Physical -> Object
    ...              ... -> MatMetal -> MetaProperty
  Links:
    Link[MetaProp] (1115914): Ops Door (510) -> Ops Door (-939)
  Dimensions: 8x0x10
  Properties:
    Position        : (51.00,30.00,-2.55) ϴ (H:270° P:0° B:0°)
    PhysAIColl      : true
    PhysState       : 00 00 4C 42 00 00 F0 41 30 33 23 C0 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ExtraLight      : 8F C2 75 3D 01 00 00 00
    TransDoor       : 01 00 00 00 00 00 00 00 00 00 B0 C0 00 00 20 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 00 00 4C 42 00 00 F0 41 30 33 23 C0 00 00 4C 42 00 00 0E 42 30 33 23 C0 00 00 4C 42 00 00 F0 41 30 33 23 C0 00 00 00 00 00 C0 00 00 4C 42 07 00 00 00 06 00 00 00 00 00 00 00
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 8x0x10
    Scale           : (1.00, 1.00, 1.09)
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Ops Door (-939):
    DonorType       : 0
    ModelName       : tdoor
    SymName         : Ops Door
  Properties via Doors (-205):
    FrobInfo        : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Z-Bias          : 0
    PickBias        : -20.000000
    Class Tags      : DoorType SciDoor
    BlockFrob       : true
    DoorTimer       : 0
    Scripts         : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatMetal (-583):
    Material Tags   : Material Metal

Ops Door (511) @ (51.00,22.00,-2.55) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Ops Door -> Doors -> Terrain -> Physical -> Object
    ...              ... -> MatMetal -> MetaProperty
  Links:
    Link[MetaProp] (1115915): Ops Door (511) -> Ops Door (-939)
  Dimensions: 8x0x10
  Properties:
    Position        : (51.00,22.00,-2.55) ϴ (H:90° P:0° B:0°)
    PhysAIColl      : true
    PhysState       : 00 00 4C 42 00 00 B0 41 30 33 23 C0 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ExtraLight      : 8F C2 75 3D 01 00 00 00
    TransDoor       : 01 00 00 00 00 00 00 00 00 00 B0 C0 00 00 20 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 00 00 4C 42 00 00 B0 41 30 33 23 C0 00 00 4C 42 00 00 84 41 30 33 23 C0 00 00 4C 42 00 00 B0 41 30 33 23 C0 00 00 00 00 00 40 00 00 4C 42 00 00 00 00 07 00 00 00 00 00 00 00
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 8x0x10
    Scale           : (1.00, 1.00, 1.09)
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Ops Door (-939):
    DonorType       : 0
    ModelName       : tdoor
    SymName         : Ops Door
  Properties via Doors (-205):
    FrobInfo        : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Z-Bias          : 0
    PickBias        : -20.000000
    Class Tags      : DoorType SciDoor
    BlockFrob       : true
    DoorTimer       : 0
    Scripts         : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatMetal (-583):
    Material Tags   : Material Metal

Wedge Wall Light (512) @ (49.50,26.00,6.00) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Wedge Wall Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115916): Wedge Wall Light (512) -> Wedge Wall Light (-978)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (49.50,26.00,6.00) ϴ (H:270° P:0° B:0°)
  Properties via Wedge Wall Light (-978):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Wedge Wall Light
    ModelName       : light1
    LightColor      : 00 00 00 00 00 00 00 00
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Slug Turret (513) @ (-26.00,12.00,-3.15) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Slug Turret -> Turrets -> Monsters -> Physical -> Object
    ...                   ... -> MatMetal -> MetaProperty
    ...                   ... -> Mechanical Vulnerability -> Vulnerabilities -> MetaProperty
    ...                   ... -> ElectroDamp Vulnerability -> Vulnerabilities -> MetaProperty
  Links:
    Link[MetaProp] (1116009): Slug Turret (513) -> Slug Turret (-369)
    Link[StimSens] (3211324): Slug Turret (513) -> Standard Impact (-385)
    Link[StimSens] (3211315): Slug Turret (513) -> Electricity (-378)
    Link[StimSens] (3211316): Slug Turret (513) -> High Explosive (-376)
    Link[StimSens] (3211317): Slug Turret (513) -> Droid Fusion (-2753)
    Link[StimSens] (3211318): Slug Turret (513) -> ElectroDampen (-1070)
    Link[StimSens] (3211319): Slug Turret (513) -> WeaponBash (-3058)
    Link[StimSens] (3211320): Slug Turret (513) -> BashStim (-692)
    Link[StimSens] (3211321): Slug Turret (513) -> Cold (-1145)
    Link[StimSens] (3211323): Slug Turret (513) -> Armor Piercing Impact (-375)
    Link[StimSens] (3211322): Slug Turret (513) -> EMP (-390)
    Link[StimSens] (3211325): Slug Turret (513) -> Energy Stim (-373)
    Link[SwitchLi] (22085688): Slug Turret (513) -> Ecology (886)
  Dimensions: 3x3x5
  Properties:
    JointPos        : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (-26.00,12.00,-3.15) ϴ (H:180° P:0° B:0°)
    PhysState       : 00 00 D0 C1 00 00 40 41 14 6F 49 C0 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    AI_Mode         : Normal
    CollisionType   : Bounce | No Collision Sound
    PhysDims        : 0x0x0
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    AI_Alertness    : 00 00 00 00 00 00 00 00
    HackDiff        : F6 FF FF FF 05 00 00 00 00 00 A0 40
    PhysAttr        : 00 00 00 00 00 50 C3 47 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Slug Turret (-369):
    HitPoints       : 48
    LootInfo        : 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 53 6D 61 6C 6C 20 53 74 61 6E 64 61 72 64 20 43 6C 69 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 32 00 00 00 32 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 40 00 00 00 40 00 00 00 40 00 00 80 3F 00 00 80 3F 00 00 00 00
    ModelName       : tu_s
    MAX_HP          : 48
    SymName         : Slug Turret
    DonorType       : 0
    AI_Turret       : CD CC CC 3D E8 03 00 00 00 00 34 42 00 00 C8 42
  Properties via Turrets (-368):
    NotPullable     : true
    AI_NoGhost      : true
    Class Tags      : CreatureType Turret
    Material Tags   : Material MetalTarget
    AI_VisType      : 1
    PsiRadar        : None
    AI              : turret
    HackText        : TurretHack: "Hack to make turret shoot your foes."
    AI_Device       : 00 00 00 00 00 00 00 00 00 00 00 40 CD CC CC 3D 01 00 00 00 0A D7 23 3D 00 00 00 00
    ReqStatsDesc    : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00
    AI_TurnRate     : 45.000000
    AI_VisDesc      : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 68 01 00 00 68 01 00 00 64 00 00 00 DC 05 00 00 98 00 00 00 32 00 00 00 64 00 00 00 05 00 00 00 DC 05 00 00 18 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 02 00 00 00 3C 00 00 00 5A 00 00 00 0A 00 00 00 C8 00 00 00 46 00 00 00 40 01 00 00 5A 00 00 00 06 00 00 00 46 00 00 00 00 00 00 00 78 00 00 00 5A 00 00 00 16 00 00 00 78 00 00 00 00 00 00 00 96 00 00 00 46 00 00 00 23 00 00 00 50 00 00 00 20 00 00 00 E6 00 00 00 46 00 00 00 3C 00 00 00 3C 00 00 00 20 00 00 00 E6 00 00 00 6E 00 00 00 50 00 00 00 28 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Scripts         : 74 75 72 72 65 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ReqTechDesc     : 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    AI_Hearing      : Null
  Properties via Monsters (-162):
    ContainDims     : 04 00 00 00 04 00 00 00
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    HUDSelect       : true
    ShowHP          : true
    AI_NCDmRsp      : true
    PhysAIColl      : true
    BashFactor      : 0.100000
    FrobHandler     : Local Only
    AI_CbtTiming    : C4 09 00 00 70 17 00 00 70 17 00 00 80 3E 00 00
    AI_ObjAvoid     : 
    BashParams      : 00 D0 04 46 00 00 00 00
    AI_FreeKnow     : 5000
    PickBias        : 0.100000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    ObjIcon         : gun1

Decks 1-4 (514) @ (32.25,16.02,0.00) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Decks 1-4 -> Ship areas -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115967): Decks 1-4 (514) -> Decks 1-4 (-1231)
  Dimensions: 3x0x3
  Properties:
    Position        : (32.25,16.02,0.00) ϴ (H:180° P:0° B:0°)
  Properties via Decks 1-4 (-1231):
    ModelName       : deck1-4
    SymName         : Decks 1-4
    DonorType       : 0
  Properties via Alpha Signs (-2044):
    RenderAlpha     : 1.000000
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

To Holding Cells (515) @ (-26.00,42.00,-7.98) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> To Holding Cells -> Ops Signs -> Ship areas -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115984): To Holding Cells (515) -> To Holding Cells (-4064)
  Dimensions: 4x4x0
  Properties:
    Position        : (-26.00,42.00,-7.98) ϴ (H:180° P:0° B:0°)
  Properties via To Holding Cells (-4064):
    ModelName       : ar_cell
    SymName         : To Holding Cells
    DonorType       : 0
  Properties via Alpha Signs (-2044):
    RenderAlpha     : 1.000000
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Wedge Wall Light (516) @ (7.50,26.00,6.00) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Wedge Wall Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115975): Wedge Wall Light (516) -> Wedge Wall Light (-978)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (7.50,26.00,6.00) ϴ (H:270° P:0° B:0°)
  Properties via Wedge Wall Light (-978):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Wedge Wall Light
    ModelName       : light1
    LightColor      : 00 00 00 00 00 00 00 00
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

New Tripwire (518) @ (51.00,26.01,-6.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> New Tripwire -> Tripwire -> Traps -> Object
  Links:
    Link[MetaProp] (1115996): New Tripwire (518) -> New Tripwire (-2502)
    Link[SwitchLi] (22085632): New Tripwire (518) -> Ops Door (510)
    Link[SwitchLi] (22085633): New Tripwire (518) -> Ops Door (511)
  Dimensions: 6x6x4
  Properties:
    PhysState       : 00 00 4C 42 56 0E D0 41 00 00 C0 C0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (51.00,26.01,-6.00) ϴ (H:0° P:0° B:0°)
    CollisionType   : No Result
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.50, 1.50, 1.00)
    PhysDims        : 6x6x4
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via New Tripwire (-2502):
    SymName         : New Tripwire
    DonorType       : 0
  Properties via Tripwire (-305):
    PhysAIColl      : true
    Scripts         : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    TripFlags       : Enter | Exit | Player
  Properties via Traps (-304):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

Ops Door (519) @ (9.00,22.00,-2.55) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Ops Door -> Doors -> Terrain -> Physical -> Object
    ...              ... -> MatMetal -> MetaProperty
  Links:
    Link[MetaProp] (1115989): Ops Door (519) -> Ops Door (-939)
  Dimensions: 8x0x10
  Properties:
    Position        : (9.00,22.00,-2.55) ϴ (H:90° P:0° B:0°)
    PhysAIColl      : true
    PhysState       : 8D 0C 10 41 00 00 B0 41 30 33 23 C0 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ExtraLight      : 8F C2 75 3D 01 00 00 00
    TransDoor       : 01 00 00 00 00 00 00 00 00 00 B0 C0 00 00 20 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 8D 0C 10 41 00 00 B0 41 30 33 23 C0 8D 0C 10 41 00 00 84 41 30 33 23 C0 8D 0C 10 41 00 00 B0 41 30 33 23 C0 00 00 00 00 00 40 8D 0C 10 41 09 00 00 00 00 00 00 00 00 00 00 00
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 8x0x10
    Scale           : (1.00, 1.00, 1.09)
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Ops Door (-939):
    DonorType       : 0
    ModelName       : tdoor
    SymName         : Ops Door
  Properties via Doors (-205):
    FrobInfo        : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Z-Bias          : 0
    PickBias        : -20.000000
    Class Tags      : DoorType SciDoor
    BlockFrob       : true
    DoorTimer       : 0
    Scripts         : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatMetal (-583):
    Material Tags   : Material Metal

Ops Door (520) @ (-17.00,30.00,-2.55) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Ops Door -> Doors -> Terrain -> Physical -> Object
    ...              ... -> MatMetal -> MetaProperty
  Links:
    Link[MetaProp] (1115896): Ops Door (520) -> Ops Door (-939)
  Dimensions: 8x0x10
  Properties:
    Position        : (-17.00,30.00,-2.55) ϴ (H:270° P:0° B:0°)
    PhysAIColl      : true
    PhysState       : 00 00 88 C1 F2 03 F0 41 30 33 23 C0 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ExtraLight      : 8F C2 75 3D 01 00 00 00
    TransDoor       : 01 00 00 00 00 00 00 00 00 00 B0 C0 00 00 20 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 00 00 88 C1 F2 03 F0 41 30 33 23 C0 00 00 88 C1 F9 01 0E 42 30 33 23 C0 00 00 88 C1 F2 03 F0 41 30 33 23 C0 00 00 00 00 00 C0 00 00 88 C1 09 00 00 00 04 00 00 00 00 00 00 00
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 8x0x10
    Scale           : (1.00, 1.00, 1.09)
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Ops Door (-939):
    DonorType       : 0
    ModelName       : tdoor
    SymName         : Ops Door
  Properties via Doors (-205):
    FrobInfo        : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Z-Bias          : 0
    PickBias        : -20.000000
    Class Tags      : DoorType SciDoor
    BlockFrob       : true
    DoorTimer       : 0
    Scripts         : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatMetal (-583):
    Material Tags   : Material Metal

Ops Door (521) @ (-17.00,22.00,-2.55) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Ops Door -> Doors -> Terrain -> Physical -> Object
    ...              ... -> MatMetal -> MetaProperty
  Links:
    Link[MetaProp] (1115897): Ops Door (521) -> Ops Door (-939)
  Dimensions: 8x0x10
  Properties:
    Position        : (-17.00,22.00,-2.55) ϴ (H:90° P:0° B:0°)
    PhysAIColl      : true
    PhysState       : 00 00 88 C1 F2 03 B0 41 30 33 23 C0 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ExtraLight      : 8F C2 75 3D 01 00 00 00
    TransDoor       : 01 00 00 00 00 00 00 00 00 00 B0 C0 00 00 20 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 00 00 88 C1 F2 03 B0 41 30 33 23 C0 00 00 88 C1 F2 03 84 41 30 33 23 C0 00 00 88 C1 F2 03 B0 41 30 33 23 C0 00 00 00 00 00 40 00 00 88 C1 04 00 00 00 09 00 00 00 00 00 00 00
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 8x0x10
    Scale           : (1.00, 1.00, 1.09)
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Ops Door (-939):
    DonorType       : 0
    ModelName       : tdoor
    SymName         : Ops Door
  Properties via Doors (-205):
    FrobInfo        : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Z-Bias          : 0
    PickBias        : -20.000000
    Class Tags      : DoorType SciDoor
    BlockFrob       : true
    DoorTimer       : 0
    Scripts         : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatMetal (-583):
    Material Tags   : Material Metal

Wedge Wall Light (522) @ (-18.50,26.00,3.50) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Wedge Wall Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1116013): Wedge Wall Light (522) -> Wedge Wall Light (-978)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 20 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (-18.50,26.00,3.50) ϴ (H:270° P:0° B:0°)
  Properties via Wedge Wall Light (-978):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Wedge Wall Light
    ModelName       : light1
    LightColor      : 00 00 00 00 00 00 00 00
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

New Tripwire (523) @ (-17.00,26.00,-6.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> New Tripwire -> Tripwire -> Traps -> Object
  Links:
    Link[MetaProp] (1116014): New Tripwire (523) -> New Tripwire (-2502)
    Link[SwitchLi] (22085681): New Tripwire (523) -> Card slot: SECURITY #0 (728)
  Dimensions: 6x6x4
  Properties:
    PhysState       : 00 00 88 C1 CD FD CF 41 00 00 C0 C0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (-17.00,26.00,-6.00) ϴ (H:0° P:0° B:0°)
    CollisionType   : No Result
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.50, 1.50, 1.00)
    PhysDims        : 6x6x4
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via New Tripwire (-2502):
    SymName         : New Tripwire
    DonorType       : 0
  Properties via Tripwire (-305):
    PhysAIColl      : true
    Scripts         : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    TripFlags       : Enter | Exit | Player
  Properties via Traps (-304):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

ops2 (524) @ (18.27,48.25,-2.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> ops2 -> ops consoles -> Tech -> Decorative -> Physical -> Object
    ...                         ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty
  Links:
    Link[StimSens] (3211279): ops2 (524) -> Energy Stim (-373)
    Link[StimSens] (3211281): ops2 (524) -> Droid Fusion (-2753)
    Link[StimSens] (3211282): ops2 (524) -> Incendiary (-388)
    Link[StimSens] (3211274): ops2 (524) -> Psi Stim (-389)
    Link[StimSens] (3211280): ops2 (524) -> High Explosive (-376)
    Link[StimSens] (3211277): ops2 (524) -> WeaponBash (-3058)
    Link[StimSens] (3211278): ops2 (524) -> Standard Impact (-385)
    Link[StimSens] (3211275): ops2 (524) -> Electricity (-378)
    Link[StimSens] (3211283): ops2 (524) -> Armor Piercing Impact (-375)
    Link[StimSens] (3211276): ops2 (524) -> Cold (-1145)
    Link[MetaProp] (1116015): ops2 (524) -> ops2 (-4807)
  Dimensions: 4x0x4
  Properties:
    Position        : (18.27,48.25,-2.00) ϴ (H:90° P:0° B:0°)
    PhysState       : 49 22 92 41 00 00 41 42 00 00 00 C0 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 4x0x4
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via ops2 (-4807):
    ModelName       : opscon2
    SymName         : ops2
    DonorType       : 0
  Properties via Tech (-505):
    HUDSelect       : false
    Material Tags   : Material Metal
    ShowHP          : false
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Tall Plant (525) @ (47.21,18.39,-4.33) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Tall Plant -> Flora -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1116016): Tall Plant (525) -> Tall Plant (-1263)
  Dimensions: 5x4x7
  Properties:
    Position        : (47.21,18.39,-4.33) ϴ (H:0° P:0° B:0°)
    PhysState       : 24 D8 3C 42 70 15 93 41 11 A4 8A C0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x12
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Tall Plant (-1263):
    DonorType       : 0
    ObjName         : Tall_Plant: "A tall plant."
    ModelName       : 2plant4
    SymName         : Tall Plant
  Properties via Flora (-62):
    ObjShort        : Flora: "Plant"
    Material Tags   : Material Veg
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Tall Plant (526) @ (12.68,18.37,-4.33) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Tall Plant -> Flora -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1116017): Tall Plant (526) -> Tall Plant (-1263)
  Dimensions: 5x4x7
  Properties:
    Position        : (12.68,18.37,-4.33) ϴ (H:0° P:0° B:0°)
    PhysState       : 23 D7 4A 41 19 FD 92 41 11 A4 8A C0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x12
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Tall Plant (-1263):
    DonorType       : 0
    ObjName         : Tall_Plant: "A tall plant."
    ModelName       : 2plant4
    SymName         : Tall Plant
  Properties via Flora (-62):
    ObjShort        : Flora: "Plant"
    Material Tags   : Material Veg
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Tall Plant (527) @ (46.89,53.20,-4.33) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Tall Plant -> Flora -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115981): Tall Plant (527) -> Tall Plant (-1263)
  Dimensions: 5x4x7
  Properties:
    Position        : (46.89,53.20,-4.33) ϴ (H:90° P:0° B:0°)
    PhysState       : E0 93 3B 42 FB CE 54 42 11 A4 8A C0 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x12
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Tall Plant (-1263):
    DonorType       : 0
    ObjName         : Tall_Plant: "A tall plant."
    ModelName       : 2plant4
    SymName         : Tall Plant
  Properties via Flora (-62):
    ObjShort        : Flora: "Plant"
    Material Tags   : Material Veg
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Hanging Plant (528) @ (20.10,38.46,1.59) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Hanging Plant -> Flora -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115982): Hanging Plant (528) -> Hanging Plant (-1266)
  Dimensions: 2x2x3
  Properties:
    Position        : (20.10,38.46,1.59) ϴ (H:270° P:0° B:0°)
    PhysState       : CD CC A0 41 0B D2 19 42 22 85 CB 3F 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    ExtraLight      : 8F C2 75 3D 01 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Hanging Plant (-1266):
    DonorType       : 0
    ObjName         : Hanging_Plant: "A hanging plant."
    ModelName       : 2planth
    SymName         : Hanging Plant
  Properties via Flora (-62):
    ObjShort        : Flora: "Plant"
    Material Tags   : Material Veg
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Square Ceiling Light (529) @ (-46.00,52.00,4.70) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Square Ceiling Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115983): Square Ceiling Light (529) -> Square Ceiling Light (-2941)
  Dimensions: 2x2x0
  Properties:
    Spotlight       : (20.00, 50.00, 0.00)
    Light           : 00 00 00 43 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 48 42 00 00 00 00 00 00 00 00
    Position        : (-46.00,52.00,4.70) ϴ (H:0° P:0° B:0°)
  Properties via Square Ceiling Light (-2941):
    Immobile        : false
    ModelName       : LIGHTT
    SymName         : Square Ceiling Light
    DonorType       : 0
  Properties via Lights (-132):
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Square Ceiling Light (530) @ (-46.00,76.00,-6.55) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Square Ceiling Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1116007): Square Ceiling Light (530) -> Square Ceiling Light (-2941)
  Dimensions: 2x2x0
  Properties:
    Spotlight       : (20.00, 50.00, 0.00)
    Light           : 00 00 00 43 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 48 42 00 00 00 00 00 00 00 00
    Position        : (-46.00,76.00,-6.55) ϴ (H:0° P:0° B:0°)
  Properties via Square Ceiling Light (-2941):
    Immobile        : false
    ModelName       : LIGHTT
    SymName         : Square Ceiling Light
    DonorType       : 0
  Properties via Lights (-132):
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

To Holding Cells (531) @ (-39.00,52.00,-7.98) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> To Holding Cells -> Ops Signs -> Ship areas -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1116002): To Holding Cells (531) -> To Holding Cells (-4064)
  Dimensions: 4x4x0
  Properties:
    Position        : (-39.00,52.00,-7.98) ϴ (H:270° P:0° B:0°)
  Properties via To Holding Cells (-4064):
    ModelName       : ar_cell
    SymName         : To Holding Cells
    DonorType       : 0
  Properties via Alpha Signs (-2044):
    RenderAlpha     : 1.000000
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Ops Door (532) @ (9.00,30.00,-2.55) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Ops Door -> Doors -> Terrain -> Physical -> Object
    ...              ... -> MatMetal -> MetaProperty
  Links:
    Link[MetaProp] (1115977): Ops Door (532) -> Ops Door (-939)
  Dimensions: 8x0x10
  Properties:
    Position        : (9.00,30.00,-2.55) ϴ (H:270° P:0° B:0°)
    PhysAIColl      : true
    PhysState       : 8D 0C 10 41 00 00 F0 41 30 33 23 C0 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ExtraLight      : 8F C2 75 3D 01 00 00 00
    TransDoor       : 01 00 00 00 00 00 00 00 00 00 B0 C0 00 00 20 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 8D 0C 10 41 00 00 F0 41 30 33 23 C0 8D 0C 10 41 00 00 0E 42 30 33 23 C0 8D 0C 10 41 00 00 F0 41 30 33 23 C0 00 00 00 00 00 C0 8D 0C 10 41 08 00 00 00 09 00 00 00 00 00 00 00
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 8x0x10
    Scale           : (1.00, 1.00, 1.09)
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Ops Door (-939):
    DonorType       : 0
    ModelName       : tdoor
    SymName         : Ops Door
  Properties via Doors (-205):
    FrobInfo        : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Z-Bias          : 0
    PickBias        : -20.000000
    Class Tags      : DoorType SciDoor
    BlockFrob       : true
    DoorTimer       : 0
    Scripts         : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatMetal (-583):
    Material Tags   : Material Metal

Wedge Wall Light (533) @ (10.50,26.00,6.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Wedge Wall Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115990): Wedge Wall Light (533) -> Wedge Wall Light (-978)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (10.50,26.00,6.00) ϴ (H:90° P:0° B:0°)
  Properties via Wedge Wall Light (-978):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Wedge Wall Light
    ModelName       : light1
    LightColor      : 00 00 00 00 00 00 00 00
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

New Tripwire (534) @ (9.00,26.00,-6.00) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> New Tripwire -> Tripwire -> Traps -> Object
  Links:
    Link[MetaProp] (1115985): New Tripwire (534) -> New Tripwire (-2502)
    Link[SwitchLi] (22085638): New Tripwire (534) -> Ops Door (532)
    Link[SwitchLi] (22085637): New Tripwire (534) -> Ops Door (519)
  Dimensions: 6x6x4
  Properties:
    PhysState       : 8D 0C 10 41 25 06 D0 41 00 00 C0 C0 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (9.00,26.00,-6.00) ϴ (H:180° P:0° B:0°)
    CollisionType   : No Result
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.50, 1.50, 1.00)
    PhysDims        : 6x6x4
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via New Tripwire (-2502):
    SymName         : New Tripwire
    DonorType       : 0
  Properties via Tripwire (-305):
    PhysAIColl      : true
    Scripts         : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    TripFlags       : Enter | Exit | Player
  Properties via Traps (-304):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

Sec Station Door (535) @ (-35.00,22.00,-3.50) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Sec Station Door -> Doors -> Terrain -> Physical -> Object
    ...                      ... -> MatMetal -> MetaProperty
  Links:
    Link[MetaProp] (1115991): Sec Station Door (535) -> Sec Station Door (-1403)
  Dimensions: 5x0x9
  Properties:
    PhysState       : 00 00 0C C2 FF F7 AF 41 00 00 60 C0 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (-35.00,22.00,-3.50) ϴ (H:90° P:0° B:0°)
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    TransDoor       : 01 00 00 00 00 00 00 00 00 00 A0 C0 00 00 40 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 00 00 0C C2 FF F7 AF 41 00 00 60 C0 00 00 0C C2 FF F7 87 41 00 00 60 C0 00 00 0C C2 FF F7 AF 41 00 00 60 C0 00 00 00 00 00 40 00 00 0C C2 0C 00 00 00 04 00 00 00 00 00 00 00
    PhysAIColl      : true
    PhysDims        : 5x0x9
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Sec Station Door (-1403):
    DonorType       : 0
    ModelName       : SECD01
    SymName         : Sec Station Door
  Properties via Doors (-205):
    FrobInfo        : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Z-Bias          : 0
    PickBias        : -20.000000
    Class Tags      : DoorType SciDoor
    BlockFrob       : true
    DoorTimer       : 0
    Scripts         : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatMetal (-583):
    Material Tags   : Material Metal

Security Glass (536) @ (-35.00,32.00,-1.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Security Glass -> Unbreakable Windows -> MatUnBrkGlass -> MetaProperty
    ...                                  ... -> Windows -> Terrain -> Physical -> Object
    ...                                             ... -> MatUnBrkGlass -> MetaProperty
  Links:
    Link[MetaProp] (1115992): Security Glass (536) -> Security Glass (-1470)
  Dimensions: 0x10x4
  Properties:
    Position        : (-35.00,32.00,-1.00) ϴ (H:0° P:0° B:0°)
    PhysState       : 00 00 0C C2 00 00 00 42 00 00 80 BF 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x10x4
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Security Glass (-1470):
    ModelName       : bulletpr
    SymName         : Security Glass
    DonorType       : 0
  Properties via Unbreakable Windows (-1584):
    ObjName         : Unbreakable_Windows: "An unbreakable window."
    PhysAIColl      : true
  Properties via MatUnBrkGlass (-634):
    Material Tags   : Material UBGlass
  Properties via Windows (-248):
    BlockFrob       : true
    RenderAlpha     : 0.450000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Square Ceiling Light (537) @ (-4.00,52.00,9.70) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Square Ceiling Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115917): Square Ceiling Light (537) -> Square Ceiling Light (-2941)
  Dimensions: 2x2x0
  Properties:
    Spotlight       : (20.00, 50.00, 0.00)
    Light           : 00 00 00 43 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 48 42 00 00 00 00 00 00 00 00
    Position        : (-4.00,52.00,9.70) ϴ (H:0° P:0° B:0°)
  Properties via Square Ceiling Light (-2941):
    Immobile        : false
    ModelName       : LIGHTT
    SymName         : Square Ceiling Light
    DonorType       : 0
  Properties via Lights (-132):
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Square Ceiling Light (538) @ (64.00,56.00,11.70) ϴ (H:0° P:0° B:14°)
  Ancestry:
    -> Square Ceiling Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115988): Square Ceiling Light (538) -> Square Ceiling Light (-2941)
  Dimensions: 2x2x0
  Properties:
    Light           : 00 00 80 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 48 42 00 00 00 00 00 00 00 00
    Position        : (64.00,56.00,11.70) ϴ (H:0° P:0° B:14°)
  Properties via Square Ceiling Light (-2941):
    Immobile        : false
    ModelName       : LIGHTT
    SymName         : Square Ceiling Light
    DonorType       : 0
  Properties via Lights (-132):
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Hand Rail 8' (539) @ (58.50,56.00,2.00) ϴ (H:90° P:340° B:0°)
  Ancestry:
    -> Hand Rail 8' -> Railings -> AI Block -> AI Utility -> MetaProperty
    ...                     ... -> Structural -> MatMetal -> MetaProperty
    ...                                   ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115979): Hand Rail 8' (539) -> Hand Rail 8' (-1306)
  Dimensions: 8x1x0
  Properties:
    Position        : (58.50,56.00,2.00) ϴ (H:90° P:340° B:0°)
  Properties via Hand Rail 8' (-1306):
    ModelName       : handle2
    DonorType       : 0
    PhysType        : 03 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    SymName         : Hand Rail 8'
  Properties via Railings (-1015):
    HUDSelect       : false
    ObjName         : Railings: "A railing."
  Properties via AI Block (-4035):
    AI_ObjAvoid     : 
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
    Material Tags   : Material MetalBig
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Hand Rail 8' (540) @ (69.50,56.00,2.00) ϴ (H:270° P:17° B:0°)
  Ancestry:
    -> Hand Rail 8' -> Railings -> AI Block -> AI Utility -> MetaProperty
    ...                     ... -> Structural -> MatMetal -> MetaProperty
    ...                                   ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115973): Hand Rail 8' (540) -> Hand Rail 8' (-1306)
  Dimensions: 8x1x0
  Properties:
    Position        : (69.50,56.00,2.00) ϴ (H:270° P:17° B:0°)
  Properties via Hand Rail 8' (-1306):
    ModelName       : handle2
    DonorType       : 0
    PhysType        : 03 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    SymName         : Hand Rail 8'
  Properties via Railings (-1015):
    HUDSelect       : false
    ObjName         : Railings: "A railing."
  Properties via AI Block (-4035):
    AI_ObjAvoid     : 
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
    Material Tags   : Material MetalBig
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Wedge Wall Light (542) @ (-4.00,81.50,9.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Wedge Wall Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115978): Wedge Wall Light (542) -> Wedge Wall Light (-978)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (-4.00,81.50,9.00) ϴ (H:0° P:0° B:0°)
  Properties via Wedge Wall Light (-978):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Wedge Wall Light
    ModelName       : light1
    LightColor      : 00 00 00 00 00 00 00 00
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Ops Door (543) @ (0.00,83.00,1.45) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Ops Door -> Doors -> Terrain -> Physical -> Object
    ...              ... -> MatMetal -> MetaProperty
  Links:
    Link[MetaProp] (1115972): Ops Door (543) -> Ops Door (-939)
  Dimensions: 8x0x10
  Properties:
    Position        : (0.00,83.00,1.45) ϴ (H:180° P:0° B:0°)
    PhysAIColl      : true
    PhysState       : 00 40 61 3B 04 FF A5 42 A0 99 B9 3F 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ExtraLight      : 8F C2 75 3D 01 00 00 00
    TransDoor       : 01 00 00 00 00 00 00 00 00 00 B0 C0 00 00 20 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 00 40 61 3B 04 FF A5 42 A0 99 B9 3F 28 1C B0 40 04 FF A5 42 A0 99 B9 3F 00 40 61 3B 04 FF A5 42 A0 99 B9 3F 00 00 00 00 00 80 00 40 61 3B 15 00 00 00 8F 00 00 00 00 00 00 00
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 8x0x10
    Scale           : (1.00, 1.00, 1.09)
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Ops Door (-939):
    DonorType       : 0
    ModelName       : tdoor
    SymName         : Ops Door
  Properties via Doors (-205):
    FrobInfo        : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Z-Bias          : 0
    PickBias        : -20.000000
    Class Tags      : DoorType SciDoor
    BlockFrob       : true
    DoorTimer       : 0
    Scripts         : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatMetal (-583):
    Material Tags   : Material Metal

Ops Door (544) @ (-8.00,83.00,1.45) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Ops Door -> Doors -> Terrain -> Physical -> Object
    ...              ... -> MatMetal -> MetaProperty
  Links:
    Link[MetaProp] (1115962): Ops Door (544) -> Ops Door (-939)
  Dimensions: 8x0x10
  Properties:
    Position        : (-8.00,83.00,1.45) ϴ (H:0° P:0° B:0°)
    PhysAIColl      : true
    PhysState       : D8 E3 FF C0 04 FF A5 42 A0 99 B9 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ExtraLight      : 8F C2 75 3D 01 00 00 00
    TransDoor       : 01 00 00 00 00 00 00 00 00 00 B0 C0 00 00 20 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 D8 E3 FF C0 04 FF A5 42 A0 99 B9 3F EC F1 57 C1 04 FF A5 42 A0 99 B9 3F D8 E3 FF C0 04 FF A5 42 A0 99 B9 3F 00 00 00 00 00 00 D8 E3 FF C0 8F 00 00 00 18 00 00 00 00 00 00 00
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 8x0x10
    Scale           : (1.00, 1.00, 1.09)
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Ops Door (-939):
    DonorType       : 0
    ModelName       : tdoor
    SymName         : Ops Door
  Properties via Doors (-205):
    FrobInfo        : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Z-Bias          : 0
    PickBias        : -20.000000
    Class Tags      : DoorType SciDoor
    BlockFrob       : true
    DoorTimer       : 0
    Scripts         : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatMetal (-583):
    Material Tags   : Material Metal

Wedge Wall Light (545) @ (-4.00,84.50,7.50) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Wedge Wall Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115964): Wedge Wall Light (545) -> Wedge Wall Light (-978)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 A0 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (-4.00,84.50,7.50) ϴ (H:180° P:0° B:0°)
  Properties via Wedge Wall Light (-978):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Wedge Wall Light
    ModelName       : light1
    LightColor      : 00 00 00 00 00 00 00 00
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

New Tripwire (547) @ (-4.00,83.00,-2.00) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> New Tripwire -> Tripwire -> Traps -> Object
  Links:
    Link[MetaProp] (1115961): New Tripwire (547) -> New Tripwire (-2502)
    Link[SwitchLi] (22085642): New Tripwire (547) -> Ops Door (544)
    Link[SwitchLi] (22085640): New Tripwire (547) -> Ops Door (543)
  Dimensions: 6x6x4
  Properties:
    PhysState       : E0 F8 7F C0 04 FF A5 42 00 00 00 C0 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (-4.00,83.00,-2.00) ϴ (H:270° P:0° B:0°)
    CollisionType   : No Result
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.50, 1.50, 1.00)
    PhysDims        : 6x6x4
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via New Tripwire (-2502):
    SymName         : New Tripwire
    DonorType       : 0
  Properties via Tripwire (-305):
    PhysAIColl      : true
    Scripts         : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    TripFlags       : Enter | Exit | Player
  Properties via Traps (-304):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

Wedge Wall Light (548) @ (64.00,105.50,14.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Wedge Wall Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115976): Wedge Wall Light (548) -> Wedge Wall Light (-978)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (64.00,105.50,14.00) ϴ (H:0° P:0° B:0°)
  Properties via Wedge Wall Light (-978):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Wedge Wall Light
    ModelName       : light1
    LightColor      : 00 00 00 00 00 00 00 00
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Ops Door (549) @ (68.00,107.00,5.45) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Ops Door -> Doors -> Terrain -> Physical -> Object
    ...              ... -> MatMetal -> MetaProperty
  Links:
    Link[MetaProp] (1115969): Ops Door (549) -> Ops Door (-939)
  Dimensions: 8x0x10
  Properties:
    Position        : (68.00,107.00,5.45) ϴ (H:180° P:0° B:0°)
    PhysAIColl      : true
    PhysState       : C2 01 88 42 04 FF D5 42 68 66 AE 40 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ExtraLight      : 8F C2 75 3D 01 00 00 00
    TransDoor       : 01 00 00 00 00 00 00 00 00 00 B0 C0 00 00 20 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 C2 01 88 42 04 FF D5 42 68 66 AE 40 C2 01 93 42 04 FF D5 42 68 66 AE 40 C2 01 88 42 04 FF D5 42 68 66 AE 40 00 00 00 00 00 80 C2 01 88 42 1C 00 00 00 4D 00 00 00 00 00 00 00
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 8x0x10
    Scale           : (1.00, 1.00, 1.09)
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Ops Door (-939):
    DonorType       : 0
    ModelName       : tdoor
    SymName         : Ops Door
  Properties via Doors (-205):
    FrobInfo        : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Z-Bias          : 0
    PickBias        : -20.000000
    Class Tags      : DoorType SciDoor
    BlockFrob       : true
    DoorTimer       : 0
    Scripts         : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatMetal (-583):
    Material Tags   : Material Metal

Ops Door (550) @ (60.00,107.00,5.45) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Ops Door -> Doors -> Terrain -> Physical -> Object
    ...              ... -> MatMetal -> MetaProperty
  Links:
    Link[MetaProp] (1115963): Ops Door (550) -> Ops Door (-939)
  Dimensions: 8x0x10
  Properties:
    Position        : (60.00,107.00,5.45) ϴ (H:0° P:0° B:0°)
    PhysAIColl      : true
    PhysState       : 85 03 70 42 04 FF D5 42 68 66 AE 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ExtraLight      : 8F C2 75 3D 01 00 00 00
    TransDoor       : 01 00 00 00 00 00 00 00 00 00 B0 C0 00 00 20 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 85 03 70 42 04 FF D5 42 68 66 AE 40 85 03 5A 42 04 FF D5 42 68 66 AE 40 85 03 70 42 04 FF D5 42 68 66 AE 40 00 00 00 00 00 00 85 03 70 42 4D 00 00 00 1C 00 00 00 00 00 00 00
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 8x0x10
    Scale           : (1.00, 1.00, 1.09)
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Ops Door (-939):
    DonorType       : 0
    ModelName       : tdoor
    SymName         : Ops Door
  Properties via Doors (-205):
    FrobInfo        : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Z-Bias          : 0
    PickBias        : -20.000000
    Class Tags      : DoorType SciDoor
    BlockFrob       : true
    DoorTimer       : 0
    Scripts         : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatMetal (-583):
    Material Tags   : Material Metal

Wedge Wall Light (551) @ (64.00,108.50,11.50) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Wedge Wall Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115965): Wedge Wall Light (551) -> Wedge Wall Light (-978)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 20 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (64.00,108.50,11.50) ϴ (H:180° P:0° B:0°)
  Properties via Wedge Wall Light (-978):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Wedge Wall Light
    ModelName       : light1
    LightColor      : 00 00 00 00 00 00 00 00
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

New Tripwire (552) @ (64.00,107.00,2.00) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> New Tripwire -> Tripwire -> Traps -> Object
  Links:
    Link[MetaProp] (1115966): New Tripwire (552) -> New Tripwire (-2502)
    Link[SwitchLi] (22085641): New Tripwire (552) -> Ops Door (550)
    Link[SwitchLi] (22085639): New Tripwire (552) -> Ops Door (549)
  Dimensions: 6x6x4
  Properties:
    PhysState       : 39 00 80 42 04 FF D5 42 00 00 00 40 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (64.00,107.00,2.00) ϴ (H:270° P:0° B:0°)
    CollisionType   : No Result
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.50, 1.50, 1.00)
    PhysDims        : 6x6x4
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via New Tripwire (-2502):
    SymName         : New Tripwire
    DonorType       : 0
  Properties via Tripwire (-305):
    PhysAIColl      : true
    Scripts         : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    TripFlags       : Enter | Exit | Player
  Properties via Traps (-304):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

Wedge Wall Light (553) @ (42.00,82.50,14.00) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Wedge Wall Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115955): Wedge Wall Light (553) -> Wedge Wall Light (-978)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (42.00,82.50,14.00) ϴ (H:180° P:0° B:0°)
  Properties via Wedge Wall Light (-978):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Wedge Wall Light
    ModelName       : light1
    LightColor      : 00 00 00 00 00 00 00 00
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Ops Door (555) @ (38.00,81.01,5.45) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Ops Door -> Doors -> Terrain -> Physical -> Object
    ...              ... -> MatMetal -> MetaProperty
  Links:
    Link[MetaProp] (1115957): Ops Door (555) -> Ops Door (-939)
  Dimensions: 8x0x10
  Properties:
    Position        : (38.00,81.01,5.45) ϴ (H:0° P:0° B:0°)
    PhysAIColl      : true
    PhysState       : B6 FE 17 42 70 03 A2 42 68 66 AE 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ExtraLight      : 8F C2 75 3D 01 00 00 00
    TransDoor       : 01 00 00 00 00 00 00 00 00 00 B0 C0 00 00 20 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 B6 FE 17 42 70 03 A2 42 68 66 AE 40 B6 FE 01 42 70 03 A2 42 68 66 AE 40 B6 FE 17 42 70 03 A2 42 68 66 AE 40 00 00 00 00 00 00 B6 FE 17 42 1C 00 00 00 1B 00 00 00 00 00 00 00
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 8x0x10
    Scale           : (1.00, 1.00, 1.09)
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Ops Door (-939):
    DonorType       : 0
    ModelName       : tdoor
    SymName         : Ops Door
  Properties via Doors (-205):
    FrobInfo        : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Z-Bias          : 0
    PickBias        : -20.000000
    Class Tags      : DoorType SciDoor
    BlockFrob       : true
    DoorTimer       : 0
    Scripts         : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatMetal (-583):
    Material Tags   : Material Metal

Ops Door (556) @ (46.00,81.01,5.45) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Ops Door -> Doors -> Terrain -> Physical -> Object
    ...              ... -> MatMetal -> MetaProperty
  Links:
    Link[MetaProp] (1115933): Ops Door (556) -> Ops Door (-939)
  Dimensions: 8x0x10
  Properties:
    Position        : (46.00,81.01,5.45) ϴ (H:180° P:0° B:0°)
    PhysAIColl      : true
    PhysState       : B6 FE 37 42 70 03 A2 42 68 66 AE 40 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ExtraLight      : 8F C2 75 3D 01 00 00 00
    TransDoor       : 01 00 00 00 00 00 00 00 00 00 B0 C0 00 00 20 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 B6 FE 37 42 70 03 A2 42 68 66 AE 40 B6 FE 4D 42 70 03 A2 42 68 66 AE 40 B6 FE 37 42 70 03 A2 42 68 66 AE 40 00 00 00 00 00 80 B6 FE 37 42 1B 00 00 00 1C 00 00 00 00 00 00 00
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 8x0x10
    Scale           : (1.00, 1.00, 1.09)
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Ops Door (-939):
    DonorType       : 0
    ModelName       : tdoor
    SymName         : Ops Door
  Properties via Doors (-205):
    FrobInfo        : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Z-Bias          : 0
    PickBias        : -20.000000
    Class Tags      : DoorType SciDoor
    BlockFrob       : true
    DoorTimer       : 0
    Scripts         : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatMetal (-583):
    Material Tags   : Material Metal

Railing 4x16 (557) @ (-41.80,64.00,-6.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Railing 4x16 -> One Piece -> Railings -> AI Block -> AI Utility -> MetaProperty
    ...                                  ... -> Structural -> MatMetal -> MetaProperty
    ...                                                ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115958): Railing 4x16 (557) -> Railing 4x16 (-1721)
  Dimensions: 16x0x3
  Properties:
    Position        : (-41.80,64.00,-6.00) ϴ (H:90° P:0° B:0°)
    PhysState       : 33 33 27 C2 C4 00 80 42 F0 F3 BF C0 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 16x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Railing 4x16 (-1721):
    DonorType       : 0
    SymName         : Railing 4x16
    ModelName       : brail16
  Properties via Railings (-1015):
    HUDSelect       : false
    ObjName         : Railings: "A railing."
  Properties via AI Block (-4035):
    AI_ObjAvoid     : 
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Wedge Wall Light (558) @ (-26.00,45.50,3.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Wedge Wall Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115993): Wedge Wall Light (558) -> Wedge Wall Light (-978)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 20 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (-26.00,45.50,3.00) ϴ (H:0° P:0° B:0°)
  Properties via Wedge Wall Light (-978):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Wedge Wall Light
    ModelName       : light1
    LightColor      : 00 00 00 00 00 00 00 00
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Wedge Wall Light (559) @ (-26.00,48.50,3.00) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Wedge Wall Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115995): Wedge Wall Light (559) -> Wedge Wall Light (-978)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 20 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (-26.00,48.50,3.00) ϴ (H:180° P:0° B:0°)
  Properties via Wedge Wall Light (-978):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Wedge Wall Light
    ModelName       : light1
    LightColor      : 00 00 00 00 00 00 00 00
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Wedge Wall Light (560) @ (-26.00,79.50,3.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Wedge Wall Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115959): Wedge Wall Light (560) -> Wedge Wall Light (-978)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 20 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (-26.00,79.50,3.00) ϴ (H:0° P:0° B:0°)
  Properties via Wedge Wall Light (-978):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Wedge Wall Light
    ModelName       : light1
    LightColor      : 00 00 00 00 00 00 00 00
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Wedge Wall Light (561) @ (-26.00,82.50,3.00) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Wedge Wall Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115960): Wedge Wall Light (561) -> Wedge Wall Light (-978)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 20 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (-26.00,82.50,3.00) ϴ (H:180° P:0° B:0°)
  Properties via Wedge Wall Light (-978):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Wedge Wall Light
    ModelName       : light1
    LightColor      : 00 00 00 00 00 00 00 00
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Wedge Wall Light (562) @ (42.00,79.50,12.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Wedge Wall Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115935): Wedge Wall Light (562) -> Wedge Wall Light (-978)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 20 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (42.00,79.50,12.00) ϴ (H:0° P:0° B:0°)
  Properties via Wedge Wall Light (-978):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Wedge Wall Light
    ModelName       : light1
    LightColor      : 00 00 00 00 00 00 00 00
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

New Tripwire (563) @ (42.00,81.00,2.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> New Tripwire -> Tripwire -> Traps -> Object
  Links:
    Link[MetaProp] (1115953): New Tripwire (563) -> New Tripwire (-2502)
    Link[SwitchLi] (22085645): New Tripwire (563) -> Ops Door (555)
    Link[SwitchLi] (22085646): New Tripwire (563) -> Ops Door (556)
  Dimensions: 6x6x4
  Properties:
    PhysState       : C8 01 28 42 51 FE A1 42 00 00 00 40 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (42.00,81.00,2.00) ϴ (H:90° P:0° B:0°)
    CollisionType   : No Result
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.50, 1.50, 1.00)
    PhysDims        : 6x6x4
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via New Tripwire (-2502):
    SymName         : New Tripwire
    DonorType       : 0
  Properties via Tripwire (-305):
    PhysAIColl      : true
    Scripts         : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    TripFlags       : Enter | Exit | Player
  Properties via Traps (-304):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

Security Section (564) @ (-33.98,32.00,3.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Security Section -> Ops Signs -> Ship areas -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115939): Security Section (564) -> Security Section (-4060)
  Dimensions: 8x0x1
  Properties:
    Position        : (-33.98,32.00,3.00) ϴ (H:90° P:0° B:0°)
  Properties via Security Section (-4060):
    ModelName       : ops_sec
    SymName         : Security Section
    DonorType       : 0
  Properties via Alpha Signs (-2044):
    RenderAlpha     : 1.000000
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Hand Rail 8' (565) @ (-9.50,52.00,0.00) ϴ (H:90° P:340° B:0°)
  Ancestry:
    -> Hand Rail 8' -> Railings -> AI Block -> AI Utility -> MetaProperty
    ...                     ... -> Structural -> MatMetal -> MetaProperty
    ...                                   ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115987): Hand Rail 8' (565) -> Hand Rail 8' (-1306)
  Dimensions: 6x1x0
  Properties:
    Scale           : (0.75, 1.00, 1.00)
    Position        : (-9.50,52.00,0.00) ϴ (H:90° P:340° B:0°)
  Properties via Hand Rail 8' (-1306):
    ModelName       : handle2
    DonorType       : 0
    PhysType        : 03 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    SymName         : Hand Rail 8'
  Properties via Railings (-1015):
    HUDSelect       : false
    ObjName         : Railings: "A railing."
  Properties via AI Block (-4035):
    AI_ObjAvoid     : 
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
    Material Tags   : Material MetalBig
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Hand Rail 8' (566) @ (1.50,52.00,0.00) ϴ (H:270° P:17° B:0°)
  Ancestry:
    -> Hand Rail 8' -> Railings -> AI Block -> AI Utility -> MetaProperty
    ...                     ... -> Structural -> MatMetal -> MetaProperty
    ...                                   ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115918): Hand Rail 8' (566) -> Hand Rail 8' (-1306)
  Dimensions: 6x1x0
  Properties:
    Scale           : (0.75, 1.00, 1.00)
    Position        : (1.50,52.00,0.00) ϴ (H:270° P:17° B:0°)
  Properties via Hand Rail 8' (-1306):
    ModelName       : handle2
    DonorType       : 0
    PhysType        : 03 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    SymName         : Hand Rail 8'
  Properties via Railings (-1015):
    HUDSelect       : false
    ObjName         : Railings: "A railing."
  Properties via AI Block (-4035):
    AI_ObjAvoid     : 
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
    Material Tags   : Material MetalBig
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

To Medical (568) @ (72.00,26.00,-7.98) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> To Medical -> Med/Sci Signs -> Ship areas -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115956): To Medical (568) -> To Medical (-4256)
  Dimensions: 4x4x0
  Properties:
    Position        : (72.00,26.00,-7.98) ϴ (H:90° P:0° B:0°)
  Properties via To Medical (-4256):
    ModelName       : ar_med
    SymName         : To Medical
    DonorType       : 0
  Properties via Alpha Signs (-2044):
    RenderAlpha     : 1.000000
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Wedge Wall Light (569) @ (64.00,14.50,6.00) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Wedge Wall Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115952): Wedge Wall Light (569) -> Wedge Wall Light (-978)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (64.00,14.50,6.00) ϴ (H:180° P:0° B:0°)
  Properties via Wedge Wall Light (-978):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Wedge Wall Light
    ModelName       : light1
    LightColor      : 00 00 00 00 00 00 00 00
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Square Ceiling Light (570) @ (-46.00,68.00,4.70) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Square Ceiling Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115940): Square Ceiling Light (570) -> Square Ceiling Light (-2941)
  Dimensions: 2x2x0
  Properties:
    Spotlight       : (20.00, 50.00, 0.00)
    Light           : 00 00 00 43 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 48 42 00 00 00 00 00 00 00 00
    Position        : (-46.00,68.00,4.70) ϴ (H:0° P:0° B:0°)
  Properties via Square Ceiling Light (-2941):
    Immobile        : false
    ModelName       : LIGHTT
    SymName         : Square Ceiling Light
    DonorType       : 0
  Properties via Lights (-132):
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Wedge Wall Light (571) @ (-4.00,14.53,5.00) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Wedge Wall Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115941): Wedge Wall Light (571) -> Wedge Wall Light (-978)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (-4.00,14.53,5.00) ϴ (H:180° P:0° B:0°)
  Properties via Wedge Wall Light (-978):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Wedge Wall Light
    ModelName       : light1
    LightColor      : 00 00 00 00 00 00 00 00
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

OPS1 (572) @ (-4.00,14.28,-3.00) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> OPS1 -> ops consoles -> Tech -> Decorative -> Physical -> Object
    ...                         ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty
  Links:
    Link[StimSens] (3211308): OPS1 (572) -> Electricity (-378)
    Link[StimSens] (3211310): OPS1 (572) -> WeaponBash (-3058)
    Link[StimSens] (3211312): OPS1 (572) -> High Explosive (-376)
    Link[StimSens] (3211304): OPS1 (572) -> Incendiary (-388)
    Link[StimSens] (3211307): OPS1 (572) -> Psi Stim (-389)
    Link[StimSens] (3211309): OPS1 (572) -> Cold (-1145)
    Link[StimSens] (3211305): OPS1 (572) -> Armor Piercing Impact (-375)
    Link[StimSens] (3211313): OPS1 (572) -> Droid Fusion (-2753)
    Link[StimSens] (3211306): OPS1 (572) -> Energy Stim (-373)
    Link[StimSens] (3211311): OPS1 (572) -> Standard Impact (-385)
    Link[MetaProp] (1115947): OPS1 (572) -> OPS1 (-4788)
  Dimensions: 8x0x3
  Properties:
    Position        : (-4.00,14.28,-3.00) ϴ (H:180° P:0° B:0°)
    PhysState       : 5A 0A 80 C0 EC 79 64 41 00 00 40 C0 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 8x0x3
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via OPS1 (-4788):
    ModelName       : opscon1
    SymName         : OPS1
    DonorType       : 0
  Properties via Tech (-505):
    HUDSelect       : false
    Material Tags   : Material Metal
    ShowHP          : false
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Wedge Wall Light (575) @ (28.50,94.00,14.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Wedge Wall Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115945): Wedge Wall Light (575) -> Wedge Wall Light (-978)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (28.50,94.00,14.00) ϴ (H:90° P:0° B:0°)
  Properties via Wedge Wall Light (-978):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Wedge Wall Light
    ModelName       : light1
    LightColor      : 00 00 00 00 00 00 00 00
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Small Black Arrow (576) @ (28.02,94.00,4.00) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Small Black Arrow -> Misc -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115942): Small Black Arrow (576) -> Small Black Arrow (-1069)
  Dimensions: 6x0x2
  Properties:
    Position        : (28.02,94.00,4.00) ϴ (H:270° P:0° B:0°)
  Properties via Small Black Arrow (-1069):
    ModelName       : arrow
    SymName         : Small Black Arrow
    DonorType       : 0
  Properties via Alpha Signs (-2044):
    RenderAlpha     : 1.000000
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Crew Icon (577) @ (28.02,94.00,8.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Crew Icon -> Area Icons -> Ship areas -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115938): Crew Icon (577) -> Crew Icon (-1128)
  Dimensions: 6x0x6
  Properties:
    ExtraLight      : 0A D7 A3 3D 01 00 00 00
    Position        : (28.02,94.00,8.00) ϴ (H:90° P:0° B:0°)
  Properties via Crew Icon (-1128):
    ModelName       : crewsign
    SymName         : Crew Icon
    DonorType       : 0
  Properties via Alpha Signs (-2044):
    RenderAlpha     : 1.000000
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Chair #2 (578) @ (28.89,45.36,-5.95) ϴ (H:354° P:0° B:0°)
  Ancestry:
    -> Chair #2 -> Chairs -> AI Avoid -> AI Utility -> MetaProperty
    ...               ... -> Furniture -> Decorative -> Physical -> Object
    ...                            ... -> AI Block -> AI Utility -> MetaProperty
  Links:
    Link[MetaProp] (1115950): Chair #2 (578) -> Chair #2 (-116)
  Dimensions: 2x2x4
  Properties:
    Position        : (28.89,45.36,-5.95) ϴ (H:354° P:0° B:0°)
    PhysState       : EB 15 E7 41 3A 6F 35 42 5A 60 BE C0 00 00 00 00 00 00 00 00 A8 3C B1 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Chair #2 (-116):
    ObjName         : Chair_p2: "A chair."
    SymName         : Chair #2
    DonorType       : 0
    ModelName       : chair01
  Properties via Chairs (-113):
    Immobile        : false
    Class Tags      : DeviceType MetalSm
  Properties via AI Avoid (-4036):
    AI_ObjAvoid     : 
    PhysAIColl      : false
  Properties via Furniture (-98):
    Material Tags   : Material Plasticrete
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

10 Nanites (579) @ (31.72,39.83,-7.37) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> 10 Nanites -> Small Nanite Pile -> Nanites -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1115951): 10 Nanites (579) -> 10 Nanites (-88)
  Dimensions: 2x1x1
  Properties:
    Position        : (31.72,39.83,-7.37) ϴ (H:0° P:0° B:0°)
    PhysState       : AC BF FD 41 0E 51 1F 42 B6 F6 EB C0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via 10 Nanites (-88):
    SymName         : 10 Nanites
    StackCount      : 10
    DonorType       : 0
  Properties via Nanites (-85):
    ObjShort        : Nanites: "%d nanites"
    ObjName         : Nanites: "%d nanites."
    ModelName       : nanocan
    CombineType     : nanite
    ObjIcon         : nan_ic
    AutoPickup      : true
    PsiRadar        : Powerup
    Material Tags   : Material Glass
    NameType        : Stack Count
    StackInc        : 10
  Properties via Goodies (-49):
    HUDSelect       : true
    FrobInfo        : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    ElevAble        : true
    InvDims         : 01 00 00 00 01 00 00 00
  Properties via Physical (-11):
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Conduit (580) @ (-25.92,25.50,10.44) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Conduit -> Structural -> MatMetal -> MetaProperty
    ...                  ... -> Decorative -> Physical -> Object
    ...    ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty
  Links:
    Link[StimSens] (3212381): Conduit (580) -> Cold (-1145)
    Link[StimSens] (3212383): Conduit (580) -> High Explosive (-376)
    Link[StimSens] (3212384): Conduit (580) -> Droid Fusion (-2753)
    Link[StimSens] (3212386): Conduit (580) -> Armor Piercing Impact (-375)
    Link[StimSens] (3212385): Conduit (580) -> Incendiary (-388)
    Link[StimSens] (3212379): Conduit (580) -> Psi Stim (-389)
    Link[StimSens] (3212380): Conduit (580) -> Electricity (-378)
    Link[StimSens] (3212377): Conduit (580) -> WeaponBash (-3058)
    Link[StimSens] (3212382): Conduit (580) -> Standard Impact (-385)
    Link[StimSens] (3212378): Conduit (580) -> Energy Stim (-373)
    Link[MetaProp] (1115798): Conduit (580) -> Conduit (-185)
  Dimensions: 9x3x0
  Properties:
    Position        : (-25.92,25.50,10.44) ϴ (H:90° P:0° B:0°)
    PhysState       : 70 60 CF C1 00 00 CC 41 3E 0A 27 41 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 9x3x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Conduit (-185):
    HitPoints       : 5
    ModelName       : conduit
    MAX_HP          : 5
    Class Tags      : devicetype metalsm
    Immobile        : false
    DonorType       : 0
    SymName         : Conduit
    HUDSelect       : false
  Properties via Structural (-491):
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Square Ceiling Light (581) @ (64.00,74.00,17.70) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Square Ceiling Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115932): Square Ceiling Light (581) -> Square Ceiling Light (-2941)
  Dimensions: 2x2x0
  Properties:
    Light           : 00 00 80 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 48 42 00 00 00 00 00 00 00 00
    Position        : (64.00,74.00,17.70) ϴ (H:0° P:0° B:0°)
  Properties via Square Ceiling Light (-2941):
    Immobile        : false
    ModelName       : LIGHTT
    SymName         : Square Ceiling Light
    DonorType       : 0
  Properties via Lights (-132):
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Bench (583) @ (30.00,94.00,1.12) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Bench -> Furniture -> Decorative -> Physical -> Object
    ...               ... -> AI Block -> AI Utility -> MetaProperty
  Links:
    Link[MetaProp] (1115946): Bench (583) -> Bench (-933)
  Dimensions: 10x3x2
  Properties:
    Position        : (30.00,94.00,1.12) ϴ (H:270° P:0° B:0°)
    PhysState       : A3 07 F0 41 00 00 BC 42 2C E4 8E 3F 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 10x3x2
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Bench (-933):
    ModelName       : bench
    SymName         : Bench
    DonorType       : 0
  Properties via Furniture (-98):
    Immobile        : true
    Material Tags   : Material Plasticrete
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via AI Block (-4035):
    AI_ObjAvoid     : 
    PhysAIColl      : true

Tall Plant (584) @ (50.09,103.57,3.67) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Tall Plant -> Flora -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115934): Tall Plant (584) -> Tall Plant (-1263)
  Dimensions: 5x4x7
  Properties:
    Position        : (50.09,103.57,3.67) ϴ (H:0° P:0° B:0°)
    PhysState       : C4 5E 48 42 C4 22 CF 42 DE B7 6A 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x16
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Tall Plant (-1263):
    DonorType       : 0
    ObjName         : Tall_Plant: "A tall plant."
    ModelName       : 2plant4
    SymName         : Tall Plant
  Properties via Flora (-62):
    ObjShort        : Flora: "Plant"
    Material Tags   : Material Veg
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Waste Barrel (585) @ (31.86,103.29,2.00) ϴ (H:314° P:0° B:0°)
  Ancestry:
    -> Waste Barrel -> Usable Containers -> Functional -> Physical -> Object
    ...                              ... -> AI Block -> AI Utility -> MetaProperty
  Links:
    Link[MetaProp] (1115927): Waste Barrel (585) -> Waste Barrel (-155)
  Dimensions: 2x2x4
  Properties:
    Position        : (31.86,103.29,2.00) ϴ (H:314° P:0° B:0°)
    PhysState       : 06 EB FE 41 F0 91 CE 42 5F 15 00 40 00 00 00 00 00 00 00 00 44 78 9D 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 2x2x4
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Waste Barrel (-155):
    SymName         : Waste Barrel
    DonorType       : 0
    ModelName       : trash
  Properties via Usable Containers (-118):
    ContainDims     : 04 00 00 00 04 00 00 00
    FrobHandler     : Local Only
    HUDUse          : containers: "Search container"
    Scripts         : 63 6F 6E 74 61 69 6E 65 72 73 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Metal
  Properties via Functional (-112):
    Immobile        : true
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    HUDSelect       : true
    PickBias        : 0.250000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via AI Block (-4035):
    AI_ObjAvoid     : 
    PhysAIColl      : true

Wedge Wall Light (586) @ (75.50,26.00,6.00) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Wedge Wall Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115948): Wedge Wall Light (586) -> Wedge Wall Light (-978)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (75.50,26.00,6.00) ϴ (H:270° P:0° B:0°)
  Properties via Wedge Wall Light (-978):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Wedge Wall Light
    ModelName       : light1
    LightColor      : 00 00 00 00 00 00 00 00
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Ops Door (587) @ (77.00,22.00,-2.55) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Ops Door -> Doors -> Terrain -> Physical -> Object
    ...              ... -> MatMetal -> MetaProperty
  Links:
    Link[MetaProp] (1115949): Ops Door (587) -> Ops Door (-939)
  Dimensions: 8x0x10
  Properties:
    Position        : (77.00,22.00,-2.55) ϴ (H:90° P:0° B:0°)
    PhysAIColl      : true
    PhysState       : 74 FE 99 42 F2 03 B0 41 30 33 23 C0 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ExtraLight      : 8F C2 75 3D 01 00 00 00
    TransDoor       : 01 00 00 00 00 00 00 00 00 00 B0 C0 00 00 20 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 74 FE 99 42 F2 03 B0 41 30 33 23 C0 74 FE 99 42 F2 03 84 41 30 33 23 C0 74 FE 99 42 F2 03 B0 41 30 33 23 C0 00 00 00 00 00 40 74 FE 99 42 07 00 00 00 1A 00 00 00 00 00 00 00
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 8x0x10
    Scale           : (1.00, 1.00, 1.09)
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Ops Door (-939):
    DonorType       : 0
    ModelName       : tdoor
    SymName         : Ops Door
  Properties via Doors (-205):
    FrobInfo        : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Z-Bias          : 0
    PickBias        : -20.000000
    Class Tags      : DoorType SciDoor
    BlockFrob       : true
    DoorTimer       : 0
    Scripts         : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatMetal (-583):
    Material Tags   : Material Metal

Ops Door (588) @ (77.00,30.00,-2.55) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Ops Door -> Doors -> Terrain -> Physical -> Object
    ...              ... -> MatMetal -> MetaProperty
  Links:
    Link[MetaProp] (1115920): Ops Door (588) -> Ops Door (-939)
  Dimensions: 8x0x10
  Properties:
    Position        : (77.00,30.00,-2.55) ϴ (H:270° P:0° B:0°)
    PhysAIColl      : true
    PhysState       : 74 FE 99 42 00 00 F0 41 30 33 23 C0 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ExtraLight      : 8F C2 75 3D 01 00 00 00
    TransDoor       : 01 00 00 00 00 00 00 00 00 00 B0 C0 00 00 20 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 74 FE 99 42 00 00 F0 41 30 33 23 C0 74 FE 99 42 00 00 0E 42 30 33 23 C0 74 FE 99 42 00 00 F0 41 30 33 23 C0 00 00 00 00 00 C0 74 FE 99 42 1A 00 00 00 07 00 00 00 00 00 00 00
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 8x0x10
    Scale           : (1.00, 1.00, 1.09)
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Ops Door (-939):
    DonorType       : 0
    ModelName       : tdoor
    SymName         : Ops Door
  Properties via Doors (-205):
    FrobInfo        : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Z-Bias          : 0
    PickBias        : -20.000000
    Class Tags      : DoorType SciDoor
    BlockFrob       : true
    DoorTimer       : 0
    Scripts         : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatMetal (-583):
    Material Tags   : Material Metal

Wedge Wall Light (589) @ (78.50,26.00,5.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Wedge Wall Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115921): Wedge Wall Light (589) -> Wedge Wall Light (-978)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 20 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (78.50,26.00,5.00) ϴ (H:90° P:0° B:0°)
  Properties via Wedge Wall Light (-978):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Wedge Wall Light
    ModelName       : light1
    LightColor      : 00 00 00 00 00 00 00 00
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

New Tripwire (590) @ (77.00,26.00,-6.00) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> New Tripwire -> Tripwire -> Traps -> Object
  Links:
    Link[MetaProp] (1115922): New Tripwire (590) -> New Tripwire (-2502)
    Link[SwitchLi] (22085643): New Tripwire (590) -> Ops Door (587)
    Link[SwitchLi] (22085644): New Tripwire (590) -> Ops Door (588)
  Dimensions: 6x6x4
  Properties:
    PhysState       : 74 FE 99 42 17 0A D0 41 00 00 C0 C0 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (77.00,26.00,-6.00) ϴ (H:180° P:0° B:0°)
    CollisionType   : No Result
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.50, 1.50, 1.00)
    PhysDims        : 6x6x4
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via New Tripwire (-2502):
    SymName         : New Tripwire
    DonorType       : 0
  Properties via Tripwire (-305):
    PhysAIColl      : true
    Scripts         : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    TripFlags       : Enter | Exit | Player
  Properties via Traps (-304):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

Wrench (591) @ (49.40,60.35,0.48) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Wrench -> Conventional -> Weapon -> Physical -> Object
  Links:
    Link[MetaProp] (1115923): Wrench (591) -> Wrench (-928)
    Link[arSrc] (8454145): Wrench (591) -> WeaponBash (-3058)
    Link[arSrc] (8454144): Wrench (591) -> WeaponBash (-3058)
  Dimensions: 4x0x0
  Properties:
    BaseWpnDmg      : 0
    Position        : (49.40,60.35,0.48) ϴ (H:0° P:0° B:0°)
    CollisionType   : Bounce | Full Collision Sound
    HasRefs         : false
  Properties via Wrench (-928):
    Class Tags      : WeaponType Wrench
    SymName         : Wrench
    PhysDims        : 0x0x0
    Melee Type"         // type Melee Type                , flags 0x0000 , editor name: "Gun: Melee Type"
{
	"" : enum    // enums: "Pipe"
}

ObjProp "PsiPower: 00 00 00 00
    ObjIcon         : icon_wrench
    PhysAIColl      : true
    Scale           : (0.80, 0.80, 0.80)
    InvLimbModel    : wrench_h
    InvCursor       : MeleeWeapon: ""
    DonorType       : 0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 12 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    InvDims         : 01 00 00 00 03 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    ModelName       : wrench_w
  Properties via Conventional (-13):
    ShockWeaponType : Conventional
    ObjList         : NVRemovePropertyTrapOn="BeginScript"; NVRemovePropertyTrapProp="Scale"; NVRemovePropertyTrapReAdd=1; NVRemovePropertyTrapCount=1;
  Properties via Weapon (-12):
    FrobInfo        : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    PsiRadar        : Powerup
    ElevAble        : true
    GunKick         : 00 00 80 3F E8 03 E8 03 00 00 E8 03 CD CC 4C BE 00 00 80 3F 00 00 80 3F C8 00 C8 00 00 00 80 3F 00 00 80 3F E8 03 E8 03 00 00 E8 03 CD CC 4C BE 00 00 80 3F 00 00 80 3F C8 00 C8 00 00 00 80 3F 00 00 7A 44 E8 03 E8 03 00 00 00 00 CD CC 4C BE 00 00 80 3F 00 00 80 3F C8 00 C8 00 00 00 80 3F
    HUDSelect       : true
    SchPlayParams   : 00 00 00 00 FF FF FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Scripts         : 57 65 61 70 6F 6E 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4E 56 52 65 6D 6F 76 65 50 72 6F 70 65 72 74 79 54 72 61 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    NameType        : Weapon
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Tall Plant (592) @ (31.97,85.62,3.67) ϴ (H:135° P:0° B:0°)
  Ancestry:
    -> Tall Plant -> Flora -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115924): Tall Plant (592) -> Tall Plant (-1263)
  Dimensions: 5x4x7
  Properties:
    Position        : (31.97,85.62,3.67) ϴ (H:135° P:0° B:0°)
    PhysState       : C9 BB FF 41 F4 3F AB 42 DE B7 6A 40 00 00 00 00 00 00 00 00 68 2E 07 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x16
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Tall Plant (-1263):
    DonorType       : 0
    ObjName         : Tall_Plant: "A tall plant."
    ModelName       : 2plant4
    SymName         : Tall Plant
  Properties via Flora (-62):
    ObjShort        : Flora: "Plant"
    Material Tags   : Material Veg
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Blood Splatter Small (593) @ (54.64,88.89,0.02) ϴ (H:39° P:270° B:0°)
  Ancestry:
    -> Blood Splatter Small -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115943): Blood Splatter Small (593) -> Blood Splatter Small (-864)
  Dimensions: 0x6x6
  Properties:
    Position        : (54.64,88.89,0.02) ϴ (H:39° P:270° B:0°)
  Properties via Blood Splatter Small (-864):
    ModelName       : blood01
    RenderAlpha     : 1.000000
    SymName         : Blood Splatter Small
    DonorType       : 0
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Conduit (594) @ (-25.92,34.50,10.44) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Conduit -> Structural -> MatMetal -> MetaProperty
    ...                  ... -> Decorative -> Physical -> Object
    ...    ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty
  Links:
    Link[StimSens] (3212302): Conduit (594) -> Psi Stim (-389)
    Link[StimSens] (3212387): Conduit (594) -> Energy Stim (-373)
    Link[StimSens] (3212388): Conduit (594) -> Armor Piercing Impact (-375)
    Link[StimSens] (3212301): Conduit (594) -> Electricity (-378)
    Link[StimSens] (3212389): Conduit (594) -> Incendiary (-388)
    Link[StimSens] (3212297): Conduit (594) -> High Explosive (-376)
    Link[StimSens] (3212390): Conduit (594) -> Droid Fusion (-2753)
    Link[StimSens] (3212298): Conduit (594) -> Standard Impact (-385)
    Link[StimSens] (3212299): Conduit (594) -> WeaponBash (-3058)
    Link[StimSens] (3212300): Conduit (594) -> Cold (-1145)
    Link[MetaProp] (1115994): Conduit (594) -> Conduit (-185)
  Dimensions: 9x3x0
  Properties:
    Position        : (-25.92,34.50,10.44) ϴ (H:90° P:0° B:0°)
    PhysState       : 70 60 CF C1 00 00 0A 42 3E 0A 27 41 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 9x3x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Conduit (-185):
    HitPoints       : 5
    ModelName       : conduit
    MAX_HP          : 5
    Class Tags      : devicetype metalsm
    Immobile        : false
    DonorType       : 0
    SymName         : Conduit
    HUDSelect       : false
  Properties via Structural (-491):
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Wedge Wall Light (595) @ (42.00,105.50,14.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Wedge Wall Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115926): Wedge Wall Light (595) -> Wedge Wall Light (-978)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (42.00,105.50,14.00) ϴ (H:0° P:0° B:0°)
  Properties via Wedge Wall Light (-978):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Wedge Wall Light
    ModelName       : light1
    LightColor      : 00 00 00 00 00 00 00 00
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Hanging Plant (596) @ (31.40,102.87,10.50) ϴ (H:312° P:0° B:0°)
  Ancestry:
    -> Hanging Plant -> Flora -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115902): Hanging Plant (596) -> Hanging Plant (-1266)
  Dimensions: 3x3x3
  Properties:
    PhysState       : F6 38 FB 41 C7 BD CD 42 00 00 28 41 00 00 00 00 00 00 00 00 18 2D 9C 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (31.40,102.87,10.50) ϴ (H:312° P:0° B:0°)
    ExtraLight      : 8F C2 F5 3D 01 00 00 00
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ModelName       : planth2
    PhysDims        : 0x0x0
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Hanging Plant (-1266):
    DonorType       : 0
    ObjName         : Hanging_Plant: "A hanging plant."
    SymName         : Hanging Plant
  Properties via Flora (-62):
    ObjShort        : Flora: "Plant"
    Material Tags   : Material Veg
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Blood Splatter Small (597) @ (39.25,92.33,0.02) ϴ (H:39° P:270° B:0°)
  Ancestry:
    -> Blood Splatter Small -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115929): Blood Splatter Small (597) -> Blood Splatter Small (-864)
  Dimensions: 0x6x6
  Properties:
    Position        : (39.25,92.33,0.02) ϴ (H:39° P:270° B:0°)
  Properties via Blood Splatter Small (-864):
    ModelName       : blood01
    RenderAlpha     : 1.000000
    SymName         : Blood Splatter Small
    DonorType       : 0
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Blood Splatter Medium (598) @ (34.81,90.47,0.02) ϴ (H:300° P:270° B:0°)
  Ancestry:
    -> Blood Splatter Medium -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115904): Blood Splatter Medium (598) -> Blood Splatter Medium (-857)
  Dimensions: 0x6x6
  Properties:
    Position        : (34.81,90.47,0.02) ϴ (H:300° P:270° B:0°)
  Properties via Blood Splatter Medium (-857):
    ModelName       : blood02
    RenderAlpha     : 1.000000
    SymName         : Blood Splatter Medium
    DonorType       : 0
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Tall Plant (599) @ (54.96,16.37,-4.33) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Tall Plant -> Flora -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115930): Tall Plant (599) -> Tall Plant (-1263)
  Dimensions: 5x4x7
  Properties:
    Position        : (54.96,16.37,-4.33) ϴ (H:0° P:0° B:0°)
    PhysState       : F1 D2 5B 42 CC F4 82 41 11 A4 8A C0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x12
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Tall Plant (-1263):
    DonorType       : 0
    ObjName         : Tall_Plant: "A tall plant."
    ModelName       : 2plant4
    SymName         : Tall Plant
  Properties via Flora (-62):
    ObjShort        : Flora: "Plant"
    Material Tags   : Material Veg
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Medical Icon (600) @ (64.00,14.02,0.00) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Medical Icon -> Area Icons -> Ship areas -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115898): Medical Icon (600) -> Medical Icon (-1130)
  Dimensions: 6x0x6
  Properties:
    Position        : (64.00,14.02,0.00) ϴ (H:180° P:0° B:0°)
  Properties via Medical Icon (-1130):
    ModelName       : medsign
    SymName         : Medical Icon
    DonorType       : 0
  Properties via Alpha Signs (-2044):
    RenderAlpha     : 1.000000
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Tall Plant (601) @ (72.02,18.86,-6.80) ϴ (H:117° P:74° B:0°)
  Ancestry:
    -> Tall Plant -> Flora -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115913): Tall Plant (601) -> Tall Plant (-1263)
  Dimensions: 5x4x7
  Properties:
    Position        : (72.02,18.86,-6.80) ϴ (H:117° P:74° B:0°)
    PhysState       : DB 0B 90 42 AF E7 96 41 9A 99 D9 C0 00 00 00 00 E0 D4 95 42 20 6D EA 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x6
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Tall Plant (-1263):
    DonorType       : 0
    ObjName         : Tall_Plant: "A tall plant."
    ModelName       : 2plant4
    SymName         : Tall Plant
  Properties via Flora (-62):
    ObjShort        : Flora: "Plant"
    Material Tags   : Material Veg
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Small Black Arrow (602) @ (64.00,14.02,-4.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Small Black Arrow -> Misc -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115899): Small Black Arrow (602) -> Small Black Arrow (-1069)
  Dimensions: 6x0x2
  Properties:
    Position        : (64.00,14.02,-4.00) ϴ (H:0° P:0° B:0°)
  Properties via Small Black Arrow (-1069):
    ModelName       : arrow
    SymName         : Small Black Arrow
    DonorType       : 0
  Properties via Alpha Signs (-2044):
    RenderAlpha     : 1.000000
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Air Duct (603) @ (53.50,88.00,16.50) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Air Duct -> Basic Vulnerability -> Vulnerabilities -> MetaProperty
    ...     ... -> Structural -> MatMetal -> MetaProperty
    ...                   ... -> Decorative -> Physical -> Object
  Links:
    Link[StimSens] (3211327): Air Duct (603) -> Incendiary (-388)
    Link[StimSens] (3211328): Air Duct (603) -> Energy Stim (-373)
    Link[StimSens] (3211330): Air Duct (603) -> Electricity (-378)
    Link[StimSens] (3211332): Air Duct (603) -> WeaponBash (-3058)
    Link[StimSens] (3211326): Air Duct (603) -> Droid Fusion (-2753)
    Link[StimSens] (3211334): Air Duct (603) -> High Explosive (-376)
    Link[StimSens] (3211333): Air Duct (603) -> Armor Piercing Impact (-375)
    Link[StimSens] (3211314): Air Duct (603) -> Standard Impact (-385)
    Link[StimSens] (3211331): Air Duct (603) -> Cold (-1145)
    Link[StimSens] (3211329): Air Duct (603) -> Psi Stim (-389)
    Link[MetaProp] (1115937): Air Duct (603) -> Air Duct (-193)
  Dimensions: 3x12x3
  Properties:
    Position        : (53.50,88.00,16.50) ϴ (H:0° P:0° B:0°)
    PhysState       : 00 00 56 42 00 00 B0 42 00 00 84 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysAttr        : 00 00 C8 42 00 00 7A 43 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Scripts         : 54 72 61 70 47 72 61 76 69 74 79 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 54 72 69 67 67 65 72 43 6F 6C 6C 69 64 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00
    Scale           : (1.00, 1.20, 1.00)
    PhysDims        : 3x10x3
    CollisionType   : Bounce
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Air Duct (-193):
    HitPoints       : 5
    ModelName       : duct
    MAX_HP          : 5
    Class Tags      : devicetype metallg
    Immobile        : false
    SymName         : Air Duct
    DonorType       : 0
    HUDSelect       : false
  Properties via Structural (-491):
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Air Duct (604) @ (53.50,100.00,16.50) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Air Duct -> Basic Vulnerability -> Vulnerabilities -> MetaProperty
    ...     ... -> Structural -> MatMetal -> MetaProperty
    ...                   ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115905): Air Duct (604) -> Air Duct (-193)
    Link[StimSens] (3211340): Air Duct (604) -> Standard Impact (-385)
    Link[StimSens] (3211342): Air Duct (604) -> Cold (-1145)
    Link[StimSens] (3211344): Air Duct (604) -> Psi Stim (-389)
    Link[StimSens] (3211336): Air Duct (604) -> Armor Piercing Impact (-375)
    Link[StimSens] (3211338): Air Duct (604) -> Droid Fusion (-2753)
    Link[StimSens] (3211335): Air Duct (604) -> Energy Stim (-373)
    Link[StimSens] (3211341): Air Duct (604) -> WeaponBash (-3058)
    Link[StimSens] (3211337): Air Duct (604) -> Incendiary (-388)
    Link[StimSens] (3211343): Air Duct (604) -> Electricity (-378)
    Link[StimSens] (3211339): Air Duct (604) -> High Explosive (-376)
  Dimensions: 3x12x3
  Properties:
    Position        : (53.50,100.00,16.50) ϴ (H:0° P:0° B:0°)
    PhysState       : DC FD 55 42 45 00 C8 42 00 00 84 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysAttr        : 00 00 C8 42 00 00 7A 43 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Scripts         : 54 72 61 70 47 72 61 76 69 74 79 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 54 72 69 67 67 65 72 43 6F 6C 6C 69 64 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00
    Scale           : (1.00, 1.20, 1.00)
    PhysDims        : 3x10x3
    CollisionType   : Bounce
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Air Duct (-193):
    HitPoints       : 5
    ModelName       : duct
    MAX_HP          : 5
    Class Tags      : devicetype metallg
    Immobile        : false
    SymName         : Air Duct
    DonorType       : 0
    HUDSelect       : false
  Properties via Structural (-491):
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Once Tripwire (605) @ (64.00,77.50,2.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Once Tripwire -> Tripwire -> Traps -> Object
  Links:
    Link[MetaProp] (1115908): Once Tripwire (605) -> Once Tripwire (-1550)
    Link[SwitchLi] (22085647): Once Tripwire (605) -> Trigger Delay (607)
  Dimensions: 16x4x4
  Properties:
    PhysState       : 00 00 80 42 00 00 9B 42 03 00 00 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (64.00,77.50,2.00) ϴ (H:0° P:0° B:0°)
    CollisionType   : No Result
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (4.00, 1.00, 1.00)
    PhysDims        : 16x4x4
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Once Tripwire (-1550):
    SymName         : Once Tripwire
    TripFlags       : Enter | Once | Player | Shove
    DonorType       : 0
  Properties via Tripwire (-305):
    PhysAIColl      : true
    Scripts         : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Traps (-304):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

Buffy the Trap Slayer (606) @ (62.63,87.92,2.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Buffy the Trap Slayer -> Traps -> Object
  Links:
    Link[MetaProp] (1115910): Buffy the Trap Slayer (606) -> Buffy the Trap Slayer (-1215)
    Link[SwitchLi] (22085650): Buffy the Trap Slayer (606) -> Air Duct (604)
    Link[SwitchLi] (22085649): Buffy the Trap Slayer (606) -> Air Duct (603)
  Dimensions: 4x4x4
  Properties:
    Position        : (62.63,87.92,2.00) ϴ (H:0° P:0° B:0°)
  Properties via Buffy the Trap Slayer (-1215):
    SymName         : Buffy the Trap Slayer
    DonorType       : 0
    Scripts         : 54 72 61 70 53 6C 61 79 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Traps (-304):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

Trigger Delay (607) @ (68.27,87.71,2.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Trigger Delay -> Filters/Routers -> Traps -> Object
  Links:
    Link[MetaProp] (1115907): Trigger Delay (607) -> Trigger Delay (-911)
    Link[SwitchLi] (22085648): Trigger Delay (607) -> Buffy the Trap Slayer (606)
  Dimensions: 4x4x4
  Properties:
    DelayTime       : 1.000000
    Position        : (68.27,87.71,2.00) ϴ (H:0° P:0° B:0°)
  Properties via Trigger Delay (-911):
    SymName         : Trigger Delay
    DonorType       : 0
    Scripts         : 54 72 61 70 44 65 6C 61 79 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Traps (-304):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

Rick Conduit Junction (608) @ (-26.00,20.50,10.44) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Rick Conduit Junction -> Rick Decor -> Structural -> MatMetal -> MetaProperty
    ...                                              ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115801): Rick Conduit Junction (608) -> Rick Conduit Junction (-3857)
  Dimensions: 1x3x0
  Properties:
    Position        : (-26.00,20.50,10.44) ϴ (H:90° P:0° B:0°)
    PhysState       : B3 02 D0 C1 00 00 A4 41 3D 0A 27 41 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 1x3x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Rick Conduit Junction (-3857):
    ModelName       : conrterm
    SymName         : Rick Conduit Junction
    DonorType       : 0
  Properties via Rick Decor (-3836):
    Material Tags   : Material Metal
  Properties via Structural (-491):
    Immobile        : true
    HUDSelect       : false
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

RepScreen (609) @ (42.00,61.30,8.49) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> RepScreen -> Misc Screens -> Basic Vulnerability -> Vulnerabilities -> MetaProperty
    ...                      ... -> Screens -> MatGlass -> MetaProperty
    ...                                 ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115752): RepScreen (609) -> RepScreen (-464)
    Link[StimSens] (3212270): RepScreen (609) -> High Explosive (-376)
    Link[StimSens] (3212366): RepScreen (609) -> Energy Stim (-373)
    Link[StimSens] (3212197): RepScreen (609) -> Electricity (-378)
    Link[StimSens] (3212200): RepScreen (609) -> Psi Stim (-389)
    Link[StimSens] (3212264): RepScreen (609) -> Standard Impact (-385)
    Link[StimSens] (3212296): RepScreen (609) -> Incendiary (-388)
    Link[StimSens] (3212391): RepScreen (609) -> Armor Piercing Impact (-375)
    Link[StimSens] (3212204): RepScreen (609) -> WeaponBash (-3058)
    Link[StimSens] (3212207): RepScreen (609) -> Cold (-1145)
    Link[StimSens] (3212267): RepScreen (609) -> Droid Fusion (-2753)
  Dimensions: 5x0x4
  Properties:
    Position        : (42.00,61.30,8.49) ϴ (H:180° P:0° B:0°)
  Properties via RepScreen (-464):
    ModelName       : repscrn
    SymName         : RepScreen
    ObjName         : RepScreen: "A replicator panel."
    DonorType       : 0
  Properties via Misc Screens (-4841):
    HitPoints       : 4
    ShowHP          : false
    MAX_HP          : 4
  Properties via Screens (-147):
    RenderAlpha     : 0.600000
    RenderType      : Unlit
    PickBias        : -20.000000
  Properties via MatGlass (-633):
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

ops4 (610) @ (-13.75,70.00,3.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> ops4 -> ops consoles -> Tech -> Decorative -> Physical -> Object
    ...                         ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty
  Links:
    Link[StimSens] (3212367): ops4 (610) -> Droid Fusion (-2753)
    Link[StimSens] (3212369): ops4 (610) -> Armor Piercing Impact (-375)
    Link[StimSens] (3212370): ops4 (610) -> Energy Stim (-373)
    Link[StimSens] (3212372): ops4 (610) -> Electricity (-378)
    Link[StimSens] (3212371): ops4 (610) -> Psi Stim (-389)
    Link[StimSens] (3212375): ops4 (610) -> Standard Impact (-385)
    Link[StimSens] (3212373): ops4 (610) -> Cold (-1145)
    Link[StimSens] (3212376): ops4 (610) -> High Explosive (-376)
    Link[StimSens] (3212368): ops4 (610) -> Incendiary (-388)
    Link[StimSens] (3212374): ops4 (610) -> WeaponBash (-3058)
    Link[MetaProp] (1115850): ops4 (610) -> ops4 (-4809)
  Dimensions: 8x0x2
  Properties:
    Position        : (-13.75,70.00,3.00) ϴ (H:90° P:0° B:0°)
    PhysState       : 94 07 5C C1 7C 02 8C 42 00 00 40 40 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 8x0x2
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via ops4 (-4809):
    ModelName       : opscon4
    SymName         : ops4
    DonorType       : 0
  Properties via Tech (-505):
    HUDSelect       : false
    Material Tags   : Material Metal
    ShowHP          : false
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Blood Splatter Medium (611) @ (-11.25,79.56,-3.98) ϴ (H:300° P:270° B:0°)
  Ancestry:
    -> Blood Splatter Medium -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115835): Blood Splatter Medium (611) -> Blood Splatter Medium (-857)
  Dimensions: 0x6x6
  Properties:
    Position        : (-11.25,79.56,-3.98) ϴ (H:300° P:270° B:0°)
  Properties via Blood Splatter Medium (-857):
    ModelName       : blood02
    RenderAlpha     : 1.000000
    SymName         : Blood Splatter Medium
    DonorType       : 0
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Med Bed Key (612) @ (-123.42,103.11,-34.80) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Med Bed Key -> Med Bed Stuff -> Functional -> Physical -> Object
  Links:
    Link[MetaProp] (1115903): Med Bed Key (612) -> Med Bed Key (-1676)
  Dimensions: 2x2x0
  Properties:
    Position        : (-123.42,103.11,-34.80) ϴ (H:0° P:0° B:0°)
    HasRefs         : false
  Properties via Med Bed Key (-1676):
    FrobInfo        : 01 00 00 00 00 00 00 00 02 00 00 00 00 00 00 00
    Class Tags      : DeviceType MedBedKey
    HUDSelect       : true
    Material Tags   : Material Metal
    SymName         : Med Bed Key
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ObjIcon         : icn_bed
    ObjShort        : MedBedKey: "Surgical unit activation key"
    ObjName         : MedBedKey: "A surgical unit activation key."
    ElevAble        : true
    ModelName       : keybed
    CombineType     : Med Bed Key
    StackCount      : 1
    Scripts         : 54 6F 6F 6C 43 6F 6E 73 75 6D 61 62 6C 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    DonorType       : 0
  Properties via Functional (-112):
    Immobile        : true
    PickBias        : 0.250000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

MedOnly (613) @ (89.08,58.25,-2.25) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> MedOnly -> Warnings -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115911): MedOnly (613) -> MedOnly (-1665)
  Dimensions: 3x0x3
  Properties:
    Scale           : (0.67, 1.00, 0.67)
    Position        : (89.08,58.25,-2.25) ϴ (H:90° P:0° B:0°)
  Properties via MedOnly (-1665):
    ModelName       : medonly
    SymName         : MedOnly
    DonorType       : 0
  Properties via Alpha Signs (-2044):
    RenderAlpha     : 1.000000
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Wedge Wall Light (614) @ (-13.50,70.00,9.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Wedge Wall Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115931): Wedge Wall Light (614) -> Wedge Wall Light (-978)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (-13.50,70.00,9.00) ϴ (H:90° P:0° B:0°)
  Properties via Wedge Wall Light (-978):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Wedge Wall Light
    ModelName       : light1
    LightColor      : 00 00 00 00 00 00 00 00
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Slug Turret Corpse (615) @ (7.65,70.00,-0.14) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Slug Turret Corpse -> Turret Corpses -> Corpses -> Physical -> Object
    ...                                 ... -> MatMetal -> MetaProperty
  Links:
    Link[MetaProp] (1115919): Slug Turret Corpse (615) -> Slug Turret Corpse (-380)
  Dimensions: 3x3x3
  Properties:
    PhysState       : C6 BB F4 40 00 00 8C 42 B8 84 0B BE 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (7.65,70.00,-0.14) ϴ (H:90° P:0° B:0°)
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    StTweqEmit      : 01 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 7A 44 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 04 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ?Puppet?        : A4 D8 E3 00 67 02 00 00 00 00 00 00 B8 11 F6 17
  Properties via Slug Turret Corpse (-380):
    CfgTweqEmit     : 00 01 02 02 00 08 00 00 01 00 00 00 53 6C 75 67 20 54 75 72 20 54 6F 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 41 00 00 00 00 00 00 00 00 00 00 00 00
    SymName         : Slug Turret Corpse
    LootInfo        : 01 00 00 00 53 6D 61 6C 6C 20 53 74 61 6E 64 61 72 64 20 43 6C 69 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 32 00 00 00 32 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ModelName       : tu_sdam
    DonorType       : 0
    Scripts         : 4C 6F 6F 74 61 62 6C 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 43 6F 6E 74 61 69 6E 65 72 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00
  Properties via Turret Corpses (-504):
    Preload         : true
    ObjName         : TurretCorpse: "Part of a destroyed turret."
  Properties via Corpses (-379):
    ContainDims     : 04 00 00 00 04 00 00 00
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    FrobHandler     : Local Only
    HUDSelect       : true
    NonPhysCreature : true
    PickBias        : 0.500000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatMetal (-583):
    Material Tags   : Material Metal

Med Patch (616) @ (86.22,39.52,-6.12) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Med Patch -> Patches -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1115869): Med Patch (616) -> Med Patch (-52)
  Dimensions: 1x0x0
  Properties:
    Position        : (86.22,39.52,-6.12) ϴ (H:0° P:0° B:0°)
    HasRefs         : false
  Properties via Med Patch (-52):
    ModelName       : medpatch
    CombineType     : MedPatch
    StackCount      : 1
    Scripts         : 4E 56 4D 65 64 50 61 74 63 68 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00
    SymName         : Med Patch
    InvDims         : 01 00 00 00 01 00 00 00
    DonorType       : 0
    ObjIcon         : pat_red
  Properties via Patches (-51):
    Alchemy         : 4.000000
    PsiRadar        : Powerup
    Recycle         : 2
    Fabricate       : 1
    FabCost         : 20
    PhysDims        : 0x0x0
    Class Tags      : DeviceType Hypo
    InvCursor       : patches: "Use to apply"
    Material Tags   : Material Glass
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 12 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Goodies (-49):
    HUDSelect       : true
    FrobInfo        : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    ElevAble        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

4' Hanging Light (617) @ (90.00,26.00,7.50) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> 4' Hanging Light -> Hanging Lights -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115928): 4' Hanging Light (617) -> 4' Hanging Light (-1467)
  Dimensions: 3x2x5
  Properties:
    Light           : 00 00 80 42 00 00 00 00 00 00 00 00 00 00 30 C0 00 00 48 42 00 00 00 00 00 00 00 00
    Position        : (90.00,26.00,7.50) ϴ (H:90° P:0° B:0°)
  Properties via 4' Hanging Light (-1467):
    Spotlight       : (24.00, 30.00, -2.75)
    ModelName       : lighth4
    SymName         : 4' Hanging Light
    DonorType       : 0
  Properties via Hanging Lights (-1465):
    Immobile        : false
  Properties via Lights (-132):
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Chair #2 (618) @ (83.16,36.73,-5.95) ϴ (H:157° P:0° B:0°)
  Ancestry:
    -> Chair #2 -> Chairs -> AI Avoid -> AI Utility -> MetaProperty
    ...               ... -> Furniture -> Decorative -> Physical -> Object
    ...                            ... -> AI Block -> AI Utility -> MetaProperty
  Links:
    Link[MetaProp] (1115825): Chair #2 (618) -> Chair #2 (-116)
  Dimensions: 2x2x4
  Properties:
    Position        : (83.16,36.73,-5.95) ϴ (H:157° P:0° B:0°)
    PhysState       : E2 50 A6 42 C5 EB 12 42 5A 60 BE C0 00 00 00 00 00 00 00 00 28 FD 1D 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Chair #2 (-116):
    ObjName         : Chair_p2: "A chair."
    SymName         : Chair #2
    DonorType       : 0
    ModelName       : chair01
  Properties via Chairs (-113):
    Immobile        : false
    Class Tags      : DeviceType MetalSm
  Properties via AI Avoid (-4036):
    AI_ObjAvoid     : 
    PhysAIColl      : false
  Properties via Furniture (-98):
    Material Tags   : Material Plasticrete
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Square Ceiling Light (619) @ (-88.00,76.00,-7.30) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Square Ceiling Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115890): Square Ceiling Light (619) -> Square Ceiling Light (-2941)
  Dimensions: 2x2x0
  Properties:
    Spotlight       : (20.00, 50.00, 0.00)
    Light           : 00 00 00 43 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 48 42 00 00 00 00 00 00 00 00
    Position        : (-88.00,76.00,-7.30) ϴ (H:90° P:0° B:0°)
  Properties via Square Ceiling Light (-2941):
    Immobile        : false
    ModelName       : LIGHTT
    SymName         : Square Ceiling Light
    DonorType       : 0
  Properties via Lights (-132):
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Partial Med Bed (620) @ (90.00,12.09,-6.82) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Partial Med Bed -> Med Bed Stuff -> Functional -> Physical -> Object
    ...            ... -> AI Block -> AI Utility -> MetaProperty
  Links:
    Link[MetaProp] (1115830): Partial Med Bed (620) -> Partial Med Bed (-1675)
  Dimensions: 8x3x3
  Properties:
    Position        : (90.00,12.09,-6.82) ϴ (H:0° P:0° B:0°)
    PhysState       : F0 FE B3 42 19 5D 41 41 97 52 DA C0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    StTweqModels    : 00 00 00 00 00 00 00 00
    PhysDims        : 8x3x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Partial Med Bed (-1675):
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ObjName         : PartialMedBed: "An incomplete surgical unit."
    CfgTweqModels   : 00 00 02 02 00 00 00 00 62 65 64 30 32 00 00 00 00 00 00 00 00 00 00 00 6D 65 64 69 63 61 33 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ModelName       : bed02
    Class Tags      : DeviceType MedBed
    HUDSelect       : true
    SymName         : Partial Med Bed
    ConsumeType     : Med Bed Key
    Scripts         : 42 72 6F 6B 65 6E 48 65 61 6C 69 6E 67 53 74 61 74 69 6F 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    DonorType       : 0
  Properties via Functional (-112):
    Immobile        : true
    Material Tags   : Material Plasticrete
    PickBias        : 0.250000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via AI Block (-4035):
    AI_ObjAvoid     : 
    PhysAIColl      : true

Desk #1 (621) @ (84.00,39.99,-6.12) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Desk #1 -> Usable Containers -> Functional -> Physical -> Object
    ...                         ... -> AI Block -> AI Utility -> MetaProperty
  Links:
    Link[Contains] (10551297): Desk #1 (621) -> Med Patch (616)
    Link[Contains] (10551298): Desk #1 (621) -> Med Patch (626)
    Link[FlowCont] (19988483): Desk #1 (621) -> Med Patch (626)
    Link[FlowCont] (19988482): Desk #1 (621) -> Med Patch (616)
    Link[MetaProp] (1115821): Desk #1 (621) -> Desk #1 (-119)
  Dimensions: 8x4x3
  Properties:
    Position        : (84.00,39.99,-6.12) ϴ (H:0° P:0° B:0°)
    PhysState       : 00 00 A8 42 F6 F1 1F 42 82 CB C3 C0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 8x4x3
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Desk #1 (-119):
    ModelName       : desk05
    SymName         : Desk #1
    ObjName         : Desk_p1: "A desk."
    DonorType       : 0
  Properties via Usable Containers (-118):
    ContainDims     : 04 00 00 00 04 00 00 00
    FrobHandler     : Local Only
    HUDUse          : containers: "Search container"
    Scripts         : 63 6F 6E 74 61 69 6E 65 72 73 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Metal
  Properties via Functional (-112):
    Immobile        : true
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    HUDSelect       : true
    PickBias        : 0.250000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via AI Block (-4035):
    AI_ObjAvoid     : 
    PhysAIColl      : true

MedSci Wall Console (622) @ (84.00,41.77,3.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> MedSci Wall Console -> Tech -> Decorative -> Physical -> Object
    ...                        ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty
  Links:
    Link[StimSens] (3211345): MedSci Wall Console (622) -> Cold (-1145)
    Link[StimSens] (3211347): MedSci Wall Console (622) -> Standard Impact (-385)
    Link[StimSens] (3211346): MedSci Wall Console (622) -> WeaponBash (-3058)
    Link[StimSens] (3211349): MedSci Wall Console (622) -> Electricity (-378)
    Link[StimSens] (3211348): MedSci Wall Console (622) -> High Explosive (-376)
    Link[StimSens] (3211350): MedSci Wall Console (622) -> Droid Fusion (-2753)
    Link[StimSens] (3211352): MedSci Wall Console (622) -> Armor Piercing Impact (-375)
    Link[StimSens] (3211353): MedSci Wall Console (622) -> Energy Stim (-373)
    Link[StimSens] (3211351): MedSci Wall Console (622) -> Incendiary (-388)
    Link[StimSens] (3211354): MedSci Wall Console (622) -> Psi Stim (-389)
    Link[MetaProp] (1115818): MedSci Wall Console (622) -> MedSci Wall Console (-2999)
  Dimensions: 8x0x2
  Properties:
    Position        : (84.00,41.77,3.00) ϴ (H:0° P:0° B:0°)
    PhysState       : AB FD A7 42 2E 16 27 42 00 00 40 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 8x0x2
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via MedSci Wall Console (-2999):
    ModelName       : medvac
    HitPoints       : 3
    Material Tags   : Material MetalBig
    DonorType       : 0
    SymName         : MedSci Wall Console
    Class Tags      : DeviceType MetalLg
  Properties via Tech (-505):
    HUDSelect       : false
    ShowHP          : false
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

MedSci Big Screen 1 (623) @ (84.00,41.77,0.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> MedSci Big Screen 1 -> MedSci Wall Console -> Tech -> Decorative -> Physical -> Object
    ...                                               ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty
  Links:
    Link[MetaProp] (1115909): MedSci Big Screen 1 (623) -> MedSci Big Screen 1 (-2962)
    Link[StimSens] (3211357): MedSci Big Screen 1 (623) -> Incendiary (-388)
    Link[StimSens] (3211358): MedSci Big Screen 1 (623) -> Droid Fusion (-2753)
    Link[StimSens] (3211360): MedSci Big Screen 1 (623) -> Standard Impact (-385)
    Link[StimSens] (3211362): MedSci Big Screen 1 (623) -> Cold (-1145)
    Link[StimSens] (3211364): MedSci Big Screen 1 (623) -> Psi Stim (-389)
    Link[StimSens] (3211356): MedSci Big Screen 1 (623) -> Armor Piercing Impact (-375)
    Link[StimSens] (3211359): MedSci Big Screen 1 (623) -> High Explosive (-376)
    Link[StimSens] (3211363): MedSci Big Screen 1 (623) -> Electricity (-378)
    Link[StimSens] (3211361): MedSci Big Screen 1 (623) -> WeaponBash (-3058)
    Link[StimSens] (3211355): MedSci Big Screen 1 (623) -> Energy Stim (-373)
  Dimensions: 4x0x4
  Properties:
    Position        : (84.00,41.77,0.00) ϴ (H:0° P:0° B:0°)
    PhysState       : 00 00 A8 42 4D 13 27 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 4x0x4
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via MedSci Big Screen 1 (-2962):
    ModelName       : diagno2
    SymName         : MedSci Big Screen 1
    DonorType       : 0
    Material Tags   : Material Glass
  Properties via MedSci Wall Console (-2999):
    HitPoints       : 3
    Class Tags      : DeviceType MetalLg
  Properties via Tech (-505):
    HUDSelect       : false
    ShowHP          : false
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

ambient snd (624) @ (90.04,25.97,0.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> ambient snd -> Marker -> Object
  Links:
    Link[MetaProp] (1115900): ambient snd (624) -> ambient snd (-667)
  Dimensions: 1x1x1
  Properties:
    AmbientHacked   : 24 00 00 00 00 00 00 00 00 00 00 00 6D 73 5F 74 76 31 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (90.04,25.97,0.00) ϴ (H:0° P:0° B:0°)
    Scale           : (0.25, 0.25, 0.25)
  Properties via ambient snd (-667):
    SymName         : ambient snd
    DonorType       : 0
  Properties via Marker (-327):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

MedSci Wall Console (625) @ (101.72,21.77,-1.00) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> MedSci Wall Console -> Tech -> Decorative -> Physical -> Object
    ...                        ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty
  Links:
    Link[MetaProp] (1115836): MedSci Wall Console (625) -> MedSci Wall Console (-2999)
    Link[StimSens] (3211371): MedSci Wall Console (625) -> Armor Piercing Impact (-375)
    Link[StimSens] (3211373): MedSci Wall Console (625) -> Psi Stim (-389)
    Link[StimSens] (3211374): MedSci Wall Console (625) -> Electricity (-378)
    Link[StimSens] (3211366): MedSci Wall Console (625) -> WeaponBash (-3058)
    Link[StimSens] (3211365): MedSci Wall Console (625) -> Cold (-1145)
    Link[StimSens] (3211369): MedSci Wall Console (625) -> Droid Fusion (-2753)
    Link[StimSens] (3211367): MedSci Wall Console (625) -> Standard Impact (-385)
    Link[StimSens] (3211372): MedSci Wall Console (625) -> Energy Stim (-373)
    Link[StimSens] (3211368): MedSci Wall Console (625) -> High Explosive (-376)
    Link[StimSens] (3211370): MedSci Wall Console (625) -> Incendiary (-388)
  Dimensions: 8x0x2
  Properties:
    Position        : (101.72,21.77,-1.00) ϴ (H:270° P:0° B:0°)
    PhysState       : 39 70 CB 42 37 23 AE 41 00 00 80 BF 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 8x0x2
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via MedSci Wall Console (-2999):
    ModelName       : medvac
    HitPoints       : 3
    Material Tags   : Material MetalBig
    DonorType       : 0
    SymName         : MedSci Wall Console
    Class Tags      : DeviceType MetalLg
  Properties via Tech (-505):
    HUDSelect       : false
    ShowHP          : false
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Med Patch (626) @ (83.41,39.12,-6.12) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Med Patch -> Patches -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1115871): Med Patch (626) -> Med Patch (-52)
  Dimensions: 1x0x0
  Properties:
    Position        : (83.41,39.12,-6.12) ϴ (H:0° P:0° B:0°)
    HasRefs         : false
  Properties via Med Patch (-52):
    ModelName       : medpatch
    CombineType     : MedPatch
    StackCount      : 1
    Scripts         : 4E 56 4D 65 64 50 61 74 63 68 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00
    SymName         : Med Patch
    InvDims         : 01 00 00 00 01 00 00 00
    DonorType       : 0
    ObjIcon         : pat_red
  Properties via Patches (-51):
    Alchemy         : 4.000000
    PsiRadar        : Powerup
    Recycle         : 2
    Fabricate       : 1
    FabCost         : 20
    PhysDims        : 0x0x0
    Class Tags      : DeviceType Hypo
    InvCursor       : patches: "Use to apply"
    Material Tags   : Material Glass
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 12 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Goodies (-49):
    HUDSelect       : true
    FrobInfo        : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    ElevAble        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Waste Barrel (627) @ (80.13,14.36,-6.00) ϴ (H:314° P:0° B:0°)
  Ancestry:
    -> Waste Barrel -> Usable Containers -> Functional -> Physical -> Object
    ...                              ... -> AI Block -> AI Utility -> MetaProperty
  Links:
    Link[Contains] (10551299): Waste Barrel (627) -> 5 Nanites (629)
    Link[MetaProp] (1115874): Waste Barrel (627) -> Waste Barrel (-155)
    Link[FlowCont] (19988484): Waste Barrel (627) -> 5 Nanites (629)
  Dimensions: 2x2x4
  Properties:
    Position        : (80.13,14.36,-6.00) ϴ (H:314° P:0° B:0°)
    PhysState       : 91 42 A0 42 90 B8 65 41 50 F5 BF C0 00 00 00 00 00 00 00 00 44 78 9D 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 2x2x4
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Waste Barrel (-155):
    SymName         : Waste Barrel
    DonorType       : 0
    ModelName       : trash
  Properties via Usable Containers (-118):
    ContainDims     : 04 00 00 00 04 00 00 00
    FrobHandler     : Local Only
    HUDUse          : containers: "Search container"
    Scripts         : 63 6F 6E 74 61 69 6E 65 72 73 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Metal
  Properties via Functional (-112):
    Immobile        : true
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    HUDSelect       : true
    PickBias        : 0.250000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via AI Block (-4035):
    AI_ObjAvoid     : 
    PhysAIColl      : true

MedSci Big Hand (628) @ (101.72,21.75,5.00) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> MedSci Big Hand -> MedSci Wall Console -> Tech -> Decorative -> Physical -> Object
    ...                                           ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty
  Links:
    Link[StimSens] (3211403): MedSci Big Hand (628) -> Electricity (-378)
    Link[StimSens] (3211404): MedSci Big Hand (628) -> Psi Stim (-389)
    Link[StimSens] (3211395): MedSci Big Hand (628) -> Energy Stim (-373)
    Link[StimSens] (3211396): MedSci Big Hand (628) -> Armor Piercing Impact (-375)
    Link[StimSens] (3211398): MedSci Big Hand (628) -> Droid Fusion (-2753)
    Link[StimSens] (3211397): MedSci Big Hand (628) -> Incendiary (-388)
    Link[StimSens] (3211401): MedSci Big Hand (628) -> WeaponBash (-3058)
    Link[StimSens] (3211399): MedSci Big Hand (628) -> High Explosive (-376)
    Link[StimSens] (3211402): MedSci Big Hand (628) -> Cold (-1145)
    Link[StimSens] (3211400): MedSci Big Hand (628) -> Standard Impact (-385)
    Link[MetaProp] (1115834): MedSci Big Hand (628) -> MedSci Big Hand (-2965)
  Dimensions: 4x0x4
  Properties:
    Position        : (101.72,21.75,5.00) ϴ (H:270° P:0° B:0°)
    PhysState       : 99 71 CB 42 00 00 AE 41 00 00 A0 40 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 4x0x4
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via MedSci Big Hand (-2965):
    ModelName       : diagno5
    SymName         : MedSci Big Hand
    DonorType       : 0
  Properties via MedSci Wall Console (-2999):
    HitPoints       : 3
    Material Tags   : Material MetalBig
    Class Tags      : DeviceType MetalLg
  Properties via Tech (-505):
    HUDSelect       : false
    ShowHP          : false
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

5 Nanites (629) @ (79.98,14.59,-6.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> 5 Nanites -> Small Nanite Pile -> Nanites -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1115876): 5 Nanites (629) -> 5 Nanites (-87)
  Dimensions: 2x1x1
  Properties:
    Position        : (79.98,14.59,-6.00) ϴ (H:0° P:0° B:0°)
    HasRefs         : false
  Properties via 5 Nanites (-87):
    SymName         : 5 Nanites
    StackCount      : 5
    DonorType       : 0
  Properties via Nanites (-85):
    ObjShort        : Nanites: "%d nanites"
    ObjName         : Nanites: "%d nanites."
    ModelName       : nanocan
    CombineType     : nanite
    ObjIcon         : nan_ic
    AutoPickup      : true
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PsiRadar        : Powerup
    Material Tags   : Material Glass
    NameType        : Stack Count
    StackInc        : 10
  Properties via Goodies (-49):
    HUDSelect       : true
    FrobInfo        : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    ElevAble        : true
    InvDims         : 01 00 00 00 01 00 00 00
  Properties via Physical (-11):
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Bloody_MedBed (630) @ (99.24,21.96,-6.32) ϴ (H:84° P:0° B:0°)
  Ancestry:
    -> Bloody_MedBed -> Med Bed Stuff -> Functional -> Physical -> Object
    ...          ... -> AI Block -> AI Utility -> MetaProperty
  Links:
    Link[MetaProp] (1115831): Bloody_MedBed (630) -> Bloody_MedBed (-3015)
  Dimensions: 8x3x3
  Properties:
    Position        : (99.24,21.96,-6.32) ϴ (H:84° P:0° B:0°)
    PhysState       : 7C 79 C6 42 B6 B1 AF 41 82 24 CA C0 00 00 00 00 00 00 00 00 D0 FD A9 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 8x3x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Bloody_MedBed (-3015):
    DonorType       : 0
    ModelName       : medbedb
    SymName         : Bloody_MedBed
    Class Tags      : DeviceType MedBed
  Properties via Functional (-112):
    Immobile        : true
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Plasticrete
    HUDSelect       : true
    PickBias        : 0.250000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via AI Block (-4035):
    AI_ObjAvoid     : 
    PhysAIColl      : true

OPS Female Corpse (631) @ (93.32,31.68,-7.00) ϴ (H:163° P:0° B:0°)
  Ancestry:
    -> OPS Female Corpse -> Ops Corpses -> Human Corpses -> Corpses -> Physical -> Object
    ...                                              ... -> MatFlesh -> MetaProperty
  Links:
    Link[FlowCont] (19988485): OPS Female Corpse (631) -> 20 Nanites (632)
    Link[MetaProp] (1115873): OPS Female Corpse (631) -> OPS Female Corpse (-1879)
    Link[Contains] (10551300): OPS Female Corpse (631) -> 20 Nanites (632)
  Dimensions: 6x7x1
  Properties:
    Position        : (93.32,31.68,-7.00) ϴ (H:163° P:0° B:0°)
    Creature        : Humanoid
    CretPose        : 01 00 00 00 68 75 6D 64 69 65 64 6E 31 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 01 00 00 00
    ?Puppet?        : A4 D8 E3 00 77 02 00 00 00 00 00 00 B0 D5 29 0D
  Properties via OPS Female Corpse (-1879):
    ModelName       : corf_ops
    SymName         : OPS Female Corpse
    DonorType       : 0
  Properties via Human Corpses (-503):
    ObjName         : HumanCorpses: "A corpse."
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    HUDUse          : human_corpses: "Search corpse"
  Properties via Corpses (-379):
    ContainDims     : 04 00 00 00 04 00 00 00
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    FrobHandler     : Local Only
    HUDSelect       : true
    NonPhysCreature : true
    Scripts         : 43 6F 6E 74 61 69 6E 65 72 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PickBias        : 0.500000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatFlesh (-584):
    Material Tags   : Material Flesh

20 Nanites (632) @ (93.23,27.49,-6.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> 20 Nanites -> Small Nanite Pile -> Nanites -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1115870): 20 Nanites (632) -> 20 Nanites (-89)
  Dimensions: 2x1x1
  Properties:
    Position        : (93.23,27.49,-6.00) ϴ (H:0° P:0° B:0°)
    HasRefs         : false
  Properties via 20 Nanites (-89):
    SymName         : 20 Nanites
    StackCount      : 20
    DonorType       : 0
  Properties via Nanites (-85):
    ObjShort        : Nanites: "%d nanites"
    ObjName         : Nanites: "%d nanites."
    ModelName       : nanocan
    CombineType     : nanite
    ObjIcon         : nan_ic
    AutoPickup      : true
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PsiRadar        : Powerup
    Material Tags   : Material Glass
    NameType        : Stack Count
    StackInc        : 10
  Properties via Goodies (-49):
    HUDSelect       : true
    FrobInfo        : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    ElevAble        : true
    InvDims         : 01 00 00 00 01 00 00 00
  Properties via Physical (-11):
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Blood Splatter Small (633) @ (95.00,34.83,-7.98) ϴ (H:89° P:270° B:0°)
  Ancestry:
    -> Blood Splatter Small -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115877): Blood Splatter Small (633) -> Blood Splatter Small (-864)
  Dimensions: 0x6x6
  Properties:
    Position        : (95.00,34.83,-7.98) ϴ (H:89° P:270° B:0°)
  Properties via Blood Splatter Small (-864):
    ModelName       : blood01
    RenderAlpha     : 1.000000
    SymName         : Blood Splatter Small
    DonorType       : 0
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Blood Splatter Small (634) @ (99.98,37.42,-3.00) ϴ (H:180° P:0° B:18°)
  Ancestry:
    -> Blood Splatter Small -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115879): Blood Splatter Small (634) -> Blood Splatter Small (-864)
  Dimensions: 0x6x6
  Properties:
    Position        : (99.98,37.42,-3.00) ϴ (H:180° P:0° B:18°)
  Properties via Blood Splatter Small (-864):
    ModelName       : blood01
    RenderAlpha     : 1.000000
    SymName         : Blood Splatter Small
    DonorType       : 0
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

MedSci Wall Console (635) @ (90.00,10.25,-1.00) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> MedSci Wall Console -> Tech -> Decorative -> Physical -> Object
    ...                        ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty
  Links:
    Link[MetaProp] (1115906): MedSci Wall Console (635) -> MedSci Wall Console (-2999)
    Link[StimSens] (3211405): MedSci Wall Console (635) -> Psi Stim (-389)
    Link[StimSens] (3211406): MedSci Wall Console (635) -> Electricity (-378)
    Link[StimSens] (3211409): MedSci Wall Console (635) -> Energy Stim (-373)
    Link[StimSens] (3211411): MedSci Wall Console (635) -> High Explosive (-376)
    Link[StimSens] (3211408): MedSci Wall Console (635) -> WeaponBash (-3058)
    Link[StimSens] (3211413): MedSci Wall Console (635) -> Incendiary (-388)
    Link[StimSens] (3211412): MedSci Wall Console (635) -> Droid Fusion (-2753)
    Link[StimSens] (3211414): MedSci Wall Console (635) -> Armor Piercing Impact (-375)
    Link[StimSens] (3211407): MedSci Wall Console (635) -> Cold (-1145)
    Link[StimSens] (3211410): MedSci Wall Console (635) -> Standard Impact (-385)
  Dimensions: 8x0x2
  Properties:
    Position        : (90.00,10.25,-1.00) ϴ (H:180° P:0° B:0°)
    PhysState       : 33 00 B4 42 FF 0A 24 41 00 00 80 BF 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 8x0x2
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via MedSci Wall Console (-2999):
    ModelName       : medvac
    HitPoints       : 3
    Material Tags   : Material MetalBig
    DonorType       : 0
    SymName         : MedSci Wall Console
    Class Tags      : DeviceType MetalLg
  Properties via Tech (-505):
    HUDSelect       : false
    ShowHP          : false
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Wedge Wall Light (636) @ (-73.50,76.00,-12.50) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Wedge Wall Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115887): Wedge Wall Light (636) -> Wedge Wall Light (-978)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 20 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (-73.50,76.00,-12.50) ϴ (H:90° P:0° B:0°)
  Properties via Wedge Wall Light (-978):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Wedge Wall Light
    ModelName       : light1
    LightColor      : 00 00 00 00 00 00 00 00
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Wedge Wall Light (637) @ (-76.50,76.00,-12.50) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Wedge Wall Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115892): Wedge Wall Light (637) -> Wedge Wall Light (-978)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 20 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (-76.50,76.00,-12.50) ϴ (H:270° P:0° B:0°)
  Properties via Wedge Wall Light (-978):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Wedge Wall Light
    ModelName       : light1
    LightColor      : 00 00 00 00 00 00 00 00
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Microscope (638) @ (94.71,11.04,3.30) ϴ (H:55° P:0° B:0°)
  Ancestry:
    -> Microscope -> Tech -> Decorative -> Physical -> Object
    ...               ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty
  Links:
    Link[StimSens] (3211418): Microscope (638) -> Droid Fusion (-2753)
    Link[StimSens] (3211421): Microscope (638) -> Electricity (-378)
    Link[StimSens] (3211422): Microscope (638) -> Cold (-1145)
    Link[StimSens] (3211424): Microscope (638) -> Psi Stim (-389)
    Link[StimSens] (3211420): Microscope (638) -> Armor Piercing Impact (-375)
    Link[StimSens] (3211416): Microscope (638) -> Standard Impact (-385)
    Link[StimSens] (3211423): Microscope (638) -> Energy Stim (-373)
    Link[StimSens] (3211415): Microscope (638) -> WeaponBash (-3058)
    Link[StimSens] (3211419): Microscope (638) -> Incendiary (-388)
    Link[StimSens] (3211417): Microscope (638) -> High Explosive (-376)
    Link[MetaProp] (1115883): Microscope (638) -> Microscope (-2258)
  Dimensions: 1x1x2
  Properties:
    Position        : (94.71,11.04,3.30) ϴ (H:55° P:0° B:0°)
    PhysState       : 50 69 BD 42 BB AD 30 41 A1 63 53 40 00 00 00 00 00 00 00 00 80 DB 5F 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 1x1x2
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Microscope (-2258):
    ModelName       : micro
    SymName         : Microscope
    DonorType       : 0
  Properties via Tech (-505):
    HUDSelect       : false
    Material Tags   : Material Metal
    ShowHP          : false
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Wedge Wall Light (640) @ (94.00,61.50,3.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Wedge Wall Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115816): Wedge Wall Light (640) -> Wedge Wall Light (-978)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 40 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (94.00,61.50,3.00) ϴ (H:0° P:0° B:0°)
  Properties via Wedge Wall Light (-978):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Wedge Wall Light
    ModelName       : light1
    LightColor      : 00 00 00 00 00 00 00 00
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

System Administration (641) @ (122.00,105.98,8.50) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> System Administration -> Ops Signs -> Ship areas -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115885): System Administration (641) -> System Administration (-4058)
  Dimensions: 8x0x1
  Properties:
    Position        : (122.00,105.98,8.50) ϴ (H:0° P:0° B:0°)
  Properties via System Administration (-4058):
    ModelName       : ops_sad
    SymName         : System Administration
    DonorType       : 0
  Properties via Alpha Signs (-2044):
    RenderAlpha     : 1.000000
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Square Ceiling Light (642) @ (22.00,69.00,9.70) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Square Ceiling Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115886): Square Ceiling Light (642) -> Square Ceiling Light (-2941)
  Dimensions: 2x2x0
  Properties:
    Spotlight       : (20.00, 50.00, 0.00)
    Light           : 00 00 00 43 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 48 42 00 00 00 00 00 00 00 00
    Position        : (22.00,69.00,9.70) ϴ (H:0° P:0° B:0°)
  Properties via Square Ceiling Light (-2941):
    Immobile        : false
    ModelName       : LIGHTT
    SymName         : Square Ceiling Light
    DonorType       : 0
  Properties via Lights (-132):
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Wide Plant (647) @ (15.00,61.24,2.53) ϴ (H:25° P:0° B:0°)
  Ancestry:
    -> Wide Plant -> flora no alpha -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115847): Wide Plant (647) -> Wide Plant (-1855)
  Dimensions: 2x2x5
  Properties:
    Position        : (15.00,61.24,2.53) ϴ (H:25° P:0° B:0°)
    PhysState       : 76 F3 6F 41 B9 F0 74 42 2E 25 22 40 00 00 00 00 00 00 00 00 00 61 CB 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    ModelName       : 2gplantw
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Wide Plant (-1855):
    ObjName         : Plant_p1
    SymName         : Wide Plant
    DonorType       : 0
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Data Storage (649) @ (-13.98,70.00,4.50) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Data Storage -> Ops Signs -> Ship areas -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115936): Data Storage (649) -> Data Storage (-4054)
  Dimensions: 8x0x1
  Properties:
    Position        : (-13.98,70.00,4.50) ϴ (H:90° P:0° B:0°)
  Properties via Data Storage (-4054):
    ModelName       : ops_dat
    SymName         : Data Storage
    DonorType       : 0
  Properties via Alpha Signs (-2044):
    RenderAlpha     : 1.000000
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Wedge Wall Light (650) @ (94.00,101.50,14.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Wedge Wall Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115944): Wedge Wall Light (650) -> Wedge Wall Light (-978)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (94.00,101.50,14.00) ϴ (H:0° P:0° B:0°)
  Properties via Wedge Wall Light (-978):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Wedge Wall Light
    ModelName       : light1
    LightColor      : 00 00 00 00 00 00 00 00
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Bar Stool (651) @ (17.20,65.00,12.27) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Bar Stool -> Chairs -> AI Avoid -> AI Utility -> MetaProperty
    ...                ... -> Furniture -> Decorative -> Physical -> Object
    ...                             ... -> AI Block -> AI Utility -> MetaProperty
  Links:
    Link[MetaProp] (1115855): Bar Stool (651) -> Bar Stool (-1213)
  Dimensions: 2x1x3
  Properties:
    Position        : (17.20,65.00,12.27) ϴ (H:0° P:0° B:0°)
    PhysState       : 9A 99 89 41 00 00 82 42 60 61 44 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 2x1x3
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Bar Stool (-1213):
    Immobile        : true
    DonorType       : 0
    ModelName       : stool
    SymName         : Bar Stool
  Properties via Chairs (-113):
    Class Tags      : DeviceType MetalSm
  Properties via AI Avoid (-4036):
    AI_ObjAvoid     : 
    PhysAIColl      : false
  Properties via Furniture (-98):
    Material Tags   : Material Plasticrete
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Lounge Chair (652) @ (22.00,60.13,2.14) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Lounge Chair -> AI Block -> AI Utility -> MetaProperty
    ...         ... -> Chairs -> AI Avoid -> AI Utility -> MetaProperty
    ...                   ... -> Furniture -> Decorative -> Physical -> Object
    ...                                ... -> AI Block -> AI Utility -> MetaProperty
  Links:
    Link[MetaProp] (1115894): Lounge Chair (652) -> Lounge Chair (-117)
  Dimensions: 9x4x4
  Properties:
    Position        : (22.00,60.13,2.14) ϴ (H:0° P:0° B:0°)
    PhysState       : 00 00 B0 41 9F 81 70 42 A3 EB 08 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 9x4x4
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Lounge Chair (-117):
    Immobile        : true
    DonorType       : 0
    ModelName       : chair02
    SymName         : Lounge Chair
  Properties via AI Block (-4035):
    AI_ObjAvoid     : 
    PhysAIColl      : true
  Properties via Chairs (-113):
    Class Tags      : DeviceType MetalSm
  Properties via Furniture (-98):
    Material Tags   : Material Plasticrete
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Lounge Chair (653) @ (15.18,69.00,2.14) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Lounge Chair -> AI Block -> AI Utility -> MetaProperty
    ...         ... -> Chairs -> AI Avoid -> AI Utility -> MetaProperty
    ...                   ... -> Furniture -> Decorative -> Physical -> Object
    ...                                ... -> AI Block -> AI Utility -> MetaProperty
  Links:
    Link[MetaProp] (1115881): Lounge Chair (653) -> Lounge Chair (-117)
  Dimensions: 9x4x4
  Properties:
    Position        : (15.18,69.00,2.14) ϴ (H:270° P:0° B:0°)
    PhysState       : 46 EB 72 41 00 00 8A 42 A3 EB 08 40 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 9x4x4
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Lounge Chair (-117):
    Immobile        : true
    DonorType       : 0
    ModelName       : chair02
    SymName         : Lounge Chair
  Properties via AI Block (-4035):
    AI_ObjAvoid     : 
    PhysAIColl      : true
  Properties via Chairs (-113):
    Class Tags      : DeviceType MetalSm
  Properties via Furniture (-98):
    Material Tags   : Material Plasticrete
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Waste Barrel (654) @ (50.24,61.03,2.00) ϴ (H:331° P:0° B:0°)
  Ancestry:
    -> Waste Barrel -> Usable Containers -> Functional -> Physical -> Object
    ...                              ... -> AI Block -> AI Utility -> MetaProperty
  Links:
    Link[FlowCont] (19988486): Waste Barrel (654) -> Wrench (591)
    Link[MetaProp] (1115888): Waste Barrel (654) -> Waste Barrel (-155)
    Link[Contains] (10551301): Waste Barrel (654) -> Wrench (591)
  Dimensions: 2x2x4
  Properties:
    Position        : (50.24,61.03,2.00) ϴ (H:331° P:0° B:0°)
    PhysState       : EA F0 48 42 6B 22 74 42 5F 15 00 40 00 00 00 00 00 00 00 00 A4 B5 A5 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 2x2x4
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Waste Barrel (-155):
    SymName         : Waste Barrel
    DonorType       : 0
    ModelName       : trash
  Properties via Usable Containers (-118):
    ContainDims     : 04 00 00 00 04 00 00 00
    FrobHandler     : Local Only
    HUDUse          : containers: "Search container"
    Scripts         : 63 6F 6E 74 61 69 6E 65 72 73 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Metal
  Properties via Functional (-112):
    Immobile        : true
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    HUDSelect       : true
    PickBias        : 0.250000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via AI Block (-4035):
    AI_ObjAvoid     : 
    PhysAIColl      : true

MedSci Wall Console (655) @ (99.72,35.85,5.00) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> MedSci Wall Console -> Tech -> Decorative -> Physical -> Object
    ...                        ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty
  Links:
    Link[StimSens] (3211375): MedSci Wall Console (655) -> Cold (-1145)
    Link[StimSens] (3211377): MedSci Wall Console (655) -> Standard Impact (-385)
    Link[StimSens] (3211379): MedSci Wall Console (655) -> Droid Fusion (-2753)
    Link[StimSens] (3211376): MedSci Wall Console (655) -> WeaponBash (-3058)
    Link[StimSens] (3211380): MedSci Wall Console (655) -> Incendiary (-388)
    Link[StimSens] (3211378): MedSci Wall Console (655) -> High Explosive (-376)
    Link[StimSens] (3211382): MedSci Wall Console (655) -> Energy Stim (-373)
    Link[StimSens] (3211383): MedSci Wall Console (655) -> Psi Stim (-389)
    Link[StimSens] (3211384): MedSci Wall Console (655) -> Electricity (-378)
    Link[StimSens] (3211381): MedSci Wall Console (655) -> Armor Piercing Impact (-375)
    Link[MetaProp] (1115864): MedSci Wall Console (655) -> MedSci Wall Console (-2999)
  Dimensions: 8x0x2
  Properties:
    Position        : (99.72,35.85,5.00) ϴ (H:270° P:0° B:0°)
    PhysState       : 16 70 C7 42 6D 66 0F 42 00 00 A0 40 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 8x0x2
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via MedSci Wall Console (-2999):
    ModelName       : medvac
    HitPoints       : 3
    Material Tags   : Material MetalBig
    DonorType       : 0
    SymName         : MedSci Wall Console
    Class Tags      : DeviceType MetalLg
  Properties via Tech (-505):
    HUDSelect       : false
    ShowHP          : false
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Testtubes (656) @ (100.97,26.72,2.59) ϴ (H:100° P:0° B:0°)
  Ancestry:
    -> Testtubes -> Tech -> Decorative -> Physical -> Object
    ...              ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty
  Links:
    Link[StimSens] (3211386): Testtubes (656) -> Armor Piercing Impact (-375)
    Link[StimSens] (3211389): Testtubes (656) -> High Explosive (-376)
    Link[StimSens] (3211391): Testtubes (656) -> WeaponBash (-3058)
    Link[StimSens] (3211392): Testtubes (656) -> Cold (-1145)
    Link[StimSens] (3211394): Testtubes (656) -> Psi Stim (-389)
    Link[StimSens] (3211388): Testtubes (656) -> Droid Fusion (-2753)
    Link[StimSens] (3211390): Testtubes (656) -> Standard Impact (-385)
    Link[StimSens] (3211393): Testtubes (656) -> Electricity (-378)
    Link[StimSens] (3211385): Testtubes (656) -> Energy Stim (-373)
    Link[StimSens] (3211387): Testtubes (656) -> Incendiary (-388)
    Link[MetaProp] (1115865): Testtubes (656) -> Testtubes (-4476)
  Dimensions: 0x0x1
  Properties:
    Position        : (100.97,26.72,2.59) ϴ (H:100° P:0° B:0°)
    PhysState       : D0 EE C9 42 08 BA D5 41 ED 91 25 40 00 00 00 00 00 00 00 00 80 88 C9 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x1
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Testtubes (-4476):
    ObjShort        : tuberack: "Tuberack"
    ObjName         : tuberack: "A tuberack"
    DonorType       : 0
    SymName         : Testtubes
    ModelName       : tuberack
  Properties via Tech (-505):
    HUDSelect       : false
    Material Tags   : Material Metal
    ShowHP          : false
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Med Patch (657) @ (100.65,22.01,2.14) ϴ (H:282° P:0° B:0°)
  Ancestry:
    -> Med Patch -> Patches -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1115866): Med Patch (657) -> Med Patch (-52)
  Dimensions: 1x0x0
  Properties:
    Position        : (100.65,22.01,2.14) ϴ (H:282° P:0° B:0°)
    PhysState       : C0 4A C9 42 0F 0E B0 41 56 13 09 40 00 00 00 00 00 00 00 00 E4 7E 8D 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 12 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Med Patch (-52):
    ModelName       : medpatch
    CombineType     : MedPatch
    StackCount      : 1
    Scripts         : 4E 56 4D 65 64 50 61 74 63 68 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00
    SymName         : Med Patch
    InvDims         : 01 00 00 00 01 00 00 00
    DonorType       : 0
    ObjIcon         : pat_red
  Properties via Patches (-51):
    Alchemy         : 4.000000
    PsiRadar        : Powerup
    Recycle         : 2
    Fabricate       : 1
    FabCost         : 20
    Class Tags      : DeviceType Hypo
    InvCursor       : patches: "Use to apply"
    Material Tags   : Material Glass
  Properties via Goodies (-49):
    HUDSelect       : true
    FrobInfo        : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    ElevAble        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Blood Splatter Medium (658) @ (95.02,22.08,-7.98) ϴ (H:300° P:270° B:0°)
  Ancestry:
    -> Blood Splatter Medium -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115867): Blood Splatter Medium (658) -> Blood Splatter Medium (-857)
  Dimensions: 0x6x6
  Properties:
    Position        : (95.02,22.08,-7.98) ϴ (H:300° P:270° B:0°)
  Properties via Blood Splatter Medium (-857):
    ModelName       : blood02
    RenderAlpha     : 1.000000
    SymName         : Blood Splatter Medium
    DonorType       : 0
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Blood Splatter Small (659) @ (89.88,32.39,-7.98) ϴ (H:39° P:270° B:0°)
  Ancestry:
    -> Blood Splatter Small -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115868): Blood Splatter Small (659) -> Blood Splatter Small (-864)
  Dimensions: 0x6x6
  Properties:
    Position        : (89.88,32.39,-7.98) ϴ (H:39° P:270° B:0°)
  Properties via Blood Splatter Small (-864):
    ModelName       : blood01
    RenderAlpha     : 1.000000
    SymName         : Blood Splatter Small
    DonorType       : 0
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Bar Stool (661) @ (17.20,73.00,12.27) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Bar Stool -> Chairs -> AI Avoid -> AI Utility -> MetaProperty
    ...                ... -> Furniture -> Decorative -> Physical -> Object
    ...                             ... -> AI Block -> AI Utility -> MetaProperty
  Links:
    Link[MetaProp] (1115852): Bar Stool (661) -> Bar Stool (-1213)
  Dimensions: 2x1x3
  Properties:
    Position        : (17.20,73.00,12.27) ϴ (H:0° P:0° B:0°)
    PhysState       : 9A 99 89 41 00 00 92 42 60 61 44 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 2x1x3
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Bar Stool (-1213):
    Immobile        : true
    DonorType       : 0
    ModelName       : stool
    SymName         : Bar Stool
  Properties via Chairs (-113):
    Class Tags      : DeviceType MetalSm
  Properties via AI Avoid (-4036):
    AI_ObjAvoid     : 
    PhysAIColl      : false
  Properties via Furniture (-98):
    Material Tags   : Material Plasticrete
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Bar Stool (662) @ (17.20,69.00,12.27) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Bar Stool -> Chairs -> AI Avoid -> AI Utility -> MetaProperty
    ...                ... -> Furniture -> Decorative -> Physical -> Object
    ...                             ... -> AI Block -> AI Utility -> MetaProperty
  Links:
    Link[MetaProp] (1115857): Bar Stool (662) -> Bar Stool (-1213)
  Dimensions: 2x1x3
  Properties:
    Position        : (17.20,69.00,12.27) ϴ (H:0° P:0° B:0°)
    PhysState       : 9A 99 89 41 00 00 8A 42 60 61 44 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 2x1x3
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Bar Stool (-1213):
    Immobile        : true
    DonorType       : 0
    ModelName       : stool
    SymName         : Bar Stool
  Properties via Chairs (-113):
    Class Tags      : DeviceType MetalSm
  Properties via AI Avoid (-4036):
    AI_ObjAvoid     : 
    PhysAIColl      : false
  Properties via Furniture (-98):
    Material Tags   : Material Plasticrete
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Happy (663) @ (13.02,69.00,20.50) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Happy -> Warnings -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115861): Happy (663) -> Happy (-1664)
  Dimensions: 3x0x3
  Properties:
    Position        : (13.02,69.00,20.50) ϴ (H:90° P:0° B:0°)
  Properties via Happy (-1664):
    ModelName       : happy
    SymName         : Happy
    DonorType       : 0
  Properties via Alpha Signs (-2044):
    RenderAlpha     : 1.000000
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

gravshaft 4 (664) @ (11.00,87.00,10.00) ϴ (H:90° P:0° B:180°)
  Ancestry:
    -> gravshaft 4 -> Grav Shaft FX -> Terrain FX -> SFX -> Object
  Links:
    Link[MetaProp] (1115872): gravshaft 4 (664) -> gravshaft 4 (-2543)
  Dimensions: 3x3x28
  Properties:
    AmbientHacked   : 0C 00 00 00 00 00 00 00 00 00 00 00 67 72 61 76 73 68 61 66 74 5F 6C 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (11.00,87.00,10.00) ϴ (H:90° P:0° B:180°)
    PGLaunchInfo    : 00 00 00 00 66 66 E6 BF 66 66 E6 BF 00 00 40 C1 66 66 E6 3F 66 66 E6 3F 00 00 40 41 00 00 00 00 00 00 00 00 00 00 40 40 00 00 00 00 00 00 00 00 00 00 80 40 00 00 00 00 00 00 00 00 CD CC CC 3E 00 00 80 3F 00 00 00 00 00 00 00 00 34 33 FE FF 34 33 FE FF 00 00 F4 FF CC CC 01 00 CC CC 01 00 00 00 0C 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 00 00 00 00 00 00 00 00 04 00 00 00 00 00 00 00 00 00 66 66 00 00 00 00 01 00
    ParticleGroup   : D0 3D C8 00 70 4A C8 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED C7 00 D0 39 C8 00 00 00 00 00 00 00 00 00 98 02 00 00 06 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 3C 00 00 00 3C 00 00 00 30 CF 0E 18 18 D2 0E 18 20 75 36 0D 00 00 00 00 00 00 00 00 50 6F 36 0D 00 42 1B 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 6A 00 00 C8 00 00 00 00 00 00 00 00 60 FC 32 0D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 00 00 01 01 00 00 00 00 AE 47 E1 3D 00 00 00 00 00 00 00 00 05 00 30 41 FE FF AD 42 00 00 20 41 00 00 00 00 6A 00 00 00 00 66 E6 BF 00 66 E6 BF 00 00 40 C1 00 66 E6 3F 00 66 E6 3F 00 00 80 41 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 3C 00 00 00 00 00 00 00 00 00 00 00 FC 02 00 00 65 6D 62 65 72 00 00 00 00 00 00 00 00 00 00 00 45 01 00 00 66 26 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 02 00 00 00 66 26 00 00 00 00 00 00 51 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via gravshaft 4 (-2543):
    DonorType       : 0
    SymName         : gravshaft 4
    ModelName       : FX_particle
  Properties via Grav Shaft FX (-1696):
    RenderAlpha     : 1.000000
    BlendMode       : Add
  Properties via SFX (-5):
    NetworkCategory : Hosted

Vodka bottle (665) @ (11.90,70.99,16.07) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Vodka bottle -> Items -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115860): Vodka bottle (665) -> Vodka bottle (-964)
  Dimensions: 0x0x2
  Properties:
    Position        : (11.90,70.99,16.07) ϴ (H:0° P:0° B:0°)
    PhysState       : 97 59 3E 41 F5 F9 8D 42 0C 93 80 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 1B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Vodka bottle (-964):
    ObjList         : NVComestiblePSI="-4"
    ModelName       : botlevo0
    CombineType     : Vodka bottle
    Class Tags      : FoodType Drink
    SymName         : Vodka bottle
    RenderAlpha     : 1.000000
    StackCount      : 1
    Scripts         : 4E 56 43 6F 6D 65 73 74 69 62 6C 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00
    DonorType       : 0
    ObjIcon         : botlevo
  Properties via Items (-90):
    FrobInfo        : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    ElevAble        : true
    HUDSelect       : true
    Recycle         : 1
    Material Tags   : Material Glass
    InvDims         : 01 00 00 00 01 00 00 00
    PickBias        : 0.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Champagne bottle (666) @ (11.83,66.96,16.07) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Champagne bottle -> Items -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115862): Champagne bottle (666) -> Champagne bottle (-965)
  Dimensions: 0x0x2
  Properties:
    Position        : (11.83,66.96,16.07) ϴ (H:0° P:0° B:0°)
    PhysState       : 79 45 3D 41 02 EE 85 42 0C 93 80 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 1B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Champagne bottle (-965):
    ObjList         : NVComestiblePSI="-4"
    ModelName       : botlech0
    CombineType     : Champagne bottl
    Class Tags      : FoodType Drink
    SymName         : Champagne bottle
    RenderAlpha     : 1.000000
    StackCount      : 1
    Scripts         : 4E 56 43 6F 6D 65 73 74 69 62 6C 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00
    DonorType       : 0
    ObjIcon         : botlech
  Properties via Items (-90):
    FrobInfo        : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    ElevAble        : true
    HUDSelect       : true
    Recycle         : 1
    Material Tags   : Material Glass
    InvDims         : 01 00 00 00 01 00 00 00
    PickBias        : 0.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

MedSci Big brain (668) @ (90.00,10.25,5.00) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> MedSci Big brain -> MedSci Wall Console -> Tech -> Decorative -> Physical -> Object
    ...                                            ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty
  Links:
    Link[StimSens] (3211433): MedSci Big brain (668) -> Armor Piercing Impact (-375)
    Link[StimSens] (3211434): MedSci Big brain (668) -> Incendiary (-388)
    Link[StimSens] (3211425): MedSci Big brain (668) -> WeaponBash (-3058)
    Link[StimSens] (3211427): MedSci Big brain (668) -> High Explosive (-376)
    Link[StimSens] (3211428): MedSci Big brain (668) -> Energy Stim (-373)
    Link[StimSens] (3211432): MedSci Big brain (668) -> Droid Fusion (-2753)
    Link[StimSens] (3211429): MedSci Big brain (668) -> Psi Stim (-389)
    Link[StimSens] (3211431): MedSci Big brain (668) -> Cold (-1145)
    Link[StimSens] (3211430): MedSci Big brain (668) -> Electricity (-378)
    Link[StimSens] (3211426): MedSci Big brain (668) -> Standard Impact (-385)
    Link[MetaProp] (1115846): MedSci Big brain (668) -> MedSci Big brain (-2964)
  Dimensions: 4x0x4
  Properties:
    Position        : (90.00,10.25,5.00) ϴ (H:180° P:0° B:0°)
    PhysState       : 00 00 B4 42 CC 03 24 41 00 00 A0 40 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 4x0x4
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via MedSci Big brain (-2964):
    ModelName       : diagno4
    SymName         : MedSci Big brain
    DonorType       : 0
  Properties via MedSci Wall Console (-2999):
    HitPoints       : 3
    Material Tags   : Material MetalBig
    Class Tags      : DeviceType MetalLg
  Properties via Tech (-505):
    HUDSelect       : false
    ShowHP          : false
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Champagne bottle (669) @ (12.92,68.78,15.31) ϴ (H:59° P:90° B:0°)
  Ancestry:
    -> Champagne bottle -> Items -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115853): Champagne bottle (669) -> Champagne bottle (-965)
  Dimensions: 0x0x2
  Properties:
    Position        : (12.92,68.78,15.31) ϴ (H:59° P:90° B:0°)
    PhysState       : 91 B9 4E 41 5F 8E 89 42 89 E3 74 41 00 00 00 00 00 00 B4 42 20 D2 6E 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 1B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Champagne bottle (-965):
    ObjList         : NVComestiblePSI="-4"
    ModelName       : botlech0
    CombineType     : Champagne bottl
    Class Tags      : FoodType Drink
    SymName         : Champagne bottle
    RenderAlpha     : 1.000000
    StackCount      : 1
    Scripts         : 4E 56 43 6F 6D 65 73 74 69 62 6C 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00
    DonorType       : 0
    ObjIcon         : botlech
  Properties via Items (-90):
    FrobInfo        : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    ElevAble        : true
    HUDSelect       : true
    Recycle         : 1
    Material Tags   : Material Glass
    InvDims         : 01 00 00 00 01 00 00 00
    PickBias        : 0.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Level Start Marker (670) @ (30.38,12.47,-3.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Level Start Marker -> Marker -> Object
  Links:
    Link[LandingP] (37814272): Level Start Marker (670) -> Level Start Marker (671)
    Link[LandingP] (37814273): Level Start Marker (670) -> Level Start Marker (672)
    Link[LandingP] (37814275): Level Start Marker (670) -> Level Start Marker (674)
    Link[LandingP] (37814274): Level Start Marker (670) -> Level Start Marker (673)
    Link[MetaProp] (1114391): Level Start Marker (670) -> Level Start Marker (-2470)
  Dimensions: 4x4x4
  Properties:
    DestLoc         : 22
    StartLoc        : 22
    Position        : (30.38,12.47,-3.00) ϴ (H:90° P:0° B:0°)
  Properties via Level Start Marker (-2470):
    SymName         : Level Start Marker
    DonorType       : 0
  Properties via Marker (-327):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

Level Start Marker (671) @ (30.04,4.83,-3.00) ϴ (H:89° P:0° B:0°)
  Ancestry:
    -> Level Start Marker -> Marker -> Object
  Links:
    Link[MetaProp] (1114388): Level Start Marker (671) -> Level Start Marker (-2470)
  Dimensions: 4x4x4
  Properties:
    Position        : (30.04,4.83,-3.00) ϴ (H:89° P:0° B:0°)
  Properties via Level Start Marker (-2470):
    SymName         : Level Start Marker
    DonorType       : 0
  Properties via Marker (-327):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

Level Start Marker (672) @ (22.32,4.72,-3.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Level Start Marker -> Marker -> Object
  Links:
    Link[MetaProp] (1114383): Level Start Marker (672) -> Level Start Marker (-2470)
  Dimensions: 4x4x4
  Properties:
    Position        : (22.32,4.72,-3.00) ϴ (H:90° P:0° B:0°)
  Properties via Level Start Marker (-2470):
    SymName         : Level Start Marker
    DonorType       : 0
  Properties via Marker (-327):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

Level Start Marker (673) @ (22.27,11.58,-3.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Level Start Marker -> Marker -> Object
  Links:
    Link[MetaProp] (1114389): Level Start Marker (673) -> Level Start Marker (-2470)
  Dimensions: 4x4x4
  Properties:
    Position        : (22.27,11.58,-3.00) ϴ (H:90° P:0° B:0°)
  Properties via Level Start Marker (-2470):
    SymName         : Level Start Marker
    DonorType       : 0
  Properties via Marker (-327):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

Level Start Marker (674) @ (30.04,11.66,-3.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Level Start Marker -> Marker -> Object
  Links:
    Link[MetaProp] (1114390): Level Start Marker (674) -> Level Start Marker (-2470)
  Dimensions: 4x4x4
  Properties:
    Position        : (30.04,11.66,-3.00) ϴ (H:90° P:0° B:0°)
  Properties via Level Start Marker (-2470):
    SymName         : Level Start Marker
    DonorType       : 0
  Properties via Marker (-327):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

Cigarettes (676) @ (13.90,71.20,15.12) ϴ (H:243° P:0° B:90°)
  Ancestry:
    -> Cigarettes -> Items -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115859): Cigarettes (676) -> Cigarettes (-1396)
  Dimensions: 0x0x0
  Properties:
    Position        : (13.90,71.20,15.12) ϴ (H:243° P:0° B:90°)
    PhysState       : 32 70 5E 41 58 64 8E 42 AA F6 71 41 00 00 B4 42 00 00 00 00 60 15 73 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.24, 0.85, 1.48)
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Cigarettes (-1396):
    Class Tags      : FoodType Schlecht
    Material Tags   : Material Fabric
    SymName         : Cigarettes
    ObjIcon         : icn_cig
    ObjShort        : Cigs: "Cigarettes"
    ObjName         : Cigs: "Cigarettes."
    ModelName       : cigaret
    CombineType     : cigarettes
    StackCount      : 1
    Scripts         : 4E 56 43 6F 6D 65 73 74 69 62 6C 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4E 56 52 65 6D 6F 76 65 50 72 6F 70 65 72 74 79 54 72 61 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00
    DonorType       : 0
    ObjList         : NVComestibleNoCheck=1; NVComestibleHeal=-1; NVComestiblePsi=1; NVRemovePropertyTrapOn="BeginScript"; NVRemovePropertyTrapProp="Scale"; NVRemovePropertyTrapReAdd=1; NVRemovePropertyTrapCount=1;
  Properties via Items (-90):
    FrobInfo        : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    ElevAble        : true
    HUDSelect       : true
    Recycle         : 1
    InvDims         : 01 00 00 00 01 00 00 00
    PickBias        : 0.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Hanging Plant (677) @ (15.63,60.75,20.55) ϴ (H:26° P:0° B:0°)
  Ancestry:
    -> Hanging Plant -> Flora -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115901): Hanging Plant (677) -> Hanging Plant (-1266)
  Dimensions: 2x2x3
  Properties:
    Position        : (15.63,60.75,20.55) ϴ (H:26° P:0° B:0°)
    PhysState       : 35 0F 7A 41 D3 03 73 42 61 66 A4 41 00 00 00 00 00 00 00 00 40 06 D7 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    ExtraLight      : 8F C2 F5 3D 01 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Hanging Plant (-1266):
    DonorType       : 0
    ObjName         : Hanging_Plant: "A hanging plant."
    ModelName       : 2planth
    SymName         : Hanging Plant
  Properties via Flora (-62):
    ObjShort        : Flora: "Plant"
    Material Tags   : Material Veg
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Blood Splatter Small (678) @ (31.26,66.39,0.02) ϴ (H:39° P:270° B:0°)
  Ancestry:
    -> Blood Splatter Small -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115889): Blood Splatter Small (678) -> Blood Splatter Small (-864)
  Dimensions: 0x6x6
  Properties:
    Position        : (31.26,66.39,0.02) ϴ (H:39° P:270° B:0°)
  Properties via Blood Splatter Small (-864):
    ModelName       : blood01
    RenderAlpha     : 1.000000
    SymName         : Blood Splatter Small
    DonorType       : 0
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

ambient snd (679) @ (26.00,8.00,-2.00) ϴ (H:89° P:0° B:0°)
  Ancestry:
    -> ambient snd -> Marker -> Object
  Links:
    Link[MetaProp] (1114359): ambient snd (679) -> ambient snd (-667)
  Dimensions: 1x1x1
  Properties:
    AmbientHacked   : 0C 00 00 00 00 00 00 00 00 00 00 00 68 79 64 5F 72 75 6D 62 6C 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (26.00,8.00,-2.00) ϴ (H:89° P:0° B:0°)
    Scale           : (0.25, 0.25, 0.25)
  Properties via ambient snd (-667):
    SymName         : ambient snd
    DonorType       : 0
  Properties via Marker (-327):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

OPS Male Corpse (680) @ (35.00,68.66,0.35) ϴ (H:341° P:0° B:0°)
  Ancestry:
    -> OPS Male Corpse -> Ops Corpses -> Human Corpses -> Corpses -> Physical -> Object
    ...                                            ... -> MatFlesh -> MetaProperty
  Links:
    Link[Contains] (10551311): OPS Male Corpse (680) -> Medium Armor (764)
    Link[FlowCont] (19988496): OPS Male Corpse (680) -> Medium Armor (764)
    Link[MetaProp] (1115848): OPS Male Corpse (680) -> OPS Male Corpse (-1878)
  Dimensions: 4x5x1
  Properties:
    Position        : (35.00,68.66,0.35) ϴ (H:341° P:0° B:0°)
    Creature        : Humanoid
    CretPose        : 01 00 00 00 68 75 6D 64 69 65 75 70 35 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 01 00 00 00
    ?Puppet?        : A4 D8 E3 00 A8 02 00 00 00 00 00 00 C8 10 F6 17
  Properties via OPS Male Corpse (-1878):
    ModelName       : corm_ops
    SymName         : OPS Male Corpse
    DonorType       : 0
  Properties via Human Corpses (-503):
    ObjName         : HumanCorpses: "A corpse."
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    HUDUse          : human_corpses: "Search corpse"
  Properties via Corpses (-379):
    ContainDims     : 04 00 00 00 04 00 00 00
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    FrobHandler     : Local Only
    HUDSelect       : true
    NonPhysCreature : true
    Scripts         : 43 6F 6E 74 61 69 6E 65 72 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PickBias        : 0.500000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatFlesh (-584):
    Material Tags   : Material Flesh

4' Hanging Light (682) @ (42.00,69.00,21.50) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> 4' Hanging Light -> Hanging Lights -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115863): 4' Hanging Light (682) -> 4' Hanging Light (-1467)
  Dimensions: 3x2x5
  Properties:
    Light           : 00 00 80 42 00 00 00 00 00 00 00 00 00 00 30 C0 00 00 48 42 00 00 00 00 00 00 00 00
    Position        : (42.00,69.00,21.50) ϴ (H:0° P:0° B:0°)
  Properties via 4' Hanging Light (-1467):
    Spotlight       : (24.00, 30.00, -2.75)
    ModelName       : lighth4
    SymName         : 4' Hanging Light
    DonorType       : 0
  Properties via Hanging Lights (-1465):
    Immobile        : false
  Properties via Lights (-132):
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Red Railing 4x24 (683) @ (30.85,69.00,12.75) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Red Railing 4x24 -> Red -> Railings -> AI Block -> AI Utility -> MetaProperty
    ...                                ... -> Structural -> MatMetal -> MetaProperty
    ...                                              ... -> Decorative -> Physical -> Object
    ...                    ... -> MatUnBrkGlass -> MetaProperty
  Links:
    Link[MetaProp] (1115837): Red Railing 4x24 (683) -> Red Railing 4x24 (-3063)
  Dimensions: 20x0x3
  Properties:
    Position        : (30.85,69.00,12.75) ϴ (H:90° P:0° B:0°)
    PhysState       : 88 C8 F6 41 00 00 8A 42 D8 F5 4B 41 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (0.84, 1.00, 1.00)
    PhysDims        : 22x0x3
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Red Railing 4x24 (-3063):
    DonorType       : 0
    SymName         : Red Railing 4x24
    ModelName       : rrail24
  Properties via Red (-1715):
    RenderAlpha     : 1.000000
  Properties via Railings (-1015):
    HUDSelect       : false
    ObjName         : Railings: "A railing."
  Properties via AI Block (-4035):
    AI_ObjAvoid     : 
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

2' Hanging Light (684) @ (22.00,69.00,22.50) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> 2' Hanging Light -> Hanging Lights -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115838): 2' Hanging Light (684) -> 2' Hanging Light (-1466)
  Dimensions: 3x2x3
  Properties:
    Light           : 00 00 00 43 00 00 00 00 00 00 00 00 00 00 E0 BF 00 00 48 42 00 00 00 00 00 00 00 00
    Position        : (22.00,69.00,22.50) ϴ (H:0° P:0° B:0°)
  Properties via 2' Hanging Light (-1466):
    Spotlight       : (24.00, 30.00, -1.75)
    ModelName       : lighth2
    SymName         : 2' Hanging Light
    DonorType       : 0
  Properties via Hanging Lights (-1465):
    Immobile        : false
  Properties via Lights (-132):
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Blood Splatter Small (685) @ (35.41,69.28,0.02) ϴ (H:258° P:270° B:0°)
  Ancestry:
    -> Blood Splatter Small -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115839): Blood Splatter Small (685) -> Blood Splatter Small (-864)
  Dimensions: 0x6x6
  Properties:
    Position        : (35.41,69.28,0.02) ϴ (H:258° P:270° B:0°)
  Properties via Blood Splatter Small (-864):
    ModelName       : blood01
    RenderAlpha     : 1.000000
    SymName         : Blood Splatter Small
    DonorType       : 0
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Wedge Wall Light (686) @ (94.00,86.50,14.00) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Wedge Wall Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115840): Wedge Wall Light (686) -> Wedge Wall Light (-978)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (94.00,86.50,14.00) ϴ (H:180° P:0° B:0°)
  Properties via Wedge Wall Light (-978):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Wedge Wall Light
    ModelName       : light1
    LightColor      : 00 00 00 00 00 00 00 00
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

steam jet (687) @ (5.88,68.43,0.25) ϴ (H:133° P:0° B:0°)
  Ancestry:
    -> steam jet -> SteamFX -> Environmental FX -> SFX -> Object
  Links:
    Link[MetaProp] (1115970): steam jet (687) -> steam jet (-1972)
  Dimensions: 2x8x2
  Properties:
    AmbientHacked   : 19 00 00 00 00 00 00 00 02 00 00 00 73 74 65 61 6D 5F 6C 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (5.88,68.43,0.25) ϴ (H:133° P:0° B:0°)
    PGLaunchInfo    : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 C0 BF 00 00 10 41 00 00 C0 BF 00 00 C0 3F 00 00 20 41 00 00 C0 3F 00 00 00 00 00 00 00 00 9A 99 19 3F CD CC 4C 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 FE FF 00 00 09 00 00 80 FE FF 00 80 01 00 00 00 0A 00 00 80 01 00 00 00 00 00 00 00 00 00 99 99 00 00 CC CC 00 00
    ParticleGroup   : D0 3D C8 00 70 4A C8 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED C7 00 D0 39 C8 00 00 00 00 00 00 00 00 00 AF 02 00 00 06 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 28 00 00 00 00 00 00 00 98 B1 D1 19 60 B2 D1 19 10 35 1B 18 00 00 00 00 00 00 00 00 58 35 1B 18 50 1A 40 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 1E 00 00 00 00 00 00 00 00 F8 FC 32 0D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 01 00 00 00 00 9A 99 99 3E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 00 99 99 BF 0A D7 23 BC 00 99 99 BF 00 99 99 3F 00 FF FF 40 00 99 99 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 7A 04 00 00 73 74 65 61 6D 00 00 00 00 00 00 00 00 00 00 00 44 01 00 00 66 66 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 00 00 00 00 80 3F 00 00 00 00 02 00 00 00 99 19 00 00 00 00 00 00 7E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via steam jet (-1972):
    DonorType       : 0
    SymName         : steam jet
    ModelName       : fx_particle
  Properties via SFX (-5):
    NetworkCategory : Hosted

steam jet cloud (688) @ (5.88,68.43,0.25) ϴ (H:133° P:0° B:0°)
  Ancestry:
    -> steam jet cloud -> SteamFX -> Environmental FX -> SFX -> Object
  Links:
    Link[Particle] (75563012): steam jet cloud (688) -> steam jet (687)
    Link[MetaProp] (1115854): steam jet cloud (688) -> steam jet cloud (-1973)
  Dimensions: 5x14x5
  Properties:
    AmbientHacked   : 19 00 00 00 00 00 00 00 02 00 00 00 73 74 65 61 6D 5F 6C 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (5.88,68.43,0.25) ϴ (H:133° P:0° B:0°)
    PGLaunchInfo    : 00 00 00 00 CD CC 4C BE CD CC 4C BE CD CC 4C BE CD CC 4C 3E CD CC 4C 3E CD CC 4C 3E 00 00 80 BF 00 00 A0 40 00 00 80 BF 00 00 80 3F 00 00 C0 40 00 00 80 3F 00 00 00 00 00 00 00 00 66 66 E6 3F 9A 99 19 40 00 00 00 00 00 00 00 00 CD CC FF FF CD CC FF FF CD CC FF FF 33 33 00 00 33 33 00 00 33 33 00 00 00 00 FF FF 00 00 05 00 00 00 FF FF 00 00 01 00 00 00 06 00 00 00 01 00 00 00 00 00 00 00 00 00 CC CC 01 00 66 66 02 00
    ParticleGroup   : D0 3D C8 00 70 4A C8 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED C7 00 D0 39 C8 00 00 00 00 00 00 00 00 00 B0 02 00 00 06 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 3C 00 00 00 00 00 00 00 20 E8 22 18 E8 E8 22 18 D8 73 21 18 00 00 00 00 00 00 00 00 20 74 21 18 C0 C2 3F 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 1E 00 00 00 00 00 00 00 00 40 8A 45 12 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 01 00 00 00 00 66 66 A6 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 40 66 26 C0 00 CC 4C BE 40 66 26 C0 40 66 26 40 70 99 69 41 40 66 26 40 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 F5 08 00 00 73 74 65 61 6D 00 00 00 00 00 00 00 00 00 00 00 44 01 00 00 66 66 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 AF 02 00 00 00 00 00 00 00 00 00 BF 00 00 00 00 00 00 80 3F 00 00 00 00 02 00 00 00 99 19 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via steam jet cloud (-1973):
    DonorType       : 0
    SymName         : steam jet cloud
    ModelName       : fx_particle
  Properties via SFX (-5):
    NetworkCategory : Hosted

OPS Male Corpse (689) @ (-6.66,65.00,-3.87) ϴ (H:217° P:0° B:0°)
  Ancestry:
    -> OPS Male Corpse -> Ops Corpses -> Human Corpses -> Corpses -> Physical -> Object
    ...                                            ... -> MatFlesh -> MetaProperty
  Links:
    Link[MetaProp] (1115833): OPS Male Corpse (689) -> OPS Male Corpse (-1878)
    Link[Contains] (10551302): OPS Male Corpse (689) -> 20 Nanites (693)
    Link[FlowCont] (19988487): OPS Male Corpse (689) -> 20 Nanites (693)
  Dimensions: 7x7x1
  Properties:
    Position        : (-6.66,65.00,-3.87) ϴ (H:217° P:0° B:0°)
    Creature        : Humanoid
    CretPose        : 01 00 00 00 63 70 73 6C 64 77 31 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 01 00 00 00
    ?Puppet?        : A4 D8 E3 00 B1 02 00 00 00 00 00 00 00 D1 29 0D
  Properties via OPS Male Corpse (-1878):
    ModelName       : corm_ops
    SymName         : OPS Male Corpse
    DonorType       : 0
  Properties via Human Corpses (-503):
    ObjName         : HumanCorpses: "A corpse."
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    HUDUse          : human_corpses: "Search corpse"
  Properties via Corpses (-379):
    ContainDims     : 04 00 00 00 04 00 00 00
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    FrobHandler     : Local Only
    HUDSelect       : true
    NonPhysCreature : true
    Scripts         : 43 6F 6E 74 61 69 6E 65 72 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PickBias        : 0.500000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatFlesh (-584):
    Material Tags   : Material Flesh

OPS Male Corpse (690) @ (-12.60,80.76,-3.50) ϴ (H:267° P:1° B:15°)
  Ancestry:
    -> OPS Male Corpse -> Ops Corpses -> Human Corpses -> Corpses -> Physical -> Object
    ...                                            ... -> MatFlesh -> MetaProperty
  Links:
    Link[MetaProp] (1115842): OPS Male Corpse (690) -> OPS Male Corpse (-1878)
    Link[FlowCont] (19988489): OPS Male Corpse (690) -> Cigarettes (694)
    Link[FlowCont] (19988488): OPS Male Corpse (690) -> Cigarettes (695)
    Link[Contains] (10551304): OPS Male Corpse (690) -> Cigarettes (694)
    Link[Contains] (10551303): OPS Male Corpse (690) -> Cigarettes (695)
  Dimensions: 3x4x4
  Properties:
    Position        : (-12.60,80.76,-3.50) ϴ (H:267° P:1° B:15°)
    Creature        : Humanoid
    CretPose        : 01 00 00 00 63 70 73 73 69 74 32 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 01 00 00 00
    ?Puppet?        : A4 D8 E3 00 B2 02 00 00 00 00 00 00 F0 D1 29 0D
  Properties via OPS Male Corpse (-1878):
    ModelName       : corm_ops
    SymName         : OPS Male Corpse
    DonorType       : 0
  Properties via Human Corpses (-503):
    ObjName         : HumanCorpses: "A corpse."
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    HUDUse          : human_corpses: "Search corpse"
  Properties via Corpses (-379):
    ContainDims     : 04 00 00 00 04 00 00 00
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    FrobHandler     : Local Only
    HUDSelect       : true
    NonPhysCreature : true
    Scripts         : 43 6F 6E 74 61 69 6E 65 72 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PickBias        : 0.500000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatFlesh (-584):
    Material Tags   : Material Flesh

Blood Splatter Medium (691) @ (-6.13,65.34,-3.98) ϴ (H:300° P:270° B:0°)
  Ancestry:
    -> Blood Splatter Medium -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115843): Blood Splatter Medium (691) -> Blood Splatter Medium (-857)
  Dimensions: 0x6x6
  Properties:
    Position        : (-6.13,65.34,-3.98) ϴ (H:300° P:270° B:0°)
  Properties via Blood Splatter Medium (-857):
    ModelName       : blood02
    RenderAlpha     : 1.000000
    SymName         : Blood Splatter Medium
    DonorType       : 0
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Shotgun (692) @ (-8.97,72.00,-3.53) ϴ (H:317° P:0° B:0°)
  Ancestry:
    -> Shotgun -> Conventional -> Weapon -> Physical -> Object
  Links:
    Link[MetaProp] (1115844): Shotgun (692) -> Shotgun (-19)
  Dimensions: 0x6x1
  Properties:
    Position        : (-8.97,72.00,-3.53) ϴ (H:317° P:0° B:0°)
    PhysState       : 3C 8D 0F C1 00 00 90 42 AE A2 61 C0 00 00 00 00 00 00 00 00 74 DD 9E 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    GunState        : 6 rounds, 50% durability, mod level 0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 09 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Shotgun (-19):
    ObjBrokenIcon   : icn_sgb
    Sett1           : Shotgun: "This is the standard single-shot mode."
    BaseWeaponDesc  : 03 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    BaseGunDesc     : 01 00 00 00 0C 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 E8 03 00 00 01 00 00 00 00 00 80 3F E8 03 00 00 00 00 00 00 01 00 00 00 0C 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 E8 03 00 00 03 00 00 00 00 00 80 3F DC 05 00 00 00 00 00 00 01 00 00 00 0A 00 00 00 01 00 00 00 00 00 80 3F 64 00 00 00 C8 00 00 00 01 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    DonorType       : 0
    Scale           : (0.80, 0.80, 0.80)
    ModifyDiff      : 1E 00 00 00 03 00 00 00 00 00 A0 41
    Material Tags   : Material MetalBig
    SymName         : Shotgun
    Modify2Diff     : 14 00 00 00 03 00 00 00 00 00 A0 41
    Sett2           : Shotgun: "In this mode, the shotgun will do double damage, but use up three times as much ammo."
    Modify1         : Shotgun: "Decrease reload time."
    GunReliability  : 00 00 00 3F 00 00 A0 40 00 00 80 3F 00 00 20 41 00 00 00 00
    SHead1          : Shotgun: "NORM"
    Modify2         : Shotgun: "Reduce the amount of kickback when fired."
    ModelName       : sg_w
    GunKick         : 00 00 00 00 00 08 00 10 00 00 00 08 9A 99 19 BF 00 00 40 BF 00 00 80 3F DC 05 DC 05 00 00 80 3F 00 00 00 00 00 10 00 10 00 00 00 08 00 00 40 BF 00 00 40 BF 00 00 80 3F B8 0B B8 0B 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PlayerGunDesc   : F1 00 00 00 73 67 5F 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 33 33 B3 3F 00 00 40 BF CD CC 4C BF 00 00 00 00 00 00 00 00 00 00 00 00 00 40 00 E0 00 60 01 00 00 00
    Class Tags      : WeaponType Shotgun
    SHead2          : Shotgun: "TRIPLE"
    ObjIcon         : icon_shotgun
    Scripts         : 53 68 6F 74 67 75 6E 4D 6F 64 69 66 79 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ReqTechDesc     : 00 00 00 00 03 00 00 00 01 00 00 00 02 00 00 00 00 00 00 00
    InvDims         : 01 00 00 00 03 00 00 00
    RepairDiff      : 14 00 00 00 04 00 00 00 00 00 A0 40
  Properties via Conventional (-13):
    ShockWeaponType : Conventional
    ObjList         : NVRemovePropertyTrapOn="BeginScript"; NVRemovePropertyTrapProp="Scale"; NVRemovePropertyTrapReAdd=1; NVRemovePropertyTrapCount=1;
  Properties via Weapon (-12):
    FrobInfo        : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    PsiRadar        : Powerup
    ElevAble        : true
    HUDSelect       : true
    InvCursor       : weapon: "Use to change settings"
    SchPlayParams   : 00 00 00 00 FF FF FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    NameType        : Weapon
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

20 Nanites (693) @ (-7.77,66.93,-3.87) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> 20 Nanites -> Small Nanite Pile -> Nanites -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1115841): 20 Nanites (693) -> 20 Nanites (-89)
  Dimensions: 2x1x1
  Properties:
    Position        : (-7.77,66.93,-3.87) ϴ (H:0° P:0° B:0°)
    StackCount      : 24
    HasRefs         : false
  Properties via 20 Nanites (-89):
    SymName         : 20 Nanites
    DonorType       : 0
  Properties via Nanites (-85):
    ObjShort        : Nanites: "%d nanites"
    ObjName         : Nanites: "%d nanites."
    ModelName       : nanocan
    CombineType     : nanite
    ObjIcon         : nan_ic
    AutoPickup      : true
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PsiRadar        : Powerup
    Material Tags   : Material Glass
    NameType        : Stack Count
    StackInc        : 10
  Properties via Goodies (-49):
    HUDSelect       : true
    FrobInfo        : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    ElevAble        : true
    InvDims         : 01 00 00 00 01 00 00 00
  Properties via Physical (-11):
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Cigarettes (694) @ (-11.46,77.15,-3.98) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Cigarettes -> Items -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115845): Cigarettes (694) -> Cigarettes (-1396)
  Dimensions: 0x0x0
  Properties:
    Position        : (-11.46,77.15,-3.98) ϴ (H:0° P:0° B:0°)
    Scale           : (1.24, 0.85, 1.48)
    HasRefs         : false
  Properties via Cigarettes (-1396):
    Class Tags      : FoodType Schlecht
    Material Tags   : Material Fabric
    SymName         : Cigarettes
    PhysDims        : 0x0x0
    ObjIcon         : icn_cig
    ObjShort        : Cigs: "Cigarettes"
    ObjName         : Cigs: "Cigarettes."
    ModelName       : cigaret
    CombineType     : cigarettes
    StackCount      : 1
    Scripts         : 4E 56 43 6F 6D 65 73 74 69 62 6C 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4E 56 52 65 6D 6F 76 65 50 72 6F 70 65 72 74 79 54 72 61 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    DonorType       : 0
    ObjList         : NVComestibleNoCheck=1; NVComestibleHeal=-1; NVComestiblePsi=1; NVRemovePropertyTrapOn="BeginScript"; NVRemovePropertyTrapProp="Scale"; NVRemovePropertyTrapReAdd=1; NVRemovePropertyTrapCount=1;
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
  Properties via Items (-90):
    FrobInfo        : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    ElevAble        : true
    HUDSelect       : true
    Recycle         : 1
    InvDims         : 01 00 00 00 01 00 00 00
    PickBias        : 0.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Cigarettes (695) @ (-9.78,78.91,-3.98) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Cigarettes -> Items -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115828): Cigarettes (695) -> Cigarettes (-1396)
  Dimensions: 0x0x0
  Properties:
    Position        : (-9.78,78.91,-3.98) ϴ (H:0° P:0° B:0°)
    Scale           : (1.24, 0.85, 1.48)
    HasRefs         : false
  Properties via Cigarettes (-1396):
    Class Tags      : FoodType Schlecht
    Material Tags   : Material Fabric
    SymName         : Cigarettes
    PhysDims        : 0x0x0
    ObjIcon         : icn_cig
    ObjShort        : Cigs: "Cigarettes"
    ObjName         : Cigs: "Cigarettes."
    ModelName       : cigaret
    CombineType     : cigarettes
    StackCount      : 1
    Scripts         : 4E 56 43 6F 6D 65 73 74 69 62 6C 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4E 56 52 65 6D 6F 76 65 50 72 6F 70 65 72 74 79 54 72 61 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    DonorType       : 0
    ObjList         : NVComestibleNoCheck=1; NVComestibleHeal=-1; NVComestiblePsi=1; NVRemovePropertyTrapOn="BeginScript"; NVRemovePropertyTrapProp="Scale"; NVRemovePropertyTrapReAdd=1; NVRemovePropertyTrapCount=1;
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
  Properties via Items (-90):
    FrobInfo        : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    ElevAble        : true
    HUDSelect       : true
    Recycle         : 1
    InvDims         : 01 00 00 00 01 00 00 00
    PickBias        : 0.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Wedge Light (696) @ (-18.25,68.00,-1.50) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Wedge Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115820): Wedge Light (696) -> Wedge Light (-1593)
  Dimensions: 0x5x0
  Properties:
    Position        : (-18.25,68.00,-1.50) ϴ (H:0° P:0° B:0°)
    LightColor      : CD CC CC 3D 00 00 80 3F
    Light           : 00 00 00 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 A0 41 00 00 00 00 00 00 00 00
    RenderType      : Not Rendered
  Properties via Wedge Light (-1593):
    Immobile        : false
    ModelName       : lightr
    SymName         : Wedge Light
    DonorType       : 0
  Properties via Lights (-132):
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Wedge Light (697) @ (-49.75,60.00,-1.50) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Wedge Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115832): Wedge Light (697) -> Wedge Light (-1593)
  Dimensions: 0x5x0
  Properties:
    Position        : (-49.75,60.00,-1.50) ϴ (H:180° P:0° B:0°)
    LightColor      : 33 33 33 3F 00 00 80 3E
    Light           : 00 00 00 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 A0 41 00 00 00 00 00 00 00 00
    RenderType      : Not Rendered
  Properties via Wedge Light (-1593):
    Immobile        : false
    ModelName       : lightr
    SymName         : Wedge Light
    DonorType       : 0
  Properties via Lights (-132):
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Wedge Light (698) @ (-65.75,76.00,-9.75) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Wedge Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115829): Wedge Light (698) -> Wedge Light (-1593)
  Dimensions: 0x5x0
  Properties:
    Position        : (-65.75,76.00,-9.75) ϴ (H:180° P:0° B:0°)
    LightColor      : 33 33 33 3F 00 00 80 3E
    Light           : 00 00 48 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 A0 41 00 00 00 00 00 00 00 00
    RenderType      : Not Rendered
  Properties via Wedge Light (-1593):
    Immobile        : false
    ModelName       : lightr
    SymName         : Wedge Light
    DonorType       : 0
  Properties via Lights (-132):
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Wedge Light (699) @ (-18.25,60.00,-1.50) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Wedge Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115823): Wedge Light (699) -> Wedge Light (-1593)
  Dimensions: 0x5x0
  Properties:
    Position        : (-18.25,60.00,-1.50) ϴ (H:0° P:0° B:0°)
    LightColor      : 33 33 33 3F 00 00 80 3E
    Light           : 00 00 00 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 A0 41 00 00 00 00 00 00 00 00
    RenderType      : Not Rendered
  Properties via Wedge Light (-1593):
    Immobile        : false
    ModelName       : lightr
    SymName         : Wedge Light
    DonorType       : 0
  Properties via Lights (-132):
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Wedge Light (700) @ (-18.25,38.00,-1.50) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Wedge Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115826): Wedge Light (700) -> Wedge Light (-1593)
  Dimensions: 0x5x0
  Properties:
    Position        : (-18.25,38.00,-1.50) ϴ (H:0° P:0° B:0°)
    LightColor      : 33 33 33 3F 00 00 80 3E
    Light           : 00 00 00 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 A0 41 00 00 00 00 00 00 00 00
    RenderType      : Not Rendered
  Properties via Wedge Light (-1593):
    Immobile        : false
    ModelName       : lightr
    SymName         : Wedge Light
    DonorType       : 0
  Properties via Lights (-132):
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Rick Conduit Junction (701) @ (-26.00,39.57,10.44) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Rick Conduit Junction -> Rick Decor -> Structural -> MatMetal -> MetaProperty
    ...                                              ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115849): Rick Conduit Junction (701) -> Rick Conduit Junction (-3857)
  Dimensions: 1x3x0
  Properties:
    Position        : (-26.00,39.57,10.44) ϴ (H:90° P:0° B:0°)
    PhysState       : 00 00 D0 C1 A4 47 1E 42 3D 0A 27 41 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 1x3x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Rick Conduit Junction (-3857):
    ModelName       : conrterm
    SymName         : Rick Conduit Junction
    DonorType       : 0
  Properties via Rick Decor (-3836):
    Material Tags   : Material Metal
  Properties via Structural (-491):
    Immobile        : true
    HUDSelect       : false
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Ops Door (702) @ (-22.00,99.00,-2.55) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Ops Door -> Doors -> Terrain -> Physical -> Object
    ...              ... -> MatMetal -> MetaProperty
  Links:
    Link[MetaProp] (1115802): Ops Door (702) -> Ops Door (-939)
  Dimensions: 8x0x10
  Properties:
    Position        : (-22.00,99.00,-2.55) ϴ (H:180° P:0° B:0°)
    PhysAIColl      : true
    PhysState       : 39 02 B0 C1 01 00 C6 42 30 33 23 C0 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ExtraLight      : 8F C2 75 3D 01 00 00 00
    Scale           : (1.00, 1.00, 1.09)
    TransDoor       : 01 00 00 00 00 00 00 00 00 00 B0 C0 00 00 20 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 39 02 B0 C1 01 00 C6 42 30 33 23 C0 39 02 84 C1 01 00 C6 42 30 33 23 C0 39 02 B0 C1 01 00 C6 42 30 33 23 C0 00 00 00 00 00 80 39 02 B0 C1 25 00 00 00 26 00 00 00 00 00 00 00
    DoorTimer       : 8
    FrobInfo        : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 8x0x10
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Ops Door (-939):
    DonorType       : 0
    ModelName       : tdoor
    SymName         : Ops Door
  Properties via Doors (-205):
    Z-Bias          : 0
    PickBias        : -20.000000
    Class Tags      : DoorType SciDoor
    BlockFrob       : true
    Scripts         : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatMetal (-583):
    Material Tags   : Material Metal

Ops Door (703) @ (-30.00,99.00,-2.55) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Ops Door -> Doors -> Terrain -> Physical -> Object
    ...              ... -> MatMetal -> MetaProperty
  Links:
    Link[MetaProp] (1115817): Ops Door (703) -> Ops Door (-939)
  Dimensions: 8x0x10
  Properties:
    Position        : (-30.00,99.00,-2.55) ϴ (H:0° P:0° B:0°)
    PhysAIColl      : true
    PhysState       : 4B 02 F0 C1 01 00 C6 42 30 33 23 C0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ExtraLight      : 8F C2 75 3D 01 00 00 00
    Scale           : (1.00, 1.00, 1.09)
    TransDoor       : 01 00 00 00 00 00 00 00 00 00 B0 C0 00 00 20 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 4B 02 F0 C1 01 00 C6 42 30 33 23 C0 26 01 0E C2 01 00 C6 42 30 33 23 C0 4B 02 F0 C1 01 00 C6 42 30 33 23 C0 00 00 00 00 00 00 4B 02 F0 C1 26 00 00 00 25 00 00 00 00 00 00 00
    DoorTimer       : 8
    FrobInfo        : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 8x0x10
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Ops Door (-939):
    DonorType       : 0
    ModelName       : tdoor
    SymName         : Ops Door
  Properties via Doors (-205):
    Z-Bias          : 0
    PickBias        : -20.000000
    Class Tags      : DoorType SciDoor
    BlockFrob       : true
    Scripts         : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatMetal (-583):
    Material Tags   : Material Metal

Conduit (704) @ (-25.92,59.50,10.44) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Conduit -> Structural -> MatMetal -> MetaProperty
    ...                  ... -> Decorative -> Physical -> Object
    ...    ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty
  Links:
    Link[StimSens] (3212303): Conduit (704) -> Psi Stim (-389)
    Link[StimSens] (3212304): Conduit (704) -> Electricity (-378)
    Link[StimSens] (3212307): Conduit (704) -> Standard Impact (-385)
    Link[StimSens] (3212308): Conduit (704) -> High Explosive (-376)
    Link[StimSens] (3212311): Conduit (704) -> Armor Piercing Impact (-375)
    Link[StimSens] (3212312): Conduit (704) -> Energy Stim (-373)
    Link[StimSens] (3212305): Conduit (704) -> Cold (-1145)
    Link[StimSens] (3212309): Conduit (704) -> Droid Fusion (-2753)
    Link[StimSens] (3212310): Conduit (704) -> Incendiary (-388)
    Link[StimSens] (3212306): Conduit (704) -> WeaponBash (-3058)
    Link[MetaProp] (1115827): Conduit (704) -> Conduit (-185)
  Dimensions: 9x3x0
  Properties:
    Position        : (-25.92,59.50,10.44) ϴ (H:90° P:0° B:0°)
    PhysState       : 70 60 CF C1 02 00 6E 42 3E 0A 27 41 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 9x3x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Conduit (-185):
    HitPoints       : 5
    ModelName       : conduit
    MAX_HP          : 5
    Class Tags      : devicetype metalsm
    Immobile        : false
    DonorType       : 0
    SymName         : Conduit
    HUDSelect       : false
  Properties via Structural (-491):
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Conduit (705) @ (-25.92,68.50,10.44) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Conduit -> Structural -> MatMetal -> MetaProperty
    ...                  ... -> Decorative -> Physical -> Object
    ...    ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty
  Links:
    Link[StimSens] (3212318): Conduit (705) -> Standard Impact (-385)
    Link[StimSens] (3212320): Conduit (705) -> Cold (-1145)
    Link[StimSens] (3212322): Conduit (705) -> Psi Stim (-389)
    Link[StimSens] (3212316): Conduit (705) -> Droid Fusion (-2753)
    Link[StimSens] (3212314): Conduit (705) -> Armor Piercing Impact (-375)
    Link[StimSens] (3212313): Conduit (705) -> Energy Stim (-373)
    Link[StimSens] (3212321): Conduit (705) -> Electricity (-378)
    Link[StimSens] (3212315): Conduit (705) -> Incendiary (-388)
    Link[StimSens] (3212319): Conduit (705) -> WeaponBash (-3058)
    Link[StimSens] (3212317): Conduit (705) -> High Explosive (-376)
    Link[MetaProp] (1115971): Conduit (705) -> Conduit (-185)
  Dimensions: 9x3x0
  Properties:
    Position        : (-25.92,68.50,10.44) ϴ (H:90° P:0° B:0°)
    PhysState       : 70 60 CF C1 01 00 89 42 3E 0A 27 41 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 9x3x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Conduit (-185):
    HitPoints       : 5
    ModelName       : conduit
    MAX_HP          : 5
    Class Tags      : devicetype metalsm
    Immobile        : false
    DonorType       : 0
    SymName         : Conduit
    HUDSelect       : false
  Properties via Structural (-491):
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Rick Conduit Junction (706) @ (-26.00,54.50,10.44) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Rick Conduit Junction -> Rick Decor -> Structural -> MatMetal -> MetaProperty
    ...                                              ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115819): Rick Conduit Junction (706) -> Rick Conduit Junction (-3857)
  Dimensions: 1x3x0
  Properties:
    Position        : (-26.00,54.50,10.44) ϴ (H:90° P:0° B:0°)
    PhysState       : B2 02 D0 C1 02 00 5A 42 3D 0A 27 41 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 1x3x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Rick Conduit Junction (-3857):
    ModelName       : conrterm
    SymName         : Rick Conduit Junction
    DonorType       : 0
  Properties via Rick Decor (-3836):
    Material Tags   : Material Metal
  Properties via Structural (-491):
    Immobile        : true
    HUDSelect       : false
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

gravshaft 4 (707) @ (11.00,93.00,10.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> gravshaft 4 -> Grav Shaft FX -> Terrain FX -> SFX -> Object
  Links:
    Link[MetaProp] (1115824): gravshaft 4 (707) -> gravshaft 4 (-2543)
  Dimensions: 3x3x28
  Properties:
    AmbientHacked   : 0C 00 00 00 00 00 00 00 00 00 00 00 67 72 61 76 73 68 61 66 74 5F 6C 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (11.00,93.00,10.00) ϴ (H:90° P:0° B:0°)
    PGLaunchInfo    : 00 00 00 00 66 66 E6 BF 66 66 E6 BF 00 00 40 C1 66 66 E6 3F 66 66 E6 3F 00 00 40 41 00 00 00 00 00 00 00 00 00 00 40 40 00 00 00 00 00 00 00 00 00 00 80 40 00 00 00 00 00 00 00 00 CD CC CC 3E 00 00 80 3F 00 00 00 00 00 00 00 00 34 33 FE FF 34 33 FE FF 00 00 F4 FF CC CC 01 00 CC CC 01 00 00 00 0C 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 00 00 00 00 00 00 00 00 04 00 00 00 00 00 00 00 00 00 66 66 00 00 00 00 01 00
    ParticleGroup   : D0 3D C8 00 70 4A C8 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED C7 00 D0 39 C8 00 00 00 00 00 00 00 00 00 C3 02 00 00 06 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 3C 00 00 00 3C 00 00 00 90 C3 0E 18 78 C6 0E 18 A8 46 35 0A 00 00 00 00 00 00 00 00 C0 43 35 0A 88 75 21 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 6A 00 00 C8 00 00 00 00 00 00 00 00 58 94 45 12 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 00 00 01 01 00 00 00 00 AE 47 E1 3D 00 00 00 00 00 00 00 00 05 00 30 41 FE FF B9 42 00 00 20 41 00 00 00 00 6A 00 00 00 00 66 E6 BF 00 66 E6 BF 00 00 40 C1 00 66 E6 3F 00 66 E6 3F 00 00 80 41 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 3C 00 00 00 00 00 00 00 00 00 00 00 FC 02 00 00 65 6D 62 65 72 00 00 00 00 00 00 00 00 00 00 00 45 01 00 00 66 26 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 02 00 00 00 66 26 00 00 00 00 00 00 91 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via gravshaft 4 (-2543):
    DonorType       : 0
    SymName         : gravshaft 4
    ModelName       : FX_particle
  Properties via Grav Shaft FX (-1696):
    RenderAlpha     : 1.000000
    BlendMode       : Add
  Properties via SFX (-5):
    NetworkCategory : Hosted

Rick Conduit Junction (708) @ (-26.00,73.57,10.44) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Rick Conduit Junction -> Rick Decor -> Structural -> MatMetal -> MetaProperty
    ...                                              ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115822): Rick Conduit Junction (708) -> Rick Conduit Junction (-3857)
  Dimensions: 1x3x0
  Properties:
    Position        : (-26.00,73.57,10.44) ϴ (H:90° P:0° B:0°)
    PhysState       : 00 00 D0 C1 D1 23 93 42 3D 0A 27 41 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 1x3x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Rick Conduit Junction (-3857):
    ModelName       : conrterm
    SymName         : Rick Conduit Junction
    DonorType       : 0
  Properties via Rick Decor (-3836):
    Material Tags   : Material Metal
  Properties via Structural (-491):
    Immobile        : true
    HUDSelect       : false
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Wedge Wall Light (709) @ (-26.00,100.50,3.50) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Wedge Wall Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115806): Wedge Wall Light (709) -> Wedge Wall Light (-978)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 20 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (-26.00,100.50,3.50) ϴ (H:180° P:0° B:0°)
  Properties via Wedge Wall Light (-978):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Wedge Wall Light
    ModelName       : light1
    LightColor      : 00 00 00 00 00 00 00 00
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Assault (710) @ (-25.93,90.06,-4.77) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Assault -> Big Droids -> Robots -> Mechanical Vulnerability -> Vulnerabilities -> MetaProperty
    ...                            ... -> ElectroDamp Vulnerability -> Vulnerabilities -> MetaProperty
    ...                            ... -> MatMetal -> MetaProperty
    ...                            ... -> Stasis Vulnerability -> Vulnerabilities -> MetaProperty
    ...                            ... -> Monsters -> Physical -> Object
  Links:
    Link[AIProjec] (48300032): Assault (710) -> Droid Fusion Shot (713)
    Link[StimSens] (3212333): Assault (710) -> Electricity (-378)
    Link[StimSens] (3212334): Assault (710) -> Energy Stim (-373)
    Link[StimSens] (3212323): Assault (710) -> High Explosive (-376)
    Link[StimSens] (3212325): Assault (710) -> WeaponBash (-3058)
    Link[StimSens] (3212324): Assault (710) -> Droid Fusion (-2753)
    Link[StimSens] (3212327): Assault (710) -> Cold (-1145)
    Link[StimSens] (3212326): Assault (710) -> BashStim (-692)
    Link[StimSens] (3212329): Assault (710) -> Armor Piercing Impact (-375)
    Link[StimSens] (3212328): Assault (710) -> EMP (-390)
    Link[StimSens] (3212330): Assault (710) -> Standard Impact (-385)
    Link[StimSens] (3212331): Assault (710) -> ElectroDampen (-1070)
    Link[StimSens] (3212332): Assault (710) -> Stasis (-1486)
    Link[MetaProp] (1115812): Assault (710) -> Assault (-173)
  Dimensions: 2x3x6
  Properties:
    Position        : (-25.93,90.06,-4.77) ϴ (H:270° P:0° B:0°)
    Creature        : Droid
    PhysState       : 00 6E CF C1 7F 1C B4 42 B2 A6 98 C0 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    AI_Mode         : Normal
    AmbientHacked   : 0F 00 00 00 00 00 00 00 00 00 00 00 64 72 6F 69 64 5F 6C 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    CollisionType   : Bounce | No Collision Sound
    AIRCProp        : 0A 00 00 00 28 00 00 00 00 00 00 00 02 00 00 00 CD CC 4C 3F 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysType        : 01 00 00 00 02 00 00 00 00 00 00 00 01 00 00 00
    AI_Alertness    : 00 00 00 00 00 00 00 00
    PhysAttr        : 00 00 C8 42 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Assault (-173):
    HitPoints       : 200
    LootInfo        : 01 00 00 00 49 6E 63 65 6E 64 2E 20 47 72 65 6E 61 64 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 53 6D 61 6C 6C 20 50 72 69 73 6D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 50 65 6C 6C 65 74 20 53 68 6F 74 20 42 6F 78 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 53 6D 61 6C 6C 20 41 50 20 43 6C 69 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 53 6D 61 6C 6C 20 48 45 20 43 6C 69 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 0A 00 00 00 0A 00 00 00 14 00 00 00 14 00 00 00 14 00 00 00 14 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    AI_RngShoot     : 01 00 00 00 03 00 00 00 06 00 00 00 03 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 F0 00 00 33 33 43 40 33 33 F3 BF E1 7A 04 40
    SpchVoice       : vsecbot
    ObjName         : AssaultDroid: "An assault droid."
    ModelName       : mpbot
    SymName         : Assault
    MAX_HP          : 200
    DonorType       : 0
    MotActorTagList : droid, assault
  Properties via Big Droids (-1405):
    AI              : rangedexplode
    AI_RngApps      : 00 00 00 00 04 00 00 00 06 00 00 00 06 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    AI_NCDmgRsp     : 01 00 00 00 0A 00 00 00 00 00 00 00
    Class Tags      : CreatureType Droid
    AI_RngFlee      : 00 00 00 00 00 00 00 00 C3 F5 C8 3F 05 00 00 00 00 00 F0 41 00 00 C0 40
    Scripts         : 54 72 61 6E 73 69 65 6E 74 43 6F 72 70 73 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    AI_Fidget       : false
  Properties via Robots (-163):
    PsiRadar        : None
    HTHMotionResp   : (30.00, 25.00, 20.00)
    GuarLoot        : cheeseborger
    Material Tags   : Material MetalTarget
    AI_VisType      : 2
    AI_VisDesc      : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 87 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 99 00 00 00 32 00 00 00 64 00 00 00 05 00 00 00 DC 05 00 00 19 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 01 00 00 00 3C 00 00 00 5A 00 00 00 0A 00 00 00 C8 00 00 00 47 00 00 00 40 01 00 00 5A 00 00 00 06 00 00 00 46 00 00 00 01 00 00 00 64 00 00 00 5A 00 00 00 1E 00 00 00 C8 00 00 00 01 00 00 00 78 00 00 00 46 00 00 00 64 00 00 00 64 00 00 00 21 00 00 00 E6 00 00 00 46 00 00 00 0A 00 00 00 3C 00 00 00 21 00 00 00 E6 00 00 00 6E 00 00 00 50 00 00 00 28 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 40 40
    PickBias        : 0.100000
  Properties via Monsters (-162):
    ContainDims     : 04 00 00 00 04 00 00 00
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    HUDSelect       : true
    ShowHP          : true
    AI_NCDmRsp      : true
    PhysAIColl      : true
    BashFactor      : 0.100000
    FrobHandler     : Local Only
    AI_CbtTiming    : C4 09 00 00 70 17 00 00 70 17 00 00 80 3E 00 00
    AI_ObjAvoid     : 
    BashParams      : 00 D0 04 46 00 00 00 00
    AI_FreeKnow     : 5000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    ObjIcon         : gun1

Square Ceiling Light (711) @ (-26.00,108.00,8.70) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Square Ceiling Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115804): Square Ceiling Light (711) -> Square Ceiling Light (-2941)
  Dimensions: 2x2x0
  Properties:
    Light           : 00 00 80 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 48 42 00 00 00 00 00 00 00 00
    Position        : (-26.00,108.00,8.70) ϴ (H:0° P:0° B:0°)
  Properties via Square Ceiling Light (-2941):
    Immobile        : false
    ModelName       : LIGHTT
    SymName         : Square Ceiling Light
    DonorType       : 0
  Properties via Lights (-132):
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Wedge Light (712) @ (-33.75,90.00,-1.50) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Wedge Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115803): Wedge Light (712) -> Wedge Light (-1593)
  Dimensions: 0x5x0
  Properties:
    Position        : (-33.75,90.00,-1.50) ϴ (H:180° P:0° B:0°)
    LightColor      : 33 33 33 3F 00 00 80 3E
    Light           : 00 00 00 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 A0 41 00 00 00 00 00 00 00 00
    RenderType      : Not Rendered
  Properties via Wedge Light (-1593):
    Immobile        : false
    ModelName       : lightr
    SymName         : Wedge Light
    DonorType       : 0
  Properties via Lights (-132):
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Droid Fusion Shot (713) @ (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Droid Fusion Shot -> Droid Projectiles -> Monster Projectiles -> Projectile -> Object
  Links:
    Link[MetaProp] (1115807): Droid Fusion Shot (713) -> Droid Fusion Shot (-1502)
  Dimensions: 4x4x4
  Properties:
    PhysInitVel     : (30.00, 0.00, 0.00)
    Position        : (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
    CollisionType   : Bounce | Slay on Impact | Full Collision Sound
    HasRefs         : false
  Properties via Droid Fusion Shot (-1502):
    SymName         : Droid Fusion Shot
    RenderType      : Not Rendered
    DonorType       : 0
    PhysDims        : 0x0x0
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    Class Tags      : EnemyAmmoType DroidFusionShot
  Properties via Droid Projectiles (-1499):
    BlendMode       : Add
  Properties via Projectile (-1339):
    Preload         : true
    BashFactor      : 0.000000
    Heartbeat       : 1000
    PhysAttr        : 00 00 00 00 00 00 80 3F 00 24 74 49 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysAIColl      : true

Fusion Shot (714) @ (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Fusion Shot -> Energy Projectiles -> Projectile -> Object
  Links:
    Link[Particle] (75563011): Fusion Shot (714) -> Droid Fusion Shot (713)
    Link[MetaProp] (1115808): Fusion Shot (714) -> Fusion Shot (-232)
    Link[arSrc] (8454151): Fusion Shot (714) -> Energy Stim (-373)
  Dimensions: 0x0x0
  Properties:
    Position        : (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
    StTweqRotate    : 01 00 00 00 01 00 00 00 00 00 00 00 01 00 00 00
    PhysInitVel     : (60.00, 0.00, 0.00)
    PhysState       : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ParticleGroup   : 90 40 C8 00 70 4A C8 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED C7 00 A0 2F C8 00 00 00 00 00 00 00 00 00 CA 02 00 00 05 00 00 00 04 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 D0 B0 D1 19 08 B0 D1 19 C8 34 1B 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 B4 00 00 00 01 00 00 00 00 68 8E 45 12 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 01 00 00 00 00 33 33 93 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 0A D7 23 BC 0A D7 23 BC 0A D7 23 BC 0A D7 23 3C 0A D7 23 3C 0A D7 23 3C 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 10 00 00 00 00 00 00 00 00 00 00 00 41 00 00 00 66 75 73 69 6F 6E 00 00 00 00 00 00 00 00 00 00 46 01 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 C9 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 2B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    CollisionType   : Bounce | Slay on Impact | Full Collision Sound
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PGLaunchInfo    : 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 6F 12 83 3A 6F 12 83 3A 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 41 00 00 00 41 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 00 00 00 00 80 3F 00 24 74 49 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Fusion Shot (-232):
    ObjShort        : FusionShot: "Fusion"
    CfgTweqRotate   : 00 00 02 03 00 00 00 00 00 00 20 42 00 00 00 00 00 00 B4 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 F0 41 00 00 00 00 00 00 B4 43 00 00 00 00
    Class Tags      : AmmoType FusionShot
    DonorType       : 0
    SelfLit         : 100
    Z-Bias          : 5
    SymName         : Fusion Shot
    LightColor      : CD CC CC 3E 00 00 40 3F
    ObjIcon         : prisms_i
  Properties via Energy Projectiles (-1351):
    ModelName       : fx_particle
    RenderType      : Normal
    BlendMode       : Add
  Properties via Projectile (-1339):
    Preload         : true
    BashFactor      : 0.000000
    Heartbeat       : 1000
    PhysAIColl      : true

Wedge Light (715) @ (-18.25,90.00,-1.50) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Wedge Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115796): Wedge Light (715) -> Wedge Light (-1593)
  Dimensions: 0x5x0
  Properties:
    Position        : (-18.25,90.00,-1.50) ϴ (H:0° P:0° B:0°)
    LightColor      : 33 33 33 3F 00 00 80 3E
    Light           : 00 00 00 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 A0 41 00 00 00 00 00 00 00 00
    RenderType      : Not Rendered
  Properties via Wedge Light (-1593):
    Immobile        : false
    ModelName       : lightr
    SymName         : Wedge Light
    DonorType       : 0
  Properties via Lights (-132):
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

teal jet up (716) @ (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> teal jet up -> Shot FX -> SFX -> Object
  Links:
    Link[Particle] (75563010): teal jet up (716) -> Fusion Shot (714)
    Link[MetaProp] (1115954): teal jet up (716) -> teal jet up (-2400)
  Dimensions: 0x0x6
  Properties:
    PGLaunchInfo    : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 40 00 00 00 00 00 00 00 00 00 00 E0 40 00 00 00 00 00 00 00 00 9A 99 19 3F 9A 99 19 3F 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 00 00 00 00 00 00 99 99 00 00 99 99 00 00
    Position        : (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
    ParticleGroup   : 90 40 C8 00 70 4A C8 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED C7 00 10 2D C8 00 00 00 00 00 00 00 00 00 CC 02 00 00 04 00 00 00 04 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 0A 00 00 00 00 00 00 00 18 FA 22 18 50 F9 22 18 C0 2D 1B 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 50 00 00 FF 00 00 00 00 00 00 00 00 60 91 45 12 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 C0 3F 00 01 00 00 00 00 01 01 00 00 00 00 66 66 66 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 50 00 00 00 0A D7 23 BC 0A D7 23 BC 0A D7 23 BC 0A D7 23 3C 0A D7 23 3C E0 65 86 40 00 00 80 3F 00 00 C0 3F 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 5C 0F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 33 B3 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 CA 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 26 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via teal jet up (-2400):
    SymName         : teal jet up
    DonorType       : 0
  Properties via Shot FX (-1524):
    Preload         : true
    RenderAlpha     : 1.000000
    ModelName       : fx_particle
    BlendMode       : Add
  Properties via SFX (-5):
    NetworkCategory : Hosted

teal jet left (717) @ (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> teal jet left -> Shot FX -> SFX -> Object
  Links:
    Link[Particle] (75563009): teal jet left (717) -> Fusion Shot (714)
    Link[MetaProp] (1115810): teal jet left (717) -> teal jet left (-2401)
  Dimensions: 0x4x3
  Properties:
    PGLaunchInfo    : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 C0 C0 00 00 A0 C0 00 00 00 00 00 00 C0 C0 00 00 A0 C0 00 00 00 00 00 00 00 00 00 00 00 3F 00 00 00 3F 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 FA FF 00 00 FB FF 00 00 00 00 00 00 FA FF 00 00 FB FF 00 00 00 00 00 00 00 00 00 80 00 00 00 80 00 00
    Position        : (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
    ParticleGroup   : 90 40 C8 00 70 4A C8 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED C7 00 10 2D C8 00 00 00 00 00 00 00 00 00 CD 02 00 00 04 00 00 00 04 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 0A 00 00 00 00 00 00 00 A8 DB 20 18 E0 DA 20 18 78 48 1B 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 50 00 00 FF 00 00 00 00 00 00 00 00 20 A4 94 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 C0 3F 00 01 00 00 00 00 01 01 00 00 00 00 66 66 66 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 50 00 00 00 0A D7 23 BC 00 00 40 C0 00 00 20 C0 0A D7 23 3C 0A D7 23 3C 0A D7 23 3C 00 00 80 3F 00 00 C0 3F 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 CC 0C 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 99 99 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 CA 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 5B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via teal jet left (-2401):
    SymName         : teal jet left
    DonorType       : 0
  Properties via Shot FX (-1524):
    Preload         : true
    RenderAlpha     : 1.000000
    ModelName       : fx_particle
    BlendMode       : Add
  Properties via SFX (-5):
    NetworkCategory : Hosted

teal jet right (718) @ (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> teal jet right -> Shot FX -> SFX -> Object
  Links:
    Link[Particle] (75563008): teal jet right (718) -> Fusion Shot (714)
    Link[MetaProp] (1115809): teal jet right (718) -> teal jet right (-2402)
  Dimensions: 0x4x3
  Properties:
    PGLaunchInfo    : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 C0 40 00 00 A0 C0 00 00 00 00 00 00 C0 40 00 00 A0 C0 00 00 00 00 00 00 00 00 00 00 00 3F 00 00 00 3F 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 06 00 00 00 FB FF 00 00 00 00 00 00 06 00 00 00 FB FF 00 00 00 00 00 00 00 00 00 80 00 00 00 80 00 00
    Position        : (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
    ParticleGroup   : 90 40 C8 00 70 4A C8 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED C7 00 10 2D C8 00 00 00 00 00 00 00 00 00 CE 02 00 00 04 00 00 00 04 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 0A 00 00 00 00 00 00 00 C8 E5 22 18 00 E5 22 18 88 5A 21 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 50 00 00 FF 00 00 00 00 00 00 00 00 E0 87 45 12 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 C0 3F 00 01 00 00 00 00 01 01 00 00 00 00 66 66 66 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 50 00 00 00 0A D7 23 BC 0A D7 23 BC 00 00 20 C0 0A D7 23 3C 00 00 40 40 0A D7 23 3C 00 00 80 3F 00 00 C0 3F 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 CC 0C 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 99 99 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 CA 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via teal jet right (-2402):
    SymName         : teal jet right
    DonorType       : 0
  Properties via Shot FX (-1524):
    Preload         : true
    RenderAlpha     : 1.000000
    ModelName       : fx_particle
    BlendMode       : Add
  Properties via SFX (-5):
    NetworkCategory : Hosted

teal core (719) @ (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> teal core -> Shot FX -> SFX -> Object
  Links:
    Link[Particle] (75563015): teal core (719) -> Fusion Shot (714)
    Link[MetaProp] (1115811): teal core (719) -> teal core (-2403)
  Dimensions: 0x0x0
  Properties:
    PGLaunchInfo    : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 80 3F 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 01 00
    Position        : (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
    ParticleGroup   : 90 40 C8 00 70 4A C8 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED C7 00 10 2D C8 00 00 00 00 00 00 00 00 00 CF 02 00 00 04 00 00 00 04 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 C0 BB D1 19 F8 BA D1 19 E0 37 1B 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 50 00 00 C8 00 00 00 00 00 00 00 00 08 E4 32 0D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 01 00 00 00 00 00 00 20 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 50 00 00 00 0A D7 23 BC 0A D7 23 BC 0A D7 23 BC 0A D7 23 3C 0A D7 23 3C 0A D7 23 3C 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 CA 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 5E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via teal core (-2403):
    SymName         : teal core
    DonorType       : 0
  Properties via Shot FX (-1524):
    Preload         : true
    RenderAlpha     : 1.000000
    ModelName       : fx_particle
    BlendMode       : Add
  Properties via SFX (-5):
    NetworkCategory : Hosted

Wedge Wall Light (720) @ (-37.50,108.00,3.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Wedge Wall Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115791): Wedge Wall Light (720) -> Wedge Wall Light (-978)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 20 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (-37.50,108.00,3.00) ϴ (H:90° P:0° B:0°)
  Properties via Wedge Wall Light (-978):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Wedge Wall Light
    ModelName       : light1
    LightColor      : 00 00 00 00 00 00 00 00
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

QB Set (722) @ (-20.18,95.44,-6.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> QB Set -> QuestBits -> Traps -> Object
  Links:
    Link[MetaProp] (1115815): QB Set (722) -> QB Set (-1450)
  Dimensions: 4x4x4
  Properties:
    QBVal           : 2
    Position        : (-20.18,95.44,-6.00) ϴ (H:0° P:0° B:0°)
    QBName          : note_4_2
  Properties via QB Set (-1450):
    SymName         : QB Set
    DonorType       : 0
    Scripts         : 54 72 61 70 51 42 53 65 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Traps (-304):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

Button #1 (723) @ (-19.02,100.14,-2.00) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Button #1 -> Simple Button -> Controllers -> Functional -> Physical -> Object
  Links:
    Link[MetaProp] (1115813): Button #1 (723) -> Button #1 (-201)
    Link[SwitchLi] (22085680): Button #1 (723) -> Ops Door (703)
    Link[SwitchLi] (22085677): Button #1 (723) -> Ops Door (702)
  Dimensions: 1x0x0
  Properties:
    StTweqModels    : 00 00 00 00 00 00 00 00
    Position        : (-19.02,100.14,-2.00) ϴ (H:180° P:0° B:0°)
  Properties via Button #1 (-201):
    CfgTweqModels   : 00 00 02 03 00 00 00 00 65 6C 65 76 62 75 74 6E 00 00 00 00 00 00 00 00 65 6C 62 75 74 6F 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ObjName         : Elevator_button: "A two-state button."
    Scripts         : 54 77 65 71 44 65 70 72 65 73 73 61 62 6C 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SymName         : Button #1
    ModelName       : elevbutn
    DonorType       : 0
  Properties via Simple Button (-1594):
    HUDUse          : button: "Press button"
    Class Tags      : DeviceType Button1
  Properties via Controllers (-200):
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Functional (-112):
    Immobile        : true
    Material Tags   : Material Plasticrete
    HUDSelect       : true
    PickBias        : 0.250000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Wedge Wall Light (724) @ (-40.50,108.00,3.00) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Wedge Wall Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115805): Wedge Wall Light (724) -> Wedge Wall Light (-978)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 20 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (-40.50,108.00,3.00) ϴ (H:270° P:0° B:0°)
  Properties via Wedge Wall Light (-978):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Wedge Wall Light
    ModelName       : light1
    LightColor      : 00 00 00 00 00 00 00 00
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Wedge Light (725) @ (-14.25,108.00,-1.50) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Wedge Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115790): Wedge Light (725) -> Wedge Light (-1593)
  Dimensions: 0x5x0
  Properties:
    Position        : (-14.25,108.00,-1.50) ϴ (H:0° P:0° B:0°)
    LightColor      : 33 33 33 3F 00 00 80 3E
    Light           : 00 00 00 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 A0 41 00 00 00 00 00 00 00 00
    RenderType      : Not Rendered
  Properties via Wedge Light (-1593):
    Immobile        : false
    ModelName       : lightr
    SymName         : Wedge Light
    DonorType       : 0
  Properties via Lights (-132):
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Wedge Light (726) @ (-48.00,100.25,-1.50) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Wedge Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115792): Wedge Light (726) -> Wedge Light (-1593)
  Dimensions: 0x5x0
  Properties:
    Position        : (-48.00,100.25,-1.50) ϴ (H:270° P:0° B:0°)
    LightColor      : 33 33 33 3F 00 00 80 3E
    Light           : 00 00 00 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 A0 41 00 00 00 00 00 00 00 00
    RenderType      : Not Rendered
  Properties via Wedge Light (-1593):
    Immobile        : false
    ModelName       : lightr
    SymName         : Wedge Light
    DonorType       : 0
  Properties via Lights (-132):
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Wedge Light (727) @ (-48.00,115.75,-1.50) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Wedge Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115799): Wedge Light (727) -> Wedge Light (-1593)
  Dimensions: 0x5x0
  Properties:
    Position        : (-48.00,115.75,-1.50) ϴ (H:90° P:0° B:0°)
    LightColor      : 33 33 33 3F 00 00 80 3E
    Light           : 00 00 00 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 A0 41 00 00 00 00 00 00 00 00
    RenderType      : Not Rendered
  Properties via Wedge Light (-1593):
    Immobile        : false
    ModelName       : lightr
    SymName         : Wedge Light
    DonorType       : 0
  Properties via Lights (-132):
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Card slot: SECURITY #0 (728) @ (-15.91,33.42,-3.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Card slot -> Controllers -> Functional -> Physical -> Object
  Links:
    Link[MetaProp] (1115986): Card slot: SECURITY #0 (728) -> Card slot (-204)
    Link[SwitchLi] (22085635): Card slot: SECURITY #0 (728) -> Ops Door (520)
    Link[SwitchLi] (22085634): Card slot: SECURITY #0 (728) -> Ops Door (521)
  Dimensions: 0x0x1
  Properties:
    LockCnt         : 1
    Position        : (-15.91,33.42,-3.00) ϴ (H:90° P:0° B:0°)
    StTweqModels    : 00 00 00 00 00 00 00 00
    Locked          : true
    KeyDst          : SECURITY #0
  Properties via Card slot (-204):
    ObjName         : Card_slot: "A key card slot."
    ModelName       : cardslor
    Class Tags      : DeviceType CardSlot
    CfgTweqModels   : 00 00 02 02 00 00 00 00 63 61 72 64 73 6C 6F 72 00 00 00 00 00 00 00 00 63 61 72 64 73 6C 6F 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Scripts         : 54 77 65 71 4C 6F 63 6B 65 64 42 75 74 74 6F 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00
    SymName         : Card slot
    DonorType       : 0
    HUDUse          : Card_slot: "Use access card slot"
  Properties via Controllers (-200):
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Functional (-112):
    Immobile        : true
    Material Tags   : Material Plasticrete
    HUDSelect       : true
    PickBias        : 0.250000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Security Card: SECURITY #0 (729) @ (26.35,237.56,0.05) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Security Card -> ID Cards -> Keys -> Physical -> Object
  Links:
    Link[MetaProp] (1115797): Security Card: SECURITY #0 (729) -> Security Card (-2998)
  Dimensions: 0x1x0
  Properties:
    KeySrc          : SECURITY #0
    Position        : (26.35,237.56,0.05) ϴ (H:0° P:0° B:0°)
    HasRefs         : false
  Properties via Security Card (-2998):
    ObjName         : Security_Card: "A Security access card."
    DonorType       : 0
    ObjShort        : Security_Card: "Security access card"
    SymName         : Security Card
  Properties via ID Cards (-157):
    FrobInfo        : 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ModelName       : scipass
    CombineType     : AccessCard
    AutoPickup      : true
    ObjIcon         : passkey
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PickBias        : 3.000000
  Properties via Keys (-156):
    HUDSelect       : true
    Material Tags   : Material Plasticrete
    ElevAble        : true
  Properties via Physical (-11):
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Square Ceiling Light (731) @ (-26.00,90.00,8.70) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Square Ceiling Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115772): Square Ceiling Light (731) -> Square Ceiling Light (-2941)
  Dimensions: 2x2x0
  Properties:
    Spotlight       : (20.00, 50.00, 0.00)
    Light           : 00 00 00 43 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 48 42 00 00 00 00 00 00 00 00
    Position        : (-26.00,90.00,8.70) ϴ (H:0° P:0° B:0°)
  Properties via Square Ceiling Light (-2941):
    Immobile        : false
    ModelName       : LIGHTT
    SymName         : Square Ceiling Light
    DonorType       : 0
  Properties via Lights (-132):
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Chair #2 (732) @ (-54.40,13.16,-5.95) ϴ (H:145° P:0° B:0°)
  Ancestry:
    -> Chair #2 -> Chairs -> AI Avoid -> AI Utility -> MetaProperty
    ...               ... -> Furniture -> Decorative -> Physical -> Object
    ...                            ... -> AI Block -> AI Utility -> MetaProperty
  Links:
    Link[MetaProp] (1115773): Chair #2 (732) -> Chair #2 (-116)
  Dimensions: 2x2x4
  Properties:
    Position        : (-54.40,13.16,-5.95) ϴ (H:145° P:0° B:0°)
    PhysState       : CB 95 59 C2 A8 8F 52 41 5A 60 BE C0 00 00 00 00 00 00 00 00 F8 84 11 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Chair #2 (-116):
    ObjName         : Chair_p2: "A chair."
    SymName         : Chair #2
    DonorType       : 0
    ModelName       : chair01
  Properties via Chairs (-113):
    Immobile        : false
    Class Tags      : DeviceType MetalSm
  Properties via AI Avoid (-4036):
    AI_ObjAvoid     : 
    PhysAIColl      : false
  Properties via Furniture (-98):
    Material Tags   : Material Plasticrete
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Square Ceiling Light (733) @ (-56.00,32.00,4.70) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Square Ceiling Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115814): Square Ceiling Light (733) -> Square Ceiling Light (-2941)
  Dimensions: 2x2x0
  Properties:
    Light           : 00 00 80 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 48 42 00 00 00 00 00 00 00 00
    Position        : (-56.00,32.00,4.70) ϴ (H:0° P:0° B:0°)
  Properties via Square Ceiling Light (-2941):
    Immobile        : false
    ModelName       : LIGHTT
    SymName         : Square Ceiling Light
    DonorType       : 0
  Properties via Lights (-132):
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Wide Plant (740) @ (122.81,155.92,14.53) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Wide Plant -> flora no alpha -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114418): Wide Plant (740) -> Wide Plant (-1855)
  Dimensions: 2x2x5
  Properties:
    Position        : (122.81,155.92,14.53) ϴ (H:90° P:0° B:0°)
    PhysState       : 36 9C F5 42 09 EC 1B 43 4D 89 68 41 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Wide Plant (-1855):
    ObjName         : Plant_p1
    SymName         : Wide Plant
    DonorType       : 0
    ModelName       : 2plantw
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Tall Plant 2 (741) @ (15.94,77.08,3.00) ϴ (H:332° P:0° B:0°)
  Ancestry:
    -> Tall Plant 2 -> Flora -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115878): Tall Plant 2 (741) -> Tall Plant 2 (-1854)
  Dimensions: 3x4x3
  Properties:
    Position        : (15.94,77.08,3.00) ϴ (H:332° P:0° B:0°)
    PhysState       : E0 FD 7E 41 A1 26 9A 42 06 CF 3F 40 00 00 00 00 00 00 00 00 04 64 A6 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Tall Plant 2 (-1854):
    SymName         : Tall Plant 2
    ObjName         : Tall_Plant_p2: "A tall plant."
    DonorType       : 0
    ModelName       : 2Plantt
  Properties via Flora (-62):
    ObjShort        : Flora: "Plant"
    Material Tags   : Material Veg
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Stifte (742) @ (86.15,40.58,-3.40) ϴ (H:68° P:0° B:0°)
  Ancestry:
    -> Stifte -> Buero -> NEUES -> Decorative -> Physical -> Object
    ...            ... -> MatPlasticrete -> MetaProperty
  Links:
    Link[MetaProp] (1114464): Stifte (742) -> Stifte (-4745)
  Dimensions: 0x0x2
  Properties:
    Scale           : (0.67, 0.67, 0.67)
    Position        : (86.15,40.58,-3.40) ϴ (H:68° P:0° B:0°)
  Properties via Stifte (-4745):
    RenderAlpha     : 1.000000
    ObjName         : stifte
    ModelName       : stifte
    SymName         : Stifte
    DonorType       : 0
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatPlasticrete (-630):
    Material Tags   : Material Plasticrete

Laborflasche (743) @ (82.22,40.18,-4.04) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Laborflasche -> MatGlass -> MetaProperty
    ...         ... -> Labor -> NEUES -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114458): Laborflasche (743) -> Laborflasche (-4938)
  Dimensions: 0x0x0
  Properties:
    ModelName       : cs-labfl2
    Position        : (82.22,40.18,-4.04) ϴ (H:0° P:0° B:0°)
    Scale           : (0.60, 0.60, 0.60)
  Properties via Laborflasche (-4938):
    SymName         : Laborflasche
    ObjName         : flask
    DonorType       : 0
  Properties via MatGlass (-633):
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Likoer1 (744) @ (11.42,68.32,15.75) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Likoer1 -> Liquor bottle -> Items -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114465): Likoer1 (744) -> Likoer1 (-5154)
  Dimensions: 0x0x1
  Properties:
    Position        : (11.42,68.32,15.75) ϴ (H:0° P:0° B:0°)
    PhysState       : D5 C3 36 41 BE A3 88 42 3A 12 7C 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 1B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Likoer1 (-5154):
    ObjShort        : Liquor_bottle
    ObjName         : Liquor_bottle
    DonorType       : 0
    SymName         : Likoer1
    ModelName       : botleli1
  Properties via Liquor bottle (-967):
    ObjList         : NVComestiblePSI="-4"
    CombineType     : Liquor bottle
    Class Tags      : FoodType Drink
    RenderAlpha     : 1.000000
    StackCount      : 1
    Scripts         : 4E 56 43 6F 6D 65 73 74 69 62 6C 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00
    ObjIcon         : botleli
  Properties via Items (-90):
    FrobInfo        : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    ElevAble        : true
    HUDSelect       : true
    Recycle         : 1
    Material Tags   : Material Glass
    InvDims         : 01 00 00 00 01 00 00 00
    PickBias        : 0.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Likoer2 (745) @ (11.40,69.00,15.66) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Likoer2 -> Liquor bottle -> Items -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114452): Likoer2 (745) -> Likoer2 (-5155)
  Dimensions: 0x0x1
  Properties:
    Position        : (11.40,69.00,15.66) ϴ (H:0° P:0° B:0°)
    PhysState       : D8 5D 36 41 BF 00 8A 42 D0 A0 7A 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 1B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Likoer2 (-5155):
    ObjShort        : Liquor_bottle
    ObjName         : Liquor_bottle
    DonorType       : 0
    SymName         : Likoer2
    ModelName       : botleli2
  Properties via Liquor bottle (-967):
    ObjList         : NVComestiblePSI="-4"
    CombineType     : Liquor bottle
    Class Tags      : FoodType Drink
    RenderAlpha     : 1.000000
    StackCount      : 1
    Scripts         : 4E 56 43 6F 6D 65 73 74 69 62 6C 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00
    ObjIcon         : botleli
  Properties via Items (-90):
    FrobInfo        : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    ElevAble        : true
    HUDSelect       : true
    Recycle         : 1
    Material Tags   : Material Glass
    InvDims         : 01 00 00 00 01 00 00 00
    PickBias        : 0.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Tall Plant 2 (747) @ (28.88,60.71,3.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Tall Plant 2 -> Flora -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114451): Tall Plant 2 (747) -> Tall Plant 2 (-1854)
  Dimensions: 3x4x3
  Properties:
    Position        : (28.88,60.71,3.00) ϴ (H:0° P:0° B:0°)
    PhysState       : E5 0D E7 41 C2 D5 72 42 06 CF 3F 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Tall Plant 2 (-1854):
    SymName         : Tall Plant 2
    ObjName         : Tall_Plant_p2: "A tall plant."
    DonorType       : 0
    ModelName       : 2Plantt
  Properties via Flora (-62):
    ObjShort        : Flora: "Plant"
    Material Tags   : Material Veg
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Slug Turret (748) @ (-88.00,86.00,-19.15) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Slug Turret -> Turrets -> Monsters -> Physical -> Object
    ...                   ... -> MatMetal -> MetaProperty
    ...                   ... -> Mechanical Vulnerability -> Vulnerabilities -> MetaProperty
    ...                   ... -> ElectroDamp Vulnerability -> Vulnerabilities -> MetaProperty
  Links:
    Link[MetaProp] (1115756): Slug Turret (748) -> Slug Turret (-369)
    Link[StimSens] (3212348): Slug Turret (748) -> Cold (-1145)
    Link[StimSens] (3212351): Slug Turret (748) -> Standard Impact (-385)
    Link[StimSens] (3212353): Slug Turret (748) -> ElectroDampen (-1070)
    Link[StimSens] (3212355): Slug Turret (748) -> High Explosive (-376)
    Link[StimSens] (3212291): Slug Turret (748) -> Energy Stim (-373)
    Link[StimSens] (3212347): Slug Turret (748) -> BashStim (-692)
    Link[StimSens] (3212349): Slug Turret (748) -> EMP (-390)
    Link[StimSens] (3212354): Slug Turret (748) -> Electricity (-378)
    Link[StimSens] (3212352): Slug Turret (748) -> Droid Fusion (-2753)
    Link[StimSens] (3212346): Slug Turret (748) -> WeaponBash (-3058)
    Link[StimSens] (3212350): Slug Turret (748) -> Armor Piercing Impact (-375)
    Link[SwitchLi] (22085690): Slug Turret (748) -> Ecology (886)
  Dimensions: 3x3x5
  Properties:
    JointPos        : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (-88.00,86.00,-19.15) ϴ (H:0° P:0° B:0°)
    PhysState       : 98 FD AF C2 02 FE AB 42 E2 2D 99 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    AI_Mode         : Normal
    CollisionType   : Bounce | No Collision Sound
    PhysDims        : 0x0x0
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    AI_Alertness    : 00 00 00 00 00 00 00 00
    HackDiff        : F6 FF FF FF 05 00 00 00 00 00 A0 40
    PhysAttr        : 00 00 00 00 00 50 C3 47 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Slug Turret (-369):
    HitPoints       : 48
    LootInfo        : 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 53 6D 61 6C 6C 20 53 74 61 6E 64 61 72 64 20 43 6C 69 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 32 00 00 00 32 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 40 00 00 00 40 00 00 00 40 00 00 80 3F 00 00 80 3F 00 00 00 00
    ModelName       : tu_s
    MAX_HP          : 48
    SymName         : Slug Turret
    DonorType       : 0
    AI_Turret       : CD CC CC 3D E8 03 00 00 00 00 34 42 00 00 C8 42
  Properties via Turrets (-368):
    NotPullable     : true
    AI_NoGhost      : true
    Class Tags      : CreatureType Turret
    Material Tags   : Material MetalTarget
    AI_VisType      : 1
    PsiRadar        : None
    AI              : turret
    HackText        : TurretHack: "Hack to make turret shoot your foes."
    AI_Device       : 00 00 00 00 00 00 00 00 00 00 00 40 CD CC CC 3D 01 00 00 00 0A D7 23 3D 00 00 00 00
    ReqStatsDesc    : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00
    AI_TurnRate     : 45.000000
    AI_VisDesc      : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 68 01 00 00 68 01 00 00 64 00 00 00 DC 05 00 00 98 00 00 00 32 00 00 00 64 00 00 00 05 00 00 00 DC 05 00 00 18 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 02 00 00 00 3C 00 00 00 5A 00 00 00 0A 00 00 00 C8 00 00 00 46 00 00 00 40 01 00 00 5A 00 00 00 06 00 00 00 46 00 00 00 00 00 00 00 78 00 00 00 5A 00 00 00 16 00 00 00 78 00 00 00 00 00 00 00 96 00 00 00 46 00 00 00 23 00 00 00 50 00 00 00 20 00 00 00 E6 00 00 00 46 00 00 00 3C 00 00 00 3C 00 00 00 20 00 00 00 E6 00 00 00 6E 00 00 00 50 00 00 00 28 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Scripts         : 74 75 72 72 65 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ReqTechDesc     : 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    AI_Hearing      : Null
  Properties via Monsters (-162):
    ContainDims     : 04 00 00 00 04 00 00 00
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    HUDSelect       : true
    ShowHP          : true
    AI_NCDmRsp      : true
    PhysAIColl      : true
    BashFactor      : 0.100000
    FrobHandler     : Local Only
    AI_CbtTiming    : C4 09 00 00 70 17 00 00 70 17 00 00 80 3E 00 00
    AI_ObjAvoid     : 
    BashParams      : 00 D0 04 46 00 00 00 00
    AI_FreeKnow     : 5000
    PickBias        : 0.100000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    ObjIcon         : gun1

Ops Door (749) @ (-101.00,80.00,-18.55) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Ops Door -> Doors -> Terrain -> Physical -> Object
    ...              ... -> MatMetal -> MetaProperty
  Links:
    Link[MetaProp] (1115742): Ops Door (749) -> Ops Door (-939)
  Dimensions: 8x0x10
  Properties:
    Position        : (-101.00,80.00,-18.55) ϴ (H:270° P:0° B:0°)
    PhysAIColl      : true
    PhysState       : 01 00 CA C2 72 FF 9F 42 66 66 94 C1 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ExtraLight      : 8F C2 75 3D 01 00 00 00
    Scale           : (1.00, 1.00, 1.09)
    TransDoor       : 01 00 00 00 00 00 00 00 00 00 B0 C0 00 00 20 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 01 00 CA C2 72 FF 9F 42 66 66 94 C1 01 00 CA C2 72 FF AA 42 66 66 94 C1 01 00 CA C2 72 FF 9F 42 66 66 94 C1 00 00 00 00 00 C0 01 00 CA C2 2C 00 00 00 2D 00 00 00 00 00 00 00
    DoorTimer       : 8
    FrobInfo        : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 8x0x10
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Ops Door (-939):
    DonorType       : 0
    ModelName       : tdoor
    SymName         : Ops Door
  Properties via Doors (-205):
    Z-Bias          : 0
    PickBias        : -20.000000
    Class Tags      : DoorType SciDoor
    BlockFrob       : true
    Scripts         : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatMetal (-583):
    Material Tags   : Material Metal

Ops Door (750) @ (-101.00,72.00,-18.55) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Ops Door -> Doors -> Terrain -> Physical -> Object
    ...              ... -> MatMetal -> MetaProperty
  Links:
    Link[MetaProp] (1115751): Ops Door (750) -> Ops Door (-939)
  Dimensions: 8x0x10
  Properties:
    Position        : (-101.00,72.00,-18.55) ϴ (H:90° P:0° B:0°)
    PhysAIColl      : true
    PhysState       : 01 00 CA C2 6D FF 8F 42 66 66 94 C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ExtraLight      : 8F C2 75 3D 01 00 00 00
    Scale           : (1.00, 1.00, 1.09)
    TransDoor       : 01 00 00 00 00 00 00 00 00 00 B0 C0 00 00 20 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 01 00 CA C2 6D FF 8F 42 66 66 94 C1 01 00 CA C2 6D FF 84 42 66 66 94 C1 01 00 CA C2 6D FF 8F 42 66 66 94 C1 00 00 00 00 00 40 01 00 CA C2 2D 00 00 00 2C 00 00 00 00 00 00 00
    DoorTimer       : 8
    FrobInfo        : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 8x0x10
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Ops Door (-939):
    DonorType       : 0
    ModelName       : tdoor
    SymName         : Ops Door
  Properties via Doors (-205):
    Z-Bias          : 0
    PickBias        : -20.000000
    Class Tags      : DoorType SciDoor
    BlockFrob       : true
    Scripts         : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatMetal (-583):
    Material Tags   : Material Metal

Wedge Wall Light (751) @ (-26.00,97.50,3.50) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Wedge Wall Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115763): Wedge Wall Light (751) -> Wedge Wall Light (-978)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 20 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (-26.00,97.50,3.50) ϴ (H:0° P:0° B:0°)
  Properties via Wedge Wall Light (-978):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Wedge Wall Light
    ModelName       : light1
    LightColor      : 00 00 00 00 00 00 00 00
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Keypad (752) @ (-18.99,97.88,-2.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Keypad -> Controllers -> Functional -> Physical -> Object
  Links:
    Link[MetaProp] (1115759): Keypad (752) -> Keypad (-258)
    Link[SwitchLi] (22085679): Keypad (752) -> QB Set (722)
    Link[SwitchLi] (22085676): Keypad (752) -> Ops Door (703)
    Link[SwitchLi] (22085675): Keypad (752) -> Ops Door (702)
  Dimensions: 0x0x1
  Properties:
    Position        : (-18.99,97.88,-2.00) ϴ (H:0° P:0° B:0°)
    HackDiff        : 30 F8 FF FF 0A 00 00 00 00 00 40 40
    KeypadCode      : 75218
    Scripts         : 4B 65 79 70 61 64 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4B 65 79 70 61 64 55 6E 68 61 63 6B 61 62 6C 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00
  Properties via Keypad (-258):
    ObjName         : Keypad: "A numeric keypad."
    ModelName       : keypad
    HackText        : KeypadHack: "Hack keypad to open door."
    FrobHandler     : Local Only
    SymName         : Keypad
    ReqTechDesc     : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    RepairDiff      : 19 00 00 00 04 00 00 00 00 00 40 40
    DonorType       : 0
  Properties via Controllers (-200):
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Functional (-112):
    Immobile        : true
    Material Tags   : Material Plasticrete
    HUDSelect       : true
    PickBias        : 0.250000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Wedge Wall Light (753) @ (-102.50,76.00,-12.50) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Wedge Wall Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115734): Wedge Wall Light (753) -> Wedge Wall Light (-978)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 20 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (-102.50,76.00,-12.50) ϴ (H:270° P:0° B:0°)
  Properties via Wedge Wall Light (-978):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Wedge Wall Light
    ModelName       : light1
    LightColor      : 00 00 00 00 00 00 00 00
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Papierkorb (754) @ (138.88,158.61,12.75) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Papierkorb -> Buero -> NEUES -> Decorative -> Physical -> Object
    ...                ... -> MatPlasticrete -> MetaProperty
    ...       ... -> MatMetal -> MetaProperty
  Links:
    Link[MetaProp] (1114419): Papierkorb (754) -> Papierkorb (-5167)
  Dimensions: 1x1x1
  Properties:
    Position        : (138.88,158.61,12.75) ϴ (H:0° P:0° B:0°)
    PhysState       : 84 E1 0A 43 D6 9B 1E 43 DE F6 4B 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    ModelName       : papierk3
    PhysDims        : 1x1x1
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Papierkorb (-5167):
    ObjName         : papierkorb
    DonorType       : 0
    SymName         : Papierkorb
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatPlasticrete (-630):
    Material Tags   : Material Plasticrete

New Tripwire (755) @ (-101.00,76.00,-22.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> New Tripwire -> Tripwire -> Traps -> Object
  Links:
    Link[MetaProp] (1115746): New Tripwire (755) -> New Tripwire (-2502)
    Link[SwitchLi] (22085692): New Tripwire (755) -> Ops Door (750)
    Link[SwitchLi] (22085691): New Tripwire (755) -> Ops Door (749)
  Dimensions: 6x6x4
  Properties:
    PhysState       : 00 00 CA C2 00 00 98 42 00 00 B0 C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (-101.00,76.00,-22.00) ϴ (H:90° P:0° B:0°)
    CollisionType   : No Result
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.50, 1.50, 1.00)
    PhysDims        : 6x6x4
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via New Tripwire (-2502):
    SymName         : New Tripwire
    DonorType       : 0
  Properties via Tripwire (-305):
    PhysAIColl      : true
    Scripts         : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    TripFlags       : Enter | Exit | Player
  Properties via Traps (-304):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

Wedge Wall Light (756) @ (-99.50,76.00,-12.50) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Wedge Wall Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115757): Wedge Wall Light (756) -> Wedge Wall Light (-978)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 20 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (-99.50,76.00,-12.50) ϴ (H:90° P:0° B:0°)
  Properties via Wedge Wall Light (-978):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Wedge Wall Light
    ModelName       : light1
    LightColor      : 00 00 00 00 00 00 00 00
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Square Ceiling Light (757) @ (-118.00,76.00,-7.30) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Square Ceiling Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115712): Square Ceiling Light (757) -> Square Ceiling Light (-2941)
  Dimensions: 2x2x0
  Properties:
    Position        : (-118.00,76.00,-7.30) ϴ (H:90° P:0° B:0°)
    LightColor      : 33 33 33 3F 00 00 80 3E
    Light           : 00 00 00 43 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 48 42 00 00 00 00 00 00 00 00
    Spotlight       : (20.00, 50.00, 0.00)
  Properties via Square Ceiling Light (-2941):
    Immobile        : false
    ModelName       : LIGHTT
    SymName         : Square Ceiling Light
    DonorType       : 0
  Properties via Lights (-132):
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

PizzaSt (758) @ (139.77,114.83,12.09) ϴ (H:297° P:0° B:0°)
  Ancestry:
    -> PizzaSt -> Pizza -> Kueche -> NEUES -> Decorative -> Physical -> Object
    ...                       ... -> MatUnBrkGlass -> MetaProperty
  Links:
    Link[MetaProp] (1114420): PizzaSt (758) -> PizzaSt (-4634)
  Dimensions: 0x0x0
  Properties:
    Position        : (139.77,114.83,12.09) ϴ (H:297° P:0° B:0°)
  Properties via PizzaSt (-4634):
    ModelName       : pizza3
    SymName         : PizzaSt
    DonorType       : 0
  Properties via Pizza (-4633):
    ObjName         : pizza
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatUnBrkGlass (-634):
    Material Tags   : Material UBGlass

Pizzakarton (759) @ (152.65,114.12,12.17) ϴ (H:233° P:0° B:0°)
  Ancestry:
    -> Pizzakarton -> Quartier -> NEUES -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114421): Pizzakarton (759) -> Pizzakarton (-5151)
  Dimensions: 1x3x0
  Properties:
    ModelName       : pizza-kart3
    Position        : (152.65,114.12,12.17) ϴ (H:233° P:0° B:0°)
  Properties via Pizzakarton (-5151):
    SymName         : Pizzakarton
    DonorType       : 0
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Bleistift2 (760) @ (147.24,115.74,12.04) ϴ (H:107° P:0° B:90°)
  Ancestry:
    -> Bleistift2 -> Bleistift -> Buero -> NEUES -> Decorative -> Physical -> Object
    ...                             ... -> MatPlasticrete -> MetaProperty
  Links:
    Link[MetaProp] (1114472): Bleistift2 (760) -> Bleistift2 (-4779)
  Dimensions: 0x0x1
  Properties:
    Scale           : (0.36, 0.36, 0.36)
    Position        : (147.24,115.74,12.04) ϴ (H:107° P:0° B:90°)
  Properties via Bleistift2 (-4779):
    ModelName       : blstift2
    SymName         : Bleistift2
    DonorType       : 0
  Properties via Bleistift (-4778):
    ObjName         : blstift
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatPlasticrete (-630):
    Material Tags   : Material Plasticrete

Kuli (761) @ (145.02,124.78,12.07) ϴ (H:70° P:0° B:90°)
  Ancestry:
    -> Kuli -> Buero -> NEUES -> Decorative -> Physical -> Object
    ...          ... -> MatPlasticrete -> MetaProperty
  Links:
    Link[MetaProp] (1114423): Kuli (761) -> Kuli (-4780)
  Dimensions: 0x0x1
  Properties:
    Scale           : (0.32, 0.32, 0.32)
    Position        : (145.02,124.78,12.07) ϴ (H:70° P:0° B:90°)
  Properties via Kuli (-4780):
    ObjName         : kuli
    ModelName       : kuli
    DonorType       : 0
    SymName         : Kuli
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatPlasticrete (-630):
    Material Tags   : Material Plasticrete

Leergut (762) @ (23.17,86.59,10.97) ϴ (H:230° P:90° B:0°)
  Ancestry:
    -> Leergut -> Trash -> Debris -> Decorative -> Physical -> Object
    ...                       ... -> MatMetal -> MetaProperty
    ...    ... -> MatGlass -> MetaProperty
  Links:
    Link[MetaProp] (1114425): Leergut (762) -> Leergut (-5219)
  Dimensions: 0x0x1
  Properties:
    Position        : (23.17,86.59,10.97) ϴ (H:230° P:90° B:0°)
    PhysState       : EE 5D B9 41 9F 30 AD 42 E6 79 2F 41 00 00 00 00 00 00 B4 42 A0 FF 66 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    ModelName       : lbotlevo1
    PhysDims        : 0x0x1
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Leergut (-5219):
    SymName         : Leergut
    RenderAlpha     : 1.000000
    ObjName         : leergut
    DonorType       : 0
  Properties via Trash (-3140):
    Material Tags   : Material Fabric
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Medium Armor (764) @ (34.07,64.21,-1.98) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Medium Armor -> Armor -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1115736): Medium Armor (764) -> Medium Armor (-80)
  Dimensions: 4x2x4
  Properties:
    Position        : (34.07,64.21,-1.98) ϴ (H:0° P:0° B:0°)
    HasRefs         : false
  Properties via Medium Armor (-80):
    ModelName       : armorli
    ReqStatsDesc    : 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    InvDims         : 02 00 00 00 02 00 00 00
    SymName         : Medium Armor
    Armor           : 00 00 00 00 00 00 00 00 00 00 F0 41
    DonorType       : 0
    PhysDims        : 0x0x0
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    ObjIcon         : ARMORM_I
  Properties via Armor (-78):
    PsiRadar        : Powerup
    ObjList         : NVRemovePropertyTrapOn="BeginScript"; NVRemovePropertyTrapProp="Scale"; NVRemovePropertyTrapReAdd=1; NVRemovePropertyTrapCount=1;
    PhysAttr        : 00 00 C8 42 00 00 96 43 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (0.60, 0.60, 0.60)
    Scripts         : 41 72 6D 6F 72 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4E 56 52 65 6D 6F 76 65 50 72 6F 70 65 72 74 79 54 72 61 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Metal
  Properties via Goodies (-49):
    HUDSelect       : true
    FrobInfo        : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    ElevAble        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Heavy Armor (765) @ (-22.25,117.28,-3.45) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Heavy Armor -> Armor -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1115737): Heavy Armor (765) -> Heavy Armor (-81)
  Dimensions: 4x2x4
  Properties:
    Position        : (-22.25,117.28,-3.45) ϴ (H:0° P:0° B:0°)
    PhysState       : F6 FD B1 C1 74 8F EA 42 74 FD 5C C0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 96 43 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Heavy Armor (-81):
    ReqStatsDesc    : 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    DonorType       : 0
    Material Tags   : Material MetalBig
    ModelName       : armorme
    SymName         : Heavy Armor
    Armor           : 00 00 00 00 00 00 00 00 00 00 20 42
    ObjIcon         : ARMORH_I
  Properties via Armor (-78):
    PsiRadar        : Powerup
    ObjList         : NVRemovePropertyTrapOn="BeginScript"; NVRemovePropertyTrapProp="Scale"; NVRemovePropertyTrapReAdd=1; NVRemovePropertyTrapCount=1;
    Scale           : (0.60, 0.60, 0.60)
    Scripts         : 41 72 6D 6F 72 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4E 56 52 65 6D 6F 76 65 50 72 6F 70 65 72 74 79 54 72 61 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    InvDims         : 02 00 00 00 02 00 00 00
  Properties via Goodies (-49):
    HUDSelect       : true
    FrobInfo        : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    ElevAble        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Assault Rifle (766) @ (-29.82,118.38,-2.20) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Assault Rifle -> Conventional -> Weapon -> Physical -> Object
  Links:
    Link[MetaProp] (1115738): Assault Rifle (766) -> Assault Rifle (-18)
  Dimensions: 0x5x1
  Properties:
    Position        : (-29.82,118.38,-2.20) ϴ (H:90° P:0° B:0°)
    PhysState       : 4C 87 EE C1 7A C1 EC 42 CD CC 0C C0 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    GunState        : 12 rounds, 100% durability, mod level 0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 09 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Assault Rifle (-18):
    ModelName       : ar15_w
    BaseGunDesc     : 01 00 00 00 24 00 00 00 01 00 00 00 00 00 80 3F 00 00 00 00 FA 00 00 00 01 00 00 00 00 00 80 3F E8 03 00 00 28 00 00 00 FF FF FF FF 24 00 00 00 01 00 00 00 00 00 80 3F 64 00 00 00 FA 00 00 00 01 00 00 00 00 00 80 3F E8 03 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 64 00 00 00 C8 00 00 00 01 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    DonorType       : 0
    RepairDiff      : EC FF FF FF 06 00 00 00 00 00 70 41
    Class Tags      : WeaponType AssaultRifle
    SymName         : Assault Rifle
    Scale           : (0.80, 0.80, 0.80)
    ModifyDiff      : 0A 00 00 00 04 00 00 00 00 00 A0 41
    Material Tags   : Material MetalBig
    Sett1           : AssaultRifle: "This is the normal single-shot firing mode."
    Modify2Diff     : F6 FF FF FF 04 00 00 00 00 00 A0 41
    Sett2           : AssaultRifle: "This is the continual-fire mode."
    Modify1         : AssaultRifle: "Decrease reload time."
    GunReliability  : 00 00 00 3F 00 00 A0 40 00 00 40 3F 00 00 20 41 00 00 00 00
    SHead1          : AssaultRifle: "NORM"
    Modify2         : AssaultRifle: "Increase the clip size from 36 to 72."
    ObjBrokenIcon   : assau_ib
    GunKick         : 00 00 00 00 50 02 50 02 00 00 00 05 00 00 80 BE 00 00 80 BE 00 00 A0 3F E8 03 20 03 00 00 00 00 00 00 00 00 00 05 00 08 00 00 00 08 00 00 00 BF 00 00 40 BF 00 00 C0 3F F4 01 F4 01 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PlayerGunDesc   : F1 00 00 00 61 72 31 35 5F 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CD CC CC 3F 00 00 00 BF CD CC 4C BF 00 00 00 00 00 00 00 00 00 00 00 00 00 40 00 D0 00 60 00 00 00 00
    ReqStatsDesc    : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SHead2          : AssaultRifle: "AUTO"
    ObjIcon         : ASSAU_I
    Scripts         : 52 69 66 6C 65 4D 6F 64 69 66 79 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ReqTechDesc     : 00 00 00 00 04 00 00 00 02 00 00 00 04 00 00 00 00 00 00 00
    InvDims         : 01 00 00 00 03 00 00 00
    BaseWeaponDesc  : 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Conventional (-13):
    ShockWeaponType : Conventional
    ObjList         : NVRemovePropertyTrapOn="BeginScript"; NVRemovePropertyTrapProp="Scale"; NVRemovePropertyTrapReAdd=1; NVRemovePropertyTrapCount=1;
  Properties via Weapon (-12):
    FrobInfo        : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    PsiRadar        : Powerup
    ElevAble        : true
    HUDSelect       : true
    InvCursor       : weapon: "Use to change settings"
    SchPlayParams   : 00 00 00 00 FF FF FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    NameType        : Weapon
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Gren Launcher (767) @ (-29.85,118.18,-4.30) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Gren Launcher -> Heavy -> Weapon -> Physical -> Object
  Links:
    Link[MetaProp] (1115739): Gren Launcher (767) -> Gren Launcher (-21)
  Dimensions: 1x6x1
  Properties:
    Position        : (-29.85,118.18,-4.30) ϴ (H:90° P:0° B:0°)
    PhysState       : 9C C4 EE C1 70 5B EC 42 9A 99 89 C0 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    GunState        : 1 rounds, 100% durability, mod level 0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 09 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Gren Launcher (-21):
    ModelName       : gren_w
    BaseGunDesc     : 01 00 00 00 06 00 00 00 01 00 00 00 00 00 80 3F 00 00 00 00 E8 03 00 00 01 00 00 00 00 00 80 3F E8 03 00 00 00 00 00 00 01 00 00 00 06 00 00 00 01 00 00 00 00 00 80 3F 00 00 00 00 E8 03 00 00 01 00 00 00 00 00 80 3F E8 03 00 00 00 00 00 00 01 00 00 00 0A 00 00 00 01 00 00 00 00 00 80 3F 64 00 00 00 C8 00 00 00 01 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    DonorType       : 0
    RepairDiff      : 14 00 00 00 04 00 00 00 00 00 C0 40
    Class Tags      : WeaponType GrenLauncher
    SymName         : Gren Launcher
    Scale           : (0.80, 0.80, 0.80)
    ModifyDiff      : 00 00 00 00 05 00 00 00 00 00 A0 41
    Material Tags   : Material MetalBig
    Sett1           : GrenLauncher: "In this mode, the weapon will  launch grenades that explode on contact."
    Modify2Diff     : EC FF FF FF 05 00 00 00 00 00 A0 41
    Sett2           : GrenLauncher: "Grenades fired in this mode will bounce around, and explode three seconds after coming to rest."
    Modify1         : GrenLauncher: "Increase clip size."
    GunReliability  : 00 00 00 3F 00 00 A0 40 00 00 80 3F 00 00 20 41 00 00 00 00
    SHead1          : GrenLauncher: "CONTACT"
    Modify2         : GrenLauncher: "Increase speed of grenades, and reduce reload time."
    ObjBrokenIcon   : icn_grb
    GunKick         : 00 00 00 00 E8 03 E8 03 00 00 DC 05 CD CC 4C BE CD CC 4C BE 00 00 80 3F B8 0B B8 0B 00 00 80 3F 00 00 00 00 FA 00 F4 01 00 00 00 00 CD CC 4C BE 00 00 80 3F 00 00 80 3F B8 0B B8 0B 00 00 80 3F 00 00 00 00 FA 00 F4 01 00 00 00 00 CD CC 4C BE 00 00 80 3F 00 00 80 3F C8 00 C8 00 00 00 80 3F
    PlayerGunDesc   : 01 00 00 00 67 72 65 6E 5F 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 80 BF 00 00 00 BF 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 00 30 01 00 00 00
    ReqStatsDesc    : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SHead2          : GrenLauncher: "BOUNCE"
    ObjIcon         : icn_gr
    Scripts         : 47 72 65 6E 61 64 65 4D 6F 64 69 66 79 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ReqTechDesc     : 00 00 00 00 02 00 00 00 01 00 00 00 02 00 00 00 00 00 00 00
    InvDims         : 01 00 00 00 03 00 00 00
    BaseWeaponDesc  : 00 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00
  Properties via Heavy (-15):
    ShockWeaponType : Heavy
    ObjList         : NVRemovePropertyTrapOn="BeginScript"; NVRemovePropertyTrapProp="Scale"; NVRemovePropertyTrapReAdd=1; NVRemovePropertyTrapCount=1;
  Properties via Weapon (-12):
    FrobInfo        : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    PsiRadar        : Powerup
    ElevAble        : true
    HUDSelect       : true
    InvCursor       : weapon: "Use to change settings"
    SchPlayParams   : 00 00 00 00 FF FF FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    NameType        : Weapon
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Pipe Bent (768) @ (-31.66,118.23,-1.80) ϴ (H:0° P:0° B:180°)
  Ancestry:
    -> Pipe Bent -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                             ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115740): Pipe Bent (768) -> Pipe Bent (-495)
  Dimensions: 0x0x0
  Properties:
    Position        : (-31.66,118.23,-1.80) ϴ (H:0° P:0° B:180°)
    PhysState       : 6E 4E FD C1 58 76 EC 42 66 66 E6 BF 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Pipe Bent (-495):
    ModelName       : cpipe_01
    SymName         : Pipe Bent
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    ObjName         : pipes: "A pipe."
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Pipe Bent (769) @ (-28.11,118.17,-1.80) ϴ (H:0° P:0° B:180°)
  Ancestry:
    -> Pipe Bent -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                             ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115731): Pipe Bent (769) -> Pipe Bent (-495)
  Dimensions: 0x0x0
  Properties:
    Position        : (-28.11,118.17,-1.80) ϴ (H:0° P:0° B:180°)
    PhysState       : E0 DA E0 C1 D0 56 EC 42 66 66 E6 BF 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Pipe Bent (-495):
    ModelName       : cpipe_01
    SymName         : Pipe Bent
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    ObjName         : pipes: "A pipe."
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Pipe Bent (770) @ (-28.04,118.18,-4.50) ϴ (H:0° P:0° B:180°)
  Ancestry:
    -> Pipe Bent -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                             ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115732): Pipe Bent (770) -> Pipe Bent (-495)
  Dimensions: 0x0x0
  Properties:
    Position        : (-28.04,118.18,-4.50) ϴ (H:0° P:0° B:180°)
    PhysState       : 54 4B E0 C1 83 5B EC 42 00 00 90 C0 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Pipe Bent (-495):
    ModelName       : cpipe_01
    SymName         : Pipe Bent
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    ObjName         : pipes: "A pipe."
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Pipe Bent (771) @ (-31.69,118.24,-4.50) ϴ (H:0° P:0° B:180°)
  Ancestry:
    -> Pipe Bent -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                             ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115733): Pipe Bent (771) -> Pipe Bent (-495)
  Dimensions: 0x0x0
  Properties:
    Position        : (-31.69,118.24,-4.50) ϴ (H:0° P:0° B:180°)
    PhysState       : 81 7E FD C1 FB 7A EC 42 00 00 90 C0 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Pipe Bent (-495):
    ModelName       : cpipe_01
    SymName         : Pipe Bent
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    ObjName         : pipes: "A pipe."
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Square Ceiling Light (772) @ (177.00,74.00,13.70) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Square Ceiling Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1114445): Square Ceiling Light (772) -> Square Ceiling Light (-2941)
  Dimensions: 2x2x0
  Properties:
    Spotlight       : (40.00, 60.00, 70.00)
    Light           : 00 00 00 43 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 48 42 00 00 00 00 00 00 00 00
    Position        : (177.00,74.00,13.70) ϴ (H:0° P:0° B:0°)
  Properties via Square Ceiling Light (-2941):
    Immobile        : false
    ModelName       : LIGHTT
    SymName         : Square Ceiling Light
    DonorType       : 0
  Properties via Lights (-132):
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Wedge Wall Light (773) @ (123.50,238.00,11.50) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Wedge Wall Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115475): Wedge Wall Light (773) -> Wedge Wall Light (-978)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 20 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (123.50,238.00,11.50) ϴ (H:270° P:0° B:0°)
  Properties via Wedge Wall Light (-978):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Wedge Wall Light
    ModelName       : light1
    LightColor      : 00 00 00 00 00 00 00 00
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

OPS Male Corpse (774) @ (-143.76,66.22,-32.30) ϴ (H:179° P:0° B:0°)
  Ancestry:
    -> OPS Male Corpse -> Ops Corpses -> Human Corpses -> Corpses -> Physical -> Object
    ...                                            ... -> MatFlesh -> MetaProperty
  Links:
    Link[Contains] (10551354): OPS Male Corpse (774) -> Audio Log: Smith, Garrett 12.Nov.26↵Caught... (1720)
    Link[Contains] (10551313): OPS Male Corpse (774) -> EXP Cookies (849)
    Link[FlowCont] (19988498): OPS Male Corpse (774) -> EXP Cookies (849)
    Link[FlowCont] (19988546): OPS Male Corpse (774) -> Audio Log: Smith, Garrett 12.Nov.26↵Caught... (1720)
    Link[MetaProp] (1115642): OPS Male Corpse (774) -> OPS Male Corpse (-1878)
  Dimensions: 7x4x1
  Properties:
    Position        : (-143.76,66.22,-32.30) ϴ (H:179° P:0° B:0°)
    Creature        : Humanoid
    CretPose        : 01 00 00 00 68 75 6D 63 70 73 75 31 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 01 00 00 00
    ?Puppet?        : A4 D8 E3 00 06 03 00 00 00 00 00 00 30 CE 29 0D
  Properties via OPS Male Corpse (-1878):
    ModelName       : corm_ops
    SymName         : OPS Male Corpse
    DonorType       : 0
  Properties via Human Corpses (-503):
    ObjName         : HumanCorpses: "A corpse."
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    HUDUse          : human_corpses: "Search corpse"
  Properties via Corpses (-379):
    ContainDims     : 04 00 00 00 04 00 00 00
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    FrobHandler     : Local Only
    HUDSelect       : true
    NonPhysCreature : true
    Scripts         : 43 6F 6E 74 61 69 6E 65 72 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PickBias        : 0.500000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatFlesh (-584):
    Material Tags   : Material Flesh

Force Bar Emitter (775) @ (-114.75,59.00,-20.75) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Force Bar Emitter -> Structural -> MatMetal -> MetaProperty
    ...                            ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115715): Force Bar Emitter (775) -> Force Bar Emitter (-3431)
  Dimensions: 0x1x0
  Properties:
    Position        : (-114.75,59.00,-20.75) ϴ (H:0° P:0° B:0°)
    PhysState       : 6F 7F E5 C2 BD FE 6B 42 00 00 A6 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (0.50, 1.00, 1.00)
    PhysDims        : 1x1x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Force Bar Emitter (-3431):
    ModelName       : foremi
    SymName         : Force Bar Emitter
    DonorType       : 0
  Properties via Structural (-491):
    Immobile        : true
    HUDSelect       : false
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Force Bar Emitter (776) @ (-109.25,59.00,-20.75) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Force Bar Emitter -> Structural -> MatMetal -> MetaProperty
    ...                            ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115750): Force Bar Emitter (776) -> Force Bar Emitter (-3431)
  Dimensions: 0x1x0
  Properties:
    Position        : (-109.25,59.00,-20.75) ϴ (H:180° P:0° B:0°)
    PhysState       : 73 7D DA C2 BD FE 6B 42 00 00 A6 C1 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (0.50, 1.00, 1.00)
    PhysDims        : 1x1x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Force Bar Emitter (-3431):
    ModelName       : foremi
    SymName         : Force Bar Emitter
    DonorType       : 0
  Properties via Structural (-491):
    Immobile        : true
    HUDSelect       : false
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Toxin Grenade (777) @ (-31.92,117.30,2.64) ϴ (H:344° P:0° B:0°)
  Ancestry:
    -> Toxin Grenade -> Grenades -> Ammo -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1115686): Toxin Grenade (777) -> Toxin Grenade (-40)
  Dimensions: 1x0x0
  Properties:
    Position        : (-31.92,117.30,2.64) ϴ (H:344° P:0° B:0°)
  Properties via Toxin Grenade (-40):
    ObjShort        : Toxin_Grenade: "Disruption grenade clip"
    ObjName         : Toxin_Grenade: "%d disruption grenades."
    ModelName       : ammotx
    CombineType     : ToxinGrenade
    StackCount      : 3
    SymName         : Toxin Grenade
    InvDims         : 01 00 00 00 01 00 00 00
    DonorType       : 0
    ObjIcon         : TOXIN_I
  Properties via Grenades (-34):
    Alchemy         : 2.500000
    Fabricate       : 3
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Recycle         : 2
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    FabCost         : 75
    StackInc        : 1
  Properties via Ammo (-30):
    FrobInfo        : 01 00 00 00 02 00 00 00 02 00 00 00 00 00 00 00
    PsiRadar        : Powerup
    Scripts         : 41 6D 6D 6F 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    NameType        : Stack Count
    Material Tags   : Material Metal
  Properties via Goodies (-49):
    HUDSelect       : true
    ElevAble        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

EMP Grenade (778) @ (-29.67,117.31,2.64) ϴ (H:40° P:0° B:0°)
  Ancestry:
    -> EMP Grenade -> Grenades -> Ammo -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1115687): EMP Grenade (778) -> EMP Grenade (-37)
  Dimensions: 1x1x0
  Properties:
    Position        : (-29.67,117.31,2.64) ϴ (H:40° P:0° B:0°)
  Properties via EMP Grenade (-37):
    ObjShort        : EMP_Grenade: "EMP grenade clip"
    ObjName         : EMP_Grenade: "%d EMP grenades."
    ModelName       : ammoem
    CombineType     : EMPGrenade
    StackCount      : 3
    SymName         : EMP Grenade
    InvDims         : 01 00 00 00 01 00 00 00
    DonorType       : 0
    ObjIcon         : EMPGR_I
  Properties via Grenades (-34):
    Alchemy         : 2.500000
    Fabricate       : 3
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Recycle         : 2
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    FabCost         : 75
    StackInc        : 1
  Properties via Ammo (-30):
    FrobInfo        : 01 00 00 00 02 00 00 00 02 00 00 00 00 00 00 00
    PsiRadar        : Powerup
    Scripts         : 41 6D 6D 6F 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    NameType        : Stack Count
    Material Tags   : Material Metal
  Properties via Goodies (-49):
    HUDSelect       : true
    ElevAble        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Force Bar (779) @ (-112.00,59.00,-20.75) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Force Bar -> Structural -> MatMetal -> MetaProperty
    ...                    ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115729): Force Bar (779) -> Force Bar (-3430)
  Dimensions: 5x0x0
  Properties:
    Position        : (-112.00,59.00,-20.75) ϴ (H:0° P:0° B:0°)
    PhysState       : AC FD DF C2 00 00 6C 42 00 00 A6 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (0.53, 1.00, 1.00)
    PhysDims        : 5x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Force Bar (-3430):
    ModelName       : force
    SymName         : Force Bar
    DonorType       : 0
  Properties via Structural (-491):
    Immobile        : true
    HUDSelect       : false
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Force Bar Emitter (780) @ (-114.75,59.00,-23.25) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Force Bar Emitter -> Structural -> MatMetal -> MetaProperty
    ...                            ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115718): Force Bar Emitter (780) -> Force Bar Emitter (-3431)
  Dimensions: 0x1x0
  Properties:
    Position        : (-114.75,59.00,-23.25) ϴ (H:0° P:0° B:0°)
    PhysState       : 6F 7F E5 C2 BD FE 6B 42 00 00 BA C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (0.50, 1.00, 1.00)
    PhysDims        : 1x1x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Force Bar Emitter (-3431):
    ModelName       : foremi
    SymName         : Force Bar Emitter
    DonorType       : 0
  Properties via Structural (-491):
    Immobile        : true
    HUDSelect       : false
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

HE Clip (781) @ (-24.53,116.99,2.44) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> HE Clip -> Bullets -> Ammo -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1115689): HE Clip (781) -> HE Clip (-32)
  Dimensions: 0x1x0
  Properties:
    Position        : (-24.53,116.99,2.44) ϴ (H:0° P:0° B:0°)
    PhysState       : 18 40 C4 C1 F9 F9 E9 42 C5 75 1C 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via HE Clip (-32):
    ObjShort        : HE_Clip: "%d anti-personnel bullets"
    ObjName         : HE_Clip: "A box of %d anti-personnel bullets."
    ModelName       : ammohes
    CombineType     : HEClip
    ObjLookS        : HE_clip: "While nearly useless against armored targets, the Mite anti personnel round is devastatingly effective against flesh and blood.  Nanites inside the head of the clip autonomically sense when the round has entered an organic target.  First, the head of the bullet fragments into several dozen pieces.  Immediately, they seek the highest local temperature and, using microscopic pockets of gas, propel themselves towards the warmth, and presumably, the vital organs."
    StackCount      : 12
    DonorType       : 0
    SymName         : HE Clip
    Alchemy         : 1.500000
    FabCost         : 90
    ObjIcon         : HE_I
  Properties via Bullets (-35):
    Fabricate       : 6
    ObjList         : NVRemovePropertyTrapOn="BeginScript"; NVRemovePropertyTrapProp="Scale"; NVRemovePropertyTrapReAdd=1; NVRemovePropertyTrapCount=1;
    NameType        : Stack Count
    Recycle         : 1
    Scripts         : 4E 56 52 65 6D 6F 76 65 50 72 6F 70 65 72 74 79 54 72 61 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    InvDims         : 01 00 00 00 01 00 00 00
    Scale           : (0.60, 0.60, 0.60)
    StackInc        : 6
  Properties via Ammo (-30):
    FrobInfo        : 01 00 00 00 02 00 00 00 02 00 00 00 00 00 00 00
    PsiRadar        : Powerup
    Material Tags   : Material Metal
  Properties via Goodies (-49):
    HUDSelect       : true
    ElevAble        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

AP Clip (782) @ (-23.52,116.99,2.44) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> AP Clip -> Bullets -> Ammo -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1115688): AP Clip (782) -> AP Clip (-307)
  Dimensions: 0x1x0
  Properties:
    Position        : (-23.52,116.99,2.44) ϴ (H:0° P:0° B:0°)
    PhysState       : C9 26 BC C1 F9 F9 E9 42 C5 75 1C 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via AP Clip (-307):
    ObjShort        : AP_Clip: "%d armor-piercing bullets"
    ObjName         : AP_Clip: "A box of %d armor-piercing bullets."
    ModelName       : ammoaps
    CombineType     : APClip
    Alchemy         : 1.500000
    ObjLookS        : AP_clip: "The armor piercing round is not particularly effective against soft targets, but it's the round of choice when up against mechanized foes.   The uranium tips provide considerable penetrating power, even to relatively weak slug throwers like the Talon M2A3 and the M-22 assault rifle.  The bullet is the kid brother of the discarding sabot rounds used by tanks in the 21st century.  Besides the incredibly dense uranium tip, the casing is lined with an advanced ballistic material that decreases drag, imparting even greater penetration."
    StackCount      : 12
    SymName         : AP Clip
    DonorType       : 0
    InvDims         : 01 00 00 00 01 00 00 00
    FabCost         : 90
    ObjIcon         : AP_I
  Properties via Bullets (-35):
    Fabricate       : 6
    ObjList         : NVRemovePropertyTrapOn="BeginScript"; NVRemovePropertyTrapProp="Scale"; NVRemovePropertyTrapReAdd=1; NVRemovePropertyTrapCount=1;
    NameType        : Stack Count
    Recycle         : 1
    Scripts         : 4E 56 52 65 6D 6F 76 65 50 72 6F 70 65 72 74 79 54 72 61 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (0.60, 0.60, 0.60)
    StackInc        : 6
  Properties via Ammo (-30):
    FrobInfo        : 01 00 00 00 02 00 00 00 02 00 00 00 00 00 00 00
    PsiRadar        : Powerup
    Material Tags   : Material Metal
  Properties via Goodies (-49):
    HUDSelect       : true
    ElevAble        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Standard Clip (783) @ (-22.37,116.99,2.44) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Standard Clip -> Bullets -> Ammo -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1115690): Standard Clip (783) -> Standard Clip (-31)
  Dimensions: 0x1x0
  Properties:
    Position        : (-22.37,116.99,2.44) ϴ (H:0° P:0° B:0°)
    PhysState       : FA F4 B2 C1 C7 FC E9 42 C5 75 1C 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Standard Clip (-31):
    ObjShort        : Standard_Clip: "%d standard bullets"
    ObjName         : Standard_Clip: "A box of %d standard bullets."
    ModelName       : ammoss
    CombineType     : StdClip
    ObjIcon         : STD_I
    Alchemy         : 1.000000
    ObjLookS        : standard_clip: "This .45 Standard Round is encased in a solid steel jacket, these rounds provide general purpose stopping power.  Their main advantage of this ordnance is that it's extremely cheap to produce, and therefore readily available.  No target type is either particularly vulnerable nor resistant to these rounds."
    StackCount      : 12
    SymName         : Standard Clip
    DonorType       : 0
    InvDims         : 01 00 00 00 01 00 00 00
    FabCost         : 45
    StackInc        : 6
  Properties via Bullets (-35):
    Fabricate       : 6
    ObjList         : NVRemovePropertyTrapOn="BeginScript"; NVRemovePropertyTrapProp="Scale"; NVRemovePropertyTrapReAdd=1; NVRemovePropertyTrapCount=1;
    NameType        : Stack Count
    Recycle         : 1
    Scripts         : 4E 56 52 65 6D 6F 76 65 50 72 6F 70 65 72 74 79 54 72 61 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (0.60, 0.60, 0.60)
  Properties via Ammo (-30):
    FrobInfo        : 01 00 00 00 02 00 00 00 02 00 00 00 00 00 00 00
    PsiRadar        : Powerup
    Material Tags   : Material Metal
  Properties via Goodies (-49):
    HUDSelect       : true
    ElevAble        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Prox. Grenade (784) @ (-27.50,117.27,2.64) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Prox. Grenade -> Grenades -> Ammo -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1115691): Prox. Grenade (784) -> Prox. Grenade (-39)
  Dimensions: 1x0x0
  Properties:
    Position        : (-27.50,117.27,2.64) ϴ (H:0° P:0° B:0°)
  Properties via Prox. Grenade (-39):
    ObjShort        : ProxGrenade: "Proximity grenade clip"
    ObjName         : ProxGrenade: "%d proximity grenades."
    ModelName       : ammopx
    CombineType     : ProxGrenade
    ObjLookS        : Prox_Grenade: ""The Radius IV proximity grenade utilizes no fewer than six separate methods of detection, from IR signature to EM field sampling to volumetric air displacement in order to make sure that it explodes with pinpoint accuracy and in the close vicinity of your enemies!  Be sure to purchase our Radius Exclusion Emitter, coming soon, in order to make sure that your grenades exclude you and your squadmates from detonation!"  -- TriOptimum advertising copy"
    StackCount      : 3
    SymName         : Prox. Grenade
    InvDims         : 01 00 00 00 01 00 00 00
    DonorType       : 0
    ObjIcon         : PROXGR_I
  Properties via Grenades (-34):
    Alchemy         : 2.500000
    Fabricate       : 3
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Recycle         : 2
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    FabCost         : 75
    StackInc        : 1
  Properties via Ammo (-30):
    FrobInfo        : 01 00 00 00 02 00 00 00 02 00 00 00 00 00 00 00
    PsiRadar        : Powerup
    Scripts         : 41 6D 6D 6F 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    NameType        : Stack Count
    Material Tags   : Material Metal
  Properties via Goodies (-49):
    HUDSelect       : true
    ElevAble        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Small Prism (785) @ (-20.76,116.89,2.67) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Small Prism -> Energy Ammo -> Ammo -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1115692): Small Prism (785) -> Small Prism (-41)
  Dimensions: 0x0x0
  Properties:
    Position        : (-20.76,116.89,2.67) ϴ (H:0° P:0° B:0°)
    PhysState       : B1 17 A6 C1 0B CA E9 42 92 E2 2A 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 1B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Small Prism (-41):
    ObjShort        : Small_Prism: "%d prisms"
    DonorType       : 0
    StackCount      : 10
    ObjName         : Small_Prism: "%d prisms."
    SymName         : Small Prism
    CombineType     : Prism
    ModelName       : prism
    ObjIcon         : PRISMS_I
  Properties via Energy Ammo (-46):
    Alchemy         : 1.750000
    Fabricate       : 10
    NameType        : Stack Count
    ObjLookS        : energy_ammo: "The Syvintec crystal prisms were introduced in 2023 for high-density energy storage, and have been the storage medium of choice ever since for energy weapons.  The silicon/vanadium crystal lattice stores energy in six orthagonal dimensions in the prism's compressed EM fields, allowing for completely efficent energy drain and recharge."
    Recycle         : 1
    FabCost         : 90
    InvDims         : 01 00 00 00 01 00 00 00
    StackInc        : 5
  Properties via Ammo (-30):
    FrobInfo        : 01 00 00 00 02 00 00 00 02 00 00 00 00 00 00 00
    PsiRadar        : Powerup
    Scripts         : 41 6D 6D 6F 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Metal
  Properties via Goodies (-49):
    HUDSelect       : true
    ElevAble        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Small Prism (786) @ (-19.87,116.90,2.67) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Small Prism -> Energy Ammo -> Ammo -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1115693): Small Prism (786) -> Small Prism (-41)
  Dimensions: 0x0x0
  Properties:
    Position        : (-19.87,116.90,2.67) ϴ (H:0° P:0° B:0°)
    PhysState       : C3 EF 9E C1 DE CB E9 42 92 E2 2A 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 1B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Small Prism (-41):
    ObjShort        : Small_Prism: "%d prisms"
    DonorType       : 0
    StackCount      : 10
    ObjName         : Small_Prism: "%d prisms."
    SymName         : Small Prism
    CombineType     : Prism
    ModelName       : prism
    ObjIcon         : PRISMS_I
  Properties via Energy Ammo (-46):
    Alchemy         : 1.750000
    Fabricate       : 10
    NameType        : Stack Count
    ObjLookS        : energy_ammo: "The Syvintec crystal prisms were introduced in 2023 for high-density energy storage, and have been the storage medium of choice ever since for energy weapons.  The silicon/vanadium crystal lattice stores energy in six orthagonal dimensions in the prism's compressed EM fields, allowing for completely efficent energy drain and recharge."
    Recycle         : 1
    FabCost         : 90
    InvDims         : 01 00 00 00 01 00 00 00
    StackInc        : 5
  Properties via Ammo (-30):
    FrobInfo        : 01 00 00 00 02 00 00 00 02 00 00 00 00 00 00 00
    PsiRadar        : Powerup
    Scripts         : 41 6D 6D 6F 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Metal
  Properties via Goodies (-49):
    HUDSelect       : true
    ElevAble        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Crate #1 (787) @ (-53.05,110.83,-6.00) ϴ (H:345° P:0° B:0°)
  Ancestry:
    -> Crate #1 -> Usable Containers -> Functional -> Physical -> Object
    ...                          ... -> AI Block -> AI Utility -> MetaProperty
  Links:
    Link[Contains] (10551306): Crate #1 (787) -> Maintenance Tool (792)
    Link[MetaProp] (1115694): Crate #1 (787) -> Crate #1 (-122)
    Link[FlowCont] (19988491): Crate #1 (787) -> Maintenance Tool (792)
  Dimensions: 3x3x4
  Properties:
    Position        : (-53.05,110.83,-6.00) ϴ (H:345° P:0° B:0°)
    PhysState       : D6 35 54 C2 9A A6 DD 42 66 F0 BF C0 00 00 00 00 00 00 00 00 0C BF AC 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 4x4x4
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Crate #1 (-122):
    ModelName       : crate01
    SymName         : Crate #1
    DonorType       : 0
  Properties via Usable Containers (-118):
    ContainDims     : 04 00 00 00 04 00 00 00
    FrobHandler     : Local Only
    HUDUse          : containers: "Search container"
    Scripts         : 63 6F 6E 74 61 69 6E 65 72 73 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Metal
  Properties via Functional (-112):
    Immobile        : true
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    HUDSelect       : true
    PickBias        : 0.250000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via AI Block (-4035):
    AI_ObjAvoid     : 
    PhysAIColl      : true

Crate #1 (788) @ (-53.14,105.14,-6.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Crate #1 -> Usable Containers -> Functional -> Physical -> Object
    ...                          ... -> AI Block -> AI Utility -> MetaProperty
  Links:
    Link[Contains] (10551308): Crate #1 (788) -> ICE Pick (790)
    Link[MetaProp] (1115695): Crate #1 (788) -> Crate #1 (-122)
    Link[FlowCont] (19988493): Crate #1 (788) -> ICE Pick (790)
  Dimensions: 3x3x4
  Properties:
    Position        : (-53.14,105.14,-6.00) ϴ (H:0° P:0° B:0°)
    PhysState       : B1 8D 54 C2 77 45 D2 42 66 F0 BF C0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 4x4x4
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Crate #1 (-122):
    ModelName       : crate01
    SymName         : Crate #1
    DonorType       : 0
  Properties via Usable Containers (-118):
    ContainDims     : 04 00 00 00 04 00 00 00
    FrobHandler     : Local Only
    HUDUse          : containers: "Search container"
    Scripts         : 63 6F 6E 74 61 69 6E 65 72 73 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Metal
  Properties via Functional (-112):
    Immobile        : true
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    HUDSelect       : true
    PickBias        : 0.250000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via AI Block (-4035):
    AI_ObjAvoid     : 
    PhysAIColl      : true

Crate #1 (789) @ (-53.20,108.04,-2.00) ϴ (H:19° P:0° B:0°)
  Ancestry:
    -> Crate #1 -> Usable Containers -> Functional -> Physical -> Object
    ...                          ... -> AI Block -> AI Utility -> MetaProperty
  Links:
    Link[Contains] (10551307): Crate #1 (789) -> French-Epstein Device (791)
    Link[MetaProp] (1115696): Crate #1 (789) -> Crate #1 (-122)
    Link[FlowCont] (19988492): Crate #1 (789) -> French-Epstein Device (791)
  Dimensions: 3x3x4
  Properties:
    Position        : (-53.20,108.04,-2.00) ϴ (H:19° P:0° B:0°)
    PhysState       : 72 CC 54 C2 0C 16 D8 42 00 00 00 C0 00 00 00 00 00 00 00 00 C0 FE 9A 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 4x4x4
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Crate #1 (-122):
    ModelName       : crate01
    SymName         : Crate #1
    DonorType       : 0
  Properties via Usable Containers (-118):
    ContainDims     : 04 00 00 00 04 00 00 00
    FrobHandler     : Local Only
    HUDUse          : containers: "Search container"
    Scripts         : 63 6F 6E 74 61 69 6E 65 72 73 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Metal
  Properties via Functional (-112):
    Immobile        : true
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    HUDSelect       : true
    PickBias        : 0.250000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via AI Block (-4035):
    AI_ObjAvoid     : 
    PhysAIColl      : true

ICE Pick (790) @ (-52.79,104.07,-4.30) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> ICE Pick -> Device -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1115697): ICE Pick (790) -> ICE Pick (-73)
  Dimensions: 0x1x0
  Properties:
    Position        : (-52.79,104.07,-4.30) ϴ (H:0° P:0° B:0°)
    HasRefs         : false
  Properties via ICE Pick (-73):
    ModelName       : icepick
    CombineType     : Ice_Pick
    DonorType       : 0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    StackCount      : 1
    Scripts         : 46 72 65 65 48 61 63 6B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00
    SymName         : ICE Pick
    PhysDims        : 0x0x0
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    ObjIcon         : icn_ice
  Properties via Device (-70):
    FrobInfo        : 01 00 00 00 02 00 00 00 02 00 00 00 00 00 00 00
    PsiRadar        : Powerup
    Material Tags   : Material Metal
  Properties via Goodies (-49):
    HUDSelect       : true
    ElevAble        : true
    InvDims         : 01 00 00 00 01 00 00 00
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

French-Epstein Device (791) @ (-53.03,108.74,-4.30) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> French-Epstein Device -> Device -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1115698): French-Epstein Device (791) -> French-Epstein Device (-1488)
  Dimensions: 0x1x0
  Properties:
    Position        : (-53.03,108.74,-4.30) ϴ (H:0° P:0° B:0°)
    HasRefs         : false
  Properties via French-Epstein Device (-1488):
    ObjShort        : French_Epstein: "French-Epstein device"
    ObjName         : French_Epstein: "A French-Epstein device."
    ModelName       : dingus
    CombineType     : French-Epstein
    SymName         : French-Epstein Device
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    StackCount      : 1
    Scripts         : 46 72 65 65 4D 6F 64 69 66 79 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00
    DonorType       : 0
    PhysDims        : 0x0x0
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    ObjIcon         : i_fren
  Properties via Device (-70):
    FrobInfo        : 01 00 00 00 02 00 00 00 02 00 00 00 00 00 00 00
    PsiRadar        : Powerup
    Material Tags   : Material Metal
  Properties via Goodies (-49):
    HUDSelect       : true
    ElevAble        : true
    InvDims         : 01 00 00 00 01 00 00 00
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Maintenance Tool (792) @ (-53.75,112.12,-4.30) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Maintenance Tool -> Device -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1115699): Maintenance Tool (792) -> Maintenance Tool (-2949)
  Dimensions: 0x1x0
  Properties:
    Position        : (-53.75,112.12,-4.30) ϴ (H:0° P:0° B:0°)
    HasRefs         : false
  Properties via Maintenance Tool (-2949):
    ObjShort        : Mtool: "Disposable maintenance tool"
    ObjName         : Mtool: "A disposable maintenance tool."
    StackCount      : 1
    ModelName       : techt
    CombineType     : Maintenance Too
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    Class Tags      : Device2Type MaintTool
    PhysDims        : 0x0x0
    SymName         : Maintenance Tool
    Recycle         : 2
    Scripts         : 57 72 65 6E 63 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    DonorType       : 0
    InvDims         : 01 00 00 00 01 00 00 00
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ObjIcon         : techtl
  Properties via Device (-70):
    FrobInfo        : 01 00 00 00 02 00 00 00 02 00 00 00 00 00 00 00
    PsiRadar        : Powerup
    Material Tags   : Material Metal
  Properties via Goodies (-49):
    HUDSelect       : true
    ElevAble        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Force Bar Emitter (793) @ (-109.25,59.00,-23.25) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Force Bar Emitter -> Structural -> MatMetal -> MetaProperty
    ...                            ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115719): Force Bar Emitter (793) -> Force Bar Emitter (-3431)
  Dimensions: 0x1x0
  Properties:
    Position        : (-109.25,59.00,-23.25) ϴ (H:180° P:0° B:0°)
    PhysState       : 73 7D DA C2 BD FE 6B 42 00 00 BA C1 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (0.50, 1.00, 1.00)
    PhysDims        : 1x1x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Force Bar Emitter (-3431):
    ModelName       : foremi
    SymName         : Force Bar Emitter
    DonorType       : 0
  Properties via Structural (-491):
    Immobile        : true
    HUDSelect       : false
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Force Bar (794) @ (-112.00,59.00,-23.25) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Force Bar -> Structural -> MatMetal -> MetaProperty
    ...                    ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115717): Force Bar (794) -> Force Bar (-3430)
  Dimensions: 5x0x0
  Properties:
    Position        : (-112.00,59.00,-23.25) ϴ (H:0° P:0° B:0°)
    PhysState       : AC FD DF C2 00 00 6C 42 00 00 BA C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (0.53, 1.00, 1.00)
    PhysDims        : 5x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Force Bar (-3430):
    ModelName       : force
    SymName         : Force Bar
    DonorType       : 0
  Properties via Structural (-491):
    Immobile        : true
    HUDSelect       : false
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Chair #2 (795) @ (-44.67,37.01,-5.95) ϴ (H:291° P:0° B:0°)
  Ancestry:
    -> Chair #2 -> Chairs -> AI Avoid -> AI Utility -> MetaProperty
    ...               ... -> Furniture -> Decorative -> Physical -> Object
    ...                            ... -> AI Block -> AI Utility -> MetaProperty
  Links:
    Link[MetaProp] (1115706): Chair #2 (795) -> Chair #2 (-116)
  Dimensions: 2x2x4
  Properties:
    Position        : (-44.67,37.01,-5.95) ϴ (H:291° P:0° B:0°)
    PhysState       : 4D B1 32 C2 10 0B 14 42 5A 60 BE C0 00 00 00 00 00 00 00 00 2C 9C 91 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Chair #2 (-116):
    ObjName         : Chair_p2: "A chair."
    SymName         : Chair #2
    DonorType       : 0
    ModelName       : chair01
  Properties via Chairs (-113):
    Immobile        : false
    Class Tags      : DeviceType MetalSm
  Properties via AI Avoid (-4036):
    AI_ObjAvoid     : 
    PhysAIColl      : false
  Properties via Furniture (-98):
    Material Tags   : Material Plasticrete
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Chair #2 (796) @ (-44.60,30.87,-5.95) ϴ (H:261° P:0° B:0°)
  Ancestry:
    -> Chair #2 -> Chairs -> AI Avoid -> AI Utility -> MetaProperty
    ...               ... -> Furniture -> Decorative -> Physical -> Object
    ...                            ... -> AI Block -> AI Utility -> MetaProperty
  Links:
    Link[MetaProp] (1115707): Chair #2 (796) -> Chair #2 (-116)
  Dimensions: 2x2x4
  Properties:
    Position        : (-44.60,30.87,-5.95) ϴ (H:261° P:0° B:0°)
    PhysState       : 1B 67 32 C2 06 FF F6 41 5A 60 BE C0 00 00 00 00 00 00 00 00 94 AC 82 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Chair #2 (-116):
    ObjName         : Chair_p2: "A chair."
    SymName         : Chair #2
    DonorType       : 0
    ModelName       : chair01
  Properties via Chairs (-113):
    Immobile        : false
    Class Tags      : DeviceType MetalSm
  Properties via AI Avoid (-4036):
    AI_ObjAvoid     : 
    PhysAIColl      : false
  Properties via Furniture (-98):
    Material Tags   : Material Plasticrete
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Chair #2 (797) @ (-53.67,31.01,-5.95) ϴ (H:111° P:0° B:0°)
  Ancestry:
    -> Chair #2 -> Chairs -> AI Avoid -> AI Utility -> MetaProperty
    ...               ... -> Furniture -> Decorative -> Physical -> Object
    ...                            ... -> AI Block -> AI Utility -> MetaProperty
  Links:
    Link[MetaProp] (1115708): Chair #2 (797) -> Chair #2 (-116)
  Dimensions: 2x2x4
  Properties:
    Position        : (-53.67,31.01,-5.95) ϴ (H:111° P:0° B:0°)
    PhysState       : 4B B1 56 C2 24 16 F8 41 5A 60 BE C0 00 00 00 00 00 00 00 00 20 A6 DE 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Chair #2 (-116):
    ObjName         : Chair_p2: "A chair."
    SymName         : Chair #2
    DonorType       : 0
    ModelName       : chair01
  Properties via Chairs (-113):
    Immobile        : false
    Class Tags      : DeviceType MetalSm
  Properties via AI Avoid (-4036):
    AI_ObjAvoid     : 
    PhysAIColl      : false
  Properties via Furniture (-98):
    Material Tags   : Material Plasticrete
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Chair #2 (798) @ (-54.37,37.70,-5.95) ϴ (H:81° P:0° B:0°)
  Ancestry:
    -> Chair #2 -> Chairs -> AI Avoid -> AI Utility -> MetaProperty
    ...               ... -> Furniture -> Decorative -> Physical -> Object
    ...                            ... -> AI Block -> AI Utility -> MetaProperty
  Links:
    Link[MetaProp] (1115709): Chair #2 (798) -> Chair #2 (-116)
  Dimensions: 2x2x4
  Properties:
    Position        : (-54.37,37.70,-5.95) ϴ (H:81° P:0° B:0°)
    PhysState       : 7F 7E 59 C2 FC CE 16 42 5A 60 BE C0 00 00 00 00 00 00 00 00 10 A7 A2 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Chair #2 (-116):
    ObjName         : Chair_p2: "A chair."
    SymName         : Chair #2
    DonorType       : 0
    ModelName       : chair01
  Properties via Chairs (-113):
    Immobile        : false
    Class Tags      : DeviceType MetalSm
  Properties via AI Avoid (-4036):
    AI_ObjAvoid     : 
    PhysAIColl      : false
  Properties via Furniture (-98):
    Material Tags   : Material Plasticrete
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Force Bar Emitter (799) @ (-114.75,59.00,-18.25) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Force Bar Emitter -> Structural -> MatMetal -> MetaProperty
    ...                            ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115728): Force Bar Emitter (799) -> Force Bar Emitter (-3431)
  Dimensions: 0x1x0
  Properties:
    Position        : (-114.75,59.00,-18.25) ϴ (H:0° P:0° B:0°)
    PhysState       : 6F 7F E5 C2 BD FE 6B 42 00 00 92 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (0.50, 1.00, 1.00)
    PhysDims        : 1x1x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Force Bar Emitter (-3431):
    ModelName       : foremi
    SymName         : Force Bar Emitter
    DonorType       : 0
  Properties via Structural (-491):
    Immobile        : true
    HUDSelect       : false
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Force Bar Emitter (800) @ (-109.25,59.00,-18.25) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Force Bar Emitter -> Structural -> MatMetal -> MetaProperty
    ...                            ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115720): Force Bar Emitter (800) -> Force Bar Emitter (-3431)
  Dimensions: 0x1x0
  Properties:
    Position        : (-109.25,59.00,-18.25) ϴ (H:180° P:0° B:0°)
    PhysState       : 73 7D DA C2 BD FE 6B 42 00 00 92 C1 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (0.50, 1.00, 1.00)
    PhysDims        : 1x1x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Force Bar Emitter (-3431):
    ModelName       : foremi
    SymName         : Force Bar Emitter
    DonorType       : 0
  Properties via Structural (-491):
    Immobile        : true
    HUDSelect       : false
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Force Bar (801) @ (-112.00,59.00,-18.25) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Force Bar -> Structural -> MatMetal -> MetaProperty
    ...                    ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115716): Force Bar (801) -> Force Bar (-3430)
  Dimensions: 5x0x0
  Properties:
    Position        : (-112.00,59.00,-18.25) ϴ (H:0° P:0° B:0°)
    PhysState       : AC FD DF C2 00 00 6C 42 00 00 92 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (0.53, 1.00, 1.00)
    PhysDims        : 5x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Force Bar (-3430):
    ModelName       : force
    SymName         : Force Bar
    DonorType       : 0
  Properties via Structural (-491):
    Immobile        : true
    HUDSelect       : false
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Force Bar Emitter (802) @ (-126.72,59.00,-20.75) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Force Bar Emitter -> Structural -> MatMetal -> MetaProperty
    ...                            ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115713): Force Bar Emitter (802) -> Force Bar Emitter (-3431)
  Dimensions: 0x1x0
  Properties:
    Position        : (-126.72,59.00,-20.75) ϴ (H:0° P:0° B:0°)
    PhysState       : 10 73 FD C2 BD FE 6B 42 00 00 A6 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (0.50, 1.00, 1.00)
    PhysDims        : 1x1x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Force Bar Emitter (-3431):
    ModelName       : foremi
    SymName         : Force Bar Emitter
    DonorType       : 0
  Properties via Structural (-491):
    Immobile        : true
    HUDSelect       : false
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Mattress 10x4x5 (803) @ (-107.50,51.00,-21.75) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Mattress 10x4x5 -> AI Ignore -> AI Utility -> MetaProperty
    ...            ... -> Misc Furniture -> Furniture -> Decorative -> Physical -> Object
    ...                                           ... -> AI Block -> AI Utility -> MetaProperty
  Links:
    Link[MetaProp] (1115721): Mattress 10x4x5 (803) -> Mattress 10x4x5 (-2926)
  Dimensions: 4x10x0
  Properties:
    Position        : (-107.50,51.00,-21.75) ϴ (H:0° P:0° B:0°)
    PhysState       : 00 00 D7 C2 00 00 4C 42 11 FB AD C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 4x10x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Mattress 10x4x5 (-2926):
    ModelName       : matress2
    SymName         : Mattress 10x4x5
    DonorType       : 0
    Material Tags   : Material Fabric
  Properties via AI Ignore (-4037):
    AI_ObjAvoid     : 
    PhysAIColl      : false
  Properties via Furniture (-98):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Force Bar Emitter (804) @ (-121.22,59.00,-20.75) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Force Bar Emitter -> Structural -> MatMetal -> MetaProperty
    ...                            ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115724): Force Bar Emitter (804) -> Force Bar Emitter (-3431)
  Dimensions: 0x1x0
  Properties:
    Position        : (-121.22,59.00,-20.75) ϴ (H:180° P:0° B:0°)
    PhysState       : 15 71 F2 C2 BD FE 6B 42 00 00 A6 C1 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (0.50, 1.00, 1.00)
    PhysDims        : 1x1x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Force Bar Emitter (-3431):
    ModelName       : foremi
    SymName         : Force Bar Emitter
    DonorType       : 0
  Properties via Structural (-491):
    Immobile        : true
    HUDSelect       : false
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Blood Splatter Medium (805) @ (-112.78,52.02,-23.98) ϴ (H:300° P:270° B:0°)
  Ancestry:
    -> Blood Splatter Medium -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115704): Blood Splatter Medium (805) -> Blood Splatter Medium (-857)
  Dimensions: 0x6x6
  Properties:
    Position        : (-112.78,52.02,-23.98) ϴ (H:300° P:270° B:0°)
  Properties via Blood Splatter Medium (-857):
    ModelName       : blood02
    RenderAlpha     : 1.000000
    SymName         : Blood Splatter Medium
    DonorType       : 0
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Force Bar Emitter (806) @ (-126.72,59.00,-23.25) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Force Bar Emitter -> Structural -> MatMetal -> MetaProperty
    ...                            ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115725): Force Bar Emitter (806) -> Force Bar Emitter (-3431)
  Dimensions: 0x1x0
  Properties:
    Position        : (-126.72,59.00,-23.25) ϴ (H:0° P:0° B:0°)
    PhysState       : 10 73 FD C2 BD FE 6B 42 00 00 BA C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (0.50, 1.00, 1.00)
    PhysDims        : 1x1x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Force Bar Emitter (-3431):
    ModelName       : foremi
    SymName         : Force Bar Emitter
    DonorType       : 0
  Properties via Structural (-491):
    Immobile        : true
    HUDSelect       : false
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Force Bar Emitter (807) @ (-121.22,59.00,-23.25) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Force Bar Emitter -> Structural -> MatMetal -> MetaProperty
    ...                            ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115726): Force Bar Emitter (807) -> Force Bar Emitter (-3431)
  Dimensions: 0x1x0
  Properties:
    Position        : (-121.22,59.00,-23.25) ϴ (H:180° P:0° B:0°)
    PhysState       : 15 71 F2 C2 BD FE 6B 42 00 00 BA C1 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (0.50, 1.00, 1.00)
    PhysDims        : 1x1x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Force Bar Emitter (-3431):
    ModelName       : foremi
    SymName         : Force Bar Emitter
    DonorType       : 0
  Properties via Structural (-491):
    Immobile        : true
    HUDSelect       : false
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Square Ceiling Light (808) @ (26.00,48.00,9.70) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Square Ceiling Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115682): Square Ceiling Light (808) -> Square Ceiling Light (-2941)
  Dimensions: 2x2x0
  Properties:
    Spotlight       : (20.00, 50.00, 0.00)
    Light           : 00 00 00 43 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 48 42 00 00 00 00 00 00 00 00
    Position        : (26.00,48.00,9.70) ϴ (H:0° P:0° B:0°)
  Properties via Square Ceiling Light (-2941):
    Immobile        : false
    ModelName       : LIGHTT
    SymName         : Square Ceiling Light
    DonorType       : 0
  Properties via Lights (-132):
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Assassin (809) @ (-127.49,66.75,-31.39) ϴ (H:37° P:0° B:0°)
  Ancestry:
    -> Assassin -> Cyborgs -> Stunable -> Vulnerabilities -> MetaProperty
    ...                ... -> Charmable -> Vulnerabilities -> MetaProperty
    ...                ... -> Monsters -> Physical -> Object
    ...                ... -> Half Mechanical Vulnerability -> Vulnerabilities -> MetaProperty
    ...                ... -> Stasis Vulnerability -> Vulnerabilities -> MetaProperty
  Links:
    Link[AIProjec] (48300033): Assassin (809) -> Ninja Shot (812)
    Link[MetaProp] (1115703): Assassin (809) -> Assassin (-1541)
    Link[StimSens] (3212277): Assassin (809) -> Electricity (-378)
    Link[StimSens] (3212279): Assassin (809) -> Standard Impact (-385)
    Link[StimSens] (3212280): Assassin (809) -> High Explosive (-376)
    Link[StimSens] (3212269): Assassin (809) -> Cold (-1145)
    Link[StimSens] (3212271): Assassin (809) -> BashStim (-692)
    Link[StimSens] (3212272): Assassin (809) -> Armor Piercing Impact (-375)
    Link[StimSens] (3212274): Assassin (809) -> DrainStim (-3390)
    Link[StimSens] (3212268): Assassin (809) -> Incendiary (-388)
    Link[StimSens] (3212293): Assassin (809) -> Stasis (-1486)
    Link[StimSens] (3212295): Assassin (809) -> StunStim (-2248)
    Link[StimSens] (3212294): Assassin (809) -> WeaponBash (-3058)
    Link[StimSens] (3212265): Assassin (809) -> Energy Stim (-373)
    Link[StimSens] (3212292): Assassin (809) -> EMP (-390)
    Link[StimSens] (3212278): Assassin (809) -> Psi Stim (-389)
    Link[StimSens] (3212276): Assassin (809) -> Droid Fusion (-2753)
    Link[StimSens] (3212275): Assassin (809) -> Anti-Human (-377)
    Link[StimSens] (3212273): Assassin (809) -> CharmStim (-3395)
  Dimensions: 6x7x7
  Properties:
    Position        : (-127.49,66.75,-31.39) ϴ (H:37° P:0° B:0°)
    Creature        : Humanoid
    AI_Mode         : Normal
    PhysState       : 56 FA FE C2 D3 80 85 42 DE 28 FB C1 00 00 00 00 00 00 00 00 A0 D7 16 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    CollisionType   : Bounce | No Collision Sound
    AIRCProp        : 0A 00 00 00 28 00 00 00 00 00 00 00 02 00 00 00 CD CC 4C 3F 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysType        : 01 00 00 00 02 00 00 00 00 00 00 00 01 00 00 00
    AI_Alertness    : 00 00 00 00 00 00 00 00
    PhysAttr        : 00 00 C8 42 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Assassin (-1541):
    AI              : ranged
    HitPoints       : 60
    SpchVoice       : vassassin
    AI_NCDmgRsp     : 01 00 00 00 0F 00 00 00 0A 00 00 00
    Class Tags      : CreatureType Assassin
    AI_IdleDirs     : 88 13 00 00 98 3A 00 00 C4 FF FF FF 01 00 00 00 00 00 00 00 01 00 00 00 3C 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    DonorType       : 0
    AIRCRanges      : 00 00 70 41 00 00 C8 41 00 00 34 42 00 00 96 42
    ObjShort        : Assassin: "Cyborg assassin"
    ObjName         : Assassin: "A cyborg assassin."
    LootInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 35 20 6E 61 6E 69 74 65 73 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4D 65 64 69 75 6D 20 4E 61 6E 69 74 65 20 50 69 6C 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 14 00 00 00 05 00 00 00 4B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ModelName       : assassin
    AI_RngShoot     : 01 00 00 00 03 00 00 00 06 00 00 00 03 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 F0 00 00 CD CC 0C 40 9A 99 D9 3F 66 66 66 3F
    SymName         : Assassin
    Scripts         : 54 72 61 6E 73 69 65 6E 74 43 6F 72 70 73 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    MotActorTagList : ninja
    AI_RngApps      : 00 00 00 00 04 00 00 00 06 00 00 00 06 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    MAX_HP          : 60
    AI_RngFlee      : 06 00 00 00 05 00 00 00 C3 F5 C8 3F 05 00 00 00 00 00 F0 41 00 00 C0 40
  Properties via Cyborgs (-1539):
    TargetType      : Type 1
    AI_VisJoint     : Head
    HTHMotionResp   : (30.00, 25.00, 20.00)
    AI_VisType      : 3
    AI_VisDesc      : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 87 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 99 00 00 00 32 00 00 00 64 00 00 00 05 00 00 00 DC 05 00 00 19 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 01 00 00 00 3C 00 00 00 5A 00 00 00 0A 00 00 00 C8 00 00 00 47 00 00 00 40 01 00 00 5A 00 00 00 06 00 00 00 46 00 00 00 01 00 00 00 64 00 00 00 5A 00 00 00 1E 00 00 00 C8 00 00 00 01 00 00 00 78 00 00 00 46 00 00 00 64 00 00 00 64 00 00 00 21 00 00 00 E6 00 00 00 46 00 00 00 0A 00 00 00 3C 00 00 00 21 00 00 00 E6 00 00 00 6E 00 00 00 50 00 00 00 28 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 40 40
    Material Tags   : Material FleshTarget
  Properties via Monsters (-162):
    ContainDims     : 04 00 00 00 04 00 00 00
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    HUDSelect       : true
    ShowHP          : true
    AI_NCDmRsp      : true
    PsiRadar        : Enemy
    PhysAIColl      : true
    BashFactor      : 0.100000
    FrobHandler     : Local Only
    AI_CbtTiming    : C4 09 00 00 70 17 00 00 70 17 00 00 80 3E 00 00
    AI_ObjAvoid     : 
    BashParams      : 00 D0 04 46 00 00 00 00
    AI_FreeKnow     : 5000
    PickBias        : 0.100000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    ObjIcon         : gun1

Force Bar Emitter (810) @ (-126.72,59.00,-18.25) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Force Bar Emitter -> Structural -> MatMetal -> MetaProperty
    ...                            ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115710): Force Bar Emitter (810) -> Force Bar Emitter (-3431)
  Dimensions: 0x1x0
  Properties:
    Position        : (-126.72,59.00,-18.25) ϴ (H:0° P:0° B:0°)
    PhysState       : 10 73 FD C2 BD FE 6B 42 00 00 92 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (0.50, 1.00, 1.00)
    PhysDims        : 1x1x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Force Bar Emitter (-3431):
    ModelName       : foremi
    SymName         : Force Bar Emitter
    DonorType       : 0
  Properties via Structural (-491):
    Immobile        : true
    HUDSelect       : false
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Force Bar Emitter (811) @ (-121.22,59.00,-18.25) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Force Bar Emitter -> Structural -> MatMetal -> MetaProperty
    ...                            ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115723): Force Bar Emitter (811) -> Force Bar Emitter (-3431)
  Dimensions: 0x1x0
  Properties:
    Position        : (-121.22,59.00,-18.25) ϴ (H:180° P:0° B:0°)
    PhysState       : 15 71 F2 C2 BD FE 6B 42 00 00 92 C1 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (0.50, 1.00, 1.00)
    PhysDims        : 1x1x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Force Bar Emitter (-3431):
    ModelName       : foremi
    SymName         : Force Bar Emitter
    DonorType       : 0
  Properties via Structural (-491):
    Immobile        : true
    HUDSelect       : false
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Ninja Shot (812) @ (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Ninja Shot -> Monster Projectiles -> Projectile -> Object
  Links:
    Link[MetaProp] (1115711): Ninja Shot (812) -> Ninja Shot (-2824)
    Link[arSrc] (8454148): Ninja Shot (812) -> WeaponBash (-3058)
  Dimensions: 0x0x0
  Properties:
    Position        : (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
    StTweqRotate    : 01 00 00 00 01 00 00 00 00 00 00 00 01 00 00 00
    HasRefs         : false
    PhysInitVel     : (50.00, 0.00, 0.00)
    CollisionType   : Bounce | Slay on Impact | Full Collision Sound
  Properties via Ninja Shot (-2824):
    RenderType      : Normal
    ModelName       : asstar
    CfgTweqRotate   : 00 00 02 03 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 20 41 00 00 00 00 00 00 20 41 00 00 48 42 00 00 00 00 00 00 B4 43 00 00 00 00
    Class Tags      : EnemyAmmoType NinjaShot
    SelfLit         : 15
    SymName         : Ninja Shot
    LightColor      : 00 00 00 3F CD CC 4C 3F
    PrjSound        : ns_whiz
    DonorType       : 0
  Properties via Monster Projectiles (-672):
    PhysDims        : 0x0x0
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
  Properties via Projectile (-1339):
    Preload         : true
    BashFactor      : 0.000000
    Heartbeat       : 1000
    PhysAttr        : 00 00 00 00 00 00 80 3F 00 24 74 49 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysAIColl      : true

Mattress 10x4x5 (813) @ (-128.50,51.00,-21.75) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Mattress 10x4x5 -> AI Ignore -> AI Utility -> MetaProperty
    ...            ... -> Misc Furniture -> Furniture -> Decorative -> Physical -> Object
    ...                                           ... -> AI Block -> AI Utility -> MetaProperty
  Links:
    Link[MetaProp] (1115700): Mattress 10x4x5 (813) -> Mattress 10x4x5 (-2926)
  Dimensions: 4x10x0
  Properties:
    Position        : (-128.50,51.00,-21.75) ϴ (H:0° P:0° B:0°)
    PhysState       : 00 80 00 C3 00 00 4C 42 11 FB AD C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 4x10x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Mattress 10x4x5 (-2926):
    ModelName       : matress2
    SymName         : Mattress 10x4x5
    DonorType       : 0
    Material Tags   : Material Fabric
  Properties via AI Ignore (-4037):
    AI_ObjAvoid     : 
    PhysAIColl      : false
  Properties via Furniture (-98):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Square Ceiling Light (814) @ (-124.00,52.00,-14.30) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Square Ceiling Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115701): Square Ceiling Light (814) -> Square Ceiling Light (-2941)
  Dimensions: 2x2x0
  Properties:
    Position        : (-124.00,52.00,-14.30) ϴ (H:180° P:0° B:0°)
    LightColor      : C3 F5 28 3F 00 00 00 3F
    Light           : 00 00 80 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 48 42 00 00 00 00 00 00 00 00
    Spotlight       : (20.00, 50.00, 0.00)
  Properties via Square Ceiling Light (-2941):
    Immobile        : false
    ModelName       : LIGHTT
    SymName         : Square Ceiling Light
    DonorType       : 0
  Properties via Lights (-132):
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Blood Splatter Small (815) @ (-122.23,105.98,-30.00) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Blood Splatter Small -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115625): Blood Splatter Small (815) -> Blood Splatter Small (-864)
  Dimensions: 0x6x6
  Properties:
    Position        : (-122.23,105.98,-30.00) ϴ (H:270° P:0° B:0°)
  Properties via Blood Splatter Small (-864):
    ModelName       : blood01
    RenderAlpha     : 1.000000
    SymName         : Blood Splatter Small
    DonorType       : 0
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Star Trail (816) @ (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Star Trail -> Shot FX -> SFX -> Object
  Links:
    Link[MetaProp] (1115626): Star Trail (816) -> Star Trail (-2849)
    Link[Particle] (75563020): Star Trail (816) -> Ninja Shot (812)
  Dimensions: 0x0x0
  Properties:
    PGLaunchInfo    : 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 A0 40 00 00 00 00 00 00 00 00 00 00 A0 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 9A 99 99 3E 9A 99 99 3E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 05 00 00 00 00 00 00 00 00 00 00 00 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CC 4C 00 00 CC 4C 00 00
    Position        : (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
    ParticleGroup   : 90 40 C8 00 70 4A C8 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED C7 00 10 2D C8 00 00 00 00 00 00 00 00 00 30 03 00 00 04 00 00 00 04 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 0A 00 00 00 00 00 00 00 A0 9F D1 19 D8 9E D1 19 B8 2F 1B 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 60 00 00 FF 00 00 00 00 00 00 00 00 D8 8A 45 12 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 3F 00 01 00 00 00 00 01 01 00 00 00 00 CD CC CC 3D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 60 00 00 00 0A D7 23 BC 0A D7 23 BC 0A D7 23 BC 00 FE BF 3F 0A D7 23 3C 0A D7 23 3C 00 00 80 3F 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 AE 07 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CC 4C 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 2C 03 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Star Trail (-2849):
    SymName         : Star Trail
    DonorType       : 0
  Properties via Shot FX (-1524):
    Preload         : true
    RenderAlpha     : 1.000000
    ModelName       : fx_particle
    BlendMode       : Add
  Properties via SFX (-5):
    NetworkCategory : Hosted

EMP Grenade (817) @ (-129.58,57.07,-23.61) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> EMP Grenade -> Grenades -> Ammo -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1115633): EMP Grenade (817) -> EMP Grenade (-37)
  Dimensions: 1x1x0
  Properties:
    Position        : (-129.58,57.07,-23.61) ϴ (H:0° P:0° B:0°)
    PhysState       : B6 95 01 C3 0A 4C 64 42 31 D7 BC C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via EMP Grenade (-37):
    ObjShort        : EMP_Grenade: "EMP grenade clip"
    ObjName         : EMP_Grenade: "%d EMP grenades."
    ModelName       : ammoem
    CombineType     : EMPGrenade
    StackCount      : 3
    SymName         : EMP Grenade
    InvDims         : 01 00 00 00 01 00 00 00
    DonorType       : 0
    ObjIcon         : EMPGR_I
  Properties via Grenades (-34):
    Alchemy         : 2.500000
    Fabricate       : 3
    Recycle         : 2
    FabCost         : 75
    StackInc        : 1
  Properties via Ammo (-30):
    FrobInfo        : 01 00 00 00 02 00 00 00 02 00 00 00 00 00 00 00
    PsiRadar        : Powerup
    Scripts         : 41 6D 6D 6F 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    NameType        : Stack Count
    Material Tags   : Material Metal
  Properties via Goodies (-49):
    HUDSelect       : true
    ElevAble        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Chair #2 (818) @ (-48.23,13.16,-5.95) ϴ (H:190° P:0° B:0°)
  Ancestry:
    -> Chair #2 -> Chairs -> AI Avoid -> AI Utility -> MetaProperty
    ...               ... -> Furniture -> Decorative -> Physical -> Object
    ...                            ... -> AI Block -> AI Utility -> MetaProperty
  Links:
    Link[MetaProp] (1115683): Chair #2 (818) -> Chair #2 (-116)
  Dimensions: 2x2x4
  Properties:
    Position        : (-48.23,13.16,-5.95) ϴ (H:190° P:0° B:0°)
    PhysState       : 0A E7 40 C2 A8 8F 52 41 5A 60 BE C0 00 00 00 00 00 00 00 00 D0 34 3E 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Chair #2 (-116):
    ObjName         : Chair_p2: "A chair."
    SymName         : Chair #2
    DonorType       : 0
    ModelName       : chair01
  Properties via Chairs (-113):
    Immobile        : false
    Class Tags      : DeviceType MetalSm
  Properties via AI Avoid (-4036):
    AI_ObjAvoid     : 
    PhysAIColl      : false
  Properties via Furniture (-98):
    Material Tags   : Material Plasticrete
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Square Ceiling Light (819) @ (-52.00,12.00,4.70) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Square Ceiling Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115775): Square Ceiling Light (819) -> Square Ceiling Light (-2941)
  Dimensions: 2x2x0
  Properties:
    Light           : 00 00 40 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 48 42 00 00 00 00 00 00 00 00
    Position        : (-52.00,12.00,4.70) ϴ (H:0° P:0° B:0°)
  Properties via Square Ceiling Light (-2941):
    Immobile        : false
    ModelName       : LIGHTT
    SymName         : Square Ceiling Light
    DonorType       : 0
  Properties via Lights (-132):
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Big Nanite Pile (820) @ (-50.69,40.16,-7.37) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Big Nanite Pile -> Nanites -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1115793): Big Nanite Pile (820) -> Big Nanite Pile (-1591)
  Dimensions: 2x1x1
  Properties:
    Position        : (-50.69,40.16,-7.37) ϴ (H:270° P:0° B:0°)
    PhysState       : 23 C3 4A C2 1C A8 20 42 1E F6 EB C0 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Big Nanite Pile (-1591):
    SymName         : Big Nanite Pile
    StackCount      : 50
    DonorType       : 0
  Properties via Nanites (-85):
    ObjShort        : Nanites: "%d nanites"
    ObjName         : Nanites: "%d nanites."
    ModelName       : nanocan
    CombineType     : nanite
    ObjIcon         : nan_ic
    AutoPickup      : true
    PsiRadar        : Powerup
    Material Tags   : Material Glass
    NameType        : Stack Count
    StackInc        : 10
  Properties via Goodies (-49):
    HUDSelect       : true
    FrobInfo        : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    ElevAble        : true
    InvDims         : 01 00 00 00 01 00 00 00
  Properties via Physical (-11):
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

ambient snd (821) @ (-48.00,24.24,-2.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> ambient snd -> Marker -> Object
  Links:
    Link[MetaProp] (1115778): ambient snd (821) -> ambient snd (-667)
  Dimensions: 1x1x1
  Properties:
    AmbientHacked   : 30 00 00 00 00 00 00 00 00 00 00 00 63 6D 64 5F 62 65 65 70 73 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (-48.00,24.24,-2.00) ϴ (H:0° P:0° B:0°)
    Scale           : (0.25, 0.25, 0.25)
  Properties via ambient snd (-667):
    SymName         : ambient snd
    DonorType       : 0
  Properties via Marker (-327):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

Blood Splatter Medium (822) @ (-29.44,58.82,-7.98) ϴ (H:300° P:270° B:0°)
  Ancestry:
    -> Blood Splatter Medium -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115776): Blood Splatter Medium (822) -> Blood Splatter Medium (-857)
  Dimensions: 0x6x6
  Properties:
    Position        : (-29.44,58.82,-7.98) ϴ (H:300° P:270° B:0°)
  Properties via Blood Splatter Medium (-857):
    ModelName       : blood02
    RenderAlpha     : 1.000000
    SymName         : Blood Splatter Medium
    DonorType       : 0
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

OPS Male Corpse (823) @ (-29.48,58.50,-7.83) ϴ (H:166° P:0° B:2°)
  Ancestry:
    -> OPS Male Corpse -> Ops Corpses -> Human Corpses -> Corpses -> Physical -> Object
    ...                                            ... -> MatFlesh -> MetaProperty
  Links:
    Link[FlowCont] (19988494): OPS Male Corpse (823) -> Detox Patch (824)
    Link[Contains] (10551309): OPS Male Corpse (823) -> Detox Patch (824)
    Link[MetaProp] (1115789): OPS Male Corpse (823) -> OPS Male Corpse (-1878)
  Dimensions: 7x9x1
  Properties:
    Position        : (-29.48,58.50,-7.83) ϴ (H:166° P:0° B:2°)
    Creature        : Humanoid
    CretPose        : 01 00 00 00 63 70 73 6C 64 77 32 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 01 00 00 00
    ?Puppet?        : A4 D8 E3 00 37 03 00 00 00 00 00 00 10 D0 29 0D
  Properties via OPS Male Corpse (-1878):
    ModelName       : corm_ops
    SymName         : OPS Male Corpse
    DonorType       : 0
  Properties via Human Corpses (-503):
    ObjName         : HumanCorpses: "A corpse."
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    HUDUse          : human_corpses: "Search corpse"
  Properties via Corpses (-379):
    ContainDims     : 04 00 00 00 04 00 00 00
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    FrobHandler     : Local Only
    HUDSelect       : true
    NonPhysCreature : true
    Scripts         : 43 6F 6E 74 61 69 6E 65 72 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PickBias        : 0.500000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatFlesh (-584):
    Material Tags   : Material Flesh

Detox Patch (824) @ (-29.47,58.65,-7.98) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Detox Patch -> Patches -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1115794): Detox Patch (824) -> Detox Patch (-53)
  Dimensions: 1x0x0
  Properties:
    Position        : (-29.47,58.65,-7.98) ϴ (H:0° P:0° B:0°)
    HasRefs         : false
  Properties via Detox Patch (-53):
    ObjShort        : ToxinPatch: "Anti-toxin hypo"
    ObjName         : ToxinPatch: "An anti-toxin hypo."
    ModelName       : toxpatch
    CombineType     : DetoxPatch
    Scripts         : 54 6F 78 69 6E 50 61 74 63 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    DonorType       : 0
    Alchemy         : 3.000000
    SymName         : Detox Patch
    ObjIcon         : pat_yell
  Properties via Patches (-51):
    PsiRadar        : Powerup
    Recycle         : 2
    Fabricate       : 1
    FabCost         : 20
    PhysDims        : 0x0x0
    Class Tags      : DeviceType Hypo
    InvCursor       : patches: "Use to apply"
    StackCount      : 1
    Material Tags   : Material Glass
    InvDims         : 01 00 00 00 01 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 12 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Goodies (-49):
    HUDSelect       : true
    FrobInfo        : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    ElevAble        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Square Ceiling Light (825) @ (-34.00,60.00,8.70) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Square Ceiling Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115765): Square Ceiling Light (825) -> Square Ceiling Light (-2941)
  Dimensions: 2x2x0
  Properties:
    Spotlight       : (20.00, 50.00, 0.00)
    Light           : 00 00 00 43 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 48 42 00 00 00 00 00 00 00 00
    Position        : (-34.00,60.00,8.70) ϴ (H:0° P:0° B:0°)
  Properties via Square Ceiling Light (-2941):
    Immobile        : false
    ModelName       : LIGHTT
    SymName         : Square Ceiling Light
    DonorType       : 0
  Properties via Lights (-132):
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Crate #1 (826) @ (-32.75,69.89,-6.00) ϴ (H:40° P:0° B:0°)
  Ancestry:
    -> Crate #1 -> Usable Containers -> Functional -> Physical -> Object
    ...                          ... -> AI Block -> AI Utility -> MetaProperty
  Links:
    Link[Contains] (10551310): Crate #1 (826) -> Medium Nanite Pile (827)
    Link[MetaProp] (1115766): Crate #1 (826) -> Crate #1 (-122)
    Link[FlowCont] (19988495): Crate #1 (826) -> Medium Nanite Pile (827)
  Dimensions: 3x3x4
  Properties:
    Position        : (-32.75,69.89,-6.00) ϴ (H:40° P:0° B:0°)
    PhysState       : C7 04 03 C2 FD C7 8B 42 5E F0 BF C0 00 00 00 00 00 00 00 00 60 4A 20 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 4x4x4
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Crate #1 (-122):
    ModelName       : crate01
    SymName         : Crate #1
    DonorType       : 0
  Properties via Usable Containers (-118):
    ContainDims     : 04 00 00 00 04 00 00 00
    FrobHandler     : Local Only
    HUDUse          : containers: "Search container"
    Scripts         : 63 6F 6E 74 61 69 6E 65 72 73 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Metal
  Properties via Functional (-112):
    Immobile        : true
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    HUDSelect       : true
    PickBias        : 0.250000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via AI Block (-4035):
    AI_ObjAvoid     : 
    PhysAIColl      : true

Medium Nanite Pile (827) @ (-32.53,69.43,-6.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Medium Nanite Pile -> Nanites -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1115780): Medium Nanite Pile (827) -> Medium Nanite Pile (-1590)
  Dimensions: 2x1x1
  Properties:
    Position        : (-32.53,69.43,-6.00) ϴ (H:0° P:0° B:0°)
    HasRefs         : false
  Properties via Medium Nanite Pile (-1590):
    SymName         : Medium Nanite Pile
    StackCount      : 20
    DonorType       : 0
  Properties via Nanites (-85):
    ObjShort        : Nanites: "%d nanites"
    ObjName         : Nanites: "%d nanites."
    ModelName       : nanocan
    CombineType     : nanite
    ObjIcon         : nan_ic
    AutoPickup      : true
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PsiRadar        : Powerup
    Material Tags   : Material Glass
    NameType        : Stack Count
    StackInc        : 10
  Properties via Goodies (-49):
    HUDSelect       : true
    FrobInfo        : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    ElevAble        : true
    InvDims         : 01 00 00 00 01 00 00 00
  Properties via Physical (-11):
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Resist (828) @ (-37.89,71.98,-1.50) ϴ (H:0° P:351° B:0°)
  Ancestry:
    -> Resist -> Grafitti -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115767): Resist (828) -> Resist (-1218)
  Dimensions: 5x0x4
  Properties:
    Position        : (-37.89,71.98,-1.50) ϴ (H:0° P:351° B:0°)
  Properties via Resist (-1218):
    ModelName       : resist
    SymName         : Resist
    DonorType       : 0
  Properties via Alpha Signs (-2044):
    RenderAlpha     : 1.000000
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Hydro_Screen (829) @ (26.00,2.42,-1.50) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Hydro_Screen -> Elevator_Screens -> Screens -> MatGlass -> MetaProperty
    ...                                        ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115747): Hydro_Screen (829) -> Hydro_Screen (-4642)
  Dimensions: 4x0x4
  Properties:
    ModelName       : blelops
    LightColor      : E1 7A 14 3F 00 00 40 3F
    Light           : 00 00 80 41 00 00 00 BF 00 00 00 00 00 00 00 00 00 00 40 40 00 00 00 00 00 00 00 00
    Position        : (26.00,2.42,-1.50) ϴ (H:0° P:0° B:0°)
  Properties via Hydro_Screen (-4642):
    SymName         : Hydro_Screen
    DonorType       : 0
  Properties via Elevator_Screens (-4639):
    ObjName         : Elevator_Screens: "A floor display screen."
    RenderType      : Normal
    RenderAlpha     : 1.000000
  Properties via Screens (-147):
    PickBias        : -20.000000
  Properties via MatGlass (-633):
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

ops4 (830) @ (-18.25,64.00,3.00) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> ops4 -> ops consoles -> Tech -> Decorative -> Physical -> Object
    ...                         ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty
  Links:
    Link[StimSens] (3212364): ops4 (830) -> Electricity (-378)
    Link[StimSens] (3212356): ops4 (830) -> Energy Stim (-373)
    Link[StimSens] (3212363): ops4 (830) -> Cold (-1145)
    Link[StimSens] (3212357): ops4 (830) -> Armor Piercing Impact (-375)
    Link[StimSens] (3212365): ops4 (830) -> Psi Stim (-389)
    Link[StimSens] (3212359): ops4 (830) -> Droid Fusion (-2753)
    Link[StimSens] (3212361): ops4 (830) -> Standard Impact (-385)
    Link[StimSens] (3212360): ops4 (830) -> High Explosive (-376)
    Link[StimSens] (3212358): ops4 (830) -> Incendiary (-388)
    Link[StimSens] (3212362): ops4 (830) -> WeaponBash (-3058)
    Link[MetaProp] (1115777): ops4 (830) -> ops4 (-4809)
  Dimensions: 8x0x2
  Properties:
    Position        : (-18.25,64.00,3.00) ϴ (H:270° P:0° B:0°)
    PhysState       : 59 09 92 C1 3C 02 80 42 00 00 40 40 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 8x0x2
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via ops4 (-4809):
    ModelName       : opscon4
    SymName         : ops4
    DonorType       : 0
  Properties via Tech (-505):
    HUDSelect       : false
    Material Tags   : Material Metal
    ShowHP          : false
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Square Ceiling Light (831) @ (-90.00,58.00,-11.30) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Square Ceiling Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115779): Square Ceiling Light (831) -> Square Ceiling Light (-2941)
  Dimensions: 2x2x0
  Properties:
    Light           : 00 00 80 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 48 42 00 00 00 00 00 00 00 00
    Position        : (-90.00,58.00,-11.30) ϴ (H:90° P:0° B:0°)
  Properties via Square Ceiling Light (-2941):
    Immobile        : false
    ModelName       : LIGHTT
    SymName         : Square Ceiling Light
    DonorType       : 0
  Properties via Lights (-132):
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

OPS1 (832) @ (-42.00,48.30,-1.50) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> OPS1 -> ops consoles -> Tech -> Decorative -> Physical -> Object
    ...                         ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty
  Links:
    Link[MetaProp] (1115795): OPS1 (832) -> OPS1 (-4788)
    Link[StimSens] (3212286): OPS1 (832) -> Electricity (-378)
    Link[StimSens] (3212288): OPS1 (832) -> High Explosive (-376)
    Link[StimSens] (3212290): OPS1 (832) -> Incendiary (-388)
    Link[StimSens] (3212282): OPS1 (832) -> Cold (-1145)
    Link[StimSens] (3212281): OPS1 (832) -> Armor Piercing Impact (-375)
    Link[StimSens] (3212289): OPS1 (832) -> Droid Fusion (-2753)
    Link[StimSens] (3212283): OPS1 (832) -> WeaponBash (-3058)
    Link[StimSens] (3212284): OPS1 (832) -> Energy Stim (-373)
    Link[StimSens] (3212285): OPS1 (832) -> Psi Stim (-389)
    Link[StimSens] (3212287): OPS1 (832) -> Standard Impact (-385)
  Dimensions: 8x0x3
  Properties:
    Position        : (-42.00,48.30,-1.50) ϴ (H:180° P:0° B:0°)
    PhysState       : 00 00 28 C2 F7 34 41 42 00 00 C0 BF 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 8x0x3
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via OPS1 (-4788):
    ModelName       : opscon1
    SymName         : OPS1
    DonorType       : 0
  Properties via Tech (-505):
    HUDSelect       : false
    Material Tags   : Material Metal
    ShowHP          : false
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Wedge Wall Light (833) @ (-82.00,68.50,-12.00) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Wedge Wall Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115768): Wedge Wall Light (833) -> Wedge Wall Light (-978)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (-82.00,68.50,-12.00) ϴ (H:180° P:0° B:0°)
  Properties via Wedge Wall Light (-978):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Wedge Wall Light
    ModelName       : light1
    LightColor      : 00 00 00 00 00 00 00 00
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Wedge Wall Light (834) @ (-82.00,65.50,-12.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Wedge Wall Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115760): Wedge Wall Light (834) -> Wedge Wall Light (-978)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (-82.00,65.50,-12.00) ϴ (H:0° P:0° B:0°)
  Properties via Wedge Wall Light (-978):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Wedge Wall Light
    ModelName       : light1
    LightColor      : 00 00 00 00 00 00 00 00
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

New Tripwire (835) @ (-82.00,67.00,-22.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> New Tripwire -> Tripwire -> Traps -> Object
  Links:
    Link[MetaProp] (1115753): New Tripwire (835) -> New Tripwire (-2502)
    Link[SwitchLi] (22085689): New Tripwire (835) -> Sec Station Door (836)
  Dimensions: 4x4x4
  Properties:
    Position        : (-82.00,67.00,-22.00) ϴ (H:90° P:0° B:0°)
    PhysState       : 06 FE A3 C2 E9 01 86 42 00 00 B0 C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    CollisionType   : No Result
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 4x4x4
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via New Tripwire (-2502):
    SymName         : New Tripwire
    DonorType       : 0
  Properties via Tripwire (-305):
    PhysAIColl      : true
    Scripts         : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    TripFlags       : Enter | Exit | Player
  Properties via Traps (-304):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

Sec Station Door (836) @ (-82.00,67.00,-19.50) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Sec Station Door -> Doors -> Terrain -> Physical -> Object
    ...                      ... -> MatMetal -> MetaProperty
  Links:
    Link[MetaProp] (1115762): Sec Station Door (836) -> Sec Station Door (-1403)
  Dimensions: 5x0x9
  Properties:
    PhysState       : 00 FE A3 C2 00 02 86 42 00 00 9C C1 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (-82.00,67.00,-19.50) ϴ (H:180° P:0° B:0°)
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    TransDoor       : 01 00 00 00 00 00 00 00 00 00 A0 C0 00 00 40 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 00 FE A3 C2 00 02 86 42 00 00 9C C1 00 FE 99 C2 00 02 86 42 00 00 9C C1 00 FE A3 C2 00 02 86 42 00 00 9C C1 00 00 00 00 00 80 00 FE A3 C2 29 00 00 00 1F 00 00 00 00 00 00 00
    PhysAIColl      : true
    PhysDims        : 5x0x9
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Sec Station Door (-1403):
    DonorType       : 0
    ModelName       : SECD01
    SymName         : Sec Station Door
  Properties via Doors (-205):
    FrobInfo        : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Z-Bias          : 0
    PickBias        : -20.000000
    Class Tags      : DoorType SciDoor
    BlockFrob       : true
    DoorTimer       : 0
    Scripts         : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatMetal (-583):
    Material Tags   : Material Metal

Security Glass (837) @ (-92.00,67.00,-17.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Security Glass -> Unbreakable Windows -> MatUnBrkGlass -> MetaProperty
    ...                                  ... -> Windows -> Terrain -> Physical -> Object
    ...                                             ... -> MatUnBrkGlass -> MetaProperty
  Links:
    Link[MetaProp] (1115774): Security Glass (837) -> Security Glass (-1470)
  Dimensions: 0x10x4
  Properties:
    Position        : (-92.00,67.00,-17.00) ϴ (H:90° P:0° B:0°)
    PhysState       : 00 00 B8 C2 00 02 86 42 00 00 88 C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x10x4
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Security Glass (-1470):
    ModelName       : bulletpr
    SymName         : Security Glass
    DonorType       : 0
  Properties via Unbreakable Windows (-1584):
    ObjName         : Unbreakable_Windows: "An unbreakable window."
    PhysAIColl      : true
  Properties via MatUnBrkGlass (-634):
    Material Tags   : Material UBGlass
  Properties via Windows (-248):
    BlockFrob       : true
    RenderAlpha     : 0.450000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Chair #2 (838) @ (-88.87,55.40,-21.95) ϴ (H:351° P:0° B:0°)
  Ancestry:
    -> Chair #2 -> Chairs -> AI Avoid -> AI Utility -> MetaProperty
    ...               ... -> Furniture -> Decorative -> Physical -> Object
    ...                            ... -> AI Block -> AI Utility -> MetaProperty
  Links:
    Link[MetaProp] (1115754): Chair #2 (838) -> Chair #2 (-116)
  Dimensions: 2x2x4
  Properties:
    Position        : (-88.87,55.40,-21.95) ϴ (H:351° P:0° B:0°)
    PhysState       : C2 BF B1 C2 E4 9C 5D 42 16 98 AF C1 00 00 00 00 00 00 00 00 78 AA AF 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Chair #2 (-116):
    ObjName         : Chair_p2: "A chair."
    SymName         : Chair #2
    DonorType       : 0
    ModelName       : chair01
  Properties via Chairs (-113):
    Immobile        : false
    Class Tags      : DeviceType MetalSm
  Properties via AI Avoid (-4036):
    AI_ObjAvoid     : 
    PhysAIColl      : false
  Properties via Furniture (-98):
    Material Tags   : Material Plasticrete
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

ambient snd (839) @ (-92.64,56.97,-18.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> ambient snd -> Marker -> Object
  Links:
    Link[MetaProp] (1115769): ambient snd (839) -> ambient snd (-667)
  Dimensions: 1x1x1
  Properties:
    AmbientHacked   : 18 00 00 00 00 00 00 00 00 00 00 00 63 6D 64 5F 62 65 65 70 73 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (-92.64,56.97,-18.00) ϴ (H:90° P:0° B:0°)
    Scale           : (0.25, 0.25, 0.25)
  Properties via ambient snd (-667):
    SymName         : ambient snd
    DonorType       : 0
  Properties via Marker (-327):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

Chair #2 (840) @ (-95.65,57.15,-22.80) ϴ (H:32° P:90° B:0°)
  Ancestry:
    -> Chair #2 -> Chairs -> AI Avoid -> AI Utility -> MetaProperty
    ...               ... -> Furniture -> Decorative -> Physical -> Object
    ...                            ... -> AI Block -> AI Utility -> MetaProperty
  Links:
    Link[MetaProp] (1115755): Chair #2 (840) -> Chair #2 (-116)
  Dimensions: 2x2x4
  Properties:
    Position        : (-95.65,57.15,-22.80) ϴ (H:32° P:90° B:0°)
    PhysState       : 46 4C BF C2 CF 9C 64 42 99 62 B6 C1 00 00 00 00 00 00 B4 42 A0 38 01 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Chair #2 (-116):
    ObjName         : Chair_p2: "A chair."
    SymName         : Chair #2
    DonorType       : 0
    ModelName       : chair01
  Properties via Chairs (-113):
    Immobile        : false
    Class Tags      : DeviceType MetalSm
  Properties via AI Avoid (-4036):
    AI_ObjAvoid     : 
    PhysAIColl      : false
  Properties via Furniture (-98):
    Material Tags   : Material Plasticrete
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Assassin (841) @ (-122.64,51.40,-20.39) ϴ (H:82° P:0° B:0°)
  Ancestry:
    -> Assassin -> Cyborgs -> Stunable -> Vulnerabilities -> MetaProperty
    ...                ... -> Charmable -> Vulnerabilities -> MetaProperty
    ...                ... -> Monsters -> Physical -> Object
    ...                ... -> Half Mechanical Vulnerability -> Vulnerabilities -> MetaProperty
    ...                ... -> Stasis Vulnerability -> Vulnerabilities -> MetaProperty
  Links:
    Link[StimSens] (3212212): Assassin (841) -> Anti-Human (-377)
    Link[StimSens] (3212214): Assassin (841) -> WeaponBash (-3058)
    Link[StimSens] (3212216): Assassin (841) -> EMP (-390)
    Link[StimSens] (3212218): Assassin (841) -> Psi Stim (-389)
    Link[StimSens] (3212208): Assassin (841) -> Stasis (-1486)
    Link[StimSens] (3212211): Assassin (841) -> BashStim (-692)
    Link[StimSens] (3212209): Assassin (841) -> CharmStim (-3395)
    Link[StimSens] (3212220): Assassin (841) -> High Explosive (-376)
    Link[StimSens] (3212223): Assassin (841) -> Energy Stim (-373)
    Link[StimSens] (3212213): Assassin (841) -> Droid Fusion (-2753)
    Link[StimSens] (3212221): Assassin (841) -> Incendiary (-388)
    Link[StimSens] (3212217): Assassin (841) -> Electricity (-378)
    Link[StimSens] (3212219): Assassin (841) -> Standard Impact (-385)
    Link[StimSens] (3212266): Assassin (841) -> StunStim (-2248)
    Link[StimSens] (3212215): Assassin (841) -> DrainStim (-3390)
    Link[StimSens] (3212222): Assassin (841) -> Cold (-1145)
    Link[StimSens] (3212210): Assassin (841) -> Armor Piercing Impact (-375)
    Link[AIProjec] (48300034): Assassin (841) -> Ninja Shot (842)
    Link[MetaProp] (1115702): Assassin (841) -> Assassin (-1541)
  Dimensions: 2x7x7
  Properties:
    Position        : (-122.64,51.40,-20.39) ϴ (H:82° P:0° B:0°)
    Creature        : Humanoid
    AI_Mode         : Normal
    PhysState       : D4 48 F5 C2 ED 9C 4D 42 DC 28 A3 C1 00 00 00 00 00 00 00 00 40 39 A4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    CollisionType   : Bounce | No Collision Sound
    AIRCProp        : 0A 00 00 00 28 00 00 00 00 00 00 00 02 00 00 00 CD CC 4C 3F 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysType        : 01 00 00 00 02 00 00 00 00 00 00 00 01 00 00 00
    AI_Alertness    : 00 00 00 00 00 00 00 00
    PhysAttr        : 00 00 C8 42 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Assassin (-1541):
    AI              : ranged
    HitPoints       : 60
    SpchVoice       : vassassin
    AI_NCDmgRsp     : 01 00 00 00 0F 00 00 00 0A 00 00 00
    Class Tags      : CreatureType Assassin
    AI_IdleDirs     : 88 13 00 00 98 3A 00 00 C4 FF FF FF 01 00 00 00 00 00 00 00 01 00 00 00 3C 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    DonorType       : 0
    AIRCRanges      : 00 00 70 41 00 00 C8 41 00 00 34 42 00 00 96 42
    ObjShort        : Assassin: "Cyborg assassin"
    ObjName         : Assassin: "A cyborg assassin."
    LootInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 35 20 6E 61 6E 69 74 65 73 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4D 65 64 69 75 6D 20 4E 61 6E 69 74 65 20 50 69 6C 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 14 00 00 00 05 00 00 00 4B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ModelName       : assassin
    AI_RngShoot     : 01 00 00 00 03 00 00 00 06 00 00 00 03 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 F0 00 00 CD CC 0C 40 9A 99 D9 3F 66 66 66 3F
    SymName         : Assassin
    Scripts         : 54 72 61 6E 73 69 65 6E 74 43 6F 72 70 73 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    MotActorTagList : ninja
    AI_RngApps      : 00 00 00 00 04 00 00 00 06 00 00 00 06 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    MAX_HP          : 60
    AI_RngFlee      : 06 00 00 00 05 00 00 00 C3 F5 C8 3F 05 00 00 00 00 00 F0 41 00 00 C0 40
  Properties via Cyborgs (-1539):
    TargetType      : Type 1
    AI_VisJoint     : Head
    HTHMotionResp   : (30.00, 25.00, 20.00)
    AI_VisType      : 3
    AI_VisDesc      : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 87 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 99 00 00 00 32 00 00 00 64 00 00 00 05 00 00 00 DC 05 00 00 19 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 01 00 00 00 3C 00 00 00 5A 00 00 00 0A 00 00 00 C8 00 00 00 47 00 00 00 40 01 00 00 5A 00 00 00 06 00 00 00 46 00 00 00 01 00 00 00 64 00 00 00 5A 00 00 00 1E 00 00 00 C8 00 00 00 01 00 00 00 78 00 00 00 46 00 00 00 64 00 00 00 64 00 00 00 21 00 00 00 E6 00 00 00 46 00 00 00 0A 00 00 00 3C 00 00 00 21 00 00 00 E6 00 00 00 6E 00 00 00 50 00 00 00 28 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 40 40
    Material Tags   : Material FleshTarget
  Properties via Monsters (-162):
    ContainDims     : 04 00 00 00 04 00 00 00
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    HUDSelect       : true
    ShowHP          : true
    AI_NCDmRsp      : true
    PsiRadar        : Enemy
    PhysAIColl      : true
    BashFactor      : 0.100000
    FrobHandler     : Local Only
    AI_CbtTiming    : C4 09 00 00 70 17 00 00 70 17 00 00 80 3E 00 00
    AI_ObjAvoid     : 
    BashParams      : 00 D0 04 46 00 00 00 00
    AI_FreeKnow     : 5000
    PickBias        : 0.100000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    ObjIcon         : gun1

Ninja Shot (842) @ (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Ninja Shot -> Monster Projectiles -> Projectile -> Object
  Links:
    Link[MetaProp] (1115722): Ninja Shot (842) -> Ninja Shot (-2824)
    Link[arSrc] (8454146): Ninja Shot (842) -> WeaponBash (-3058)
  Dimensions: 0x0x0
  Properties:
    Position        : (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
    StTweqRotate    : 01 00 00 00 01 00 00 00 00 00 00 00 01 00 00 00
    HasRefs         : false
    PhysInitVel     : (50.00, 0.00, 0.00)
    CollisionType   : Bounce | Slay on Impact | Full Collision Sound
  Properties via Ninja Shot (-2824):
    RenderType      : Normal
    ModelName       : asstar
    CfgTweqRotate   : 00 00 02 03 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 20 41 00 00 00 00 00 00 20 41 00 00 48 42 00 00 00 00 00 00 B4 43 00 00 00 00
    Class Tags      : EnemyAmmoType NinjaShot
    SelfLit         : 15
    SymName         : Ninja Shot
    LightColor      : 00 00 00 3F CD CC 4C 3F
    PrjSound        : ns_whiz
    DonorType       : 0
  Properties via Monster Projectiles (-672):
    PhysDims        : 0x0x0
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
  Properties via Projectile (-1339):
    Preload         : true
    BashFactor      : 0.000000
    Heartbeat       : 1000
    PhysAttr        : 00 00 00 00 00 00 80 3F 00 24 74 49 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysAIColl      : true

Star Trail (843) @ (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Star Trail -> Shot FX -> SFX -> Object
  Links:
    Link[MetaProp] (1115627): Star Trail (843) -> Star Trail (-2849)
    Link[Particle] (75563019): Star Trail (843) -> Ninja Shot (842)
  Dimensions: 0x0x0
  Properties:
    PGLaunchInfo    : 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 A0 40 00 00 00 00 00 00 00 00 00 00 A0 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 9A 99 99 3E 9A 99 99 3E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 05 00 00 00 00 00 00 00 00 00 00 00 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CC 4C 00 00 CC 4C 00 00
    Position        : (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
    ParticleGroup   : 90 40 C8 00 70 4A C8 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED C7 00 10 2D C8 00 00 00 00 00 00 00 00 00 4B 03 00 00 04 00 00 00 04 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 0A 00 00 00 00 00 00 00 C0 D4 D1 19 F8 D3 D1 19 C8 3D 1B 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 60 00 00 FF 00 00 00 00 00 00 00 00 B8 A4 94 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 3F 00 01 00 00 00 00 01 01 00 00 00 00 CD CC CC 3D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 60 00 00 00 0A D7 23 BC 0A D7 23 BC 0A D7 23 BC 00 FE BF 3F 0A D7 23 3C 0A D7 23 3C 00 00 80 3F 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 AE 07 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CC 4C 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 4A 03 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 54 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Star Trail (-2849):
    SymName         : Star Trail
    DonorType       : 0
  Properties via Shot FX (-1524):
    Preload         : true
    RenderAlpha     : 1.000000
    ModelName       : fx_particle
    BlendMode       : Add
  Properties via SFX (-5):
    NetworkCategory : Hosted

Big Nanite Pile (844) @ (-137.21,77.76,-23.37) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Big Nanite Pile -> Nanites -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1115714): Big Nanite Pile (844) -> Big Nanite Pile (-1591)
  Dimensions: 2x1x1
  Properties:
    Position        : (-137.21,77.76,-23.37) ϴ (H:0° P:0° B:0°)
    PhysState       : 90 34 09 C3 83 83 9B 42 B0 FD BA C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Big Nanite Pile (-1591):
    SymName         : Big Nanite Pile
    StackCount      : 50
    DonorType       : 0
  Properties via Nanites (-85):
    ObjShort        : Nanites: "%d nanites"
    ObjName         : Nanites: "%d nanites."
    ModelName       : nanocan
    CombineType     : nanite
    ObjIcon         : nan_ic
    AutoPickup      : true
    PsiRadar        : Powerup
    Material Tags   : Material Glass
    NameType        : Stack Count
    StackInc        : 10
  Properties via Goodies (-49):
    HUDSelect       : true
    FrobInfo        : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    ElevAble        : true
    InvDims         : 01 00 00 00 01 00 00 00
  Properties via Physical (-11):
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

OPS Male Corpse (845) @ (-128.01,51.19,-31.63) ϴ (H:9° P:0° B:0°)
  Ancestry:
    -> OPS Male Corpse -> Ops Corpses -> Human Corpses -> Corpses -> Physical -> Object
    ...                                            ... -> MatFlesh -> MetaProperty
  Links:
    Link[MetaProp] (1115628): OPS Male Corpse (845) -> OPS Male Corpse (-1878)
  Dimensions: 5x6x1
  Properties:
    Position        : (-128.01,51.19,-31.63) ϴ (H:9° P:0° B:0°)
    Creature        : Humanoid
    CretPose        : 01 00 00 00 68 75 6D 64 69 65 64 6E 31 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 01 00 00 00
    ?Puppet?        : A4 D8 E3 00 4D 03 00 00 00 00 00 00 20 CF 29 0D
  Properties via OPS Male Corpse (-1878):
    ModelName       : corm_ops
    SymName         : OPS Male Corpse
    DonorType       : 0
  Properties via Human Corpses (-503):
    ObjName         : HumanCorpses: "A corpse."
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    HUDUse          : human_corpses: "Search corpse"
  Properties via Corpses (-379):
    ContainDims     : 04 00 00 00 04 00 00 00
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    FrobHandler     : Local Only
    HUDSelect       : true
    NonPhysCreature : true
    Scripts         : 43 6F 6E 74 61 69 6E 65 72 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PickBias        : 0.500000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatFlesh (-584):
    Material Tags   : Material Flesh

Blood Splatter Medium (846) @ (-123.18,50.20,-34.98) ϴ (H:300° P:270° B:0°)
  Ancestry:
    -> Blood Splatter Medium -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115629): Blood Splatter Medium (846) -> Blood Splatter Medium (-857)
  Dimensions: 0x6x6
  Properties:
    Position        : (-123.18,50.20,-34.98) ϴ (H:300° P:270° B:0°)
  Properties via Blood Splatter Medium (-857):
    ModelName       : blood02
    RenderAlpha     : 1.000000
    SymName         : Blood Splatter Medium
    DonorType       : 0
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

ambient snd (847) @ (-118.02,76.02,-22.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> ambient snd -> Marker -> Object
  Links:
    Link[MetaProp] (1115705): ambient snd (847) -> ambient snd (-667)
  Dimensions: 1x1x1
  Properties:
    AmbientHacked   : 40 00 00 00 00 00 00 00 00 00 00 00 6F 70 73 5F 69 6E 72 6D 62 6C 31 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (-118.02,76.02,-22.00) ϴ (H:90° P:0° B:0°)
    Scale           : (0.25, 0.25, 0.25)
  Properties via ambient snd (-667):
    SymName         : ambient snd
    DonorType       : 0
  Properties via Marker (-327):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

To Holding Cells (848) @ (-96.00,76.00,-23.98) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> To Holding Cells -> Ops Signs -> Ship areas -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115638): To Holding Cells (848) -> To Holding Cells (-4064)
  Dimensions: 4x4x0
  Properties:
    Position        : (-96.00,76.00,-23.98) ϴ (H:270° P:0° B:0°)
  Properties via To Holding Cells (-4064):
    ModelName       : ar_cell
    SymName         : To Holding Cells
    DonorType       : 0
  Properties via Alpha Signs (-2044):
    RenderAlpha     : 1.000000
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

EXP Cookies (849) @ (-142.95,66.73,-32.30) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> EXP Cookies -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1115639): EXP Cookies (849) -> EXP Cookies (-938)
  Dimensions: 0x1x0
  Properties:
    Position        : (-142.95,66.73,-32.30) ϴ (H:0° P:0° B:0°)
    StackCount      : 8
    HasRefs         : false
  Properties via EXP Cookies (-938):
    ObjShort        : EXP_Cookies: "%d cyber modules"
    FrobInfo        : 02 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    ObjName         : EXP_Cookies: "%d cyber modules."
    ModelName       : upgrade
    CombineType     : EXPCookie
    AutoPickup      : false
    PsiRadar        : Powerup
    Scripts         : 45 78 70 43 6F 6F 6B 69 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Plasticrete
    SymName         : EXP Cookies
    DonorType       : 0
    NameType        : Stack Count
    ObjIcon         : upgrade
  Properties via Goodies (-49):
    HUDSelect       : true
    ElevAble        : true
    InvDims         : 01 00 00 00 01 00 00 00
  Properties via Physical (-11):
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Engineering (850) @ (94.00,85.00,4.50) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Engineering -> Doors -> Terrain -> Physical -> Object
    ...                 ... -> MatMetal -> MetaProperty
  Links:
    Link[MetaProp] (1115771): Engineering (850) -> Engineering (-210)
  Dimensions: 7x0x9
  Properties:
    Position        : (94.00,85.00,4.50) ϴ (H:0° P:0° B:0°)
    PhysAIColl      : true
    PhysState       : 00 00 BC 42 00 00 AA 42 FF FF 8F 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    TransDoor       : 01 00 00 00 00 00 00 00 00 00 E0 C0 00 00 40 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 00 00 BC 42 00 00 AA 42 FF FF 8F 40 00 00 AE 42 00 00 AA 42 FF FF 8F 40 00 00 BC 42 00 00 AA 42 FF FF 8F 40 00 00 00 00 00 00 00 00 BC 42 40 00 00 00 42 00 00 00 00 00 00 00
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ExtraLight      : 8F C2 F5 3D 01 00 00 00
    PhysDims        : 7x0x9
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Engineering (-210):
    DonorType       : 0
    ModelName       : door_m2
    SymName         : Engineering
  Properties via Doors (-205):
    FrobInfo        : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Z-Bias          : 0
    PickBias        : -20.000000
    Class Tags      : DoorType SciDoor
    BlockFrob       : true
    DoorTimer       : 0
    Scripts         : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatMetal (-583):
    Material Tags   : Material Metal

Wash (851) @ (83.00,83.98,8.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Wash -> Warnings -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115661): Wash (851) -> Wash (-1670)
  Dimensions: 3x0x3
  Properties:
    Scale           : (0.67, 1.00, 0.67)
    Position        : (83.00,83.98,8.00) ϴ (H:0° P:0° B:0°)
  Properties via Wash (-1670):
    ModelName       : wash
    SymName         : Wash
    DonorType       : 0
  Properties via Alpha Signs (-2044):
    RenderAlpha     : 1.000000
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Tall Plant 2 (852) @ (80.31,82.45,3.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Tall Plant 2 -> Flora -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115667): Tall Plant 2 (852) -> Tall Plant 2 (-1854)
  Dimensions: 1x1x5
  Properties:
    Position        : (80.31,82.45,3.00) ϴ (H:90° P:0° B:0°)
    PhysState       : F0 9E A0 42 53 E8 A4 42 03 CF 3F 40 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    ModelName       : 1Plantt
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Tall Plant 2 (-1854):
    SymName         : Tall Plant 2
    ObjName         : Tall_Plant_p2: "A tall plant."
    DonorType       : 0
  Properties via Flora (-62):
    ObjShort        : Flora: "Plant"
    Material Tags   : Material Veg
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Tall Plant 2 (853) @ (91.09,70.15,3.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Tall Plant 2 -> Flora -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115664): Tall Plant 2 (853) -> Tall Plant 2 (-1854)
  Dimensions: 3x4x3
  Properties:
    Position        : (91.09,70.15,3.00) ϴ (H:0° P:0° B:0°)
    PhysState       : C3 2C B6 42 A4 4E 8C 42 0B CF 3F 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Tall Plant 2 (-1854):
    SymName         : Tall Plant 2
    ObjName         : Tall_Plant_p2: "A tall plant."
    DonorType       : 0
    ModelName       : 2Plantt
  Properties via Flora (-62):
    ObjShort        : Flora: "Plant"
    Material Tags   : Material Veg
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Tall Plant 2 (854) @ (96.89,70.15,3.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Tall Plant 2 -> Flora -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115669): Tall Plant 2 (854) -> Tall Plant 2 (-1854)
  Dimensions: 3x4x3
  Properties:
    Position        : (96.89,70.15,3.00) ϴ (H:0° P:0° B:0°)
    PhysState       : 52 C8 C1 42 FB 4E 8C 42 0B CF 3F 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Tall Plant 2 (-1854):
    SymName         : Tall Plant 2
    ObjName         : Tall_Plant_p2: "A tall plant."
    DonorType       : 0
    ModelName       : 2Plantt
  Properties via Flora (-62):
    ObjShort        : Flora: "Plant"
    Material Tags   : Material Veg
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

New Tripwire (855) @ (94.00,85.00,2.00) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> New Tripwire -> Tripwire -> Traps -> Object
  Links:
    Link[MetaProp] (1115652): New Tripwire (855) -> New Tripwire (-2502)
    Link[SwitchLi] (22085695): New Tripwire (855) -> Engineering (850)
  Dimensions: 6x6x4
  Properties:
    PhysState       : 1A 00 BC 42 00 00 AA 42 03 00 00 40 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (94.00,85.00,2.00) ϴ (H:180° P:0° B:0°)
    CollisionType   : No Result
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.50, 1.50, 1.00)
    PhysDims        : 6x6x4
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via New Tripwire (-2502):
    SymName         : New Tripwire
    DonorType       : 0
  Properties via Tripwire (-305):
    PhysAIColl      : true
    Scripts         : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    TripFlags       : Enter | Exit | Player
  Properties via Traps (-304):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

Wedge Wall Light (856) @ (89.50,75.00,11.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Wedge Wall Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115656): Wedge Wall Light (856) -> Wedge Wall Light (-978)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 A0 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (89.50,75.00,11.00) ϴ (H:90° P:0° B:0°)
  Properties via Wedge Wall Light (-978):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Wedge Wall Light
    ModelName       : light1
    LightColor      : 00 00 00 00 00 00 00 00
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Engineering (857) @ (88.00,75.00,4.50) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Engineering -> Doors -> Terrain -> Physical -> Object
    ...                 ... -> MatMetal -> MetaProperty
  Links:
    Link[MetaProp] (1115659): Engineering (857) -> Engineering (-210)
  Dimensions: 7x0x9
  Properties:
    Position        : (88.00,75.00,4.50) ϴ (H:90° P:0° B:0°)
    PhysAIColl      : true
    PhysState       : 76 02 B0 42 F8 FF 95 42 FF FF 8F 40 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    TransDoor       : 01 00 00 00 00 00 00 00 00 00 E0 C0 00 00 40 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 76 02 B0 42 F8 FF 95 42 FF FF 8F 40 76 02 B0 42 F8 FF 87 42 FF FF 8F 40 76 02 B0 42 F8 FF 95 42 FF FF 8F 40 00 00 00 00 00 40 76 02 B0 42 43 00 00 00 42 00 00 00 00 00 00 00
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ExtraLight      : 8F C2 F5 3D 01 00 00 00
    PhysDims        : 7x0x9
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Engineering (-210):
    DonorType       : 0
    ModelName       : door_m2
    SymName         : Engineering
  Properties via Doors (-205):
    FrobInfo        : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Z-Bias          : 0
    PickBias        : -20.000000
    Class Tags      : DoorType SciDoor
    BlockFrob       : true
    DoorTimer       : 0
    Scripts         : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatMetal (-583):
    Material Tags   : Material Metal

New Tripwire (858) @ (88.00,75.00,2.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> New Tripwire -> Tripwire -> Traps -> Object
  Links:
    Link[MetaProp] (1115654): New Tripwire (858) -> New Tripwire (-2502)
    Link[SwitchLi] (22085696): New Tripwire (858) -> Engineering (857)
  Dimensions: 6x6x4
  Properties:
    PhysState       : 76 02 B0 42 DE FF 95 42 03 00 00 40 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (88.00,75.00,2.00) ϴ (H:90° P:0° B:0°)
    CollisionType   : No Result
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.50, 1.50, 1.00)
    PhysDims        : 6x6x4
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via New Tripwire (-2502):
    SymName         : New Tripwire
    DonorType       : 0
  Properties via Tripwire (-305):
    PhysAIColl      : true
    Scripts         : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    TripFlags       : Enter | Exit | Player
  Properties via Traps (-304):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

Wedge Wall Light (859) @ (98.50,75.00,11.00) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Wedge Wall Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115653): Wedge Wall Light (859) -> Wedge Wall Light (-978)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 A0 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (98.50,75.00,11.00) ϴ (H:270° P:0° B:0°)
  Properties via Wedge Wall Light (-978):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Wedge Wall Light
    ModelName       : light1
    LightColor      : 00 00 00 00 00 00 00 00
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Engineering (860) @ (100.00,75.00,4.50) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Engineering -> Doors -> Terrain -> Physical -> Object
    ...                 ... -> MatMetal -> MetaProperty
  Links:
    Link[MetaProp] (1115655): Engineering (860) -> Engineering (-210)
  Dimensions: 7x0x9
  Properties:
    Position        : (100.00,75.00,4.50) ϴ (H:90° P:0° B:0°)
    PhysAIColl      : true
    PhysState       : 40 00 C8 42 F8 FF 95 42 FF FF 8F 40 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    TransDoor       : 01 00 00 00 00 00 00 00 00 00 E0 C0 00 00 40 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 40 00 C8 42 F8 FF 95 42 FF FF 8F 40 40 00 C8 42 F8 FF 87 42 FF FF 8F 40 40 00 C8 42 F8 FF 95 42 FF FF 8F 40 00 00 00 00 00 40 40 00 C8 42 42 00 00 00 47 00 00 00 00 00 00 00
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ExtraLight      : 8F C2 F5 3D 01 00 00 00
    PhysDims        : 7x0x9
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Engineering (-210):
    DonorType       : 0
    ModelName       : door_m2
    SymName         : Engineering
  Properties via Doors (-205):
    FrobInfo        : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Z-Bias          : 0
    PickBias        : -20.000000
    Class Tags      : DoorType SciDoor
    BlockFrob       : true
    DoorTimer       : 0
    Scripts         : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatMetal (-583):
    Material Tags   : Material Metal

Double Elevator Door (861) @ (28.50,15.25,-3.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Double Elevator Door -> Doors -> Terrain -> Physical -> Object
    ...                          ... -> MatMetal -> MetaProperty
  Links:
    Link[MetaProp] (1115749): Double Elevator Door (861) -> Double Elevator Door (-940)
  Dimensions: 5x0x10
  Properties:
    Position        : (28.50,15.25,-3.00) ϴ (H:0° P:0° B:0°)
    PhysAIColl      : true
    PhysState       : F2 05 E4 41 08 00 74 41 FE FF 3F C0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    DoorTimer       : 6
    TransDoor       : 01 00 00 00 00 00 00 00 00 00 80 40 00 00 C0 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 F2 05 E4 41 08 00 74 41 FE FF 3F C0 F9 02 02 42 08 00 74 41 FE FF 3F C0 F2 05 E4 41 08 00 74 41 FE FF 3F C0 00 00 00 00 00 00 F2 05 E4 41 00 00 00 00 02 00 00 00 00 00 00 00
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 5x0x10
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Double Elevator Door (-940):
    DonorType       : 0
    ModelName       : edoor1
    SymName         : Double Elevator Door
  Properties via Doors (-205):
    FrobInfo        : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Z-Bias          : 0
    PickBias        : -20.000000
    Class Tags      : DoorType SciDoor
    BlockFrob       : true
    Scripts         : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatMetal (-583):
    Material Tags   : Material Metal

Double Elevator Door (862) @ (28.50,14.75,-3.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Double Elevator Door -> Doors -> Terrain -> Physical -> Object
    ...                          ... -> MatMetal -> MetaProperty
  Links:
    Link[MetaProp] (1115741): Double Elevator Door (862) -> Double Elevator Door (-940)
  Dimensions: 5x0x10
  Properties:
    Position        : (28.50,14.75,-3.00) ϴ (H:0° P:0° B:0°)
    PhysAIColl      : true
    PhysState       : EE 05 E4 41 00 00 6C 41 00 00 40 C0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    DoorTimer       : 6
    TransDoor       : 01 00 00 00 00 00 00 00 00 00 80 40 00 00 C0 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 EE 05 E4 41 00 00 6C 41 00 00 40 C0 F7 02 02 42 00 00 6C 41 00 00 40 C0 EE 05 E4 41 00 00 6C 41 00 00 40 C0 00 00 00 00 00 00 EE 05 E4 41 02 00 00 00 03 00 00 00 00 00 00 00
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 5x0x10
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Double Elevator Door (-940):
    DonorType       : 0
    ModelName       : edoor1
    SymName         : Double Elevator Door
  Properties via Doors (-205):
    FrobInfo        : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Z-Bias          : 0
    PickBias        : -20.000000
    Class Tags      : DoorType SciDoor
    BlockFrob       : true
    Scripts         : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatMetal (-583):
    Material Tags   : Material Metal

Double Elevator Door (863) @ (23.51,15.25,-3.00) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Double Elevator Door -> Doors -> Terrain -> Physical -> Object
    ...                          ... -> MatMetal -> MetaProperty
  Links:
    Link[MetaProp] (1115735): Double Elevator Door (863) -> Double Elevator Door (-940)
  Dimensions: 5x0x10
  Properties:
    Position        : (23.51,15.25,-3.00) ϴ (H:180° P:0° B:0°)
    PhysAIColl      : true
    PhysState       : 38 0F BC 41 C0 F1 73 41 00 00 40 C0 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    DoorTimer       : 6
    TransDoor       : 01 00 00 00 00 00 00 00 00 00 80 40 00 00 C0 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 38 0F BC 41 C0 F1 73 41 00 00 40 C0 38 0F 9C 41 C0 F1 73 41 00 00 40 C0 38 0F BC 41 C0 F1 73 41 00 00 40 C0 00 00 00 00 00 80 38 0F BC 41 02 00 00 00 00 00 00 00 00 00 00 00
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 5x0x10
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Double Elevator Door (-940):
    DonorType       : 0
    ModelName       : edoor1
    SymName         : Double Elevator Door
  Properties via Doors (-205):
    FrobInfo        : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Z-Bias          : 0
    PickBias        : -20.000000
    Class Tags      : DoorType SciDoor
    BlockFrob       : true
    Scripts         : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatMetal (-583):
    Material Tags   : Material Metal

Double Elevator Door (864) @ (23.50,14.75,-3.00) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Double Elevator Door -> Doors -> Terrain -> Physical -> Object
    ...                          ... -> MatMetal -> MetaProperty
  Links:
    Link[MetaProp] (1115744): Double Elevator Door (864) -> Double Elevator Door (-940)
  Dimensions: 5x0x10
  Properties:
    Position        : (23.50,14.75,-3.00) ϴ (H:180° P:0° B:0°)
    PhysAIColl      : true
    PhysState       : EE 05 BC 41 00 00 6C 41 00 00 40 C0 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    DoorTimer       : 6
    TransDoor       : 01 00 00 00 00 00 00 00 00 00 80 40 00 00 C0 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 EE 05 BC 41 00 00 6C 41 00 00 40 C0 EE 05 9C 41 00 00 6C 41 00 00 40 C0 EE 05 BC 41 00 00 6C 41 00 00 40 C0 00 00 00 00 00 80 EE 05 BC 41 03 00 00 00 02 00 00 00 00 00 00 00
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 5x0x10
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Double Elevator Door (-940):
    DonorType       : 0
    ModelName       : edoor1
    SymName         : Double Elevator Door
  Properties via Doors (-205):
    FrobInfo        : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Z-Bias          : 0
    PickBias        : -20.000000
    Class Tags      : DoorType SciDoor
    BlockFrob       : true
    Scripts         : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatMetal (-583):
    Material Tags   : Material Metal

Big_Orange_Button (865) @ (20.30,12.94,-3.00) ϴ (H:45° P:0° B:0°)
  Ancestry:
    -> Big_Orange_Button -> Controllers -> Functional -> Physical -> Object
  Links:
    Link[MetaProp] (1114393): Big_Orange_Button (865) -> Big_Orange_Button (-3519)
    Link[SwitchLi] (22085671): Big_Orange_Button (865) -> Double Elevator Door (861)
    Link[SwitchLi] (22085673): Big_Orange_Button (865) -> Double Elevator Door (863)
    Link[SwitchLi] (22085672): Big_Orange_Button (865) -> Double Elevator Door (862)
    Link[SwitchLi] (22085674): Big_Orange_Button (865) -> Double Elevator Door (864)
  Dimensions: 2x0x1
  Properties:
    Position        : (20.30,12.94,-3.00) ϴ (H:45° P:0° B:0°)
    Light           : 00 00 00 42 00 00 00 00 00 00 80 BE 00 00 00 00 00 00 00 40 00 00 00 00 00 00 00 00
    StTweqModels    : 00 00 00 00 00 00 00 00
  Properties via Big_Orange_Button (-3519):
    ModelName       : eleor
    Class Tags      : DeviceType Button1
    CfgTweqModels   : 00 00 02 03 00 00 00 00 65 6C 65 6F 72 00 00 00 00 00 00 00 00 00 00 00 65 6C 65 6F 72 6F 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Scripts         : 54 77 65 71 44 65 70 72 65 73 73 61 62 6C 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SymName         : Big_Orange_Button
    LightColor      : EC 51 B8 3D 00 00 40 3F
    DonorType       : 0
  Properties via Controllers (-200):
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Functional (-112):
    Immobile        : true
    Material Tags   : Material Plasticrete
    HUDSelect       : true
    PickBias        : 0.250000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Big_Orange_Button (866) @ (20.25,16.26,-3.00) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Big_Orange_Button -> Controllers -> Functional -> Physical -> Object
  Links:
    Link[MetaProp] (1115745): Big_Orange_Button (866) -> Big_Orange_Button (-3519)
    Link[SwitchLi] (22085668): Big_Orange_Button (866) -> Double Elevator Door (862)
    Link[SwitchLi] (22085669): Big_Orange_Button (866) -> Double Elevator Door (863)
    Link[SwitchLi] (22085667): Big_Orange_Button (866) -> Double Elevator Door (861)
    Link[SwitchLi] (22085670): Big_Orange_Button (866) -> Double Elevator Door (864)
  Dimensions: 2x0x1
  Properties:
    Position        : (20.25,16.26,-3.00) ϴ (H:180° P:0° B:0°)
    Light           : 00 00 00 42 00 00 00 00 00 00 80 BE 00 00 00 00 00 00 00 40 00 00 00 00 00 00 00 00
    StTweqModels    : 00 00 00 00 00 00 00 00
  Properties via Big_Orange_Button (-3519):
    ModelName       : eleor
    Class Tags      : DeviceType Button1
    CfgTweqModels   : 00 00 02 03 00 00 00 00 65 6C 65 6F 72 00 00 00 00 00 00 00 00 00 00 00 65 6C 65 6F 72 6F 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Scripts         : 54 77 65 71 44 65 70 72 65 73 73 61 62 6C 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SymName         : Big_Orange_Button
    LightColor      : EC 51 B8 3D 00 00 40 3F
    DonorType       : 0
  Properties via Controllers (-200):
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Functional (-112):
    Immobile        : true
    Material Tags   : Material Plasticrete
    HUDSelect       : true
    PickBias        : 0.250000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Six-foot Handle (867) @ (26.00,2.50,-4.00) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Six-foot Handle -> Handles -> Structural -> MatMetal -> MetaProperty
    ...                                     ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115743): Six-foot Handle (867) -> Six-foot Handle (-2618)
  Dimensions: 8x1x0
  Properties:
    Position        : (26.00,2.50,-4.00) ϴ (H:180° P:0° B:0°)
    PhysState       : D4 02 D0 41 20 E7 1F 40 00 00 80 C0 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.33, 1.00, 1.00)
    PhysDims        : 8x1x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Six-foot Handle (-2618):
    ModelName       : handle4
    SymName         : Six-foot Handle
    DonorType       : 0
  Properties via Structural (-491):
    Immobile        : true
    HUDSelect       : false
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

New Tripwire (868) @ (100.00,75.00,2.00) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> New Tripwire -> Tripwire -> Traps -> Object
  Links:
    Link[MetaProp] (1115660): New Tripwire (868) -> New Tripwire (-2502)
    Link[SwitchLi] (22085697): New Tripwire (868) -> Engineering (860)
  Dimensions: 6x6x4
  Properties:
    PhysState       : 40 00 C8 42 12 00 96 42 03 00 00 40 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (100.00,75.00,2.00) ϴ (H:270° P:0° B:0°)
    CollisionType   : No Result
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.50, 1.50, 1.00)
    PhysDims        : 6x6x4
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via New Tripwire (-2502):
    SymName         : New Tripwire
    DonorType       : 0
  Properties via Tripwire (-305):
    PhysAIColl      : true
    Scripts         : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    TripFlags       : Enter | Exit | Player
  Properties via Traps (-304):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

Six-foot Handle (869) @ (19.50,8.00,-4.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Six-foot Handle -> Handles -> Structural -> MatMetal -> MetaProperty
    ...                                     ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115730): Six-foot Handle (869) -> Six-foot Handle (-2618)
  Dimensions: 6x1x0
  Properties:
    Position        : (19.50,8.00,-4.00) ϴ (H:90° P:0° B:0°)
    PhysState       : 8A 07 9C 41 BC 11 00 41 00 00 80 C0 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 6x1x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Six-foot Handle (-2618):
    ModelName       : handle4
    SymName         : Six-foot Handle
    DonorType       : 0
  Properties via Structural (-491):
    Immobile        : true
    HUDSelect       : false
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Six-foot Handle (870) @ (32.50,8.00,-4.00) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Six-foot Handle -> Handles -> Structural -> MatMetal -> MetaProperty
    ...                                     ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115727): Six-foot Handle (870) -> Six-foot Handle (-2618)
  Dimensions: 6x1x0
  Properties:
    Position        : (32.50,8.00,-4.00) ϴ (H:270° P:0° B:0°)
    PhysState       : 1D 01 02 42 70 F0 FF 40 00 00 80 C0 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 6x1x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Six-foot Handle (-2618):
    ModelName       : handle4
    SymName         : Six-foot Handle
    DonorType       : 0
  Properties via Structural (-491):
    Immobile        : true
    HUDSelect       : false
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Maintenance Tool (871) @ (81.49,66.31,0.28) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Maintenance Tool -> Device -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1115666): Maintenance Tool (871) -> Maintenance Tool (-2949)
  Dimensions: 0x1x0
  Properties:
    Position        : (81.49,66.31,0.28) ϴ (H:0° P:0° B:0°)
    PhysState       : 3E FC A2 42 8D 9F 84 42 75 E1 8F 3E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Maintenance Tool (-2949):
    ObjShort        : Mtool: "Disposable maintenance tool"
    ObjName         : Mtool: "A disposable maintenance tool."
    StackCount      : 1
    ModelName       : techt
    CombineType     : Maintenance Too
    Class Tags      : Device2Type MaintTool
    SymName         : Maintenance Tool
    Recycle         : 2
    Scripts         : 57 72 65 6E 63 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    DonorType       : 0
    InvDims         : 01 00 00 00 01 00 00 00
    ObjIcon         : techtl
  Properties via Device (-70):
    FrobInfo        : 01 00 00 00 02 00 00 00 02 00 00 00 00 00 00 00
    PsiRadar        : Powerup
    Material Tags   : Material Metal
  Properties via Goodies (-49):
    HUDSelect       : true
    ElevAble        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Sink (872) @ (75.00,75.00,3.53) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Sink -> Furniture -> Decorative -> Physical -> Object
    ...              ... -> AI Block -> AI Utility -> MetaProperty
    ... ... -> AI Ignore -> AI Utility -> MetaProperty
  Links:
    Link[MetaProp] (1115662): Sink (872) -> Sink (-490)
  Dimensions: 3x7x1
  Properties:
    Position        : (75.00,75.00,3.53) ϴ (H:0° P:0° B:0°)
    PhysState       : 00 00 96 42 00 00 96 42 5D 07 62 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 3x7x1
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Sink (-490):
    ObjName         : Sink: "A sink."
    Material Tags   : Material MetalBig
    ModelName       : sink
    DonorType       : 0
    SymName         : Sink
  Properties via Furniture (-98):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via AI Block (-4035):
    AI_ObjAvoid     : 
    PhysAIColl      : true

Wash (873) @ (105.00,83.98,8.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Wash -> Warnings -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115663): Wash (873) -> Wash (-1670)
  Dimensions: 3x0x3
  Properties:
    Scale           : (0.67, 1.00, 0.67)
    Position        : (105.00,83.98,8.00) ϴ (H:0° P:0° B:0°)
  Properties via Wash (-1670):
    ModelName       : wash
    SymName         : Wash
    DonorType       : 0
  Properties via Alpha Signs (-2044):
    RenderAlpha     : 1.000000
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Tall Plant 2 (874) @ (107.81,82.54,3.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Tall Plant 2 -> Flora -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115665): Tall Plant 2 (874) -> Tall Plant 2 (-1854)
  Dimensions: 1x1x5
  Properties:
    Position        : (107.81,82.54,3.00) ϴ (H:90° P:0° B:0°)
    PhysState       : 33 A1 D7 42 42 16 A5 42 0B CF 3F 40 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    ModelName       : 1Plantt
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Tall Plant 2 (-1854):
    SymName         : Tall Plant 2
    ObjName         : Tall_Plant_p2: "A tall plant."
    DonorType       : 0
  Properties via Flora (-62):
    ObjShort        : Flora: "Plant"
    Material Tags   : Material Veg
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Square Ceiling Light (875) @ (105.00,75.00,11.70) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Square Ceiling Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115670): Square Ceiling Light (875) -> Square Ceiling Light (-2941)
  Dimensions: 2x2x0
  Properties:
    Light           : 00 00 40 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 48 42 00 00 00 00 00 00 00 00
    Position        : (105.00,75.00,11.70) ϴ (H:0° P:0° B:0°)
  Properties via Square Ceiling Light (-2941):
    Immobile        : false
    ModelName       : LIGHTT
    SymName         : Square Ceiling Light
    DonorType       : 0
  Properties via Lights (-132):
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Toilet (876) @ (108.50,63.64,3.06) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Toilet -> Furniture -> Decorative -> Physical -> Object
    ...                ... -> AI Block -> AI Utility -> MetaProperty
    ...   ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty
  Links:
    Link[MetaProp] (1115668): Toilet (876) -> Toilet (-1240)
    Link[StimSens] (3212245): Toilet (876) -> Electricity (-378)
    Link[StimSens] (3212246): Toilet (876) -> Cold (-1145)
    Link[StimSens] (3212244): Toilet (876) -> Psi Stim (-389)
    Link[StimSens] (3212249): Toilet (876) -> High Explosive (-376)
    Link[StimSens] (3212247): Toilet (876) -> WeaponBash (-3058)
    Link[StimSens] (3212250): Toilet (876) -> Droid Fusion (-2753)
    Link[StimSens] (3212251): Toilet (876) -> Incendiary (-388)
    Link[StimSens] (3212252): Toilet (876) -> Armor Piercing Impact (-375)
    Link[StimSens] (3212253): Toilet (876) -> Energy Stim (-373)
    Link[StimSens] (3212248): Toilet (876) -> Standard Impact (-385)
  Dimensions: 2x3x4
  Properties:
    Position        : (108.50,63.64,3.06) ϴ (H:0° P:0° B:0°)
    PhysState       : 00 00 D9 42 68 8A 7E 42 46 26 44 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 2x3x4
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Toilet (-1240):
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ObjName         : toilet
    ModelName       : toilet
    MAX_HP          : 8
    Class Tags      : DeviceType MetalSm
    Immobile        : false
    HitPoints       : 8
    Scripts         : 4E 56 4D 65 74 61 54 72 61 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4E 56 53 69 6D 70 6C 65 53 63 68 65 6D 61 50 6C 61 79 65 72 54 72 61 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00
    SymName         : Toilet
    DonorType       : 0
    ObjList         : NVMetaTrapOn="FrobWorldEnd";NVMetaTrapOff="SchemaDone";NVMetaTrapMeta="Disable";NVSimpleSchemaPlayerTrapOn="FrobWorldEnd";NVSchema="use_toilet";
  Properties via Furniture (-98):
    Material Tags   : Material Plasticrete
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via AI Block (-4035):
    AI_ObjAvoid     : 
    PhysAIColl      : true

Toilet (877) @ (103.50,63.67,3.06) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Toilet -> Furniture -> Decorative -> Physical -> Object
    ...                ... -> AI Block -> AI Utility -> MetaProperty
    ...   ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty
  Links:
    Link[MetaProp] (1115671): Toilet (877) -> Toilet (-1240)
    Link[StimSens] (3212256): Toilet (877) -> Incendiary (-388)
    Link[StimSens] (3212259): Toilet (877) -> Standard Impact (-385)
    Link[StimSens] (3212261): Toilet (877) -> Cold (-1145)
    Link[StimSens] (3212262): Toilet (877) -> Electricity (-378)
    Link[StimSens] (3212255): Toilet (877) -> Armor Piercing Impact (-375)
    Link[StimSens] (3212257): Toilet (877) -> Droid Fusion (-2753)
    Link[StimSens] (3212258): Toilet (877) -> High Explosive (-376)
    Link[StimSens] (3212260): Toilet (877) -> WeaponBash (-3058)
    Link[StimSens] (3212263): Toilet (877) -> Psi Stim (-389)
    Link[StimSens] (3212254): Toilet (877) -> Energy Stim (-373)
  Dimensions: 2x3x4
  Properties:
    Position        : (103.50,63.67,3.06) ϴ (H:0° P:0° B:0°)
    PhysState       : 00 00 CF 42 E0 B1 7E 42 46 26 44 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 2x3x4
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Toilet (-1240):
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ObjName         : toilet
    ModelName       : toilet
    MAX_HP          : 8
    Class Tags      : DeviceType MetalSm
    Immobile        : false
    HitPoints       : 8
    Scripts         : 4E 56 4D 65 74 61 54 72 61 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4E 56 53 69 6D 70 6C 65 53 63 68 65 6D 61 50 6C 61 79 65 72 54 72 61 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00
    SymName         : Toilet
    DonorType       : 0
    ObjList         : NVMetaTrapOn="FrobWorldEnd";NVMetaTrapOff="SchemaDone";NVMetaTrapMeta="Disable";NVSimpleSchemaPlayerTrapOn="FrobWorldEnd";NVSchema="use_toilet";
  Properties via Furniture (-98):
    Material Tags   : Material Plasticrete
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via AI Block (-4035):
    AI_ObjAvoid     : 
    PhysAIColl      : true

Wedge Wall Light (878) @ (133.50,94.00,14.00) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Wedge Wall Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115676): Wedge Wall Light (878) -> Wedge Wall Light (-978)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (133.50,94.00,14.00) ϴ (H:270° P:0° B:0°)
  Properties via Wedge Wall Light (-978):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Wedge Wall Light
    ModelName       : light1
    LightColor      : 00 00 00 00 00 00 00 00
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Ops Door (879) @ (135.00,90.00,5.45) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Ops Door -> Doors -> Terrain -> Physical -> Object
    ...              ... -> MatMetal -> MetaProperty
  Links:
    Link[MetaProp] (1115673): Ops Door (879) -> Ops Door (-939)
  Dimensions: 8x0x10
  Properties:
    Position        : (135.00,90.00,5.45) ϴ (H:90° P:0° B:0°)
    PhysAIColl      : true
    PhysState       : 82 FF 06 43 3E FE B3 42 68 66 AE 40 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ExtraLight      : 8F C2 75 3D 01 00 00 00
    TransDoor       : 01 00 00 00 00 00 00 00 00 00 B0 C0 00 00 20 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 82 FF 06 43 3E FE B3 42 68 66 AE 40 82 FF 06 43 3E FE A8 42 68 66 AE 40 82 FF 06 43 3E FE B3 42 68 66 AE 40 00 00 00 00 00 40 82 FF 06 43 49 00 00 00 6E 00 00 00 00 00 00 00
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 8x0x10
    Scale           : (1.00, 1.00, 1.09)
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Ops Door (-939):
    DonorType       : 0
    ModelName       : tdoor
    SymName         : Ops Door
  Properties via Doors (-205):
    FrobInfo        : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Z-Bias          : 0
    PickBias        : -20.000000
    Class Tags      : DoorType SciDoor
    BlockFrob       : true
    DoorTimer       : 0
    Scripts         : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatMetal (-583):
    Material Tags   : Material Metal

Ops Door (880) @ (135.00,98.00,5.45) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Ops Door -> Doors -> Terrain -> Physical -> Object
    ...              ... -> MatMetal -> MetaProperty
  Links:
    Link[MetaProp] (1115678): Ops Door (880) -> Ops Door (-939)
  Dimensions: 8x0x10
  Properties:
    Position        : (135.00,98.00,5.45) ϴ (H:270° P:0° B:0°)
    PhysAIColl      : true
    PhysState       : 82 FF 06 43 3E FE C3 42 68 66 AE 40 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ExtraLight      : 8F C2 75 3D 01 00 00 00
    TransDoor       : 01 00 00 00 00 00 00 00 00 00 B0 C0 00 00 20 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 82 FF 06 43 3E FE C3 42 68 66 AE 40 82 FF 06 43 3E FE CE 42 68 66 AE 40 82 FF 06 43 3E FE C3 42 68 66 AE 40 00 00 00 00 00 C0 82 FF 06 43 4A 00 00 00 49 00 00 00 00 00 00 00
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 8x0x10
    Scale           : (1.00, 1.00, 1.09)
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Ops Door (-939):
    DonorType       : 0
    ModelName       : tdoor
    SymName         : Ops Door
  Properties via Doors (-205):
    FrobInfo        : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Z-Bias          : 0
    PickBias        : -20.000000
    Class Tags      : DoorType SciDoor
    BlockFrob       : true
    DoorTimer       : 0
    Scripts         : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatMetal (-583):
    Material Tags   : Material Metal

Wedge Wall Light (881) @ (136.50,94.00,11.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Wedge Wall Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115675): Wedge Wall Light (881) -> Wedge Wall Light (-978)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 20 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (136.50,94.00,11.00) ϴ (H:90° P:0° B:0°)
  Properties via Wedge Wall Light (-978):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Wedge Wall Light
    ModelName       : light1
    LightColor      : 00 00 00 00 00 00 00 00
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

New Tripwire (882) @ (135.00,94.00,2.00) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> New Tripwire -> Tripwire -> Traps -> Object
  Links:
    Link[MetaProp] (1115672): New Tripwire (882) -> New Tripwire (-2502)
    Link[SwitchLi] (22085719): New Tripwire (882) -> Card slot: OPS OVERRIDE #0 (1625)
  Dimensions: 6x6x4
  Properties:
    PhysState       : 82 FF 06 43 C7 FF BB 42 00 00 00 40 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (135.00,94.00,2.00) ϴ (H:180° P:0° B:0°)
    CollisionType   : No Result
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.50, 1.50, 1.00)
    PhysDims        : 6x6x4
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via New Tripwire (-2502):
    SymName         : New Tripwire
    DonorType       : 0
  Properties via Tripwire (-305):
    PhysAIColl      : true
    Scripts         : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    TripFlags       : Enter | Exit | Player
  Properties via Traps (-304):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

Security Comp (883) @ (-60.50,22.00,-2.50) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Security Comp -> Computers -> Functional -> Physical -> Object
  Links:
    Link[MetaProp] (1115685): Security Comp (883) -> Security Comp (-1250)
    Link[SwitchLi] (22085684): Security Comp (883) -> Ecology (886)
  Dimensions: 1x4x5
  Properties:
    Position        : (-60.50,22.00,-2.50) ϴ (H:180° P:0° B:0°)
    HackDiff        : E7 FF FF FF 08 00 00 00 00 00 40 40
    HackText        : ArchSecurityComp: "Hacking this Security Computer will reduce enemy presence in the area, and disable local security cameras.   Critical failure will trigger the security systems, and bring enemy reenforcement."
    HackTime        : 55000
  Properties via Security Comp (-1250):
    ObjShort        : Security_Comp: "Security computer"
    ObjName         : Security_Comp: "A TriOptimum security computer."
    MapObjIcon      : msec
    ModelName       : SECUSCRN
    MapObjRotate    : false
    Immobile        : false
    RepairDiff      : 19 00 00 00 00 00 00 00 00 00 40 40
    SymName         : Security Comp
    Scripts         : 53 65 63 75 72 69 74 79 43 6F 6D 70 75 74 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00
    ReqTechDesc     : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    DonorType       : 0
  Properties via Computers (-1249):
    Class Tags      : DeviceType Cmptr
    HUDUse          : computers: "Access computer"
    Material Tags   : Material MetalBig
    FrobHandler     : Local Only
  Properties via Functional (-112):
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    HUDSelect       : true
    PickBias        : 0.250000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Engineering (884) @ (94.00,103.00,4.50) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Engineering -> Doors -> Terrain -> Physical -> Object
    ...                 ... -> MatMetal -> MetaProperty
  Links:
    Link[MetaProp] (1115674): Engineering (884) -> Engineering (-210)
  Dimensions: 7x0x9
  Properties:
    Position        : (94.00,103.00,4.50) ϴ (H:180° P:0° B:0°)
    PhysAIColl      : true
    PhysState       : 00 00 BC 42 00 00 CE 42 FF FF 8F 40 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    TransDoor       : 01 00 00 00 00 00 00 00 00 00 E0 C0 00 00 40 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 00 00 BC 42 00 00 CE 42 FF FF 8F 40 00 00 CA 42 00 00 CE 42 FF FF 8F 40 00 00 BC 42 00 00 CE 42 FF FF 8F 40 00 00 00 00 00 80 00 00 BC 42 4B 00 00 00 4C 00 00 00 00 00 00 00
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ExtraLight      : 8F C2 F5 3D 01 00 00 00
    PhysDims        : 7x0x9
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Engineering (-210):
    DonorType       : 0
    ModelName       : door_m2
    SymName         : Engineering
  Properties via Doors (-205):
    FrobInfo        : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Z-Bias          : 0
    PickBias        : -20.000000
    Class Tags      : DoorType SciDoor
    BlockFrob       : true
    DoorTimer       : 0
    Scripts         : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatMetal (-583):
    Material Tags   : Material Metal

Security Camera (885) @ (-46.00,60.00,3.87) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Security Camera -> Mechanical Vulnerability -> Vulnerabilities -> MetaProperty
    ...            ... -> Monsters -> Physical -> Object
    ...            ... -> MatMetal -> MetaProperty
    ...            ... -> ElectroDamp Vulnerability -> Vulnerabilities -> MetaProperty
  Links:
    Link[MetaProp] (1115233): Security Camera (885) -> Security Camera (-367)
    Link[StimSens] (3212335): Security Camera (885) -> Standard Impact (-385)
    Link[StimSens] (3212337): Security Camera (885) -> High Explosive (-376)
    Link[StimSens] (3212338): Security Camera (885) -> Droid Fusion (-2753)
    Link[StimSens] (3212341): Security Camera (885) -> Cold (-1145)
    Link[StimSens] (3212339): Security Camera (885) -> WeaponBash (-3058)
    Link[StimSens] (3212342): Security Camera (885) -> EMP (-390)
    Link[StimSens] (3212340): Security Camera (885) -> BashStim (-692)
    Link[StimSens] (3212345): Security Camera (885) -> Energy Stim (-373)
    Link[StimSens] (3212336): Security Camera (885) -> Electricity (-378)
    Link[StimSens] (3212344): Security Camera (885) -> ElectroDampen (-1070)
    Link[StimSens] (3212343): Security Camera (885) -> Armor Piercing Impact (-375)
    Link[SwitchLi] (22085686): Security Camera (885) -> Ecology (886)
  Dimensions: 3x3x2
  Properties:
    Position        : (-46.00,60.00,3.87) ϴ (H:0° P:0° B:0°)
    PhysState       : 00 00 38 C2 00 00 70 42 15 AE 77 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    AI_Mode         : Normal
    CollisionType   : Bounce | No Collision Sound
    StTweqModels    : 00 00 00 00 00 00 00 00
    AI_Alertness    : 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Security Camera (-367):
    AI_SeesPrj      : false
    HitPoints       : 5
    NotPullable     : true
    AI_NoticeDmg    : false
    AI_Hearing      : Null
    Class Tags      : CreatureType Camera
    AI_NoGhost      : true
    AI_NoHandoff    : true
    DonorType       : 0
    Material Tags   : Material MetalTarget
    SymName         : Security Camera
    AI_NtcBody      : false
    AI_VisDesc      : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 5A 00 00 00 5A 00 00 00 32 00 00 00 C8 00 00 00 98 00 00 00 32 00 00 00 64 00 00 00 05 00 00 00 DC 05 00 00 18 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 00 00 00 00 3C 00 00 00 5A 00 00 00 0A 00 00 00 C8 00 00 00 46 00 00 00 40 01 00 00 5A 00 00 00 06 00 00 00 46 00 00 00 00 00 00 00 78 00 00 00 5A 00 00 00 16 00 00 00 78 00 00 00 00 00 00 00 96 00 00 00 46 00 00 00 23 00 00 00 50 00 00 00 20 00 00 00 E6 00 00 00 46 00 00 00 3C 00 00 00 3C 00 00 00 20 00 00 00 E6 00 00 00 6E 00 00 00 50 00 00 00 28 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    AI_Camera       : 00 00 B4 C2 00 00 B4 42 CD CC 4C 3D
    AI_OnlyPlayer   : true
    ObjName         : Security_Camera: "A security camera."
    PsiRadar        : None
    AI_AwrDel2      : FF FF FF FF A0 0F 00 00 10 27 00 00 10 27 00 00 00 00 00 00
    ModelName       : camgrn
    AI_NotMelee     : true
    SpchVoice       : vcamera
    AI_Device       : FF FF FF FF 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 9A 99 19 3E 00 00 00 00
    CfgTweqModels   : 00 00 02 02 00 00 00 00 63 61 6D 64 61 6D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    AI_TurnRate     : 45.000000
    AI              : camera
    Scripts         : 62 61 73 65 6D 6F 6E 73 74 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 63 61 6D 65 72 61 64 65 61 74 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 63 61 6D 65 72 61 61 6C 65 72 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00
    MAX_HP          : 5
    AI_VisType      : 1
  Properties via Monsters (-162):
    ContainDims     : 04 00 00 00 04 00 00 00
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    HUDSelect       : true
    ShowHP          : true
    AI_NCDmRsp      : true
    PhysAIColl      : true
    BashFactor      : 0.100000
    FrobHandler     : Local Only
    AI_CbtTiming    : C4 09 00 00 70 17 00 00 70 17 00 00 80 3E 00 00
    AI_ObjAvoid     : 
    BashParams      : 00 D0 04 46 00 00 00 00
    AI_FreeKnow     : 5000
    PickBias        : 0.100000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    ObjIcon         : gun1

Ecology (886) @ (-37.75,60.62,3.87) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Ecology -> Traps -> Object
  Links:
    Link[MetaProp] (1115234): Ecology (886) -> Ecology (-975)
    Link[SwitchLi] (22085687): Ecology (886) -> DirectMonsterGen (887)
    Link[SwitchLi] (22085685): Ecology (886) -> Security Camera (885)
  Dimensions: 4x4x4
  Properties:
    EcoType         : 3
    Position        : (-37.75,60.62,3.87) ϴ (H:0° P:0° B:0°)
    Ecology         : 00 00 70 41 00 00 00 00 00 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 00 00 F0 42 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Ecology (-975):
    SymName         : Ecology
    DonorType       : 0
    Scripts         : 54 72 69 67 67 65 72 45 63 6F 6C 6F 67 79 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Traps (-304):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

DirectMonsterGen (887) @ (-19.89,84.10,-6.00) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> DirectMonsterGen -> Spawn -> Traps -> Object
  Links:
    Link[SpawnPoi] (26279936): DirectMonsterGen (887) -> Spawn Marker (888)
    Link[SpawnPoi] (26279937): DirectMonsterGen (887) -> Spawn Marker (889)
    Link[MetaProp] (1115235): DirectMonsterGen (887) -> DirectMonsterGen (-1254)
  Dimensions: 4x4x4
  Properties:
    EcoType         : 3
    Position        : (-19.89,84.10,-6.00) ϴ (H:180° P:0° B:0°)
    Spawn           : 4D 61 69 6E 74 65 6E 61 6E 63 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4F 47 2D 47 72 65 6E 61 64 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 41 73 73 61 73 73 69 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 19 00 00 00 32 00 00 00 19 00 00 00 00 00 00 00 1F 00 00 00 00 00 00 00
  Properties via DirectMonsterGen (-1254):
    SymName         : DirectMonsterGen
    DonorType       : 0
  Properties via Spawn (-976):
    Scripts         : 54 72 61 70 53 70 61 77 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Traps (-304):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

Spawn Marker (888) @ (-84.06,75.98,-22.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Spawn Marker -> Marker -> Object
  Links:
    Link[MetaProp] (1115236): Spawn Marker (888) -> Spawn Marker (-3128)
  Dimensions: 4x4x4
  Properties:
    EcoType         : 3
    Position        : (-84.06,75.98,-22.00) ϴ (H:0° P:0° B:0°)
    AI_Patrol       : true
  Properties via Spawn Marker (-3128):
    SymName         : Spawn Marker
    DonorType       : 0
  Properties via Marker (-327):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

Spawn Marker (889) @ (-56.53,35.92,-6.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Spawn Marker -> Marker -> Object
  Links:
    Link[MetaProp] (1115237): Spawn Marker (889) -> Spawn Marker (-3128)
  Dimensions: 4x4x4
  Properties:
    EcoType         : 3
    Position        : (-56.53,35.92,-6.00) ϴ (H:0° P:0° B:0°)
    AI_Patrol       : true
  Properties via Spawn Marker (-3128):
    SymName         : Spawn Marker
    DonorType       : 0
  Properties via Marker (-327):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

New Tripwire (890) @ (94.00,103.00,2.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> New Tripwire -> Tripwire -> Traps -> Object
  Links:
    Link[MetaProp] (1115679): New Tripwire (890) -> New Tripwire (-2502)
    Link[SwitchLi] (22085700): New Tripwire (890) -> Engineering (884)
  Dimensions: 6x6x4
  Properties:
    PhysState       : E6 FF BB 42 00 00 CE 42 03 00 00 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (94.00,103.00,2.00) ϴ (H:0° P:0° B:0°)
    CollisionType   : No Result
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.50, 1.50, 1.00)
    PhysDims        : 6x6x4
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via New Tripwire (-2502):
    SymName         : New Tripwire
    DonorType       : 0
  Properties via Tripwire (-305):
    PhysAIColl      : true
    Scripts         : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    TripFlags       : Enter | Exit | Player
  Properties via Traps (-304):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

Air Duct (891) @ (80.00,94.00,16.50) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Air Duct -> Basic Vulnerability -> Vulnerabilities -> MetaProperty
    ...     ... -> Structural -> MatMetal -> MetaProperty
    ...                   ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115677): Air Duct (891) -> Air Duct (-193)
    Link[StimSens] (3211435): Air Duct (891) -> Standard Impact (-385)
    Link[StimSens] (3211437): Air Duct (891) -> Droid Fusion (-2753)
    Link[StimSens] (3212198): Air Duct (891) -> Incendiary (-388)
    Link[StimSens] (3212201): Air Duct (891) -> Cold (-1145)
    Link[StimSens] (3212202): Air Duct (891) -> WeaponBash (-3058)
    Link[StimSens] (3212199): Air Duct (891) -> Armor Piercing Impact (-375)
    Link[StimSens] (3212205): Air Duct (891) -> Psi Stim (-389)
    Link[StimSens] (3211436): Air Duct (891) -> High Explosive (-376)
    Link[StimSens] (3212206): Air Duct (891) -> Electricity (-378)
    Link[StimSens] (3212203): Air Duct (891) -> Energy Stim (-373)
  Dimensions: 3x16x3
  Properties:
    PhysState       : FA FD 9F 42 00 00 BC 42 00 00 84 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (80.00,94.00,16.50) ϴ (H:0° P:0° B:0°)
    CollisionType   : Bounce
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.00, 1.60, 1.00)
    PhysDims        : 3x16x3
    PhysAttr        : 00 00 C8 42 00 00 7A 43 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Air Duct (-193):
    HitPoints       : 5
    ModelName       : duct
    MAX_HP          : 5
    Class Tags      : devicetype metallg
    Immobile        : false
    SymName         : Air Duct
    DonorType       : 0
    HUDSelect       : false
  Properties via Structural (-491):
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Air Duct (892) @ (108.00,94.00,16.50) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Air Duct -> Basic Vulnerability -> Vulnerabilities -> MetaProperty
    ...     ... -> Structural -> MatMetal -> MetaProperty
    ...                   ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115680): Air Duct (892) -> Air Duct (-193)
    Link[StimSens] (3211438): Air Duct (892) -> Armor Piercing Impact (-375)
    Link[StimSens] (3211442): Air Duct (892) -> Cold (-1145)
    Link[StimSens] (3211441): Air Duct (892) -> Electricity (-378)
    Link[StimSens] (3211445): Air Duct (892) -> High Explosive (-376)
    Link[StimSens] (3211443): Air Duct (892) -> WeaponBash (-3058)
    Link[StimSens] (3211439): Air Duct (892) -> Energy Stim (-373)
    Link[StimSens] (3211444): Air Duct (892) -> Standard Impact (-385)
    Link[StimSens] (3211440): Air Duct (892) -> Psi Stim (-389)
    Link[StimSens] (3211447): Air Duct (892) -> Incendiary (-388)
    Link[StimSens] (3211446): Air Duct (892) -> Droid Fusion (-2753)
  Dimensions: 3x16x3
  Properties:
    PhysState       : 00 00 D8 42 00 00 BC 42 00 00 84 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (108.00,94.00,16.50) ϴ (H:0° P:0° B:0°)
    CollisionType   : Bounce
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.00, 1.60, 1.00)
    PhysDims        : 3x16x3
    PhysAttr        : 00 00 C8 42 00 00 7A 43 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Air Duct (-193):
    HitPoints       : 5
    ModelName       : duct
    MAX_HP          : 5
    Class Tags      : devicetype metallg
    Immobile        : false
    SymName         : Air Duct
    DonorType       : 0
    HUDSelect       : false
  Properties via Structural (-491):
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Bench (893) @ (121.99,84.10,1.12) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Bench -> Furniture -> Decorative -> Physical -> Object
    ...               ... -> AI Block -> AI Utility -> MetaProperty
  Links:
    Link[MetaProp] (1115658): Bench (893) -> Bench (-933)
  Dimensions: 10x3x2
  Properties:
    Position        : (121.99,84.10,1.12) ϴ (H:0° P:0° B:0°)
    PhysState       : 57 FC F3 42 80 34 A8 42 30 E4 8E 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 10x3x2
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Bench (-933):
    ModelName       : bench
    SymName         : Bench
    DonorType       : 0
  Properties via Furniture (-98):
    Immobile        : true
    Material Tags   : Material Plasticrete
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via AI Block (-4035):
    AI_ObjAvoid     : 
    PhysAIColl      : true

Wedge Wall Light (894) @ (122.00,82.50,14.00) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Wedge Wall Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115643): Wedge Wall Light (894) -> Wedge Wall Light (-978)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (122.00,82.50,14.00) ϴ (H:180° P:0° B:0°)
  Properties via Wedge Wall Light (-978):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Wedge Wall Light
    ModelName       : light1
    LightColor      : 00 00 00 00 00 00 00 00
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Wedge Light (895) @ (-102.25,68.00,-28.50) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Wedge Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115377): Wedge Light (895) -> Wedge Light (-1593)
  Dimensions: 0x5x0
  Properties:
    Position        : (-102.25,68.00,-28.50) ϴ (H:0° P:0° B:0°)
    LightColor      : 00 00 00 00 00 00 80 3F
    Light           : 00 00 00 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 A0 41 00 00 00 00 00 00 00 00
    RenderType      : Not Rendered
  Properties via Wedge Light (-1593):
    Immobile        : false
    ModelName       : lightr
    SymName         : Wedge Light
    DonorType       : 0
  Properties via Lights (-132):
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Square Ceiling Light (896) @ (-112.00,52.00,-14.30) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Square Ceiling Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115416): Square Ceiling Light (896) -> Square Ceiling Light (-2941)
  Dimensions: 2x2x0
  Properties:
    Position        : (-112.00,52.00,-14.30) ϴ (H:180° P:0° B:0°)
    LightColor      : C3 F5 28 3F 00 00 00 3F
    Light           : 00 00 80 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 48 42 00 00 00 00 00 00 00 00
    Spotlight       : (20.00, 50.00, 0.00)
  Properties via Square Ceiling Light (-2941):
    Immobile        : false
    ModelName       : LIGHTT
    SymName         : Square Ceiling Light
    DonorType       : 0
  Properties via Lights (-132):
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Hanging Plant (897) @ (113.25,85.14,10.50) ϴ (H:47° P:0° B:0°)
  Ancestry:
    -> Hanging Plant -> Flora -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115645): Hanging Plant (897) -> Hanging Plant (-1266)
  Dimensions: 3x3x3
  Properties:
    PhysState       : D1 80 E2 42 C8 47 AA 42 00 00 28 41 00 00 00 00 00 00 00 00 C0 9F 3D 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (113.25,85.14,10.50) ϴ (H:47° P:0° B:0°)
    ExtraLight      : 8F C2 F5 3D 01 00 00 00
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ModelName       : planth2
    PhysDims        : 0x0x0
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Hanging Plant (-1266):
    DonorType       : 0
    ObjName         : Hanging_Plant: "A hanging plant."
    SymName         : Hanging Plant
  Properties via Flora (-62):
    ObjShort        : Flora: "Plant"
    Material Tags   : Material Veg
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Waste Barrel (898) @ (131.08,85.03,2.00) ϴ (H:314° P:0° B:0°)
  Ancestry:
    -> Waste Barrel -> Usable Containers -> Functional -> Physical -> Object
    ...                              ... -> AI Block -> AI Utility -> MetaProperty
  Links:
    Link[Contains] (10551314): Waste Barrel (898) -> 10 Nanites (899)
    Link[FlowCont] (19988499): Waste Barrel (898) -> 10 Nanites (899)
    Link[MetaProp] (1115681): Waste Barrel (898) -> Waste Barrel (-155)
  Dimensions: 2x2x4
  Properties:
    Position        : (131.08,85.03,2.00) ϴ (H:314° P:0° B:0°)
    PhysState       : 0E 14 03 43 8D 0F AA 42 5F 15 00 40 00 00 00 00 00 00 00 00 44 78 9D 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 2x2x4
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Waste Barrel (-155):
    SymName         : Waste Barrel
    DonorType       : 0
    ModelName       : trash
  Properties via Usable Containers (-118):
    ContainDims     : 04 00 00 00 04 00 00 00
    FrobHandler     : Local Only
    HUDUse          : containers: "Search container"
    Scripts         : 63 6F 6E 74 61 69 6E 65 72 73 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Metal
  Properties via Functional (-112):
    Immobile        : true
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    HUDSelect       : true
    PickBias        : 0.250000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via AI Block (-4035):
    AI_ObjAvoid     : 
    PhysAIColl      : true

10 Nanites (899) @ (130.09,84.54,2.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> 10 Nanites -> Small Nanite Pile -> Nanites -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1115657): 10 Nanites (899) -> 10 Nanites (-88)
  Dimensions: 2x1x1
  Properties:
    Position        : (130.09,84.54,2.00) ϴ (H:0° P:0° B:0°)
    HasRefs         : false
  Properties via 10 Nanites (-88):
    SymName         : 10 Nanites
    StackCount      : 10
    DonorType       : 0
  Properties via Nanites (-85):
    ObjShort        : Nanites: "%d nanites"
    ObjName         : Nanites: "%d nanites."
    ModelName       : nanocan
    CombineType     : nanite
    ObjIcon         : nan_ic
    AutoPickup      : true
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PsiRadar        : Powerup
    Material Tags   : Material Glass
    NameType        : Stack Count
    StackInc        : 10
  Properties via Goodies (-49):
    HUDSelect       : true
    FrobInfo        : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    ElevAble        : true
    InvDims         : 01 00 00 00 01 00 00 00
  Properties via Physical (-11):
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Wedge Wall Light (900) @ (122.00,105.50,14.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Wedge Wall Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115646): Wedge Wall Light (900) -> Wedge Wall Light (-978)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (122.00,105.50,14.00) ϴ (H:0° P:0° B:0°)
  Properties via Wedge Wall Light (-978):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Wedge Wall Light
    ModelName       : light1
    LightColor      : 00 00 00 00 00 00 00 00
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Tall Plant (901) @ (130.03,102.15,3.67) ϴ (H:134° P:0° B:0°)
  Ancestry:
    -> Tall Plant -> Flora -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115644): Tall Plant (901) -> Tall Plant (-1263)
  Dimensions: 5x4x7
  Properties:
    Position        : (130.03,102.15,3.67) ϴ (H:134° P:0° B:0°)
    PhysState       : CF 06 02 43 C3 4E CC 42 DE B7 6A 40 00 00 00 00 00 00 00 00 68 4D 06 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x12
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Tall Plant (-1263):
    DonorType       : 0
    ObjName         : Tall_Plant: "A tall plant."
    ModelName       : 2plant4
    SymName         : Tall Plant
  Properties via Flora (-62):
    ObjShort        : Flora: "Plant"
    Material Tags   : Material Veg
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Pic 01 (902) @ (122.00,82.09,7.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Pic 01 -> Art -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115647): Pic 01 (902) -> Pic 01 (-1278)
  Dimensions: 4x0x2
  Properties:
    StTweqModels    : 00 00 00 00 00 00 00 00
    Position        : (122.00,82.09,7.00) ϴ (H:0° P:0° B:0°)
  Properties via Pic 01 (-1278):
    CfgTweqModels   : 00 00 00 02 00 00 00 00 70 69 63 30 31 00 00 00 00 00 00 00 00 00 00 00 73 74 61 74 69 63 00 00 00 00 00 00 00 00 00 00 70 69 63 30 33 00 00 00 00 00 00 00 00 00 00 00 73 74 61 74 69 63 00 00 00 00 00 00 00 00 00 00 70 69 63 30 34 00 00 00 00 00 00 00 00 00 00 00 73 74 61 74 69 63 00 00 00 00 00 00 00 00 00 00
    DonorType       : 0
    ModelName       : pic01
    SymName         : Pic 01
  Properties via Art (-1277):
    ObjShort        : Picture: ""
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ObjName         : Picture: "A MultiPicture (TM)."
    FrobSound       : ART_STATIC
    HUDSelect       : true
    Scripts         : 50 69 63 74 75 72 65 53 77 61 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Fabric
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

System Ops (904) @ (8.00,203.98,9.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> System Ops -> Ops Signs -> Ship areas -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115649): System Ops (904) -> System Ops (-4057)
  Dimensions: 8x0x1
  Properties:
    Position        : (8.00,203.98,9.00) ϴ (H:0° P:0° B:0°)
  Properties via System Ops (-4057):
    ModelName       : ops_sys
    SymName         : System Ops
    DonorType       : 0
  Properties via Alpha Signs (-2044):
    RenderAlpha     : 1.000000
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Chemical Storeroom (905) @ (86.00,101.98,7.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Chemical Storeroom -> Ship areas -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115650): Chemical Storeroom (905) -> Chemical Storeroom (-4067)
  Dimensions: 5x0x2
  Properties:
    Scale           : (0.88, 1.00, 0.88)
    Position        : (86.00,101.98,7.00) ϴ (H:0° P:0° B:0°)
  Properties via Chemical Storeroom (-4067):
    ModelName       : chems
    SymName         : Chemical Storeroom
    DonorType       : 0
  Properties via Alpha Signs (-2044):
    RenderAlpha     : 1.000000
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Blood Splatter Small (906) @ (118.47,97.41,0.02) ϴ (H:39° P:270° B:0°)
  Ancestry:
    -> Blood Splatter Small -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115651): Blood Splatter Small (906) -> Blood Splatter Small (-864)
  Dimensions: 0x6x6
  Properties:
    Position        : (118.47,97.41,0.02) ϴ (H:39° P:270° B:0°)
  Properties via Blood Splatter Small (-864):
    ModelName       : blood01
    RenderAlpha     : 1.000000
    SymName         : Blood Splatter Small
    DonorType       : 0
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Blood Splatter Medium (907) @ (116.06,97.01,0.00) ϴ (H:300° P:270° B:0°)
  Ancestry:
    -> Blood Splatter Medium -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115634): Blood Splatter Medium (907) -> Blood Splatter Medium (-857)
  Dimensions: 0x6x6
  Properties:
    Position        : (116.06,97.01,0.00) ϴ (H:300° P:270° B:0°)
  Properties via Blood Splatter Medium (-857):
    ModelName       : blood02
    RenderAlpha     : 1.000000
    SymName         : Blood Splatter Medium
    DonorType       : 0
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

OPS Female Corpse (908) @ (116.66,96.81,0.40) ϴ (H:139° P:355° B:0°)
  Ancestry:
    -> OPS Female Corpse -> Ops Corpses -> Human Corpses -> Corpses -> Physical -> Object
    ...                                              ... -> MatFlesh -> MetaProperty
  Links:
    Link[Contains] (10551315): OPS Female Corpse (908) -> Small Standard Clip (909)
    Link[MetaProp] (1115635): OPS Female Corpse (908) -> OPS Female Corpse (-1879)
    Link[FlowCont] (19988500): OPS Female Corpse (908) -> Small Standard Clip (909)
  Dimensions: 7x7x2
  Properties:
    Position        : (116.66,96.81,0.40) ϴ (H:139° P:355° B:0°)
    Creature        : Humanoid
    CretPose        : 01 00 00 00 68 75 6D 64 69 65 33 63 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 01 00 00 00
    ?Puppet?        : A4 D8 E3 00 8C 03 00 00 00 00 00 00 28 0B F6 17
  Properties via OPS Female Corpse (-1879):
    ModelName       : corf_ops
    SymName         : OPS Female Corpse
    DonorType       : 0
  Properties via Human Corpses (-503):
    ObjName         : HumanCorpses: "A corpse."
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    HUDUse          : human_corpses: "Search corpse"
  Properties via Corpses (-379):
    ContainDims     : 04 00 00 00 04 00 00 00
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    FrobHandler     : Local Only
    HUDSelect       : true
    NonPhysCreature : true
    Scripts         : 43 6F 6E 74 61 69 6E 65 72 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PickBias        : 0.500000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatFlesh (-584):
    Material Tags   : Material Flesh

Small Standard Clip (909) @ (117.23,99.34,0.19) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Small Standard Clip -> Standard Clip -> Bullets -> Ammo -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1115640): Small Standard Clip (909) -> Small Standard Clip (-1358)
  Dimensions: 0x1x0
  Properties:
    Position        : (117.23,99.34,0.19) ϴ (H:0° P:0° B:0°)
    HasRefs         : false
  Properties via Small Standard Clip (-1358):
    ObjName         : Standard_Clip: "A box of %d standard bullets."
    ModelName       : ammoss
    StackCount      : 6
    SymName         : Small Standard Clip
    DonorType       : 0
  Properties via Standard Clip (-31):
    ObjShort        : Standard_Clip: "%d standard bullets"
    CombineType     : StdClip
    ObjIcon         : STD_I
    Alchemy         : 1.000000
    ObjLookS        : standard_clip: "This .45 Standard Round is encased in a solid steel jacket, these rounds provide general purpose stopping power.  Their main advantage of this ordnance is that it's extremely cheap to produce, and therefore readily available.  No target type is either particularly vulnerable nor resistant to these rounds."
    InvDims         : 01 00 00 00 01 00 00 00
    FabCost         : 45
    StackInc        : 6
  Properties via Bullets (-35):
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    Fabricate       : 6
    ObjList         : NVRemovePropertyTrapOn="BeginScript"; NVRemovePropertyTrapProp="Scale"; NVRemovePropertyTrapReAdd=1; NVRemovePropertyTrapCount=1;
    PhysDims        : 0x0x0
    NameType        : Stack Count
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Recycle         : 1
    Scripts         : 4E 56 52 65 6D 6F 76 65 50 72 6F 70 65 72 74 79 54 72 61 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (0.60, 0.60, 0.60)
  Properties via Ammo (-30):
    FrobInfo        : 01 00 00 00 02 00 00 00 02 00 00 00 00 00 00 00
    PsiRadar        : Powerup
    Material Tags   : Material Metal
  Properties via Goodies (-49):
    HUDSelect       : true
    ElevAble        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Square Ceiling Light (910) @ (94.00,112.00,15.70) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Square Ceiling Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115631): Square Ceiling Light (910) -> Square Ceiling Light (-2941)
  Dimensions: 2x2x0
  Properties:
    Light           : 00 00 80 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 48 42 00 00 00 00 00 00 00 00
    Position        : (94.00,112.00,15.70) ϴ (H:0° P:0° B:0°)
  Properties via Square Ceiling Light (-2941):
    Immobile        : false
    ModelName       : LIGHTT
    SymName         : Square Ceiling Light
    DonorType       : 0
  Properties via Lights (-132):
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Audio Log: Chemical Manifest:↵Ops (911) @ (89.06,121.01,4.08) ϴ (H:16° P:0° B:90°)
  Ancestry:
    -> Audio Log -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1115589): Audio Log: Chemical Manifest:↵Ops (911) -> Audio Log (-76)
  Dimensions: 1x0x1
  Properties:
    Position        : (89.06,121.01,4.08) ϴ (H:16° P:0° B:90°)
    Logs4           : Chemical Manifest:↵Ops
  Properties via Audio Log (-76):
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ObjName         : AudioLog: "An audio log: %s."
    ModelName       : disc03
    FrobHandler     : Local Only
    AutoPickup      : false
    PsiRadar        : Powerup
    DonorType       : 0
    Scripts         : 4C 6F 67 44 69 73 63 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00
    SymName         : Audio Log
    InvDims         : 01 00 00 00 01 00 00 00
    NameType        : Log Title
    ObjIcon         : disc
  Properties via Goodies (-49):
    HUDSelect       : true
    ElevAble        : true
  Properties via Physical (-11):
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Wedge Light (912) @ (94.00,123.75,9.00) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Wedge Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115630): Wedge Light (912) -> Wedge Light (-1593)
  Dimensions: 0x5x0
  Properties:
    LightColor      : 33 33 33 3F 00 00 80 3E
    Light           : 00 00 48 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (94.00,123.75,9.00) ϴ (H:270° P:0° B:0°)
  Properties via Wedge Light (-1593):
    Immobile        : false
    RenderType      : Unlit
    ModelName       : lightr
    SymName         : Wedge Light
    DonorType       : 0
  Properties via Lights (-132):
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Wedge Light (913) @ (-76.26,58.00,-17.50) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Wedge Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115262): Wedge Light (913) -> Wedge Light (-1593)
  Dimensions: 0x5x0
  Properties:
    Position        : (-76.26,58.00,-17.50) ϴ (H:0° P:0° B:0°)
    LightColor      : CD CC CC 3D 00 00 80 3F
    Light           : 00 00 00 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 A0 41 00 00 00 00 00 00 00 00
    RenderType      : Not Rendered
  Properties via Wedge Light (-1593):
    Immobile        : false
    ModelName       : lightr
    SymName         : Wedge Light
    DonorType       : 0
  Properties via Lights (-132):
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

ops4 (914) @ (64.00,153.77,1.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> ops4 -> ops consoles -> Tech -> Decorative -> Physical -> Object
    ...                         ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty
  Links:
    Link[MetaProp] (1115553): ops4 (914) -> ops4 (-4809)
    Link[StimSens] (3211480): ops4 (914) -> Psi Stim (-389)
    Link[StimSens] (3211482): ops4 (914) -> Cold (-1145)
    Link[StimSens] (3211484): ops4 (914) -> Standard Impact (-385)
    Link[StimSens] (3211487): ops4 (914) -> Incendiary (-388)
    Link[StimSens] (3211478): ops4 (914) -> Armor Piercing Impact (-375)
    Link[StimSens] (3211481): ops4 (914) -> Electricity (-378)
    Link[StimSens] (3211486): ops4 (914) -> Droid Fusion (-2753)
    Link[StimSens] (3211485): ops4 (914) -> High Explosive (-376)
    Link[StimSens] (3211483): ops4 (914) -> WeaponBash (-3058)
    Link[StimSens] (3211479): ops4 (914) -> Energy Stim (-373)
  Dimensions: 9x0x2
  Properties:
    Position        : (64.00,153.77,1.00) ϴ (H:0° P:0° B:0°)
    PhysState       : 07 02 80 42 1E C4 19 43 FC FF 7F 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.13, 1.00, 1.00)
    PhysDims        : 8x0x2
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via ops4 (-4809):
    ModelName       : opscon4
    SymName         : ops4
    DonorType       : 0
  Properties via Tech (-505):
    HUDSelect       : false
    Material Tags   : Material Metal
    ShowHP          : false
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

System Ops (915) @ (8.00,188.02,9.00) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> System Ops -> Ops Signs -> Ship areas -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115636): System Ops (915) -> System Ops (-4057)
  Dimensions: 8x0x1
  Properties:
    Position        : (8.00,188.02,9.00) ϴ (H:180° P:0° B:0°)
  Properties via System Ops (-4057):
    ModelName       : ops_sys
    SymName         : System Ops
    DonorType       : 0
  Properties via Alpha Signs (-2044):
    RenderAlpha     : 1.000000
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Power Ops (916) @ (120.00,204.02,9.00) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Power Ops -> Ops Signs -> Ship areas -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115547): Power Ops (916) -> Power Ops (-4056)
  Dimensions: 8x0x1
  Properties:
    Position        : (120.00,204.02,9.00) ϴ (H:180° P:0° B:0°)
  Properties via Power Ops (-4056):
    ModelName       : ops_pow
    SymName         : Power Ops
    DonorType       : 0
  Properties via Alpha Signs (-2044):
    RenderAlpha     : 1.000000
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

OPS Male Corpse (917) @ (-107.92,50.47,-20.50) ϴ (H:56° P:0° B:0°)
  Ancestry:
    -> OPS Male Corpse -> Ops Corpses -> Human Corpses -> Corpses -> Physical -> Object
    ...                                            ... -> MatFlesh -> MetaProperty
  Links:
    Link[MetaProp] (1115616): OPS Male Corpse (917) -> OPS Male Corpse (-1878)
  Dimensions: 7x7x0
  Properties:
    Position        : (-107.92,50.47,-20.50) ϴ (H:56° P:0° B:0°)
    Creature        : Humanoid
    CretPose        : 01 00 00 00 68 75 6D 64 69 65 64 6E 35 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 01 00 00 00
    ?Puppet?        : A4 D8 E3 00 95 03 00 00 00 00 00 00 F8 0D F6 17
  Properties via OPS Male Corpse (-1878):
    ModelName       : corm_ops
    SymName         : OPS Male Corpse
    DonorType       : 0
  Properties via Human Corpses (-503):
    ObjName         : HumanCorpses: "A corpse."
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    HUDUse          : human_corpses: "Search corpse"
  Properties via Corpses (-379):
    ContainDims     : 04 00 00 00 04 00 00 00
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    FrobHandler     : Local Only
    HUDSelect       : true
    NonPhysCreature : true
    Scripts         : 43 6F 6E 74 61 69 6E 65 72 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PickBias        : 0.500000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatFlesh (-584):
    Material Tags   : Material Flesh

Power Ops (918) @ (120.00,219.98,9.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Power Ops -> Ops Signs -> Ship areas -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115632): Power Ops (918) -> Power Ops (-4056)
  Dimensions: 8x0x1
  Properties:
    Position        : (120.00,219.98,9.00) ϴ (H:0° P:0° B:0°)
  Properties via Power Ops (-4056):
    ModelName       : ops_pow
    SymName         : Power Ops
    DonorType       : 0
  Properties via Alpha Signs (-2044):
    RenderAlpha     : 1.000000
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Square Ceiling Light (919) @ (40.00,172.00,12.70) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Square Ceiling Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115641): Square Ceiling Light (919) -> Square Ceiling Light (-2941)
  Dimensions: 2x2x0
  Properties:
    Spotlight       : (40.00, 60.00, 70.00)
    Light           : 00 00 80 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 48 42 00 00 00 00 00 00 00 00
    Position        : (40.00,172.00,12.70) ϴ (H:0° P:0° B:0°)
  Properties via Square Ceiling Light (-2941):
    Immobile        : false
    ModelName       : LIGHTT
    SymName         : Square Ceiling Light
    DonorType       : 0
  Properties via Lights (-132):
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Force Bar Emitter (920) @ (-114.75,59.00,-31.75) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Force Bar Emitter -> Structural -> MatMetal -> MetaProperty
    ...                            ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115477): Force Bar Emitter (920) -> Force Bar Emitter (-3431)
  Dimensions: 0x1x0
  Properties:
    Position        : (-114.75,59.00,-31.75) ϴ (H:0° P:0° B:0°)
    PhysState       : 6F 7F E5 C2 BD FE 6B 42 00 00 FE C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (0.50, 1.00, 1.00)
    PhysDims        : 1x1x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Force Bar Emitter (-3431):
    ModelName       : foremi
    SymName         : Force Bar Emitter
    DonorType       : 0
  Properties via Structural (-491):
    Immobile        : true
    HUDSelect       : false
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Force Bar Emitter (921) @ (-109.25,59.00,-31.75) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Force Bar Emitter -> Structural -> MatMetal -> MetaProperty
    ...                            ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115478): Force Bar Emitter (921) -> Force Bar Emitter (-3431)
  Dimensions: 0x1x0
  Properties:
    Position        : (-109.25,59.00,-31.75) ϴ (H:180° P:0° B:0°)
    PhysState       : 73 7D DA C2 BD FE 6B 42 00 00 FE C1 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (0.50, 1.00, 1.00)
    PhysDims        : 1x1x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Force Bar Emitter (-3431):
    ModelName       : foremi
    SymName         : Force Bar Emitter
    DonorType       : 0
  Properties via Structural (-491):
    Immobile        : true
    HUDSelect       : false
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Force Bar (922) @ (-112.00,59.00,-31.75) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Force Bar -> Structural -> MatMetal -> MetaProperty
    ...                    ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115479): Force Bar (922) -> Force Bar (-3430)
  Dimensions: 5x0x0
  Properties:
    Position        : (-112.00,59.00,-31.75) ϴ (H:0° P:0° B:0°)
    PhysState       : AC FD DF C2 00 00 6C 42 00 00 FE C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (0.53, 1.00, 1.00)
    PhysDims        : 5x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Force Bar (-3430):
    ModelName       : force
    SymName         : Force Bar
    DonorType       : 0
  Properties via Structural (-491):
    Immobile        : true
    HUDSelect       : false
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Force Bar Emitter (923) @ (-114.75,59.00,-34.25) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Force Bar Emitter -> Structural -> MatMetal -> MetaProperty
    ...                            ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115480): Force Bar Emitter (923) -> Force Bar Emitter (-3431)
  Dimensions: 0x1x0
  Properties:
    Position        : (-114.75,59.00,-34.25) ϴ (H:0° P:0° B:0°)
    PhysState       : 6F 7F E5 C2 BD FE 6B 42 00 00 09 C2 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (0.50, 1.00, 1.00)
    PhysDims        : 1x1x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Force Bar Emitter (-3431):
    ModelName       : foremi
    SymName         : Force Bar Emitter
    DonorType       : 0
  Properties via Structural (-491):
    Immobile        : true
    HUDSelect       : false
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Force Bar Emitter (924) @ (-109.25,59.00,-34.25) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Force Bar Emitter -> Structural -> MatMetal -> MetaProperty
    ...                            ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115481): Force Bar Emitter (924) -> Force Bar Emitter (-3431)
  Dimensions: 0x1x0
  Properties:
    Position        : (-109.25,59.00,-34.25) ϴ (H:180° P:0° B:0°)
    PhysState       : 73 7D DA C2 BD FE 6B 42 00 00 09 C2 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (0.50, 1.00, 1.00)
    PhysDims        : 1x1x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Force Bar Emitter (-3431):
    ModelName       : foremi
    SymName         : Force Bar Emitter
    DonorType       : 0
  Properties via Structural (-491):
    Immobile        : true
    HUDSelect       : false
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Force Bar (925) @ (-112.00,59.00,-34.25) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Force Bar -> Structural -> MatMetal -> MetaProperty
    ...                    ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115482): Force Bar (925) -> Force Bar (-3430)
  Dimensions: 5x0x0
  Properties:
    Position        : (-112.00,59.00,-34.25) ϴ (H:0° P:0° B:0°)
    PhysState       : AC FD DF C2 00 00 6C 42 00 00 09 C2 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (0.53, 1.00, 1.00)
    PhysDims        : 5x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Force Bar (-3430):
    ModelName       : force
    SymName         : Force Bar
    DonorType       : 0
  Properties via Structural (-491):
    Immobile        : true
    HUDSelect       : false
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Force Bar Emitter (926) @ (-114.75,59.00,-29.25) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Force Bar Emitter -> Structural -> MatMetal -> MetaProperty
    ...                            ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115483): Force Bar Emitter (926) -> Force Bar Emitter (-3431)
  Dimensions: 0x1x0
  Properties:
    Position        : (-114.75,59.00,-29.25) ϴ (H:0° P:0° B:0°)
    PhysState       : 6F 7F E5 C2 BD FE 6B 42 00 00 EA C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (0.50, 1.00, 1.00)
    PhysDims        : 1x1x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Force Bar Emitter (-3431):
    ModelName       : foremi
    SymName         : Force Bar Emitter
    DonorType       : 0
  Properties via Structural (-491):
    Immobile        : true
    HUDSelect       : false
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Force Bar Emitter (927) @ (-109.25,59.00,-29.25) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Force Bar Emitter -> Structural -> MatMetal -> MetaProperty
    ...                            ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115484): Force Bar Emitter (927) -> Force Bar Emitter (-3431)
  Dimensions: 0x1x0
  Properties:
    Position        : (-109.25,59.00,-29.25) ϴ (H:180° P:0° B:0°)
    PhysState       : 73 7D DA C2 BD FE 6B 42 00 00 EA C1 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (0.50, 1.00, 1.00)
    PhysDims        : 1x1x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Force Bar Emitter (-3431):
    ModelName       : foremi
    SymName         : Force Bar Emitter
    DonorType       : 0
  Properties via Structural (-491):
    Immobile        : true
    HUDSelect       : false
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Force Bar (928) @ (-112.00,59.00,-29.25) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Force Bar -> Structural -> MatMetal -> MetaProperty
    ...                    ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115485): Force Bar (928) -> Force Bar (-3430)
  Dimensions: 5x0x0
  Properties:
    Position        : (-112.00,59.00,-29.25) ϴ (H:0° P:0° B:0°)
    PhysState       : AC FD DF C2 00 00 6C 42 00 00 EA C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (0.53, 1.00, 1.00)
    PhysDims        : 5x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Force Bar (-3430):
    ModelName       : force
    SymName         : Force Bar
    DonorType       : 0
  Properties via Structural (-491):
    Immobile        : true
    HUDSelect       : false
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Force Bar Emitter (929) @ (-126.72,59.00,-31.75) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Force Bar Emitter -> Structural -> MatMetal -> MetaProperty
    ...                            ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115486): Force Bar Emitter (929) -> Force Bar Emitter (-3431)
  Dimensions: 0x1x0
  Properties:
    Position        : (-126.72,59.00,-31.75) ϴ (H:0° P:0° B:0°)
    PhysState       : 10 73 FD C2 BD FE 6B 42 00 00 FE C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (0.50, 1.00, 1.00)
    PhysDims        : 1x1x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Force Bar Emitter (-3431):
    ModelName       : foremi
    SymName         : Force Bar Emitter
    DonorType       : 0
  Properties via Structural (-491):
    Immobile        : true
    HUDSelect       : false
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Mattress 10x4x5 (930) @ (-107.50,51.00,-32.75) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Mattress 10x4x5 -> AI Ignore -> AI Utility -> MetaProperty
    ...            ... -> Misc Furniture -> Furniture -> Decorative -> Physical -> Object
    ...                                           ... -> AI Block -> AI Utility -> MetaProperty
  Links:
    Link[MetaProp] (1115487): Mattress 10x4x5 (930) -> Mattress 10x4x5 (-2926)
  Dimensions: 4x10x0
  Properties:
    Position        : (-107.50,51.00,-32.75) ϴ (H:0° P:0° B:0°)
    PhysState       : 00 00 D7 C2 00 00 4C 42 88 FD 02 C2 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 4x10x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Mattress 10x4x5 (-2926):
    ModelName       : matress2
    SymName         : Mattress 10x4x5
    DonorType       : 0
    Material Tags   : Material Fabric
  Properties via AI Ignore (-4037):
    AI_ObjAvoid     : 
    PhysAIColl      : false
  Properties via Furniture (-98):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Force Bar Emitter (931) @ (-121.22,59.00,-31.75) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Force Bar Emitter -> Structural -> MatMetal -> MetaProperty
    ...                            ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115488): Force Bar Emitter (931) -> Force Bar Emitter (-3431)
  Dimensions: 0x1x0
  Properties:
    Position        : (-121.22,59.00,-31.75) ϴ (H:180° P:0° B:0°)
    PhysState       : 15 71 F2 C2 BD FE 6B 42 00 00 FE C1 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (0.50, 1.00, 1.00)
    PhysDims        : 1x1x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Force Bar Emitter (-3431):
    ModelName       : foremi
    SymName         : Force Bar Emitter
    DonorType       : 0
  Properties via Structural (-491):
    Immobile        : true
    HUDSelect       : false
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Force Bar (932) @ (-123.97,59.00,-31.75) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Force Bar -> Structural -> MatMetal -> MetaProperty
    ...                    ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115489): Force Bar (932) -> Force Bar (-3430)
  Dimensions: 5x0x0
  Properties:
    Position        : (-123.97,59.00,-31.75) ϴ (H:0° P:0° B:0°)
    PhysState       : 4E F1 F7 C2 00 00 6C 42 00 00 FE C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (0.53, 1.00, 1.00)
    PhysDims        : 5x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Force Bar (-3430):
    ModelName       : force
    SymName         : Force Bar
    DonorType       : 0
  Properties via Structural (-491):
    Immobile        : true
    HUDSelect       : false
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Force Bar Emitter (933) @ (-126.72,59.00,-34.25) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Force Bar Emitter -> Structural -> MatMetal -> MetaProperty
    ...                            ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115490): Force Bar Emitter (933) -> Force Bar Emitter (-3431)
  Dimensions: 0x1x0
  Properties:
    Position        : (-126.72,59.00,-34.25) ϴ (H:0° P:0° B:0°)
    PhysState       : 10 73 FD C2 BD FE 6B 42 00 00 09 C2 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (0.50, 1.00, 1.00)
    PhysDims        : 1x1x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Force Bar Emitter (-3431):
    ModelName       : foremi
    SymName         : Force Bar Emitter
    DonorType       : 0
  Properties via Structural (-491):
    Immobile        : true
    HUDSelect       : false
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Force Bar Emitter (934) @ (-121.22,59.00,-34.25) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Force Bar Emitter -> Structural -> MatMetal -> MetaProperty
    ...                            ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115491): Force Bar Emitter (934) -> Force Bar Emitter (-3431)
  Dimensions: 0x1x0
  Properties:
    Position        : (-121.22,59.00,-34.25) ϴ (H:180° P:0° B:0°)
    PhysState       : 15 71 F2 C2 BD FE 6B 42 00 00 09 C2 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (0.50, 1.00, 1.00)
    PhysDims        : 1x1x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Force Bar Emitter (-3431):
    ModelName       : foremi
    SymName         : Force Bar Emitter
    DonorType       : 0
  Properties via Structural (-491):
    Immobile        : true
    HUDSelect       : false
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Force Bar (935) @ (-123.97,59.00,-34.25) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Force Bar -> Structural -> MatMetal -> MetaProperty
    ...                    ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115492): Force Bar (935) -> Force Bar (-3430)
  Dimensions: 5x0x0
  Properties:
    Position        : (-123.97,59.00,-34.25) ϴ (H:0° P:0° B:0°)
    PhysState       : 4E F1 F7 C2 00 00 6C 42 00 00 09 C2 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (0.53, 1.00, 1.00)
    PhysDims        : 5x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Force Bar (-3430):
    ModelName       : force
    SymName         : Force Bar
    DonorType       : 0
  Properties via Structural (-491):
    Immobile        : true
    HUDSelect       : false
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Force Bar Emitter (936) @ (-126.72,59.00,-29.25) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Force Bar Emitter -> Structural -> MatMetal -> MetaProperty
    ...                            ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115493): Force Bar Emitter (936) -> Force Bar Emitter (-3431)
  Dimensions: 0x1x0
  Properties:
    Position        : (-126.72,59.00,-29.25) ϴ (H:0° P:0° B:0°)
    PhysState       : 10 73 FD C2 BD FE 6B 42 00 00 EA C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (0.50, 1.00, 1.00)
    PhysDims        : 1x1x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Force Bar Emitter (-3431):
    ModelName       : foremi
    SymName         : Force Bar Emitter
    DonorType       : 0
  Properties via Structural (-491):
    Immobile        : true
    HUDSelect       : false
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Force Bar Emitter (937) @ (-121.22,59.00,-29.25) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Force Bar Emitter -> Structural -> MatMetal -> MetaProperty
    ...                            ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115494): Force Bar Emitter (937) -> Force Bar Emitter (-3431)
  Dimensions: 0x1x0
  Properties:
    Position        : (-121.22,59.00,-29.25) ϴ (H:180° P:0° B:0°)
    PhysState       : 15 71 F2 C2 BD FE 6B 42 00 00 EA C1 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (0.50, 1.00, 1.00)
    PhysDims        : 1x1x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Force Bar Emitter (-3431):
    ModelName       : foremi
    SymName         : Force Bar Emitter
    DonorType       : 0
  Properties via Structural (-491):
    Immobile        : true
    HUDSelect       : false
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Force Bar (938) @ (-123.97,59.00,-29.25) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Force Bar -> Structural -> MatMetal -> MetaProperty
    ...                    ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115495): Force Bar (938) -> Force Bar (-3430)
  Dimensions: 5x0x0
  Properties:
    Position        : (-123.97,59.00,-29.25) ϴ (H:0° P:0° B:0°)
    PhysState       : 4E F1 F7 C2 00 00 6C 42 00 00 EA C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (0.53, 1.00, 1.00)
    PhysDims        : 5x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Force Bar (-3430):
    ModelName       : force
    SymName         : Force Bar
    DonorType       : 0
  Properties via Structural (-491):
    Immobile        : true
    HUDSelect       : false
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Mattress 10x4x5 (939) @ (-128.50,51.00,-32.75) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Mattress 10x4x5 -> AI Ignore -> AI Utility -> MetaProperty
    ...            ... -> Misc Furniture -> Furniture -> Decorative -> Physical -> Object
    ...                                           ... -> AI Block -> AI Utility -> MetaProperty
  Links:
    Link[MetaProp] (1115496): Mattress 10x4x5 (939) -> Mattress 10x4x5 (-2926)
  Dimensions: 4x10x0
  Properties:
    Position        : (-128.50,51.00,-32.75) ϴ (H:0° P:0° B:0°)
    PhysState       : 00 80 00 C3 00 00 4C 42 88 FD 02 C2 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 4x10x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Mattress 10x4x5 (-2926):
    ModelName       : matress2
    SymName         : Mattress 10x4x5
    DonorType       : 0
    Material Tags   : Material Fabric
  Properties via AI Ignore (-4037):
    AI_ObjAvoid     : 
    PhysAIColl      : false
  Properties via Furniture (-98):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Square Ceiling Light (940) @ (-124.00,52.00,-25.30) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Square Ceiling Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115497): Square Ceiling Light (940) -> Square Ceiling Light (-2941)
  Dimensions: 2x2x0
  Properties:
    Position        : (-124.00,52.00,-25.30) ϴ (H:180° P:0° B:0°)
    LightColor      : C3 F5 28 3F 00 00 00 3F
    Light           : 00 00 80 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 48 42 00 00 00 00 00 00 00 00
    Spotlight       : (20.00, 50.00, 0.00)
  Properties via Square Ceiling Light (-2941):
    Immobile        : false
    ModelName       : LIGHTT
    SymName         : Square Ceiling Light
    DonorType       : 0
  Properties via Lights (-132):
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Square Ceiling Light (941) @ (-112.00,52.00,-25.30) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Square Ceiling Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115498): Square Ceiling Light (941) -> Square Ceiling Light (-2941)
  Dimensions: 2x2x0
  Properties:
    Position        : (-112.00,52.00,-25.30) ϴ (H:180° P:0° B:0°)
    LightColor      : C3 F5 28 3F 00 00 00 3F
    Light           : 00 00 80 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 48 42 00 00 00 00 00 00 00 00
    Spotlight       : (20.00, 50.00, 0.00)
  Properties via Square Ceiling Light (-2941):
    Immobile        : false
    ModelName       : LIGHTT
    SymName         : Square Ceiling Light
    DonorType       : 0
  Properties via Lights (-132):
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Force Bar Emitter (942) @ (-135.00,73.25,-20.75) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Force Bar Emitter -> Structural -> MatMetal -> MetaProperty
    ...                            ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115559): Force Bar Emitter (942) -> Force Bar Emitter (-3431)
  Dimensions: 0x1x0
  Properties:
    Position        : (-135.00,73.25,-20.75) ϴ (H:270° P:0° B:0°)
    PhysState       : 51 00 07 C3 6F 7F 92 42 00 00 A6 C1 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (0.50, 1.00, 1.00)
    PhysDims        : 1x1x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Force Bar Emitter (-3431):
    ModelName       : foremi
    SymName         : Force Bar Emitter
    DonorType       : 0
  Properties via Structural (-491):
    Immobile        : true
    HUDSelect       : false
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Force Bar Emitter (943) @ (-135.00,67.75,-20.75) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Force Bar Emitter -> Structural -> MatMetal -> MetaProperty
    ...                            ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115560): Force Bar Emitter (943) -> Force Bar Emitter (-3431)
  Dimensions: 0x1x0
  Properties:
    Position        : (-135.00,67.75,-20.75) ϴ (H:90° P:0° B:0°)
    PhysState       : 51 00 07 C3 73 7D 87 42 00 00 A6 C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (0.50, 1.00, 1.00)
    PhysDims        : 1x1x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Force Bar Emitter (-3431):
    ModelName       : foremi
    SymName         : Force Bar Emitter
    DonorType       : 0
  Properties via Structural (-491):
    Immobile        : true
    HUDSelect       : false
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Force Bar (944) @ (-135.00,70.50,-20.75) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Force Bar -> Structural -> MatMetal -> MetaProperty
    ...                    ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115561): Force Bar (944) -> Force Bar (-3430)
  Dimensions: 5x0x0
  Properties:
    Position        : (-135.00,70.50,-20.75) ϴ (H:270° P:0° B:0°)
    PhysState       : 00 00 07 C3 AC FD 8C 42 00 00 A6 C1 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (0.53, 1.00, 1.00)
    PhysDims        : 5x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Force Bar (-3430):
    ModelName       : force
    SymName         : Force Bar
    DonorType       : 0
  Properties via Structural (-491):
    Immobile        : true
    HUDSelect       : false
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Force Bar Emitter (945) @ (-135.00,73.25,-23.25) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Force Bar Emitter -> Structural -> MatMetal -> MetaProperty
    ...                            ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115562): Force Bar Emitter (945) -> Force Bar Emitter (-3431)
  Dimensions: 0x1x0
  Properties:
    Position        : (-135.00,73.25,-23.25) ϴ (H:270° P:0° B:0°)
    PhysState       : 51 00 07 C3 6F 7F 92 42 00 00 BA C1 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (0.50, 1.00, 1.00)
    PhysDims        : 1x1x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Force Bar Emitter (-3431):
    ModelName       : foremi
    SymName         : Force Bar Emitter
    DonorType       : 0
  Properties via Structural (-491):
    Immobile        : true
    HUDSelect       : false
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Force Bar Emitter (946) @ (-135.00,67.75,-23.25) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Force Bar Emitter -> Structural -> MatMetal -> MetaProperty
    ...                            ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115563): Force Bar Emitter (946) -> Force Bar Emitter (-3431)
  Dimensions: 0x1x0
  Properties:
    Position        : (-135.00,67.75,-23.25) ϴ (H:90° P:0° B:0°)
    PhysState       : 51 00 07 C3 73 7D 87 42 00 00 BA C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (0.50, 1.00, 1.00)
    PhysDims        : 1x1x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Force Bar Emitter (-3431):
    ModelName       : foremi
    SymName         : Force Bar Emitter
    DonorType       : 0
  Properties via Structural (-491):
    Immobile        : true
    HUDSelect       : false
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Force Bar (947) @ (-135.00,70.50,-23.25) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Force Bar -> Structural -> MatMetal -> MetaProperty
    ...                    ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115564): Force Bar (947) -> Force Bar (-3430)
  Dimensions: 5x0x0
  Properties:
    Position        : (-135.00,70.50,-23.25) ϴ (H:270° P:0° B:0°)
    PhysState       : 00 00 07 C3 AC FD 8C 42 00 00 BA C1 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (0.53, 1.00, 1.00)
    PhysDims        : 5x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Force Bar (-3430):
    ModelName       : force
    SymName         : Force Bar
    DonorType       : 0
  Properties via Structural (-491):
    Immobile        : true
    HUDSelect       : false
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Force Bar Emitter (948) @ (-135.00,73.25,-18.25) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Force Bar Emitter -> Structural -> MatMetal -> MetaProperty
    ...                            ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115565): Force Bar Emitter (948) -> Force Bar Emitter (-3431)
  Dimensions: 0x1x0
  Properties:
    Position        : (-135.00,73.25,-18.25) ϴ (H:270° P:0° B:0°)
    PhysState       : 51 00 07 C3 6F 7F 92 42 00 00 92 C1 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (0.50, 1.00, 1.00)
    PhysDims        : 1x1x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Force Bar Emitter (-3431):
    ModelName       : foremi
    SymName         : Force Bar Emitter
    DonorType       : 0
  Properties via Structural (-491):
    Immobile        : true
    HUDSelect       : false
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Force Bar Emitter (949) @ (-135.00,67.75,-18.25) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Force Bar Emitter -> Structural -> MatMetal -> MetaProperty
    ...                            ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115566): Force Bar Emitter (949) -> Force Bar Emitter (-3431)
  Dimensions: 0x1x0
  Properties:
    Position        : (-135.00,67.75,-18.25) ϴ (H:90° P:0° B:0°)
    PhysState       : 51 00 07 C3 73 7D 87 42 00 00 92 C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (0.50, 1.00, 1.00)
    PhysDims        : 1x1x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Force Bar Emitter (-3431):
    ModelName       : foremi
    SymName         : Force Bar Emitter
    DonorType       : 0
  Properties via Structural (-491):
    Immobile        : true
    HUDSelect       : false
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Force Bar (950) @ (-135.00,70.50,-18.25) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Force Bar -> Structural -> MatMetal -> MetaProperty
    ...                    ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115567): Force Bar (950) -> Force Bar (-3430)
  Dimensions: 5x0x0
  Properties:
    Position        : (-135.00,70.50,-18.25) ϴ (H:270° P:0° B:0°)
    PhysState       : 00 00 07 C3 AC FD 8C 42 00 00 92 C1 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (0.53, 1.00, 1.00)
    PhysDims        : 5x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Force Bar (-3430):
    ModelName       : force
    SymName         : Force Bar
    DonorType       : 0
  Properties via Structural (-491):
    Immobile        : true
    HUDSelect       : false
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Force Bar Emitter (951) @ (-135.00,85.22,-20.75) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Force Bar Emitter -> Structural -> MatMetal -> MetaProperty
    ...                            ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115568): Force Bar Emitter (951) -> Force Bar Emitter (-3431)
  Dimensions: 0x1x0
  Properties:
    Position        : (-135.00,85.22,-20.75) ϴ (H:270° P:0° B:0°)
    PhysState       : 51 00 07 C3 10 73 AA 42 00 00 A6 C1 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (0.50, 1.00, 1.00)
    PhysDims        : 1x1x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Force Bar Emitter (-3431):
    ModelName       : foremi
    SymName         : Force Bar Emitter
    DonorType       : 0
  Properties via Structural (-491):
    Immobile        : true
    HUDSelect       : false
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Mattress 10x4x5 (952) @ (-143.00,66.00,-21.75) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Mattress 10x4x5 -> AI Ignore -> AI Utility -> MetaProperty
    ...            ... -> Misc Furniture -> Furniture -> Decorative -> Physical -> Object
    ...                                           ... -> AI Block -> AI Utility -> MetaProperty
  Links:
    Link[MetaProp] (1115569): Mattress 10x4x5 (952) -> Mattress 10x4x5 (-2926)
  Dimensions: 4x10x0
  Properties:
    Position        : (-143.00,66.00,-21.75) ϴ (H:270° P:0° B:0°)
    PhysState       : 00 00 0F C3 00 00 84 42 11 FB AD C1 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 4x10x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Mattress 10x4x5 (-2926):
    ModelName       : matress2
    SymName         : Mattress 10x4x5
    DonorType       : 0
    Material Tags   : Material Fabric
  Properties via AI Ignore (-4037):
    AI_ObjAvoid     : 
    PhysAIColl      : false
  Properties via Furniture (-98):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Force Bar Emitter (953) @ (-135.00,79.72,-20.75) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Force Bar Emitter -> Structural -> MatMetal -> MetaProperty
    ...                            ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115570): Force Bar Emitter (953) -> Force Bar Emitter (-3431)
  Dimensions: 0x1x0
  Properties:
    Position        : (-135.00,79.72,-20.75) ϴ (H:90° P:0° B:0°)
    PhysState       : 51 00 07 C3 15 71 9F 42 00 00 A6 C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (0.50, 1.00, 1.00)
    PhysDims        : 1x1x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Force Bar Emitter (-3431):
    ModelName       : foremi
    SymName         : Force Bar Emitter
    DonorType       : 0
  Properties via Structural (-491):
    Immobile        : true
    HUDSelect       : false
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Force Bar (954) @ (-135.00,82.47,-20.75) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Force Bar -> Structural -> MatMetal -> MetaProperty
    ...                    ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115571): Force Bar (954) -> Force Bar (-3430)
  Dimensions: 5x0x0
  Properties:
    Position        : (-135.00,82.47,-20.75) ϴ (H:270° P:0° B:0°)
    PhysState       : 00 00 07 C3 4E F1 A4 42 00 00 A6 C1 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (0.53, 1.00, 1.00)
    PhysDims        : 5x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Force Bar (-3430):
    ModelName       : force
    SymName         : Force Bar
    DonorType       : 0
  Properties via Structural (-491):
    Immobile        : true
    HUDSelect       : false
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Force Bar Emitter (955) @ (-135.00,85.22,-23.25) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Force Bar Emitter -> Structural -> MatMetal -> MetaProperty
    ...                            ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115572): Force Bar Emitter (955) -> Force Bar Emitter (-3431)
  Dimensions: 0x1x0
  Properties:
    Position        : (-135.00,85.22,-23.25) ϴ (H:270° P:0° B:0°)
    PhysState       : 51 00 07 C3 10 73 AA 42 00 00 BA C1 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (0.50, 1.00, 1.00)
    PhysDims        : 1x1x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Force Bar Emitter (-3431):
    ModelName       : foremi
    SymName         : Force Bar Emitter
    DonorType       : 0
  Properties via Structural (-491):
    Immobile        : true
    HUDSelect       : false
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Force Bar Emitter (956) @ (-135.00,79.72,-23.25) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Force Bar Emitter -> Structural -> MatMetal -> MetaProperty
    ...                            ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115573): Force Bar Emitter (956) -> Force Bar Emitter (-3431)
  Dimensions: 0x1x0
  Properties:
    Position        : (-135.00,79.72,-23.25) ϴ (H:90° P:0° B:0°)
    PhysState       : 51 00 07 C3 15 71 9F 42 00 00 BA C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (0.50, 1.00, 1.00)
    PhysDims        : 1x1x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Force Bar Emitter (-3431):
    ModelName       : foremi
    SymName         : Force Bar Emitter
    DonorType       : 0
  Properties via Structural (-491):
    Immobile        : true
    HUDSelect       : false
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Force Bar (957) @ (-135.00,82.47,-23.25) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Force Bar -> Structural -> MatMetal -> MetaProperty
    ...                    ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115574): Force Bar (957) -> Force Bar (-3430)
  Dimensions: 5x0x0
  Properties:
    Position        : (-135.00,82.47,-23.25) ϴ (H:270° P:0° B:0°)
    PhysState       : 00 00 07 C3 4E F1 A4 42 00 00 BA C1 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (0.53, 1.00, 1.00)
    PhysDims        : 5x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Force Bar (-3430):
    ModelName       : force
    SymName         : Force Bar
    DonorType       : 0
  Properties via Structural (-491):
    Immobile        : true
    HUDSelect       : false
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Force Bar Emitter (958) @ (-135.00,85.22,-18.25) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Force Bar Emitter -> Structural -> MatMetal -> MetaProperty
    ...                            ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115575): Force Bar Emitter (958) -> Force Bar Emitter (-3431)
  Dimensions: 0x1x0
  Properties:
    Position        : (-135.00,85.22,-18.25) ϴ (H:270° P:0° B:0°)
    PhysState       : 51 00 07 C3 10 73 AA 42 00 00 92 C1 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (0.50, 1.00, 1.00)
    PhysDims        : 1x1x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Force Bar Emitter (-3431):
    ModelName       : foremi
    SymName         : Force Bar Emitter
    DonorType       : 0
  Properties via Structural (-491):
    Immobile        : true
    HUDSelect       : false
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Force Bar Emitter (959) @ (-135.00,79.72,-18.25) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Force Bar Emitter -> Structural -> MatMetal -> MetaProperty
    ...                            ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115576): Force Bar Emitter (959) -> Force Bar Emitter (-3431)
  Dimensions: 0x1x0
  Properties:
    Position        : (-135.00,79.72,-18.25) ϴ (H:90° P:0° B:0°)
    PhysState       : 51 00 07 C3 15 71 9F 42 00 00 92 C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (0.50, 1.00, 1.00)
    PhysDims        : 1x1x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Force Bar Emitter (-3431):
    ModelName       : foremi
    SymName         : Force Bar Emitter
    DonorType       : 0
  Properties via Structural (-491):
    Immobile        : true
    HUDSelect       : false
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Force Bar (960) @ (-135.00,82.47,-18.25) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Force Bar -> Structural -> MatMetal -> MetaProperty
    ...                    ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115577): Force Bar (960) -> Force Bar (-3430)
  Dimensions: 5x0x0
  Properties:
    Position        : (-135.00,82.47,-18.25) ϴ (H:270° P:0° B:0°)
    PhysState       : 00 00 07 C3 4E F1 A4 42 00 00 92 C1 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (0.53, 1.00, 1.00)
    PhysDims        : 5x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Force Bar (-3430):
    ModelName       : force
    SymName         : Force Bar
    DonorType       : 0
  Properties via Structural (-491):
    Immobile        : true
    HUDSelect       : false
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Mattress 10x4x5 (961) @ (-143.00,87.00,-21.75) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Mattress 10x4x5 -> AI Ignore -> AI Utility -> MetaProperty
    ...            ... -> Misc Furniture -> Furniture -> Decorative -> Physical -> Object
    ...                                           ... -> AI Block -> AI Utility -> MetaProperty
  Links:
    Link[MetaProp] (1115578): Mattress 10x4x5 (961) -> Mattress 10x4x5 (-2926)
  Dimensions: 4x10x0
  Properties:
    Position        : (-143.00,87.00,-21.75) ϴ (H:270° P:0° B:0°)
    PhysState       : 00 00 0F C3 00 00 AE 42 11 FB AD C1 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 4x10x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Mattress 10x4x5 (-2926):
    ModelName       : matress2
    SymName         : Mattress 10x4x5
    DonorType       : 0
    Material Tags   : Material Fabric
  Properties via AI Ignore (-4037):
    AI_ObjAvoid     : 
    PhysAIColl      : false
  Properties via Furniture (-98):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Square Ceiling Light (962) @ (-142.00,82.50,-14.30) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Square Ceiling Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115579): Square Ceiling Light (962) -> Square Ceiling Light (-2941)
  Dimensions: 2x2x0
  Properties:
    Position        : (-142.00,82.50,-14.30) ϴ (H:90° P:0° B:0°)
    LightColor      : C3 F5 28 3F 00 00 00 3F
    Light           : 00 00 80 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 48 42 00 00 00 00 00 00 00 00
    Spotlight       : (20.00, 50.00, 0.00)
  Properties via Square Ceiling Light (-2941):
    Immobile        : false
    ModelName       : LIGHTT
    SymName         : Square Ceiling Light
    DonorType       : 0
  Properties via Lights (-132):
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Square Ceiling Light (963) @ (-142.00,70.50,-14.30) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Square Ceiling Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115580): Square Ceiling Light (963) -> Square Ceiling Light (-2941)
  Dimensions: 2x2x0
  Properties:
    Position        : (-142.00,70.50,-14.30) ϴ (H:90° P:0° B:0°)
    LightColor      : C3 F5 28 3F 00 00 00 3F
    Light           : 00 00 80 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 48 42 00 00 00 00 00 00 00 00
    Spotlight       : (20.00, 50.00, 0.00)
  Properties via Square Ceiling Light (-2941):
    Immobile        : false
    ModelName       : LIGHTT
    SymName         : Square Ceiling Light
    DonorType       : 0
  Properties via Lights (-132):
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Force Bar Emitter (964) @ (-135.00,73.25,-31.75) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Force Bar Emitter -> Structural -> MatMetal -> MetaProperty
    ...                            ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115581): Force Bar Emitter (964) -> Force Bar Emitter (-3431)
  Dimensions: 0x1x0
  Properties:
    Position        : (-135.00,73.25,-31.75) ϴ (H:270° P:0° B:0°)
    PhysState       : 51 00 07 C3 6F 7F 92 42 00 00 FE C1 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (0.50, 1.00, 1.00)
    PhysDims        : 1x1x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Force Bar Emitter (-3431):
    ModelName       : foremi
    SymName         : Force Bar Emitter
    DonorType       : 0
  Properties via Structural (-491):
    Immobile        : true
    HUDSelect       : false
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Force Bar Emitter (965) @ (-135.00,67.75,-31.75) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Force Bar Emitter -> Structural -> MatMetal -> MetaProperty
    ...                            ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115582): Force Bar Emitter (965) -> Force Bar Emitter (-3431)
  Dimensions: 0x1x0
  Properties:
    Position        : (-135.00,67.75,-31.75) ϴ (H:90° P:0° B:0°)
    PhysState       : 51 00 07 C3 73 7D 87 42 00 00 FE C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (0.50, 1.00, 1.00)
    PhysDims        : 1x1x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Force Bar Emitter (-3431):
    ModelName       : foremi
    SymName         : Force Bar Emitter
    DonorType       : 0
  Properties via Structural (-491):
    Immobile        : true
    HUDSelect       : false
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Res_Station_Button (966) @ (89.05,52.75,-2.98) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Res_Station_Button -> Functional -> Physical -> Object
  Links:
    Link[MetaProp] (1115109): Res_Station_Button (966) -> Res_Station_Button (-4325)
    Link[SwitchLi] (22085761): Res_Station_Button (966) -> Teleport Trap (1131)
  Dimensions: 0x0x1
  Properties:
    Position        : (89.05,52.75,-2.98) ϴ (H:90° P:0° B:0°)
  Properties via Res_Station_Button (-4325):
    CfgTweqModels   : 00 00 02 02 00 00 00 00 72 65 73 5F 70 61 64 00 00 00 00 00 00 00 00 00 72 65 73 5F 70 61 64 32 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SymName         : Res_Station_Button
    Scripts         : 52 65 73 75 72 72 65 63 74 4D 61 63 68 69 6E 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 54 77 65 71 61 62 6C 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    DonorType       : 0
    ModelName       : res_pad
    StTweqModels    : 00 00 00 00 00 00 00 00
    Class Tags      : DeviceType ButtonResur
  Properties via Functional (-112):
    Immobile        : true
    Material Tags   : Material Plasticrete
    HUDSelect       : true
    PickBias        : 0.250000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

OPS Male Corpse (967) @ (-121.32,101.83,-32.08) ϴ (H:168° P:0° B:0°)
  Ancestry:
    -> OPS Male Corpse -> Ops Corpses -> Human Corpses -> Corpses -> Physical -> Object
    ...                                            ... -> MatFlesh -> MetaProperty
  Links:
    Link[Contains] (10551312): OPS Male Corpse (967) -> Med Bed Key (612)
    Link[MetaProp] (1115586): OPS Male Corpse (967) -> OPS Male Corpse (-1878)
    Link[FlowCont] (19988497): OPS Male Corpse (967) -> Med Bed Key (612)
  Dimensions: 4x4x3
  Properties:
    Position        : (-121.32,101.83,-32.08) ϴ (H:168° P:0° B:0°)
    CretPose        : 01 00 00 00 68 75 6D 63 70 73 73 69 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 01 00 00 00
    ExtraLight      : 8F C2 F5 3D 01 00 00 00
    Creature        : Humanoid
    ?Puppet?        : A4 D8 E3 00 C7 03 00 00 00 00 00 00 48 09 F6 17
  Properties via OPS Male Corpse (-1878):
    ModelName       : corm_ops
    SymName         : OPS Male Corpse
    DonorType       : 0
  Properties via Human Corpses (-503):
    ObjName         : HumanCorpses: "A corpse."
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    HUDUse          : human_corpses: "Search corpse"
  Properties via Corpses (-379):
    ContainDims     : 04 00 00 00 04 00 00 00
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    FrobHandler     : Local Only
    HUDSelect       : true
    NonPhysCreature : true
    Scripts         : 43 6F 6E 74 61 69 6E 65 72 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PickBias        : 0.500000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatFlesh (-584):
    Material Tags   : Material Flesh

Force Bar Emitter (968) @ (-135.00,73.25,-34.25) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Force Bar Emitter -> Structural -> MatMetal -> MetaProperty
    ...                            ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115584): Force Bar Emitter (968) -> Force Bar Emitter (-3431)
  Dimensions: 0x1x0
  Properties:
    Position        : (-135.00,73.25,-34.25) ϴ (H:270° P:0° B:0°)
    PhysState       : 51 00 07 C3 6F 7F 92 42 00 00 09 C2 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (0.50, 1.00, 1.00)
    PhysDims        : 1x1x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Force Bar Emitter (-3431):
    ModelName       : foremi
    SymName         : Force Bar Emitter
    DonorType       : 0
  Properties via Structural (-491):
    Immobile        : true
    HUDSelect       : false
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Force Bar Emitter (969) @ (-135.00,67.75,-34.25) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Force Bar Emitter -> Structural -> MatMetal -> MetaProperty
    ...                            ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115585): Force Bar Emitter (969) -> Force Bar Emitter (-3431)
  Dimensions: 0x1x0
  Properties:
    Position        : (-135.00,67.75,-34.25) ϴ (H:90° P:0° B:0°)
    PhysState       : 51 00 07 C3 73 7D 87 42 00 00 09 C2 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (0.50, 1.00, 1.00)
    PhysDims        : 1x1x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Force Bar Emitter (-3431):
    ModelName       : foremi
    SymName         : Force Bar Emitter
    DonorType       : 0
  Properties via Structural (-491):
    Immobile        : true
    HUDSelect       : false
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Square Ceiling Light (970) @ (64.00,148.00,12.70) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Square Ceiling Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115637): Square Ceiling Light (970) -> Square Ceiling Light (-2941)
  Dimensions: 2x2x0
  Properties:
    Spotlight       : (40.00, 60.00, 70.00)
    Light           : 00 00 80 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 48 42 00 00 00 00 00 00 00 00
    Position        : (64.00,148.00,12.70) ϴ (H:0° P:0° B:0°)
  Properties via Square Ceiling Light (-2941):
    Immobile        : false
    ModelName       : LIGHTT
    SymName         : Square Ceiling Light
    DonorType       : 0
  Properties via Lights (-132):
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Force Bar Emitter (971) @ (-135.00,73.25,-29.25) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Force Bar Emitter -> Structural -> MatMetal -> MetaProperty
    ...                            ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115587): Force Bar Emitter (971) -> Force Bar Emitter (-3431)
  Dimensions: 0x1x0
  Properties:
    Position        : (-135.00,73.25,-29.25) ϴ (H:270° P:0° B:0°)
    PhysState       : 51 00 07 C3 6F 7F 92 42 00 00 EA C1 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (0.50, 1.00, 1.00)
    PhysDims        : 1x1x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Force Bar Emitter (-3431):
    ModelName       : foremi
    SymName         : Force Bar Emitter
    DonorType       : 0
  Properties via Structural (-491):
    Immobile        : true
    HUDSelect       : false
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Force Bar Emitter (972) @ (-135.00,67.75,-29.25) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Force Bar Emitter -> Structural -> MatMetal -> MetaProperty
    ...                            ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115588): Force Bar Emitter (972) -> Force Bar Emitter (-3431)
  Dimensions: 0x1x0
  Properties:
    Position        : (-135.00,67.75,-29.25) ϴ (H:90° P:0° B:0°)
    PhysState       : 51 00 07 C3 73 7D 87 42 00 00 EA C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (0.50, 1.00, 1.00)
    PhysDims        : 1x1x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Force Bar Emitter (-3431):
    ModelName       : foremi
    SymName         : Force Bar Emitter
    DonorType       : 0
  Properties via Structural (-491):
    Immobile        : true
    HUDSelect       : false
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Square Ceiling Light (973) @ (88.00,180.00,12.70) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Square Ceiling Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115548): Square Ceiling Light (973) -> Square Ceiling Light (-2941)
  Dimensions: 2x2x0
  Properties:
    Spotlight       : (40.00, 60.00, 70.00)
    Light           : 00 00 80 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 48 42 00 00 00 00 00 00 00 00
    Position        : (88.00,180.00,12.70) ϴ (H:0° P:0° B:0°)
  Properties via Square Ceiling Light (-2941):
    Immobile        : false
    ModelName       : LIGHTT
    SymName         : Square Ceiling Light
    DonorType       : 0
  Properties via Lights (-132):
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Force Bar Emitter (974) @ (-135.00,85.22,-31.75) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Force Bar Emitter -> Structural -> MatMetal -> MetaProperty
    ...                            ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115590): Force Bar Emitter (974) -> Force Bar Emitter (-3431)
  Dimensions: 0x1x0
  Properties:
    Position        : (-135.00,85.22,-31.75) ϴ (H:270° P:0° B:0°)
    PhysState       : 51 00 07 C3 10 73 AA 42 00 00 FE C1 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (0.50, 1.00, 1.00)
    PhysDims        : 1x1x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Force Bar Emitter (-3431):
    ModelName       : foremi
    SymName         : Force Bar Emitter
    DonorType       : 0
  Properties via Structural (-491):
    Immobile        : true
    HUDSelect       : false
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Mattress 10x4x5 (975) @ (-143.00,66.00,-32.75) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Mattress 10x4x5 -> AI Ignore -> AI Utility -> MetaProperty
    ...            ... -> Misc Furniture -> Furniture -> Decorative -> Physical -> Object
    ...                                           ... -> AI Block -> AI Utility -> MetaProperty
  Links:
    Link[MetaProp] (1115591): Mattress 10x4x5 (975) -> Mattress 10x4x5 (-2926)
  Dimensions: 4x10x0
  Properties:
    Position        : (-143.00,66.00,-32.75) ϴ (H:270° P:0° B:0°)
    PhysState       : 00 00 0F C3 00 00 84 42 88 FD 02 C2 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 4x10x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Mattress 10x4x5 (-2926):
    ModelName       : matress2
    SymName         : Mattress 10x4x5
    DonorType       : 0
    Material Tags   : Material Fabric
  Properties via AI Ignore (-4037):
    AI_ObjAvoid     : 
    PhysAIColl      : false
  Properties via Furniture (-98):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Force Bar Emitter (976) @ (-135.00,79.72,-31.75) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Force Bar Emitter -> Structural -> MatMetal -> MetaProperty
    ...                            ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115592): Force Bar Emitter (976) -> Force Bar Emitter (-3431)
  Dimensions: 0x1x0
  Properties:
    Position        : (-135.00,79.72,-31.75) ϴ (H:90° P:0° B:0°)
    PhysState       : 51 00 07 C3 15 71 9F 42 00 00 FE C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (0.50, 1.00, 1.00)
    PhysDims        : 1x1x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Force Bar Emitter (-3431):
    ModelName       : foremi
    SymName         : Force Bar Emitter
    DonorType       : 0
  Properties via Structural (-491):
    Immobile        : true
    HUDSelect       : false
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Force Bar (977) @ (-135.00,82.47,-31.75) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Force Bar -> Structural -> MatMetal -> MetaProperty
    ...                    ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115593): Force Bar (977) -> Force Bar (-3430)
  Dimensions: 5x0x0
  Properties:
    Position        : (-135.00,82.47,-31.75) ϴ (H:270° P:0° B:0°)
    PhysState       : 00 00 07 C3 4E F1 A4 42 00 00 FE C1 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (0.53, 1.00, 1.00)
    PhysDims        : 5x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Force Bar (-3430):
    ModelName       : force
    SymName         : Force Bar
    DonorType       : 0
  Properties via Structural (-491):
    Immobile        : true
    HUDSelect       : false
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Force Bar Emitter (978) @ (-135.00,85.22,-34.25) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Force Bar Emitter -> Structural -> MatMetal -> MetaProperty
    ...                            ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115594): Force Bar Emitter (978) -> Force Bar Emitter (-3431)
  Dimensions: 0x1x0
  Properties:
    Position        : (-135.00,85.22,-34.25) ϴ (H:270° P:0° B:0°)
    PhysState       : 51 00 07 C3 10 73 AA 42 00 00 09 C2 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (0.50, 1.00, 1.00)
    PhysDims        : 1x1x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Force Bar Emitter (-3431):
    ModelName       : foremi
    SymName         : Force Bar Emitter
    DonorType       : 0
  Properties via Structural (-491):
    Immobile        : true
    HUDSelect       : false
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Force Bar Emitter (979) @ (-135.00,79.72,-34.25) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Force Bar Emitter -> Structural -> MatMetal -> MetaProperty
    ...                            ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115595): Force Bar Emitter (979) -> Force Bar Emitter (-3431)
  Dimensions: 0x1x0
  Properties:
    Position        : (-135.00,79.72,-34.25) ϴ (H:90° P:0° B:0°)
    PhysState       : 51 00 07 C3 15 71 9F 42 00 00 09 C2 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (0.50, 1.00, 1.00)
    PhysDims        : 1x1x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Force Bar Emitter (-3431):
    ModelName       : foremi
    SymName         : Force Bar Emitter
    DonorType       : 0
  Properties via Structural (-491):
    Immobile        : true
    HUDSelect       : false
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Force Bar (980) @ (-135.00,82.47,-34.25) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Force Bar -> Structural -> MatMetal -> MetaProperty
    ...                    ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115596): Force Bar (980) -> Force Bar (-3430)
  Dimensions: 5x0x0
  Properties:
    Position        : (-135.00,82.47,-34.25) ϴ (H:270° P:0° B:0°)
    PhysState       : 00 00 07 C3 4E F1 A4 42 00 00 09 C2 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (0.53, 1.00, 1.00)
    PhysDims        : 5x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Force Bar (-3430):
    ModelName       : force
    SymName         : Force Bar
    DonorType       : 0
  Properties via Structural (-491):
    Immobile        : true
    HUDSelect       : false
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Force Bar Emitter (981) @ (-135.00,85.22,-29.25) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Force Bar Emitter -> Structural -> MatMetal -> MetaProperty
    ...                            ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115597): Force Bar Emitter (981) -> Force Bar Emitter (-3431)
  Dimensions: 0x1x0
  Properties:
    Position        : (-135.00,85.22,-29.25) ϴ (H:270° P:0° B:0°)
    PhysState       : 51 00 07 C3 10 73 AA 42 00 00 EA C1 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (0.50, 1.00, 1.00)
    PhysDims        : 1x1x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Force Bar Emitter (-3431):
    ModelName       : foremi
    SymName         : Force Bar Emitter
    DonorType       : 0
  Properties via Structural (-491):
    Immobile        : true
    HUDSelect       : false
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Force Bar Emitter (982) @ (-135.00,79.72,-29.25) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Force Bar Emitter -> Structural -> MatMetal -> MetaProperty
    ...                            ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115598): Force Bar Emitter (982) -> Force Bar Emitter (-3431)
  Dimensions: 0x1x0
  Properties:
    Position        : (-135.00,79.72,-29.25) ϴ (H:90° P:0° B:0°)
    PhysState       : 51 00 07 C3 15 71 9F 42 00 00 EA C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (0.50, 1.00, 1.00)
    PhysDims        : 1x1x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Force Bar Emitter (-3431):
    ModelName       : foremi
    SymName         : Force Bar Emitter
    DonorType       : 0
  Properties via Structural (-491):
    Immobile        : true
    HUDSelect       : false
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Force Bar (983) @ (-135.00,82.47,-29.25) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Force Bar -> Structural -> MatMetal -> MetaProperty
    ...                    ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115599): Force Bar (983) -> Force Bar (-3430)
  Dimensions: 5x0x0
  Properties:
    Position        : (-135.00,82.47,-29.25) ϴ (H:270° P:0° B:0°)
    PhysState       : 00 00 07 C3 4E F1 A4 42 00 00 EA C1 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (0.53, 1.00, 1.00)
    PhysDims        : 5x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Force Bar (-3430):
    ModelName       : force
    SymName         : Force Bar
    DonorType       : 0
  Properties via Structural (-491):
    Immobile        : true
    HUDSelect       : false
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Mattress 10x4x5 (984) @ (-143.00,87.00,-32.75) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Mattress 10x4x5 -> AI Ignore -> AI Utility -> MetaProperty
    ...            ... -> Misc Furniture -> Furniture -> Decorative -> Physical -> Object
    ...                                           ... -> AI Block -> AI Utility -> MetaProperty
  Links:
    Link[MetaProp] (1115600): Mattress 10x4x5 (984) -> Mattress 10x4x5 (-2926)
  Dimensions: 4x10x0
  Properties:
    Position        : (-143.00,87.00,-32.75) ϴ (H:270° P:0° B:0°)
    PhysState       : 00 00 0F C3 00 00 AE 42 88 FD 02 C2 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 4x10x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Mattress 10x4x5 (-2926):
    ModelName       : matress2
    SymName         : Mattress 10x4x5
    DonorType       : 0
    Material Tags   : Material Fabric
  Properties via AI Ignore (-4037):
    AI_ObjAvoid     : 
    PhysAIColl      : false
  Properties via Furniture (-98):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Square Ceiling Light (985) @ (-142.00,82.50,-25.30) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Square Ceiling Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115601): Square Ceiling Light (985) -> Square Ceiling Light (-2941)
  Dimensions: 2x2x0
  Properties:
    Position        : (-142.00,82.50,-25.30) ϴ (H:90° P:0° B:0°)
    LightColor      : C3 F5 28 3F 00 00 00 3F
    Light           : 00 00 80 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 48 42 00 00 00 00 00 00 00 00
    Spotlight       : (20.00, 50.00, 0.00)
  Properties via Square Ceiling Light (-2941):
    Immobile        : false
    ModelName       : LIGHTT
    SymName         : Square Ceiling Light
    DonorType       : 0
  Properties via Lights (-132):
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Square Ceiling Light (986) @ (-142.00,70.50,-25.30) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Square Ceiling Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115602): Square Ceiling Light (986) -> Square Ceiling Light (-2941)
  Dimensions: 2x2x0
  Properties:
    Position        : (-142.00,70.50,-25.30) ϴ (H:90° P:0° B:0°)
    LightColor      : C3 F5 28 3F 00 00 00 3F
    Light           : 00 00 80 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 48 42 00 00 00 00 00 00 00 00
    Spotlight       : (20.00, 50.00, 0.00)
  Properties via Square Ceiling Light (-2941):
    Immobile        : false
    ModelName       : LIGHTT
    SymName         : Square Ceiling Light
    DonorType       : 0
  Properties via Lights (-132):
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Force Bar Emitter (987) @ (-122.28,93.00,-20.75) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Force Bar Emitter -> Structural -> MatMetal -> MetaProperty
    ...                            ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115603): Force Bar Emitter (987) -> Force Bar Emitter (-3431)
  Dimensions: 0x1x0
  Properties:
    Position        : (-122.28,93.00,-20.75) ϴ (H:180° P:0° B:0°)
    PhysState       : F0 8C F4 C2 A2 00 BA 42 00 00 A6 C1 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (0.50, 1.00, 1.00)
    PhysDims        : 1x1x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Force Bar Emitter (-3431):
    ModelName       : foremi
    SymName         : Force Bar Emitter
    DonorType       : 0
  Properties via Structural (-491):
    Immobile        : true
    HUDSelect       : false
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Force Bar Emitter (988) @ (-127.78,93.00,-20.75) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Force Bar Emitter -> Structural -> MatMetal -> MetaProperty
    ...                            ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115604): Force Bar Emitter (988) -> Force Bar Emitter (-3431)
  Dimensions: 0x1x0
  Properties:
    Position        : (-127.78,93.00,-20.75) ϴ (H:0° P:0° B:0°)
    PhysState       : EB 8E FF C2 A2 00 BA 42 00 00 A6 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (0.50, 1.00, 1.00)
    PhysDims        : 1x1x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Force Bar Emitter (-3431):
    ModelName       : foremi
    SymName         : Force Bar Emitter
    DonorType       : 0
  Properties via Structural (-491):
    Immobile        : true
    HUDSelect       : false
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Force Bar (989) @ (-125.03,93.00,-20.75) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Force Bar -> Structural -> MatMetal -> MetaProperty
    ...                    ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115605): Force Bar (989) -> Force Bar (-3430)
  Dimensions: 5x0x0
  Properties:
    Position        : (-125.03,93.00,-20.75) ϴ (H:180° P:0° B:0°)
    PhysState       : B2 0E FA C2 00 00 BA 42 00 00 A6 C1 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (0.53, 1.00, 1.00)
    PhysDims        : 5x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Force Bar (-3430):
    ModelName       : force
    SymName         : Force Bar
    DonorType       : 0
  Properties via Structural (-491):
    Immobile        : true
    HUDSelect       : false
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Force Bar Emitter (990) @ (-122.28,93.00,-23.25) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Force Bar Emitter -> Structural -> MatMetal -> MetaProperty
    ...                            ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115606): Force Bar Emitter (990) -> Force Bar Emitter (-3431)
  Dimensions: 0x1x0
  Properties:
    Position        : (-122.28,93.00,-23.25) ϴ (H:180° P:0° B:0°)
    PhysState       : F0 8C F4 C2 A2 00 BA 42 00 00 BA C1 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (0.50, 1.00, 1.00)
    PhysDims        : 1x1x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Force Bar Emitter (-3431):
    ModelName       : foremi
    SymName         : Force Bar Emitter
    DonorType       : 0
  Properties via Structural (-491):
    Immobile        : true
    HUDSelect       : false
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Force Bar Emitter (991) @ (-127.78,93.00,-23.25) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Force Bar Emitter -> Structural -> MatMetal -> MetaProperty
    ...                            ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115607): Force Bar Emitter (991) -> Force Bar Emitter (-3431)
  Dimensions: 0x1x0
  Properties:
    Position        : (-127.78,93.00,-23.25) ϴ (H:0° P:0° B:0°)
    PhysState       : EB 8E FF C2 A2 00 BA 42 00 00 BA C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (0.50, 1.00, 1.00)
    PhysDims        : 1x1x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Force Bar Emitter (-3431):
    ModelName       : foremi
    SymName         : Force Bar Emitter
    DonorType       : 0
  Properties via Structural (-491):
    Immobile        : true
    HUDSelect       : false
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Force Bar (992) @ (-125.03,93.00,-23.25) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Force Bar -> Structural -> MatMetal -> MetaProperty
    ...                    ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115608): Force Bar (992) -> Force Bar (-3430)
  Dimensions: 5x0x0
  Properties:
    Position        : (-125.03,93.00,-23.25) ϴ (H:180° P:0° B:0°)
    PhysState       : B2 0E FA C2 00 00 BA 42 00 00 BA C1 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (0.53, 1.00, 1.00)
    PhysDims        : 5x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Force Bar (-3430):
    ModelName       : force
    SymName         : Force Bar
    DonorType       : 0
  Properties via Structural (-491):
    Immobile        : true
    HUDSelect       : false
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Force Bar Emitter (993) @ (-122.28,93.00,-18.25) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Force Bar Emitter -> Structural -> MatMetal -> MetaProperty
    ...                            ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115609): Force Bar Emitter (993) -> Force Bar Emitter (-3431)
  Dimensions: 0x1x0
  Properties:
    Position        : (-122.28,93.00,-18.25) ϴ (H:180° P:0° B:0°)
    PhysState       : F0 8C F4 C2 A2 00 BA 42 00 00 92 C1 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (0.50, 1.00, 1.00)
    PhysDims        : 1x1x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Force Bar Emitter (-3431):
    ModelName       : foremi
    SymName         : Force Bar Emitter
    DonorType       : 0
  Properties via Structural (-491):
    Immobile        : true
    HUDSelect       : false
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Force Bar Emitter (994) @ (-127.78,93.00,-18.25) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Force Bar Emitter -> Structural -> MatMetal -> MetaProperty
    ...                            ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115610): Force Bar Emitter (994) -> Force Bar Emitter (-3431)
  Dimensions: 0x1x0
  Properties:
    Position        : (-127.78,93.00,-18.25) ϴ (H:0° P:0° B:0°)
    PhysState       : EB 8E FF C2 A2 00 BA 42 00 00 92 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (0.50, 1.00, 1.00)
    PhysDims        : 1x1x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Force Bar Emitter (-3431):
    ModelName       : foremi
    SymName         : Force Bar Emitter
    DonorType       : 0
  Properties via Structural (-491):
    Immobile        : true
    HUDSelect       : false
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Force Bar (995) @ (-125.03,93.00,-18.25) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Force Bar -> Structural -> MatMetal -> MetaProperty
    ...                    ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115611): Force Bar (995) -> Force Bar (-3430)
  Dimensions: 5x0x0
  Properties:
    Position        : (-125.03,93.00,-18.25) ϴ (H:180° P:0° B:0°)
    PhysState       : B2 0E FA C2 00 00 BA 42 00 00 92 C1 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (0.53, 1.00, 1.00)
    PhysDims        : 5x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Force Bar (-3430):
    ModelName       : force
    SymName         : Force Bar
    DonorType       : 0
  Properties via Structural (-491):
    Immobile        : true
    HUDSelect       : false
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Mattress 10x4x5 (996) @ (-120.50,101.00,-21.75) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Mattress 10x4x5 -> AI Ignore -> AI Utility -> MetaProperty
    ...            ... -> Misc Furniture -> Furniture -> Decorative -> Physical -> Object
    ...                                           ... -> AI Block -> AI Utility -> MetaProperty
  Links:
    Link[MetaProp] (1115612): Mattress 10x4x5 (996) -> Mattress 10x4x5 (-2926)
  Dimensions: 4x10x0
  Properties:
    Position        : (-120.50,101.00,-21.75) ϴ (H:180° P:0° B:0°)
    PhysState       : 00 00 F1 C2 00 00 CA 42 11 FB AD C1 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 4x10x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Mattress 10x4x5 (-2926):
    ModelName       : matress2
    SymName         : Mattress 10x4x5
    DonorType       : 0
    Material Tags   : Material Fabric
  Properties via AI Ignore (-4037):
    AI_ObjAvoid     : 
    PhysAIColl      : false
  Properties via Furniture (-98):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Square Ceiling Light (997) @ (-125.00,100.00,-14.30) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Square Ceiling Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115613): Square Ceiling Light (997) -> Square Ceiling Light (-2941)
  Dimensions: 2x2x0
  Properties:
    Position        : (-125.00,100.00,-14.30) ϴ (H:0° P:0° B:0°)
    LightColor      : C3 F5 28 3F 00 00 00 3F
    Light           : 00 00 80 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 48 42 00 00 00 00 00 00 00 00
    Spotlight       : (20.00, 50.00, 0.00)
  Properties via Square Ceiling Light (-2941):
    Immobile        : false
    ModelName       : LIGHTT
    SymName         : Square Ceiling Light
    DonorType       : 0
  Properties via Lights (-132):
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Force Bar Emitter (998) @ (-122.28,93.00,-31.75) ϴ (H:180° P:0° B:16°)
  Ancestry:
    -> Force Bar Emitter -> Structural -> MatMetal -> MetaProperty
    ...                            ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115614): Force Bar Emitter (998) -> Force Bar Emitter (-3431)
  Dimensions: 0x1x0
  Properties:
    Position        : (-122.28,93.00,-31.75) ϴ (H:180° P:0° B:16°)
    PhysState       : F0 8C F4 C2 A2 00 BA 42 00 00 FE C1 80 F7 87 41 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (0.50, 1.00, 1.00)
    PhysDims        : 1x1x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Force Bar Emitter (-3431):
    ModelName       : foremi
    SymName         : Force Bar Emitter
    DonorType       : 0
  Properties via Structural (-491):
    Immobile        : true
    HUDSelect       : false
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Force Bar Emitter (999) @ (-127.78,93.00,-31.75) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Force Bar Emitter -> Structural -> MatMetal -> MetaProperty
    ...                            ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115615): Force Bar Emitter (999) -> Force Bar Emitter (-3431)
  Dimensions: 0x1x0
  Properties:
    Position        : (-127.78,93.00,-31.75) ϴ (H:0° P:0° B:0°)
    PhysState       : EB 8E FF C2 A2 00 BA 42 00 00 FE C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (0.50, 1.00, 1.00)
    PhysDims        : 1x1x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Force Bar Emitter (-3431):
    ModelName       : foremi
    SymName         : Force Bar Emitter
    DonorType       : 0
  Properties via Structural (-491):
    Immobile        : true
    HUDSelect       : false
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Square Ceiling Light (1000) @ (112.00,212.00,12.70) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Square Ceiling Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115546): Square Ceiling Light (1000) -> Square Ceiling Light (-2941)
  Dimensions: 2x2x0
  Properties:
    Spotlight       : (40.00, 60.00, 70.00)
    Light           : 00 00 80 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 48 42 00 00 00 00 00 00 00 00
    Position        : (112.00,212.00,12.70) ϴ (H:0° P:0° B:0°)
  Properties via Square Ceiling Light (-2941):
    Immobile        : false
    ModelName       : LIGHTT
    SymName         : Square Ceiling Light
    DonorType       : 0
  Properties via Lights (-132):
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Force Bar Emitter (1001) @ (-122.28,93.00,-34.25) ϴ (H:180° P:0° B:11°)
  Ancestry:
    -> Force Bar Emitter -> Structural -> MatMetal -> MetaProperty
    ...                            ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115617): Force Bar Emitter (1001) -> Force Bar Emitter (-3431)
  Dimensions: 0x1x0
  Properties:
    Position        : (-122.28,93.00,-34.25) ϴ (H:180° P:0° B:11°)
    PhysState       : F0 8C F4 C2 A2 00 BA 42 00 00 09 C2 00 F4 3F 41 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (0.50, 1.00, 1.00)
    PhysDims        : 1x1x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Force Bar Emitter (-3431):
    ModelName       : foremi
    SymName         : Force Bar Emitter
    DonorType       : 0
  Properties via Structural (-491):
    Immobile        : true
    HUDSelect       : false
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Force Bar Emitter (1002) @ (-127.78,93.00,-34.25) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Force Bar Emitter -> Structural -> MatMetal -> MetaProperty
    ...                            ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115618): Force Bar Emitter (1002) -> Force Bar Emitter (-3431)
  Dimensions: 0x1x0
  Properties:
    Position        : (-127.78,93.00,-34.25) ϴ (H:0° P:0° B:0°)
    PhysState       : EB 8E FF C2 A2 00 BA 42 00 00 09 C2 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (0.50, 1.00, 1.00)
    PhysDims        : 1x1x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Force Bar Emitter (-3431):
    ModelName       : foremi
    SymName         : Force Bar Emitter
    DonorType       : 0
  Properties via Structural (-491):
    Immobile        : true
    HUDSelect       : false
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Square Ceiling Light (1003) @ (16.00,196.00,12.70) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Square Ceiling Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115549): Square Ceiling Light (1003) -> Square Ceiling Light (-2941)
  Dimensions: 2x2x0
  Properties:
    Spotlight       : (40.00, 60.00, 70.00)
    Light           : 00 00 80 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 48 42 00 00 00 00 00 00 00 00
    Position        : (16.00,196.00,12.70) ϴ (H:0° P:0° B:0°)
  Properties via Square Ceiling Light (-2941):
    Immobile        : false
    ModelName       : LIGHTT
    SymName         : Square Ceiling Light
    DonorType       : 0
  Properties via Lights (-132):
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Force Bar Emitter (1004) @ (-122.28,93.00,-29.25) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Force Bar Emitter -> Structural -> MatMetal -> MetaProperty
    ...                            ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115620): Force Bar Emitter (1004) -> Force Bar Emitter (-3431)
  Dimensions: 0x1x0
  Properties:
    Position        : (-122.28,93.00,-29.25) ϴ (H:180° P:0° B:0°)
    PhysState       : F0 8C F4 C2 A2 00 BA 42 00 00 EA C1 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (0.50, 1.00, 1.00)
    PhysDims        : 1x1x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Force Bar Emitter (-3431):
    ModelName       : foremi
    SymName         : Force Bar Emitter
    DonorType       : 0
  Properties via Structural (-491):
    Immobile        : true
    HUDSelect       : false
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Force Bar Emitter (1005) @ (-127.78,93.00,-29.25) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Force Bar Emitter -> Structural -> MatMetal -> MetaProperty
    ...                            ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115621): Force Bar Emitter (1005) -> Force Bar Emitter (-3431)
  Dimensions: 0x1x0
  Properties:
    Position        : (-127.78,93.00,-29.25) ϴ (H:0° P:0° B:0°)
    PhysState       : EB 8E FF C2 A2 00 BA 42 00 00 EA C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (0.50, 1.00, 1.00)
    PhysDims        : 1x1x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Force Bar Emitter (-3431):
    ModelName       : foremi
    SymName         : Force Bar Emitter
    DonorType       : 0
  Properties via Structural (-491):
    Immobile        : true
    HUDSelect       : false
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Force Bar (1006) @ (-125.03,93.00,-29.25) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Force Bar -> Structural -> MatMetal -> MetaProperty
    ...                    ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115622): Force Bar (1006) -> Force Bar (-3430)
  Dimensions: 5x0x0
  Properties:
    Position        : (-125.03,93.00,-29.25) ϴ (H:180° P:0° B:0°)
    PhysState       : B2 0E FA C2 00 00 BA 42 00 00 EA C1 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (0.53, 1.00, 1.00)
    PhysDims        : 5x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Force Bar (-3430):
    ModelName       : force
    SymName         : Force Bar
    DonorType       : 0
  Properties via Structural (-491):
    Immobile        : true
    HUDSelect       : false
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Mattress 10x4x5 (1007) @ (-120.50,101.00,-32.75) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Mattress 10x4x5 -> AI Ignore -> AI Utility -> MetaProperty
    ...            ... -> Misc Furniture -> Furniture -> Decorative -> Physical -> Object
    ...                                           ... -> AI Block -> AI Utility -> MetaProperty
  Links:
    Link[MetaProp] (1115623): Mattress 10x4x5 (1007) -> Mattress 10x4x5 (-2926)
  Dimensions: 4x10x0
  Properties:
    Position        : (-120.50,101.00,-32.75) ϴ (H:180° P:0° B:0°)
    PhysState       : 00 00 F1 C2 00 00 CA 42 88 FD 02 C2 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 4x10x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Mattress 10x4x5 (-2926):
    ModelName       : matress2
    SymName         : Mattress 10x4x5
    DonorType       : 0
    Material Tags   : Material Fabric
  Properties via AI Ignore (-4037):
    AI_ObjAvoid     : 
    PhysAIColl      : false
  Properties via Furniture (-98):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Square Ceiling Light (1008) @ (-125.00,100.00,-25.30) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Square Ceiling Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115624): Square Ceiling Light (1008) -> Square Ceiling Light (-2941)
  Dimensions: 2x2x0
  Properties:
    Position        : (-125.00,100.00,-25.30) ϴ (H:0° P:0° B:0°)
    LightColor      : C3 F5 28 3F 00 00 00 3F
    Light           : 00 00 80 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 48 42 00 00 00 00 00 00 00 00
    Spotlight       : (20.00, 50.00, 0.00)
  Properties via Square Ceiling Light (-2941):
    Immobile        : false
    ModelName       : LIGHTT
    SymName         : Square Ceiling Light
    DonorType       : 0
  Properties via Lights (-132):
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Wedge Light (1009) @ (64.00,153.25,6.50) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Wedge Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115550): Wedge Light (1009) -> Wedge Light (-1593)
  Dimensions: 0x5x0
  Properties:
    Position        : (64.00,153.25,6.50) ϴ (H:90° P:0° B:0°)
    LightColor      : C3 F5 28 3F 00 00 40 3F
    Light           : 00 00 00 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 A0 41 00 00 00 00 00 00 00 00
    RenderType      : Not Rendered
  Properties via Wedge Light (-1593):
    Immobile        : false
    ModelName       : lightr
    SymName         : Wedge Light
    DonorType       : 0
  Properties via Lights (-132):
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

electrical sparks (1010) @ (-127.50,93.00,-31.75) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> electrical sparks -> Environmental FX -> SFX -> Object
  Links:
    Link[MetaProp] (1115619): electrical sparks (1010) -> electrical sparks (-2216)
    Link[arSrc] (8454147): electrical sparks (1010) -> Electricity (-378)
  Dimensions: 6x6x3
  Properties:
    AmbientHacked   : 19 00 00 00 00 00 00 00 02 00 00 00 65 6C 65 63 5F 73 70 61 72 6B 73 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (-127.50,93.00,-31.75) ϴ (H:270° P:0° B:0°)
    PGLaunchInfo    : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 40 C0 00 00 40 40 00 00 80 BF 00 00 40 40 00 00 C0 40 00 00 00 40 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 FD FF 00 00 03 00 00 00 FF FF 00 00 03 00 00 00 06 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 01 00
    LightColor      : C3 F5 28 3F 00 00 80 3F
    AnimLight       : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 2E 00 05 00 8D 00 08 00 19 00 00 00 19 00 00 00 00 00 00 41 00 00 C0 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ParticleGroup   : D0 3D C8 00 70 4A C8 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED C7 00 D0 39 C8 00 00 00 00 00 00 00 00 00 F2 03 00 00 06 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 28 00 00 00 00 00 00 00 00 C5 20 18 C8 C5 20 18 90 42 1B 18 00 00 00 00 00 00 00 00 D8 42 1B 18 00 D4 3F 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 C0 99 00 00 FF 00 00 00 00 00 00 00 00 10 89 45 12 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 01 00 00 00 00 0A D7 A3 3D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 99 00 00 00 00 00 40 C0 0A D7 23 BC 00 00 40 C0 00 00 40 40 00 00 C0 40 00 00 00 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 66 06 00 00 65 6D 62 65 72 00 00 00 00 00 00 00 00 00 00 00 45 01 00 00 33 33 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 22 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via electrical sparks (-2216):
    ModelName       : fx_particle
    RenderAlpha     : 1.000000
    SymName         : electrical sparks
    BlendMode       : Add
    DonorType       : 0
  Properties via SFX (-5):
    NetworkCategory : Hosted

OPS1 (1011) @ (71.34,120.00,6.56) ϴ (H:270° P:0° B:345°)
  Ancestry:
    -> OPS1 -> ops consoles -> Tech -> Decorative -> Physical -> Object
    ...                         ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty
  Links:
    Link[MetaProp] (1115583): OPS1 (1011) -> OPS1 (-4788)
    Link[StimSens] (3211495): OPS1 (1011) -> Armor Piercing Impact (-375)
    Link[StimSens] (3211496): OPS1 (1011) -> Energy Stim (-373)
    Link[StimSens] (3211488): OPS1 (1011) -> Psi Stim (-389)
    Link[StimSens] (3211489): OPS1 (1011) -> Cold (-1145)
    Link[StimSens] (3211497): OPS1 (1011) -> Electricity (-378)
    Link[StimSens] (3211490): OPS1 (1011) -> WeaponBash (-3058)
    Link[StimSens] (3211493): OPS1 (1011) -> Droid Fusion (-2753)
    Link[StimSens] (3211494): OPS1 (1011) -> Incendiary (-388)
    Link[StimSens] (3211492): OPS1 (1011) -> High Explosive (-376)
    Link[StimSens] (3211491): OPS1 (1011) -> Standard Impact (-385)
  Dimensions: 8x0x3
  Properties:
    Position        : (71.34,120.00,6.56) ϴ (H:270° P:0° B:345°)
    PhysState       : 7F AD 8E 42 00 00 F0 42 26 E2 D1 40 E4 F5 AC 43 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 8x0x3
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via OPS1 (-4788):
    ModelName       : opscon1
    SymName         : OPS1
    DonorType       : 0
  Properties via Tech (-505):
    HUDSelect       : false
    Material Tags   : Material Metal
    ShowHP          : false
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

OPS1 (1012) @ (71.34,128.00,6.56) ϴ (H:270° P:0° B:345°)
  Ancestry:
    -> OPS1 -> ops consoles -> Tech -> Decorative -> Physical -> Object
    ...                         ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty
  Links:
    Link[MetaProp] (1115556): OPS1 (1012) -> OPS1 (-4788)
    Link[StimSens] (3211499): OPS1 (1012) -> Armor Piercing Impact (-375)
    Link[StimSens] (3211500): OPS1 (1012) -> Incendiary (-388)
    Link[StimSens] (3211503): OPS1 (1012) -> Standard Impact (-385)
    Link[StimSens] (3211498): OPS1 (1012) -> Energy Stim (-373)
    Link[StimSens] (3211504): OPS1 (1012) -> WeaponBash (-3058)
    Link[StimSens] (3211506): OPS1 (1012) -> Electricity (-378)
    Link[StimSens] (3211507): OPS1 (1012) -> Psi Stim (-389)
    Link[StimSens] (3211501): OPS1 (1012) -> Droid Fusion (-2753)
    Link[StimSens] (3211502): OPS1 (1012) -> High Explosive (-376)
    Link[StimSens] (3211505): OPS1 (1012) -> Cold (-1145)
  Dimensions: 8x0x3
  Properties:
    Position        : (71.34,128.00,6.56) ϴ (H:270° P:0° B:345°)
    PhysState       : 7F AD 8E 42 00 00 00 43 26 E2 D1 40 E4 F5 AC 43 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 8x0x3
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via OPS1 (-4788):
    ModelName       : opscon1
    SymName         : OPS1
    DonorType       : 0
  Properties via Tech (-505):
    HUDSelect       : false
    Material Tags   : Material Metal
    ShowHP          : false
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

OPS1 (1013) @ (56.66,124.00,6.56) ϴ (H:90° P:0° B:345°)
  Ancestry:
    -> OPS1 -> ops consoles -> Tech -> Decorative -> Physical -> Object
    ...                         ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty
  Links:
    Link[MetaProp] (1115557): OPS1 (1013) -> OPS1 (-4788)
    Link[StimSens] (3211511): OPS1 (1013) -> Droid Fusion (-2753)
    Link[StimSens] (3211512): OPS1 (1013) -> High Explosive (-376)
    Link[StimSens] (3211514): OPS1 (1013) -> WeaponBash (-3058)
    Link[StimSens] (3211516): OPS1 (1013) -> Electricity (-378)
    Link[StimSens] (3211508): OPS1 (1013) -> Energy Stim (-373)
    Link[StimSens] (3211510): OPS1 (1013) -> Incendiary (-388)
    Link[StimSens] (3211515): OPS1 (1013) -> Cold (-1145)
    Link[StimSens] (3211517): OPS1 (1013) -> Psi Stim (-389)
    Link[StimSens] (3211509): OPS1 (1013) -> Armor Piercing Impact (-375)
    Link[StimSens] (3211513): OPS1 (1013) -> Standard Impact (-385)
  Dimensions: 8x0x3
  Properties:
    Position        : (56.66,124.00,6.56) ϴ (H:90° P:0° B:345°)
    PhysState       : D7 A3 62 42 00 00 F8 42 26 E2 D1 40 E4 F5 AC 43 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 8x0x3
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via OPS1 (-4788):
    ModelName       : opscon1
    SymName         : OPS1
    DonorType       : 0
  Properties via Tech (-505):
    HUDSelect       : false
    Material Tags   : Material Metal
    ShowHP          : false
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

ops4 (1014) @ (40.00,201.77,1.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> ops4 -> ops consoles -> Tech -> Decorative -> Physical -> Object
    ...                         ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty
  Links:
    Link[MetaProp] (1115558): ops4 (1014) -> ops4 (-4809)
    Link[StimSens] (3211527): ops4 (1014) -> Energy Stim (-373)
    Link[StimSens] (3211518): ops4 (1014) -> Psi Stim (-389)
    Link[StimSens] (3211519): ops4 (1014) -> Electricity (-378)
    Link[StimSens] (3211520): ops4 (1014) -> Cold (-1145)
    Link[StimSens] (3211521): ops4 (1014) -> WeaponBash (-3058)
    Link[StimSens] (3211525): ops4 (1014) -> Incendiary (-388)
    Link[StimSens] (3211522): ops4 (1014) -> Standard Impact (-385)
    Link[StimSens] (3211526): ops4 (1014) -> Armor Piercing Impact (-375)
    Link[StimSens] (3211523): ops4 (1014) -> High Explosive (-376)
    Link[StimSens] (3211524): ops4 (1014) -> Droid Fusion (-2753)
  Dimensions: 9x0x2
  Properties:
    Position        : (40.00,201.77,1.00) ϴ (H:0° P:0° B:0°)
    PhysState       : 0E 04 20 42 1B C4 49 43 FC FF 7F 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.13, 1.00, 1.00)
    PhysDims        : 8x0x2
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via ops4 (-4809):
    ModelName       : opscon4
    SymName         : ops4
    DonorType       : 0
  Properties via Tech (-505):
    HUDSelect       : false
    Material Tags   : Material Metal
    ShowHP          : false
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Wedge Light (1015) @ (40.00,201.25,6.50) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Wedge Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115551): Wedge Light (1015) -> Wedge Light (-1593)
  Dimensions: 0x5x0
  Properties:
    Position        : (40.00,201.25,6.50) ϴ (H:90° P:0° B:0°)
    LightColor      : 8F C2 75 3D 00 00 80 3F
    Light           : 00 00 00 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 A0 41 00 00 00 00 00 00 00 00
    RenderType      : Not Rendered
  Properties via Wedge Light (-1593):
    Immobile        : false
    ModelName       : lightr
    SymName         : Wedge Light
    DonorType       : 0
  Properties via Lights (-132):
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

ops4 (1016) @ (82.23,180.00,1.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> ops4 -> ops consoles -> Tech -> Decorative -> Physical -> Object
    ...                         ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty
  Links:
    Link[MetaProp] (1115552): ops4 (1016) -> ops4 (-4809)
    Link[StimSens] (3211529): ops4 (1016) -> Armor Piercing Impact (-375)
    Link[StimSens] (3211531): ops4 (1016) -> Droid Fusion (-2753)
    Link[StimSens] (3211532): ops4 (1016) -> High Explosive (-376)
    Link[StimSens] (3211535): ops4 (1016) -> Cold (-1145)
    Link[StimSens] (3211528): ops4 (1016) -> Energy Stim (-373)
    Link[StimSens] (3211536): ops4 (1016) -> Electricity (-378)
    Link[StimSens] (3211530): ops4 (1016) -> Incendiary (-388)
    Link[StimSens] (3211533): ops4 (1016) -> Standard Impact (-385)
    Link[StimSens] (3211537): ops4 (1016) -> Psi Stim (-389)
    Link[StimSens] (3211534): ops4 (1016) -> WeaponBash (-3058)
  Dimensions: 9x0x2
  Properties:
    Position        : (82.23,180.00,1.00) ϴ (H:90° P:0° B:0°)
    Scale           : (1.13, 1.00, 1.00)
    HasRefs         : false
  Properties via ops4 (-4809):
    ModelName       : opscon4
    SymName         : ops4
    DonorType       : 0
  Properties via Tech (-505):
    HUDSelect       : false
    Material Tags   : Material Metal
    ShowHP          : false
    PhysType        : 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Wedge Light (1017) @ (82.75,180.00,6.50) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Wedge Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115535): Wedge Light (1017) -> Wedge Light (-1593)
  Dimensions: 0x5x0
  Properties:
    Position        : (82.75,180.00,6.50) ϴ (H:180° P:0° B:0°)
    LightColor      : C3 F5 28 3F 00 00 40 3F
    Light           : 00 00 00 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 A0 41 00 00 00 00 00 00 00 00
    RenderType      : Not Rendered
  Properties via Wedge Light (-1593):
    Immobile        : false
    ModelName       : lightr
    SymName         : Wedge Light
    DonorType       : 0
  Properties via Lights (-132):
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

ops4 (1018) @ (93.77,180.00,1.00) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> ops4 -> ops consoles -> Tech -> Decorative -> Physical -> Object
    ...                         ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty
  Links:
    Link[MetaProp] (1115554): ops4 (1018) -> ops4 (-4809)
    Link[StimSens] (3211543): ops4 (1018) -> Standard Impact (-385)
    Link[StimSens] (3211545): ops4 (1018) -> Cold (-1145)
    Link[StimSens] (3211547): ops4 (1018) -> Psi Stim (-389)
    Link[StimSens] (3211538): ops4 (1018) -> Energy Stim (-373)
    Link[StimSens] (3211540): ops4 (1018) -> Incendiary (-388)
    Link[StimSens] (3211542): ops4 (1018) -> High Explosive (-376)
    Link[StimSens] (3211546): ops4 (1018) -> Electricity (-378)
    Link[StimSens] (3211539): ops4 (1018) -> Armor Piercing Impact (-375)
    Link[StimSens] (3211544): ops4 (1018) -> WeaponBash (-3058)
    Link[StimSens] (3211541): ops4 (1018) -> Droid Fusion (-2753)
  Dimensions: 9x0x2
  Properties:
    Position        : (93.77,180.00,1.00) ϴ (H:270° P:0° B:0°)
    PhysState       : 2C 88 BB 42 30 00 34 43 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.13, 1.00, 1.00)
    PhysDims        : 8x0x2
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via ops4 (-4809):
    ModelName       : opscon4
    SymName         : ops4
    DonorType       : 0
  Properties via Tech (-505):
    HUDSelect       : false
    Material Tags   : Material Metal
    ShowHP          : false
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Wedge Light (1019) @ (93.25,180.01,6.50) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Wedge Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115555): Wedge Light (1019) -> Wedge Light (-1593)
  Dimensions: 0x5x0
  Properties:
    Position        : (93.25,180.01,6.50) ϴ (H:0° P:0° B:0°)
    LightColor      : C3 F5 28 3F 00 00 40 3F
    Light           : 00 00 00 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 A0 41 00 00 00 00 00 00 00 00
    RenderType      : Not Rendered
  Properties via Wedge Light (-1593):
    Immobile        : false
    ModelName       : lightr
    SymName         : Wedge Light
    DonorType       : 0
  Properties via Lights (-132):
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Square Ceiling Light (1020) @ (88.00,212.00,12.70) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Square Ceiling Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115536): Square Ceiling Light (1020) -> Square Ceiling Light (-2941)
  Dimensions: 2x2x0
  Properties:
    Spotlight       : (40.00, 60.00, 70.00)
    Light           : 00 00 80 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 48 42 00 00 00 00 00 00 00 00
    Position        : (88.00,212.00,12.70) ϴ (H:0° P:0° B:0°)
  Properties via Square Ceiling Light (-2941):
    Immobile        : false
    ModelName       : LIGHTT
    SymName         : Square Ceiling Light
    DonorType       : 0
  Properties via Lights (-132):
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Square Ceiling Light (1021) @ (88.00,148.00,12.70) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Square Ceiling Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115539): Square Ceiling Light (1021) -> Square Ceiling Light (-2941)
  Dimensions: 2x2x0
  Properties:
    Spotlight       : (40.00, 60.00, 70.00)
    Light           : 00 00 80 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 48 42 00 00 00 00 00 00 00 00
    Position        : (88.00,148.00,12.70) ϴ (H:0° P:0° B:0°)
  Properties via Square Ceiling Light (-2941):
    Immobile        : false
    ModelName       : LIGHTT
    SymName         : Square Ceiling Light
    DonorType       : 0
  Properties via Lights (-132):
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Square Ceiling Light (1022) @ (40.00,148.00,12.70) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Square Ceiling Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115540): Square Ceiling Light (1022) -> Square Ceiling Light (-2941)
  Dimensions: 2x2x0
  Properties:
    Spotlight       : (40.00, 60.00, 70.00)
    Light           : 00 00 80 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 48 42 00 00 00 00 00 00 00 00
    Position        : (40.00,148.00,12.70) ϴ (H:0° P:0° B:0°)
  Properties via Square Ceiling Light (-2941):
    Immobile        : false
    ModelName       : LIGHTT
    SymName         : Square Ceiling Light
    DonorType       : 0
  Properties via Lights (-132):
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Square Ceiling Light (1023) @ (40.00,196.00,12.70) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Square Ceiling Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115542): Square Ceiling Light (1023) -> Square Ceiling Light (-2941)
  Dimensions: 2x2x0
  Properties:
    Spotlight       : (40.00, 60.00, 70.00)
    Light           : 00 00 80 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 48 42 00 00 00 00 00 00 00 00
    Position        : (40.00,196.00,12.70) ϴ (H:0° P:0° B:0°)
  Properties via Square Ceiling Light (-2941):
    Immobile        : false
    ModelName       : LIGHTT
    SymName         : Square Ceiling Light
    DonorType       : 0
  Properties via Lights (-132):
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

OPS1 (1024) @ (47.34,168.00,6.56) ϴ (H:270° P:0° B:345°)
  Ancestry:
    -> OPS1 -> ops consoles -> Tech -> Decorative -> Physical -> Object
    ...                         ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty
  Links:
    Link[MetaProp] (1115537): OPS1 (1024) -> OPS1 (-4788)
    Link[StimSens] (3211557): OPS1 (1024) -> WeaponBash (-3058)
    Link[StimSens] (3211549): OPS1 (1024) -> High Explosive (-376)
    Link[StimSens] (3211548): OPS1 (1024) -> Standard Impact (-385)
    Link[StimSens] (3211551): OPS1 (1024) -> Incendiary (-388)
    Link[StimSens] (3211550): OPS1 (1024) -> Droid Fusion (-2753)
    Link[StimSens] (3211552): OPS1 (1024) -> Armor Piercing Impact (-375)
    Link[StimSens] (3211556): OPS1 (1024) -> Cold (-1145)
    Link[StimSens] (3211554): OPS1 (1024) -> Psi Stim (-389)
    Link[StimSens] (3211555): OPS1 (1024) -> Electricity (-378)
    Link[StimSens] (3211553): OPS1 (1024) -> Energy Stim (-373)
  Dimensions: 8x0x3
  Properties:
    Position        : (47.34,168.00,6.56) ϴ (H:270° P:0° B:345°)
    PhysState       : 68 5A 3D 42 F9 FF 27 43 26 E2 D1 40 E4 F5 AC 43 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 8x0x3
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via OPS1 (-4788):
    ModelName       : opscon1
    SymName         : OPS1
    DonorType       : 0
  Properties via Tech (-505):
    HUDSelect       : false
    Material Tags   : Material Metal
    ShowHP          : false
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

OPS1 (1025) @ (47.34,176.00,6.56) ϴ (H:270° P:0° B:345°)
  Ancestry:
    -> OPS1 -> ops consoles -> Tech -> Decorative -> Physical -> Object
    ...                         ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty
  Links:
    Link[MetaProp] (1115538): OPS1 (1025) -> OPS1 (-4788)
    Link[StimSens] (3211559): OPS1 (1025) -> Armor Piercing Impact (-375)
    Link[StimSens] (3211560): OPS1 (1025) -> Incendiary (-388)
    Link[StimSens] (3211562): OPS1 (1025) -> High Explosive (-376)
    Link[StimSens] (3211565): OPS1 (1025) -> Cold (-1145)
    Link[StimSens] (3211567): OPS1 (1025) -> Psi Stim (-389)
    Link[StimSens] (3211561): OPS1 (1025) -> Droid Fusion (-2753)
    Link[StimSens] (3211563): OPS1 (1025) -> Standard Impact (-385)
    Link[StimSens] (3211564): OPS1 (1025) -> WeaponBash (-3058)
    Link[StimSens] (3211566): OPS1 (1025) -> Electricity (-378)
    Link[StimSens] (3211558): OPS1 (1025) -> Energy Stim (-373)
  Dimensions: 8x0x3
  Properties:
    Position        : (47.34,176.00,6.56) ϴ (H:270° P:0° B:345°)
    PhysState       : 68 5A 3D 42 FD FF 2F 43 26 E2 D1 40 E4 F5 AC 43 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 8x0x3
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via OPS1 (-4788):
    ModelName       : opscon1
    SymName         : OPS1
    DonorType       : 0
  Properties via Tech (-505):
    HUDSelect       : false
    Material Tags   : Material Metal
    ShowHP          : false
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

OPS1 (1026) @ (32.66,172.00,6.56) ϴ (H:90° P:0° B:345°)
  Ancestry:
    -> OPS1 -> ops consoles -> Tech -> Decorative -> Physical -> Object
    ...                         ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty
  Links:
    Link[MetaProp] (1115534): OPS1 (1026) -> OPS1 (-4788)
    Link[StimSens] (3211573): OPS1 (1026) -> Standard Impact (-385)
    Link[StimSens] (3211574): OPS1 (1026) -> WeaponBash (-3058)
    Link[StimSens] (3211576): OPS1 (1026) -> Electricity (-378)
    Link[StimSens] (3211572): OPS1 (1026) -> High Explosive (-376)
    Link[StimSens] (3211571): OPS1 (1026) -> Droid Fusion (-2753)
    Link[StimSens] (3211577): OPS1 (1026) -> Psi Stim (-389)
    Link[StimSens] (3211569): OPS1 (1026) -> Armor Piercing Impact (-375)
    Link[StimSens] (3211568): OPS1 (1026) -> Energy Stim (-373)
    Link[StimSens] (3211570): OPS1 (1026) -> Incendiary (-388)
    Link[StimSens] (3211575): OPS1 (1026) -> Cold (-1145)
  Dimensions: 8x0x3
  Properties:
    Position        : (32.66,172.00,6.56) ϴ (H:90° P:0° B:345°)
    PhysState       : 48 A3 02 42 FB FF 2B 43 26 E2 D1 40 E4 F5 AC 43 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 8x0x3
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via OPS1 (-4788):
    ModelName       : opscon1
    SymName         : OPS1
    DonorType       : 0
  Properties via Tech (-505):
    HUDSelect       : false
    Material Tags   : Material Metal
    ShowHP          : false
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Women's Restrooms (1027) @ (88.00,86.02,6.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Women's Restrooms -> Ship areas -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115520): Women's Restrooms (1027) -> Women's Restrooms (-958)
  Dimensions: 2x0x4
  Properties:
    Position        : (88.00,86.02,6.00) ϴ (H:0° P:0° B:0°)
  Properties via Women's Restrooms (-958):
    ModelName       : female
    RenderAlpha     : 1.000000
    SymName         : Women's Restrooms
    DonorType       : 0
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Men's Restrooms (1028) @ (100.00,86.02,6.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Men's Restrooms -> Ship areas -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115521): Men's Restrooms (1028) -> Men's Restrooms (-957)
  Dimensions: 2x0x4
  Properties:
    Position        : (100.00,86.02,6.00) ϴ (H:0° P:0° B:0°)
  Properties via Men's Restrooms (-957):
    ModelName       : male
    RenderAlpha     : 1.000000
    SymName         : Men's Restrooms
    DonorType       : 0
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Toilet (1029) @ (84.50,63.64,3.06) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Toilet -> Furniture -> Decorative -> Physical -> Object
    ...                ... -> AI Block -> AI Utility -> MetaProperty
    ...   ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty
  Links:
    Link[MetaProp] (1115543): Toilet (1029) -> Toilet (-1240)
    Link[StimSens] (3212224): Toilet (1029) -> Psi Stim (-389)
    Link[StimSens] (3212226): Toilet (1029) -> Cold (-1145)
    Link[StimSens] (3212229): Toilet (1029) -> High Explosive (-376)
    Link[StimSens] (3212231): Toilet (1029) -> Incendiary (-388)
    Link[StimSens] (3212232): Toilet (1029) -> Armor Piercing Impact (-375)
    Link[StimSens] (3212225): Toilet (1029) -> Electricity (-378)
    Link[StimSens] (3212227): Toilet (1029) -> WeaponBash (-3058)
    Link[StimSens] (3212230): Toilet (1029) -> Droid Fusion (-2753)
    Link[StimSens] (3212233): Toilet (1029) -> Energy Stim (-373)
    Link[StimSens] (3212228): Toilet (1029) -> Standard Impact (-385)
  Dimensions: 2x3x4
  Properties:
    Position        : (84.50,63.64,3.06) ϴ (H:0° P:0° B:0°)
    PhysState       : 00 00 A9 42 68 8A 7E 42 46 26 44 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 2x3x4
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Toilet (-1240):
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ObjName         : toilet
    ModelName       : toilet
    MAX_HP          : 8
    Class Tags      : DeviceType MetalSm
    Immobile        : false
    HitPoints       : 8
    Scripts         : 4E 56 4D 65 74 61 54 72 61 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4E 56 53 69 6D 70 6C 65 53 63 68 65 6D 61 50 6C 61 79 65 72 54 72 61 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00
    SymName         : Toilet
    DonorType       : 0
    ObjList         : NVMetaTrapOn="FrobWorldEnd";NVMetaTrapOff="SchemaDone";NVMetaTrapMeta="Disable";NVSimpleSchemaPlayerTrapOn="FrobWorldEnd";NVSchema="use_toilet";
  Properties via Furniture (-98):
    Material Tags   : Material Plasticrete
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via AI Block (-4035):
    AI_ObjAvoid     : 
    PhysAIColl      : true

OPS1 (1030) @ (95.36,171.50,6.56) ϴ (H:270° P:0° B:345°)
  Ancestry:
    -> OPS1 -> ops consoles -> Tech -> Decorative -> Physical -> Object
    ...                         ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty
  Links:
    Link[MetaProp] (1115541): OPS1 (1030) -> OPS1 (-4788)
    Link[StimSens] (3211579): OPS1 (1030) -> Armor Piercing Impact (-375)
    Link[StimSens] (3211578): OPS1 (1030) -> Energy Stim (-373)
    Link[StimSens] (3211581): OPS1 (1030) -> Droid Fusion (-2753)
    Link[StimSens] (3211584): OPS1 (1030) -> WeaponBash (-3058)
    Link[StimSens] (3211583): OPS1 (1030) -> Standard Impact (-385)
    Link[StimSens] (3211587): OPS1 (1030) -> Psi Stim (-389)
    Link[StimSens] (3211585): OPS1 (1030) -> Cold (-1145)
    Link[StimSens] (3211582): OPS1 (1030) -> High Explosive (-376)
    Link[StimSens] (3211586): OPS1 (1030) -> Electricity (-378)
    Link[StimSens] (3211580): OPS1 (1030) -> Incendiary (-388)
  Dimensions: 8x0x3
  Properties:
    Position        : (95.36,171.50,6.56) ϴ (H:270° P:0° B:345°)
    PhysState       : 71 BA BE 42 00 80 2B 43 26 E2 D1 40 E4 F5 AC 43 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 8x0x3
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via OPS1 (-4788):
    ModelName       : opscon1
    SymName         : OPS1
    DonorType       : 0
  Properties via Tech (-505):
    HUDSelect       : false
    Material Tags   : Material Metal
    ShowHP          : false
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Toilet (1031) @ (79.50,63.67,3.06) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Toilet -> Furniture -> Decorative -> Physical -> Object
    ...                ... -> AI Block -> AI Utility -> MetaProperty
    ...   ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty
  Links:
    Link[MetaProp] (1115544): Toilet (1031) -> Toilet (-1240)
    Link[StimSens] (3212241): Toilet (1031) -> Standard Impact (-385)
    Link[StimSens] (3212243): Toilet (1031) -> Psi Stim (-389)
    Link[StimSens] (3212237): Toilet (1031) -> Armor Piercing Impact (-375)
    Link[StimSens] (3212239): Toilet (1031) -> Cold (-1145)
    Link[StimSens] (3212240): Toilet (1031) -> WeaponBash (-3058)
    Link[StimSens] (3212235): Toilet (1031) -> Droid Fusion (-2753)
    Link[StimSens] (3212242): Toilet (1031) -> Energy Stim (-373)
    Link[StimSens] (3212236): Toilet (1031) -> Incendiary (-388)
    Link[StimSens] (3212234): Toilet (1031) -> High Explosive (-376)
    Link[StimSens] (3212238): Toilet (1031) -> Electricity (-378)
  Dimensions: 2x3x4
  Properties:
    Position        : (79.50,63.67,3.06) ϴ (H:0° P:0° B:0°)
    PhysState       : 00 00 9F 42 E0 B1 7E 42 46 26 44 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 2x3x4
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Toilet (-1240):
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ObjName         : toilet
    ModelName       : toilet
    MAX_HP          : 8
    Class Tags      : DeviceType MetalSm
    Immobile        : false
    HitPoints       : 8
    Scripts         : 4E 56 4D 65 74 61 54 72 61 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4E 56 53 69 6D 70 6C 65 53 63 68 65 6D 61 50 6C 61 79 65 72 54 72 61 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00
    SymName         : Toilet
    DonorType       : 0
    ObjList         : NVMetaTrapOn="FrobWorldEnd";NVMetaTrapOff="SchemaDone";NVMetaTrapMeta="Disable";NVSimpleSchemaPlayerTrapOn="FrobWorldEnd";NVSchema="use_toilet";
  Properties via Furniture (-98):
    Material Tags   : Material Plasticrete
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via AI Block (-4035):
    AI_ObjAvoid     : 
    PhysAIColl      : true

Square Ceiling Light (1032) @ (82.00,75.00,11.70) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Square Ceiling Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115545): Square Ceiling Light (1032) -> Square Ceiling Light (-2941)
  Dimensions: 2x2x0
  Properties:
    Light           : 00 00 40 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 48 42 00 00 00 00 00 00 00 00
    Position        : (82.00,75.00,11.70) ϴ (H:0° P:0° B:0°)
  Properties via Square Ceiling Light (-2941):
    Immobile        : false
    ModelName       : LIGHTT
    SymName         : Square Ceiling Light
    DonorType       : 0
  Properties via Lights (-132):
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

OPS1 (1033) @ (80.69,171.50,6.56) ϴ (H:90° P:0° B:345°)
  Ancestry:
    -> OPS1 -> ops consoles -> Tech -> Decorative -> Physical -> Object
    ...                         ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty
  Links:
    Link[MetaProp] (1115522): OPS1 (1033) -> OPS1 (-4788)
    Link[StimSens] (3211589): OPS1 (1033) -> Armor Piercing Impact (-375)
    Link[StimSens] (3211591): OPS1 (1033) -> Droid Fusion (-2753)
    Link[StimSens] (3211593): OPS1 (1033) -> Standard Impact (-385)
    Link[StimSens] (3211595): OPS1 (1033) -> Cold (-1145)
    Link[StimSens] (3211596): OPS1 (1033) -> Electricity (-378)
    Link[StimSens] (3211588): OPS1 (1033) -> Energy Stim (-373)
    Link[StimSens] (3211594): OPS1 (1033) -> WeaponBash (-3058)
    Link[StimSens] (3211597): OPS1 (1033) -> Psi Stim (-389)
    Link[StimSens] (3211592): OPS1 (1033) -> High Explosive (-376)
    Link[StimSens] (3211590): OPS1 (1033) -> Incendiary (-388)
  Dimensions: 8x0x3
  Properties:
    Position        : (80.69,171.50,6.56) ϴ (H:90° P:0° B:345°)
    PhysState       : E1 5E A1 42 1E 7F 2B 43 26 E2 D1 40 E4 F5 AC 43 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 8x0x3
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via OPS1 (-4788):
    ModelName       : opscon1
    SymName         : OPS1
    DonorType       : 0
  Properties via Tech (-505):
    HUDSelect       : false
    Material Tags   : Material Metal
    ShowHP          : false
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

OPS1 (1034) @ (103.91,219.32,6.56) ϴ (H:0° P:0° B:345°)
  Ancestry:
    -> OPS1 -> ops consoles -> Tech -> Decorative -> Physical -> Object
    ...                         ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty
  Links:
    Link[MetaProp] (1115523): OPS1 (1034) -> OPS1 (-4788)
    Link[StimSens] (3211605): OPS1 (1034) -> Cold (-1145)
    Link[StimSens] (3211606): OPS1 (1034) -> Electricity (-378)
    Link[StimSens] (3211599): OPS1 (1034) -> Armor Piercing Impact (-375)
    Link[StimSens] (3211604): OPS1 (1034) -> WeaponBash (-3058)
    Link[StimSens] (3211603): OPS1 (1034) -> Standard Impact (-385)
    Link[StimSens] (3211598): OPS1 (1034) -> Energy Stim (-373)
    Link[StimSens] (3211601): OPS1 (1034) -> Droid Fusion (-2753)
    Link[StimSens] (3211600): OPS1 (1034) -> Incendiary (-388)
    Link[StimSens] (3211607): OPS1 (1034) -> Psi Stim (-389)
    Link[StimSens] (3211602): OPS1 (1034) -> High Explosive (-376)
  Dimensions: 8x0x3
  Properties:
    Position        : (103.91,219.32,6.56) ϴ (H:0° P:0° B:345°)
    PhysState       : 06 D0 CF 42 0E 52 5B 43 26 E2 D1 40 00 F8 AC 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 8x0x3
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via OPS1 (-4788):
    ModelName       : opscon1
    SymName         : OPS1
    DonorType       : 0
  Properties via Tech (-505):
    HUDSelect       : false
    Material Tags   : Material Metal
    ShowHP          : false
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

OPS1 (1035) @ (103.91,204.64,6.56) ϴ (H:180° P:0° B:345°)
  Ancestry:
    -> OPS1 -> ops consoles -> Tech -> Decorative -> Physical -> Object
    ...                         ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty
  Links:
    Link[MetaProp] (1115524): OPS1 (1035) -> OPS1 (-4788)
    Link[StimSens] (3211609): OPS1 (1035) -> Armor Piercing Impact (-375)
    Link[StimSens] (3211610): OPS1 (1035) -> Incendiary (-388)
    Link[StimSens] (3211608): OPS1 (1035) -> Energy Stim (-373)
    Link[StimSens] (3211613): OPS1 (1035) -> Standard Impact (-385)
    Link[StimSens] (3211611): OPS1 (1035) -> Droid Fusion (-2753)
    Link[StimSens] (3211614): OPS1 (1035) -> WeaponBash (-3058)
    Link[StimSens] (3211615): OPS1 (1035) -> Cold (-1145)
    Link[StimSens] (3211617): OPS1 (1035) -> Psi Stim (-389)
    Link[StimSens] (3211616): OPS1 (1035) -> Electricity (-378)
    Link[StimSens] (3211612): OPS1 (1035) -> High Explosive (-376)
  Dimensions: 8x0x3
  Properties:
    Position        : (103.91,204.64,6.56) ϴ (H:180° P:0° B:345°)
    PhysState       : CA D1 CF 42 46 A4 4C 43 26 E2 D1 40 00 F8 AC 43 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 8x0x3
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via OPS1 (-4788):
    ModelName       : opscon1
    SymName         : OPS1
    DonorType       : 0
  Properties via Tech (-505):
    HUDSelect       : false
    Material Tags   : Material Metal
    ShowHP          : false
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Faucet (1036) @ (73.70,75.00,4.94) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Faucet -> AI Ignore -> AI Utility -> MetaProperty
    ...   ... -> Misc Furniture -> Furniture -> Decorative -> Physical -> Object
    ...                                  ... -> AI Block -> AI Utility -> MetaProperty
  Links:
    Link[MetaProp] (1115533): Faucet (1036) -> Faucet (-1375)
  Dimensions: 1x1x1
  Properties:
    Scale           : (0.60, 0.60, 0.60)
    Position        : (73.70,75.00,4.94) ϴ (H:270° P:0° B:0°)
  Properties via Faucet (-1375):
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ObjName         : wasserh
    ModelName       : faucit
    HUDSelect       : true
    DonorType       : 0
    ObjList         : NVCreateAndLinkOn="Sim"; NVCreateAndLinkCount=1; NVCreateAndLinkCreate="Faucet Water"; NVCreateAndLinkLinkType="~DetailAttachement"; NVCreateAndLinkLinkData1Field="Type"; NVCreateAndLinkLinkData1Value="1"; NVCreateAndLinkLinkData2Field="vhot/sub #"; NVCreateAndLinkLinkData2Value="0"; NVSchema="use_faucet"; NVFrobToggleTDest="[Me]"; NVRelayTrapTDest="&~DetailAttachement";
    Scripts         : 4E 56 46 72 6F 62 54 6F 67 67 6C 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4E 56 43 72 65 61 74 65 41 6E 64 4C 69 6E 6B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4E 56 53 69 6D 70 6C 65 53 63 68 65 6D 61 50 6C 61 79 65 72 54 72 61 70 00 00 00 00 00 00 00 00 4E 56 52 65 6C 61 79 54 72 61 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SymName         : Faucet
    PhysType        : 03 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    HUDUse          : faucet
  Properties via AI Ignore (-4037):
    AI_ObjAvoid     : 
    PhysAIColl      : false
  Properties via Misc Furniture (-736):
    Material Tags   : Material Metal
  Properties via Furniture (-98):
    Immobile        : true
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

OPS1 (1037) @ (80.69,212.00,6.56) ϴ (H:90° P:0° B:345°)
  Ancestry:
    -> OPS1 -> ops consoles -> Tech -> Decorative -> Physical -> Object
    ...                         ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty
  Links:
    Link[MetaProp] (1115525): OPS1 (1037) -> OPS1 (-4788)
    Link[StimSens] (3211621): OPS1 (1037) -> Droid Fusion (-2753)
    Link[StimSens] (3211623): OPS1 (1037) -> Standard Impact (-385)
    Link[StimSens] (3211625): OPS1 (1037) -> Cold (-1145)
    Link[StimSens] (3211626): OPS1 (1037) -> Electricity (-378)
    Link[StimSens] (3211618): OPS1 (1037) -> Energy Stim (-373)
    Link[StimSens] (3211627): OPS1 (1037) -> Psi Stim (-389)
    Link[StimSens] (3211622): OPS1 (1037) -> High Explosive (-376)
    Link[StimSens] (3211624): OPS1 (1037) -> WeaponBash (-3058)
    Link[StimSens] (3211620): OPS1 (1037) -> Incendiary (-388)
    Link[StimSens] (3211619): OPS1 (1037) -> Armor Piercing Impact (-375)
  Dimensions: 8x0x3
  Properties:
    Position        : (80.69,212.00,6.56) ϴ (H:90° P:0° B:345°)
    PhysState       : E1 5E A1 42 00 00 54 43 26 E2 D1 40 E4 F5 AC 43 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 8x0x3
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via OPS1 (-4788):
    ModelName       : opscon1
    SymName         : OPS1
    DonorType       : 0
  Properties via Tech (-505):
    HUDSelect       : false
    Material Tags   : Material Metal
    ShowHP          : false
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

OPS1 (1038) @ (40.00,140.75,6.56) ϴ (H:180° P:0° B:345°)
  Ancestry:
    -> OPS1 -> ops consoles -> Tech -> Decorative -> Physical -> Object
    ...                         ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty
  Links:
    Link[MetaProp] (1115526): OPS1 (1038) -> OPS1 (-4788)
    Link[StimSens] (3211635): OPS1 (1038) -> Cold (-1145)
    Link[StimSens] (3211636): OPS1 (1038) -> Electricity (-378)
    Link[StimSens] (3211637): OPS1 (1038) -> Psi Stim (-389)
    Link[StimSens] (3211628): OPS1 (1038) -> Energy Stim (-373)
    Link[StimSens] (3211629): OPS1 (1038) -> Armor Piercing Impact (-375)
    Link[StimSens] (3211633): OPS1 (1038) -> Standard Impact (-385)
    Link[StimSens] (3211631): OPS1 (1038) -> Droid Fusion (-2753)
    Link[StimSens] (3211630): OPS1 (1038) -> Incendiary (-388)
    Link[StimSens] (3211632): OPS1 (1038) -> High Explosive (-376)
    Link[StimSens] (3211634): OPS1 (1038) -> WeaponBash (-3058)
  Dimensions: 8x0x3
  Properties:
    Position        : (40.00,140.75,6.56) ϴ (H:180° P:0° B:345°)
    PhysState       : 00 00 20 42 E0 BF 0C 43 26 E2 D1 40 00 F8 AC 43 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 8x0x3
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via OPS1 (-4788):
    ModelName       : opscon1
    SymName         : OPS1
    DonorType       : 0
  Properties via Tech (-505):
    HUDSelect       : false
    Material Tags   : Material Metal
    ShowHP          : false
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

OPS1 (1039) @ (24.00,203.33,6.56) ϴ (H:0° P:0° B:345°)
  Ancestry:
    -> OPS1 -> ops consoles -> Tech -> Decorative -> Physical -> Object
    ...                         ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty
  Links:
    Link[MetaProp] (1115527): OPS1 (1039) -> OPS1 (-4788)
    Link[StimSens] (3211638): OPS1 (1039) -> Energy Stim (-373)
    Link[StimSens] (3211640): OPS1 (1039) -> Incendiary (-388)
    Link[StimSens] (3211642): OPS1 (1039) -> High Explosive (-376)
    Link[StimSens] (3211639): OPS1 (1039) -> Armor Piercing Impact (-375)
    Link[StimSens] (3211644): OPS1 (1039) -> WeaponBash (-3058)
    Link[StimSens] (3211641): OPS1 (1039) -> Droid Fusion (-2753)
    Link[StimSens] (3211646): OPS1 (1039) -> Electricity (-378)
    Link[StimSens] (3211647): OPS1 (1039) -> Psi Stim (-389)
    Link[StimSens] (3211645): OPS1 (1039) -> Cold (-1145)
    Link[StimSens] (3211643): OPS1 (1039) -> Standard Impact (-385)
  Dimensions: 8x0x3
  Properties:
    Position        : (24.00,203.33,6.56) ϴ (H:0° P:0° B:345°)
    PhysState       : 00 00 C0 41 10 55 4B 43 26 E2 D1 40 00 F8 AC 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 8x0x3
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via OPS1 (-4788):
    ModelName       : opscon1
    SymName         : OPS1
    DonorType       : 0
  Properties via Tech (-505):
    HUDSelect       : false
    Material Tags   : Material Metal
    ShowHP          : false
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

OPS1 (1040) @ (88.00,140.75,6.56) ϴ (H:180° P:0° B:345°)
  Ancestry:
    -> OPS1 -> ops consoles -> Tech -> Decorative -> Physical -> Object
    ...                         ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty
  Links:
    Link[MetaProp] (1115501): OPS1 (1040) -> OPS1 (-4788)
    Link[StimSens] (3211650): OPS1 (1040) -> Incendiary (-388)
    Link[StimSens] (3211652): OPS1 (1040) -> Psi Stim (-389)
    Link[StimSens] (3211654): OPS1 (1040) -> Cold (-1145)
    Link[StimSens] (3211657): OPS1 (1040) -> High Explosive (-376)
    Link[StimSens] (3211649): OPS1 (1040) -> Droid Fusion (-2753)
    Link[StimSens] (3211651): OPS1 (1040) -> Energy Stim (-373)
    Link[StimSens] (3211656): OPS1 (1040) -> Standard Impact (-385)
    Link[StimSens] (3211655): OPS1 (1040) -> WeaponBash (-3058)
    Link[StimSens] (3211648): OPS1 (1040) -> Armor Piercing Impact (-375)
    Link[StimSens] (3211653): OPS1 (1040) -> Electricity (-378)
  Dimensions: 8x0x3
  Properties:
    Position        : (88.00,140.75,6.56) ϴ (H:180° P:0° B:345°)
    PhysState       : 00 00 B0 42 E0 BF 0C 43 26 E2 D1 40 00 F8 AC 43 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 8x0x3
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via OPS1 (-4788):
    ModelName       : opscon1
    SymName         : OPS1
    DonorType       : 0
  Properties via Tech (-505):
    HUDSelect       : false
    Material Tags   : Material Metal
    ShowHP          : false
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Wedge Wall Light (1041) @ (127.50,212.00,11.50) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Wedge Wall Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115528): Wedge Wall Light (1041) -> Wedge Wall Light (-978)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 20 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (127.50,212.00,11.50) ϴ (H:270° P:0° B:0°)
  Properties via Wedge Wall Light (-978):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Wedge Wall Light
    ModelName       : light1
    LightColor      : 00 00 00 00 00 00 00 00
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Wedge Wall Light (1042) @ (0.50,196.00,11.50) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Wedge Wall Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115531): Wedge Wall Light (1042) -> Wedge Wall Light (-978)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 20 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (0.50,196.00,11.50) ϴ (H:90° P:0° B:0°)
  Properties via Wedge Wall Light (-978):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Wedge Wall Light
    ModelName       : light1
    LightColor      : 00 00 00 00 00 00 00 00
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

OPS Female Corpse (1043) @ (93.84,147.35,0.80) ϴ (H:130° P:0° B:0°)
  Ancestry:
    -> OPS Female Corpse -> Ops Corpses -> Human Corpses -> Corpses -> Physical -> Object
    ...                                              ... -> MatFlesh -> MetaProperty
  Links:
    Link[FlowCont] (19988501): OPS Female Corpse (1043) -> Rifled Slug Box (1049)
    Link[MetaProp] (1115504): OPS Female Corpse (1043) -> OPS Female Corpse (-1879)
    Link[Contains] (10551316): OPS Female Corpse (1043) -> Rifled Slug Box (1049)
  Dimensions: 5x5x2
  Properties:
    Position        : (93.84,147.35,0.80) ϴ (H:130° P:0° B:0°)
    Creature        : Humanoid
    CretPose        : 01 00 00 00 68 75 6D 63 70 73 73 69 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 01 00 00 00
    ?Puppet?        : A4 D8 E3 00 13 04 00 00 00 00 00 00 40 CD 29 0D
  Properties via OPS Female Corpse (-1879):
    ModelName       : corf_ops
    SymName         : OPS Female Corpse
    DonorType       : 0
  Properties via Human Corpses (-503):
    ObjName         : HumanCorpses: "A corpse."
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    HUDUse          : human_corpses: "Search corpse"
  Properties via Corpses (-379):
    ContainDims     : 04 00 00 00 04 00 00 00
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    FrobHandler     : Local Only
    HUDSelect       : true
    NonPhysCreature : true
    Scripts         : 43 6F 6E 74 61 69 6E 65 72 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PickBias        : 0.500000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatFlesh (-584):
    Material Tags   : Material Flesh

Sink (1044) @ (113.00,75.00,3.53) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Sink -> Furniture -> Decorative -> Physical -> Object
    ...              ... -> AI Block -> AI Utility -> MetaProperty
    ... ... -> AI Ignore -> AI Utility -> MetaProperty
  Links:
    Link[MetaProp] (1115532): Sink (1044) -> Sink (-490)
  Dimensions: 3x7x1
  Properties:
    Position        : (113.00,75.00,3.53) ϴ (H:180° P:0° B:0°)
    PhysState       : 00 00 E2 42 00 00 96 42 4A 0C 62 40 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 3x7x1
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Sink (-490):
    ObjName         : Sink: "A sink."
    Material Tags   : Material MetalBig
    ModelName       : sink
    DonorType       : 0
    SymName         : Sink
  Properties via Furniture (-98):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via AI Block (-4035):
    AI_ObjAvoid     : 
    PhysAIColl      : true

Faucet (1045) @ (114.32,75.00,4.94) ϴ (H:89° P:0° B:0°)
  Ancestry:
    -> Faucet -> AI Ignore -> AI Utility -> MetaProperty
    ...   ... -> Misc Furniture -> Furniture -> Decorative -> Physical -> Object
    ...                                  ... -> AI Block -> AI Utility -> MetaProperty
  Links:
    Link[MetaProp] (1115499): Faucet (1045) -> Faucet (-1375)
  Dimensions: 1x1x1
  Properties:
    Scale           : (0.60, 0.60, 0.60)
    Position        : (114.32,75.00,4.94) ϴ (H:89° P:0° B:0°)
  Properties via Faucet (-1375):
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ObjName         : wasserh
    ModelName       : faucit
    HUDSelect       : true
    DonorType       : 0
    ObjList         : NVCreateAndLinkOn="Sim"; NVCreateAndLinkCount=1; NVCreateAndLinkCreate="Faucet Water"; NVCreateAndLinkLinkType="~DetailAttachement"; NVCreateAndLinkLinkData1Field="Type"; NVCreateAndLinkLinkData1Value="1"; NVCreateAndLinkLinkData2Field="vhot/sub #"; NVCreateAndLinkLinkData2Value="0"; NVSchema="use_faucet"; NVFrobToggleTDest="[Me]"; NVRelayTrapTDest="&~DetailAttachement";
    Scripts         : 4E 56 46 72 6F 62 54 6F 67 67 6C 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4E 56 43 72 65 61 74 65 41 6E 64 4C 69 6E 6B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4E 56 53 69 6D 70 6C 65 53 63 68 65 6D 61 50 6C 61 79 65 72 54 72 61 70 00 00 00 00 00 00 00 00 4E 56 52 65 6C 61 79 54 72 61 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SymName         : Faucet
    PhysType        : 03 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    HUDUse          : faucet
  Properties via AI Ignore (-4037):
    AI_ObjAvoid     : 
    PhysAIColl      : false
  Properties via Misc Furniture (-736):
    Material Tags   : Material Metal
  Properties via Furniture (-98):
    Immobile        : true
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Blood Splatter Small (1046) @ (106.09,74.27,0.02) ϴ (H:39° P:270° B:0°)
  Ancestry:
    -> Blood Splatter Small -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115500): Blood Splatter Small (1046) -> Blood Splatter Small (-864)
  Dimensions: 0x6x6
  Properties:
    Position        : (106.09,74.27,0.02) ϴ (H:39° P:270° B:0°)
  Properties via Blood Splatter Small (-864):
    ModelName       : blood01
    RenderAlpha     : 1.000000
    SymName         : Blood Splatter Small
    DonorType       : 0
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Blood Splatter Small (1047) @ (95.22,149.48,5.00) ϴ (H:180° P:344° B:0°)
  Ancestry:
    -> Blood Splatter Small -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115530): Blood Splatter Small (1047) -> Blood Splatter Small (-864)
  Dimensions: 0x6x6
  Properties:
    Position        : (95.22,149.48,5.00) ϴ (H:180° P:344° B:0°)
  Properties via Blood Splatter Small (-864):
    ModelName       : blood01
    RenderAlpha     : 1.000000
    SymName         : Blood Splatter Small
    DonorType       : 0
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Blood Splatter Medium (1048) @ (93.40,147.22,0.02) ϴ (H:300° P:270° B:0°)
  Ancestry:
    -> Blood Splatter Medium -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115506): Blood Splatter Medium (1048) -> Blood Splatter Medium (-857)
  Dimensions: 0x6x6
  Properties:
    Position        : (93.40,147.22,0.02) ϴ (H:300° P:270° B:0°)
  Properties via Blood Splatter Medium (-857):
    ModelName       : blood02
    RenderAlpha     : 1.000000
    SymName         : Blood Splatter Medium
    DonorType       : 0
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Rifled Slug Box (1049) @ (93.78,146.89,0.64) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Rifled Slug Box -> Shotgun Ammo -> Ammo -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1115503): Rifled Slug Box (1049) -> Rifled Slug Box (-43)
  Dimensions: 1x1x0
  Properties:
    Position        : (93.78,146.89,0.64) ϴ (H:0° P:0° B:0°)
    HasRefs         : false
  Properties via Rifled Slug Box (-43):
    ObjShort        : Rifled_Slug_Box: "Rifled slugs"
    ObjName         : Rifled_Slug_Box: "A box of %d rifled slugs."
    ModelName       : ammosg
    CombineType     : RifledSlug
    StackCount      : 6
    SymName         : Rifled Slug Box
    DonorType       : 0
    FabCost         : 60
    ObjIcon         : SG_I
  Properties via Shotgun Ammo (-45):
    Alchemy         : 1.250000
    Fabricate       : 6
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ObjList         : NVRemovePropertyTrapOn="BeginScript"; NVRemovePropertyTrapProp="Scale"; NVRemovePropertyTrapReAdd=1; NVRemovePropertyTrapCount=1;
    PhysDims        : 0x0x0
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    Recycle         : 1
    Scripts         : 4E 56 52 65 6D 6F 76 65 50 72 6F 70 65 72 74 79 54 72 61 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    InvDims         : 01 00 00 00 01 00 00 00
    Scale           : (0.60, 0.60, 0.60)
    StackInc        : 3
  Properties via Ammo (-30):
    FrobInfo        : 01 00 00 00 02 00 00 00 02 00 00 00 00 00 00 00
    PsiRadar        : Powerup
    NameType        : Stack Count
    Material Tags   : Material Metal
  Properties via Goodies (-49):
    HUDSelect       : true
    ElevAble        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Conduit (1050) @ (32.75,162.48,6.50) ϴ (H:270° P:0° B:104°)
  Ancestry:
    -> Conduit -> Structural -> MatMetal -> MetaProperty
    ...                  ... -> Decorative -> Physical -> Object
    ...    ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty
  Links:
    Link[MetaProp] (1115510): Conduit (1050) -> Conduit (-185)
    Link[StimSens] (3211666): Conduit (1050) -> Armor Piercing Impact (-375)
    Link[StimSens] (3211659): Conduit (1050) -> Cold (-1145)
    Link[StimSens] (3211665): Conduit (1050) -> Incendiary (-388)
    Link[StimSens] (3211658): Conduit (1050) -> Electricity (-378)
    Link[StimSens] (3211660): Conduit (1050) -> WeaponBash (-3058)
    Link[StimSens] (3211661): Conduit (1050) -> High Explosive (-376)
    Link[StimSens] (3211663): Conduit (1050) -> Psi Stim (-389)
    Link[StimSens] (3211662): Conduit (1050) -> Standard Impact (-385)
    Link[StimSens] (3211667): Conduit (1050) -> Energy Stim (-373)
    Link[StimSens] (3211664): Conduit (1050) -> Droid Fusion (-2753)
  Dimensions: 9x3x0
  Properties:
    Position        : (32.75,162.48,6.50) ϴ (H:270° P:0° B:104°)
    PhysState       : 34 FD 02 42 00 7C 22 43 00 00 D0 40 50 FB D1 42 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 9x3x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Conduit (-185):
    HitPoints       : 5
    ModelName       : conduit
    MAX_HP          : 5
    Class Tags      : devicetype metalsm
    Immobile        : false
    DonorType       : 0
    SymName         : Conduit
    HUDSelect       : false
  Properties via Structural (-491):
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Conduit (1051) @ (32.76,153.49,6.50) ϴ (H:270° P:0° B:104°)
  Ancestry:
    -> Conduit -> Structural -> MatMetal -> MetaProperty
    ...                  ... -> Decorative -> Physical -> Object
    ...    ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty
  Links:
    Link[MetaProp] (1115507): Conduit (1051) -> Conduit (-185)
    Link[StimSens] (3211669): Conduit (1051) -> Armor Piercing Impact (-375)
    Link[StimSens] (3211670): Conduit (1051) -> Incendiary (-388)
    Link[StimSens] (3211672): Conduit (1051) -> High Explosive (-376)
    Link[StimSens] (3211675): Conduit (1051) -> Cold (-1145)
    Link[StimSens] (3211668): Conduit (1051) -> Energy Stim (-373)
    Link[StimSens] (3211677): Conduit (1051) -> Psi Stim (-389)
    Link[StimSens] (3211673): Conduit (1051) -> Standard Impact (-385)
    Link[StimSens] (3211676): Conduit (1051) -> Electricity (-378)
    Link[StimSens] (3211671): Conduit (1051) -> Droid Fusion (-2753)
    Link[StimSens] (3211674): Conduit (1051) -> WeaponBash (-3058)
  Dimensions: 9x3x0
  Properties:
    Position        : (32.76,153.49,6.50) ϴ (H:270° P:0° B:104°)
    PhysState       : C1 09 03 42 00 7D 19 43 00 00 D0 40 50 FB D1 42 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 9x3x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Conduit (-185):
    HitPoints       : 5
    ModelName       : conduit
    MAX_HP          : 5
    Class Tags      : devicetype metalsm
    Immobile        : false
    DonorType       : 0
    SymName         : Conduit
    HUDSelect       : false
  Properties via Structural (-491):
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Rick Conduit Junction (1052) @ (32.77,148.51,6.50) ϴ (H:270° P:180° B:74°)
  Ancestry:
    -> Rick Conduit Junction -> Rick Decor -> Structural -> MatMetal -> MetaProperty
    ...                                              ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115512): Rick Conduit Junction (1052) -> Rick Conduit Junction (-3857)
  Dimensions: 1x3x0
  Properties:
    Position        : (32.77,148.51,6.50) ϴ (H:270° P:180° B:74°)
    PhysState       : FE 10 03 42 15 83 14 43 00 00 D0 40 10 FF 95 42 00 00 34 43 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 1x3x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Rick Conduit Junction (-3857):
    ModelName       : conrterm
    SymName         : Rick Conduit Junction
    DonorType       : 0
  Properties via Rick Decor (-3836):
    Material Tags   : Material Metal
  Properties via Structural (-491):
    Immobile        : true
    HUDSelect       : false
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Rick Conduit Junction (1053) @ (32.78,167.50,6.50) ϴ (H:270° P:180° B:74°)
  Ancestry:
    -> Rick Conduit Junction -> Rick Decor -> Structural -> MatMetal -> MetaProperty
    ...                                              ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115516): Rick Conduit Junction (1053) -> Rick Conduit Junction (-3857)
  Dimensions: 1x3x0
  Properties:
    Position        : (32.78,167.50,6.50) ϴ (H:270° P:180° B:74°)
    PhysState       : D2 23 03 42 00 80 27 43 00 00 D0 40 10 FF 95 42 00 00 34 43 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 1x3x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Rick Conduit Junction (-3857):
    ModelName       : conrterm
    SymName         : Rick Conduit Junction
    DonorType       : 0
  Properties via Rick Decor (-3836):
    Material Tags   : Material Metal
  Properties via Structural (-491):
    Immobile        : true
    HUDSelect       : false
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Conduit (1054) @ (95.29,162.04,6.50) ϴ (H:89° P:0° B:104°)
  Ancestry:
    -> Conduit -> Structural -> MatMetal -> MetaProperty
    ...                  ... -> Decorative -> Physical -> Object
    ...    ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty
  Links:
    Link[MetaProp] (1115529): Conduit (1054) -> Conduit (-185)
    Link[StimSens] (3211682): Conduit (1054) -> High Explosive (-376)
    Link[StimSens] (3211684): Conduit (1054) -> Incendiary (-388)
    Link[StimSens] (3211686): Conduit (1054) -> Energy Stim (-373)
    Link[StimSens] (3211679): Conduit (1054) -> Cold (-1145)
    Link[StimSens] (3211681): Conduit (1054) -> Standard Impact (-385)
    Link[StimSens] (3211683): Conduit (1054) -> Droid Fusion (-2753)
    Link[StimSens] (3211687): Conduit (1054) -> Electricity (-378)
    Link[StimSens] (3211678): Conduit (1054) -> Psi Stim (-389)
    Link[StimSens] (3211685): Conduit (1054) -> Armor Piercing Impact (-375)
    Link[StimSens] (3211680): Conduit (1054) -> WeaponBash (-3058)
  Dimensions: 9x3x0
  Properties:
    Position        : (95.29,162.04,6.50) ϴ (H:89° P:0° B:104°)
    PhysState       : 66 92 BE 42 2A 0A 22 43 00 00 D0 40 20 FE D1 42 00 00 00 00 30 FD B3 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 9x3x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Conduit (-185):
    HitPoints       : 5
    ModelName       : conduit
    MAX_HP          : 5
    Class Tags      : devicetype metalsm
    Immobile        : false
    DonorType       : 0
    SymName         : Conduit
    HUDSelect       : false
  Properties via Structural (-491):
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Rick Conduit Junction (1055) @ (95.27,167.01,6.50) ϴ (H:270° P:0° B:255°)
  Ancestry:
    -> Rick Conduit Junction -> Rick Decor -> Structural -> MatMetal -> MetaProperty
    ...                                              ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115519): Rick Conduit Junction (1055) -> Rick Conduit Junction (-3857)
  Dimensions: 1x3x0
  Properties:
    Position        : (95.27,167.01,6.50) ϴ (H:270° P:0° B:255°)
    PhysState       : 82 88 BE 42 15 03 27 43 00 00 D0 40 F0 00 7F 43 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 1x3x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Rick Conduit Junction (-3857):
    ModelName       : conrterm
    SymName         : Rick Conduit Junction
    DonorType       : 0
  Properties via Rick Decor (-3836):
    Material Tags   : Material Metal
  Properties via Structural (-491):
    Immobile        : true
    HUDSelect       : false
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Rick Conduit Junction (1056) @ (95.25,157.02,6.50) ϴ (H:270° P:0° B:255°)
  Ancestry:
    -> Rick Conduit Junction -> Rick Decor -> Structural -> MatMetal -> MetaProperty
    ...                                              ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115513): Rick Conduit Junction (1056) -> Rick Conduit Junction (-3857)
  Dimensions: 1x3x0
  Properties:
    Position        : (95.25,157.02,6.50) ϴ (H:270° P:0° B:255°)
    PhysState       : 18 7F BE 42 2A 06 1D 43 00 00 D0 40 F0 00 7F 43 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 1x3x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Rick Conduit Junction (-3857):
    ModelName       : conrterm
    SymName         : Rick Conduit Junction
    DonorType       : 0
  Properties via Rick Decor (-3836):
    Material Tags   : Material Metal
  Properties via Structural (-491):
    Immobile        : true
    HUDSelect       : false
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

ambient snd (1057) @ (63.98,148.06,3.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> ambient snd -> Marker -> Object
  Links:
    Link[MetaProp] (1115517): ambient snd (1057) -> ambient snd (-667)
  Dimensions: 1x1x1
  Properties:
    AmbientHacked   : 40 00 00 00 00 00 00 00 00 00 00 00 6F 70 73 5F 69 6E 72 6D 62 6C 31 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (63.98,148.06,3.00) ϴ (H:90° P:0° B:0°)
    Scale           : (0.25, 0.25, 0.25)
  Properties via ambient snd (-667):
    SymName         : ambient snd
    DonorType       : 0
  Properties via Marker (-327):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

ambient snd (1058) @ (88.13,212.07,3.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> ambient snd -> Marker -> Object
  Links:
    Link[MetaProp] (1115515): ambient snd (1058) -> ambient snd (-667)
  Dimensions: 1x1x1
  Properties:
    AmbientHacked   : 40 00 00 00 00 00 00 00 00 00 00 00 6F 70 73 5F 69 6E 72 6D 62 6C 31 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (88.13,212.07,3.00) ϴ (H:90° P:0° B:0°)
    Scale           : (0.25, 0.25, 0.25)
  Properties via ambient snd (-667):
    SymName         : ambient snd
    DonorType       : 0
  Properties via Marker (-327):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

ambient snd (1059) @ (40.02,195.79,3.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> ambient snd -> Marker -> Object
  Links:
    Link[MetaProp] (1115511): ambient snd (1059) -> ambient snd (-667)
  Dimensions: 1x1x1
  Properties:
    AmbientHacked   : 40 00 00 00 00 00 00 00 00 00 00 00 6F 70 73 5F 69 6E 72 6D 62 6C 31 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (40.02,195.79,3.00) ϴ (H:90° P:0° B:0°)
    Scale           : (0.25, 0.25, 0.25)
  Properties via ambient snd (-667):
    SymName         : ambient snd
    DonorType       : 0
  Properties via Marker (-327):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

Conduit (1060) @ (72.76,155.13,6.50) ϴ (H:180° P:0° B:104°)
  Ancestry:
    -> Conduit -> Structural -> MatMetal -> MetaProperty
    ...                  ... -> Decorative -> Physical -> Object
    ...    ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty
  Links:
    Link[MetaProp] (1115505): Conduit (1060) -> Conduit (-185)
    Link[StimSens] (3211697): Conduit (1060) -> Incendiary (-388)
    Link[StimSens] (3211688): Conduit (1060) -> Armor Piercing Impact (-375)
    Link[StimSens] (3211689): Conduit (1060) -> Energy Stim (-373)
    Link[StimSens] (3211690): Conduit (1060) -> Psi Stim (-389)
    Link[StimSens] (3211691): Conduit (1060) -> Electricity (-378)
    Link[StimSens] (3211695): Conduit (1060) -> High Explosive (-376)
    Link[StimSens] (3211692): Conduit (1060) -> Cold (-1145)
    Link[StimSens] (3211696): Conduit (1060) -> Droid Fusion (-2753)
    Link[StimSens] (3211694): Conduit (1060) -> Standard Impact (-385)
    Link[StimSens] (3211693): Conduit (1060) -> WeaponBash (-3058)
  Dimensions: 9x3x0
  Properties:
    Position        : (72.76,155.13,6.50) ϴ (H:180° P:0° B:104°)
    PhysState       : 38 84 91 42 78 21 1B 43 00 00 D0 40 20 FE D1 42 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 9x3x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Conduit (-185):
    HitPoints       : 5
    ModelName       : conduit
    MAX_HP          : 5
    Class Tags      : devicetype metalsm
    Immobile        : false
    DonorType       : 0
    SymName         : Conduit
    HUDSelect       : false
  Properties via Structural (-491):
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Rick Conduit Junction (1061) @ (77.76,155.23,6.50) ϴ (H:0° P:0° B:255°)
  Ancestry:
    -> Rick Conduit Junction -> Rick Decor -> Structural -> MatMetal -> MetaProperty
    ...                                              ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115514): Rick Conduit Junction (1061) -> Rick Conduit Junction (-3857)
  Dimensions: 1x3x0
  Properties:
    Position        : (77.76,155.23,6.50) ϴ (H:0° P:0° B:255°)
    PhysState       : E8 82 9B 42 DA 3A 1B 43 00 00 D0 40 F0 00 7F 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 1x3x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Rick Conduit Junction (-3857):
    ModelName       : conrterm
    SymName         : Rick Conduit Junction
    DonorType       : 0
  Properties via Rick Decor (-3836):
    Material Tags   : Material Metal
  Properties via Structural (-491):
    Immobile        : true
    HUDSelect       : false
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Conduit (1062) @ (55.25,155.13,6.50) ϴ (H:180° P:0° B:104°)
  Ancestry:
    -> Conduit -> Structural -> MatMetal -> MetaProperty
    ...                  ... -> Decorative -> Physical -> Object
    ...    ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty
  Links:
    Link[MetaProp] (1115456): Conduit (1062) -> Conduit (-185)
    Link[StimSens] (3211699): Conduit (1062) -> Armor Piercing Impact (-375)
    Link[StimSens] (3211701): Conduit (1062) -> Droid Fusion (-2753)
    Link[StimSens] (3211702): Conduit (1062) -> High Explosive (-376)
    Link[StimSens] (3211705): Conduit (1062) -> Cold (-1145)
    Link[StimSens] (3211706): Conduit (1062) -> Electricity (-378)
    Link[StimSens] (3211698): Conduit (1062) -> Energy Stim (-373)
    Link[StimSens] (3211707): Conduit (1062) -> Psi Stim (-389)
    Link[StimSens] (3211700): Conduit (1062) -> Incendiary (-388)
    Link[StimSens] (3211703): Conduit (1062) -> Standard Impact (-385)
    Link[StimSens] (3211704): Conduit (1062) -> WeaponBash (-3058)
  Dimensions: 9x3x0
  Properties:
    Position        : (55.25,155.13,6.50) ϴ (H:180° P:0° B:104°)
    PhysState       : 00 00 5D 42 78 21 1B 43 00 00 D0 40 20 FE D1 42 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 9x3x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Conduit (-185):
    HitPoints       : 5
    ModelName       : conduit
    MAX_HP          : 5
    Class Tags      : devicetype metalsm
    Immobile        : false
    DonorType       : 0
    SymName         : Conduit
    HUDSelect       : false
  Properties via Structural (-491):
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Rick Conduit Junction (1063) @ (50.21,155.22,6.50) ϴ (H:0° P:0° B:255°)
  Ancestry:
    -> Rick Conduit Junction -> Rick Decor -> Structural -> MatMetal -> MetaProperty
    ...                                              ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115509): Rick Conduit Junction (1063) -> Rick Conduit Junction (-3857)
  Dimensions: 1x3x0
  Properties:
    Position        : (50.21,155.22,6.50) ϴ (H:0° P:0° B:255°)
    PhysState       : 2B D8 48 42 E1 38 1B 43 00 00 D0 40 F0 00 7F 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 1x3x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Rick Conduit Junction (-3857):
    ModelName       : conrterm
    SymName         : Rick Conduit Junction
    DonorType       : 0
  Properties via Rick Decor (-3836):
    Material Tags   : Material Metal
  Properties via Structural (-491):
    Immobile        : true
    HUDSelect       : false
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Wedge Wall Light (1064) @ (130.50,212.00,11.50) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Wedge Wall Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115518): Wedge Wall Light (1064) -> Wedge Wall Light (-978)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 20 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (130.50,212.00,11.50) ϴ (H:90° P:0° B:0°)
  Properties via Wedge Wall Light (-978):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Wedge Wall Light
    ModelName       : light1
    LightColor      : 00 00 00 00 00 00 00 00
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Square Ceiling Light (1065) @ (142.00,212.00,17.70) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Square Ceiling Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115508): Square Ceiling Light (1065) -> Square Ceiling Light (-2941)
  Dimensions: 2x2x0
  Properties:
    Spotlight       : (40.00, 60.00, 70.00)
    Light           : 00 00 00 43 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 48 42 00 00 00 00 00 00 00 00
    Position        : (142.00,212.00,17.70) ϴ (H:0° P:0° B:0°)
  Properties via Square Ceiling Light (-2941):
    Immobile        : false
    ModelName       : LIGHTT
    SymName         : Square Ceiling Light
    DonorType       : 0
  Properties via Lights (-132):
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Wedge Wall Light (1066) @ (142.00,230.50,11.50) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Wedge Wall Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115462): Wedge Wall Light (1066) -> Wedge Wall Light (-978)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 20 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (142.00,230.50,11.50) ϴ (H:180° P:0° B:0°)
  Properties via Wedge Wall Light (-978):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Wedge Wall Light
    ModelName       : light1
    LightColor      : 00 00 00 00 00 00 00 00
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Air Conduit (1067) @ (149.50,205.00,10.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Air Conduit -> Air Conduits -> Structural -> MatMetal -> MetaProperty
    ...                                      ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115457): Air Conduit (1067) -> Air Conduit (-2552)
  Dimensions: 15x1x4
  Properties:
    Position        : (149.50,205.00,10.00) ϴ (H:90° P:0° B:0°)
    PhysState       : 00 80 15 43 00 00 4D 43 0C 00 20 41 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 15x1x4
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Air Conduit (-2552):
    ModelName       : aircon
    SymName         : Air Conduit
    DonorType       : 0
  Properties via Structural (-491):
    Immobile        : true
    HUDSelect       : false
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Air Conduit (1068) @ (149.50,219.00,10.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Air Conduit -> Air Conduits -> Structural -> MatMetal -> MetaProperty
    ...                                      ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115502): Air Conduit (1068) -> Air Conduit (-2552)
  Dimensions: 15x1x4
  Properties:
    Position        : (149.50,219.00,10.00) ϴ (H:90° P:0° B:0°)
    PhysState       : 00 80 15 43 00 00 5B 43 0C 00 20 41 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 15x1x4
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Air Conduit (-2552):
    ModelName       : aircon
    SymName         : Air Conduit
    DonorType       : 0
  Properties via Structural (-491):
    Immobile        : true
    HUDSelect       : false
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Wedge Wall Light (1069) @ (142.00,227.50,11.50) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Wedge Wall Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115459): Wedge Wall Light (1069) -> Wedge Wall Light (-978)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 20 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (142.00,227.50,11.50) ϴ (H:0° P:0° B:0°)
  Properties via Wedge Wall Light (-978):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Wedge Wall Light
    ModelName       : light1
    LightColor      : 00 00 00 00 00 00 00 00
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Wedge Wall Light (1070) @ (142.00,196.50,11.50) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Wedge Wall Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115464): Wedge Wall Light (1070) -> Wedge Wall Light (-978)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 20 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (142.00,196.50,11.50) ϴ (H:180° P:0° B:0°)
  Properties via Wedge Wall Light (-978):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Wedge Wall Light
    ModelName       : light1
    LightColor      : 00 00 00 00 00 00 00 00
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Wedge Wall Light (1071) @ (142.00,193.50,11.50) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Wedge Wall Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115461): Wedge Wall Light (1071) -> Wedge Wall Light (-978)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 20 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (142.00,193.50,11.50) ϴ (H:0° P:0° B:0°)
  Properties via Wedge Wall Light (-978):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Wedge Wall Light
    ModelName       : light1
    LightColor      : 00 00 00 00 00 00 00 00
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Sink (1072) @ (94.00,122.00,3.63) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Sink -> Furniture -> Decorative -> Physical -> Object
    ...              ... -> AI Block -> AI Utility -> MetaProperty
    ... ... -> AI Ignore -> AI Utility -> MetaProperty
  Links:
    Link[MetaProp] (1115423): Sink (1072) -> Sink (-490)
  Dimensions: 3x7x1
  Properties:
    Position        : (94.00,122.00,3.63) ϴ (H:270° P:0° B:0°)
    PhysState       : 00 00 BC 42 00 00 F4 42 BE 6D 68 40 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 3x7x1
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Sink (-490):
    ObjName         : Sink: "A sink."
    Material Tags   : Material MetalBig
    ModelName       : sink
    DonorType       : 0
    SymName         : Sink
  Properties via Furniture (-98):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via AI Block (-4035):
    AI_ObjAvoid     : 
    PhysAIColl      : true

Faucet (1073) @ (94.00,123.27,5.26) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Faucet -> AI Ignore -> AI Utility -> MetaProperty
    ...   ... -> Misc Furniture -> Furniture -> Decorative -> Physical -> Object
    ...                                  ... -> AI Block -> AI Utility -> MetaProperty
  Links:
    Link[MetaProp] (1115424): Faucet (1073) -> Faucet (-1375)
  Dimensions: 2x1x2
  Properties:
    Scale           : (0.80, 0.80, 0.80)
    Position        : (94.00,123.27,5.26) ϴ (H:180° P:0° B:0°)
  Properties via Faucet (-1375):
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ObjName         : wasserh
    ModelName       : faucit
    HUDSelect       : true
    DonorType       : 0
    ObjList         : NVCreateAndLinkOn="Sim"; NVCreateAndLinkCount=1; NVCreateAndLinkCreate="Faucet Water"; NVCreateAndLinkLinkType="~DetailAttachement"; NVCreateAndLinkLinkData1Field="Type"; NVCreateAndLinkLinkData1Value="1"; NVCreateAndLinkLinkData2Field="vhot/sub #"; NVCreateAndLinkLinkData2Value="0"; NVSchema="use_faucet"; NVFrobToggleTDest="[Me]"; NVRelayTrapTDest="&~DetailAttachement";
    Scripts         : 4E 56 46 72 6F 62 54 6F 67 67 6C 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4E 56 43 72 65 61 74 65 41 6E 64 4C 69 6E 6B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4E 56 53 69 6D 70 6C 65 53 63 68 65 6D 61 50 6C 61 79 65 72 54 72 61 70 00 00 00 00 00 00 00 00 4E 56 52 65 6C 61 79 54 72 61 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SymName         : Faucet
    PhysType        : 03 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    HUDUse          : faucet
  Properties via AI Ignore (-4037):
    AI_ObjAvoid     : 
    PhysAIColl      : false
  Properties via Misc Furniture (-736):
    Material Tags   : Material Metal
  Properties via Furniture (-98):
    Immobile        : true
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Microscope (1074) @ (100.61,121.76,5.30) ϴ (H:117° P:0° B:0°)
  Ancestry:
    -> Microscope -> Tech -> Decorative -> Physical -> Object
    ...               ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty
  Links:
    Link[MetaProp] (1115425): Microscope (1074) -> Microscope (-2258)
    Link[StimSens] (3211465): Microscope (1074) -> Electricity (-378)
    Link[StimSens] (3211467): Microscope (1074) -> WeaponBash (-3058)
    Link[StimSens] (3211458): Microscope (1074) -> Armor Piercing Impact (-375)
    Link[StimSens] (3211463): Microscope (1074) -> Incendiary (-388)
    Link[StimSens] (3211459): Microscope (1074) -> Standard Impact (-385)
    Link[StimSens] (3211466): Microscope (1074) -> Cold (-1145)
    Link[StimSens] (3211461): Microscope (1074) -> Energy Stim (-373)
    Link[StimSens] (3211460): Microscope (1074) -> High Explosive (-376)
    Link[StimSens] (3211464): Microscope (1074) -> Psi Stim (-389)
    Link[StimSens] (3211462): Microscope (1074) -> Droid Fusion (-2753)
  Dimensions: 1x1x2
  Properties:
    Position        : (100.61,121.76,5.30) ϴ (H:117° P:0° B:0°)
    PhysState       : ED 39 C9 42 09 87 F3 42 D0 B1 A9 40 00 00 00 00 00 00 00 00 E0 F6 EB 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 1x1x2
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Microscope (-2258):
    ModelName       : micro
    SymName         : Microscope
    DonorType       : 0
  Properties via Tech (-505):
    HUDSelect       : false
    Material Tags   : Material Metal
    ShowHP          : false
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Chem #1: Fermium (Fm) (1075) @ (83.00,114.27,8.62) ϴ (H:93° P:0° B:0°)
  Ancestry:
    -> Chem #1 -> Chemicals -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1115426): Chem #1: Fermium (Fm) (1075) -> Chem #1 (-20)
  Dimensions: 1x1x1
  Properties:
    Position        : (83.00,114.27,8.62) ϴ (H:93° P:0° B:0°)
    PhysState       : F7 00 A6 42 C2 87 E4 42 91 EE 09 41 00 00 00 00 00 00 00 00 D0 83 BA 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Chem #1 (-20):
    ObjShort        : Chem_p1: "Fermium (Fm)"
    ObjName         : Chem_p1: "A small quantity of Fermium (Fm)."
    DonorType       : 0
    ModelName       : Fm
    CombineType     : Chem #1
    SymName         : Chem #1
    ObjIcon         : fmicon
  Properties via Chemicals (-128):
    ObjLookS        : chemicals: "Research software and nanite-driven molecular processing has come to mean that the necessary material for performing basic research no longer includes complex organics and complex synthetics.  Instead, chemical elements serve as raw materials for the nanite research processors, and are combined as needed.  Chemical containers such as this one are carefully designed to prevent the material from reacting with the environment either chemically or energetically, and are fitted with dispensing nozzles  that dock with most standard nanite injection ports."
    FrobInfo        : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    InvCursor       : Chemical: "Use to apply to current research"
    StackCount      : 1
    Scripts         : 43 68 65 6D 69 63 61 6C 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Plasticrete
  Properties via Goodies (-49):
    HUDSelect       : true
    ElevAble        : true
    InvDims         : 01 00 00 00 01 00 00 00
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Chem #12: Cesium (Cs) (1076) @ (82.93,107.71,8.62) ϴ (H:93° P:0° B:0°)
  Ancestry:
    -> Chem #12 -> Chemicals -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1115427): Chem #12: Cesium (Cs) (1076) -> Chem #12 (-129)
  Dimensions: 1x1x1
  Properties:
    Position        : (82.93,107.71,8.62) ϴ (H:93° P:0° B:0°)
    PhysState       : FB DD A5 42 C1 6D D7 42 91 EE 09 41 00 00 00 00 00 00 00 00 20 24 BB 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Chem #12 (-129):
    ObjShort        : Chem_p12: "Cesium (Cs)"
    ObjName         : Chem_p12: "A small quantity of Cesium (Cs)."
    DonorType       : 0
    ModelName       : Cs
    CombineType     : Chem #12
    SymName         : Chem #12
    ObjIcon         : csicon
  Properties via Chemicals (-128):
    ObjLookS        : chemicals: "Research software and nanite-driven molecular processing has come to mean that the necessary material for performing basic research no longer includes complex organics and complex synthetics.  Instead, chemical elements serve as raw materials for the nanite research processors, and are combined as needed.  Chemical containers such as this one are carefully designed to prevent the material from reacting with the environment either chemically or energetically, and are fitted with dispensing nozzles  that dock with most standard nanite injection ports."
    FrobInfo        : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    InvCursor       : Chemical: "Use to apply to current research"
    StackCount      : 1
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    Material Tags   : Material Plasticrete
  Properties via Goodies (-49):
    HUDSelect       : true
    ElevAble        : true
    InvDims         : 01 00 00 00 01 00 00 00
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Chem #12: Cesium (Cs) (1077) @ (82.99,116.20,8.62) ϴ (H:93° P:0° B:0°)
  Ancestry:
    -> Chem #12 -> Chemicals -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1115428): Chem #12: Cesium (Cs) (1077) -> Chem #12 (-129)
  Dimensions: 1x1x1
  Properties:
    Position        : (82.99,116.20,8.62) ϴ (H:93° P:0° B:0°)
    PhysState       : 16 FA A5 42 58 65 E8 42 91 EE 09 41 00 00 00 00 00 00 00 00 20 24 BB 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Chem #12 (-129):
    ObjShort        : Chem_p12: "Cesium (Cs)"
    ObjName         : Chem_p12: "A small quantity of Cesium (Cs)."
    DonorType       : 0
    ModelName       : Cs
    CombineType     : Chem #12
    SymName         : Chem #12
    ObjIcon         : csicon
  Properties via Chemicals (-128):
    ObjLookS        : chemicals: "Research software and nanite-driven molecular processing has come to mean that the necessary material for performing basic research no longer includes complex organics and complex synthetics.  Instead, chemical elements serve as raw materials for the nanite research processors, and are combined as needed.  Chemical containers such as this one are carefully designed to prevent the material from reacting with the environment either chemically or energetically, and are fitted with dispensing nozzles  that dock with most standard nanite injection ports."
    FrobInfo        : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    InvCursor       : Chemical: "Use to apply to current research"
    StackCount      : 1
    Scripts         : 43 68 65 6D 69 63 61 6C 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Plasticrete
  Properties via Goodies (-49):
    HUDSelect       : true
    ElevAble        : true
    InvDims         : 01 00 00 00 01 00 00 00
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Chem #6: Copper (Cu) (1078) @ (82.97,106.06,8.62) ϴ (H:98° P:0° B:0°)
  Ancestry:
    -> Chem #6 -> Chemicals -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1115429): Chem #6: Copper (Cu) (1078) -> Chem #6 (-130)
  Dimensions: 1x1x1
  Properties:
    Position        : (82.97,106.06,8.62) ϴ (H:98° P:0° B:0°)
    PhysState       : 97 EF A5 42 54 1E D4 42 91 EE 09 41 00 00 00 00 00 00 00 00 30 DD C4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Chem #6 (-130):
    ObjShort        : Chem_p6: "Copper (Cu)"
    ObjName         : Chem_p6: "A small quantity of Copper (Cu)."
    DonorType       : 0
    ModelName       : Cu
    CombineType     : Chem #6
    SymName         : Chem #6
    ObjIcon         : cuicon
  Properties via Chemicals (-128):
    ObjLookS        : chemicals: "Research software and nanite-driven molecular processing has come to mean that the necessary material for performing basic research no longer includes complex organics and complex synthetics.  Instead, chemical elements serve as raw materials for the nanite research processors, and are combined as needed.  Chemical containers such as this one are carefully designed to prevent the material from reacting with the environment either chemically or energetically, and are fitted with dispensing nozzles  that dock with most standard nanite injection ports."
    FrobInfo        : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    InvCursor       : Chemical: "Use to apply to current research"
    StackCount      : 1
    Scripts         : 43 68 65 6D 69 63 61 6C 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Plasticrete
  Properties via Goodies (-49):
    HUDSelect       : true
    ElevAble        : true
    InvDims         : 01 00 00 00 01 00 00 00
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Chem #6: Copper (Cu) (1079) @ (105.04,116.56,8.62) ϴ (H:271° P:0° B:0°)
  Ancestry:
    -> Chem #6 -> Chemicals -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1115430): Chem #6: Copper (Cu) (1079) -> Chem #6 (-130)
  Dimensions: 1x1x1
  Properties:
    Position        : (105.04,116.56,8.62) ϴ (H:271° P:0° B:0°)
    PhysState       : B3 15 D2 42 E6 1D E9 42 91 EE 09 41 00 00 00 00 00 00 00 00 F0 FF 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Chem #6 (-130):
    ObjShort        : Chem_p6: "Copper (Cu)"
    ObjName         : Chem_p6: "A small quantity of Copper (Cu)."
    DonorType       : 0
    ModelName       : Cu
    CombineType     : Chem #6
    SymName         : Chem #6
    ObjIcon         : cuicon
  Properties via Chemicals (-128):
    ObjLookS        : chemicals: "Research software and nanite-driven molecular processing has come to mean that the necessary material for performing basic research no longer includes complex organics and complex synthetics.  Instead, chemical elements serve as raw materials for the nanite research processors, and are combined as needed.  Chemical containers such as this one are carefully designed to prevent the material from reacting with the environment either chemically or energetically, and are fitted with dispensing nozzles  that dock with most standard nanite injection ports."
    FrobInfo        : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    InvCursor       : Chemical: "Use to apply to current research"
    StackCount      : 1
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    Material Tags   : Material Plasticrete
  Properties via Goodies (-49):
    HUDSelect       : true
    ElevAble        : true
    InvDims         : 01 00 00 00 01 00 00 00
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Chem #5: Yttrium (Y) (1080) @ (105.04,112.76,8.62) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Chem #5 -> Chemicals -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1115431): Chem #5: Yttrium (Y) (1080) -> Chem #5 (-135)
  Dimensions: 1x1x1
  Properties:
    Position        : (105.04,112.76,8.62) ϴ (H:270° P:0° B:0°)
    PhysState       : 7D 13 D2 42 C2 84 E1 42 91 EE 09 41 00 00 00 00 00 00 00 00 F8 7F 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Chem #5 (-135):
    ObjShort        : Chem_p5: "Yttrium (Y)"
    ObjName         : Chem_p5: "A small quantity of Yttrium (Y)."
    DonorType       : 0
    ModelName       : Yt
    CombineType     : Chem #5
    SymName         : Chem #5
    ObjIcon         : yticon
  Properties via Chemicals (-128):
    ObjLookS        : chemicals: "Research software and nanite-driven molecular processing has come to mean that the necessary material for performing basic research no longer includes complex organics and complex synthetics.  Instead, chemical elements serve as raw materials for the nanite research processors, and are combined as needed.  Chemical containers such as this one are carefully designed to prevent the material from reacting with the environment either chemically or energetically, and are fitted with dispensing nozzles  that dock with most standard nanite injection ports."
    FrobInfo        : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    InvCursor       : Chemical: "Use to apply to current research"
    StackCount      : 1
    Scripts         : 43 68 65 6D 69 63 61 6C 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Plasticrete
  Properties via Goodies (-49):
    HUDSelect       : true
    ElevAble        : true
    InvDims         : 01 00 00 00 01 00 00 00
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Chem #10: Iridium (Ir) (1081) @ (105.00,118.23,8.62) ϴ (H:275° P:0° B:0°)
  Ancestry:
    -> Chem #10 -> Chemicals -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1115432): Chem #10: Iridium (Ir) (1081) -> Chem #10 (-137)
  Dimensions: 1x1x1
  Properties:
    Position        : (105.00,118.23,8.62) ϴ (H:275° P:0° B:0°)
    PhysState       : D4 FE D1 42 94 76 EC 42 91 EE 09 41 00 00 00 00 00 00 00 00 38 D4 89 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Chem #10 (-137):
    ObjShort        : Chem_p10: "Iridium (Ir)"
    ObjName         : Chem_p10: "A small quantity of Iridium (Ir)."
    DonorType       : 0
    ModelName       : Ir
    CombineType     : Chem #10
    SymName         : Chem #10
    ObjIcon         : iricon
  Properties via Chemicals (-128):
    ObjLookS        : chemicals: "Research software and nanite-driven molecular processing has come to mean that the necessary material for performing basic research no longer includes complex organics and complex synthetics.  Instead, chemical elements serve as raw materials for the nanite research processors, and are combined as needed.  Chemical containers such as this one are carefully designed to prevent the material from reacting with the environment either chemically or energetically, and are fitted with dispensing nozzles  that dock with most standard nanite injection ports."
    FrobInfo        : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    InvCursor       : Chemical: "Use to apply to current research"
    StackCount      : 1
    Scripts         : 43 68 65 6D 69 63 61 6C 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Plasticrete
  Properties via Goodies (-49):
    HUDSelect       : true
    ElevAble        : true
    InvDims         : 01 00 00 00 01 00 00 00
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Regen_Hologram (1082) @ (-0.20,-2.90,-0.78) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Regen_Hologram -> Functional -> Physical -> Object
  Links:
    Link[MetaProp] (1115100): Regen_Hologram (1082) -> Regen_Hologram (-3522)
  Dimensions: 1x3x6
  Properties:
    AmbientHacked   : 12 00 00 00 00 00 00 00 00 00 00 00 65 6E 67 5F 72 65 67 65 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    CfgTweqRotate   : 00 01 10 03 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 41 00 00 00 00 00 00 B4 43 00 00 00 00
    StTweqRotate    : 01 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00
    Position        : (-0.20,-2.90,-0.78) ϴ (H:90° P:0° B:0°)
  Properties via Regen_Hologram (-3522):
    RenderAlpha     : 0.400000
    ModelName       : Regen_p
    SymName         : Regen_Hologram
    DonorType       : 0
  Properties via Functional (-112):
    Immobile        : true
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Plasticrete
    HUDSelect       : true
    PickBias        : 0.250000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Chem #10: Iridium (Ir) (1083) @ (105.06,111.05,8.62) ϴ (H:268° P:0° B:0°)
  Ancestry:
    -> Chem #10 -> Chemicals -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1115433): Chem #10: Iridium (Ir) (1083) -> Chem #10 (-137)
  Dimensions: 1x1x1
  Properties:
    Position        : (105.06,111.05,8.62) ϴ (H:268° P:0° B:0°)
    PhysState       : AD 1C D2 42 EC 1B DE 42 91 EE 09 41 00 00 00 00 00 00 00 00 54 7F 86 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Chem #10 (-137):
    ObjShort        : Chem_p10: "Iridium (Ir)"
    ObjName         : Chem_p10: "A small quantity of Iridium (Ir)."
    DonorType       : 0
    ModelName       : Ir
    CombineType     : Chem #10
    SymName         : Chem #10
    ObjIcon         : iricon
  Properties via Chemicals (-128):
    ObjLookS        : chemicals: "Research software and nanite-driven molecular processing has come to mean that the necessary material for performing basic research no longer includes complex organics and complex synthetics.  Instead, chemical elements serve as raw materials for the nanite research processors, and are combined as needed.  Chemical containers such as this one are carefully designed to prevent the material from reacting with the environment either chemically or energetically, and are fitted with dispensing nozzles  that dock with most standard nanite injection ports."
    FrobInfo        : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    InvCursor       : Chemical: "Use to apply to current research"
    StackCount      : 1
    Scripts         : 43 68 65 6D 69 63 61 6C 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Plasticrete
  Properties via Goodies (-49):
    HUDSelect       : true
    ElevAble        : true
    InvDims         : 01 00 00 00 01 00 00 00
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Chem #11: Arsenic (As) (1084) @ (105.10,114.66,8.62) ϴ (H:267° P:0° B:0°)
  Ancestry:
    -> Chem #11 -> Chemicals -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1115434): Chem #11: Arsenic (As) (1084) -> Chem #11 (-140)
  Dimensions: 1x1x1
  Properties:
    Position        : (105.10,114.66,8.62) ϴ (H:267° P:0° B:0°)
    PhysState       : 70 34 D2 42 36 51 E5 42 91 EE 09 41 00 00 00 00 00 00 00 00 5C FF 85 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Chem #11 (-140):
    ObjShort        : Chem_p11: "Arsenic (As)"
    ObjName         : Chem_p11: "A small quantity of Arsenic (As)."
    DonorType       : 0
    ModelName       : As
    CombineType     : Chem #11
    SymName         : Chem #11
    ObjIcon         : asicon
  Properties via Chemicals (-128):
    ObjLookS        : chemicals: "Research software and nanite-driven molecular processing has come to mean that the necessary material for performing basic research no longer includes complex organics and complex synthetics.  Instead, chemical elements serve as raw materials for the nanite research processors, and are combined as needed.  Chemical containers such as this one are carefully designed to prevent the material from reacting with the environment either chemically or energetically, and are fitted with dispensing nozzles  that dock with most standard nanite injection ports."
    FrobInfo        : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    InvCursor       : Chemical: "Use to apply to current research"
    StackCount      : 1
    Scripts         : 43 68 65 6D 69 63 61 6C 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Plasticrete
  Properties via Goodies (-49):
    HUDSelect       : true
    ElevAble        : true
    InvDims         : 01 00 00 00 01 00 00 00
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Chem #11: Arsenic (As) (1085) @ (82.95,111.03,8.62) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Chem #11 -> Chemicals -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1115435): Chem #11: Arsenic (As) (1085) -> Chem #11 (-140)
  Dimensions: 1x1x1
  Properties:
    Position        : (82.95,111.03,8.62) ϴ (H:90° P:0° B:0°)
    PhysState       : 32 E6 A5 42 30 10 DE 42 91 EE 09 41 00 00 00 00 00 00 00 00 E0 FF B5 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Chem #11 (-140):
    ObjShort        : Chem_p11: "Arsenic (As)"
    ObjName         : Chem_p11: "A small quantity of Arsenic (As)."
    DonorType       : 0
    ModelName       : As
    CombineType     : Chem #11
    SymName         : Chem #11
    ObjIcon         : asicon
  Properties via Chemicals (-128):
    ObjLookS        : chemicals: "Research software and nanite-driven molecular processing has come to mean that the necessary material for performing basic research no longer includes complex organics and complex synthetics.  Instead, chemical elements serve as raw materials for the nanite research processors, and are combined as needed.  Chemical containers such as this one are carefully designed to prevent the material from reacting with the environment either chemically or energetically, and are fitted with dispensing nozzles  that dock with most standard nanite injection ports."
    FrobInfo        : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    InvCursor       : Chemical: "Use to apply to current research"
    StackCount      : 1
    Scripts         : 43 68 65 6D 69 63 61 6C 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Plasticrete
  Properties via Goodies (-49):
    HUDSelect       : true
    ElevAble        : true
    InvDims         : 01 00 00 00 01 00 00 00
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Chem #8: Sodium (Na) (1086) @ (83.04,117.88,8.62) ϴ (H:84° P:0° B:0°)
  Ancestry:
    -> Chem #8 -> Chemicals -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1115436): Chem #8: Sodium (Na) (1086) -> Chem #8 (-141)
  Dimensions: 1x1x1
  Properties:
    Position        : (83.04,117.88,8.62) ϴ (H:84° P:0° B:0°)
    PhysState       : 96 13 A6 42 3B C2 EB 42 91 EE 09 41 00 00 00 00 00 00 00 00 70 22 A9 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Chem #8 (-141):
    ObjShort        : Chem_p8: "Sodium (Na)"
    ObjName         : Chem_p8: "A small quantity of Sodium (Na)."
    DonorType       : 0
    ModelName       : Na
    CombineType     : Chem #8
    SymName         : Chem #8
    ObjIcon         : naicon
  Properties via Chemicals (-128):
    ObjLookS        : chemicals: "Research software and nanite-driven molecular processing has come to mean that the necessary material for performing basic research no longer includes complex organics and complex synthetics.  Instead, chemical elements serve as raw materials for the nanite research processors, and are combined as needed.  Chemical containers such as this one are carefully designed to prevent the material from reacting with the environment either chemically or energetically, and are fitted with dispensing nozzles  that dock with most standard nanite injection ports."
    FrobInfo        : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    InvCursor       : Chemical: "Use to apply to current research"
    StackCount      : 1
    Scripts         : 43 68 65 6D 69 63 61 6C 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Plasticrete
  Properties via Goodies (-49):
    HUDSelect       : true
    ElevAble        : true
    InvDims         : 01 00 00 00 01 00 00 00
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Chem #8: Sodium (Na) (1087) @ (105.04,105.89,8.62) ϴ (H:268° P:0° B:0°)
  Ancestry:
    -> Chem #8 -> Chemicals -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1115437): Chem #8: Sodium (Na) (1087) -> Chem #8 (-141)
  Dimensions: 1x1x1
  Properties:
    Position        : (105.04,105.89,8.62) ϴ (H:268° P:0° B:0°)
    PhysState       : 7D 13 D2 42 AB C5 D3 42 91 EE 09 41 00 00 00 00 00 00 00 00 50 38 86 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Chem #8 (-141):
    ObjShort        : Chem_p8: "Sodium (Na)"
    ObjName         : Chem_p8: "A small quantity of Sodium (Na)."
    DonorType       : 0
    ModelName       : Na
    CombineType     : Chem #8
    SymName         : Chem #8
    ObjIcon         : naicon
  Properties via Chemicals (-128):
    ObjLookS        : chemicals: "Research software and nanite-driven molecular processing has come to mean that the necessary material for performing basic research no longer includes complex organics and complex synthetics.  Instead, chemical elements serve as raw materials for the nanite research processors, and are combined as needed.  Chemical containers such as this one are carefully designed to prevent the material from reacting with the environment either chemically or energetically, and are fitted with dispensing nozzles  that dock with most standard nanite injection ports."
    FrobInfo        : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    InvCursor       : Chemical: "Use to apply to current research"
    StackCount      : 1
    Scripts         : 43 68 65 6D 69 63 61 6C 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Plasticrete
  Properties via Goodies (-49):
    HUDSelect       : true
    ElevAble        : true
    InvDims         : 01 00 00 00 01 00 00 00
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Chem #18: Barium (Ba) (1088) @ (105.07,107.65,8.62) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Chem #18 -> Chemicals -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1115438): Chem #18: Barium (Ba) (1088) -> Chem #18 (-142)
  Dimensions: 1x1x1
  Properties:
    Position        : (105.07,107.65,8.62) ϴ (H:270° P:0° B:0°)
    PhysState       : 08 26 D2 42 14 4B D7 42 91 EE 09 41 00 00 00 00 00 00 00 00 F8 7F 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Chem #18 (-142):
    ObjShort        : Chem_p18: "Barium (Ba)"
    ObjName         : Chem_p18: "A small quantity of Barium (Ba)."
    DonorType       : 0
    ModelName       : Ba
    CombineType     : Chem #18
    SymName         : Chem #18
    ObjIcon         : baicon
  Properties via Chemicals (-128):
    ObjLookS        : chemicals: "Research software and nanite-driven molecular processing has come to mean that the necessary material for performing basic research no longer includes complex organics and complex synthetics.  Instead, chemical elements serve as raw materials for the nanite research processors, and are combined as needed.  Chemical containers such as this one are carefully designed to prevent the material from reacting with the environment either chemically or energetically, and are fitted with dispensing nozzles  that dock with most standard nanite injection ports."
    FrobInfo        : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    InvCursor       : Chemical: "Use to apply to current research"
    StackCount      : 1
    Scripts         : 43 68 65 6D 69 63 61 6C 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Plasticrete
  Properties via Goodies (-49):
    HUDSelect       : true
    ElevAble        : true
    InvDims         : 01 00 00 00 01 00 00 00
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Chem #18: Barium (Ba) (1089) @ (105.04,109.25,8.62) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Chem #18 -> Chemicals -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1115439): Chem #18: Barium (Ba) (1089) -> Chem #18 (-142)
  Dimensions: 1x1x1
  Properties:
    Position        : (105.04,109.25,8.62) ϴ (H:270° P:0° B:0°)
    PhysState       : 93 16 D2 42 0B 80 DA 42 91 EE 09 41 00 00 00 00 00 00 00 00 F8 7F 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Chem #18 (-142):
    ObjShort        : Chem_p18: "Barium (Ba)"
    ObjName         : Chem_p18: "A small quantity of Barium (Ba)."
    DonorType       : 0
    ModelName       : Ba
    CombineType     : Chem #18
    SymName         : Chem #18
    ObjIcon         : baicon
  Properties via Chemicals (-128):
    ObjLookS        : chemicals: "Research software and nanite-driven molecular processing has come to mean that the necessary material for performing basic research no longer includes complex organics and complex synthetics.  Instead, chemical elements serve as raw materials for the nanite research processors, and are combined as needed.  Chemical containers such as this one are carefully designed to prevent the material from reacting with the environment either chemically or energetically, and are fitted with dispensing nozzles  that dock with most standard nanite injection ports."
    FrobInfo        : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    InvCursor       : Chemical: "Use to apply to current research"
    StackCount      : 1
    Scripts         : 43 68 65 6D 69 63 61 6C 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Plasticrete
  Properties via Goodies (-49):
    HUDSelect       : true
    ElevAble        : true
    InvDims         : 01 00 00 00 01 00 00 00
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Chem #13: Hassium (Hs) (1090) @ (82.96,109.39,8.62) ϴ (H:89° P:0° B:0°)
  Ancestry:
    -> Chem #13 -> Chemicals -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1115440): Chem #13: Hassium (Hs) (1090) -> Chem #13 (-146)
  Dimensions: 1x1x1
  Properties:
    Position        : (82.96,109.39,8.62) ϴ (H:89° P:0° B:0°)
    PhysState       : 43 EA A5 42 5D C8 DA 42 91 EE 09 41 00 00 00 00 00 00 00 00 50 DE B2 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Chem #13 (-146):
    ObjShort        : Chem_p13: "Hassium (Hs)"
    ObjName         : Chem_p13: "A small quantity of Hassium (Hs)."
    DonorType       : 0
    ModelName       : Hs
    CombineType     : Chem #13
    SymName         : Chem #13
    ObjIcon         : hsicon
  Properties via Chemicals (-128):
    ObjLookS        : chemicals: "Research software and nanite-driven molecular processing has come to mean that the necessary material for performing basic research no longer includes complex organics and complex synthetics.  Instead, chemical elements serve as raw materials for the nanite research processors, and are combined as needed.  Chemical containers such as this one are carefully designed to prevent the material from reacting with the environment either chemically or energetically, and are fitted with dispensing nozzles  that dock with most standard nanite injection ports."
    FrobInfo        : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    InvCursor       : Chemical: "Use to apply to current research"
    StackCount      : 1
    Scripts         : 43 68 65 6D 69 63 61 6C 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Plasticrete
  Properties via Goodies (-49):
    HUDSelect       : true
    ElevAble        : true
    InvDims         : 01 00 00 00 01 00 00 00
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Chem #17: Radium (Ra) (1091) @ (83.05,112.68,8.62) ϴ (H:85° P:0° B:0°)
  Ancestry:
    -> Chem #17 -> Chemicals -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1115441): Chem #17: Radium (Ra) (1091) -> Chem #17 (-980)
  Dimensions: 1x1x1
  Properties:
    Position        : (83.05,112.68,8.62) ϴ (H:85° P:0° B:0°)
    PhysState       : A2 18 A6 42 EA 5D E1 42 91 EE 09 41 00 00 00 00 00 00 00 00 D0 DE AA 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Chem #17 (-980):
    ObjShort        : Chem_p17: "Radium (Ra)"
    ObjName         : Chem_p17: "A small quantity of Radium (Ra)."
    DonorType       : 0
    ModelName       : Ra
    CombineType     : Chem #17
    SymName         : Chem #17
    ObjIcon         : raicon
  Properties via Chemicals (-128):
    ObjLookS        : chemicals: "Research software and nanite-driven molecular processing has come to mean that the necessary material for performing basic research no longer includes complex organics and complex synthetics.  Instead, chemical elements serve as raw materials for the nanite research processors, and are combined as needed.  Chemical containers such as this one are carefully designed to prevent the material from reacting with the environment either chemically or energetically, and are fitted with dispensing nozzles  that dock with most standard nanite injection ports."
    FrobInfo        : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    InvCursor       : Chemical: "Use to apply to current research"
    StackCount      : 1
    Scripts         : 43 68 65 6D 69 63 61 6C 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Plasticrete
  Properties via Goodies (-49):
    HUDSelect       : true
    ElevAble        : true
    InvDims         : 01 00 00 00 01 00 00 00
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Blood Splatter Medium (1092) @ (140.83,206.92,0.02) ϴ (H:300° P:270° B:0°)
  Ancestry:
    -> Blood Splatter Medium -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115469): Blood Splatter Medium (1092) -> Blood Splatter Medium (-857)
  Dimensions: 0x6x6
  Properties:
    Position        : (140.83,206.92,0.02) ϴ (H:300° P:270° B:0°)
  Properties via Blood Splatter Medium (-857):
    ModelName       : blood02
    RenderAlpha     : 1.000000
    SymName         : Blood Splatter Medium
    DonorType       : 0
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Testtubes (1093) @ (87.11,122.72,4.59) ϴ (H:28° P:0° B:0°)
  Ancestry:
    -> Testtubes -> Tech -> Decorative -> Physical -> Object
    ...              ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty
  Links:
    Link[MetaProp] (1115443): Testtubes (1093) -> Testtubes (-4476)
    Link[StimSens] (3211469): Testtubes (1093) -> Armor Piercing Impact (-375)
    Link[StimSens] (3211470): Testtubes (1093) -> Incendiary (-388)
    Link[StimSens] (3211474): Testtubes (1093) -> WeaponBash (-3058)
    Link[StimSens] (3211473): Testtubes (1093) -> Standard Impact (-385)
    Link[StimSens] (3211476): Testtubes (1093) -> Electricity (-378)
    Link[StimSens] (3211475): Testtubes (1093) -> Cold (-1145)
    Link[StimSens] (3211471): Testtubes (1093) -> Droid Fusion (-2753)
    Link[StimSens] (3211477): Testtubes (1093) -> Psi Stim (-389)
    Link[StimSens] (3211468): Testtubes (1093) -> Energy Stim (-373)
    Link[StimSens] (3211472): Testtubes (1093) -> High Explosive (-376)
  Dimensions: 0x0x1
  Properties:
    Position        : (87.11,122.72,4.59) ϴ (H:28° P:0° B:0°)
    PhysState       : CC 39 AE 42 62 6E F5 42 F6 C8 92 40 00 00 00 00 00 00 00 00 40 24 E6 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x1
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Testtubes (-4476):
    ObjShort        : tuberack: "Tuberack"
    ObjName         : tuberack: "A tuberack"
    DonorType       : 0
    SymName         : Testtubes
    ModelName       : tuberack
  Properties via Tech (-505):
    HUDSelect       : false
    Material Tags   : Material Metal
    ShowHP          : false
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Rad Patch (1094) @ (98.81,121.22,4.14) ϴ (H:307° P:0° B:0°)
  Ancestry:
    -> Rad Patch -> Patches -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1115444): Rad Patch (1094) -> Rad Patch (-54)
  Dimensions: 1x0x0
  Properties:
    Position        : (98.81,121.22,4.14) ϴ (H:307° P:0° B:0°)
    PhysState       : 43 9D C5 42 C8 72 F2 42 34 8C 84 40 00 00 00 00 00 00 00 00 7C F8 99 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 12 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Rad Patch (-54):
    ObjShort        : RadPatch: "Anti-radiation hypo"
    ObjName         : RadPatch: "An anti-radiation hypo."
    ModelName       : radpatch
    CombineType     : RadPatch
    Scripts         : 52 61 64 50 61 74 63 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    DonorType       : 0
    Alchemy         : 3.000000
    SymName         : Rad Patch
    ObjIcon         : pat_gr
  Properties via Patches (-51):
    PsiRadar        : Powerup
    Recycle         : 2
    Fabricate       : 1
    FabCost         : 20
    Class Tags      : DeviceType Hypo
    InvCursor       : patches: "Use to apply"
    StackCount      : 1
    Material Tags   : Material Glass
    InvDims         : 01 00 00 00 01 00 00 00
  Properties via Goodies (-49):
    HUDSelect       : true
    FrobInfo        : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    ElevAble        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

OPS Male Corpse (1095) @ (140.13,206.51,0.12) ϴ (H:63° P:0° B:0°)
  Ancestry:
    -> OPS Male Corpse -> Ops Corpses -> Human Corpses -> Corpses -> Physical -> Object
    ...                                            ... -> MatFlesh -> MetaProperty
  Links:
    Link[FlowCont] (19988502): OPS Male Corpse (1095) -> Strength Boost (1168)
    Link[MetaProp] (1115466): OPS Male Corpse (1095) -> OPS Male Corpse (-1878)
    Link[Contains] (10551317): OPS Male Corpse (1095) -> Strength Boost (1168)
  Dimensions: 5x6x2
  Properties:
    Position        : (140.13,206.51,0.12) ϴ (H:63° P:0° B:0°)
    Creature        : Humanoid
    CretPose        : 01 00 00 00 68 75 6D 64 69 65 75 70 34 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 01 00 00 00
    ?Puppet?        : A4 D8 E3 00 47 04 00 00 00 00 00 00 90 C8 29 0D
  Properties via OPS Male Corpse (-1878):
    ModelName       : corm_ops
    SymName         : OPS Male Corpse
    DonorType       : 0
  Properties via Human Corpses (-503):
    ObjName         : HumanCorpses: "A corpse."
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    HUDUse          : human_corpses: "Search corpse"
  Properties via Corpses (-379):
    ContainDims     : 04 00 00 00 04 00 00 00
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    FrobHandler     : Local Only
    HUDSelect       : true
    NonPhysCreature : true
    Scripts         : 43 6F 6E 74 61 69 6E 65 72 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PickBias        : 0.500000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatFlesh (-584):
    Material Tags   : Material Flesh

Audio Log: Edwards 14.OcT.26↵re: Armory Code (1096) @ (100.50,238.14,0.08) ϴ (H:0° P:0° B:90°)
  Ancestry:
    -> Audio Log -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1115470): Audio Log: Edwards 14.OcT.26↵re: Armory Code (1096) -> Audio Log (-76)
  Dimensions: 1x0x1
  Properties:
    Position        : (100.50,238.14,0.08) ϴ (H:0° P:0° B:90°)
    HasRefs         : false
    QBVal           : 1
    QBName          : note_4_2
    Logs4           : Edwards 14.OcT.26↵re: Armory Code
  Properties via Audio Log (-76):
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ObjName         : AudioLog: "An audio log: %s."
    ModelName       : disc03
    FrobHandler     : Local Only
    AutoPickup      : false
    PsiRadar        : Powerup
    DonorType       : 0
    Scripts         : 4C 6F 67 44 69 73 63 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00
    SymName         : Audio Log
    InvDims         : 01 00 00 00 01 00 00 00
    NameType        : Log Title
    ObjIcon         : disc
  Properties via Goodies (-49):
    HUDSelect       : true
    ElevAble        : true
  Properties via Physical (-11):
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

ambient snd (1097) @ (142.04,211.95,3.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> ambient snd -> Marker -> Object
  Links:
    Link[MetaProp] (1115800): ambient snd (1097) -> ambient snd (-667)
  Dimensions: 1x1x1
  Properties:
    AmbientHacked   : 60 00 00 00 00 00 00 00 00 00 00 00 6F 70 73 5F 62 75 7A 7A 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (142.04,211.95,3.00) ϴ (H:90° P:0° B:0°)
    Scale           : (0.25, 0.25, 0.25)
  Properties via ambient snd (-667):
    SymName         : ambient snd
    DonorType       : 0
  Properties via Marker (-327):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

Square Ceiling Light (1098) @ (64.00,124.00,12.70) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Square Ceiling Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115455): Square Ceiling Light (1098) -> Square Ceiling Light (-2941)
  Dimensions: 2x2x0
  Properties:
    Spotlight       : (40.00, 60.00, 70.00)
    Light           : 00 00 80 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 48 42 00 00 00 00 00 00 00 00
    Position        : (64.00,124.00,12.70) ϴ (H:0° P:0° B:0°)
  Properties via Square Ceiling Light (-2941):
    Immobile        : false
    ModelName       : LIGHTT
    SymName         : Square Ceiling Light
    DonorType       : 0
  Properties via Lights (-132):
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Wedge Wall Light (1099) @ (126.50,238.00,11.50) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Wedge Wall Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115472): Wedge Wall Light (1099) -> Wedge Wall Light (-978)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 20 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (126.50,238.00,11.50) ϴ (H:90° P:0° B:0°)
  Properties via Wedge Wall Light (-978):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Wedge Wall Light
    ModelName       : light1
    LightColor      : 00 00 00 00 00 00 00 00
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Wedge Wall Light (1100) @ (123.50,186.00,11.50) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Wedge Wall Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115467): Wedge Wall Light (1100) -> Wedge Wall Light (-978)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 20 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (123.50,186.00,11.50) ϴ (H:270° P:0° B:0°)
  Properties via Wedge Wall Light (-978):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Wedge Wall Light
    ModelName       : light1
    LightColor      : 00 00 00 00 00 00 00 00
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Wedge Wall Light (1101) @ (126.50,186.00,11.50) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Wedge Wall Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115474): Wedge Wall Light (1101) -> Wedge Wall Light (-978)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 20 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (126.50,186.00,11.50) ϴ (H:90° P:0° B:0°)
  Properties via Wedge Wall Light (-978):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Wedge Wall Light
    ModelName       : light1
    LightColor      : 00 00 00 00 00 00 00 00
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Wide Machinery (1104) @ (142.40,178.58,5.25) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Wide Machinery -> Structural -> MatMetal -> MetaProperty
    ...                         ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115468): Wide Machinery (1104) -> Wide Machinery (-100)
  Dimensions: 3x1x7
  Properties:
    Position        : (142.40,178.58,5.25) ϴ (H:180° P:0° B:0°)
    PhysState       : 66 66 0E 43 B9 93 32 43 00 00 A8 40 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 3x1x7
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Wide Machinery (-100):
    ModelName       : mach_w
    SymName         : Wide Machinery
    DonorType       : 0
  Properties via Structural (-491):
    Immobile        : true
    HUDSelect       : false
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Tall Machinery (1105) @ (108.93,186.00,9.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Tall Machinery -> Structural -> MatMetal -> MetaProperty
    ...                         ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115476): Tall Machinery (1105) -> Tall Machinery (-2454)
  Dimensions: 3x1x16
  Properties:
    Position        : (108.93,186.00,9.00) ϴ (H:90° P:0° B:0°)
    PhysState       : FC DA D9 42 C0 00 3A 43 00 00 10 41 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 3x1x16
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Tall Machinery (-2454):
    ModelName       : mach_t
    SymName         : Tall Machinery
    DonorType       : 0
  Properties via Structural (-491):
    Immobile        : true
    HUDSelect       : false
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

L Shaped Machinery (1106) @ (108.66,179.50,5.50) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> L Shaped Machinery -> Structural -> MatMetal -> MetaProperty
    ...                             ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115465): L Shaped Machinery (1106) -> L Shaped Machinery (-2455)
  Dimensions: 7x1x7
  Properties:
    Position        : (108.66,179.50,5.50) ϴ (H:90° P:0° B:0°)
    PhysState       : 7F 4F D9 42 00 80 33 43 00 00 B0 40 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 7x1x7
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via L Shaped Machinery (-2455):
    ModelName       : mach_l
    SymName         : L Shaped Machinery
    DonorType       : 0
  Properties via Structural (-491):
    Immobile        : true
    HUDSelect       : false
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Curved Pipe 3' Diameter (1113) @ (120.50,224.00,9.50) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Curved Pipe 3' Diameter -> Chrome -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                                                     ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115420): Curved Pipe 3' Diameter (1113) -> Curved Pipe 3' Diameter (-1149)
  Dimensions: 6x3x5
  Properties:
    Position        : (120.50,224.00,9.50) ϴ (H:0° P:0° B:0°)
    PhysState       : 00 00 F1 42 00 00 60 43 00 00 18 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 6x3x6
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Curved Pipe 3' Diameter (-1149):
    ModelName       : pipe3crv
    SymName         : Curved Pipe 3' Diameter
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    ObjName         : pipes: "A pipe."
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Curved Pipe 3' Diameter (1114) @ (120.50,228.00,9.50) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Curved Pipe 3' Diameter -> Chrome -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                                                     ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115421): Curved Pipe 3' Diameter (1114) -> Curved Pipe 3' Diameter (-1149)
  Dimensions: 6x3x5
  Properties:
    Position        : (120.50,228.00,9.50) ϴ (H:0° P:0° B:0°)
    PhysState       : 00 00 F1 42 00 00 64 43 00 00 18 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 6x3x6
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Curved Pipe 3' Diameter (-1149):
    ModelName       : pipe3crv
    SymName         : Curved Pipe 3' Diameter
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    ObjName         : pipes: "A pipe."
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Pipe 16x3 (1115) @ (119.00,228.00,-1.50) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Pipe 16x3 -> Chrome -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                                       ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115442): Pipe 16x3 (1115) -> Pipe 16x3 (-1050)
  Dimensions: 3x3x16
  Properties:
    Position        : (119.00,228.00,-1.50) ϴ (H:0° P:0° B:0°)
    PhysState       : 00 00 EE 42 01 01 64 43 00 00 C0 BF 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 2x2x15
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Pipe 16x3 (-1050):
    ModelName       : pipel3
    SymName         : Pipe 16x3
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    ObjName         : pipes: "A pipe."
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Pipe 16x3 (1116) @ (119.00,224.00,-1.50) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Pipe 16x3 -> Chrome -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                                       ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115418): Pipe 16x3 (1116) -> Pipe 16x3 (-1050)
  Dimensions: 3x3x16
  Properties:
    Position        : (119.00,224.00,-1.50) ϴ (H:0° P:0° B:0°)
    PhysState       : 00 00 EE 42 00 00 60 43 00 00 C0 BF 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 2x2x15
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Pipe 16x3 (-1050):
    ModelName       : pipel3
    SymName         : Pipe 16x3
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    ObjName         : pipes: "A pipe."
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

steam jet (1117) @ (93.85,226.77,12.00) ϴ (H:0° P:0° B:270°)
  Ancestry:
    -> steam jet -> SteamFX -> Environmental FX -> SFX -> Object
  Links:
    Link[MetaProp] (1115419): steam jet (1117) -> steam jet (-1972)
  Dimensions: 2x8x2
  Properties:
    AmbientHacked   : 19 00 00 00 00 00 00 00 02 00 00 00 73 74 65 61 6D 5F 6C 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (93.85,226.77,12.00) ϴ (H:0° P:0° B:270°)
    PGLaunchInfo    : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 C0 BF 00 00 10 41 00 00 C0 BF 00 00 C0 3F 00 00 20 41 00 00 C0 3F 00 00 00 00 00 00 00 00 9A 99 19 3F CD CC 4C 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 FE FF 00 00 09 00 00 80 FE FF 00 80 01 00 00 00 0A 00 00 80 01 00 00 00 00 00 00 00 00 00 99 99 00 00 CC CC 00 00
    ParticleGroup   : D0 3D C8 00 70 4A C8 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED C7 00 D0 39 C8 00 00 00 00 00 00 00 00 00 5D 04 00 00 06 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 1E 00 00 00 00 00 00 00 B0 E9 22 18 78 EA 22 18 68 74 21 18 00 00 00 00 00 00 00 00 B0 74 21 18 08 DB 3F 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 1E 00 00 00 00 00 00 00 00 00 FA 32 0D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 01 00 00 00 00 9A 99 99 3E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 00 99 99 BF 0A D7 23 BC 00 99 99 BF 00 99 99 3F 00 FF FF 40 00 99 99 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 F9 05 00 00 73 74 65 61 6D 00 00 00 00 00 00 00 00 00 00 00 44 01 00 00 66 66 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 00 00 00 00 80 3F 00 00 00 00 02 00 00 00 99 19 00 00 00 00 00 00 27 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via steam jet (-1972):
    DonorType       : 0
    SymName         : steam jet
    ModelName       : fx_particle
  Properties via SFX (-5):
    NetworkCategory : Hosted

steam jet cloud (1118) @ (93.85,226.77,12.00) ϴ (H:0° P:0° B:270°)
  Ancestry:
    -> steam jet cloud -> SteamFX -> Environmental FX -> SFX -> Object
  Links:
    Link[Particle] (75563023): steam jet cloud (1118) -> steam jet (1117)
    Link[MetaProp] (1115393): steam jet cloud (1118) -> steam jet cloud (-1973)
  Dimensions: 5x14x5
  Properties:
    AmbientHacked   : 19 00 00 00 00 00 00 00 02 00 00 00 73 74 65 61 6D 5F 6C 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (93.85,226.77,12.00) ϴ (H:0° P:0° B:270°)
    PGLaunchInfo    : 00 00 00 00 CD CC 4C BE CD CC 4C BE CD CC 4C BE CD CC 4C 3E CD CC 4C 3E CD CC 4C 3E 00 00 80 BF 00 00 A0 40 00 00 80 BF 00 00 80 3F 00 00 C0 40 00 00 80 3F 00 00 00 00 00 00 00 00 66 66 E6 3F 9A 99 19 40 00 00 00 00 00 00 00 00 CD CC FF FF CD CC FF FF CD CC FF FF 33 33 00 00 33 33 00 00 33 33 00 00 00 00 FF FF 00 00 05 00 00 00 FF FF 00 00 01 00 00 00 06 00 00 00 01 00 00 00 00 00 00 00 00 00 CC CC 01 00 66 66 02 00
    ParticleGroup   : D0 3D C8 00 70 4A C8 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED C7 00 D0 39 C8 00 00 00 00 00 00 00 00 00 5E 04 00 00 06 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 30 00 00 00 00 00 00 00 48 B6 D1 19 10 B7 D1 19 78 36 1B 18 00 00 00 00 00 00 00 00 C0 36 1B 18 10 BB 3F 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 1E 00 00 00 00 00 00 00 00 68 E6 32 0D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 01 00 00 00 00 00 00 C0 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 40 66 26 C0 00 CC 4C BE 40 66 26 C0 40 66 26 40 70 99 69 41 40 66 26 40 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 33 0B 00 00 73 74 65 61 6D 00 00 00 00 00 00 00 00 00 00 00 44 01 00 00 66 66 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 5D 04 00 00 00 00 00 00 00 00 00 BF 00 00 00 00 00 00 80 3F 00 00 00 00 02 00 00 00 99 19 00 00 00 00 00 00 78 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via steam jet cloud (-1973):
    DonorType       : 0
    SymName         : steam jet cloud
    ModelName       : fx_particle
  Properties via SFX (-5):
    NetworkCategory : Hosted

ops4 (1119) @ (108.00,253.75,14.50) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> ops4 -> ops consoles -> Tech -> Decorative -> Physical -> Object
    ...                         ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty
  Links:
    Link[MetaProp] (1115392): ops4 (1119) -> ops4 (-4809)
    Link[StimSens] (3211809): ops4 (1119) -> Psi Stim (-389)
    Link[StimSens] (3211811): ops4 (1119) -> Armor Piercing Impact (-375)
    Link[StimSens] (3211813): ops4 (1119) -> WeaponBash (-3058)
    Link[StimSens] (3211808): ops4 (1119) -> Energy Stim (-373)
    Link[StimSens] (3211815): ops4 (1119) -> High Explosive (-376)
    Link[StimSens] (3211816): ops4 (1119) -> Droid Fusion (-2753)
    Link[StimSens] (3211817): ops4 (1119) -> Incendiary (-388)
    Link[StimSens] (3211814): ops4 (1119) -> Standard Impact (-385)
    Link[StimSens] (3211810): ops4 (1119) -> Electricity (-378)
    Link[StimSens] (3211812): ops4 (1119) -> Cold (-1145)
  Dimensions: 6x0x2
  Properties:
    Position        : (108.00,253.75,14.50) ϴ (H:0° P:0° B:0°)
    PhysState       : 00 00 D8 42 00 C0 7D 43 00 00 68 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (0.75, 1.00, 1.00)
    PhysDims        : 8x0x2
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via ops4 (-4809):
    ModelName       : opscon4
    SymName         : ops4
    DonorType       : 0
  Properties via Tech (-505):
    HUDSelect       : false
    Material Tags   : Material Metal
    ShowHP          : false
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

ops4 (1120) @ (108.00,222.25,14.50) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> ops4 -> ops consoles -> Tech -> Decorative -> Physical -> Object
    ...                         ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty
  Links:
    Link[MetaProp] (1115422): ops4 (1120) -> ops4 (-4809)
    Link[StimSens] (3211821): ops4 (1120) -> Droid Fusion (-2753)
    Link[StimSens] (3211823): ops4 (1120) -> Standard Impact (-385)
    Link[StimSens] (3211825): ops4 (1120) -> Cold (-1145)
    Link[StimSens] (3211826): ops4 (1120) -> Electricity (-378)
    Link[StimSens] (3211818): ops4 (1120) -> Energy Stim (-373)
    Link[StimSens] (3211822): ops4 (1120) -> High Explosive (-376)
    Link[StimSens] (3211824): ops4 (1120) -> WeaponBash (-3058)
    Link[StimSens] (3211827): ops4 (1120) -> Psi Stim (-389)
    Link[StimSens] (3211819): ops4 (1120) -> Armor Piercing Impact (-375)
    Link[StimSens] (3211820): ops4 (1120) -> Incendiary (-388)
  Dimensions: 6x0x2
  Properties:
    Position        : (108.00,222.25,14.50) ϴ (H:180° P:0° B:0°)
    PhysState       : 00 00 D8 42 00 40 5E 43 00 00 68 41 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (0.75, 1.00, 1.00)
    PhysDims        : 8x0x2
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via ops4 (-4809):
    ModelName       : opscon4
    SymName         : ops4
    DonorType       : 0
  Properties via Tech (-505):
    HUDSelect       : false
    Material Tags   : Material Metal
    ShowHP          : false
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Square Ceiling Light (1121) @ (-14.00,196.00,17.70) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Square Ceiling Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115411): Square Ceiling Light (1121) -> Square Ceiling Light (-2941)
  Dimensions: 2x2x0
  Properties:
    Spotlight       : (40.00, 60.00, 70.00)
    Light           : 00 00 00 43 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 48 42 00 00 00 00 00 00 00 00
    Position        : (-14.00,196.00,17.70) ϴ (H:0° P:0° B:0°)
  Properties via Square Ceiling Light (-2941):
    Immobile        : false
    ModelName       : LIGHTT
    SymName         : Square Ceiling Light
    DonorType       : 0
  Properties via Lights (-132):
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Wedge Wall Light (1122) @ (-2.50,196.00,11.50) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Wedge Wall Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115410): Wedge Wall Light (1122) -> Wedge Wall Light (-978)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 20 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (-2.50,196.00,11.50) ϴ (H:270° P:0° B:0°)
  Properties via Wedge Wall Light (-978):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Wedge Wall Light
    ModelName       : light1
    LightColor      : 00 00 00 00 00 00 00 00
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Helm (1123) @ (64.18,236.63,0.23) ϴ (H:333° P:0° B:0°)
  Ancestry:
    -> Helm -> Items -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115407): Helm (1123) -> Helm (-4519)
  Dimensions: 1x1x0
  Properties:
    Position        : (64.18,236.63,0.23) ϴ (H:333° P:0° B:0°)
  Properties via Helm (-4519):
    ObjShort        : helmet
    ObjName         : helmet
    ModelName       : helmet
    CombineType     : helm
    StackCount      : 1
    SymName         : Helm
    InvDims         : 01 00 00 00 01 00 00 00
    DonorType       : 0
    ObjIcon         : i_helm
  Properties via Items (-90):
    FrobInfo        : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    ElevAble        : true
    HUDSelect       : true
    Recycle         : 1
    Material Tags   : Material Glass
    ObjList         : NVComestibleNoCheck=1;
    PickBias        : 0.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Ceiling Console (1124) @ (-23.75,196.00,9.33) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Ceiling Console -> Tech -> Decorative -> Physical -> Object
    ...                    ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty
  Links:
    Link[MetaProp] (1115415): Ceiling Console (1124) -> Ceiling Console (-2450)
    Link[StimSens] (3211858): Ceiling Console (1124) -> Standard Impact (-385)
    Link[StimSens] (3211859): Ceiling Console (1124) -> High Explosive (-376)
    Link[StimSens] (3211866): Ceiling Console (1124) -> Cold (-1145)
    Link[StimSens] (3211860): Ceiling Console (1124) -> Droid Fusion (-2753)
    Link[StimSens] (3211861): Ceiling Console (1124) -> Incendiary (-388)
    Link[StimSens] (3211862): Ceiling Console (1124) -> Armor Piercing Impact (-375)
    Link[StimSens] (3211865): Ceiling Console (1124) -> Electricity (-378)
    Link[StimSens] (3211864): Ceiling Console (1124) -> Psi Stim (-389)
    Link[StimSens] (3211863): Ceiling Console (1124) -> Energy Stim (-373)
    Link[StimSens] (3211867): Ceiling Console (1124) -> WeaponBash (-3058)
  Dimensions: 6x4x7
  Properties:
    Position        : (-23.75,196.00,9.33) ϴ (H:90° P:0° B:0°)
    PhysState       : A2 FA BD C1 B1 00 44 43 AE 47 15 41 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.00, 1.00, 0.93)
    PhysDims        : 6x2x8
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Ceiling Console (-2450):
    DonorType       : 0
    SymName         : Ceiling Console
    ModelName       : consoleh
  Properties via Tech (-505):
    HUDSelect       : false
    Material Tags   : Material Metal
    ShowHP          : false
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Wedge Wall Light (1125) @ (70.00,222.48,11.50) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Wedge Wall Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115396): Wedge Wall Light (1125) -> Wedge Wall Light (-978)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 20 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (70.00,222.48,11.50) ϴ (H:180° P:0° B:0°)
  Properties via Wedge Wall Light (-978):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Wedge Wall Light
    ModelName       : light1
    LightColor      : 00 00 00 00 00 00 00 00
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Wedge Wall Light (1126) @ (70.00,219.48,11.50) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Wedge Wall Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115399): Wedge Wall Light (1126) -> Wedge Wall Light (-978)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 20 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (70.00,219.48,11.50) ϴ (H:0° P:0° B:0°)
  Properties via Wedge Wall Light (-978):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Wedge Wall Light
    ModelName       : light1
    LightColor      : 00 00 00 00 00 00 00 00
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Recharging Station (1127) @ (70.00,171.75,5.00) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Recharging Station -> Functional -> Physical -> Object
    ...               ... -> AI Block -> AI Utility -> MetaProperty
  Links:
    Link[MetaProp] (1115400): Recharging Station (1127) -> Recharging Station (-1192)
  Dimensions: 3x3x9
  Properties:
    PhysState       : 00 00 8C 42 00 C0 2B 43 DE F4 9F 40 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (70.00,171.75,5.00) ϴ (H:180° P:0° B:0°)
    PhysDims        : 3x3x9
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    LightColor      : C3 F5 28 3F 00 00 40 3F
    AnimLight       : 00 00 00 00 00 00 20 40 00 00 00 00 00 00 00 00 00 00 00 00 04 00 03 00 89 00 00 00 0A 00 00 00 64 00 00 00 00 00 00 00 00 00 C8 42 00 00 C8 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Recharging Station (-1192):
    ObjName         : Recharging_Station: "An energy recharging station."
    MapObjIcon      : mpow
    ModelName       : chrgst
    MapObjRotate    : false
    Class Tags      : DeviceType Recharge
    SymName         : Recharging Station
    Scripts         : 45 6E 65 72 67 79 53 74 61 74 69 6F 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    FrobHandler     : Local Only
    Material Tags   : Material MetalBig
    DonorType       : 0
    HUDUse          : Recharging_Station: "Activate recharger"
  Properties via Functional (-112):
    Immobile        : true
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    HUDSelect       : true
    PickBias        : 0.250000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via AI Block (-4035):
    AI_ObjAvoid     : 
    PhysAIColl      : true

RechargeFX (1128) @ (70.00,171.75,5.00) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> RechargeFX -> Object FX -> SFX -> Object
  Links:
    Link[MetaProp] (1115395): RechargeFX (1128) -> RechargeFX (-2914)
    Link[Particle] (75563021): RechargeFX (1128) -> Recharging Station (1127)
  Dimensions: 0x0x4
  Properties:
    PGLaunchInfo    : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 C0 00 00 00 00 00 00 00 00 00 00 00 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 6F 12 83 3A 9A 99 99 3E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 FE FF 00 00 00 00 00 00 00 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 41 00 00 00 CC 4C 00 00
    Position        : (70.00,171.75,5.00) ϴ (H:180° P:0° B:0°)
    ParticleGroup   : D0 3D C8 00 70 4A C8 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED C7 00 10 2D C8 00 00 00 00 00 00 00 00 00 68 04 00 00 04 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 14 00 00 00 00 00 00 00 D0 EC 22 18 98 ED 22 18 D0 75 21 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 57 00 00 64 00 00 00 00 00 00 00 00 70 E3 32 0D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 01 00 00 00 00 33 33 33 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 57 00 00 00 0A D7 23 BC 0A D7 23 BC 00 00 00 C0 0A D7 23 3C 0A D7 23 3C 00 00 00 40 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 ED 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 67 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 79 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via RechargeFX (-2914):
    SymName         : RechargeFX
    DonorType       : 0
  Properties via Object FX (-2915):
    ModelName       : FX_Particle
  Properties via SFX (-5):
    NetworkCategory : Hosted

Console w/Pipes (1129) @ (-23.65,196.00,2.75) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Console w/Pipes -> AI Block -> AI Utility -> MetaProperty
    ...            ... -> Tech -> Decorative -> Physical -> Object
    ...                    ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty
  Links:
    Link[MetaProp] (1115414): Console w/Pipes (1129) -> Console w/Pipes (-2452)
    Link[StimSens] (3211869): Console w/Pipes (1129) -> Armor Piercing Impact (-375)
    Link[StimSens] (3211870): Console w/Pipes (1129) -> Incendiary (-388)
    Link[StimSens] (3211872): Console w/Pipes (1129) -> High Explosive (-376)
    Link[StimSens] (3211875): Console w/Pipes (1129) -> Cold (-1145)
    Link[StimSens] (3211876): Console w/Pipes (1129) -> Electricity (-378)
    Link[StimSens] (3211868): Console w/Pipes (1129) -> Energy Stim (-373)
    Link[StimSens] (3211874): Console w/Pipes (1129) -> WeaponBash (-3058)
    Link[StimSens] (3211877): Console w/Pipes (1129) -> Psi Stim (-389)
    Link[StimSens] (3211873): Console w/Pipes (1129) -> Standard Impact (-385)
    Link[StimSens] (3211871): Console w/Pipes (1129) -> Droid Fusion (-2753)
  Dimensions: 11x4x5
  Properties:
    Position        : (-23.65,196.00,2.75) ϴ (H:90° P:0° B:0°)
    PhysState       : EF 33 BD C1 00 00 44 43 06 00 30 40 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 11x4x5
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Console w/Pipes (-2452):
    ModelName       : consolep
    SymName         : Console w/Pipes
    ObjName         : Console_w_Pipes: "A computer console."
    DonorType       : 0
  Properties via AI Block (-4035):
    AI_ObjAvoid     : 
    PhysAIColl      : true
  Properties via Tech (-505):
    HUDSelect       : false
    Material Tags   : Material Metal
    ShowHP          : false
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

ops2 (1130) @ (-11.75,180.25,10.25) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> ops2 -> ops consoles -> Tech -> Decorative -> Physical -> Object
    ...                         ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty
  Links:
    Link[MetaProp] (1115412): ops2 (1130) -> ops2 (-4807)
    Link[StimSens] (3211883): ops2 (1130) -> Psi Stim (-389)
    Link[StimSens] (3211884): ops2 (1130) -> Electricity (-378)
    Link[StimSens] (3211886): ops2 (1130) -> WeaponBash (-3058)
    Link[StimSens] (3211878): ops2 (1130) -> High Explosive (-376)
    Link[StimSens] (3211881): ops2 (1130) -> Armor Piercing Impact (-375)
    Link[StimSens] (3211885): ops2 (1130) -> Cold (-1145)
    Link[StimSens] (3211879): ops2 (1130) -> Droid Fusion (-2753)
    Link[StimSens] (3211882): ops2 (1130) -> Energy Stim (-373)
    Link[StimSens] (3211880): ops2 (1130) -> Incendiary (-388)
    Link[StimSens] (3211887): ops2 (1130) -> Standard Impact (-385)
  Dimensions: 4x0x4
  Properties:
    Position        : (-11.75,180.25,10.25) ϴ (H:180° P:0° B:0°)
    PhysState       : 00 00 3C C1 47 41 34 43 02 00 24 41 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 4x0x4
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via ops2 (-4807):
    ModelName       : opscon2
    SymName         : ops2
    DonorType       : 0
  Properties via Tech (-505):
    HUDSelect       : false
    Material Tags   : Material Metal
    ShowHP          : false
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Teleport Trap (1131) @ (82.68,48.50,-3.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Teleport Trap -> Traps -> Object
  Links:
    Link[MetaProp] (1115101): Teleport Trap (1131) -> Teleport Trap (-1726)
    Link[SwitchLi] (22085762): Teleport Trap (1131) -> Regen_Hologram (1082)
  Dimensions: 4x4x10
  Properties:
    Scale           : (1.00, 1.00, 2.50)
    Position        : (82.68,48.50,-3.00) ϴ (H:0° P:0° B:0°)
  Properties via Teleport Trap (-1726):
    SymName         : Teleport Trap
    DonorType       : 0
    Scripts         : 54 72 61 70 54 65 6C 65 70 6F 72 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Traps (-304):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

Hack Respawn Marker (1132) @ (82.68,48.50,-2.98) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Marker -> Object
  Links:
    Link[MetaProp] (1115102): Hack Respawn Marker (1132) -> Marker (-327)
  Dimensions: 4x4x4
  Properties:
    SymName         : Hack Respawn Marker
    Position        : (82.68,48.50,-2.98) ϴ (H:0° P:0° B:0°)
  Properties via Marker (-327):
    NetworkCategory : Hosted
    DonorType       : 0
    RenderType      : Not Rendered

ops3 (1133) @ (-16.25,180.25,10.25) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> ops3 -> ops consoles -> Tech -> Decorative -> Physical -> Object
    ...                         ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty
  Links:
    Link[MetaProp] (1115413): ops3 (1133) -> ops3 (-4808)
    Link[StimSens] (3211889): ops3 (1133) -> Armor Piercing Impact (-375)
    Link[StimSens] (3211888): ops3 (1133) -> Energy Stim (-373)
    Link[StimSens] (3211891): ops3 (1133) -> Droid Fusion (-2753)
    Link[StimSens] (3211894): ops3 (1133) -> WeaponBash (-3058)
    Link[StimSens] (3211893): ops3 (1133) -> Standard Impact (-385)
    Link[StimSens] (3211897): ops3 (1133) -> Psi Stim (-389)
    Link[StimSens] (3211895): ops3 (1133) -> Cold (-1145)
    Link[StimSens] (3211892): ops3 (1133) -> High Explosive (-376)
    Link[StimSens] (3211896): ops3 (1133) -> Electricity (-378)
    Link[StimSens] (3211890): ops3 (1133) -> Incendiary (-388)
  Dimensions: 4x0x4
  Properties:
    Position        : (-16.25,180.25,10.25) ϴ (H:180° P:0° B:0°)
    PhysState       : 00 00 82 C1 5D 40 34 43 02 00 24 41 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 4x0x4
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via ops3 (-4808):
    ModelName       : opscon3
    SymName         : ops3
    DonorType       : 0
  Properties via Tech (-505):
    HUDSelect       : false
    Material Tags   : Material Metal
    ShowHP          : false
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Console w/Pipes (1134) @ (-14.00,182.30,2.75) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Console w/Pipes -> AI Block -> AI Utility -> MetaProperty
    ...            ... -> Tech -> Decorative -> Physical -> Object
    ...                    ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty
  Links:
    Link[MetaProp] (1115404): Console w/Pipes (1134) -> Console w/Pipes (-2452)
    Link[StimSens] (3211898): Console w/Pipes (1134) -> Electricity (-378)
    Link[StimSens] (3211901): Console w/Pipes (1134) -> WeaponBash (-3058)
    Link[StimSens] (3211902): Console w/Pipes (1134) -> Standard Impact (-385)
    Link[StimSens] (3211904): Console w/Pipes (1134) -> Droid Fusion (-2753)
    Link[StimSens] (3211907): Console w/Pipes (1134) -> Incendiary (-388)
    Link[StimSens] (3211899): Console w/Pipes (1134) -> Cold (-1145)
    Link[StimSens] (3211900): Console w/Pipes (1134) -> Armor Piercing Impact (-375)
    Link[StimSens] (3211906): Console w/Pipes (1134) -> Psi Stim (-389)
    Link[StimSens] (3211905): Console w/Pipes (1134) -> Energy Stim (-373)
    Link[StimSens] (3211903): Console w/Pipes (1134) -> High Explosive (-376)
  Dimensions: 11x4x5
  Properties:
    Position        : (-14.00,182.30,2.75) ϴ (H:180° P:0° B:0°)
    PhysState       : 00 00 60 C1 EA 4D 36 43 06 00 30 40 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 11x4x5
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Console w/Pipes (-2452):
    ModelName       : consolep
    SymName         : Console w/Pipes
    ObjName         : Console_w_Pipes: "A computer console."
    DonorType       : 0
  Properties via AI Block (-4035):
    AI_ObjAvoid     : 
    PhysAIColl      : true
  Properties via Tech (-505):
    HUDSelect       : false
    Material Tags   : Material Metal
    ShowHP          : false
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Pipe 16x2 (1135) @ (-24.00,182.00,9.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Pipe 16x2 -> Chrome -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                                       ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115403): Pipe 16x2 (1135) -> Pipe 16x2 (-1049)
  Dimensions: 2x2x17
  Properties:
    Position        : (-24.00,182.00,9.00) ϴ (H:0° P:0° B:0°)
    PhysState       : 00 00 C0 C1 00 00 36 43 00 00 10 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.00, 1.00, 1.06)
    PhysDims        : 2x2x17
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Pipe 16x2 (-1049):
    ModelName       : pipel2
    SymName         : Pipe 16x2
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    ObjName         : pipes: "A pipe."
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Ops Door (1136) @ (129.00,216.00,5.45) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Ops Door -> Doors -> Terrain -> Physical -> Object
    ...              ... -> MatMetal -> MetaProperty
  Links:
    Link[MetaProp] (1115385): Ops Door (1136) -> Ops Door (-939)
  Dimensions: 8x0x10
  Properties:
    Position        : (129.00,216.00,5.45) ϴ (H:270° P:0° B:0°)
    PhysAIColl      : true
    PhysState       : 00 00 01 43 DD 00 58 43 68 66 AE 40 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ExtraLight      : 8F C2 75 3D 01 00 00 00
    TransDoor       : 01 00 00 00 00 00 00 00 00 00 B0 C0 00 00 20 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 00 00 01 43 DD 00 58 43 68 66 AE 40 00 00 01 43 DD 80 5D 43 68 66 AE 40 00 00 01 43 DD 00 58 43 68 66 AE 40 00 00 00 00 00 C0 00 00 01 43 55 00 00 00 53 00 00 00 00 00 00 00
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 8x0x10
    Scale           : (1.00, 1.00, 1.09)
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Ops Door (-939):
    DonorType       : 0
    ModelName       : tdoor
    SymName         : Ops Door
  Properties via Doors (-205):
    FrobInfo        : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Z-Bias          : 0
    PickBias        : -20.000000
    Class Tags      : DoorType SciDoor
    BlockFrob       : true
    DoorTimer       : 0
    Scripts         : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatMetal (-583):
    Material Tags   : Material Metal

Ops Door (1137) @ (129.00,208.00,5.45) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Ops Door -> Doors -> Terrain -> Physical -> Object
    ...              ... -> MatMetal -> MetaProperty
  Links:
    Link[MetaProp] (1115386): Ops Door (1137) -> Ops Door (-939)
  Dimensions: 8x0x10
  Properties:
    Position        : (129.00,208.00,5.45) ϴ (H:90° P:0° B:0°)
    PhysAIColl      : true
    PhysState       : C9 FE 00 43 E0 00 50 43 68 66 AE 40 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ExtraLight      : 8F C2 75 3D 01 00 00 00
    TransDoor       : 01 00 00 00 00 00 00 00 00 00 B0 C0 00 00 20 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 C9 FE 00 43 E0 00 50 43 68 66 AE 40 C9 FE 00 43 E0 80 4A 43 68 66 AE 40 C9 FE 00 43 E0 00 50 43 68 66 AE 40 00 00 00 00 00 40 C9 FE 00 43 53 00 00 00 55 00 00 00 00 00 00 00
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 8x0x10
    Scale           : (1.00, 1.00, 1.09)
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Ops Door (-939):
    DonorType       : 0
    ModelName       : tdoor
    SymName         : Ops Door
  Properties via Doors (-205):
    FrobInfo        : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Z-Bias          : 0
    PickBias        : -20.000000
    Class Tags      : DoorType SciDoor
    BlockFrob       : true
    DoorTimer       : 0
    Scripts         : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatMetal (-583):
    Material Tags   : Material Metal

New Tripwire (1138) @ (129.01,212.00,2.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> New Tripwire -> Tripwire -> Traps -> Object
  Links:
    Link[MetaProp] (1115387): New Tripwire (1138) -> New Tripwire (-2502)
    Link[SwitchLi] (22085703): New Tripwire (1138) -> Ops Door (1136)
    Link[SwitchLi] (22085704): New Tripwire (1138) -> Ops Door (1137)
  Dimensions: 6x6x4
  Properties:
    PhysState       : 54 03 01 43 1A 00 54 43 00 00 00 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (129.01,212.00,2.00) ϴ (H:0° P:0° B:0°)
    CollisionType   : No Result
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.50, 1.50, 1.00)
    PhysDims        : 6x6x4
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via New Tripwire (-2502):
    SymName         : New Tripwire
    DonorType       : 0
  Properties via Tripwire (-305):
    PhysAIColl      : true
    Scripts         : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    TripFlags       : Enter | Exit | Player
  Properties via Traps (-304):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

Ops Door (1139) @ (-1.00,200.00,5.45) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Ops Door -> Doors -> Terrain -> Physical -> Object
    ...              ... -> MatMetal -> MetaProperty
  Links:
    Link[MetaProp] (1115388): Ops Door (1139) -> Ops Door (-939)
  Dimensions: 8x0x10
  Properties:
    Position        : (-1.00,200.00,5.45) ϴ (H:270° P:0° B:0°)
    PhysAIColl      : true
    PhysState       : 00 00 80 BF DD 00 48 43 68 66 AE 40 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ExtraLight      : 8F C2 75 3D 01 00 00 00
    TransDoor       : 01 00 00 00 00 00 00 00 00 00 B0 C0 00 00 20 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 00 00 80 BF DD 00 48 43 68 66 AE 40 00 00 80 BF DD 80 4D 43 68 66 AE 40 00 00 80 BF DD 00 48 43 68 66 AE 40 00 00 00 00 00 C0 00 00 80 BF 54 00 00 00 62 00 00 00 00 00 00 00
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 8x0x10
    Scale           : (1.00, 1.00, 1.09)
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Ops Door (-939):
    DonorType       : 0
    ModelName       : tdoor
    SymName         : Ops Door
  Properties via Doors (-205):
    FrobInfo        : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Z-Bias          : 0
    PickBias        : -20.000000
    Class Tags      : DoorType SciDoor
    BlockFrob       : true
    DoorTimer       : 0
    Scripts         : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatMetal (-583):
    Material Tags   : Material Metal

Ops Door (1140) @ (-1.00,192.00,5.45) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Ops Door -> Doors -> Terrain -> Physical -> Object
    ...              ... -> MatMetal -> MetaProperty
  Links:
    Link[MetaProp] (1115389): Ops Door (1140) -> Ops Door (-939)
  Dimensions: 8x0x10
  Properties:
    Position        : (-1.00,192.00,5.45) ϴ (H:90° P:0° B:0°)
    PhysAIColl      : true
    PhysState       : 80 9B 80 BF E0 00 40 43 68 66 AE 40 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ExtraLight      : 8F C2 75 3D 01 00 00 00
    TransDoor       : 01 00 00 00 00 00 00 00 00 00 B0 C0 00 00 20 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 80 9B 80 BF E0 00 40 43 68 66 AE 40 80 9B 80 BF E0 80 3A 43 68 66 AE 40 80 9B 80 BF E0 00 40 43 68 66 AE 40 00 00 00 00 00 40 80 9B 80 BF 62 00 00 00 54 00 00 00 00 00 00 00
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 8x0x10
    Scale           : (1.00, 1.00, 1.09)
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Ops Door (-939):
    DonorType       : 0
    ModelName       : tdoor
    SymName         : Ops Door
  Properties via Doors (-205):
    FrobInfo        : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Z-Bias          : 0
    PickBias        : -20.000000
    Class Tags      : DoorType SciDoor
    BlockFrob       : true
    DoorTimer       : 0
    Scripts         : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatMetal (-583):
    Material Tags   : Material Metal

New Tripwire (1141) @ (-0.99,196.00,2.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> New Tripwire -> Tripwire -> Traps -> Object
  Links:
    Link[MetaProp] (1115390): New Tripwire (1141) -> New Tripwire (-2502)
    Link[SwitchLi] (22085701): New Tripwire (1141) -> Ops Door (1139)
    Link[SwitchLi] (22085702): New Tripwire (1141) -> Ops Door (1140)
  Dimensions: 6x6x4
  Properties:
    PhysState       : 00 AC 7C BF 1A 00 44 43 00 00 00 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (-0.99,196.00,2.00) ϴ (H:0° P:0° B:0°)
    CollisionType   : No Result
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.50, 1.50, 1.00)
    PhysDims        : 6x6x4
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via New Tripwire (-2502):
    SymName         : New Tripwire
    DonorType       : 0
  Properties via Tripwire (-305):
    PhysAIColl      : true
    Scripts         : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    TripFlags       : Enter | Exit | Player
  Properties via Traps (-304):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

Wedge Wall Light (1142) @ (-14.00,214.50,11.50) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Wedge Wall Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115409): Wedge Wall Light (1142) -> Wedge Wall Light (-978)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 20 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (-14.00,214.50,11.50) ϴ (H:180° P:0° B:0°)
  Properties via Wedge Wall Light (-978):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Wedge Wall Light
    ModelName       : light1
    LightColor      : 00 00 00 00 00 00 00 00
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Wedge Wall Light (1143) @ (-14.00,211.50,11.50) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Wedge Wall Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115402): Wedge Wall Light (1143) -> Wedge Wall Light (-978)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 20 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (-14.00,211.50,11.50) ϴ (H:0° P:0° B:0°)
  Properties via Wedge Wall Light (-978):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Wedge Wall Light
    ModelName       : light1
    LightColor      : 00 00 00 00 00 00 00 00
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Square Ceiling Light (1144) @ (-10.00,222.00,17.70) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Square Ceiling Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115405): Square Ceiling Light (1144) -> Square Ceiling Light (-2941)
  Dimensions: 2x2x0
  Properties:
    Spotlight       : (40.00, 60.00, 70.00)
    Light           : 00 00 00 43 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 48 42 00 00 00 00 00 00 00 00
    Position        : (-10.00,222.00,17.70) ϴ (H:0° P:0° B:0°)
  Properties via Square Ceiling Light (-2941):
    Immobile        : false
    ModelName       : LIGHTT
    SymName         : Square Ceiling Light
    DonorType       : 0
  Properties via Lights (-132):
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Crate #1 (1145) @ (-23.26,208.67,2.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Crate #1 -> Usable Containers -> Functional -> Physical -> Object
    ...                          ... -> AI Block -> AI Utility -> MetaProperty
  Links:
    Link[Contains] (10551320): Crate #1 (1145) -> Incend. Grenade (1149)
    Link[MetaProp] (1115401): Crate #1 (1145) -> Crate #1 (-122)
    Link[FlowCont] (19988510): Crate #1 (1145) -> Incend. Grenade (1149)
  Dimensions: 3x3x4
  Properties:
    Position        : (-23.26,208.67,2.00) ϴ (H:0° P:0° B:0°)
    PhysState       : E2 11 BA C1 81 AA 50 43 43 1F 00 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 4x4x4
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Crate #1 (-122):
    ModelName       : crate01
    SymName         : Crate #1
    DonorType       : 0
  Properties via Usable Containers (-118):
    ContainDims     : 04 00 00 00 04 00 00 00
    FrobHandler     : Local Only
    HUDUse          : containers: "Search container"
    Scripts         : 63 6F 6E 74 61 69 6E 65 72 73 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Metal
  Properties via Functional (-112):
    Immobile        : true
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    HUDSelect       : true
    PickBias        : 0.250000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via AI Block (-4035):
    AI_ObjAvoid     : 
    PhysAIColl      : true

Pipe 16x2 (1146) @ (-24.00,185.00,6.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Pipe 16x2 -> Chrome -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                                       ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115397): Pipe 16x2 (1146) -> Pipe 16x2 (-1049)
  Dimensions: 2x2x11
  Properties:
    Position        : (-24.00,185.00,6.00) ϴ (H:90° P:0° B:0°)
    PhysState       : 00 00 C0 C1 00 00 39 43 00 00 C0 40 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.00, 1.00, 0.69)
    PhysDims        : 2x2x11
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Pipe 16x2 (-1049):
    ModelName       : pipel2
    SymName         : Pipe 16x2
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    ObjName         : pipes: "A pipe."
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Curved Pipe 2' diameter (1147) @ (-24.00,186.00,13.50) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Curved Pipe 2' diameter -> Chrome -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                                                     ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115406): Curved Pipe 2' diameter (1147) -> Curved Pipe 2' diameter (-859)
  Dimensions: 4x2x3
  Properties:
    Position        : (-24.00,186.00,13.50) ϴ (H:90° P:0° B:0°)
    PhysState       : 9D 04 C0 C1 A1 00 3A 43 00 00 58 41 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 4x2x4
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Curved Pipe 2' diameter (-859):
    ModelName       : pipe2crv
    SymName         : Curved Pipe 2' diameter
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    ObjName         : pipes: "A pipe."
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Pipe 8x2 (1148) @ (-24.00,190.25,14.50) ϴ (H:0° P:90° B:90°)
  Ancestry:
    -> Pipe 8x2 -> Chrome -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                                      ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115417): Pipe 8x2 (1148) -> Pipe 8x2 (-769)
  Dimensions: 2x2x4
  Properties:
    Position        : (-24.00,190.25,14.50) ϴ (H:0° P:90° B:90°)
    PhysState       : 00 00 C0 C1 00 40 3E 43 00 00 68 41 00 00 B4 42 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.00, 1.00, 0.56)
    PhysDims        : 2x2x4
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Pipe 8x2 (-769):
    ModelName       : pipe2
    SymName         : Pipe 8x2
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    ObjName         : pipes: "A pipe."
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Incend. Grenade (1149) @ (-23.52,208.00,2.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Incend. Grenade -> Grenades -> Ammo -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1115398): Incend. Grenade (1149) -> Incend. Grenade (-38)
  Dimensions: 1x0x0
  Properties:
    Position        : (-23.52,208.00,2.00) ϴ (H:0° P:0° B:0°)
    HasRefs         : false
  Properties via Incend. Grenade (-38):
    ObjShort        : IncendGrenade: "Incendiary grenade clip"
    ObjName         : IncendGrenade: "%d incendiary grenades."
    ModelName       : ammoin
    CombineType     : IncendGrenade
    ObjLookS        : Incend_Grenade: "This grenade releases a quick-dispersing white phosphorous.  WP can cause cyanosis, intestinal pain, and perhaps coma or death.  It generally only affects organic targets."
    StackCount      : 3
    SymName         : Incend. Grenade
    InvDims         : 01 00 00 00 01 00 00 00
    DonorType       : 0
    ObjIcon         : INCEN_I
  Properties via Grenades (-34):
    Alchemy         : 2.500000
    Fabricate       : 3
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Recycle         : 2
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    FabCost         : 75
    StackInc        : 1
  Properties via Ammo (-30):
    FrobInfo        : 01 00 00 00 02 00 00 00 02 00 00 00 00 00 00 00
    PsiRadar        : Powerup
    Scripts         : 41 6D 6D 6F 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    NameType        : Stack Count
    Material Tags   : Material Metal
  Properties via Goodies (-49):
    HUDSelect       : true
    ElevAble        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Pipe 8x2 (1150) @ (-20.00,219.00,14.50) ϴ (H:0° P:90° B:90°)
  Ancestry:
    -> Pipe 8x2 -> Chrome -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                                      ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115374): Pipe 8x2 (1150) -> Pipe 8x2 (-769)
  Dimensions: 2x2x8
  Properties:
    Position        : (-20.00,219.00,14.50) ϴ (H:0° P:90° B:90°)
    PhysState       : 00 00 A0 C1 00 00 5B 43 00 00 68 41 00 00 B4 42 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.00, 1.00, 1.12)
    PhysDims        : 2x2x9
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Pipe 8x2 (-769):
    ModelName       : pipe2
    SymName         : Pipe 8x2
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    ObjName         : pipes: "A pipe."
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Curved Pipe 2' diameter (1151) @ (-20.00,225.50,13.50) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Curved Pipe 2' diameter -> Chrome -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                                                     ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115381): Curved Pipe 2' diameter (1151) -> Curved Pipe 2' diameter (-859)
  Dimensions: 4x2x3
  Properties:
    Position        : (-20.00,225.50,13.50) ϴ (H:270° P:0° B:0°)
    PhysState       : 00 00 A0 C1 00 80 61 43 00 00 58 41 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 4x2x4
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Curved Pipe 2' diameter (-859):
    ModelName       : pipe2crv
    SymName         : Curved Pipe 2' diameter
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    ObjName         : pipes: "A pipe."
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Curved Pipe 2' diameter (1152) @ (-20.00,227.50,4.50) ϴ (H:90° P:270° B:0°)
  Ancestry:
    -> Curved Pipe 2' diameter -> Chrome -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                                                     ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115376): Curved Pipe 2' diameter (1152) -> Curved Pipe 2' diameter (-859)
  Dimensions: 4x2x3
  Properties:
    Position        : (-20.00,227.50,4.50) ϴ (H:90° P:270° B:0°)
    PhysState       : 00 00 A0 C1 00 80 63 43 00 00 90 40 00 00 00 00 00 00 87 43 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 4x2x4
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Curved Pipe 2' diameter (-859):
    ModelName       : pipe2crv
    SymName         : Curved Pipe 2' diameter
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    ObjName         : pipes: "A pipe."
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Pipe 8x2 (1153) @ (-20.00,226.50,9.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Pipe 8x2 -> Chrome -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                                      ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115394): Pipe 8x2 (1153) -> Pipe 8x2 (-769)
  Dimensions: 2x2x4
  Properties:
    Position        : (-20.00,226.50,9.00) ϴ (H:90° P:0° B:0°)
    PhysState       : 00 00 A0 C1 00 80 62 43 00 00 10 41 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.00, 1.00, 0.62)
    PhysDims        : 2x2x5
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Pipe 8x2 (-769):
    ModelName       : pipe2
    SymName         : Pipe 8x2
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    ObjName         : pipes: "A pipe."
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Square Ceiling Light (1154) @ (138.00,186.00,12.70) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Square Ceiling Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115473): Square Ceiling Light (1154) -> Square Ceiling Light (-2941)
  Dimensions: 2x2x0
  Properties:
    Spotlight       : (40.00, 60.00, 70.00)
    Light           : 00 00 00 43 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 48 42 00 00 00 00 00 00 00 00
    Position        : (138.00,186.00,12.70) ϴ (H:0° P:0° B:0°)
  Properties via Square Ceiling Light (-2941):
    Immobile        : false
    ModelName       : LIGHTT
    SymName         : Square Ceiling Light
    DonorType       : 0
  Properties via Lights (-132):
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Wide Machinery (1155) @ (129.40,178.58,5.25) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Wide Machinery -> Structural -> MatMetal -> MetaProperty
    ...                         ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115445): Wide Machinery (1155) -> Wide Machinery (-100)
  Dimensions: 3x1x7
  Properties:
    Position        : (129.40,178.58,5.25) ϴ (H:180° P:0° B:0°)
    PhysState       : 66 66 01 43 B9 93 32 43 00 00 A8 40 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 3x1x7
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Wide Machinery (-100):
    ModelName       : mach_w
    SymName         : Wide Machinery
    DonorType       : 0
  Properties via Structural (-491):
    Immobile        : true
    HUDSelect       : false
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Wide Machinery (1156) @ (133.65,178.58,5.25) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Wide Machinery -> Structural -> MatMetal -> MetaProperty
    ...                         ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115463): Wide Machinery (1156) -> Wide Machinery (-100)
  Dimensions: 3x1x7
  Properties:
    Position        : (133.65,178.58,5.25) ϴ (H:180° P:0° B:0°)
    PhysState       : 66 A6 05 43 B9 93 32 43 00 00 A8 40 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 3x1x7
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Wide Machinery (-100):
    ModelName       : mach_w
    SymName         : Wide Machinery
    DonorType       : 0
  Properties via Structural (-491):
    Immobile        : true
    HUDSelect       : false
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Blood Splatter Medium (1157) @ (117.81,180.59,0.02) ϴ (H:300° P:270° B:0°)
  Ancestry:
    -> Blood Splatter Medium -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115447): Blood Splatter Medium (1157) -> Blood Splatter Medium (-857)
  Dimensions: 0x6x6
  Properties:
    Position        : (117.81,180.59,0.02) ϴ (H:300° P:270° B:0°)
  Properties via Blood Splatter Medium (-857):
    ModelName       : blood02
    RenderAlpha     : 1.000000
    SymName         : Blood Splatter Medium
    DonorType       : 0
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

OPS Male Corpse (1158) @ (117.15,180.67,0.91) ϴ (H:18° P:0° B:0°)
  Ancestry:
    -> OPS Male Corpse -> Ops Corpses -> Human Corpses -> Corpses -> Physical -> Object
    ...                                            ... -> MatFlesh -> MetaProperty
  Links:
    Link[FlowCont] (19988571): OPS Male Corpse (1158) -> Psi Booster (1897)
    Link[FlowCont] (19988490): OPS Male Corpse (1158) -> 20 Nanites (1160)
    Link[FlowCont] (19988550): OPS Male Corpse (1158) -> Audio Log: Edwards 19.Nov.26↵Problems (1724)
    Link[MetaProp] (1115460): OPS Male Corpse (1158) -> OPS Male Corpse (-1878)
    Link[Contains] (10551372): OPS Male Corpse (1158) -> Psi Booster (1897)
    Link[Contains] (10551305): OPS Male Corpse (1158) -> 20 Nanites (1160)
  Dimensions: 5x6x0
  Properties:
    Position        : (117.15,180.67,0.91) ϴ (H:18° P:0° B:0°)
    Creature        : Humanoid
    CretPose        : 01 00 00 00 68 75 6D 64 69 65 64 6E 35 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 01 00 00 00
    ?Puppet?        : A4 D8 E3 00 86 04 00 00 00 00 00 00 80 C9 29 0D
  Properties via OPS Male Corpse (-1878):
    ModelName       : corm_ops
    SymName         : OPS Male Corpse
    DonorType       : 0
  Properties via Human Corpses (-503):
    ObjName         : HumanCorpses: "A corpse."
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    HUDUse          : human_corpses: "Search corpse"
  Properties via Corpses (-379):
    ContainDims     : 04 00 00 00 04 00 00 00
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    FrobHandler     : Local Only
    HUDSelect       : true
    NonPhysCreature : true
    Scripts         : 43 6F 6E 74 61 69 6E 65 72 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PickBias        : 0.500000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatFlesh (-584):
    Material Tags   : Material Flesh

WalkieTalkie (1159) @ (113.76,176.38,0.16) ϴ (H:134° P:0° B:270°)
  Ancestry:
    -> WalkieTalkie -> Werkzeug -> MatPlasticrete -> MetaProperty
    ...                     ... -> NEUES -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115449): WalkieTalkie (1159) -> WalkieTalkie (-4485)
  Dimensions: 0x0x1
  Properties:
    Position        : (113.76,176.38,0.16) ϴ (H:134° P:0° B:270°)
  Properties via WalkieTalkie (-4485):
    HUDSelect       : true
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ObjName         : WalkieTalkie
    Scripts         : 4E 56 53 69 6D 70 6C 65 53 63 68 65 6D 61 50 6C 61 79 65 72 54 72 61 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ModelName       : wtalkie
    SymName         : WalkieTalkie
    ObjList         : NVSimpleSchemaPlayerTrapOn="FrobWorldEnd";NVSchema="use_walkiet";
    DonorType       : 0
  Properties via MatPlasticrete (-630):
    Material Tags   : Material Plasticrete
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

20 Nanites (1160) @ (117.35,180.06,0.63) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> 20 Nanites -> Small Nanite Pile -> Nanites -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1115452): 20 Nanites (1160) -> 20 Nanites (-89)
  Dimensions: 2x1x1
  Properties:
    Position        : (117.35,180.06,0.63) ϴ (H:0° P:0° B:0°)
    StackCount      : 22
    HasRefs         : false
  Properties via 20 Nanites (-89):
    SymName         : 20 Nanites
    DonorType       : 0
  Properties via Nanites (-85):
    ObjShort        : Nanites: "%d nanites"
    ObjName         : Nanites: "%d nanites."
    ModelName       : nanocan
    CombineType     : nanite
    ObjIcon         : nan_ic
    AutoPickup      : true
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PsiRadar        : Powerup
    Material Tags   : Material Glass
    NameType        : Stack Count
    StackInc        : 10
  Properties via Goodies (-49):
    HUDSelect       : true
    FrobInfo        : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    ElevAble        : true
    InvDims         : 01 00 00 00 01 00 00 00
  Properties via Physical (-11):
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

ops4 (1161) @ (150.27,212.00,1.00) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> ops4 -> ops consoles -> Tech -> Decorative -> Physical -> Object
    ...                         ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty
  Links:
    Link[MetaProp] (1115379): ops4 (1161) -> ops4 (-4809)
    Link[StimSens] (3211713): ops4 (1161) -> Psi Stim (-389)
    Link[StimSens] (3211715): ops4 (1161) -> Cold (-1145)
    Link[StimSens] (3211716): ops4 (1161) -> WeaponBash (-3058)
    Link[StimSens] (3211708): ops4 (1161) -> Standard Impact (-385)
    Link[StimSens] (3211710): ops4 (1161) -> Droid Fusion (-2753)
    Link[StimSens] (3211714): ops4 (1161) -> Electricity (-378)
    Link[StimSens] (3211709): ops4 (1161) -> High Explosive (-376)
    Link[StimSens] (3211717): ops4 (1161) -> Armor Piercing Impact (-375)
    Link[StimSens] (3211711): ops4 (1161) -> Incendiary (-388)
    Link[StimSens] (3211712): ops4 (1161) -> Energy Stim (-373)
  Dimensions: 9x0x2
  Properties:
    Position        : (150.27,212.00,1.00) ϴ (H:270° P:0° B:0°)
    PhysState       : 16 44 16 43 F8 FF 53 43 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.13, 1.00, 1.00)
    PhysDims        : 8x0x2
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via ops4 (-4809):
    ModelName       : opscon4
    SymName         : ops4
    DonorType       : 0
  Properties via Tech (-505):
    HUDSelect       : false
    Material Tags   : Material Metal
    ShowHP          : false
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Wedge Light (1162) @ (149.75,211.97,6.50) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Wedge Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115380): Wedge Light (1162) -> Wedge Light (-1593)
  Dimensions: 0x5x0
  Properties:
    Position        : (149.75,211.97,6.50) ϴ (H:0° P:0° B:0°)
    LightColor      : C3 F5 28 3F 00 00 40 3F
    Light           : 00 00 00 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 A0 41 00 00 00 00 00 00 00 00
    RenderType      : Not Rendered
  Properties via Wedge Light (-1593):
    Immobile        : false
    ModelName       : lightr
    SymName         : Wedge Light
    DonorType       : 0
  Properties via Lights (-132):
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

ops4 (1163) @ (150.27,221.00,1.00) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> ops4 -> ops consoles -> Tech -> Decorative -> Physical -> Object
    ...                         ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty
  Links:
    Link[MetaProp] (1115382): ops4 (1163) -> ops4 (-4809)
    Link[StimSens] (3211718): ops4 (1163) -> WeaponBash (-3058)
    Link[StimSens] (3211719): ops4 (1163) -> Standard Impact (-385)
    Link[StimSens] (3211720): ops4 (1163) -> High Explosive (-376)
    Link[StimSens] (3211721): ops4 (1163) -> Droid Fusion (-2753)
    Link[StimSens] (3211727): ops4 (1163) -> Cold (-1145)
    Link[StimSens] (3211722): ops4 (1163) -> Incendiary (-388)
    Link[StimSens] (3211725): ops4 (1163) -> Psi Stim (-389)
    Link[StimSens] (3211724): ops4 (1163) -> Energy Stim (-373)
    Link[StimSens] (3211723): ops4 (1163) -> Armor Piercing Impact (-375)
    Link[StimSens] (3211726): ops4 (1163) -> Electricity (-378)
  Dimensions: 9x0x2
  Properties:
    Position        : (150.27,221.00,1.00) ϴ (H:270° P:0° B:0°)
    PhysState       : 16 44 16 43 F8 FF 5C 43 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.13, 1.00, 1.00)
    PhysDims        : 8x0x2
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via ops4 (-4809):
    ModelName       : opscon4
    SymName         : ops4
    DonorType       : 0
  Properties via Tech (-505):
    HUDSelect       : false
    Material Tags   : Material Metal
    ShowHP          : false
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Wedge Light (1164) @ (149.75,220.97,6.50) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Wedge Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115383): Wedge Light (1164) -> Wedge Light (-1593)
  Dimensions: 0x5x0
  Properties:
    Position        : (149.75,220.97,6.50) ϴ (H:0° P:0° B:0°)
    LightColor      : C3 F5 28 3F 00 00 40 3F
    Light           : 00 00 00 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 A0 41 00 00 00 00 00 00 00 00
    RenderType      : Not Rendered
  Properties via Wedge Light (-1593):
    Immobile        : false
    ModelName       : lightr
    SymName         : Wedge Light
    DonorType       : 0
  Properties via Lights (-132):
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

ops4 (1165) @ (150.27,203.00,1.00) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> ops4 -> ops consoles -> Tech -> Decorative -> Physical -> Object
    ...                         ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty
  Links:
    Link[MetaProp] (1115384): ops4 (1165) -> ops4 (-4809)
    Link[StimSens] (3211729): ops4 (1165) -> Armor Piercing Impact (-375)
    Link[StimSens] (3211731): ops4 (1165) -> Droid Fusion (-2753)
    Link[StimSens] (3211732): ops4 (1165) -> High Explosive (-376)
    Link[StimSens] (3211734): ops4 (1165) -> WeaponBash (-3058)
    Link[StimSens] (3211736): ops4 (1165) -> Electricity (-378)
    Link[StimSens] (3211730): ops4 (1165) -> Incendiary (-388)
    Link[StimSens] (3211728): ops4 (1165) -> Energy Stim (-373)
    Link[StimSens] (3211735): ops4 (1165) -> Cold (-1145)
    Link[StimSens] (3211737): ops4 (1165) -> Psi Stim (-389)
    Link[StimSens] (3211733): ops4 (1165) -> Standard Impact (-385)
  Dimensions: 9x0x2
  Properties:
    Position        : (150.27,203.00,1.00) ϴ (H:270° P:0° B:0°)
    PhysState       : 16 44 16 43 F8 FF 4A 43 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.13, 1.00, 1.00)
    PhysDims        : 8x0x2
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via ops4 (-4809):
    ModelName       : opscon4
    SymName         : ops4
    DonorType       : 0
  Properties via Tech (-505):
    HUDSelect       : false
    Material Tags   : Material Metal
    ShowHP          : false
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Wedge Light (1166) @ (149.75,203.00,6.50) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Wedge Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115378): Wedge Light (1166) -> Wedge Light (-1593)
  Dimensions: 0x5x0
  Properties:
    Position        : (149.75,203.00,6.50) ϴ (H:0° P:0° B:0°)
    LightColor      : C3 F5 28 3F 00 00 40 3F
    Light           : 00 00 00 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 A0 41 00 00 00 00 00 00 00 00
    RenderType      : Not Rendered
  Properties via Wedge Light (-1593):
    Immobile        : false
    ModelName       : lightr
    SymName         : Wedge Light
    DonorType       : 0
  Properties via Lights (-132):
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Blood Splatter Small (1167) @ (137.70,186.87,0.02) ϴ (H:39° P:270° B:0°)
  Ancestry:
    -> Blood Splatter Small -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115458): Blood Splatter Small (1167) -> Blood Splatter Small (-864)
  Dimensions: 0x6x6
  Properties:
    Position        : (137.70,186.87,0.02) ϴ (H:39° P:270° B:0°)
  Properties via Blood Splatter Small (-864):
    ModelName       : blood01
    RenderAlpha     : 1.000000
    SymName         : Blood Splatter Small
    DonorType       : 0
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Strength Boost (1168) @ (140.50,207.32,0.14) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Strength Boost -> Patches -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1115454): Strength Boost (1168) -> Strength Boost (-59)
  Dimensions: 1x0x0
  Properties:
    Position        : (140.50,207.32,0.14) ϴ (H:0° P:0° B:0°)
    HasRefs         : false
  Properties via Strength Boost (-59):
    Alchemy         : 3.000000
    ModelName       : strpatch
    CombineType     : StrengthBoost
    StackCount      : 1
    Scripts         : 53 54 52 42 6F 6F 73 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    DonorType       : 0
    DrugStatsDesc   : 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SymName         : Strength Boost
    ObjIcon         : pat_pr
  Properties via Patches (-51):
    PsiRadar        : Powerup
    Recycle         : 2
    Fabricate       : 1
    FabCost         : 20
    PhysDims        : 0x0x0
    Class Tags      : DeviceType Hypo
    InvCursor       : patches: "Use to apply"
    Material Tags   : Material Glass
    InvDims         : 01 00 00 00 01 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 12 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Goodies (-49):
    HUDSelect       : true
    FrobInfo        : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    ElevAble        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

ops4 (1169) @ (150.27,212.00,17.00) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> ops4 -> ops consoles -> Tech -> Decorative -> Physical -> Object
    ...                         ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty
  Links:
    Link[MetaProp] (1115341): ops4 (1169) -> ops4 (-4809)
    Link[StimSens] (3211745): ops4 (1169) -> Psi Stim (-389)
    Link[StimSens] (3211747): ops4 (1169) -> Cold (-1145)
    Link[StimSens] (3211739): ops4 (1169) -> High Explosive (-376)
    Link[StimSens] (3211740): ops4 (1169) -> Droid Fusion (-2753)
    Link[StimSens] (3211743): ops4 (1169) -> Energy Stim (-373)
    Link[StimSens] (3211738): ops4 (1169) -> Standard Impact (-385)
    Link[StimSens] (3211746): ops4 (1169) -> Electricity (-378)
    Link[StimSens] (3211741): ops4 (1169) -> Incendiary (-388)
    Link[StimSens] (3211744): ops4 (1169) -> WeaponBash (-3058)
    Link[StimSens] (3211742): ops4 (1169) -> Armor Piercing Impact (-375)
  Dimensions: 9x0x2
  Properties:
    Position        : (150.27,212.00,17.00) ϴ (H:270° P:0° B:0°)
    PhysState       : 16 44 16 43 F8 FF 53 43 00 00 88 41 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.13, 1.00, 1.00)
    PhysDims        : 8x0x2
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via ops4 (-4809):
    ModelName       : opscon4
    SymName         : ops4
    DonorType       : 0
  Properties via Tech (-505):
    HUDSelect       : false
    Material Tags   : Material Metal
    ShowHP          : false
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

ops4 (1170) @ (150.27,221.00,17.00) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> ops4 -> ops consoles -> Tech -> Decorative -> Physical -> Object
    ...                         ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty
  Links:
    Link[MetaProp] (1115342): ops4 (1170) -> ops4 (-4809)
    Link[StimSens] (3211749): ops4 (1170) -> Armor Piercing Impact (-375)
    Link[StimSens] (3211748): ops4 (1170) -> Energy Stim (-373)
    Link[StimSens] (3211751): ops4 (1170) -> Droid Fusion (-2753)
    Link[StimSens] (3211750): ops4 (1170) -> Incendiary (-388)
    Link[StimSens] (3211752): ops4 (1170) -> High Explosive (-376)
    Link[StimSens] (3211757): ops4 (1170) -> Psi Stim (-389)
    Link[StimSens] (3211754): ops4 (1170) -> WeaponBash (-3058)
    Link[StimSens] (3211755): ops4 (1170) -> Cold (-1145)
    Link[StimSens] (3211756): ops4 (1170) -> Electricity (-378)
    Link[StimSens] (3211753): ops4 (1170) -> Standard Impact (-385)
  Dimensions: 9x0x2
  Properties:
    Position        : (150.27,221.00,17.00) ϴ (H:270° P:0° B:0°)
    PhysState       : 16 44 16 43 F7 FF 5C 43 00 00 88 41 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.13, 1.00, 1.00)
    PhysDims        : 8x0x2
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via ops4 (-4809):
    ModelName       : opscon4
    SymName         : ops4
    DonorType       : 0
  Properties via Tech (-505):
    HUDSelect       : false
    Material Tags   : Material Metal
    ShowHP          : false
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

ops4 (1171) @ (150.27,203.00,17.00) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> ops4 -> ops consoles -> Tech -> Decorative -> Physical -> Object
    ...                         ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty
  Links:
    Link[MetaProp] (1115343): ops4 (1171) -> ops4 (-4809)
    Link[StimSens] (3211759): ops4 (1171) -> Armor Piercing Impact (-375)
    Link[StimSens] (3211761): ops4 (1171) -> Droid Fusion (-2753)
    Link[StimSens] (3211762): ops4 (1171) -> High Explosive (-376)
    Link[StimSens] (3211764): ops4 (1171) -> WeaponBash (-3058)
    Link[StimSens] (3211766): ops4 (1171) -> Electricity (-378)
    Link[StimSens] (3211758): ops4 (1171) -> Energy Stim (-373)
    Link[StimSens] (3211760): ops4 (1171) -> Incendiary (-388)
    Link[StimSens] (3211767): ops4 (1171) -> Psi Stim (-389)
    Link[StimSens] (3211765): ops4 (1171) -> Cold (-1145)
    Link[StimSens] (3211763): ops4 (1171) -> Standard Impact (-385)
  Dimensions: 9x0x2
  Properties:
    Position        : (150.27,203.00,17.00) ϴ (H:270° P:0° B:0°)
    PhysState       : 16 44 16 43 F8 FF 4A 43 00 00 88 41 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.13, 1.00, 1.00)
    PhysDims        : 8x0x2
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via ops4 (-4809):
    ModelName       : opscon4
    SymName         : ops4
    DonorType       : 0
  Properties via Tech (-505):
    HUDSelect       : false
    Material Tags   : Material Metal
    ShowHP          : false
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Tall Machinery (1172) @ (147.00,245.10,9.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Tall Machinery -> Structural -> MatMetal -> MetaProperty
    ...                         ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115471): Tall Machinery (1172) -> Tall Machinery (-2454)
  Dimensions: 3x1x16
  Properties:
    Position        : (147.00,245.10,9.00) ϴ (H:0° P:0° B:0°)
    PhysState       : 2D FF 12 43 B4 19 75 43 00 00 10 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 3x1x16
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Tall Machinery (-2454):
    ModelName       : mach_t
    SymName         : Tall Machinery
    DonorType       : 0
  Properties via Structural (-491):
    Immobile        : true
    HUDSelect       : false
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Square Ceiling Light (1173) @ (138.00,238.00,17.70) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Square Ceiling Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115446): Square Ceiling Light (1173) -> Square Ceiling Light (-2941)
  Dimensions: 2x2x0
  Properties:
    Spotlight       : (40.00, 60.00, 70.00)
    Light           : 00 00 00 43 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 48 42 00 00 00 00 00 00 00 00
    Position        : (138.00,238.00,17.70) ϴ (H:0° P:0° B:0°)
  Properties via Square Ceiling Light (-2941):
    Immobile        : false
    ModelName       : LIGHTT
    SymName         : Square Ceiling Light
    DonorType       : 0
  Properties via Lights (-132):
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Tall Machinery (1174) @ (129.00,245.09,9.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Tall Machinery -> Structural -> MatMetal -> MetaProperty
    ...                         ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115450): Tall Machinery (1174) -> Tall Machinery (-2454)
  Dimensions: 3x1x16
  Properties:
    Position        : (129.00,245.09,9.00) ϴ (H:0° P:0° B:0°)
    PhysState       : 40 00 01 43 BE 16 75 43 00 00 10 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 3x1x16
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Tall Machinery (-2454):
    ModelName       : mach_t
    SymName         : Tall Machinery
    DonorType       : 0
  Properties via Structural (-491):
    Immobile        : true
    HUDSelect       : false
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Console w/Pipes (1175) @ (-8.00,227.77,2.75) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Console w/Pipes -> AI Block -> AI Utility -> MetaProperty
    ...            ... -> Tech -> Decorative -> Physical -> Object
    ...                    ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty
  Links:
    Link[MetaProp] (1115391): Console w/Pipes (1175) -> Console w/Pipes (-2452)
    Link[StimSens] (3211915): Console w/Pipes (1175) -> Psi Stim (-389)
    Link[StimSens] (3211916): Console w/Pipes (1175) -> Electricity (-378)
    Link[StimSens] (3211908): Console w/Pipes (1175) -> WeaponBash (-3058)
    Link[StimSens] (3211910): Console w/Pipes (1175) -> High Explosive (-376)
    Link[StimSens] (3211913): Console w/Pipes (1175) -> Armor Piercing Impact (-375)
    Link[StimSens] (3211909): Console w/Pipes (1175) -> Standard Impact (-385)
    Link[StimSens] (3211917): Console w/Pipes (1175) -> Cold (-1145)
    Link[StimSens] (3211911): Console w/Pipes (1175) -> Droid Fusion (-2753)
    Link[StimSens] (3211914): Console w/Pipes (1175) -> Energy Stim (-373)
    Link[StimSens] (3211912): Console w/Pipes (1175) -> Incendiary (-388)
  Dimensions: 11x4x5
  Properties:
    Position        : (-8.00,227.77,2.75) ϴ (H:0° P:0° B:0°)
    PhysState       : 00 00 00 C1 B6 C4 63 43 06 00 30 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 11x4x5
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Console w/Pipes (-2452):
    ModelName       : consolep
    SymName         : Console w/Pipes
    ObjName         : Console_w_Pipes: "A computer console."
    DonorType       : 0
  Properties via AI Block (-4035):
    AI_ObjAvoid     : 
    PhysAIColl      : true
  Properties via Tech (-505):
    HUDSelect       : false
    Material Tags   : Material Metal
    ShowHP          : false
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

OPS1 (1176) @ (-5.75,211.75,6.50) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> OPS1 -> ops consoles -> Tech -> Decorative -> Physical -> Object
    ...                         ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty
  Links:
    Link[MetaProp] (1115367): OPS1 (1176) -> OPS1 (-4788)
    Link[StimSens] (3211919): OPS1 (1176) -> Armor Piercing Impact (-375)
    Link[StimSens] (3211920): OPS1 (1176) -> Incendiary (-388)
    Link[StimSens] (3211918): OPS1 (1176) -> Energy Stim (-373)
    Link[StimSens] (3211923): OPS1 (1176) -> Standard Impact (-385)
    Link[StimSens] (3211921): OPS1 (1176) -> Droid Fusion (-2753)
    Link[StimSens] (3211924): OPS1 (1176) -> WeaponBash (-3058)
    Link[StimSens] (3211925): OPS1 (1176) -> Cold (-1145)
    Link[StimSens] (3211926): OPS1 (1176) -> Electricity (-378)
    Link[StimSens] (3211927): OPS1 (1176) -> Psi Stim (-389)
    Link[StimSens] (3211922): OPS1 (1176) -> High Explosive (-376)
  Dimensions: 6x0x3
  Properties:
    Position        : (-5.75,211.75,6.50) ϴ (H:0° P:0° B:0°)
    PhysState       : 93 E9 B7 C0 0A C0 53 43 00 00 D0 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (0.75, 1.00, 1.00)
    PhysDims        : 6x0x3
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via OPS1 (-4788):
    ModelName       : opscon1
    SymName         : OPS1
    DonorType       : 0
  Properties via Tech (-505):
    HUDSelect       : false
    Material Tags   : Material Metal
    ShowHP          : false
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

rising steam (1177) @ (108.00,238.00,-3.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> rising steam -> SteamFX -> Environmental FX -> SFX -> Object
  Links:
    Link[MetaProp] (1115448): rising steam (1177) -> rising steam (-1969)
  Dimensions: 32x32x9
  Properties:
    AmbientHacked   : 19 00 00 00 00 00 00 00 02 00 00 00 73 74 65 61 6D 5F 6C 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (108.00,238.00,-3.00) ϴ (H:0° P:0° B:0°)
    PGLaunchInfo    : 02 00 00 00 00 00 80 BF 00 00 80 BF 00 00 00 00 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 41 00 00 00 40 00 00 20 40 00 00 00 00 00 00 00 00 00 00 FF FF 00 00 FF FF 00 00 00 00 00 00 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 10 00 00 00 02 00 00 80 02 00
    ParticleGroup   : D0 3D C8 00 70 4A C8 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED C7 00 D0 39 C8 00 00 00 00 00 00 00 00 00 99 04 00 00 06 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 64 00 00 00 00 00 00 00 80 F1 22 18 48 F2 22 18 A8 76 21 18 00 00 00 00 00 00 00 00 F0 76 21 18 90 D1 3F 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 40 40 03 00 00 28 00 00 00 00 00 00 00 00 B8 96 45 12 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 01 00 00 00 00 00 00 20 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 00 00 80 C1 00 00 80 C1 0A D7 23 BC 00 00 80 41 00 00 80 41 00 00 16 41 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 C2 05 00 00 73 74 65 61 6D 00 00 00 00 00 00 00 00 00 00 00 44 01 00 00 00 80 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 40 00 00 00 00 02 00 00 00 99 19 00 00 00 00 00 00 57 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via rising steam (-1969):
    DonorType       : 0
    SymName         : rising steam
    ModelName       : fx_particle
  Properties via SFX (-5):
    NetworkCategory : Hosted

Pipe 16x2 (1178) @ (0.00,228.00,6.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Pipe 16x2 -> Chrome -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                                       ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115345): Pipe 16x2 (1178) -> Pipe 16x2 (-1049)
  Dimensions: 2x2x11
  Properties:
    Position        : (0.00,228.00,6.00) ϴ (H:90° P:0° B:0°)
    PhysState       : 00 00 00 36 00 00 64 43 00 00 C0 40 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.00, 1.00, 0.69)
    PhysDims        : 2x2x11
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Pipe 16x2 (-1049):
    ModelName       : pipel2
    SymName         : Pipe 16x2
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    ObjName         : pipes: "A pipe."
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Curved Pipe 2' diameter (1179) @ (0.00,227.00,13.50) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Curved Pipe 2' diameter -> Chrome -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                                                     ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115408): Curved Pipe 2' diameter (1179) -> Curved Pipe 2' diameter (-859)
  Dimensions: 4x2x3
  Properties:
    Position        : (0.00,227.00,13.50) ϴ (H:270° P:0° B:0°)
    PhysState       : 00 A0 13 3B 00 00 63 43 00 00 58 41 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 4x2x4
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Curved Pipe 2' diameter (-859):
    ModelName       : pipe2crv
    SymName         : Curved Pipe 2' diameter
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    ObjName         : pipes: "A pipe."
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Pipe 8x2 (1180) @ (0.00,219.75,14.50) ϴ (H:180° P:90° B:90°)
  Ancestry:
    -> Pipe 8x2 -> Chrome -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                                      ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115375): Pipe 8x2 (1180) -> Pipe 8x2 (-769)
  Dimensions: 2x2x10
  Properties:
    Position        : (0.00,219.75,14.50) ϴ (H:180° P:90° B:90°)
    PhysState       : F7 F8 45 3B 04 C1 5B 43 00 00 68 41 00 00 B4 42 00 00 B4 42 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.00, 1.00, 1.31)
    PhysDims        : 2x2x10
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Pipe 8x2 (-769):
    ModelName       : pipe2
    SymName         : Pipe 8x2
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    ObjName         : pipes: "A pipe."
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

ops2 (1181) @ (-5.00,214.25,5.75) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> ops2 -> ops consoles -> Tech -> Decorative -> Physical -> Object
    ...                         ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty
  Links:
    Link[MetaProp] (1115346): ops2 (1181) -> ops2 (-4807)
    Link[StimSens] (3211930): ops2 (1181) -> Incendiary (-388)
    Link[StimSens] (3211932): ops2 (1181) -> High Explosive (-376)
    Link[StimSens] (3211934): ops2 (1181) -> WeaponBash (-3058)
    Link[StimSens] (3211937): ops2 (1181) -> Psi Stim (-389)
    Link[StimSens] (3211929): ops2 (1181) -> Armor Piercing Impact (-375)
    Link[StimSens] (3211931): ops2 (1181) -> Droid Fusion (-2753)
    Link[StimSens] (3211936): ops2 (1181) -> Electricity (-378)
    Link[StimSens] (3211935): ops2 (1181) -> Cold (-1145)
    Link[StimSens] (3211933): ops2 (1181) -> Standard Impact (-385)
    Link[StimSens] (3211928): ops2 (1181) -> Energy Stim (-373)
  Dimensions: 4x0x4
  Properties:
    Position        : (-5.00,214.25,5.75) ϴ (H:180° P:0° B:0°)
    PhysState       : 00 00 A0 C0 0C 41 56 43 00 00 B8 40 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 4x0x4
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via ops2 (-4807):
    ModelName       : opscon2
    SymName         : ops2
    DonorType       : 0
  Properties via Tech (-505):
    HUDSelect       : false
    Material Tags   : Material Metal
    ShowHP          : false
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

ops3 (1182) @ (-8.00,229.75,10.25) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> ops3 -> ops consoles -> Tech -> Decorative -> Physical -> Object
    ...                         ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty
  Links:
    Link[MetaProp] (1115344): ops3 (1182) -> ops3 (-4808)
    Link[StimSens] (3211944): ops3 (1182) -> WeaponBash (-3058)
    Link[StimSens] (3211946): ops3 (1182) -> Electricity (-378)
    Link[StimSens] (3211939): ops3 (1182) -> Armor Piercing Impact (-375)
    Link[StimSens] (3211938): ops3 (1182) -> Energy Stim (-373)
    Link[StimSens] (3211941): ops3 (1182) -> Droid Fusion (-2753)
    Link[StimSens] (3211947): ops3 (1182) -> Psi Stim (-389)
    Link[StimSens] (3211940): ops3 (1182) -> Incendiary (-388)
    Link[StimSens] (3211942): ops3 (1182) -> High Explosive (-376)
    Link[StimSens] (3211943): ops3 (1182) -> Standard Impact (-385)
    Link[StimSens] (3211945): ops3 (1182) -> Cold (-1145)
  Dimensions: 4x0x4
  Properties:
    Position        : (-8.00,229.75,10.25) ϴ (H:0° P:0° B:0°)
    PhysState       : FE 07 00 C1 DE C0 65 43 02 00 24 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 4x0x4
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via ops3 (-4808):
    ModelName       : opscon3
    SymName         : ops3
    DonorType       : 0
  Properties via Tech (-505):
    HUDSelect       : false
    Material Tags   : Material Metal
    ShowHP          : false
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Curved Pipe 2' diameter (1183) @ (-20.95,220.03,2.50) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Curved Pipe 2' diameter -> Chrome -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                                                     ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115351): Curved Pipe 2' diameter (1183) -> Curved Pipe 2' diameter (-859)
  Dimensions: 4x2x3
  Properties:
    Position        : (-20.95,220.03,2.50) ϴ (H:270° P:0° B:0°)
    PhysState       : A7 9F A7 C1 B6 07 5C 43 00 00 20 40 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 4x2x4
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Curved Pipe 2' diameter (-859):
    ModelName       : pipe2crv
    SymName         : Curved Pipe 2' diameter
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    ObjName         : pipes: "A pipe."
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Pipe 16x2 (1184) @ (-4.00,188.00,14.50) ϴ (H:0° P:0° B:90°)
  Ancestry:
    -> Pipe 16x2 -> Chrome -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                                       ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115353): Pipe 16x2 (1184) -> Pipe 16x2 (-1049)
  Dimensions: 2x2x16
  Properties:
    Position        : (-4.00,188.00,14.50) ϴ (H:0° P:0° B:90°)
    PhysState       : 00 00 80 C0 00 00 3C 43 00 00 68 41 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 2x2x15
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Pipe 16x2 (-1049):
    ModelName       : pipel2
    SymName         : Pipe 16x2
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    ObjName         : pipes: "A pipe."
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Pipe 16x2 (1185) @ (-4.00,204.00,14.50) ϴ (H:0° P:0° B:90°)
  Ancestry:
    -> Pipe 16x2 -> Chrome -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                                       ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115354): Pipe 16x2 (1185) -> Pipe 16x2 (-1049)
  Dimensions: 2x2x16
  Properties:
    Position        : (-4.00,204.00,14.50) ϴ (H:0° P:0° B:90°)
    PhysState       : 00 00 80 C0 00 00 4C 43 00 00 68 41 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 2x2x15
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Pipe 16x2 (-1049):
    ModelName       : pipel2
    SymName         : Pipe 16x2
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    ObjName         : pipes: "A pipe."
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Waste Barrel (1186) @ (-4.08,210.02,2.00) ϴ (H:322° P:0° B:0°)
  Ancestry:
    -> Waste Barrel -> Usable Containers -> Functional -> Physical -> Object
    ...                              ... -> AI Block -> AI Utility -> MetaProperty
  Links:
    Link[Contains] (10551321): Waste Barrel (1186) -> Chips (1187)
    Link[MetaProp] (1115357): Waste Barrel (1186) -> Waste Barrel (-155)
    Link[FlowCont] (19988511): Waste Barrel (1186) -> Chips (1187)
  Dimensions: 2x2x4
  Properties:
    Position        : (-4.08,210.02,2.00) ϴ (H:322° P:0° B:0°)
    PhysState       : AA 87 82 C0 48 04 52 43 5F 15 00 40 00 00 00 00 00 00 00 00 7C 00 A1 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 2x2x4
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Waste Barrel (-155):
    SymName         : Waste Barrel
    DonorType       : 0
    ModelName       : trash
  Properties via Usable Containers (-118):
    ContainDims     : 04 00 00 00 04 00 00 00
    FrobHandler     : Local Only
    HUDUse          : containers: "Search container"
    Scripts         : 63 6F 6E 74 61 69 6E 65 72 73 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Metal
  Properties via Functional (-112):
    Immobile        : true
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    HUDSelect       : true
    PickBias        : 0.250000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via AI Block (-4035):
    AI_ObjAvoid     : 
    PhysAIColl      : true

Chips (1187) @ (-4.26,209.19,2.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Chips -> Items -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115356): Chips (1187) -> Chips (-92)
  Dimensions: 0x0x0
  Properties:
    Position        : (-4.26,209.19,2.00) ϴ (H:0° P:0° B:0°)
    HasRefs         : false
  Properties via Chips (-92):
    Class Tags      : FoodType Chips
    Material Tags   : Material Fabric
    DonorType       : 0
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 12 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ObjIcon         : chips
    ObjShort        : Chips: "Bag of chips"
    ObjName         : Chips: "A bag of chips."
    ModelName       : chips
    CombineType     : chips
    StackCount      : 1
    Scripts         : 4E 56 43 6F 6D 65 73 74 69 62 6C 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00
    SymName         : Chips
    InvDims         : 01 00 00 00 01 00 00 00
    ObjList         : NVComestibleNoCheck=1;
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
  Properties via Items (-90):
    FrobInfo        : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    ElevAble        : true
    HUDSelect       : true
    Recycle         : 1
    PickBias        : 0.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Pipe 16x2 (1188) @ (9.00,244.25,6.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Pipe 16x2 -> Chrome -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                                       ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115359): Pipe 16x2 (1188) -> Pipe 16x2 (-1049)
  Dimensions: 2x2x11
  Properties:
    Position        : (9.00,244.25,6.00) ϴ (H:0° P:0° B:0°)
    PhysState       : 00 00 10 41 46 40 74 43 00 00 C0 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.00, 1.00, 0.69)
    PhysDims        : 2x2x11
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Pipe 16x2 (-1049):
    ModelName       : pipel2
    SymName         : Pipe 16x2
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    ObjName         : pipes: "A pipe."
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Curved Pipe 2' diameter (1189) @ (5.25,228.00,2.50) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Curved Pipe 2' diameter -> Chrome -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                                                     ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115361): Curved Pipe 2' diameter (1189) -> Curved Pipe 2' diameter (-859)
  Dimensions: 4x2x3
  Properties:
    Position        : (5.25,228.00,2.50) ϴ (H:90° P:0° B:0°)
    PhysState       : 00 00 A8 40 3E FF 63 43 00 00 20 40 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 4x2x4
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Curved Pipe 2' diameter (-859):
    ModelName       : pipe2crv
    SymName         : Curved Pipe 2' diameter
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    ObjName         : pipes: "A pipe."
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Curved Pipe 2' diameter (1190) @ (5.25,240.00,2.50) ϴ (H:270° P:0° B:180°)
  Ancestry:
    -> Curved Pipe 2' diameter -> Chrome -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                                                     ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115355): Curved Pipe 2' diameter (1190) -> Curved Pipe 2' diameter (-859)
  Dimensions: 4x2x3
  Properties:
    Position        : (5.25,240.00,2.50) ϴ (H:270° P:0° B:180°)
    PhysState       : 00 00 A8 40 00 00 70 43 00 00 20 40 00 00 34 43 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 4x2x4
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Curved Pipe 2' diameter (-859):
    ModelName       : pipe2crv
    SymName         : Curved Pipe 2' diameter
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    ObjName         : pipes: "A pipe."
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Curved Pipe 2' diameter (1191) @ (10.00,244.25,13.50) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Curved Pipe 2' diameter -> Chrome -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                                                     ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115364): Curved Pipe 2' diameter (1191) -> Curved Pipe 2' diameter (-859)
  Dimensions: 4x2x3
  Properties:
    Position        : (10.00,244.25,13.50) ϴ (H:0° P:0° B:0°)
    PhysState       : 00 00 20 41 DA 40 74 43 00 00 58 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 4x2x4
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Curved Pipe 2' diameter (-859):
    ModelName       : pipe2crv
    SymName         : Curved Pipe 2' diameter
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    ObjName         : pipes: "A pipe."
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Pipe 8x2 (1192) @ (15.75,244.25,14.50) ϴ (H:270° P:90° B:90°)
  Ancestry:
    -> Pipe 8x2 -> Chrome -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                                      ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115362): Pipe 8x2 (1192) -> Pipe 8x2 (-769)
  Dimensions: 2x2x7
  Properties:
    Position        : (15.75,244.25,14.50) ϴ (H:270° P:90° B:90°)
    PhysState       : 00 00 7C 41 0C 41 74 43 00 00 68 41 00 00 B4 42 00 00 B4 42 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.00, 1.00, 0.94)
    PhysDims        : 2x2x7
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Pipe 8x2 (-769):
    ModelName       : pipe2
    SymName         : Pipe 8x2
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    ObjName         : pipes: "A pipe."
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Brezel (1194) @ (26.96,41.47,-4.46) ϴ (H:342° P:0° B:0°)
  Ancestry:
    -> Brezel -> Backwaren -> Items -> Decorative -> Physical -> Object
    ...                ... -> MatFabric -> MetaProperty
  Links:
    Link[MetaProp] (1114427): Brezel (1194) -> Brezel (-4999)
  Dimensions: 0x0x0
  Properties:
    Position        : (26.96,41.47,-4.46) ϴ (H:342° P:0° B:0°)
  Properties via Brezel (-4999):
    ObjShort        : brezel
    ObjName         : brezel
    DonorType       : 0
    ModelName       : ghlb
    CombineType     : brezel
    SymName         : Brezel
    ObjIcon         : i-lb
  Properties via Backwaren (-4989):
    StackCount      : 1
    Scripts         : 4E 56 43 6F 6D 65 73 74 69 62 6C 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00
    ObjList         : NVComestibleNoCheck=1;
    Class Tags      : FoodType Mushy
  Properties via Items (-90):
    FrobInfo        : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    ElevAble        : true
    HUDSelect       : true
    Recycle         : 1
    Material Tags   : Material Glass
    InvDims         : 01 00 00 00 01 00 00 00
    PickBias        : 0.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

ops2 (1195) @ (19.75,226.00,10.25) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> ops2 -> ops consoles -> Tech -> Decorative -> Physical -> Object
    ...                         ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty
  Links:
    Link[MetaProp] (1115358): ops2 (1195) -> ops2 (-4807)
    Link[StimSens] (3211978): ops2 (1195) -> Energy Stim (-373)
    Link[StimSens] (3211981): ops2 (1195) -> Droid Fusion (-2753)
    Link[StimSens] (3211982): ops2 (1195) -> High Explosive (-376)
    Link[StimSens] (3211984): ops2 (1195) -> WeaponBash (-3058)
    Link[StimSens] (3211979): ops2 (1195) -> Armor Piercing Impact (-375)
    Link[StimSens] (3211987): ops2 (1195) -> Psi Stim (-389)
    Link[StimSens] (3211980): ops2 (1195) -> Incendiary (-388)
    Link[StimSens] (3211983): ops2 (1195) -> Standard Impact (-385)
    Link[StimSens] (3211986): ops2 (1195) -> Electricity (-378)
    Link[StimSens] (3211985): ops2 (1195) -> Cold (-1145)
  Dimensions: 4x0x4
  Properties:
    Position        : (19.75,226.00,10.25) ϴ (H:270° P:0° B:0°)
    PhysState       : C6 06 9E 41 00 00 62 43 02 00 24 41 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 4x0x4
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via ops2 (-4807):
    ModelName       : opscon2
    SymName         : ops2
    DonorType       : 0
  Properties via Tech (-505):
    HUDSelect       : false
    Material Tags   : Material Metal
    ShowHP          : false
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Pipe 16x2 (1196) @ (12.00,216.00,14.50) ϴ (H:90° P:0° B:90°)
  Ancestry:
    -> Pipe 16x2 -> Chrome -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                                       ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115352): Pipe 16x2 (1196) -> Pipe 16x2 (-1049)
  Dimensions: 2x2x15
  Properties:
    Position        : (12.00,216.00,14.50) ϴ (H:90° P:0° B:90°)
    PhysState       : AB 0E 40 41 00 00 58 43 00 00 68 41 00 00 B4 42 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.00, 1.00, 0.94)
    PhysDims        : 2x2x15
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Pipe 16x2 (-1049):
    ModelName       : pipel2
    SymName         : Pipe 16x2
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    ObjName         : pipes: "A pipe."
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Ceiling Console (1197) @ (34.00,224.25,9.33) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Ceiling Console -> Tech -> Decorative -> Physical -> Object
    ...                    ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty
  Links:
    Link[MetaProp] (1115347): Ceiling Console (1197) -> Ceiling Console (-2450)
    Link[StimSens] (3211993): Ceiling Console (1197) -> Standard Impact (-385)
    Link[StimSens] (3211995): Ceiling Console (1197) -> Cold (-1145)
    Link[StimSens] (3211997): Ceiling Console (1197) -> Psi Stim (-389)
    Link[StimSens] (3211989): Ceiling Console (1197) -> Armor Piercing Impact (-375)
    Link[StimSens] (3211991): Ceiling Console (1197) -> Droid Fusion (-2753)
    Link[StimSens] (3211992): Ceiling Console (1197) -> High Explosive (-376)
    Link[StimSens] (3211996): Ceiling Console (1197) -> Electricity (-378)
    Link[StimSens] (3211988): Ceiling Console (1197) -> Energy Stim (-373)
    Link[StimSens] (3211994): Ceiling Console (1197) -> WeaponBash (-3058)
    Link[StimSens] (3211990): Ceiling Console (1197) -> Incendiary (-388)
  Dimensions: 6x4x7
  Properties:
    Position        : (34.00,224.25,9.33) ϴ (H:180° P:0° B:0°)
    PhysState       : AF 02 08 42 6D 40 60 43 AE 47 15 41 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.00, 1.00, 0.93)
    PhysDims        : 6x2x8
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Ceiling Console (-2450):
    DonorType       : 0
    SymName         : Ceiling Console
    ModelName       : consoleh
  Properties via Tech (-505):
    HUDSelect       : false
    Material Tags   : Material Metal
    ShowHP          : false
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Console w/Pipes (1198) @ (34.00,224.29,2.75) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Console w/Pipes -> AI Block -> AI Utility -> MetaProperty
    ...            ... -> Tech -> Decorative -> Physical -> Object
    ...                    ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty
  Links:
    Link[StimSens] (3212006): Console w/Pipes (1198) -> Electricity (-378)
    Link[StimSens] (3211998): Console w/Pipes (1198) -> Energy Stim (-373)
    Link[StimSens] (3211999): Console w/Pipes (1198) -> Armor Piercing Impact (-375)
    Link[StimSens] (3212000): Console w/Pipes (1198) -> Incendiary (-388)
    Link[StimSens] (3212001): Console w/Pipes (1198) -> Droid Fusion (-2753)
    Link[StimSens] (3212003): Console w/Pipes (1198) -> Standard Impact (-385)
    Link[StimSens] (3212004): Console w/Pipes (1198) -> WeaponBash (-3058)
    Link[StimSens] (3212007): Console w/Pipes (1198) -> Psi Stim (-389)
    Link[StimSens] (3212005): Console w/Pipes (1198) -> Cold (-1145)
    Link[StimSens] (3212002): Console w/Pipes (1198) -> High Explosive (-376)
    Link[MetaProp] (1115348): Console w/Pipes (1198) -> Console w/Pipes (-2452)
  Dimensions: 11x4x5
  Properties:
    Position        : (34.00,224.29,2.75) ϴ (H:180° P:0° B:0°)
    PhysState       : 0C 02 08 42 1D 4B 60 43 06 00 30 40 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 11x4x5
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Console w/Pipes (-2452):
    ModelName       : consolep
    SymName         : Console w/Pipes
    ObjName         : Console_w_Pipes: "A computer console."
    DonorType       : 0
  Properties via AI Block (-4035):
    AI_ObjAvoid     : 
    PhysAIColl      : true
  Properties via Tech (-505):
    HUDSelect       : false
    Material Tags   : Material Metal
    ShowHP          : false
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Pipe 16x2 (1199) @ (24.00,244.00,9.00) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Pipe 16x2 -> Chrome -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                                       ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115349): Pipe 16x2 (1199) -> Pipe 16x2 (-1049)
  Dimensions: 2x2x17
  Properties:
    Position        : (24.00,244.00,9.00) ϴ (H:270° P:0° B:0°)
    PhysState       : 82 01 C0 41 D3 00 74 43 00 00 10 41 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.00, 1.00, 1.06)
    PhysDims        : 2x2x17
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Pipe 16x2 (-1049):
    ModelName       : pipel2
    SymName         : Pipe 16x2
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    ObjName         : pipes: "A pipe."
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Pipe 16x2 (1200) @ (24.00,224.25,6.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Pipe 16x2 -> Chrome -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                                       ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115350): Pipe 16x2 (1200) -> Pipe 16x2 (-1049)
  Dimensions: 2x2x11
  Properties:
    Position        : (24.00,224.25,6.00) ϴ (H:0° P:0° B:0°)
    PhysState       : 3B FB BF 41 4B 40 60 43 00 00 C0 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.00, 1.00, 0.69)
    PhysDims        : 2x2x11
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Pipe 16x2 (-1049):
    ModelName       : pipel2
    SymName         : Pipe 16x2
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    ObjName         : pipes: "A pipe."
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Curved Pipe 2' diameter (1201) @ (25.00,224.25,13.50) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Curved Pipe 2' diameter -> Chrome -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                                                     ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115339): Curved Pipe 2' diameter (1201) -> Curved Pipe 2' diameter (-859)
  Dimensions: 4x2x3
  Properties:
    Position        : (25.00,224.25,13.50) ϴ (H:0° P:0° B:0°)
    PhysState       : 09 01 C8 41 48 40 60 43 00 00 58 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 4x2x4
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Curved Pipe 2' diameter (-859):
    ModelName       : pipe2crv
    SymName         : Curved Pipe 2' diameter
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    ObjName         : pipes: "A pipe."
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Pipe 8x2 (1202) @ (28.63,224.25,14.50) ϴ (H:270° P:90° B:90°)
  Ancestry:
    -> Pipe 8x2 -> Chrome -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                                      ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115340): Pipe 8x2 (1202) -> Pipe 8x2 (-769)
  Dimensions: 2x2x3
  Properties:
    Position        : (28.63,224.25,14.50) ϴ (H:270° P:90° B:90°)
    PhysState       : 3D 0A E5 41 19 41 60 43 00 00 68 41 00 00 B4 42 00 00 B4 42 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.00, 1.00, 0.44)
    PhysDims        : 2x2x4
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Pipe 8x2 (-769):
    ModelName       : pipe2
    SymName         : Pipe 8x2
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    ObjName         : pipes: "A pipe."
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Pipe 16x2 (1203) @ (41.60,224.25,14.50) ϴ (H:270° P:0° B:90°)
  Ancestry:
    -> Pipe 16x2 -> Chrome -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                                       ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115332): Pipe 16x2 (1203) -> Pipe 16x2 (-1049)
  Dimensions: 2x2x8
  Properties:
    Position        : (41.60,224.25,14.50) ϴ (H:270° P:0° B:90°)
    PhysState       : 66 66 26 42 00 40 60 43 00 00 68 41 00 00 B4 42 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.00, 1.00, 0.50)
    PhysDims        : 2x2x12
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Pipe 16x2 (-1049):
    ModelName       : pipel2
    SymName         : Pipe 16x2
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    ObjName         : pipes: "A pipe."
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Curved Pipe 2' diameter (1204) @ (44.00,228.50,3.50) ϴ (H:270° P:0° B:180°)
  Ancestry:
    -> Curved Pipe 2' diameter -> Chrome -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                                                     ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115334): Curved Pipe 2' diameter (1204) -> Curved Pipe 2' diameter (-859)
  Dimensions: 4x2x3
  Properties:
    Position        : (44.00,228.50,3.50) ϴ (H:270° P:0° B:180°)
    PhysState       : 71 FF 2F 42 00 80 64 43 00 00 60 40 00 00 34 43 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 4x2x4
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Curved Pipe 2' diameter (-859):
    ModelName       : pipe2crv
    SymName         : Curved Pipe 2' diameter
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    ObjName         : pipes: "A pipe."
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Pipe 8x2 (1205) @ (44.00,224.50,2.50) ϴ (H:0° P:90° B:90°)
  Ancestry:
    -> Pipe 8x2 -> Chrome -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                                      ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115335): Pipe 8x2 (1205) -> Pipe 8x2 (-769)
  Dimensions: 2x2x3
  Properties:
    Position        : (44.00,224.50,2.50) ϴ (H:0° P:90° B:90°)
    PhysState       : 00 00 30 42 00 80 60 43 00 00 20 40 00 00 B4 42 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.00, 1.00, 0.50)
    PhysDims        : 2x2x4
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Pipe 8x2 (-769):
    ModelName       : pipe2
    SymName         : Pipe 8x2
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    ObjName         : pipes: "A pipe."
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Pipe 8x2 (1206) @ (44.00,229.50,8.50) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Pipe 8x2 -> Chrome -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                                      ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115324): Pipe 8x2 (1206) -> Pipe 8x2 (-769)
  Dimensions: 2x2x5
  Properties:
    Position        : (44.00,229.50,8.50) ϴ (H:90° P:0° B:0°)
    PhysState       : 80 FE 2F 42 EA 7E 65 43 00 00 08 41 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.00, 1.00, 0.75)
    PhysDims        : 2x2x6
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Pipe 8x2 (-769):
    ModelName       : pipe2
    SymName         : Pipe 8x2
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    ObjName         : pipes: "A pipe."
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Curved Pipe 2' diameter (1207) @ (44.00,230.50,13.50) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Curved Pipe 2' diameter -> Chrome -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                                                     ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115326): Curved Pipe 2' diameter (1207) -> Curved Pipe 2' diameter (-859)
  Dimensions: 4x2x3
  Properties:
    Position        : (44.00,230.50,13.50) ϴ (H:90° P:0° B:0°)
    PhysState       : 71 FF 2F 42 00 80 66 43 00 00 58 41 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 4x2x4
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Curved Pipe 2' diameter (-859):
    ModelName       : pipe2crv
    SymName         : Curved Pipe 2' diameter
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    ObjName         : pipes: "A pipe."
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Pipe 16x2 (1208) @ (44.00,239.00,14.50) ϴ (H:0° P:90° B:90°)
  Ancestry:
    -> Pipe 16x2 -> Chrome -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                                       ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115333): Pipe 16x2 (1208) -> Pipe 16x2 (-1049)
  Dimensions: 2x2x13
  Properties:
    Position        : (44.00,239.00,14.50) ϴ (H:0° P:90° B:90°)
    PhysState       : C6 FD 2F 42 00 00 6F 43 00 00 68 41 00 00 B4 42 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.00, 1.00, 0.81)
    PhysDims        : 2x2x13
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Pipe 16x2 (-1049):
    ModelName       : pipel2
    SymName         : Pipe 16x2
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    ObjName         : pipes: "A pipe."
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Pipe 16x2 (1209) @ (28.00,244.00,9.00) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Pipe 16x2 -> Chrome -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                                       ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115323): Pipe 16x2 (1209) -> Pipe 16x2 (-1049)
  Dimensions: 2x2x17
  Properties:
    Position        : (28.00,244.00,9.00) ϴ (H:270° P:0° B:0°)
    PhysState       : 82 01 E0 41 D3 00 74 43 00 00 10 41 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.00, 1.00, 1.06)
    PhysDims        : 2x2x17
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Pipe 16x2 (-1049):
    ModelName       : pipel2
    SymName         : Pipe 16x2
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    ObjName         : pipes: "A pipe."
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

OPS1 (1210) @ (22.25,234.00,6.50) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> OPS1 -> ops consoles -> Tech -> Decorative -> Physical -> Object
    ...                         ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty
  Links:
    Link[StimSens] (3212008): OPS1 (1210) -> Incendiary (-388)
    Link[StimSens] (3212010): OPS1 (1210) -> WeaponBash (-3058)
    Link[StimSens] (3212012): OPS1 (1210) -> High Explosive (-376)
    Link[StimSens] (3212015): OPS1 (1210) -> Psi Stim (-389)
    Link[StimSens] (3212016): OPS1 (1210) -> Electricity (-378)
    Link[StimSens] (3212009): OPS1 (1210) -> Armor Piercing Impact (-375)
    Link[StimSens] (3212011): OPS1 (1210) -> Standard Impact (-385)
    Link[StimSens] (3212013): OPS1 (1210) -> Droid Fusion (-2753)
    Link[StimSens] (3212014): OPS1 (1210) -> Energy Stim (-373)
    Link[StimSens] (3212017): OPS1 (1210) -> Cold (-1145)
    Link[MetaProp] (1115327): OPS1 (1210) -> OPS1 (-4788)
  Dimensions: 6x0x3
  Properties:
    Position        : (22.25,234.00,6.50) ϴ (H:90° P:0° B:0°)
    PhysState       : A9 02 B2 41 00 00 6A 43 00 00 D0 40 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (0.75, 1.00, 1.00)
    PhysDims        : 6x0x3
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via OPS1 (-4788):
    ModelName       : opscon1
    SymName         : OPS1
    DonorType       : 0
  Properties via Tech (-505):
    HUDSelect       : false
    Material Tags   : Material Metal
    ShowHP          : false
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Loeffel (1211) @ (21.80,41.58,-4.48) ϴ (H:118° P:0° B:0°)
  Ancestry:
    -> Loeffel -> Kueche -> NEUES -> Decorative -> Physical -> Object
    ...              ... -> MatUnBrkGlass -> MetaProperty
    ...    ... -> MatMetal -> MetaProperty
  Links:
    Link[MetaProp] (1114429): Loeffel (1211) -> Loeffel (-4977)
  Dimensions: 0x0x0
  Properties:
    Position        : (21.80,41.58,-4.48) ϴ (H:118° P:0° B:0°)
  Properties via Loeffel (-4977):
    FrobInfo        : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    ObjName         : loeffel
    ModelName       : spoon01
    CombineType     : Loeffel
    HUDSelect       : true
    StackCount      : 1
    DonorType       : 0
    SymName         : Loeffel
    InvDims         : 01 00 00 00 01 00 00 00
    Recycle         : 1
    ObjIcon         : i_spoon
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
  Properties via MatUnBrkGlass (-634):
    Material Tags   : Material UBGlass

Handbox (1212) @ (100.77,18.29,2.47) ϴ (H:263° P:0° B:0°)
  Ancestry:
    -> Handbox -> Labor -> NEUES -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114431): Handbox (1212) -> Handbox (-5242)
  Dimensions: 1x1x0
  Properties:
    Position        : (100.77,18.29,2.47) ϴ (H:263° P:0° B:0°)
    PhysState       : E7 87 C9 42 80 52 92 41 33 DF 1D 40 00 00 00 00 00 00 00 00 48 BB 83 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    ModelName       : handbox2
    PhysDims        : 1x1x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Handbox (-5242):
    ObjName         : handbox
    DonorType       : 0
    SymName         : Handbox
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

ambient snd (1213) @ (-20.41,224.22,3.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> ambient snd -> Marker -> Object
  Links:
    Link[MetaProp] (1115300): ambient snd (1213) -> ambient snd (-667)
  Dimensions: 1x1x1
  Properties:
    AmbientHacked   : 50 00 00 00 00 00 00 00 00 00 00 00 6D 73 5F 74 76 32 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (-20.41,224.22,3.00) ϴ (H:90° P:0° B:0°)
    Scale           : (0.25, 0.25, 0.25)
  Properties via ambient snd (-667):
    SymName         : ambient snd
    DonorType       : 0
  Properties via Marker (-327):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

Personal Effects Box (1214) @ (26.18,237.86,0.39) ϴ (H:40° P:0° B:0°)
  Ancestry:
    -> Personal Effects Box -> Usable Containers -> Functional -> Physical -> Object
    ...                                      ... -> AI Block -> AI Utility -> MetaProperty
    ...                 ... -> AI Ignore -> AI Utility -> MetaProperty
  Links:
    Link[MetaProp] (1115320): Personal Effects Box (1214) -> Personal Effects Box (-1627)
    Link[FlowCont] (19988512): Personal Effects Box (1214) -> Security Card: SECURITY #0 (729)
    Link[Contains] (10551322): Personal Effects Box (1214) -> Security Card: SECURITY #0 (729)
  Dimensions: 1x1x0
  Properties:
    Position        : (26.18,237.86,0.39) ϴ (H:40° P:0° B:0°)
    PhysState       : 06 74 D1 41 55 DB 6D 43 2B D9 C9 3E 00 00 00 00 00 00 00 00 C0 14 23 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Personal Effects Box (-1627):
    ObjShort        : PersonalBox: "Personal effects box"
    ObjName         : PersonalBox: "A personal effects box."
    ModelName       : pe_box
    DonorType       : 0
    SymName         : Personal Effects Box
  Properties via Usable Containers (-118):
    ContainDims     : 04 00 00 00 04 00 00 00
    FrobHandler     : Local Only
    HUDUse          : containers: "Search container"
    Scripts         : 63 6F 6E 74 61 69 6E 65 72 73 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Metal
  Properties via Functional (-112):
    Immobile        : true
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    HUDSelect       : true
    PickBias        : 0.250000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via AI Block (-4035):
    AI_ObjAvoid     : 
    PhysAIColl      : true

Blood Splatter Medium (1215) @ (33.08,234.96,0.02) ϴ (H:300° P:270° B:0°)
  Ancestry:
    -> Blood Splatter Medium -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115319): Blood Splatter Medium (1215) -> Blood Splatter Medium (-857)
  Dimensions: 0x6x6
  Properties:
    Position        : (33.08,234.96,0.02) ϴ (H:300° P:270° B:0°)
  Properties via Blood Splatter Medium (-857):
    ModelName       : blood02
    RenderAlpha     : 1.000000
    SymName         : Blood Splatter Medium
    DonorType       : 0
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

OPS Male Corpse (1216) @ (33.89,235.47,0.12) ϴ (H:318° P:0° B:0°)
  Ancestry:
    -> OPS Male Corpse -> Ops Corpses -> Human Corpses -> Corpses -> Physical -> Object
    ...                                            ... -> MatFlesh -> MetaProperty
  Links:
    Link[MetaProp] (1115321): OPS Male Corpse (1216) -> OPS Male Corpse (-1878)
    Link[Contains] (10551357): OPS Male Corpse (1216) -> Audio Log: Pearson 14.Oct.26↵Transfer (1723)
    Link[Contains] (10551363): OPS Male Corpse (1216) -> EXP Cookies (1382)
    Link[FlowCont] (19988549): OPS Male Corpse (1216) -> Audio Log: Pearson 14.Oct.26↵Transfer (1723)
    Link[FlowCont] (19988556): OPS Male Corpse (1216) -> EXP Cookies (1382)
    Link[FlowCont] (19988555): OPS Male Corpse (1216) -> EXP Cookies (1383)
  Dimensions: 6x6x2
  Properties:
    Position        : (33.89,235.47,0.12) ϴ (H:318° P:0° B:0°)
    Creature        : Humanoid
    CretPose        : 01 00 00 00 68 75 6D 64 69 65 75 70 34 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 01 00 00 00
    ?Puppet?        : A4 D8 E3 00 C0 04 00 00 00 00 00 00 78 06 F6 17
  Properties via OPS Male Corpse (-1878):
    ModelName       : corm_ops
    SymName         : OPS Male Corpse
    DonorType       : 0
  Properties via Human Corpses (-503):
    ObjName         : HumanCorpses: "A corpse."
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    HUDUse          : human_corpses: "Search corpse"
  Properties via Corpses (-379):
    ContainDims     : 04 00 00 00 04 00 00 00
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    FrobHandler     : Local Only
    HUDSelect       : true
    NonPhysCreature : true
    Scripts         : 43 6F 6E 74 61 69 6E 65 72 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PickBias        : 0.500000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatFlesh (-584):
    Material Tags   : Material Flesh

Helm (1217) @ (-15.56,201.44,0.23) ϴ (H:144° P:0° B:0°)
  Ancestry:
    -> Helm -> Items -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115313): Helm (1217) -> Helm (-4519)
  Dimensions: 1x1x0
  Properties:
    Position        : (-15.56,201.44,0.23) ϴ (H:144° P:0° B:0°)
  Properties via Helm (-4519):
    ObjShort        : helmet
    ObjName         : helmet
    ModelName       : helmet
    CombineType     : helm
    StackCount      : 1
    SymName         : Helm
    InvDims         : 01 00 00 00 01 00 00 00
    DonorType       : 0
    ObjIcon         : i_helm
  Properties via Items (-90):
    FrobInfo        : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    ElevAble        : true
    HUDSelect       : true
    Recycle         : 1
    Material Tags   : Material Glass
    ObjList         : NVComestibleNoCheck=1;
    PickBias        : 0.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Schraubenzieher2 (1218) @ (13.76,235.60,0.07) ϴ (H:36° P:0° B:90°)
  Ancestry:
    -> Schraubenzieher2 -> Schraubenzieher1 -> MatMetal -> MetaProperty
    ...                                 ... -> Werkzeug -> MatPlasticrete -> MetaProperty
    ...                                             ... -> NEUES -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115303): Schraubenzieher2 (1218) -> Schraubenzieher2 (-4505)
  Dimensions: 0x0x1
  Properties:
    Position        : (13.76,235.60,0.07) ϴ (H:36° P:0° B:90°)
  Properties via Schraubenzieher2 (-4505):
    ModelName       : scrwdr02
    SymName         : Schraubenzieher2
    ObjName         : Schraubenzieher
    DonorType       : 0
  Properties via MatMetal (-583):
    Material Tags   : Material Metal
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Schraubenzieher1 (1219) @ (-16.02,223.78,0.07) ϴ (H:151° P:0° B:90°)
  Ancestry:
    -> Schraubenzieher1 -> MatMetal -> MetaProperty
    ...             ... -> Werkzeug -> MatPlasticrete -> MetaProperty
    ...                         ... -> NEUES -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115304): Schraubenzieher1 (1219) -> Schraubenzieher1 (-4504)
  Dimensions: 0x0x1
  Properties:
    Position        : (-16.02,223.78,0.07) ϴ (H:151° P:0° B:90°)
  Properties via Schraubenzieher1 (-4504):
    ModelName       : scrwdr01
    SymName         : Schraubenzieher1
    ObjName         : Schraubenzieher
    DonorType       : 0
  Properties via MatMetal (-583):
    Material Tags   : Material Metal
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

ambient snd (1220) @ (70.17,237.60,3.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> ambient snd -> Marker -> Object
  Links:
    Link[MetaProp] (1115279): ambient snd (1220) -> ambient snd (-667)
  Dimensions: 1x1x1
  Properties:
    AmbientHacked   : 26 00 00 00 00 00 00 00 00 00 00 00 6F 70 73 5F 62 75 7A 7A 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (70.17,237.60,3.00) ϴ (H:90° P:0° B:0°)
    Scale           : (0.25, 0.25, 0.25)
  Properties via ambient snd (-667):
    SymName         : ambient snd
    DonorType       : 0
  Properties via Marker (-327):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

Schraubenzieher2 (1221) @ (107.25,235.20,0.07) ϴ (H:36° P:0° B:90°)
  Ancestry:
    -> Schraubenzieher2 -> Schraubenzieher1 -> MatMetal -> MetaProperty
    ...                                 ... -> Werkzeug -> MatPlasticrete -> MetaProperty
    ...                                             ... -> NEUES -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115307): Schraubenzieher2 (1221) -> Schraubenzieher2 (-4505)
  Dimensions: 0x0x1
  Properties:
    Position        : (107.25,235.20,0.07) ϴ (H:36° P:0° B:90°)
  Properties via Schraubenzieher2 (-4505):
    ModelName       : scrwdr02
    SymName         : Schraubenzieher2
    ObjName         : Schraubenzieher
    DonorType       : 0
  Properties via MatMetal (-583):
    Material Tags   : Material Metal
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Blood Splatter Medium (1222) @ (101.41,238.19,0.02) ϴ (H:300° P:270° B:0°)
  Ancestry:
    -> Blood Splatter Medium -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115308): Blood Splatter Medium (1222) -> Blood Splatter Medium (-857)
  Dimensions: 0x6x6
  Properties:
    Position        : (101.41,238.19,0.02) ϴ (H:300° P:270° B:0°)
  Properties via Blood Splatter Medium (-857):
    ModelName       : blood02
    RenderAlpha     : 1.000000
    SymName         : Blood Splatter Medium
    DonorType       : 0
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

OPS Female Corpse (1223) @ (101.13,237.97,0.91) ϴ (H:346° P:0° B:0°)
  Ancestry:
    -> OPS Female Corpse -> Ops Corpses -> Human Corpses -> Corpses -> Physical -> Object
    ...                                              ... -> MatFlesh -> MetaProperty
  Links:
    Link[MetaProp] (1115309): OPS Female Corpse (1223) -> OPS Female Corpse (-1879)
    Link[FlowCont] (19988507): OPS Female Corpse (1223) -> Audio Log: Edwards 14.OcT.26↵re: Armory Code (1096)
    Link[FlowCont] (19988557): OPS Female Corpse (1223) -> EXP Cookies (1383)
    Link[FlowCont] (19988506): OPS Female Corpse (1223) -> ops4 (1016)
    Link[Contains] (10551364): OPS Female Corpse (1223) -> EXP Cookies (1383)
    Link[Contains] (10551319): OPS Female Corpse (1223) -> Audio Log: Edwards 14.OcT.26↵re: Armory Code (1096)
  Dimensions: 7x6x0
  Properties:
    Position        : (101.13,237.97,0.91) ϴ (H:346° P:0° B:0°)
    Creature        : Humanoid
    CretPose        : 01 00 00 00 68 75 6D 64 69 65 64 6E 34 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 01 00 00 00
    ?Puppet?        : A4 D8 E3 00 C7 04 00 00 00 00 00 00 D8 CB 29 0D
  Properties via OPS Female Corpse (-1879):
    ModelName       : corf_ops
    SymName         : OPS Female Corpse
    DonorType       : 0
  Properties via Human Corpses (-503):
    ObjName         : HumanCorpses: "A corpse."
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    HUDUse          : human_corpses: "Search corpse"
  Properties via Corpses (-379):
    ContainDims     : 04 00 00 00 04 00 00 00
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    FrobHandler     : Local Only
    HUDSelect       : true
    NonPhysCreature : true
    Scripts         : 43 6F 6E 74 61 69 6E 65 72 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PickBias        : 0.500000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatFlesh (-584):
    Material Tags   : Material Flesh

ops2 (1224) @ (10.00,204.75,5.75) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> ops2 -> ops consoles -> Tech -> Decorative -> Physical -> Object
    ...                         ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty
  Links:
    Link[StimSens] (3212058): ops2 (1224) -> Standard Impact (-385)
    Link[StimSens] (3212060): ops2 (1224) -> Cold (-1145)
    Link[StimSens] (3212061): ops2 (1224) -> WeaponBash (-3058)
    Link[StimSens] (3212062): ops2 (1224) -> Psi Stim (-389)
    Link[StimSens] (3212063): ops2 (1224) -> High Explosive (-376)
    Link[StimSens] (3212065): ops2 (1224) -> Incendiary (-388)
    Link[StimSens] (3212066): ops2 (1224) -> Armor Piercing Impact (-375)
    Link[StimSens] (3212067): ops2 (1224) -> Energy Stim (-373)
    Link[StimSens] (3212059): ops2 (1224) -> Electricity (-378)
    Link[StimSens] (3212064): ops2 (1224) -> Droid Fusion (-2753)
    Link[MetaProp] (1115275): ops2 (1224) -> ops2 (-4807)
  Dimensions: 4x0x4
  Properties:
    Position        : (10.00,204.75,5.75) ϴ (H:180° P:0° B:0°)
    PhysState       : 00 00 20 41 2E BF 4C 43 00 00 B8 40 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 4x0x4
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via ops2 (-4807):
    ModelName       : opscon2
    SymName         : ops2
    DonorType       : 0
  Properties via Tech (-505):
    HUDSelect       : false
    Material Tags   : Material Metal
    ShowHP          : false
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

HE Clip (1225) @ (35.22,206.67,5.75) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> HE Clip -> Bullets -> Ammo -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1115298): HE Clip (1225) -> HE Clip (-32)
  Dimensions: 0x1x0
  Properties:
    Position        : (35.22,206.67,5.75) ϴ (H:0° P:0° B:0°)
    HasRefs         : false
  Properties via HE Clip (-32):
    ObjShort        : HE_Clip: "%d anti-personnel bullets"
    ObjName         : HE_Clip: "A box of %d anti-personnel bullets."
    ModelName       : ammohes
    CombineType     : HEClip
    ObjLookS        : HE_clip: "While nearly useless against armored targets, the Mite anti personnel round is devastatingly effective against flesh and blood.  Nanites inside the head of the clip autonomically sense when the round has entered an organic target.  First, the head of the bullet fragments into several dozen pieces.  Immediately, they seek the highest local temperature and, using microscopic pockets of gas, propel themselves towards the warmth, and presumably, the vital organs."
    StackCount      : 12
    DonorType       : 0
    SymName         : HE Clip
    Alchemy         : 1.500000
    FabCost         : 90
    ObjIcon         : HE_I
  Properties via Bullets (-35):
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    Fabricate       : 6
    ObjList         : NVRemovePropertyTrapOn="BeginScript"; NVRemovePropertyTrapProp="Scale"; NVRemovePropertyTrapReAdd=1; NVRemovePropertyTrapCount=1;
    PhysDims        : 0x0x0
    NameType        : Stack Count
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Recycle         : 1
    Scripts         : 4E 56 52 65 6D 6F 76 65 50 72 6F 70 65 72 74 79 54 72 61 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    InvDims         : 01 00 00 00 01 00 00 00
    Scale           : (0.60, 0.60, 0.60)
    StackInc        : 6
  Properties via Ammo (-30):
    FrobInfo        : 01 00 00 00 02 00 00 00 02 00 00 00 00 00 00 00
    PsiRadar        : Powerup
    Material Tags   : Material Metal
  Properties via Goodies (-49):
    HUDSelect       : true
    ElevAble        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Maintenance Tool (1226) @ (33.19,218.86,2.35) ϴ (H:192° P:0° B:0°)
  Ancestry:
    -> Maintenance Tool -> Device -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1115305): Maintenance Tool (1226) -> Maintenance Tool (-2949)
  Dimensions: 0x1x0
  Properties:
    Position        : (33.19,218.86,2.35) ϴ (H:192° P:0° B:0°)
    PhysState       : 8D C0 04 42 FD DA 5A 43 C7 19 16 40 00 00 00 00 00 00 00 00 88 F2 40 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Maintenance Tool (-2949):
    ObjShort        : Mtool: "Disposable maintenance tool"
    ObjName         : Mtool: "A disposable maintenance tool."
    StackCount      : 1
    ModelName       : techt
    CombineType     : Maintenance Too
    Class Tags      : Device2Type MaintTool
    SymName         : Maintenance Tool
    Recycle         : 2
    Scripts         : 57 72 65 6E 63 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    DonorType       : 0
    InvDims         : 01 00 00 00 01 00 00 00
    ObjIcon         : techtl
  Properties via Device (-70):
    FrobInfo        : 01 00 00 00 02 00 00 00 02 00 00 00 00 00 00 00
    PsiRadar        : Powerup
    Material Tags   : Material Metal
  Properties via Goodies (-49):
    HUDSelect       : true
    ElevAble        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Maintenance Tool (1227) @ (31.97,218.85,2.35) ϴ (H:192° P:0° B:0°)
  Ancestry:
    -> Maintenance Tool -> Device -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1115306): Maintenance Tool (1227) -> Maintenance Tool (-2949)
  Dimensions: 0x1x0
  Properties:
    Position        : (31.97,218.85,2.35) ϴ (H:192° P:0° B:0°)
    PhysState       : 7E BF FF 41 ED D9 5A 43 C7 19 16 40 00 00 00 00 00 00 00 00 88 F2 40 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Maintenance Tool (-2949):
    ObjShort        : Mtool: "Disposable maintenance tool"
    ObjName         : Mtool: "A disposable maintenance tool."
    StackCount      : 1
    ModelName       : techt
    CombineType     : Maintenance Too
    Class Tags      : Device2Type MaintTool
    SymName         : Maintenance Tool
    Recycle         : 2
    Scripts         : 57 72 65 6E 63 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    DonorType       : 0
    InvDims         : 01 00 00 00 01 00 00 00
    ObjIcon         : techtl
  Properties via Device (-70):
    FrobInfo        : 01 00 00 00 02 00 00 00 02 00 00 00 00 00 00 00
    PsiRadar        : Powerup
    Material Tags   : Material Metal
  Properties via Goodies (-49):
    HUDSelect       : true
    ElevAble        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Wedge Wall Light (1228) @ (89.50,238.00,11.50) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Wedge Wall Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115263): Wedge Wall Light (1228) -> Wedge Wall Light (-978)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 20 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (89.50,238.00,11.50) ϴ (H:270° P:0° B:0°)
  Properties via Wedge Wall Light (-978):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Wedge Wall Light
    ModelName       : light1
    LightColor      : 00 00 00 00 00 00 00 00
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Wide Machinery (1229) @ (146.65,178.58,5.25) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Wide Machinery -> Structural -> MatMetal -> MetaProperty
    ...                         ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115322): Wide Machinery (1229) -> Wide Machinery (-100)
  Dimensions: 3x1x7
  Properties:
    Position        : (146.65,178.58,5.25) ϴ (H:180° P:0° B:0°)
    PhysState       : 66 A6 12 43 B9 93 32 43 00 00 A8 40 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 3x1x7
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Wide Machinery (-100):
    ModelName       : mach_w
    SymName         : Wide Machinery
    DonorType       : 0
  Properties via Structural (-491):
    Immobile        : true
    HUDSelect       : false
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Wedge Wall Light (1230) @ (92.49,238.00,11.50) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Wedge Wall Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115264): Wedge Wall Light (1230) -> Wedge Wall Light (-978)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 20 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (92.49,238.00,11.50) ϴ (H:90° P:0° B:0°)
  Properties via Wedge Wall Light (-978):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Wedge Wall Light
    ModelName       : light1
    LightColor      : 00 00 00 00 00 00 00 00
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

rising steam (1231) @ (70.00,240.00,-3.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> rising steam -> SteamFX -> Environmental FX -> SFX -> Object
  Links:
    Link[MetaProp] (1115265): rising steam (1231) -> rising steam (-1969)
  Dimensions: 40x40x9
  Properties:
    AmbientHacked   : 19 00 00 00 00 00 00 00 02 00 00 00 73 74 65 61 6D 5F 6C 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (70.00,240.00,-3.00) ϴ (H:0° P:0° B:0°)
    PGLaunchInfo    : 02 00 00 00 00 00 80 BF 00 00 80 BF 00 00 00 00 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 A0 41 00 00 00 40 00 00 20 40 00 00 00 00 00 00 00 00 00 00 FF FF 00 00 FF FF 00 00 00 00 00 00 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 14 00 00 00 02 00 00 80 02 00
    ParticleGroup   : D0 3D C8 00 70 4A C8 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED C7 00 D0 39 C8 00 00 00 00 00 00 00 00 00 CF 04 00 00 06 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 64 00 00 00 00 00 00 00 68 B9 D1 19 30 BA D1 19 50 37 1B 18 00 00 00 00 00 00 00 00 98 37 1B 18 E0 0E 40 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 40 40 03 00 00 28 00 00 00 00 00 00 00 00 B0 DE 32 0D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 01 00 00 00 00 00 00 20 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 00 00 A0 C1 00 00 A0 C1 0A D7 23 BC 00 00 A0 41 00 00 A0 41 00 00 16 41 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 C2 05 00 00 73 74 65 61 6D 00 00 00 00 00 00 00 00 00 00 00 44 01 00 00 00 80 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 40 00 00 00 00 02 00 00 00 99 19 00 00 00 00 00 00 5E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via rising steam (-1969):
    DonorType       : 0
    SymName         : rising steam
    ModelName       : fx_particle
  Properties via SFX (-5):
    NetworkCategory : Hosted

Square Ceiling Light (1232) @ (70.00,238.00,17.70) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Square Ceiling Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115266): Square Ceiling Light (1232) -> Square Ceiling Light (-2941)
  Dimensions: 2x2x0
  Properties:
    Spotlight       : (20.00, 40.00, 70.00)
    Light           : 00 00 00 43 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 48 42 00 00 00 00 00 00 00 00
    Position        : (70.00,238.00,17.70) ϴ (H:0° P:0° B:0°)
  Properties via Square Ceiling Light (-2941):
    Immobile        : false
    ModelName       : LIGHTT
    SymName         : Square Ceiling Light
    DonorType       : 0
  Properties via Lights (-132):
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Portable Battery (1233) @ (26.07,218.91,2.61) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Portable Battery -> Device -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1115276): Portable Battery (1233) -> Portable Battery (-3641)
  Dimensions: 0x0x0
  Properties:
    Position        : (26.07,218.91,2.61) ϴ (H:180° P:0° B:0°)
    PhysState       : 62 93 D0 41 43 E9 5A 43 5F CE 26 40 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Portable Battery (-3641):
    ModelName       : portbatt
    CombineType     : Battery
    Recycle         : 2
    SymName         : Portable Battery
    StackCount      : 1
    Scripts         : 4E 56 42 61 74 74 65 72 79 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00
    DonorType       : 0
    ObjIcon         : i_batt
  Properties via Device (-70):
    FrobInfo        : 01 00 00 00 02 00 00 00 02 00 00 00 00 00 00 00
    PsiRadar        : Powerup
    Material Tags   : Material Metal
  Properties via Goodies (-49):
    HUDSelect       : true
    ElevAble        : true
    InvDims         : 01 00 00 00 01 00 00 00
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Big Nanite Pile (1234) @ (29.71,218.85,5.38) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Big Nanite Pile -> Nanites -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1115301): Big Nanite Pile (1234) -> Big Nanite Pile (-1591)
  Dimensions: 2x1x1
  Properties:
    Position        : (29.71,218.85,5.38) ϴ (H:0° P:0° B:0°)
    PhysState       : 1C AB ED 41 B8 DA 5A 43 4A 0A AC 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Big Nanite Pile (-1591):
    SymName         : Big Nanite Pile
    StackCount      : 50
    DonorType       : 0
  Properties via Nanites (-85):
    ObjShort        : Nanites: "%d nanites"
    ObjName         : Nanites: "%d nanites."
    ModelName       : nanocan
    CombineType     : nanite
    ObjIcon         : nan_ic
    AutoPickup      : true
    PsiRadar        : Powerup
    Material Tags   : Material Glass
    NameType        : Stack Count
    StackInc        : 10
  Properties via Goodies (-49):
    HUDSelect       : true
    FrobInfo        : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    ElevAble        : true
    InvDims         : 01 00 00 00 01 00 00 00
  Properties via Physical (-11):
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

EMP Grenade (1235) @ (27.62,219.02,7.64) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> EMP Grenade -> Grenades -> Ammo -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1115277): EMP Grenade (1235) -> EMP Grenade (-37)
  Dimensions: 1x1x0
  Properties:
    Position        : (27.62,219.02,7.64) ϴ (H:0° P:0° B:0°)
    PhysState       : DC F1 DC 41 E2 03 5B 43 E1 7A F4 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via EMP Grenade (-37):
    ObjShort        : EMP_Grenade: "EMP grenade clip"
    ObjName         : EMP_Grenade: "%d EMP grenades."
    ModelName       : ammoem
    CombineType     : EMPGrenade
    StackCount      : 3
    SymName         : EMP Grenade
    InvDims         : 01 00 00 00 01 00 00 00
    DonorType       : 0
    ObjIcon         : EMPGR_I
  Properties via Grenades (-34):
    Alchemy         : 2.500000
    Fabricate       : 3
    Recycle         : 2
    FabCost         : 75
    StackInc        : 1
  Properties via Ammo (-30):
    FrobInfo        : 01 00 00 00 02 00 00 00 02 00 00 00 00 00 00 00
    PsiRadar        : Powerup
    Scripts         : 41 6D 6D 6F 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    NameType        : Stack Count
    Material Tags   : Material Metal
  Properties via Goodies (-49):
    HUDSelect       : true
    ElevAble        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Square Ceiling Light (1236) @ (116.00,186.00,17.70) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Square Ceiling Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115368): Square Ceiling Light (1236) -> Square Ceiling Light (-2941)
  Dimensions: 2x2x0
  Properties:
    Spotlight       : (40.00, 60.00, 70.00)
    Light           : 00 00 00 43 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 48 42 00 00 00 00 00 00 00 00
    Position        : (116.00,186.00,17.70) ϴ (H:0° P:0° B:0°)
  Properties via Square Ceiling Light (-2941):
    Immobile        : false
    ModelName       : LIGHTT
    SymName         : Square Ceiling Light
    DonorType       : 0
  Properties via Lights (-132):
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Wedge Light (1237) @ (109.71,179.42,15.00) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Wedge Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115369): Wedge Light (1237) -> Wedge Light (-1593)
  Dimensions: 0x5x0
  Properties:
    Position        : (109.71,179.42,15.00) ϴ (H:180° P:0° B:0°)
    LightColor      : C3 F5 28 3F 00 00 40 3F
    Light           : 00 00 00 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 A0 41 00 00 00 00 00 00 00 00
    RenderType      : Not Rendered
  Properties via Wedge Light (-1593):
    Immobile        : false
    ModelName       : lightr
    SymName         : Wedge Light
    DonorType       : 0
  Properties via Lights (-132):
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

ops4 (1238) @ (109.25,179.52,17.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> ops4 -> ops consoles -> Tech -> Decorative -> Physical -> Object
    ...                         ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty
  Links:
    Link[MetaProp] (1115370): ops4 (1238) -> ops4 (-4809)
    Link[StimSens] (3211775): ops4 (1238) -> High Explosive (-376)
    Link[StimSens] (3211776): ops4 (1238) -> Droid Fusion (-2753)
    Link[StimSens] (3211772): ops4 (1238) -> Cold (-1145)
    Link[StimSens] (3211774): ops4 (1238) -> Standard Impact (-385)
    Link[StimSens] (3211769): ops4 (1238) -> WeaponBash (-3058)
    Link[StimSens] (3211777): ops4 (1238) -> Incendiary (-388)
    Link[StimSens] (3211770): ops4 (1238) -> Psi Stim (-389)
    Link[StimSens] (3211768): ops4 (1238) -> Energy Stim (-373)
    Link[StimSens] (3211773): ops4 (1238) -> Armor Piercing Impact (-375)
    Link[StimSens] (3211771): ops4 (1238) -> Electricity (-378)
  Dimensions: 8x0x2
  Properties:
    Position        : (109.25,179.52,17.00) ϴ (H:90° P:0° B:0°)
    PhysState       : 0E 82 DA 42 3A 84 33 43 00 00 88 41 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 8x0x2
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via ops4 (-4809):
    ModelName       : opscon4
    SymName         : ops4
    DonorType       : 0
  Properties via Tech (-505):
    HUDSelect       : false
    Material Tags   : Material Metal
    ShowHP          : false
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

L Shaped Machinery (1239) @ (108.66,192.50,5.50) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> L Shaped Machinery -> Structural -> MatMetal -> MetaProperty
    ...                             ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115371): L Shaped Machinery (1239) -> L Shaped Machinery (-2455)
  Dimensions: 7x1x7
  Properties:
    Position        : (108.66,192.50,5.50) ϴ (H:90° P:0° B:0°)
    PhysState       : 7F 4F D9 42 00 80 40 43 00 00 B0 40 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 7x1x7
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via L Shaped Machinery (-2455):
    ModelName       : mach_l
    SymName         : L Shaped Machinery
    DonorType       : 0
  Properties via Structural (-491):
    Immobile        : true
    HUDSelect       : false
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Wedge Light (1240) @ (109.71,192.42,15.00) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Wedge Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115372): Wedge Light (1240) -> Wedge Light (-1593)
  Dimensions: 0x5x0
  Properties:
    Position        : (109.71,192.42,15.00) ϴ (H:180° P:0° B:0°)
    LightColor      : C3 F5 28 3F 00 00 40 3F
    Light           : 00 00 00 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 A0 41 00 00 00 00 00 00 00 00
    RenderType      : Not Rendered
  Properties via Wedge Light (-1593):
    Immobile        : false
    ModelName       : lightr
    SymName         : Wedge Light
    DonorType       : 0
  Properties via Lights (-132):
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

ops4 (1241) @ (109.25,192.52,17.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> ops4 -> ops consoles -> Tech -> Decorative -> Physical -> Object
    ...                         ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty
  Links:
    Link[MetaProp] (1115373): ops4 (1241) -> ops4 (-4809)
    Link[StimSens] (3211779): ops4 (1241) -> Armor Piercing Impact (-375)
    Link[StimSens] (3211781): ops4 (1241) -> Droid Fusion (-2753)
    Link[StimSens] (3211780): ops4 (1241) -> Incendiary (-388)
    Link[StimSens] (3211783): ops4 (1241) -> Standard Impact (-385)
    Link[StimSens] (3211782): ops4 (1241) -> High Explosive (-376)
    Link[StimSens] (3211784): ops4 (1241) -> WeaponBash (-3058)
    Link[StimSens] (3211778): ops4 (1241) -> Energy Stim (-373)
    Link[StimSens] (3211786): ops4 (1241) -> Electricity (-378)
    Link[StimSens] (3211787): ops4 (1241) -> Psi Stim (-389)
    Link[StimSens] (3211785): ops4 (1241) -> Cold (-1145)
  Dimensions: 8x0x2
  Properties:
    Position        : (109.25,192.52,17.00) ϴ (H:90° P:0° B:0°)
    PhysState       : 0E 82 DA 42 3A 84 40 43 00 00 88 41 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 8x0x2
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via ops4 (-4809):
    ModelName       : opscon4
    SymName         : ops4
    DonorType       : 0
  Properties via Tech (-505):
    HUDSelect       : false
    Material Tags   : Material Metal
    ShowHP          : false
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Schraubenzieher1 (1242) @ (113.87,185.46,0.07) ϴ (H:151° P:0° B:90°)
  Ancestry:
    -> Schraubenzieher1 -> MatMetal -> MetaProperty
    ...             ... -> Werkzeug -> MatPlasticrete -> MetaProperty
    ...                         ... -> NEUES -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115365): Schraubenzieher1 (1242) -> Schraubenzieher1 (-4504)
  Dimensions: 0x0x1
  Properties:
    Position        : (113.87,185.46,0.07) ϴ (H:151° P:0° B:90°)
  Properties via Schraubenzieher1 (-4504):
    ModelName       : scrwdr01
    SymName         : Schraubenzieher1
    ObjName         : Schraubenzieher
    DonorType       : 0
  Properties via MatMetal (-583):
    Material Tags   : Material Metal
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Schraubenzieher2 (1243) @ (118.15,190.83,0.07) ϴ (H:36° P:0° B:90°)
  Ancestry:
    -> Schraubenzieher2 -> Schraubenzieher1 -> MatMetal -> MetaProperty
    ...                                 ... -> Werkzeug -> MatPlasticrete -> MetaProperty
    ...                                             ... -> NEUES -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115366): Schraubenzieher2 (1243) -> Schraubenzieher2 (-4505)
  Dimensions: 0x0x1
  Properties:
    Position        : (118.15,190.83,0.07) ϴ (H:36° P:0° B:90°)
  Properties via Schraubenzieher2 (-4505):
    ModelName       : scrwdr02
    SymName         : Schraubenzieher2
    ObjName         : Schraubenzieher
    DonorType       : 0
  Properties via MatMetal (-583):
    Material Tags   : Material Metal
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

AP Clip (1244) @ (28.88,219.28,2.45) ϴ (H:78° P:0° B:0°)
  Ancestry:
    -> AP Clip -> Bullets -> Ammo -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1115278): AP Clip (1244) -> AP Clip (-307)
  Dimensions: 0x1x0
  Properties:
    Position        : (28.88,219.28,2.45) ϴ (H:78° P:0° B:0°)
    PhysState       : 45 12 E7 41 27 47 5B 43 30 DD 1C 40 00 00 00 00 00 00 00 00 10 26 9C 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via AP Clip (-307):
    ObjShort        : AP_Clip: "%d armor-piercing bullets"
    ObjName         : AP_Clip: "A box of %d armor-piercing bullets."
    ModelName       : ammoaps
    CombineType     : APClip
    Alchemy         : 1.500000
    ObjLookS        : AP_clip: "The armor piercing round is not particularly effective against soft targets, but it's the round of choice when up against mechanized foes.   The uranium tips provide considerable penetrating power, even to relatively weak slug throwers like the Talon M2A3 and the M-22 assault rifle.  The bullet is the kid brother of the discarding sabot rounds used by tanks in the 21st century.  Besides the incredibly dense uranium tip, the casing is lined with an advanced ballistic material that decreases drag, imparting even greater penetration."
    StackCount      : 12
    SymName         : AP Clip
    DonorType       : 0
    InvDims         : 01 00 00 00 01 00 00 00
    FabCost         : 90
    ObjIcon         : AP_I
  Properties via Bullets (-35):
    Fabricate       : 6
    ObjList         : NVRemovePropertyTrapOn="BeginScript"; NVRemovePropertyTrapProp="Scale"; NVRemovePropertyTrapReAdd=1; NVRemovePropertyTrapCount=1;
    NameType        : Stack Count
    Recycle         : 1
    Scripts         : 4E 56 52 65 6D 6F 76 65 50 72 6F 70 65 72 74 79 54 72 61 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (0.60, 0.60, 0.60)
    StackInc        : 6
  Properties via Ammo (-30):
    FrobInfo        : 01 00 00 00 02 00 00 00 02 00 00 00 00 00 00 00
    PsiRadar        : Powerup
    Material Tags   : Material Metal
  Properties via Goodies (-49):
    HUDSelect       : true
    ElevAble        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Pipe 24x3 (1245) @ (52.00,228.00,0.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Pipe 24x3 -> Chrome -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                                       ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115271): Pipe 24x3 (1245) -> Pipe 24x3 (-1091)
  Dimensions: 3x3x18
  Properties:
    Position        : (52.00,228.00,0.00) ϴ (H:90° P:0° B:0°)
    PhysState       : 3C 03 50 42 FB FF 63 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.00, 1.00, 0.79)
    PhysDims        : 3x2x20
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Pipe 24x3 (-1091):
    ModelName       : pipe6
    SymName         : Pipe 24x3
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    ObjName         : pipes: "A pipe."
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Curved Pipe 3' Diameter (1246) @ (52.00,229.50,12.50) ϴ (H:89° P:0° B:0°)
  Ancestry:
    -> Curved Pipe 3' Diameter -> Chrome -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                                                     ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115272): Curved Pipe 3' Diameter (1246) -> Curved Pipe 3' Diameter (-1149)
  Dimensions: 6x3x5
  Properties:
    Position        : (52.00,229.50,12.50) ϴ (H:89° P:0° B:0°)
    PhysState       : 3C 03 50 42 FB 7F 65 43 00 00 48 41 00 00 00 00 00 00 00 00 30 FD B3 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 6x3x6
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Curved Pipe 3' Diameter (-1149):
    ModelName       : pipe3crv
    SymName         : Curved Pipe 3' Diameter
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    ObjName         : pipes: "A pipe."
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Pipe 24x3 (1247) @ (52.00,243.00,14.00) ϴ (H:180° P:90° B:90°)
  Ancestry:
    -> Pipe 24x3 -> Chrome -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                                       ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115273): Pipe 24x3 (1247) -> Pipe 24x3 (-1091)
  Dimensions: 3x3x20
  Properties:
    Position        : (52.00,243.00,14.00) ϴ (H:180° P:90° B:90°)
    PhysState       : EC 00 50 42 FB FF 72 43 00 00 60 41 00 00 B4 42 00 00 B4 42 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.00, 1.00, 0.87)
    PhysDims        : 3x2x21
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Pipe 24x3 (-1091):
    ModelName       : pipe6
    SymName         : Pipe 24x3
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    ObjName         : pipes: "A pipe."
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Pipe 24x3 (1248) @ (52.00,224.00,4.00) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Pipe 24x3 -> Chrome -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                                       ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115274): Pipe 24x3 (1248) -> Pipe 24x3 (-1091)
  Dimensions: 3x3x26
  Properties:
    Position        : (52.00,224.00,4.00) ϴ (H:180° P:0° B:0°)
    PhysState       : 3C 03 50 42 FB FF 5F 43 00 00 80 40 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.00, 1.00, 1.12)
    PhysDims        : 3x2x27
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Pipe 24x3 (-1091):
    ModelName       : pipe6
    SymName         : Pipe 24x3
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    ObjName         : pipes: "A pipe."
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

ambient snd (1249) @ (33.97,234.02,3.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> ambient snd -> Marker -> Object
  Links:
    Link[MetaProp] (1115268): ambient snd (1249) -> ambient snd (-667)
  Dimensions: 1x1x1
  Properties:
    AmbientHacked   : 20 00 00 00 00 00 00 00 00 00 00 00 6D 73 5F 74 76 32 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (33.97,234.02,3.00) ϴ (H:90° P:0° B:0°)
    Scale           : (0.25, 0.25, 0.25)
  Properties via ambient snd (-667):
    SymName         : ambient snd
    DonorType       : 0
  Properties via Marker (-327):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

Blood Splatter Small (1250) @ (63.80,238.05,0.02) ϴ (H:39° P:270° B:0°)
  Ancestry:
    -> Blood Splatter Small -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115252): Blood Splatter Small (1250) -> Blood Splatter Small (-864)
  Dimensions: 0x6x6
  Properties:
    Position        : (63.80,238.05,0.02) ϴ (H:39° P:270° B:0°)
  Properties via Blood Splatter Small (-864):
    ModelName       : blood01
    RenderAlpha     : 1.000000
    SymName         : Blood Splatter Small
    DonorType       : 0
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Blood Splatter Small (1251) @ (13.37,233.37,0.02) ϴ (H:39° P:270° B:0°)
  Ancestry:
    -> Blood Splatter Small -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115251): Blood Splatter Small (1251) -> Blood Splatter Small (-864)
  Dimensions: 0x6x6
  Properties:
    Position        : (13.37,233.37,0.02) ϴ (H:39° P:270° B:0°)
  Properties via Blood Splatter Small (-864):
    ModelName       : blood01
    RenderAlpha     : 1.000000
    SymName         : Blood Splatter Small
    DonorType       : 0
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

ops2 (1252) @ (77.73,180.00,5.50) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> ops2 -> ops consoles -> Tech -> Decorative -> Physical -> Object
    ...                         ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty
  Links:
    Link[StimSens] (3211837): ops2 (1252) -> Armor Piercing Impact (-375)
    Link[StimSens] (3211828): ops2 (1252) -> Psi Stim (-389)
    Link[StimSens] (3211829): ops2 (1252) -> Electricity (-378)
    Link[StimSens] (3211835): ops2 (1252) -> Droid Fusion (-2753)
    Link[StimSens] (3211830): ops2 (1252) -> Energy Stim (-373)
    Link[StimSens] (3211833): ops2 (1252) -> Standard Impact (-385)
    Link[StimSens] (3211832): ops2 (1252) -> WeaponBash (-3058)
    Link[StimSens] (3211836): ops2 (1252) -> Incendiary (-388)
    Link[StimSens] (3211834): ops2 (1252) -> High Explosive (-376)
    Link[StimSens] (3211831): ops2 (1252) -> Cold (-1145)
    Link[MetaProp] (1115280): ops2 (1252) -> ops2 (-4807)
  Dimensions: 4x0x4
  Properties:
    Position        : (77.73,180.00,5.50) ϴ (H:270° P:0° B:0°)
    PhysState       : CA 73 9B 42 00 00 34 43 00 00 B0 40 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 4x0x4
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via ops2 (-4807):
    ModelName       : opscon2
    SymName         : ops2
    DonorType       : 0
  Properties via Tech (-505):
    HUDSelect       : false
    Material Tags   : Material Metal
    ShowHP          : false
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

ops4 (1253) @ (135.50,244.75,1.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> ops4 -> ops consoles -> Tech -> Decorative -> Physical -> Object
    ...                         ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty
  Links:
    Link[StimSens] (3211790): ops4 (1253) -> Cold (-1145)
    Link[StimSens] (3211792): ops4 (1253) -> Standard Impact (-385)
    Link[StimSens] (3211794): ops4 (1253) -> Droid Fusion (-2753)
    Link[StimSens] (3211797): ops4 (1253) -> Energy Stim (-373)
    Link[StimSens] (3211788): ops4 (1253) -> Psi Stim (-389)
    Link[StimSens] (3211791): ops4 (1253) -> WeaponBash (-3058)
    Link[StimSens] (3211796): ops4 (1253) -> Armor Piercing Impact (-375)
    Link[StimSens] (3211795): ops4 (1253) -> Incendiary (-388)
    Link[StimSens] (3211793): ops4 (1253) -> High Explosive (-376)
    Link[StimSens] (3211789): ops4 (1253) -> Electricity (-378)
    Link[MetaProp] (1115329): ops4 (1253) -> ops4 (-4809)
  Dimensions: 8x0x2
  Properties:
    Position        : (135.50,244.75,1.00) ϴ (H:0° P:0° B:0°)
    PhysState       : 00 80 07 43 AB BF 74 43 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 8x0x2
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via ops4 (-4809):
    ModelName       : opscon4
    SymName         : ops4
    DonorType       : 0
  Properties via Tech (-505):
    HUDSelect       : false
    Material Tags   : Material Metal
    ShowHP          : false
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

ops4 (1254) @ (135.50,244.75,17.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> ops4 -> ops consoles -> Tech -> Decorative -> Physical -> Object
    ...                         ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty
  Links:
    Link[StimSens] (3211806): ops4 (1254) -> Electricity (-378)
    Link[StimSens] (3211803): ops4 (1254) -> Standard Impact (-385)
    Link[StimSens] (3211804): ops4 (1254) -> WeaponBash (-3058)
    Link[StimSens] (3211799): ops4 (1254) -> Armor Piercing Impact (-375)
    Link[StimSens] (3211798): ops4 (1254) -> Energy Stim (-373)
    Link[StimSens] (3211801): ops4 (1254) -> Droid Fusion (-2753)
    Link[StimSens] (3211807): ops4 (1254) -> Psi Stim (-389)
    Link[StimSens] (3211802): ops4 (1254) -> High Explosive (-376)
    Link[StimSens] (3211800): ops4 (1254) -> Incendiary (-388)
    Link[StimSens] (3211805): ops4 (1254) -> Cold (-1145)
    Link[MetaProp] (1115330): ops4 (1254) -> ops4 (-4809)
  Dimensions: 8x0x2
  Properties:
    Position        : (135.50,244.75,17.00) ϴ (H:0° P:0° B:0°)
    PhysState       : 00 80 07 43 AB BF 74 43 00 00 88 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 8x0x2
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via ops4 (-4809):
    ModelName       : opscon4
    SymName         : ops4
    DonorType       : 0
  Properties via Tech (-505):
    HUDSelect       : false
    Material Tags   : Material Metal
    ShowHP          : false
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Wedge Light (1255) @ (135.50,244.25,6.50) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Wedge Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115331): Wedge Light (1255) -> Wedge Light (-1593)
  Dimensions: 0x5x0
  Properties:
    Position        : (135.50,244.25,6.50) ϴ (H:90° P:0° B:0°)
    LightColor      : C3 F5 28 3F 66 66 66 3F
    Light           : 00 00 00 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 A0 41 00 00 00 00 00 00 00 00
    RenderType      : Not Rendered
  Properties via Wedge Light (-1593):
    Immobile        : false
    ModelName       : lightr
    SymName         : Wedge Light
    DonorType       : 0
  Properties via Lights (-132):
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Blood Splatter Small (1256) @ (-15.61,193.40,0.02) ϴ (H:111° P:270° B:0°)
  Ancestry:
    -> Blood Splatter Small -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115254): Blood Splatter Small (1256) -> Blood Splatter Small (-864)
  Dimensions: 0x6x6
  Properties:
    Position        : (-15.61,193.40,0.02) ϴ (H:111° P:270° B:0°)
  Properties via Blood Splatter Small (-864):
    ModelName       : blood01
    RenderAlpha     : 1.000000
    SymName         : Blood Splatter Small
    DonorType       : 0
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

ops3 (1257) @ (62.29,180.00,5.50) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> ops3 -> ops consoles -> Tech -> Decorative -> Physical -> Object
    ...                         ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty
  Links:
    Link[StimSens] (3211853): ops3 (1257) -> Standard Impact (-385)
    Link[StimSens] (3211854): ops3 (1257) -> WeaponBash (-3058)
    Link[StimSens] (3211857): ops3 (1257) -> Psi Stim (-389)
    Link[StimSens] (3211848): ops3 (1257) -> Energy Stim (-373)
    Link[StimSens] (3211856): ops3 (1257) -> Electricity (-378)
    Link[StimSens] (3211851): ops3 (1257) -> Droid Fusion (-2753)
    Link[StimSens] (3211855): ops3 (1257) -> Cold (-1145)
    Link[StimSens] (3211849): ops3 (1257) -> Armor Piercing Impact (-375)
    Link[StimSens] (3211852): ops3 (1257) -> High Explosive (-376)
    Link[StimSens] (3211850): ops3 (1257) -> Incendiary (-388)
    Link[MetaProp] (1115282): ops3 (1257) -> ops3 (-4808)
  Dimensions: 4x0x4
  Properties:
    Position        : (62.29,180.00,5.50) ϴ (H:90° P:0° B:0°)
    PhysState       : D9 25 79 42 00 00 34 43 00 00 B0 40 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 4x0x4
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via ops3 (-4808):
    ModelName       : opscon3
    SymName         : ops3
    DonorType       : 0
  Properties via Tech (-505):
    HUDSelect       : false
    Material Tags   : Material Metal
    ShowHP          : false
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Small Trioptimum Crate (1258) @ (76.52,175.64,1.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Small Trioptimum Crate -> Usable Containers -> Functional -> Physical -> Object
    ...                                        ... -> AI Block -> AI Utility -> MetaProperty
  Links:
    Link[MetaProp] (1115281): Small Trioptimum Crate (1258) -> Small Trioptimum Crate (-941)
    Link[FlowCont] (19988509): Small Trioptimum Crate (1258) -> Molec. Analyzer (1259)
    Link[Contains] (10551318): Small Trioptimum Crate (1258) -> Molec. Analyzer (1259)
  Dimensions: 2x2x2
  Properties:
    Position        : (76.52,175.64,1.00) ϴ (H:0° P:0° B:0°)
    PhysState       : D8 07 99 42 BF A4 2F 43 FC FF 7F 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 2x2x2
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Small Trioptimum Crate (-941):
    ModelName       : crate04
    SymName         : Small Trioptimum Crate
    ObjName         : Small_Trioptimum_Crate: "A small TriOptimum storage crate."
    DonorType       : 0
  Properties via Usable Containers (-118):
    ContainDims     : 04 00 00 00 04 00 00 00
    FrobHandler     : Local Only
    HUDUse          : containers: "Search container"
    Scripts         : 63 6F 6E 74 61 69 6E 65 72 73 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Metal
  Properties via Functional (-112):
    Immobile        : true
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    HUDSelect       : true
    PickBias        : 0.250000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via AI Block (-4035):
    AI_ObjAvoid     : 
    PhysAIColl      : true

Molec. Analyzer (1259) @ (76.37,175.81,1.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Molec. Analyzer -> Device -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1115283): Molec. Analyzer (1259) -> Molec. Analyzer (-74)
  Dimensions: 2x0x1
  Properties:
    Position        : (76.37,175.81,1.00) ϴ (H:0° P:0° B:0°)
    HasRefs         : false
  Properties via Molec. Analyzer (-74):
    ObjShort        : Molec_Analyzer: "Auto-repair Unit"
    ObjName         : Molec_Analyzer: "An Auto-repair Unit."
    ModelName       : molean
    CombineType     : Molec_Analyzer
    SymName         : Molec. Analyzer
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    ObjLookS        : molec_analyzer: "The Viridian V-Badge Auto-repair Unit is marketed, in an amazing display of underrating, as a repair device.  In reality, the Auto-repair Unit scans, and then virtually rebuilds from scratch, a target device, in its original pristine state.  Several documented cases have observed subtle improvements in the repaired device, where the original was damaged beyond scannability.  Much to the relief of licensed repair specialists, the Auto-repair Unit is a single-use device."
    StackCount      : 1
    Scripts         : 46 72 65 65 52 65 70 61 69 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00
    DonorType       : 0
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 12 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ObjIcon         : icn_mol
  Properties via Device (-70):
    FrobInfo        : 01 00 00 00 02 00 00 00 02 00 00 00 00 00 00 00
    PsiRadar        : Powerup
    Material Tags   : Material Metal
  Properties via Goodies (-49):
    HUDSelect       : true
    ElevAble        : true
    InvDims         : 01 00 00 00 01 00 00 00
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Schraubenzieher2 (1260) @ (73.39,239.85,0.07) ϴ (H:36° P:0° B:90°)
  Ancestry:
    -> Schraubenzieher2 -> Schraubenzieher1 -> MatMetal -> MetaProperty
    ...                                 ... -> Werkzeug -> MatPlasticrete -> MetaProperty
    ...                                             ... -> NEUES -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115284): Schraubenzieher2 (1260) -> Schraubenzieher2 (-4505)
  Dimensions: 0x0x1
  Properties:
    Position        : (73.39,239.85,0.07) ϴ (H:36° P:0° B:90°)
  Properties via Schraubenzieher2 (-4505):
    ModelName       : scrwdr02
    SymName         : Schraubenzieher2
    ObjName         : Schraubenzieher
    DonorType       : 0
  Properties via MatMetal (-583):
    Material Tags   : Material Metal
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Schraubenzieher1 (1261) @ (69.24,245.03,0.07) ϴ (H:151° P:0° B:90°)
  Ancestry:
    -> Schraubenzieher1 -> MatMetal -> MetaProperty
    ...             ... -> Werkzeug -> MatPlasticrete -> MetaProperty
    ...                         ... -> NEUES -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115285): Schraubenzieher1 (1261) -> Schraubenzieher1 (-4504)
  Dimensions: 0x0x1
  Properties:
    Position        : (69.24,245.03,0.07) ϴ (H:151° P:0° B:90°)
  Properties via Schraubenzieher1 (-4504):
    ModelName       : scrwdr01
    SymName         : Schraubenzieher1
    ObjName         : Schraubenzieher
    DonorType       : 0
  Properties via MatMetal (-583):
    Material Tags   : Material Metal
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

OPS Female Corpse (1262) @ (-14.06,193.23,1.00) ϴ (H:13° P:0° B:0°)
  Ancestry:
    -> OPS Female Corpse -> Ops Corpses -> Human Corpses -> Corpses -> Physical -> Object
    ...                                              ... -> MatFlesh -> MetaProperty
  Links:
    Link[MetaProp] (1115270): OPS Female Corpse (1262) -> OPS Female Corpse (-1879)
    Link[FlowCont] (19988514): OPS Female Corpse (1262) -> 10 Nanites (1284)
    Link[Contains] (10551324): OPS Female Corpse (1262) -> 10 Nanites (1284)
  Dimensions: 5x6x1
  Properties:
    Position        : (-14.06,193.23,1.00) ϴ (H:13° P:0° B:0°)
    Creature        : Humanoid
    CretPose        : 01 00 00 00 68 75 6D 64 69 65 64 6E 35 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 01 00 00 00
    ?Puppet?        : A4 D8 E3 00 EE 04 00 00 00 00 00 00 70 CA 29 0D
  Properties via OPS Female Corpse (-1879):
    ModelName       : corf_ops
    SymName         : OPS Female Corpse
    DonorType       : 0
  Properties via Human Corpses (-503):
    ObjName         : HumanCorpses: "A corpse."
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    HUDUse          : human_corpses: "Search corpse"
  Properties via Corpses (-379):
    ContainDims     : 04 00 00 00 04 00 00 00
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    FrobHandler     : Local Only
    HUDSelect       : true
    NonPhysCreature : true
    Scripts         : 43 6F 6E 74 61 69 6E 65 72 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PickBias        : 0.500000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatFlesh (-584):
    Material Tags   : Material Flesh

ops4 (1263) @ (70.00,253.75,14.50) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> ops4 -> ops consoles -> Tech -> Decorative -> Physical -> Object
    ...                         ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty
  Links:
    Link[StimSens] (3211839): ops4 (1263) -> WeaponBash (-3058)
    Link[StimSens] (3211840): ops4 (1263) -> Standard Impact (-385)
    Link[StimSens] (3211842): ops4 (1263) -> Droid Fusion (-2753)
    Link[StimSens] (3211844): ops4 (1263) -> Energy Stim (-373)
    Link[StimSens] (3211838): ops4 (1263) -> Armor Piercing Impact (-375)
    Link[StimSens] (3211847): ops4 (1263) -> Cold (-1145)
    Link[StimSens] (3211845): ops4 (1263) -> Psi Stim (-389)
    Link[StimSens] (3211843): ops4 (1263) -> Incendiary (-388)
    Link[StimSens] (3211846): ops4 (1263) -> Electricity (-378)
    Link[StimSens] (3211841): ops4 (1263) -> High Explosive (-376)
    Link[MetaProp] (1115286): ops4 (1263) -> ops4 (-4809)
  Dimensions: 6x0x2
  Properties:
    Position        : (70.00,253.75,14.50) ϴ (H:0° P:0° B:0°)
    PhysState       : 00 00 8C 42 00 C0 7D 43 00 00 68 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (0.75, 1.00, 1.00)
    PhysDims        : 8x0x2
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via ops4 (-4809):
    ModelName       : opscon4
    SymName         : ops4
    DonorType       : 0
  Properties via Tech (-505):
    HUDSelect       : false
    Material Tags   : Material Metal
    ShowHP          : false
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Square Ceiling Light (1264) @ (108.00,238.00,17.70) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Square Ceiling Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115302): Square Ceiling Light (1264) -> Square Ceiling Light (-2941)
  Dimensions: 2x2x0
  Properties:
    Spotlight       : (20.00, 40.00, 70.00)
    Light           : 00 00 00 43 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 48 42 00 00 00 00 00 00 00 00
    Position        : (108.00,238.00,17.70) ϴ (H:0° P:0° B:0°)
  Properties via Square Ceiling Light (-2941):
    Immobile        : false
    ModelName       : LIGHTT
    SymName         : Square Ceiling Light
    DonorType       : 0
  Properties via Lights (-132):
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Pipe 24x3 (1265) @ (82.00,225.00,4.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Pipe 24x3 -> Chrome -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                                       ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115287): Pipe 24x3 (1265) -> Pipe 24x3 (-1091)
  Dimensions: 3x3x26
  Properties:
    Position        : (82.00,225.00,4.00) ϴ (H:0° P:0° B:0°)
    PhysState       : 00 00 A4 42 08 00 61 43 00 00 80 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.00, 1.00, 1.12)
    PhysDims        : 3x2x27
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Pipe 24x3 (-1091):
    ModelName       : pipe6
    SymName         : Pipe 24x3
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    ObjName         : pipes: "A pipe."
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Pipe 24x3 (1266) @ (86.00,225.00,4.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Pipe 24x3 -> Chrome -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                                       ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115288): Pipe 24x3 (1266) -> Pipe 24x3 (-1091)
  Dimensions: 3x3x26
  Properties:
    Position        : (86.00,225.00,4.00) ϴ (H:0° P:0° B:0°)
    PhysState       : 00 00 AC 42 08 00 61 43 00 00 80 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.00, 1.00, 1.12)
    PhysDims        : 3x2x27
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Pipe 24x3 (-1091):
    ModelName       : pipe6
    SymName         : Pipe 24x3
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    ObjName         : pipes: "A pipe."
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Curved Pipe 3' Diameter (1267) @ (83.00,250.50,9.50) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Curved Pipe 3' Diameter -> Chrome -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                                                     ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115289): Curved Pipe 3' Diameter (1267) -> Curved Pipe 3' Diameter (-1149)
  Dimensions: 6x3x5
  Properties:
    Position        : (83.00,250.50,9.50) ϴ (H:90° P:0° B:0°)
    PhysState       : 00 00 A6 42 07 80 7A 43 00 00 18 41 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 6x3x6
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Curved Pipe 3' Diameter (-1149):
    ModelName       : pipe3crv
    SymName         : Curved Pipe 3' Diameter
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    ObjName         : pipes: "A pipe."
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Curved Pipe 3' Diameter (1268) @ (79.00,250.50,9.50) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Curved Pipe 3' Diameter -> Chrome -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                                                     ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115290): Curved Pipe 3' Diameter (1268) -> Curved Pipe 3' Diameter (-1149)
  Dimensions: 6x3x5
  Properties:
    Position        : (79.00,250.50,9.50) ϴ (H:90° P:0° B:0°)
    PhysState       : 00 00 9E 42 07 80 7A 43 00 00 18 41 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 6x3x6
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Curved Pipe 3' Diameter (-1149):
    ModelName       : pipe3crv
    SymName         : Curved Pipe 3' Diameter
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    ObjName         : pipes: "A pipe."
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Pipe 16x3 (1269) @ (79.00,249.00,-1.50) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Pipe 16x3 -> Chrome -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                                       ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115291): Pipe 16x3 (1269) -> Pipe 16x3 (-1050)
  Dimensions: 3x3x16
  Properties:
    Position        : (79.00,249.00,-1.50) ϴ (H:90° P:0° B:0°)
    PhysState       : FE FD 9D 42 07 00 79 43 00 00 C0 BF 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 2x2x15
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Pipe 16x3 (-1050):
    ModelName       : pipel3
    SymName         : Pipe 16x3
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    ObjName         : pipes: "A pipe."
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Pipe 24x3 (1270) @ (94.00,248.00,0.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Pipe 24x3 -> Chrome -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                                       ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115310): Pipe 24x3 (1270) -> Pipe 24x3 (-1091)
  Dimensions: 3x3x18
  Properties:
    Position        : (94.00,248.00,0.00) ϴ (H:90° P:0° B:0°)
    PhysState       : 00 00 BC 42 00 00 78 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.00, 1.00, 0.79)
    PhysDims        : 3x2x20
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Pipe 24x3 (-1091):
    ModelName       : pipe6
    SymName         : Pipe 24x3
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    ObjName         : pipes: "A pipe."
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Curved Pipe 3' Diameter (1271) @ (94.00,246.50,12.50) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Curved Pipe 3' Diameter -> Chrome -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                                                     ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115311): Curved Pipe 3' Diameter (1271) -> Curved Pipe 3' Diameter (-1149)
  Dimensions: 6x3x5
  Properties:
    Position        : (94.00,246.50,12.50) ϴ (H:270° P:0° B:0°)
    PhysState       : 00 00 BC 42 00 80 76 43 00 00 48 41 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 6x3x6
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Curved Pipe 3' Diameter (-1149):
    ModelName       : pipe3crv
    SymName         : Curved Pipe 3' Diameter
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    ObjName         : pipes: "A pipe."
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Pipe 24x3 (1272) @ (94.00,233.00,14.00) ϴ (H:0° P:90° B:90°)
  Ancestry:
    -> Pipe 24x3 -> Chrome -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                                       ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115312): Pipe 24x3 (1272) -> Pipe 24x3 (-1091)
  Dimensions: 3x3x20
  Properties:
    Position        : (94.00,233.00,14.00) ϴ (H:0° P:90° B:90°)
    PhysState       : 28 01 BC 42 00 00 69 43 00 00 60 41 00 00 B4 42 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.00, 1.00, 0.87)
    PhysDims        : 3x2x21
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Pipe 24x3 (-1091):
    ModelName       : pipe6
    SymName         : Pipe 24x3
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    ObjName         : pipes: "A pipe."
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Pipe 16x3 (1273) @ (83.00,249.00,-1.50) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Pipe 16x3 -> Chrome -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                                       ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115292): Pipe 16x3 (1273) -> Pipe 16x3 (-1050)
  Dimensions: 3x3x16
  Properties:
    Position        : (83.00,249.00,-1.50) ϴ (H:90° P:0° B:0°)
    PhysState       : 00 00 A6 42 07 00 79 43 00 00 C0 BF 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 2x2x15
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Pipe 16x3 (-1050):
    ModelName       : pipel3
    SymName         : Pipe 16x3
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    ObjName         : pipes: "A pipe."
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Pipe 24x3 (1274) @ (88.00,252.00,4.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Pipe 24x3 -> Chrome -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                                       ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115293): Pipe 24x3 (1274) -> Pipe 24x3 (-1091)
  Dimensions: 3x3x26
  Properties:
    Position        : (88.00,252.00,4.00) ϴ (H:0° P:0° B:0°)
    PhysState       : A2 00 B0 42 5E FF 7B 43 00 00 80 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.00, 1.00, 1.12)
    PhysDims        : 3x2x27
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Pipe 24x3 (-1091):
    ModelName       : pipe6
    SymName         : Pipe 24x3
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    ObjName         : pipes: "A pipe."
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Pipe 24x3 (1275) @ (94.00,252.00,4.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Pipe 24x3 -> Chrome -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                                       ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115314): Pipe 24x3 (1275) -> Pipe 24x3 (-1091)
  Dimensions: 3x3x26
  Properties:
    Position        : (94.00,252.00,4.00) ϴ (H:0° P:0° B:0°)
    PhysState       : 00 00 BC 42 00 00 7C 43 00 00 80 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.00, 1.00, 1.12)
    PhysDims        : 3x2x27
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Pipe 24x3 (-1091):
    ModelName       : pipe6
    SymName         : Pipe 24x3
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    ObjName         : pipes: "A pipe."
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

steam jet (1276) @ (96.21,250.48,8.00) ϴ (H:233° P:0° B:345°)
  Ancestry:
    -> steam jet -> SteamFX -> Environmental FX -> SFX -> Object
  Links:
    Link[MetaProp] (1115315): steam jet (1276) -> steam jet (-1972)
  Dimensions: 2x8x2
  Properties:
    AmbientHacked   : 19 00 00 00 00 00 00 00 02 00 00 00 73 74 65 61 6D 5F 6C 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (96.21,250.48,8.00) ϴ (H:233° P:0° B:345°)
    PGLaunchInfo    : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 C0 BF 00 00 10 41 00 00 C0 BF 00 00 C0 3F 00 00 20 41 00 00 C0 3F 00 00 00 00 00 00 00 00 9A 99 19 3F CD CC 4C 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 FE FF 00 00 09 00 00 80 FE FF 00 80 01 00 00 00 0A 00 00 80 01 00 00 00 00 00 00 00 00 00 99 99 00 00 CC CC 00 00
    ParticleGroup   : D0 3D C8 00 70 4A C8 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED C7 00 D0 39 C8 00 00 00 00 00 00 00 00 00 FC 04 00 00 06 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 1E 00 00 00 00 00 00 00 88 BC D1 19 50 BD D1 19 28 38 1B 18 00 00 00 00 00 00 00 00 70 38 1B 18 28 D6 3F 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 1E 00 00 00 00 00 00 00 00 80 98 45 12 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 01 00 00 00 00 9A 99 99 3E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 00 99 99 BF 0A D7 23 BC 00 99 99 BF 00 99 99 3F 00 FF FF 40 00 99 99 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 F9 05 00 00 73 74 65 61 6D 00 00 00 00 00 00 00 00 00 00 00 44 01 00 00 66 66 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 00 00 00 00 80 3F 00 00 00 00 02 00 00 00 99 19 00 00 00 00 00 00 77 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via steam jet (-1972):
    DonorType       : 0
    SymName         : steam jet
    ModelName       : fx_particle
  Properties via SFX (-5):
    NetworkCategory : Hosted

steam jet cloud (1277) @ (96.21,250.48,8.00) ϴ (H:233° P:0° B:345°)
  Ancestry:
    -> steam jet cloud -> SteamFX -> Environmental FX -> SFX -> Object
  Links:
    Link[Particle] (75563022): steam jet cloud (1277) -> steam jet (1276)
    Link[MetaProp] (1115316): steam jet cloud (1277) -> steam jet cloud (-1973)
  Dimensions: 5x14x5
  Properties:
    AmbientHacked   : 19 00 00 00 00 00 00 00 02 00 00 00 73 74 65 61 6D 5F 6C 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (96.21,250.48,8.00) ϴ (H:233° P:0° B:345°)
    PGLaunchInfo    : 00 00 00 00 CD CC 4C BE CD CC 4C BE CD CC 4C BE CD CC 4C 3E CD CC 4C 3E CD CC 4C 3E 00 00 80 BF 00 00 A0 40 00 00 80 BF 00 00 80 3F 00 00 C0 40 00 00 80 3F 00 00 00 00 00 00 00 00 66 66 E6 3F 9A 99 19 40 00 00 00 00 00 00 00 00 CD CC FF FF CD CC FF FF CD CC FF FF 33 33 00 00 33 33 00 00 33 33 00 00 00 00 FF FF 00 00 05 00 00 00 FF FF 00 00 01 00 00 00 06 00 00 00 01 00 00 00 00 00 00 00 00 00 CC CC 01 00 66 66 02 00
    ParticleGroup   : D0 3D C8 00 70 4A C8 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED C7 00 D0 39 C8 00 00 00 00 00 00 00 00 00 FD 04 00 00 06 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 30 00 00 00 00 00 00 00 58 AB D1 19 20 AC D1 19 A8 33 1B 18 00 00 00 00 00 00 00 00 F0 33 1B 18 28 A3 3F 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 1E 00 00 00 00 00 00 00 00 50 97 45 12 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 01 00 00 00 00 00 00 C0 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 40 66 26 C0 00 CC 4C BE 40 66 26 C0 40 66 26 40 70 99 69 41 40 66 26 40 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 33 0B 00 00 73 74 65 61 6D 00 00 00 00 00 00 00 00 00 00 00 44 01 00 00 66 66 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 FC 04 00 00 00 00 00 00 00 00 00 BF 00 00 00 00 00 00 80 3F 00 00 00 00 02 00 00 00 99 19 00 00 00 00 00 00 4B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via steam jet cloud (-1973):
    DonorType       : 0
    SymName         : steam jet cloud
    ModelName       : fx_particle
  Properties via SFX (-5):
    NetworkCategory : Hosted

Pipe 24x3 (1278) @ (116.00,252.00,4.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Pipe 24x3 -> Chrome -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                                       ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115317): Pipe 24x3 (1278) -> Pipe 24x3 (-1091)
  Dimensions: 3x3x26
  Properties:
    Position        : (116.00,252.00,4.00) ϴ (H:0° P:0° B:0°)
    PhysState       : 00 00 E8 42 00 00 7C 43 00 00 80 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.00, 1.00, 1.12)
    PhysDims        : 3x2x27
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Pipe 24x3 (-1091):
    ModelName       : pipe6
    SymName         : Pipe 24x3
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    ObjName         : pipes: "A pipe."
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Pipe 24x3 (1279) @ (120.00,252.00,4.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Pipe 24x3 -> Chrome -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                                       ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115318): Pipe 24x3 (1279) -> Pipe 24x3 (-1091)
  Dimensions: 3x3x26
  Properties:
    Position        : (120.00,252.00,4.00) ϴ (H:0° P:0° B:0°)
    PhysState       : 00 00 F0 42 00 00 7C 43 00 00 80 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.00, 1.00, 1.12)
    PhysDims        : 3x2x27
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Pipe 24x3 (-1091):
    ModelName       : pipe6
    SymName         : Pipe 24x3
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    ObjName         : pipes: "A pipe."
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

steam jet (1280) @ (52.00,248.14,12.00) ϴ (H:0° P:0° B:270°)
  Ancestry:
    -> steam jet -> SteamFX -> Environmental FX -> SFX -> Object
  Links:
    Link[MetaProp] (1115294): steam jet (1280) -> steam jet (-1972)
  Dimensions: 2x8x2
  Properties:
    AmbientHacked   : 19 00 00 00 00 00 00 00 02 00 00 00 73 74 65 61 6D 5F 6C 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (52.00,248.14,12.00) ϴ (H:0° P:0° B:270°)
    PGLaunchInfo    : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 C0 BF 00 00 10 41 00 00 C0 BF 00 00 C0 3F 00 00 20 41 00 00 C0 3F 00 00 00 00 00 00 00 00 9A 99 19 3F CD CC 4C 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 FE FF 00 00 09 00 00 80 FE FF 00 80 01 00 00 00 0A 00 00 80 01 00 00 00 00 00 00 00 00 00 99 99 00 00 CC CC 00 00
    ParticleGroup   : D0 3D C8 00 70 4A C8 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED C7 00 D0 39 C8 00 00 00 00 00 00 00 00 00 00 05 00 00 06 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 1E 00 00 00 00 00 00 00 A8 A6 D1 19 70 A7 D1 19 F8 31 1B 18 00 00 00 00 00 00 00 00 40 32 1B 18 18 C5 3F 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 1E 00 00 00 00 00 00 00 00 10 AA 94 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 01 00 00 00 00 9A 99 99 3E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 00 99 99 BF 0A D7 23 BC 00 99 99 BF 00 99 99 3F 00 FF FF 40 00 99 99 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 F9 05 00 00 73 74 65 61 6D 00 00 00 00 00 00 00 00 00 00 00 44 01 00 00 66 66 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 00 00 00 00 80 3F 00 00 00 00 02 00 00 00 99 19 00 00 00 00 00 00 53 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via steam jet (-1972):
    DonorType       : 0
    SymName         : steam jet
    ModelName       : fx_particle
  Properties via SFX (-5):
    NetworkCategory : Hosted

steam jet cloud (1281) @ (52.00,248.14,12.00) ϴ (H:0° P:0° B:270°)
  Ancestry:
    -> steam jet cloud -> SteamFX -> Environmental FX -> SFX -> Object
  Links:
    Link[Particle] (75563018): steam jet cloud (1281) -> steam jet (1280)
    Link[MetaProp] (1115295): steam jet cloud (1281) -> steam jet cloud (-1973)
  Dimensions: 5x14x5
  Properties:
    AmbientHacked   : 19 00 00 00 00 00 00 00 02 00 00 00 73 74 65 61 6D 5F 6C 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (52.00,248.14,12.00) ϴ (H:0° P:0° B:270°)
    PGLaunchInfo    : 00 00 00 00 CD CC 4C BE CD CC 4C BE CD CC 4C BE CD CC 4C 3E CD CC 4C 3E CD CC 4C 3E 00 00 80 BF 00 00 A0 40 00 00 80 BF 00 00 80 3F 00 00 C0 40 00 00 80 3F 00 00 00 00 00 00 00 00 66 66 E6 3F 9A 99 19 40 00 00 00 00 00 00 00 00 CD CC FF FF CD CC FF FF CD CC FF FF 33 33 00 00 33 33 00 00 33 33 00 00 00 00 FF FF 00 00 05 00 00 00 FF FF 00 00 01 00 00 00 06 00 00 00 01 00 00 00 00 00 00 00 00 00 CC CC 01 00 66 66 02 00
    ParticleGroup   : D0 3D C8 00 70 4A C8 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED C7 00 D0 39 C8 00 00 00 00 00 00 00 00 00 01 05 00 00 06 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 30 00 00 00 00 00 00 00 E0 C1 20 18 A8 C2 20 18 28 41 1B 18 00 00 00 00 00 00 00 00 70 41 1B 18 90 10 40 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 1E 00 00 00 00 00 00 00 00 78 A9 94 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 01 00 00 00 00 00 00 C0 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 40 66 26 C0 00 CC 4C BE 40 66 26 C0 40 66 26 40 70 99 69 41 40 66 26 40 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 33 0B 00 00 73 74 65 61 6D 00 00 00 00 00 00 00 00 00 00 00 44 01 00 00 66 66 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 05 00 00 00 00 00 00 00 00 00 BF 00 00 00 00 00 00 80 3F 00 00 00 00 02 00 00 00 99 19 00 00 00 00 00 00 66 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via steam jet cloud (-1973):
    DonorType       : 0
    SymName         : steam jet cloud
    ModelName       : fx_particle
  Properties via SFX (-5):
    NetworkCategory : Hosted

steam jet (1282) @ (80.86,226.44,8.00) ϴ (H:37° P:0° B:345°)
  Ancestry:
    -> steam jet -> SteamFX -> Environmental FX -> SFX -> Object
  Links:
    Link[MetaProp] (1115296): steam jet (1282) -> steam jet (-1972)
  Dimensions: 2x8x2
  Properties:
    AmbientHacked   : 19 00 00 00 00 00 00 00 02 00 00 00 73 74 65 61 6D 5F 6C 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (80.86,226.44,8.00) ϴ (H:37° P:0° B:345°)
    PGLaunchInfo    : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 C0 BF 00 00 10 41 00 00 C0 BF 00 00 C0 3F 00 00 20 41 00 00 C0 3F 00 00 00 00 00 00 00 00 9A 99 19 3F CD CC 4C 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 FE FF 00 00 09 00 00 80 FE FF 00 80 01 00 00 00 0A 00 00 80 01 00 00 00 00 00 00 00 00 00 99 99 00 00 CC CC 00 00
    ParticleGroup   : D0 3D C8 00 70 4A C8 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED C7 00 D0 39 C8 00 00 00 00 00 00 00 00 00 02 05 00 00 06 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 1E 00 00 00 00 00 00 00 38 A8 D1 19 00 A9 D1 19 88 32 1B 18 00 00 00 00 00 00 00 00 D0 32 1B 18 88 EE 3F 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 1E 00 00 00 00 00 00 00 00 28 93 45 12 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 01 00 00 00 00 9A 99 99 3E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 00 99 99 BF 0A D7 23 BC 00 99 99 BF 00 99 99 3F 00 FF FF 40 00 99 99 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 F9 05 00 00 73 74 65 61 6D 00 00 00 00 00 00 00 00 00 00 00 44 01 00 00 66 66 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 00 00 00 00 80 3F 00 00 00 00 02 00 00 00 99 19 00 00 00 00 00 00 1B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via steam jet (-1972):
    DonorType       : 0
    SymName         : steam jet
    ModelName       : fx_particle
  Properties via SFX (-5):
    NetworkCategory : Hosted

steam jet cloud (1283) @ (80.86,226.44,8.00) ϴ (H:37° P:0° B:345°)
  Ancestry:
    -> steam jet cloud -> SteamFX -> Environmental FX -> SFX -> Object
  Links:
    Link[Particle] (75563017): steam jet cloud (1283) -> steam jet (1282)
    Link[MetaProp] (1115267): steam jet cloud (1283) -> steam jet cloud (-1973)
  Dimensions: 5x14x5
  Properties:
    AmbientHacked   : 19 00 00 00 00 00 00 00 02 00 00 00 73 74 65 61 6D 5F 6C 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (80.86,226.44,8.00) ϴ (H:37° P:0° B:345°)
    PGLaunchInfo    : 00 00 00 00 CD CC 4C BE CD CC 4C BE CD CC 4C BE CD CC 4C 3E CD CC 4C 3E CD CC 4C 3E 00 00 80 BF 00 00 A0 40 00 00 80 BF 00 00 80 3F 00 00 C0 40 00 00 80 3F 00 00 00 00 00 00 00 00 66 66 E6 3F 9A 99 19 40 00 00 00 00 00 00 00 00 CD CC FF FF CD CC FF FF CD CC FF FF 33 33 00 00 33 33 00 00 33 33 00 00 00 00 FF FF 00 00 05 00 00 00 FF FF 00 00 01 00 00 00 06 00 00 00 01 00 00 00 00 00 00 00 00 00 CC CC 01 00 66 66 02 00
    ParticleGroup   : D0 3D C8 00 70 4A C8 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED C7 00 D0 39 C8 00 00 00 00 00 00 00 00 00 03 05 00 00 06 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 30 00 00 00 00 00 00 00 30 D6 20 18 F8 D6 20 18 C8 46 1B 18 00 00 00 00 00 00 00 00 10 47 1B 18 48 D1 3F 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 1E 00 00 00 00 00 00 00 00 70 F6 32 0D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 01 00 00 00 00 00 00 C0 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 40 66 26 C0 00 CC 4C BE 40 66 26 C0 40 66 26 40 70 99 69 41 40 66 26 40 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 33 0B 00 00 73 74 65 61 6D 00 00 00 00 00 00 00 00 00 00 00 44 01 00 00 66 66 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 02 05 00 00 00 00 00 00 00 00 00 BF 00 00 00 00 00 00 80 3F 00 00 00 00 02 00 00 00 99 19 00 00 00 00 00 00 1F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via steam jet cloud (-1973):
    DonorType       : 0
    SymName         : steam jet cloud
    ModelName       : fx_particle
  Properties via SFX (-5):
    NetworkCategory : Hosted

10 Nanites (1284) @ (-14.27,191.12,1.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> 10 Nanites -> Small Nanite Pile -> Nanites -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1115299): 10 Nanites (1284) -> 10 Nanites (-88)
  Dimensions: 2x1x1
  Properties:
    Position        : (-14.27,191.12,1.00) ϴ (H:0° P:0° B:0°)
    HasRefs         : false
  Properties via 10 Nanites (-88):
    SymName         : 10 Nanites
    StackCount      : 10
    DonorType       : 0
  Properties via Nanites (-85):
    ObjShort        : Nanites: "%d nanites"
    ObjName         : Nanites: "%d nanites."
    ModelName       : nanocan
    CombineType     : nanite
    ObjIcon         : nan_ic
    AutoPickup      : true
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PsiRadar        : Powerup
    Material Tags   : Material Glass
    NameType        : Stack Count
    StackInc        : 10
  Properties via Goodies (-49):
    HUDSelect       : true
    FrobInfo        : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    ElevAble        : true
    InvDims         : 01 00 00 00 01 00 00 00
  Properties via Physical (-11):
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Ecology (1285) @ (63.78,141.91,11.87) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Ecology -> Traps -> Object
  Links:
    Link[MetaProp] (1115258): Ecology (1285) -> Ecology (-975)
    Link[SwitchLi] (22085707): Ecology (1285) -> DirectMonsterGen (1288)
    Link[SwitchLi] (22085705): Ecology (1285) -> Security Camera (1286)
  Dimensions: 4x4x4
  Properties:
    EcoType         : 4
    Position        : (63.78,141.91,11.87) ϴ (H:0° P:0° B:0°)
    Ecology         : 00 00 70 41 00 00 00 00 00 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 00 00 F0 42 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Ecology (-975):
    SymName         : Ecology
    DonorType       : 0
    Scripts         : 54 72 69 67 67 65 72 45 63 6F 6C 6F 67 79 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Traps (-304):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

Security Camera (1286) @ (64.00,142.00,11.87) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Security Camera -> Mechanical Vulnerability -> Vulnerabilities -> MetaProperty
    ...            ... -> Monsters -> Physical -> Object
    ...            ... -> MatMetal -> MetaProperty
    ...            ... -> ElectroDamp Vulnerability -> Vulnerabilities -> MetaProperty
  Links:
    Link[MetaProp] (1115257): Security Camera (1286) -> Security Camera (-367)
    Link[StimSens] (3212069): Security Camera (1286) -> Standard Impact (-385)
    Link[StimSens] (3212071): Security Camera (1286) -> High Explosive (-376)
    Link[StimSens] (3212073): Security Camera (1286) -> WeaponBash (-3058)
    Link[StimSens] (3212074): Security Camera (1286) -> ElectroDampen (-1070)
    Link[StimSens] (3212077): Security Camera (1286) -> EMP (-390)
    Link[StimSens] (3212078): Security Camera (1286) -> Energy Stim (-373)
    Link[StimSens] (3212068): Security Camera (1286) -> Armor Piercing Impact (-375)
    Link[StimSens] (3212070): Security Camera (1286) -> Electricity (-378)
    Link[StimSens] (3212076): Security Camera (1286) -> Cold (-1145)
    Link[StimSens] (3212075): Security Camera (1286) -> BashStim (-692)
    Link[StimSens] (3212072): Security Camera (1286) -> Droid Fusion (-2753)
    Link[SwitchLi] (22085706): Security Camera (1286) -> Ecology (1285)
  Dimensions: 3x3x2
  Properties:
    Position        : (64.00,142.00,11.87) ϴ (H:270° P:0° B:0°)
    AI_Camera       : 00 00 96 C2 00 00 96 42 CD CC 4C 3D
    AI_Mode         : Normal
    PhysState       : 00 00 80 42 AE 00 0E 43 85 EB 3D 41 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    CollisionType   : Bounce | No Collision Sound
    PhysDims        : 0x0x0
    StTweqModels    : 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    AI_Alertness    : 00 00 00 00 00 00 00 00
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Security Camera (-367):
    AI_SeesPrj      : false
    HitPoints       : 5
    NotPullable     : true
    AI_NoticeDmg    : false
    AI_Hearing      : Null
    Class Tags      : CreatureType Camera
    AI_NoGhost      : true
    AI_NoHandoff    : true
    DonorType       : 0
    Material Tags   : Material MetalTarget
    SymName         : Security Camera
    AI_NtcBody      : false
    AI_VisDesc      : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 5A 00 00 00 5A 00 00 00 32 00 00 00 C8 00 00 00 98 00 00 00 32 00 00 00 64 00 00 00 05 00 00 00 DC 05 00 00 18 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 00 00 00 00 3C 00 00 00 5A 00 00 00 0A 00 00 00 C8 00 00 00 46 00 00 00 40 01 00 00 5A 00 00 00 06 00 00 00 46 00 00 00 00 00 00 00 78 00 00 00 5A 00 00 00 16 00 00 00 78 00 00 00 00 00 00 00 96 00 00 00 46 00 00 00 23 00 00 00 50 00 00 00 20 00 00 00 E6 00 00 00 46 00 00 00 3C 00 00 00 3C 00 00 00 20 00 00 00 E6 00 00 00 6E 00 00 00 50 00 00 00 28 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    AI_OnlyPlayer   : true
    ObjName         : Security_Camera: "A security camera."
    PsiRadar        : None
    AI_AwrDel2      : FF FF FF FF A0 0F 00 00 10 27 00 00 10 27 00 00 00 00 00 00
    ModelName       : camgrn
    AI_NotMelee     : true
    SpchVoice       : vcamera
    AI_Device       : FF FF FF FF 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 9A 99 19 3E 00 00 00 00
    CfgTweqModels   : 00 00 02 02 00 00 00 00 63 61 6D 64 61 6D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    AI_TurnRate     : 45.000000
    AI              : camera
    Scripts         : 62 61 73 65 6D 6F 6E 73 74 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 63 61 6D 65 72 61 64 65 61 74 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 63 61 6D 65 72 61 61 6C 65 72 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00
    MAX_HP          : 5
    AI_VisType      : 1
  Properties via Monsters (-162):
    ContainDims     : 04 00 00 00 04 00 00 00
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    HUDSelect       : true
    ShowHP          : true
    AI_NCDmRsp      : true
    PhysAIColl      : true
    BashFactor      : 0.100000
    FrobHandler     : Local Only
    AI_CbtTiming    : C4 09 00 00 70 17 00 00 70 17 00 00 80 3E 00 00
    AI_ObjAvoid     : 
    BashParams      : 00 D0 04 46 00 00 00 00
    AI_FreeKnow     : 5000
    PickBias        : 0.100000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    ObjIcon         : gun1

Spawn Marker (1287) @ (-9.72,188.25,2.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Spawn Marker -> Marker -> Object
  Links:
    Link[MetaProp] (1115260): Spawn Marker (1287) -> Spawn Marker (-3128)
  Dimensions: 4x4x4
  Properties:
    EcoType         : 4
    Position        : (-9.72,188.25,2.00) ϴ (H:0° P:0° B:0°)
    AI_Patrol       : true
  Properties via Spawn Marker (-3128):
    SymName         : Spawn Marker
    DonorType       : 0
  Properties via Marker (-327):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

DirectMonsterGen (1288) @ (140.66,216.45,2.00) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> DirectMonsterGen -> Spawn -> Traps -> Object
  Links:
    Link[SpawnPoi] (26279939): DirectMonsterGen (1288) -> Spawn Marker (1294)
    Link[SpawnPoi] (26279938): DirectMonsterGen (1288) -> Spawn Marker (1287)
    Link[MetaProp] (1115256): DirectMonsterGen (1288) -> DirectMonsterGen (-1254)
  Dimensions: 4x4x4
  Properties:
    EcoType         : 4
    Position        : (140.66,216.45,2.00) ϴ (H:180° P:0° B:0°)
    Spawn           : 4D 61 69 6E 74 65 6E 61 6E 63 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4F 47 2D 47 72 65 6E 61 64 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 41 73 73 61 73 73 69 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 19 00 00 00 32 00 00 00 19 00 00 00 00 00 00 00 1F 00 00 00 00 00 00 00
  Properties via DirectMonsterGen (-1254):
    SymName         : DirectMonsterGen
    DonorType       : 0
  Properties via Spawn (-976):
    Scripts         : 54 72 61 70 53 70 61 77 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Traps (-304):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

Wedge Wall Light (1289) @ (1.52,219.50,11.50) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Wedge Wall Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115244): Wedge Wall Light (1289) -> Wedge Wall Light (-978)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 20 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (1.52,219.50,11.50) ϴ (H:270° P:0° B:0°)
  Properties via Wedge Wall Light (-978):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Wedge Wall Light
    ModelName       : light1
    LightColor      : 00 00 00 00 00 00 00 00
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Wedge Wall Light (1290) @ (4.52,219.50,11.50) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Wedge Wall Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115245): Wedge Wall Light (1290) -> Wedge Wall Light (-978)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 20 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (4.52,219.50,11.50) ϴ (H:90° P:0° B:0°)
  Properties via Wedge Wall Light (-978):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Wedge Wall Light
    ModelName       : light1
    LightColor      : 00 00 00 00 00 00 00 00
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Square Ceiling Light (1291) @ (12.00,230.00,17.70) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Square Ceiling Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115246): Square Ceiling Light (1291) -> Square Ceiling Light (-2941)
  Dimensions: 2x2x0
  Properties:
    Spotlight       : (40.00, 60.00, 70.00)
    Light           : 00 00 00 43 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 48 42 00 00 00 00 00 00 00 00
    Position        : (12.00,230.00,17.70) ϴ (H:0° P:0° B:0°)
  Properties via Square Ceiling Light (-2941):
    Immobile        : false
    ModelName       : LIGHTT
    SymName         : Square Ceiling Light
    DonorType       : 0
  Properties via Lights (-132):
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Stethoskop (1292) @ (92.12,35.69,-7.92) ϴ (H:134° P:0° B:90°)
  Ancestry:
    -> Stethoskop -> Labor -> NEUES -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114433): Stethoskop (1292) -> Stethoskop (-5271)
  Dimensions: 1x0x2
  Properties:
    Position        : (92.12,35.69,-7.92) ϴ (H:134° P:0° B:90°)
    PhysState       : 63 3F B8 42 F7 C4 0E 42 3B 49 FD C0 00 00 B4 42 00 00 00 00 88 3C 06 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 1x0x2
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Stethoskop (-5271):
    SymName         : Stethoskop
    DonorType       : 0
    ModelName       : stethoskop
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Laborkittel (1293) @ (101.51,48.12,-3.00) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Laborkittel -> Labor -> NEUES -> Decorative -> Physical -> Object
    ...        ... -> MatFabric -> MetaProperty
  Links:
    Link[MetaProp] (1114460): Laborkittel (1293) -> Laborkittel (-4918)
  Dimensions: 2x0x7
  Properties:
    Position        : (101.51,48.12,-3.00) ϴ (H:270° P:0° B:0°)
  Properties via Laborkittel (-4918):
    ModelName       : labkitsolo
    SymName         : Laborkittel
    DonorType       : 0
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatFabric (-632):
    Material Tags   : Material Fabric

Spawn Marker (1294) @ (48.25,69.84,2.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Spawn Marker -> Marker -> Object
  Links:
    Link[MetaProp] (1115269): Spawn Marker (1294) -> Spawn Marker (-3128)
  Dimensions: 4x4x4
  Properties:
    EcoType         : 4
    Position        : (48.25,69.84,2.00) ϴ (H:0° P:0° B:0°)
    AI_Patrol       : true
  Properties via Spawn Marker (-3128):
    SymName         : Spawn Marker
    DonorType       : 0
  Properties via Marker (-327):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

UBWindow 5.5x0.5x11.5 (1295) @ (48.00,238.00,6.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> UBWindow 5.5x0.5x11.5 -> Unbreakable Windows -> MatUnBrkGlass -> MetaProperty
    ...                                         ... -> Windows -> Terrain -> Physical -> Object
    ...                                                    ... -> MatUnBrkGlass -> MetaProperty
  Links:
    Link[MetaProp] (1115250): UBWindow 5.5x0.5x11.5 (1295) -> UBWindow 5.5x0.5x11.5 (-2002)
  Dimensions: 1x9x5
  Properties:
    Position        : (48.00,238.00,6.00) ϴ (H:0° P:0° B:0°)
    PhysState       : 2F 01 40 42 87 FF 6D 43 00 00 C0 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (2.00, 0.78, 0.91)
    PhysDims        : 1x9x5
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via UBWindow 5.5x0.5x11.5 (-2002):
    ModelName       : wndw01
    SymName         : UBWindow 5.5x0.5x11.5
    DonorType       : 0
  Properties via Unbreakable Windows (-1584):
    ObjName         : Unbreakable_Windows: "An unbreakable window."
    PhysAIColl      : true
  Properties via MatUnBrkGlass (-634):
    Material Tags   : Material UBGlass
  Properties via Windows (-248):
    BlockFrob       : true
    RenderAlpha     : 0.450000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Square Ceiling Light (1296) @ (34.00,234.00,17.70) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Square Ceiling Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115249): Square Ceiling Light (1296) -> Square Ceiling Light (-2941)
  Dimensions: 2x2x0
  Properties:
    Spotlight       : (40.00, 60.00, 70.00)
    Light           : 00 00 00 43 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 48 42 00 00 00 00 00 00 00 00
    Position        : (34.00,234.00,17.70) ϴ (H:0° P:0° B:0°)
  Properties via Square Ceiling Light (-2941):
    Immobile        : false
    ModelName       : LIGHTT
    SymName         : Square Ceiling Light
    DonorType       : 0
  Properties via Lights (-132):
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Patrol Path (1297) @ (-26.05,20.74,-6.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Patrol Path -> Marker -> Object
  Links:
    Link[MetaProp] (1115259): Patrol Path (1297) -> Patrol Path (-1089)
    Link[AIPatrol] (50397184): Patrol Path (1297) -> Patrol Path (1298)
  Dimensions: 4x4x4
  Properties:
    Position        : (-26.05,20.74,-6.00) ϴ (H:0° P:0° B:0°)
  Properties via Patrol Path (-1089):
    SymName         : Patrol Path
    DonorType       : 0
  Properties via Marker (-327):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

Patrol Path (1298) @ (-25.95,73.34,-6.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Patrol Path -> Marker -> Object
  Links:
    Link[MetaProp] (1115255): Patrol Path (1298) -> Patrol Path (-1089)
    Link[AIPatrol] (50397185): Patrol Path (1298) -> Patrol Path (1297)
  Dimensions: 4x4x4
  Properties:
    Position        : (-25.95,73.34,-6.00) ϴ (H:0° P:0° B:0°)
  Properties via Patrol Path (-1089):
    SymName         : Patrol Path
    DonorType       : 0
  Properties via Marker (-327):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

Patrol Path (1299) @ (7.08,196.50,2.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Patrol Path -> Marker -> Object
  Links:
    Link[MetaProp] (1115239): Patrol Path (1299) -> Patrol Path (-1089)
    Link[AIPatrol] (50397187): Patrol Path (1299) -> Patrol Path (1300)
  Dimensions: 4x4x4
  Properties:
    Position        : (7.08,196.50,2.00) ϴ (H:0° P:0° B:0°)
  Properties via Patrol Path (-1089):
    SymName         : Patrol Path
    DonorType       : 0
  Properties via Marker (-327):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

Patrol Path (1300) @ (39.88,195.86,2.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Patrol Path -> Marker -> Object
  Links:
    Link[MetaProp] (1115241): Patrol Path (1300) -> Patrol Path (-1089)
    Link[AIPatrol] (50397188): Patrol Path (1300) -> Patrol Path (1301)
  Dimensions: 4x4x4
  Properties:
    Position        : (39.88,195.86,2.00) ϴ (H:0° P:0° B:0°)
  Properties via Patrol Path (-1089):
    SymName         : Patrol Path
    DonorType       : 0
  Properties via Marker (-327):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

Patrol Path (1301) @ (40.20,147.94,2.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Patrol Path -> Marker -> Object
  Links:
    Link[MetaProp] (1115261): Patrol Path (1301) -> Patrol Path (-1089)
    Link[AIPatrol] (50397190): Patrol Path (1301) -> Patrol Path (1303)
  Dimensions: 4x4x4
  Properties:
    Position        : (40.20,147.94,2.00) ϴ (H:0° P:0° B:0°)
  Properties via Patrol Path (-1089):
    SymName         : Patrol Path
    DonorType       : 0
  Properties via Marker (-327):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

Pipe 16x2 (1302) @ (-24.00,205.75,14.50) ϴ (H:0° P:90° B:90°)
  Ancestry:
    -> Pipe 16x2 -> Chrome -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                                       ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115238): Pipe 16x2 (1302) -> Pipe 16x2 (-1049)
  Dimensions: 2x2x12
  Properties:
    Position        : (-24.00,205.75,14.50) ϴ (H:0° P:90° B:90°)
    PhysState       : 00 00 C0 C1 00 C0 4D 43 00 00 68 41 00 00 B4 42 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.00, 1.00, 0.75)
    PhysDims        : 2x2x12
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Pipe 16x2 (-1049):
    ModelName       : pipel2
    SymName         : Pipe 16x2
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    ObjName         : pipes: "A pipe."
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Patrol Path (1303) @ (88.28,148.10,2.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Patrol Path -> Marker -> Object
  Links:
    Link[MetaProp] (1115253): Patrol Path (1303) -> Patrol Path (-1089)
    Link[AIPatrol] (50397189): Patrol Path (1303) -> Patrol Path (1304)
  Dimensions: 4x4x4
  Properties:
    Position        : (88.28,148.10,2.00) ϴ (H:0° P:0° B:0°)
  Properties via Patrol Path (-1089):
    SymName         : Patrol Path
    DonorType       : 0
  Properties via Marker (-327):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

Patrol Path (1304) @ (88.28,212.10,2.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Patrol Path -> Marker -> Object
  Links:
    Link[MetaProp] (1115242): Patrol Path (1304) -> Patrol Path (-1089)
    Link[AIPatrol] (50397191): Patrol Path (1304) -> Patrol Path (1305)
  Dimensions: 4x4x4
  Properties:
    Position        : (88.28,212.10,2.00) ϴ (H:0° P:0° B:0°)
  Properties via Patrol Path (-1089):
    SymName         : Patrol Path
    DonorType       : 0
  Properties via Marker (-327):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

Patrol Path (1305) @ (120.12,212.58,2.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Patrol Path -> Marker -> Object
  Links:
    Link[MetaProp] (1115240): Patrol Path (1305) -> Patrol Path (-1089)
    Link[AIPatrol] (50397186): Patrol Path (1305) -> Patrol Path (1299)
  Dimensions: 4x4x4
  Properties:
    Position        : (120.12,212.58,2.00) ϴ (H:0° P:0° B:0°)
  Properties via Patrol Path (-1089):
    SymName         : Patrol Path
    DonorType       : 0
  Properties via Marker (-327):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

Square Ceiling Light (1306) @ (152.00,94.00,12.70) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Square Ceiling Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115226): Square Ceiling Light (1306) -> Square Ceiling Light (-2941)
  Dimensions: 2x2x0
  Properties:
    Spotlight       : (40.00, 60.00, 70.00)
    Light           : 00 00 80 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 48 42 00 00 00 00 00 00 00 00
    Position        : (152.00,94.00,12.70) ϴ (H:0° P:0° B:0°)
  Properties via Square Ceiling Light (-2941):
    Immobile        : false
    ModelName       : LIGHTT
    SymName         : Square Ceiling Light
    DonorType       : 0
  Properties via Lights (-132):
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Red Monkey (1307) @ (6.72,196.14,2.03) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Red Monkey -> Monkeys -> Hybrids -> Monsters -> Physical -> Object
    ...                             ... -> Charmable -> Vulnerabilities -> MetaProperty
    ...                             ... -> Stasis Vulnerability -> Vulnerabilities -> MetaProperty
    ...                             ... -> Stunable -> Vulnerabilities -> MetaProperty
    ...                             ... -> Half Annelid Vulnerability -> Vulnerabilities -> MetaProperty
    ...                             ... -> MatFlesh -> MetaProperty
  Links:
    Link[MetaProp] (1115232): Red Monkey (1307) -> Red Monkey (-1432)
    Link[AIProjec] (48300035): Red Monkey (1307) -> Red Monkey Shot (1308)
    Link[StimSens] (3212091): Red Monkey (1307) -> StunStim (-2248)
    Link[StimSens] (3212100): Red Monkey (1307) -> DrainStim (-3390)
    Link[StimSens] (3212101): Red Monkey (1307) -> Psi Stim (-389)
    Link[StimSens] (3212092): Red Monkey (1307) -> Stasis (-1486)
    Link[StimSens] (3212102): Red Monkey (1307) -> Electricity (-378)
    Link[StimSens] (3212099): Red Monkey (1307) -> WeaponBash (-3058)
    Link[StimSens] (3212104): Red Monkey (1307) -> Energy Stim (-373)
    Link[StimSens] (3212094): Red Monkey (1307) -> Standard Impact (-385)
    Link[StimSens] (3212106): Red Monkey (1307) -> Incendiary (-388)
    Link[StimSens] (3212093): Red Monkey (1307) -> CharmStim (-3395)
    Link[StimSens] (3212097): Red Monkey (1307) -> Anti-Annelid (-374)
    Link[StimSens] (3212095): Red Monkey (1307) -> BashStim (-692)
    Link[StimSens] (3212105): Red Monkey (1307) -> Anti-Human (-377)
    Link[StimSens] (3212096): Red Monkey (1307) -> Armor Piercing Impact (-375)
    Link[StimSens] (3212107): Red Monkey (1307) -> Cold (-1145)
    Link[StimSens] (3212098): Red Monkey (1307) -> Droid Fusion (-2753)
    Link[StimSens] (3212103): Red Monkey (1307) -> High Explosive (-376)
  Dimensions: 0x5x3
  Properties:
    Position        : (6.72,196.14,2.03) ϴ (H:0° P:0° B:0°)
    PhysState       : 6D 10 D7 40 B9 24 44 43 87 DE 01 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Creature        : Monkey
    AI_Patrol       : true
    AI_Mode         : Normal
    CollisionType   : Bounce | No Collision Sound
    PhysDims        : 0x0x0
    AIRCProp        : 00 00 00 00 28 00 00 00 00 00 00 00 00 00 00 00 CD CC 4C 3F 00 00 00 00 00 00 00 00
    PhysAttr        : 00 00 C8 42 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 02 00 00 00 00 00 00 00 01 00 00 00
    AI_Alertness    : 00 00 00 00 00 00 00 00
    AirSupply       : 0
    PhysControl     : 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Red Monkey (-1432):
    HitPoints       : 12
    ModelName       : redmonkey
    MAX_HP          : 12
    DonorType       : 0
    SymName         : Red Monkey
  Properties via Monkeys (-1540):
    SpchVoice       : vmonkey
    AI_NCDmgRsp     : 01 00 00 00 0F 00 00 00 1E 00 00 00
    Class Tags      : CreatureType Monkey
    MotActorTagList : monkey
    AI_Defensive    : Null
    ObjName         : Monkey: "A monkey."
    LootInfo        : 01 00 00 00 4D 6F 6E 6B 65 79 5F 42 72 61 69 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 43 68 69 70 73 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 1E 00 00 00 1E 00 00 00 28 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    AI_VisDesc      : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 87 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 99 00 00 00 32 00 00 00 64 00 00 00 05 00 00 00 DC 05 00 00 19 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 01 00 00 00 3C 00 00 00 5A 00 00 00 0A 00 00 00 C8 00 00 00 47 00 00 00 40 01 00 00 5A 00 00 00 06 00 00 00 46 00 00 00 01 00 00 00 64 00 00 00 5A 00 00 00 1E 00 00 00 C8 00 00 00 01 00 00 00 78 00 00 00 46 00 00 00 64 00 00 00 64 00 00 00 21 00 00 00 E6 00 00 00 46 00 00 00 0A 00 00 00 3C 00 00 00 21 00 00 00 E6 00 00 00 6E 00 00 00 50 00 00 00 28 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 C0 3F
    AI_RngFlee      : 06 00 00 00 05 00 00 00 C3 F5 C8 3F 05 00 00 00 00 00 F0 41 00 00 C0 40
    HTHCombatDist   : (2.00, 4.00, 6.00)
    ObjShort        : Monkey: "Monkey"
    AIRCRanges      : 00 00 F0 41 00 00 48 42 00 00 A0 42 00 00 C8 42
    BreathConfig    : B8 0B 00 00 F4 01 00 00 0A 00 00 00 00 00 C8 42
    AI              : rangedmelee
    AI_RngApps      : 00 00 00 00 04 00 00 00 06 00 00 00 00 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    AI_Sloth        : Null
  Properties via Hybrids (-164):
    AI_VisJoint     : Head
    TargetType      : Type 1 | Type 2
    Scripts         : 54 72 61 6E 73 69 65 6E 74 43 6F 72 70 73 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    BloodType       : New Blood Spang
    AI_IdleDirs     : 88 13 00 00 20 4E 00 00 D3 FF FF FF 01 00 00 00 00 00 00 00 02 00 00 00 2D 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    HTHMotionResp   : (30.00, 25.00, 20.00)
    AI_VisType      : 4
    Material Tags   : Material FleshTarget
  Properties via Monsters (-162):
    ContainDims     : 04 00 00 00 04 00 00 00
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    HUDSelect       : true
    ShowHP          : true
    AI_NCDmRsp      : true
    PsiRadar        : Enemy
    PhysAIColl      : true
    BashFactor      : 0.100000
    FrobHandler     : Local Only
    AI_CbtTiming    : C4 09 00 00 70 17 00 00 70 17 00 00 80 3E 00 00
    AI_ObjAvoid     : 
    BashParams      : 00 D0 04 46 00 00 00 00
    AI_FreeKnow     : 5000
    PickBias        : 0.100000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    ObjIcon         : gun1

Red Monkey Shot (1308) @ (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Red Monkey Shot -> Monkey Shots -> Monster Projectiles -> Projectile -> Object
  Links:
    Link[MetaProp] (1115218): Red Monkey Shot (1308) -> Red Monkey Shot (-2032)
  Dimensions: 0x0x0
  Properties:
    Position        : (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
    HasRefs         : false
    PhysInitVel     : (60.00, 0.00, 0.00)
    PGLaunchInfo    : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 6F 12 83 3A 6F 12 83 3A 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 41 00 00 00 41 00 00 00
    CollisionType   : Bounce | Slay on Impact | Full Collision Sound
    ParticleGroup   : D0 3D C8 00 70 4A C8 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED C7 00 10 2D C8 00 00 00 00 00 00 00 00 00 1C 05 00 00 04 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 28 9A D1 19 F0 9A D1 19 98 2E 1B 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 04 00 00 FF 00 00 00 00 00 00 00 00 78 88 45 12 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 00 00 9A 99 19 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 04 00 00 00 0A D7 23 BC 0A D7 23 BC 0A D7 23 BC 0A D7 23 3C 0A D7 23 3C 0A D7 23 3C 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 64 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Red Monkey Shot (-2032):
    RenderType      : Normal
    SelfLit         : 75
    ModelName       : fx_particle
    LightColor      : 8F C2 F5 3D 66 66 66 3F
    SymName         : Red Monkey Shot
    DonorType       : 0
  Properties via Monkey Shots (-2033):
    Class Tags      : EnemyAmmoType MonkeyShot
  Properties via Monster Projectiles (-672):
    PhysDims        : 0x0x0
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
  Properties via Projectile (-1339):
    Preload         : true
    BashFactor      : 0.000000
    Heartbeat       : 1000
    PhysAttr        : 00 00 00 00 00 00 80 3F 00 24 74 49 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysAIColl      : true

pyromonkey1 (1309) @ (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> pyromonkey1 -> Shot FX -> SFX -> Object
  Links:
    Link[Particle] (75563027): pyromonkey1 (1309) -> Red Monkey Shot (1308)
    Link[MetaProp] (1115219): pyromonkey1 (1309) -> pyromonkey1 (-2407)
  Dimensions: 0x0x0
  Properties:
    PGLaunchInfo    : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 6F 12 83 3A 6F 12 83 3A 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 41 00 00 00 41 00 00 00
    Position        : (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
    ParticleGroup   : 90 40 C8 00 70 4A C8 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED C7 00 10 2D C8 00 00 00 00 00 00 00 00 00 1D 05 00 00 04 00 00 00 04 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 02 00 00 00 00 00 00 00 30 A1 D1 19 68 A0 D1 19 00 30 1B 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 21 00 00 B4 00 00 00 00 00 00 00 00 E0 DF 32 0D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 01 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 21 00 00 00 0A D7 23 BC 0A D7 23 BC 0A D7 23 BC 0A D7 23 3C 0A D7 23 3C 0A D7 23 3C 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 1C 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 2A 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via pyromonkey1 (-2407):
    SymName         : pyromonkey1
    DonorType       : 0
  Properties via Shot FX (-1524):
    Preload         : true
    RenderAlpha     : 1.000000
    ModelName       : fx_particle
    BlendMode       : Add
  Properties via SFX (-5):
    NetworkCategory : Hosted

pyromonkey2 (1310) @ (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> pyromonkey2 -> Shot FX -> SFX -> Object
  Links:
    Link[Particle] (75563026): pyromonkey2 (1310) -> Red Monkey Shot (1308)
    Link[MetaProp] (1115220): pyromonkey2 (1310) -> pyromonkey2 (-2408)
  Dimensions: 0x0x0
  Properties:
    PGLaunchInfo    : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 6F 12 83 3A 6F 12 83 3A 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 41 00 00 00 41 00 00 00
    Position        : (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
    ParticleGroup   : 90 40 C8 00 70 4A C8 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED C7 00 10 2D C8 00 00 00 00 00 00 00 00 00 1E 05 00 00 04 00 00 00 04 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 02 00 00 00 00 00 00 00 80 B5 D1 19 B8 B4 D1 19 30 36 1B 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 1A 00 00 96 00 00 00 00 00 00 00 00 00 E7 32 0D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 01 00 00 00 00 00 00 C0 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 1A 00 00 00 0A D7 23 BC 0A D7 23 BC 0A D7 23 BC 0A D7 23 3C 0A D7 23 3C 0A D7 23 3C 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 1C 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via pyromonkey2 (-2408):
    SymName         : pyromonkey2
    DonorType       : 0
  Properties via Shot FX (-1524):
    Preload         : true
    RenderAlpha     : 1.000000
    ModelName       : fx_particle
    BlendMode       : Add
  Properties via SFX (-5):
    NetworkCategory : Hosted

pyromonkey sparks (1311) @ (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> pyromonkey sparks -> Shot FX -> SFX -> Object
  Links:
    Link[Particle] (75563024): pyromonkey sparks (1311) -> Red Monkey Shot (1308)
    Link[MetaProp] (1115221): pyromonkey sparks (1311) -> pyromonkey sparks (-2409)
  Dimensions: 2x2x2
  Properties:
    PGLaunchInfo    : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 40 C0 00 00 40 C0 00 00 40 C0 00 00 40 40 00 00 40 40 00 00 40 40 00 00 00 00 00 00 00 00 CD CC CC 3E CD CC CC 3E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 FD FF 00 00 FD FF 00 00 FD FF 00 00 03 00 00 00 03 00 00 00 03 00 00 00 00 00 00 00 00 00 66 66 00 00 66 66 00 00
    Position        : (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
    ParticleGroup   : 90 40 C8 00 70 4A C8 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED C7 00 50 F2 C7 00 00 00 00 00 00 00 00 00 1F 05 00 00 02 00 00 00 04 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 0F 00 00 00 00 00 00 00 28 EF 22 18 60 EE 22 18 18 76 21 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 21 00 00 FF 00 00 00 00 00 00 00 00 B0 F1 32 0D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 01 00 00 00 00 0A D7 A3 3C 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 21 00 00 00 00 99 99 BF 00 99 99 BF 00 99 99 BF 00 99 99 3F 00 99 99 3F 00 99 99 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 D3 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 1C 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 17 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via pyromonkey sparks (-2409):
    SymName         : pyromonkey sparks
    DonorType       : 0
  Properties via Shot FX (-1524):
    Preload         : true
    RenderAlpha     : 1.000000
    ModelName       : fx_particle
    BlendMode       : Add
  Properties via SFX (-5):
    NetworkCategory : Hosted

Red Monkey (1312) @ (38.65,231.38,2.03) ϴ (H:155° P:0° B:0°)
  Ancestry:
    -> Red Monkey -> Monkeys -> Hybrids -> Monsters -> Physical -> Object
    ...                             ... -> Charmable -> Vulnerabilities -> MetaProperty
    ...                             ... -> Stasis Vulnerability -> Vulnerabilities -> MetaProperty
    ...                             ... -> Stunable -> Vulnerabilities -> MetaProperty
    ...                             ... -> Half Annelid Vulnerability -> Vulnerabilities -> MetaProperty
    ...                             ... -> MatFlesh -> MetaProperty
  Links:
    Link[MetaProp] (1115243): Red Monkey (1312) -> Red Monkey (-1432)
    Link[AIProjec] (48300036): Red Monkey (1312) -> Red Monkey Shot (1313)
    Link[StimSens] (3212085): Red Monkey (1312) -> CharmStim (-3395)
    Link[StimSens] (3212087): Red Monkey (1312) -> StunStim (-2248)
    Link[StimSens] (3212089): Red Monkey (1312) -> Psi Stim (-389)
    Link[StimSens] (3212090): Red Monkey (1312) -> DrainStim (-3390)
    Link[StimSens] (3212108): Red Monkey (1312) -> High Explosive (-376)
    Link[StimSens] (3212079): Red Monkey (1312) -> WeaponBash (-3058)
    Link[StimSens] (3212110): Red Monkey (1312) -> Anti-Human (-377)
    Link[StimSens] (3212081): Red Monkey (1312) -> Anti-Annelid (-374)
    Link[StimSens] (3212112): Red Monkey (1312) -> Cold (-1145)
    Link[StimSens] (3212082): Red Monkey (1312) -> Armor Piercing Impact (-375)
    Link[StimSens] (3212080): Red Monkey (1312) -> Droid Fusion (-2753)
    Link[StimSens] (3212086): Red Monkey (1312) -> Stasis (-1486)
    Link[StimSens] (3212083): Red Monkey (1312) -> BashStim (-692)
    Link[StimSens] (3212111): Red Monkey (1312) -> Incendiary (-388)
    Link[StimSens] (3212109): Red Monkey (1312) -> Energy Stim (-373)
    Link[StimSens] (3212088): Red Monkey (1312) -> Electricity (-378)
    Link[StimSens] (3212084): Red Monkey (1312) -> Standard Impact (-385)
  Dimensions: 4x5x3
  Properties:
    Position        : (38.65,231.38,2.03) ϴ (H:155° P:0° B:0°)
    Creature        : Monkey
    PhysState       : 6C 97 1A 42 F4 61 67 43 87 DE 01 40 00 00 00 00 00 00 00 00 00 BE 1B 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    AI_Mode         : Normal
    CollisionType   : Bounce | No Collision Sound
    PhysDims        : 0x0x0
    AIRCProp        : 00 00 00 00 28 00 00 00 00 00 00 00 00 00 00 00 CD CC 4C 3F 00 00 00 00 00 00 00 00
    PhysAttr        : 00 00 C8 42 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 02 00 00 00 00 00 00 00 01 00 00 00
    AI_Alertness    : 00 00 00 00 00 00 00 00
    AirSupply       : 0
    PhysControl     : 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Red Monkey (-1432):
    HitPoints       : 12
    ModelName       : redmonkey
    MAX_HP          : 12
    DonorType       : 0
    SymName         : Red Monkey
  Properties via Monkeys (-1540):
    SpchVoice       : vmonkey
    AI_NCDmgRsp     : 01 00 00 00 0F 00 00 00 1E 00 00 00
    Class Tags      : CreatureType Monkey
    MotActorTagList : monkey
    AI_Defensive    : Null
    ObjName         : Monkey: "A monkey."
    LootInfo        : 01 00 00 00 4D 6F 6E 6B 65 79 5F 42 72 61 69 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 43 68 69 70 73 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 1E 00 00 00 1E 00 00 00 28 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    AI_VisDesc      : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 87 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 99 00 00 00 32 00 00 00 64 00 00 00 05 00 00 00 DC 05 00 00 19 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 01 00 00 00 3C 00 00 00 5A 00 00 00 0A 00 00 00 C8 00 00 00 47 00 00 00 40 01 00 00 5A 00 00 00 06 00 00 00 46 00 00 00 01 00 00 00 64 00 00 00 5A 00 00 00 1E 00 00 00 C8 00 00 00 01 00 00 00 78 00 00 00 46 00 00 00 64 00 00 00 64 00 00 00 21 00 00 00 E6 00 00 00 46 00 00 00 0A 00 00 00 3C 00 00 00 21 00 00 00 E6 00 00 00 6E 00 00 00 50 00 00 00 28 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 C0 3F
    AI_RngFlee      : 06 00 00 00 05 00 00 00 C3 F5 C8 3F 05 00 00 00 00 00 F0 41 00 00 C0 40
    HTHCombatDist   : (2.00, 4.00, 6.00)
    ObjShort        : Monkey: "Monkey"
    AIRCRanges      : 00 00 F0 41 00 00 48 42 00 00 A0 42 00 00 C8 42
    BreathConfig    : B8 0B 00 00 F4 01 00 00 0A 00 00 00 00 00 C8 42
    AI              : rangedmelee
    AI_RngApps      : 00 00 00 00 04 00 00 00 06 00 00 00 00 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    AI_Sloth        : Null
  Properties via Hybrids (-164):
    AI_VisJoint     : Head
    TargetType      : Type 1 | Type 2
    Scripts         : 54 72 61 6E 73 69 65 6E 74 43 6F 72 70 73 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    BloodType       : New Blood Spang
    AI_IdleDirs     : 88 13 00 00 20 4E 00 00 D3 FF FF FF 01 00 00 00 00 00 00 00 02 00 00 00 2D 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    HTHMotionResp   : (30.00, 25.00, 20.00)
    AI_VisType      : 4
    Material Tags   : Material FleshTarget
  Properties via Monsters (-162):
    ContainDims     : 04 00 00 00 04 00 00 00
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    HUDSelect       : true
    ShowHP          : true
    AI_NCDmRsp      : true
    PsiRadar        : Enemy
    PhysAIColl      : true
    BashFactor      : 0.100000
    FrobHandler     : Local Only
    AI_CbtTiming    : C4 09 00 00 70 17 00 00 70 17 00 00 80 3E 00 00
    AI_ObjAvoid     : 
    BashParams      : 00 D0 04 46 00 00 00 00
    AI_FreeKnow     : 5000
    PickBias        : 0.100000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    ObjIcon         : gun1

Red Monkey Shot (1313) @ (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Red Monkey Shot -> Monkey Shots -> Monster Projectiles -> Projectile -> Object
  Links:
    Link[MetaProp] (1115222): Red Monkey Shot (1313) -> Red Monkey Shot (-2032)
  Dimensions: 0x0x0
  Properties:
    Position        : (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
    HasRefs         : false
    PhysInitVel     : (60.00, 0.00, 0.00)
    PGLaunchInfo    : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 6F 12 83 3A 6F 12 83 3A 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 41 00 00 00 41 00 00 00
    CollisionType   : Bounce | Slay on Impact | Full Collision Sound
    ParticleGroup   : D0 3D C8 00 70 4A C8 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED C7 00 10 2D C8 00 00 00 00 00 00 00 00 00 21 05 00 00 04 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 60 CE 20 18 28 CF 20 18 88 44 1B 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 04 00 00 FF 00 00 00 00 00 00 00 00 A0 8C 45 12 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 00 00 9A 99 19 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 04 00 00 00 0A D7 23 BC 0A D7 23 BC 0A D7 23 BC 0A D7 23 3C 0A D7 23 3C 0A D7 23 3C 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 31 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Red Monkey Shot (-2032):
    RenderType      : Normal
    SelfLit         : 75
    ModelName       : fx_particle
    LightColor      : 8F C2 F5 3D 66 66 66 3F
    SymName         : Red Monkey Shot
    DonorType       : 0
  Properties via Monkey Shots (-2033):
    Class Tags      : EnemyAmmoType MonkeyShot
  Properties via Monster Projectiles (-672):
    PhysDims        : 0x0x0
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
  Properties via Projectile (-1339):
    Preload         : true
    BashFactor      : 0.000000
    Heartbeat       : 1000
    PhysAttr        : 00 00 00 00 00 00 80 3F 00 24 74 49 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysAIColl      : true

pyromonkey1 (1314) @ (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> pyromonkey1 -> Shot FX -> SFX -> Object
  Links:
    Link[Particle] (75563016): pyromonkey1 (1314) -> Red Monkey Shot (1313)
    Link[MetaProp] (1115223): pyromonkey1 (1314) -> pyromonkey1 (-2407)
  Dimensions: 0x0x0
  Properties:
    PGLaunchInfo    : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 6F 12 83 3A 6F 12 83 3A 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 41 00 00 00 41 00 00 00
    Position        : (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
    ParticleGroup   : 90 40 C8 00 70 4A C8 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED C7 00 10 2D C8 00 00 00 00 00 00 00 00 00 22 05 00 00 04 00 00 00 04 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 02 00 00 00 00 00 00 00 E8 C8 20 18 20 C8 20 18 68 43 1B 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 21 00 00 B4 00 00 00 00 00 00 00 00 C8 9E 94 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 01 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 21 00 00 00 0A D7 23 BC 0A D7 23 BC 0A D7 23 BC 0A D7 23 3C 0A D7 23 3C 0A D7 23 3C 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 21 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 7F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via pyromonkey1 (-2407):
    SymName         : pyromonkey1
    DonorType       : 0
  Properties via Shot FX (-1524):
    Preload         : true
    RenderAlpha     : 1.000000
    ModelName       : fx_particle
    BlendMode       : Add
  Properties via SFX (-5):
    NetworkCategory : Hosted

pyromonkey2 (1315) @ (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> pyromonkey2 -> Shot FX -> SFX -> Object
  Links:
    Link[Particle] (75563025): pyromonkey2 (1315) -> Red Monkey Shot (1313)
    Link[MetaProp] (1115224): pyromonkey2 (1315) -> pyromonkey2 (-2408)
  Dimensions: 0x0x0
  Properties:
    PGLaunchInfo    : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 6F 12 83 3A 6F 12 83 3A 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 41 00 00 00 41 00 00 00
    Position        : (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
    ParticleGroup   : 90 40 C8 00 70 4A C8 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED C7 00 10 2D C8 00 00 00 00 00 00 00 00 00 23 05 00 00 04 00 00 00 04 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 02 00 00 00 00 00 00 00 78 CA 20 18 B0 C9 20 18 B0 43 1B 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 1A 00 00 96 00 00 00 00 00 00 00 00 08 8C 45 12 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 01 00 00 00 00 00 00 C0 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 1A 00 00 00 0A D7 23 BC 0A D7 23 BC 0A D7 23 BC 0A D7 23 3C 0A D7 23 3C 0A D7 23 3C 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 21 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 23 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via pyromonkey2 (-2408):
    SymName         : pyromonkey2
    DonorType       : 0
  Properties via Shot FX (-1524):
    Preload         : true
    RenderAlpha     : 1.000000
    ModelName       : fx_particle
    BlendMode       : Add
  Properties via SFX (-5):
    NetworkCategory : Hosted

pyromonkey sparks (1316) @ (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> pyromonkey sparks -> Shot FX -> SFX -> Object
  Links:
    Link[Particle] (75563014): pyromonkey sparks (1316) -> Red Monkey Shot (1313)
    Link[MetaProp] (1115225): pyromonkey sparks (1316) -> pyromonkey sparks (-2409)
  Dimensions: 2x2x2
  Properties:
    PGLaunchInfo    : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 40 C0 00 00 40 C0 00 00 40 C0 00 00 40 40 00 00 40 40 00 00 40 40 00 00 00 00 00 00 00 00 CD CC CC 3E CD CC CC 3E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 FD FF 00 00 FD FF 00 00 FD FF 00 00 03 00 00 00 03 00 00 00 03 00 00 00 00 00 00 00 00 00 66 66 00 00 66 66 00 00
    Position        : (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
    ParticleGroup   : 90 40 C8 00 70 4A C8 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED C7 00 50 F2 C7 00 00 00 00 00 00 00 00 00 24 05 00 00 02 00 00 00 04 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 0F 00 00 00 00 00 00 00 D8 F3 22 18 10 F3 22 18 38 77 21 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 21 00 00 FF 00 00 00 00 00 00 00 00 20 83 45 12 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 01 00 00 00 00 0A D7 A3 3C 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 21 00 00 00 00 99 99 BF 00 99 99 BF 00 99 99 BF 00 99 99 3F 00 99 99 3F 00 99 99 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 D3 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 21 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 58 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via pyromonkey sparks (-2409):
    SymName         : pyromonkey sparks
    DonorType       : 0
  Properties via Shot FX (-1524):
    Preload         : true
    RenderAlpha     : 1.000000
    ModelName       : fx_particle
    BlendMode       : Add
  Properties via SFX (-5):
    NetworkCategory : Hosted

Laborkittel (1317) @ (101.50,51.85,-3.00) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Laborkittel -> Labor -> NEUES -> Decorative -> Physical -> Object
    ...        ... -> MatFabric -> MetaProperty
  Links:
    Link[MetaProp] (1114436): Laborkittel (1317) -> Laborkittel (-4918)
  Dimensions: 2x0x7
  Properties:
    Position        : (101.50,51.85,-3.00) ϴ (H:270° P:0° B:0°)
  Properties via Laborkittel (-4918):
    ModelName       : labkitsolo
    SymName         : Laborkittel
    DonorType       : 0
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatFabric (-632):
    Material Tags   : Material Fabric

Hacken (1318) @ (101.75,50.00,0.10) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Hacken -> MatMetal -> MetaProperty
    ...   ... -> Laborkittel -> Labor -> NEUES -> Decorative -> Physical -> Object
    ...                  ... -> MatFabric -> MetaProperty
  Links:
    Link[MetaProp] (1114461): Hacken (1318) -> Hacken (-4919)
  Dimensions: 0x0x0
  Properties:
    Scale           : (1.32, 1.00, 1.32)
    Position        : (101.75,50.00,0.10) ϴ (H:270° P:0° B:0°)
  Properties via Hacken (-4919):
    ModelName       : einhaken
    SymName         : Hacken
    DonorType       : 0
  Properties via MatMetal (-583):
    Material Tags   : Material Metal
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Pumps (1319) @ (100.59,48.67,-7.58) ϴ (H:273° P:0° B:0°)
  Ancestry:
    -> Pumps -> Schuhe -> Quartier -> NEUES -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114457): Pumps (1319) -> Pumps (-4650)
  Dimensions: 1x1x0
  Properties:
    Scale           : (0.36, 0.36, 0.36)
    Position        : (100.59,48.67,-7.58) ϴ (H:273° P:0° B:0°)
  Properties via Pumps (-4650):
    ObjName         : schuhe
    ModelName       : schpumps
    DonorType       : 0
    SymName         : Pumps
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Pipe 16x2 (1320) @ (5.25,241.00,11.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Pipe 16x2 -> Chrome -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                                       ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115122): Pipe 16x2 (1320) -> Pipe 16x2 (-1049)
  Dimensions: 2x2x13
  Properties:
    Position        : (5.25,241.00,11.00) ϴ (H:90° P:0° B:0°)
    PhysState       : 00 00 A8 40 00 00 71 43 00 00 30 41 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.00, 1.00, 0.81)
    PhysDims        : 2x2x13
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Pipe 16x2 (-1049):
    ModelName       : pipel2
    SymName         : Pipe 16x2
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    ObjName         : pipes: "A pipe."
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

ops2 (1321) @ (4.25,234.00,10.25) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> ops2 -> ops consoles -> Tech -> Decorative -> Physical -> Object
    ...                         ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty
  Links:
    Link[StimSens] (3211949): ops2 (1321) -> High Explosive (-376)
    Link[StimSens] (3211950): ops2 (1321) -> Droid Fusion (-2753)
    Link[StimSens] (3211953): ops2 (1321) -> Psi Stim (-389)
    Link[StimSens] (3211948): ops2 (1321) -> Standard Impact (-385)
    Link[StimSens] (3211955): ops2 (1321) -> Cold (-1145)
    Link[StimSens] (3211954): ops2 (1321) -> Electricity (-378)
    Link[StimSens] (3211957): ops2 (1321) -> Energy Stim (-373)
    Link[StimSens] (3211951): ops2 (1321) -> Incendiary (-388)
    Link[StimSens] (3211952): ops2 (1321) -> Armor Piercing Impact (-375)
    Link[StimSens] (3211956): ops2 (1321) -> WeaponBash (-3058)
    Link[MetaProp] (1115123): ops2 (1321) -> ops2 (-4807)
  Dimensions: 4x0x4
  Properties:
    Position        : (4.25,234.00,10.25) ϴ (H:90° P:0° B:0°)
    PhysState       : FC 12 88 40 00 00 6A 43 02 00 24 41 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 4x0x4
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via ops2 (-4807):
    ModelName       : opscon2
    SymName         : ops2
    DonorType       : 0
  Properties via Tech (-505):
    HUDSelect       : false
    Material Tags   : Material Metal
    ShowHP          : false
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

flask2 (1322) @ (101.41,16.60,2.83) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> flask2 -> Flask -> Items -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114593): flask2 (1322) -> flask2 (-4480)
  Dimensions: 0x0x1
  Properties:
    Position        : (101.41,16.60,2.83) ϴ (H:0° P:0° B:0°)
  Properties via flask2 (-4480):
    HUDSelect       : false
    FrobInfo        : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SymName         : flask2
    DonorType       : 0
    ModelName       : flask2
  Properties via Flask (-4479):
    ObjShort        : Flask
    StackCount      : 1
    ObjName         : Flask
    CombineType     : flask
    ObjIcon         : flask
  Properties via Items (-90):
    ElevAble        : true
    Recycle         : 1
    Material Tags   : Material Glass
    InvDims         : 01 00 00 00 01 00 00 00
    ObjList         : NVComestibleNoCheck=1;
    PickBias        : 0.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Laborflasche (1323) @ (85.12,10.97,2.90) ϴ (H:142° P:0° B:0°)
  Ancestry:
    -> Laborflasche -> MatGlass -> MetaProperty
    ...         ... -> Labor -> NEUES -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114597): Laborflasche (1323) -> Laborflasche (-4938)
  Dimensions: 1x1x1
  Properties:
    ModelName       : cs-labfl9
    Position        : (85.12,10.97,2.90) ϴ (H:142° P:0° B:0°)
  Properties via Laborflasche (-4938):
    SymName         : Laborflasche
    ObjName         : flask
    DonorType       : 0
  Properties via MatGlass (-633):
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Stifte (1324) @ (35.08,41.91,-3.40) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Stifte -> Buero -> NEUES -> Decorative -> Physical -> Object
    ...            ... -> MatPlasticrete -> MetaProperty
  Links:
    Link[MetaProp] (1114640): Stifte (1324) -> Stifte (-4745)
  Dimensions: 0x0x2
  Properties:
    Scale           : (0.67, 0.67, 0.67)
    Position        : (35.08,41.91,-3.40) ϴ (H:0° P:0° B:0°)
  Properties via Stifte (-4745):
    RenderAlpha     : 1.000000
    ObjName         : stifte
    ModelName       : stifte
    SymName         : Stifte
    DonorType       : 0
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatPlasticrete (-630):
    Material Tags   : Material Plasticrete

Cable Bundle (1325) @ (19.75,240.48,3.25) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Cable Bundle -> Rick Decor -> Structural -> MatMetal -> MetaProperty
    ...                                     ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114658): Cable Bundle (1325) -> Cable Bundle (-3837)
  Dimensions: 6x0x1
  Properties:
    Position        : (19.75,240.48,3.25) ϴ (H:270° P:0° B:0°)
    PhysState       : ED F5 9D 41 36 7B 70 43 06 00 50 40 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 6x0x1
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Cable Bundle (-3837):
    ModelName       : cable
    SymName         : Cable Bundle
    DonorType       : 0
  Properties via Rick Decor (-3836):
    Material Tags   : Material Metal
  Properties via Structural (-491):
    Immobile        : true
    HUDSelect       : false
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

steam jet (1326) @ (3.69,250.81,8.00) ϴ (H:299° P:0° B:345°)
  Ancestry:
    -> steam jet -> SteamFX -> Environmental FX -> SFX -> Object
  Links:
    Link[MetaProp] (1115360): steam jet (1326) -> steam jet (-1972)
  Dimensions: 2x8x2
  Properties:
    AmbientHacked   : 19 00 00 00 00 00 00 00 02 00 00 00 73 74 65 61 6D 5F 6C 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (3.69,250.81,8.00) ϴ (H:299° P:0° B:345°)
    PGLaunchInfo    : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 C0 BF 00 00 10 41 00 00 C0 BF 00 00 C0 3F 00 00 20 41 00 00 C0 3F 00 00 00 00 00 00 00 00 9A 99 19 3F CD CC 4C 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 FE FF 00 00 09 00 00 80 FE FF 00 80 01 00 00 00 0A 00 00 80 01 00 00 00 00 00 00 00 00 00 99 99 00 00 CC CC 00 00
    ParticleGroup   : D0 3D C8 00 70 4A C8 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED C7 00 D0 39 C8 00 00 00 00 00 00 00 00 00 2E 05 00 00 06 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 1E 00 00 00 00 00 00 00 18 A5 D1 19 E0 A5 D1 19 68 31 1B 18 00 00 00 00 00 00 00 00 B0 31 1B 18 98 C0 3F 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 1E 00 00 00 00 00 00 00 00 A0 E4 32 0D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 01 00 00 00 00 9A 99 99 3E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 00 99 99 BF 0A D7 23 BC 00 99 99 BF 00 99 99 3F 00 FF FF 40 00 99 99 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 F9 05 00 00 73 74 65 61 6D 00 00 00 00 00 00 00 00 00 00 00 44 01 00 00 66 66 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 00 00 00 00 80 3F 00 00 00 00 02 00 00 00 99 19 00 00 00 00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via steam jet (-1972):
    DonorType       : 0
    SymName         : steam jet
    ModelName       : fx_particle
  Properties via SFX (-5):
    NetworkCategory : Hosted

becher (1327) @ (149.59,115.19,0.21) ϴ (H:29° P:0° B:90°)
  Ancestry:
    -> becher -> Buero -> NEUES -> Decorative -> Physical -> Object
    ...            ... -> MatPlasticrete -> MetaProperty
  Links:
    Link[MetaProp] (1114661): becher (1327) -> becher (-4782)
  Dimensions: 0x0x0
  Properties:
    Scale           : (0.30, 0.30, 0.30)
    Position        : (149.59,115.19,0.21) ϴ (H:29° P:0° B:90°)
  Properties via becher (-4782):
    ObjName         : becher
    ModelName       : becher
    DonorType       : 0
    SymName         : becher
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatPlasticrete (-630):
    Material Tags   : Material Plasticrete

Wedge Wall Light (1328) @ (-2.00,149.50,7.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Wedge Wall Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1114742): Wedge Wall Light (1328) -> Wedge Wall Light (-978)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 A0 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (-2.00,149.50,7.00) ϴ (H:0° P:0° B:0°)
  Properties via Wedge Wall Light (-978):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Wedge Wall Light
    ModelName       : light1
    LightColor      : 00 00 00 00 00 00 00 00
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Handbox (1329) @ (98.88,123.07,4.47) ϴ (H:343° P:0° B:0°)
  Ancestry:
    -> Handbox -> Labor -> NEUES -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114437): Handbox (1329) -> Handbox (-5242)
  Dimensions: 1x1x0
  Properties:
    Position        : (98.88,123.07,4.47) ϴ (H:343° P:0° B:0°)
    PhysState       : AE C2 C5 42 7C 23 F6 42 9A EF 8E 40 00 00 00 00 00 00 00 00 7C 8C AB 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    ModelName       : handbox2
    PhysDims        : 1x1x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Handbox (-5242):
    ObjName         : handbox
    DonorType       : 0
    SymName         : Handbox
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

UBWin_5x15_thick (1330) @ (118.01,26.23,9.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> UBWin_5x15_thick -> Unbreakable Windows -> MatUnBrkGlass -> MetaProperty
    ...                                    ... -> Windows -> Terrain -> Physical -> Object
    ...                                               ... -> MatUnBrkGlass -> MetaProperty
  Links:
    Link[MetaProp] (1115172): UBWin_5x15_thick (1330) -> UBWin_5x15_thick (-3464)
  Dimensions: 15x1x5
  Properties:
    Position        : (118.01,26.23,9.00) ϴ (H:0° P:0° B:0°)
    PhysState       : 42 07 EC 42 02 D0 D1 41 00 00 10 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 15x1x5
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via UBWin_5x15_thick (-3464):
    ModelName       : wnd_51u
    SymName         : UBWin_5x15_thick
    DonorType       : 0
  Properties via Unbreakable Windows (-1584):
    ObjName         : Unbreakable_Windows: "An unbreakable window."
    PhysAIColl      : true
  Properties via MatUnBrkGlass (-634):
    Material Tags   : Material UBGlass
  Properties via Windows (-248):
    BlockFrob       : true
    RenderAlpha     : 0.450000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

UBWin_5x15_thick (1331) @ (138.01,26.25,9.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> UBWin_5x15_thick -> Unbreakable Windows -> MatUnBrkGlass -> MetaProperty
    ...                                    ... -> Windows -> Terrain -> Physical -> Object
    ...                                               ... -> MatUnBrkGlass -> MetaProperty
  Links:
    Link[MetaProp] (1115175): UBWin_5x15_thick (1331) -> UBWin_5x15_thick (-3464)
  Dimensions: 15x1x5
  Properties:
    Position        : (138.01,26.25,9.00) ϴ (H:0° P:0° B:0°)
    PhysState       : A9 01 0A 43 82 01 D2 41 00 00 10 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 15x1x5
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via UBWin_5x15_thick (-3464):
    ModelName       : wnd_51u
    SymName         : UBWin_5x15_thick
    DonorType       : 0
  Properties via Unbreakable Windows (-1584):
    ObjName         : Unbreakable_Windows: "An unbreakable window."
    PhysAIColl      : true
  Properties via MatUnBrkGlass (-634):
    Material Tags   : Material UBGlass
  Properties via Windows (-248):
    BlockFrob       : true
    RenderAlpha     : 0.450000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

UBWin_5x15_thick (1332) @ (157.99,26.25,9.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> UBWin_5x15_thick -> Unbreakable Windows -> MatUnBrkGlass -> MetaProperty
    ...                                    ... -> Windows -> Terrain -> Physical -> Object
    ...                                               ... -> MatUnBrkGlass -> MetaProperty
  Links:
    Link[MetaProp] (1115176): UBWin_5x15_thick (1332) -> UBWin_5x15_thick (-3464)
  Dimensions: 15x1x5
  Properties:
    Position        : (157.99,26.25,9.00) ϴ (H:0° P:0° B:0°)
    PhysState       : C3 FD 1D 43 82 01 D2 41 00 00 10 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 15x1x5
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via UBWin_5x15_thick (-3464):
    ModelName       : wnd_51u
    SymName         : UBWin_5x15_thick
    DonorType       : 0
  Properties via Unbreakable Windows (-1584):
    ObjName         : Unbreakable_Windows: "An unbreakable window."
    PhysAIColl      : true
  Properties via MatUnBrkGlass (-634):
    Material Tags   : Material UBGlass
  Properties via Windows (-248):
    BlockFrob       : true
    RenderAlpha     : 0.450000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Square Ceiling Light (1333) @ (158.00,37.00,13.70) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Square Ceiling Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115174): Square Ceiling Light (1333) -> Square Ceiling Light (-2941)
  Dimensions: 2x2x0
  Properties:
    Spotlight       : (40.00, 60.00, 70.00)
    Light           : 00 00 00 43 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 48 42 00 00 00 00 00 00 00 00
    Position        : (158.00,37.00,13.70) ϴ (H:270° P:0° B:0°)
  Properties via Square Ceiling Light (-2941):
    Immobile        : false
    ModelName       : LIGHTT
    SymName         : Square Ceiling Light
    DonorType       : 0
  Properties via Lights (-132):
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Wedge Wall Light (1334) @ (177.00,128.50,13.00) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Wedge Wall Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115183): Wedge Wall Light (1334) -> Wedge Wall Light (-978)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (177.00,128.50,13.00) ϴ (H:180° P:0° B:0°)
  Properties via Wedge Wall Light (-978):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Wedge Wall Light
    ModelName       : light1
    LightColor      : 00 00 00 00 00 00 00 00
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Square Ceiling Light (1335) @ (118.01,37.00,13.70) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Square Ceiling Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115177): Square Ceiling Light (1335) -> Square Ceiling Light (-2941)
  Dimensions: 2x2x0
  Properties:
    Spotlight       : (40.00, 60.00, 70.00)
    Light           : 00 00 00 43 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 48 42 00 00 00 00 00 00 00 00
    Position        : (118.01,37.00,13.70) ϴ (H:270° P:0° B:0°)
  Properties via Square Ceiling Light (-2941):
    Immobile        : false
    ModelName       : LIGHTT
    SymName         : Square Ceiling Light
    DonorType       : 0
  Properties via Lights (-132):
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Square Ceiling Light (1336) @ (177.00,94.00,13.70) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Square Ceiling Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115173): Square Ceiling Light (1336) -> Square Ceiling Light (-2941)
  Dimensions: 2x2x0
  Properties:
    Spotlight       : (40.00, 60.00, 70.00)
    Light           : 00 00 00 43 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 48 42 00 00 00 00 00 00 00 00
    Position        : (177.00,94.00,13.70) ϴ (H:0° P:0° B:0°)
  Properties via Square Ceiling Light (-2941):
    Immobile        : false
    ModelName       : LIGHTT
    SymName         : Square Ceiling Light
    DonorType       : 0
  Properties via Lights (-132):
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Ops Door (1337) @ (173.00,127.00,5.45) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Ops Door -> Doors -> Terrain -> Physical -> Object
    ...              ... -> MatMetal -> MetaProperty
  Links:
    Link[MetaProp] (1115180): Ops Door (1337) -> Ops Door (-939)
  Dimensions: 8x0x10
  Properties:
    Position        : (173.00,127.00,5.45) ϴ (H:0° P:0° B:0°)
    PhysAIColl      : true
    PhysState       : 13 FF 2C 43 08 01 FE 42 68 66 AE 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ExtraLight      : 8F C2 75 3D 01 00 00 00
    TransDoor       : 01 00 00 00 00 00 00 00 00 00 B0 C0 00 00 20 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 13 FF 2C 43 08 01 FE 42 68 66 AE 40 13 7F 27 43 08 01 FE 42 68 66 AE 40 13 FF 2C 43 08 01 FE 42 68 66 AE 40 00 00 00 00 00 00 13 FF 2C 43 72 00 00 00 73 00 00 00 00 00 00 00
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 8x0x10
    Scale           : (1.00, 1.00, 1.09)
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Ops Door (-939):
    DonorType       : 0
    ModelName       : tdoor
    SymName         : Ops Door
  Properties via Doors (-205):
    FrobInfo        : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Z-Bias          : 0
    PickBias        : -20.000000
    Class Tags      : DoorType SciDoor
    BlockFrob       : true
    DoorTimer       : 0
    Scripts         : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatMetal (-583):
    Material Tags   : Material Metal

Blood Splatter Small (1338) @ (173.93,93.74,0.02) ϴ (H:39° P:270° B:0°)
  Ancestry:
    -> Blood Splatter Small -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115228): Blood Splatter Small (1338) -> Blood Splatter Small (-864)
  Dimensions: 0x6x6
  Properties:
    Position        : (173.93,93.74,0.02) ϴ (H:39° P:270° B:0°)
  Properties via Blood Splatter Small (-864):
    ModelName       : blood01
    RenderAlpha     : 1.000000
    SymName         : Blood Splatter Small
    DonorType       : 0
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Ops Door (1339) @ (181.00,127.00,5.45) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Ops Door -> Doors -> Terrain -> Physical -> Object
    ...              ... -> MatMetal -> MetaProperty
  Links:
    Link[MetaProp] (1115184): Ops Door (1339) -> Ops Door (-939)
  Dimensions: 8x0x10
  Properties:
    Position        : (181.00,127.00,5.45) ϴ (H:180° P:0° B:0°)
    PhysAIColl      : true
    PhysState       : 13 FF 34 43 08 01 FE 42 68 66 AE 40 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ExtraLight      : 8F C2 75 3D 01 00 00 00
    TransDoor       : 01 00 00 00 00 00 00 00 00 00 B0 C0 00 00 20 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 13 FF 34 43 08 01 FE 42 68 66 AE 40 13 7F 3A 43 08 01 FE 42 68 66 AE 40 13 FF 34 43 08 01 FE 42 68 66 AE 40 00 00 00 00 00 80 13 FF 34 43 73 00 00 00 72 00 00 00 00 00 00 00
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 8x0x10
    Scale           : (1.00, 1.00, 1.09)
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Ops Door (-939):
    DonorType       : 0
    ModelName       : tdoor
    SymName         : Ops Door
  Properties via Doors (-205):
    FrobInfo        : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Z-Bias          : 0
    PickBias        : -20.000000
    Class Tags      : DoorType SciDoor
    BlockFrob       : true
    DoorTimer       : 0
    Scripts         : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatMetal (-583):
    Material Tags   : Material Metal

Wedge Wall Light (1340) @ (177.00,125.50,11.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Wedge Wall Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115181): Wedge Wall Light (1340) -> Wedge Wall Light (-978)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 20 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (177.00,125.50,11.00) ϴ (H:0° P:0° B:0°)
  Properties via Wedge Wall Light (-978):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Wedge Wall Light
    ModelName       : light1
    LightColor      : 00 00 00 00 00 00 00 00
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

New Tripwire (1341) @ (177.00,127.00,2.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> New Tripwire -> Tripwire -> Traps -> Object
  Links:
    Link[MetaProp] (1115182): New Tripwire (1341) -> New Tripwire (-2502)
    Link[SwitchLi] (22085709): New Tripwire (1341) -> Ops Door (1337)
    Link[SwitchLi] (22085710): New Tripwire (1341) -> Ops Door (1339)
  Dimensions: 6x6x4
  Properties:
    PhysState       : D9 FF 30 43 08 01 FE 42 00 00 00 40 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (177.00,127.00,2.00) ϴ (H:90° P:0° B:0°)
    CollisionType   : No Result
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.50, 1.50, 1.00)
    PhysDims        : 6x6x4
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via New Tripwire (-2502):
    SymName         : New Tripwire
    DonorType       : 0
  Properties via Tripwire (-305):
    PhysAIColl      : true
    Scripts         : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    TripFlags       : Enter | Exit | Player
  Properties via Traps (-304):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

EXP Cookies (1342) @ (122.21,69.51,9.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> EXP Cookies -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1115185): EXP Cookies (1342) -> EXP Cookies (-938)
  Dimensions: 0x1x0
  Properties:
    Position        : (122.21,69.51,9.00) ϴ (H:0° P:0° B:0°)
    StackCount      : 6
    HasRefs         : false
  Properties via EXP Cookies (-938):
    ObjShort        : EXP_Cookies: "%d cyber modules"
    FrobInfo        : 02 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    ObjName         : EXP_Cookies: "%d cyber modules."
    ModelName       : upgrade
    CombineType     : EXPCookie
    AutoPickup      : false
    PsiRadar        : Powerup
    Scripts         : 45 78 70 43 6F 6F 6B 69 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Plasticrete
    SymName         : EXP Cookies
    DonorType       : 0
    NameType        : Stack Count
    ObjIcon         : upgrade
  Properties via Goodies (-49):
    HUDSelect       : true
    ElevAble        : true
    InvDims         : 01 00 00 00 01 00 00 00
  Properties via Physical (-11):
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Standard Clip (1343) @ (156.22,69.51,9.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Standard Clip -> Bullets -> Ammo -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1115187): Standard Clip (1343) -> Standard Clip (-31)
  Dimensions: 0x1x0
  Properties:
    Position        : (156.22,69.51,9.00) ϴ (H:0° P:0° B:0°)
    HasRefs         : false
  Properties via Standard Clip (-31):
    ObjShort        : Standard_Clip: "%d standard bullets"
    ObjName         : Standard_Clip: "A box of %d standard bullets."
    ModelName       : ammoss
    CombineType     : StdClip
    ObjIcon         : STD_I
    Alchemy         : 1.000000
    ObjLookS        : standard_clip: "This .45 Standard Round is encased in a solid steel jacket, these rounds provide general purpose stopping power.  Their main advantage of this ordnance is that it's extremely cheap to produce, and therefore readily available.  No target type is either particularly vulnerable nor resistant to these rounds."
    StackCount      : 12
    SymName         : Standard Clip
    DonorType       : 0
    InvDims         : 01 00 00 00 01 00 00 00
    FabCost         : 45
    StackInc        : 6
  Properties via Bullets (-35):
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    Fabricate       : 6
    ObjList         : NVRemovePropertyTrapOn="BeginScript"; NVRemovePropertyTrapProp="Scale"; NVRemovePropertyTrapReAdd=1; NVRemovePropertyTrapCount=1;
    PhysDims        : 0x0x0
    NameType        : Stack Count
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Recycle         : 1
    Scripts         : 4E 56 52 65 6D 6F 76 65 50 72 6F 70 65 72 74 79 54 72 61 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (0.60, 0.60, 0.60)
  Properties via Ammo (-30):
    FrobInfo        : 01 00 00 00 02 00 00 00 02 00 00 00 00 00 00 00
    PsiRadar        : Powerup
    Material Tags   : Material Metal
  Properties via Goodies (-49):
    HUDSelect       : true
    ElevAble        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Hack Soft V3 (1344) @ (157.67,69.59,9.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Hack Soft V3 -> Hack Soft -> Softs -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1115190): Hack Soft V3 (1344) -> Hack Soft V3 (-1124)
  Dimensions: 0x0x0
  Properties:
    Position        : (157.67,69.59,9.00) ϴ (H:0° P:0° B:0°)
    HasRefs         : false
  Properties via Hack Soft V3 (-1124):
    ObjShort        : hack_soft_v3: "Version 3 hacking software"
    ObjName         : Hack_Soft_V3: "A version 3 hacking software."
    DonorType       : 0
    ModelName       : soft13
    SoftLevel       : 3
    SymName         : Hack Soft V3
    ObjIcon         : HACK_V3
  Properties via Hack Soft (-321):
    ObjLookS        : hack_soft: "This piece of software was developed by a rogue group of former TriOp employees who grew disgusted with the secrecy maintained both by their employer and UNN security forces.  While officially illegal, this soft has replicated and spread virus like to almost all corners of patrolled space.  When equipped, it allows one to hack into many computers aboard ship, allowing access to restricted areas, shut down security systems, alter replicator databases to allow purchase of previously restricted items, along with other nasty tricks.  "It's a nice toy, but is it really necessary?  Jeez, the Hacker didn't have to use any off-the-shelf crap back on Citadel Station.  When you boot that puppy up, you might as well be wearing a sign on your head that says: Hey, look at me, I'm a newbie!" - Todd Spokane, President, Western States Binary League."
    SoftType        : Hack
  Properties via Softs (-320):
    FrobInfo        : 02 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    PsiRadar        : Powerup
    Scripts         : 41 75 74 6F 49 6E 73 74 61 6C 6C 53 6F 66 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Plasticrete
    PhysDims        : 0x0x0
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
  Properties via Goodies (-49):
    HUDSelect       : true
    ElevAble        : true
    InvDims         : 01 00 00 00 01 00 00 00
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Blood Splatter Small (1345) @ (149.10,71.79,0.02) ϴ (H:39° P:270° B:0°)
  Ancestry:
    -> Blood Splatter Small -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115191): Blood Splatter Small (1345) -> Blood Splatter Small (-864)
  Dimensions: 0x6x6
  Properties:
    Position        : (149.10,71.79,0.02) ϴ (H:39° P:270° B:0°)
  Properties via Blood Splatter Small (-864):
    ModelName       : blood01
    RenderAlpha     : 1.000000
    SymName         : Blood Splatter Small
    DonorType       : 0
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Blood Splatter Medium (1346) @ (140.90,66.37,0.02) ϴ (H:300° P:270° B:0°)
  Ancestry:
    -> Blood Splatter Medium -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115189): Blood Splatter Medium (1346) -> Blood Splatter Medium (-857)
  Dimensions: 0x6x6
  Properties:
    Position        : (140.90,66.37,0.02) ϴ (H:300° P:270° B:0°)
  Properties via Blood Splatter Medium (-857):
    ModelName       : blood02
    RenderAlpha     : 1.000000
    SymName         : Blood Splatter Medium
    DonorType       : 0
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

OPS Male Corpse (1347) @ (140.86,67.11,0.91) ϴ (H:293° P:0° B:0°)
  Ancestry:
    -> OPS Male Corpse -> Ops Corpses -> Human Corpses -> Corpses -> Physical -> Object
    ...                                            ... -> MatFlesh -> MetaProperty
  Links:
    Link[FlowCont] (19988518): OPS Male Corpse (1347) -> Medium Nanite Pile (1349)
    Link[MetaProp] (1115186): OPS Male Corpse (1347) -> OPS Male Corpse (-1878)
    Link[Contains] (10551328): OPS Male Corpse (1347) -> Medium Nanite Pile (1349)
  Dimensions: 5x6x0
  Properties:
    Position        : (140.86,67.11,0.91) ϴ (H:293° P:0° B:0°)
    Creature        : Humanoid
    CretPose        : 01 00 00 00 68 75 6D 64 69 65 64 6E 35 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 01 00 00 00
    ?Puppet?        : A4 D8 E3 00 43 05 00 00 00 00 00 00 E8 0E F6 17
  Properties via OPS Male Corpse (-1878):
    ModelName       : corm_ops
    SymName         : OPS Male Corpse
    DonorType       : 0
  Properties via Human Corpses (-503):
    ObjName         : HumanCorpses: "A corpse."
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    HUDUse          : human_corpses: "Search corpse"
  Properties via Corpses (-379):
    ContainDims     : 04 00 00 00 04 00 00 00
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    FrobHandler     : Local Only
    HUDSelect       : true
    NonPhysCreature : true
    Scripts         : 43 6F 6E 74 61 69 6E 65 72 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PickBias        : 0.500000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatFlesh (-584):
    Material Tags   : Material Flesh

ops2 (1348) @ (154.00,56.28,6.00) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> ops2 -> ops consoles -> Tech -> Decorative -> Physical -> Object
    ...                         ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty
  Links:
    Link[StimSens] (3212394): ops2 (1348) -> Cold (-1145)
    Link[StimSens] (3212195): ops2 (1348) -> Armor Piercing Impact (-375)
    Link[StimSens] (3212396): ops2 (1348) -> Standard Impact (-385)
    Link[StimSens] (3212196): ops2 (1348) -> Energy Stim (-373)
    Link[StimSens] (3212395): ops2 (1348) -> WeaponBash (-3058)
    Link[StimSens] (3212393): ops2 (1348) -> Electricity (-378)
    Link[StimSens] (3212397): ops2 (1348) -> High Explosive (-376)
    Link[StimSens] (3212194): ops2 (1348) -> Incendiary (-388)
    Link[StimSens] (3212392): ops2 (1348) -> Psi Stim (-389)
    Link[StimSens] (3212193): ops2 (1348) -> Droid Fusion (-2753)
    Link[MetaProp] (1115192): ops2 (1348) -> ops2 (-4807)
  Dimensions: 4x0x4
  Properties:
    Position        : (154.00,56.28,6.00) ϴ (H:180° P:0° B:0°)
    PhysState       : 00 00 1A 43 1F 22 61 42 00 00 C0 40 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 4x0x4
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via ops2 (-4807):
    ModelName       : opscon2
    SymName         : ops2
    DonorType       : 0
  Properties via Tech (-505):
    HUDSelect       : false
    Material Tags   : Material Metal
    ShowHP          : false
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Medium Nanite Pile (1349) @ (142.71,67.02,0.91) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Medium Nanite Pile -> Nanites -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1115188): Medium Nanite Pile (1349) -> Medium Nanite Pile (-1590)
  Dimensions: 2x1x1
  Properties:
    Position        : (142.71,67.02,0.91) ϴ (H:0° P:0° B:0°)
    HasRefs         : false
  Properties via Medium Nanite Pile (-1590):
    SymName         : Medium Nanite Pile
    StackCount      : 20
    DonorType       : 0
  Properties via Nanites (-85):
    ObjShort        : Nanites: "%d nanites"
    ObjName         : Nanites: "%d nanites."
    ModelName       : nanocan
    CombineType     : nanite
    ObjIcon         : nan_ic
    AutoPickup      : true
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PsiRadar        : Powerup
    Material Tags   : Material Glass
    NameType        : Stack Count
    StackInc        : 10
  Properties via Goodies (-49):
    HUDSelect       : true
    FrobInfo        : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    ElevAble        : true
    InvDims         : 01 00 00 00 01 00 00 00
  Properties via Physical (-11):
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Grub (1350) @ (139.34,71.84,0.13) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Grub -> Non-Swarming Annelids -> Annelid Vulnerability -> Vulnerabilities -> MetaProperty
    ...                          ... -> Annelids -> Monsters -> Physical -> Object
    ...                                      ... -> MatFlesh -> MetaProperty
  Links:
    Link[arSrc] (8454155): Grub (1350) -> Anti-Human (-377)
    Link[StimSens] (3212399): Grub (1350) -> Anti-Annelid (-374)
    Link[StimSens] (3212403): Grub (1350) -> DrainStim (-3390)
    Link[StimSens] (3212400): Grub (1350) -> BashStim (-692)
    Link[StimSens] (3212404): Grub (1350) -> Incendiary (-388)
    Link[StimSens] (3212402): Grub (1350) -> WeaponBash (-3058)
    Link[StimSens] (3212406): Grub (1350) -> Armor Piercing Impact (-375)
    Link[StimSens] (3212405): Grub (1350) -> Standard Impact (-385)
    Link[StimSens] (3212408): Grub (1350) -> Cold (-1145)
    Link[StimSens] (3212407): Grub (1350) -> High Explosive (-376)
    Link[StimSens] (3212401): Grub (1350) -> Droid Fusion (-2753)
    Link[StimSens] (3212409): Grub (1350) -> Energy Stim (-373)
    Link[StimSens] (3212398): Grub (1350) -> Psi Stim (-389)
    Link[MetaProp] (1115193): Grub (1350) -> Grub (-182)
  Dimensions: 2x2x0
  Properties:
    Position        : (139.34,71.84,0.13) ϴ (H:0° P:0° B:0°)
    PhysState       : 32 56 0B 43 AB AD 8F 42 E9 ED 03 3E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    AI_Mode         : Normal
    StTweqJoints    : 01 00 00 00 01 00 00 00 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    CollisionType   : Bounce | No Collision Sound
    PhysDims        : 0x0x0
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    AmbientHacked   : 14 00 00 00 00 00 00 00 00 00 00 00 67 72 75 62 6C 6F 6F 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    AI_Alertness    : 00 00 00 00 00 00 00 00
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Grub (-182):
    AI              : grub
    HitPoints       : 5
    SpchVoice       : vgrub
    Class Tags      : CreatureType Grub
    DonorType       : 0
    CfgTweqJoints   : 00 00 00 03 00 00 00 00 00 00 00 03 00 00 00 00 00 00 20 41 00 00 F0 C1 00 00 F0 41 00 00 00 03 00 00 00 00 00 00 20 41 00 00 F0 C1 00 00 F0 41 00 00 00 03 00 00 00 00 00 00 20 41 00 00 F0 C1 00 00 F0 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ElevAble        : true
    ModelName       : grub3
    AI_MoveSpeed    : 1.500000
    AI_Grub_Combat  : 00 00 70 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 40 41 00 00 48 42 00 00 00 00 01 00 00 00
    AI_TurnRate     : 540.000000
    SymName         : Grub
    LootInfo        : 01 00 00 00 47 72 75 62 20 4F 72 67 61 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 05 00 00 00 5F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    MAX_HP          : 5
    TimeWarp        : 0.750000
  Properties via Non-Swarming Annelids (-2306):
    HTHMotionResp   : (30.00, 25.00, 20.00)
    Material Tags   : Material FleshTarget
  Properties via Annelids (-165):
    AI_VisType      : 5
    TargetType      : Type 2
  Properties via Monsters (-162):
    ContainDims     : 04 00 00 00 04 00 00 00
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    HUDSelect       : true
    ShowHP          : true
    AI_NCDmRsp      : true
    PsiRadar        : Enemy
    PhysAIColl      : true
    BashFactor      : 0.100000
    FrobHandler     : Local Only
    AI_CbtTiming    : C4 09 00 00 70 17 00 00 70 17 00 00 80 3E 00 00
    AI_ObjAvoid     : 
    Scripts         : 63 72 65 61 74 75 72 65 63 6F 6E 74 61 69 6E 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 62 61 73 65 6D 6F 6E 73 74 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 62 61 73 65 61 69 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    BashParams      : 00 D0 04 46 00 00 00 00
    AI_FreeKnow     : 5000
    PickBias        : 0.100000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    ObjIcon         : gun1

Grub (1351) @ (146.65,64.68,0.13) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Grub -> Non-Swarming Annelids -> Annelid Vulnerability -> Vulnerabilities -> MetaProperty
    ...                          ... -> Annelids -> Monsters -> Physical -> Object
    ...                                      ... -> MatFlesh -> MetaProperty
  Links:
    Link[arSrc] (8454153): Grub (1351) -> Anti-Human (-377)
    Link[StimSens] (3212411): Grub (1351) -> Anti-Annelid (-374)
    Link[StimSens] (3212413): Grub (1351) -> Droid Fusion (-2753)
    Link[StimSens] (3212414): Grub (1351) -> WeaponBash (-3058)
    Link[StimSens] (3212416): Grub (1351) -> Incendiary (-388)
    Link[StimSens] (3212419): Grub (1351) -> High Explosive (-376)
    Link[StimSens] (3212410): Grub (1351) -> Psi Stim (-389)
    Link[StimSens] (3212412): Grub (1351) -> BashStim (-692)
    Link[StimSens] (3212420): Grub (1351) -> Cold (-1145)
    Link[StimSens] (3212418): Grub (1351) -> Armor Piercing Impact (-375)
    Link[StimSens] (3212417): Grub (1351) -> Standard Impact (-385)
    Link[StimSens] (3212421): Grub (1351) -> Energy Stim (-373)
    Link[StimSens] (3212415): Grub (1351) -> DrainStim (-3390)
    Link[MetaProp] (1115194): Grub (1351) -> Grub (-182)
  Dimensions: 2x2x0
  Properties:
    Position        : (146.65,64.68,0.13) ϴ (H:0° P:0° B:0°)
    PhysState       : 3E A7 12 43 E8 5D 81 42 E9 ED 03 3E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    AI_Mode         : Normal
    StTweqJoints    : 01 00 00 00 01 00 00 00 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    CollisionType   : Bounce | No Collision Sound
    PhysDims        : 0x0x0
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    AmbientHacked   : 14 00 00 00 00 00 00 00 00 00 00 00 67 72 75 62 6C 6F 6F 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    AI_Alertness    : 00 00 00 00 00 00 00 00
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Grub (-182):
    AI              : grub
    HitPoints       : 5
    SpchVoice       : vgrub
    Class Tags      : CreatureType Grub
    DonorType       : 0
    CfgTweqJoints   : 00 00 00 03 00 00 00 00 00 00 00 03 00 00 00 00 00 00 20 41 00 00 F0 C1 00 00 F0 41 00 00 00 03 00 00 00 00 00 00 20 41 00 00 F0 C1 00 00 F0 41 00 00 00 03 00 00 00 00 00 00 20 41 00 00 F0 C1 00 00 F0 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ElevAble        : true
    ModelName       : grub3
    AI_MoveSpeed    : 1.500000
    AI_Grub_Combat  : 00 00 70 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 40 41 00 00 48 42 00 00 00 00 01 00 00 00
    AI_TurnRate     : 540.000000
    SymName         : Grub
    LootInfo        : 01 00 00 00 47 72 75 62 20 4F 72 67 61 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 05 00 00 00 5F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    MAX_HP          : 5
    TimeWarp        : 0.750000
  Properties via Non-Swarming Annelids (-2306):
    HTHMotionResp   : (30.00, 25.00, 20.00)
    Material Tags   : Material FleshTarget
  Properties via Annelids (-165):
    AI_VisType      : 5
    TargetType      : Type 2
  Properties via Monsters (-162):
    ContainDims     : 04 00 00 00 04 00 00 00
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    HUDSelect       : true
    ShowHP          : true
    AI_NCDmRsp      : true
    PsiRadar        : Enemy
    PhysAIColl      : true
    BashFactor      : 0.100000
    FrobHandler     : Local Only
    AI_CbtTiming    : C4 09 00 00 70 17 00 00 70 17 00 00 80 3E 00 00
    AI_ObjAvoid     : 
    Scripts         : 63 72 65 61 74 75 72 65 63 6F 6E 74 61 69 6E 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 62 61 73 65 6D 6F 6E 73 74 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 62 61 73 65 61 69 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    BashParams      : 00 D0 04 46 00 00 00 00
    AI_FreeKnow     : 5000
    PickBias        : 0.100000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    ObjIcon         : gun1

ambient snd (1352) @ (138.00,68.00,3.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> ambient snd -> Marker -> Object
  Links:
    Link[MetaProp] (1115195): ambient snd (1352) -> ambient snd (-667)
  Dimensions: 1x1x1
  Properties:
    AmbientHacked   : 28 00 00 00 00 00 00 00 00 00 00 00 6D 73 5F 74 76 32 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (138.00,68.00,3.00) ϴ (H:90° P:0° B:0°)
    Scale           : (0.25, 0.25, 0.25)
  Properties via ambient snd (-667):
    SymName         : ambient snd
    DonorType       : 0
  Properties via Marker (-327):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

Wedge Wall Light (1353) @ (10.00,214.50,11.50) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Wedge Wall Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115167): Wedge Wall Light (1353) -> Wedge Wall Light (-978)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 20 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (10.00,214.50,11.50) ϴ (H:180° P:0° B:0°)
  Properties via Wedge Wall Light (-978):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Wedge Wall Light
    ModelName       : light1
    LightColor      : 00 00 00 00 00 00 00 00
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Wedge Wall Light (1354) @ (10.00,211.50,9.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Wedge Wall Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115168): Wedge Wall Light (1354) -> Wedge Wall Light (-978)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 20 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (10.00,211.50,9.00) ϴ (H:0° P:0° B:0°)
  Properties via Wedge Wall Light (-978):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Wedge Wall Light
    ModelName       : light1
    LightColor      : 00 00 00 00 00 00 00 00
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Wedge Wall Light (1355) @ (19.50,208.50,9.00) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Wedge Wall Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115169): Wedge Wall Light (1355) -> Wedge Wall Light (-978)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 20 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (19.50,208.50,9.00) ϴ (H:270° P:0° B:0°)
  Properties via Wedge Wall Light (-978):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Wedge Wall Light
    ModelName       : light1
    LightColor      : 00 00 00 00 00 00 00 00
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Wedge Wall Light (1356) @ (22.50,208.25,9.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Wedge Wall Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115170): Wedge Wall Light (1356) -> Wedge Wall Light (-978)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 20 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (22.50,208.25,9.00) ϴ (H:90° P:0° B:0°)
  Properties via Wedge Wall Light (-978):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Wedge Wall Light
    ModelName       : light1
    LightColor      : 00 00 00 00 00 00 00 00
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Square Ceiling Light (1357) @ (30.00,212.50,9.70) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Square Ceiling Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115171): Square Ceiling Light (1357) -> Square Ceiling Light (-2941)
  Dimensions: 2x2x0
  Properties:
    Spotlight       : (40.00, 60.00, 70.00)
    Light           : 00 00 00 43 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 48 42 00 00 00 00 00 00 00 00
    Position        : (30.00,212.50,9.70) ϴ (H:0° P:0° B:0°)
  Properties via Square Ceiling Light (-2941):
    Immobile        : false
    ModelName       : LIGHTT
    SymName         : Square Ceiling Light
    DonorType       : 0
  Properties via Lights (-132):
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

ops2 (1358) @ (37.75,212.00,5.75) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> ops2 -> ops consoles -> Tech -> Decorative -> Physical -> Object
    ...                         ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty
  Links:
    Link[StimSens] (3212038): ops2 (1358) -> Electricity (-378)
    Link[StimSens] (3212040): ops2 (1358) -> Cold (-1145)
    Link[StimSens] (3212042): ops2 (1358) -> Standard Impact (-385)
    Link[StimSens] (3212044): ops2 (1358) -> Droid Fusion (-2753)
    Link[StimSens] (3212046): ops2 (1358) -> Armor Piercing Impact (-375)
    Link[StimSens] (3212041): ops2 (1358) -> WeaponBash (-3058)
    Link[StimSens] (3212043): ops2 (1358) -> High Explosive (-376)
    Link[StimSens] (3212045): ops2 (1358) -> Incendiary (-388)
    Link[StimSens] (3212047): ops2 (1358) -> Energy Stim (-373)
    Link[StimSens] (3212039): ops2 (1358) -> Psi Stim (-389)
    Link[MetaProp] (1115215): ops2 (1358) -> ops2 (-4807)
  Dimensions: 4x0x4
  Properties:
    Position        : (37.75,212.00,5.75) ϴ (H:270° P:0° B:0°)
    PhysState       : FE FF 16 42 00 00 54 43 00 00 B8 40 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 4x0x4
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via ops2 (-4807):
    ModelName       : opscon2
    SymName         : ops2
    DonorType       : 0
  Properties via Tech (-505):
    HUDSelect       : false
    Material Tags   : Material Metal
    ShowHP          : false
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Crate #1 (1359) @ (35.46,206.93,2.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Crate #1 -> Usable Containers -> Functional -> Physical -> Object
    ...                          ... -> AI Block -> AI Utility -> MetaProperty
  Links:
    Link[MetaProp] (1115216): Crate #1 (1359) -> Crate #1 (-122)
    Link[FlowCont] (19988513): Crate #1 (1359) -> HE Clip (1225)
    Link[Contains] (10551323): Crate #1 (1359) -> HE Clip (1225)
  Dimensions: 3x3x4
  Properties:
    Position        : (35.46,206.93,2.00) ϴ (H:0° P:0° B:0°)
    PhysState       : B5 D7 0D 42 3D ED 4E 43 34 1F 00 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 4x4x4
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Crate #1 (-122):
    ModelName       : crate01
    SymName         : Crate #1
    DonorType       : 0
  Properties via Usable Containers (-118):
    ContainDims     : 04 00 00 00 04 00 00 00
    FrobHandler     : Local Only
    HUDUse          : containers: "Search container"
    Scripts         : 63 6F 6E 74 61 69 6E 65 72 73 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Metal
  Properties via Functional (-112):
    Immobile        : true
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    HUDSelect       : true
    PickBias        : 0.250000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via AI Block (-4035):
    AI_ObjAvoid     : 
    PhysAIColl      : true

OPS1 (1360) @ (27.00,204.75,6.50) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> OPS1 -> ops consoles -> Tech -> Decorative -> Physical -> Object
    ...                         ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty
  Links:
    Link[StimSens] (3212054): OPS1 (1360) -> WeaponBash (-3058)
    Link[StimSens] (3212056): OPS1 (1360) -> Electricity (-378)
    Link[StimSens] (3212048): OPS1 (1360) -> Energy Stim (-373)
    Link[StimSens] (3212057): OPS1 (1360) -> Psi Stim (-389)
    Link[StimSens] (3212052): OPS1 (1360) -> High Explosive (-376)
    Link[StimSens] (3212049): OPS1 (1360) -> Armor Piercing Impact (-375)
    Link[StimSens] (3212050): OPS1 (1360) -> Incendiary (-388)
    Link[StimSens] (3212051): OPS1 (1360) -> Droid Fusion (-2753)
    Link[StimSens] (3212055): OPS1 (1360) -> Cold (-1145)
    Link[StimSens] (3212053): OPS1 (1360) -> Standard Impact (-385)
    Link[MetaProp] (1115217): OPS1 (1360) -> OPS1 (-4788)
  Dimensions: 6x0x3
  Properties:
    Position        : (27.00,204.75,6.50) ϴ (H:180° P:0° B:0°)
    PhysState       : 00 00 D8 41 CC BE 4C 43 00 00 D0 40 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (0.75, 1.00, 1.00)
    PhysDims        : 6x0x3
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via OPS1 (-4788):
    ModelName       : opscon1
    SymName         : OPS1
    DonorType       : 0
  Properties via Tech (-505):
    HUDSelect       : false
    Material Tags   : Material Metal
    ShowHP          : false
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

ambient snd (1361) @ (180.59,84.04,3.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> ambient snd -> Marker -> Object
  Links:
    Link[MetaProp] (1115196): ambient snd (1361) -> ambient snd (-667)
  Dimensions: 1x1x1
  Properties:
    AmbientHacked   : 40 00 00 00 00 00 00 00 00 00 00 00 6F 70 73 5F 6F 75 74 72 6D 62 6C 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (180.59,84.04,3.00) ϴ (H:90° P:0° B:0°)
    Scale           : (0.25, 0.25, 0.25)
  Properties via ambient snd (-667):
    SymName         : ambient snd
    DonorType       : 0
  Properties via Marker (-327):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

OPS Female Corpse (1362) @ (176.99,78.56,0.91) ϴ (H:29° P:0° B:0°)
  Ancestry:
    -> OPS Female Corpse -> Ops Corpses -> Human Corpses -> Corpses -> Physical -> Object
    ...                                              ... -> MatFlesh -> MetaProperty
  Links:
    Link[MetaProp] (1115197): OPS Female Corpse (1362) -> OPS Female Corpse (-1879)
    Link[Contains] (10551329): OPS Female Corpse (1362) -> Med Patch (1364)
    Link[FlowCont] (19988519): OPS Female Corpse (1362) -> Med Patch (1364)
  Dimensions: 6x6x1
  Properties:
    Position        : (176.99,78.56,0.91) ϴ (H:29° P:0° B:0°)
    Creature        : Humanoid
    CretPose        : 01 00 00 00 68 75 6D 64 69 65 64 6E 35 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 01 00 00 00
    ?Puppet?        : A4 D8 E3 00 52 05 00 00 00 00 00 00 B8 02 F6 17
  Properties via OPS Female Corpse (-1879):
    ModelName       : corf_ops
    SymName         : OPS Female Corpse
    DonorType       : 0
  Properties via Human Corpses (-503):
    ObjName         : HumanCorpses: "A corpse."
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    HUDUse          : human_corpses: "Search corpse"
  Properties via Corpses (-379):
    ContainDims     : 04 00 00 00 04 00 00 00
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    FrobHandler     : Local Only
    HUDSelect       : true
    NonPhysCreature : true
    Scripts         : 43 6F 6E 74 61 69 6E 65 72 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PickBias        : 0.500000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatFlesh (-584):
    Material Tags   : Material Flesh

Blood Splatter Medium (1363) @ (176.25,77.60,0.02) ϴ (H:300° P:270° B:0°)
  Ancestry:
    -> Blood Splatter Medium -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115198): Blood Splatter Medium (1363) -> Blood Splatter Medium (-857)
  Dimensions: 0x6x6
  Properties:
    Position        : (176.25,77.60,0.02) ϴ (H:300° P:270° B:0°)
  Properties via Blood Splatter Medium (-857):
    ModelName       : blood02
    RenderAlpha     : 1.000000
    SymName         : Blood Splatter Medium
    DonorType       : 0
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Med Patch (1364) @ (174.87,76.42,0.02) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Med Patch -> Patches -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1115199): Med Patch (1364) -> Med Patch (-52)
  Dimensions: 1x0x0
  Properties:
    Position        : (174.87,76.42,0.02) ϴ (H:0° P:0° B:0°)
    HasRefs         : false
  Properties via Med Patch (-52):
    ModelName       : medpatch
    CombineType     : MedPatch
    StackCount      : 1
    Scripts         : 4E 56 4D 65 64 50 61 74 63 68 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00
    SymName         : Med Patch
    InvDims         : 01 00 00 00 01 00 00 00
    DonorType       : 0
    ObjIcon         : pat_red
  Properties via Patches (-51):
    Alchemy         : 4.000000
    PsiRadar        : Powerup
    Recycle         : 2
    Fabricate       : 1
    FabCost         : 20
    PhysDims        : 0x0x0
    Class Tags      : DeviceType Hypo
    InvCursor       : patches: "Use to apply"
    Material Tags   : Material Glass
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 12 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Goodies (-49):
    HUDSelect       : true
    FrobInfo        : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    ElevAble        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

ambient snd (1365) @ (137.89,32.48,3.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> ambient snd -> Marker -> Object
  Links:
    Link[MetaProp] (1115205): ambient snd (1365) -> ambient snd (-667)
  Dimensions: 1x1x1
  Properties:
    AmbientHacked   : 40 00 00 00 00 00 00 00 00 00 00 00 6F 70 73 5F 6F 75 74 72 6D 62 6C 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (137.89,32.48,3.00) ϴ (H:90° P:0° B:0°)
    Scale           : (0.25, 0.25, 0.25)
  Properties via ambient snd (-667):
    SymName         : ambient snd
    DonorType       : 0
  Properties via Marker (-327):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

Anim Sqr Ceiling Lite (1366) @ (138.00,68.00,15.70) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Anim Sqr Ceiling Lite -> Blinking Lights -> OmniLights -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115202): Anim Sqr Ceiling Lite (1366) -> Anim Sqr Ceiling Lite (-231)
  Dimensions: 2x2x0
  Properties:
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4C 69 67 68 74 53 6F 75 6E 64 4F 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (138.00,68.00,15.70) ϴ (H:270° P:0° B:0°)
    AnimLight       : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 00 00 07 00 06 00 8A 00 09 00 00 04 00 00 00 01 00 00 00 00 00 00 00 00 00 43 00 00 00 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 48 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Class Tags      : LightType ManBlinkRed
  Properties via Anim Sqr Ceiling Lite (-231):
    Immobile        : false
    DonorType       : 0
    SymName         : Anim Sqr Ceiling Lite
    ModelName       : LIGHTT
  Properties via Lights (-132):
    ObjName         : Lights: "A light."
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Wedge Light (1367) @ (118.25,68.00,9.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Wedge Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115206): Wedge Light (1367) -> Wedge Light (-1593)
  Dimensions: 0x5x0
  Properties:
    LightColor      : 33 33 33 3F 00 00 80 3E
    Light           : 00 00 48 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (118.25,68.00,9.00) ϴ (H:0° P:0° B:0°)
  Properties via Wedge Light (-1593):
    Immobile        : false
    RenderType      : Unlit
    ModelName       : lightr
    SymName         : Wedge Light
    DonorType       : 0
  Properties via Lights (-132):
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Achtung (1368) @ (45.98,225.00,6.25) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Achtung -> Warnings -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114621): Achtung (1368) -> Achtung (-4866)
  Dimensions: 2x0x2
  Properties:
    Position        : (45.98,225.00,6.25) ϴ (H:270° P:0° B:0°)
  Properties via Achtung (-4866):
    ModelName       : achtung
    SymName         : Achtung
    DonorType       : 0
  Properties via Alpha Signs (-2044):
    RenderAlpha     : 1.000000
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Wedge Wall Light (1369) @ (36.00,252.50,11.50) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Wedge Wall Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1114747): Wedge Wall Light (1369) -> Wedge Wall Light (-978)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 20 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (36.00,252.50,11.50) ϴ (H:180° P:0° B:0°)
  Properties via Wedge Wall Light (-978):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Wedge Wall Light
    ModelName       : light1
    LightColor      : 00 00 00 00 00 00 00 00
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Stellar Map (1370) @ (177.00,179.00,13.00) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Stellar Map -> Tech -> Decorative -> Physical -> Object
    ...                ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty
  Links:
    Link[StimSens] (3212427): Stellar Map (1370) -> Armor Piercing Impact (-375)
    Link[StimSens] (3212429): Stellar Map (1370) -> Psi Stim (-389)
    Link[StimSens] (3212431): Stellar Map (1370) -> Cold (-1145)
    Link[StimSens] (3212423): Stellar Map (1370) -> High Explosive (-376)
    Link[StimSens] (3212425): Stellar Map (1370) -> Incendiary (-388)
    Link[StimSens] (3212426): Stellar Map (1370) -> Electricity (-378)
    Link[StimSens] (3212430): Stellar Map (1370) -> WeaponBash (-3058)
    Link[StimSens] (3212422): Stellar Map (1370) -> Standard Impact (-385)
    Link[StimSens] (3212428): Stellar Map (1370) -> Energy Stim (-373)
    Link[StimSens] (3212424): Stellar Map (1370) -> Droid Fusion (-2753)
    Link[MetaProp] (1115213): Stellar Map (1370) -> Stellar Map (-3545)
  Dimensions: 16x2x16
  Properties:
    Position        : (177.00,179.00,13.00) ϴ (H:180° P:0° B:0°)
    PhysState       : 00 00 31 43 00 00 33 43 00 00 50 41 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 16x2x16
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Stellar Map (-3545):
    ModelName       : stellarx
    SymName         : Stellar Map
    DonorType       : 0
    Material Tags   : Material Glass
  Properties via Tech (-505):
    HUDSelect       : false
    ShowHP          : false
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

UBWindow 5.5x0.5x11.5 (1371) @ (135.00,115.00,5.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> UBWindow 5.5x0.5x11.5 -> Unbreakable Windows -> MatUnBrkGlass -> MetaProperty
    ...                                         ... -> Windows -> Terrain -> Physical -> Object
    ...                                                    ... -> MatUnBrkGlass -> MetaProperty
  Links:
    Link[MetaProp] (1115029): UBWindow 5.5x0.5x11.5 (1371) -> UBWindow 5.5x0.5x11.5 (-2002)
  Dimensions: 0x8x4
  Properties:
    Position        : (135.00,115.00,5.00) ϴ (H:0° P:0° B:0°)
    PhysState       : 00 00 07 43 00 00 E6 42 B0 28 A0 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.00, 0.70, 0.73)
    PhysDims        : 0x8x4
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via UBWindow 5.5x0.5x11.5 (-2002):
    ModelName       : wndw01
    SymName         : UBWindow 5.5x0.5x11.5
    DonorType       : 0
  Properties via Unbreakable Windows (-1584):
    ObjName         : Unbreakable_Windows: "An unbreakable window."
    PhysAIColl      : true
  Properties via MatUnBrkGlass (-634):
    Material Tags   : Material UBGlass
  Properties via Windows (-248):
    BlockFrob       : true
    RenderAlpha     : 0.450000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

UBWin_5x15_thick (1372) @ (196.50,142.00,5.50) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> UBWin_5x15_thick -> Unbreakable Windows -> MatUnBrkGlass -> MetaProperty
    ...                                    ... -> Windows -> Terrain -> Physical -> Object
    ...                                               ... -> MatUnBrkGlass -> MetaProperty
  Links:
    Link[MetaProp] (1115129): UBWin_5x15_thick (1372) -> UBWin_5x15_thick (-3464)
  Dimensions: 11x1x4
  Properties:
    Position        : (196.50,142.00,5.50) ϴ (H:90° P:0° B:0°)
    PhysState       : 00 80 44 43 E1 00 0E 43 00 00 B0 40 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (0.73, 1.00, 0.80)
    PhysDims        : 11x1x4
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via UBWin_5x15_thick (-3464):
    ModelName       : wnd_51u
    SymName         : UBWin_5x15_thick
    DonorType       : 0
  Properties via Unbreakable Windows (-1584):
    ObjName         : Unbreakable_Windows: "An unbreakable window."
    PhysAIColl      : true
  Properties via MatUnBrkGlass (-634):
    Material Tags   : Material UBGlass
  Properties via Windows (-248):
    BlockFrob       : true
    RenderAlpha     : 0.450000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Square Ceiling Light (1373) @ (177.00,166.00,21.70) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Square Ceiling Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115204): Square Ceiling Light (1373) -> Square Ceiling Light (-2941)
  Dimensions: 2x2x0
  Properties:
    Spotlight       : (40.00, 60.00, 70.00)
    Light           : 00 00 00 43 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 48 42 00 00 00 00 00 00 00 00
    Position        : (177.00,166.00,21.70) ϴ (H:0° P:0° B:0°)
  Properties via Square Ceiling Light (-2941):
    Immobile        : false
    ModelName       : LIGHTT
    SymName         : Square Ceiling Light
    DonorType       : 0
  Properties via Lights (-132):
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Tall Plant (1374) @ (191.26,131.21,3.67) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Tall Plant -> Flora -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115139): Tall Plant (1374) -> Tall Plant (-1263)
  Dimensions: 5x4x7
  Properties:
    Position        : (191.26,131.21,3.67) ϴ (H:90° P:0° B:0°)
    PhysState       : 11 42 3F 43 ED 36 03 43 DE B7 6A 40 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x12
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Tall Plant (-1263):
    DonorType       : 0
    ObjName         : Tall_Plant: "A tall plant."
    ModelName       : 2plant4
    SymName         : Tall Plant
  Properties via Flora (-62):
    ObjShort        : Flora: "Plant"
    Material Tags   : Material Veg
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Red Railing 4x24 (1375) @ (158.85,144.00,14.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Red Railing 4x24 -> Red -> Railings -> AI Block -> AI Utility -> MetaProperty
    ...                                ... -> Structural -> MatMetal -> MetaProperty
    ...                                              ... -> Decorative -> Physical -> Object
    ...                    ... -> MatUnBrkGlass -> MetaProperty
  Links:
    Link[MetaProp] (1115200): Red Railing 4x24 (1375) -> Red Railing 4x24 (-3063)
  Dimensions: 23x0x3
  Properties:
    Position        : (158.85,144.00,14.00) ϴ (H:90° P:0° B:0°)
    PhysState       : 99 D8 1E 43 68 FF 0F 43 D8 F5 5F 41 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 23x0x3
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Red Railing 4x24 (-3063):
    DonorType       : 0
    SymName         : Red Railing 4x24
    ModelName       : rrail24
  Properties via Red (-1715):
    RenderAlpha     : 1.000000
  Properties via Railings (-1015):
    HUDSelect       : false
    ObjName         : Railings: "A railing."
  Properties via AI Block (-4035):
    AI_ObjAvoid     : 
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Square Ceiling Light (1376) @ (151.00,144.00,21.70) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Square Ceiling Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115208): Square Ceiling Light (1376) -> Square Ceiling Light (-2941)
  Dimensions: 2x2x0
  Properties:
    Spotlight       : (40.00, 60.00, 70.00)
    Light           : 00 00 00 43 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 48 42 00 00 00 00 00 00 00 00
    Position        : (151.00,144.00,21.70) ϴ (H:0° P:0° B:0°)
  Properties via Square Ceiling Light (-2941):
    Immobile        : false
    ModelName       : LIGHTT
    SymName         : Square Ceiling Light
    DonorType       : 0
  Properties via Lights (-132):
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Wedge Wall Light (1377) @ (36.00,249.50,11.50) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Wedge Wall Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1114745): Wedge Wall Light (1377) -> Wedge Wall Light (-978)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 20 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (36.00,249.50,11.50) ϴ (H:0° P:0° B:0°)
  Properties via Wedge Wall Light (-978):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Wedge Wall Light
    ModelName       : light1
    LightColor      : 00 00 00 00 00 00 00 00
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Defeated_Xerxes (1378) @ (4.00,287.80,8.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Defeated_Xerxes -> Tech -> Decorative -> Physical -> Object
    ...                    ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty
  Links:
    Link[StimSens] (3212022): Defeated_Xerxes (1378) -> Standard Impact (-385)
    Link[StimSens] (3212024): Defeated_Xerxes (1378) -> Droid Fusion (-2753)
    Link[StimSens] (3212027): Defeated_Xerxes (1378) -> Energy Stim (-373)
    Link[StimSens] (3212019): Defeated_Xerxes (1378) -> Electricity (-378)
    Link[StimSens] (3212021): Defeated_Xerxes (1378) -> WeaponBash (-3058)
    Link[StimSens] (3212025): Defeated_Xerxes (1378) -> Incendiary (-388)
    Link[StimSens] (3212018): Defeated_Xerxes (1378) -> Psi Stim (-389)
    Link[StimSens] (3212026): Defeated_Xerxes (1378) -> Armor Piercing Impact (-375)
    Link[StimSens] (3212020): Defeated_Xerxes (1378) -> Cold (-1145)
    Link[StimSens] (3212023): Defeated_Xerxes (1378) -> High Explosive (-376)
    Link[MetaProp] (1114753): Defeated_Xerxes (1378) -> Defeated_Xerxes (-3521)
  Dimensions: 5x0x5
  Properties:
    Position        : (4.00,287.80,8.00) ϴ (H:0° P:0° B:0°)
    PhysState       : 24 00 80 40 83 E6 8F 43 00 00 00 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 5x0x5
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Defeated_Xerxes (-3521):
    ModelName       : Xerxes_d
    SymName         : Defeated_Xerxes
    DonorType       : 0
    Material Tags   : Material Glass
  Properties via Tech (-505):
    HUDSelect       : false
    ShowHP          : false
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Spawn Marker (1379) @ (40.57,96.05,3.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Spawn Marker -> Marker -> Object
  Links:
    Link[MetaProp] (1115006): Spawn Marker (1379) -> Spawn Marker (-3128)
  Dimensions: 4x4x4
  Properties:
    EcoType         : 6
    Position        : (40.57,96.05,3.00) ϴ (H:0° P:0° B:0°)
    AI_Patrol       : true
  Properties via Spawn Marker (-3128):
    SymName         : Spawn Marker
    DonorType       : 0
  Properties via Marker (-327):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

Spawn Marker (1380) @ (-1.37,74.68,0.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Spawn Marker -> Marker -> Object
  Links:
    Link[MetaProp] (1114998): Spawn Marker (1380) -> Spawn Marker (-3128)
  Dimensions: 4x4x4
  Properties:
    EcoType         : 2
    Position        : (-1.37,74.68,0.00) ϴ (H:0° P:0° B:0°)
    AI_Patrol       : true
  Properties via Spawn Marker (-3128):
    SymName         : Spawn Marker
    DonorType       : 0
  Properties via Marker (-327):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

Multiplayer Respawn (1381) @ (35.23,19.80,-3.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Marker -> Object
  Links:
    Link[MetaProp] (1114979): Multiplayer Respawn (1381) -> Marker (-327)
  Dimensions: 4x4x4
  Properties:
    SymName         : Multiplayer Respawn
    Position        : (35.23,19.80,-3.00) ϴ (H:0° P:0° B:0°)
  Properties via Marker (-327):
    NetworkCategory : Hosted
    DonorType       : 0
    RenderType      : Not Rendered

EXP Cookies (1382) @ (36.58,236.14,1.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> EXP Cookies -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1114812): EXP Cookies (1382) -> EXP Cookies (-938)
  Dimensions: 0x1x0
  Properties:
    Position        : (36.58,236.14,1.00) ϴ (H:0° P:0° B:0°)
    StackCount      : 12
    HasRefs         : false
  Properties via EXP Cookies (-938):
    ObjShort        : EXP_Cookies: "%d cyber modules"
    FrobInfo        : 02 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    ObjName         : EXP_Cookies: "%d cyber modules."
    ModelName       : upgrade
    CombineType     : EXPCookie
    AutoPickup      : false
    PsiRadar        : Powerup
    Scripts         : 45 78 70 43 6F 6F 6B 69 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Plasticrete
    SymName         : EXP Cookies
    DonorType       : 0
    NameType        : Stack Count
    ObjIcon         : upgrade
  Properties via Goodies (-49):
    HUDSelect       : true
    ElevAble        : true
    InvDims         : 01 00 00 00 01 00 00 00
  Properties via Physical (-11):
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

EXP Cookies (1383) @ (101.87,237.99,0.08) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> EXP Cookies -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1114990): EXP Cookies (1383) -> EXP Cookies (-938)
  Dimensions: 0x1x0
  Properties:
    Position        : (101.87,237.99,0.08) ϴ (H:0° P:0° B:0°)
    StackCount      : 8
    HasRefs         : false
  Properties via EXP Cookies (-938):
    ObjShort        : EXP_Cookies: "%d cyber modules"
    FrobInfo        : 02 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    ObjName         : EXP_Cookies: "%d cyber modules."
    ModelName       : upgrade
    CombineType     : EXPCookie
    AutoPickup      : false
    PsiRadar        : Powerup
    Scripts         : 45 78 70 43 6F 6F 6B 69 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Plasticrete
    SymName         : EXP Cookies
    DonorType       : 0
    NameType        : Stack Count
    ObjIcon         : upgrade
  Properties via Goodies (-49):
    HUDSelect       : true
    ElevAble        : true
    InvDims         : 01 00 00 00 01 00 00 00
  Properties via Physical (-11):
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

ops4 (1384) @ (194.74,166.00,11.00) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> ops4 -> ops consoles -> Tech -> Decorative -> Physical -> Object
    ...                         ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty
  Links:
    Link[StimSens] (3212463): ops4 (1384) -> Incendiary (-388)
    Link[StimSens] (3212462): ops4 (1384) -> Droid Fusion (-2753)
    Link[StimSens] (3212464): ops4 (1384) -> Armor Piercing Impact (-375)
    Link[StimSens] (3212470): ops4 (1384) -> Standard Impact (-385)
    Link[StimSens] (3212466): ops4 (1384) -> Psi Stim (-389)
    Link[StimSens] (3212467): ops4 (1384) -> Electricity (-378)
    Link[StimSens] (3212469): ops4 (1384) -> WeaponBash (-3058)
    Link[StimSens] (3212468): ops4 (1384) -> Cold (-1145)
    Link[StimSens] (3212471): ops4 (1384) -> High Explosive (-376)
    Link[StimSens] (3212465): ops4 (1384) -> Energy Stim (-373)
    Link[MetaProp] (1115130): ops4 (1384) -> ops4 (-4809)
  Dimensions: 8x0x2
  Properties:
    Position        : (194.74,166.00,11.00) ϴ (H:270° P:0° B:0°)
    PhysState       : 71 BD 42 43 00 00 26 43 00 00 30 41 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 8x0x2
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via ops4 (-4809):
    ModelName       : opscon4
    SymName         : ops4
    DonorType       : 0
  Properties via Tech (-505):
    HUDSelect       : false
    Material Tags   : Material Metal
    ShowHP          : false
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Blood Splatter Medium (1385) @ (173.93,142.60,0.02) ϴ (H:300° P:270° B:0°)
  Ancestry:
    -> Blood Splatter Medium -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115133): Blood Splatter Medium (1385) -> Blood Splatter Medium (-857)
  Dimensions: 0x6x6
  Properties:
    Position        : (173.93,142.60,0.02) ϴ (H:300° P:270° B:0°)
  Properties via Blood Splatter Medium (-857):
    ModelName       : blood02
    RenderAlpha     : 1.000000
    SymName         : Blood Splatter Medium
    DonorType       : 0
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Blood Splatter Small (1386) @ (180.01,147.40,0.02) ϴ (H:39° P:270° B:0°)
  Ancestry:
    -> Blood Splatter Small -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115134): Blood Splatter Small (1386) -> Blood Splatter Small (-864)
  Dimensions: 0x6x6
  Properties:
    Position        : (180.01,147.40,0.02) ϴ (H:39° P:270° B:0°)
  Properties via Blood Splatter Small (-864):
    ModelName       : blood01
    RenderAlpha     : 1.000000
    SymName         : Blood Splatter Small
    DonorType       : 0
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

OPS Male Corpse (1387) @ (174.64,142.43,0.11) ϴ (H:237° P:0° B:0°)
  Ancestry:
    -> OPS Male Corpse -> Ops Corpses -> Human Corpses -> Corpses -> Physical -> Object
    ...                                            ... -> MatFlesh -> MetaProperty
  Links:
    Link[MetaProp] (1115132): OPS Male Corpse (1387) -> OPS Male Corpse (-1878)
    Link[FlowCont] (19988521): OPS Male Corpse (1387) -> 10 Nanites (1392)
    Link[Contains] (10551331): OPS Male Corpse (1387) -> 10 Nanites (1392)
  Dimensions: 7x7x2
  Properties:
    Position        : (174.64,142.43,0.11) ϴ (H:237° P:0° B:0°)
    Creature        : Humanoid
    CretPose        : 01 00 00 00 68 75 6D 64 69 65 75 70 33 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 01 00 00 00
    ?Puppet?        : A4 D8 E3 00 6B 05 00 00 00 00 00 00 88 05 F6 17
  Properties via OPS Male Corpse (-1878):
    ModelName       : corm_ops
    SymName         : OPS Male Corpse
    DonorType       : 0
  Properties via Human Corpses (-503):
    ObjName         : HumanCorpses: "A corpse."
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    HUDUse          : human_corpses: "Search corpse"
  Properties via Corpses (-379):
    ContainDims     : 04 00 00 00 04 00 00 00
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    FrobHandler     : Local Only
    HUDSelect       : true
    NonPhysCreature : true
    Scripts         : 43 6F 6E 74 61 69 6E 65 72 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PickBias        : 0.500000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatFlesh (-584):
    Material Tags   : Material Flesh

OPS Male Corpse (1388) @ (179.48,174.49,2.60) ϴ (H:221° P:0° B:0°)
  Ancestry:
    -> OPS Male Corpse -> Ops Corpses -> Human Corpses -> Corpses -> Physical -> Object
    ...                                            ... -> MatFlesh -> MetaProperty
  Links:
    Link[MetaProp] (1115209): OPS Male Corpse (1388) -> OPS Male Corpse (-1878)
    Link[Contains] (10551365): OPS Male Corpse (1388) -> EMP Grenade (1419)
    Link[FlowCont] (19988558): OPS Male Corpse (1388) -> EMP Grenade (1419)
  Dimensions: 4x4x4
  Properties:
    Position        : (179.48,174.49,2.60) ϴ (H:221° P:0° B:0°)
    Creature        : Humanoid
    CretPose        : 01 00 00 00 68 75 6D 63 70 73 73 63 68 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 01 00 00 00
    ?Puppet?        : A4 D8 E3 00 6C 05 00 00 00 00 00 00 08 FE F5 17
  Properties via OPS Male Corpse (-1878):
    ModelName       : corm_ops
    SymName         : OPS Male Corpse
    DonorType       : 0
  Properties via Human Corpses (-503):
    ObjName         : HumanCorpses: "A corpse."
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    HUDUse          : human_corpses: "Search corpse"
  Properties via Corpses (-379):
    ContainDims     : 04 00 00 00 04 00 00 00
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    FrobHandler     : Local Only
    HUDSelect       : true
    NonPhysCreature : true
    Scripts         : 43 6F 6E 74 61 69 6E 65 72 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PickBias        : 0.500000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatFlesh (-584):
    Material Tags   : Material Flesh

ops2 (1389) @ (164.00,128.25,6.00) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> ops2 -> ops consoles -> Tech -> Decorative -> Physical -> Object
    ...                         ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty
  Links:
    Link[StimSens] (3212473): ops2 (1389) -> Electricity (-378)
    Link[StimSens] (3212475): ops2 (1389) -> WeaponBash (-3058)
    Link[StimSens] (3212476): ops2 (1389) -> Standard Impact (-385)
    Link[StimSens] (3212478): ops2 (1389) -> Droid Fusion (-2753)
    Link[StimSens] (3212480): ops2 (1389) -> Armor Piercing Impact (-375)
    Link[StimSens] (3212472): ops2 (1389) -> Psi Stim (-389)
    Link[StimSens] (3212474): ops2 (1389) -> Cold (-1145)
    Link[StimSens] (3212481): ops2 (1389) -> Energy Stim (-373)
    Link[StimSens] (3212479): ops2 (1389) -> Incendiary (-388)
    Link[StimSens] (3212477): ops2 (1389) -> High Explosive (-376)
    Link[MetaProp] (1115136): ops2 (1389) -> ops2 (-4807)
  Dimensions: 4x0x4
  Properties:
    Position        : (164.00,128.25,6.00) ϴ (H:180° P:0° B:0°)
    PhysState       : 00 00 24 43 73 40 00 43 00 00 C0 40 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 4x0x4
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via ops2 (-4807):
    ModelName       : opscon2
    SymName         : ops2
    DonorType       : 0
  Properties via Tech (-505):
    HUDSelect       : false
    Material Tags   : Material Metal
    ShowHP          : false
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Waste Barrel (1390) @ (161.20,130.02,2.00) ϴ (H:314° P:0° B:0°)
  Ancestry:
    -> Waste Barrel -> Usable Containers -> Functional -> Physical -> Object
    ...                              ... -> AI Block -> AI Utility -> MetaProperty
  Links:
    Link[FlowCont] (19988520): Waste Barrel (1390) -> Milka (1391)
    Link[Contains] (10551330): Waste Barrel (1390) -> Milka (1391)
    Link[MetaProp] (1115140): Waste Barrel (1390) -> Waste Barrel (-155)
  Dimensions: 2x2x4
  Properties:
    Position        : (161.20,130.02,2.00) ϴ (H:314° P:0° B:0°)
    PhysState       : ED 31 21 43 FD 04 02 43 5F 15 00 40 00 00 00 00 00 00 00 00 44 78 9D 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 2x2x4
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Waste Barrel (-155):
    SymName         : Waste Barrel
    DonorType       : 0
    ModelName       : trash
  Properties via Usable Containers (-118):
    ContainDims     : 04 00 00 00 04 00 00 00
    FrobHandler     : Local Only
    HUDUse          : containers: "Search container"
    Scripts         : 63 6F 6E 74 61 69 6E 65 72 73 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Metal
  Properties via Functional (-112):
    Immobile        : true
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    HUDSelect       : true
    PickBias        : 0.250000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via AI Block (-4035):
    AI_ObjAvoid     : 
    PhysAIColl      : true

Milka (1391) @ (161.45,130.17,1.12) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Milka -> Items -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115137): Milka (1391) -> Milka (-4499)
  Dimensions: 1x0x0
  Properties:
    Position        : (161.45,130.17,1.12) ϴ (H:0° P:0° B:0°)
    HasRefs         : false
  Properties via Milka (-4499):
    ObjShort        : milka
    ObjName         : milka
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ModelName       : milka
    CombineType     : milka
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    Class Tags      : FoodType Mushy
    Scripts         : 4E 56 43 6F 6D 65 73 74 69 62 6C 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00
    SymName         : Milka
    StackCount      : 1
    Material Tags   : Material Fabric
    DonorType       : 0
    InvDims         : 01 00 00 00 01 00 00 00
    ObjList         : NVComestibleNoCheck=1;
    ObjIcon         : milka
  Properties via Items (-90):
    FrobInfo        : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    ElevAble        : true
    HUDSelect       : true
    Recycle         : 1
    PickBias        : 0.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

10 Nanites (1392) @ (172.62,142.07,2.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> 10 Nanites -> Small Nanite Pile -> Nanites -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1115138): 10 Nanites (1392) -> 10 Nanites (-88)
  Dimensions: 2x1x1
  Properties:
    Position        : (172.62,142.07,2.00) ϴ (H:0° P:0° B:0°)
    HasRefs         : false
  Properties via 10 Nanites (-88):
    SymName         : 10 Nanites
    StackCount      : 10
    DonorType       : 0
  Properties via Nanites (-85):
    ObjShort        : Nanites: "%d nanites"
    ObjName         : Nanites: "%d nanites."
    ModelName       : nanocan
    CombineType     : nanite
    ObjIcon         : nan_ic
    AutoPickup      : true
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PsiRadar        : Powerup
    Material Tags   : Material Glass
    NameType        : Stack Count
    StackInc        : 10
  Properties via Goodies (-49):
    HUDSelect       : true
    FrobInfo        : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    ElevAble        : true
    InvDims         : 01 00 00 00 01 00 00 00
  Properties via Physical (-11):
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Pistol (1393) @ (176.96,147.93,0.12) ϴ (H:137° P:90° B:11°)
  Ancestry:
    -> Pistol -> Conventional -> Weapon -> Physical -> Object
  Links:
    Link[MetaProp] (1115211): Pistol (1393) -> Pistol (-17)
  Dimensions: 0x1x1
  Properties:
    Position        : (176.96,147.93,0.12) ϴ (H:137° P:90° B:11°)
    PhysState       : F9 F4 30 43 69 ED 13 43 28 CF F7 3D 00 CD 39 41 00 00 B4 42 C8 44 09 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    GunState        : 9 rounds, 80% durability, mod level 0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 09 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Pistol (-17):
    ObjBrokenIcon   : icn_pistb
    RepairDiff      : 14 00 00 00 04 00 00 00 00 00 40 40
    Class Tags      : WeaponType Pistol
    Sett1           : Pistol: "This is the normal single-shot firing mode."
    DonorType       : 0
    ModifyDiff      : 28 00 00 00 02 00 00 00 00 00 A0 41
    Material Tags   : Material Metal
    SymName         : Pistol
    Modify2Diff     : 1E 00 00 00 04 00 00 00 00 00 A0 41
    Sett2           : Pistol: "This is the 3-shot rapid burst mode."
    Modify1         : Pistol: "Increase clip size from 12 to 24."
    GunReliability  : 00 00 00 3F 00 00 A0 40 00 00 80 3F 00 00 20 41 00 00 00 00
    SHead1          : pistol: "NORM"
    Modify2         : Pistol: "Decrease reload time."
    ModelName       : atek_w
    GunKick         : 00 00 00 00 00 05 00 05 00 00 00 08 33 33 B3 BE 33 33 B3 BE 00 00 80 3F B0 04 00 00 00 00 80 3F 00 00 00 00 00 05 00 05 00 00 00 08 9A 99 99 BE 9A 99 19 BF 00 00 80 3F B0 04 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PlayerGunDesc   : F1 00 00 00 61 74 65 6B 5F 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F CD CC 4C BF 00 00 40 BF 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 D0 00 50 00 00 00 00
    ObjIcon         : icn_pist
    SHead2          : pistol: "BURST"
    BaseGunDesc     : 01 00 00 00 0C 00 00 00 01 00 00 00 00 00 80 3F 00 00 00 00 F4 01 00 00 01 00 00 00 00 00 80 3F F4 01 00 00 0A 00 00 00 03 00 00 00 0C 00 00 00 01 00 00 00 00 00 80 3F 0A 00 00 00 BC 02 00 00 01 00 00 00 00 00 80 3F F4 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 64 00 00 00 C8 00 00 00 01 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Scripts         : 50 69 73 74 6F 6C 4D 6F 64 69 66 79 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ReqTechDesc     : 00 00 00 00 01 00 00 00 01 00 00 00 01 00 00 00 00 00 00 00
    InvDims         : 01 00 00 00 03 00 00 00
    ObjList         : NVRemovePropertyTrapOn="Null";
    BaseWeaponDesc  : 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Conventional (-13):
    ShockWeaponType : Conventional
  Properties via Weapon (-12):
    FrobInfo        : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    PsiRadar        : Powerup
    ElevAble        : true
    HUDSelect       : true
    InvCursor       : weapon: "Use to change settings"
    SchPlayParams   : 00 00 00 00 FF FF FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    NameType        : Weapon
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Bullet Casings (1394) @ (168.33,145.04,0.07) ϴ (H:338° P:0° B:0°)
  Ancestry:
    -> Bullet Casings -> Spent Projectile Casings -> Debris -> Decorative -> Physical -> Object
    ...                                                 ... -> MatMetal -> MetaProperty
  Links:
    Link[MetaProp] (1115141): Bullet Casings (1394) -> Bullet Casings (-1387)
  Dimensions: 1x0x0
  Properties:
    StTweqDelete    : 00 00 00 00 00 00 00 00
    Position        : (168.33,145.04,0.07) ϴ (H:338° P:0° B:0°)
  Properties via Bullet Casings (-1387):
    ModelName       : casingp
    SymName         : Bullet Casings
    DonorType       : 0
  Properties via Spent Projectile Casings (-1385):
    ObjShort        : Bullet_Casings: ""
    ObjName         : Bullet_Casings: "A few spent bullets."
    CfgTweqDelete   : 00 00 00 00 00 00 A0 0F
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatMetal (-583):
    Material Tags   : Material Metal

Security (1395) @ (158.69,148.84,3.23) ϴ (H:334° P:0° B:0°)
  Ancestry:
    -> Security -> Big Droids -> Robots -> Mechanical Vulnerability -> Vulnerabilities -> MetaProperty
    ...                             ... -> ElectroDamp Vulnerability -> Vulnerabilities -> MetaProperty
    ...                             ... -> MatMetal -> MetaProperty
    ...                             ... -> Stasis Vulnerability -> Vulnerabilities -> MetaProperty
    ...                             ... -> Monsters -> Physical -> Object
  Links:
    Link[MetaProp] (1115142): Security (1395) -> Security (-172)
    Link[AIProjec] (48300037): Security (1395) -> Droid Laser Bolt (1396)
    Link[StimSens] (3212489): Security (1395) -> BashStim (-692)
    Link[StimSens] (3212491): Security (1395) -> EMP (-390)
    Link[StimSens] (3212492): Security (1395) -> Electricity (-378)
    Link[StimSens] (3212482): Security (1395) -> Armor Piercing Impact (-375)
    Link[StimSens] (3212484): Security (1395) -> ElectroDampen (-1070)
    Link[StimSens] (3212490): Security (1395) -> Cold (-1145)
    Link[StimSens] (3212483): Security (1395) -> Standard Impact (-385)
    Link[StimSens] (3212486): Security (1395) -> High Explosive (-376)
    Link[StimSens] (3212488): Security (1395) -> WeaponBash (-3058)
    Link[StimSens] (3212485): Security (1395) -> Stasis (-1486)
    Link[StimSens] (3212493): Security (1395) -> Energy Stim (-373)
    Link[StimSens] (3212487): Security (1395) -> Droid Fusion (-2753)
  Dimensions: 5x6x6
  Properties:
    Position        : (158.69,148.84,3.23) ϴ (H:334° P:0° B:0°)
    Creature        : Droid
    PhysState       : 83 AF 1E 43 F3 D5 14 43 96 B2 4E 40 00 00 00 00 00 00 00 00 08 5F A7 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    AI_Mode         : Normal
    AmbientHacked   : 0F 00 00 00 00 00 00 00 00 00 00 00 64 72 6F 69 64 5F 6C 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    CollisionType   : Bounce | No Collision Sound
    AIRCProp        : 0A 00 00 00 28 00 00 00 00 00 00 00 02 00 00 00 CD CC 4C 3F 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysType        : 01 00 00 00 02 00 00 00 00 00 00 00 01 00 00 00
    AI_Alertness    : 00 00 00 00 00 00 00 00
    PhysAttr        : 00 00 C8 42 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Security (-172):
    HitPoints       : 160
    LootInfo        : 01 00 00 00 52 69 66 6C 65 64 20 53 6C 75 67 20 42 6F 78 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 53 6D 61 6C 6C 20 48 45 20 43 6C 69 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 53 6D 61 6C 6C 20 50 72 69 73 6D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 43 68 65 6D 20 23 31 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 1E 00 00 00 00 00 00 00 28 00 00 00 14 00 00 00 07 00 00 00 03 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    AI_RngShoot     : 01 00 00 00 03 00 00 00 06 00 00 00 03 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 F0 00 00 85 EB 51 40 1F 85 EB BF 71 3D 5A 40
    SpchVoice       : vsecbot
    ObjName         : SecurityDroid: "A security droid."
    ModelName       : secbot
    SymName         : Security
    MAX_HP          : 160
    DonorType       : 0
    MotActorTagList : droid, security
  Properties via Big Droids (-1405):
    AI              : rangedexplode
    AI_RngApps      : 00 00 00 00 04 00 00 00 06 00 00 00 06 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    AI_NCDmgRsp     : 01 00 00 00 0A 00 00 00 00 00 00 00
    Class Tags      : CreatureType Droid
    AI_RngFlee      : 00 00 00 00 00 00 00 00 C3 F5 C8 3F 05 00 00 00 00 00 F0 41 00 00 C0 40
    Scripts         : 54 72 61 6E 73 69 65 6E 74 43 6F 72 70 73 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    AI_Fidget       : false
  Properties via Robots (-163):
    PsiRadar        : None
    HTHMotionResp   : (30.00, 25.00, 20.00)
    GuarLoot        : cheeseborger
    Material Tags   : Material MetalTarget
    AI_VisType      : 2
    AI_VisDesc      : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 87 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 99 00 00 00 32 00 00 00 64 00 00 00 05 00 00 00 DC 05 00 00 19 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 01 00 00 00 3C 00 00 00 5A 00 00 00 0A 00 00 00 C8 00 00 00 47 00 00 00 40 01 00 00 5A 00 00 00 06 00 00 00 46 00 00 00 01 00 00 00 64 00 00 00 5A 00 00 00 1E 00 00 00 C8 00 00 00 01 00 00 00 78 00 00 00 46 00 00 00 64 00 00 00 64 00 00 00 21 00 00 00 E6 00 00 00 46 00 00 00 0A 00 00 00 3C 00 00 00 21 00 00 00 E6 00 00 00 6E 00 00 00 50 00 00 00 28 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 40 40
    PickBias        : 0.100000
  Properties via Monsters (-162):
    ContainDims     : 04 00 00 00 04 00 00 00
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    HUDSelect       : true
    ShowHP          : true
    AI_NCDmRsp      : true
    PhysAIColl      : true
    BashFactor      : 0.100000
    FrobHandler     : Local Only
    AI_CbtTiming    : C4 09 00 00 70 17 00 00 70 17 00 00 80 3E 00 00
    AI_ObjAvoid     : 
    BashParams      : 00 D0 04 46 00 00 00 00
    AI_FreeKnow     : 5000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    ObjIcon         : gun1

Droid Laser Bolt (1396) @ (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Droid Laser Bolt -> Droid Projectiles -> Monster Projectiles -> Projectile -> Object
  Links:
    Link[MetaProp] (1115144): Droid Laser Bolt (1396) -> Droid Laser Bolt (-1501)
    Link[arSrc] (8454157): Droid Laser Bolt (1396) -> Energy Stim (-373)
  Dimensions: 4x0x0
  Properties:
    PhysInitVel     : (100.00, 0.00, 0.00)
    Position        : (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
    CollisionType   : Bounce | Slay on Impact | Full Collision Sound
    HasRefs         : false
  Properties via Droid Laser Bolt (-1501):
    DonorType       : 0
    SelfLit         : 75
    SymName         : Droid Laser Bolt
    RenderType      : Unlit
    LightColor      : C3 F5 28 3F 00 00 00 3F
    ModelName       : lazbolt2
    Class Tags      : EnemyAmmoType DroidLaserBolt
  Properties via Droid Projectiles (-1499):
    BlendMode       : Add
  Properties via Monster Projectiles (-672):
    PhysDims        : 0x0x0
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
  Properties via Projectile (-1339):
    Preload         : true
    BashFactor      : 0.000000
    Heartbeat       : 1000
    PhysAttr        : 00 00 00 00 00 00 80 3F 00 24 74 49 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysAIColl      : true

OPS Female Corpse (1397) @ (194.42,151.97,0.80) ϴ (H:131° P:0° B:0°)
  Ancestry:
    -> OPS Female Corpse -> Ops Corpses -> Human Corpses -> Corpses -> Physical -> Object
    ...                                              ... -> MatFlesh -> MetaProperty
  Links:
    Link[Contains] (10551359): OPS Female Corpse (1397) -> Audio Log: Anderson, M. 19.Nov.26↵Bonkers? (1725)
    Link[MetaProp] (1115150): OPS Female Corpse (1397) -> OPS Female Corpse (-1879)
    Link[FlowCont] (19988551): OPS Female Corpse (1397) -> Audio Log: Anderson, M. 19.Nov.26↵Bonkers? (1725)
  Dimensions: 5x5x2
  Properties:
    Position        : (194.42,151.97,0.80) ϴ (H:131° P:0° B:0°)
    Creature        : Humanoid
    CretPose        : 01 00 00 00 68 75 6D 63 70 73 73 69 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 01 00 00 00
    ?Puppet?        : A4 D8 E3 00 75 05 00 00 00 00 00 00 C8 DB 29 0D
  Properties via OPS Female Corpse (-1879):
    ModelName       : corf_ops
    SymName         : OPS Female Corpse
    DonorType       : 0
  Properties via Human Corpses (-503):
    ObjName         : HumanCorpses: "A corpse."
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    HUDUse          : human_corpses: "Search corpse"
  Properties via Corpses (-379):
    ContainDims     : 04 00 00 00 04 00 00 00
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    FrobHandler     : Local Only
    HUDSelect       : true
    NonPhysCreature : true
    Scripts         : 43 6F 6E 74 61 69 6E 65 72 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PickBias        : 0.500000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatFlesh (-584):
    Material Tags   : Material Flesh

Blood Splatter Small (1398) @ (191.80,151.81,0.02) ϴ (H:86° P:270° B:0°)
  Ancestry:
    -> Blood Splatter Small -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115147): Blood Splatter Small (1398) -> Blood Splatter Small (-864)
  Dimensions: 0x6x6
  Properties:
    Position        : (191.80,151.81,0.02) ϴ (H:86° P:270° B:0°)
  Properties via Blood Splatter Small (-864):
    ModelName       : blood01
    RenderAlpha     : 1.000000
    SymName         : Blood Splatter Small
    DonorType       : 0
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Engineering (1399) @ (151.00,131.00,4.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Engineering -> Doors -> Terrain -> Physical -> Object
    ...                 ... -> MatMetal -> MetaProperty
  Links:
    Link[MetaProp] (1115162): Engineering (1399) -> Engineering (-210)
  Dimensions: 6x0x8
  Properties:
    Position        : (151.00,131.00,4.00) ϴ (H:0° P:0° B:0°)
    PhysAIColl      : true
    PhysState       : 00 00 17 43 00 00 03 43 FE FF 7F 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ExtraLight      : 8F C2 F5 3D 01 00 00 00
    TransDoor       : 01 00 00 00 00 00 00 00 00 00 D0 C0 00 00 40 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 00 00 17 43 00 00 03 43 FE FF 7F 40 00 80 10 43 00 00 03 43 FE FF 7F 40 00 00 17 43 00 00 03 43 FE FF 7F 40 00 00 00 00 00 00 00 00 17 43 7B 00 00 00 7C 00 00 00 00 00 00 00
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 6x0x8
    Scale           : (0.93, 1.00, 0.89)
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Engineering (-210):
    DonorType       : 0
    ModelName       : door_m2
    SymName         : Engineering
  Properties via Doors (-205):
    FrobInfo        : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Z-Bias          : 0
    PickBias        : -20.000000
    Class Tags      : DoorType SciDoor
    BlockFrob       : true
    DoorTimer       : 0
    Scripts         : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatMetal (-583):
    Material Tags   : Material Metal

New Tripwire (1400) @ (151.00,131.00,2.00) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> New Tripwire -> Tripwire -> Traps -> Object
  Links:
    Link[MetaProp] (1115159): New Tripwire (1400) -> New Tripwire (-2502)
    Link[SwitchLi] (22085714): New Tripwire (1400) -> Engineering (1399)
  Dimensions: 6x6x4
  Properties:
    PhysState       : 0D 00 17 43 00 00 03 43 03 00 00 40 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (151.00,131.00,2.00) ϴ (H:180° P:0° B:0°)
    CollisionType   : No Result
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.50, 1.50, 1.00)
    PhysDims        : 6x6x4
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via New Tripwire (-2502):
    SymName         : New Tripwire
    DonorType       : 0
  Properties via Tripwire (-305):
    PhysAIColl      : true
    Scripts         : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    TripFlags       : Enter | Exit | Player
  Properties via Traps (-304):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

Blood Splatter Small (1401) @ (194.98,151.60,4.00) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Blood Splatter Small -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115156): Blood Splatter Small (1401) -> Blood Splatter Small (-864)
  Dimensions: 0x6x6
  Properties:
    Position        : (194.98,151.60,4.00) ϴ (H:180° P:0° B:0°)
  Properties via Blood Splatter Small (-864):
    ModelName       : blood01
    RenderAlpha     : 1.000000
    SymName         : Blood Splatter Small
    DonorType       : 0
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Square Ceiling Light (1402) @ (146.00,118.00,10.70) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Square Ceiling Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115163): Square Ceiling Light (1402) -> Square Ceiling Light (-2941)
  Dimensions: 2x2x0
  Properties:
    Light           : 00 00 80 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 48 42 00 00 00 00 00 00 00 00
    Position        : (146.00,118.00,10.70) ϴ (H:180° P:0° B:0°)
  Properties via Square Ceiling Light (-2941):
    Immobile        : false
    ModelName       : LIGHTT
    SymName         : Square Ceiling Light
    DonorType       : 0
  Properties via Lights (-132):
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Engineering (1403) @ (142.00,144.00,4.00) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Engineering -> Doors -> Terrain -> Physical -> Object
    ...                 ... -> MatMetal -> MetaProperty
  Links:
    Link[MetaProp] (1115160): Engineering (1403) -> Engineering (-210)
  Dimensions: 6x0x8
  Properties:
    Position        : (142.00,144.00,4.00) ϴ (H:270° P:0° B:0°)
    PhysAIColl      : true
    PhysState       : 00 00 0E 43 FB FF 0F 43 00 00 80 40 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ExtraLight      : 8F C2 F5 3D 01 00 00 00
    TransDoor       : 01 00 00 00 00 00 00 00 00 00 D0 C0 00 00 40 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 00 00 0E 43 FB FF 0F 43 00 00 80 40 00 00 0E 43 FB 7F 16 43 00 00 80 40 00 00 0E 43 FB FF 0F 43 00 00 80 40 00 00 00 00 00 C0 00 00 0E 43 76 00 00 00 7D 00 00 00 00 00 00 00
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 6x0x8
    Scale           : (0.93, 1.00, 0.89)
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Engineering (-210):
    DonorType       : 0
    ModelName       : door_m2
    SymName         : Engineering
  Properties via Doors (-205):
    FrobInfo        : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Z-Bias          : 0
    PickBias        : -20.000000
    Class Tags      : DoorType SciDoor
    BlockFrob       : true
    DoorTimer       : 0
    Scripts         : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatMetal (-583):
    Material Tags   : Material Metal

New Tripwire (1404) @ (142.00,144.00,2.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> New Tripwire -> Tripwire -> Traps -> Object
  Links:
    Link[MetaProp] (1115161): New Tripwire (1404) -> New Tripwire (-2502)
    Link[SwitchLi] (22085712): New Tripwire (1404) -> Engineering (1403)
  Dimensions: 6x6x4
  Properties:
    PhysState       : 00 00 0E 43 ED FF 0F 43 03 00 00 40 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (142.00,144.00,2.00) ϴ (H:90° P:0° B:0°)
    CollisionType   : No Result
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.50, 1.50, 1.00)
    PhysDims        : 6x6x4
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via New Tripwire (-2502):
    SymName         : New Tripwire
    DonorType       : 0
  Properties via Tripwire (-305):
    PhysAIColl      : true
    Scripts         : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    TripFlags       : Enter | Exit | Player
  Properties via Traps (-304):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

Square Ceiling Light (1405) @ (131.00,144.00,10.70) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Square Ceiling Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115157): Square Ceiling Light (1405) -> Square Ceiling Light (-2941)
  Dimensions: 2x2x0
  Properties:
    Light           : 00 00 80 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 48 42 00 00 00 00 00 00 00 00
    Position        : (131.00,144.00,10.70) ϴ (H:90° P:0° B:0°)
  Properties via Square Ceiling Light (-2941):
    Immobile        : false
    ModelName       : LIGHTT
    SymName         : Square Ceiling Light
    DonorType       : 0
  Properties via Lights (-132):
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Engineering (1406) @ (142.00,144.00,16.00) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Engineering -> Doors -> Terrain -> Physical -> Object
    ...                 ... -> MatMetal -> MetaProperty
  Links:
    Link[MetaProp] (1115164): Engineering (1406) -> Engineering (-210)
  Dimensions: 6x0x8
  Properties:
    Position        : (142.00,144.00,16.00) ϴ (H:270° P:0° B:0°)
    PhysAIColl      : true
    PhysState       : 00 00 0E 43 FB FF 0F 43 00 00 80 41 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ExtraLight      : 8F C2 F5 3D 01 00 00 00
    TransDoor       : 01 00 00 00 00 00 00 00 00 00 D0 C0 00 00 40 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 00 00 0E 43 FB FF 0F 43 00 00 80 41 00 00 0E 43 FB 7F 16 43 00 00 80 41 00 00 0E 43 FB FF 0F 43 00 00 80 41 00 00 00 00 00 C0 00 00 0E 43 B6 00 00 00 7F 00 00 00 00 00 00 00
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 6x0x8
    Scale           : (0.93, 1.00, 0.89)
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Engineering (-210):
    DonorType       : 0
    ModelName       : door_m2
    SymName         : Engineering
  Properties via Doors (-205):
    FrobInfo        : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Z-Bias          : 0
    PickBias        : -20.000000
    Class Tags      : DoorType SciDoor
    BlockFrob       : true
    DoorTimer       : 0
    Scripts         : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatMetal (-583):
    Material Tags   : Material Metal

New Tripwire (1407) @ (142.00,144.00,14.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> New Tripwire -> Tripwire -> Traps -> Object
  Links:
    Link[MetaProp] (1115166): New Tripwire (1407) -> New Tripwire (-2502)
    Link[SwitchLi] (22085713): New Tripwire (1407) -> Engineering (1406)
  Dimensions: 6x6x4
  Properties:
    PhysState       : 00 00 0E 43 ED FF 0F 43 01 00 60 41 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (142.00,144.00,14.00) ϴ (H:90° P:0° B:0°)
    CollisionType   : No Result
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.50, 1.50, 1.00)
    PhysDims        : 6x6x4
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via New Tripwire (-2502):
    SymName         : New Tripwire
    DonorType       : 0
  Properties via Tripwire (-305):
    PhysAIColl      : true
    Scripts         : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    TripFlags       : Enter | Exit | Player
  Properties via Traps (-304):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

Engineering (1408) @ (151.00,131.00,16.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Engineering -> Doors -> Terrain -> Physical -> Object
    ...                 ... -> MatMetal -> MetaProperty
  Links:
    Link[MetaProp] (1115152): Engineering (1408) -> Engineering (-210)
  Dimensions: 6x0x8
  Properties:
    Position        : (151.00,131.00,16.00) ϴ (H:0° P:0° B:0°)
    PhysAIColl      : true
    PhysState       : 00 00 17 43 00 00 03 43 00 00 80 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ExtraLight      : 8F C2 F5 3D 01 00 00 00
    TransDoor       : 01 00 00 00 00 00 00 00 00 00 D0 C0 00 00 40 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 00 00 17 43 00 00 03 43 00 00 80 41 00 80 10 43 00 00 03 43 00 00 80 41 00 00 17 43 00 00 03 43 00 00 80 41 00 00 00 00 00 00 00 00 17 43 81 00 00 00 82 00 00 00 00 00 00 00
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 6x0x8
    Scale           : (0.93, 1.00, 0.89)
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Engineering (-210):
    DonorType       : 0
    ModelName       : door_m2
    SymName         : Engineering
  Properties via Doors (-205):
    FrobInfo        : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Z-Bias          : 0
    PickBias        : -20.000000
    Class Tags      : DoorType SciDoor
    BlockFrob       : true
    DoorTimer       : 0
    Scripts         : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatMetal (-583):
    Material Tags   : Material Metal

New Tripwire (1409) @ (151.00,131.00,14.00) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> New Tripwire -> Tripwire -> Traps -> Object
  Links:
    Link[MetaProp] (1115153): New Tripwire (1409) -> New Tripwire (-2502)
    Link[SwitchLi] (22085715): New Tripwire (1409) -> Engineering (1408)
  Dimensions: 6x6x4
  Properties:
    PhysState       : 0D 00 17 43 00 00 03 43 01 00 60 41 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (151.00,131.00,14.00) ϴ (H:180° P:0° B:0°)
    CollisionType   : No Result
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.50, 1.50, 1.00)
    PhysDims        : 6x6x4
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via New Tripwire (-2502):
    SymName         : New Tripwire
    DonorType       : 0
  Properties via Tripwire (-305):
    PhysAIColl      : true
    Scripts         : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    TripFlags       : Enter | Exit | Player
  Properties via Traps (-304):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

Square Ceiling Light (1410) @ (147.00,119.00,22.70) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Square Ceiling Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115151): Square Ceiling Light (1410) -> Square Ceiling Light (-2941)
  Dimensions: 2x2x0
  Properties:
    Light           : 00 00 80 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 48 42 00 00 00 00 00 00 00 00
    Position        : (147.00,119.00,22.70) ϴ (H:180° P:0° B:0°)
  Properties via Square Ceiling Light (-2941):
    Immobile        : false
    ModelName       : LIGHTT
    SymName         : Square Ceiling Light
    DonorType       : 0
  Properties via Lights (-132):
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Hanging Plant (1411) @ (144.72,133.98,18.55) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Hanging Plant -> Flora -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115165): Hanging Plant (1411) -> Hanging Plant (-1266)
  Dimensions: 2x2x3
  Properties:
    Position        : (144.72,133.98,18.55) ϴ (H:0° P:0° B:0°)
    PhysState       : 83 B8 10 43 D8 FB 05 43 6A 66 94 41 00 00 00 00 00 00 00 00 00 60 5B 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    ExtraLight      : 8F C2 F5 3D 01 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Hanging Plant (-1266):
    DonorType       : 0
    ObjName         : Hanging_Plant: "A hanging plant."
    ModelName       : 2planth
    SymName         : Hanging Plant
  Properties via Flora (-62):
    ObjShort        : Flora: "Plant"
    Material Tags   : Material Veg
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Square Ceiling Light (1412) @ (131.00,146.00,22.70) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Square Ceiling Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115145): Square Ceiling Light (1412) -> Square Ceiling Light (-2941)
  Dimensions: 2x2x0
  Properties:
    Light           : 00 00 80 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 48 42 00 00 00 00 00 00 00 00
    Position        : (131.00,146.00,22.70) ϴ (H:90° P:0° B:0°)
  Properties via Square Ceiling Light (-2941):
    Immobile        : false
    ModelName       : LIGHTT
    SymName         : Square Ceiling Light
    DonorType       : 0
  Properties via Lights (-132):
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

UBWindow 5.5x0.5x11.5 (1413) @ (135.00,115.00,17.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> UBWindow 5.5x0.5x11.5 -> Unbreakable Windows -> MatUnBrkGlass -> MetaProperty
    ...                                         ... -> Windows -> Terrain -> Physical -> Object
    ...                                                    ... -> MatUnBrkGlass -> MetaProperty
  Links:
    Link[MetaProp] (1115030): UBWindow 5.5x0.5x11.5 (1413) -> UBWindow 5.5x0.5x11.5 (-2002)
  Dimensions: 0x8x4
  Properties:
    Position        : (135.00,115.00,17.00) ϴ (H:0° P:0° B:0°)
    PhysState       : 00 00 07 43 00 00 E6 42 00 00 88 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.00, 0.70, 0.73)
    PhysDims        : 0x8x4
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via UBWindow 5.5x0.5x11.5 (-2002):
    ModelName       : wndw01
    SymName         : UBWindow 5.5x0.5x11.5
    DonorType       : 0
  Properties via Unbreakable Windows (-1584):
    ObjName         : Unbreakable_Windows: "An unbreakable window."
    PhysAIColl      : true
  Properties via MatUnBrkGlass (-634):
    Material Tags   : Material UBGlass
  Properties via Windows (-248):
    BlockFrob       : true
    RenderAlpha     : 0.450000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Engineering (1414) @ (109.00,144.00,16.00) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Engineering -> Doors -> Terrain -> Physical -> Object
    ...                 ... -> MatMetal -> MetaProperty
  Links:
    Link[MetaProp] (1115128): Engineering (1414) -> Engineering (-210)
  Dimensions: 6x0x8
  Properties:
    Position        : (109.00,144.00,16.00) ϴ (H:270° P:0° B:0°)
    PhysAIColl      : true
    PhysState       : 5E 01 DA 42 F8 FF 0F 43 00 00 80 41 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ExtraLight      : 8F C2 F5 3D 01 00 00 00
    TransDoor       : 01 00 00 00 00 00 00 00 00 00 D0 C0 00 00 40 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 5E 01 DA 42 F8 FF 0F 43 00 00 80 41 5E 01 DA 42 F8 7F 16 43 00 00 80 41 5E 01 DA 42 F8 FF 0F 43 00 00 80 41 00 00 00 00 00 C0 5E 01 DA 42 89 00 00 00 8D 00 00 00 00 00 00 00
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 6x0x8
    Scale           : (0.93, 1.00, 0.89)
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Engineering (-210):
    DonorType       : 0
    ModelName       : door_m2
    SymName         : Engineering
  Properties via Doors (-205):
    FrobInfo        : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Z-Bias          : 0
    PickBias        : -20.000000
    Class Tags      : DoorType SciDoor
    BlockFrob       : true
    DoorTimer       : 0
    Scripts         : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatMetal (-583):
    Material Tags   : Material Metal

Square Ceiling Light (1415) @ (115.00,144.00,21.70) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Square Ceiling Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115146): Square Ceiling Light (1415) -> Square Ceiling Light (-2941)
  Dimensions: 2x2x0
  Properties:
    Light           : 00 00 80 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 48 42 00 00 00 00 00 00 00 00
    Position        : (115.00,144.00,21.70) ϴ (H:90° P:0° B:0°)
  Properties via Square Ceiling Light (-2941):
    Immobile        : false
    ModelName       : LIGHTT
    SymName         : Square Ceiling Light
    DonorType       : 0
  Properties via Lights (-132):
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Red Railing 4x24 (1416) @ (122.00,122.20,14.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Red Railing 4x24 -> Red -> Railings -> AI Block -> AI Utility -> MetaProperty
    ...                                ... -> Structural -> MatMetal -> MetaProperty
    ...                                              ... -> Decorative -> Physical -> Object
    ...                    ... -> MatUnBrkGlass -> MetaProperty
  Links:
    Link[MetaProp] (1115148): Red Railing 4x24 (1416) -> Red Railing 4x24 (-3063)
  Dimensions: 23x0x3
  Properties:
    Position        : (122.00,122.20,14.00) ϴ (H:0° P:0° B:0°)
    PhysState       : 94 01 F4 42 C6 68 F4 42 D8 F5 5F 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 23x0x3
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Red Railing 4x24 (-3063):
    DonorType       : 0
    SymName         : Red Railing 4x24
    ModelName       : rrail24
  Properties via Red (-1715):
    RenderAlpha     : 1.000000
  Properties via Railings (-1015):
    HUDSelect       : false
    ObjName         : Railings: "A railing."
  Properties via AI Block (-4035):
    AI_ObjAvoid     : 
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Pipe 24x3 (1417) @ (112.00,110.00,11.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Pipe 24x3 -> Chrome -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                                       ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115098): Pipe 24x3 (1417) -> Pipe 24x3 (-1091)
  Dimensions: 3x3x20
  Properties:
    Position        : (112.00,110.00,11.00) ϴ (H:0° P:0° B:0°)
    PhysState       : A5 FD DF 42 E2 FE DB 42 02 00 30 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.00, 1.00, 0.87)
    PhysDims        : 3x2x21
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Pipe 24x3 (-1091):
    ModelName       : pipe6
    SymName         : Pipe 24x3
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    ObjName         : pipes: "A pipe."
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Square Ceiling Light (1418) @ (135.00,167.00,21.70) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Square Ceiling Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115143): Square Ceiling Light (1418) -> Square Ceiling Light (-2941)
  Dimensions: 2x2x0
  Properties:
    Light           : 00 00 40 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 48 42 00 00 00 00 00 00 00 00
    Position        : (135.00,167.00,21.70) ϴ (H:90° P:0° B:0°)
  Properties via Square Ceiling Light (-2941):
    Immobile        : false
    ModelName       : LIGHTT
    SymName         : Square Ceiling Light
    DonorType       : 0
  Properties via Lights (-132):
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

EMP Grenade (1419) @ (179.38,174.79,0.61) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> EMP Grenade -> Grenades -> Ammo -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1114978): EMP Grenade (1419) -> EMP Grenade (-37)
  Dimensions: 1x1x0
  Properties:
    Position        : (179.38,174.79,0.61) ϴ (H:0° P:0° B:0°)
    HasRefs         : false
  Properties via EMP Grenade (-37):
    ObjShort        : EMP_Grenade: "EMP grenade clip"
    ObjName         : EMP_Grenade: "%d EMP grenades."
    ModelName       : ammoem
    CombineType     : EMPGrenade
    StackCount      : 3
    SymName         : EMP Grenade
    InvDims         : 01 00 00 00 01 00 00 00
    DonorType       : 0
    ObjIcon         : EMPGR_I
  Properties via Grenades (-34):
    Alchemy         : 2.500000
    Fabricate       : 3
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Recycle         : 2
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    FabCost         : 75
    StackInc        : 1
  Properties via Ammo (-30):
    FrobInfo        : 01 00 00 00 02 00 00 00 02 00 00 00 00 00 00 00
    PsiRadar        : Powerup
    Scripts         : 41 6D 6D 6F 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    NameType        : Stack Count
    Material Tags   : Material Metal
  Properties via Goodies (-49):
    HUDSelect       : true
    ElevAble        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Square Ceiling Light (1420) @ (103.00,144.00,23.70) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Square Ceiling Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115149): Square Ceiling Light (1420) -> Square Ceiling Light (-2941)
  Dimensions: 2x2x0
  Properties:
    LightColor      : 33 33 33 3F 00 00 80 3E
    Light           : 00 00 40 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 48 42 00 00 00 00 00 00 00 00
    Position        : (103.00,144.00,23.70) ϴ (H:90° P:0° B:0°)
  Properties via Square Ceiling Light (-2941):
    Immobile        : false
    ModelName       : LIGHTT
    SymName         : Square Ceiling Light
    DonorType       : 0
  Properties via Lights (-132):
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Square Ceiling Light (1421) @ (150.00,169.00,21.70) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Square Ceiling Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115210): Square Ceiling Light (1421) -> Square Ceiling Light (-2941)
  Dimensions: 2x2x0
  Properties:
    LightColor      : 33 33 33 3F 00 00 80 3E
    Light           : 00 00 80 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 48 42 00 00 00 00 00 00 00 00
    Position        : (150.00,169.00,21.70) ϴ (H:90° P:0° B:0°)
  Properties via Square Ceiling Light (-2941):
    Immobile        : false
    ModelName       : LIGHTT
    SymName         : Square Ceiling Light
    DonorType       : 0
  Properties via Lights (-132):
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

New Tripwire (1422) @ (109.00,144.00,14.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> New Tripwire -> Tripwire -> Traps -> Object
  Links:
    Link[MetaProp] (1115131): New Tripwire (1422) -> New Tripwire (-2502)
    Link[SwitchLi] (22085718): New Tripwire (1422) -> Engineering (1414)
  Dimensions: 6x6x4
  Properties:
    PhysState       : 5E 01 DA 42 EA FF 0F 43 01 00 60 41 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (109.00,144.00,14.00) ϴ (H:90° P:0° B:0°)
    CollisionType   : No Result
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.50, 1.50, 1.00)
    PhysDims        : 6x6x4
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via New Tripwire (-2502):
    SymName         : New Tripwire
    DonorType       : 0
  Properties via Tripwire (-305):
    PhysAIColl      : true
    Scripts         : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    TripFlags       : Enter | Exit | Player
  Properties via Traps (-304):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

Engineering (1423) @ (109.00,167.00,16.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Engineering -> Doors -> Terrain -> Physical -> Object
    ...                 ... -> MatMetal -> MetaProperty
  Links:
    Link[MetaProp] (1115118): Engineering (1423) -> Engineering (-210)
  Dimensions: 6x0x8
  Properties:
    Position        : (109.00,167.00,16.00) ϴ (H:90° P:0° B:0°)
    PhysAIColl      : true
    PhysState       : 60 02 DA 42 71 FF 26 43 00 00 80 41 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ExtraLight      : 8F C2 F5 3D 01 00 00 00
    TransDoor       : 01 00 00 00 00 00 00 00 00 00 D0 C0 00 00 40 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 60 02 DA 42 71 FF 26 43 00 00 80 41 60 02 DA 42 71 7F 20 43 00 00 80 41 60 02 DA 42 71 FF 26 43 00 00 80 41 00 00 00 00 00 40 60 02 DA 42 8E 00 00 00 89 00 00 00 00 00 00 00
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 6x0x8
    Scale           : (0.93, 1.00, 0.89)
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Engineering (-210):
    DonorType       : 0
    ModelName       : door_m2
    SymName         : Engineering
  Properties via Doors (-205):
    FrobInfo        : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Z-Bias          : 0
    PickBias        : -20.000000
    Class Tags      : DoorType SciDoor
    BlockFrob       : true
    DoorTimer       : 0
    Scripts         : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatMetal (-583):
    Material Tags   : Material Metal

New Tripwire (1424) @ (109.00,167.00,14.00) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> New Tripwire -> Tripwire -> Traps -> Object
  Links:
    Link[MetaProp] (1115126): New Tripwire (1424) -> New Tripwire (-2502)
    Link[SwitchLi] (22085717): New Tripwire (1424) -> Engineering (1423)
  Dimensions: 6x6x4
  Properties:
    PhysState       : 60 02 DA 42 7F FF 26 43 01 00 60 41 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (109.00,167.00,14.00) ϴ (H:270° P:0° B:0°)
    CollisionType   : No Result
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.50, 1.50, 1.00)
    PhysDims        : 6x6x4
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via New Tripwire (-2502):
    SymName         : New Tripwire
    DonorType       : 0
  Properties via Tripwire (-305):
    PhysAIColl      : true
    Scripts         : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    TripFlags       : Enter | Exit | Player
  Properties via Traps (-304):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

Engineering (1425) @ (141.00,167.00,16.00) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Engineering -> Doors -> Terrain -> Physical -> Object
    ...                 ... -> MatMetal -> MetaProperty
  Links:
    Link[MetaProp] (1115127): Engineering (1425) -> Engineering (-210)
  Dimensions: 6x0x8
  Properties:
    Position        : (141.00,167.00,16.00) ϴ (H:270° P:0° B:0°)
    PhysAIColl      : true
    PhysState       : 3C 00 0D 43 06 00 27 43 00 00 80 41 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ExtraLight      : 8F C2 F5 3D 01 00 00 00
    TransDoor       : 01 00 00 00 00 00 00 00 00 00 D0 C0 00 00 40 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 3C 00 0D 43 06 00 27 43 00 00 80 41 3C 00 0D 43 06 80 2D 43 00 00 80 41 3C 00 0D 43 06 00 27 43 00 00 80 41 00 00 00 00 00 C0 3C 00 0D 43 8C 00 00 00 8B 00 00 00 00 00 00 00
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 6x0x8
    Scale           : (0.93, 1.00, 0.89)
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Engineering (-210):
    DonorType       : 0
    ModelName       : door_m2
    SymName         : Engineering
  Properties via Doors (-205):
    FrobInfo        : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Z-Bias          : 0
    PickBias        : -20.000000
    Class Tags      : DoorType SciDoor
    BlockFrob       : true
    DoorTimer       : 0
    Scripts         : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatMetal (-583):
    Material Tags   : Material Metal

New Tripwire (1426) @ (141.00,167.00,14.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> New Tripwire -> Tripwire -> Traps -> Object
  Links:
    Link[MetaProp] (1115158): New Tripwire (1426) -> New Tripwire (-2502)
    Link[SwitchLi] (22085716): New Tripwire (1426) -> Engineering (1425)
  Dimensions: 6x6x4
  Properties:
    PhysState       : 3C 00 0D 43 F8 FF 26 43 01 00 60 41 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (141.00,167.00,14.00) ϴ (H:90° P:0° B:0°)
    CollisionType   : No Result
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.50, 1.50, 1.00)
    PhysDims        : 6x6x4
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via New Tripwire (-2502):
    SymName         : New Tripwire
    DonorType       : 0
  Properties via Tripwire (-305):
    PhysAIColl      : true
    Scripts         : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    TripFlags       : Enter | Exit | Player
  Properties via Traps (-304):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

Dummy Sqr Ceiling Lite (1427) @ (115.00,167.00,21.70) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Dummy Sqr Ceiling Lite -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115135): Dummy Sqr Ceiling Lite (1427) -> Dummy Sqr Ceiling Lite (-2420)
  Dimensions: 2x2x0
  Properties:
    Position        : (115.00,167.00,21.70) ϴ (H:0° P:0° B:0°)
  Properties via Dummy Sqr Ceiling Lite (-2420):
    ModelName       : lighte
    SymName         : Dummy Sqr Ceiling Lite
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Wedge Wall Light (1428) @ (138.00,56.50,12.00) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Wedge Wall Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115113): Wedge Wall Light (1428) -> Wedge Wall Light (-978)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (138.00,56.50,12.00) ϴ (H:180° P:0° B:0°)
  Properties via Wedge Wall Light (-978):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Wedge Wall Light
    ModelName       : light1
    LightColor      : 00 00 00 00 00 00 00 00
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Ops Door (1429) @ (134.00,55.00,5.45) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Ops Door -> Doors -> Terrain -> Physical -> Object
    ...              ... -> MatMetal -> MetaProperty
  Links:
    Link[MetaProp] (1115114): Ops Door (1429) -> Ops Door (-939)
  Dimensions: 8x0x10
  Properties:
    Position        : (134.00,55.00,5.45) ϴ (H:0° P:0° B:0°)
    PhysAIColl      : true
    PhysState       : 21 FF 05 43 16 02 5C 42 68 66 AE 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ExtraLight      : 8F C2 75 3D 01 00 00 00
    TransDoor       : 01 00 00 00 00 00 00 00 00 00 B0 C0 00 00 20 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 21 FF 05 43 16 02 5C 42 68 66 AE 40 21 7F 00 43 16 02 5C 42 68 66 AE 40 21 FF 05 43 16 02 5C 42 68 66 AE 40 00 00 00 00 00 00 21 FF 05 43 74 00 00 00 75 00 00 00 00 00 00 00
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 8x0x10
    Scale           : (1.00, 1.00, 1.09)
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Ops Door (-939):
    DonorType       : 0
    ModelName       : tdoor
    SymName         : Ops Door
  Properties via Doors (-205):
    FrobInfo        : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Z-Bias          : 0
    PickBias        : -20.000000
    Class Tags      : DoorType SciDoor
    BlockFrob       : true
    DoorTimer       : 0
    Scripts         : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatMetal (-583):
    Material Tags   : Material Metal

Ops Door (1430) @ (142.00,55.00,5.45) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Ops Door -> Doors -> Terrain -> Physical -> Object
    ...              ... -> MatMetal -> MetaProperty
  Links:
    Link[MetaProp] (1115115): Ops Door (1430) -> Ops Door (-939)
  Dimensions: 8x0x10
  Properties:
    Position        : (142.00,55.00,5.45) ϴ (H:180° P:0° B:0°)
    PhysAIColl      : true
    PhysState       : 21 FF 0D 43 16 02 5C 42 68 66 AE 40 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ExtraLight      : 8F C2 75 3D 01 00 00 00
    TransDoor       : 01 00 00 00 00 00 00 00 00 00 B0 C0 00 00 20 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 21 FF 0D 43 16 02 5C 42 68 66 AE 40 21 7F 13 43 16 02 5C 42 68 66 AE 40 21 FF 0D 43 16 02 5C 42 68 66 AE 40 00 00 00 00 00 80 21 FF 0D 43 75 00 00 00 74 00 00 00 00 00 00 00
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 8x0x10
    Scale           : (1.00, 1.00, 1.09)
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Ops Door (-939):
    DonorType       : 0
    ModelName       : tdoor
    SymName         : Ops Door
  Properties via Doors (-205):
    FrobInfo        : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Z-Bias          : 0
    PickBias        : -20.000000
    Class Tags      : DoorType SciDoor
    BlockFrob       : true
    DoorTimer       : 0
    Scripts         : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatMetal (-583):
    Material Tags   : Material Metal

Wedge Wall Light (1431) @ (138.00,53.50,11.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Wedge Wall Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115116): Wedge Wall Light (1431) -> Wedge Wall Light (-978)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 20 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (138.00,53.50,11.00) ϴ (H:0° P:0° B:0°)
  Properties via Wedge Wall Light (-978):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Wedge Wall Light
    ModelName       : light1
    LightColor      : 00 00 00 00 00 00 00 00
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

New Tripwire (1432) @ (138.00,55.00,2.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> New Tripwire -> Tripwire -> Traps -> Object
  Links:
    Link[MetaProp] (1115117): New Tripwire (1432) -> New Tripwire (-2502)
    Link[SwitchLi] (22085708): New Tripwire (1432) -> Ops Door (1429)
    Link[SwitchLi] (22085711): New Tripwire (1432) -> Ops Door (1430)
  Dimensions: 6x6x4
  Properties:
    PhysState       : E7 FF 09 43 16 02 5C 42 00 00 00 40 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (138.00,55.00,2.00) ϴ (H:90° P:0° B:0°)
    CollisionType   : No Result
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.50, 1.50, 1.00)
    PhysDims        : 6x6x4
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via New Tripwire (-2502):
    SymName         : New Tripwire
    DonorType       : 0
  Properties via Tripwire (-305):
    PhysAIColl      : true
    Scripts         : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    TripFlags       : Enter | Exit | Player
  Properties via Traps (-304):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

Ordner (1433) @ (133.62,73.70,0.45) ϴ (H:247° P:9° B:90°)
  Ancestry:
    -> Ordner -> Buero -> NEUES -> Decorative -> Physical -> Object
    ...            ... -> MatPlasticrete -> MetaProperty
    ...   ... -> MatFabric -> MetaProperty
  Links:
    Link[MetaProp] (1114622): Ordner (1433) -> Ordner (-4746)
  Dimensions: 1x0x1
  Properties:
    Scale           : (0.72, 0.66, 0.72)
    Position        : (133.62,73.70,0.45) ϴ (H:247° P:9° B:90°)
  Properties via Ordner (-4746):
    ObjName         : ordner
    ModelName       : ordner
    DonorType       : 0
    SymName         : Ordner
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatPlasticrete (-630):
    Material Tags   : Material Plasticrete

Desk #2 (1434) @ (158.00,66.50,1.78) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Desk #2 -> Usable Containers -> Functional -> Physical -> Object
    ...                         ... -> AI Block -> AI Utility -> MetaProperty
  Links:
    Link[MetaProp] (1115110): Desk #2 (1434) -> Desk #2 (-120)
    Link[Contains] (10551373): Desk #2 (1434) -> Psi Booster (1898)
    Link[FlowCont] (19988572): Desk #2 (1434) -> Psi Booster (1898)
  Dimensions: 8x3x3
  Properties:
    Position        : (158.00,66.50,1.78) ϴ (H:0° P:0° B:0°)
    PhysState       : 75 00 1E 43 00 00 85 42 F5 54 E3 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 8x3x3
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Desk #2 (-120):
    ObjName         : Desk_p2: "A desk."
    SymName         : Desk #2
    DonorType       : 0
    ModelName       : desk_sd
  Properties via Usable Containers (-118):
    ContainDims     : 04 00 00 00 04 00 00 00
    FrobHandler     : Local Only
    HUDUse          : containers: "Search container"
    Scripts         : 63 6F 6E 74 61 69 6E 65 72 73 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Metal
  Properties via Functional (-112):
    Immobile        : true
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    HUDSelect       : true
    PickBias        : 0.250000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via AI Block (-4035):
    AI_ObjAvoid     : 
    PhysAIColl      : true

Desk #2 (1435) @ (158.00,69.50,1.78) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Desk #2 -> Usable Containers -> Functional -> Physical -> Object
    ...                         ... -> AI Block -> AI Utility -> MetaProperty
  Links:
    Link[MetaProp] (1115111): Desk #2 (1435) -> Desk #2 (-120)
    Link[FlowCont] (19988516): Desk #2 (1435) -> Standard Clip (1343)
    Link[FlowCont] (19988517): Desk #2 (1435) -> Hack Soft V3 (1344)
    Link[Contains] (10551326): Desk #2 (1435) -> Standard Clip (1343)
    Link[Contains] (10551327): Desk #2 (1435) -> Hack Soft V3 (1344)
  Dimensions: 8x3x3
  Properties:
    Position        : (158.00,69.50,1.78) ϴ (H:180° P:0° B:0°)
    PhysState       : 00 00 1E 43 00 00 8B 42 F5 54 E3 3F 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 8x3x3
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Desk #2 (-120):
    ObjName         : Desk_p2: "A desk."
    SymName         : Desk #2
    DonorType       : 0
    ModelName       : desk_sd
  Properties via Usable Containers (-118):
    ContainDims     : 04 00 00 00 04 00 00 00
    FrobHandler     : Local Only
    HUDUse          : containers: "Search container"
    Scripts         : 63 6F 6E 74 61 69 6E 65 72 73 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Metal
  Properties via Functional (-112):
    Immobile        : true
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    HUDSelect       : true
    PickBias        : 0.250000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via AI Block (-4035):
    AI_ObjAvoid     : 
    PhysAIColl      : true

Chair #2 (1436) @ (158.29,73.63,2.05) ϴ (H:354° P:0° B:0°)
  Ancestry:
    -> Chair #2 -> Chairs -> AI Avoid -> AI Utility -> MetaProperty
    ...               ... -> Furniture -> Decorative -> Physical -> Object
    ...                            ... -> AI Block -> AI Utility -> MetaProperty
  Links:
    Link[MetaProp] (1115112): Chair #2 (1436) -> Chair #2 (-116)
  Dimensions: 2x2x4
  Properties:
    Position        : (158.29,73.63,2.05) ϴ (H:354° P:0° B:0°)
    PhysState       : D6 49 1E 43 D4 41 93 42 4C 3F 03 40 00 00 00 00 00 00 00 00 A8 3C B1 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Chair #2 (-116):
    ObjName         : Chair_p2: "A chair."
    SymName         : Chair #2
    DonorType       : 0
    ModelName       : chair01
  Properties via Chairs (-113):
    Immobile        : false
    Class Tags      : DeviceType MetalSm
  Properties via AI Avoid (-4036):
    AI_ObjAvoid     : 
    PhysAIColl      : false
  Properties via Furniture (-98):
    Material Tags   : Material Plasticrete
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Chair #2 (1437) @ (158.24,63.12,2.05) ϴ (H:205° P:0° B:0°)
  Ancestry:
    -> Chair #2 -> Chairs -> AI Avoid -> AI Utility -> MetaProperty
    ...               ... -> Furniture -> Decorative -> Physical -> Object
    ...                            ... -> AI Block -> AI Utility -> MetaProperty
  Links:
    Link[MetaProp] (1115104): Chair #2 (1437) -> Chair #2 (-116)
  Dimensions: 2x2x4
  Properties:
    Position        : (158.24,63.12,2.05) ϴ (H:205° P:0° B:0°)
    PhysState       : 79 3D 1E 43 CC 7A 7C 42 4C 3F 03 40 00 00 00 00 00 00 00 00 10 04 4D 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Chair #2 (-116):
    ObjName         : Chair_p2: "A chair."
    SymName         : Chair #2
    DonorType       : 0
    ModelName       : chair01
  Properties via Chairs (-113):
    Immobile        : false
    Class Tags      : DeviceType MetalSm
  Properties via AI Avoid (-4036):
    AI_ObjAvoid     : 
    PhysAIColl      : false
  Properties via Furniture (-98):
    Material Tags   : Material Plasticrete
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

ops2 (1438) @ (161.75,68.00,6.00) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> ops2 -> ops consoles -> Tech -> Decorative -> Physical -> Object
    ...                         ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty
  Links:
    Link[StimSens] (3212132): ops2 (1438) -> Psi Stim (-389)
    Link[StimSens] (3212123): ops2 (1438) -> Energy Stim (-373)
    Link[StimSens] (3212130): ops2 (1438) -> Cold (-1145)
    Link[StimSens] (3212125): ops2 (1438) -> Incendiary (-388)
    Link[StimSens] (3212127): ops2 (1438) -> High Explosive (-376)
    Link[StimSens] (3212126): ops2 (1438) -> Droid Fusion (-2753)
    Link[StimSens] (3212129): ops2 (1438) -> WeaponBash (-3058)
    Link[StimSens] (3212128): ops2 (1438) -> Standard Impact (-385)
    Link[StimSens] (3212124): ops2 (1438) -> Armor Piercing Impact (-375)
    Link[StimSens] (3212131): ops2 (1438) -> Electricity (-378)
    Link[MetaProp] (1115105): ops2 (1438) -> ops2 (-4807)
  Dimensions: 4x0x4
  Properties:
    Position        : (161.75,68.00,6.00) ϴ (H:270° P:0° B:0°)
    PhysState       : C4 BF 21 43 00 00 88 42 00 00 C0 40 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 4x0x4
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via ops2 (-4807):
    ModelName       : opscon2
    SymName         : ops2
    DonorType       : 0
  Properties via Tech (-505):
    HUDSelect       : false
    Material Tags   : Material Metal
    ShowHP          : false
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

ops3 (1439) @ (161.75,68.00,12.00) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> ops3 -> ops consoles -> Tech -> Decorative -> Physical -> Object
    ...                         ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty
  Links:
    Link[StimSens] (3212133): ops3 (1439) -> Energy Stim (-373)
    Link[StimSens] (3212135): ops3 (1439) -> Incendiary (-388)
    Link[StimSens] (3212136): ops3 (1439) -> Droid Fusion (-2753)
    Link[StimSens] (3212138): ops3 (1439) -> Standard Impact (-385)
    Link[StimSens] (3212141): ops3 (1439) -> Electricity (-378)
    Link[StimSens] (3212134): ops3 (1439) -> Armor Piercing Impact (-375)
    Link[StimSens] (3212142): ops3 (1439) -> Psi Stim (-389)
    Link[StimSens] (3212139): ops3 (1439) -> WeaponBash (-3058)
    Link[StimSens] (3212137): ops3 (1439) -> High Explosive (-376)
    Link[StimSens] (3212140): ops3 (1439) -> Cold (-1145)
    Link[MetaProp] (1115106): ops3 (1439) -> ops3 (-4808)
  Dimensions: 4x0x4
  Properties:
    Position        : (161.75,68.00,12.00) ϴ (H:270° P:0° B:0°)
    PhysState       : A5 BF 21 43 35 02 88 42 00 00 40 41 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 4x0x4
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via ops3 (-4808):
    ModelName       : opscon3
    SymName         : ops3
    DonorType       : 0
  Properties via Tech (-505):
    HUDSelect       : false
    Material Tags   : Material Metal
    ShowHP          : false
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

becher (1440) @ (152.14,67.94,0.21) ϴ (H:60° P:0° B:90°)
  Ancestry:
    -> becher -> Buero -> NEUES -> Decorative -> Physical -> Object
    ...            ... -> MatPlasticrete -> MetaProperty
  Links:
    Link[MetaProp] (1115088): becher (1440) -> becher (-4782)
  Dimensions: 0x0x0
  Properties:
    Scale           : (0.30, 0.30, 0.30)
    Position        : (152.14,67.94,0.21) ϴ (H:60° P:0° B:90°)
  Properties via becher (-4782):
    ObjName         : becher
    ModelName       : becher
    DonorType       : 0
    SymName         : becher
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatPlasticrete (-630):
    Material Tags   : Material Plasticrete

Lineal (1441) @ (148.73,68.68,0.01) ϴ (H:96° P:90° B:0°)
  Ancestry:
    -> Lineal -> Buero -> NEUES -> Decorative -> Physical -> Object
    ...            ... -> MatPlasticrete -> MetaProperty
  Links:
    Link[MetaProp] (1114696): Lineal (1441) -> Lineal (-4781)
  Dimensions: 0x0x2
  Properties:
    Scale           : (0.34, 0.34, 0.34)
    Position        : (148.73,68.68,0.01) ϴ (H:96° P:90° B:0°)
  Properties via Lineal (-4781):
    RenderAlpha     : 1.000000
    ObjName         : lineal
    ModelName       : lineal
    SymName         : Lineal
    DonorType       : 0
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatPlasticrete (-630):
    Material Tags   : Material Plasticrete

Kuli (1442) @ (147.59,72.53,0.05) ϴ (H:345° P:90° B:0°)
  Ancestry:
    -> Kuli -> Buero -> NEUES -> Decorative -> Physical -> Object
    ...          ... -> MatPlasticrete -> MetaProperty
  Links:
    Link[MetaProp] (1115108): Kuli (1442) -> Kuli (-4780)
  Dimensions: 0x0x1
  Properties:
    Scale           : (0.32, 0.32, 0.32)
    Position        : (147.59,72.53,0.05) ϴ (H:345° P:90° B:0°)
  Properties via Kuli (-4780):
    ObjName         : kuli
    ModelName       : kuli
    DonorType       : 0
    SymName         : Kuli
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatPlasticrete (-630):
    Material Tags   : Material Plasticrete

OPS1 (1443) @ (152.10,79.75,6.50) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> OPS1 -> ops consoles -> Tech -> Decorative -> Physical -> Object
    ...                         ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty
  Links:
    Link[StimSens] (3212178): OPS1 (1443) -> Standard Impact (-385)
    Link[StimSens] (3212181): OPS1 (1443) -> Electricity (-378)
    Link[StimSens] (3212182): OPS1 (1443) -> Psi Stim (-389)
    Link[StimSens] (3212177): OPS1 (1443) -> High Explosive (-376)
    Link[StimSens] (3212174): OPS1 (1443) -> Armor Piercing Impact (-375)
    Link[StimSens] (3212173): OPS1 (1443) -> Energy Stim (-373)
    Link[StimSens] (3212179): OPS1 (1443) -> WeaponBash (-3058)
    Link[StimSens] (3212175): OPS1 (1443) -> Incendiary (-388)
    Link[StimSens] (3212180): OPS1 (1443) -> Cold (-1145)
    Link[StimSens] (3212176): OPS1 (1443) -> Droid Fusion (-2753)
    Link[MetaProp] (1115089): OPS1 (1443) -> OPS1 (-4788)
  Dimensions: 8x0x3
  Properties:
    Position        : (152.10,79.75,6.50) ϴ (H:0° P:0° B:0°)
    PhysState       : 96 19 18 43 F9 7F 9F 42 00 00 D0 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 8x0x3
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via OPS1 (-4788):
    ModelName       : opscon1
    SymName         : OPS1
    DonorType       : 0
  Properties via Tech (-505):
    HUDSelect       : false
    Material Tags   : Material Metal
    ShowHP          : false
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Desk #2 (1444) @ (122.00,66.50,1.78) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Desk #2 -> Usable Containers -> Functional -> Physical -> Object
    ...                         ... -> AI Block -> AI Utility -> MetaProperty
  Links:
    Link[Contains] (10551360): Desk #2 (1444) -> Audio Log: Pearson 16.Nov.26↵Ladies... (1726)
    Link[MetaProp] (1115090): Desk #2 (1444) -> Desk #2 (-120)
    Link[FlowCont] (19988552): Desk #2 (1444) -> Audio Log: Pearson 16.Nov.26↵Ladies... (1726)
  Dimensions: 8x3x3
  Properties:
    Position        : (122.00,66.50,1.78) ϴ (H:0° P:0° B:0°)
    PhysState       : EA 00 F4 42 00 00 85 42 F5 54 E3 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 8x3x3
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Desk #2 (-120):
    ObjName         : Desk_p2: "A desk."
    SymName         : Desk #2
    DonorType       : 0
    ModelName       : desk_sd
  Properties via Usable Containers (-118):
    ContainDims     : 04 00 00 00 04 00 00 00
    FrobHandler     : Local Only
    HUDUse          : containers: "Search container"
    Scripts         : 63 6F 6E 74 61 69 6E 65 72 73 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Metal
  Properties via Functional (-112):
    Immobile        : true
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    HUDSelect       : true
    PickBias        : 0.250000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via AI Block (-4035):
    AI_ObjAvoid     : 
    PhysAIColl      : true

Desk #2 (1445) @ (122.00,69.50,1.78) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Desk #2 -> Usable Containers -> Functional -> Physical -> Object
    ...                         ... -> AI Block -> AI Utility -> MetaProperty
  Links:
    Link[MetaProp] (1115091): Desk #2 (1445) -> Desk #2 (-120)
    Link[FlowCont] (19988515): Desk #2 (1445) -> EXP Cookies (1342)
    Link[Contains] (10551325): Desk #2 (1445) -> EXP Cookies (1342)
  Dimensions: 8x3x3
  Properties:
    Position        : (122.00,69.50,1.78) ϴ (H:180° P:0° B:0°)
    PhysState       : 00 00 F4 42 00 00 8B 42 F5 54 E3 3F 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 8x3x3
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Desk #2 (-120):
    ObjName         : Desk_p2: "A desk."
    SymName         : Desk #2
    DonorType       : 0
    ModelName       : desk_sd
  Properties via Usable Containers (-118):
    ContainDims     : 04 00 00 00 04 00 00 00
    FrobHandler     : Local Only
    HUDUse          : containers: "Search container"
    Scripts         : 63 6F 6E 74 61 69 6E 65 72 73 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Metal
  Properties via Functional (-112):
    Immobile        : true
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    HUDSelect       : true
    PickBias        : 0.250000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via AI Block (-4035):
    AI_ObjAvoid     : 
    PhysAIColl      : true

Chair #2 (1446) @ (121.52,73.70,2.05) ϴ (H:21° P:0° B:0°)
  Ancestry:
    -> Chair #2 -> Chairs -> AI Avoid -> AI Utility -> MetaProperty
    ...               ... -> Furniture -> Decorative -> Physical -> Object
    ...                            ... -> AI Block -> AI Utility -> MetaProperty
  Links:
    Link[MetaProp] (1115092): Chair #2 (1446) -> Chair #2 (-116)
  Dimensions: 2x2x4
  Properties:
    Position        : (121.52,73.70,2.05) ϴ (H:21° P:0° B:0°)
    PhysState       : FA 07 F3 42 9E 64 93 42 4C 3F 03 40 00 00 00 00 00 00 00 00 00 DC AA 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Chair #2 (-116):
    ObjName         : Chair_p2: "A chair."
    SymName         : Chair #2
    DonorType       : 0
    ModelName       : chair01
  Properties via Chairs (-113):
    Immobile        : false
    Class Tags      : DeviceType MetalSm
  Properties via AI Avoid (-4036):
    AI_ObjAvoid     : 
    PhysAIColl      : false
  Properties via Furniture (-98):
    Material Tags   : Material Plasticrete
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Chair #2 (1447) @ (122.43,60.68,1.20) ϴ (H:133° P:270° B:0°)
  Ancestry:
    -> Chair #2 -> Chairs -> AI Avoid -> AI Utility -> MetaProperty
    ...               ... -> Furniture -> Decorative -> Physical -> Object
    ...                            ... -> AI Block -> AI Utility -> MetaProperty
  Links:
    Link[MetaProp] (1115093): Chair #2 (1447) -> Chair #2 (-116)
  Dimensions: 2x2x4
  Properties:
    Position        : (122.43,60.68,1.20) ϴ (H:133° P:270° B:0°)
    PhysState       : DE D9 F4 42 A1 B8 72 42 FB FF 99 3F 00 00 00 00 00 00 87 43 78 20 05 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Chair #2 (-116):
    ObjName         : Chair_p2: "A chair."
    SymName         : Chair #2
    DonorType       : 0
    ModelName       : chair01
  Properties via Chairs (-113):
    Immobile        : false
    Class Tags      : DeviceType MetalSm
  Properties via AI Avoid (-4036):
    AI_ObjAvoid     : 
    PhysAIColl      : false
  Properties via Furniture (-98):
    Material Tags   : Material Plasticrete
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Blood Splatter Medium (1448) @ (120.09,118.94,0.02) ϴ (H:300° P:270° B:0°)
  Ancestry:
    -> Blood Splatter Medium -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115120): Blood Splatter Medium (1448) -> Blood Splatter Medium (-857)
  Dimensions: 0x6x6
  Properties:
    Position        : (120.09,118.94,0.02) ϴ (H:300° P:270° B:0°)
  Properties via Blood Splatter Medium (-857):
    ModelName       : blood02
    RenderAlpha     : 1.000000
    SymName         : Blood Splatter Medium
    DonorType       : 0
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Blood Splatter Small (1449) @ (110.02,119.52,4.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Blood Splatter Small -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115096): Blood Splatter Small (1449) -> Blood Splatter Small (-864)
  Dimensions: 0x6x6
  Properties:
    Position        : (110.02,119.52,4.00) ϴ (H:0° P:0° B:0°)
  Properties via Blood Splatter Small (-864):
    ModelName       : blood01
    RenderAlpha     : 1.000000
    SymName         : Blood Splatter Small
    DonorType       : 0
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

OPS1 (1450) @ (118.25,68.00,6.50) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> OPS1 -> ops consoles -> Tech -> Decorative -> Physical -> Object
    ...                         ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty
  Links:
    Link[StimSens] (3212183): OPS1 (1450) -> Energy Stim (-373)
    Link[StimSens] (3212184): OPS1 (1450) -> Armor Piercing Impact (-375)
    Link[StimSens] (3212185): OPS1 (1450) -> Incendiary (-388)
    Link[StimSens] (3212187): OPS1 (1450) -> High Explosive (-376)
    Link[StimSens] (3212186): OPS1 (1450) -> Droid Fusion (-2753)
    Link[StimSens] (3212189): OPS1 (1450) -> WeaponBash (-3058)
    Link[StimSens] (3212190): OPS1 (1450) -> Cold (-1145)
    Link[StimSens] (3212191): OPS1 (1450) -> Electricity (-378)
    Link[StimSens] (3212188): OPS1 (1450) -> Standard Impact (-385)
    Link[StimSens] (3212192): OPS1 (1450) -> Psi Stim (-389)
    Link[MetaProp] (1115095): OPS1 (1450) -> OPS1 (-4788)
  Dimensions: 6x0x3
  Properties:
    Position        : (118.25,68.00,6.50) ϴ (H:90° P:0° B:0°)
    PhysState       : A4 7F EC 42 00 00 88 42 00 00 D0 40 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (0.75, 1.00, 1.00)
    PhysDims        : 8x0x3
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via OPS1 (-4788):
    ModelName       : opscon1
    SymName         : OPS1
    DonorType       : 0
  Properties via Tech (-505):
    HUDSelect       : false
    Material Tags   : Material Metal
    ShowHP          : false
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

OPS Male Corpse (1451) @ (120.29,118.97,0.50) ϴ (H:338° P:0° B:0°)
  Ancestry:
    -> OPS Male Corpse -> Ops Corpses -> Human Corpses -> Corpses -> Physical -> Object
    ...                                            ... -> MatFlesh -> MetaProperty
  Links:
    Link[MetaProp] (1115097): OPS Male Corpse (1451) -> OPS Male Corpse (-1878)
    Link[FlowCont] (19988522): OPS Male Corpse (1451) -> Small HE Clip (1453)
    Link[Contains] (10551332): OPS Male Corpse (1451) -> Small HE Clip (1453)
  Dimensions: 7x7x2
  Properties:
    Position        : (120.29,118.97,0.50) ϴ (H:338° P:0° B:0°)
    Creature        : Humanoid
    CretPose        : 01 00 00 00 68 75 6D 64 69 65 75 70 33 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 01 00 00 00
    ?Puppet?        : A4 D8 E3 00 AB 05 00 00 00 00 00 00 D8 DA 29 0D
  Properties via OPS Male Corpse (-1878):
    ModelName       : corm_ops
    SymName         : OPS Male Corpse
    DonorType       : 0
  Properties via Human Corpses (-503):
    ObjName         : HumanCorpses: "A corpse."
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    HUDUse          : human_corpses: "Search corpse"
  Properties via Corpses (-379):
    ContainDims     : 04 00 00 00 04 00 00 00
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    FrobHandler     : Local Only
    HUDSelect       : true
    NonPhysCreature : true
    Scripts         : 43 6F 6E 74 61 69 6E 65 72 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PickBias        : 0.500000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatFlesh (-584):
    Material Tags   : Material Flesh

Schraubenzieher2 (1452) @ (125.70,116.07,0.07) ϴ (H:52° P:0° B:90°)
  Ancestry:
    -> Schraubenzieher2 -> Schraubenzieher1 -> MatMetal -> MetaProperty
    ...                                 ... -> Werkzeug -> MatPlasticrete -> MetaProperty
    ...                                             ... -> NEUES -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115099): Schraubenzieher2 (1452) -> Schraubenzieher2 (-4505)
  Dimensions: 0x0x1
  Properties:
    Position        : (125.70,116.07,0.07) ϴ (H:52° P:0° B:90°)
  Properties via Schraubenzieher2 (-4505):
    ModelName       : scrwdr02
    SymName         : Schraubenzieher2
    ObjName         : Schraubenzieher
    DonorType       : 0
  Properties via MatMetal (-583):
    Material Tags   : Material Metal
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Small HE Clip (1453) @ (118.91,121.61,0.19) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Small HE Clip -> HE Clip -> Bullets -> Ammo -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1115154): Small HE Clip (1453) -> Small HE Clip (-1359)
  Dimensions: 0x1x0
  Properties:
    Position        : (118.91,121.61,0.19) ϴ (H:0° P:0° B:0°)
    HasRefs         : false
  Properties via Small HE Clip (-1359):
    ObjName         : HE_Clip: "A box of %d anti-personnel bullets."
    ModelName       : ammohes
    StackCount      : 6
    DonorType       : 0
    SymName         : Small HE Clip
  Properties via HE Clip (-32):
    ObjShort        : HE_Clip: "%d anti-personnel bullets"
    CombineType     : HEClip
    ObjLookS        : HE_clip: "While nearly useless against armored targets, the Mite anti personnel round is devastatingly effective against flesh and blood.  Nanites inside the head of the clip autonomically sense when the round has entered an organic target.  First, the head of the bullet fragments into several dozen pieces.  Immediately, they seek the highest local temperature and, using microscopic pockets of gas, propel themselves towards the warmth, and presumably, the vital organs."
    Alchemy         : 1.500000
    FabCost         : 90
    ObjIcon         : HE_I
  Properties via Bullets (-35):
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    Fabricate       : 6
    ObjList         : NVRemovePropertyTrapOn="BeginScript"; NVRemovePropertyTrapProp="Scale"; NVRemovePropertyTrapReAdd=1; NVRemovePropertyTrapCount=1;
    PhysDims        : 0x0x0
    NameType        : Stack Count
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Recycle         : 1
    Scripts         : 4E 56 52 65 6D 6F 76 65 50 72 6F 70 65 72 74 79 54 72 61 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    InvDims         : 01 00 00 00 01 00 00 00
    Scale           : (0.60, 0.60, 0.60)
    StackInc        : 6
  Properties via Ammo (-30):
    FrobInfo        : 01 00 00 00 02 00 00 00 02 00 00 00 00 00 00 00
    PsiRadar        : Powerup
    Material Tags   : Material Metal
  Properties via Goodies (-49):
    HUDSelect       : true
    ElevAble        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Schraubenzieher1 (1454) @ (129.76,113.65,0.07) ϴ (H:299° P:0° B:90°)
  Ancestry:
    -> Schraubenzieher1 -> MatMetal -> MetaProperty
    ...             ... -> Werkzeug -> MatPlasticrete -> MetaProperty
    ...                         ... -> NEUES -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115119): Schraubenzieher1 (1454) -> Schraubenzieher1 (-4504)
  Dimensions: 0x0x1
  Properties:
    Position        : (129.76,113.65,0.07) ϴ (H:299° P:0° B:90°)
  Properties via Schraubenzieher1 (-4504):
    ModelName       : scrwdr01
    SymName         : Schraubenzieher1
    ObjName         : Schraubenzieher
    DonorType       : 0
  Properties via MatMetal (-583):
    Material Tags   : Material Metal
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Security (1455) @ (178.68,33.39,3.23) ϴ (H:118° P:0° B:0°)
  Ancestry:
    -> Security -> Big Droids -> Robots -> Mechanical Vulnerability -> Vulnerabilities -> MetaProperty
    ...                             ... -> ElectroDamp Vulnerability -> Vulnerabilities -> MetaProperty
    ...                             ... -> MatMetal -> MetaProperty
    ...                             ... -> Stasis Vulnerability -> Vulnerabilities -> MetaProperty
    ...                             ... -> Monsters -> Physical -> Object
  Links:
    Link[MetaProp] (1115047): Security (1455) -> Security (-172)
    Link[StimSens] (3212504): Security (1455) -> Electricity (-378)
    Link[StimSens] (3212495): Security (1455) -> Droid Fusion (-2753)
    Link[StimSens] (3212497): Security (1455) -> BashStim (-692)
    Link[StimSens] (3212494): Security (1455) -> High Explosive (-376)
    Link[StimSens] (3212499): Security (1455) -> EMP (-390)
    Link[StimSens] (3212496): Security (1455) -> WeaponBash (-3058)
    Link[StimSens] (3212500): Security (1455) -> Armor Piercing Impact (-375)
    Link[StimSens] (3212498): Security (1455) -> Cold (-1145)
    Link[StimSens] (3212503): Security (1455) -> Stasis (-1486)
    Link[StimSens] (3212501): Security (1455) -> Standard Impact (-385)
    Link[StimSens] (3212505): Security (1455) -> Energy Stim (-373)
    Link[StimSens] (3212502): Security (1455) -> ElectroDampen (-1070)
    Link[AIProjec] (48300038): Security (1455) -> Droid Laser Bolt (1456)
  Dimensions: 6x6x6
  Properties:
    Position        : (178.68,33.39,3.23) ϴ (H:118° P:0° B:0°)
    Creature        : Droid
    PhysState       : D1 AE 32 43 86 8F 05 42 96 B2 4E 40 00 00 00 00 00 00 00 00 B0 07 ED 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    AI_Mode         : Normal
    AmbientHacked   : 0F 00 00 00 00 00 00 00 00 00 00 00 64 72 6F 69 64 5F 6C 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    CollisionType   : Bounce | No Collision Sound
    AIRCProp        : 0A 00 00 00 28 00 00 00 00 00 00 00 02 00 00 00 CD CC 4C 3F 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysType        : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    AI_Alertness    : 00 00 00 00 00 00 00 00
    PhysAttr        : 00 00 C8 42 00 00 80 3F 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Security (-172):
    HitPoints       : 160
    LootInfo        : 01 00 00 00 52 69 66 6C 65 64 20 53 6C 75 67 20 42 6F 78 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 53 6D 61 6C 6C 20 48 45 20 43 6C 69 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 53 6D 61 6C 6C 20 50 72 69 73 6D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 43 68 65 6D 20 23 31 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 1E 00 00 00 00 00 00 00 28 00 00 00 14 00 00 00 07 00 00 00 03 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    AI_RngShoot     : 01 00 00 00 03 00 00 00 06 00 00 00 03 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 F0 00 00 85 EB 51 40 1F 85 EB BF 71 3D 5A 40
    SpchVoice       : vsecbot
    ObjName         : SecurityDroid: "A security droid."
    ModelName       : secbot
    SymName         : Security
    MAX_HP          : 160
    DonorType       : 0
    MotActorTagList : droid, security
  Properties via Big Droids (-1405):
    AI              : rangedexplode
    AI_RngApps      : 00 00 00 00 04 00 00 00 06 00 00 00 06 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    AI_NCDmgRsp     : 01 00 00 00 0A 00 00 00 00 00 00 00
    Class Tags      : CreatureType Droid
    AI_RngFlee      : 00 00 00 00 00 00 00 00 C3 F5 C8 3F 05 00 00 00 00 00 F0 41 00 00 C0 40
    Scripts         : 54 72 61 6E 73 69 65 6E 74 43 6F 72 70 73 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    AI_Fidget       : false
  Properties via Robots (-163):
    PsiRadar        : None
    HTHMotionResp   : (30.00, 25.00, 20.00)
    GuarLoot        : cheeseborger
    Material Tags   : Material MetalTarget
    AI_VisType      : 2
    AI_VisDesc      : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 87 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 99 00 00 00 32 00 00 00 64 00 00 00 05 00 00 00 DC 05 00 00 19 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 01 00 00 00 3C 00 00 00 5A 00 00 00 0A 00 00 00 C8 00 00 00 47 00 00 00 40 01 00 00 5A 00 00 00 06 00 00 00 46 00 00 00 01 00 00 00 64 00 00 00 5A 00 00 00 1E 00 00 00 C8 00 00 00 01 00 00 00 78 00 00 00 46 00 00 00 64 00 00 00 64 00 00 00 21 00 00 00 E6 00 00 00 46 00 00 00 0A 00 00 00 3C 00 00 00 21 00 00 00 E6 00 00 00 6E 00 00 00 50 00 00 00 28 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 40 40
    PickBias        : 0.100000
  Properties via Monsters (-162):
    ContainDims     : 04 00 00 00 04 00 00 00
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    HUDSelect       : true
    ShowHP          : true
    AI_NCDmRsp      : true
    PhysAIColl      : true
    BashFactor      : 0.100000
    FrobHandler     : Local Only
    AI_CbtTiming    : C4 09 00 00 70 17 00 00 70 17 00 00 80 3E 00 00
    AI_ObjAvoid     : 
    BashParams      : 00 D0 04 46 00 00 00 00
    AI_FreeKnow     : 5000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    ObjIcon         : gun1

Droid Laser Bolt (1456) @ (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Droid Laser Bolt -> Droid Projectiles -> Monster Projectiles -> Projectile -> Object
  Links:
    Link[MetaProp] (1115049): Droid Laser Bolt (1456) -> Droid Laser Bolt (-1501)
    Link[arSrc] (8454161): Droid Laser Bolt (1456) -> Energy Stim (-373)
  Dimensions: 4x0x0
  Properties:
    PhysInitVel     : (100.00, 0.00, 0.00)
    Position        : (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
    CollisionType   : Bounce | Slay on Impact | Full Collision Sound
    HasRefs         : false
  Properties via Droid Laser Bolt (-1501):
    DonorType       : 0
    SelfLit         : 75
    SymName         : Droid Laser Bolt
    RenderType      : Unlit
    LightColor      : C3 F5 28 3F 00 00 00 3F
    ModelName       : lazbolt2
    Class Tags      : EnemyAmmoType DroidLaserBolt
  Properties via Droid Projectiles (-1499):
    BlendMode       : Add
  Properties via Monster Projectiles (-672):
    PhysDims        : 0x0x0
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
  Properties via Projectile (-1339):
    Preload         : true
    BashFactor      : 0.000000
    Heartbeat       : 1000
    PhysAttr        : 00 00 00 00 00 00 80 3F 00 24 74 49 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysAIColl      : true

Desk #2 (1457) @ (145.50,110.00,1.78) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Desk #2 -> Usable Containers -> Functional -> Physical -> Object
    ...                         ... -> AI Block -> AI Utility -> MetaProperty
  Links:
    Link[MetaProp] (1115094): Desk #2 (1457) -> Desk #2 (-120)
    Link[Contains] (10551333): Desk #2 (1457) -> 5 Nanites (1559)
    Link[FlowCont] (19988523): Desk #2 (1457) -> 5 Nanites (1559)
  Dimensions: 8x3x3
  Properties:
    Position        : (145.50,110.00,1.78) ϴ (H:270° P:0° B:0°)
    PhysState       : F8 80 11 43 00 00 DC 42 F5 54 E3 3F 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 8x3x3
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Desk #2 (-120):
    ObjName         : Desk_p2: "A desk."
    SymName         : Desk #2
    DonorType       : 0
    ModelName       : desk_sd
  Properties via Usable Containers (-118):
    ContainDims     : 04 00 00 00 04 00 00 00
    FrobHandler     : Local Only
    HUDUse          : containers: "Search container"
    Scripts         : 63 6F 6E 74 61 69 6E 65 72 73 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Metal
  Properties via Functional (-112):
    Immobile        : true
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    HUDSelect       : true
    PickBias        : 0.250000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via AI Block (-4035):
    AI_ObjAvoid     : 
    PhysAIColl      : true

Chair #2 (1458) @ (141.49,109.96,2.05) ϴ (H:132° P:0° B:0°)
  Ancestry:
    -> Chair #2 -> Chairs -> AI Avoid -> AI Utility -> MetaProperty
    ...               ... -> Furniture -> Decorative -> Physical -> Object
    ...                            ... -> AI Block -> AI Utility -> MetaProperty
  Links:
    Link[MetaProp] (1115053): Chair #2 (1458) -> Chair #2 (-116)
  Dimensions: 2x2x4
  Properties:
    Position        : (141.49,109.96,2.05) ϴ (H:132° P:0° B:0°)
    PhysState       : 8C 7E 0D 43 61 EA DB 42 4C 3F 03 40 00 00 00 00 00 00 00 00 38 61 04 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Chair #2 (-116):
    ObjName         : Chair_p2: "A chair."
    SymName         : Chair #2
    DonorType       : 0
    ModelName       : chair01
  Properties via Chairs (-113):
    Immobile        : false
    Class Tags      : DeviceType MetalSm
  Properties via AI Avoid (-4036):
    AI_ObjAvoid     : 
    PhysAIColl      : false
  Properties via Furniture (-98):
    Material Tags   : Material Plasticrete
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Console w/Pipes (1459) @ (123.31,148.00,2.75) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Console w/Pipes -> AI Block -> AI Utility -> MetaProperty
    ...            ... -> Tech -> Decorative -> Physical -> Object
    ...                    ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty
  Links:
    Link[StimSens] (3212507): Console w/Pipes (1459) -> Energy Stim (-373)
    Link[StimSens] (3212508): Console w/Pipes (1459) -> Psi Stim (-389)
    Link[StimSens] (3212510): Console w/Pipes (1459) -> Cold (-1145)
    Link[StimSens] (3212513): Console w/Pipes (1459) -> High Explosive (-376)
    Link[StimSens] (3212506): Console w/Pipes (1459) -> Incendiary (-388)
    Link[StimSens] (3212515): Console w/Pipes (1459) -> Armor Piercing Impact (-375)
    Link[StimSens] (3212511): Console w/Pipes (1459) -> WeaponBash (-3058)
    Link[StimSens] (3212514): Console w/Pipes (1459) -> Droid Fusion (-2753)
    Link[StimSens] (3212509): Console w/Pipes (1459) -> Electricity (-378)
    Link[StimSens] (3212512): Console w/Pipes (1459) -> Standard Impact (-385)
    Link[MetaProp] (1115055): Console w/Pipes (1459) -> Console w/Pipes (-2452)
  Dimensions: 11x4x5
  Properties:
    AmbientHacked   : 0C 00 00 00 00 00 00 00 00 00 00 00 6F 70 73 5F 73 63 72 65 65 6E 31 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (123.31,148.00,2.75) ϴ (H:90° P:0° B:0°)
    PhysState       : 12 9F F6 42 00 00 14 43 F6 FF 2F 40 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 11x4x5
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Console w/Pipes (-2452):
    ModelName       : consolep
    SymName         : Console w/Pipes
    ObjName         : Console_w_Pipes: "A computer console."
    DonorType       : 0
  Properties via AI Block (-4035):
    AI_ObjAvoid     : 
    PhysAIColl      : true
  Properties via Tech (-505):
    HUDSelect       : false
    Material Tags   : Material Metal
    ShowHP          : false
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Console w/Pipes (1460) @ (161.74,118.00,2.75) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Console w/Pipes -> AI Block -> AI Utility -> MetaProperty
    ...            ... -> Tech -> Decorative -> Physical -> Object
    ...                    ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty
  Links:
    Link[StimSens] (3212519): Console w/Pipes (1460) -> Droid Fusion (-2753)
    Link[StimSens] (3212521): Console w/Pipes (1460) -> Standard Impact (-385)
    Link[StimSens] (3212523): Console w/Pipes (1460) -> Cold (-1145)
    Link[StimSens] (3212525): Console w/Pipes (1460) -> Psi Stim (-389)
    Link[StimSens] (3212516): Console w/Pipes (1460) -> Energy Stim (-373)
    Link[StimSens] (3212520): Console w/Pipes (1460) -> High Explosive (-376)
    Link[StimSens] (3212522): Console w/Pipes (1460) -> WeaponBash (-3058)
    Link[StimSens] (3212524): Console w/Pipes (1460) -> Electricity (-378)
    Link[StimSens] (3212517): Console w/Pipes (1460) -> Armor Piercing Impact (-375)
    Link[StimSens] (3212518): Console w/Pipes (1460) -> Incendiary (-388)
    Link[MetaProp] (1115054): Console w/Pipes (1460) -> Console w/Pipes (-2452)
  Dimensions: 11x4x5
  Properties:
    AmbientHacked   : 0C 00 00 00 00 00 00 00 00 00 00 00 6F 70 73 5F 73 63 72 65 65 6E 31 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (161.74,118.00,2.75) ϴ (H:270° P:0° B:0°)
    PhysState       : 44 BC 21 43 00 00 EC 42 F6 FF 2F 40 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 11x4x5
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Console w/Pipes (-2452):
    ModelName       : consolep
    SymName         : Console w/Pipes
    ObjName         : Console_w_Pipes: "A computer console."
    DonorType       : 0
  Properties via AI Block (-4035):
    AI_ObjAvoid     : 
    PhysAIColl      : true
  Properties via Tech (-505):
    HUDSelect       : false
    Material Tags   : Material Metal
    ShowHP          : false
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Desk #2 (1461) @ (148.50,110.00,1.78) ϴ (H:89° P:0° B:0°)
  Ancestry:
    -> Desk #2 -> Usable Containers -> Functional -> Physical -> Object
    ...                         ... -> AI Block -> AI Utility -> MetaProperty
  Links:
    Link[MetaProp] (1115051): Desk #2 (1461) -> Desk #2 (-120)
    Link[FlowCont] (19988524): Desk #2 (1461) -> Psi Booster (1560)
    Link[Contains] (10551334): Desk #2 (1461) -> Psi Booster (1560)
  Dimensions: 8x3x3
  Properties:
    Position        : (148.50,110.00,1.78) ϴ (H:89° P:0° B:0°)
    PhysState       : 44 81 14 43 4F FE DB 42 F5 54 E3 3F 00 00 00 00 00 00 00 00 30 FD B3 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 8x3x3
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Desk #2 (-120):
    ObjName         : Desk_p2: "A desk."
    SymName         : Desk #2
    DonorType       : 0
    ModelName       : desk_sd
  Properties via Usable Containers (-118):
    ContainDims     : 04 00 00 00 04 00 00 00
    FrobHandler     : Local Only
    HUDUse          : containers: "Search container"
    Scripts         : 63 6F 6E 74 61 69 6E 65 72 73 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Metal
  Properties via Functional (-112):
    Immobile        : true
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    HUDSelect       : true
    PickBias        : 0.250000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via AI Block (-4035):
    AI_ObjAvoid     : 
    PhysAIColl      : true

Chair #2 (1462) @ (152.98,111.29,1.20) ϴ (H:237° P:270° B:0°)
  Ancestry:
    -> Chair #2 -> Chairs -> AI Avoid -> AI Utility -> MetaProperty
    ...               ... -> Furniture -> Decorative -> Physical -> Object
    ...                            ... -> AI Block -> AI Utility -> MetaProperty
  Links:
    Link[MetaProp] (1115050): Chair #2 (1462) -> Chair #2 (-116)
  Dimensions: 2x2x4
  Properties:
    Position        : (152.98,111.29,1.20) ϴ (H:237° P:270° B:0°)
    PhysState       : 04 FC 18 43 00 94 DE 42 FB FF 99 3F 00 00 00 00 00 00 87 43 00 D5 6D 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Chair #2 (-116):
    ObjName         : Chair_p2: "A chair."
    SymName         : Chair #2
    DonorType       : 0
    ModelName       : chair01
  Properties via Chairs (-113):
    Immobile        : false
    Class Tags      : DeviceType MetalSm
  Properties via AI Avoid (-4036):
    AI_ObjAvoid     : 
    PhysAIColl      : false
  Properties via Furniture (-98):
    Material Tags   : Material Plasticrete
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Waste Barrel (1463) @ (137.97,127.96,2.00) ϴ (H:314° P:0° B:0°)
  Ancestry:
    -> Waste Barrel -> Usable Containers -> Functional -> Physical -> Object
    ...                              ... -> AI Block -> AI Utility -> MetaProperty
  Links:
    Link[MetaProp] (1115052): Waste Barrel (1463) -> Waste Barrel (-155)
  Dimensions: 2x2x4
  Properties:
    Position        : (137.97,127.96,2.00) ϴ (H:314° P:0° B:0°)
    PhysState       : FA F7 09 43 07 EC FF 42 5F 15 00 40 00 00 00 00 00 00 00 00 44 78 9D 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 2x2x4
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Waste Barrel (-155):
    SymName         : Waste Barrel
    DonorType       : 0
    ModelName       : trash
  Properties via Usable Containers (-118):
    ContainDims     : 04 00 00 00 04 00 00 00
    FrobHandler     : Local Only
    HUDUse          : containers: "Search container"
    Scripts         : 63 6F 6E 74 61 69 6E 65 72 73 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Metal
  Properties via Functional (-112):
    Immobile        : true
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    HUDSelect       : true
    PickBias        : 0.250000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via AI Block (-4035):
    AI_ObjAvoid     : 
    PhysAIColl      : true

Co2 (1464) @ (121.02,138.50,6.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Co2 -> Warnings -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115059): Co2 (1464) -> Co2 (-1663)
  Dimensions: 3x0x3
  Properties:
    Position        : (121.02,138.50,6.00) ϴ (H:90° P:0° B:0°)
  Properties via Co2 (-1663):
    ModelName       : co2
    SymName         : Co2
    DonorType       : 0
  Properties via Alpha Signs (-2044):
    RenderAlpha     : 1.000000
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Crate #1 (1465) @ (138.20,153.41,2.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Crate #1 -> Usable Containers -> Functional -> Physical -> Object
    ...                          ... -> AI Block -> AI Utility -> MetaProperty
  Links:
    Link[Contains] (10551335): Crate #1 (1465) -> Rifled Slug Box (1467)
    Link[FlowCont] (19988525): Crate #1 (1465) -> Rifled Slug Box (1467)
    Link[MetaProp] (1115057): Crate #1 (1465) -> Crate #1 (-122)
  Dimensions: 3x3x4
  Properties:
    Position        : (138.20,153.41,2.00) ϴ (H:0° P:0° B:0°)
    PhysState       : 11 32 0A 43 F2 67 19 43 35 1F 00 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 4x4x4
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Crate #1 (-122):
    ModelName       : crate01
    SymName         : Crate #1
    DonorType       : 0
  Properties via Usable Containers (-118):
    ContainDims     : 04 00 00 00 04 00 00 00
    FrobHandler     : Local Only
    HUDUse          : containers: "Search container"
    Scripts         : 63 6F 6E 74 61 69 6E 65 72 73 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Metal
  Properties via Functional (-112):
    Immobile        : true
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    HUDSelect       : true
    PickBias        : 0.250000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via AI Block (-4035):
    AI_ObjAvoid     : 
    PhysAIColl      : true

Crate #1 (1466) @ (138.14,153.37,6.00) ϴ (H:334° P:0° B:0°)
  Ancestry:
    -> Crate #1 -> Usable Containers -> Functional -> Physical -> Object
    ...                          ... -> AI Block -> AI Utility -> MetaProperty
  Links:
    Link[MetaProp] (1115060): Crate #1 (1466) -> Crate #1 (-122)
    Link[FlowCont] (19988573): Crate #1 (1466) -> Psi Booster (1899)
    Link[Contains] (10551374): Crate #1 (1466) -> Psi Booster (1899)
  Dimensions: 3x3x4
  Properties:
    Position        : (138.14,153.37,6.00) ϴ (H:334° P:0° B:0°)
    PhysState       : 28 24 0A 43 14 5E 19 43 00 00 C0 40 00 00 00 00 00 00 00 00 38 5C A7 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 4x4x4
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Crate #1 (-122):
    ModelName       : crate01
    SymName         : Crate #1
    DonorType       : 0
  Properties via Usable Containers (-118):
    ContainDims     : 04 00 00 00 04 00 00 00
    FrobHandler     : Local Only
    HUDUse          : containers: "Search container"
    Scripts         : 63 6F 6E 74 61 69 6E 65 72 73 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Metal
  Properties via Functional (-112):
    Immobile        : true
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    HUDSelect       : true
    PickBias        : 0.250000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via AI Block (-4035):
    AI_ObjAvoid     : 
    PhysAIColl      : true

Rifled Slug Box (1467) @ (137.92,153.33,2.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Rifled Slug Box -> Shotgun Ammo -> Ammo -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1115056): Rifled Slug Box (1467) -> Rifled Slug Box (-43)
  Dimensions: 1x1x0
  Properties:
    Position        : (137.92,153.33,2.00) ϴ (H:0° P:0° B:0°)
    HasRefs         : false
  Properties via Rifled Slug Box (-43):
    ObjShort        : Rifled_Slug_Box: "Rifled slugs"
    ObjName         : Rifled_Slug_Box: "A box of %d rifled slugs."
    ModelName       : ammosg
    CombineType     : RifledSlug
    StackCount      : 6
    SymName         : Rifled Slug Box
    DonorType       : 0
    FabCost         : 60
    ObjIcon         : SG_I
  Properties via Shotgun Ammo (-45):
    Alchemy         : 1.250000
    Fabricate       : 6
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ObjList         : NVRemovePropertyTrapOn="BeginScript"; NVRemovePropertyTrapProp="Scale"; NVRemovePropertyTrapReAdd=1; NVRemovePropertyTrapCount=1;
    PhysDims        : 0x0x0
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    Recycle         : 1
    Scripts         : 4E 56 52 65 6D 6F 76 65 50 72 6F 70 65 72 74 79 54 72 61 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    InvDims         : 01 00 00 00 01 00 00 00
    Scale           : (0.60, 0.60, 0.60)
    StackInc        : 3
  Properties via Ammo (-30):
    FrobInfo        : 01 00 00 00 02 00 00 00 02 00 00 00 00 00 00 00
    PsiRadar        : Powerup
    NameType        : Stack Count
    Material Tags   : Material Metal
  Properties via Goodies (-49):
    HUDSelect       : true
    ElevAble        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Wear Goggles and Rubbers (1468) @ (130.27,155.98,6.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Wear Goggles and Rubbers -> Warnings -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115058): Wear Goggles and Rubbers (1468) -> Wear Goggles and Rubbers (-950)
  Dimensions: 0x4x4
  Properties:
    Position        : (130.27,155.98,6.00) ϴ (H:90° P:0° B:0°)
  Properties via Wear Goggles and Rubbers (-950):
    ModelName       : s_wear
    SymName         : Wear Goggles and Rubbers
    DonorType       : 0
  Properties via Alpha Signs (-2044):
    RenderAlpha     : 1.000000
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Comp-Pad (1469) @ (138.61,134.69,5.00) ϴ (H:225° P:0° B:0°)
  Ancestry:
    -> Comp-Pad -> Tech -> Decorative -> Physical -> Object
    ...             ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty
  Links:
    Link[StimSens] (3212534): Comp-Pad (1469) -> Electricity (-378)
    Link[StimSens] (3212527): Comp-Pad (1469) -> Armor Piercing Impact (-375)
    Link[StimSens] (3212526): Comp-Pad (1469) -> Energy Stim (-373)
    Link[StimSens] (3212529): Comp-Pad (1469) -> Droid Fusion (-2753)
    Link[StimSens] (3212528): Comp-Pad (1469) -> Incendiary (-388)
    Link[StimSens] (3212535): Comp-Pad (1469) -> Psi Stim (-389)
    Link[StimSens] (3212531): Comp-Pad (1469) -> Standard Impact (-385)
    Link[StimSens] (3212533): Comp-Pad (1469) -> Cold (-1145)
    Link[StimSens] (3212532): Comp-Pad (1469) -> WeaponBash (-3058)
    Link[StimSens] (3212530): Comp-Pad (1469) -> High Explosive (-376)
    Link[MetaProp] (1115062): Comp-Pad (1469) -> Comp-Pad (-1127)
  Dimensions: 2x1x1
  Properties:
    Position        : (138.61,134.69,5.00) ϴ (H:225° P:0° B:0°)
    PhysState       : FD 9B 0A 43 EF B0 06 43 00 00 A0 40 00 00 00 00 00 00 00 00 30 2A 61 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 2x1x1
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Comp-Pad (-1127):
    ModelName       : compad
    SymName         : Comp-Pad
    DonorType       : 0
  Properties via Tech (-505):
    HUDSelect       : false
    Material Tags   : Material Metal
    ShowHP          : false
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Comp-Pad (1470) @ (138.64,127.31,17.00) ϴ (H:45° P:0° B:0°)
  Ancestry:
    -> Comp-Pad -> Tech -> Decorative -> Physical -> Object
    ...             ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty
  Links:
    Link[MetaProp] (1115065): Comp-Pad (1470) -> Comp-Pad (-1127)
    Link[StimSens] (3212537): Comp-Pad (1470) -> High Explosive (-376)
    Link[StimSens] (3212538): Comp-Pad (1470) -> Droid Fusion (-2753)
    Link[StimSens] (3212540): Comp-Pad (1470) -> Armor Piercing Impact (-375)
    Link[StimSens] (3212543): Comp-Pad (1470) -> Electricity (-378)
    Link[StimSens] (3212545): Comp-Pad (1470) -> WeaponBash (-3058)
    Link[StimSens] (3212536): Comp-Pad (1470) -> Standard Impact (-385)
    Link[StimSens] (3212542): Comp-Pad (1470) -> Psi Stim (-389)
    Link[StimSens] (3212541): Comp-Pad (1470) -> Energy Stim (-373)
    Link[StimSens] (3212544): Comp-Pad (1470) -> Cold (-1145)
    Link[StimSens] (3212539): Comp-Pad (1470) -> Incendiary (-388)
  Dimensions: 2x1x1
  Properties:
    Position        : (138.64,127.31,17.00) ϴ (H:45° P:0° B:0°)
    PhysState       : 04 A3 0A 43 15 9E FE 42 00 00 88 41 00 00 00 00 00 00 00 00 40 EC 34 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 2x1x1
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Comp-Pad (-1127):
    ModelName       : compad
    SymName         : Comp-Pad
    DonorType       : 0
  Properties via Tech (-505):
    HUDSelect       : false
    Material Tags   : Material Metal
    ShowHP          : false
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

HandtuchH (1471) @ (83.00,83.62,4.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> HandtuchH -> Handtuch -> Bad -> NEUES -> Decorative -> Physical -> Object
    ...                         ... -> MatPlasticrete -> MetaProperty
    ...                  ... -> MatFabric -> MetaProperty
  Links:
    Link[MetaProp] (1114600): HandtuchH (1471) -> HandtuchH (-4961)
  Dimensions: 3x0x3
  Properties:
    ModelName       : handt8e
    Position        : (83.00,83.62,4.00) ϴ (H:0° P:0° B:0°)
  Properties via HandtuchH (-4961):
    SymName         : HandtuchH
    DonorType       : 0
  Properties via Handtuch (-4960):
    ObjName         : handtuch
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatPlasticrete (-630):
    Material Tags   : Material Plasticrete

Comp-Pad (1472) @ (138.61,134.69,17.00) ϴ (H:225° P:0° B:0°)
  Ancestry:
    -> Comp-Pad -> Tech -> Decorative -> Physical -> Object
    ...             ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty
  Links:
    Link[MetaProp] (1115069): Comp-Pad (1472) -> Comp-Pad (-1127)
    Link[StimSens] (3212551): Comp-Pad (1472) -> Cold (-1145)
    Link[StimSens] (3212552): Comp-Pad (1472) -> WeaponBash (-3058)
    Link[StimSens] (3212555): Comp-Pad (1472) -> Standard Impact (-385)
    Link[StimSens] (3212546): Comp-Pad (1472) -> High Explosive (-376)
    Link[StimSens] (3212553): Comp-Pad (1472) -> Incendiary (-388)
    Link[StimSens] (3212549): Comp-Pad (1472) -> Psi Stim (-389)
    Link[StimSens] (3212547): Comp-Pad (1472) -> Droid Fusion (-2753)
    Link[StimSens] (3212554): Comp-Pad (1472) -> Armor Piercing Impact (-375)
    Link[StimSens] (3212550): Comp-Pad (1472) -> Electricity (-378)
    Link[StimSens] (3212548): Comp-Pad (1472) -> Energy Stim (-373)
  Dimensions: 2x1x1
  Properties:
    Position        : (138.61,134.69,17.00) ϴ (H:225° P:0° B:0°)
    PhysState       : FD 9B 0A 43 EF B0 06 43 00 00 88 41 00 00 00 00 00 00 00 00 30 2A 61 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 2x1x1
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Comp-Pad (-1127):
    ModelName       : compad
    SymName         : Comp-Pad
    DonorType       : 0
  Properties via Tech (-505):
    HUDSelect       : false
    Material Tags   : Material Metal
    ShowHP          : false
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Schrank (1473) @ (135.25,158.37,16.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Schrank -> Usable Containers -> Functional -> Physical -> Object
    ...                         ... -> AI Block -> AI Utility -> MetaProperty
  Links:
    Link[MetaProp] (1115073): Schrank (1473) -> Schrank (-4464)
    Link[FlowCont] (19988528): Schrank (1473) -> Medical Kit (1476)
    Link[Contains] (10551338): Schrank (1473) -> Medical Kit (1476)
  Dimensions: 4x3x8
  Properties:
    Position        : (135.25,158.37,16.00) ϴ (H:0° P:0° B:0°)
    PhysState       : 17 40 07 43 F3 5D 1E 43 FF FF 7F 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    ExtraLight      : 0A D7 23 3D 01 00 00 00
    PhysDims        : 4x3x8
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Schrank (-4464):
    ModelName       : cabinetn
    SymName         : Schrank
    ObjName         : schrank
    DonorType       : 0
  Properties via Usable Containers (-118):
    ContainDims     : 04 00 00 00 04 00 00 00
    FrobHandler     : Local Only
    HUDUse          : containers: "Search container"
    Scripts         : 63 6F 6E 74 61 69 6E 65 72 73 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Metal
  Properties via Functional (-112):
    Immobile        : true
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    HUDSelect       : true
    PickBias        : 0.250000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via AI Block (-4035):
    AI_ObjAvoid     : 
    PhysAIColl      : true

Desk #2 (1474) @ (128.99,158.38,13.78) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Desk #2 -> Usable Containers -> Functional -> Physical -> Object
    ...                         ... -> AI Block -> AI Utility -> MetaProperty
  Links:
    Link[MetaProp] (1115071): Desk #2 (1474) -> Desk #2 (-120)
  Dimensions: 8x3x3
  Properties:
    Position        : (128.99,158.38,13.78) ϴ (H:0° P:0° B:0°)
    PhysState       : 87 FE 00 43 92 60 1E 43 9E 6A 5C 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 8x3x3
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Desk #2 (-120):
    ObjName         : Desk_p2: "A desk."
    SymName         : Desk #2
    DonorType       : 0
    ModelName       : desk_sd
  Properties via Usable Containers (-118):
    ContainDims     : 04 00 00 00 04 00 00 00
    FrobHandler     : Local Only
    HUDUse          : containers: "Search container"
    Scripts         : 63 6F 6E 74 61 69 6E 65 72 73 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Metal
  Properties via Functional (-112):
    Immobile        : true
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    HUDSelect       : true
    PickBias        : 0.250000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via AI Block (-4035):
    AI_ObjAvoid     : 
    PhysAIColl      : true

Chair #2 (1475) @ (128.97,155.31,14.05) ϴ (H:154° P:0° B:0°)
  Ancestry:
    -> Chair #2 -> Chairs -> AI Avoid -> AI Utility -> MetaProperty
    ...               ... -> Furniture -> Decorative -> Physical -> Object
    ...                            ... -> AI Block -> AI Utility -> MetaProperty
  Links:
    Link[MetaProp] (1115074): Chair #2 (1475) -> Chair #2 (-116)
  Dimensions: 2x2x4
  Properties:
    Position        : (128.97,155.31,14.05) ϴ (H:154° P:0° B:0°)
    PhysState       : 7A F9 00 43 6C 50 1B 43 D1 CF 60 41 00 00 00 00 00 00 00 00 A0 01 1A 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Chair #2 (-116):
    ObjName         : Chair_p2: "A chair."
    SymName         : Chair #2
    DonorType       : 0
    ModelName       : chair01
  Properties via Chairs (-113):
    Immobile        : false
    Class Tags      : DeviceType MetalSm
  Properties via AI Avoid (-4036):
    AI_ObjAvoid     : 
    PhysAIColl      : false
  Properties via Furniture (-98):
    Material Tags   : Material Plasticrete
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Medical Kit (1476) @ (135.23,157.99,17.50) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Medical Kit -> Patches -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1115070): Medical Kit (1476) -> Medical Kit (-55)
  Dimensions: 1x1x0
  Properties:
    Position        : (135.23,157.99,17.50) ϴ (H:0° P:0° B:0°)
    HasRefs         : false
  Properties via Medical Kit (-55):
    ObjShort        : Medical_Kit: "Medical kit"
    ObjName         : Medical_Kit: "An auto-diagnostic medical kit."
    ModelName       : medkit
    CombineType     : MedicalKit
    FabCost         : 100
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    SymName         : Medical Kit
    Alchemy         : 6.000000
    Scripts         : 4E 56 4D 65 64 6B 69 74 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00
    DonorType       : 0
    InvDims         : 01 00 00 00 01 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    ObjIcon         : icn_kit
  Properties via Patches (-51):
    PsiRadar        : Powerup
    Recycle         : 2
    Fabricate       : 1
    Class Tags      : DeviceType Hypo
    InvCursor       : patches: "Use to apply"
    StackCount      : 1
    Material Tags   : Material Glass
  Properties via Goodies (-49):
    HUDSelect       : true
    FrobInfo        : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    ElevAble        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

movieposter7 (1477) @ (98.02,141.04,17.80) ϴ (H:90° P:356° B:0°)
  Ancestry:
    -> movieposter7 -> Commercial -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114693): movieposter7 (1477) -> movieposter7 (-4754)
  Dimensions: 3x0x4
  Properties:
    Position        : (98.02,141.04,17.80) ϴ (H:90° P:356° B:0°)
  Properties via movieposter7 (-4754):
    ModelName       : sp-01
    SymName         : movieposter7
    DonorType       : 0
  Properties via Alpha Signs (-2044):
    RenderAlpha     : 1.000000
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Desk #2 (1478) @ (122.66,150.00,13.78) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Desk #2 -> Usable Containers -> Functional -> Physical -> Object
    ...                         ... -> AI Block -> AI Utility -> MetaProperty
  Links:
    Link[MetaProp] (1115076): Desk #2 (1478) -> Desk #2 (-120)
    Link[FlowCont] (19988529): Desk #2 (1478) -> 20 Nanites (1486)
    Link[Contains] (10551339): Desk #2 (1478) -> 20 Nanites (1486)
  Dimensions: 8x3x3
  Properties:
    Position        : (122.66,150.00,13.78) ϴ (H:90° P:0° B:0°)
    PhysState       : 37 52 F5 42 00 00 16 43 9E 6A 5C 41 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 8x3x3
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Desk #2 (-120):
    ObjName         : Desk_p2: "A desk."
    SymName         : Desk #2
    DonorType       : 0
    ModelName       : desk_sd
  Properties via Usable Containers (-118):
    ContainDims     : 04 00 00 00 04 00 00 00
    FrobHandler     : Local Only
    HUDUse          : containers: "Search container"
    Scripts         : 63 6F 6E 74 61 69 6E 65 72 73 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Metal
  Properties via Functional (-112):
    Immobile        : true
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    HUDSelect       : true
    PickBias        : 0.250000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via AI Block (-4035):
    AI_ObjAvoid     : 
    PhysAIColl      : true

Chair #2 (1479) @ (125.71,150.33,14.05) ϴ (H:243° P:0° B:0°)
  Ancestry:
    -> Chair #2 -> Chairs -> AI Avoid -> AI Utility -> MetaProperty
    ...               ... -> Furniture -> Decorative -> Physical -> Object
    ...                            ... -> AI Block -> AI Utility -> MetaProperty
  Links:
    Link[MetaProp] (1115075): Chair #2 (1479) -> Chair #2 (-116)
  Dimensions: 2x2x4
  Properties:
    Position        : (125.71,150.33,14.05) ϴ (H:243° P:0° B:0°)
    PhysState       : B7 6A FB 42 51 54 16 43 D1 CF 60 41 00 00 00 00 00 00 00 00 00 FC 73 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Chair #2 (-116):
    ObjName         : Chair_p2: "A chair."
    SymName         : Chair #2
    DonorType       : 0
    ModelName       : chair01
  Properties via Chairs (-113):
    Immobile        : false
    Class Tags      : DeviceType MetalSm
  Properties via AI Avoid (-4036):
    AI_ObjAvoid     : 
    PhysAIColl      : false
  Properties via Furniture (-98):
    Material Tags   : Material Plasticrete
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

AP Clip (1480) @ (31.92,44.78,-7.80) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> AP Clip -> Bullets -> Ammo -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1115201): AP Clip (1480) -> AP Clip (-307)
  Dimensions: 0x1x0
  Properties:
    Position        : (31.92,44.78,-7.80) ϴ (H:0° P:0° B:0°)
    HasRefs         : false
  Properties via AP Clip (-307):
    ObjShort        : AP_Clip: "%d armor-piercing bullets"
    ObjName         : AP_Clip: "A box of %d armor-piercing bullets."
    ModelName       : ammoaps
    CombineType     : APClip
    Alchemy         : 1.500000
    ObjLookS        : AP_clip: "The armor piercing round is not particularly effective against soft targets, but it's the round of choice when up against mechanized foes.   The uranium tips provide considerable penetrating power, even to relatively weak slug throwers like the Talon M2A3 and the M-22 assault rifle.  The bullet is the kid brother of the discarding sabot rounds used by tanks in the 21st century.  Besides the incredibly dense uranium tip, the casing is lined with an advanced ballistic material that decreases drag, imparting even greater penetration."
    StackCount      : 12
    SymName         : AP Clip
    DonorType       : 0
    InvDims         : 01 00 00 00 01 00 00 00
    FabCost         : 90
    ObjIcon         : AP_I
  Properties via Bullets (-35):
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    Fabricate       : 6
    ObjList         : NVRemovePropertyTrapOn="BeginScript"; NVRemovePropertyTrapProp="Scale"; NVRemovePropertyTrapReAdd=1; NVRemovePropertyTrapCount=1;
    PhysDims        : 0x0x0
    NameType        : Stack Count
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Recycle         : 1
    Scripts         : 4E 56 52 65 6D 6F 76 65 50 72 6F 70 65 72 74 79 54 72 61 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (0.60, 0.60, 0.60)
    StackInc        : 6
  Properties via Ammo (-30):
    FrobInfo        : 01 00 00 00 02 00 00 00 02 00 00 00 00 00 00 00
    PsiRadar        : Powerup
    Material Tags   : Material Metal
  Properties via Goodies (-49):
    HUDSelect       : true
    ElevAble        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

OPS1 (1481) @ (159.50,166.00,6.50) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> OPS1 -> ops consoles -> Tech -> Decorative -> Physical -> Object
    ...                         ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty
  Links:
    Link[StimSens] (3212433): OPS1 (1481) -> Psi Stim (-389)
    Link[StimSens] (3212432): OPS1 (1481) -> Energy Stim (-373)
    Link[StimSens] (3212436): OPS1 (1481) -> WeaponBash (-3058)
    Link[StimSens] (3212435): OPS1 (1481) -> Cold (-1145)
    Link[StimSens] (3212434): OPS1 (1481) -> Electricity (-378)
    Link[StimSens] (3212437): OPS1 (1481) -> Standard Impact (-385)
    Link[StimSens] (3212439): OPS1 (1481) -> Droid Fusion (-2753)
    Link[StimSens] (3212438): OPS1 (1481) -> High Explosive (-376)
    Link[StimSens] (3212441): OPS1 (1481) -> Armor Piercing Impact (-375)
    Link[StimSens] (3212440): OPS1 (1481) -> Incendiary (-388)
    Link[MetaProp] (1115043): OPS1 (1481) -> OPS1 (-4788)
  Dimensions: 8x0x3
  Properties:
    Position        : (159.50,166.00,6.50) ϴ (H:90° P:0° B:0°)
    PhysState       : 00 80 1F 43 00 00 26 43 00 00 D0 40 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 8x0x3
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via OPS1 (-4788):
    ModelName       : opscon1
    SymName         : OPS1
    DonorType       : 0
  Properties via Tech (-505):
    HUDSelect       : false
    Material Tags   : Material Metal
    ShowHP          : false
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

ops3 (1482) @ (194.74,162.00,6.00) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> ops3 -> ops consoles -> Tech -> Decorative -> Physical -> Object
    ...                         ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty
  Links:
    Link[MetaProp] (1115044): ops3 (1482) -> ops3 (-4808)
    Link[StimSens] (3212443): ops3 (1482) -> Armor Piercing Impact (-375)
    Link[StimSens] (3212444): ops3 (1482) -> Incendiary (-388)
    Link[StimSens] (3212446): ops3 (1482) -> High Explosive (-376)
    Link[StimSens] (3212449): ops3 (1482) -> Cold (-1145)
    Link[StimSens] (3212450): ops3 (1482) -> Electricity (-378)
    Link[StimSens] (3212442): ops3 (1482) -> Energy Stim (-373)
    Link[StimSens] (3212448): ops3 (1482) -> WeaponBash (-3058)
    Link[StimSens] (3212451): ops3 (1482) -> Psi Stim (-389)
    Link[StimSens] (3212447): ops3 (1482) -> Standard Impact (-385)
    Link[StimSens] (3212445): ops3 (1482) -> Droid Fusion (-2753)
  Dimensions: 4x0x4
  Properties:
    Position        : (194.74,162.00,6.00) ϴ (H:270° P:0° B:0°)
    PhysState       : B4 BE 42 43 00 00 22 43 00 00 C0 40 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 4x0x4
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via ops3 (-4808):
    ModelName       : opscon3
    SymName         : ops3
    DonorType       : 0
  Properties via Tech (-505):
    HUDSelect       : false
    Material Tags   : Material Metal
    ShowHP          : false
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

ops2 (1483) @ (194.74,170.00,6.00) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> ops2 -> ops consoles -> Tech -> Decorative -> Physical -> Object
    ...                         ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty
  Links:
    Link[MetaProp] (1115045): ops2 (1483) -> ops2 (-4807)
    Link[StimSens] (3212457): ops2 (1483) -> Standard Impact (-385)
    Link[StimSens] (3212458): ops2 (1483) -> WeaponBash (-3058)
    Link[StimSens] (3212460): ops2 (1483) -> Electricity (-378)
    Link[StimSens] (3212452): ops2 (1483) -> Energy Stim (-373)
    Link[StimSens] (3212455): ops2 (1483) -> Droid Fusion (-2753)
    Link[StimSens] (3212459): ops2 (1483) -> Cold (-1145)
    Link[StimSens] (3212453): ops2 (1483) -> Armor Piercing Impact (-375)
    Link[StimSens] (3212456): ops2 (1483) -> High Explosive (-376)
    Link[StimSens] (3212454): ops2 (1483) -> Incendiary (-388)
    Link[StimSens] (3212461): ops2 (1483) -> Psi Stim (-389)
  Dimensions: 4x0x4
  Properties:
    Position        : (194.74,170.00,6.00) ϴ (H:270° P:0° B:0°)
    PhysState       : F4 BC 42 43 00 00 2A 43 00 00 C0 40 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 4x0x4
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via ops2 (-4807):
    ModelName       : opscon2
    SymName         : ops2
    DonorType       : 0
  Properties via Tech (-505):
    HUDSelect       : false
    Material Tags   : Material Metal
    ShowHP          : false
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Schrank (1484) @ (122.62,143.73,16.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Schrank -> Usable Containers -> Functional -> Physical -> Object
    ...                         ... -> AI Block -> AI Utility -> MetaProperty
  Links:
    Link[MetaProp] (1115077): Schrank (1484) -> Schrank (-4464)
    Link[FlowCont] (19988530): Schrank (1484) -> EXP Cookies (1487)
    Link[Contains] (10551340): Schrank (1484) -> EXP Cookies (1487)
  Dimensions: 4x3x8
  Properties:
    Position        : (122.62,143.73,16.00) ϴ (H:90° P:0° B:0°)
    PhysState       : 6F 3B F5 42 28 BB 0F 43 FF FF 7F 41 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    ExtraLight      : 0A D7 23 3D 01 00 00 00
    PhysDims        : 4x3x8
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Schrank (-4464):
    ModelName       : cabinetn
    SymName         : Schrank
    ObjName         : schrank
    DonorType       : 0
  Properties via Usable Containers (-118):
    ContainDims     : 04 00 00 00 04 00 00 00
    FrobHandler     : Local Only
    HUDUse          : containers: "Search container"
    Scripts         : 63 6F 6E 74 61 69 6E 65 72 73 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Metal
  Properties via Functional (-112):
    Immobile        : true
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    HUDSelect       : true
    PickBias        : 0.250000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via AI Block (-4035):
    AI_ObjAvoid     : 
    PhysAIColl      : true

Plant #2 (1485) @ (123.46,142.43,20.61) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Plant #2 -> Flora -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115078): Plant #2 (1485) -> Plant #2 (-69)
  Dimensions: 2x2x1
  Properties:
    Position        : (123.46,142.43,20.61) ϴ (H:90° P:0° B:0°)
    PhysState       : B5 EB F6 42 60 6E 0E 43 48 E1 A4 41 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Plant #2 (-69):
    FrobInfo        : 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ObjName         : Plant_p2: "A potted plant."
    ModelName       : 2plant1
    CombineType     : -69
    HUDSelect       : true
    SymName         : Plant #2
    StackCount      : 1
    Recycle         : 1
    DonorType       : 0
    InvDims         : 01 00 00 00 01 00 00 00
    ObjIcon         : iplant1
  Properties via Flora (-62):
    ObjShort        : Flora: "Plant"
    Material Tags   : Material Veg
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

20 Nanites (1486) @ (123.41,147.82,16.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> 20 Nanites -> Small Nanite Pile -> Nanites -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1115079): 20 Nanites (1486) -> 20 Nanites (-89)
  Dimensions: 2x1x1
  Properties:
    Position        : (123.41,147.82,16.00) ϴ (H:0° P:0° B:0°)
    HasRefs         : false
  Properties via 20 Nanites (-89):
    SymName         : 20 Nanites
    StackCount      : 20
    DonorType       : 0
  Properties via Nanites (-85):
    ObjShort        : Nanites: "%d nanites"
    ObjName         : Nanites: "%d nanites."
    ModelName       : nanocan
    CombineType     : nanite
    ObjIcon         : nan_ic
    AutoPickup      : true
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PsiRadar        : Powerup
    Material Tags   : Material Glass
    NameType        : Stack Count
    StackInc        : 10
  Properties via Goodies (-49):
    HUDSelect       : true
    FrobInfo        : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    ElevAble        : true
    InvDims         : 01 00 00 00 01 00 00 00
  Properties via Physical (-11):
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

EXP Cookies (1487) @ (122.77,145.09,16.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> EXP Cookies -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1115080): EXP Cookies (1487) -> EXP Cookies (-938)
  Dimensions: 0x1x0
  Properties:
    Position        : (122.77,145.09,16.00) ϴ (H:0° P:0° B:0°)
    StackCount      : 2
    HasRefs         : false
  Properties via EXP Cookies (-938):
    ObjShort        : EXP_Cookies: "%d cyber modules"
    FrobInfo        : 02 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    ObjName         : EXP_Cookies: "%d cyber modules."
    ModelName       : upgrade
    CombineType     : EXPCookie
    AutoPickup      : false
    PsiRadar        : Powerup
    Scripts         : 45 78 70 43 6F 6F 6B 69 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Plasticrete
    SymName         : EXP Cookies
    DonorType       : 0
    NameType        : Stack Count
    ObjIcon         : upgrade
  Properties via Goodies (-49):
    HUDSelect       : true
    ElevAble        : true
    InvDims         : 01 00 00 00 01 00 00 00
  Properties via Physical (-11):
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Maintenance Tool (1488) @ (-118.99,74.49,-30.90) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Maintenance Tool -> Device -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1115001): Maintenance Tool (1488) -> Maintenance Tool (-2949)
  Dimensions: 0x1x0
  Properties:
    Position        : (-118.99,74.49,-30.90) ϴ (H:0° P:0° B:0°)
    PhysState       : 6D FD ED C2 25 FC 94 42 C9 3C F7 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Maintenance Tool (-2949):
    ObjShort        : Mtool: "Disposable maintenance tool"
    ObjName         : Mtool: "A disposable maintenance tool."
    StackCount      : 1
    ModelName       : techt
    CombineType     : Maintenance Too
    Class Tags      : Device2Type MaintTool
    SymName         : Maintenance Tool
    Recycle         : 2
    Scripts         : 57 72 65 6E 63 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    DonorType       : 0
    InvDims         : 01 00 00 00 01 00 00 00
    ObjIcon         : techtl
  Properties via Device (-70):
    FrobInfo        : 01 00 00 00 02 00 00 00 02 00 00 00 00 00 00 00
    PsiRadar        : Powerup
    Material Tags   : Material Metal
  Properties via Goodies (-49):
    HUDSelect       : true
    ElevAble        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Blood Splatter Medium (1489) @ (155.04,171.05,12.02) ϴ (H:270° P:270° B:0°)
  Ancestry:
    -> Blood Splatter Medium -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115046): Blood Splatter Medium (1489) -> Blood Splatter Medium (-857)
  Dimensions: 0x6x6
  Properties:
    Position        : (155.04,171.05,12.02) ϴ (H:270° P:270° B:0°)
  Properties via Blood Splatter Medium (-857):
    ModelName       : blood02
    RenderAlpha     : 1.000000
    SymName         : Blood Splatter Medium
    DonorType       : 0
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Bench (1490) @ (102.98,150.13,13.12) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Bench -> Furniture -> Decorative -> Physical -> Object
    ...               ... -> AI Block -> AI Utility -> MetaProperty
  Links:
    Link[MetaProp] (1115083): Bench (1490) -> Bench (-933)
  Dimensions: 10x3x2
  Properties:
    Position        : (102.98,150.13,13.12) ϴ (H:0° P:0° B:0°)
    PhysState       : E7 F7 CD 42 0E 21 16 43 85 DC 51 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 10x3x2
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Bench (-933):
    ModelName       : bench
    SymName         : Bench
    DonorType       : 0
  Properties via Furniture (-98):
    Immobile        : true
    Material Tags   : Material Plasticrete
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via AI Block (-4035):
    AI_ObjAvoid     : 
    PhysAIColl      : true

UNN and You (1491) @ (102.54,151.89,17.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> UNN and You -> Propaganda  Posters -> Earth -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115067): UNN and You (1491) -> UNN and You (-2692)
  Dimensions: 3x0x4
  Properties:
    Position        : (102.54,151.89,17.00) ϴ (H:0° P:0° B:0°)
  Properties via UNN and You (-2692):
    ModelName       : you
    SymName         : UNN and You
    DonorType       : 0
  Properties via Alpha Signs (-2044):
    RenderAlpha     : 1.000000
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Maintenance Tool (1492) @ (99.64,168.31,14.35) ϴ (H:282° P:0° B:0°)
  Ancestry:
    -> Maintenance Tool -> Device -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1115066): Maintenance Tool (1492) -> Maintenance Tool (-2949)
  Dimensions: 0x1x0
  Properties:
    Position        : (99.64,168.31,14.35) ϴ (H:282° P:0° B:0°)
    PhysState       : 98 48 C7 42 24 50 28 43 72 86 65 41 00 00 00 00 00 00 00 00 3C 72 8D 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Maintenance Tool (-2949):
    ObjShort        : Mtool: "Disposable maintenance tool"
    ObjName         : Mtool: "A disposable maintenance tool."
    StackCount      : 1
    ModelName       : techt
    CombineType     : Maintenance Too
    Class Tags      : Device2Type MaintTool
    SymName         : Maintenance Tool
    Recycle         : 2
    Scripts         : 57 72 65 6E 63 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    DonorType       : 0
    InvDims         : 01 00 00 00 01 00 00 00
    ObjIcon         : techtl
  Properties via Device (-70):
    FrobInfo        : 01 00 00 00 02 00 00 00 02 00 00 00 00 00 00 00
    PsiRadar        : Powerup
    Material Tags   : Material Metal
  Properties via Goodies (-49):
    HUDSelect       : true
    ElevAble        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Portable Battery (1493) @ (99.52,166.02,14.61) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Portable Battery -> Device -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1115064): Portable Battery (1493) -> Portable Battery (-3641)
  Dimensions: 0x0x0
  Properties:
    Position        : (99.52,166.02,14.61) ϴ (H:270° P:0° B:0°)
    PhysState       : F7 07 C7 42 FF 04 26 43 98 B3 69 41 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Portable Battery (-3641):
    ModelName       : portbatt
    CombineType     : Battery
    Recycle         : 2
    SymName         : Portable Battery
    StackCount      : 1
    Scripts         : 4E 56 42 61 74 74 65 72 79 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00
    DonorType       : 0
    ObjIcon         : i_batt
  Properties via Device (-70):
    FrobInfo        : 01 00 00 00 02 00 00 00 02 00 00 00 00 00 00 00
    PsiRadar        : Powerup
    Material Tags   : Material Metal
  Properties via Goodies (-49):
    HUDSelect       : true
    ElevAble        : true
    InvDims         : 01 00 00 00 01 00 00 00
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Big Nanite Pile (1494) @ (99.44,167.72,17.38) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Big Nanite Pile -> Nanites -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1115061): Big Nanite Pile (1494) -> Big Nanite Pile (-1591)
  Dimensions: 2x1x1
  Properties:
    Position        : (99.44,167.72,17.38) ϴ (H:90° P:0° B:0°)
    PhysState       : 03 E0 C6 42 DC B8 27 43 51 02 8B 41 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Big Nanite Pile (-1591):
    SymName         : Big Nanite Pile
    StackCount      : 50
    DonorType       : 0
  Properties via Nanites (-85):
    ObjShort        : Nanites: "%d nanites"
    ObjName         : Nanites: "%d nanites."
    ModelName       : nanocan
    CombineType     : nanite
    ObjIcon         : nan_ic
    AutoPickup      : true
    PsiRadar        : Powerup
    Material Tags   : Material Glass
    NameType        : Stack Count
    StackInc        : 10
  Properties via Goodies (-49):
    HUDSelect       : true
    FrobInfo        : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    ElevAble        : true
    InvDims         : 01 00 00 00 01 00 00 00
  Properties via Physical (-11):
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

ops2 (1495) @ (104.17,172.71,17.75) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> ops2 -> ops consoles -> Tech -> Decorative -> Physical -> Object
    ...                         ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty
  Links:
    Link[StimSens] (3212581): ops2 (1495) -> Energy Stim (-373)
    Link[StimSens] (3212583): ops2 (1495) -> Standard Impact (-385)
    Link[StimSens] (3212584): ops2 (1495) -> Cold (-1145)
    Link[StimSens] (3212576): ops2 (1495) -> High Explosive (-376)
    Link[StimSens] (3212580): ops2 (1495) -> Psi Stim (-389)
    Link[StimSens] (3212577): ops2 (1495) -> Droid Fusion (-2753)
    Link[StimSens] (3212582): ops2 (1495) -> Electricity (-378)
    Link[StimSens] (3212578): ops2 (1495) -> Incendiary (-388)
    Link[StimSens] (3212579): ops2 (1495) -> Armor Piercing Impact (-375)
    Link[StimSens] (3212585): ops2 (1495) -> WeaponBash (-3058)
    Link[MetaProp] (1115063): ops2 (1495) -> ops2 (-4807)
  Dimensions: 4x0x4
  Properties:
    Position        : (104.17,172.71,17.75) ϴ (H:0° P:0° B:0°)
    PhysState       : 4B 55 D0 42 95 B4 2C 43 00 00 8E 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 4x0x4
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via ops2 (-4807):
    ModelName       : opscon2
    SymName         : ops2
    DonorType       : 0
  Properties via Tech (-505):
    HUDSelect       : false
    Material Tags   : Material Metal
    ShowHP          : false
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Crate #1 (1496) @ (105.95,159.00,14.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Crate #1 -> Usable Containers -> Functional -> Physical -> Object
    ...                          ... -> AI Block -> AI Utility -> MetaProperty
  Links:
    Link[FlowCont] (19988533): Crate #1 (1496) -> Laser Pistol (1614)
    Link[MetaProp] (1115081): Crate #1 (1496) -> Crate #1 (-122)
    Link[Contains] (10551343): Crate #1 (1496) -> Laser Pistol (1614)
  Dimensions: 3x3x4
  Properties:
    Position        : (105.95,159.00,14.00) ϴ (H:90° P:0° B:0°)
    PhysState       : CE E8 D3 42 F5 FF 1E 43 CD 07 60 41 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 4x4x4
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Crate #1 (-122):
    ModelName       : crate01
    SymName         : Crate #1
    DonorType       : 0
  Properties via Usable Containers (-118):
    ContainDims     : 04 00 00 00 04 00 00 00
    FrobHandler     : Local Only
    HUDUse          : containers: "Search container"
    Scripts         : 63 6F 6E 74 61 69 6E 65 72 73 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Metal
  Properties via Functional (-112):
    Immobile        : true
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    HUDSelect       : true
    PickBias        : 0.250000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via AI Block (-4035):
    AI_ObjAvoid     : 
    PhysAIColl      : true

Blood Splatter Small (1497) @ (157.98,171.35,16.00) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Blood Splatter Small -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115037): Blood Splatter Small (1497) -> Blood Splatter Small (-864)
  Dimensions: 0x6x6
  Properties:
    Position        : (157.98,171.35,16.00) ϴ (H:180° P:0° B:0°)
  Properties via Blood Splatter Small (-864):
    ModelName       : blood01
    RenderAlpha     : 1.000000
    SymName         : Blood Splatter Small
    DonorType       : 0
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Square Ceiling Light (1498) @ (103.00,165.00,21.70) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Square Ceiling Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115155): Square Ceiling Light (1498) -> Square Ceiling Light (-2941)
  Dimensions: 2x2x0
  Properties:
    LightColor      : 33 33 33 3F 00 00 80 3E
    Light           : 00 00 40 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 48 42 00 00 00 00 00 00 00 00
    Position        : (103.00,165.00,21.70) ϴ (H:90° P:0° B:0°)
  Properties via Square Ceiling Light (-2941):
    Immobile        : false
    ModelName       : LIGHTT
    SymName         : Square Ceiling Light
    DonorType       : 0
  Properties via Lights (-132):
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

gravshaft 4 (1499) @ (148.00,158.00,10.00) ϴ (H:0° P:0° B:180°)
  Ancestry:
    -> gravshaft 4 -> Grav Shaft FX -> Terrain FX -> SFX -> Object
  Links:
    Link[MetaProp] (1115017): gravshaft 4 (1499) -> gravshaft 4 (-2543)
  Dimensions: 3x3x28
  Properties:
    AmbientHacked   : 0C 00 00 00 00 00 00 00 00 00 00 00 67 72 61 76 73 68 61 66 74 5F 6C 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (148.00,158.00,10.00) ϴ (H:0° P:0° B:180°)
    PGLaunchInfo    : 00 00 00 00 66 66 E6 BF 66 66 E6 BF 00 00 40 C1 66 66 E6 3F 66 66 E6 3F 00 00 40 41 00 00 00 00 00 00 00 00 00 00 40 40 00 00 00 00 00 00 00 00 00 00 80 40 00 00 00 00 00 00 00 00 CD CC CC 3E 00 00 80 3F 00 00 00 00 00 00 00 00 34 33 FE FF 34 33 FE FF 00 00 F4 FF CC CC 01 00 CC CC 01 00 00 00 0C 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 00 00 00 00 00 00 00 00 04 00 00 00 00 00 00 00 00 00 66 66 00 00 00 00 01 00
    ParticleGroup   : D0 3D C8 00 70 4A C8 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED C7 00 D0 39 C8 00 00 00 00 00 00 00 00 00 DB 05 00 00 06 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 3C 00 00 00 3C 00 00 00 60 C9 0E 18 48 CC 0E 18 B8 44 35 0A 00 00 00 00 00 00 00 00 B0 45 35 0A B8 41 1B 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 6A 00 00 C8 00 00 00 00 00 00 00 00 C8 E8 32 0D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 00 00 01 01 00 00 00 00 AE 47 E1 3D 00 00 00 00 00 00 00 00 F9 FF 13 43 04 00 1E 43 00 00 20 41 00 00 00 00 6A 00 00 00 00 66 E6 BF 00 66 E6 BF 00 00 40 C1 00 66 E6 3F 00 66 E6 3F 00 00 80 41 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 3C 00 00 00 00 00 00 00 00 00 00 00 FC 02 00 00 65 6D 62 65 72 00 00 00 00 00 00 00 00 00 00 00 45 01 00 00 66 26 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 02 00 00 00 66 26 00 00 00 00 00 00 79 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via gravshaft 4 (-2543):
    DonorType       : 0
    SymName         : gravshaft 4
    ModelName       : FX_particle
  Properties via Grav Shaft FX (-1696):
    RenderAlpha     : 1.000000
    BlendMode       : Add
  Properties via SFX (-5):
    NetworkCategory : Hosted

gravshaft 4 (1500) @ (154.00,158.00,10.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> gravshaft 4 -> Grav Shaft FX -> Terrain FX -> SFX -> Object
  Links:
    Link[MetaProp] (1115018): gravshaft 4 (1500) -> gravshaft 4 (-2543)
  Dimensions: 3x3x28
  Properties:
    AmbientHacked   : 0C 00 00 00 00 00 00 00 00 00 00 00 67 72 61 76 73 68 61 66 74 5F 6C 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (154.00,158.00,10.00) ϴ (H:0° P:0° B:0°)
    PGLaunchInfo    : 00 00 00 00 66 66 E6 BF 66 66 E6 BF 00 00 40 C1 66 66 E6 3F 66 66 E6 3F 00 00 40 41 00 00 00 00 00 00 00 00 00 00 40 40 00 00 00 00 00 00 00 00 00 00 80 40 00 00 00 00 00 00 00 00 CD CC CC 3E 00 00 80 3F 00 00 00 00 00 00 00 00 34 33 FE FF 34 33 FE FF 00 00 F4 FF CC CC 01 00 CC CC 01 00 00 00 0C 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 00 00 00 00 00 00 00 00 04 00 00 00 00 00 00 00 00 00 66 66 00 00 00 00 01 00
    ParticleGroup   : D0 3D C8 00 70 4A C8 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED C7 00 D0 39 C8 00 00 00 00 00 00 00 00 00 DC 05 00 00 06 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 3C 00 00 00 3C 00 00 00 00 D5 0E 18 E8 D7 0E 18 58 6E 36 0D 00 00 00 00 00 00 00 00 40 71 36 0D C0 48 1B 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 6A 00 00 C8 00 00 00 00 00 00 00 00 08 F7 32 0D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 00 00 01 01 00 00 00 00 AE 47 E1 3D 00 00 00 00 00 00 00 00 F9 FF 19 43 04 00 1E 43 00 00 20 41 00 00 00 00 6A 00 00 00 00 66 E6 BF 00 66 E6 BF 00 00 40 C1 00 66 E6 3F 00 66 E6 3F 00 00 80 41 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 3C 00 00 00 00 00 00 00 00 00 00 00 FC 02 00 00 65 6D 62 65 72 00 00 00 00 00 00 00 00 00 00 00 45 01 00 00 66 26 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 02 00 00 00 66 26 00 00 00 00 00 00 88 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via gravshaft 4 (-2543):
    DonorType       : 0
    SymName         : gravshaft 4
    ModelName       : FX_particle
  Properties via Grav Shaft FX (-1696):
    RenderAlpha     : 1.000000
    BlendMode       : Add
  Properties via SFX (-5):
    NetworkCategory : Hosted

OPS Male Corpse (1501) @ (157.42,171.41,12.81) ϴ (H:135° P:0° B:0°)
  Ancestry:
    -> OPS Male Corpse -> Ops Corpses -> Human Corpses -> Corpses -> Physical -> Object
    ...                                            ... -> MatFlesh -> MetaProperty
  Links:
    Link[FlowCont] (19988536): OPS Male Corpse (1501) -> Audio Log: Pearson 02.OcT.26↵re: Reactor code (477)
    Link[Contains] (10551346): OPS Male Corpse (1501) -> Audio Log: Pearson 02.OcT.26↵re: Reactor code (477)
    Link[MetaProp] (1115038): OPS Male Corpse (1501) -> OPS Male Corpse (-1878)
  Dimensions: 5x5x3
  Properties:
    Position        : (157.42,171.41,12.81) ϴ (H:135° P:0° B:0°)
    Creature        : Humanoid
    CretPose        : 01 00 00 00 68 75 6D 63 70 73 73 69 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 01 00 00 00
    ?Puppet?        : A4 D8 E3 00 DD 05 00 00 00 00 00 00 C0 D4 29 0D
  Properties via OPS Male Corpse (-1878):
    ModelName       : corm_ops
    SymName         : OPS Male Corpse
    DonorType       : 0
  Properties via Human Corpses (-503):
    ObjName         : HumanCorpses: "A corpse."
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    HUDUse          : human_corpses: "Search corpse"
  Properties via Corpses (-379):
    ContainDims     : 04 00 00 00 04 00 00 00
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    FrobHandler     : Local Only
    HUDSelect       : true
    NonPhysCreature : true
    Scripts         : 43 6F 6E 74 61 69 6E 65 72 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PickBias        : 0.500000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatFlesh (-584):
    Material Tags   : Material Flesh

Never (1502) @ (152.50,176.98,16.80) ϴ (H:0° P:347° B:90°)
  Ancestry:
    -> Never -> Grafitti -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115036): Never (1502) -> Never (-1194)
  Dimensions: 6x5x0
  Properties:
    Position        : (152.50,176.98,16.80) ϴ (H:0° P:347° B:90°)
  Properties via Never (-1194):
    ModelName       : nevergr
    SymName         : Never
    DonorType       : 0
  Properties via Alpha Signs (-2044):
    RenderAlpha     : 1.000000
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Crate #1 (1503) @ (144.38,174.63,14.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Crate #1 -> Usable Containers -> Functional -> Physical -> Object
    ...                          ... -> AI Block -> AI Utility -> MetaProperty
  Links:
    Link[FlowCont] (19988535): Crate #1 (1503) -> EXP Cookies (1505)
    Link[FlowCont] (19988534): Crate #1 (1503) -> Chips (1504)
    Link[MetaProp] (1115082): Crate #1 (1503) -> Crate #1 (-122)
    Link[Contains] (10551345): Crate #1 (1503) -> EXP Cookies (1505)
    Link[Contains] (10551344): Crate #1 (1503) -> Chips (1504)
  Dimensions: 3x3x4
  Properties:
    Position        : (144.38,174.63,14.00) ϴ (H:90° P:0° B:0°)
    PhysState       : 22 61 10 43 2B A2 2E 43 CD 07 60 41 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 4x4x4
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Crate #1 (-122):
    ModelName       : crate01
    SymName         : Crate #1
    DonorType       : 0
  Properties via Usable Containers (-118):
    ContainDims     : 04 00 00 00 04 00 00 00
    FrobHandler     : Local Only
    HUDUse          : containers: "Search container"
    Scripts         : 63 6F 6E 74 61 69 6E 65 72 73 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Metal
  Properties via Functional (-112):
    Immobile        : true
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    HUDSelect       : true
    PickBias        : 0.250000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via AI Block (-4035):
    AI_ObjAvoid     : 
    PhysAIColl      : true

Chips (1504) @ (144.56,174.43,14.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Chips -> Items -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115048): Chips (1504) -> Chips (-92)
  Dimensions: 0x0x0
  Properties:
    Position        : (144.56,174.43,14.00) ϴ (H:0° P:0° B:0°)
    HasRefs         : false
  Properties via Chips (-92):
    Class Tags      : FoodType Chips
    Material Tags   : Material Fabric
    DonorType       : 0
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 12 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ObjIcon         : chips
    ObjShort        : Chips: "Bag of chips"
    ObjName         : Chips: "A bag of chips."
    ModelName       : chips
    CombineType     : chips
    StackCount      : 1
    Scripts         : 4E 56 43 6F 6D 65 73 74 69 62 6C 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00
    SymName         : Chips
    InvDims         : 01 00 00 00 01 00 00 00
    ObjList         : NVComestibleNoCheck=1;
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
  Properties via Items (-90):
    FrobInfo        : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    ElevAble        : true
    HUDSelect       : true
    Recycle         : 1
    PickBias        : 0.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

EXP Cookies (1505) @ (143.76,175.32,14.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> EXP Cookies -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1115040): EXP Cookies (1505) -> EXP Cookies (-938)
  Dimensions: 0x1x0
  Properties:
    Position        : (143.76,175.32,14.00) ϴ (H:0° P:0° B:0°)
    StackCount      : 24
    HasRefs         : false
  Properties via EXP Cookies (-938):
    ObjShort        : EXP_Cookies: "%d cyber modules"
    FrobInfo        : 02 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    ObjName         : EXP_Cookies: "%d cyber modules."
    ModelName       : upgrade
    CombineType     : EXPCookie
    AutoPickup      : false
    PsiRadar        : Powerup
    Scripts         : 45 78 70 43 6F 6F 6B 69 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Plasticrete
    SymName         : EXP Cookies
    DonorType       : 0
    NameType        : Stack Count
    ObjIcon         : upgrade
  Properties via Goodies (-49):
    HUDSelect       : true
    ElevAble        : true
    InvDims         : 01 00 00 00 01 00 00 00
  Properties via Physical (-11):
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Recharging Station (1506) @ (156.35,164.95,17.00) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Recharging Station -> Functional -> Physical -> Object
    ...               ... -> AI Block -> AI Utility -> MetaProperty
  Links:
    Link[MetaProp] (1115039): Recharging Station (1506) -> Recharging Station (-1192)
  Dimensions: 3x3x9
  Properties:
    Position        : (156.35,164.95,17.00) ϴ (H:270° P:0° B:0°)
    PhysState       : 94 58 1C 43 70 F2 24 43 38 FD 87 41 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    AnimLight       : 00 00 00 00 00 00 20 40 00 00 00 00 00 00 00 00 00 00 00 00 41 00 04 00 90 00 00 00 0A 00 00 00 64 00 00 00 00 00 00 00 00 00 C8 42 00 00 C8 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 3x3x9
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Recharging Station (-1192):
    ObjName         : Recharging_Station: "An energy recharging station."
    MapObjIcon      : mpow
    ModelName       : chrgst
    MapObjRotate    : false
    Class Tags      : DeviceType Recharge
    SymName         : Recharging Station
    Scripts         : 45 6E 65 72 67 79 53 74 61 74 69 6F 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    FrobHandler     : Local Only
    Material Tags   : Material MetalBig
    DonorType       : 0
    LightColor      : 00 00 00 3F 00 00 80 3F
    HUDUse          : Recharging_Station: "Activate recharger"
  Properties via Functional (-112):
    Immobile        : true
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    HUDSelect       : true
    PickBias        : 0.250000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via AI Block (-4035):
    AI_ObjAvoid     : 
    PhysAIColl      : true

RechargeFX (1507) @ (156.35,164.95,17.00) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> RechargeFX -> Object FX -> SFX -> Object
  Links:
    Link[Particle] (75563034): RechargeFX (1507) -> Recharging Station (1506)
    Link[MetaProp] (1115041): RechargeFX (1507) -> RechargeFX (-2914)
  Dimensions: 0x0x4
  Properties:
    PGLaunchInfo    : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 C0 00 00 00 00 00 00 00 00 00 00 00 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 6F 12 83 3A 9A 99 99 3E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 FE FF 00 00 00 00 00 00 00 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 41 00 00 00 CC 4C 00 00
    Position        : (156.35,164.95,17.00) ϴ (H:270° P:0° B:0°)
    ParticleGroup   : D0 3D C8 00 70 4A C8 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED C7 00 10 2D C8 00 00 00 00 00 00 00 00 00 E3 05 00 00 04 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 14 00 00 00 00 00 00 00 48 9D D1 19 10 9E D1 19 70 2F 1B 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 57 00 00 64 00 00 00 00 00 00 00 00 B0 86 45 12 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 01 00 00 00 00 33 33 33 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 57 00 00 00 0A D7 23 BC 0A D7 23 BC 00 00 00 C0 0A D7 23 3C 0A D7 23 3C 00 00 00 40 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 ED 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 E2 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 26 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via RechargeFX (-2914):
    SymName         : RechargeFX
    DonorType       : 0
  Properties via Object FX (-2915):
    ModelName       : FX_Particle
  Properties via SFX (-5):
    NetworkCategory : Hosted

OPS1 (1508) @ (149.00,161.26,17.75) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> OPS1 -> ops consoles -> Tech -> Decorative -> Physical -> Object
    ...                         ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty
  Links:
    Link[StimSens] (3212586): OPS1 (1508) -> Psi Stim (-389)
    Link[StimSens] (3212587): OPS1 (1508) -> Electricity (-378)
    Link[StimSens] (3212589): OPS1 (1508) -> WeaponBash (-3058)
    Link[StimSens] (3212588): OPS1 (1508) -> Cold (-1145)
    Link[StimSens] (3212591): OPS1 (1508) -> High Explosive (-376)
    Link[StimSens] (3212595): OPS1 (1508) -> Armor Piercing Impact (-375)
    Link[StimSens] (3212592): OPS1 (1508) -> Droid Fusion (-2753)
    Link[StimSens] (3212590): OPS1 (1508) -> Standard Impact (-385)
    Link[StimSens] (3212594): OPS1 (1508) -> Energy Stim (-373)
    Link[StimSens] (3212593): OPS1 (1508) -> Incendiary (-388)
    Link[MetaProp] (1115042): OPS1 (1508) -> OPS1 (-4788)
  Dimensions: 8x0x3
  Properties:
    Position        : (149.00,161.26,17.75) ϴ (H:180° P:0° B:0°)
    PhysState       : 00 00 15 43 30 42 21 43 00 00 8E 41 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 8x0x3
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via OPS1 (-4788):
    ModelName       : opscon1
    SymName         : OPS1
    DonorType       : 0
  Properties via Tech (-505):
    HUDSelect       : false
    Material Tags   : Material Metal
    ShowHP          : false
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Bullet Casings (1509) @ (150.98,172.95,12.07) ϴ (H:338° P:0° B:0°)
  Ancestry:
    -> Bullet Casings -> Spent Projectile Casings -> Debris -> Decorative -> Physical -> Object
    ...                                                 ... -> MatMetal -> MetaProperty
  Links:
    Link[MetaProp] (1115031): Bullet Casings (1509) -> Bullet Casings (-1387)
  Dimensions: 1x0x0
  Properties:
    StTweqDelete    : 00 00 00 00 00 00 00 00
    Position        : (150.98,172.95,12.07) ϴ (H:338° P:0° B:0°)
  Properties via Bullet Casings (-1387):
    ModelName       : casingp
    SymName         : Bullet Casings
    DonorType       : 0
  Properties via Spent Projectile Casings (-1385):
    ObjShort        : Bullet_Casings: ""
    ObjName         : Bullet_Casings: "A few spent bullets."
    CfgTweqDelete   : 00 00 00 00 00 00 A0 0F
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatMetal (-583):
    Material Tags   : Material Metal

Bullet Holes 2 (1510) @ (155.00,176.96,14.70) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Bullet Holes 2 -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115032): Bullet Holes 2 (1510) -> Bullet Holes 2 (-1400)
  Dimensions: 1x0x1
  Properties:
    Position        : (155.00,176.96,14.70) ϴ (H:0° P:0° B:0°)
  Properties via Bullet Holes 2 (-1400):
    ModelName       : bulletsh
    SymName         : Bullet Holes 2
    DonorType       : 0
  Properties via Alpha Signs (-2044):
    RenderAlpha     : 1.000000
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

OPS Male Corpse (1511) @ (-77.19,51.17,-23.19) ϴ (H:106° P:0° B:0°)
  Ancestry:
    -> OPS Male Corpse -> Ops Corpses -> Human Corpses -> Corpses -> Physical -> Object
    ...                                            ... -> MatFlesh -> MetaProperty
  Links:
    Link[MetaProp] (1115022): OPS Male Corpse (1511) -> OPS Male Corpse (-1878)
    Link[FlowCont] (19988538): OPS Male Corpse (1511) -> EXP Cookies (1513)
    Link[FlowCont] (19988537): OPS Male Corpse (1511) -> Ops Override Key: OPS OVERRIDE #0 (1626)
    Link[Contains] (10551348): OPS Male Corpse (1511) -> EXP Cookies (1513)
    Link[Contains] (10551347): OPS Male Corpse (1511) -> Ops Override Key: OPS OVERRIDE #0 (1626)
  Dimensions: 4x3x3
  Properties:
    Position        : (-77.19,51.17,-23.19) ϴ (H:106° P:0° B:0°)
    Creature        : Humanoid
    CretPose        : 01 00 00 00 68 75 6D 63 70 73 73 69 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 01 00 00 00
    ?Puppet?        : A4 D8 E3 00 E7 05 00 00 00 00 00 00 50 CC 29 0D
  Properties via OPS Male Corpse (-1878):
    ModelName       : corm_ops
    SymName         : OPS Male Corpse
    DonorType       : 0
  Properties via Human Corpses (-503):
    ObjName         : HumanCorpses: "A corpse."
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    HUDUse          : human_corpses: "Search corpse"
  Properties via Corpses (-379):
    ContainDims     : 04 00 00 00 04 00 00 00
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    FrobHandler     : Local Only
    HUDSelect       : true
    NonPhysCreature : true
    Scripts         : 43 6F 6E 74 61 69 6E 65 72 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PickBias        : 0.500000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatFlesh (-584):
    Material Tags   : Material Flesh

Blood Splatter Small (1512) @ (-79.70,50.02,-20.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Blood Splatter Small -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115019): Blood Splatter Small (1512) -> Blood Splatter Small (-864)
  Dimensions: 0x6x6
  Properties:
    Position        : (-79.70,50.02,-20.00) ϴ (H:90° P:0° B:0°)
  Properties via Blood Splatter Small (-864):
    ModelName       : blood01
    RenderAlpha     : 1.000000
    SymName         : Blood Splatter Small
    DonorType       : 0
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

EXP Cookies (1513) @ (-79.60,54.67,-23.95) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> EXP Cookies -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1115024): EXP Cookies (1513) -> EXP Cookies (-938)
  Dimensions: 0x1x0
  Properties:
    Position        : (-79.60,54.67,-23.95) ϴ (H:0° P:0° B:0°)
    StackCount      : 6
    HasRefs         : false
  Properties via EXP Cookies (-938):
    ObjShort        : EXP_Cookies: "%d cyber modules"
    FrobInfo        : 02 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    ObjName         : EXP_Cookies: "%d cyber modules."
    ModelName       : upgrade
    CombineType     : EXPCookie
    AutoPickup      : false
    PsiRadar        : Powerup
    Scripts         : 45 78 70 43 6F 6F 6B 69 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Plasticrete
    SymName         : EXP Cookies
    DonorType       : 0
    NameType        : Stack Count
    ObjIcon         : upgrade
  Properties via Goodies (-49):
    HUDSelect       : true
    ElevAble        : true
    InvDims         : 01 00 00 00 01 00 00 00
  Properties via Physical (-11):
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Ecology (1514) @ (158.71,77.01,2.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Ecology -> Traps -> Object
  Links:
    Link[MetaProp] (1114956): Ecology (1514) -> Ecology (-975)
    Link[SwitchLi] (22085724): Ecology (1514) -> RandMonsterGen (1527)
  Dimensions: 4x4x4
  Properties:
    EcoType         : 6
    Position        : (158.71,77.01,2.00) ϴ (H:0° P:0° B:0°)
    Ecology         : 00 00 B4 43 01 00 00 00 00 00 00 00 00 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00
  Properties via Ecology (-975):
    SymName         : Ecology
    DonorType       : 0
    Scripts         : 54 72 69 67 67 65 72 45 63 6F 6C 6F 67 79 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Traps (-304):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

music theme (1515) @ (63.94,105.14,1.50) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> music theme -> Marker -> Object
  Links:
    Link[MetaProp] (1115025): music theme (1515) -> music theme (-1444)
  Dimensions: 1x1x1
  Properties:
    AmbientHacked   : 05 00 00 00 00 00 00 00 10 00 00 00 65 6E 64 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (63.94,105.14,1.50) ϴ (H:0° P:0° B:0°)
    Scale           : (0.25, 0.25, 0.25)
  Properties via music theme (-1444):
    SymName         : music theme
    DonorType       : 0
  Properties via Marker (-327):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

Square Ceiling Light (1516) @ (122.00,118.00,21.70) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Square Ceiling Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115035): Square Ceiling Light (1516) -> Square Ceiling Light (-2941)
  Dimensions: 2x2x0
  Properties:
    Light           : 00 00 80 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 48 42 00 00 00 00 00 00 00 00
    Position        : (122.00,118.00,21.70) ϴ (H:90° P:0° B:0°)
  Properties via Square Ceiling Light (-2941):
    Immobile        : false
    ModelName       : LIGHTT
    SymName         : Square Ceiling Light
    DonorType       : 0
  Properties via Lights (-132):
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

music theme (1517) @ (132.51,93.78,1.50) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> music theme -> Marker -> Object
  Links:
    Link[MetaProp] (1115020): music theme (1517) -> music theme (-1444)
  Dimensions: 1x1x1
  Properties:
    AmbientHacked   : 05 00 00 00 00 00 00 00 10 00 00 00 62 65 67 69 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (132.51,93.78,1.50) ϴ (H:0° P:0° B:0°)
    Scale           : (0.25, 0.25, 0.25)
  Properties via music theme (-1444):
    SymName         : music theme
    DonorType       : 0
  Properties via Marker (-327):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

Security Camera (1518) @ (170.00,94.00,11.87) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Security Camera -> Mechanical Vulnerability -> Vulnerabilities -> MetaProperty
    ...            ... -> Monsters -> Physical -> Object
    ...            ... -> MatMetal -> MetaProperty
    ...            ... -> ElectroDamp Vulnerability -> Vulnerabilities -> MetaProperty
  Links:
    Link[MetaProp] (1115028): Security Camera (1518) -> Security Camera (-367)
    Link[StimSens] (3212596): Security Camera (1518) -> EMP (-390)
    Link[StimSens] (3212598): Security Camera (1518) -> ElectroDampen (-1070)
    Link[StimSens] (3212600): Security Camera (1518) -> WeaponBash (-3058)
    Link[StimSens] (3212603): Security Camera (1518) -> Cold (-1145)
    Link[StimSens] (3212604): Security Camera (1518) -> Electricity (-378)
    Link[StimSens] (3212606): Security Camera (1518) -> Energy Stim (-373)
    Link[StimSens] (3212597): Security Camera (1518) -> Armor Piercing Impact (-375)
    Link[StimSens] (3212599): Security Camera (1518) -> Droid Fusion (-2753)
    Link[StimSens] (3212601): Security Camera (1518) -> BashStim (-692)
    Link[StimSens] (3212602): Security Camera (1518) -> Standard Impact (-385)
    Link[StimSens] (3212605): Security Camera (1518) -> High Explosive (-376)
    Link[SwitchLi] (22085720): Security Camera (1518) -> Ecology (1519)
  Dimensions: 3x3x2
  Properties:
    Position        : (170.00,94.00,11.87) ϴ (H:180° P:0° B:0°)
    AI_Camera       : 00 00 96 C2 00 00 96 42 CD CC 4C 3D
    AI_Mode         : Normal
    PhysState       : 00 00 2A 43 00 00 BC 42 85 EB 3D 41 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    CollisionType   : Bounce | No Collision Sound
    PhysDims        : 0x0x0
    StTweqModels    : 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    AI_Alertness    : 00 00 00 00 00 00 00 00
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Security Camera (-367):
    AI_SeesPrj      : false
    HitPoints       : 5
    NotPullable     : true
    AI_NoticeDmg    : false
    AI_Hearing      : Null
    Class Tags      : CreatureType Camera
    AI_NoGhost      : true
    AI_NoHandoff    : true
    DonorType       : 0
    Material Tags   : Material MetalTarget
    SymName         : Security Camera
    AI_NtcBody      : false
    AI_VisDesc      : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 5A 00 00 00 5A 00 00 00 32 00 00 00 C8 00 00 00 98 00 00 00 32 00 00 00 64 00 00 00 05 00 00 00 DC 05 00 00 18 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 00 00 00 00 3C 00 00 00 5A 00 00 00 0A 00 00 00 C8 00 00 00 46 00 00 00 40 01 00 00 5A 00 00 00 06 00 00 00 46 00 00 00 00 00 00 00 78 00 00 00 5A 00 00 00 16 00 00 00 78 00 00 00 00 00 00 00 96 00 00 00 46 00 00 00 23 00 00 00 50 00 00 00 20 00 00 00 E6 00 00 00 46 00 00 00 3C 00 00 00 3C 00 00 00 20 00 00 00 E6 00 00 00 6E 00 00 00 50 00 00 00 28 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    AI_OnlyPlayer   : true
    ObjName         : Security_Camera: "A security camera."
    PsiRadar        : None
    AI_AwrDel2      : FF FF FF FF A0 0F 00 00 10 27 00 00 10 27 00 00 00 00 00 00
    ModelName       : camgrn
    AI_NotMelee     : true
    SpchVoice       : vcamera
    AI_Device       : FF FF FF FF 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 9A 99 19 3E 00 00 00 00
    CfgTweqModels   : 00 00 02 02 00 00 00 00 63 61 6D 64 61 6D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    AI_TurnRate     : 45.000000
    AI              : camera
    Scripts         : 62 61 73 65 6D 6F 6E 73 74 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 63 61 6D 65 72 61 64 65 61 74 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 63 61 6D 65 72 61 61 6C 65 72 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00
    MAX_HP          : 5
    AI_VisType      : 1
  Properties via Monsters (-162):
    ContainDims     : 04 00 00 00 04 00 00 00
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    HUDSelect       : true
    ShowHP          : true
    AI_NCDmRsp      : true
    PhysAIColl      : true
    BashFactor      : 0.100000
    FrobHandler     : Local Only
    AI_CbtTiming    : C4 09 00 00 70 17 00 00 70 17 00 00 80 3E 00 00
    AI_ObjAvoid     : 
    BashParams      : 00 D0 04 46 00 00 00 00
    AI_FreeKnow     : 5000
    PickBias        : 0.100000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    ObjIcon         : gun1

Ecology (1519) @ (169.86,93.93,11.87) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Ecology -> Traps -> Object
  Links:
    Link[MetaProp] (1115026): Ecology (1519) -> Ecology (-975)
    Link[SwitchLi] (22085721): Ecology (1519) -> Security Camera (1518)
    Link[SwitchLi] (22085722): Ecology (1519) -> DirectMonsterGen (1520)
  Dimensions: 4x4x4
  Properties:
    EcoType         : 5
    Position        : (169.86,93.93,11.87) ϴ (H:0° P:0° B:0°)
    Ecology         : 00 00 70 41 00 00 00 00 00 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 00 00 F0 42 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Ecology (-975):
    SymName         : Ecology
    DonorType       : 0
    Scripts         : 54 72 69 67 67 65 72 45 63 6F 6C 6F 67 79 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Traps (-304):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

DirectMonsterGen (1520) @ (129.46,62.42,3.00) ϴ (H:333° P:0° B:0°)
  Ancestry:
    -> DirectMonsterGen -> Spawn -> Traps -> Object
  Links:
    Link[SpawnPoi] (26279940): DirectMonsterGen (1520) -> Spawn Marker (1525)
    Link[SpawnPoi] (26279941): DirectMonsterGen (1520) -> Spawn Marker (1526)
    Link[MetaProp] (1115027): DirectMonsterGen (1520) -> DirectMonsterGen (-1254)
  Dimensions: 4x4x4
  Properties:
    EcoType         : 5
    Position        : (129.46,62.42,3.00) ϴ (H:333° P:0° B:0°)
    Spawn           : 53 65 63 75 72 69 74 79 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4F 47 2D 47 72 65 6E 61 64 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 41 73 73 61 73 73 69 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 19 00 00 00 32 00 00 00 19 00 00 00 00 00 00 00 1F 00 00 00 00 00 00 00
    AI_Patrol       : true
  Properties via DirectMonsterGen (-1254):
    SymName         : DirectMonsterGen
    DonorType       : 0
  Properties via Spawn (-976):
    Scripts         : 54 72 61 70 53 70 61 77 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Traps (-304):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

Patrol Path (1521) @ (112.32,37.08,2.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Patrol Path -> Marker -> Object
  Links:
    Link[MetaProp] (1115033): Patrol Path (1521) -> Patrol Path (-1089)
    Link[AIPatrol] (50397192): Patrol Path (1521) -> Patrol Path (1522)
  Dimensions: 4x4x4
  Properties:
    Position        : (112.32,37.08,2.00) ϴ (H:0° P:0° B:0°)
  Properties via Patrol Path (-1089):
    SymName         : Patrol Path
    DonorType       : 0
  Properties via Marker (-327):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

Patrol Path (1522) @ (175.67,37.07,2.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Patrol Path -> Marker -> Object
  Links:
    Link[MetaProp] (1115034): Patrol Path (1522) -> Patrol Path (-1089)
    Link[AIPatrol] (50397193): Patrol Path (1522) -> Patrol Path (1523)
  Dimensions: 4x4x4
  Properties:
    Position        : (175.67,37.07,2.00) ϴ (H:0° P:0° B:0°)
  Properties via Patrol Path (-1089):
    SymName         : Patrol Path
    DonorType       : 0
  Properties via Marker (-327):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

Patrol Path (1523) @ (176.73,118.47,2.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Patrol Path -> Marker -> Object
  Links:
    Link[MetaProp] (1115023): Patrol Path (1523) -> Patrol Path (-1089)
    Link[AIPatrol] (50397194): Patrol Path (1523) -> Patrol Path (1524)
  Dimensions: 4x4x4
  Properties:
    Position        : (176.73,118.47,2.00) ϴ (H:0° P:0° B:0°)
  Properties via Patrol Path (-1089):
    SymName         : Patrol Path
    DonorType       : 0
  Properties via Marker (-327):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

Patrol Path (1524) @ (177.70,38.92,2.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Patrol Path -> Marker -> Object
  Links:
    Link[MetaProp] (1115021): Patrol Path (1524) -> Patrol Path (-1089)
    Link[AIPatrol] (50397195): Patrol Path (1524) -> Patrol Path (1521)
  Dimensions: 4x4x4
  Properties:
    Position        : (177.70,38.92,2.00) ϴ (H:0° P:0° B:0°)
  Properties via Patrol Path (-1089):
    SymName         : Patrol Path
    DonorType       : 0
  Properties via Marker (-327):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

Spawn Marker (1525) @ (148.91,139.41,2.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Spawn Marker -> Marker -> Object
  Links:
    Link[MetaProp] (1115016): Spawn Marker (1525) -> Spawn Marker (-3128)
  Dimensions: 4x4x4
  Properties:
    EcoType         : 5
    Position        : (148.91,139.41,2.00) ϴ (H:0° P:0° B:0°)
    AI_Patrol       : true
  Properties via Spawn Marker (-3128):
    SymName         : Spawn Marker
    DonorType       : 0
  Properties via Marker (-327):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

Spawn Marker (1526) @ (111.08,35.09,3.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Spawn Marker -> Marker -> Object
  Links:
    Link[MetaProp] (1115014): Spawn Marker (1526) -> Spawn Marker (-3128)
  Dimensions: 4x4x4
  Properties:
    EcoType         : 5
    Position        : (111.08,35.09,3.00) ϴ (H:0° P:0° B:0°)
    AI_Patrol       : true
  Properties via Spawn Marker (-3128):
    SymName         : Spawn Marker
    DonorType       : 0
  Properties via Marker (-327):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

RandMonsterGen (1527) @ (129.90,70.89,3.00) ϴ (H:333° P:0° B:0°)
  Ancestry:
    -> RandMonsterGen -> Spawn -> Traps -> Object
  Links:
    Link[SpawnPoi] (26279942): RandMonsterGen (1527) -> Spawn Marker (1528)
    Link[SpawnPoi] (26279950): RandMonsterGen (1527) -> Spawn Marker (1379)
    Link[SpawnPoi] (26279943): RandMonsterGen (1527) -> Spawn Marker (1529)
    Link[MetaProp] (1114958): RandMonsterGen (1527) -> RandMonsterGen (-1253)
  Dimensions: 4x4x4
  Properties:
    EcoType         : 6
    Position        : (129.90,70.89,3.00) ϴ (H:333° P:0° B:0°)
    Spawn           : 53 65 63 75 72 69 74 79 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4F 47 2D 47 72 65 6E 61 64 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 41 73 73 61 73 73 69 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 0F 00 00 00 46 00 00 00 0F 00 00 00 00 00 00 00 1B 00 00 00 00 00 00 00
  Properties via RandMonsterGen (-1253):
    SymName         : RandMonsterGen
    DonorType       : 0
  Properties via Spawn (-976):
    Scripts         : 54 72 61 70 53 70 61 77 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Traps (-304):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

Spawn Marker (1528) @ (110.94,38.94,3.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Spawn Marker -> Marker -> Object
  Links:
    Link[MetaProp] (1114961): Spawn Marker (1528) -> Spawn Marker (-3128)
  Dimensions: 4x4x4
  Properties:
    EcoType         : 6
    Position        : (110.94,38.94,3.00) ϴ (H:0° P:0° B:0°)
    AI_Patrol       : true
  Properties via Spawn Marker (-3128):
    SymName         : Spawn Marker
    DonorType       : 0
  Properties via Marker (-327):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

Spawn Marker (1529) @ (176.13,119.40,3.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Spawn Marker -> Marker -> Object
  Links:
    Link[MetaProp] (1114963): Spawn Marker (1529) -> Spawn Marker (-3128)
  Dimensions: 4x4x4
  Properties:
    EcoType         : 6
    Position        : (176.13,119.40,3.00) ϴ (H:0° P:0° B:0°)
    AI_Patrol       : true
  Properties via Spawn Marker (-3128):
    SymName         : Spawn Marker
    DonorType       : 0
  Properties via Marker (-327):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

Assassin (1530) @ (116.23,167.31,15.61) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Assassin -> Cyborgs -> Stunable -> Vulnerabilities -> MetaProperty
    ...                ... -> Charmable -> Vulnerabilities -> MetaProperty
    ...                ... -> Monsters -> Physical -> Object
    ...                ... -> Half Mechanical Vulnerability -> Vulnerabilities -> MetaProperty
    ...                ... -> Stasis Vulnerability -> Vulnerabilities -> MetaProperty
  Links:
    Link[MetaProp] (1114969): Assassin (1530) -> Assassin (-1541)
    Link[StimSens] (3212613): Assassin (1530) -> BashStim (-692)
    Link[StimSens] (3212615): Assassin (1530) -> CharmStim (-3395)
    Link[StimSens] (3212617): Assassin (1530) -> Electricity (-378)
    Link[StimSens] (3212619): Assassin (1530) -> Standard Impact (-385)
    Link[StimSens] (3212607): Assassin (1530) -> EMP (-390)
    Link[StimSens] (3212609): Assassin (1530) -> StunStim (-2248)
    Link[StimSens] (3212611): Assassin (1530) -> Droid Fusion (-2753)
    Link[StimSens] (3212621): Assassin (1530) -> Incendiary (-388)
    Link[StimSens] (3212610): Assassin (1530) -> WeaponBash (-3058)
    Link[StimSens] (3212622): Assassin (1530) -> Cold (-1145)
    Link[StimSens] (3212620): Assassin (1530) -> High Explosive (-376)
    Link[StimSens] (3212608): Assassin (1530) -> DrainStim (-3390)
    Link[StimSens] (3212623): Assassin (1530) -> Energy Stim (-373)
    Link[StimSens] (3212612): Assassin (1530) -> Anti-Human (-377)
    Link[StimSens] (3212614): Assassin (1530) -> Armor Piercing Impact (-375)
    Link[StimSens] (3212618): Assassin (1530) -> Psi Stim (-389)
    Link[StimSens] (3212616): Assassin (1530) -> Stasis (-1486)
    Link[AIProjec] (48300039): Assassin (1530) -> Ninja Shot (1531)
  Dimensions: 0x7x7
  Properties:
    Position        : (116.23,167.31,15.61) ϴ (H:270° P:0° B:0°)
    Creature        : Humanoid
    AI_Mode         : Normal
    PhysState       : A1 76 E8 42 BA 4F 27 43 47 AE 79 41 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    CollisionType   : Bounce | No Collision Sound
    AIRCProp        : 0A 00 00 00 28 00 00 00 00 00 00 00 02 00 00 00 CD CC 4C 3F 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysType        : 01 00 00 00 02 00 00 00 00 00 00 00 01 00 00 00
    AI_Alertness    : 00 00 00 00 00 00 00 00
    PhysAttr        : 00 00 C8 42 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Assassin (-1541):
    AI              : ranged
    HitPoints       : 60
    SpchVoice       : vassassin
    AI_NCDmgRsp     : 01 00 00 00 0F 00 00 00 0A 00 00 00
    Class Tags      : CreatureType Assassin
    AI_IdleDirs     : 88 13 00 00 98 3A 00 00 C4 FF FF FF 01 00 00 00 00 00 00 00 01 00 00 00 3C 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    DonorType       : 0
    AIRCRanges      : 00 00 70 41 00 00 C8 41 00 00 34 42 00 00 96 42
    ObjShort        : Assassin: "Cyborg assassin"
    ObjName         : Assassin: "A cyborg assassin."
    LootInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 35 20 6E 61 6E 69 74 65 73 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4D 65 64 69 75 6D 20 4E 61 6E 69 74 65 20 50 69 6C 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 14 00 00 00 05 00 00 00 4B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ModelName       : assassin
    AI_RngShoot     : 01 00 00 00 03 00 00 00 06 00 00 00 03 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 F0 00 00 CD CC 0C 40 9A 99 D9 3F 66 66 66 3F
    SymName         : Assassin
    Scripts         : 54 72 61 6E 73 69 65 6E 74 43 6F 72 70 73 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    MotActorTagList : ninja
    AI_RngApps      : 00 00 00 00 04 00 00 00 06 00 00 00 06 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    MAX_HP          : 60
    AI_RngFlee      : 06 00 00 00 05 00 00 00 C3 F5 C8 3F 05 00 00 00 00 00 F0 41 00 00 C0 40
  Properties via Cyborgs (-1539):
    TargetType      : Type 1
    AI_VisJoint     : Head
    HTHMotionResp   : (30.00, 25.00, 20.00)
    AI_VisType      : 3
    AI_VisDesc      : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 87 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 99 00 00 00 32 00 00 00 64 00 00 00 05 00 00 00 DC 05 00 00 19 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 01 00 00 00 3C 00 00 00 5A 00 00 00 0A 00 00 00 C8 00 00 00 47 00 00 00 40 01 00 00 5A 00 00 00 06 00 00 00 46 00 00 00 01 00 00 00 64 00 00 00 5A 00 00 00 1E 00 00 00 C8 00 00 00 01 00 00 00 78 00 00 00 46 00 00 00 64 00 00 00 64 00 00 00 21 00 00 00 E6 00 00 00 46 00 00 00 0A 00 00 00 3C 00 00 00 21 00 00 00 E6 00 00 00 6E 00 00 00 50 00 00 00 28 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 40 40
    Material Tags   : Material FleshTarget
  Properties via Monsters (-162):
    ContainDims     : 04 00 00 00 04 00 00 00
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    HUDSelect       : true
    ShowHP          : true
    AI_NCDmRsp      : true
    PsiRadar        : Enemy
    PhysAIColl      : true
    BashFactor      : 0.100000
    FrobHandler     : Local Only
    AI_CbtTiming    : C4 09 00 00 70 17 00 00 70 17 00 00 80 3E 00 00
    AI_ObjAvoid     : 
    BashParams      : 00 D0 04 46 00 00 00 00
    AI_FreeKnow     : 5000
    PickBias        : 0.100000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    ObjIcon         : gun1

Ninja Shot (1531) @ (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Ninja Shot -> Monster Projectiles -> Projectile -> Object
  Links:
    Link[arSrc] (8454159): Ninja Shot (1531) -> WeaponBash (-3058)
    Link[MetaProp] (1114966): Ninja Shot (1531) -> Ninja Shot (-2824)
  Dimensions: 0x0x0
  Properties:
    Position        : (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
    StTweqRotate    : 01 00 00 00 01 00 00 00 00 00 00 00 01 00 00 00
    HasRefs         : false
    PhysInitVel     : (50.00, 0.00, 0.00)
    CollisionType   : Bounce | Slay on Impact | Full Collision Sound
  Properties via Ninja Shot (-2824):
    RenderType      : Normal
    ModelName       : asstar
    CfgTweqRotate   : 00 00 02 03 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 20 41 00 00 00 00 00 00 20 41 00 00 48 42 00 00 00 00 00 00 B4 43 00 00 00 00
    Class Tags      : EnemyAmmoType NinjaShot
    SelfLit         : 15
    SymName         : Ninja Shot
    LightColor      : 00 00 00 3F CD CC 4C 3F
    PrjSound        : ns_whiz
    DonorType       : 0
  Properties via Monster Projectiles (-672):
    PhysDims        : 0x0x0
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
  Properties via Projectile (-1339):
    Preload         : true
    BashFactor      : 0.000000
    Heartbeat       : 1000
    PhysAttr        : 00 00 00 00 00 00 80 3F 00 24 74 49 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysAIColl      : true

Star Trail (1532) @ (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Star Trail -> Shot FX -> SFX -> Object
  Links:
    Link[Particle] (75563032): Star Trail (1532) -> Ninja Shot (1531)
    Link[MetaProp] (1114971): Star Trail (1532) -> Star Trail (-2849)
  Dimensions: 0x0x0
  Properties:
    PGLaunchInfo    : 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 A0 40 00 00 00 00 00 00 00 00 00 00 A0 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 9A 99 99 3E 9A 99 99 3E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 05 00 00 00 00 00 00 00 00 00 00 00 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CC 4C 00 00 CC 4C 00 00
    Position        : (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
    ParticleGroup   : 90 40 C8 00 70 4A C8 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED C7 00 10 2D C8 00 00 00 00 00 00 00 00 00 FC 05 00 00 04 00 00 00 04 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 0A 00 00 00 00 00 00 00 88 F8 22 18 C0 F7 22 18 10 78 21 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 60 00 00 FF 00 00 00 00 00 00 00 00 80 A6 94 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 3F 00 01 00 00 00 00 01 01 00 00 00 00 CD CC CC 3D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 60 00 00 00 0A D7 23 BC 0A D7 23 BC 0A D7 23 BC 00 FE BF 3F 0A D7 23 3C 0A D7 23 3C 00 00 80 3F 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 AE 07 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CC 4C 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 FB 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 77 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Star Trail (-2849):
    SymName         : Star Trail
    DonorType       : 0
  Properties via Shot FX (-1524):
    Preload         : true
    RenderAlpha     : 1.000000
    ModelName       : fx_particle
    BlendMode       : Add
  Properties via SFX (-5):
    NetworkCategory : Hosted

Pipe 24x3 (1533) @ (112.00,114.00,11.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Pipe 24x3 -> Chrome -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                                       ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114782): Pipe 24x3 (1533) -> Pipe 24x3 (-1091)
  Dimensions: 3x3x20
  Properties:
    Position        : (112.00,114.00,11.00) ϴ (H:0° P:0° B:0°)
    PhysState       : A5 FD DF 42 00 00 E4 42 02 00 30 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.00, 1.00, 0.87)
    PhysDims        : 3x2x21
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Pipe 24x3 (-1091):
    ModelName       : pipe6
    SymName         : Pipe 24x3
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    ObjName         : pipes: "A pipe."
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Pipe 8x3 (1534) @ (119.00,110.00,3.75) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Pipe 8x3 -> Chrome -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                                      ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114783): Pipe 8x3 (1534) -> Pipe 8x3 (-771)
  Dimensions: 3x3x6
  Properties:
    Position        : (119.00,110.00,3.75) ϴ (H:0° P:0° B:0°)
    PhysState       : 00 00 EE 42 00 00 DC 42 08 00 70 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.00, 1.00, 0.81)
    PhysDims        : 3x3x6
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Pipe 8x3 (-771):
    ModelName       : pipe3
    SymName         : Pipe 8x3
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    ObjName         : pipes: "A pipe."
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Curved Pipe 3' Diameter (1535) @ (120.50,110.00,9.50) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Curved Pipe 3' Diameter -> Chrome -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                                                     ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114784): Curved Pipe 3' Diameter (1535) -> Curved Pipe 3' Diameter (-1149)
  Dimensions: 6x3x5
  Properties:
    Position        : (120.50,110.00,9.50) ϴ (H:0° P:0° B:0°)
    PhysState       : 00 00 F1 42 00 00 DC 42 00 00 18 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 6x3x6
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Curved Pipe 3' Diameter (-1149):
    ModelName       : pipe3crv
    SymName         : Curved Pipe 3' Diameter
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    ObjName         : pipes: "A pipe."
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Pipe 8x3 (1536) @ (128.50,110.00,11.00) ϴ (H:0° P:90° B:0°)
  Ancestry:
    -> Pipe 8x3 -> Chrome -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                                      ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114785): Pipe 8x3 (1536) -> Pipe 8x3 (-771)
  Dimensions: 3x3x9
  Properties:
    Position        : (128.50,110.00,11.00) ϴ (H:0° P:90° B:0°)
    PhysState       : 75 7F 00 43 0E FF DB 42 00 00 30 41 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.00, 1.00, 1.25)
    PhysDims        : 3x3x10
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Pipe 8x3 (-771):
    ModelName       : pipe3
    SymName         : Pipe 8x3
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    ObjName         : pipes: "A pipe."
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

steam jet (1537) @ (114.26,111.99,15.00) ϴ (H:308° P:0° B:345°)
  Ancestry:
    -> steam jet -> SteamFX -> Environmental FX -> SFX -> Object
  Links:
    Link[MetaProp] (1114786): steam jet (1537) -> steam jet (-1972)
  Dimensions: 2x8x2
  Properties:
    AmbientHacked   : 19 00 00 00 00 00 00 00 02 00 00 00 73 74 65 61 6D 5F 6C 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (114.26,111.99,15.00) ϴ (H:308° P:0° B:345°)
    PGLaunchInfo    : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 C0 BF 00 00 10 41 00 00 C0 BF 00 00 C0 3F 00 00 20 41 00 00 C0 3F 00 00 00 00 00 00 00 00 9A 99 19 3F CD CC 4C 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 FE FF 00 00 09 00 00 80 FE FF 00 80 01 00 00 00 0A 00 00 80 01 00 00 00 00 00 00 00 00 00 99 99 00 00 CC CC 00 00
    ParticleGroup   : D0 3D C8 00 70 4A C8 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED C7 00 D0 39 C8 00 00 00 00 00 00 00 00 00 01 06 00 00 06 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 1E 00 00 00 00 00 00 00 88 D5 D1 19 50 D6 D1 19 10 3E 1B 18 00 00 00 00 00 00 00 00 58 3E 1B 18 A8 16 40 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 1E 00 00 00 00 00 00 00 00 48 87 45 12 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 01 00 00 00 00 9A 99 99 3E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 00 99 99 BF 0A D7 23 BC 00 99 99 BF 00 99 99 3F 00 FF FF 40 00 99 99 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 03 10 00 00 00 00 00 00 00 00 00 00 00 F9 05 00 00 73 74 65 61 6D 00 00 00 00 00 00 00 00 00 00 00 44 01 00 00 66 66 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 00 00 00 00 80 3F 00 00 00 00 02 00 00 00 99 19 00 00 00 00 00 00 66 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via steam jet (-1972):
    DonorType       : 0
    SymName         : steam jet
    ModelName       : fx_particle
  Properties via SFX (-5):
    NetworkCategory : Hosted

steam jet cloud (1538) @ (114.26,111.99,15.00) ϴ (H:308° P:0° B:345°)
  Ancestry:
    -> steam jet cloud -> SteamFX -> Environmental FX -> SFX -> Object
  Links:
    Link[Particle] (75563033): steam jet cloud (1538) -> steam jet (1537)
    Link[MetaProp] (1114787): steam jet cloud (1538) -> steam jet cloud (-1973)
  Dimensions: 5x14x5
  Properties:
    AmbientHacked   : 19 00 00 00 00 00 00 00 02 00 00 00 73 74 65 61 6D 5F 6C 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (114.26,111.99,15.00) ϴ (H:308° P:0° B:345°)
    PGLaunchInfo    : 00 00 00 00 CD CC 4C BE CD CC 4C BE CD CC 4C BE CD CC 4C 3E CD CC 4C 3E CD CC 4C 3E 00 00 80 BF 00 00 A0 40 00 00 80 BF 00 00 80 3F 00 00 C0 40 00 00 80 3F 00 00 00 00 00 00 00 00 66 66 E6 3F 9A 99 19 40 00 00 00 00 00 00 00 00 CD CC FF FF CD CC FF FF CD CC FF FF 33 33 00 00 33 33 00 00 33 33 00 00 00 00 FF FF 00 00 05 00 00 00 FF FF 00 00 01 00 00 00 06 00 00 00 01 00 00 00 00 00 00 00 00 00 CC CC 01 00 66 66 02 00
    ParticleGroup   : D0 3D C8 00 70 4A C8 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED C7 00 D0 39 C8 00 00 00 00 00 00 00 00 00 02 06 00 00 06 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 3C 00 00 00 00 00 00 00 10 BA 20 18 D8 BA 20 18 30 3F 1B 18 00 00 00 00 00 00 00 00 78 3F 1B 18 88 BE 3F 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 1E 00 00 00 00 00 00 00 00 F8 91 45 12 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 01 00 00 00 00 00 00 C0 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 40 66 26 C0 00 CC 4C BE 40 66 26 C0 40 66 26 40 70 99 69 41 40 66 26 40 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 03 10 00 00 00 00 00 00 00 00 00 00 00 F5 08 00 00 73 74 65 61 6D 00 00 00 00 00 00 00 00 00 00 00 44 01 00 00 66 66 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 01 06 00 00 00 00 00 00 00 00 00 BF 00 00 00 00 00 00 80 3F 00 00 00 00 02 00 00 00 99 19 00 00 00 00 00 00 1B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via steam jet cloud (-1973):
    DonorType       : 0
    SymName         : steam jet cloud
    ModelName       : fx_particle
  Properties via SFX (-5):
    NetworkCategory : Hosted

Machinery (1539) @ (112.50,129.38,6.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Machinery -> Structural -> MatMetal -> MetaProperty
    ...                    ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114788): Machinery (1539) -> Machinery (-224)
  Dimensions: 2x1x7
  Properties:
    Position        : (112.50,129.38,6.00) ϴ (H:0° P:0° B:0°)
    PhysState       : 00 00 E1 42 EE 60 01 43 00 00 C0 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 2x1x7
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Machinery (-224):
    FrobInfo        : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ObjName         : Machinery: "Some machinery."
    ModelName       : mech01
    DonorType       : 0
    SymName         : Machinery
  Properties via Structural (-491):
    Immobile        : true
    HUDSelect       : false
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Machinery (1540) @ (116.50,129.38,6.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Machinery -> Structural -> MatMetal -> MetaProperty
    ...                    ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114789): Machinery (1540) -> Machinery (-224)
  Dimensions: 2x1x7
  Properties:
    Position        : (116.50,129.38,6.00) ϴ (H:0° P:0° B:0°)
    PhysState       : 00 00 E9 42 EE 60 01 43 00 00 C0 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 2x1x7
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Machinery (-224):
    FrobInfo        : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ObjName         : Machinery: "Some machinery."
    ModelName       : mech01
    DonorType       : 0
    SymName         : Machinery
  Properties via Structural (-491):
    Immobile        : true
    HUDSelect       : false
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Machinery (1541) @ (120.50,129.38,6.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Machinery -> Structural -> MatMetal -> MetaProperty
    ...                    ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114790): Machinery (1541) -> Machinery (-224)
  Dimensions: 2x1x7
  Properties:
    Position        : (120.50,129.38,6.00) ϴ (H:0° P:0° B:0°)
    PhysState       : 00 00 F1 42 EE 60 01 43 00 00 C0 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 2x1x7
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Machinery (-224):
    FrobInfo        : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ObjName         : Machinery: "Some machinery."
    ModelName       : mech01
    DonorType       : 0
    SymName         : Machinery
  Properties via Structural (-491):
    Immobile        : true
    HUDSelect       : false
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

OG-Grenade (1542) @ (148.62,147.78,15.58) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> OG-Grenade -> Once-Grunts -> Hybrids -> Monsters -> Physical -> Object
    ...                                 ... -> Charmable -> Vulnerabilities -> MetaProperty
    ...                                 ... -> Stasis Vulnerability -> Vulnerabilities -> MetaProperty
    ...                                 ... -> Stunable -> Vulnerabilities -> MetaProperty
    ...                                 ... -> Half Annelid Vulnerability -> Vulnerabilities -> MetaProperty
    ...                                 ... -> MatFlesh -> MetaProperty
  Links:
    Link[MetaProp] (1114975): OG-Grenade (1542) -> OG-Grenade (-176)
    Link[AIProjec] (48300040): OG-Grenade (1542) -> Grunt Grenade (1543)
    Link[StimSens] (3212637): OG-Grenade (1542) -> Energy Stim (-373)
    Link[StimSens] (3212639): OG-Grenade (1542) -> Incendiary (-388)
    Link[StimSens] (3212640): OG-Grenade (1542) -> Cold (-1145)
    Link[StimSens] (3212629): OG-Grenade (1542) -> Anti-Annelid (-374)
    Link[StimSens] (3212630): OG-Grenade (1542) -> Armor Piercing Impact (-375)
    Link[StimSens] (3212628): OG-Grenade (1542) -> Droid Fusion (-2753)
    Link[StimSens] (3212632): OG-Grenade (1542) -> Standard Impact (-385)
    Link[StimSens] (3212627): OG-Grenade (1542) -> Stasis (-1486)
    Link[StimSens] (3212634): OG-Grenade (1542) -> Psi Stim (-389)
    Link[StimSens] (3212638): OG-Grenade (1542) -> Anti-Human (-377)
    Link[StimSens] (3212625): OG-Grenade (1542) -> DrainStim (-3390)
    Link[StimSens] (3212635): OG-Grenade (1542) -> Electricity (-378)
    Link[StimSens] (3212636): OG-Grenade (1542) -> High Explosive (-376)
    Link[StimSens] (3212631): OG-Grenade (1542) -> BashStim (-692)
    Link[StimSens] (3212624): OG-Grenade (1542) -> StunStim (-2248)
    Link[StimSens] (3212633): OG-Grenade (1542) -> CharmStim (-3395)
    Link[StimSens] (3212626): OG-Grenade (1542) -> WeaponBash (-3058)
  Dimensions: 1x6x6
  Properties:
    Position        : (148.62,147.78,15.58) ϴ (H:0° P:0° B:0°)
    Creature        : Humanoid
    AI_Mode         : Normal
    PhysState       : 42 9F 14 43 93 C6 13 43 65 38 79 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    CollisionType   : Bounce | No Collision Sound
    AIRCProp        : 00 00 00 00 14 00 00 00 00 00 00 00 00 00 00 00 CD CC 4C 3F 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysType        : 01 00 00 00 02 00 00 00 00 00 00 00 01 00 00 00
    AI_Alertness    : 00 00 00 00 00 00 00 00
    PhysAttr        : 00 00 C8 42 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via OG-Grenade (-176):
    AI              : ranged
    HitPoints       : 15
    LootInfo        : 02 00 00 00 4D 65 64 20 50 61 74 63 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 54 69 6D 65 64 20 47 72 65 6E 61 64 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 35 20 4E 61 6E 69 74 65 73 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4F 47 20 4F 72 67 61 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 43 69 67 61 72 65 74 74 65 73 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 0A 00 00 00 0F 00 00 00 0F 00 00 00 05 00 00 00 19 00 00 00 1E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ModelName       : grunt_g
    MAX_HP          : 15
    AI_RngFlee      : 06 00 00 00 05 00 00 00 C3 F5 C8 3F 05 00 00 00 00 00 F0 41 00 00 C0 40
    DonorType       : 0
    MotActorTagList : grunt, grenade
    AIRCRanges      : 00 00 A0 41 00 00 C8 41 00 00 0C 42 00 00 48 42
    SymName         : OG-Grenade
  Properties via Once-Grunts (-396):
    AI_NCDmgRsp     : 01 00 00 00 0A 00 00 00 0F 00 00 00
    AI_Sloth        : Null
    AI_Defensive    : Null
    ObjName         : Hybrid: "A hybrid."
    AI_Dodginess    : Null
    ObjShort        : Hybrid: "Hybrid"
    Scripts         : 4E 56 47 75 61 72 61 6E 74 65 65 64 4C 6F 6F 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Armor           : 00 00 00 00 00 00 00 00 02 00 00 00
    TimeWarp        : 1.000000
    SpchVoice       : voncegrunt
    Class Tags      : CreatureType Oncegrunt
  Properties via Hybrids (-164):
    AI_VisJoint     : Head
    TargetType      : Type 1 | Type 2
    BloodType       : New Blood Spang
    AI_IdleDirs     : 88 13 00 00 20 4E 00 00 D3 FF FF FF 01 00 00 00 00 00 00 00 02 00 00 00 2D 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    HTHMotionResp   : (30.00, 25.00, 20.00)
    AI_VisType      : 4
    AI_VisDesc      : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 87 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 99 00 00 00 32 00 00 00 64 00 00 00 05 00 00 00 DC 05 00 00 19 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 01 00 00 00 3C 00 00 00 5A 00 00 00 0A 00 00 00 C8 00 00 00 47 00 00 00 40 01 00 00 5A 00 00 00 06 00 00 00 46 00 00 00 01 00 00 00 64 00 00 00 5A 00 00 00 1E 00 00 00 C8 00 00 00 01 00 00 00 78 00 00 00 46 00 00 00 64 00 00 00 64 00 00 00 21 00 00 00 E6 00 00 00 46 00 00 00 0A 00 00 00 3C 00 00 00 21 00 00 00 E6 00 00 00 6E 00 00 00 50 00 00 00 28 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 40 40
    Material Tags   : Material FleshTarget
  Properties via Monsters (-162):
    ContainDims     : 04 00 00 00 04 00 00 00
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    HUDSelect       : true
    ShowHP          : true
    AI_NCDmRsp      : true
    PsiRadar        : Enemy
    PhysAIColl      : true
    BashFactor      : 0.100000
    FrobHandler     : Local Only
    AI_CbtTiming    : C4 09 00 00 70 17 00 00 70 17 00 00 80 3E 00 00
    AI_ObjAvoid     : 
    BashParams      : 00 D0 04 46 00 00 00 00
    AI_FreeKnow     : 5000
    PickBias        : 0.100000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    ObjIcon         : gun1

Grunt Grenade (1543) @ (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Grunt Grenade -> Monster Projectiles -> Projectile -> Object
  Links:
    Link[MetaProp] (1114974): Grunt Grenade (1543) -> Grunt Grenade (-1600)
  Dimensions: 0x0x0
  Properties:
    PhysInitVel     : (40.00, 0.00, 0.00)
    Position        : (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
    CollisionType   : Bounce | Full Collision Sound
    HasRefs         : false
  Properties via Grunt Grenade (-1600):
    StTweqRotate    : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    RenderType      : Normal
    CfgTweqRotate   : 00 00 04 03 00 00 00 00 00 00 F0 41 00 00 00 00 00 00 B4 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Class Tags      : EnemyAmmoType OGgren
    ModelName       : ogranade
    PhysAttr        : 00 00 C8 42 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SymName         : Grunt Grenade
    Scripts         : 44 65 6C 61 79 47 72 65 6E 61 64 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    DonorType       : 0
    PhysDims        : 0x0x0
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
  Properties via Projectile (-1339):
    Preload         : true
    BashFactor      : 0.000000
    Heartbeat       : 1000
    PhysAIColl      : true

ICE Pick (1544) @ (-67.22,163.18,-3.91) ϴ (H:344° P:0° B:0°)
  Ancestry:
    -> ICE Pick -> Device -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1114995): ICE Pick (1544) -> ICE Pick (-73)
  Dimensions: 0x1x0
  Properties:
    Position        : (-67.22,163.18,-3.91) ϴ (H:344° P:0° B:0°)
    PhysState       : A3 6E 86 C2 08 2D 23 43 F5 2B 7A C0 00 00 00 00 00 00 00 00 CC 59 AC 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via ICE Pick (-73):
    ModelName       : icepick
    CombineType     : Ice_Pick
    DonorType       : 0
    StackCount      : 1
    Scripts         : 46 72 65 65 48 61 63 6B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00
    SymName         : ICE Pick
    ObjIcon         : icn_ice
  Properties via Device (-70):
    FrobInfo        : 01 00 00 00 02 00 00 00 02 00 00 00 00 00 00 00
    PsiRadar        : Powerup
    Material Tags   : Material Metal
  Properties via Goodies (-49):
    HUDSelect       : true
    ElevAble        : true
    InvDims         : 01 00 00 00 01 00 00 00
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Rifled Slug Box (1545) @ (11.58,140.28,-2.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Rifled Slug Box -> Shotgun Ammo -> Ammo -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1115000): Rifled Slug Box (1545) -> Rifled Slug Box (-43)
  Dimensions: 1x1x0
  Properties:
    Position        : (11.58,140.28,-2.00) ϴ (H:0° P:0° B:0°)
    HasRefs         : false
  Properties via Rifled Slug Box (-43):
    ObjShort        : Rifled_Slug_Box: "Rifled slugs"
    ObjName         : Rifled_Slug_Box: "A box of %d rifled slugs."
    ModelName       : ammosg
    CombineType     : RifledSlug
    StackCount      : 6
    SymName         : Rifled Slug Box
    DonorType       : 0
    FabCost         : 60
    ObjIcon         : SG_I
  Properties via Shotgun Ammo (-45):
    Alchemy         : 1.250000
    Fabricate       : 6
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ObjList         : NVRemovePropertyTrapOn="BeginScript"; NVRemovePropertyTrapProp="Scale"; NVRemovePropertyTrapReAdd=1; NVRemovePropertyTrapCount=1;
    PhysDims        : 0x0x0
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    Recycle         : 1
    Scripts         : 4E 56 52 65 6D 6F 76 65 50 72 6F 70 65 72 74 79 54 72 61 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    InvDims         : 01 00 00 00 01 00 00 00
    Scale           : (0.60, 0.60, 0.60)
    StackInc        : 3
  Properties via Ammo (-30):
    FrobInfo        : 01 00 00 00 02 00 00 00 02 00 00 00 00 00 00 00
    PsiRadar        : Powerup
    NameType        : Stack Count
    Material Tags   : Material Metal
  Properties via Goodies (-49):
    HUDSelect       : true
    ElevAble        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

OG-Grenade (1546) @ (119.32,212.10,3.58) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> OG-Grenade -> Once-Grunts -> Hybrids -> Monsters -> Physical -> Object
    ...                                 ... -> Charmable -> Vulnerabilities -> MetaProperty
    ...                                 ... -> Stasis Vulnerability -> Vulnerabilities -> MetaProperty
    ...                                 ... -> Stunable -> Vulnerabilities -> MetaProperty
    ...                                 ... -> Half Annelid Vulnerability -> Vulnerabilities -> MetaProperty
    ...                                 ... -> MatFlesh -> MetaProperty
  Links:
    Link[StimSens] (3212659): OG-Grenade (1546) -> Stasis (-1486)
    Link[StimSens] (3212669): OG-Grenade (1546) -> Electricity (-378)
    Link[StimSens] (3212671): OG-Grenade (1546) -> Energy Stim (-373)
    Link[StimSens] (3212672): OG-Grenade (1546) -> Anti-Human (-377)
    Link[StimSens] (3212674): OG-Grenade (1546) -> Cold (-1145)
    Link[StimSens] (3212661): OG-Grenade (1546) -> Standard Impact (-385)
    Link[StimSens] (3212663): OG-Grenade (1546) -> Armor Piercing Impact (-375)
    Link[StimSens] (3212665): OG-Grenade (1546) -> Droid Fusion (-2753)
    Link[StimSens] (3212658): OG-Grenade (1546) -> StunStim (-2248)
    Link[StimSens] (3212667): OG-Grenade (1546) -> DrainStim (-3390)
    Link[StimSens] (3212668): OG-Grenade (1546) -> Psi Stim (-389)
    Link[StimSens] (3212673): OG-Grenade (1546) -> Incendiary (-388)
    Link[StimSens] (3212670): OG-Grenade (1546) -> High Explosive (-376)
    Link[StimSens] (3212666): OG-Grenade (1546) -> WeaponBash (-3058)
    Link[StimSens] (3212664): OG-Grenade (1546) -> Anti-Annelid (-374)
    Link[StimSens] (3212662): OG-Grenade (1546) -> BashStim (-692)
    Link[StimSens] (3212660): OG-Grenade (1546) -> CharmStim (-3395)
    Link[AIProjec] (48300042): OG-Grenade (1546) -> Grunt Grenade (1547)
    Link[MetaProp] (1114983): OG-Grenade (1546) -> OG-Grenade (-176)
  Dimensions: 1x6x6
  Properties:
    Position        : (119.32,212.10,3.58) ϴ (H:0° P:0° B:0°)
    Creature        : Humanoid
    AI_Patrol       : true
    AI_Mode         : Normal
    PhysState       : 16 A2 EE 42 BB 19 54 43 91 E1 64 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    CollisionType   : Bounce | No Collision Sound
    AIRCProp        : 00 00 00 00 14 00 00 00 00 00 00 00 00 00 00 00 CD CC 4C 3F 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysType        : 01 00 00 00 02 00 00 00 00 00 00 00 01 00 00 00
    AI_Alertness    : 00 00 00 00 00 00 00 00
    PhysAttr        : 00 00 C8 42 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via OG-Grenade (-176):
    AI              : ranged
    HitPoints       : 15
    LootInfo        : 02 00 00 00 4D 65 64 20 50 61 74 63 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 54 69 6D 65 64 20 47 72 65 6E 61 64 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 35 20 4E 61 6E 69 74 65 73 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4F 47 20 4F 72 67 61 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 43 69 67 61 72 65 74 74 65 73 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 0A 00 00 00 0F 00 00 00 0F 00 00 00 05 00 00 00 19 00 00 00 1E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ModelName       : grunt_g
    MAX_HP          : 15
    AI_RngFlee      : 06 00 00 00 05 00 00 00 C3 F5 C8 3F 05 00 00 00 00 00 F0 41 00 00 C0 40
    DonorType       : 0
    MotActorTagList : grunt, grenade
    AIRCRanges      : 00 00 A0 41 00 00 C8 41 00 00 0C 42 00 00 48 42
    SymName         : OG-Grenade
  Properties via Once-Grunts (-396):
    AI_NCDmgRsp     : 01 00 00 00 0A 00 00 00 0F 00 00 00
    AI_Sloth        : Null
    AI_Defensive    : Null
    ObjName         : Hybrid: "A hybrid."
    AI_Dodginess    : Null
    ObjShort        : Hybrid: "Hybrid"
    Scripts         : 4E 56 47 75 61 72 61 6E 74 65 65 64 4C 6F 6F 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Armor           : 00 00 00 00 00 00 00 00 02 00 00 00
    TimeWarp        : 1.000000
    SpchVoice       : voncegrunt
    Class Tags      : CreatureType Oncegrunt
  Properties via Hybrids (-164):
    AI_VisJoint     : Head
    TargetType      : Type 1 | Type 2
    BloodType       : New Blood Spang
    AI_IdleDirs     : 88 13 00 00 20 4E 00 00 D3 FF FF FF 01 00 00 00 00 00 00 00 02 00 00 00 2D 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    HTHMotionResp   : (30.00, 25.00, 20.00)
    AI_VisType      : 4
    AI_VisDesc      : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 87 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 99 00 00 00 32 00 00 00 64 00 00 00 05 00 00 00 DC 05 00 00 19 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 01 00 00 00 3C 00 00 00 5A 00 00 00 0A 00 00 00 C8 00 00 00 47 00 00 00 40 01 00 00 5A 00 00 00 06 00 00 00 46 00 00 00 01 00 00 00 64 00 00 00 5A 00 00 00 1E 00 00 00 C8 00 00 00 01 00 00 00 78 00 00 00 46 00 00 00 64 00 00 00 64 00 00 00 21 00 00 00 E6 00 00 00 46 00 00 00 0A 00 00 00 3C 00 00 00 21 00 00 00 E6 00 00 00 6E 00 00 00 50 00 00 00 28 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 40 40
    Material Tags   : Material FleshTarget
  Properties via Monsters (-162):
    ContainDims     : 04 00 00 00 04 00 00 00
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    HUDSelect       : true
    ShowHP          : true
    AI_NCDmRsp      : true
    PsiRadar        : Enemy
    PhysAIColl      : true
    BashFactor      : 0.100000
    FrobHandler     : Local Only
    AI_CbtTiming    : C4 09 00 00 70 17 00 00 70 17 00 00 80 3E 00 00
    AI_ObjAvoid     : 
    BashParams      : 00 D0 04 46 00 00 00 00
    AI_FreeKnow     : 5000
    PickBias        : 0.100000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    ObjIcon         : gun1

Grunt Grenade (1547) @ (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Grunt Grenade -> Monster Projectiles -> Projectile -> Object
  Links:
    Link[MetaProp] (1114977): Grunt Grenade (1547) -> Grunt Grenade (-1600)
  Dimensions: 0x0x0
  Properties:
    PhysInitVel     : (40.00, 0.00, 0.00)
    Position        : (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
    CollisionType   : Bounce | Full Collision Sound
    HasRefs         : false
  Properties via Grunt Grenade (-1600):
    StTweqRotate    : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    RenderType      : Normal
    CfgTweqRotate   : 00 00 04 03 00 00 00 00 00 00 F0 41 00 00 00 00 00 00 B4 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Class Tags      : EnemyAmmoType OGgren
    ModelName       : ogranade
    PhysAttr        : 00 00 C8 42 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SymName         : Grunt Grenade
    Scripts         : 44 65 6C 61 79 47 72 65 6E 61 64 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    DonorType       : 0
    PhysDims        : 0x0x0
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
  Properties via Projectile (-1339):
    Preload         : true
    BashFactor      : 0.000000
    Heartbeat       : 1000
    PhysAIColl      : true

OG-Grenade (1548) @ (114.29,191.87,3.58) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> OG-Grenade -> Once-Grunts -> Hybrids -> Monsters -> Physical -> Object
    ...                                 ... -> Charmable -> Vulnerabilities -> MetaProperty
    ...                                 ... -> Stasis Vulnerability -> Vulnerabilities -> MetaProperty
    ...                                 ... -> Stunable -> Vulnerabilities -> MetaProperty
    ...                                 ... -> Half Annelid Vulnerability -> Vulnerabilities -> MetaProperty
    ...                                 ... -> MatFlesh -> MetaProperty
  Links:
    Link[MetaProp] (1114981): OG-Grenade (1548) -> OG-Grenade (-176)
    Link[StimSens] (3212691): OG-Grenade (1548) -> Cold (-1145)
    Link[StimSens] (3212676): OG-Grenade (1548) -> Stasis (-1486)
    Link[StimSens] (3212678): OG-Grenade (1548) -> Standard Impact (-385)
    Link[StimSens] (3212680): OG-Grenade (1548) -> Armor Piercing Impact (-375)
    Link[StimSens] (3212682): OG-Grenade (1548) -> Droid Fusion (-2753)
    Link[StimSens] (3212675): OG-Grenade (1548) -> StunStim (-2248)
    Link[StimSens] (3212688): OG-Grenade (1548) -> Energy Stim (-373)
    Link[StimSens] (3212677): OG-Grenade (1548) -> CharmStim (-3395)
    Link[StimSens] (3212687): OG-Grenade (1548) -> High Explosive (-376)
    Link[StimSens] (3212690): OG-Grenade (1548) -> Incendiary (-388)
    Link[StimSens] (3212685): OG-Grenade (1548) -> Psi Stim (-389)
    Link[StimSens] (3212681): OG-Grenade (1548) -> Anti-Annelid (-374)
    Link[StimSens] (3212684): OG-Grenade (1548) -> DrainStim (-3390)
    Link[StimSens] (3212683): OG-Grenade (1548) -> WeaponBash (-3058)
    Link[StimSens] (3212686): OG-Grenade (1548) -> Electricity (-378)
    Link[StimSens] (3212679): OG-Grenade (1548) -> BashStim (-692)
    Link[StimSens] (3212689): OG-Grenade (1548) -> Anti-Human (-377)
    Link[AIProjec] (48300043): OG-Grenade (1548) -> Grunt Grenade (1549)
  Dimensions: 1x6x6
  Properties:
    Position        : (114.29,191.87,3.58) ϴ (H:0° P:0° B:0°)
    Creature        : Humanoid
    AI_Patrol       : true
    AI_Mode         : Normal
    PhysState       : 11 96 E4 42 53 DF 3F 43 91 E1 64 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    CollisionType   : Bounce | No Collision Sound
    AIRCProp        : 00 00 00 00 14 00 00 00 00 00 00 00 00 00 00 00 CD CC 4C 3F 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysType        : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    AI_Alertness    : 00 00 00 00 00 00 00 00
    PhysAttr        : 00 00 C8 42 00 00 80 3F 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via OG-Grenade (-176):
    AI              : ranged
    HitPoints       : 15
    LootInfo        : 02 00 00 00 4D 65 64 20 50 61 74 63 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 54 69 6D 65 64 20 47 72 65 6E 61 64 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 35 20 4E 61 6E 69 74 65 73 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4F 47 20 4F 72 67 61 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 43 69 67 61 72 65 74 74 65 73 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 0A 00 00 00 0F 00 00 00 0F 00 00 00 05 00 00 00 19 00 00 00 1E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ModelName       : grunt_g
    MAX_HP          : 15
    AI_RngFlee      : 06 00 00 00 05 00 00 00 C3 F5 C8 3F 05 00 00 00 00 00 F0 41 00 00 C0 40
    DonorType       : 0
    MotActorTagList : grunt, grenade
    AIRCRanges      : 00 00 A0 41 00 00 C8 41 00 00 0C 42 00 00 48 42
    SymName         : OG-Grenade
  Properties via Once-Grunts (-396):
    AI_NCDmgRsp     : 01 00 00 00 0A 00 00 00 0F 00 00 00
    AI_Sloth        : Null
    AI_Defensive    : Null
    ObjName         : Hybrid: "A hybrid."
    AI_Dodginess    : Null
    ObjShort        : Hybrid: "Hybrid"
    Scripts         : 4E 56 47 75 61 72 61 6E 74 65 65 64 4C 6F 6F 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Armor           : 00 00 00 00 00 00 00 00 02 00 00 00
    TimeWarp        : 1.000000
    SpchVoice       : voncegrunt
    Class Tags      : CreatureType Oncegrunt
  Properties via Hybrids (-164):
    AI_VisJoint     : Head
    TargetType      : Type 1 | Type 2
    BloodType       : New Blood Spang
    AI_IdleDirs     : 88 13 00 00 20 4E 00 00 D3 FF FF FF 01 00 00 00 00 00 00 00 02 00 00 00 2D 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    HTHMotionResp   : (30.00, 25.00, 20.00)
    AI_VisType      : 4
    AI_VisDesc      : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 87 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 99 00 00 00 32 00 00 00 64 00 00 00 05 00 00 00 DC 05 00 00 19 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 01 00 00 00 3C 00 00 00 5A 00 00 00 0A 00 00 00 C8 00 00 00 47 00 00 00 40 01 00 00 5A 00 00 00 06 00 00 00 46 00 00 00 01 00 00 00 64 00 00 00 5A 00 00 00 1E 00 00 00 C8 00 00 00 01 00 00 00 78 00 00 00 46 00 00 00 64 00 00 00 64 00 00 00 21 00 00 00 E6 00 00 00 46 00 00 00 0A 00 00 00 3C 00 00 00 21 00 00 00 E6 00 00 00 6E 00 00 00 50 00 00 00 28 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 40 40
    Material Tags   : Material FleshTarget
  Properties via Monsters (-162):
    ContainDims     : 04 00 00 00 04 00 00 00
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    HUDSelect       : true
    ShowHP          : true
    AI_NCDmRsp      : true
    PsiRadar        : Enemy
    PhysAIColl      : true
    BashFactor      : 0.100000
    FrobHandler     : Local Only
    AI_CbtTiming    : C4 09 00 00 70 17 00 00 70 17 00 00 80 3E 00 00
    AI_ObjAvoid     : 
    BashParams      : 00 D0 04 46 00 00 00 00
    AI_FreeKnow     : 5000
    PickBias        : 0.100000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    ObjIcon         : gun1

Grunt Grenade (1549) @ (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Grunt Grenade -> Monster Projectiles -> Projectile -> Object
  Links:
    Link[MetaProp] (1114980): Grunt Grenade (1549) -> Grunt Grenade (-1600)
  Dimensions: 0x0x0
  Properties:
    PhysInitVel     : (40.00, 0.00, 0.00)
    Position        : (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
    CollisionType   : Bounce | Full Collision Sound
    HasRefs         : false
  Properties via Grunt Grenade (-1600):
    StTweqRotate    : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    RenderType      : Normal
    CfgTweqRotate   : 00 00 04 03 00 00 00 00 00 00 F0 41 00 00 00 00 00 00 B4 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Class Tags      : EnemyAmmoType OGgren
    ModelName       : ogranade
    PhysAttr        : 00 00 C8 42 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SymName         : Grunt Grenade
    Scripts         : 44 65 6C 61 79 47 72 65 6E 61 64 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    DonorType       : 0
    PhysDims        : 0x0x0
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
  Properties via Projectile (-1339):
    Preload         : true
    BashFactor      : 0.000000
    Heartbeat       : 1000
    PhysAIColl      : true

Patrol Path (1550) @ (114.32,192.11,2.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Patrol Path -> Marker -> Object
  Links:
    Link[MetaProp] (1114982): Patrol Path (1550) -> Patrol Path (-1089)
    Link[AIPatrol] (50397196): Patrol Path (1550) -> Patrol Path (1551)
  Dimensions: 4x4x4
  Properties:
    Position        : (114.32,192.11,2.00) ϴ (H:0° P:0° B:0°)
  Properties via Patrol Path (-1089):
    SymName         : Patrol Path
    DonorType       : 0
  Properties via Marker (-327):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

Patrol Path (1551) @ (142.82,186.06,2.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Patrol Path -> Marker -> Object
  Links:
    Link[MetaProp] (1114976): Patrol Path (1551) -> Patrol Path (-1089)
    Link[AIPatrol] (50397197): Patrol Path (1551) -> Patrol Path (1552)
  Dimensions: 4x4x4
  Properties:
    Position        : (142.82,186.06,2.00) ϴ (H:0° P:0° B:0°)
  Properties via Patrol Path (-1089):
    SymName         : Patrol Path
    DonorType       : 0
  Properties via Marker (-327):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

Patrol Path (1552) @ (141.47,239.10,2.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Patrol Path -> Marker -> Object
  Links:
    Link[MetaProp] (1114984): Patrol Path (1552) -> Patrol Path (-1089)
    Link[AIPatrol] (50397198): Patrol Path (1552) -> Patrol Path (1550)
  Dimensions: 4x4x4
  Properties:
    Position        : (141.47,239.10,2.00) ϴ (H:0° P:0° B:0°)
  Properties via Patrol Path (-1089):
    SymName         : Patrol Path
    DonorType       : 0
  Properties via Marker (-327):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

Ecology (1553) @ (131.50,240.46,12.87) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Ecology -> Traps -> Object
  Links:
    Link[MetaProp] (1114985): Ecology (1553) -> Ecology (-975)
    Link[SwitchLi] (22085725): Ecology (1553) -> RandMonsterGen (1554)
  Dimensions: 4x4x4
  Properties:
    EcoType         : 1
    Position        : (131.50,240.46,12.87) ϴ (H:0° P:0° B:0°)
    Ecology         : 00 00 F0 43 01 00 00 00 00 00 00 00 00 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00
  Properties via Ecology (-975):
    SymName         : Ecology
    DonorType       : 0
    Scripts         : 54 72 69 67 67 65 72 45 63 6F 6C 6F 67 79 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Traps (-304):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

RandMonsterGen (1554) @ (131.05,238.63,3.00) ϴ (H:333° P:0° B:0°)
  Ancestry:
    -> RandMonsterGen -> Spawn -> Traps -> Object
  Links:
    Link[SpawnPoi] (26279944): RandMonsterGen (1554) -> Spawn Marker (1555)
    Link[SpawnPoi] (26279945): RandMonsterGen (1554) -> Spawn Marker (1556)
    Link[MetaProp] (1114986): RandMonsterGen (1554) -> RandMonsterGen (-1253)
  Dimensions: 4x4x4
  Properties:
    EcoType         : 1
    Position        : (131.05,238.63,3.00) ϴ (H:333° P:0° B:0°)
    Spawn           : 52 65 64 20 4D 6F 6E 6B 65 79 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4F 47 2D 47 72 65 6E 61 64 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 41 73 73 61 73 73 69 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 23 00 00 00 32 00 00 00 0F 00 00 00 00 00 00 00 1B 00 00 00 00 00 00 00
    AI_Patrol       : true
  Properties via RandMonsterGen (-1253):
    SymName         : RandMonsterGen
    DonorType       : 0
  Properties via Spawn (-976):
    Scripts         : 54 72 61 70 53 70 61 77 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Traps (-304):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

Spawn Marker (1555) @ (-13.34,221.12,3.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Spawn Marker -> Marker -> Object
  Links:
    Link[MetaProp] (1114987): Spawn Marker (1555) -> Spawn Marker (-3128)
  Dimensions: 4x4x4
  Properties:
    EcoType         : 1
    Position        : (-13.34,221.12,3.00) ϴ (H:0° P:0° B:0°)
    AI_Patrol       : true
  Properties via Spawn Marker (-3128):
    SymName         : Spawn Marker
    DonorType       : 0
  Properties via Marker (-327):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

Spawn Marker (1556) @ (145.09,239.87,3.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Spawn Marker -> Marker -> Object
  Links:
    Link[MetaProp] (1114988): Spawn Marker (1556) -> Spawn Marker (-3128)
  Dimensions: 4x4x4
  Properties:
    EcoType         : 1
    Position        : (145.09,239.87,3.00) ϴ (H:0° P:0° B:0°)
    AI_Patrol       : true
  Properties via Spawn Marker (-3128):
    SymName         : Spawn Marker
    DonorType       : 0
  Properties via Marker (-327):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

Co2 (1557) @ (136.02,122.50,6.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Co2 -> Warnings -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114813): Co2 (1557) -> Co2 (-1663)
  Dimensions: 3x0x3
  Properties:
    Position        : (136.02,122.50,6.00) ϴ (H:90° P:0° B:0°)
  Properties via Co2 (-1663):
    ModelName       : co2
    SymName         : Co2
    DonorType       : 0
  Properties via Alpha Signs (-2044):
    RenderAlpha     : 1.000000
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Ordner (1558) @ (156.42,66.51,3.36) ϴ (H:299° P:9° B:90°)
  Ancestry:
    -> Ordner -> Buero -> NEUES -> Decorative -> Physical -> Object
    ...            ... -> MatPlasticrete -> MetaProperty
    ...   ... -> MatFabric -> MetaProperty
  Links:
    Link[MetaProp] (1114711): Ordner (1558) -> Ordner (-4746)
  Dimensions: 1x0x1
  Properties:
    Scale           : (0.72, 0.66, 0.72)
    Position        : (156.42,66.51,3.36) ϴ (H:299° P:9° B:90°)
  Properties via Ordner (-4746):
    ObjName         : ordner
    ModelName       : ordner
    DonorType       : 0
    SymName         : Ordner
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatPlasticrete (-630):
    Material Tags   : Material Plasticrete

5 Nanites (1559) @ (145.28,108.70,3.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> 5 Nanites -> Small Nanite Pile -> Nanites -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1114815): 5 Nanites (1559) -> 5 Nanites (-87)
  Dimensions: 2x1x1
  Properties:
    Position        : (145.28,108.70,3.00) ϴ (H:0° P:0° B:0°)
    HasRefs         : false
  Properties via 5 Nanites (-87):
    SymName         : 5 Nanites
    StackCount      : 5
    DonorType       : 0
  Properties via Nanites (-85):
    ObjShort        : Nanites: "%d nanites"
    ObjName         : Nanites: "%d nanites."
    ModelName       : nanocan
    CombineType     : nanite
    ObjIcon         : nan_ic
    AutoPickup      : true
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PsiRadar        : Powerup
    Material Tags   : Material Glass
    NameType        : Stack Count
    StackInc        : 10
  Properties via Goodies (-49):
    HUDSelect       : true
    FrobInfo        : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    ElevAble        : true
    InvDims         : 01 00 00 00 01 00 00 00
  Properties via Physical (-11):
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Psi Booster (1560) @ (148.41,112.32,1.78) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Psi Booster -> Patches -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1114816): Psi Booster (1560) -> Psi Booster (-57)
  Dimensions: 1x0x0
  Properties:
    Position        : (148.41,112.32,1.78) ϴ (H:0° P:0° B:0°)
    HasRefs         : false
  Properties via Psi Booster (-57):
    ObjShort        : Psi_Booster: "Psi hypo"
    ObjName         : Psi_Booster: "A psi hypo."
    Fabricate       : 0
    CombineType     : PsiBooster
    DonorType       : 0
    ModelName       : psipatch
    Scripts         : 50 73 69 4B 69 74 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SymName         : Psi Booster
    InvDims         : 01 00 00 00 01 00 00 00
    Alchemy         : 8.000000
    ObjIcon         : PATCHV_I
  Properties via Patches (-51):
    PsiRadar        : Powerup
    Recycle         : 2
    FabCost         : 20
    PhysDims        : 0x0x0
    Class Tags      : DeviceType Hypo
    InvCursor       : patches: "Use to apply"
    StackCount      : 1
    Material Tags   : Material Glass
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 12 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Goodies (-49):
    HUDSelect       : true
    FrobInfo        : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    ElevAble        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Ecology (1561) @ (-40.84,37.19,12.87) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Ecology -> Traps -> Object
  Links:
    Link[MetaProp] (1114992): Ecology (1561) -> Ecology (-975)
    Link[SwitchLi] (22085726): Ecology (1561) -> RandMonsterGen (1562)
  Dimensions: 4x4x4
  Properties:
    EcoType         : 2
    Position        : (-40.84,37.19,12.87) ϴ (H:0° P:0° B:0°)
    Ecology         : 00 00 34 44 01 00 00 00 00 00 00 00 00 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00
  Properties via Ecology (-975):
    SymName         : Ecology
    DonorType       : 0
    Scripts         : 54 72 69 67 67 65 72 45 63 6F 6C 6F 67 79 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Traps (-304):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

RandMonsterGen (1562) @ (-26.22,71.38,3.00) ϴ (H:333° P:0° B:0°)
  Ancestry:
    -> RandMonsterGen -> Spawn -> Traps -> Object
  Links:
    Link[SpawnPoi] (26279946): RandMonsterGen (1562) -> Spawn Marker (1563)
    Link[SpawnPoi] (26279949): RandMonsterGen (1562) -> Spawn Marker (1380)
    Link[SpawnPoi] (26279947): RandMonsterGen (1562) -> Spawn Marker (1564)
    Link[MetaProp] (1114991): RandMonsterGen (1562) -> RandMonsterGen (-1253)
  Dimensions: 4x4x4
  Properties:
    EcoType         : 2
    Position        : (-26.22,71.38,3.00) ϴ (H:333° P:0° B:0°)
    Spawn           : 4D 61 69 6E 74 65 6E 61 6E 63 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4F 47 2D 47 72 65 6E 61 64 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 41 73 73 61 73 73 69 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 14 00 00 00 3C 00 00 00 14 00 00 00 00 00 00 00 1B 00 00 00 00 00 00 00
    AI_Patrol       : true
  Properties via RandMonsterGen (-1253):
    SymName         : RandMonsterGen
    DonorType       : 0
  Properties via Spawn (-976):
    Scripts         : 54 72 61 70 53 70 61 77 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Traps (-304):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

Spawn Marker (1563) @ (-56.46,31.02,-6.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Spawn Marker -> Marker -> Object
  Links:
    Link[MetaProp] (1114989): Spawn Marker (1563) -> Spawn Marker (-3128)
  Dimensions: 4x4x4
  Properties:
    EcoType         : 2
    Position        : (-56.46,31.02,-6.00) ϴ (H:0° P:0° B:0°)
    AI_Patrol       : true
  Properties via Spawn Marker (-3128):
    SymName         : Spawn Marker
    DonorType       : 0
  Properties via Marker (-327):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

Spawn Marker (1564) @ (-95.01,61.30,-22.00) ϴ (H:42° P:0° B:0°)
  Ancestry:
    -> Spawn Marker -> Marker -> Object
  Links:
    Link[MetaProp] (1114996): Spawn Marker (1564) -> Spawn Marker (-3128)
  Dimensions: 4x4x4
  Properties:
    EcoType         : 2
    Position        : (-95.01,61.30,-22.00) ϴ (H:42° P:0° B:0°)
  Properties via Spawn Marker (-3128):
    SymName         : Spawn Marker
    DonorType       : 0
  Properties via Marker (-327):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

OG-Grenade (1565) @ (-26.85,17.93,-4.42) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> OG-Grenade -> Once-Grunts -> Hybrids -> Monsters -> Physical -> Object
    ...                                 ... -> Charmable -> Vulnerabilities -> MetaProperty
    ...                                 ... -> Stasis Vulnerability -> Vulnerabilities -> MetaProperty
    ...                                 ... -> Stunable -> Vulnerabilities -> MetaProperty
    ...                                 ... -> Half Annelid Vulnerability -> Vulnerabilities -> MetaProperty
    ...                                 ... -> MatFlesh -> MetaProperty
  Links:
    Link[MetaProp] (1114994): OG-Grenade (1565) -> OG-Grenade (-176)
    Link[AIProjec] (48300044): OG-Grenade (1565) -> Grunt Grenade (1566)
    Link[StimSens] (3212708): OG-Grenade (1565) -> Cold (-1145)
    Link[StimSens] (3212700): OG-Grenade (1565) -> Armor Piercing Impact (-375)
    Link[StimSens] (3212702): OG-Grenade (1565) -> Psi Stim (-389)
    Link[StimSens] (3212705): OG-Grenade (1565) -> Energy Stim (-373)
    Link[StimSens] (3212707): OG-Grenade (1565) -> Incendiary (-388)
    Link[StimSens] (3212693): OG-Grenade (1565) -> Stasis (-1486)
    Link[StimSens] (3212694): OG-Grenade (1565) -> Standard Impact (-385)
    Link[StimSens] (3212692): OG-Grenade (1565) -> CharmStim (-3395)
    Link[StimSens] (3212696): OG-Grenade (1565) -> DrainStim (-3390)
    Link[StimSens] (3212704): OG-Grenade (1565) -> High Explosive (-376)
    Link[StimSens] (3212698): OG-Grenade (1565) -> Droid Fusion (-2753)
    Link[StimSens] (3212703): OG-Grenade (1565) -> Electricity (-378)
    Link[StimSens] (3212706): OG-Grenade (1565) -> Anti-Human (-377)
    Link[StimSens] (3212701): OG-Grenade (1565) -> BashStim (-692)
    Link[StimSens] (3212699): OG-Grenade (1565) -> Anti-Annelid (-374)
    Link[StimSens] (3212697): OG-Grenade (1565) -> WeaponBash (-3058)
    Link[StimSens] (3212695): OG-Grenade (1565) -> StunStim (-2248)
  Dimensions: 1x6x6
  Properties:
    Position        : (-26.85,17.93,-4.42) ϴ (H:0° P:0° B:0°)
    Creature        : Humanoid
    AI_Patrol       : true
    AI_Mode         : Normal
    PhysState       : 8D D5 D6 C1 EE 6F 8F 41 30 8F 8D C0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    CollisionType   : Bounce | No Collision Sound
    AIRCProp        : 00 00 00 00 14 00 00 00 00 00 00 00 00 00 00 00 CD CC 4C 3F 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysType        : 01 00 00 00 02 00 00 00 00 00 00 00 01 00 00 00
    AI_Alertness    : 00 00 00 00 00 00 00 00
    PhysAttr        : 00 00 C8 42 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via OG-Grenade (-176):
    AI              : ranged
    HitPoints       : 15
    LootInfo        : 02 00 00 00 4D 65 64 20 50 61 74 63 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 54 69 6D 65 64 20 47 72 65 6E 61 64 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 35 20 4E 61 6E 69 74 65 73 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4F 47 20 4F 72 67 61 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 43 69 67 61 72 65 74 74 65 73 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 0A 00 00 00 0F 00 00 00 0F 00 00 00 05 00 00 00 19 00 00 00 1E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ModelName       : grunt_g
    MAX_HP          : 15
    AI_RngFlee      : 06 00 00 00 05 00 00 00 C3 F5 C8 3F 05 00 00 00 00 00 F0 41 00 00 C0 40
    DonorType       : 0
    MotActorTagList : grunt, grenade
    AIRCRanges      : 00 00 A0 41 00 00 C8 41 00 00 0C 42 00 00 48 42
    SymName         : OG-Grenade
  Properties via Once-Grunts (-396):
    AI_NCDmgRsp     : 01 00 00 00 0A 00 00 00 0F 00 00 00
    AI_Sloth        : Null
    AI_Defensive    : Null
    ObjName         : Hybrid: "A hybrid."
    AI_Dodginess    : Null
    ObjShort        : Hybrid: "Hybrid"
    Scripts         : 4E 56 47 75 61 72 61 6E 74 65 65 64 4C 6F 6F 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Armor           : 00 00 00 00 00 00 00 00 02 00 00 00
    TimeWarp        : 1.000000
    SpchVoice       : voncegrunt
    Class Tags      : CreatureType Oncegrunt
  Properties via Hybrids (-164):
    AI_VisJoint     : Head
    TargetType      : Type 1 | Type 2
    BloodType       : New Blood Spang
    AI_IdleDirs     : 88 13 00 00 20 4E 00 00 D3 FF FF FF 01 00 00 00 00 00 00 00 02 00 00 00 2D 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    HTHMotionResp   : (30.00, 25.00, 20.00)
    AI_VisType      : 4
    AI_VisDesc      : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 87 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 99 00 00 00 32 00 00 00 64 00 00 00 05 00 00 00 DC 05 00 00 19 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 01 00 00 00 3C 00 00 00 5A 00 00 00 0A 00 00 00 C8 00 00 00 47 00 00 00 40 01 00 00 5A 00 00 00 06 00 00 00 46 00 00 00 01 00 00 00 64 00 00 00 5A 00 00 00 1E 00 00 00 C8 00 00 00 01 00 00 00 78 00 00 00 46 00 00 00 64 00 00 00 64 00 00 00 21 00 00 00 E6 00 00 00 46 00 00 00 0A 00 00 00 3C 00 00 00 21 00 00 00 E6 00 00 00 6E 00 00 00 50 00 00 00 28 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 40 40
    Material Tags   : Material FleshTarget
  Properties via Monsters (-162):
    ContainDims     : 04 00 00 00 04 00 00 00
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    HUDSelect       : true
    ShowHP          : true
    AI_NCDmRsp      : true
    PsiRadar        : Enemy
    PhysAIColl      : true
    BashFactor      : 0.100000
    FrobHandler     : Local Only
    AI_CbtTiming    : C4 09 00 00 70 17 00 00 70 17 00 00 80 3E 00 00
    AI_ObjAvoid     : 
    BashParams      : 00 D0 04 46 00 00 00 00
    AI_FreeKnow     : 5000
    PickBias        : 0.100000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    ObjIcon         : gun1

Grunt Grenade (1566) @ (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Grunt Grenade -> Monster Projectiles -> Projectile -> Object
  Links:
    Link[MetaProp] (1114993): Grunt Grenade (1566) -> Grunt Grenade (-1600)
  Dimensions: 0x0x0
  Properties:
    PhysInitVel     : (40.00, 0.00, 0.00)
    Position        : (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
    CollisionType   : Bounce | Full Collision Sound
    HasRefs         : false
  Properties via Grunt Grenade (-1600):
    StTweqRotate    : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    RenderType      : Normal
    CfgTweqRotate   : 00 00 04 03 00 00 00 00 00 00 F0 41 00 00 00 00 00 00 B4 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Class Tags      : EnemyAmmoType OGgren
    ModelName       : ogranade
    PhysAttr        : 00 00 C8 42 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SymName         : Grunt Grenade
    Scripts         : 44 65 6C 61 79 47 72 65 6E 61 64 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    DonorType       : 0
    PhysDims        : 0x0x0
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
  Properties via Projectile (-1339):
    Preload         : true
    BashFactor      : 0.000000
    Heartbeat       : 1000
    PhysAIColl      : true

Square Ceiling Light (1567) @ (70.00,204.00,12.70) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Square Ceiling Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1114797): Square Ceiling Light (1567) -> Square Ceiling Light (-2941)
  Dimensions: 2x2x0
  Properties:
    Spotlight       : (40.00, 60.00, 70.00)
    Light           : 00 00 00 43 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 48 42 00 00 00 00 00 00 00 00
    Position        : (70.00,204.00,12.70) ϴ (H:0° P:0° B:0°)
  Properties via Square Ceiling Light (-2941):
    Immobile        : false
    ModelName       : LIGHTT
    SymName         : Square Ceiling Light
    DonorType       : 0
  Properties via Lights (-132):
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Desk #2 (1568) @ (151.00,107.62,13.78) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Desk #2 -> Usable Containers -> Functional -> Physical -> Object
    ...                         ... -> AI Block -> AI Utility -> MetaProperty
  Links:
    Link[MetaProp] (1114847): Desk #2 (1568) -> Desk #2 (-120)
  Dimensions: 8x3x3
  Properties:
    Position        : (151.00,107.62,13.78) ϴ (H:180° P:0° B:0°)
    PhysState       : 00 00 17 43 DD 3E D7 42 9E 6A 5C 41 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 8x3x3
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Desk #2 (-120):
    ObjName         : Desk_p2: "A desk."
    SymName         : Desk #2
    DonorType       : 0
    ModelName       : desk_sd
  Properties via Usable Containers (-118):
    ContainDims     : 04 00 00 00 04 00 00 00
    FrobHandler     : Local Only
    HUDUse          : containers: "Search container"
    Scripts         : 63 6F 6E 74 61 69 6E 65 72 73 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Metal
  Properties via Functional (-112):
    Immobile        : true
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    HUDSelect       : true
    PickBias        : 0.250000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via AI Block (-4035):
    AI_ObjAvoid     : 
    PhysAIColl      : true

Chair #2 (1569) @ (151.57,110.82,14.05) ϴ (H:338° P:0° B:0°)
  Ancestry:
    -> Chair #2 -> Chairs -> AI Avoid -> AI Utility -> MetaProperty
    ...               ... -> Furniture -> Decorative -> Physical -> Object
    ...                            ... -> AI Block -> AI Utility -> MetaProperty
  Links:
    Link[MetaProp] (1114848): Chair #2 (1569) -> Chair #2 (-116)
  Dimensions: 2x2x4
  Properties:
    Position        : (151.57,110.82,14.05) ϴ (H:338° P:0° B:0°)
    PhysState       : B9 91 17 43 F9 A5 DD 42 D1 CF 60 41 00 00 00 00 00 00 00 00 D0 49 A9 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Chair #2 (-116):
    ObjName         : Chair_p2: "A chair."
    SymName         : Chair #2
    DonorType       : 0
    ModelName       : chair01
  Properties via Chairs (-113):
    Immobile        : false
    Class Tags      : DeviceType MetalSm
  Properties via AI Avoid (-4036):
    AI_ObjAvoid     : 
    PhysAIColl      : false
  Properties via Furniture (-98):
    Material Tags   : Material Plasticrete
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Desk #2 (1570) @ (143.00,107.62,13.78) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Desk #2 -> Usable Containers -> Functional -> Physical -> Object
    ...                         ... -> AI Block -> AI Utility -> MetaProperty
  Links:
    Link[MetaProp] (1114849): Desk #2 (1570) -> Desk #2 (-120)
  Dimensions: 8x3x3
  Properties:
    Position        : (143.00,107.62,13.78) ϴ (H:180° P:0° B:0°)
    PhysState       : 00 01 0F 43 DD 3E D7 42 9E 6A 5C 41 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 8x3x3
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Desk #2 (-120):
    ObjName         : Desk_p2: "A desk."
    SymName         : Desk #2
    DonorType       : 0
    ModelName       : desk_sd
  Properties via Usable Containers (-118):
    ContainDims     : 04 00 00 00 04 00 00 00
    FrobHandler     : Local Only
    HUDUse          : containers: "Search container"
    Scripts         : 63 6F 6E 74 61 69 6E 65 72 73 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Metal
  Properties via Functional (-112):
    Immobile        : true
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    HUDSelect       : true
    PickBias        : 0.250000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via AI Block (-4035):
    AI_ObjAvoid     : 
    PhysAIColl      : true

Chair #2 (1571) @ (142.22,110.33,14.05) ϴ (H:23° P:0° B:0°)
  Ancestry:
    -> Chair #2 -> Chairs -> AI Avoid -> AI Utility -> MetaProperty
    ...               ... -> Furniture -> Decorative -> Physical -> Object
    ...                            ... -> AI Block -> AI Utility -> MetaProperty
  Links:
    Link[MetaProp] (1114850): Chair #2 (1571) -> Chair #2 (-116)
  Dimensions: 2x2x4
  Properties:
    Position        : (142.22,110.33,14.05) ϴ (H:23° P:0° B:0°)
    PhysState       : 93 39 0E 43 FC A6 DC 42 D1 CF 60 41 00 00 00 00 00 00 00 00 C0 86 B8 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Chair #2 (-116):
    ObjName         : Chair_p2: "A chair."
    SymName         : Chair #2
    DonorType       : 0
    ModelName       : chair01
  Properties via Chairs (-113):
    Immobile        : false
    Class Tags      : DeviceType MetalSm
  Properties via AI Avoid (-4036):
    AI_ObjAvoid     : 
    PhysAIColl      : false
  Properties via Furniture (-98):
    Material Tags   : Material Plasticrete
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Blood Splatter Medium (1572) @ (142.74,118.28,12.02) ϴ (H:300° P:270° B:0°)
  Ancestry:
    -> Blood Splatter Medium -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114851): Blood Splatter Medium (1572) -> Blood Splatter Medium (-857)
  Dimensions: 0x6x6
  Properties:
    Position        : (142.74,118.28,12.02) ϴ (H:300° P:270° B:0°)
  Properties via Blood Splatter Medium (-857):
    ModelName       : blood02
    RenderAlpha     : 1.000000
    SymName         : Blood Splatter Medium
    DonorType       : 0
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

OPS Female Corpse (1573) @ (142.10,118.02,13.05) ϴ (H:339° P:0° B:0°)
  Ancestry:
    -> OPS Female Corpse -> Ops Corpses -> Human Corpses -> Corpses -> Physical -> Object
    ...                                              ... -> MatFlesh -> MetaProperty
  Links:
    Link[Contains] (10551361): OPS Female Corpse (1573) -> Audio Log: Anderson, C. 19.Nov.26↵re: Bonkers? (1727)
    Link[Contains] (10551336): OPS Female Corpse (1573) -> 20 Nanites (1574)
    Link[FlowCont] (19988553): OPS Female Corpse (1573) -> Audio Log: Anderson, C. 19.Nov.26↵re: Bonkers? (1727)
    Link[FlowCont] (19988526): OPS Female Corpse (1573) -> 20 Nanites (1574)
    Link[MetaProp] (1114852): OPS Female Corpse (1573) -> OPS Female Corpse (-1879)
  Dimensions: 6x6x1
  Properties:
    Position        : (142.10,118.02,13.05) ϴ (H:339° P:0° B:0°)
    Creature        : Humanoid
    CretPose        : 01 00 00 00 68 75 6D 64 69 65 64 6E 35 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 01 00 00 00
    ?Puppet?        : A4 D8 E3 00 25 06 00 00 00 00 00 00 E8 D9 29 0D
  Properties via OPS Female Corpse (-1879):
    ModelName       : corf_ops
    SymName         : OPS Female Corpse
    DonorType       : 0
  Properties via Human Corpses (-503):
    ObjName         : HumanCorpses: "A corpse."
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    HUDUse          : human_corpses: "Search corpse"
  Properties via Corpses (-379):
    ContainDims     : 04 00 00 00 04 00 00 00
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    FrobHandler     : Local Only
    HUDSelect       : true
    NonPhysCreature : true
    Scripts         : 43 6F 6E 74 61 69 6E 65 72 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PickBias        : 0.500000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatFlesh (-584):
    Material Tags   : Material Flesh

20 Nanites (1574) @ (142.63,117.59,13.05) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> 20 Nanites -> Small Nanite Pile -> Nanites -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1114853): 20 Nanites (1574) -> 20 Nanites (-89)
  Dimensions: 2x1x1
  Properties:
    Position        : (142.63,117.59,13.05) ϴ (H:0° P:0° B:0°)
    HasRefs         : false
  Properties via 20 Nanites (-89):
    SymName         : 20 Nanites
    StackCount      : 20
    DonorType       : 0
  Properties via Nanites (-85):
    ObjShort        : Nanites: "%d nanites"
    ObjName         : Nanites: "%d nanites."
    ModelName       : nanocan
    CombineType     : nanite
    ObjIcon         : nan_ic
    AutoPickup      : true
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PsiRadar        : Powerup
    Material Tags   : Material Glass
    NameType        : Stack Count
    StackInc        : 10
  Properties via Goodies (-49):
    HUDSelect       : true
    FrobInfo        : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    ElevAble        : true
    InvDims         : 01 00 00 00 01 00 00 00
  Properties via Physical (-11):
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Thermos (1575) @ (146.25,107.49,16.27) ϴ (H:166° P:0° B:0°)
  Ancestry:
    -> Thermos -> Usable Containers -> Functional -> Physical -> Object
    ...                         ... -> AI Block -> AI Utility -> MetaProperty
  Links:
    Link[Contains] (10551337): Thermos (1575) -> Psi Booster (1576)
    Link[FlowCont] (19988527): Thermos (1575) -> Psi Booster (1576)
    Link[MetaProp] (1114854): Thermos (1575) -> Thermos (-4474)
  Dimensions: 1x0x2
  Properties:
    Position        : (146.25,107.49,16.27) ϴ (H:166° P:0° B:0°)
    PhysState       : 1D 41 12 43 A7 FB D6 42 F6 28 82 41 00 00 00 00 00 00 00 00 40 28 26 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 1x0x2
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Thermos (-4474):
    ModelName       : thermos
    SymName         : Thermos
    ObjName         : thermos
    DonorType       : 0
  Properties via Usable Containers (-118):
    ContainDims     : 04 00 00 00 04 00 00 00
    FrobHandler     : Local Only
    HUDUse          : containers: "Search container"
    Scripts         : 63 6F 6E 74 61 69 6E 65 72 73 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Metal
  Properties via Functional (-112):
    Immobile        : true
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    HUDSelect       : true
    PickBias        : 0.250000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via AI Block (-4035):
    AI_ObjAvoid     : 
    PhysAIColl      : true

Psi Booster (1576) @ (147.37,107.70,16.27) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Psi Booster -> Patches -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1114855): Psi Booster (1576) -> Psi Booster (-57)
  Dimensions: 1x0x0
  Properties:
    Position        : (147.37,107.70,16.27) ϴ (H:0° P:0° B:0°)
    HasRefs         : false
  Properties via Psi Booster (-57):
    ObjShort        : Psi_Booster: "Psi hypo"
    ObjName         : Psi_Booster: "A psi hypo."
    Fabricate       : 0
    CombineType     : PsiBooster
    DonorType       : 0
    ModelName       : psipatch
    Scripts         : 50 73 69 4B 69 74 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SymName         : Psi Booster
    InvDims         : 01 00 00 00 01 00 00 00
    Alchemy         : 8.000000
    ObjIcon         : PATCHV_I
  Properties via Patches (-51):
    PsiRadar        : Powerup
    Recycle         : 2
    FabCost         : 20
    PhysDims        : 0x0x0
    Class Tags      : DeviceType Hypo
    InvCursor       : patches: "Use to apply"
    StackCount      : 1
    Material Tags   : Material Glass
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 12 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Goodies (-49):
    HUDSelect       : true
    FrobInfo        : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    ElevAble        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Wedge Wall Light (1577) @ (70.00,188.48,11.50) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Wedge Wall Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1114804): Wedge Wall Light (1577) -> Wedge Wall Light (-978)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 20 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (70.00,188.48,11.50) ϴ (H:180° P:0° B:0°)
  Properties via Wedge Wall Light (-978):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Wedge Wall Light
    ModelName       : light1
    LightColor      : 00 00 00 00 00 00 00 00
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Tall Plant 2 (1578) @ (138.14,121.71,15.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Tall Plant 2 -> Flora -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114857): Tall Plant 2 (1578) -> Tall Plant 2 (-1854)
  Dimensions: 3x4x3
  Properties:
    Position        : (138.14,121.71,15.00) ϴ (H:90° P:0° B:0°)
    PhysState       : F9 24 0A 43 76 69 F3 42 C3 F3 6F 41 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Tall Plant 2 (-1854):
    SymName         : Tall Plant 2
    ObjName         : Tall_Plant_p2: "A tall plant."
    DonorType       : 0
    ModelName       : 2Plantt
  Properties via Flora (-62):
    ObjShort        : Flora: "Plant"
    Material Tags   : Material Veg
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Caution (1579) @ (103.02,37.00,8.25) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Caution -> Warnings -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114805): Caution (1579) -> Caution (-1662)
  Dimensions: 4x0x1
  Properties:
    Position        : (103.02,37.00,8.25) ϴ (H:90° P:0° B:0°)
  Properties via Caution (-1662):
    ModelName       : caution
    SymName         : Caution
    DonorType       : 0
  Properties via Alpha Signs (-2044):
    RenderAlpha     : 1.000000
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Schraubenzieher1 (1580) @ (66.97,196.65,0.07) ϴ (H:151° P:0° B:90°)
  Ancestry:
    -> Schraubenzieher1 -> MatMetal -> MetaProperty
    ...             ... -> Werkzeug -> MatPlasticrete -> MetaProperty
    ...                         ... -> NEUES -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114770): Schraubenzieher1 (1580) -> Schraubenzieher1 (-4504)
  Dimensions: 0x0x1
  Properties:
    Position        : (66.97,196.65,0.07) ϴ (H:151° P:0° B:90°)
  Properties via Schraubenzieher1 (-4504):
    ModelName       : scrwdr01
    SymName         : Schraubenzieher1
    ObjName         : Schraubenzieher
    DonorType       : 0
  Properties via MatMetal (-583):
    Material Tags   : Material Metal
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Patrol Path (1581) @ (39.43,93.42,2.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Patrol Path -> Marker -> Object
  Links:
    Link[MetaProp] (1114999): Patrol Path (1581) -> Patrol Path (-1089)
    Link[AIPatrol] (50397199): Patrol Path (1581) -> Patrol Path (1590)
  Dimensions: 4x4x4
  Properties:
    Position        : (39.43,93.42,2.00) ϴ (H:0° P:0° B:0°)
  Properties via Patrol Path (-1089):
    SymName         : Patrol Path
    DonorType       : 0
  Properties via Marker (-327):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

Master Elevator Button (1582) @ (31.84,13.06,-3.00) ϴ (H:312° P:0° B:0°)
  Ancestry:
    -> Master Elevator Button -> Controllers -> Functional -> Physical -> Object
  Links:
    Link[MetaProp] (1115015): Master Elevator Button (1582) -> Master Elevator Button (-1723)
  Dimensions: 0x0x0
  Properties:
    StTweqModels    : 00 00 00 00 00 00 00 00
    Position        : (31.84,13.06,-3.00) ϴ (H:312° P:0° B:0°)
  Properties via Master Elevator Button (-1723):
    CfgTweqModels   : 00 00 02 03 00 00 00 00 65 6C 65 00 00 00 00 00 00 00 00 00 00 00 00 00 65 6C 65 6F 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Class Tags      : DeviceType Button1
    SymName         : Master Elevator Button
    Scripts         : 45 6C 65 76 61 74 6F 72 42 75 74 74 6F 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 54 77 65 71 44 65 70 72 65 73 73 61 62 6C 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00
    DonorType       : 0
    ModelName       : ele
    FrobHandler     : Local Only
  Properties via Controllers (-200):
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Functional (-112):
    Immobile        : true
    Material Tags   : Material Plasticrete
    HUDSelect       : true
    PickBias        : 0.250000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

UBWindow 6x1x12 (1583) @ (56.50,204.00,6.50) ϴ (H:0° P:0° B:90°)
  Ancestry:
    -> UBWindow 6x1x12 -> Unbreakable Windows -> MatUnBrkGlass -> MetaProperty
    ...                                   ... -> Windows -> Terrain -> Physical -> Object
    ...                                              ... -> MatUnBrkGlass -> MetaProperty
  Links:
    Link[MetaProp] (1114774): UBWindow 6x1x12 (1583) -> UBWindow 6x1x12 (-2001)
  Dimensions: 1x12x5
  Properties:
    Position        : (56.50,204.00,6.50) ϴ (H:0° P:0° B:90°)
    PhysState       : 00 00 62 42 1A 01 4C 43 00 00 D0 40 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.00, 1.00, 0.83)
    PhysDims        : 1x12x5
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via UBWindow 6x1x12 (-2001):
    ModelName       : wndw04
    SymName         : UBWindow 6x1x12
    DonorType       : 0
  Properties via Unbreakable Windows (-1584):
    ObjName         : Unbreakable_Windows: "An unbreakable window."
    PhysAIColl      : true
  Properties via MatUnBrkGlass (-634):
    Material Tags   : Material UBGlass
  Properties via Windows (-248):
    BlockFrob       : true
    RenderAlpha     : 0.450000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

UBWindow 6x1x12 (1584) @ (56.50,212.00,6.50) ϴ (H:0° P:0° B:90°)
  Ancestry:
    -> UBWindow 6x1x12 -> Unbreakable Windows -> MatUnBrkGlass -> MetaProperty
    ...                                   ... -> Windows -> Terrain -> Physical -> Object
    ...                                              ... -> MatUnBrkGlass -> MetaProperty
  Links:
    Link[MetaProp] (1114799): UBWindow 6x1x12 (1584) -> UBWindow 6x1x12 (-2001)
  Dimensions: 1x12x5
  Properties:
    Position        : (56.50,212.00,6.50) ϴ (H:0° P:0° B:90°)
    PhysState       : 00 00 62 42 00 00 54 43 00 00 D0 40 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.00, 1.00, 0.83)
    PhysDims        : 1x12x5
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via UBWindow 6x1x12 (-2001):
    ModelName       : wndw04
    SymName         : UBWindow 6x1x12
    DonorType       : 0
  Properties via Unbreakable Windows (-1584):
    ObjName         : Unbreakable_Windows: "An unbreakable window."
    PhysAIColl      : true
  Properties via MatUnBrkGlass (-634):
    Material Tags   : Material UBGlass
  Properties via Windows (-248):
    BlockFrob       : true
    RenderAlpha     : 0.450000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Patrol Path (1585) @ (122.22,94.53,2.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Patrol Path -> Marker -> Object
  Links:
    Link[MetaProp] (1115002): Patrol Path (1585) -> Patrol Path (-1089)
  Dimensions: 4x4x4
  Properties:
    Position        : (122.22,94.53,2.00) ϴ (H:0° P:0° B:0°)
  Properties via Patrol Path (-1089):
    SymName         : Patrol Path
    DonorType       : 0
  Properties via Marker (-327):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

Assassin (1586) @ (36.02,93.51,3.61) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Assassin -> Cyborgs -> Stunable -> Vulnerabilities -> MetaProperty
    ...                ... -> Charmable -> Vulnerabilities -> MetaProperty
    ...                ... -> Monsters -> Physical -> Object
    ...                ... -> Half Mechanical Vulnerability -> Vulnerabilities -> MetaProperty
    ...                ... -> Stasis Vulnerability -> Vulnerabilities -> MetaProperty
  Links:
    Link[MetaProp] (1115003): Assassin (1586) -> Assassin (-1541)
    Link[AIProjec] (48300046): Assassin (1586) -> Ninja Shot (1587)
    Link[StimSens] (3212740): Assassin (1586) -> Incendiary (-388)
    Link[StimSens] (3212742): Assassin (1586) -> Energy Stim (-373)
    Link[StimSens] (3212732): Assassin (1586) -> Droid Fusion (-2753)
    Link[StimSens] (3212734): Assassin (1586) -> DrainStim (-3390)
    Link[StimSens] (3212737): Assassin (1586) -> Psi Stim (-389)
    Link[StimSens] (3212738): Assassin (1586) -> Standard Impact (-385)
    Link[StimSens] (3212727): Assassin (1586) -> Stasis (-1486)
    Link[StimSens] (3212726): Assassin (1586) -> StunStim (-2248)
    Link[StimSens] (3212739): Assassin (1586) -> High Explosive (-376)
    Link[StimSens] (3212729): Assassin (1586) -> Armor Piercing Impact (-375)
    Link[StimSens] (3212735): Assassin (1586) -> EMP (-390)
    Link[StimSens] (3212731): Assassin (1586) -> Anti-Human (-377)
    Link[StimSens] (3212736): Assassin (1586) -> Electricity (-378)
    Link[StimSens] (3212733): Assassin (1586) -> WeaponBash (-3058)
    Link[StimSens] (3212730): Assassin (1586) -> BashStim (-692)
    Link[StimSens] (3212741): Assassin (1586) -> Cold (-1145)
    Link[StimSens] (3212728): Assassin (1586) -> CharmStim (-3395)
  Dimensions: 0x7x7
  Properties:
    Position        : (36.02,93.51,3.61) ϴ (H:0° P:0° B:0°)
    Creature        : Humanoid
    AI_Patrol       : true
    AI_Mode         : Normal
    PhysState       : 94 14 10 42 DC 03 BB 42 1C B9 66 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    CollisionType   : Bounce | No Collision Sound
    AIRCProp        : 0A 00 00 00 28 00 00 00 00 00 00 00 02 00 00 00 CD CC 4C 3F 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysType        : 01 00 00 00 02 00 00 00 00 00 00 00 01 00 00 00
    AI_Alertness    : 00 00 00 00 00 00 00 00
    PhysAttr        : 00 00 C8 42 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Assassin (-1541):
    AI              : ranged
    HitPoints       : 60
    SpchVoice       : vassassin
    AI_NCDmgRsp     : 01 00 00 00 0F 00 00 00 0A 00 00 00
    Class Tags      : CreatureType Assassin
    AI_IdleDirs     : 88 13 00 00 98 3A 00 00 C4 FF FF FF 01 00 00 00 00 00 00 00 01 00 00 00 3C 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    DonorType       : 0
    AIRCRanges      : 00 00 70 41 00 00 C8 41 00 00 34 42 00 00 96 42
    ObjShort        : Assassin: "Cyborg assassin"
    ObjName         : Assassin: "A cyborg assassin."
    LootInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 35 20 6E 61 6E 69 74 65 73 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4D 65 64 69 75 6D 20 4E 61 6E 69 74 65 20 50 69 6C 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 14 00 00 00 05 00 00 00 4B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ModelName       : assassin
    AI_RngShoot     : 01 00 00 00 03 00 00 00 06 00 00 00 03 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 F0 00 00 CD CC 0C 40 9A 99 D9 3F 66 66 66 3F
    SymName         : Assassin
    Scripts         : 54 72 61 6E 73 69 65 6E 74 43 6F 72 70 73 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    MotActorTagList : ninja
    AI_RngApps      : 00 00 00 00 04 00 00 00 06 00 00 00 06 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    MAX_HP          : 60
    AI_RngFlee      : 06 00 00 00 05 00 00 00 C3 F5 C8 3F 05 00 00 00 00 00 F0 41 00 00 C0 40
  Properties via Cyborgs (-1539):
    TargetType      : Type 1
    AI_VisJoint     : Head
    HTHMotionResp   : (30.00, 25.00, 20.00)
    AI_VisType      : 3
    AI_VisDesc      : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 87 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 99 00 00 00 32 00 00 00 64 00 00 00 05 00 00 00 DC 05 00 00 19 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 01 00 00 00 3C 00 00 00 5A 00 00 00 0A 00 00 00 C8 00 00 00 47 00 00 00 40 01 00 00 5A 00 00 00 06 00 00 00 46 00 00 00 01 00 00 00 64 00 00 00 5A 00 00 00 1E 00 00 00 C8 00 00 00 01 00 00 00 78 00 00 00 46 00 00 00 64 00 00 00 64 00 00 00 21 00 00 00 E6 00 00 00 46 00 00 00 0A 00 00 00 3C 00 00 00 21 00 00 00 E6 00 00 00 6E 00 00 00 50 00 00 00 28 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 40 40
    Material Tags   : Material FleshTarget
  Properties via Monsters (-162):
    ContainDims     : 04 00 00 00 04 00 00 00
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    HUDSelect       : true
    ShowHP          : true
    AI_NCDmRsp      : true
    PsiRadar        : Enemy
    PhysAIColl      : true
    BashFactor      : 0.100000
    FrobHandler     : Local Only
    AI_CbtTiming    : C4 09 00 00 70 17 00 00 70 17 00 00 80 3E 00 00
    AI_ObjAvoid     : 
    BashParams      : 00 D0 04 46 00 00 00 00
    AI_FreeKnow     : 5000
    PickBias        : 0.100000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    ObjIcon         : gun1

Ninja Shot (1587) @ (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Ninja Shot -> Monster Projectiles -> Projectile -> Object
  Links:
    Link[arSrc] (8454158): Ninja Shot (1587) -> WeaponBash (-3058)
    Link[MetaProp] (1115004): Ninja Shot (1587) -> Ninja Shot (-2824)
  Dimensions: 0x0x0
  Properties:
    Position        : (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
    StTweqRotate    : 01 00 00 00 01 00 00 00 00 00 00 00 01 00 00 00
    HasRefs         : false
    PhysInitVel     : (50.00, 0.00, 0.00)
    CollisionType   : Bounce | Slay on Impact | Full Collision Sound
  Properties via Ninja Shot (-2824):
    RenderType      : Normal
    ModelName       : asstar
    CfgTweqRotate   : 00 00 02 03 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 20 41 00 00 00 00 00 00 20 41 00 00 48 42 00 00 00 00 00 00 B4 43 00 00 00 00
    Class Tags      : EnemyAmmoType NinjaShot
    SelfLit         : 15
    SymName         : Ninja Shot
    LightColor      : 00 00 00 3F CD CC 4C 3F
    PrjSound        : ns_whiz
    DonorType       : 0
  Properties via Monster Projectiles (-672):
    PhysDims        : 0x0x0
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
  Properties via Projectile (-1339):
    Preload         : true
    BashFactor      : 0.000000
    Heartbeat       : 1000
    PhysAttr        : 00 00 00 00 00 00 80 3F 00 24 74 49 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysAIColl      : true

Star Trail (1588) @ (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Star Trail -> Shot FX -> SFX -> Object
  Links:
    Link[Particle] (75563031): Star Trail (1588) -> Ninja Shot (1587)
    Link[MetaProp] (1115005): Star Trail (1588) -> Star Trail (-2849)
  Dimensions: 0x0x0
  Properties:
    PGLaunchInfo    : 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 A0 40 00 00 00 00 00 00 00 00 00 00 A0 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 9A 99 99 3E 9A 99 99 3E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 05 00 00 00 00 00 00 00 00 00 00 00 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CC 4C 00 00 CC 4C 00 00
    Position        : (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
    ParticleGroup   : 90 40 C8 00 70 4A C8 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED C7 00 10 2D C8 00 00 00 00 00 00 00 00 00 34 06 00 00 04 00 00 00 04 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 0A 00 00 00 00 00 00 00 08 CC 20 18 40 CB 20 18 F8 43 1B 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 60 00 00 FF 00 00 00 00 00 00 00 00 38 E5 32 0D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 3F 00 01 00 00 00 00 01 01 00 00 00 00 CD CC CC 3D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 60 00 00 00 0A D7 23 BC 0A D7 23 BC 0A D7 23 BC 00 FE BF 3F 0A D7 23 3C 0A D7 23 3C 00 00 80 3F 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 AE 07 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CC 4C 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 33 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 3B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Star Trail (-2849):
    SymName         : Star Trail
    DonorType       : 0
  Properties via Shot FX (-1524):
    Preload         : true
    RenderAlpha     : 1.000000
    ModelName       : fx_particle
    BlendMode       : Add
  Properties via SFX (-5):
    NetworkCategory : Hosted

UBWindow 6x1x12 (1589) @ (56.50,196.00,6.50) ϴ (H:0° P:0° B:90°)
  Ancestry:
    -> UBWindow 6x1x12 -> Unbreakable Windows -> MatUnBrkGlass -> MetaProperty
    ...                                   ... -> Windows -> Terrain -> Physical -> Object
    ...                                              ... -> MatUnBrkGlass -> MetaProperty
  Links:
    Link[MetaProp] (1114800): UBWindow 6x1x12 (1589) -> UBWindow 6x1x12 (-2001)
  Dimensions: 1x12x5
  Properties:
    Position        : (56.50,196.00,6.50) ϴ (H:0° P:0° B:90°)
    PhysState       : 00 00 62 42 00 00 44 43 00 00 D0 40 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.00, 1.00, 0.83)
    PhysDims        : 1x12x5
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via UBWindow 6x1x12 (-2001):
    ModelName       : wndw04
    SymName         : UBWindow 6x1x12
    DonorType       : 0
  Properties via Unbreakable Windows (-1584):
    ObjName         : Unbreakable_Windows: "An unbreakable window."
    PhysAIColl      : true
  Properties via MatUnBrkGlass (-634):
    Material Tags   : Material UBGlass
  Properties via Windows (-248):
    BlockFrob       : true
    RenderAlpha     : 0.450000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Patrol Path (1590) @ (117.97,92.81,2.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Patrol Path -> Marker -> Object
  Links:
    Link[MetaProp] (1115008): Patrol Path (1590) -> Patrol Path (-1089)
    Link[AIPatrol] (50397200): Patrol Path (1590) -> Patrol Path (1581)
  Dimensions: 4x4x4
  Properties:
    Position        : (117.97,92.81,2.00) ϴ (H:0° P:0° B:0°)
  Properties via Patrol Path (-1089):
    SymName         : Patrol Path
    DonorType       : 0
  Properties via Marker (-327):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

Wedge Wall Light (1591) @ (-2.00,107.50,7.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Wedge Wall Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115007): Wedge Wall Light (1591) -> Wedge Wall Light (-978)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 A0 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (-2.00,107.50,7.00) ϴ (H:0° P:0° B:0°)
  Properties via Wedge Wall Light (-978):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Wedge Wall Light
    ModelName       : light1
    LightColor      : 00 00 00 00 00 00 00 00
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Wedge Wall Light (1592) @ (-2.00,110.50,7.00) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Wedge Wall Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1114964): Wedge Wall Light (1592) -> Wedge Wall Light (-978)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 A0 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (-2.00,110.50,7.00) ϴ (H:180° P:0° B:0°)
  Properties via Wedge Wall Light (-978):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Wedge Wall Light
    ModelName       : light1
    LightColor      : 00 00 00 00 00 00 00 00
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Comp-Pad (1593) @ (121.86,138.50,17.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Comp-Pad -> Tech -> Decorative -> Physical -> Object
    ...             ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty
  Links:
    Link[StimSens] (3212557): Comp-Pad (1593) -> Energy Stim (-373)
    Link[StimSens] (3212556): Comp-Pad (1593) -> Psi Stim (-389)
    Link[StimSens] (3212559): Comp-Pad (1593) -> Cold (-1145)
    Link[StimSens] (3212558): Comp-Pad (1593) -> Electricity (-378)
    Link[StimSens] (3212565): Comp-Pad (1593) -> Armor Piercing Impact (-375)
    Link[StimSens] (3212561): Comp-Pad (1593) -> Standard Impact (-385)
    Link[StimSens] (3212562): Comp-Pad (1593) -> High Explosive (-376)
    Link[StimSens] (3212563): Comp-Pad (1593) -> Droid Fusion (-2753)
    Link[StimSens] (3212560): Comp-Pad (1593) -> WeaponBash (-3058)
    Link[StimSens] (3212564): Comp-Pad (1593) -> Incendiary (-388)
    Link[MetaProp] (1114901): Comp-Pad (1593) -> Comp-Pad (-1127)
  Dimensions: 2x1x1
  Properties:
    Position        : (121.86,138.50,17.00) ϴ (H:90° P:0° B:0°)
    PhysState       : 86 B8 F3 42 D5 7F 0A 43 00 00 88 41 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 2x1x1
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Comp-Pad (-1127):
    ModelName       : compad
    SymName         : Comp-Pad
    DonorType       : 0
  Properties via Tech (-505):
    HUDSelect       : false
    Material Tags   : Material Metal
    ShowHP          : false
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Wedge Wall Light (1594) @ (-9.50,142.00,7.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Wedge Wall Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1114970): Wedge Wall Light (1594) -> Wedge Wall Light (-978)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 A0 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (-9.50,142.00,7.00) ϴ (H:90° P:0° B:0°)
  Properties via Wedge Wall Light (-978):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Wedge Wall Light
    ModelName       : light1
    LightColor      : 00 00 00 00 00 00 00 00
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Wedge Wall Light (1595) @ (-12.49,142.00,7.00) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Wedge Wall Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1114973): Wedge Wall Light (1595) -> Wedge Wall Light (-978)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 A0 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (-12.49,142.00,7.00) ϴ (H:270° P:0° B:0°)
  Properties via Wedge Wall Light (-978):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Wedge Wall Light
    ModelName       : light1
    LightColor      : 00 00 00 00 00 00 00 00
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Conduit (1596) @ (-1.92,121.00,14.44) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Conduit -> Structural -> MatMetal -> MetaProperty
    ...                  ... -> Decorative -> Physical -> Object
    ...    ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty
  Links:
    Link[StimSens] (3212752): Conduit (1596) -> Electricity (-378)
    Link[StimSens] (3212743): Conduit (1596) -> Cold (-1145)
    Link[StimSens] (3212744): Conduit (1596) -> WeaponBash (-3058)
    Link[StimSens] (3212745): Conduit (1596) -> Standard Impact (-385)
    Link[StimSens] (3212751): Conduit (1596) -> Psi Stim (-389)
    Link[StimSens] (3212746): Conduit (1596) -> High Explosive (-376)
    Link[StimSens] (3212749): Conduit (1596) -> Armor Piercing Impact (-375)
    Link[StimSens] (3212748): Conduit (1596) -> Incendiary (-388)
    Link[StimSens] (3212747): Conduit (1596) -> Droid Fusion (-2753)
    Link[StimSens] (3212750): Conduit (1596) -> Energy Stim (-373)
    Link[MetaProp] (1114884): Conduit (1596) -> Conduit (-185)
  Dimensions: 9x3x0
  Properties:
    Position        : (-1.92,121.00,14.44) ϴ (H:90° P:0° B:0°)
    PhysState       : C4 06 F6 BF 00 00 F2 42 3E 0A 67 41 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 9x3x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Conduit (-185):
    HitPoints       : 5
    ModelName       : conduit
    MAX_HP          : 5
    Class Tags      : devicetype metalsm
    Immobile        : false
    DonorType       : 0
    SymName         : Conduit
    HUDSelect       : false
  Properties via Structural (-491):
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Grate (1597) @ (-70.00,157.99,-0.00) ϴ (H:0° P:0° B:90°)
  Ancestry:
    -> Grate -> Grates -> Structural -> MatMetal -> MetaProperty
    ...                          ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114923): Grate (1597) -> Grate (-1217)
  Dimensions: 8x8x0
  Properties:
    Position        : (-70.00,157.99,-0.00) ϴ (H:0° P:0° B:90°)
    PhysAIColl      : true
    PhysState       : 93 FE 8B C2 74 FE 1D 43 00 00 80 B5 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    TransDoor       : 01 00 00 00 00 00 00 00 00 00 00 41 00 00 40 41 01 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 93 FE 8B C2 74 FE 1D 43 00 00 80 B5 93 FE 8B C2 74 FE 1D 43 FE FF FF 40 93 FE 8B C2 74 FE 1D 43 00 00 80 B5 00 40 00 00 00 00 74 FE 1D 43 93 00 00 00 93 00 00 00 00 00 00 00
    Scripts         : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 8x8x0
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Grate (-1217):
    DonorType       : 0
    SymName         : Grate
    ModelName       : cw001
  Properties via Grates (-1327):
    RenderAlpha     : 1.000000
  Properties via Structural (-491):
    Immobile        : true
    HUDSelect       : false
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Conduit (1598) @ (-1.92,139.00,14.44) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Conduit -> Structural -> MatMetal -> MetaProperty
    ...                  ... -> Decorative -> Physical -> Object
    ...    ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty
  Links:
    Link[StimSens] (3212753): Conduit (1598) -> Energy Stim (-373)
    Link[StimSens] (3212755): Conduit (1598) -> Incendiary (-388)
    Link[StimSens] (3212757): Conduit (1598) -> High Explosive (-376)
    Link[StimSens] (3212759): Conduit (1598) -> WeaponBash (-3058)
    Link[StimSens] (3212760): Conduit (1598) -> Cold (-1145)
    Link[StimSens] (3212762): Conduit (1598) -> Psi Stim (-389)
    Link[StimSens] (3212754): Conduit (1598) -> Armor Piercing Impact (-375)
    Link[StimSens] (3212758): Conduit (1598) -> Standard Impact (-385)
    Link[StimSens] (3212761): Conduit (1598) -> Electricity (-378)
    Link[StimSens] (3212756): Conduit (1598) -> Droid Fusion (-2753)
    Link[MetaProp] (1114886): Conduit (1598) -> Conduit (-185)
  Dimensions: 9x3x0
  Properties:
    Position        : (-1.92,139.00,14.44) ϴ (H:90° P:0° B:0°)
    PhysState       : C4 06 F6 BF 00 00 0B 43 3E 0A 67 41 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 9x3x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Conduit (-185):
    HitPoints       : 5
    ModelName       : conduit
    MAX_HP          : 5
    Class Tags      : devicetype metalsm
    Immobile        : false
    DonorType       : 0
    SymName         : Conduit
    HUDSelect       : false
  Properties via Structural (-491):
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Engineering (1599) @ (10.00,213.00,3.75) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Engineering -> Doors -> Terrain -> Physical -> Object
    ...                 ... -> MatMetal -> MetaProperty
  Links:
    Link[MetaProp] (1114950): Engineering (1599) -> Engineering (-210)
  Dimensions: 6x0x7
  Properties:
    Position        : (10.00,213.00,3.75) ϴ (H:0° P:0° B:0°)
    PhysAIColl      : true
    PhysState       : 88 10 20 41 EF FF 54 43 FC FF 6F 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ExtraLight      : 8F C2 F5 3D 01 00 00 00
    TransDoor       : 01 00 00 00 00 00 00 00 00 00 C0 C0 00 00 40 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 88 10 20 41 EF FF 54 43 FC FF 6F 40 10 21 80 40 EF FF 54 43 FC FF 6F 40 88 10 20 41 EF FF 54 43 FC FF 6F 40 00 00 00 00 00 00 88 10 20 41 69 00 00 00 6A 00 00 00 00 00 00 00
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 6x0x7
    Scale           : (0.86, 1.00, 0.83)
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Engineering (-210):
    DonorType       : 0
    ModelName       : door_m2
    SymName         : Engineering
  Properties via Doors (-205):
    FrobInfo        : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Z-Bias          : 0
    PickBias        : -20.000000
    Class Tags      : DoorType SciDoor
    BlockFrob       : true
    DoorTimer       : 0
    Scripts         : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatMetal (-583):
    Material Tags   : Material Metal

New Tripwire (1600) @ (10.00,213.00,2.00) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> New Tripwire -> Tripwire -> Traps -> Object
  Links:
    Link[MetaProp] (1114708): New Tripwire (1600) -> New Tripwire (-2502)
    Link[SwitchLi] (22085741): New Tripwire (1600) -> Engineering (1599)
  Dimensions: 6x6x4
  Properties:
    PhysState       : 68 11 20 41 EF FF 54 43 04 00 00 40 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (10.00,213.00,2.00) ϴ (H:180° P:0° B:0°)
    CollisionType   : No Result
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.50, 1.50, 1.00)
    PhysDims        : 6x6x4
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via New Tripwire (-2502):
    SymName         : New Tripwire
    DonorType       : 0
  Properties via Tripwire (-305):
    PhysAIColl      : true
    Scripts         : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    TripFlags       : Enter | Exit | Player
  Properties via Traps (-304):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

Hanging Plant (1601) @ (100.01,150.30,19.50) ϴ (H:271° P:0° B:0°)
  Ancestry:
    -> Hanging Plant -> Flora -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114952): Hanging Plant (1601) -> Hanging Plant (-1266)
  Dimensions: 2x2x2
  Properties:
    Position        : (100.01,150.30,19.50) ϴ (H:271° P:0° B:0°)
    PhysState       : 72 05 C8 42 B9 4B 16 43 00 00 9C 41 00 00 00 00 00 00 00 00 D0 89 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.00, 1.00, 0.89)
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Hanging Plant (-1266):
    DonorType       : 0
    ObjName         : Hanging_Plant: "A hanging plant."
    ModelName       : 2planth
    SymName         : Hanging Plant
  Properties via Flora (-62):
    ObjShort        : Flora: "Plant"
    Material Tags   : Material Veg
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

OPS Female Corpse (1602) @ (100.53,149.02,14.62) ϴ (H:231° P:0° B:0°)
  Ancestry:
    -> OPS Female Corpse -> Ops Corpses -> Human Corpses -> Corpses -> Physical -> Object
    ...                                              ... -> MatFlesh -> MetaProperty
  Links:
    Link[MetaProp] (1114953): OPS Female Corpse (1602) -> OPS Female Corpse (-1879)
    Link[FlowCont] (19988532): OPS Female Corpse (1602) -> Big Nanite Pile (1604)
    Link[FlowCont] (19988531): OPS Female Corpse (1602) -> EXP Cookies (1603)
    Link[Contains] (10551341): OPS Female Corpse (1602) -> EXP Cookies (1603)
    Link[Contains] (10551342): OPS Female Corpse (1602) -> Big Nanite Pile (1604)
  Dimensions: 3x3x4
  Properties:
    Position        : (100.53,149.02,14.62) ϴ (H:231° P:0° B:0°)
    Creature        : Humanoid
    CretPose        : 01 00 00 00 68 75 6D 63 70 73 73 63 68 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 01 00 00 00
    ?Puppet?        : A4 D8 E3 00 42 06 00 00 00 00 00 00 18 D7 29 0D
  Properties via OPS Female Corpse (-1879):
    ModelName       : corf_ops
    SymName         : OPS Female Corpse
    DonorType       : 0
  Properties via Human Corpses (-503):
    ObjName         : HumanCorpses: "A corpse."
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    HUDUse          : human_corpses: "Search corpse"
  Properties via Corpses (-379):
    ContainDims     : 04 00 00 00 04 00 00 00
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    FrobHandler     : Local Only
    HUDSelect       : true
    NonPhysCreature : true
    Scripts         : 43 6F 6E 74 61 69 6E 65 72 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PickBias        : 0.500000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatFlesh (-584):
    Material Tags   : Material Flesh

EXP Cookies (1603) @ (100.14,149.09,14.62) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> EXP Cookies -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1114954): EXP Cookies (1603) -> EXP Cookies (-938)
  Dimensions: 0x1x0
  Properties:
    Position        : (100.14,149.09,14.62) ϴ (H:0° P:0° B:0°)
    StackCount      : 2
    HasRefs         : false
  Properties via EXP Cookies (-938):
    ObjShort        : EXP_Cookies: "%d cyber modules"
    FrobInfo        : 02 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    ObjName         : EXP_Cookies: "%d cyber modules."
    ModelName       : upgrade
    CombineType     : EXPCookie
    AutoPickup      : false
    PsiRadar        : Powerup
    Scripts         : 45 78 70 43 6F 6F 6B 69 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Plasticrete
    SymName         : EXP Cookies
    DonorType       : 0
    NameType        : Stack Count
    ObjIcon         : upgrade
  Properties via Goodies (-49):
    HUDSelect       : true
    ElevAble        : true
    InvDims         : 01 00 00 00 01 00 00 00
  Properties via Physical (-11):
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Big Nanite Pile (1604) @ (100.74,147.44,14.62) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Big Nanite Pile -> Nanites -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1114955): Big Nanite Pile (1604) -> Big Nanite Pile (-1591)
  Dimensions: 2x1x1
  Properties:
    Position        : (100.74,147.44,14.62) ϴ (H:0° P:0° B:0°)
    HasRefs         : false
  Properties via Big Nanite Pile (-1591):
    SymName         : Big Nanite Pile
    StackCount      : 50
    DonorType       : 0
  Properties via Nanites (-85):
    ObjShort        : Nanites: "%d nanites"
    ObjName         : Nanites: "%d nanites."
    ModelName       : nanocan
    CombineType     : nanite
    ObjIcon         : nan_ic
    AutoPickup      : true
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PsiRadar        : Powerup
    Material Tags   : Material Glass
    NameType        : Stack Count
    StackInc        : 10
  Properties via Goodies (-49):
    HUDSelect       : true
    FrobInfo        : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    ElevAble        : true
    InvDims         : 01 00 00 00 01 00 00 00
  Properties via Physical (-11):
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Square Ceiling Light (1605) @ (-36.00,142.00,12.70) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Square Ceiling Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1114968): Square Ceiling Light (1605) -> Square Ceiling Light (-2941)
  Dimensions: 2x2x0
  Properties:
    Spotlight       : (40.00, 60.00, 70.00)
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4C 69 67 68 74 53 6F 75 6E 64 4F 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00
    Position        : (-36.00,142.00,12.70) ϴ (H:270° P:0° B:0°)
    AnimLight       : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 33 00 0A 00 8E 00 00 00 E8 03 00 00 64 00 00 00 00 00 00 00 00 00 00 43 00 00 00 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Class Tags      : LightType ManBlinkRed
  Properties via Square Ceiling Light (-2941):
    Immobile        : false
    Light           : 00 00 00 43 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 48 42 00 00 00 00 00 00 00 00
    ModelName       : LIGHTT
    SymName         : Square Ceiling Light
    DonorType       : 0
  Properties via Lights (-132):
    ObjName         : Lights: "A light."
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Once Tripwire (1606) @ (-82.00,142.00,-2.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Once Tripwire -> Tripwire -> Traps -> Object
  Links:
    Link[MetaProp] (1114929): Once Tripwire (1606) -> Once Tripwire (-1550)
    Link[SwitchLi] (22085738): Once Tripwire (1606) -> EmailTrap: SHODAN 21.Nov.26↵re: Still here... (1663)
    Link[SwitchLi] (22085728): Once Tripwire (1606) -> Trigger Delay (1624)
  Dimensions: 8x32x4
  Properties:
    PhysState       : 00 00 A4 C2 00 00 0E 43 FA FF FF BF 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (-82.00,142.00,-2.00) ϴ (H:0° P:0° B:0°)
    CollisionType   : No Result
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (2.00, 8.00, 1.00)
    PhysDims        : 8x32x4
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Once Tripwire (-1550):
    SymName         : Once Tripwire
    TripFlags       : Enter | Once | Player | Shove
    DonorType       : 0
  Properties via Tripwire (-305):
    PhysAIColl      : true
    Scripts         : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Traps (-304):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

Square Ceiling Light (1607) @ (-82.00,142.00,12.70) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Square Ceiling Light -> Lights -> Physical -> Object
  Links:
    Link[FlowCont] (19988540): Square Ceiling Light (1607) -> Rick Conduit Junction (1609)
    Link[MetaProp] (1114921): Square Ceiling Light (1607) -> Square Ceiling Light (-2941)
  Dimensions: 2x2x0
  Properties:
    Spotlight       : (24.00, 30.00, 0.00)
    Light           : 00 00 48 43 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 48 42 00 00 00 00 00 00 00 00
    Position        : (-82.00,142.00,12.70) ϴ (H:90° P:0° B:0°)
  Properties via Square Ceiling Light (-2941):
    Immobile        : false
    ModelName       : LIGHTT
    SymName         : Square Ceiling Light
    DonorType       : 0
  Properties via Lights (-132):
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Rick Conduit Junction (1608) @ (-2.00,116.00,14.44) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Rick Conduit Junction -> Rick Decor -> Structural -> MatMetal -> MetaProperty
    ...                                              ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114885): Rick Conduit Junction (1608) -> Rick Conduit Junction (-3857)
  Dimensions: 1x3x0
  Properties:
    Position        : (-2.00,116.00,14.44) ϴ (H:90° P:0° B:0°)
    PhysState       : 82 15 00 C0 00 00 E8 42 3D 0A 67 41 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 1x3x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Rick Conduit Junction (-3857):
    ModelName       : conrterm
    SymName         : Rick Conduit Junction
    DonorType       : 0
  Properties via Rick Decor (-3836):
    Material Tags   : Material Metal
  Properties via Structural (-491):
    Immobile        : true
    HUDSelect       : false
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Rick Conduit Junction (1609) @ (-2.00,144.07,14.44) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Rick Conduit Junction -> Rick Decor -> Structural -> MatMetal -> MetaProperty
    ...                                              ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114960): Rick Conduit Junction (1609) -> Rick Conduit Junction (-3857)
  Dimensions: 1x3x0
  Properties:
    Position        : (-2.00,144.07,14.44) ϴ (H:90° P:0° B:0°)
    HasRefs         : false
  Properties via Rick Conduit Junction (-3857):
    ModelName       : conrterm
    SymName         : Rick Conduit Junction
    DonorType       : 0
  Properties via Rick Decor (-3836):
    Material Tags   : Material Metal
  Properties via Structural (-491):
    Immobile        : true
    HUDSelect       : false
    PhysType        : 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Conduit (1610) @ (-1.92,130.00,14.44) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Conduit -> Structural -> MatMetal -> MetaProperty
    ...                  ... -> Decorative -> Physical -> Object
    ...    ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty
  Links:
    Link[StimSens] (3212769): Conduit (1610) -> WeaponBash (-3058)
    Link[StimSens] (3212771): Conduit (1610) -> Electricity (-378)
    Link[StimSens] (3212772): Conduit (1610) -> Psi Stim (-389)
    Link[StimSens] (3212765): Conduit (1610) -> Incendiary (-388)
    Link[StimSens] (3212766): Conduit (1610) -> Droid Fusion (-2753)
    Link[StimSens] (3212763): Conduit (1610) -> Energy Stim (-373)
    Link[StimSens] (3212768): Conduit (1610) -> Standard Impact (-385)
    Link[StimSens] (3212764): Conduit (1610) -> Armor Piercing Impact (-375)
    Link[StimSens] (3212770): Conduit (1610) -> Cold (-1145)
    Link[StimSens] (3212767): Conduit (1610) -> High Explosive (-376)
    Link[MetaProp] (1114972): Conduit (1610) -> Conduit (-185)
  Dimensions: 9x3x0
  Properties:
    Position        : (-1.92,130.00,14.44) ϴ (H:90° P:0° B:0°)
    PhysState       : C4 06 F6 BF 00 00 02 43 3E 0A 67 41 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 9x3x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Conduit (-185):
    HitPoints       : 5
    ModelName       : conduit
    MAX_HP          : 5
    Class Tags      : devicetype metalsm
    Immobile        : false
    DonorType       : 0
    SymName         : Conduit
    HUDSelect       : false
  Properties via Structural (-491):
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

zigaretten (1611) @ (99.59,161.30,14.52) ϴ (H:103° P:0° B:0°)
  Ancestry:
    -> zigaretten -> Quartier -> NEUES -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115010): zigaretten (1611) -> zigaretten (-4520)
  Dimensions: 2x1x0
  Properties:
    Scale           : (1.33, 1.00, 1.12)
    Position        : (99.59,161.30,14.52) ϴ (H:103° P:0° B:0°)
  Properties via zigaretten (-4520):
    ObjName         : Zigaretten
    ModelName       : fluppen
    DonorType       : 0
    SymName         : zigaretten
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Schraubenzieher1 (1612) @ (99.50,163.98,14.32) ϴ (H:329° P:0° B:90°)
  Ancestry:
    -> Schraubenzieher1 -> MatMetal -> MetaProperty
    ...             ... -> Werkzeug -> MatPlasticrete -> MetaProperty
    ...                         ... -> NEUES -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115011): Schraubenzieher1 (1612) -> Schraubenzieher1 (-4504)
  Dimensions: 0x0x1
  Properties:
    Position        : (99.50,163.98,14.32) ϴ (H:329° P:0° B:90°)
  Properties via Schraubenzieher1 (-4504):
    ModelName       : scrwdr01
    SymName         : Schraubenzieher1
    ObjName         : Schraubenzieher
    DonorType       : 0
  Properties via MatMetal (-583):
    Material Tags   : Material Metal
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

EMP Grenade (1613) @ (99.46,162.69,17.15) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> EMP Grenade -> Grenades -> Ammo -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1115012): EMP Grenade (1613) -> EMP Grenade (-37)
  Dimensions: 1x1x0
  Properties:
    Position        : (99.46,162.69,17.15) ϴ (H:180° P:0° B:0°)
    PhysState       : 22 EA C6 42 88 B1 22 43 C2 35 89 41 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via EMP Grenade (-37):
    ObjShort        : EMP_Grenade: "EMP grenade clip"
    ObjName         : EMP_Grenade: "%d EMP grenades."
    ModelName       : ammoem
    CombineType     : EMPGrenade
    StackCount      : 3
    SymName         : EMP Grenade
    InvDims         : 01 00 00 00 01 00 00 00
    DonorType       : 0
    ObjIcon         : EMPGR_I
  Properties via Grenades (-34):
    Alchemy         : 2.500000
    Fabricate       : 3
    Recycle         : 2
    FabCost         : 75
    StackInc        : 1
  Properties via Ammo (-30):
    FrobInfo        : 01 00 00 00 02 00 00 00 02 00 00 00 00 00 00 00
    PsiRadar        : Powerup
    Scripts         : 41 6D 6D 6F 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    NameType        : Stack Count
    Material Tags   : Material Metal
  Properties via Goodies (-49):
    HUDSelect       : true
    ElevAble        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Laser Pistol (1614) @ (105.65,159.40,17.25) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Laser Pistol -> Energy -> Weapon -> Physical -> Object
  Links:
    Link[MetaProp] (1115013): Laser Pistol (1614) -> Laser Pistol (-22)
  Dimensions: 1x0x0
  Properties:
    GunState        : 50 rounds, 100% durability, mod level 0
    Position        : (105.65,159.40,17.25) ϴ (H:0° P:0° B:0°)
    HasRefs         : false
  Properties via Laser Pistol (-22):
    ObjBrokenIcon   : icn_lsb
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    RepairDiff      : 0F 00 00 00 04 00 00 00 00 00 A0 40
    BaseWeaponDesc  : 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    Class Tags      : WeaponType LaserPistol
    SymName         : Laser Pistol
    Scale           : (0.90, 0.90, 0.90)
    ModifyDiff      : 00 00 00 00 05 00 00 00 00 00 A0 41
    Material Tags   : Material Metal
    Sett1           : laser: "This is the standard setting."
    PhysDims        : 0x0x0
    Modify2Diff     : EC FF FF FF 05 00 00 00 00 00 A0 41
    Sett2           : laser: "You will fire a powerful but energy- inefficient blast, and have to wait longer between shots."
    Modify1         : laser: "Increase energy storage capacity by 50%."
    GunReliability  : 00 00 00 3F 00 00 A0 40 00 00 00 3F 00 00 20 41 00 00 00 00
    SHead1          : laser: "NORM"
    Modify2         : laser: "Reduce energy consumption by 50%."
    ModelName       : laser
    GunKick         : 00 00 80 3F E8 03 E8 03 00 00 E8 03 CD CC 4C BE 00 00 80 3F 00 00 00 40 C8 00 C8 00 00 00 80 3F 00 00 80 3F E8 03 E8 03 00 00 E8 03 CD CC 4C BE 00 00 80 3F 00 00 00 40 C8 00 C8 00 00 00 80 3F 00 00 7A 44 E8 03 E8 03 00 00 00 00 CD CC 4C BE 00 00 80 3F 00 00 80 3F C8 00 C8 00 00 00 80 3F
    PlayerGunDesc   : 00 00 00 00 6C 61 73 65 68 61 6E 64 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 40 BF 00 00 40 BF 00 00 20 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 12 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SHead2          : laser: "OVER"
    ObjList         : NVGunDegradeSetting0=0.10; NVGunDegradeSetting1=0.60; NVGunInfoOnEquip=1; NVGunModelSetting0="lasehand.bin"; NVGunModelSetting1="lasehan2.bin"; 
    ObjIcon         : icn_ls
    Scripts         : 4C 61 73 65 72 4D 6F 64 69 66 79 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4E 56 47 75 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ReqTechDesc     : 00 00 00 00 01 00 00 00 02 00 00 00 01 00 00 00 00 00 00 00
    DonorType       : 0
    NameType        : Weapon
    BaseGunDesc     : 01 00 00 00 64 00 00 00 01 00 00 00 00 00 80 3F F4 01 00 00 5E 01 00 00 03 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 01 00 00 00 64 00 00 00 01 00 00 00 00 00 80 3F 00 00 00 00 B8 0B 00 00 14 00 00 00 00 00 80 3F D0 07 00 00 00 00 00 00 01 00 00 00 64 00 00 00 01 00 00 00 00 00 80 3F 64 00 00 00 C8 00 00 00 01 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Energy (-14):
    FrobInfo        : 01 00 00 00 02 00 00 00 02 00 00 00 00 00 00 00
    ShockWeaponType : Energy
  Properties via Weapon (-12):
    PsiRadar        : Powerup
    ElevAble        : true
    HUDSelect       : true
    InvCursor       : weapon: "Use to change settings"
    SchPlayParams   : 00 00 00 00 FF FF FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    InvDims         : 01 00 00 00 03 00 00 00
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Square Ceiling Light (1615) @ (-4.00,96.00,12.70) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Square Ceiling Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1114914): Square Ceiling Light (1615) -> Square Ceiling Light (-2941)
  Dimensions: 2x2x0
  Properties:
    Spotlight       : (40.00, 60.00, 70.00)
    Light           : 00 00 00 43 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 48 42 00 00 00 00 00 00 00 00
    Position        : (-4.00,96.00,12.70) ϴ (H:0° P:0° B:0°)
  Properties via Square Ceiling Light (-2941):
    Immobile        : false
    ModelName       : LIGHTT
    SymName         : Square Ceiling Light
    DonorType       : 0
  Properties via Lights (-132):
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Conduit (1616) @ (-22.50,142.00,14.44) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Conduit -> Structural -> MatMetal -> MetaProperty
    ...                  ... -> Decorative -> Physical -> Object
    ...    ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty
  Links:
    Link[StimSens] (3212782): Conduit (1616) -> Psi Stim (-389)
    Link[StimSens] (3212773): Conduit (1616) -> Energy Stim (-373)
    Link[StimSens] (3212775): Conduit (1616) -> Incendiary (-388)
    Link[StimSens] (3212774): Conduit (1616) -> Armor Piercing Impact (-375)
    Link[StimSens] (3212777): Conduit (1616) -> High Explosive (-376)
    Link[StimSens] (3212780): Conduit (1616) -> Cold (-1145)
    Link[StimSens] (3212779): Conduit (1616) -> WeaponBash (-3058)
    Link[StimSens] (3212778): Conduit (1616) -> Standard Impact (-385)
    Link[StimSens] (3212781): Conduit (1616) -> Electricity (-378)
    Link[StimSens] (3212776): Conduit (1616) -> Droid Fusion (-2753)
    Link[MetaProp] (1114965): Conduit (1616) -> Conduit (-185)
  Dimensions: 9x3x0
  Properties:
    Position        : (-22.50,142.00,14.44) ϴ (H:180° P:0° B:0°)
    PhysState       : 0F 00 B4 C1 00 00 0E 43 3E 0A 67 41 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 9x3x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Conduit (-185):
    HitPoints       : 5
    ModelName       : conduit
    MAX_HP          : 5
    Class Tags      : devicetype metalsm
    Immobile        : false
    DonorType       : 0
    SymName         : Conduit
    HUDSelect       : false
  Properties via Structural (-491):
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Conduit (1617) @ (-49.50,142.00,14.44) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Conduit -> Structural -> MatMetal -> MetaProperty
    ...                  ... -> Decorative -> Physical -> Object
    ...    ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty
  Links:
    Link[StimSens] (3212783): Conduit (1617) -> Energy Stim (-373)
    Link[StimSens] (3212785): Conduit (1617) -> Incendiary (-388)
    Link[StimSens] (3212786): Conduit (1617) -> Droid Fusion (-2753)
    Link[StimSens] (3212788): Conduit (1617) -> Standard Impact (-385)
    Link[StimSens] (3212791): Conduit (1617) -> Electricity (-378)
    Link[StimSens] (3212792): Conduit (1617) -> Psi Stim (-389)
    Link[StimSens] (3212784): Conduit (1617) -> Armor Piercing Impact (-375)
    Link[StimSens] (3212790): Conduit (1617) -> Cold (-1145)
    Link[StimSens] (3212789): Conduit (1617) -> WeaponBash (-3058)
    Link[StimSens] (3212787): Conduit (1617) -> High Explosive (-376)
    Link[MetaProp] (1115009): Conduit (1617) -> Conduit (-185)
  Dimensions: 9x3x0
  Properties:
    Position        : (-49.50,142.00,14.44) ϴ (H:180° P:0° B:0°)
    PhysState       : 04 00 46 C2 00 00 0E 43 3E 0A 67 41 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 9x3x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Conduit (-185):
    HitPoints       : 5
    ModelName       : conduit
    MAX_HP          : 5
    Class Tags      : devicetype metalsm
    Immobile        : false
    DonorType       : 0
    SymName         : Conduit
    HUDSelect       : false
  Properties via Structural (-491):
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Rick Conduit Junction (1618) @ (-17.50,142.00,14.44) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Rick Conduit Junction -> Rick Decor -> Structural -> MatMetal -> MetaProperty
    ...                                              ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114917): Rick Conduit Junction (1618) -> Rick Conduit Junction (-3857)
  Dimensions: 1x3x0
  Properties:
    Position        : (-17.50,142.00,14.44) ϴ (H:180° P:0° B:0°)
    PhysState       : 0F 00 8C C1 00 00 0E 43 3D 0A 67 41 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 1x3x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Rick Conduit Junction (-3857):
    ModelName       : conrterm
    SymName         : Rick Conduit Junction
    DonorType       : 0
  Properties via Rick Decor (-3836):
    Material Tags   : Material Metal
  Properties via Structural (-491):
    Immobile        : true
    HUDSelect       : false
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Rick Conduit Junction (1619) @ (-54.50,142.00,14.44) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Rick Conduit Junction -> Rick Decor -> Structural -> MatMetal -> MetaProperty
    ...                                              ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114959): Rick Conduit Junction (1619) -> Rick Conduit Junction (-3857)
  Dimensions: 1x3x0
  Properties:
    Position        : (-54.50,142.00,14.44) ϴ (H:180° P:0° B:0°)
    PhysState       : FD FF 59 C2 00 00 0E 43 3D 0A 67 41 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 1x3x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Rick Conduit Junction (-3857):
    ModelName       : conrterm
    SymName         : Rick Conduit Junction
    DonorType       : 0
  Properties via Rick Decor (-3836):
    Material Tags   : Material Metal
  Properties via Structural (-491):
    Immobile        : true
    HUDSelect       : false
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Conduit (1620) @ (-31.50,142.00,14.44) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Conduit -> Structural -> MatMetal -> MetaProperty
    ...                  ... -> Decorative -> Physical -> Object
    ...    ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty
  Links:
    Link[StimSens] (3212799): Conduit (1620) -> WeaponBash (-3058)
    Link[StimSens] (3212800): Conduit (1620) -> Cold (-1145)
    Link[StimSens] (3212802): Conduit (1620) -> Psi Stim (-389)
    Link[StimSens] (3212798): Conduit (1620) -> Standard Impact (-385)
    Link[StimSens] (3212793): Conduit (1620) -> Energy Stim (-373)
    Link[StimSens] (3212794): Conduit (1620) -> Armor Piercing Impact (-375)
    Link[StimSens] (3212795): Conduit (1620) -> Incendiary (-388)
    Link[StimSens] (3212797): Conduit (1620) -> High Explosive (-376)
    Link[StimSens] (3212796): Conduit (1620) -> Droid Fusion (-2753)
    Link[StimSens] (3212801): Conduit (1620) -> Electricity (-378)
    Link[MetaProp] (1114957): Conduit (1620) -> Conduit (-185)
  Dimensions: 9x3x0
  Properties:
    Position        : (-31.50,142.00,14.44) ϴ (H:180° P:0° B:0°)
    PhysState       : 00 00 FC C1 00 00 0E 43 3E 0A 67 41 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 9x3x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Conduit (-185):
    HitPoints       : 5
    ModelName       : conduit
    MAX_HP          : 5
    Class Tags      : devicetype metalsm
    Immobile        : false
    DonorType       : 0
    SymName         : Conduit
    HUDSelect       : false
  Properties via Structural (-491):
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Conduit (1621) @ (-40.50,142.00,14.44) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Conduit -> Structural -> MatMetal -> MetaProperty
    ...                  ... -> Decorative -> Physical -> Object
    ...    ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty
  Links:
    Link[StimSens] (3212803): Conduit (1621) -> Energy Stim (-373)
    Link[StimSens] (3212804): Conduit (1621) -> Armor Piercing Impact (-375)
    Link[StimSens] (3212809): Conduit (1621) -> WeaponBash (-3058)
    Link[StimSens] (3212806): Conduit (1621) -> Droid Fusion (-2753)
    Link[StimSens] (3212811): Conduit (1621) -> Electricity (-378)
    Link[StimSens] (3212808): Conduit (1621) -> Standard Impact (-385)
    Link[StimSens] (3212805): Conduit (1621) -> Incendiary (-388)
    Link[StimSens] (3212810): Conduit (1621) -> Cold (-1145)
    Link[StimSens] (3212807): Conduit (1621) -> High Explosive (-376)
    Link[StimSens] (3212812): Conduit (1621) -> Psi Stim (-389)
    Link[MetaProp] (1114967): Conduit (1621) -> Conduit (-185)
  Dimensions: 9x3x0
  Properties:
    Position        : (-40.50,142.00,14.44) ϴ (H:180° P:0° B:0°)
    PhysState       : 00 00 22 C2 00 00 0E 43 3E 0A 67 41 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 9x3x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    DeathStage      : 12
  Properties via Conduit (-185):
    HitPoints       : 5
    ModelName       : conduit
    MAX_HP          : 5
    Class Tags      : devicetype metalsm
    Immobile        : false
    DonorType       : 0
    SymName         : Conduit
    HUDSelect       : false
  Properties via Structural (-491):
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Wedge Wall Light (1622) @ (-59.50,142.00,7.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Wedge Wall Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1114920): Wedge Wall Light (1622) -> Wedge Wall Light (-978)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 A0 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (-59.50,142.00,7.00) ϴ (H:90° P:0° B:0°)
  Properties via Wedge Wall Light (-978):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Wedge Wall Light
    ModelName       : light1
    LightColor      : 00 00 00 00 00 00 00 00
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Wedge Wall Light (1623) @ (-62.49,142.00,7.00) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Wedge Wall Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1114962): Wedge Wall Light (1623) -> Wedge Wall Light (-978)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 00 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (-62.49,142.00,7.00) ϴ (H:270° P:0° B:0°)
  Properties via Wedge Wall Light (-978):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Wedge Wall Light
    ModelName       : light1
    LightColor      : 00 00 00 00 00 00 00 00
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Trigger Delay (1624) @ (-68.93,142.06,-2.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Trigger Delay -> Filters/Routers -> Traps -> Object
  Links:
    Link[MetaProp] (1114926): Trigger Delay (1624) -> Trigger Delay (-911)
    Link[SwitchLi] (22085729): Trigger Delay (1624) -> Grate (1597)
    Link[SwitchLi] (22085731): Trigger Delay (1624) -> AI Signal Trap (1638)
    Link[SwitchLi] (22085732): Trigger Delay (1624) -> Grate (1639)
    Link[SwitchLi] (22085734): Trigger Delay (1624) -> Grate (1641)
    Link[SwitchLi] (22085733): Trigger Delay (1624) -> Grate (1640)
  Dimensions: 4x4x4
  Properties:
    DelayTime       : 1.000000
    Position        : (-68.93,142.06,-2.00) ϴ (H:0° P:0° B:0°)
  Properties via Trigger Delay (-911):
    SymName         : Trigger Delay
    DonorType       : 0
    Scripts         : 54 72 61 70 44 65 6C 61 79 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Traps (-304):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

Card slot: OPS OVERRIDE #0 (1625) @ (133.90,86.63,5.00) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Card slot -> Controllers -> Functional -> Physical -> Object
  Links:
    Link[MetaProp] (1114912): Card slot: OPS OVERRIDE #0 (1625) -> Card slot (-204)
    Link[SwitchLi] (22085699): Card slot: OPS OVERRIDE #0 (1625) -> Ops Door (879)
    Link[SwitchLi] (22085698): Card slot: OPS OVERRIDE #0 (1625) -> Ops Door (880)
  Dimensions: 0x0x1
  Properties:
    LockCnt         : 1
    Position        : (133.90,86.63,5.00) ϴ (H:270° P:0° B:0°)
    StTweqModels    : 00 00 00 00 00 00 00 00
    Locked          : true
    KeyDst          : OPS OVERRIDE #0
  Properties via Card slot (-204):
    ObjName         : Card_slot: "A key card slot."
    ModelName       : cardslor
    Class Tags      : DeviceType CardSlot
    CfgTweqModels   : 00 00 02 02 00 00 00 00 63 61 72 64 73 6C 6F 72 00 00 00 00 00 00 00 00 63 61 72 64 73 6C 6F 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Scripts         : 54 77 65 71 4C 6F 63 6B 65 64 42 75 74 74 6F 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00
    SymName         : Card slot
    DonorType       : 0
    HUDUse          : Card_slot: "Use access card slot"
  Properties via Controllers (-200):
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Functional (-112):
    Immobile        : true
    Material Tags   : Material Plasticrete
    HUDSelect       : true
    PickBias        : 0.250000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Ops Override Key: OPS OVERRIDE #0 (1626) @ (-81.34,54.85,-23.95) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Ops Override Key -> ID Cards -> Keys -> Physical -> Object
  Links:
    Link[MetaProp] (1114913): Ops Override Key: OPS OVERRIDE #0 (1626) -> Ops Override Key (-2005)
  Dimensions: 0x1x0
  Properties:
    KeySrc          : OPS OVERRIDE #0
    Position        : (-81.34,54.85,-23.95) ϴ (H:0° P:0° B:0°)
    HasRefs         : false
  Properties via Ops Override Key (-2005):
    ObjShort        : Ops_Override_Card: "Ops Override access card"
    ObjName         : Ops_Override_Card: "An Ops Override access card."
    DonorType       : 0
    SymName         : Ops Override Key
    ModelName       : scipass
  Properties via ID Cards (-157):
    FrobInfo        : 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    CombineType     : AccessCard
    AutoPickup      : true
    ObjIcon         : passkey
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PickBias        : 3.000000
  Properties via Keys (-156):
    HUDSelect       : true
    Material Tags   : Material Plasticrete
    ElevAble        : true
  Properties via Physical (-11):
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Silent (1627) @ (-70.00,164.00,-0.77) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Silent -> AI States -> MetaProperty
    -> Docile -> AI States -> MetaProperty
    -> Assault -> Big Droids -> Robots -> Mechanical Vulnerability -> Vulnerabilities -> MetaProperty
    ...                            ... -> ElectroDamp Vulnerability -> Vulnerabilities -> MetaProperty
    ...                            ... -> MatMetal -> MetaProperty
    ...                            ... -> Stasis Vulnerability -> Vulnerabilities -> MetaProperty
    ...                            ... -> Monsters -> Physical -> Object
  Links:
    Link[MetaProp] (1114942): Silent (1627) -> Silent (-2600)
    Link[MetaProp] (1114943): Silent (1627) -> Docile (-1073)
    Link[MetaProp] (1114930): Silent (1627) -> Assault (-173)
    Link[AIProjec] (48300047): Silent (1627) -> Droid Fusion Shot (1628)
    Link[StimSens] (3212815): Silent (1627) -> WeaponBash (-3058)
    Link[StimSens] (3212817): Silent (1627) -> Cold (-1145)
    Link[StimSens] (3212818): Silent (1627) -> Stasis (-1486)
    Link[StimSens] (3212821): Silent (1627) -> Standard Impact (-385)
    Link[StimSens] (3212819): Silent (1627) -> EMP (-390)
    Link[StimSens] (3212822): Silent (1627) -> ElectroDampen (-1070)
    Link[StimSens] (3212814): Silent (1627) -> Droid Fusion (-2753)
    Link[StimSens] (3212824): Silent (1627) -> Energy Stim (-373)
    Link[StimSens] (3212816): Silent (1627) -> BashStim (-692)
    Link[StimSens] (3212820): Silent (1627) -> Armor Piercing Impact (-375)
    Link[StimSens] (3212823): Silent (1627) -> Electricity (-378)
    Link[StimSens] (3212813): Silent (1627) -> High Explosive (-376)
  Dimensions: 2x3x6
  Properties:
    Position        : (-70.00,164.00,-0.77) ϴ (H:270° P:0° B:0°)
    AI_SigRsp       : 41 73 73 61 75 6C 74 4C 61 75 6E 63 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 0A 00 00 00 52 65 6D 6F 76 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 44 6F 63 69 6C 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 0A 00 00 00 52 65 6D 6F 76 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 53 69 6C 65 6E 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 06 00 00 00 41 73 73 61 75 6C 74 31 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 46 61 73 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysState       : 00 00 8C C2 00 00 24 43 90 35 45 BF 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Creature        : Droid
    CollisionType   : Bounce | No Collision Sound
    AI_Mode         : Normal
    AmbientHacked   : 0F 00 00 00 00 00 00 00 00 00 00 00 64 72 6F 69 64 5F 6C 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    AI_IdlRetOrg    : false
    AIRCProp        : 0A 00 00 00 28 00 00 00 00 00 00 00 02 00 00 00 CD CC 4C 3F 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysType        : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    AI_Alertness    : 00 00 00 00 00 00 00 00
    PhysAttr        : 00 00 C8 42 00 00 80 3F 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Silent (-2600):
    SymName         : Silent
    AI_BcstSet      : 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    DonorType       : 1
  Properties via Docile (-1073):
    AI_AlertCap     : 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Assault (-173):
    HitPoints       : 200
    LootInfo        : 01 00 00 00 49 6E 63 65 6E 64 2E 20 47 72 65 6E 61 64 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 53 6D 61 6C 6C 20 50 72 69 73 6D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 50 65 6C 6C 65 74 20 53 68 6F 74 20 42 6F 78 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 53 6D 61 6C 6C 20 41 50 20 43 6C 69 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 53 6D 61 6C 6C 20 48 45 20 43 6C 69 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 0A 00 00 00 0A 00 00 00 14 00 00 00 14 00 00 00 14 00 00 00 14 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    AI_RngShoot     : 01 00 00 00 03 00 00 00 06 00 00 00 03 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 F0 00 00 33 33 43 40 33 33 F3 BF E1 7A 04 40
    SpchVoice       : vsecbot
    ObjName         : AssaultDroid: "An assault droid."
    ModelName       : mpbot
    MAX_HP          : 200
    MotActorTagList : droid, assault
  Properties via Big Droids (-1405):
    AI              : rangedexplode
    AI_RngApps      : 00 00 00 00 04 00 00 00 06 00 00 00 06 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    AI_NCDmgRsp     : 01 00 00 00 0A 00 00 00 00 00 00 00
    Class Tags      : CreatureType Droid
    AI_RngFlee      : 00 00 00 00 00 00 00 00 C3 F5 C8 3F 05 00 00 00 00 00 F0 41 00 00 C0 40
    Scripts         : 54 72 61 6E 73 69 65 6E 74 43 6F 72 70 73 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    AI_Fidget       : false
  Properties via Robots (-163):
    PsiRadar        : None
    HTHMotionResp   : (30.00, 25.00, 20.00)
    GuarLoot        : cheeseborger
    Material Tags   : Material MetalTarget
    AI_VisType      : 2
    AI_VisDesc      : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 87 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 99 00 00 00 32 00 00 00 64 00 00 00 05 00 00 00 DC 05 00 00 19 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 01 00 00 00 3C 00 00 00 5A 00 00 00 0A 00 00 00 C8 00 00 00 47 00 00 00 40 01 00 00 5A 00 00 00 06 00 00 00 46 00 00 00 01 00 00 00 64 00 00 00 5A 00 00 00 1E 00 00 00 C8 00 00 00 01 00 00 00 78 00 00 00 46 00 00 00 64 00 00 00 64 00 00 00 21 00 00 00 E6 00 00 00 46 00 00 00 0A 00 00 00 3C 00 00 00 21 00 00 00 E6 00 00 00 6E 00 00 00 50 00 00 00 28 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 40 40
    PickBias        : 0.100000
  Properties via Monsters (-162):
    ContainDims     : 04 00 00 00 04 00 00 00
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    HUDSelect       : true
    ShowHP          : true
    AI_NCDmRsp      : true
    PhysAIColl      : true
    BashFactor      : 0.100000
    FrobHandler     : Local Only
    AI_CbtTiming    : C4 09 00 00 70 17 00 00 70 17 00 00 80 3E 00 00
    AI_ObjAvoid     : 
    BashParams      : 00 D0 04 46 00 00 00 00
    AI_FreeKnow     : 5000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    ObjIcon         : gun1

Droid Fusion Shot (1628) @ (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Droid Fusion Shot -> Droid Projectiles -> Monster Projectiles -> Projectile -> Object
  Links:
    Link[MetaProp] (1114937): Droid Fusion Shot (1628) -> Droid Fusion Shot (-1502)
  Dimensions: 4x4x4
  Properties:
    PhysInitVel     : (30.00, 0.00, 0.00)
    Position        : (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
    CollisionType   : Bounce | Slay on Impact | Full Collision Sound
    HasRefs         : false
  Properties via Droid Fusion Shot (-1502):
    SymName         : Droid Fusion Shot
    RenderType      : Not Rendered
    DonorType       : 0
    PhysDims        : 0x0x0
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    Class Tags      : EnemyAmmoType DroidFusionShot
  Properties via Droid Projectiles (-1499):
    BlendMode       : Add
  Properties via Projectile (-1339):
    Preload         : true
    BashFactor      : 0.000000
    Heartbeat       : 1000
    PhysAttr        : 00 00 00 00 00 00 80 3F 00 24 74 49 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysAIColl      : true

Fusion Shot (1629) @ (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Fusion Shot -> Energy Projectiles -> Projectile -> Object
  Links:
    Link[Particle] (75563030): Fusion Shot (1629) -> Droid Fusion Shot (1628)
    Link[MetaProp] (1114933): Fusion Shot (1629) -> Fusion Shot (-232)
    Link[arSrc] (8454152): Fusion Shot (1629) -> Energy Stim (-373)
  Dimensions: 0x0x0
  Properties:
    Position        : (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
    StTweqRotate    : 01 00 00 00 01 00 00 00 00 00 00 00 01 00 00 00
    PhysInitVel     : (60.00, 0.00, 0.00)
    PhysState       : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ParticleGroup   : 90 40 C8 00 70 4A C8 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED C7 00 A0 2F C8 00 00 00 00 00 00 00 00 00 5D 06 00 00 05 00 00 00 04 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 B8 D0 20 18 F0 CF 20 18 D0 44 1B 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 B4 00 00 00 01 00 00 00 00 00 9D 94 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 01 00 00 00 00 33 33 93 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 0A D7 23 BC 0A D7 23 BC 0A D7 23 BC 0A D7 23 3C 0A D7 23 3C 0A D7 23 3C 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 10 00 00 00 00 00 00 00 00 00 00 00 41 00 00 00 66 75 73 69 6F 6E 00 00 00 00 00 00 00 00 00 00 46 01 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 5C 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 27 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    CollisionType   : Bounce | Slay on Impact | Full Collision Sound
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PGLaunchInfo    : 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 6F 12 83 3A 6F 12 83 3A 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 41 00 00 00 41 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 00 00 00 00 80 3F 00 24 74 49 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Fusion Shot (-232):
    ObjShort        : FusionShot: "Fusion"
    CfgTweqRotate   : 00 00 02 03 00 00 00 00 00 00 20 42 00 00 00 00 00 00 B4 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 F0 41 00 00 00 00 00 00 B4 43 00 00 00 00
    Class Tags      : AmmoType FusionShot
    DonorType       : 0
    SelfLit         : 100
    Z-Bias          : 5
    SymName         : Fusion Shot
    LightColor      : CD CC CC 3E 00 00 40 3F
    ObjIcon         : prisms_i
  Properties via Energy Projectiles (-1351):
    ModelName       : fx_particle
    RenderType      : Normal
    BlendMode       : Add
  Properties via Projectile (-1339):
    Preload         : true
    BashFactor      : 0.000000
    Heartbeat       : 1000
    PhysAIColl      : true

teal jet up (1630) @ (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> teal jet up -> Shot FX -> SFX -> Object
  Links:
    Link[Particle] (75563029): teal jet up (1630) -> Fusion Shot (1629)
    Link[MetaProp] (1114934): teal jet up (1630) -> teal jet up (-2400)
  Dimensions: 0x0x6
  Properties:
    PGLaunchInfo    : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 40 00 00 00 00 00 00 00 00 00 00 E0 40 00 00 00 00 00 00 00 00 9A 99 19 3F 9A 99 19 3F 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 00 00 00 00 00 00 99 99 00 00 99 99 00 00
    Position        : (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
    ParticleGroup   : 90 40 C8 00 70 4A C8 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED C7 00 10 2D C8 00 00 00 00 00 00 00 00 00 5E 06 00 00 04 00 00 00 04 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 0A 00 00 00 00 00 00 00 38 C4 20 18 70 C3 20 18 48 42 1B 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 50 00 00 FF 00 00 00 00 00 00 00 00 30 90 45 12 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 C0 3F 00 01 00 00 00 00 01 01 00 00 00 00 66 66 66 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 50 00 00 00 0A D7 23 BC 0A D7 23 BC 0A D7 23 BC 0A D7 23 3C 0A D7 23 3C E0 65 86 40 00 00 80 3F 00 00 C0 3F 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 5C 0F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 33 B3 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 5D 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 78 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via teal jet up (-2400):
    SymName         : teal jet up
    DonorType       : 0
  Properties via Shot FX (-1524):
    Preload         : true
    RenderAlpha     : 1.000000
    ModelName       : fx_particle
    BlendMode       : Add
  Properties via SFX (-5):
    NetworkCategory : Hosted

teal jet left (1631) @ (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> teal jet left -> Shot FX -> SFX -> Object
  Links:
    Link[Particle] (75563028): teal jet left (1631) -> Fusion Shot (1629)
    Link[MetaProp] (1114931): teal jet left (1631) -> teal jet left (-2401)
  Dimensions: 0x4x3
  Properties:
    PGLaunchInfo    : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 C0 C0 00 00 A0 C0 00 00 00 00 00 00 C0 C0 00 00 A0 C0 00 00 00 00 00 00 00 00 00 00 00 3F 00 00 00 3F 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 FA FF 00 00 FB FF 00 00 00 00 00 00 FA FF 00 00 FB FF 00 00 00 00 00 00 00 00 00 80 00 00 00 80 00 00
    Position        : (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
    ParticleGroup   : 90 40 C8 00 70 4A C8 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED C7 00 10 2D C8 00 00 00 00 00 00 00 00 00 5F 06 00 00 04 00 00 00 04 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 0A 00 00 00 00 00 00 00 80 CE D1 19 B8 CD D1 19 18 3C 1B 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 50 00 00 FF 00 00 00 00 00 00 00 00 98 8F 45 12 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 C0 3F 00 01 00 00 00 00 01 01 00 00 00 00 66 66 66 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 50 00 00 00 0A D7 23 BC 00 00 40 C0 00 00 20 C0 0A D7 23 3C 0A D7 23 3C 0A D7 23 3C 00 00 80 3F 00 00 C0 3F 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 CC 0C 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 99 99 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 5D 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via teal jet left (-2401):
    SymName         : teal jet left
    DonorType       : 0
  Properties via Shot FX (-1524):
    Preload         : true
    RenderAlpha     : 1.000000
    ModelName       : fx_particle
    BlendMode       : Add
  Properties via SFX (-5):
    NetworkCategory : Hosted

teal jet right (1632) @ (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> teal jet right -> Shot FX -> SFX -> Object
  Links:
    Link[MetaProp] (1114932): teal jet right (1632) -> teal jet right (-2402)
    Link[Particle] (75563037): teal jet right (1632) -> Fusion Shot (1629)
  Dimensions: 0x4x3
  Properties:
    PGLaunchInfo    : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 C0 40 00 00 A0 C0 00 00 00 00 00 00 C0 40 00 00 A0 C0 00 00 00 00 00 00 00 00 00 00 00 3F 00 00 00 3F 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 06 00 00 00 FB FF 00 00 00 00 00 00 06 00 00 00 FB FF 00 00 00 00 00 00 00 00 00 80 00 00 00 80 00 00
    Position        : (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
    ParticleGroup   : 90 40 C8 00 70 4A C8 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED C7 00 10 2D C8 00 00 00 00 00 00 00 00 00 60 06 00 00 04 00 00 00 04 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 0A 00 00 00 00 00 00 00 38 DD 20 18 70 DC 20 18 08 2E 1B 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 50 00 00 FF 00 00 00 00 00 00 00 00 88 95 45 12 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 C0 3F 00 01 00 00 00 00 01 01 00 00 00 00 66 66 66 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 50 00 00 00 0A D7 23 BC 0A D7 23 BC 00 00 20 C0 0A D7 23 3C 00 00 40 40 0A D7 23 3C 00 00 80 3F 00 00 C0 3F 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 CC 0C 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 99 99 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 5D 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4A 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via teal jet right (-2402):
    SymName         : teal jet right
    DonorType       : 0
  Properties via Shot FX (-1524):
    Preload         : true
    RenderAlpha     : 1.000000
    ModelName       : fx_particle
    BlendMode       : Add
  Properties via SFX (-5):
    NetworkCategory : Hosted

teal core (1633) @ (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> teal core -> Shot FX -> SFX -> Object
  Links:
    Link[Particle] (75563035): teal core (1633) -> Fusion Shot (1629)
    Link[MetaProp] (1114936): teal core (1633) -> teal core (-2403)
  Dimensions: 0x0x0
  Properties:
    PGLaunchInfo    : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 80 3F 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 01 00
    Position        : (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
    ParticleGroup   : 90 40 C8 00 70 4A C8 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED C7 00 10 2D C8 00 00 00 00 00 00 00 00 00 61 06 00 00 04 00 00 00 04 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 90 C3 D1 19 C8 C2 D1 19 90 39 1B 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 50 00 00 C8 00 00 00 00 00 00 00 00 F8 9F 94 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 01 00 00 00 00 00 00 20 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 50 00 00 00 0A D7 23 BC 0A D7 23 BC 0A D7 23 BC 0A D7 23 3C 0A D7 23 3C 0A D7 23 3C 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 5D 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via teal core (-2403):
    SymName         : teal core
    DonorType       : 0
  Properties via Shot FX (-1524):
    Preload         : true
    RenderAlpha     : 1.000000
    ModelName       : fx_particle
    BlendMode       : Add
  Properties via SFX (-5):
    NetworkCategory : Hosted

Assault1 (1634) @ (-76.00,146.00,-2.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Marker -> Object
  Links:
    Link[MetaProp] (1114935): Assault1 (1634) -> Marker (-327)
  Dimensions: 4x4x4
  Properties:
    SymName         : Assault1
    Position        : (-76.00,146.00,-2.00) ϴ (H:0° P:0° B:0°)
  Properties via Marker (-327):
    NetworkCategory : Hosted
    DonorType       : 0
    RenderType      : Not Rendered

Assault2 (1635) @ (-76.00,138.00,-2.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Marker -> Object
  Links:
    Link[MetaProp] (1114938): Assault2 (1635) -> Marker (-327)
  Dimensions: 4x4x4
  Properties:
    SymName         : Assault2
    Position        : (-76.00,138.00,-2.00) ϴ (H:0° P:0° B:0°)
  Properties via Marker (-327):
    NetworkCategory : Hosted
    DonorType       : 0
    RenderType      : Not Rendered

Assault3 (1636) @ (-88.00,138.00,-2.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Marker -> Object
  Links:
    Link[MetaProp] (1114939): Assault3 (1636) -> Marker (-327)
  Dimensions: 4x4x4
  Properties:
    SymName         : Assault3
    Position        : (-88.00,138.00,-2.00) ϴ (H:0° P:0° B:0°)
  Properties via Marker (-327):
    NetworkCategory : Hosted
    DonorType       : 0
    RenderType      : Not Rendered

Assault4 (1637) @ (-88.00,146.00,-2.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Marker -> Object
  Links:
    Link[MetaProp] (1114940): Assault4 (1637) -> Marker (-327)
  Dimensions: 4x4x4
  Properties:
    SymName         : Assault4
    Position        : (-88.00,146.00,-2.00) ϴ (H:0° P:0° B:0°)
  Properties via Marker (-327):
    NetworkCategory : Hosted
    DonorType       : 0
    RenderType      : Not Rendered

AI Signal Trap (1638) @ (-81.98,141.94,-2.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> AI Signal Trap -> Traps -> Object
  Links:
    Link[MetaProp] (1114941): AI Signal Trap (1638) -> AI Signal Trap (-2601)
    Link[SwitchLi] (22085730): AI Signal Trap (1638) -> Silent (1627)
    Link[SwitchLi] (22085735): AI Signal Trap (1638) -> Silent (1642)
    Link[SwitchLi] (22085737): AI Signal Trap (1638) -> Silent (1656)
    Link[SwitchLi] (22085736): AI Signal Trap (1638) -> Silent (1649)
  Dimensions: 4x4x4
  Properties:
    SignalType      : AssaultLaunch
    Position        : (-81.98,141.94,-2.00) ϴ (H:0° P:0° B:0°)
  Properties via AI Signal Trap (-2601):
    SymName         : AI Signal Trap
    DonorType       : 0
    Scripts         : 54 72 61 70 53 69 67 6E 61 6C 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Traps (-304):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

Grate (1639) @ (-94.00,157.99,-0.00) ϴ (H:0° P:0° B:90°)
  Ancestry:
    -> Grate -> Grates -> Structural -> MatMetal -> MetaProperty
    ...                          ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114949): Grate (1639) -> Grate (-1217)
  Dimensions: 8x8x0
  Properties:
    Position        : (-94.00,157.99,-0.00) ϴ (H:0° P:0° B:90°)
    PhysAIColl      : true
    PhysState       : 00 00 BC C2 74 FE 1D 43 00 00 80 B5 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    TransDoor       : 01 00 00 00 00 00 00 00 00 00 00 41 00 00 40 41 01 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 00 00 BC C2 74 FE 1D 43 00 00 80 B5 00 00 BC C2 74 FE 1D 43 FE FF FF 40 00 00 BC C2 74 FE 1D 43 00 00 80 B5 00 40 00 00 00 00 74 FE 1D 43 93 00 00 00 93 00 00 00 00 00 00 00
    Scripts         : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 8x8x0
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Grate (-1217):
    DonorType       : 0
    SymName         : Grate
    ModelName       : cw001
  Properties via Grates (-1327):
    RenderAlpha     : 1.000000
  Properties via Structural (-491):
    Immobile        : true
    HUDSelect       : false
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Grate (1640) @ (-94.00,126.01,-0.00) ϴ (H:0° P:0° B:90°)
  Ancestry:
    -> Grate -> Grates -> Structural -> MatMetal -> MetaProperty
    ...                          ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114945): Grate (1640) -> Grate (-1217)
  Dimensions: 8x8x0
  Properties:
    Position        : (-94.00,126.01,-0.00) ϴ (H:0° P:0° B:90°)
    PhysAIColl      : true
    PhysState       : F0 01 BC C2 65 03 FC 42 00 00 80 B5 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    TransDoor       : 01 00 00 00 00 00 00 00 00 00 00 41 00 00 40 41 01 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 F0 01 BC C2 65 03 FC 42 00 00 80 B5 F0 01 BC C2 65 03 FC 42 FE FF FF 40 F0 01 BC C2 65 03 FC 42 00 00 80 B5 00 40 00 00 00 00 65 03 FC 42 93 00 00 00 93 00 00 00 00 00 00 00
    Scripts         : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 8x8x0
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Grate (-1217):
    DonorType       : 0
    SymName         : Grate
    ModelName       : cw001
  Properties via Grates (-1327):
    RenderAlpha     : 1.000000
  Properties via Structural (-491):
    Immobile        : true
    HUDSelect       : false
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Grate (1641) @ (-70.00,126.01,-0.00) ϴ (H:0° P:0° B:90°)
  Ancestry:
    -> Grate -> Grates -> Structural -> MatMetal -> MetaProperty
    ...                          ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114927): Grate (1641) -> Grate (-1217)
  Dimensions: 8x8x0
  Properties:
    Position        : (-70.00,126.01,-0.00) ϴ (H:0° P:0° B:90°)
    PhysAIColl      : true
    PhysState       : 00 00 8C C2 65 03 FC 42 00 00 80 B5 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    TransDoor       : 01 00 00 00 00 00 00 00 00 00 00 41 00 00 40 41 01 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 00 00 8C C2 65 03 FC 42 00 00 80 B5 00 00 8C C2 65 03 FC 42 FE FF FF 40 00 00 8C C2 65 03 FC 42 00 00 80 B5 00 40 00 00 00 00 65 03 FC 42 93 00 00 00 93 00 00 00 00 00 00 00
    Scripts         : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 8x8x0
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Grate (-1217):
    DonorType       : 0
    SymName         : Grate
    ModelName       : cw001
  Properties via Grates (-1327):
    RenderAlpha     : 1.000000
  Properties via Structural (-491):
    Immobile        : true
    HUDSelect       : false
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Silent (1642) @ (-94.00,164.00,-0.77) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Silent -> AI States -> MetaProperty
    -> Assault -> Big Droids -> Robots -> Mechanical Vulnerability -> Vulnerabilities -> MetaProperty
    ...                            ... -> ElectroDamp Vulnerability -> Vulnerabilities -> MetaProperty
    ...                            ... -> MatMetal -> MetaProperty
    ...                            ... -> Stasis Vulnerability -> Vulnerabilities -> MetaProperty
    ...                            ... -> Monsters -> Physical -> Object
    -> Docile -> AI States -> MetaProperty
  Links:
    Link[MetaProp] (1114918): Silent (1642) -> Silent (-2600)
    Link[MetaProp] (1114947): Silent (1642) -> Assault (-173)
    Link[MetaProp] (1114922): Silent (1642) -> Docile (-1073)
    Link[StimSens] (3212831): Silent (1642) -> Standard Impact (-385)
    Link[StimSens] (3212832): Silent (1642) -> BashStim (-692)
    Link[StimSens] (3212834): Silent (1642) -> EMP (-390)
    Link[StimSens] (3212830): Silent (1642) -> Droid Fusion (-2753)
    Link[StimSens] (3212836): Silent (1642) -> Energy Stim (-373)
    Link[StimSens] (3212828): Silent (1642) -> High Explosive (-376)
    Link[StimSens] (3212833): Silent (1642) -> Cold (-1145)
    Link[StimSens] (3212825): Silent (1642) -> ElectroDampen (-1070)
    Link[StimSens] (3212835): Silent (1642) -> Electricity (-378)
    Link[StimSens] (3212826): Silent (1642) -> Stasis (-1486)
    Link[StimSens] (3212827): Silent (1642) -> Armor Piercing Impact (-375)
    Link[StimSens] (3212829): Silent (1642) -> WeaponBash (-3058)
    Link[AIProjec] (48300048): Silent (1642) -> Droid Fusion Shot (1643)
  Dimensions: 2x3x6
  Properties:
    Position        : (-94.00,164.00,-0.77) ϴ (H:270° P:0° B:0°)
    AI_SigRsp       : 41 73 73 61 75 6C 74 4C 61 75 6E 63 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 0A 00 00 00 52 65 6D 6F 76 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 44 6F 63 69 6C 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 0A 00 00 00 52 65 6D 6F 76 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 53 69 6C 65 6E 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 06 00 00 00 41 73 73 61 75 6C 74 34 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 46 61 73 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysState       : 00 00 BC C2 00 00 24 43 90 35 45 BF 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Creature        : Droid
    CollisionType   : Bounce | No Collision Sound
    AI_Mode         : Normal
    AmbientHacked   : 0F 00 00 00 00 00 00 00 00 00 00 00 64 72 6F 69 64 5F 6C 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    AI_IdlRetOrg    : false
    AIRCProp        : 0A 00 00 00 28 00 00 00 00 00 00 00 02 00 00 00 CD CC 4C 3F 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysType        : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    AI_Alertness    : 00 00 00 00 00 00 00 00
    PhysAttr        : 00 00 C8 42 00 00 80 3F 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Silent (-2600):
    SymName         : Silent
    AI_BcstSet      : 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    DonorType       : 1
  Properties via Assault (-173):
    HitPoints       : 200
    LootInfo        : 01 00 00 00 49 6E 63 65 6E 64 2E 20 47 72 65 6E 61 64 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 53 6D 61 6C 6C 20 50 72 69 73 6D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 50 65 6C 6C 65 74 20 53 68 6F 74 20 42 6F 78 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 53 6D 61 6C 6C 20 41 50 20 43 6C 69 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 53 6D 61 6C 6C 20 48 45 20 43 6C 69 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 0A 00 00 00 0A 00 00 00 14 00 00 00 14 00 00 00 14 00 00 00 14 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    AI_RngShoot     : 01 00 00 00 03 00 00 00 06 00 00 00 03 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 F0 00 00 33 33 43 40 33 33 F3 BF E1 7A 04 40
    SpchVoice       : vsecbot
    ObjName         : AssaultDroid: "An assault droid."
    ModelName       : mpbot
    MAX_HP          : 200
    MotActorTagList : droid, assault
  Properties via Big Droids (-1405):
    AI              : rangedexplode
    AI_RngApps      : 00 00 00 00 04 00 00 00 06 00 00 00 06 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    AI_NCDmgRsp     : 01 00 00 00 0A 00 00 00 00 00 00 00
    Class Tags      : CreatureType Droid
    AI_RngFlee      : 00 00 00 00 00 00 00 00 C3 F5 C8 3F 05 00 00 00 00 00 F0 41 00 00 C0 40
    Scripts         : 54 72 61 6E 73 69 65 6E 74 43 6F 72 70 73 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    AI_Fidget       : false
  Properties via Robots (-163):
    PsiRadar        : None
    HTHMotionResp   : (30.00, 25.00, 20.00)
    GuarLoot        : cheeseborger
    Material Tags   : Material MetalTarget
    AI_VisType      : 2
    AI_VisDesc      : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 87 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 99 00 00 00 32 00 00 00 64 00 00 00 05 00 00 00 DC 05 00 00 19 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 01 00 00 00 3C 00 00 00 5A 00 00 00 0A 00 00 00 C8 00 00 00 47 00 00 00 40 01 00 00 5A 00 00 00 06 00 00 00 46 00 00 00 01 00 00 00 64 00 00 00 5A 00 00 00 1E 00 00 00 C8 00 00 00 01 00 00 00 78 00 00 00 46 00 00 00 64 00 00 00 64 00 00 00 21 00 00 00 E6 00 00 00 46 00 00 00 0A 00 00 00 3C 00 00 00 21 00 00 00 E6 00 00 00 6E 00 00 00 50 00 00 00 28 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 40 40
    PickBias        : 0.100000
  Properties via Monsters (-162):
    ContainDims     : 04 00 00 00 04 00 00 00
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    HUDSelect       : true
    ShowHP          : true
    AI_NCDmRsp      : true
    PhysAIColl      : true
    BashFactor      : 0.100000
    FrobHandler     : Local Only
    AI_CbtTiming    : C4 09 00 00 70 17 00 00 70 17 00 00 80 3E 00 00
    AI_ObjAvoid     : 
    BashParams      : 00 D0 04 46 00 00 00 00
    AI_FreeKnow     : 5000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    ObjIcon         : gun1
  Properties via Docile (-1073):
    AI_AlertCap     : 00 00 00 00 00 00 00 00 00 00 00 00

Droid Fusion Shot (1643) @ (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Droid Fusion Shot -> Droid Projectiles -> Monster Projectiles -> Projectile -> Object
  Links:
    Link[MetaProp] (1114948): Droid Fusion Shot (1643) -> Droid Fusion Shot (-1502)
  Dimensions: 4x4x4
  Properties:
    PhysInitVel     : (30.00, 0.00, 0.00)
    Position        : (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
    CollisionType   : Bounce | Slay on Impact | Full Collision Sound
    HasRefs         : false
  Properties via Droid Fusion Shot (-1502):
    SymName         : Droid Fusion Shot
    RenderType      : Not Rendered
    DonorType       : 0
    PhysDims        : 0x0x0
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    Class Tags      : EnemyAmmoType DroidFusionShot
  Properties via Droid Projectiles (-1499):
    BlendMode       : Add
  Properties via Projectile (-1339):
    Preload         : true
    BashFactor      : 0.000000
    Heartbeat       : 1000
    PhysAttr        : 00 00 00 00 00 00 80 3F 00 24 74 49 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysAIColl      : true

Fusion Shot (1644) @ (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Fusion Shot -> Energy Projectiles -> Projectile -> Object
  Links:
    Link[Particle] (75563042): Fusion Shot (1644) -> Droid Fusion Shot (1643)
    Link[MetaProp] (1114944): Fusion Shot (1644) -> Fusion Shot (-232)
    Link[arSrc] (8454156): Fusion Shot (1644) -> Energy Stim (-373)
  Dimensions: 0x0x0
  Properties:
    Position        : (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
    StTweqRotate    : 01 00 00 00 01 00 00 00 00 00 00 00 01 00 00 00
    PhysInitVel     : (60.00, 0.00, 0.00)
    PhysState       : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ParticleGroup   : 90 40 C8 00 70 4A C8 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED C7 00 A0 2F C8 00 00 00 00 00 00 00 00 00 6C 06 00 00 05 00 00 00 04 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 B0 C6 D1 19 E8 C5 D1 19 20 3A 1B 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 B4 00 00 00 01 00 00 00 00 B0 99 45 12 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 01 00 00 00 00 33 33 93 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 0A D7 23 BC 0A D7 23 BC 0A D7 23 BC 0A D7 23 3C 0A D7 23 3C 0A D7 23 3C 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 10 00 00 00 00 00 00 00 00 00 00 00 41 00 00 00 66 75 73 69 6F 6E 00 00 00 00 00 00 00 00 00 00 46 01 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 6B 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 2B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    CollisionType   : Bounce | Slay on Impact | Full Collision Sound
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PGLaunchInfo    : 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 6F 12 83 3A 6F 12 83 3A 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 41 00 00 00 41 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 00 00 00 00 80 3F 00 24 74 49 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Fusion Shot (-232):
    ObjShort        : FusionShot: "Fusion"
    CfgTweqRotate   : 00 00 02 03 00 00 00 00 00 00 20 42 00 00 00 00 00 00 B4 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 F0 41 00 00 00 00 00 00 B4 43 00 00 00 00
    Class Tags      : AmmoType FusionShot
    DonorType       : 0
    SelfLit         : 100
    Z-Bias          : 5
    SymName         : Fusion Shot
    LightColor      : CD CC CC 3E 00 00 40 3F
    ObjIcon         : prisms_i
  Properties via Energy Projectiles (-1351):
    ModelName       : fx_particle
    RenderType      : Normal
    BlendMode       : Add
  Properties via Projectile (-1339):
    Preload         : true
    BashFactor      : 0.000000
    Heartbeat       : 1000
    PhysAIColl      : true

teal jet up (1645) @ (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> teal jet up -> Shot FX -> SFX -> Object
  Links:
    Link[Particle] (75563041): teal jet up (1645) -> Fusion Shot (1644)
    Link[MetaProp] (1114928): teal jet up (1645) -> teal jet up (-2400)
  Dimensions: 0x0x6
  Properties:
    PGLaunchInfo    : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 40 00 00 00 00 00 00 00 00 00 00 E0 40 00 00 00 00 00 00 00 00 9A 99 19 3F 9A 99 19 3F 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 00 00 00 00 00 00 99 99 00 00 99 99 00 00
    Position        : (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
    ParticleGroup   : 90 40 C8 00 70 4A C8 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED C7 00 10 2D C8 00 00 00 00 00 00 00 00 00 6D 06 00 00 04 00 00 00 04 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 0A 00 00 00 00 00 00 00 B0 AD D1 19 E8 AC D1 19 38 34 1B 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 50 00 00 FF 00 00 00 00 00 00 00 00 C0 93 45 12 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 C0 3F 00 01 00 00 00 00 01 01 00 00 00 00 66 66 66 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 50 00 00 00 0A D7 23 BC 0A D7 23 BC 0A D7 23 BC 0A D7 23 3C 0A D7 23 3C E0 65 86 40 00 00 80 3F 00 00 C0 3F 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 5C 0F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 33 B3 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 6C 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 09 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via teal jet up (-2400):
    SymName         : teal jet up
    DonorType       : 0
  Properties via Shot FX (-1524):
    Preload         : true
    RenderAlpha     : 1.000000
    ModelName       : fx_particle
    BlendMode       : Add
  Properties via SFX (-5):
    NetworkCategory : Hosted

teal jet left (1646) @ (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> teal jet left -> Shot FX -> SFX -> Object
  Links:
    Link[Particle] (75563040): teal jet left (1646) -> Fusion Shot (1644)
    Link[MetaProp] (1114946): teal jet left (1646) -> teal jet left (-2401)
  Dimensions: 0x4x3
  Properties:
    PGLaunchInfo    : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 C0 C0 00 00 A0 C0 00 00 00 00 00 00 C0 C0 00 00 A0 C0 00 00 00 00 00 00 00 00 00 00 00 3F 00 00 00 3F 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 FA FF 00 00 FB FF 00 00 00 00 00 00 FA FF 00 00 FB FF 00 00 00 00 00 00 00 00 00 80 00 00 00 80 00 00
    Position        : (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
    ParticleGroup   : 90 40 C8 00 70 4A C8 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED C7 00 10 2D C8 00 00 00 00 00 00 00 00 00 6E 06 00 00 04 00 00 00 04 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 0A 00 00 00 00 00 00 00 60 99 D1 19 98 98 D1 19 50 2E 1B 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 50 00 00 FF 00 00 00 00 00 00 00 00 E0 F2 32 0D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 C0 3F 00 01 00 00 00 00 01 01 00 00 00 00 66 66 66 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 50 00 00 00 0A D7 23 BC 00 00 40 C0 00 00 20 C0 0A D7 23 3C 0A D7 23 3C 0A D7 23 3C 00 00 80 3F 00 00 C0 3F 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 CC 0C 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 99 99 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 6C 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via teal jet left (-2401):
    SymName         : teal jet left
    DonorType       : 0
  Properties via Shot FX (-1524):
    Preload         : true
    RenderAlpha     : 1.000000
    ModelName       : fx_particle
    BlendMode       : Add
  Properties via SFX (-5):
    NetworkCategory : Hosted

teal jet right (1647) @ (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> teal jet right -> Shot FX -> SFX -> Object
  Links:
    Link[MetaProp] (1114924): teal jet right (1647) -> teal jet right (-2402)
    Link[Particle] (75563039): teal jet right (1647) -> Fusion Shot (1644)
  Dimensions: 0x4x3
  Properties:
    PGLaunchInfo    : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 C0 40 00 00 A0 C0 00 00 00 00 00 00 C0 40 00 00 A0 C0 00 00 00 00 00 00 00 00 00 00 00 3F 00 00 00 3F 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 06 00 00 00 FB FF 00 00 00 00 00 00 06 00 00 00 FB FF 00 00 00 00 00 00 00 00 00 80 00 00 00 80 00 00
    Position        : (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
    ParticleGroup   : 90 40 C8 00 70 4A C8 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED C7 00 10 2D C8 00 00 00 00 00 00 00 00 00 6F 06 00 00 04 00 00 00 04 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 0A 00 00 00 00 00 00 00 98 CD 20 18 D0 CC 20 18 40 44 1B 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 50 00 00 FF 00 00 00 00 00 00 00 00 E8 84 45 12 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 C0 3F 00 01 00 00 00 00 01 01 00 00 00 00 66 66 66 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 50 00 00 00 0A D7 23 BC 0A D7 23 BC 00 00 20 C0 0A D7 23 3C 00 00 40 40 0A D7 23 3C 00 00 80 3F 00 00 C0 3F 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 CC 0C 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 99 99 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 6C 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 6F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via teal jet right (-2402):
    SymName         : teal jet right
    DonorType       : 0
  Properties via Shot FX (-1524):
    Preload         : true
    RenderAlpha     : 1.000000
    ModelName       : fx_particle
    BlendMode       : Add
  Properties via SFX (-5):
    NetworkCategory : Hosted

teal core (1648) @ (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> teal core -> Shot FX -> SFX -> Object
  Links:
    Link[MetaProp] (1114925): teal core (1648) -> teal core (-2403)
    Link[Particle] (75563038): teal core (1648) -> Fusion Shot (1644)
  Dimensions: 0x0x0
  Properties:
    PGLaunchInfo    : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 80 3F 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 01 00
    Position        : (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
    ParticleGroup   : 90 40 C8 00 70 4A C8 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED C7 00 10 2D C8 00 00 00 00 00 00 00 00 00 70 06 00 00 04 00 00 00 04 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 68 F5 22 18 A0 F4 22 18 80 77 21 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 50 00 00 C8 00 00 00 00 00 00 00 00 18 DE 32 0D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 01 00 00 00 00 00 00 20 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 50 00 00 00 0A D7 23 BC 0A D7 23 BC 0A D7 23 BC 0A D7 23 3C 0A D7 23 3C 0A D7 23 3C 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 6C 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via teal core (-2403):
    SymName         : teal core
    DonorType       : 0
  Properties via Shot FX (-1524):
    Preload         : true
    RenderAlpha     : 1.000000
    ModelName       : fx_particle
    BlendMode       : Add
  Properties via SFX (-5):
    NetworkCategory : Hosted

Silent (1649) @ (-94.00,120.00,-0.77) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Silent -> AI States -> MetaProperty
    -> Assault -> Big Droids -> Robots -> Mechanical Vulnerability -> Vulnerabilities -> MetaProperty
    ...                            ... -> ElectroDamp Vulnerability -> Vulnerabilities -> MetaProperty
    ...                            ... -> MatMetal -> MetaProperty
    ...                            ... -> Stasis Vulnerability -> Vulnerabilities -> MetaProperty
    ...                            ... -> Monsters -> Physical -> Object
    -> Docile -> AI States -> MetaProperty
  Links:
    Link[StimSens] (3212845): Silent (1649) -> Droid Fusion (-2753)
    Link[StimSens] (3212847): Silent (1649) -> Electricity (-378)
    Link[StimSens] (3212848): Silent (1649) -> Energy Stim (-373)
    Link[StimSens] (3212838): Silent (1649) -> ElectroDampen (-1070)
    Link[StimSens] (3212837): Silent (1649) -> Stasis (-1486)
    Link[StimSens] (3212840): Silent (1649) -> Armor Piercing Impact (-375)
    Link[StimSens] (3212839): Silent (1649) -> Standard Impact (-385)
    Link[StimSens] (3212846): Silent (1649) -> High Explosive (-376)
    Link[StimSens] (3212841): Silent (1649) -> EMP (-390)
    Link[StimSens] (3212843): Silent (1649) -> BashStim (-692)
    Link[StimSens] (3212842): Silent (1649) -> Cold (-1145)
    Link[StimSens] (3212844): Silent (1649) -> WeaponBash (-3058)
    Link[AIProjec] (48300049): Silent (1649) -> Droid Fusion Shot (1650)
    Link[MetaProp] (1114907): Silent (1649) -> Silent (-2600)
    Link[MetaProp] (1114919): Silent (1649) -> Assault (-173)
    Link[MetaProp] (1114906): Silent (1649) -> Docile (-1073)
  Dimensions: 2x3x6
  Properties:
    Position        : (-94.00,120.00,-0.77) ϴ (H:90° P:0° B:0°)
    AI_SigRsp       : 41 73 73 61 75 6C 74 4C 61 75 6E 63 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 0A 00 00 00 52 65 6D 6F 76 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 44 6F 63 69 6C 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 0A 00 00 00 52 65 6D 6F 76 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 53 69 6C 65 6E 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 06 00 00 00 41 73 73 61 75 6C 74 33 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 46 61 73 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysState       : 00 00 BC C2 00 00 F0 42 90 35 45 BF 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Creature        : Droid
    CollisionType   : Bounce | No Collision Sound
    AI_Mode         : Normal
    AmbientHacked   : 0F 00 00 00 00 00 00 00 00 00 00 00 64 72 6F 69 64 5F 6C 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    AI_IdlRetOrg    : false
    AIRCProp        : 0A 00 00 00 28 00 00 00 00 00 00 00 02 00 00 00 CD CC 4C 3F 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysType        : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    AI_Alertness    : 00 00 00 00 00 00 00 00
    PhysAttr        : 00 00 C8 42 00 00 80 3F 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Silent (-2600):
    SymName         : Silent
    AI_BcstSet      : 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    DonorType       : 1
  Properties via Assault (-173):
    HitPoints       : 200
    LootInfo        : 01 00 00 00 49 6E 63 65 6E 64 2E 20 47 72 65 6E 61 64 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 53 6D 61 6C 6C 20 50 72 69 73 6D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 50 65 6C 6C 65 74 20 53 68 6F 74 20 42 6F 78 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 53 6D 61 6C 6C 20 41 50 20 43 6C 69 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 53 6D 61 6C 6C 20 48 45 20 43 6C 69 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 0A 00 00 00 0A 00 00 00 14 00 00 00 14 00 00 00 14 00 00 00 14 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    AI_RngShoot     : 01 00 00 00 03 00 00 00 06 00 00 00 03 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 F0 00 00 33 33 43 40 33 33 F3 BF E1 7A 04 40
    SpchVoice       : vsecbot
    ObjName         : AssaultDroid: "An assault droid."
    ModelName       : mpbot
    MAX_HP          : 200
    MotActorTagList : droid, assault
  Properties via Big Droids (-1405):
    AI              : rangedexplode
    AI_RngApps      : 00 00 00 00 04 00 00 00 06 00 00 00 06 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    AI_NCDmgRsp     : 01 00 00 00 0A 00 00 00 00 00 00 00
    Class Tags      : CreatureType Droid
    AI_RngFlee      : 00 00 00 00 00 00 00 00 C3 F5 C8 3F 05 00 00 00 00 00 F0 41 00 00 C0 40
    Scripts         : 54 72 61 6E 73 69 65 6E 74 43 6F 72 70 73 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    AI_Fidget       : false
  Properties via Robots (-163):
    PsiRadar        : None
    HTHMotionResp   : (30.00, 25.00, 20.00)
    GuarLoot        : cheeseborger
    Material Tags   : Material MetalTarget
    AI_VisType      : 2
    AI_VisDesc      : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 87 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 99 00 00 00 32 00 00 00 64 00 00 00 05 00 00 00 DC 05 00 00 19 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 01 00 00 00 3C 00 00 00 5A 00 00 00 0A 00 00 00 C8 00 00 00 47 00 00 00 40 01 00 00 5A 00 00 00 06 00 00 00 46 00 00 00 01 00 00 00 64 00 00 00 5A 00 00 00 1E 00 00 00 C8 00 00 00 01 00 00 00 78 00 00 00 46 00 00 00 64 00 00 00 64 00 00 00 21 00 00 00 E6 00 00 00 46 00 00 00 0A 00 00 00 3C 00 00 00 21 00 00 00 E6 00 00 00 6E 00 00 00 50 00 00 00 28 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 40 40
    PickBias        : 0.100000
  Properties via Monsters (-162):
    ContainDims     : 04 00 00 00 04 00 00 00
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    HUDSelect       : true
    ShowHP          : true
    AI_NCDmRsp      : true
    PhysAIColl      : true
    BashFactor      : 0.100000
    FrobHandler     : Local Only
    AI_CbtTiming    : C4 09 00 00 70 17 00 00 70 17 00 00 80 3E 00 00
    AI_ObjAvoid     : 
    BashParams      : 00 D0 04 46 00 00 00 00
    AI_FreeKnow     : 5000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    ObjIcon         : gun1
  Properties via Docile (-1073):
    AI_AlertCap     : 00 00 00 00 00 00 00 00 00 00 00 00

Droid Fusion Shot (1650) @ (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Droid Fusion Shot -> Droid Projectiles -> Monster Projectiles -> Projectile -> Object
  Links:
    Link[MetaProp] (1114915): Droid Fusion Shot (1650) -> Droid Fusion Shot (-1502)
  Dimensions: 4x4x4
  Properties:
    PhysInitVel     : (30.00, 0.00, 0.00)
    Position        : (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
    CollisionType   : Bounce | Slay on Impact | Full Collision Sound
    HasRefs         : false
  Properties via Droid Fusion Shot (-1502):
    SymName         : Droid Fusion Shot
    RenderType      : Not Rendered
    DonorType       : 0
    PhysDims        : 0x0x0
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    Class Tags      : EnemyAmmoType DroidFusionShot
  Properties via Droid Projectiles (-1499):
    BlendMode       : Add
  Properties via Projectile (-1339):
    Preload         : true
    BashFactor      : 0.000000
    Heartbeat       : 1000
    PhysAttr        : 00 00 00 00 00 00 80 3F 00 24 74 49 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysAIColl      : true

Fusion Shot (1651) @ (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Fusion Shot -> Energy Projectiles -> Projectile -> Object
  Links:
    Link[arSrc] (8454160): Fusion Shot (1651) -> Energy Stim (-373)
    Link[MetaProp] (1114916): Fusion Shot (1651) -> Fusion Shot (-232)
    Link[Particle] (75563036): Fusion Shot (1651) -> Droid Fusion Shot (1650)
  Dimensions: 0x0x0
  Properties:
    Position        : (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
    StTweqRotate    : 01 00 00 00 01 00 00 00 00 00 00 00 01 00 00 00
    PhysInitVel     : (60.00, 0.00, 0.00)
    PhysState       : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ParticleGroup   : 90 40 C8 00 70 4A C8 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED C7 00 A0 2F C8 00 00 00 00 00 00 00 00 00 73 06 00 00 05 00 00 00 04 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 88 BF 20 18 C0 BE 20 18 50 40 1B 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 B4 00 00 00 01 00 00 00 00 30 FB 32 0D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 01 00 00 00 00 33 33 93 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 0A D7 23 BC 0A D7 23 BC 0A D7 23 BC 0A D7 23 3C 0A D7 23 3C 0A D7 23 3C 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 10 00 00 00 00 00 00 00 00 00 00 00 41 00 00 00 66 75 73 69 6F 6E 00 00 00 00 00 00 00 00 00 00 46 01 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 72 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 13 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    CollisionType   : Bounce | Slay on Impact | Full Collision Sound
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PGLaunchInfo    : 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 6F 12 83 3A 6F 12 83 3A 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 41 00 00 00 41 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 00 00 00 00 80 3F 00 24 74 49 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Fusion Shot (-232):
    ObjShort        : FusionShot: "Fusion"
    CfgTweqRotate   : 00 00 02 03 00 00 00 00 00 00 20 42 00 00 00 00 00 00 B4 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 F0 41 00 00 00 00 00 00 B4 43 00 00 00 00
    Class Tags      : AmmoType FusionShot
    DonorType       : 0
    SelfLit         : 100
    Z-Bias          : 5
    SymName         : Fusion Shot
    LightColor      : CD CC CC 3E 00 00 40 3F
    ObjIcon         : prisms_i
  Properties via Energy Projectiles (-1351):
    ModelName       : fx_particle
    RenderType      : Normal
    BlendMode       : Add
  Properties via Projectile (-1339):
    Preload         : true
    BashFactor      : 0.000000
    Heartbeat       : 1000
    PhysAIColl      : true

teal jet up (1652) @ (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> teal jet up -> Shot FX -> SFX -> Object
  Links:
    Link[Particle] (75563013): teal jet up (1652) -> Fusion Shot (1651)
    Link[MetaProp] (1114902): teal jet up (1652) -> teal jet up (-2400)
  Dimensions: 0x0x6
  Properties:
    PGLaunchInfo    : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 40 00 00 00 00 00 00 00 00 00 00 E0 40 00 00 00 00 00 00 00 00 9A 99 19 3F 9A 99 19 3F 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 00 00 00 00 00 00 99 99 00 00 99 99 00 00
    Position        : (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
    ParticleGroup   : 90 40 C8 00 70 4A C8 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED C7 00 10 2D C8 00 00 00 00 00 00 00 00 00 74 06 00 00 04 00 00 00 04 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 0A 00 00 00 00 00 00 00 58 C7 20 18 90 C6 20 18 20 43 1B 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 50 00 00 FF 00 00 00 00 00 00 00 00 38 9B 94 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 C0 3F 00 01 00 00 00 00 01 01 00 00 00 00 66 66 66 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 50 00 00 00 0A D7 23 BC 0A D7 23 BC 0A D7 23 BC 0A D7 23 3C 0A D7 23 3C E0 65 86 40 00 00 80 3F 00 00 C0 3F 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 5C 0F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 33 B3 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 73 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 78 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via teal jet up (-2400):
    SymName         : teal jet up
    DonorType       : 0
  Properties via Shot FX (-1524):
    Preload         : true
    RenderAlpha     : 1.000000
    ModelName       : fx_particle
    BlendMode       : Add
  Properties via SFX (-5):
    NetworkCategory : Hosted

teal jet left (1653) @ (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> teal jet left -> Shot FX -> SFX -> Object
  Links:
    Link[Particle] (75563043): teal jet left (1653) -> Fusion Shot (1651)
    Link[MetaProp] (1114903): teal jet left (1653) -> teal jet left (-2401)
  Dimensions: 0x4x3
  Properties:
    PGLaunchInfo    : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 C0 C0 00 00 A0 C0 00 00 00 00 00 00 C0 C0 00 00 A0 C0 00 00 00 00 00 00 00 00 00 00 00 3F 00 00 00 3F 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 FA FF 00 00 FB FF 00 00 00 00 00 00 FA FF 00 00 FB FF 00 00 00 00 00 00 00 00 00 80 00 00 00 80 00 00
    Position        : (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
    ParticleGroup   : 90 40 C8 00 70 4A C8 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED C7 00 10 2D C8 00 00 00 00 00 00 00 00 00 75 06 00 00 04 00 00 00 04 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 0A 00 00 00 00 00 00 00 E0 BE D1 19 18 BE D1 19 B8 38 1B 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 50 00 00 FF 00 00 00 00 00 00 00 00 F8 E9 32 0D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 C0 3F 00 01 00 00 00 00 01 01 00 00 00 00 66 66 66 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 50 00 00 00 0A D7 23 BC 00 00 40 C0 00 00 20 C0 0A D7 23 3C 0A D7 23 3C 0A D7 23 3C 00 00 80 3F 00 00 C0 3F 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 CC 0C 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 99 99 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 73 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 56 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via teal jet left (-2401):
    SymName         : teal jet left
    DonorType       : 0
  Properties via Shot FX (-1524):
    Preload         : true
    RenderAlpha     : 1.000000
    ModelName       : fx_particle
    BlendMode       : Add
  Properties via SFX (-5):
    NetworkCategory : Hosted

teal jet right (1654) @ (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> teal jet right -> Shot FX -> SFX -> Object
  Links:
    Link[Particle] (75563044): teal jet right (1654) -> Fusion Shot (1651)
    Link[MetaProp] (1114904): teal jet right (1654) -> teal jet right (-2402)
  Dimensions: 0x4x3
  Properties:
    PGLaunchInfo    : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 C0 40 00 00 A0 C0 00 00 00 00 00 00 C0 40 00 00 A0 C0 00 00 00 00 00 00 00 00 00 00 00 3F 00 00 00 3F 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 06 00 00 00 FB FF 00 00 00 00 00 00 06 00 00 00 FB FF 00 00 00 00 00 00 00 00 00 80 00 00 00 80 00 00
    Position        : (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
    ParticleGroup   : 90 40 C8 00 70 4A C8 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED C7 00 10 2D C8 00 00 00 00 00 00 00 00 00 76 06 00 00 04 00 00 00 04 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 0A 00 00 00 00 00 00 00 F8 F6 22 18 30 F6 22 18 C8 77 21 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 50 00 00 FF 00 00 00 00 00 00 00 00 00 8F 45 12 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 C0 3F 00 01 00 00 00 00 01 01 00 00 00 00 66 66 66 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 50 00 00 00 0A D7 23 BC 0A D7 23 BC 00 00 20 C0 0A D7 23 3C 00 00 40 40 0A D7 23 3C 00 00 80 3F 00 00 C0 3F 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 CC 0C 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 99 99 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 73 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 37 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via teal jet right (-2402):
    SymName         : teal jet right
    DonorType       : 0
  Properties via Shot FX (-1524):
    Preload         : true
    RenderAlpha     : 1.000000
    ModelName       : fx_particle
    BlendMode       : Add
  Properties via SFX (-5):
    NetworkCategory : Hosted

teal core (1655) @ (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> teal core -> Shot FX -> SFX -> Object
  Links:
    Link[Particle] (75563045): teal core (1655) -> Fusion Shot (1651)
    Link[MetaProp] (1114905): teal core (1655) -> teal core (-2403)
  Dimensions: 0x0x0
  Properties:
    PGLaunchInfo    : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 80 3F 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 01 00
    Position        : (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
    ParticleGroup   : 90 40 C8 00 70 4A C8 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED C7 00 10 2D C8 00 00 00 00 00 00 00 00 00 77 06 00 00 04 00 00 00 04 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 A0 B8 D1 19 D8 B7 D1 19 08 37 1B 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 50 00 00 C8 00 00 00 00 00 00 00 00 10 E1 32 0D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 01 00 00 00 00 00 00 20 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 50 00 00 00 0A D7 23 BC 0A D7 23 BC 0A D7 23 BC 0A D7 23 3C 0A D7 23 3C 0A D7 23 3C 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 73 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via teal core (-2403):
    SymName         : teal core
    DonorType       : 0
  Properties via Shot FX (-1524):
    Preload         : true
    RenderAlpha     : 1.000000
    ModelName       : fx_particle
    BlendMode       : Add
  Properties via SFX (-5):
    NetworkCategory : Hosted

Silent (1656) @ (-70.00,120.00,-0.77) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Silent -> AI States -> MetaProperty
    -> Assault -> Big Droids -> Robots -> Mechanical Vulnerability -> Vulnerabilities -> MetaProperty
    ...                            ... -> ElectroDamp Vulnerability -> Vulnerabilities -> MetaProperty
    ...                            ... -> MatMetal -> MetaProperty
    ...                            ... -> Stasis Vulnerability -> Vulnerabilities -> MetaProperty
    ...                            ... -> Monsters -> Physical -> Object
    -> Docile -> AI States -> MetaProperty
  Links:
    Link[StimSens] (3212860): Silent (1656) -> Energy Stim (-373)
    Link[StimSens] (3212849): Silent (1656) -> Stasis (-1486)
    Link[StimSens] (3212851): Silent (1656) -> Standard Impact (-385)
    Link[StimSens] (3212850): Silent (1656) -> ElectroDampen (-1070)
    Link[StimSens] (3212853): Silent (1656) -> EMP (-390)
    Link[StimSens] (3212852): Silent (1656) -> Armor Piercing Impact (-375)
    Link[StimSens] (3212855): Silent (1656) -> BashStim (-692)
    Link[StimSens] (3212858): Silent (1656) -> High Explosive (-376)
    Link[StimSens] (3212857): Silent (1656) -> Droid Fusion (-2753)
    Link[StimSens] (3212856): Silent (1656) -> WeaponBash (-3058)
    Link[StimSens] (3212859): Silent (1656) -> Electricity (-378)
    Link[StimSens] (3212854): Silent (1656) -> Cold (-1145)
    Link[AIProjec] (48300050): Silent (1656) -> Droid Fusion Shot (1657)
    Link[MetaProp] (1114892): Silent (1656) -> Silent (-2600)
    Link[MetaProp] (1114908): Silent (1656) -> Assault (-173)
    Link[MetaProp] (1114891): Silent (1656) -> Docile (-1073)
  Dimensions: 2x3x6
  Properties:
    Position        : (-70.00,120.00,-0.77) ϴ (H:90° P:0° B:0°)
    AI_SigRsp       : 41 73 73 61 75 6C 74 4C 61 75 6E 63 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 0A 00 00 00 52 65 6D 6F 76 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 44 6F 63 69 6C 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 0A 00 00 00 52 65 6D 6F 76 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 53 69 6C 65 6E 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 06 00 00 00 41 73 73 61 75 6C 74 32 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 46 61 73 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysState       : 00 00 8C C2 00 00 F0 42 90 35 45 BF 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Creature        : Droid
    CollisionType   : Bounce | No Collision Sound
    AI_Mode         : Normal
    AmbientHacked   : 0F 00 00 00 00 00 00 00 00 00 00 00 64 72 6F 69 64 5F 6C 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    AI_IdlRetOrg    : false
    AIRCProp        : 0A 00 00 00 28 00 00 00 00 00 00 00 02 00 00 00 CD CC 4C 3F 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysType        : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    AI_Alertness    : 00 00 00 00 00 00 00 00
    PhysAttr        : 00 00 C8 42 00 00 80 3F 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Silent (-2600):
    SymName         : Silent
    AI_BcstSet      : 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    DonorType       : 1
  Properties via Assault (-173):
    HitPoints       : 200
    LootInfo        : 01 00 00 00 49 6E 63 65 6E 64 2E 20 47 72 65 6E 61 64 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 53 6D 61 6C 6C 20 50 72 69 73 6D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 50 65 6C 6C 65 74 20 53 68 6F 74 20 42 6F 78 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 53 6D 61 6C 6C 20 41 50 20 43 6C 69 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 53 6D 61 6C 6C 20 48 45 20 43 6C 69 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 0A 00 00 00 0A 00 00 00 14 00 00 00 14 00 00 00 14 00 00 00 14 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    AI_RngShoot     : 01 00 00 00 03 00 00 00 06 00 00 00 03 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 F0 00 00 33 33 43 40 33 33 F3 BF E1 7A 04 40
    SpchVoice       : vsecbot
    ObjName         : AssaultDroid: "An assault droid."
    ModelName       : mpbot
    MAX_HP          : 200
    MotActorTagList : droid, assault
  Properties via Big Droids (-1405):
    AI              : rangedexplode
    AI_RngApps      : 00 00 00 00 04 00 00 00 06 00 00 00 06 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    AI_NCDmgRsp     : 01 00 00 00 0A 00 00 00 00 00 00 00
    Class Tags      : CreatureType Droid
    AI_RngFlee      : 00 00 00 00 00 00 00 00 C3 F5 C8 3F 05 00 00 00 00 00 F0 41 00 00 C0 40
    Scripts         : 54 72 61 6E 73 69 65 6E 74 43 6F 72 70 73 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    AI_Fidget       : false
  Properties via Robots (-163):
    PsiRadar        : None
    HTHMotionResp   : (30.00, 25.00, 20.00)
    GuarLoot        : cheeseborger
    Material Tags   : Material MetalTarget
    AI_VisType      : 2
    AI_VisDesc      : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 87 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 99 00 00 00 32 00 00 00 64 00 00 00 05 00 00 00 DC 05 00 00 19 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 01 00 00 00 3C 00 00 00 5A 00 00 00 0A 00 00 00 C8 00 00 00 47 00 00 00 40 01 00 00 5A 00 00 00 06 00 00 00 46 00 00 00 01 00 00 00 64 00 00 00 5A 00 00 00 1E 00 00 00 C8 00 00 00 01 00 00 00 78 00 00 00 46 00 00 00 64 00 00 00 64 00 00 00 21 00 00 00 E6 00 00 00 46 00 00 00 0A 00 00 00 3C 00 00 00 21 00 00 00 E6 00 00 00 6E 00 00 00 50 00 00 00 28 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 40 40
    PickBias        : 0.100000
  Properties via Monsters (-162):
    ContainDims     : 04 00 00 00 04 00 00 00
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    HUDSelect       : true
    ShowHP          : true
    AI_NCDmRsp      : true
    PhysAIColl      : true
    BashFactor      : 0.100000
    FrobHandler     : Local Only
    AI_CbtTiming    : C4 09 00 00 70 17 00 00 70 17 00 00 80 3E 00 00
    AI_ObjAvoid     : 
    BashParams      : 00 D0 04 46 00 00 00 00
    AI_FreeKnow     : 5000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    ObjIcon         : gun1
  Properties via Docile (-1073):
    AI_AlertCap     : 00 00 00 00 00 00 00 00 00 00 00 00

Droid Fusion Shot (1657) @ (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Droid Fusion Shot -> Droid Projectiles -> Monster Projectiles -> Projectile -> Object
  Links:
    Link[MetaProp] (1114909): Droid Fusion Shot (1657) -> Droid Fusion Shot (-1502)
  Dimensions: 4x4x4
  Properties:
    PhysInitVel     : (30.00, 0.00, 0.00)
    Position        : (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
    CollisionType   : Bounce | Slay on Impact | Full Collision Sound
    HasRefs         : false
  Properties via Droid Fusion Shot (-1502):
    SymName         : Droid Fusion Shot
    RenderType      : Not Rendered
    DonorType       : 0
    PhysDims        : 0x0x0
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    Class Tags      : EnemyAmmoType DroidFusionShot
  Properties via Droid Projectiles (-1499):
    BlendMode       : Add
  Properties via Projectile (-1339):
    Preload         : true
    BashFactor      : 0.000000
    Heartbeat       : 1000
    PhysAttr        : 00 00 00 00 00 00 80 3F 00 24 74 49 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysAIColl      : true

Fusion Shot (1658) @ (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Fusion Shot -> Energy Projectiles -> Projectile -> Object
  Links:
    Link[arSrc] (8454149): Fusion Shot (1658) -> Energy Stim (-373)
    Link[MetaProp] (1114910): Fusion Shot (1658) -> Fusion Shot (-232)
    Link[Particle] (75563046): Fusion Shot (1658) -> Droid Fusion Shot (1657)
  Dimensions: 0x0x0
  Properties:
    Position        : (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
    StTweqRotate    : 01 00 00 00 01 00 00 00 00 00 00 00 01 00 00 00
    PhysInitVel     : (60.00, 0.00, 0.00)
    PhysState       : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ParticleGroup   : 90 40 C8 00 70 4A C8 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED C7 00 A0 2F C8 00 00 00 00 00 00 00 00 00 7A 06 00 00 05 00 00 00 04 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 F0 CC D1 19 28 CC D1 19 D0 3B 1B 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 B4 00 00 00 01 00 00 00 00 18 F1 32 0D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 01 00 00 00 00 33 33 93 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 0A D7 23 BC 0A D7 23 BC 0A D7 23 BC 0A D7 23 3C 0A D7 23 3C 0A D7 23 3C 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 10 00 00 00 00 00 00 00 00 00 00 00 41 00 00 00 66 75 73 69 6F 6E 00 00 00 00 00 00 00 00 00 00 46 01 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 79 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 16 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    CollisionType   : Bounce | Slay on Impact | Full Collision Sound
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PGLaunchInfo    : 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 6F 12 83 3A 6F 12 83 3A 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 41 00 00 00 41 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 00 00 00 00 80 3F 00 24 74 49 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Fusion Shot (-232):
    ObjShort        : FusionShot: "Fusion"
    CfgTweqRotate   : 00 00 02 03 00 00 00 00 00 00 20 42 00 00 00 00 00 00 B4 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 F0 41 00 00 00 00 00 00 B4 43 00 00 00 00
    Class Tags      : AmmoType FusionShot
    DonorType       : 0
    SelfLit         : 100
    Z-Bias          : 5
    SymName         : Fusion Shot
    LightColor      : CD CC CC 3E 00 00 40 3F
    ObjIcon         : prisms_i
  Properties via Energy Projectiles (-1351):
    ModelName       : fx_particle
    RenderType      : Normal
    BlendMode       : Add
  Properties via Projectile (-1339):
    Preload         : true
    BashFactor      : 0.000000
    Heartbeat       : 1000
    PhysAIColl      : true

teal jet up (1659) @ (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> teal jet up -> Shot FX -> SFX -> Object
  Links:
    Link[Particle] (75563047): teal jet up (1659) -> Fusion Shot (1658)
    Link[MetaProp] (1114911): teal jet up (1659) -> teal jet up (-2400)
  Dimensions: 0x0x6
  Properties:
    PGLaunchInfo    : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 40 00 00 00 00 00 00 00 00 00 00 E0 40 00 00 00 00 00 00 00 00 9A 99 19 3F 9A 99 19 3F 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 00 00 00 00 00 00 99 99 00 00 99 99 00 00
    Position        : (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
    ParticleGroup   : 90 40 C8 00 70 4A C8 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED C7 00 10 2D C8 00 00 00 00 00 00 00 00 00 7B 06 00 00 04 00 00 00 04 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 0A 00 00 00 00 00 00 00 40 AF D1 19 78 AE D1 19 80 34 1B 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 50 00 00 FF 00 00 00 00 00 00 00 00 18 99 45 12 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 C0 3F 00 01 00 00 00 00 01 01 00 00 00 00 66 66 66 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 50 00 00 00 0A D7 23 BC 0A D7 23 BC 0A D7 23 BC 0A D7 23 3C 0A D7 23 3C E0 65 86 40 00 00 80 3F 00 00 C0 3F 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 5C 0F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 33 B3 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 7A 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 61 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via teal jet up (-2400):
    SymName         : teal jet up
    DonorType       : 0
  Properties via Shot FX (-1524):
    Preload         : true
    RenderAlpha     : 1.000000
    ModelName       : fx_particle
    BlendMode       : Add
  Properties via SFX (-5):
    NetworkCategory : Hosted

teal jet left (1660) @ (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> teal jet left -> Shot FX -> SFX -> Object
  Links:
    Link[Particle] (75563048): teal jet left (1660) -> Fusion Shot (1658)
    Link[MetaProp] (1114888): teal jet left (1660) -> teal jet left (-2401)
  Dimensions: 0x4x3
  Properties:
    PGLaunchInfo    : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 C0 C0 00 00 A0 C0 00 00 00 00 00 00 C0 C0 00 00 A0 C0 00 00 00 00 00 00 00 00 00 00 00 3F 00 00 00 3F 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 FA FF 00 00 FB FF 00 00 00 00 00 00 FA FF 00 00 FB FF 00 00 00 00 00 00 00 00 00 80 00 00 00 80 00 00
    Position        : (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
    ParticleGroup   : 90 40 C8 00 70 4A C8 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED C7 00 10 2D C8 00 00 00 00 00 00 00 00 00 7C 06 00 00 04 00 00 00 04 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 0A 00 00 00 00 00 00 00 B8 F0 22 18 F0 EF 22 18 60 76 21 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 50 00 00 FF 00 00 00 00 00 00 00 00 F0 81 45 12 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 C0 3F 00 01 00 00 00 00 01 01 00 00 00 00 66 66 66 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 50 00 00 00 0A D7 23 BC 00 00 40 C0 00 00 20 C0 0A D7 23 3C 0A D7 23 3C 0A D7 23 3C 00 00 80 3F 00 00 C0 3F 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 CC 0C 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 99 99 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 7A 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 77 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via teal jet left (-2401):
    SymName         : teal jet left
    DonorType       : 0
  Properties via Shot FX (-1524):
    Preload         : true
    RenderAlpha     : 1.000000
    ModelName       : fx_particle
    BlendMode       : Add
  Properties via SFX (-5):
    NetworkCategory : Hosted

teal jet right (1661) @ (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> teal jet right -> Shot FX -> SFX -> Object
  Links:
    Link[Particle] (75563049): teal jet right (1661) -> Fusion Shot (1658)
    Link[MetaProp] (1114889): teal jet right (1661) -> teal jet right (-2402)
  Dimensions: 0x4x3
  Properties:
    PGLaunchInfo    : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 C0 40 00 00 A0 C0 00 00 00 00 00 00 C0 40 00 00 A0 C0 00 00 00 00 00 00 00 00 00 00 00 3F 00 00 00 3F 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 06 00 00 00 FB FF 00 00 00 00 00 00 06 00 00 00 FB FF 00 00 00 00 00 00 00 00 00 80 00 00 00 80 00 00
    Position        : (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
    ParticleGroup   : 90 40 C8 00 70 4A C8 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED C7 00 10 2D C8 00 00 00 00 00 00 00 00 00 7D 06 00 00 04 00 00 00 04 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 0A 00 00 00 00 00 00 00 58 E7 22 18 90 E6 22 18 90 73 21 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 50 00 00 FF 00 00 00 00 00 00 00 00 D8 F5 32 0D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 C0 3F 00 01 00 00 00 00 01 01 00 00 00 00 66 66 66 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 50 00 00 00 0A D7 23 BC 0A D7 23 BC 00 00 20 C0 0A D7 23 3C 00 00 40 40 0A D7 23 3C 00 00 80 3F 00 00 C0 3F 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 CC 0C 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 99 99 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 7A 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via teal jet right (-2402):
    SymName         : teal jet right
    DonorType       : 0
  Properties via Shot FX (-1524):
    Preload         : true
    RenderAlpha     : 1.000000
    ModelName       : fx_particle
    BlendMode       : Add
  Properties via SFX (-5):
    NetworkCategory : Hosted

teal core (1662) @ (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> teal core -> Shot FX -> SFX -> Object
  Links:
    Link[Particle] (75563050): teal core (1662) -> Fusion Shot (1658)
    Link[MetaProp] (1114890): teal core (1662) -> teal core (-2403)
  Dimensions: 0x0x0
  Properties:
    PGLaunchInfo    : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 80 3F 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 01 00
    Position        : (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
    ParticleGroup   : 90 40 C8 00 70 4A C8 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED C7 00 10 2D C8 00 00 00 00 00 00 00 00 00 7E 06 00 00 04 00 00 00 04 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 68 BC 20 18 A0 BB 20 18 C0 3F 1B 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 50 00 00 C8 00 00 00 00 00 00 00 00 C8 90 45 12 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 01 00 00 00 00 00 00 20 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 50 00 00 00 0A D7 23 BC 0A D7 23 BC 0A D7 23 BC 0A D7 23 3C 0A D7 23 3C 0A D7 23 3C 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 7A 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 2E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via teal core (-2403):
    SymName         : teal core
    DonorType       : 0
  Properties via Shot FX (-1524):
    Preload         : true
    RenderAlpha     : 1.000000
    ModelName       : fx_particle
    BlendMode       : Add
  Properties via SFX (-5):
    NetworkCategory : Hosted

EmailTrap: SHODAN 21.Nov.26↵re: Still here... (1663) @ (-82.17,146.57,-2.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> EmailTrap -> DataTraps -> Traps -> Object
  Links:
    Link[MetaProp] (1114900): EmailTrap: SHODAN 21.Nov.26↵re: Still here... (1663) -> EmailTrap (-1097)
  Dimensions: 4x4x4
  Properties:
    Position        : (-82.17,146.57,-2.00) ϴ (H:0° P:0° B:0°)
    Logs4           : SHODAN 21.Nov.26↵re: Still here...
  Properties via EmailTrap (-1097):
    SymName         : EmailTrap
    DonorType       : 0
    Scripts         : 54 72 61 70 45 6D 61 69 6C 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00
  Properties via Traps (-304):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

Blood Splatter Medium (1664) @ (-81.48,141.32,-3.98) ϴ (H:300° P:270° B:0°)
  Ancestry:
    -> Blood Splatter Medium -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114899): Blood Splatter Medium (1664) -> Blood Splatter Medium (-857)
  Dimensions: 0x6x6
  Properties:
    Position        : (-81.48,141.32,-3.98) ϴ (H:300° P:270° B:0°)
  Properties via Blood Splatter Medium (-857):
    ModelName       : blood02
    RenderAlpha     : 1.000000
    SymName         : Blood Splatter Medium
    DonorType       : 0
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Blood Splatter Small (1665) @ (-86.88,143.29,-3.98) ϴ (H:0° P:270° B:0°)
  Ancestry:
    -> Blood Splatter Small -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114898): Blood Splatter Small (1665) -> Blood Splatter Small (-864)
  Dimensions: 0x6x6
  Properties:
    Position        : (-86.88,143.29,-3.98) ϴ (H:0° P:270° B:0°)
  Properties via Blood Splatter Small (-864):
    ModelName       : blood01
    RenderAlpha     : 1.000000
    SymName         : Blood Splatter Small
    DonorType       : 0
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Big Nanite Pile (1666) @ (-97.13,163.97,-3.37) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Big Nanite Pile -> Nanites -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1114882): Big Nanite Pile (1666) -> Big Nanite Pile (-1591)
  Dimensions: 2x1x1
  Properties:
    Position        : (-97.13,163.97,-3.37) ϴ (H:90° P:0° B:0°)
    PhysState       : 05 40 C2 C2 29 F8 23 43 7D ED 57 C0 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Big Nanite Pile (-1591):
    SymName         : Big Nanite Pile
    StackCount      : 50
    DonorType       : 0
  Properties via Nanites (-85):
    ObjShort        : Nanites: "%d nanites"
    ObjName         : Nanites: "%d nanites."
    ModelName       : nanocan
    CombineType     : nanite
    ObjIcon         : nan_ic
    AutoPickup      : true
    PsiRadar        : Powerup
    Material Tags   : Material Glass
    NameType        : Stack Count
    StackInc        : 10
  Properties via Goodies (-49):
    HUDSelect       : true
    FrobInfo        : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    ElevAble        : true
    InvDims         : 01 00 00 00 01 00 00 00
  Properties via Physical (-11):
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Blood Splatter Small (1667) @ (-87.43,134.67,-3.98) ϴ (H:83° P:270° B:0°)
  Ancestry:
    -> Blood Splatter Small -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114858): Blood Splatter Small (1667) -> Blood Splatter Small (-864)
  Dimensions: 0x6x6
  Properties:
    Position        : (-87.43,134.67,-3.98) ϴ (H:83° P:270° B:0°)
  Properties via Blood Splatter Small (-864):
    ModelName       : blood01
    RenderAlpha     : 1.000000
    SymName         : Blood Splatter Small
    DonorType       : 0
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Blood Splatter Small (1668) @ (-71.66,141.94,-3.98) ϴ (H:19° P:270° B:0°)
  Ancestry:
    -> Blood Splatter Small -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114895): Blood Splatter Small (1668) -> Blood Splatter Small (-864)
  Dimensions: 0x6x6
  Properties:
    Position        : (-71.66,141.94,-3.98) ϴ (H:19° P:270° B:0°)
  Properties via Blood Splatter Small (-864):
    ModelName       : blood01
    RenderAlpha     : 1.000000
    SymName         : Blood Splatter Small
    DonorType       : 0
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Run (1669) @ (-101.98,135.50,1.50) ϴ (H:90° P:345° B:0°)
  Ancestry:
    -> Run -> Grafitti -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114897): Run (1669) -> Run (-1220)
  Dimensions: 5x0x4
  Properties:
    ExtraLight      : 0A D7 A3 3D 01 00 00 00
    Position        : (-101.98,135.50,1.50) ϴ (H:90° P:345° B:0°)
  Properties via Run (-1220):
    ModelName       : run
    SymName         : Run
    DonorType       : 0
  Properties via Alpha Signs (-2044):
    RenderAlpha     : 1.000000
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Bullet holes (1670) @ (-80.00,126.16,2.00) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Bullet holes -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114893): Bullet holes (1670) -> Bullet holes (-677)
  Dimensions: 4x0x4
  Properties:
    Position        : (-80.00,126.16,2.00) ϴ (H:180° P:0° B:0°)
  Properties via Bullet holes (-677):
    ModelName       : dam03
    SymName         : Bullet holes
    ObjName         : Bullet_holes: "Bullet holes."
    DonorType       : 0
  Properties via Alpha Signs (-2044):
    RenderAlpha     : 1.000000
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Medical Kit (1671) @ (-84.74,136.12,-3.82) ϴ (H:29° P:0° B:0°)
  Ancestry:
    -> Medical Kit -> Patches -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1114866): Medical Kit (1671) -> Medical Kit (-55)
  Dimensions: 1x1x0
  Properties:
    Position        : (-84.74,136.12,-3.82) ϴ (H:29° P:0° B:0°)
    PhysState       : C8 7C A9 C2 E0 1E 08 43 82 C0 74 C0 00 00 00 00 00 00 00 00 80 FC EB 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Medical Kit (-55):
    ObjShort        : Medical_Kit: "Medical kit"
    ObjName         : Medical_Kit: "An auto-diagnostic medical kit."
    ModelName       : medkit
    CombineType     : MedicalKit
    FabCost         : 100
    SymName         : Medical Kit
    Alchemy         : 6.000000
    Scripts         : 4E 56 4D 65 64 6B 69 74 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00
    DonorType       : 0
    InvDims         : 01 00 00 00 01 00 00 00
    ObjIcon         : icn_kit
  Properties via Patches (-51):
    PsiRadar        : Powerup
    Recycle         : 2
    Fabricate       : 1
    Class Tags      : DeviceType Hypo
    InvCursor       : patches: "Use to apply"
    StackCount      : 1
    Material Tags   : Material Glass
  Properties via Goodies (-49):
    HUDSelect       : true
    FrobInfo        : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    ElevAble        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

EXP Cookies (1672) @ (-85.87,147.38,-3.92) ϴ (H:134° P:0° B:0°)
  Ancestry:
    -> EXP Cookies -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1114864): EXP Cookies (1672) -> EXP Cookies (-938)
  Dimensions: 0x1x0
  Properties:
    StackCount      : 8
    Position        : (-85.87,147.38,-3.92) ϴ (H:134° P:0° B:0°)
  Properties via EXP Cookies (-938):
    ObjShort        : EXP_Cookies: "%d cyber modules"
    FrobInfo        : 02 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    ObjName         : EXP_Cookies: "%d cyber modules."
    ModelName       : upgrade
    CombineType     : EXPCookie
    AutoPickup      : false
    PsiRadar        : Powerup
    Scripts         : 45 78 70 43 6F 6F 6B 69 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Plasticrete
    SymName         : EXP Cookies
    DonorType       : 0
    NameType        : Stack Count
    ObjIcon         : upgrade
  Properties via Goodies (-49):
    HUDSelect       : true
    ElevAble        : true
    InvDims         : 01 00 00 00 01 00 00 00
  Properties via Physical (-11):
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Gouged wall (1673) @ (-86.01,157.97,-0.50) ϴ (H:0° P:11° B:0°)
  Ancestry:
    -> Gouged wall -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114894): Gouged wall (1673) -> Gouged wall (-679)
  Dimensions: 8x0x7
  Properties:
    Position        : (-86.01,157.97,-0.50) ϴ (H:0° P:11° B:0°)
  Properties via Gouged wall (-679):
    ModelName       : dam04
    SymName         : Gouged wall
    ObjName         : Gouged_Wall: "A gouge."
    DonorType       : 0
  Properties via Alpha Signs (-2044):
    RenderAlpha     : 1.000000
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Wedge Wall Light (1674) @ (-101.50,142.00,7.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Wedge Wall Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1114865): Wedge Wall Light (1674) -> Wedge Wall Light (-978)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 00 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (-101.50,142.00,7.00) ϴ (H:90° P:0° B:0°)
  Properties via Wedge Wall Light (-978):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Wedge Wall Light
    ModelName       : light1
    LightColor      : 00 00 00 00 00 00 00 00
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

OPS Female Corpse (1675) @ (-81.97,142.51,-3.98) ϴ (H:328° P:0° B:0°)
  Ancestry:
    -> OPS Female Corpse -> Ops Corpses -> Human Corpses -> Corpses -> Physical -> Object
    ...                                              ... -> MatFlesh -> MetaProperty
  Links:
    Link[MetaProp] (1114873): OPS Female Corpse (1675) -> OPS Female Corpse (-1879)
  Dimensions: 5x6x1
  Properties:
    Position        : (-81.97,142.51,-3.98) ϴ (H:328° P:0° B:0°)
    Creature        : Humanoid
    CretPose        : 01 00 00 00 68 75 6D 64 69 65 75 70 35 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 01 00 00 00
    ?Puppet?        : A4 D8 E3 00 8B 06 00 00 00 00 00 00 80 9C 29 0D
  Properties via OPS Female Corpse (-1879):
    ModelName       : corf_ops
    SymName         : OPS Female Corpse
    DonorType       : 0
  Properties via Human Corpses (-503):
    ObjName         : HumanCorpses: "A corpse."
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    HUDUse          : human_corpses: "Search corpse"
  Properties via Corpses (-379):
    ContainDims     : 04 00 00 00 04 00 00 00
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    FrobHandler     : Local Only
    HUDSelect       : true
    NonPhysCreature : true
    Scripts         : 43 6F 6E 74 61 69 6E 65 72 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PickBias        : 0.500000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatFlesh (-584):
    Material Tags   : Material Flesh

Square Ceiling Light (1676) @ (-112.00,142.00,12.70) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Square Ceiling Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1114896): Square Ceiling Light (1676) -> Square Ceiling Light (-2941)
  Dimensions: 2x2x0
  Properties:
    LightColor      : 33 33 33 3F 00 00 80 3E
    Light           : 00 00 80 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 48 42 00 00 00 00 00 00 00 00
    Position        : (-112.00,142.00,12.70) ϴ (H:90° P:0° B:0°)
  Properties via Square Ceiling Light (-2941):
    Immobile        : false
    ModelName       : LIGHTT
    SymName         : Square Ceiling Light
    DonorType       : 0
  Properties via Lights (-132):
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Stats Trainer (1677) @ (-118.95,146.00,1.18) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Stats Trainer -> Trainers -> Functional -> Physical -> Object
  Links:
    Link[arSrc] (8454162): Stats Trainer (1677) -> TrainScript2 (-5272)
    Link[arSrc] (8454170): Stats Trainer (1677) -> TainerScriptor (-5273)
    Link[StimSens] (3213320): Stats Trainer (1677) -> TrainScript2 (-5272)
    Link[StimSens] (3213316): Stats Trainer (1677) -> WaterStim (-4267)
    Link[MetaProp] (1114872): Stats Trainer (1677) -> Stats Trainer (-581)
  Dimensions: 2x2x3
  Properties:
    Position        : (-118.95,146.00,1.18) ϴ (H:90° P:0° B:0°)
  Properties via Stats Trainer (-581):
    ObjName         : Stats_Trainer: "A Stats upgrade unit."
    Scripts         : 53 74 61 74 73 54 72 61 69 6E 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00
    ModelName       : statbild
    DonorType       : 0
    SymName         : Stats Trainer
    HUDUse          : stats_trainer: "Access Stats Upgrade Unit"
  Properties via Trainers (-227):
    StTweqJoints    : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    CfgTweqJoints   : 00 00 02 02 00 00 00 00 00 08 02 02 00 00 00 00 9A 99 99 3F 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    MapObjIcon      : mtrain
    FrobHandler     : Local Only
    MapObjRotate    : false
  Properties via Functional (-112):
    Immobile        : true
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Plasticrete
    HUDSelect       : true
    PickBias        : 0.250000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Tech Trainer (1678) @ (-118.91,138.00,1.18) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Tech Trainer -> Trainers -> Functional -> Physical -> Object
  Links:
    Link[arSrc] (8454163): Tech Trainer (1678) -> TrainScript2 (-5272)
    Link[arSrc] (8454171): Tech Trainer (1678) -> TainerScriptor (-5273)
    Link[StimSens] (3213321): Tech Trainer (1678) -> TrainScript2 (-5272)
    Link[StimSens] (3213317): Tech Trainer (1678) -> WaterStim (-4267)
    Link[MetaProp] (1114870): Tech Trainer (1678) -> Tech Trainer (-1436)
  Dimensions: 2x2x3
  Properties:
    Position        : (-118.91,138.00,1.18) ϴ (H:90° P:0° B:0°)
  Properties via Tech Trainer (-1436):
    ObjName         : Tech_Trainer: "A Tech upgrade unit."
    Scripts         : 54 65 63 68 54 72 61 69 6E 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00
    ModelName       : techbild
    DonorType       : 0
    SymName         : Tech Trainer
    HUDUse          : tech_trainer: "Access Tech upgrade unit"
  Properties via Trainers (-227):
    StTweqJoints    : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    CfgTweqJoints   : 00 00 02 02 00 00 00 00 00 08 02 02 00 00 00 00 9A 99 99 3F 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    MapObjIcon      : mtrain
    FrobHandler     : Local Only
    MapObjRotate    : false
  Properties via Functional (-112):
    Immobile        : true
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Plasticrete
    HUDSelect       : true
    PickBias        : 0.250000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Weapon Trainer (1679) @ (-112.00,131.09,1.18) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Weapon Trainer -> Trainers -> Functional -> Physical -> Object
  Links:
    Link[arSrc] (8454164): Weapon Trainer (1679) -> TrainScript2 (-5272)
    Link[arSrc] (8454172): Weapon Trainer (1679) -> TainerScriptor (-5273)
    Link[StimSens] (3213318): Weapon Trainer (1679) -> WaterStim (-4267)
    Link[StimSens] (3213322): Weapon Trainer (1679) -> TrainScript2 (-5272)
    Link[MetaProp] (1114874): Weapon Trainer (1679) -> Weapon Trainer (-1437)
  Dimensions: 2x2x3
  Properties:
    Position        : (-112.00,131.09,1.18) ϴ (H:180° P:0° B:0°)
  Properties via Weapon Trainer (-1437):
    ObjName         : Weapon_Trainer: "A Weapons upgrade unit."
    Scripts         : 57 65 61 70 6F 6E 54 72 61 69 6E 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00
    ModelName       : weapbild
    DonorType       : 0
    SymName         : Weapon Trainer
    HUDUse          : weapon_trainer: "Access Weapons upgrade unit"
  Properties via Trainers (-227):
    StTweqJoints    : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    CfgTweqJoints   : 00 00 02 02 00 00 00 00 00 08 02 02 00 00 00 00 9A 99 99 3F 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    MapObjIcon      : mtrain
    FrobHandler     : Local Only
    MapObjRotate    : false
  Properties via Functional (-112):
    Immobile        : true
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Plasticrete
    HUDSelect       : true
    PickBias        : 0.250000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Psi Trainer (1680) @ (-112.00,152.88,1.18) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Psi Trainer -> Trainers -> Functional -> Physical -> Object
  Links:
    Link[arSrc] (8454169): Psi Trainer (1680) -> TrainScript2 (-5272)
    Link[arSrc] (8454173): Psi Trainer (1680) -> TainerScriptor (-5273)
    Link[StimSens] (3213319): Psi Trainer (1680) -> WaterStim (-4267)
    Link[StimSens] (3213323): Psi Trainer (1680) -> TrainScript2 (-5272)
    Link[MetaProp] (1114869): Psi Trainer (1680) -> Psi Trainer (-1583)
  Dimensions: 2x2x3
  Properties:
    Position        : (-112.00,152.88,1.18) ϴ (H:0° P:0° B:0°)
  Properties via Psi Trainer (-1583):
    ObjName         : Psi_Trainer: "A Psi upgrade unit."
    Scripts         : 50 73 69 54 72 61 69 6E 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00
    ModelName       : psibild
    DonorType       : 0
    SymName         : Psi Trainer
    HUDUse          : psi_trainer: "Access Psi upgrade unit"
  Properties via Trainers (-227):
    StTweqJoints    : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    CfgTweqJoints   : 00 00 02 02 00 00 00 00 00 08 02 02 00 00 00 00 9A 99 99 3F 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    MapObjIcon      : mtrain
    FrobHandler     : Local Only
    MapObjRotate    : false
  Properties via Functional (-112):
    Immobile        : true
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Plasticrete
    HUDSelect       : true
    PickBias        : 0.250000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Med Patch (1681) @ (-72.28,121.97,-3.86) ϴ (H:55° P:0° B:0°)
  Ancestry:
    -> Med Patch -> Patches -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1114880): Med Patch (1681) -> Med Patch (-52)
  Dimensions: 1x0x0
  Properties:
    Position        : (-72.28,121.97,-3.86) ϴ (H:55° P:0° B:0°)
    PhysState       : 14 90 90 C2 8E F0 F3 42 AB EC 76 C0 00 00 00 00 00 00 00 00 C0 D8 5E 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 12 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Med Patch (-52):
    ModelName       : medpatch
    CombineType     : MedPatch
    StackCount      : 1
    Scripts         : 4E 56 4D 65 64 50 61 74 63 68 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00
    SymName         : Med Patch
    InvDims         : 01 00 00 00 01 00 00 00
    DonorType       : 0
    ObjIcon         : pat_red
  Properties via Patches (-51):
    Alchemy         : 4.000000
    PsiRadar        : Powerup
    Recycle         : 2
    Fabricate       : 1
    FabCost         : 20
    Class Tags      : DeviceType Hypo
    InvCursor       : patches: "Use to apply"
    Material Tags   : Material Glass
  Properties via Goodies (-49):
    HUDSelect       : true
    FrobInfo        : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    ElevAble        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

BrawnBoost (1682) @ (-96.00,123.50,-3.60) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> BrawnBoost -> Implants -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1114881): BrawnBoost (1682) -> BrawnBoost (-101)
  Dimensions: 0x0x0
  Properties:
    Position        : (-96.00,123.50,-3.60) ϴ (H:0° P:0° B:0°)
    PhysState       : FE FF BF C2 B4 FE F6 42 C1 1B 66 C0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via BrawnBoost (-101):
    ImplantDesc     : Strength
    Scripts         : 53 74 61 74 42 6F 6F 73 74 49 6D 70 6C 61 6E 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00
    ModelName       : softred
    DonorType       : 0
    SymName         : BrawnBoost
    ObjIcon         : softred
  Properties via Implants (-99):
    PsiRadar        : Powerup
    DrainRate       : 10.000000
    FrobInfo        : 01 00 00 00 02 00 00 00 02 00 00 00 00 00 00 00
    Class Tags      : Device2Type Implant
    Energy          : 100.000000
    Recycle         : 10
    Material Tags   : Material Metal
    DrainAmt        : 1.000000
  Properties via Goodies (-49):
    HUDSelect       : true
    ElevAble        : true
    InvDims         : 01 00 00 00 01 00 00 00
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

ambient snd (1683) @ (-81.98,141.98,0.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> ambient snd -> Marker -> Object
  Links:
    Link[MetaProp] (1114856): ambient snd (1683) -> ambient snd (-667)
  Dimensions: 1x1x1
  Properties:
    AmbientHacked   : 30 00 00 00 00 00 00 00 00 00 00 00 6F 70 73 5F 62 75 7A 7A 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (-81.98,141.98,0.00) ϴ (H:90° P:0° B:0°)
    Scale           : (0.25, 0.25, 0.25)
  Properties via ambient snd (-667):
    SymName         : ambient snd
    DonorType       : 0
  Properties via Marker (-327):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

ops4 (1684) @ (7.75,96.00,7.00) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> ops4 -> ops consoles -> Tech -> Decorative -> Physical -> Object
    ...                         ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty
  Links:
    Link[StimSens] (3212861): ops4 (1684) -> Droid Fusion (-2753)
    Link[StimSens] (3212863): ops4 (1684) -> Armor Piercing Impact (-375)
    Link[StimSens] (3212864): ops4 (1684) -> Energy Stim (-373)
    Link[StimSens] (3212866): ops4 (1684) -> Electricity (-378)
    Link[StimSens] (3212868): ops4 (1684) -> WeaponBash (-3058)
    Link[StimSens] (3212870): ops4 (1684) -> High Explosive (-376)
    Link[StimSens] (3212862): ops4 (1684) -> Incendiary (-388)
    Link[StimSens] (3212869): ops4 (1684) -> Standard Impact (-385)
    Link[StimSens] (3212867): ops4 (1684) -> Cold (-1145)
    Link[StimSens] (3212865): ops4 (1684) -> Psi Stim (-389)
    Link[MetaProp] (1114879): ops4 (1684) -> ops4 (-4809)
  Dimensions: 8x0x2
  Properties:
    Position        : (7.75,96.00,7.00) ϴ (H:270° P:0° B:0°)
    PhysState       : 9C DA F7 40 41 02 C0 42 00 00 E0 40 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 8x0x2
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via ops4 (-4809):
    ModelName       : opscon4
    SymName         : ops4
    DonorType       : 0
  Properties via Tech (-505):
    HUDSelect       : false
    Material Tags   : Material Metal
    ShowHP          : false
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Lineal (1685) @ (148.44,116.75,0.01) ϴ (H:64° P:90° B:0°)
  Ancestry:
    -> Lineal -> Buero -> NEUES -> Decorative -> Physical -> Object
    ...            ... -> MatPlasticrete -> MetaProperty
  Links:
    Link[MetaProp] (1114697): Lineal (1685) -> Lineal (-4781)
  Dimensions: 0x0x2
  Properties:
    Scale           : (0.34, 0.34, 0.34)
    Position        : (148.44,116.75,0.01) ϴ (H:64° P:90° B:0°)
  Properties via Lineal (-4781):
    RenderAlpha     : 1.000000
    ObjName         : lineal
    ModelName       : lineal
    SymName         : Lineal
    DonorType       : 0
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatPlasticrete (-630):
    Material Tags   : Material Plasticrete

Kuli (1686) @ (150.82,117.48,0.05) ϴ (H:313° P:90° B:0°)
  Ancestry:
    -> Kuli -> Buero -> NEUES -> Decorative -> Physical -> Object
    ...          ... -> MatPlasticrete -> MetaProperty
  Links:
    Link[MetaProp] (1114628): Kuli (1686) -> Kuli (-4780)
  Dimensions: 0x0x1
  Properties:
    Scale           : (0.32, 0.32, 0.32)
    Position        : (150.82,117.48,0.05) ϴ (H:313° P:90° B:0°)
  Properties via Kuli (-4780):
    ObjName         : kuli
    ModelName       : kuli
    DonorType       : 0
    SymName         : Kuli
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatPlasticrete (-630):
    Material Tags   : Material Plasticrete

Bleistift (1687) @ (142.52,116.05,0.04) ϴ (H:348° P:90° B:0°)
  Ancestry:
    -> Bleistift -> Buero -> NEUES -> Decorative -> Physical -> Object
    ...               ... -> MatPlasticrete -> MetaProperty
  Links:
    Link[MetaProp] (1116004): Bleistift (1687) -> Bleistift (-4778)
  Dimensions: 0x0x1
  Properties:
    Scale           : (0.40, 0.40, 0.40)
    Position        : (142.52,116.05,0.04) ϴ (H:348° P:90° B:0°)
  Properties via Bleistift (-4778):
    ObjName         : blstift
    ModelName       : blstift
    DonorType       : 0
    SymName         : Bleistift
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatPlasticrete (-630):
    Material Tags   : Material Plasticrete

Bleistift2 (1688) @ (149.96,117.06,0.04) ϴ (H:22° P:0° B:90°)
  Ancestry:
    -> Bleistift2 -> Bleistift -> Buero -> NEUES -> Decorative -> Physical -> Object
    ...                             ... -> MatPlasticrete -> MetaProperty
  Links:
    Link[MetaProp] (1114634): Bleistift2 (1688) -> Bleistift2 (-4779)
  Dimensions: 0x0x1
  Properties:
    Scale           : (0.36, 0.36, 0.36)
    Position        : (149.96,117.06,0.04) ϴ (H:22° P:0° B:90°)
  Properties via Bleistift2 (-4779):
    ModelName       : blstift2
    SymName         : Bleistift2
    DonorType       : 0
  Properties via Bleistift (-4778):
    ObjName         : blstift
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatPlasticrete (-630):
    Material Tags   : Material Plasticrete

Hackable Crate (1689) @ (9.67,164.87,-1.47) ϴ (H:140° P:0° B:0°)
  Ancestry:
    -> Hackable Crate -> Usable Containers -> Functional -> Physical -> Object
    ...                                ... -> AI Block -> AI Utility -> MetaProperty
  Links:
    Link[Contains] (10551351): Hackable Crate (1689) -> Big Nanite Pile (1814)
    Link[Contains] (10551353): Hackable Crate (1689) -> EMP Grenade (1816)
    Link[Contains] (10551352): Hackable Crate (1689) -> EMP Grenade (1815)
    Link[FlowCont] (19988543): Hackable Crate (1689) -> Big Nanite Pile (1814)
    Link[FlowCont] (19988545): Hackable Crate (1689) -> EMP Grenade (1816)
    Link[FlowCont] (19988544): Hackable Crate (1689) -> EMP Grenade (1815)
    Link[MetaProp] (1114843): Hackable Crate (1689) -> Hackable Crate (-1886)
  Dimensions: 2x3x2
  Properties:
    StTweqJoints    : 00 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (9.67,164.87,-1.47) ϴ (H:140° P:0° B:0°)
    PhysState       : 09 C8 1A 41 0F DE 24 43 10 51 BC BF 00 00 00 00 00 00 00 00 C8 14 0C 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 2x5x3
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Hackable Crate (-1886):
    RepairDiff      : 14 00 00 00 00 00 00 00 00 00 80 40
    Immobile        : false
    DonorType       : 0
    ObjShort        : Hackable_Crate: "Security Crate"
    CfgTweqJoints   : 00 00 02 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 C0 40 00 00 6B 43 00 00 B4 43 00 00 02 00 00 00 00 00 00 00 C0 40 00 00 00 00 00 00 F0 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ModelName       : hackcrat
    HackText        : HackCrate: "Hack to open crate.  Critical failure destroys it."
    ObjName         : Hackable_Crate: "An electronic security crate."
    ObjState        : Locked
    SymName         : Hackable Crate
    Scripts         : 48 61 63 6B 61 62 6C 65 43 72 61 74 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00
    ReqTechDesc     : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    HackDiff        : 19 00 00 00 0A 00 00 00 00 00 A0 40
    ReqStatsDesc    : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 02 00 00 00
  Properties via Usable Containers (-118):
    ContainDims     : 04 00 00 00 04 00 00 00
    FrobHandler     : Local Only
    HUDUse          : containers: "Search container"
    Material Tags   : Material Metal
  Properties via Functional (-112):
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    HUDSelect       : true
    PickBias        : 0.250000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via AI Block (-4035):
    AI_ObjAvoid     : 
    PhysAIColl      : true

ops4 (1690) @ (-46.00,149.74,7.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> ops4 -> ops consoles -> Tech -> Decorative -> Physical -> Object
    ...                         ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty
  Links:
    Link[MetaProp] (1114875): ops4 (1690) -> ops4 (-4809)
    Link[StimSens] (3212877): ops4 (1690) -> High Explosive (-376)
    Link[StimSens] (3212878): ops4 (1690) -> Droid Fusion (-2753)
    Link[StimSens] (3212880): ops4 (1690) -> Armor Piercing Impact (-375)
    Link[StimSens] (3212875): ops4 (1690) -> Psi Stim (-389)
    Link[StimSens] (3212872): ops4 (1690) -> Cold (-1145)
    Link[StimSens] (3212871): ops4 (1690) -> Electricity (-378)
    Link[StimSens] (3212876): ops4 (1690) -> Standard Impact (-385)
    Link[StimSens] (3212873): ops4 (1690) -> WeaponBash (-3058)
    Link[StimSens] (3212879): ops4 (1690) -> Incendiary (-388)
    Link[StimSens] (3212874): ops4 (1690) -> Energy Stim (-373)
  Dimensions: 8x0x2
  Properties:
    Position        : (-46.00,149.74,7.00) ϴ (H:0° P:0° B:0°)
    PhysState       : FC 02 38 C2 38 BD 15 43 00 00 E0 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 8x0x2
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via ops4 (-4809):
    ModelName       : opscon4
    SymName         : ops4
    DonorType       : 0
  Properties via Tech (-505):
    HUDSelect       : false
    Material Tags   : Material Metal
    ShowHP          : false
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Wedge Wall Light (1691) @ (5.50,126.00,7.00) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Wedge Wall Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1114877): Wedge Wall Light (1691) -> Wedge Wall Light (-978)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 A0 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (5.50,126.00,7.00) ϴ (H:270° P:0° B:0°)
  Properties via Wedge Wall Light (-978):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Wedge Wall Light
    ModelName       : light1
    LightColor      : 00 00 00 00 00 00 00 00
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Square Ceiling Light (1692) @ (-2.00,130.00,12.70) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Square Ceiling Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1114887): Square Ceiling Light (1692) -> Square Ceiling Light (-2941)
  Dimensions: 2x2x0
  Properties:
    Spotlight       : (40.00, 60.00, 70.00)
    Light           : 00 00 00 43 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 48 42 00 00 00 00 00 00 00 00
    Position        : (-2.00,130.00,12.70) ϴ (H:0° P:0° B:0°)
  Properties via Square Ceiling Light (-2941):
    Immobile        : false
    ModelName       : LIGHTT
    SymName         : Square Ceiling Light
    DonorType       : 0
  Properties via Lights (-132):
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Wedge Wall Light (1693) @ (8.50,126.00,7.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Wedge Wall Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1114860): Wedge Wall Light (1693) -> Wedge Wall Light (-978)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 A0 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (8.50,126.00,7.00) ϴ (H:90° P:0° B:0°)
  Properties via Wedge Wall Light (-978):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Wedge Wall Light
    ModelName       : light1
    LightColor      : 00 00 00 00 00 00 00 00
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Square Ceiling Light (1694) @ (20.00,122.00,12.70) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Square Ceiling Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1114861): Square Ceiling Light (1694) -> Square Ceiling Light (-2941)
  Dimensions: 2x2x0
  Properties:
    Spotlight       : (40.00, 60.00, 70.00)
    Light           : 00 00 00 43 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 48 42 00 00 00 00 00 00 00 00
    Position        : (20.00,122.00,12.70) ϴ (H:270° P:0° B:0°)
  Properties via Square Ceiling Light (-2941):
    Immobile        : false
    ModelName       : LIGHTT
    SymName         : Square Ceiling Light
    DonorType       : 0
  Properties via Lights (-132):
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Wedge Light (1695) @ (-9.75,126.00,2.50) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Wedge Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1114862): Wedge Light (1695) -> Wedge Light (-1593)
  Dimensions: 0x5x0
  Properties:
    Position        : (-9.75,126.00,2.50) ϴ (H:180° P:0° B:0°)
    LightColor      : 8F C2 75 3D 00 00 80 3F
    Light           : 00 00 00 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 A0 41 00 00 00 00 00 00 00 00
    RenderType      : Not Rendered
  Properties via Wedge Light (-1593):
    Immobile        : false
    ModelName       : lightr
    SymName         : Wedge Light
    DonorType       : 0
  Properties via Lights (-132):
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

ambient snd (1696) @ (-2.10,142.88,0.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> ambient snd -> Marker -> Object
  Links:
    Link[MetaProp] (1114863): ambient snd (1696) -> ambient snd (-667)
  Dimensions: 1x1x1
  Properties:
    AmbientHacked   : 54 00 00 00 00 00 00 00 00 00 00 00 6F 70 73 5F 62 75 7A 7A 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (-2.10,142.88,0.00) ϴ (H:90° P:0° B:0°)
    Scale           : (0.25, 0.25, 0.25)
  Properties via ambient snd (-667):
    SymName         : ambient snd
    DonorType       : 0
  Properties via Marker (-327):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

electrical sparks (1697) @ (-40.43,142.00,14.44) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> electrical sparks -> Environmental FX -> SFX -> Object
  Links:
    Link[MetaProp] (1114821): electrical sparks (1697) -> electrical sparks (-2216)
    Link[arSrc] (8454165): electrical sparks (1697) -> Electricity (-378)
  Dimensions: 6x6x3
  Properties:
    AmbientHacked   : 19 00 00 00 00 00 00 00 02 00 00 00 65 6C 65 63 5F 73 70 61 72 6B 73 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (-40.43,142.00,14.44) ϴ (H:0° P:0° B:0°)
    PGLaunchInfo    : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 40 C0 00 00 40 40 00 00 80 BF 00 00 40 40 00 00 C0 40 00 00 00 40 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 FD FF 00 00 03 00 00 00 FF FF 00 00 03 00 00 00 06 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 01 00
    LightColor      : CD CC CC 3D 00 00 80 3F
    AnimLight       : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 04 00 88 00 08 00 19 00 00 00 19 00 00 00 00 00 00 41 00 00 C0 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ParticleGroup   : D0 3D C8 00 70 4A C8 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED C7 00 D0 39 C8 00 00 00 00 00 00 00 00 00 A1 06 00 00 06 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 28 00 00 00 00 00 00 00 88 A3 D1 19 50 A4 D1 19 D8 30 1B 18 00 00 00 00 00 00 00 00 20 31 1B 18 F8 A8 3F 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 C0 21 00 00 FF 00 00 00 00 00 00 00 00 F0 94 45 12 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 01 00 00 00 00 0A D7 A3 3D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 21 00 00 00 00 00 40 C0 0A D7 23 BC 00 00 40 C0 00 00 40 40 00 00 C0 40 00 00 00 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 66 06 00 00 65 6D 62 65 72 00 00 00 00 00 00 00 00 00 00 00 45 01 00 00 33 33 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 31 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via electrical sparks (-2216):
    ModelName       : fx_particle
    RenderAlpha     : 1.000000
    SymName         : electrical sparks
    BlendMode       : Add
    DonorType       : 0
  Properties via SFX (-5):
    NetworkCategory : Hosted

Explosives Keep Out (1698) @ (20.00,110.02,2.00) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Explosives Keep Out -> Warnings -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114868): Explosives Keep Out (1698) -> Explosives Keep Out (-954)
  Dimensions: 0x4x4
  Properties:
    Position        : (20.00,110.02,2.00) ϴ (H:270° P:0° B:0°)
  Properties via Explosives Keep Out (-954):
    ModelName       : s_explo
    SymName         : Explosives Keep Out
    DonorType       : 0
  Properties via Alpha Signs (-2044):
    RenderAlpha     : 1.000000
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Blood Splatter Small (1699) @ (150.91,115.18,0.02) ϴ (H:39° P:270° B:0°)
  Ancestry:
    -> Blood Splatter Small -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114633): Blood Splatter Small (1699) -> Blood Splatter Small (-864)
  Dimensions: 0x6x6
  Properties:
    Position        : (150.91,115.18,0.02) ϴ (H:39° P:270° B:0°)
  Properties via Blood Splatter Small (-864):
    ModelName       : blood01
    RenderAlpha     : 1.000000
    SymName         : Blood Splatter Small
    DonorType       : 0
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Pellet Shot Box (1700) @ (29.63,118.57,-3.69) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Pellet Shot Box -> Shotgun Ammo -> Ammo -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1114867): Pellet Shot Box (1700) -> Pellet Shot Box (-42)
  Dimensions: 1x1x0
  Properties:
    Position        : (29.63,118.57,-3.69) ϴ (H:0° P:0° B:0°)
    PhysState       : 76 06 ED 41 4E 25 ED 42 D5 08 6C C0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Pellet Shot Box (-42):
    ObjShort        : Pellet_Shot_Box: "Anti-personnel shotgun shells"
    ObjName         : Pellet_Shot_Box: "A box of %d anti-personnel shotgun shells."
    ModelName       : ammosgp
    CombineType     : PelletShot
    StackCount      : 6
    DonorType       : 0
    SymName         : Pellet Shot Box
    InvDims         : 01 00 00 00 01 00 00 00
    FabCost         : 70
    ObjIcon         : PELLET_I
  Properties via Shotgun Ammo (-45):
    Alchemy         : 1.250000
    Fabricate       : 6
    ObjList         : NVRemovePropertyTrapOn="BeginScript"; NVRemovePropertyTrapProp="Scale"; NVRemovePropertyTrapReAdd=1; NVRemovePropertyTrapCount=1;
    Recycle         : 1
    Scripts         : 4E 56 52 65 6D 6F 76 65 50 72 6F 70 65 72 74 79 54 72 61 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (0.60, 0.60, 0.60)
    StackInc        : 3
  Properties via Ammo (-30):
    FrobInfo        : 01 00 00 00 02 00 00 00 02 00 00 00 00 00 00 00
    PsiRadar        : Powerup
    NameType        : Stack Count
    Material Tags   : Material Metal
  Properties via Goodies (-49):
    HUDSelect       : true
    ElevAble        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

ops4 (1701) @ (31.75,122.00,7.00) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> ops4 -> ops consoles -> Tech -> Decorative -> Physical -> Object
    ...                         ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty
  Links:
    Link[StimSens] (3212984): ops4 (1701) -> Droid Fusion (-2753)
    Link[StimSens] (3212986): ops4 (1701) -> Standard Impact (-385)
    Link[StimSens] (3212988): ops4 (1701) -> Cold (-1145)
    Link[StimSens] (3212990): ops4 (1701) -> Psi Stim (-389)
    Link[StimSens] (3212987): ops4 (1701) -> WeaponBash (-3058)
    Link[StimSens] (3212983): ops4 (1701) -> Incendiary (-388)
    Link[StimSens] (3212981): ops4 (1701) -> Energy Stim (-373)
    Link[StimSens] (3212989): ops4 (1701) -> Electricity (-378)
    Link[StimSens] (3212982): ops4 (1701) -> Armor Piercing Impact (-375)
    Link[StimSens] (3212985): ops4 (1701) -> High Explosive (-376)
    Link[MetaProp] (1114819): ops4 (1701) -> ops4 (-4809)
  Dimensions: 8x0x2
  Properties:
    Position        : (31.75,122.00,7.00) ϴ (H:270° P:0° B:0°)
    PhysState       : 28 01 FE 41 00 00 F4 42 00 00 E0 40 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 8x0x2
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via ops4 (-4809):
    ModelName       : opscon4
    SymName         : ops4
    DonorType       : 0
  Properties via Tech (-505):
    HUDSelect       : false
    Material Tags   : Material Metal
    ShowHP          : false
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Resurrection Station (1702) @ (82.75,48.50,-3.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Resurrection Station -> Functional -> Physical -> Object
  Links:
    Link[MetaProp] (1115684): Resurrection Station (1702) -> Resurrection Station (-1677)
  Dimensions: 6x5x10
  Properties:
    Position        : (82.75,48.50,-3.00) ϴ (H:90° P:0° B:0°)
  Properties via Resurrection Station (-1677):
    FrobInfo        : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ObjName         : ResStation: "A quantum bio-reconstruction machine."
    MapObjIcon      : mres
    ModelName       : resust
    MapObjRotate    : false
    HUDSelect       : false
    Scripts         : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SymName         : Resurrection Station
    DonorType       : 0
  Properties via Functional (-112):
    Immobile        : true
    Material Tags   : Material Plasticrete
    PickBias        : 0.250000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Stellar Map (1703) @ (138.00,78.97,8.00) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Stellar Map -> Tech -> Decorative -> Physical -> Object
    ...                ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty
  Links:
    Link[StimSens] (3212147): Stellar Map (1703) -> High Explosive (-376)
    Link[StimSens] (3212148): Stellar Map (1703) -> Droid Fusion (-2753)
    Link[StimSens] (3212150): Stellar Map (1703) -> Incendiary (-388)
    Link[StimSens] (3212152): Stellar Map (1703) -> Energy Stim (-373)
    Link[StimSens] (3212151): Stellar Map (1703) -> Electricity (-378)
    Link[StimSens] (3212144): Stellar Map (1703) -> Cold (-1145)
    Link[StimSens] (3212143): Stellar Map (1703) -> Psi Stim (-389)
    Link[StimSens] (3212149): Stellar Map (1703) -> Armor Piercing Impact (-375)
    Link[StimSens] (3212145): Stellar Map (1703) -> WeaponBash (-3058)
    Link[StimSens] (3212146): Stellar Map (1703) -> Standard Impact (-385)
    Link[MetaProp] (1115107): Stellar Map (1703) -> Stellar Map (-3545)
  Dimensions: 14x2x14
  Properties:
    PhysState       : 00 00 0A 43 51 F0 9D 42 00 00 00 41 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (138.00,78.97,8.00) ϴ (H:180° P:0° B:0°)
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (0.88, 1.00, 0.88)
    ModelName       : stellary
    PhysDims        : 14x2x14
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Stellar Map (-3545):
    SymName         : Stellar Map
    DonorType       : 0
    Material Tags   : Material Glass
  Properties via Tech (-505):
    HUDSelect       : false
    ShowHP          : false
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Wedge Wall Light (1704) @ (19.00,133.50,7.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Wedge Wall Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1114876): Wedge Wall Light (1704) -> Wedge Wall Light (-978)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 A0 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (19.00,133.50,7.00) ϴ (H:0° P:0° B:0°)
  Properties via Wedge Wall Light (-978):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Wedge Wall Light
    ModelName       : light1
    LightColor      : 00 00 00 00 00 00 00 00
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Blood Splatter Small (1705) @ (17.80,122.16,-3.98) ϴ (H:19° P:270° B:0°)
  Ancestry:
    -> Blood Splatter Small -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114822): Blood Splatter Small (1705) -> Blood Splatter Small (-864)
  Dimensions: 0x6x6
  Properties:
    Position        : (17.80,122.16,-3.98) ϴ (H:19° P:270° B:0°)
  Properties via Blood Splatter Small (-864):
    ModelName       : blood01
    RenderAlpha     : 1.000000
    SymName         : Blood Splatter Small
    DonorType       : 0
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Blood Splatter Small (1706) @ (-6.68,96.91,-3.98) ϴ (H:19° P:270° B:0°)
  Ancestry:
    -> Blood Splatter Small -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114823): Blood Splatter Small (1706) -> Blood Splatter Small (-864)
  Dimensions: 0x6x6
  Properties:
    Position        : (-6.68,96.91,-3.98) ϴ (H:19° P:270° B:0°)
  Properties via Blood Splatter Small (-864):
    ModelName       : blood01
    RenderAlpha     : 1.000000
    SymName         : Blood Splatter Small
    DonorType       : 0
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

OPS Female Corpse (1707) @ (-2.87,97.75,-2.95) ϴ (H:248° P:0° B:0°)
  Ancestry:
    -> OPS Female Corpse -> Ops Corpses -> Human Corpses -> Corpses -> Physical -> Object
    ...                                              ... -> MatFlesh -> MetaProperty
  Links:
    Link[MetaProp] (1114824): OPS Female Corpse (1707) -> OPS Female Corpse (-1879)
    Link[FlowCont] (19988547): OPS Female Corpse (1707) -> Audio Log: Anderson, C. 16.Oct.26↵re: Satisfied? (1721)
    Link[FlowCont] (19988541): OPS Female Corpse (1707) -> Medium Nanite Pile (1709)
    Link[Contains] (10551349): OPS Female Corpse (1707) -> Medium Nanite Pile (1709)
    Link[Contains] (10551355): OPS Female Corpse (1707) -> Audio Log: Anderson, C. 16.Oct.26↵re: Satisfied? (1721)
  Dimensions: 6x6x1
  Properties:
    Position        : (-2.87,97.75,-2.95) ϴ (H:248° P:0° B:0°)
    Creature        : Humanoid
    CretPose        : 01 00 00 00 68 75 6D 64 69 65 64 6E 35 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 01 00 00 00
    ?Puppet?        : A4 D8 E3 00 AB 06 00 00 00 00 00 00 48 FA F5 17
  Properties via OPS Female Corpse (-1879):
    ModelName       : corf_ops
    SymName         : OPS Female Corpse
    DonorType       : 0
  Properties via Human Corpses (-503):
    ObjName         : HumanCorpses: "A corpse."
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    HUDUse          : human_corpses: "Search corpse"
  Properties via Corpses (-379):
    ContainDims     : 04 00 00 00 04 00 00 00
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    FrobHandler     : Local Only
    HUDSelect       : true
    NonPhysCreature : true
    Scripts         : 43 6F 6E 74 61 69 6E 65 72 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PickBias        : 0.500000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatFlesh (-584):
    Material Tags   : Material Flesh

Blood Splatter Medium (1708) @ (-0.52,98.68,-3.98) ϴ (H:300° P:270° B:0°)
  Ancestry:
    -> Blood Splatter Medium -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[FlowCont] (19988539): Blood Splatter Medium (1708) -> Medium Nanite Pile (1709)
    Link[MetaProp] (1114825): Blood Splatter Medium (1708) -> Blood Splatter Medium (-857)
  Dimensions: 0x6x6
  Properties:
    Position        : (-0.52,98.68,-3.98) ϴ (H:300° P:270° B:0°)
  Properties via Blood Splatter Medium (-857):
    ModelName       : blood02
    RenderAlpha     : 1.000000
    SymName         : Blood Splatter Medium
    DonorType       : 0
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Medium Nanite Pile (1709) @ (-5.80,99.46,-3.37) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Medium Nanite Pile -> Nanites -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1114826): Medium Nanite Pile (1709) -> Medium Nanite Pile (-1590)
  Dimensions: 2x1x1
  Properties:
    Position        : (-5.80,99.46,-3.37) ϴ (H:0° P:0° B:0°)
    HasRefs         : false
  Properties via Medium Nanite Pile (-1590):
    SymName         : Medium Nanite Pile
    StackCount      : 20
    DonorType       : 0
  Properties via Nanites (-85):
    ObjShort        : Nanites: "%d nanites"
    ObjName         : Nanites: "%d nanites."
    ModelName       : nanocan
    CombineType     : nanite
    ObjIcon         : nan_ic
    AutoPickup      : true
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PsiRadar        : Powerup
    Material Tags   : Material Glass
    NameType        : Stack Count
    StackInc        : 10
  Properties via Goodies (-49):
    HUDSelect       : true
    FrobInfo        : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    ElevAble        : true
    InvDims         : 01 00 00 00 01 00 00 00
  Properties via Physical (-11):
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Helm (1710) @ (-3.90,128.04,-3.77) ϴ (H:341° P:0° B:0°)
  Ancestry:
    -> Helm -> Items -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114827): Helm (1710) -> Helm (-4519)
  Dimensions: 1x1x0
  Properties:
    Position        : (-3.90,128.04,-3.77) ϴ (H:341° P:0° B:0°)
  Properties via Helm (-4519):
    ObjShort        : helmet
    ObjName         : helmet
    ModelName       : helmet
    CombineType     : helm
    StackCount      : 1
    SymName         : Helm
    InvDims         : 01 00 00 00 01 00 00 00
    DonorType       : 0
    ObjIcon         : i_helm
  Properties via Items (-90):
    FrobInfo        : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    ElevAble        : true
    HUDSelect       : true
    Recycle         : 1
    Material Tags   : Material Glass
    ObjList         : NVComestibleNoCheck=1;
    PickBias        : 0.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Blood Splatter Small (1711) @ (-3.99,138.25,-3.98) ϴ (H:336° P:270° B:0°)
  Ancestry:
    -> Blood Splatter Small -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114828): Blood Splatter Small (1711) -> Blood Splatter Small (-864)
  Dimensions: 0x6x6
  Properties:
    Position        : (-3.99,138.25,-3.98) ϴ (H:336° P:270° B:0°)
  Properties via Blood Splatter Small (-864):
    ModelName       : blood01
    RenderAlpha     : 1.000000
    SymName         : Blood Splatter Small
    DonorType       : 0
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Wedge Wall Light (1712) @ (19.00,136.50,7.00) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Wedge Wall Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1114836): Wedge Wall Light (1712) -> Wedge Wall Light (-978)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 A0 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (19.00,136.50,7.00) ϴ (H:180° P:0° B:0°)
  Properties via Wedge Wall Light (-978):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Wedge Wall Light
    ModelName       : light1
    LightColor      : 00 00 00 00 00 00 00 00
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Square Ceiling Light (1713) @ (19.00,148.00,12.70) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Square Ceiling Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1114834): Square Ceiling Light (1713) -> Square Ceiling Light (-2941)
  Dimensions: 2x2x0
  Properties:
    Spotlight       : (40.00, 60.00, 70.00)
    Light           : 00 00 00 43 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 48 42 00 00 00 00 00 00 00 00
    Position        : (19.00,148.00,12.70) ϴ (H:0° P:0° B:0°)
  Properties via Square Ceiling Light (-2941):
    Immobile        : false
    ModelName       : LIGHTT
    SymName         : Square Ceiling Light
    DonorType       : 0
  Properties via Lights (-132):
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Airtank (1714) @ (16.59,158.59,-0.93) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Airtank -> Basic Vulnerability -> Vulnerabilities -> MetaProperty
    ...    ... -> Hazards -> AI Avoid -> AI Utility -> MetaProperty
    ...               ... -> Functional -> Physical -> Object
    ...               ... -> MatMetal -> MetaProperty
  Links:
    Link[StimSens] (3213343): Airtank (1714) -> WeaponBash (-3058)
    Link[StimSens] (3213328): Airtank (1714) -> Energy Stim (-373)
    Link[StimSens] (3213331): Airtank (1714) -> Incendiary (-388)
    Link[StimSens] (3213349): Airtank (1714) -> Electricity (-378)
    Link[StimSens] (3213334): Airtank (1714) -> Droid Fusion (-2753)
    Link[StimSens] (3213337): Airtank (1714) -> High Explosive (-376)
    Link[StimSens] (3213352): Airtank (1714) -> Psi Stim (-389)
    Link[StimSens] (3213325): Airtank (1714) -> Armor Piercing Impact (-375)
    Link[StimSens] (3213346): Airtank (1714) -> Cold (-1145)
    Link[StimSens] (3213340): Airtank (1714) -> Standard Impact (-385)
    Link[MetaProp] (1114842): Airtank (1714) -> Airtank (-4465)
  Dimensions: 2x1x6
  Properties:
    Position        : (16.59,158.59,-0.93) ϴ (H:0° P:0° B:0°)
    PhysState       : DC B8 84 41 0E 96 1E 43 F8 8D 6D BF 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 2x1x6
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Airtank (-4465):
    ObjShort        : Airtank
    ObjName         : Airtank
    SymName         : Airtank
    ModelName       : airtank
    MAX_HP          : 2
    HitPoints       : 2
    DonorType       : 0
  Properties via Hazards (-497):
    FrobInfo        : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Immobile        : false
    HUDSelect       : false
    Material Tags   : Material MetalBig
  Properties via AI Avoid (-4036):
    AI_ObjAvoid     : 
    PhysAIColl      : false
  Properties via Functional (-112):
    PickBias        : 0.250000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Airtank (1715) @ (13.91,158.57,-0.93) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Airtank -> Basic Vulnerability -> Vulnerabilities -> MetaProperty
    ...    ... -> Hazards -> AI Avoid -> AI Utility -> MetaProperty
    ...               ... -> Functional -> Physical -> Object
    ...               ... -> MatMetal -> MetaProperty
  Links:
    Link[StimSens] (3213327): Airtank (1715) -> Energy Stim (-373)
    Link[StimSens] (3213345): Airtank (1715) -> Cold (-1145)
    Link[StimSens] (3213330): Airtank (1715) -> Incendiary (-388)
    Link[StimSens] (3213333): Airtank (1715) -> Droid Fusion (-2753)
    Link[StimSens] (3213348): Airtank (1715) -> Electricity (-378)
    Link[StimSens] (3213351): Airtank (1715) -> Psi Stim (-389)
    Link[StimSens] (3213336): Airtank (1715) -> High Explosive (-376)
    Link[StimSens] (3213339): Airtank (1715) -> Standard Impact (-385)
    Link[StimSens] (3213342): Airtank (1715) -> WeaponBash (-3058)
    Link[StimSens] (3213324): Airtank (1715) -> Armor Piercing Impact (-375)
    Link[MetaProp] (1114840): Airtank (1715) -> Airtank (-4465)
  Dimensions: 2x1x6
  Properties:
    Position        : (13.91,158.57,-0.93) ϴ (H:0° P:0° B:0°)
    PhysState       : 33 7F 5E 41 B2 91 1E 43 F8 8D 6D BF 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 2x1x6
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Airtank (-4465):
    ObjShort        : Airtank
    ObjName         : Airtank
    SymName         : Airtank
    ModelName       : airtank
    MAX_HP          : 2
    HitPoints       : 2
    DonorType       : 0
  Properties via Hazards (-497):
    FrobInfo        : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Immobile        : false
    HUDSelect       : false
    Material Tags   : Material MetalBig
  Properties via AI Avoid (-4036):
    AI_ObjAvoid     : 
    PhysAIColl      : false
  Properties via Functional (-112):
    PickBias        : 0.250000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Airtank (1716) @ (13.64,151.98,-3.00) ϴ (H:34° P:90° B:0°)
  Ancestry:
    -> Airtank -> Basic Vulnerability -> Vulnerabilities -> MetaProperty
    ...    ... -> Hazards -> AI Avoid -> AI Utility -> MetaProperty
    ...               ... -> Functional -> Physical -> Object
    ...               ... -> MatMetal -> MetaProperty
  Links:
    Link[StimSens] (3213326): Airtank (1716) -> Armor Piercing Impact (-375)
    Link[StimSens] (3213329): Airtank (1716) -> Energy Stim (-373)
    Link[StimSens] (3213347): Airtank (1716) -> Cold (-1145)
    Link[StimSens] (3213332): Airtank (1716) -> Incendiary (-388)
    Link[StimSens] (3213335): Airtank (1716) -> Droid Fusion (-2753)
    Link[StimSens] (3213350): Airtank (1716) -> Electricity (-378)
    Link[StimSens] (3213353): Airtank (1716) -> Psi Stim (-389)
    Link[StimSens] (3213338): Airtank (1716) -> High Explosive (-376)
    Link[StimSens] (3213344): Airtank (1716) -> WeaponBash (-3058)
    Link[StimSens] (3213341): Airtank (1716) -> Standard Impact (-385)
    Link[MetaProp] (1114844): Airtank (1716) -> Airtank (-4465)
  Dimensions: 2x1x6
  Properties:
    Position        : (13.64,151.98,-3.00) ϴ (H:34° P:90° B:0°)
    PhysState       : 4E 2E 5A 41 B3 FB 17 43 FE FF 3F C0 00 00 00 00 00 00 B4 42 00 EC 0B 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 2x1x6
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Airtank (-4465):
    ObjShort        : Airtank
    ObjName         : Airtank
    SymName         : Airtank
    ModelName       : airtank
    MAX_HP          : 2
    HitPoints       : 2
    DonorType       : 0
  Properties via Hazards (-497):
    FrobInfo        : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Immobile        : false
    HUDSelect       : false
    Material Tags   : Material MetalBig
  Properties via AI Avoid (-4036):
    AI_ObjAvoid     : 
    PhysAIColl      : false
  Properties via Functional (-112):
    PickBias        : 0.250000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Crate #1 (1717) @ (11.60,140.80,-2.00) ϴ (H:18° P:0° B:0°)
  Ancestry:
    -> Crate #1 -> Usable Containers -> Functional -> Physical -> Object
    ...                          ... -> AI Block -> AI Utility -> MetaProperty
  Links:
    Link[MetaProp] (1114839): Crate #1 (1717) -> Crate #1 (-122)
    Link[FlowCont] (19988560): Crate #1 (1717) -> Rifled Slug Box (1545)
    Link[FlowCont] (19988542): Crate #1 (1717) -> KaBacon Cart (1817)
    Link[Contains] (10551350): Crate #1 (1717) -> KaBacon Cart (1817)
    Link[Contains] (10551367): Crate #1 (1717) -> Rifled Slug Box (1545)
  Dimensions: 3x3x4
  Properties:
    Position        : (11.60,140.80,-2.00) ϴ (H:18° P:0° B:0°)
    PhysState       : 52 91 39 41 32 CC 0C 43 7A C1 FF BF 00 00 00 00 00 00 00 00 40 83 96 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 4x4x4
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Crate #1 (-122):
    ModelName       : crate01
    SymName         : Crate #1
    DonorType       : 0
  Properties via Usable Containers (-118):
    ContainDims     : 04 00 00 00 04 00 00 00
    FrobHandler     : Local Only
    HUDUse          : containers: "Search container"
    Scripts         : 63 6F 6E 74 61 69 6E 65 72 73 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Metal
  Properties via Functional (-112):
    Immobile        : true
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    HUDSelect       : true
    PickBias        : 0.250000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via AI Block (-4035):
    AI_ObjAvoid     : 
    PhysAIColl      : true

ops4 (1718) @ (-15.75,90.00,-3.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> ops4 -> ops consoles -> Tech -> Decorative -> Physical -> Object
    ...                         ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty
  Links:
    Link[StimSens] (3213030): ops4 (1718) -> Armor Piercing Impact (-375)
    Link[StimSens] (3213023): ops4 (1718) -> Psi Stim (-389)
    Link[StimSens] (3213011): ops4 (1718) -> High Explosive (-376)
    Link[StimSens] (3213024): ops4 (1718) -> Electricity (-378)
    Link[StimSens] (3213028): ops4 (1718) -> Droid Fusion (-2753)
    Link[StimSens] (3213026): ops4 (1718) -> WeaponBash (-3058)
    Link[StimSens] (3213027): ops4 (1718) -> Standard Impact (-385)
    Link[StimSens] (3213012): ops4 (1718) -> Energy Stim (-373)
    Link[StimSens] (3213029): ops4 (1718) -> Incendiary (-388)
    Link[StimSens] (3213025): ops4 (1718) -> Cold (-1145)
    Link[MetaProp] (1114829): ops4 (1718) -> ops4 (-4809)
  Dimensions: 8x0x2
  Properties:
    Position        : (-15.75,90.00,-3.00) ϴ (H:90° P:0° B:0°)
    PhysState       : 32 09 7C C1 A5 FE B3 42 00 00 40 C0 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 8x0x2
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via ops4 (-4809):
    ModelName       : opscon4
    SymName         : ops4
    DonorType       : 0
  Properties via Tech (-505):
    HUDSelect       : false
    Material Tags   : Material Metal
    ShowHP          : false
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

ops4 (1719) @ (-9.80,126.00,-3.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> ops4 -> ops consoles -> Tech -> Decorative -> Physical -> Object
    ...                         ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty
  Links:
    Link[StimSens] (3213031): ops4 (1719) -> Energy Stim (-373)
    Link[StimSens] (3213032): ops4 (1719) -> Armor Piercing Impact (-375)
    Link[StimSens] (3213035): ops4 (1719) -> High Explosive (-376)
    Link[StimSens] (3213037): ops4 (1719) -> WeaponBash (-3058)
    Link[StimSens] (3213038): ops4 (1719) -> Cold (-1145)
    Link[StimSens] (3213040): ops4 (1719) -> Psi Stim (-389)
    Link[StimSens] (3213036): ops4 (1719) -> Standard Impact (-385)
    Link[StimSens] (3213033): ops4 (1719) -> Incendiary (-388)
    Link[StimSens] (3213034): ops4 (1719) -> Droid Fusion (-2753)
    Link[StimSens] (3213039): ops4 (1719) -> Electricity (-378)
    Link[MetaProp] (1114835): ops4 (1719) -> ops4 (-4809)
  Dimensions: 8x0x2
  Properties:
    Position        : (-9.80,126.00,-3.00) ϴ (H:90° P:0° B:0°)
    PhysState       : 7D C8 1C C1 00 00 FC 42 00 00 40 C0 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 8x0x2
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via ops4 (-4809):
    ModelName       : opscon4
    SymName         : ops4
    DonorType       : 0
  Properties via Tech (-505):
    HUDSelect       : false
    Material Tags   : Material Metal
    ShowHP          : false
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Audio Log: Smith, Garrett 12.Nov.26↵Caught... (1720) @ (-144.37,65.89,-32.30) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Audio Log -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1114831): Audio Log: Smith, Garrett 12.Nov.26↵Caught... (1720) -> Audio Log (-76)
  Dimensions: 1x0x1
  Properties:
    Position        : (-144.37,65.89,-32.30) ϴ (H:0° P:0° B:0°)
    HasRefs         : false
    QBVal           : 1
    QBName          : note_4_3
    Logs4           : Smith, Garrett 12.Nov.26↵Caught...
  Properties via Audio Log (-76):
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ObjName         : AudioLog: "An audio log: %s."
    ModelName       : disc03
    FrobHandler     : Local Only
    AutoPickup      : false
    PsiRadar        : Powerup
    DonorType       : 0
    Scripts         : 4C 6F 67 44 69 73 63 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00
    SymName         : Audio Log
    InvDims         : 01 00 00 00 01 00 00 00
    NameType        : Log Title
    ObjIcon         : disc
  Properties via Goodies (-49):
    HUDSelect       : true
    ElevAble        : true
  Properties via Physical (-11):
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Audio Log: Anderson, C. 16.Oct.26↵re: Satisfied? (1721) @ (-2.14,99.66,-2.95) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Audio Log -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1114830): Audio Log: Anderson, C. 16.Oct.26↵re: Satisfied? (1721) -> Audio Log (-76)
  Dimensions: 1x0x1
  Properties:
    Position        : (-2.14,99.66,-2.95) ϴ (H:0° P:0° B:0°)
    Logs4           : Anderson, C. 16.Oct.26↵re: Satisfied?
    HasRefs         : false
  Properties via Audio Log (-76):
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ObjName         : AudioLog: "An audio log: %s."
    ModelName       : disc03
    FrobHandler     : Local Only
    AutoPickup      : false
    PsiRadar        : Powerup
    DonorType       : 0
    Scripts         : 4C 6F 67 44 69 73 63 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00
    SymName         : Audio Log
    InvDims         : 01 00 00 00 01 00 00 00
    NameType        : Log Title
    ObjIcon         : disc
  Properties via Goodies (-49):
    HUDSelect       : true
    ElevAble        : true
  Properties via Physical (-11):
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Audio Log: Anderson, M. 16.Oct.26↵Satisfied? (1722) @ (23.35,35.66,-7.50) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Audio Log -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1114837): Audio Log: Anderson, M. 16.Oct.26↵Satisfied? (1722) -> Audio Log (-76)
  Dimensions: 1x0x1
  Properties:
    Position        : (23.35,35.66,-7.50) ϴ (H:0° P:0° B:0°)
    Logs4           : Anderson, M. 16.Oct.26↵Satisfied?
    HasRefs         : false
  Properties via Audio Log (-76):
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ObjName         : AudioLog: "An audio log: %s."
    ModelName       : disc03
    FrobHandler     : Local Only
    AutoPickup      : false
    PsiRadar        : Powerup
    DonorType       : 0
    Scripts         : 4C 6F 67 44 69 73 63 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00
    SymName         : Audio Log
    InvDims         : 01 00 00 00 01 00 00 00
    NameType        : Log Title
    ObjIcon         : disc
  Properties via Goodies (-49):
    HUDSelect       : true
    ElevAble        : true
  Properties via Physical (-11):
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Audio Log: Pearson 14.Oct.26↵Transfer (1723) @ (35.17,237.55,1.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Audio Log -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1114832): Audio Log: Pearson 14.Oct.26↵Transfer (1723) -> Audio Log (-76)
  Dimensions: 1x0x1
  Properties:
    Position        : (35.17,237.55,1.00) ϴ (H:0° P:0° B:0°)
    Logs4           : Pearson 14.Oct.26↵Transfer
    HasRefs         : false
  Properties via Audio Log (-76):
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ObjName         : AudioLog: "An audio log: %s."
    ModelName       : disc03
    FrobHandler     : Local Only
    AutoPickup      : false
    PsiRadar        : Powerup
    DonorType       : 0
    Scripts         : 4C 6F 67 44 69 73 63 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00
    SymName         : Audio Log
    InvDims         : 01 00 00 00 01 00 00 00
    NameType        : Log Title
    ObjIcon         : disc
  Properties via Goodies (-49):
    HUDSelect       : true
    ElevAble        : true
  Properties via Physical (-11):
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Audio Log: Edwards 19.Nov.26↵Problems (1724) @ (13.84,254.78,0.91) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Audio Log -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1114841): Audio Log: Edwards 19.Nov.26↵Problems (1724) -> Audio Log (-76)
  Dimensions: 1x0x1
  Properties:
    Position        : (13.84,254.78,0.91) ϴ (H:0° P:0° B:0°)
    Logs4           : Edwards 19.Nov.26↵Problems
    HasRefs         : false
  Properties via Audio Log (-76):
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ObjName         : AudioLog: "An audio log: %s."
    ModelName       : disc03
    FrobHandler     : Local Only
    AutoPickup      : false
    PsiRadar        : Powerup
    DonorType       : 0
    Scripts         : 4C 6F 67 44 69 73 63 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00
    SymName         : Audio Log
    InvDims         : 01 00 00 00 01 00 00 00
    NameType        : Log Title
    ObjIcon         : disc
  Properties via Goodies (-49):
    HUDSelect       : true
    ElevAble        : true
  Properties via Physical (-11):
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Audio Log: Anderson, M. 19.Nov.26↵Bonkers? (1725) @ (193.24,152.40,0.80) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Audio Log -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1114838): Audio Log: Anderson, M. 19.Nov.26↵Bonkers? (1725) -> Audio Log (-76)
  Dimensions: 1x0x1
  Properties:
    Position        : (193.24,152.40,0.80) ϴ (H:0° P:0° B:0°)
    Logs4           : Anderson, M. 19.Nov.26↵Bonkers?
    HasRefs         : false
  Properties via Audio Log (-76):
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ObjName         : AudioLog: "An audio log: %s."
    ModelName       : disc03
    FrobHandler     : Local Only
    AutoPickup      : false
    PsiRadar        : Powerup
    DonorType       : 0
    Scripts         : 4C 6F 67 44 69 73 63 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00
    SymName         : Audio Log
    InvDims         : 01 00 00 00 01 00 00 00
    NameType        : Log Title
    ObjIcon         : disc
  Properties via Goodies (-49):
    HUDSelect       : true
    ElevAble        : true
  Properties via Physical (-11):
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Audio Log: Pearson 16.Nov.26↵Ladies... (1726) @ (121.68,66.29,1.78) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Audio Log -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1114845): Audio Log: Pearson 16.Nov.26↵Ladies... (1726) -> Audio Log (-76)
  Dimensions: 1x0x1
  Properties:
    Position        : (121.68,66.29,1.78) ϴ (H:0° P:0° B:0°)
    Logs4           : Pearson 16.Nov.26↵Ladies...
    HasRefs         : false
  Properties via Audio Log (-76):
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ObjName         : AudioLog: "An audio log: %s."
    ModelName       : disc03
    FrobHandler     : Local Only
    AutoPickup      : false
    PsiRadar        : Powerup
    DonorType       : 0
    Scripts         : 4C 6F 67 44 69 73 63 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00
    SymName         : Audio Log
    InvDims         : 01 00 00 00 01 00 00 00
    NameType        : Log Title
    ObjIcon         : disc
  Properties via Goodies (-49):
    HUDSelect       : true
    ElevAble        : true
  Properties via Physical (-11):
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Audio Log: Anderson, C. 19.Nov.26↵re: Bonkers? (1727) @ (141.86,119.36,13.05) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Audio Log -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1114846): Audio Log: Anderson, C. 19.Nov.26↵re: Bonkers? (1727) -> Audio Log (-76)
  Dimensions: 1x0x1
  Properties:
    Position        : (141.86,119.36,13.05) ϴ (H:0° P:0° B:0°)
    Logs4           : Anderson, C. 19.Nov.26↵re: Bonkers?
    HasRefs         : false
  Properties via Audio Log (-76):
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ObjName         : AudioLog: "An audio log: %s."
    ModelName       : disc03
    FrobHandler     : Local Only
    AutoPickup      : false
    PsiRadar        : Powerup
    DonorType       : 0
    Scripts         : 4C 6F 67 44 69 73 63 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00
    SymName         : Audio Log
    InvDims         : 01 00 00 00 01 00 00 00
    NameType        : Log Title
    ObjIcon         : disc
  Properties via Goodies (-49):
    HUDSelect       : true
    ElevAble        : true
  Properties via Physical (-11):
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Glas (1728) @ (11.93,70.12,15.38) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Glas -> Kueche -> NEUES -> Decorative -> Physical -> Object
    ...           ... -> MatUnBrkGlass -> MetaProperty
  Links:
    Link[MetaProp] (1114833): Glas (1728) -> Glas (-4631)
  Dimensions: 0x0x1
  Properties:
    Scale           : (1.80, 1.80, 1.80)
    Position        : (11.93,70.12,15.38) ϴ (H:0° P:0° B:0°)
  Properties via Glas (-4631):
    ObjShort        : glas
    RenderAlpha     : 1.000000
    ObjName         : glas
    ModelName       : goblet01
    SymName         : Glas
    DonorType       : 0
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatUnBrkGlass (-634):
    Material Tags   : Material UBGlass

Glas (1729) @ (14.26,67.81,15.52) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Glas -> Kueche -> NEUES -> Decorative -> Physical -> Object
    ...           ... -> MatUnBrkGlass -> MetaProperty
  Links:
    Link[MetaProp] (1114791): Glas (1729) -> Glas (-4631)
  Dimensions: 0x0x1
  Properties:
    ModelName       : goblet03
    Position        : (14.26,67.81,15.52) ϴ (H:0° P:0° B:0°)
    Scale           : (1.80, 1.80, 1.80)
  Properties via Glas (-4631):
    ObjShort        : glas
    RenderAlpha     : 1.000000
    ObjName         : glas
    SymName         : Glas
    DonorType       : 0
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatUnBrkGlass (-634):
    Material Tags   : Material UBGlass

Tpapier (1730) @ (81.62,65.00,4.00) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Tpapier -> Bad -> NEUES -> Decorative -> Physical -> Object
    ...           ... -> MatPlasticrete -> MetaProperty
  Links:
    Link[MetaProp] (1114792): Tpapier (1730) -> Tpapier (-4626)
  Dimensions: 1x0x0
  Properties:
    Position        : (81.62,65.00,4.00) ϴ (H:270° P:0° B:0°)
  Properties via Tpapier (-4626):
    ModelName       : tpaper
    SymName         : Tpapier
    ObjName         : tpapier
    DonorType       : 0
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatPlasticrete (-630):
    Material Tags   : Material Plasticrete

Tpapier (1731) @ (82.38,65.00,4.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Tpapier -> Bad -> NEUES -> Decorative -> Physical -> Object
    ...           ... -> MatPlasticrete -> MetaProperty
  Links:
    Link[MetaProp] (1114793): Tpapier (1731) -> Tpapier (-4626)
  Dimensions: 1x0x0
  Properties:
    Position        : (82.38,65.00,4.00) ϴ (H:90° P:0° B:0°)
  Properties via Tpapier (-4626):
    ModelName       : tpaper
    SymName         : Tpapier
    ObjName         : tpapier
    DonorType       : 0
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatPlasticrete (-630):
    Material Tags   : Material Plasticrete

Tpapier (1732) @ (105.62,65.00,4.00) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Tpapier -> Bad -> NEUES -> Decorative -> Physical -> Object
    ...           ... -> MatPlasticrete -> MetaProperty
  Links:
    Link[MetaProp] (1114794): Tpapier (1732) -> Tpapier (-4626)
  Dimensions: 1x0x0
  Properties:
    Position        : (105.62,65.00,4.00) ϴ (H:270° P:0° B:0°)
  Properties via Tpapier (-4626):
    ModelName       : tpaper
    SymName         : Tpapier
    ObjName         : tpapier
    DonorType       : 0
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatPlasticrete (-630):
    Material Tags   : Material Plasticrete

Tpapier (1733) @ (106.38,65.00,4.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Tpapier -> Bad -> NEUES -> Decorative -> Physical -> Object
    ...           ... -> MatPlasticrete -> MetaProperty
  Links:
    Link[MetaProp] (1114795): Tpapier (1733) -> Tpapier (-4626)
  Dimensions: 1x0x0
  Properties:
    Position        : (106.38,65.00,4.00) ϴ (H:90° P:0° B:0°)
  Properties via Tpapier (-4626):
    ModelName       : tpaper
    SymName         : Tpapier
    ObjName         : tpapier
    DonorType       : 0
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatPlasticrete (-630):
    Material Tags   : Material Plasticrete

Blood Splatter Medium (1734) @ (-13.61,16.35,-7.98) ϴ (H:300° P:270° B:0°)
  Ancestry:
    -> Blood Splatter Medium -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114803): Blood Splatter Medium (1734) -> Blood Splatter Medium (-857)
  Dimensions: 0x6x6
  Properties:
    Position        : (-13.61,16.35,-7.98) ϴ (H:300° P:270° B:0°)
  Properties via Blood Splatter Medium (-857):
    ModelName       : blood02
    RenderAlpha     : 1.000000
    SymName         : Blood Splatter Medium
    DonorType       : 0
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

OPS Female Corpse (1735) @ (-14.33,15.99,-7.48) ϴ (H:21° P:351° B:4°)
  Ancestry:
    -> OPS Female Corpse -> Ops Corpses -> Human Corpses -> Corpses -> Physical -> Object
    ...                                              ... -> MatFlesh -> MetaProperty
  Links:
    Link[MetaProp] (1114801): OPS Female Corpse (1735) -> OPS Female Corpse (-1879)
    Link[FlowCont] (19988554): OPS Female Corpse (1735) -> 10 Nanites (1736)
    Link[Contains] (10551362): OPS Female Corpse (1735) -> 10 Nanites (1736)
  Dimensions: 4x4x3
  Properties:
    Position        : (-14.33,15.99,-7.48) ϴ (H:21° P:351° B:4°)
    Creature        : Humanoid
    CretPose        : 01 00 00 00 68 75 6D 63 70 73 73 69 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 01 00 00 00
    ?Puppet?        : A4 D8 E3 00 C7 06 00 00 00 00 00 00 88 F6 F5 17
  Properties via OPS Female Corpse (-1879):
    ModelName       : corf_ops
    SymName         : OPS Female Corpse
    DonorType       : 0
  Properties via Human Corpses (-503):
    ObjName         : HumanCorpses: "A corpse."
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    HUDUse          : human_corpses: "Search corpse"
  Properties via Corpses (-379):
    ContainDims     : 04 00 00 00 04 00 00 00
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    FrobHandler     : Local Only
    HUDSelect       : true
    NonPhysCreature : true
    Scripts         : 43 6F 6E 74 61 69 6E 65 72 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PickBias        : 0.500000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatFlesh (-584):
    Material Tags   : Material Flesh

10 Nanites (1736) @ (-14.17,16.48,-7.36) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> 10 Nanites -> Small Nanite Pile -> Nanites -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1114802): 10 Nanites (1736) -> 10 Nanites (-88)
  Dimensions: 2x1x1
  Properties:
    Position        : (-14.17,16.48,-7.36) ϴ (H:0° P:0° B:0°)
    HasRefs         : false
  Properties via 10 Nanites (-88):
    SymName         : 10 Nanites
    StackCount      : 10
    DonorType       : 0
  Properties via Nanites (-85):
    ObjShort        : Nanites: "%d nanites"
    ObjName         : Nanites: "%d nanites."
    ModelName       : nanocan
    CombineType     : nanite
    ObjIcon         : nan_ic
    AutoPickup      : true
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PsiRadar        : Powerup
    Material Tags   : Material Glass
    NameType        : Stack Count
    StackInc        : 10
  Properties via Goodies (-49):
    HUDSelect       : true
    FrobInfo        : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    ElevAble        : true
    InvDims         : 01 00 00 00 01 00 00 00
  Properties via Physical (-11):
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Bullet Holes 2 (1737) @ (-13.05,37.43,-3.00) ϴ (H:25° P:0° B:0°)
  Ancestry:
    -> Bullet Holes 2 -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114796): Bullet Holes 2 (1737) -> Bullet Holes 2 (-1400)
  Dimensions: 1x0x1
  Properties:
    Position        : (-13.05,37.43,-3.00) ϴ (H:25° P:0° B:0°)
  Properties via Bullet Holes 2 (-1400):
    ModelName       : bulletsh
    SymName         : Bullet Holes 2
    DonorType       : 0
  Properties via Alpha Signs (-2044):
    RenderAlpha     : 1.000000
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Gouged wall (1738) @ (-2.21,28.32,-7.98) ϴ (H:54° P:0° B:270°)
  Ancestry:
    -> Gouged wall -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114811): Gouged wall (1738) -> Gouged wall (-679)
  Dimensions: 8x0x7
  Properties:
    Position        : (-2.21,28.32,-7.98) ϴ (H:54° P:0° B:270°)
  Properties via Gouged wall (-679):
    ModelName       : dam04
    SymName         : Gouged wall
    ObjName         : Gouged_Wall: "A gouge."
    DonorType       : 0
  Properties via Alpha Signs (-2044):
    RenderAlpha     : 1.000000
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Chair #2 (1739) @ (169.22,173.94,2.05) ϴ (H:7° P:0° B:0°)
  Ancestry:
    -> Chair #2 -> Chairs -> AI Avoid -> AI Utility -> MetaProperty
    ...               ... -> Furniture -> Decorative -> Physical -> Object
    ...                            ... -> AI Block -> AI Utility -> MetaProperty
  Links:
    Link[MetaProp] (1114809): Chair #2 (1739) -> Chair #2 (-116)
  Dimensions: 2x2x4
  Properties:
    Position        : (169.22,173.94,2.05) ϴ (H:7° P:0° B:0°)
    PhysState       : D9 38 29 43 08 F1 2D 43 33 F6 02 40 00 00 00 00 00 00 00 00 00 9A EC 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Chair #2 (-116):
    ObjName         : Chair_p2: "A chair."
    SymName         : Chair #2
    DonorType       : 0
    ModelName       : chair01
  Properties via Chairs (-113):
    Immobile        : false
    Class Tags      : DeviceType MetalSm
  Properties via AI Avoid (-4036):
    AI_ObjAvoid     : 
    PhysAIColl      : false
  Properties via Furniture (-98):
    Material Tags   : Material Plasticrete
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Chair #2 (1740) @ (174.02,174.21,2.05) ϴ (H:358° P:0° B:0°)
  Ancestry:
    -> Chair #2 -> Chairs -> AI Avoid -> AI Utility -> MetaProperty
    ...               ... -> Furniture -> Decorative -> Physical -> Object
    ...                            ... -> AI Block -> AI Utility -> MetaProperty
  Links:
    Link[MetaProp] (1115203): Chair #2 (1740) -> Chair #2 (-116)
  Dimensions: 2x2x4
  Properties:
    Position        : (174.02,174.21,2.05) ϴ (H:358° P:0° B:0°)
    PhysState       : CD 05 2E 43 17 36 2E 43 33 F6 02 40 00 00 00 00 00 00 00 00 7C 48 B3 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Chair #2 (-116):
    ObjName         : Chair_p2: "A chair."
    SymName         : Chair #2
    DonorType       : 0
    ModelName       : chair01
  Properties via Chairs (-113):
    Immobile        : false
    Class Tags      : DeviceType MetalSm
  Properties via AI Avoid (-4036):
    AI_ObjAvoid     : 
    PhysAIColl      : false
  Properties via Furniture (-98):
    Material Tags   : Material Plasticrete
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Chair #2 (1741) @ (179.40,174.43,2.05) ϴ (H:359° P:0° B:0°)
  Ancestry:
    -> Chair #2 -> Chairs -> AI Avoid -> AI Utility -> MetaProperty
    ...               ... -> Furniture -> Decorative -> Physical -> Object
    ...                            ... -> AI Block -> AI Utility -> MetaProperty
  Links:
    Link[MetaProp] (1115212): Chair #2 (1741) -> Chair #2 (-116)
  Dimensions: 2x2x4
  Properties:
    Position        : (179.40,174.43,2.05) ϴ (H:359° P:0° B:0°)
    PhysState       : 96 66 33 43 56 6F 2E 43 33 F6 02 40 00 00 00 00 00 00 00 00 F0 97 B3 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Chair #2 (-116):
    ObjName         : Chair_p2: "A chair."
    SymName         : Chair #2
    DonorType       : 0
    ModelName       : chair01
  Properties via Chairs (-113):
    Immobile        : false
    Class Tags      : DeviceType MetalSm
  Properties via AI Avoid (-4036):
    AI_ObjAvoid     : 
    PhysAIColl      : false
  Properties via Furniture (-98):
    Material Tags   : Material Plasticrete
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Chair #2 (1742) @ (185.81,174.14,2.05) ϴ (H:352° P:0° B:0°)
  Ancestry:
    -> Chair #2 -> Chairs -> AI Avoid -> AI Utility -> MetaProperty
    ...               ... -> Furniture -> Decorative -> Physical -> Object
    ...                            ... -> AI Block -> AI Utility -> MetaProperty
  Links:
    Link[MetaProp] (1115179): Chair #2 (1742) -> Chair #2 (-116)
  Dimensions: 2x2x4
  Properties:
    Position        : (185.81,174.14,2.05) ϴ (H:352° P:0° B:0°)
    PhysState       : 09 CF 39 43 32 23 2E 43 33 F6 02 40 00 00 00 00 00 00 00 00 CC 37 B0 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Chair #2 (-116):
    ObjName         : Chair_p2: "A chair."
    SymName         : Chair #2
    DonorType       : 0
    ModelName       : chair01
  Properties via Chairs (-113):
    Immobile        : false
    Class Tags      : DeviceType MetalSm
  Properties via AI Avoid (-4036):
    AI_ObjAvoid     : 
    PhysAIColl      : false
  Properties via Furniture (-98):
    Material Tags   : Material Plasticrete
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Chair #2 (1743) @ (168.28,157.83,2.05) ϴ (H:174° P:0° B:0°)
  Ancestry:
    -> Chair #2 -> Chairs -> AI Avoid -> AI Utility -> MetaProperty
    ...               ... -> Furniture -> Decorative -> Physical -> Object
    ...                            ... -> AI Block -> AI Utility -> MetaProperty
  Links:
    Link[MetaProp] (1115124): Chair #2 (1743) -> Chair #2 (-116)
  Dimensions: 2x2x4
  Properties:
    Position        : (168.28,157.83,2.05) ϴ (H:174° P:0° B:0°)
    PhysState       : 0A 48 28 43 42 D4 1D 43 33 F6 02 40 00 00 00 00 00 00 00 00 68 61 2E 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Chair #2 (-116):
    ObjName         : Chair_p2: "A chair."
    SymName         : Chair #2
    DonorType       : 0
    ModelName       : chair01
  Properties via Chairs (-113):
    Immobile        : false
    Class Tags      : DeviceType MetalSm
  Properties via AI Avoid (-4036):
    AI_ObjAvoid     : 
    PhysAIColl      : false
  Properties via Furniture (-98):
    Material Tags   : Material Plasticrete
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Chair #2 (1744) @ (174.09,157.31,2.05) ϴ (H:187° P:0° B:0°)
  Ancestry:
    -> Chair #2 -> Chairs -> AI Avoid -> AI Utility -> MetaProperty
    ...               ... -> Furniture -> Decorative -> Physical -> Object
    ...                            ... -> AI Block -> AI Utility -> MetaProperty
  Links:
    Link[MetaProp] (1115207): Chair #2 (1744) -> Chair #2 (-116)
  Dimensions: 2x2x4
  Properties:
    Position        : (174.09,157.31,2.05) ϴ (H:187° P:0° B:0°)
    PhysState       : A1 16 2E 43 2C 4F 1D 43 33 F6 02 40 00 00 00 00 00 00 00 00 80 1E 3B 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Chair #2 (-116):
    ObjName         : Chair_p2: "A chair."
    SymName         : Chair #2
    DonorType       : 0
    ModelName       : chair01
  Properties via Chairs (-113):
    Immobile        : false
    Class Tags      : DeviceType MetalSm
  Properties via AI Avoid (-4036):
    AI_ObjAvoid     : 
    PhysAIColl      : false
  Properties via Furniture (-98):
    Material Tags   : Material Plasticrete
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Chair #2 (1745) @ (179.35,157.43,2.05) ϴ (H:184° P:0° B:0°)
  Ancestry:
    -> Chair #2 -> Chairs -> AI Avoid -> AI Utility -> MetaProperty
    ...               ... -> Furniture -> Decorative -> Physical -> Object
    ...                            ... -> AI Block -> AI Utility -> MetaProperty
  Links:
    Link[MetaProp] (1115178): Chair #2 (1745) -> Chair #2 (-116)
  Dimensions: 2x2x4
  Properties:
    Position        : (179.35,157.43,2.05) ϴ (H:184° P:0° B:0°)
    PhysState       : A9 58 33 43 58 6D 1D 43 33 F6 02 40 00 00 00 00 00 00 00 00 08 3F 38 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Chair #2 (-116):
    ObjName         : Chair_p2: "A chair."
    SymName         : Chair #2
    DonorType       : 0
    ModelName       : chair01
  Properties via Chairs (-113):
    Immobile        : false
    Class Tags      : DeviceType MetalSm
  Properties via AI Avoid (-4036):
    AI_ObjAvoid     : 
    PhysAIColl      : false
  Properties via Furniture (-98):
    Material Tags   : Material Plasticrete
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Chair #2 (1746) @ (185.05,157.58,2.05) ϴ (H:202° P:0° B:0°)
  Ancestry:
    -> Chair #2 -> Chairs -> AI Avoid -> AI Utility -> MetaProperty
    ...               ... -> Furniture -> Decorative -> Physical -> Object
    ...                            ... -> AI Block -> AI Utility -> MetaProperty
  Links:
    Link[MetaProp] (1115125): Chair #2 (1746) -> Chair #2 (-116)
  Dimensions: 2x2x4
  Properties:
    Position        : (185.05,157.58,2.05) ϴ (H:202° P:0° B:0°)
    PhysState       : A7 0D 39 43 1B 95 1D 43 33 F6 02 40 00 00 00 00 00 00 00 00 88 9D 4A 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Chair #2 (-116):
    ObjName         : Chair_p2: "A chair."
    SymName         : Chair #2
    DonorType       : 0
    ModelName       : chair01
  Properties via Chairs (-113):
    Immobile        : false
    Class Tags      : DeviceType MetalSm
  Properties via AI Avoid (-4036):
    AI_ObjAvoid     : 
    PhysAIColl      : false
  Properties via Furniture (-98):
    Material Tags   : Material Plasticrete
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Dripping Water (1747) @ (53.50,204.00,6.50) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Dripping Water -> Environmental FX -> SFX -> Object
  Links:
    Link[MetaProp] (1114777): Dripping Water (1747) -> Dripping Water (-3417)
  Dimensions: 5x5x25
  Properties:
    Position        : (53.50,204.00,6.50) ϴ (H:90° P:0° B:0°)
    Light           : 00 00 FE 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 A0 41 00 00 00 00 00 00 00 00
    PGLaunchInfo    : 00 00 00 00 00 00 20 C0 00 00 20 C0 00 00 C0 C0 00 00 20 40 00 00 20 40 00 00 C0 40 00 00 00 00 00 00 00 00 33 33 33 BF 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 00 00 00 00 00 00 9A 99 F9 3F 9A 99 09 40 00 00 00 00 00 00 00 00 00 80 FD FF 00 80 FD FF 00 00 FA FF 00 80 02 00 00 80 02 00 00 00 06 00 00 00 00 00 00 00 00 00 CD 4C FF FF 00 00 00 00 00 00 00 00 00 80 FF FF 00 00 00 00 00 00 00 00 33 F3 01 00 66 26 02 00
    LightColor      : 9A 99 19 3F 00 00 80 3F
    ParticleGroup   : D0 3D C8 00 70 4A C8 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED C7 00 A0 2F C8 00 00 00 00 00 00 00 00 00 D3 06 00 00 05 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 28 00 00 00 00 00 00 00 08 C9 D1 19 D0 C9 D1 19 F8 3A 1B 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 A0 C0 05 00 00 B4 01 00 00 01 00 00 00 00 80 85 45 12 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 01 00 00 00 00 CD CC CC 3D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 05 00 00 00 00 00 20 C0 00 00 20 C0 49 7D 98 C1 00 00 20 40 00 00 20 40 00 00 C0 40 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 10 00 00 00 00 00 00 00 00 00 00 00 1E 0D 00 00 64 72 6F 70 00 00 00 00 00 00 00 00 00 00 00 00 47 01 00 00 00 00 01 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 31 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Dripping Water (-3417):
    DonorType       : 0
    SymName         : Dripping Water
    ModelName       : fx_particle
  Properties via SFX (-5):
    NetworkCategory : Hosted

Dripping Water (1748) @ (53.50,196.00,6.50) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Dripping Water -> Environmental FX -> SFX -> Object
  Links:
    Link[MetaProp] (1114775): Dripping Water (1748) -> Dripping Water (-3417)
  Dimensions: 5x5x25
  Properties:
    Position        : (53.50,196.00,6.50) ϴ (H:90° P:0° B:0°)
    Light           : 00 00 FE 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 A0 41 00 00 00 00 00 00 00 00
    PGLaunchInfo    : 00 00 00 00 00 00 20 C0 00 00 20 C0 00 00 C0 C0 00 00 20 40 00 00 20 40 00 00 C0 40 00 00 00 00 00 00 00 00 33 33 33 BF 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 00 00 00 00 00 00 9A 99 F9 3F 9A 99 09 40 00 00 00 00 00 00 00 00 00 80 FD FF 00 80 FD FF 00 00 FA FF 00 80 02 00 00 80 02 00 00 00 06 00 00 00 00 00 00 00 00 00 CD 4C FF FF 00 00 00 00 00 00 00 00 00 80 FF FF 00 00 00 00 00 00 00 00 33 F3 01 00 66 26 02 00
    LightColor      : 9A 99 19 3F 00 00 80 3F
    ParticleGroup   : D0 3D C8 00 70 4A C8 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED C7 00 A0 2F C8 00 00 00 00 00 00 00 00 00 D4 06 00 00 05 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 28 00 00 00 00 00 00 00 A8 BF D1 19 70 C0 D1 19 00 39 1B 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 A0 C0 05 00 00 B4 01 00 00 01 00 00 00 00 E8 97 45 12 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 01 00 00 00 00 CD CC CC 3D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 05 00 00 00 00 00 20 C0 00 00 20 C0 49 7D 98 C1 00 00 20 40 00 00 20 40 00 00 C0 40 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 10 00 00 00 00 00 00 00 00 00 00 00 1E 0D 00 00 64 72 6F 70 00 00 00 00 00 00 00 00 00 00 00 00 47 01 00 00 00 00 01 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 1E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Dripping Water (-3417):
    DonorType       : 0
    SymName         : Dripping Water
    ModelName       : fx_particle
  Properties via SFX (-5):
    NetworkCategory : Hosted

Dripping Water (1749) @ (53.50,212.00,6.50) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Dripping Water -> Environmental FX -> SFX -> Object
  Links:
    Link[MetaProp] (1114776): Dripping Water (1749) -> Dripping Water (-3417)
  Dimensions: 5x5x25
  Properties:
    Position        : (53.50,212.00,6.50) ϴ (H:90° P:0° B:0°)
    Light           : 00 00 FE 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 A0 41 00 00 00 00 00 00 00 00
    PGLaunchInfo    : 00 00 00 00 00 00 20 C0 00 00 20 C0 00 00 C0 C0 00 00 20 40 00 00 20 40 00 00 C0 40 00 00 00 00 00 00 00 00 33 33 33 BF 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 00 00 00 00 00 00 9A 99 F9 3F 9A 99 09 40 00 00 00 00 00 00 00 00 00 80 FD FF 00 80 FD FF 00 00 FA FF 00 80 02 00 00 80 02 00 00 00 06 00 00 00 00 00 00 00 00 00 CD 4C FF FF 00 00 00 00 00 00 00 00 00 80 FF FF 00 00 00 00 00 00 00 00 33 F3 01 00 66 26 02 00
    LightColor      : 9A 99 19 3F 00 00 80 3F
    ParticleGroup   : D0 3D C8 00 70 4A C8 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED C7 00 A0 2F C8 00 00 00 00 00 00 00 00 00 D5 06 00 00 05 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 28 00 00 00 00 00 00 00 30 BD 20 18 F8 BD 20 18 08 40 1B 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 A0 C0 05 00 00 B4 01 00 00 01 00 00 00 00 B8 83 45 12 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 01 00 00 00 00 CD CC CC 3D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 05 00 00 00 00 00 20 C0 00 00 20 C0 49 7D 98 C1 00 00 20 40 00 00 20 40 00 00 C0 40 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 10 00 00 00 00 00 00 00 00 00 00 00 1E 0D 00 00 64 72 6F 70 00 00 00 00 00 00 00 00 00 00 00 00 47 01 00 00 00 00 01 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 5C 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Dripping Water (-3417):
    DonorType       : 0
    SymName         : Dripping Water
    ModelName       : fx_particle
  Properties via SFX (-5):
    NetworkCategory : Hosted

rising steam (1750) @ (53.50,204.00,-2.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> rising steam -> SteamFX -> Environmental FX -> SFX -> Object
  Links:
    Link[MetaProp] (1114778): rising steam (1750) -> rising steam (-1969)
  Dimensions: 4x4x4
  Properties:
    AmbientHacked   : 19 00 00 00 00 00 00 00 02 00 00 00 73 74 65 61 6D 5F 6C 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (53.50,204.00,-2.00) ϴ (H:0° P:0° B:0°)
    PGLaunchInfo    : 02 00 00 00 00 00 80 BF 00 00 80 BF 00 00 00 00 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 9A 99 19 40 00 00 C0 3F 00 00 20 40 00 00 00 00 00 00 00 00 00 00 FF FF 00 00 FF FF 00 00 00 00 00 00 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 66 66 02 00 00 80 01 00 00 80 02 00
    Scale           : (1.00, 1.00, 0.32)
    ParticleGroup   : D0 3D C8 00 70 4A C8 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED C7 00 D0 39 C8 00 00 00 00 00 00 00 00 00 D6 06 00 00 06 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 1E 00 00 00 00 00 00 00 28 B3 D1 19 F0 B3 D1 19 A0 35 1B 18 00 00 00 00 00 00 00 00 E8 35 1B 18 38 F9 3F 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 40 03 00 00 28 00 00 00 00 00 00 00 00 C8 FB 32 0D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 01 00 00 00 00 00 00 20 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 80 99 19 C0 80 99 19 C0 0A D7 23 BC 80 99 19 40 80 99 19 40 00 00 48 41 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 11 11 00 00 73 74 65 61 6D 00 00 00 00 00 00 00 00 00 00 00 44 01 00 00 00 80 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 40 00 00 00 00 02 00 00 00 99 19 00 00 00 00 00 00 7A 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via rising steam (-1969):
    DonorType       : 0
    SymName         : rising steam
    ModelName       : fx_particle
  Properties via SFX (-5):
    NetworkCategory : Hosted

rising steam (1751) @ (53.50,212.00,-2.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> rising steam -> SteamFX -> Environmental FX -> SFX -> Object
  Links:
    Link[MetaProp] (1114780): rising steam (1751) -> rising steam (-1969)
  Dimensions: 4x4x4
  Properties:
    AmbientHacked   : 19 00 00 00 00 00 00 00 02 00 00 00 73 74 65 61 6D 5F 6C 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (53.50,212.00,-2.00) ϴ (H:0° P:0° B:0°)
    PGLaunchInfo    : 02 00 00 00 00 00 80 BF 00 00 80 BF 00 00 00 00 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 9A 99 19 40 00 00 C0 3F 00 00 20 40 00 00 00 00 00 00 00 00 00 00 FF FF 00 00 FF FF 00 00 00 00 00 00 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 66 66 02 00 00 80 01 00 00 80 02 00
    Scale           : (1.00, 1.00, 0.32)
    ParticleGroup   : D0 3D C8 00 70 4A C8 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED C7 00 D0 39 C8 00 00 00 00 00 00 00 00 00 D7 06 00 00 06 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 1E 00 00 00 00 00 00 00 48 CF D1 19 10 D0 D1 19 60 3C 1B 18 00 00 00 00 00 00 00 00 A8 3C 1B 18 68 BD 3F 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 40 03 00 00 28 00 00 00 00 00 00 00 00 48 DF 32 0D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 01 00 00 00 00 00 00 20 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 80 99 19 C0 80 99 19 C0 0A D7 23 BC 80 99 19 40 80 99 19 40 00 00 48 41 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 11 11 00 00 73 74 65 61 6D 00 00 00 00 00 00 00 00 00 00 00 44 01 00 00 00 80 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 40 00 00 00 00 02 00 00 00 99 19 00 00 00 00 00 00 4D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via rising steam (-1969):
    DonorType       : 0
    SymName         : rising steam
    ModelName       : fx_particle
  Properties via SFX (-5):
    NetworkCategory : Hosted

rising steam (1752) @ (53.50,196.00,-2.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> rising steam -> SteamFX -> Environmental FX -> SFX -> Object
  Links:
    Link[MetaProp] (1114779): rising steam (1752) -> rising steam (-1969)
  Dimensions: 4x4x4
  Properties:
    PGLaunchInfo    : 02 00 00 00 00 00 80 BF 00 00 80 BF 00 00 00 00 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 9A 99 19 40 00 00 C0 3F 00 00 20 40 00 00 00 00 00 00 00 00 00 00 FF FF 00 00 FF FF 00 00 00 00 00 00 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 66 66 02 00 00 80 01 00 00 80 02 00
    Position        : (53.50,196.00,-2.00) ϴ (H:0° P:0° B:0°)
    Scale           : (1.00, 1.00, 0.32)
    ParticleGroup   : D0 3D C8 00 70 4A C8 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED C7 00 D0 39 C8 00 00 00 00 00 00 00 00 00 D8 06 00 00 06 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 1E 00 00 00 00 00 00 00 78 C7 D1 19 40 C8 D1 19 68 3A 1B 18 00 00 00 00 00 00 00 00 B0 3A 1B 18 A0 12 40 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 40 03 00 00 28 00 00 00 00 00 00 00 00 F0 A2 94 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 01 00 00 00 00 00 00 20 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 80 99 19 C0 80 99 19 C0 0A D7 23 BC 80 99 19 40 80 99 19 40 00 00 48 41 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 11 11 00 00 73 74 65 61 6D 00 00 00 00 00 00 00 00 00 00 00 44 01 00 00 00 80 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 40 00 00 00 00 02 00 00 00 99 19 00 00 00 00 00 00 73 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via rising steam (-1969):
    DonorType       : 0
    SymName         : rising steam
    ModelName       : fx_particle
  Properties via SteamFX (-1630):
    AmbientHacked   : 19 00 00 00 00 00 00 00 02 00 00 00 73 74 65 61 6D 5F 6C 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via SFX (-5):
    NetworkCategory : Hosted

OPS Male Corpse (1753) @ (53.34,195.90,5.00) ϴ (H:287° P:0° B:0°)
  Ancestry:
    -> OPS Male Corpse -> Ops Corpses -> Human Corpses -> Corpses -> Physical -> Object
    ...                                            ... -> MatFlesh -> MetaProperty
  Links:
    Link[MetaProp] (1114807): OPS Male Corpse (1753) -> OPS Male Corpse (-1878)
  Dimensions: 2x4x6
  Properties:
    HUDSelect       : false
    Position        : (53.34,195.90,5.00) ϴ (H:287° P:0° B:0°)
    StTweqRotate    : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    CretPose        : 01 00 00 00 68 75 6D 63 72 79 74 75 70 73 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 01 00 00 00
    CfgTweqRotate   : 00 01 00 03 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 C0 41 00 00 88 42 01 00 00 00
    Creature        : Humanoid
    ?Puppet?        : A4 D8 E3 00 D9 06 00 00 00 00 00 00 70 9D 29 0D
  Properties via OPS Male Corpse (-1878):
    ModelName       : corm_ops
    SymName         : OPS Male Corpse
    DonorType       : 0
  Properties via Human Corpses (-503):
    ObjName         : HumanCorpses: "A corpse."
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    HUDUse          : human_corpses: "Search corpse"
  Properties via Corpses (-379):
    ContainDims     : 04 00 00 00 04 00 00 00
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    FrobHandler     : Local Only
    NonPhysCreature : true
    Scripts         : 43 6F 6E 74 61 69 6E 65 72 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PickBias        : 0.500000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatFlesh (-584):
    Material Tags   : Material Flesh

Blood Splatter Medium (1754) @ (69.93,212.16,0.02) ϴ (H:300° P:270° B:0°)
  Ancestry:
    -> Blood Splatter Medium -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114781): Blood Splatter Medium (1754) -> Blood Splatter Medium (-857)
  Dimensions: 0x6x6
  Properties:
    Position        : (69.93,212.16,0.02) ϴ (H:300° P:270° B:0°)
  Properties via Blood Splatter Medium (-857):
    ModelName       : blood02
    RenderAlpha     : 1.000000
    SymName         : Blood Splatter Medium
    DonorType       : 0
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Blood Splatter Medium (1755) @ (65.40,202.93,0.02) ϴ (H:50° P:270° B:0°)
  Ancestry:
    -> Blood Splatter Medium -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114806): Blood Splatter Medium (1755) -> Blood Splatter Medium (-857)
  Dimensions: 0x6x6
  Properties:
    Position        : (65.40,202.93,0.02) ϴ (H:50° P:270° B:0°)
  Properties via Blood Splatter Medium (-857):
    ModelName       : blood02
    RenderAlpha     : 1.000000
    SymName         : Blood Splatter Medium
    DonorType       : 0
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

OPS Female Corpse (1756) @ (67.13,205.13,0.18) ϴ (H:339° P:0° B:0°)
  Ancestry:
    -> OPS Female Corpse -> Ops Corpses -> Human Corpses -> Corpses -> Physical -> Object
    ...                                              ... -> MatFlesh -> MetaProperty
  Links:
    Link[FlowCont] (19988565): OPS Female Corpse (1756) -> Small AP Clip (1757)
    Link[MetaProp] (1114771): OPS Female Corpse (1756) -> OPS Female Corpse (-1879)
    Link[Contains] (10551368): OPS Female Corpse (1756) -> Small AP Clip (1757)
  Dimensions: 8x9x0
  Properties:
    Position        : (67.13,205.13,0.18) ϴ (H:339° P:0° B:0°)
    Creature        : Humanoid
    CretPose        : 01 00 00 00 68 75 6D 64 69 65 75 70 31 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 01 00 00 00
    ?Puppet?        : A4 D8 E3 00 DC 06 00 00 00 00 00 00 D0 A6 29 0D
  Properties via OPS Female Corpse (-1879):
    ModelName       : corf_ops
    SymName         : OPS Female Corpse
    DonorType       : 0
  Properties via Human Corpses (-503):
    ObjName         : HumanCorpses: "A corpse."
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    HUDUse          : human_corpses: "Search corpse"
  Properties via Corpses (-379):
    ContainDims     : 04 00 00 00 04 00 00 00
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    FrobHandler     : Local Only
    HUDSelect       : true
    NonPhysCreature : true
    Scripts         : 43 6F 6E 74 61 69 6E 65 72 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PickBias        : 0.500000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatFlesh (-584):
    Material Tags   : Material Flesh

Small AP Clip (1757) @ (64.76,205.71,0.10) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Small AP Clip -> AP Clip -> Bullets -> Ammo -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1114808): Small AP Clip (1757) -> Small AP Clip (-1360)
  Dimensions: 0x1x0
  Properties:
    Position        : (64.76,205.71,0.10) ϴ (H:0° P:0° B:0°)
    HasRefs         : false
  Properties via Small AP Clip (-1360):
    ObjName         : AP_Clip: "A box of %d armor-piercing bullets."
    ModelName       : ammoaps
    StackCount      : 6
    DonorType       : 0
    SymName         : Small AP Clip
  Properties via AP Clip (-307):
    ObjShort        : AP_Clip: "%d armor-piercing bullets"
    CombineType     : APClip
    Alchemy         : 1.500000
    ObjLookS        : AP_clip: "The armor piercing round is not particularly effective against soft targets, but it's the round of choice when up against mechanized foes.   The uranium tips provide considerable penetrating power, even to relatively weak slug throwers like the Talon M2A3 and the M-22 assault rifle.  The bullet is the kid brother of the discarding sabot rounds used by tanks in the 21st century.  Besides the incredibly dense uranium tip, the casing is lined with an advanced ballistic material that decreases drag, imparting even greater penetration."
    InvDims         : 01 00 00 00 01 00 00 00
    FabCost         : 90
    ObjIcon         : AP_I
  Properties via Bullets (-35):
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    Fabricate       : 6
    ObjList         : NVRemovePropertyTrapOn="BeginScript"; NVRemovePropertyTrapProp="Scale"; NVRemovePropertyTrapReAdd=1; NVRemovePropertyTrapCount=1;
    PhysDims        : 0x0x0
    NameType        : Stack Count
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Recycle         : 1
    Scripts         : 4E 56 52 65 6D 6F 76 65 50 72 6F 70 65 72 74 79 54 72 61 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (0.60, 0.60, 0.60)
    StackInc        : 6
  Properties via Ammo (-30):
    FrobInfo        : 01 00 00 00 02 00 00 00 02 00 00 00 00 00 00 00
    PsiRadar        : Powerup
    Material Tags   : Material Metal
  Properties via Goodies (-49):
    HUDSelect       : true
    ElevAble        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

ambient snd (1758) @ (65.85,203.63,3.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> ambient snd -> Marker -> Object
  Links:
    Link[MetaProp] (1114798): ambient snd (1758) -> ambient snd (-667)
  Dimensions: 1x1x1
  Properties:
    AmbientHacked   : 26 00 00 00 00 00 00 00 00 00 00 00 6F 70 73 5F 62 75 7A 7A 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (65.85,203.63,3.00) ϴ (H:90° P:0° B:0°)
    Scale           : (0.25, 0.25, 0.25)
  Properties via ambient snd (-667):
    SymName         : ambient snd
    DonorType       : 0
  Properties via Marker (-327):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

ops4 (1759) @ (77.25,204.00,12.00) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> ops4 -> ops consoles -> Tech -> Decorative -> Physical -> Object
    ...                         ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty
  Links:
    Link[StimSens] (3212645): ops4 (1759) -> Electricity (-378)
    Link[StimSens] (3212647): ops4 (1759) -> WeaponBash (-3058)
    Link[StimSens] (3212648): ops4 (1759) -> Standard Impact (-385)
    Link[StimSens] (3212651): ops4 (1759) -> Incendiary (-388)
    Link[StimSens] (3212653): ops4 (1759) -> Energy Stim (-373)
    Link[StimSens] (3212644): ops4 (1759) -> Psi Stim (-389)
    Link[StimSens] (3212646): ops4 (1759) -> Cold (-1145)
    Link[StimSens] (3212649): ops4 (1759) -> High Explosive (-376)
    Link[StimSens] (3212652): ops4 (1759) -> Armor Piercing Impact (-375)
    Link[StimSens] (3212650): ops4 (1759) -> Droid Fusion (-2753)
    Link[MetaProp] (1114720): ops4 (1759) -> ops4 (-4809)
  Dimensions: 6x0x2
  Properties:
    Position        : (77.25,204.00,12.00) ϴ (H:270° P:0° B:0°)
    PhysState       : 00 80 9A 42 00 00 4C 43 00 00 40 41 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (0.75, 1.00, 1.00)
    PhysDims        : 8x0x2
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via ops4 (-4809):
    ModelName       : opscon4
    SymName         : ops4
    DonorType       : 0
  Properties via Tech (-505):
    HUDSelect       : false
    Material Tags   : Material Metal
    ShowHP          : false
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Wedge Wall Light (1760) @ (15.25,248.50,11.50) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Wedge Wall Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1114725): Wedge Wall Light (1760) -> Wedge Wall Light (-978)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 20 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (15.25,248.50,11.50) ϴ (H:180° P:0° B:0°)
  Properties via Wedge Wall Light (-978):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Wedge Wall Light
    ModelName       : light1
    LightColor      : 00 00 00 00 00 00 00 00
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Wedge Wall Light (1761) @ (15.25,245.50,11.50) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Wedge Wall Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1114723): Wedge Wall Light (1761) -> Wedge Wall Light (-978)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 20 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (15.25,245.50,11.50) ϴ (H:0° P:0° B:0°)
  Properties via Wedge Wall Light (-978):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Wedge Wall Light
    ModelName       : light1
    LightColor      : 00 00 00 00 00 00 00 00
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Square Ceiling Light (1762) @ (12.00,256.00,17.70) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Square Ceiling Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1114724): Square Ceiling Light (1762) -> Square Ceiling Light (-2941)
  Dimensions: 2x2x0
  Properties:
    Spotlight       : (40.00, 60.00, 70.00)
    Light           : 00 00 00 43 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 48 42 00 00 00 00 00 00 00 00
    Position        : (12.00,256.00,17.70) ϴ (H:0° P:0° B:0°)
  Properties via Square Ceiling Light (-2941):
    Immobile        : false
    ModelName       : LIGHTT
    SymName         : Square Ceiling Light
    DonorType       : 0
  Properties via Lights (-132):
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Blood Splatter Medium (1763) @ (12.38,254.31,0.02) ϴ (H:300° P:270° B:0°)
  Ancestry:
    -> Blood Splatter Medium -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114683): Blood Splatter Medium (1763) -> Blood Splatter Medium (-857)
  Dimensions: 0x6x6
  Properties:
    Position        : (12.38,254.31,0.02) ϴ (H:300° P:270° B:0°)
  Properties via Blood Splatter Medium (-857):
    ModelName       : blood02
    RenderAlpha     : 1.000000
    SymName         : Blood Splatter Medium
    DonorType       : 0
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Schraubenzieher1 (1764) @ (5.67,254.62,0.07) ϴ (H:151° P:0° B:90°)
  Ancestry:
    -> Schraubenzieher1 -> MatMetal -> MetaProperty
    ...             ... -> Werkzeug -> MatPlasticrete -> MetaProperty
    ...                         ... -> NEUES -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114729): Schraubenzieher1 (1764) -> Schraubenzieher1 (-4504)
  Dimensions: 0x0x1
  Properties:
    Position        : (5.67,254.62,0.07) ϴ (H:151° P:0° B:90°)
  Properties via Schraubenzieher1 (-4504):
    ModelName       : scrwdr01
    SymName         : Schraubenzieher1
    ObjName         : Schraubenzieher
    DonorType       : 0
  Properties via MatMetal (-583):
    Material Tags   : Material Metal
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

OPS Male Corpse (1765) @ (13.94,256.26,0.87) ϴ (H:17° P:0° B:0°)
  Ancestry:
    -> OPS Male Corpse -> Ops Corpses -> Human Corpses -> Corpses -> Physical -> Object
    ...                                            ... -> MatFlesh -> MetaProperty
  Links:
    Link[MetaProp] (1114728): OPS Male Corpse (1765) -> OPS Male Corpse (-1878)
    Link[FlowCont] (19988567): OPS Male Corpse (1765) -> Audio Log: Edwards 19.Nov.26↵Problems (1724)
    Link[FlowCont] (19988566): OPS Male Corpse (1765) -> 20 Nanites (1767)
    Link[Contains] (10551358): OPS Male Corpse (1765) -> Audio Log: Edwards 19.Nov.26↵Problems (1724)
    Link[Contains] (10551369): OPS Male Corpse (1765) -> 20 Nanites (1767)
  Dimensions: 7x7x0
  Properties:
    Position        : (13.94,256.26,0.87) ϴ (H:17° P:0° B:0°)
    Creature        : Humanoid
    CretPose        : 01 00 00 00 68 75 6D 64 69 65 64 6E 34 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 01 00 00 00
    ?Puppet?        : A4 D8 E3 00 E5 06 00 00 00 00 00 00 B0 A8 29 0D
  Properties via OPS Male Corpse (-1878):
    ModelName       : corm_ops
    SymName         : OPS Male Corpse
    DonorType       : 0
  Properties via Human Corpses (-503):
    ObjName         : HumanCorpses: "A corpse."
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    HUDUse          : human_corpses: "Search corpse"
  Properties via Corpses (-379):
    ContainDims     : 04 00 00 00 04 00 00 00
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    FrobHandler     : Local Only
    HUDSelect       : true
    NonPhysCreature : true
    Scripts         : 43 6F 6E 74 61 69 6E 65 72 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PickBias        : 0.500000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatFlesh (-584):
    Material Tags   : Material Flesh

ops2 (1766) @ (7.30,248.25,5.75) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> ops2 -> ops consoles -> Tech -> Decorative -> Physical -> Object
    ...                         ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty
  Links:
    Link[StimSens] (3213067): ops2 (1766) -> Cold (-1145)
    Link[StimSens] (3213069): ops2 (1766) -> High Explosive (-376)
    Link[StimSens] (3213068): ops2 (1766) -> Standard Impact (-385)
    Link[StimSens] (3213070): ops2 (1766) -> Droid Fusion (-2753)
    Link[StimSens] (3213071): ops2 (1766) -> Incendiary (-388)
    Link[StimSens] (3213072): ops2 (1766) -> Armor Piercing Impact (-375)
    Link[StimSens] (3213075): ops2 (1766) -> Psi Stim (-389)
    Link[StimSens] (3213074): ops2 (1766) -> Electricity (-378)
    Link[StimSens] (3213073): ops2 (1766) -> Energy Stim (-373)
    Link[StimSens] (3213076): ops2 (1766) -> WeaponBash (-3058)
    Link[MetaProp] (1114726): ops2 (1766) -> ops2 (-4807)
  Dimensions: 4x0x4
  Properties:
    Position        : (7.30,248.25,5.75) ϴ (H:180° P:0° B:0°)
    PhysState       : 38 BC E9 40 E4 40 78 43 00 00 B8 40 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 4x0x4
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via ops2 (-4807):
    ModelName       : opscon2
    SymName         : ops2
    DonorType       : 0
  Properties via Tech (-505):
    HUDSelect       : false
    Material Tags   : Material Metal
    ShowHP          : false
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

20 Nanites (1767) @ (15.55,256.20,0.63) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> 20 Nanites -> Small Nanite Pile -> Nanites -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1114730): 20 Nanites (1767) -> 20 Nanites (-89)
  Dimensions: 2x1x1
  Properties:
    Position        : (15.55,256.20,0.63) ϴ (H:0° P:0° B:0°)
    HasRefs         : false
  Properties via 20 Nanites (-89):
    SymName         : 20 Nanites
    StackCount      : 20
    DonorType       : 0
  Properties via Nanites (-85):
    ObjShort        : Nanites: "%d nanites"
    ObjName         : Nanites: "%d nanites."
    ModelName       : nanocan
    CombineType     : nanite
    ObjIcon         : nan_ic
    AutoPickup      : true
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PsiRadar        : Powerup
    Material Tags   : Material Glass
    NameType        : Stack Count
    StackInc        : 10
  Properties via Goodies (-49):
    HUDSelect       : true
    FrobInfo        : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    ElevAble        : true
    InvDims         : 01 00 00 00 01 00 00 00
  Properties via Physical (-11):
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

ops2 (1768) @ (-11.75,275.75,10.25) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> ops2 -> ops consoles -> Tech -> Decorative -> Physical -> Object
    ...                         ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty
  Links:
    Link[StimSens] (3213047): ops2 (1768) -> Standard Impact (-385)
    Link[StimSens] (3213048): ops2 (1768) -> High Explosive (-376)
    Link[StimSens] (3213051): ops2 (1768) -> Armor Piercing Impact (-375)
    Link[StimSens] (3213053): ops2 (1768) -> Psi Stim (-389)
    Link[StimSens] (3213054): ops2 (1768) -> Electricity (-378)
    Link[StimSens] (3213056): ops2 (1768) -> WeaponBash (-3058)
    Link[StimSens] (3213049): ops2 (1768) -> Droid Fusion (-2753)
    Link[StimSens] (3213052): ops2 (1768) -> Energy Stim (-373)
    Link[StimSens] (3213055): ops2 (1768) -> Cold (-1145)
    Link[StimSens] (3213050): ops2 (1768) -> Incendiary (-388)
    Link[MetaProp] (1114681): ops2 (1768) -> ops2 (-4807)
  Dimensions: 4x0x4
  Properties:
    Position        : (-11.75,275.75,10.25) ϴ (H:90° P:0° B:0°)
    PhysState       : 90 EB 3B C1 00 E0 89 43 02 00 24 41 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 4x0x4
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via ops2 (-4807):
    ModelName       : opscon2
    SymName         : ops2
    DonorType       : 0
  Properties via Tech (-505):
    HUDSelect       : false
    Material Tags   : Material Metal
    ShowHP          : false
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

ops3 (1769) @ (-11.75,280.25,10.25) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> ops3 -> ops consoles -> Tech -> Decorative -> Physical -> Object
    ...                         ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty
  Links:
    Link[StimSens] (3213046): ops3 (1769) -> Droid Fusion (-2753)
    Link[StimSens] (3212654): ops3 (1769) -> High Explosive (-376)
    Link[StimSens] (3212655): ops3 (1769) -> Psi Stim (-389)
    Link[StimSens] (3213045): ops3 (1769) -> Energy Stim (-373)
    Link[StimSens] (3213041): ops3 (1769) -> Electricity (-378)
    Link[StimSens] (3213044): ops3 (1769) -> Standard Impact (-385)
    Link[StimSens] (3213043): ops3 (1769) -> WeaponBash (-3058)
    Link[StimSens] (3213042): ops3 (1769) -> Cold (-1145)
    Link[StimSens] (3212656): ops3 (1769) -> Incendiary (-388)
    Link[StimSens] (3212657): ops3 (1769) -> Armor Piercing Impact (-375)
    Link[MetaProp] (1114680): ops3 (1769) -> ops3 (-4808)
  Dimensions: 4x0x4
  Properties:
    Position        : (-11.75,280.25,10.25) ϴ (H:90° P:0° B:0°)
    PhysState       : 30 FA 3B C1 00 20 8C 43 02 00 24 41 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 4x0x4
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via ops3 (-4808):
    ModelName       : opscon3
    SymName         : ops3
    DonorType       : 0
  Properties via Tech (-505):
    HUDSelect       : false
    Material Tags   : Material Metal
    ShowHP          : false
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Console w/Pipes (1770) @ (-9.70,278.00,2.75) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Console w/Pipes -> AI Block -> AI Utility -> MetaProperty
    ...            ... -> Tech -> Decorative -> Physical -> Object
    ...                    ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty
  Links:
    Link[StimSens] (3213079): Console w/Pipes (1770) -> High Explosive (-376)
    Link[StimSens] (3213081): Console w/Pipes (1770) -> Energy Stim (-373)
    Link[StimSens] (3213083): Console w/Pipes (1770) -> Electricity (-378)
    Link[StimSens] (3213085): Console w/Pipes (1770) -> Incendiary (-388)
    Link[StimSens] (3213086): Console w/Pipes (1770) -> Armor Piercing Impact (-375)
    Link[StimSens] (3213080): Console w/Pipes (1770) -> Droid Fusion (-2753)
    Link[StimSens] (3213078): Console w/Pipes (1770) -> Standard Impact (-385)
    Link[StimSens] (3213084): Console w/Pipes (1770) -> Cold (-1145)
    Link[StimSens] (3213082): Console w/Pipes (1770) -> Psi Stim (-389)
    Link[StimSens] (3213077): Console w/Pipes (1770) -> WeaponBash (-3058)
    Link[MetaProp] (1114735): Console w/Pipes (1770) -> Console w/Pipes (-2452)
  Dimensions: 11x4x5
  Properties:
    Position        : (-9.70,278.00,2.75) ϴ (H:90° P:0° B:0°)
    PhysState       : 60 21 1B C1 00 00 8B 43 06 00 30 40 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 11x4x5
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Console w/Pipes (-2452):
    ModelName       : consolep
    SymName         : Console w/Pipes
    ObjName         : Console_w_Pipes: "A computer console."
    DonorType       : 0
  Properties via AI Block (-4035):
    AI_ObjAvoid     : 
    PhysAIColl      : true
  Properties via Tech (-505):
    HUDSelect       : false
    Material Tags   : Material Metal
    ShowHP          : false
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Pipe 16x2 (1771) @ (-10.00,288.00,9.00) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Pipe 16x2 -> Chrome -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                                       ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114733): Pipe 16x2 (1771) -> Pipe 16x2 (-1049)
  Dimensions: 2x2x17
  Properties:
    Position        : (-10.00,288.00,9.00) ϴ (H:270° P:0° B:0°)
    PhysState       : 00 00 20 C1 00 00 90 43 00 00 10 41 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.00, 1.00, 1.06)
    PhysDims        : 2x2x17
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Pipe 16x2 (-1049):
    ModelName       : pipel2
    SymName         : Pipe 16x2
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    ObjName         : pipes: "A pipe."
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Wedge Light (1772) @ (-15.75,90.00,2.50) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Wedge Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1114871): Wedge Light (1772) -> Wedge Light (-1593)
  Dimensions: 0x5x0
  Properties:
    Position        : (-15.75,90.00,2.50) ϴ (H:180° P:0° B:0°)
    LightColor      : 8F C2 75 3D 00 00 80 3F
    Light           : 00 00 00 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 A0 41 00 00 00 00 00 00 00 00
    RenderType      : Not Rendered
  Properties via Wedge Light (-1593):
    Immobile        : false
    ModelName       : lightr
    SymName         : Wedge Light
    DonorType       : 0
  Properties via Lights (-132):
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

ops4 (1773) @ (-30.00,149.74,7.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> ops4 -> ops consoles -> Tech -> Decorative -> Physical -> Object
    ...                         ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty
  Links:
    Link[MetaProp] (1114601): ops4 (1773) -> ops4 (-4809)
    Link[StimSens] (3212881): ops4 (1773) -> Energy Stim (-373)
    Link[StimSens] (3212883): ops4 (1773) -> Incendiary (-388)
    Link[StimSens] (3212882): ops4 (1773) -> Armor Piercing Impact (-375)
    Link[StimSens] (3212885): ops4 (1773) -> High Explosive (-376)
    Link[StimSens] (3212884): ops4 (1773) -> Droid Fusion (-2753)
    Link[StimSens] (3212887): ops4 (1773) -> WeaponBash (-3058)
    Link[StimSens] (3212888): ops4 (1773) -> Cold (-1145)
    Link[StimSens] (3212889): ops4 (1773) -> Electricity (-378)
    Link[StimSens] (3212886): ops4 (1773) -> Standard Impact (-385)
    Link[StimSens] (3212890): ops4 (1773) -> Psi Stim (-389)
  Dimensions: 8x0x2
  Properties:
    Position        : (-30.00,149.74,7.00) ϴ (H:0° P:0° B:0°)
    PhysState       : 00 00 F0 C1 38 BD 15 43 00 00 E0 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 8x0x2
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via ops4 (-4809):
    ModelName       : opscon4
    SymName         : ops4
    DonorType       : 0
  Properties via Tech (-505):
    HUDSelect       : false
    Material Tags   : Material Metal
    ShowHP          : false
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

ops2 (1774) @ (5.68,160.00,2.00) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> ops2 -> ops consoles -> Tech -> Decorative -> Physical -> Object
    ...                         ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty
  Links:
    Link[MetaProp] (1114602): ops2 (1774) -> ops2 (-4807)
    Link[StimSens] (3212893): ops2 (1774) -> Incendiary (-388)
    Link[StimSens] (3212894): ops2 (1774) -> Droid Fusion (-2753)
    Link[StimSens] (3212896): ops2 (1774) -> Standard Impact (-385)
    Link[StimSens] (3212899): ops2 (1774) -> Electricity (-378)
    Link[StimSens] (3212900): ops2 (1774) -> Psi Stim (-389)
    Link[StimSens] (3212895): ops2 (1774) -> High Explosive (-376)
    Link[StimSens] (3212892): ops2 (1774) -> Armor Piercing Impact (-375)
    Link[StimSens] (3212898): ops2 (1774) -> Cold (-1145)
    Link[StimSens] (3212897): ops2 (1774) -> WeaponBash (-3058)
    Link[StimSens] (3212891): ops2 (1774) -> Energy Stim (-373)
  Dimensions: 4x0x4
  Properties:
    Position        : (5.68,160.00,2.00) ϴ (H:270° P:0° B:0°)
    PhysState       : 83 C3 B5 40 B4 FF 1F 43 00 00 00 40 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 4x0x4
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via ops2 (-4807):
    ModelName       : opscon2
    SymName         : ops2
    DonorType       : 0
  Properties via Tech (-505):
    HUDSelect       : false
    Material Tags   : Material Metal
    ShowHP          : false
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

ops4 (1775) @ (5.74,142.00,7.00) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> ops4 -> ops consoles -> Tech -> Decorative -> Physical -> Object
    ...                         ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty
  Links:
    Link[MetaProp] (1114603): ops4 (1775) -> ops4 (-4809)
    Link[StimSens] (3212907): ops4 (1775) -> WeaponBash (-3058)
    Link[StimSens] (3212909): ops4 (1775) -> Electricity (-378)
    Link[StimSens] (3212910): ops4 (1775) -> Psi Stim (-389)
    Link[StimSens] (3212902): ops4 (1775) -> Armor Piercing Impact (-375)
    Link[StimSens] (3212901): ops4 (1775) -> Energy Stim (-373)
    Link[StimSens] (3212908): ops4 (1775) -> Cold (-1145)
    Link[StimSens] (3212903): ops4 (1775) -> Incendiary (-388)
    Link[StimSens] (3212905): ops4 (1775) -> High Explosive (-376)
    Link[StimSens] (3212904): ops4 (1775) -> Droid Fusion (-2753)
    Link[StimSens] (3212906): ops4 (1775) -> Standard Impact (-385)
  Dimensions: 8x0x2
  Properties:
    Position        : (5.74,142.00,7.00) ϴ (H:270° P:0° B:0°)
    PhysState       : 51 8A B7 40 FD 00 0E 43 00 00 E0 40 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 8x0x2
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via ops4 (-4809):
    ModelName       : opscon4
    SymName         : ops4
    DonorType       : 0
  Properties via Tech (-505):
    HUDSelect       : false
    Material Tags   : Material Metal
    ShowHP          : false
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

ops4 (1776) @ (-82.00,157.75,7.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> ops4 -> ops consoles -> Tech -> Decorative -> Physical -> Object
    ...                         ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty
  Links:
    Link[StimSens] (3212911): ops4 (1776) -> Energy Stim (-373)
    Link[StimSens] (3212913): ops4 (1776) -> Incendiary (-388)
    Link[StimSens] (3212915): ops4 (1776) -> High Explosive (-376)
    Link[StimSens] (3212912): ops4 (1776) -> Armor Piercing Impact (-375)
    Link[StimSens] (3212916): ops4 (1776) -> Standard Impact (-385)
    Link[StimSens] (3212919): ops4 (1776) -> Electricity (-378)
    Link[StimSens] (3212918): ops4 (1776) -> Cold (-1145)
    Link[StimSens] (3212917): ops4 (1776) -> WeaponBash (-3058)
    Link[StimSens] (3212920): ops4 (1776) -> Psi Stim (-389)
    Link[StimSens] (3212914): ops4 (1776) -> Droid Fusion (-2753)
    Link[MetaProp] (1114604): ops4 (1776) -> ops4 (-4809)
  Dimensions: 8x0x2
  Properties:
    Position        : (-82.00,157.75,7.00) ϴ (H:0° P:0° B:0°)
    PhysState       : 00 00 A4 C2 FB C0 1D 43 00 00 E0 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 8x0x2
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via ops4 (-4809):
    ModelName       : opscon4
    SymName         : ops4
    DonorType       : 0
  Properties via Tech (-505):
    HUDSelect       : false
    Material Tags   : Material Metal
    ShowHP          : false
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

ops4 (1777) @ (-82.00,126.25,7.00) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> ops4 -> ops consoles -> Tech -> Decorative -> Physical -> Object
    ...                         ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty
  Links:
    Link[StimSens] (3212922): ops4 (1777) -> Armor Piercing Impact (-375)
    Link[StimSens] (3212925): ops4 (1777) -> High Explosive (-376)
    Link[StimSens] (3212927): ops4 (1777) -> WeaponBash (-3058)
    Link[StimSens] (3212929): ops4 (1777) -> Electricity (-378)
    Link[StimSens] (3212930): ops4 (1777) -> Psi Stim (-389)
    Link[StimSens] (3212926): ops4 (1777) -> Standard Impact (-385)
    Link[StimSens] (3212923): ops4 (1777) -> Incendiary (-388)
    Link[StimSens] (3212928): ops4 (1777) -> Cold (-1145)
    Link[StimSens] (3212921): ops4 (1777) -> Energy Stim (-373)
    Link[StimSens] (3212924): ops4 (1777) -> Droid Fusion (-2753)
    Link[MetaProp] (1114605): ops4 (1777) -> ops4 (-4809)
  Dimensions: 8x0x2
  Properties:
    Position        : (-82.00,126.25,7.00) ϴ (H:180° P:0° B:0°)
    PhysState       : E0 00 A4 C2 5B 80 FC 42 00 00 E0 40 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 8x0x2
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via ops4 (-4809):
    ModelName       : opscon4
    SymName         : ops4
    DonorType       : 0
  Properties via Tech (-505):
    HUDSelect       : false
    Material Tags   : Material Metal
    ShowHP          : false
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Pipe 16x2 (1778) @ (-7.00,288.00,6.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Pipe 16x2 -> Chrome -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                                       ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114734): Pipe 16x2 (1778) -> Pipe 16x2 (-1049)
  Dimensions: 2x2x11
  Properties:
    Position        : (-7.00,288.00,6.00) ϴ (H:0° P:0° B:0°)
    PhysState       : 00 00 E0 C0 00 00 90 43 00 00 C0 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.00, 1.00, 0.69)
    PhysDims        : 2x2x11
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Pipe 16x2 (-1049):
    ModelName       : pipel2
    SymName         : Pipe 16x2
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    ObjName         : pipes: "A pipe."
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Curved Pipe 2' diameter (1779) @ (-6.00,288.00,13.50) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Curved Pipe 2' diameter -> Chrome -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                                                     ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114997): Curved Pipe 2' diameter (1779) -> Curved Pipe 2' diameter (-859)
  Dimensions: 4x2x3
  Properties:
    Position        : (-6.00,288.00,13.50) ϴ (H:0° P:0° B:0°)
    PhysState       : E0 EB BF C0 4A 00 90 43 00 00 58 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 4x2x4
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Curved Pipe 2' diameter (-859):
    ModelName       : pipe2crv
    SymName         : Curved Pipe 2' diameter
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    ObjName         : pipes: "A pipe."
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Pipe 8x2 (1780) @ (-1.75,288.00,14.50) ϴ (H:270° P:90° B:90°)
  Ancestry:
    -> Pipe 8x2 -> Chrome -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                                      ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114772): Pipe 8x2 (1780) -> Pipe 8x2 (-769)
  Dimensions: 2x2x4
  Properties:
    Position        : (-1.75,288.00,14.50) ϴ (H:270° P:90° B:90°)
    PhysState       : 00 00 E0 BF 00 00 90 43 00 00 68 41 00 00 B4 42 00 00 B4 42 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.00, 1.00, 0.56)
    PhysDims        : 2x2x4
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Pipe 8x2 (-769):
    ModelName       : pipe2
    SymName         : Pipe 8x2
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    ObjName         : pipes: "A pipe."
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

OPS1 (1781) @ (19.75,269.00,6.50) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> OPS1 -> ops consoles -> Tech -> Decorative -> Physical -> Object
    ...                         ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty
  Links:
    Link[StimSens] (3213093): OPS1 (1781) -> WeaponBash (-3058)
    Link[StimSens] (3213095): OPS1 (1781) -> Electricity (-378)
    Link[StimSens] (3213096): OPS1 (1781) -> Psi Stim (-389)
    Link[StimSens] (3213087): OPS1 (1781) -> Energy Stim (-373)
    Link[StimSens] (3213089): OPS1 (1781) -> Incendiary (-388)
    Link[StimSens] (3213088): OPS1 (1781) -> Armor Piercing Impact (-375)
    Link[StimSens] (3213094): OPS1 (1781) -> Cold (-1145)
    Link[StimSens] (3213091): OPS1 (1781) -> High Explosive (-376)
    Link[StimSens] (3213092): OPS1 (1781) -> Standard Impact (-385)
    Link[StimSens] (3213090): OPS1 (1781) -> Droid Fusion (-2753)
    Link[MetaProp] (1114732): OPS1 (1781) -> OPS1 (-4788)
  Dimensions: 6x0x3
  Properties:
    Position        : (19.75,269.00,6.50) ϴ (H:270° P:0° B:0°)
    PhysState       : 50 00 9E 41 00 80 86 43 00 00 D0 40 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (0.75, 1.00, 1.00)
    PhysDims        : 6x0x3
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via OPS1 (-4788):
    ModelName       : opscon1
    SymName         : OPS1
    DonorType       : 0
  Properties via Tech (-505):
    HUDSelect       : false
    Material Tags   : Material Metal
    ShowHP          : false
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Pipe 16x2 (1782) @ (-4.00,268.00,14.50) ϴ (H:270° P:0° B:90°)
  Ancestry:
    -> Pipe 16x2 -> Chrome -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                                       ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114810): Pipe 16x2 (1782) -> Pipe 16x2 (-1049)
  Dimensions: 2x2x16
  Properties:
    Position        : (-4.00,268.00,14.50) ϴ (H:270° P:0° B:90°)
    PhysState       : 00 00 80 C0 00 00 86 43 00 00 68 41 00 00 B4 42 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 2x2x15
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Pipe 16x2 (-1049):
    ModelName       : pipel2
    SymName         : Pipe 16x2
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    ObjName         : pipes: "A pipe."
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Pipe 16x2 (1783) @ (12.00,268.00,14.50) ϴ (H:270° P:0° B:90°)
  Ancestry:
    -> Pipe 16x2 -> Chrome -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                                       ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114731): Pipe 16x2 (1783) -> Pipe 16x2 (-1049)
  Dimensions: 2x2x16
  Properties:
    Position        : (12.00,268.00,14.50) ϴ (H:270° P:0° B:90°)
    PhysState       : 00 00 40 41 00 00 86 43 00 00 68 41 00 00 B4 42 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 2x2x15
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Pipe 16x2 (-1049):
    ModelName       : pipel2
    SymName         : Pipe 16x2
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    ObjName         : pipes: "A pipe."
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Blood Splatter Small (1784) @ (0.40,279.61,0.02) ϴ (H:21° P:270° B:0°)
  Ancestry:
    -> Blood Splatter Small -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114736): Blood Splatter Small (1784) -> Blood Splatter Small (-864)
  Dimensions: 0x6x6
  Properties:
    Position        : (0.40,279.61,0.02) ϴ (H:21° P:270° B:0°)
  Properties via Blood Splatter Small (-864):
    ModelName       : blood01
    RenderAlpha     : 1.000000
    SymName         : Blood Splatter Small
    DonorType       : 0
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Pipe 16x2 (1785) @ (13.75,288.00,14.50) ϴ (H:270° P:90° B:90°)
  Ancestry:
    -> Pipe 16x2 -> Chrome -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                                       ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114737): Pipe 16x2 (1785) -> Pipe 16x2 (-1049)
  Dimensions: 2x2x12
  Properties:
    Position        : (13.75,288.00,14.50) ϴ (H:270° P:90° B:90°)
    PhysState       : 00 00 5C 41 00 00 90 43 00 00 68 41 00 00 B4 42 00 00 B4 42 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.00, 1.00, 0.75)
    PhysDims        : 2x2x12
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Pipe 16x2 (-1049):
    ModelName       : pipel2
    SymName         : Pipe 16x2
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    ObjName         : pipes: "A pipe."
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Wedge Wall Light (1786) @ (4.25,266.50,11.50) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Wedge Wall Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1114738): Wedge Wall Light (1786) -> Wedge Wall Light (-978)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 20 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (4.25,266.50,11.50) ϴ (H:180° P:0° B:0°)
  Properties via Wedge Wall Light (-978):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Wedge Wall Light
    ModelName       : light1
    LightColor      : 00 00 00 00 00 00 00 00
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Wedge Wall Light (1787) @ (4.25,263.50,11.50) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Wedge Wall Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1114739): Wedge Wall Light (1787) -> Wedge Wall Light (-978)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 20 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (4.25,263.50,11.50) ϴ (H:0° P:0° B:0°)
  Properties via Wedge Wall Light (-978):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Wedge Wall Light
    ModelName       : light1
    LightColor      : 00 00 00 00 00 00 00 00
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Square Ceiling Light (1788) @ (3.00,278.00,17.70) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Square Ceiling Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1114740): Square Ceiling Light (1788) -> Square Ceiling Light (-2941)
  Dimensions: 2x2x0
  Properties:
    Spotlight       : (40.00, 60.00, 70.00)
    Light           : 00 00 00 43 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 48 42 00 00 00 00 00 00 00 00
    Position        : (3.00,278.00,17.70) ϴ (H:0° P:0° B:0°)
  Properties via Square Ceiling Light (-2941):
    Immobile        : false
    ModelName       : LIGHTT
    SymName         : Square Ceiling Light
    DonorType       : 0
  Properties via Lights (-132):
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

OPS1 (1789) @ (22.25,234.00,14.50) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> OPS1 -> ops consoles -> Tech -> Decorative -> Physical -> Object
    ...                         ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty
  Links:
    Link[StimSens] (3213108): OPS1 (1789) -> Droid Fusion (-2753)
    Link[StimSens] (3213111): OPS1 (1789) -> Energy Stim (-373)
    Link[StimSens] (3213113): OPS1 (1789) -> Electricity (-378)
    Link[StimSens] (3213115): OPS1 (1789) -> WeaponBash (-3058)
    Link[StimSens] (3213116): OPS1 (1789) -> Standard Impact (-385)
    Link[StimSens] (3213112): OPS1 (1789) -> Psi Stim (-389)
    Link[StimSens] (3213109): OPS1 (1789) -> Incendiary (-388)
    Link[StimSens] (3213114): OPS1 (1789) -> Cold (-1145)
    Link[StimSens] (3213107): OPS1 (1789) -> High Explosive (-376)
    Link[StimSens] (3213110): OPS1 (1789) -> Armor Piercing Impact (-375)
    Link[MetaProp] (1114761): OPS1 (1789) -> OPS1 (-4788)
  Dimensions: 6x0x3
  Properties:
    Position        : (22.25,234.00,14.50) ϴ (H:90° P:0° B:0°)
    PhysState       : A9 02 B2 41 00 00 6A 43 00 00 68 41 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (0.75, 1.00, 1.00)
    PhysDims        : 6x0x3
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via OPS1 (-4788):
    ModelName       : opscon1
    SymName         : OPS1
    DonorType       : 0
  Properties via Tech (-505):
    HUDSelect       : false
    Material Tags   : Material Metal
    ShowHP          : false
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Comp-Pad (1790) @ (13.00,266.84,5.00) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Comp-Pad -> Tech -> Decorative -> Physical -> Object
    ...             ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty
  Links:
    Link[StimSens] (3213124): Comp-Pad (1790) -> Cold (-1145)
    Link[StimSens] (3213126): Comp-Pad (1790) -> Psi Stim (-389)
    Link[StimSens] (3213117): Comp-Pad (1790) -> Energy Stim (-373)
    Link[StimSens] (3213125): Comp-Pad (1790) -> Electricity (-378)
    Link[StimSens] (3213119): Comp-Pad (1790) -> Incendiary (-388)
    Link[StimSens] (3213118): Comp-Pad (1790) -> Armor Piercing Impact (-375)
    Link[StimSens] (3213121): Comp-Pad (1790) -> High Explosive (-376)
    Link[StimSens] (3213123): Comp-Pad (1790) -> WeaponBash (-3058)
    Link[StimSens] (3213122): Comp-Pad (1790) -> Standard Impact (-385)
    Link[StimSens] (3213120): Comp-Pad (1790) -> Droid Fusion (-2753)
    Link[MetaProp] (1114768): Comp-Pad (1790) -> Comp-Pad (-1127)
  Dimensions: 2x1x1
  Properties:
    Position        : (13.00,266.84,5.00) ϴ (H:180° P:0° B:0°)
    PhysState       : 00 00 50 41 18 6B 85 43 00 00 A0 40 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 2x1x1
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Comp-Pad (-1127):
    ModelName       : compad
    SymName         : Comp-Pad
    DonorType       : 0
  Properties via Tech (-505):
    HUDSelect       : false
    Material Tags   : Material Metal
    ShowHP          : false
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Curved Pipe 2' diameter (1791) @ (15.00,288.00,5.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Curved Pipe 2' diameter -> Chrome -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                                                     ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114758): Curved Pipe 2' diameter (1791) -> Curved Pipe 2' diameter (-859)
  Dimensions: 4x2x3
  Properties:
    Position        : (15.00,288.00,5.00) ϴ (H:0° P:0° B:0°)
    PhysState       : 00 00 70 41 00 00 90 43 00 00 A0 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 4x2x4
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Curved Pipe 2' diameter (-859):
    ModelName       : pipe2crv
    SymName         : Curved Pipe 2' diameter
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    ObjName         : pipes: "A pipe."
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Pipe 8x2 (1792) @ (14.00,288.00,1.75) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Pipe 8x2 -> Chrome -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                                      ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114759): Pipe 8x2 (1792) -> Pipe 8x2 (-769)
  Dimensions: 2x2x2
  Properties:
    Position        : (14.00,288.00,1.75) ϴ (H:0° P:0° B:0°)
    PhysState       : 00 00 60 41 00 00 90 43 00 00 E0 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.00, 1.00, 0.31)
    PhysDims        : 2x2x2
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Pipe 8x2 (-769):
    ModelName       : pipe2
    SymName         : Pipe 8x2
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    ObjName         : pipes: "A pipe."
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Pipe 8x2 (1793) @ (18.25,288.00,6.00) ϴ (H:0° P:90° B:0°)
  Ancestry:
    -> Pipe 8x2 -> Chrome -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                                      ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115325): Pipe 8x2 (1793) -> Pipe 8x2 (-769)
  Dimensions: 1x2x2
  Properties:
    Position        : (18.25,288.00,6.00) ϴ (H:0° P:90° B:0°)
    PhysState       : 00 00 92 41 00 00 90 43 00 00 C0 40 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.00, 1.00, 0.31)
    PhysDims        : 2x2x2
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Pipe 8x2 (-769):
    ModelName       : pipe2
    SymName         : Pipe 8x2
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    ObjName         : pipes: "A pipe."
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Schraubenzieher2 (1794) @ (36.49,264.37,0.07) ϴ (H:36° P:0° B:90°)
  Ancestry:
    -> Schraubenzieher2 -> Schraubenzieher1 -> MatMetal -> MetaProperty
    ...                                 ... -> Werkzeug -> MatPlasticrete -> MetaProperty
    ...                                             ... -> NEUES -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114751): Schraubenzieher2 (1794) -> Schraubenzieher2 (-4505)
  Dimensions: 0x0x1
  Properties:
    Position        : (36.49,264.37,0.07) ϴ (H:36° P:0° B:90°)
  Properties via Schraubenzieher2 (-4505):
    ModelName       : scrwdr02
    SymName         : Schraubenzieher2
    ObjName         : Schraubenzieher
    DonorType       : 0
  Properties via MatMetal (-583):
    Material Tags   : Material Metal
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

OPS1 (1795) @ (24.00,283.71,6.50) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> OPS1 -> ops consoles -> Tech -> Decorative -> Physical -> Object
    ...                         ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty
  Links:
    Link[StimSens] (3213097): OPS1 (1795) -> Cold (-1145)
    Link[StimSens] (3213099): OPS1 (1795) -> Standard Impact (-385)
    Link[StimSens] (3213101): OPS1 (1795) -> Energy Stim (-373)
    Link[StimSens] (3213098): OPS1 (1795) -> WeaponBash (-3058)
    Link[StimSens] (3213102): OPS1 (1795) -> Psi Stim (-389)
    Link[StimSens] (3213100): OPS1 (1795) -> High Explosive (-376)
    Link[StimSens] (3213104): OPS1 (1795) -> Droid Fusion (-2753)
    Link[StimSens] (3213105): OPS1 (1795) -> Incendiary (-388)
    Link[StimSens] (3213106): OPS1 (1795) -> Armor Piercing Impact (-375)
    Link[StimSens] (3213103): OPS1 (1795) -> Electricity (-378)
    Link[MetaProp] (1114763): OPS1 (1795) -> OPS1 (-4788)
  Dimensions: 6x0x3
  Properties:
    Position        : (24.00,283.71,6.50) ϴ (H:0° P:0° B:0°)
    PhysState       : 00 00 C0 41 B3 DA 8D 43 00 00 D0 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (0.75, 1.00, 1.00)
    PhysDims        : 6x0x3
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via OPS1 (-4788):
    ModelName       : opscon1
    SymName         : OPS1
    DonorType       : 0
  Properties via Tech (-505):
    HUDSelect       : false
    Material Tags   : Material Metal
    ShowHP          : false
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Curved Pipe 2' diameter (1796) @ (44.00,265.00,13.50) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Curved Pipe 2' diameter -> Chrome -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                                                     ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114762): Curved Pipe 2' diameter (1796) -> Curved Pipe 2' diameter (-859)
  Dimensions: 4x2x3
  Properties:
    Position        : (44.00,265.00,13.50) ϴ (H:270° P:0° B:0°)
    PhysState       : FD FA 2F 42 00 80 84 43 00 00 58 41 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 4x2x4
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Curved Pipe 2' diameter (-859):
    ModelName       : pipe2crv
    SymName         : Curved Pipe 2' diameter
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    ObjName         : pipes: "A pipe."
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Pipe 16x2 (1797) @ (44.00,266.00,6.00) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Pipe 16x2 -> Chrome -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                                       ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114766): Pipe 16x2 (1797) -> Pipe 16x2 (-1049)
  Dimensions: 2x2x11
  Properties:
    Position        : (44.00,266.00,6.00) ϴ (H:270° P:0° B:0°)
    PhysState       : 00 00 30 42 00 00 85 43 00 00 C0 40 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.00, 1.00, 0.69)
    PhysDims        : 2x2x11
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Pipe 16x2 (-1049):
    ModelName       : pipel2
    SymName         : Pipe 16x2
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    ObjName         : pipes: "A pipe."
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Helm (1798) @ (5.98,281.61,0.23) ϴ (H:144° P:0° B:0°)
  Ancestry:
    -> Helm -> Items -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114749): Helm (1798) -> Helm (-4519)
  Dimensions: 1x1x0
  Properties:
    Position        : (5.98,281.61,0.23) ϴ (H:144° P:0° B:0°)
  Properties via Helm (-4519):
    ObjShort        : helmet
    ObjName         : helmet
    ModelName       : helmet
    CombineType     : helm
    StackCount      : 1
    SymName         : Helm
    InvDims         : 01 00 00 00 01 00 00 00
    DonorType       : 0
    ObjIcon         : i_helm
  Properties via Items (-90):
    FrobInfo        : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    ElevAble        : true
    HUDSelect       : true
    Recycle         : 1
    Material Tags   : Material Glass
    ObjList         : NVComestibleNoCheck=1;
    PickBias        : 0.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

ops2 (1799) @ (45.76,278.50,10.25) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> ops2 -> ops consoles -> Tech -> Decorative -> Physical -> Object
    ...                         ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty
  Links:
    Link[StimSens] (3213140): ops2 (1799) -> Droid Fusion (-2753)
    Link[StimSens] (3213143): ops2 (1799) -> WeaponBash (-3058)
    Link[StimSens] (3213145): ops2 (1799) -> Electricity (-378)
    Link[StimSens] (3213146): ops2 (1799) -> Psi Stim (-389)
    Link[StimSens] (3213144): ops2 (1799) -> Cold (-1145)
    Link[StimSens] (3213138): ops2 (1799) -> Armor Piercing Impact (-375)
    Link[StimSens] (3213141): ops2 (1799) -> High Explosive (-376)
    Link[StimSens] (3213137): ops2 (1799) -> Energy Stim (-373)
    Link[StimSens] (3213142): ops2 (1799) -> Standard Impact (-385)
    Link[StimSens] (3213139): ops2 (1799) -> Incendiary (-388)
    Link[MetaProp] (1114765): ops2 (1799) -> ops2 (-4807)
  Dimensions: 4x0x4
  Properties:
    Position        : (45.76,278.50,10.25) ϴ (H:270° P:0° B:0°)
    PhysState       : AA 09 37 42 00 40 8B 43 02 00 24 41 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 4x0x4
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via ops2 (-4807):
    ModelName       : opscon2
    SymName         : ops2
    DonorType       : 0
  Properties via Tech (-505):
    HUDSelect       : false
    Material Tags   : Material Metal
    ShowHP          : false
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

ops3 (1800) @ (45.76,274.00,10.25) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> ops3 -> ops consoles -> Tech -> Decorative -> Physical -> Object
    ...                         ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty
  Links:
    Link[StimSens] (3213156): ops3 (1800) -> Psi Stim (-389)
    Link[StimSens] (3213147): ops3 (1800) -> Energy Stim (-373)
    Link[StimSens] (3213149): ops3 (1800) -> Incendiary (-388)
    Link[StimSens] (3213148): ops3 (1800) -> Armor Piercing Impact (-375)
    Link[StimSens] (3213154): ops3 (1800) -> Cold (-1145)
    Link[StimSens] (3213151): ops3 (1800) -> High Explosive (-376)
    Link[StimSens] (3213150): ops3 (1800) -> Droid Fusion (-2753)
    Link[StimSens] (3213153): ops3 (1800) -> WeaponBash (-3058)
    Link[StimSens] (3213152): ops3 (1800) -> Standard Impact (-385)
    Link[StimSens] (3213155): ops3 (1800) -> Electricity (-378)
    Link[MetaProp] (1114767): ops3 (1800) -> ops3 (-4808)
  Dimensions: 4x0x4
  Properties:
    Position        : (45.76,274.00,10.25) ϴ (H:270° P:0° B:0°)
    PhysState       : 52 0D 37 42 00 00 89 43 02 00 24 41 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 4x0x4
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via ops3 (-4808):
    ModelName       : opscon3
    SymName         : ops3
    DonorType       : 0
  Properties via Tech (-505):
    HUDSelect       : false
    Material Tags   : Material Metal
    ShowHP          : false
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Console w/Pipes (1801) @ (43.71,276.00,2.75) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Console w/Pipes -> AI Block -> AI Utility -> MetaProperty
    ...            ... -> Tech -> Decorative -> Physical -> Object
    ...                    ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty
  Links:
    Link[StimSens] (3213157): Console w/Pipes (1801) -> Energy Stim (-373)
    Link[StimSens] (3213158): Console w/Pipes (1801) -> Armor Piercing Impact (-375)
    Link[StimSens] (3213161): Console w/Pipes (1801) -> High Explosive (-376)
    Link[StimSens] (3213162): Console w/Pipes (1801) -> Standard Impact (-385)
    Link[StimSens] (3213164): Console w/Pipes (1801) -> Cold (-1145)
    Link[StimSens] (3213159): Console w/Pipes (1801) -> Incendiary (-388)
    Link[StimSens] (3213166): Console w/Pipes (1801) -> Psi Stim (-389)
    Link[StimSens] (3213160): Console w/Pipes (1801) -> Droid Fusion (-2753)
    Link[StimSens] (3213165): Console w/Pipes (1801) -> Electricity (-378)
    Link[StimSens] (3213163): Console w/Pipes (1801) -> WeaponBash (-3058)
    Link[MetaProp] (1115248): Console w/Pipes (1801) -> Console w/Pipes (-2452)
  Dimensions: 11x4x5
  Properties:
    Position        : (43.71,276.00,2.75) ϴ (H:270° P:0° B:0°)
    PhysState       : 1E D7 2E 42 00 00 8A 43 06 00 30 40 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 11x4x5
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Console w/Pipes (-2452):
    ModelName       : consolep
    SymName         : Console w/Pipes
    ObjName         : Console_w_Pipes: "A computer console."
    DonorType       : 0
  Properties via AI Block (-4035):
    AI_ObjAvoid     : 
    PhysAIColl      : true
  Properties via Tech (-505):
    HUDSelect       : false
    Material Tags   : Material Metal
    ShowHP          : false
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Pipe 8x2 (1802) @ (44.00,259.75,14.50) ϴ (H:0° P:90° B:90°)
  Ancestry:
    -> Pipe 8x2 -> Chrome -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                                      ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114764): Pipe 8x2 (1802) -> Pipe 8x2 (-769)
  Dimensions: 2x2x6
  Properties:
    Position        : (44.00,259.75,14.50) ϴ (H:0° P:90° B:90°)
    PhysState       : 00 00 30 42 00 E0 81 43 00 00 68 41 00 00 B4 42 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.00, 1.00, 0.81)
    PhysDims        : 2x2x6
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Pipe 8x2 (-769):
    ModelName       : pipe2
    SymName         : Pipe 8x2
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    ObjName         : pipes: "A pipe."
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

OPS1 (1803) @ (45.75,260.50,6.50) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> OPS1 -> ops consoles -> Tech -> Decorative -> Physical -> Object
    ...                         ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty
  Links:
    Link[StimSens] (3213127): OPS1 (1803) -> Standard Impact (-385)
    Link[StimSens] (3213128): OPS1 (1803) -> Energy Stim (-373)
    Link[StimSens] (3213131): OPS1 (1803) -> Cold (-1145)
    Link[StimSens] (3213133): OPS1 (1803) -> High Explosive (-376)
    Link[StimSens] (3213129): OPS1 (1803) -> Psi Stim (-389)
    Link[StimSens] (3213135): OPS1 (1803) -> Incendiary (-388)
    Link[StimSens] (3213130): OPS1 (1803) -> Electricity (-378)
    Link[StimSens] (3213136): OPS1 (1803) -> Armor Piercing Impact (-375)
    Link[StimSens] (3213134): OPS1 (1803) -> Droid Fusion (-2753)
    Link[StimSens] (3213132): OPS1 (1803) -> WeaponBash (-3058)
    Link[MetaProp] (1114754): OPS1 (1803) -> OPS1 (-4788)
  Dimensions: 5x0x3
  Properties:
    Position        : (45.75,260.50,6.50) ϴ (H:270° P:0° B:0°)
    PhysState       : 0E 03 37 42 FE 3F 82 43 00 00 D0 40 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (0.63, 1.00, 1.00)
    PhysDims        : 6x0x3
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via OPS1 (-4788):
    ModelName       : opscon1
    SymName         : OPS1
    DonorType       : 0
  Properties via Tech (-505):
    HUDSelect       : false
    Material Tags   : Material Metal
    ShowHP          : false
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Saege (1804) @ (29.42,150.60,-1.60) ϴ (H:103° P:0° B:90°)
  Ancestry:
    -> Saege -> Schraubenzieher1 -> MatMetal -> MetaProperty
    ...                      ... -> Werkzeug -> MatPlasticrete -> MetaProperty
    ...                                  ... -> NEUES -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114642): Saege (1804) -> Saege (-4507)
  Dimensions: 3x0x1
  Properties:
    Position        : (29.42,150.60,-1.60) ϴ (H:103° P:0° B:90°)
  Properties via Saege (-4507):
    ModelName       : hksaw
    SymName         : Saege
    ObjName         : Saege
    DonorType       : 0
  Properties via MatMetal (-583):
    Material Tags   : Material Metal
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Schraubenzieher2 (1805) @ (29.43,145.31,-1.68) ϴ (H:327° P:0° B:90°)
  Ancestry:
    -> Schraubenzieher2 -> Schraubenzieher1 -> MatMetal -> MetaProperty
    ...                                 ... -> Werkzeug -> MatPlasticrete -> MetaProperty
    ...                                             ... -> NEUES -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114643): Schraubenzieher2 (1805) -> Schraubenzieher2 (-4505)
  Dimensions: 0x0x1
  Properties:
    Position        : (29.43,145.31,-1.68) ϴ (H:327° P:0° B:90°)
  Properties via Schraubenzieher2 (-4505):
    ModelName       : scrwdr02
    SymName         : Schraubenzieher2
    ObjName         : Schraubenzieher
    DonorType       : 0
  Properties via MatMetal (-583):
    Material Tags   : Material Metal
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Schraubenzieher1 (1806) @ (29.67,143.78,-1.68) ϴ (H:336° P:0° B:90°)
  Ancestry:
    -> Schraubenzieher1 -> MatMetal -> MetaProperty
    ...             ... -> Werkzeug -> MatPlasticrete -> MetaProperty
    ...                         ... -> NEUES -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114644): Schraubenzieher1 (1806) -> Schraubenzieher1 (-4504)
  Dimensions: 0x0x1
  Properties:
    Position        : (29.67,143.78,-1.68) ϴ (H:336° P:0° B:90°)
  Properties via Schraubenzieher1 (-4504):
    ModelName       : scrwdr01
    SymName         : Schraubenzieher1
    ObjName         : Schraubenzieher
    DonorType       : 0
  Properties via MatMetal (-583):
    Material Tags   : Material Metal
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Maintenance Tool (1807) @ (29.51,147.38,-1.65) ϴ (H:103° P:0° B:0°)
  Ancestry:
    -> Maintenance Tool -> Device -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1114645): Maintenance Tool (1807) -> Maintenance Tool (-2949)
  Dimensions: 0x1x0
  Properties:
    Position        : (29.51,147.38,-1.65) ϴ (H:103° P:0° B:0°)
    PhysState       : 67 0A EC 41 43 61 13 43 71 CC D3 BF 00 00 00 00 00 00 00 00 F0 E4 CF 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Maintenance Tool (-2949):
    ObjShort        : Mtool: "Disposable maintenance tool"
    ObjName         : Mtool: "A disposable maintenance tool."
    StackCount      : 1
    ModelName       : techt
    CombineType     : Maintenance Too
    Class Tags      : Device2Type MaintTool
    SymName         : Maintenance Tool
    Recycle         : 2
    Scripts         : 57 72 65 6E 63 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    DonorType       : 0
    InvDims         : 01 00 00 00 01 00 00 00
    ObjIcon         : techtl
  Properties via Device (-70):
    FrobInfo        : 01 00 00 00 02 00 00 00 02 00 00 00 00 00 00 00
    PsiRadar        : Powerup
    Material Tags   : Material Metal
  Properties via Goodies (-49):
    HUDSelect       : true
    ElevAble        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Schraubenzieher1 (1808) @ (1.03,275.46,0.07) ϴ (H:151° P:0° B:90°)
  Ancestry:
    -> Schraubenzieher1 -> MatMetal -> MetaProperty
    ...             ... -> Werkzeug -> MatPlasticrete -> MetaProperty
    ...                         ... -> NEUES -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114750): Schraubenzieher1 (1808) -> Schraubenzieher1 (-4504)
  Dimensions: 0x0x1
  Properties:
    Position        : (1.03,275.46,0.07) ϴ (H:151° P:0° B:90°)
  Properties via Schraubenzieher1 (-4504):
    ModelName       : scrwdr01
    SymName         : Schraubenzieher1
    ObjName         : Schraubenzieher
    DonorType       : 0
  Properties via MatMetal (-583):
    Material Tags   : Material Metal
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Small Gray Triop Crate (1809) @ (29.41,150.90,4.50) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Small Gray Triop Crate -> Decor Containers -> Decorative -> Physical -> Object
    ...                                       ... -> AI Block -> AI Utility -> MetaProperty
  Links:
    Link[MetaProp] (1114647): Small Gray Triop Crate (1809) -> Small Gray Triop Crate (-1234)
  Dimensions: 2x2x2
  Properties:
    Position        : (29.41,150.90,4.50) ϴ (H:0° P:0° B:0°)
    PhysState       : AA 4B EB 41 58 E6 16 43 00 00 90 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (0.63, 0.63, 0.63)
    PhysDims        : 2x2x2
    PhysAttr        : 00 00 C8 42 00 00 A0 42 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Small Gray Triop Crate (-1234):
    ModelName       : clbox1
    DonorType       : 0
    SymName         : Small Gray Triop Crate
  Properties via Decor Containers (-121):
    Material Tags   : Material Plasticrete
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via AI Block (-4035):
    AI_ObjAvoid     : 
    PhysAIColl      : true

Holo Projector (1810) @ (29.56,143.50,1.03) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Holo Projector -> Tech -> Decorative -> Physical -> Object
    ...                   ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty
  Links:
    Link[StimSens] (3213001): Holo Projector (1810) -> Psi Stim (-389)
    Link[StimSens] (3213002): Holo Projector (1810) -> Electricity (-378)
    Link[StimSens] (3213005): Holo Projector (1810) -> Standard Impact (-385)
    Link[StimSens] (3213006): Holo Projector (1810) -> High Explosive (-376)
    Link[StimSens] (3213008): Holo Projector (1810) -> Energy Stim (-373)
    Link[StimSens] (3213010): Holo Projector (1810) -> Armor Piercing Impact (-375)
    Link[StimSens] (3213004): Holo Projector (1810) -> WeaponBash (-3058)
    Link[StimSens] (3213007): Holo Projector (1810) -> Droid Fusion (-2753)
    Link[StimSens] (3213003): Holo Projector (1810) -> Cold (-1145)
    Link[StimSens] (3213009): Holo Projector (1810) -> Incendiary (-388)
    Link[MetaProp] (1114646): Holo Projector (1810) -> Holo Projector (-2221)
  Dimensions: 2x1x0
  Properties:
    Position        : (29.56,143.50,1.03) ϴ (H:0° P:0° B:0°)
    PhysState       : 65 7D EC 41 C7 80 0F 43 06 67 83 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 2x1x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Holo Projector (-2221):
    ModelName       : holobase
    SymName         : Holo Projector
    DonorType       : 0
  Properties via Tech (-505):
    HUDSelect       : false
    Material Tags   : Material Metal
    ShowHP          : false
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Schraubenzieher2 (1811) @ (9.06,276.71,0.07) ϴ (H:36° P:0° B:90°)
  Ancestry:
    -> Schraubenzieher2 -> Schraubenzieher1 -> MatMetal -> MetaProperty
    ...                                 ... -> Werkzeug -> MatPlasticrete -> MetaProperty
    ...                                             ... -> NEUES -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114760): Schraubenzieher2 (1811) -> Schraubenzieher2 (-4505)
  Dimensions: 0x0x1
  Properties:
    Position        : (9.06,276.71,0.07) ϴ (H:36° P:0° B:90°)
  Properties via Schraubenzieher2 (-4505):
    ModelName       : scrwdr02
    SymName         : Schraubenzieher2
    ObjName         : Schraubenzieher
    DonorType       : 0
  Properties via MatMetal (-583):
    Material Tags   : Material Metal
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Machinery (1812) @ (29.55,149.62,1.37) ϴ (H:0° P:0° B:270°)
  Ancestry:
    -> Machinery -> Structural -> MatMetal -> MetaProperty
    ...                    ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114649): Machinery (1812) -> Machinery (-224)
  Dimensions: 2x1x7
  Properties:
    Position        : (29.55,149.62,1.37) ϴ (H:0° P:0° B:270°)
    PhysState       : 85 5F EC 41 EB 9E 15 43 BA 5A AF 3F 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 2x1x7
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Machinery (-224):
    FrobInfo        : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ObjName         : Machinery: "Some machinery."
    ModelName       : mech01
    DonorType       : 0
    SymName         : Machinery
  Properties via Structural (-491):
    Immobile        : true
    HUDSelect       : false
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

20 Nanites (1813) @ (29.61,146.82,3.88) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> 20 Nanites -> Small Nanite Pile -> Nanites -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1114648): 20 Nanites (1813) -> 20 Nanites (-89)
  Dimensions: 2x1x1
  Properties:
    Position        : (29.61,146.82,3.88) ϴ (H:270° P:0° B:0°)
    PhysState       : 64 EA EC 41 CF D1 12 43 C2 13 78 40 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via 20 Nanites (-89):
    SymName         : 20 Nanites
    StackCount      : 20
    DonorType       : 0
  Properties via Nanites (-85):
    ObjShort        : Nanites: "%d nanites"
    ObjName         : Nanites: "%d nanites."
    ModelName       : nanocan
    CombineType     : nanite
    ObjIcon         : nan_ic
    AutoPickup      : true
    PsiRadar        : Powerup
    Material Tags   : Material Glass
    NameType        : Stack Count
    StackInc        : 10
  Properties via Goodies (-49):
    HUDSelect       : true
    FrobInfo        : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    ElevAble        : true
    InvDims         : 01 00 00 00 01 00 00 00
  Properties via Physical (-11):
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Big Nanite Pile (1814) @ (8.32,164.31,-3.01) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Big Nanite Pile -> Nanites -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1114650): Big Nanite Pile (1814) -> Big Nanite Pile (-1591)
  Dimensions: 2x1x1
  Properties:
    Position        : (8.32,164.31,-3.01) ϴ (H:0° P:0° B:0°)
    HasRefs         : false
  Properties via Big Nanite Pile (-1591):
    SymName         : Big Nanite Pile
    StackCount      : 50
    DonorType       : 0
  Properties via Nanites (-85):
    ObjShort        : Nanites: "%d nanites"
    ObjName         : Nanites: "%d nanites."
    ModelName       : nanocan
    CombineType     : nanite
    ObjIcon         : nan_ic
    AutoPickup      : true
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PsiRadar        : Powerup
    Material Tags   : Material Glass
    NameType        : Stack Count
    StackInc        : 10
  Properties via Goodies (-49):
    HUDSelect       : true
    FrobInfo        : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    ElevAble        : true
    InvDims         : 01 00 00 00 01 00 00 00
  Properties via Physical (-11):
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

EMP Grenade (1815) @ (9.01,163.98,-3.01) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> EMP Grenade -> Grenades -> Ammo -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1114651): EMP Grenade (1815) -> EMP Grenade (-37)
  Dimensions: 1x1x0
  Properties:
    Position        : (9.01,163.98,-3.01) ϴ (H:0° P:0° B:0°)
    HasRefs         : false
  Properties via EMP Grenade (-37):
    ObjShort        : EMP_Grenade: "EMP grenade clip"
    ObjName         : EMP_Grenade: "%d EMP grenades."
    ModelName       : ammoem
    CombineType     : EMPGrenade
    StackCount      : 3
    SymName         : EMP Grenade
    InvDims         : 01 00 00 00 01 00 00 00
    DonorType       : 0
    ObjIcon         : EMPGR_I
  Properties via Grenades (-34):
    Alchemy         : 2.500000
    Fabricate       : 3
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Recycle         : 2
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    FabCost         : 75
    StackInc        : 1
  Properties via Ammo (-30):
    FrobInfo        : 01 00 00 00 02 00 00 00 02 00 00 00 00 00 00 00
    PsiRadar        : Powerup
    Scripts         : 41 6D 6D 6F 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    NameType        : Stack Count
    Material Tags   : Material Metal
  Properties via Goodies (-49):
    HUDSelect       : true
    ElevAble        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

EMP Grenade (1816) @ (10.38,165.05,-3.01) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> EMP Grenade -> Grenades -> Ammo -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1114652): EMP Grenade (1816) -> EMP Grenade (-37)
  Dimensions: 1x1x0
  Properties:
    Position        : (10.38,165.05,-3.01) ϴ (H:0° P:0° B:0°)
    HasRefs         : false
  Properties via EMP Grenade (-37):
    ObjShort        : EMP_Grenade: "EMP grenade clip"
    ObjName         : EMP_Grenade: "%d EMP grenades."
    ModelName       : ammoem
    CombineType     : EMPGrenade
    StackCount      : 3
    SymName         : EMP Grenade
    InvDims         : 01 00 00 00 01 00 00 00
    DonorType       : 0
    ObjIcon         : EMPGR_I
  Properties via Grenades (-34):
    Alchemy         : 2.500000
    Fabricate       : 3
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Recycle         : 2
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    FabCost         : 75
    StackInc        : 1
  Properties via Ammo (-30):
    FrobInfo        : 01 00 00 00 02 00 00 00 02 00 00 00 00 00 00 00
    PsiRadar        : Powerup
    Scripts         : 41 6D 6D 6F 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    NameType        : Stack Count
    Material Tags   : Material Metal
  Properties via Goodies (-49):
    HUDSelect       : true
    ElevAble        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

KaBacon Cart (1817) @ (11.50,141.53,-3.01) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> KaBacon Cart -> Game Carts -> MFD Games -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1114653): KaBacon Cart (1817) -> KaBacon Cart (-994)
  Dimensions: 0x0x0
  Properties:
    Position        : (11.50,141.53,-3.01) ϴ (H:0° P:0° B:0°)
    HasRefs         : false
  Properties via KaBacon Cart (-994):
    SymName         : KaBacon Cart
    MiniGames       : KaBacon
    DonorType       : 0
  Properties via Game Carts (-3865):
    ModelName       : gamecart
    ObjLookS        : game_carts
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Scripts         : 4D 69 6E 69 47 61 6D 65 43 61 72 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    ObjIcon         : cart_i
  Properties via MFD Games (-3863):
    FrobInfo        : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Goodies (-49):
    HUDSelect       : true
    ElevAble        : true
    InvDims         : 01 00 00 00 01 00 00 00
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

ops4 (1818) @ (7.28,148.00,2.50) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> ops4 -> ops consoles -> Tech -> Decorative -> Physical -> Object
    ...                         ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty
  Links:
    Link[StimSens] (3213017): ops4 (1818) -> Energy Stim (-373)
    Link[StimSens] (3213019): ops4 (1818) -> High Explosive (-376)
    Link[StimSens] (3213021): ops4 (1818) -> Incendiary (-388)
    Link[StimSens] (3213022): ops4 (1818) -> Armor Piercing Impact (-375)
    Link[StimSens] (3213020): ops4 (1818) -> Droid Fusion (-2753)
    Link[StimSens] (3213015): ops4 (1818) -> Cold (-1145)
    Link[StimSens] (3213016): ops4 (1818) -> WeaponBash (-3058)
    Link[StimSens] (3213013): ops4 (1818) -> Psi Stim (-389)
    Link[StimSens] (3213018): ops4 (1818) -> Standard Impact (-385)
    Link[StimSens] (3213014): ops4 (1818) -> Electricity (-378)
    Link[MetaProp] (1114654): ops4 (1818) -> ops4 (-4809)
  Dimensions: 8x0x2
  Properties:
    Position        : (7.28,148.00,2.50) ϴ (H:90° P:0° B:0°)
    PhysState       : AF 06 E9 40 00 00 14 43 00 00 20 40 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 8x0x2
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via ops4 (-4809):
    ModelName       : opscon4
    SymName         : ops4
    DonorType       : 0
  Properties via Tech (-505):
    HUDSelect       : false
    Material Tags   : Material Metal
    ShowHP          : false
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

ambient snd (1819) @ (16.36,171.89,0.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> ambient snd -> Marker -> Object
  Links:
    Link[MetaProp] (1114561): ambient snd (1819) -> ambient snd (-667)
  Dimensions: 1x1x1
  Properties:
    AmbientHacked   : 20 00 00 00 00 00 00 00 00 00 00 00 6F 70 73 5F 62 75 7A 7A 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (16.36,171.89,0.00) ϴ (H:90° P:0° B:0°)
    Scale           : (0.25, 0.25, 0.25)
  Properties via ambient snd (-667):
    SymName         : ambient snd
    DonorType       : 0
  Properties via Marker (-327):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

Cable Bracket (1820) @ (19.75,237.01,3.75) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Cable Bracket -> Rick Decor -> Structural -> MatMetal -> MetaProperty
    ...                                      ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114669): Cable Bracket (1820) -> Cable Bracket (-3838)
  Dimensions: 1x0x0
  Properties:
    Position        : (19.75,237.01,3.75) ϴ (H:270° P:0° B:0°)
    PhysState       : A1 04 9E 41 A6 01 6D 43 06 00 70 40 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 1x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Cable Bracket (-3838):
    ModelName       : cabebrac
    SymName         : Cable Bracket
    DonorType       : 0
  Properties via Rick Decor (-3836):
    Material Tags   : Material Metal
  Properties via Structural (-491):
    Immobile        : true
    HUDSelect       : false
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Wedge Wall Light (1821) @ (-2.00,152.50,7.00) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Wedge Wall Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1114746): Wedge Wall Light (1821) -> Wedge Wall Light (-978)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 A0 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (-2.00,152.50,7.00) ϴ (H:180° P:0° B:0°)
  Properties via Wedge Wall Light (-978):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Wedge Wall Light
    ModelName       : light1
    LightColor      : 00 00 00 00 00 00 00 00
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

rising steam (1822) @ (-12.00,169.50,-2.99) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> rising steam -> SteamFX -> Environmental FX -> SFX -> Object
  Links:
    Link[MetaProp] (1114744): rising steam (1822) -> rising steam (-1969)
  Dimensions: 3x34x12
  Properties:
    AmbientHacked   : 19 00 00 00 00 00 00 00 02 00 00 00 73 74 65 61 6D 5F 6C 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (-12.00,169.50,-2.99) ϴ (H:90° P:0° B:0°)
    PGLaunchInfo    : 00 00 00 00 00 00 C0 BF 00 00 88 C1 00 00 00 00 00 00 C0 3F 00 00 88 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 40 00 00 20 40 00 00 00 00 00 00 00 00 00 80 FE FF 00 00 EF FF 00 00 00 00 00 80 01 00 00 00 11 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 02 00 00 80 02 00
    ParticleGroup   : D0 3D C8 00 70 4A C8 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED C7 00 D0 39 C8 00 00 00 00 00 00 00 00 00 1E 07 00 00 06 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 3C 00 00 00 00 00 00 00 D8 D0 D1 19 A0 D1 D1 19 F0 3C 1B 18 00 00 00 00 00 00 00 00 38 3D 1B 18 B0 A8 3F 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 40 03 00 00 28 00 00 00 00 00 00 00 00 90 A0 94 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 01 00 00 00 00 00 00 20 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 00 00 C0 BF 00 00 88 C1 0A D7 23 BC 00 00 C0 3F 00 00 88 41 00 00 48 41 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 99 09 00 00 73 74 65 61 6D 00 00 00 00 00 00 00 00 00 00 00 44 01 00 00 00 80 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 40 00 00 00 00 02 00 00 00 99 19 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via rising steam (-1969):
    DonorType       : 0
    SymName         : rising steam
    ModelName       : fx_particle
  Properties via SFX (-5):
    NetworkCategory : Hosted

Railing 4x32 (1823) @ (-10.00,167.80,-2.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Railing 4x32 -> One Piece -> Railings -> AI Block -> AI Utility -> MetaProperty
    ...                                  ... -> Structural -> MatMetal -> MetaProperty
    ...                                                ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114727): Railing 4x32 (1823) -> Railing 4x32 (-1718)
  Dimensions: 31x0x3
  Properties:
    Position        : (-10.00,167.80,-2.00) ϴ (H:0° P:0° B:0°)
    PhysState       : EE 05 20 C1 BB CB 27 43 9B 28 00 C0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 31x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Railing 4x32 (-1718):
    DonorType       : 0
    SymName         : Railing 4x32
    ModelName       : brail32
  Properties via Railings (-1015):
    HUDSelect       : false
    ObjName         : Railings: "A railing."
  Properties via AI Block (-4035):
    AI_ObjAvoid     : 
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Railing 4x16 (1824) @ (-25.83,160.00,-2.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Railing 4x16 -> One Piece -> Railings -> AI Block -> AI Utility -> MetaProperty
    ...                                  ... -> Structural -> MatMetal -> MetaProperty
    ...                                                ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114743): Railing 4x16 (1824) -> Railing 4x16 (-1721)
  Dimensions: 16x0x3
  Properties:
    Position        : (-25.83,160.00,-2.00) ϴ (H:90° P:0° B:0°)
    PhysState       : AD AA CE C1 8E FF 1F 43 B2 28 00 C0 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 16x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Railing 4x16 (-1721):
    DonorType       : 0
    SymName         : Railing 4x16
    ModelName       : brail16
  Properties via Railings (-1015):
    HUDSelect       : false
    ObjName         : Railings: "A railing."
  Properties via AI Block (-4035):
    AI_ObjAvoid     : 
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Pipe 24x3 (1825) @ (3.00,170.00,4.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Pipe 24x3 -> Chrome -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                                       ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114741): Pipe 24x3 (1825) -> Pipe 24x3 (-1091)
  Dimensions: 3x3x24
  Properties:
    Position        : (3.00,170.00,4.00) ϴ (H:0° P:0° B:0°)
    PhysState       : 00 00 40 40 00 00 2A 43 58 05 80 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 3x2x24
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Pipe 24x3 (-1091):
    ModelName       : pipe6
    SymName         : Pipe 24x3
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    ObjName         : pipes: "A pipe."
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Pipe 24x2 (1826) @ (-2.00,170.00,4.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Pipe 24x2 -> Chrome -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                                       ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114755): Pipe 24x2 (1826) -> Pipe 24x2 (-1090)
  Dimensions: 2x2x24
  Properties:
    Position        : (-2.00,170.00,4.00) ϴ (H:0° P:0° B:0°)
    PhysState       : 00 00 00 C0 00 00 2A 43 58 05 80 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 2x1x24
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Pipe 24x2 (-1090):
    ModelName       : pipe5
    SymName         : Pipe 24x2
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    ObjName         : pipes: "A pipe."
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Pipe 24x2 (1827) @ (-5.00,170.00,4.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Pipe 24x2 -> Chrome -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                                       ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114757): Pipe 24x2 (1827) -> Pipe 24x2 (-1090)
  Dimensions: 2x2x24
  Properties:
    Position        : (-5.00,170.00,4.00) ϴ (H:0° P:0° B:0°)
    PhysState       : 00 00 A0 C0 00 00 2A 43 58 05 80 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 2x1x24
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Pipe 24x2 (-1090):
    ModelName       : pipe5
    SymName         : Pipe 24x2
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    ObjName         : pipes: "A pipe."
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Pipe 24x2 (1828) @ (-28.00,166.00,4.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Pipe 24x2 -> Chrome -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                                       ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114748): Pipe 24x2 (1828) -> Pipe 24x2 (-1090)
  Dimensions: 2x2x24
  Properties:
    Position        : (-28.00,166.00,4.00) ϴ (H:0° P:0° B:0°)
    PhysState       : 00 00 E0 C1 00 00 26 43 58 05 80 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 2x1x24
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Pipe 24x2 (-1090):
    ModelName       : pipe5
    SymName         : Pipe 24x2
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    ObjName         : pipes: "A pipe."
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Pipe 24x2 (1829) @ (-24.00,170.00,4.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Pipe 24x2 -> Chrome -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                                       ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114756): Pipe 24x2 (1829) -> Pipe 24x2 (-1090)
  Dimensions: 2x2x24
  Properties:
    Position        : (-24.00,170.00,4.00) ϴ (H:0° P:0° B:0°)
    PhysState       : 00 00 C0 C1 00 00 2A 43 58 05 80 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 2x1x24
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Pipe 24x2 (-1090):
    ModelName       : pipe5
    SymName         : Pipe 24x2
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    ObjName         : pipes: "A pipe."
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Pipe 24x3 (1830) @ (-28.00,170.00,4.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Pipe 24x3 -> Chrome -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                                       ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114752): Pipe 24x3 (1830) -> Pipe 24x3 (-1091)
  Dimensions: 3x3x24
  Properties:
    Position        : (-28.00,170.00,4.00) ϴ (H:0° P:0° B:0°)
    PhysState       : 00 00 E0 C1 00 00 2A 43 58 05 80 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 3x2x24
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Pipe 24x3 (-1091):
    ModelName       : pipe6
    SymName         : Pipe 24x3
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    ObjName         : pipes: "A pipe."
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Pipe 24x2 (1831) @ (-28.00,154.00,4.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Pipe 24x2 -> Chrome -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                                       ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114691): Pipe 24x2 (1831) -> Pipe 24x2 (-1090)
  Dimensions: 2x2x24
  Properties:
    Position        : (-28.00,154.00,4.00) ϴ (H:0° P:0° B:0°)
    PhysState       : 00 00 E0 C1 00 00 1A 43 58 05 80 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 2x1x24
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Pipe 24x2 (-1090):
    ModelName       : pipe5
    SymName         : Pipe 24x2
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    ObjName         : pipes: "A pipe."
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Pipe 24x1 (1832) @ (-28.00,160.50,4.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Pipe 24x1 -> Chrome -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                                       ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114719): Pipe 24x1 (1832) -> Pipe 24x1 (-1354)
  Dimensions: 1x1x24
  Properties:
    Position        : (-28.00,160.50,4.00) ϴ (H:0° P:0° B:0°)
    PhysState       : 00 00 E0 C1 00 80 20 43 58 05 80 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x24
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Pipe 24x1 (-1354):
    ModelName       : pipe24
    SymName         : Pipe 24x1
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    ObjName         : pipes: "A pipe."
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Pipe 24x1 (1833) @ (-28.00,162.00,4.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Pipe 24x1 -> Chrome -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                                       ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114717): Pipe 24x1 (1833) -> Pipe 24x1 (-1354)
  Dimensions: 1x1x24
  Properties:
    Position        : (-28.00,162.00,4.00) ϴ (H:0° P:0° B:0°)
    PhysState       : 00 00 E0 C1 00 00 22 43 58 05 80 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x24
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Pipe 24x1 (-1354):
    ModelName       : pipe24
    SymName         : Pipe 24x1
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    ObjName         : pipes: "A pipe."
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Pipe 24x1 (1834) @ (-20.25,170.00,4.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Pipe 24x1 -> Chrome -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                                       ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114692): Pipe 24x1 (1834) -> Pipe 24x1 (-1354)
  Dimensions: 1x1x24
  Properties:
    Position        : (-20.25,170.00,4.00) ϴ (H:0° P:0° B:0°)
    PhysState       : 00 00 A2 C1 00 00 2A 43 58 05 80 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x24
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Pipe 24x1 (-1354):
    ModelName       : pipe24
    SymName         : Pipe 24x1
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    ObjName         : pipes: "A pipe."
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

ops4 (1835) @ (-14.00,171.73,2.50) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> ops4 -> ops consoles -> Tech -> Decorative -> Physical -> Object
    ...                         ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty
  Links:
    Link[StimSens] (3213186): ops4 (1835) -> Armor Piercing Impact (-375)
    Link[StimSens] (3213177): ops4 (1835) -> Psi Stim (-389)
    Link[StimSens] (3213178): ops4 (1835) -> Electricity (-378)
    Link[StimSens] (3213179): ops4 (1835) -> Energy Stim (-373)
    Link[StimSens] (3213181): ops4 (1835) -> WeaponBash (-3058)
    Link[StimSens] (3213184): ops4 (1835) -> Droid Fusion (-2753)
    Link[StimSens] (3213183): ops4 (1835) -> High Explosive (-376)
    Link[StimSens] (3213182): ops4 (1835) -> Standard Impact (-385)
    Link[StimSens] (3213185): ops4 (1835) -> Incendiary (-388)
    Link[StimSens] (3213180): ops4 (1835) -> Cold (-1145)
    Link[MetaProp] (1114716): ops4 (1835) -> ops4 (-4809)
  Dimensions: 8x0x2
  Properties:
    Position        : (-14.00,171.73,2.50) ϴ (H:0° P:0° B:0°)
    PhysState       : 38 F4 5F C1 21 BA 2B 43 00 00 20 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 8x0x2
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via ops4 (-4809):
    ModelName       : opscon4
    SymName         : ops4
    DonorType       : 0
  Properties via Tech (-505):
    HUDSelect       : false
    Material Tags   : Material Metal
    ShowHP          : false
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

steam jet (1836) @ (-4.57,168.30,6.00) ϴ (H:138° P:0° B:347°)
  Ancestry:
    -> steam jet -> SteamFX -> Environmental FX -> SFX -> Object
  Links:
    Link[MetaProp] (1114718): steam jet (1836) -> steam jet (-1972)
  Dimensions: 2x8x2
  Properties:
    AmbientHacked   : 19 00 00 00 00 00 00 00 02 00 00 00 73 74 65 61 6D 5F 6C 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (-4.57,168.30,6.00) ϴ (H:138° P:0° B:347°)
    PGLaunchInfo    : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 C0 BF 00 00 10 41 00 00 C0 BF 00 00 C0 3F 00 00 20 41 00 00 C0 3F 00 00 00 00 00 00 00 00 9A 99 19 3F CD CC 4C 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 FE FF 00 00 09 00 00 80 FE FF 00 80 01 00 00 00 0A 00 00 80 01 00 00 00 00 00 00 00 00 00 99 99 00 00 CC CC 00 00
    ParticleGroup   : D0 3D C8 00 70 4A C8 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED C7 00 D0 39 C8 00 00 00 00 00 00 00 00 00 2C 07 00 00 06 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 1E 00 00 00 00 00 00 00 80 D1 20 18 48 D2 20 18 18 45 1B 18 00 00 00 00 00 00 00 00 60 45 1B 18 68 DB 3F 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 1E 00 00 00 00 00 00 00 00 B0 A7 94 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 01 00 00 00 00 9A 99 99 3E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 00 99 99 BF 0A D7 23 BC 00 99 99 BF 00 99 99 3F 00 FF FF 40 00 99 99 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 F9 05 00 00 73 74 65 61 6D 00 00 00 00 00 00 00 00 00 00 00 44 01 00 00 66 66 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 00 00 00 00 80 3F 00 00 00 00 02 00 00 00 99 19 00 00 00 00 00 00 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via steam jet (-1972):
    DonorType       : 0
    SymName         : steam jet
    ModelName       : fx_particle
  Properties via SFX (-5):
    NetworkCategory : Hosted

steam jet cloud (1837) @ (-4.57,168.30,6.00) ϴ (H:138° P:0° B:347°)
  Ancestry:
    -> steam jet cloud -> SteamFX -> Environmental FX -> SFX -> Object
  Links:
    Link[Particle] (75563056): steam jet cloud (1837) -> steam jet (1836)
    Link[MetaProp] (1114721): steam jet cloud (1837) -> steam jet cloud (-1973)
  Dimensions: 5x14x5
  Properties:
    AmbientHacked   : 19 00 00 00 00 00 00 00 02 00 00 00 73 74 65 61 6D 5F 6C 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (-4.57,168.30,6.00) ϴ (H:138° P:0° B:347°)
    PGLaunchInfo    : 00 00 00 00 CD CC 4C BE CD CC 4C BE CD CC 4C BE CD CC 4C 3E CD CC 4C 3E CD CC 4C 3E 00 00 80 BF 00 00 A0 40 00 00 80 BF 00 00 80 3F 00 00 C0 40 00 00 80 3F 00 00 00 00 00 00 00 00 66 66 E6 3F 9A 99 19 40 00 00 00 00 00 00 00 00 CD CC FF FF CD CC FF FF CD CC FF FF 33 33 00 00 33 33 00 00 33 33 00 00 00 00 FF FF 00 00 05 00 00 00 FF FF 00 00 01 00 00 00 06 00 00 00 01 00 00 00 00 00 00 00 00 00 CC CC 01 00 66 66 02 00
    ParticleGroup   : D0 3D C8 00 70 4A C8 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED C7 00 D0 39 C8 00 00 00 00 00 00 00 00 00 2D 07 00 00 06 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 28 00 00 00 00 00 00 00 B8 9B D1 19 80 9C D1 19 E0 2E 1B 18 00 00 00 00 00 00 00 00 28 2F 1B 18 A8 D7 3F 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 1E 00 00 00 00 00 00 00 00 20 96 45 12 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 01 00 00 00 00 66 66 A6 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 40 66 26 C0 00 CC 4C BE 40 66 26 C0 40 66 26 40 70 99 69 41 40 66 26 40 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 70 0D 00 00 73 74 65 61 6D 00 00 00 00 00 00 00 00 00 00 00 44 01 00 00 66 66 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 2C 07 00 00 00 00 00 00 00 00 00 BF 00 00 00 00 00 00 80 3F 00 00 00 00 02 00 00 00 99 19 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via steam jet cloud (-1973):
    DonorType       : 0
    SymName         : steam jet cloud
    ModelName       : fx_particle
  Properties via SFX (-5):
    NetworkCategory : Hosted

ops4 (1838) @ (-14.00,152.21,2.50) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> ops4 -> ops consoles -> Tech -> Decorative -> Physical -> Object
    ...                         ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty
  Links:
    Link[StimSens] (3213187): ops4 (1838) -> Energy Stim (-373)
    Link[StimSens] (3213188): ops4 (1838) -> Armor Piercing Impact (-375)
    Link[StimSens] (3213191): ops4 (1838) -> High Explosive (-376)
    Link[StimSens] (3213193): ops4 (1838) -> WeaponBash (-3058)
    Link[StimSens] (3213194): ops4 (1838) -> Cold (-1145)
    Link[StimSens] (3213196): ops4 (1838) -> Psi Stim (-389)
    Link[StimSens] (3213189): ops4 (1838) -> Incendiary (-388)
    Link[StimSens] (3213192): ops4 (1838) -> Standard Impact (-385)
    Link[StimSens] (3213190): ops4 (1838) -> Droid Fusion (-2753)
    Link[StimSens] (3213195): ops4 (1838) -> Electricity (-378)
    Link[MetaProp] (1114722): ops4 (1838) -> ops4 (-4809)
  Dimensions: 8x0x2
  Properties:
    Position        : (-14.00,152.21,2.50) ϴ (H:180° P:0° B:0°)
    PhysState       : 00 00 60 C1 49 35 18 43 00 00 20 40 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 8x0x2
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via ops4 (-4809):
    ModelName       : opscon4
    SymName         : ops4
    DonorType       : 0
  Properties via Tech (-505):
    HUDSelect       : false
    Material Tags   : Material Metal
    ShowHP          : false
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Blood Splatter Medium (1839) @ (-15.16,160.44,-3.99) ϴ (H:0° P:270° B:0°)
  Ancestry:
    -> Blood Splatter Medium -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114701): Blood Splatter Medium (1839) -> Blood Splatter Medium (-857)
  Dimensions: 0x6x6
  Properties:
    Position        : (-15.16,160.44,-3.99) ϴ (H:0° P:270° B:0°)
  Properties via Blood Splatter Medium (-857):
    ModelName       : blood02
    RenderAlpha     : 1.000000
    SymName         : Blood Splatter Medium
    DonorType       : 0
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

OPS Female Corpse (1840) @ (-21.60,168.27,0.36) ϴ (H:187° P:0° B:270°)
  Ancestry:
    -> OPS Female Corpse -> Ops Corpses -> Human Corpses -> Corpses -> Physical -> Object
    ...                                              ... -> MatFlesh -> MetaProperty
  Links:
    Link[FlowCont] (19988569): OPS Female Corpse (1840) -> Rifled Slug Box (1848)
    Link[MetaProp] (1114698): OPS Female Corpse (1840) -> OPS Female Corpse (-1879)
    Link[Contains] (10551370): OPS Female Corpse (1840) -> Rifled Slug Box (1848)
  Dimensions: 4x3x2
  Properties:
    Position        : (-21.60,168.27,0.36) ϴ (H:187° P:0° B:270°)
    Creature        : Humanoid
    CretPose        : 01 00 00 00 63 70 73 73 69 74 33 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 01 00 00 00
    ?Puppet?        : A4 D8 E3 00 30 07 00 00 00 00 00 00 90 AA 29 0D
  Properties via OPS Female Corpse (-1879):
    ModelName       : corf_ops
    SymName         : OPS Female Corpse
    DonorType       : 0
  Properties via Human Corpses (-503):
    ObjName         : HumanCorpses: "A corpse."
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    HUDUse          : human_corpses: "Search corpse"
  Properties via Corpses (-379):
    ContainDims     : 04 00 00 00 04 00 00 00
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    FrobHandler     : Local Only
    HUDSelect       : true
    NonPhysCreature : true
    Scripts         : 43 6F 6E 74 61 69 6E 65 72 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PickBias        : 0.500000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatFlesh (-584):
    Material Tags   : Material Flesh

Square Ceiling Light (1841) @ (-12.00,160.00,12.70) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Square Ceiling Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1114695): Square Ceiling Light (1841) -> Square Ceiling Light (-2941)
  Dimensions: 2x2x0
  Properties:
    Spotlight       : (40.00, 60.00, 70.00)
    Light           : 00 00 00 43 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 48 42 00 00 00 00 00 00 00 00
    Position        : (-12.00,160.00,12.70) ϴ (H:0° P:0° B:0°)
  Properties via Square Ceiling Light (-2941):
    Immobile        : false
    ModelName       : LIGHTT
    SymName         : Square Ceiling Light
    DonorType       : 0
  Properties via Lights (-132):
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Wedge Light (1842) @ (76.29,197.00,10.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Wedge Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1114662): Wedge Light (1842) -> Wedge Light (-1593)
  Dimensions: 0x5x0
  Properties:
    Position        : (76.29,197.00,10.00) ϴ (H:0° P:0° B:0°)
    LightColor      : C3 F5 28 3F 00 00 40 3F
    Light           : 00 00 00 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 A0 41 00 00 00 00 00 00 00 00
    RenderType      : Not Rendered
  Properties via Wedge Light (-1593):
    Immobile        : false
    ModelName       : lightr
    SymName         : Wedge Light
    DonorType       : 0
  Properties via Lights (-132):
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Pipe 8x2 (1843) @ (104.50,32.00,2.00) ϴ (H:90° P:90° B:0°)
  Ancestry:
    -> Pipe 8x2 -> Chrome -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                                      ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114715): Pipe 8x2 (1843) -> Pipe 8x2 (-769)
  Dimensions: 2x2x1
  Properties:
    Position        : (104.50,32.00,2.00) ϴ (H:90° P:90° B:0°)
    PhysState       : 00 00 D1 42 00 00 00 42 00 00 00 40 00 00 00 00 00 00 B4 42 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.00, 1.00, 0.25)
    PhysDims        : 2x2x2
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Pipe 8x2 (-769):
    ModelName       : pipe2
    SymName         : Pipe 8x2
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    ObjName         : pipes: "A pipe."
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Pipe 8x2 (1844) @ (104.50,42.00,2.00) ϴ (H:90° P:90° B:0°)
  Ancestry:
    -> Pipe 8x2 -> Chrome -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                                      ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114714): Pipe 8x2 (1844) -> Pipe 8x2 (-769)
  Dimensions: 2x2x1
  Properties:
    Position        : (104.50,42.00,2.00) ϴ (H:90° P:90° B:0°)
    PhysState       : 00 00 D1 42 00 00 28 42 00 00 00 40 00 00 00 00 00 00 B4 42 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.00, 1.00, 0.25)
    PhysDims        : 2x2x2
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Pipe 8x2 (-769):
    ModelName       : pipe2
    SymName         : Pipe 8x2
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    ObjName         : pipes: "A pipe."
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

ops4 (1845) @ (76.75,197.00,12.00) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> ops4 -> ops consoles -> Tech -> Decorative -> Physical -> Object
    ...                         ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty
  Links:
    Link[StimSens] (3212709): ops4 (1845) -> High Explosive (-376)
    Link[StimSens] (3212711): ops4 (1845) -> Incendiary (-388)
    Link[StimSens] (3212713): ops4 (1845) -> Standard Impact (-385)
    Link[StimSens] (3212710): ops4 (1845) -> Droid Fusion (-2753)
    Link[StimSens] (3212715): ops4 (1845) -> Psi Stim (-389)
    Link[StimSens] (3212716): ops4 (1845) -> Electricity (-378)
    Link[StimSens] (3212717): ops4 (1845) -> Cold (-1145)
    Link[StimSens] (3212714): ops4 (1845) -> Energy Stim (-373)
    Link[StimSens] (3212718): ops4 (1845) -> WeaponBash (-3058)
    Link[StimSens] (3212712): ops4 (1845) -> Armor Piercing Impact (-375)
    Link[MetaProp] (1114663): ops4 (1845) -> ops4 (-4809)
  Dimensions: 8x0x2
  Properties:
    Position        : (76.75,197.00,12.00) ϴ (H:270° P:0° B:0°)
    PhysState       : F6 7D 99 42 00 00 45 43 00 00 40 41 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 8x0x2
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via ops4 (-4809):
    ModelName       : opscon4
    SymName         : ops4
    DonorType       : 0
  Properties via Tech (-505):
    HUDSelect       : false
    Material Tags   : Material Metal
    ShowHP          : false
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Wedge Light (1846) @ (76.29,211.00,10.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Wedge Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1114664): Wedge Light (1846) -> Wedge Light (-1593)
  Dimensions: 0x5x0
  Properties:
    Position        : (76.29,211.00,10.00) ϴ (H:0° P:0° B:0°)
    LightColor      : C3 F5 28 3F 00 00 40 3F
    Light           : 00 00 00 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 A0 41 00 00 00 00 00 00 00 00
    RenderType      : Not Rendered
  Properties via Wedge Light (-1593):
    Immobile        : false
    ModelName       : lightr
    SymName         : Wedge Light
    DonorType       : 0
  Properties via Lights (-132):
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

ops4 (1847) @ (76.75,211.00,12.00) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> ops4 -> ops consoles -> Tech -> Decorative -> Physical -> Object
    ...                         ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty
  Links:
    Link[StimSens] (3212721): ops4 (1847) -> Incendiary (-388)
    Link[StimSens] (3212723): ops4 (1847) -> High Explosive (-376)
    Link[StimSens] (3212724): ops4 (1847) -> Standard Impact (-385)
    Link[StimSens] (3212725): ops4 (1847) -> WeaponBash (-3058)
    Link[StimSens] (3212643): ops4 (1847) -> Psi Stim (-389)
    Link[StimSens] (3212720): ops4 (1847) -> Armor Piercing Impact (-375)
    Link[StimSens] (3212722): ops4 (1847) -> Droid Fusion (-2753)
    Link[StimSens] (3212641): ops4 (1847) -> Cold (-1145)
    Link[StimSens] (3212719): ops4 (1847) -> Energy Stim (-373)
    Link[StimSens] (3212642): ops4 (1847) -> Electricity (-378)
    Link[MetaProp] (1114665): ops4 (1847) -> ops4 (-4809)
  Dimensions: 8x0x2
  Properties:
    Position        : (76.75,211.00,12.00) ϴ (H:270° P:0° B:0°)
    PhysState       : F6 7D 99 42 00 00 53 43 00 00 40 41 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 8x0x2
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via ops4 (-4809):
    ModelName       : opscon4
    SymName         : ops4
    DonorType       : 0
  Properties via Tech (-505):
    HUDSelect       : false
    Material Tags   : Material Metal
    ShowHP          : false
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Rifled Slug Box (1848) @ (-23.12,166.31,-3.66) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Rifled Slug Box -> Shotgun Ammo -> Ammo -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1114707): Rifled Slug Box (1848) -> Rifled Slug Box (-43)
  Dimensions: 1x1x0
  Properties:
    Position        : (-23.12,166.31,-3.66) ϴ (H:0° P:0° B:0°)
    HasRefs         : false
  Properties via Rifled Slug Box (-43):
    ObjShort        : Rifled_Slug_Box: "Rifled slugs"
    ObjName         : Rifled_Slug_Box: "A box of %d rifled slugs."
    ModelName       : ammosg
    CombineType     : RifledSlug
    StackCount      : 6
    SymName         : Rifled Slug Box
    DonorType       : 0
    FabCost         : 60
    ObjIcon         : SG_I
  Properties via Shotgun Ammo (-45):
    Alchemy         : 1.250000
    Fabricate       : 6
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ObjList         : NVRemovePropertyTrapOn="BeginScript"; NVRemovePropertyTrapProp="Scale"; NVRemovePropertyTrapReAdd=1; NVRemovePropertyTrapCount=1;
    PhysDims        : 0x0x0
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    Recycle         : 1
    Scripts         : 4E 56 52 65 6D 6F 76 65 50 72 6F 70 65 72 74 79 54 72 61 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    InvDims         : 01 00 00 00 01 00 00 00
    Scale           : (0.60, 0.60, 0.60)
    StackInc        : 3
  Properties via Ammo (-30):
    FrobInfo        : 01 00 00 00 02 00 00 00 02 00 00 00 00 00 00 00
    PsiRadar        : Powerup
    NameType        : Stack Count
    Material Tags   : Material Metal
  Properties via Goodies (-49):
    HUDSelect       : true
    ElevAble        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Explode Barrel (1849) @ (20.31,115.68,-1.95) ϴ (H:63° P:0° B:0°)
  Ancestry:
    -> Explode Barrel -> Hazards -> AI Avoid -> AI Utility -> MetaProperty
    ...                      ... -> Functional -> Physical -> Object
    ...                      ... -> MatMetal -> MetaProperty
    ...           ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty
  Links:
    Link[StimSens] (3212968): Explode Barrel (1849) -> WeaponBash (-3058)
    Link[StimSens] (3212970): Explode Barrel (1849) -> High Explosive (-376)
    Link[StimSens] (3212961): Explode Barrel (1849) -> Droid Fusion (-2753)
    Link[StimSens] (3212962): Explode Barrel (1849) -> Incendiary (-388)
    Link[StimSens] (3212963): Explode Barrel (1849) -> Armor Piercing Impact (-375)
    Link[StimSens] (3212969): Explode Barrel (1849) -> Standard Impact (-385)
    Link[StimSens] (3212965): Explode Barrel (1849) -> Psi Stim (-389)
    Link[StimSens] (3212966): Explode Barrel (1849) -> Electricity (-378)
    Link[StimSens] (3212967): Explode Barrel (1849) -> Cold (-1145)
    Link[StimSens] (3212964): Explode Barrel (1849) -> Energy Stim (-373)
    Link[MetaProp] (1114883): Explode Barrel (1849) -> Explode Barrel (-498)
  Dimensions: 3x3x4
  Properties:
    Position        : (20.31,115.68,-1.95) ϴ (H:63° P:0° B:0°)
    PhysState       : E1 7A A2 41 29 5C E7 42 9E 99 F9 BF 00 00 00 00 00 00 00 00 00 6C 7C 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 3x3x4
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Explode Barrel (-498):
    DonorType       : 0
    HitPoints       : 2
    ModelName       : brl_exp
    SymName         : Explode Barrel
    MAX_HP          : 2
  Properties via Hazards (-497):
    FrobInfo        : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Immobile        : false
    HUDSelect       : false
    Material Tags   : Material MetalBig
  Properties via AI Avoid (-4036):
    AI_ObjAvoid     : 
    PhysAIColl      : false
  Properties via Functional (-112):
    PickBias        : 0.250000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Sound Trap (1850) @ (10.31,287.30,2.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Sound Trap -> Traps -> Object
  Links:
    Link[MetaProp] (1114709): Sound Trap (1850) -> Sound Trap (-1247)
  Dimensions: 4x4x4
  Properties:
    Position        : (10.31,287.30,2.00) ϴ (H:0° P:0° B:0°)
    ObjSoundName    : trg0201
    Scripts         : 54 72 61 70 53 6F 75 6E 64 41 6D 62 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00
  Properties via Sound Trap (-1247):
    SymName         : Sound Trap
    DonorType       : 0
  Properties via Traps (-304):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

Simple Button (1851) @ (4.00,286.50,4.10) ϴ (H:0° P:0° B:115°)
  Ancestry:
    -> Simple Button -> Controllers -> Functional -> Physical -> Object
  Links:
    Link[MetaProp] (1114703): Simple Button (1851) -> Simple Button (-1594)
    Link[SwitchLi] (22085739): Simple Button (1851) -> Sound Trap (1850)
  Dimensions: 4x0x1
  Properties:
    ObjShort        : XerxesXP: "Xerxes XP Access"
    RenderAlpha     : 0.000000
    ObjName         : XerxesXP: "Xerxes XP Access"
    PickBias        : 0.450000
    Position        : (4.00,286.50,4.10) ϴ (H:0° P:0° B:115°)
    Class Tags      : 
    Scale           : (7.52, 1.00, 2.44)
    HUDUse          : XerxesXP: "Xerxes XP Access"
  Properties via Simple Button (-1594):
    DonorType       : 0
    SymName         : Simple Button
    ModelName       : button
  Properties via Controllers (-200):
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Scripts         : 42 61 73 65 42 75 74 74 6F 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Functional (-112):
    Immobile        : true
    Material Tags   : Material Plasticrete
    HUDSelect       : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Aschenbecher (1852) @ (14.01,65.97,15.20) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Aschenbecher -> Quartier -> NEUES -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114712): Aschenbecher (1852) -> Aschenbecher (-4417)
  Dimensions: 1x1x0
  Properties:
    Scale           : (0.40, 0.40, 0.40)
    Position        : (14.01,65.97,15.20) ϴ (H:0° P:0° B:0°)
  Properties via Aschenbecher (-4417):
    ObjName         : ascheb
    ModelName       : ascheb
    DonorType       : 0
    SymName         : Aschenbecher
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Aschenbecher (1853) @ (145.21,112.44,3.40) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Aschenbecher -> Quartier -> NEUES -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115858): Aschenbecher (1853) -> Aschenbecher (-4417)
  Dimensions: 1x1x0
  Properties:
    Scale           : (0.40, 0.40, 0.40)
    Position        : (145.21,112.44,3.40) ϴ (H:0° P:0° B:0°)
  Properties via Aschenbecher (-4417):
    ObjName         : ascheb
    ModelName       : ascheb
    DonorType       : 0
    SymName         : Aschenbecher
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Explode Barrel (1854) @ (23.48,115.30,-1.95) ϴ (H:63° P:0° B:0°)
  Ancestry:
    -> Explode Barrel -> Hazards -> AI Avoid -> AI Utility -> MetaProperty
    ...                      ... -> Functional -> Physical -> Object
    ...                      ... -> MatMetal -> MetaProperty
    ...           ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty
  Links:
    Link[StimSens] (3212955): Explode Barrel (1854) -> Standard Impact (-385)
    Link[StimSens] (3212957): Explode Barrel (1854) -> Droid Fusion (-2753)
    Link[StimSens] (3212959): Explode Barrel (1854) -> Armor Piercing Impact (-375)
    Link[StimSens] (3212960): Explode Barrel (1854) -> Energy Stim (-373)
    Link[StimSens] (3212958): Explode Barrel (1854) -> Incendiary (-388)
    Link[StimSens] (3212953): Explode Barrel (1854) -> Cold (-1145)
    Link[StimSens] (3212954): Explode Barrel (1854) -> WeaponBash (-3058)
    Link[StimSens] (3212951): Explode Barrel (1854) -> Psi Stim (-389)
    Link[StimSens] (3212956): Explode Barrel (1854) -> High Explosive (-376)
    Link[StimSens] (3212952): Explode Barrel (1854) -> Electricity (-378)
    Link[MetaProp] (1114817): Explode Barrel (1854) -> Explode Barrel (-498)
  Dimensions: 3x3x4
  Properties:
    Position        : (23.48,115.30,-1.95) ϴ (H:63° P:0° B:0°)
    PhysState       : 0A D7 BB 41 9A 99 E6 42 9E 99 F9 BF 00 00 00 00 00 00 00 00 00 6C 7C 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 3x3x4
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Explode Barrel (-498):
    DonorType       : 0
    HitPoints       : 2
    ModelName       : brl_exp
    SymName         : Explode Barrel
    MAX_HP          : 2
  Properties via Hazards (-497):
    FrobInfo        : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Immobile        : false
    HUDSelect       : false
    Material Tags   : Material MetalBig
  Properties via AI Avoid (-4036):
    AI_ObjAvoid     : 
    PhysAIColl      : false
  Properties via Functional (-112):
    PickBias        : 0.250000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Vita Men's Monthly (1855) @ (122.59,69.57,3.24) ϴ (H:193° P:0° B:0°)
  Ancestry:
    -> Vita Men's Monthly -> Magazines -> Items -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114814): Vita Men's Monthly (1855) -> Vita Men's Monthly (-1261)
  Dimensions: 1x1x0
  Properties:
    Position        : (122.59,69.57,3.24) ϴ (H:193° P:0° B:0°)
    PhysState       : AA 2E F5 42 77 21 8B 42 29 5C 4F 40 00 00 00 00 00 00 00 00 98 87 41 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Vita Men's Monthly (-1261):
    ObjLookS        : vita_mens_monthly
    StackCount      : 1
    ModelName       : magvi
    DonorType       : 0
    CombineType     : -1261
    SymName         : Vita Men's Monthly
    ObjIcon         : i_vi
  Properties via Magazines (-1255):
    ObjShort        : Magazines: "Magazine"
    ObjName         : Magazines: "A magazine."
    Material Tags   : Material Fabric
  Properties via Items (-90):
    FrobInfo        : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    ElevAble        : true
    HUDSelect       : true
    Recycle         : 1
    InvDims         : 01 00 00 00 01 00 00 00
    ObjList         : NVComestibleNoCheck=1;
    PickBias        : 0.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Ordner (1856) @ (136.04,158.68,20.18) ϴ (H:90° P:9° B:90°)
  Ancestry:
    -> Ordner -> Buero -> NEUES -> Decorative -> Physical -> Object
    ...            ... -> MatPlasticrete -> MetaProperty
    ...   ... -> MatFabric -> MetaProperty
  Links:
    Link[MetaProp] (1114700): Ordner (1856) -> Ordner (-4746)
  Dimensions: 1x0x1
  Properties:
    Scale           : (0.72, 0.66, 0.72)
    Position        : (136.04,158.68,20.18) ϴ (H:90° P:9° B:90°)
  Properties via Ordner (-4746):
    ObjName         : ordner
    ModelName       : ordner
    DonorType       : 0
    SymName         : Ordner
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatPlasticrete (-630):
    Material Tags   : Material Plasticrete

Ordner (1857) @ (133.95,158.65,20.95) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Ordner -> Buero -> NEUES -> Decorative -> Physical -> Object
    ...            ... -> MatPlasticrete -> MetaProperty
    ...   ... -> MatFabric -> MetaProperty
  Links:
    Link[MetaProp] (1115072): Ordner (1857) -> Ordner (-4746)
  Dimensions: 1x0x1
  Properties:
    Scale           : (0.72, 0.66, 0.72)
    Position        : (133.95,158.65,20.95) ϴ (H:90° P:0° B:0°)
  Properties via Ordner (-4746):
    ObjName         : ordner
    ModelName       : ordner
    DonorType       : 0
    SymName         : Ordner
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatPlasticrete (-630):
    Material Tags   : Material Plasticrete

Ordner (1858) @ (134.53,158.65,20.95) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Ordner -> Buero -> NEUES -> Decorative -> Physical -> Object
    ...            ... -> MatPlasticrete -> MetaProperty
    ...   ... -> MatFabric -> MetaProperty
  Links:
    Link[MetaProp] (1114706): Ordner (1858) -> Ordner (-4746)
  Dimensions: 1x0x1
  Properties:
    Scale           : (0.72, 0.66, 0.72)
    Position        : (134.53,158.65,20.95) ϴ (H:90° P:0° B:0°)
  Properties via Ordner (-4746):
    ObjName         : ordner
    ModelName       : ordner
    DonorType       : 0
    SymName         : Ordner
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatPlasticrete (-630):
    Material Tags   : Material Plasticrete

Explode Barrel (1859) @ (25.29,118.33,-1.95) ϴ (H:63° P:0° B:0°)
  Ancestry:
    -> Explode Barrel -> Hazards -> AI Avoid -> AI Utility -> MetaProperty
    ...                      ... -> Functional -> Physical -> Object
    ...                      ... -> MatMetal -> MetaProperty
    ...           ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty
  Links:
    Link[StimSens] (3212971): Explode Barrel (1859) -> Psi Stim (-389)
    Link[StimSens] (3212973): Explode Barrel (1859) -> Cold (-1145)
    Link[StimSens] (3212974): Explode Barrel (1859) -> WeaponBash (-3058)
    Link[StimSens] (3212977): Explode Barrel (1859) -> Droid Fusion (-2753)
    Link[StimSens] (3212979): Explode Barrel (1859) -> Armor Piercing Impact (-375)
    Link[StimSens] (3212972): Explode Barrel (1859) -> Electricity (-378)
    Link[StimSens] (3212980): Explode Barrel (1859) -> Energy Stim (-373)
    Link[StimSens] (3212978): Explode Barrel (1859) -> Incendiary (-388)
    Link[StimSens] (3212975): Explode Barrel (1859) -> Standard Impact (-385)
    Link[StimSens] (3212976): Explode Barrel (1859) -> High Explosive (-376)
    Link[MetaProp] (1114878): Explode Barrel (1859) -> Explode Barrel (-498)
  Dimensions: 3x3x4
  Properties:
    Position        : (25.29,118.33,-1.95) ϴ (H:63° P:0° B:0°)
    PhysState       : EC 51 CA 41 F6 A8 EC 42 9E 99 F9 BF 00 00 00 00 00 00 00 00 00 6C 7C 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 3x3x4
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Explode Barrel (-498):
    DonorType       : 0
    HitPoints       : 2
    ModelName       : brl_exp
    SymName         : Explode Barrel
    MAX_HP          : 2
  Properties via Hazards (-497):
    FrobInfo        : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Immobile        : false
    HUDSelect       : false
    Material Tags   : Material MetalBig
  Properties via AI Avoid (-4036):
    AI_ObjAvoid     : 
    PhysAIColl      : false
  Properties via Functional (-112):
    PickBias        : 0.250000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Pop Corn Sign (1860) @ (107.41,136.44,18.00) ϴ (H:251° P:0° B:0°)
  Ancestry:
    -> Pop Corn Sign -> Commercial -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114951): Pop Corn Sign (1860) -> Pop Corn Sign (-1374)
  Dimensions: 1x0x1
  Properties:
    Position        : (107.41,136.44,18.00) ϴ (H:251° P:0° B:0°)
  Properties via Pop Corn Sign (-1374):
    ModelName       : pop
    SymName         : Pop Corn Sign
    DonorType       : 0
  Properties via Alpha Signs (-2044):
    RenderAlpha     : 1.000000
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

movieposter6 (1861) @ (98.02,144.90,16.80) ϴ (H:90° P:10° B:0°)
  Ancestry:
    -> movieposter6 -> Commercial -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114704): movieposter6 (1861) -> movieposter6 (-4753)
  Dimensions: 3x0x4
  Properties:
    Position        : (98.02,144.90,16.80) ϴ (H:90° P:10° B:0°)
  Properties via movieposter6 (-4753):
    ModelName       : be-m
    SymName         : movieposter6
    DonorType       : 0
  Properties via Alpha Signs (-2044):
    RenderAlpha     : 1.000000
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

steam jet cloud (1862) @ (3.69,250.81,8.00) ϴ (H:299° P:0° B:345°)
  Ancestry:
    -> steam jet cloud -> SteamFX -> Environmental FX -> SFX -> Object
  Links:
    Link[Particle] (75563055): steam jet cloud (1862) -> steam jet (1326)
    Link[MetaProp] (1114699): steam jet cloud (1862) -> steam jet cloud (-1973)
  Dimensions: 5x14x5
  Properties:
    AmbientHacked   : 19 00 00 00 00 00 00 00 02 00 00 00 73 74 65 61 6D 5F 6C 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (3.69,250.81,8.00) ϴ (H:299° P:0° B:345°)
    PGLaunchInfo    : 00 00 00 00 CD CC 4C BE CD CC 4C BE CD CC 4C BE CD CC 4C 3E CD CC 4C 3E CD CC 4C 3E 00 00 80 BF 00 00 A0 40 00 00 80 BF 00 00 80 3F 00 00 C0 40 00 00 80 3F 00 00 00 00 00 00 00 00 66 66 E6 3F 9A 99 19 40 00 00 00 00 00 00 00 00 CD CC FF FF CD CC FF FF CD CC FF FF 33 33 00 00 33 33 00 00 33 33 00 00 00 00 FF FF 00 00 05 00 00 00 FF FF 00 00 01 00 00 00 06 00 00 00 01 00 00 00 00 00 00 00 00 00 CC CC 01 00 66 66 02 00
    ParticleGroup   : D0 3D C8 00 70 4A C8 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED C7 00 D0 39 C8 00 00 00 00 00 00 00 00 00 46 07 00 00 06 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 3C 00 00 00 00 00 00 00 A0 D4 20 18 68 D5 20 18 38 46 1B 18 00 00 00 00 00 00 00 00 80 46 1B 18 80 E7 3F 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 1E 00 00 00 00 00 00 00 00 C0 80 45 12 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 01 00 00 00 00 00 00 C0 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 40 66 26 C0 00 CC 4C BE 40 66 26 C0 40 66 26 40 70 99 69 41 40 66 26 40 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 F5 08 00 00 73 74 65 61 6D 00 00 00 00 00 00 00 00 00 00 00 44 01 00 00 66 66 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 2E 05 00 00 00 00 00 00 00 00 00 BF 00 00 00 00 00 00 80 3F 00 00 00 00 02 00 00 00 99 19 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via steam jet cloud (-1973):
    DonorType       : 0
    SymName         : steam jet cloud
    ModelName       : fx_particle
  Properties via SFX (-5):
    NetworkCategory : Hosted

Cable Bundle (1863) @ (5.75,143.98,-0.75) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Cable Bundle -> Rick Decor -> Structural -> MatMetal -> MetaProperty
    ...                                     ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114656): Cable Bundle (1863) -> Cable Bundle (-3837)
  Dimensions: 6x0x1
  Properties:
    Position        : (5.75,143.98,-0.75) ϴ (H:270° P:0° B:0°)
    PhysState       : E4 E4 B7 40 B7 FA 0F 43 E8 FF 3F BF 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 6x0x1
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Cable Bundle (-3837):
    ModelName       : cable
    SymName         : Cable Bundle
    DonorType       : 0
  Properties via Rick Decor (-3836):
    Material Tags   : Material Metal
  Properties via Structural (-491):
    Immobile        : true
    HUDSelect       : false
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Cable Bracket (1864) @ (19.75,223.01,3.75) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Cable Bracket -> Rick Decor -> Structural -> MatMetal -> MetaProperty
    ...                                      ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114694): Cable Bracket (1864) -> Cable Bracket (-3838)
  Dimensions: 1x0x0
  Properties:
    Position        : (19.75,223.01,3.75) ϴ (H:270° P:0° B:0°)
    PhysState       : 1B F7 9D 41 36 03 5F 43 06 00 70 40 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 1x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Cable Bracket (-3838):
    ModelName       : cabebrac
    SymName         : Cable Bracket
    DonorType       : 0
  Properties via Rick Decor (-3836):
    Material Tags   : Material Metal
  Properties via Structural (-491):
    Immobile        : true
    HUDSelect       : false
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Helm (1865) @ (62.58,197.31,0.23) ϴ (H:333° P:0° B:0°)
  Ancestry:
    -> Helm -> Items -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114690): Helm (1865) -> Helm (-4519)
  Dimensions: 1x1x0
  Properties:
    Position        : (62.58,197.31,0.23) ϴ (H:333° P:0° B:0°)
  Properties via Helm (-4519):
    ObjShort        : helmet
    ObjName         : helmet
    ModelName       : helmet
    CombineType     : helm
    StackCount      : 1
    SymName         : Helm
    InvDims         : 01 00 00 00 01 00 00 00
    DonorType       : 0
    ObjIcon         : i_helm
  Properties via Items (-90):
    FrobInfo        : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    ElevAble        : true
    HUDSelect       : true
    Recycle         : 1
    Material Tags   : Material Glass
    ObjList         : NVComestibleNoCheck=1;
    PickBias        : 0.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Cable Terminal (1866) @ (19.70,215.87,3.75) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Cable Terminal -> Rick Decor -> Structural -> MatMetal -> MetaProperty
    ...                                       ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114668): Cable Terminal (1866) -> Cable Terminal (-3839)
  Dimensions: 1x0x1
  Properties:
    Position        : (19.70,215.87,3.75) ϴ (H:270° P:0° B:0°)
    PhysState       : F3 94 9D 41 B7 DF 57 43 06 00 70 40 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 1x0x1
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Cable Terminal (-3839):
    ModelName       : cabejuct
    SymName         : Cable Terminal
    DonorType       : 0
  Properties via Rick Decor (-3836):
    Material Tags   : Material Metal
  Properties via Structural (-491):
    Immobile        : true
    HUDSelect       : false
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Cable Bracket (1867) @ (5.76,140.51,-0.25) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Cable Bracket -> Rick Decor -> Structural -> MatMetal -> MetaProperty
    ...                                      ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114670): Cable Bracket (1867) -> Cable Bracket (-3838)
  Dimensions: 1x0x0
  Properties:
    Position        : (5.76,140.51,-0.25) ϴ (H:270° P:0° B:0°)
    PhysState       : 12 2C B8 40 A5 81 0C 43 A0 FF 7F BE 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 1x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Cable Bracket (-3838):
    ModelName       : cabebrac
    SymName         : Cable Bracket
    DonorType       : 0
  Properties via Rick Decor (-3836):
    Material Tags   : Material Metal
  Properties via Structural (-491):
    Immobile        : true
    HUDSelect       : false
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Cable Terminal (1868) @ (5.70,133.38,-0.25) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Cable Terminal -> Rick Decor -> Structural -> MatMetal -> MetaProperty
    ...                                       ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114667): Cable Terminal (1868) -> Cable Terminal (-3839)
  Dimensions: 1x0x1
  Properties:
    Position        : (5.70,133.38,-0.25) ϴ (H:270° P:0° B:0°)
    PhysState       : 88 51 B6 40 79 62 05 43 A0 FF 7F BE 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 1x0x1
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Cable Terminal (-3839):
    ModelName       : cabejuct
    SymName         : Cable Terminal
    DonorType       : 0
  Properties via Rick Decor (-3836):
    Material Tags   : Material Metal
  Properties via Structural (-491):
    Immobile        : true
    HUDSelect       : false
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Cable Bundle (1869) @ (19.75,233.48,3.25) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Cable Bundle -> Rick Decor -> Structural -> MatMetal -> MetaProperty
    ...                                     ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115363): Cable Bundle (1869) -> Cable Bundle (-3837)
  Dimensions: 6x0x1
  Properties:
    Position        : (19.75,233.48,3.25) ϴ (H:270° P:0° B:0°)
    PhysState       : ED F5 9D 41 36 7B 69 43 06 00 50 40 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 6x0x1
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Cable Bundle (-3837):
    ModelName       : cable
    SymName         : Cable Bundle
    DonorType       : 0
  Properties via Rick Decor (-3836):
    Material Tags   : Material Metal
  Properties via Structural (-491):
    Immobile        : true
    HUDSelect       : false
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Curved Pipe 2' diameter (1870) @ (13.50,261.75,3.50) ϴ (H:0° P:0° B:180°)
  Ancestry:
    -> Curved Pipe 2' diameter -> Chrome -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                                                     ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114671): Curved Pipe 2' diameter (1870) -> Curved Pipe 2' diameter (-859)
  Dimensions: 4x2x3
  Properties:
    Position        : (13.50,261.75,3.50) ϴ (H:0° P:0° B:180°)
    PhysState       : 10 0B 58 41 F7 DF 82 43 00 00 60 40 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 4x2x4
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Curved Pipe 2' diameter (-859):
    ModelName       : pipe2crv
    SymName         : Curved Pipe 2' diameter
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    ObjName         : pipes: "A pipe."
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Pipe 8x2 (1871) @ (17.50,261.75,2.50) ϴ (H:90° P:90° B:90°)
  Ancestry:
    -> Pipe 8x2 -> Chrome -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                                      ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114672): Pipe 8x2 (1871) -> Pipe 8x2 (-769)
  Dimensions: 2x2x3
  Properties:
    Position        : (17.50,261.75,2.50) ϴ (H:90° P:90° B:90°)
    PhysState       : 88 05 8C 41 09 E0 82 43 00 00 20 40 00 00 B4 42 00 00 B4 42 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.00, 1.00, 0.50)
    PhysDims        : 2x2x4
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Pipe 8x2 (-769):
    ModelName       : pipe2
    SymName         : Pipe 8x2
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    ObjName         : pipes: "A pipe."
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Pipe 8x2 (1872) @ (12.51,261.75,8.50) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Pipe 8x2 -> Chrome -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                                      ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114673): Pipe 8x2 (1872) -> Pipe 8x2 (-769)
  Dimensions: 2x2x5
  Properties:
    Position        : (12.51,261.75,8.50) ϴ (H:0° P:0° B:0°)
    PhysState       : 70 1C 48 41 D9 DF 82 43 00 00 08 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.00, 1.00, 0.75)
    PhysDims        : 2x2x6
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Pipe 8x2 (-769):
    ModelName       : pipe2
    SymName         : Pipe 8x2
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    ObjName         : pipes: "A pipe."
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Curved Pipe 2' diameter (1873) @ (11.50,261.75,13.50) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Curved Pipe 2' diameter -> Chrome -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                                                     ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114674): Curved Pipe 2' diameter (1873) -> Curved Pipe 2' diameter (-859)
  Dimensions: 4x2x3
  Properties:
    Position        : (11.50,261.75,13.50) ϴ (H:180° P:0° B:0°)
    PhysState       : 10 0B 38 41 F7 DF 82 43 00 00 58 41 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 4x2x4
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Curved Pipe 2' diameter (-859):
    ModelName       : pipe2crv
    SymName         : Curved Pipe 2' diameter
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    ObjName         : pipes: "A pipe."
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Pipe 16x2 (1874) @ (3.00,261.75,14.50) ϴ (H:90° P:90° B:90°)
  Ancestry:
    -> Pipe 16x2 -> Chrome -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                                       ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114675): Pipe 16x2 (1874) -> Pipe 16x2 (-1049)
  Dimensions: 2x2x13
  Properties:
    Position        : (3.00,261.75,14.50) ϴ (H:90° P:90° B:90°)
    PhysState       : 40 2C 40 40 C3 DF 82 43 00 00 68 41 00 00 B4 42 00 00 B4 42 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.00, 1.00, 0.81)
    PhysDims        : 2x2x13
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Pipe 16x2 (-1049):
    ModelName       : pipel2
    SymName         : Pipe 16x2
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    ObjName         : pipes: "A pipe."
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Pipe 16x2 (1875) @ (26.00,250.00,9.00) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Pipe 16x2 -> Chrome -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                                       ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114676): Pipe 16x2 (1875) -> Pipe 16x2 (-1049)
  Dimensions: 2x2x17
  Properties:
    Position        : (26.00,250.00,9.00) ϴ (H:270° P:0° B:0°)
    PhysState       : FA FB CF 41 D4 00 7A 43 00 00 10 41 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.00, 1.00, 1.06)
    PhysDims        : 2x2x17
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Pipe 16x2 (-1049):
    ModelName       : pipel2
    SymName         : Pipe 16x2
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    ObjName         : pipes: "A pipe."
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Pipe 16x2 (1876) @ (26.00,254.00,6.00) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Pipe 16x2 -> Chrome -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                                       ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114677): Pipe 16x2 (1876) -> Pipe 16x2 (-1049)
  Dimensions: 2x2x11
  Properties:
    Position        : (26.00,254.00,6.00) ϴ (H:270° P:0° B:0°)
    PhysState       : FA FB CF 41 00 00 7E 43 02 00 C0 40 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.00, 1.00, 0.69)
    PhysDims        : 2x2x11
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Pipe 16x2 (-1049):
    ModelName       : pipel2
    SymName         : Pipe 16x2
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    ObjName         : pipes: "A pipe."
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Curved Pipe 2' diameter (1877) @ (26.00,255.00,13.50) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Curved Pipe 2' diameter -> Chrome -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                                                     ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114678): Curved Pipe 2' diameter (1877) -> Curved Pipe 2' diameter (-859)
  Dimensions: 4x2x3
  Properties:
    Position        : (26.00,255.00,13.50) ϴ (H:90° P:0° B:0°)
    PhysState       : 61 F9 CF 41 00 00 7F 43 00 00 58 41 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 4x2x4
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Curved Pipe 2' diameter (-859):
    ModelName       : pipe2crv
    SymName         : Curved Pipe 2' diameter
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    ObjName         : pipes: "A pipe."
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Pipe 8x2 (1878) @ (26.00,258.25,14.50) ϴ (H:0° P:90° B:90°)
  Ancestry:
    -> Pipe 8x2 -> Chrome -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                                      ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114679): Pipe 8x2 (1878) -> Pipe 8x2 (-769)
  Dimensions: 2x2x2
  Properties:
    Position        : (26.00,258.25,14.50) ϴ (H:0° P:90° B:90°)
    PhysState       : 00 00 D0 41 31 20 81 43 00 00 68 41 00 00 B4 42 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.00, 1.00, 0.31)
    PhysDims        : 2x2x2
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Pipe 8x2 (-769):
    ModelName       : pipe2
    SymName         : Pipe 8x2
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    ObjName         : pipes: "A pipe."
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Cable Bundle (1879) @ (19.75,219.52,3.25) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Cable Bundle -> Rick Decor -> Structural -> MatMetal -> MetaProperty
    ...                                     ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114713): Cable Bundle (1879) -> Cable Bundle (-3837)
  Dimensions: 6x0x1
  Properties:
    Position        : (19.75,219.52,3.25) ϴ (H:270° P:0° B:0°)
    PhysState       : 87 02 9E 41 0B 85 5B 43 06 00 50 40 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 6x0x1
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Cable Bundle (-3837):
    ModelName       : cable
    SymName         : Cable Bundle
    DonorType       : 0
  Properties via Rick Decor (-3836):
    Material Tags   : Material Metal
  Properties via Structural (-491):
    Immobile        : true
    HUDSelect       : false
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Cable Terminal (1880) @ (19.70,244.15,3.75) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Cable Terminal -> Rick Decor -> Structural -> MatMetal -> MetaProperty
    ...                                       ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114688): Cable Terminal (1880) -> Cable Terminal (-3839)
  Dimensions: 1x0x1
  Properties:
    Position        : (19.70,244.15,3.75) ϴ (H:270° P:0° B:0°)
    PhysState       : 8A A0 9D 41 63 25 74 43 06 00 70 40 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 1x0x1
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Cable Terminal (-3839):
    ModelName       : cabejuct
    SymName         : Cable Terminal
    DonorType       : 0
  Properties via Rick Decor (-3836):
    Material Tags   : Material Metal
  Properties via Structural (-491):
    Immobile        : true
    HUDSelect       : false
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Cable Bundle (1881) @ (19.75,226.51,3.25) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Cable Bundle -> Rick Decor -> Structural -> MatMetal -> MetaProperty
    ...                                     ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115328): Cable Bundle (1881) -> Cable Bundle (-3837)
  Dimensions: 6x0x1
  Properties:
    Position        : (19.75,226.51,3.25) ϴ (H:270° P:0° B:0°)
    PhysState       : 3F 09 9E 41 C4 81 62 43 06 00 50 40 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 6x0x1
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Cable Bundle (-3837):
    ModelName       : cable
    SymName         : Cable Bundle
    DonorType       : 0
  Properties via Rick Decor (-3836):
    Material Tags   : Material Metal
  Properties via Structural (-491):
    Immobile        : true
    HUDSelect       : false
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

ops2 (1882) @ (24.00,259.75,5.75) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> ops2 -> ops consoles -> Tech -> Decorative -> Physical -> Object
    ...                         ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty
  Links:
    Link[StimSens] (3213062): ops2 (1882) -> Standard Impact (-385)
    Link[StimSens] (3213064): ops2 (1882) -> Cold (-1145)
    Link[StimSens] (3213066): ops2 (1882) -> Psi Stim (-389)
    Link[StimSens] (3213059): ops2 (1882) -> Incendiary (-388)
    Link[StimSens] (3213057): ops2 (1882) -> Energy Stim (-373)
    Link[StimSens] (3213061): ops2 (1882) -> High Explosive (-376)
    Link[StimSens] (3213058): ops2 (1882) -> Armor Piercing Impact (-375)
    Link[StimSens] (3213063): ops2 (1882) -> WeaponBash (-3058)
    Link[StimSens] (3213065): ops2 (1882) -> Electricity (-378)
    Link[StimSens] (3213060): ops2 (1882) -> Droid Fusion (-2753)
    Link[MetaProp] (1114682): ops2 (1882) -> ops2 (-4807)
  Dimensions: 4x0x4
  Properties:
    Position        : (24.00,259.75,5.75) ϴ (H:0° P:0° B:0°)
    PhysState       : 00 00 C0 41 2E E0 81 43 00 00 B8 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 4x0x4
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via ops2 (-4807):
    ModelName       : opscon2
    SymName         : ops2
    DonorType       : 0
  Properties via Tech (-505):
    HUDSelect       : false
    Material Tags   : Material Metal
    ShowHP          : false
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Cable Bracket (1883) @ (19.75,230.01,3.75) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Cable Bracket -> Rick Decor -> Structural -> MatMetal -> MetaProperty
    ...                                      ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114666): Cable Bracket (1883) -> Cable Bracket (-3838)
  Dimensions: 1x0x0
  Properties:
    Position        : (19.75,230.01,3.75) ϴ (H:270° P:0° B:0°)
    PhysState       : A1 04 9E 41 A6 01 66 43 06 00 70 40 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 1x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Cable Bracket (-3838):
    ModelName       : cabebrac
    SymName         : Cable Bracket
    DonorType       : 0
  Properties via Rick Decor (-3836):
    Material Tags   : Material Metal
  Properties via Structural (-491):
    Immobile        : true
    HUDSelect       : false
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Pipe 16x2 (1884) @ (2.00,250.00,9.00) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Pipe 16x2 -> Chrome -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                                       ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114684): Pipe 16x2 (1884) -> Pipe 16x2 (-1049)
  Dimensions: 2x2x17
  Properties:
    Position        : (2.00,250.00,9.00) ϴ (H:270° P:0° B:0°)
    PhysState       : A0 BF FF 3F D0 00 7A 43 00 00 10 41 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.00, 1.00, 1.06)
    PhysDims        : 2x2x17
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Pipe 16x2 (-1049):
    ModelName       : pipel2
    SymName         : Pipe 16x2
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    ObjName         : pipes: "A pipe."
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Pipe 16x2 (1885) @ (-2.00,254.00,6.00) ϴ (H:89° P:0° B:0°)
  Ancestry:
    -> Pipe 16x2 -> Chrome -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                                       ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114685): Pipe 16x2 (1885) -> Pipe 16x2 (-1049)
  Dimensions: 2x2x11
  Properties:
    Position        : (-2.00,254.00,6.00) ϴ (H:89° P:0° B:0°)
    PhysState       : A0 BF FF BF FC FF 7D 43 02 00 C0 40 00 00 00 00 00 00 00 00 30 FD B3 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.00, 1.00, 0.69)
    PhysDims        : 2x2x11
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Pipe 16x2 (-1049):
    ModelName       : pipel2
    SymName         : Pipe 16x2
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    ObjName         : pipes: "A pipe."
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Curved Pipe 2' diameter (1886) @ (-2.00,253.00,13.50) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Curved Pipe 2' diameter -> Chrome -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                                                     ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114686): Curved Pipe 2' diameter (1886) -> Curved Pipe 2' diameter (-859)
  Dimensions: 4x2x3
  Properties:
    Position        : (-2.00,253.00,13.50) ϴ (H:270° P:0° B:0°)
    PhysState       : 10 96 FF BF FA FF 7C 43 00 00 58 41 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 4x2x4
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Curved Pipe 2' diameter (-859):
    ModelName       : pipe2crv
    SymName         : Curved Pipe 2' diameter
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    ObjName         : pipes: "A pipe."
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Pipe 8x2 (1887) @ (-2.00,249.75,14.50) ϴ (H:180° P:90° B:90°)
  Ancestry:
    -> Pipe 8x2 -> Chrome -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                                      ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114687): Pipe 8x2 (1887) -> Pipe 8x2 (-769)
  Dimensions: 2x2x2
  Properties:
    Position        : (-2.00,249.75,14.50) ϴ (H:180° P:90° B:90°)
    PhysState       : 00 00 00 C0 00 C0 79 43 00 00 68 41 00 00 B4 42 00 00 B4 42 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.00, 1.00, 0.31)
    PhysDims        : 2x2x3
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Pipe 8x2 (-769):
    ModelName       : pipe2
    SymName         : Pipe 8x2
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    ObjName         : pipes: "A pipe."
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Cable Bundle (1888) @ (5.75,137.00,-0.75) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Cable Bundle -> Rick Decor -> Structural -> MatMetal -> MetaProperty
    ...                                     ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114689): Cable Bundle (1888) -> Cable Bundle (-3837)
  Dimensions: 6x0x1
  Properties:
    Position        : (5.75,137.00,-0.75) ϴ (H:270° P:0° B:0°)
    PhysState       : A0 FD B7 40 27 FF 08 43 E8 FF 3F BF 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 6x0x1
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Cable Bundle (-3837):
    ModelName       : cable
    SymName         : Cable Bundle
    DonorType       : 0
  Properties via Rick Decor (-3836):
    Material Tags   : Material Metal
  Properties via Structural (-491):
    Immobile        : true
    HUDSelect       : false
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Cable Terminal (1889) @ (5.69,147.64,-0.25) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Cable Terminal -> Rick Decor -> Structural -> MatMetal -> MetaProperty
    ...                                       ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114660): Cable Terminal (1889) -> Cable Terminal (-3839)
  Dimensions: 1x0x1
  Properties:
    Position        : (5.69,147.64,-0.25) ϴ (H:270° P:0° B:0°)
    PhysState       : C9 38 B6 40 66 A4 13 43 A0 FF 7F BE 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 1x0x1
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Cable Terminal (-3839):
    ModelName       : cabejuct
    SymName         : Cable Terminal
    DonorType       : 0
  Properties via Rick Decor (-3836):
    Material Tags   : Material Metal
  Properties via Structural (-491):
    Immobile        : true
    HUDSelect       : false
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

OrdnerO (1890) @ (121.61,66.36,3.37) ϴ (H:12° P:0° B:270°)
  Ancestry:
    -> OrdnerO -> Ordner -> Buero -> NEUES -> Decorative -> Physical -> Object
    ...                       ... -> MatPlasticrete -> MetaProperty
    ...              ... -> MatFabric -> MetaProperty
    ...    ... -> MatFabric -> MetaProperty
  Links:
    Link[MetaProp] (1114620): OrdnerO (1890) -> OrdnerO (-4768)
  Dimensions: 1x0x1
  Properties:
    Position        : (121.61,66.36,3.37) ϴ (H:12° P:0° B:270°)
  Properties via OrdnerO (-4768):
    ModelName       : ordnero
    SymName         : OrdnerO
    DonorType       : 0
  Properties via Ordner (-4746):
    ObjName         : ordner
    Scale           : (0.72, 0.66, 0.72)
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatPlasticrete (-630):
    Material Tags   : Material Plasticrete

OrdnerO (1891) @ (148.49,109.58,3.37) ϴ (H:94° P:0° B:270°)
  Ancestry:
    -> OrdnerO -> Ordner -> Buero -> NEUES -> Decorative -> Physical -> Object
    ...                       ... -> MatPlasticrete -> MetaProperty
    ...              ... -> MatFabric -> MetaProperty
    ...    ... -> MatFabric -> MetaProperty
  Links:
    Link[MetaProp] (1114624): OrdnerO (1891) -> OrdnerO (-4768)
  Dimensions: 1x0x1
  Properties:
    Position        : (148.49,109.58,3.37) ϴ (H:94° P:0° B:270°)
  Properties via OrdnerO (-4768):
    ModelName       : ordnero
    SymName         : OrdnerO
    DonorType       : 0
  Properties via Ordner (-4746):
    ObjName         : ordner
    Scale           : (0.72, 0.66, 0.72)
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatPlasticrete (-630):
    Material Tags   : Material Plasticrete

OrdnerO (1892) @ (128.56,158.21,15.37) ϴ (H:6° P:0° B:270°)
  Ancestry:
    -> OrdnerO -> Ordner -> Buero -> NEUES -> Decorative -> Physical -> Object
    ...                       ... -> MatPlasticrete -> MetaProperty
    ...              ... -> MatFabric -> MetaProperty
    ...    ... -> MatFabric -> MetaProperty
  Links:
    Link[MetaProp] (1114659): OrdnerO (1892) -> OrdnerO (-4768)
  Dimensions: 1x0x1
  Properties:
    Position        : (128.56,158.21,15.37) ϴ (H:6° P:0° B:270°)
  Properties via OrdnerO (-4768):
    ModelName       : ordnero
    SymName         : OrdnerO
    DonorType       : 0
  Properties via Ordner (-4746):
    ObjName         : ordner
    Scale           : (0.72, 0.66, 0.72)
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatPlasticrete (-630):
    Material Tags   : Material Plasticrete

Psi Booster (1893) @ (32.88,28.54,-7.13) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Psi Booster -> Patches -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1114629): Psi Booster (1893) -> Psi Booster (-57)
  Dimensions: 1x0x0
  Properties:
    Position        : (32.88,28.54,-7.13) ϴ (H:0° P:0° B:0°)
    HasRefs         : false
  Properties via Psi Booster (-57):
    ObjShort        : Psi_Booster: "Psi hypo"
    ObjName         : Psi_Booster: "A psi hypo."
    Fabricate       : 0
    CombineType     : PsiBooster
    DonorType       : 0
    ModelName       : psipatch
    Scripts         : 50 73 69 4B 69 74 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SymName         : Psi Booster
    InvDims         : 01 00 00 00 01 00 00 00
    Alchemy         : 8.000000
    ObjIcon         : PATCHV_I
  Properties via Patches (-51):
    PsiRadar        : Powerup
    Recycle         : 2
    FabCost         : 20
    PhysDims        : 0x0x0
    Class Tags      : DeviceType Hypo
    InvCursor       : patches: "Use to apply"
    StackCount      : 1
    Material Tags   : Material Glass
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 12 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Goodies (-49):
    HUDSelect       : true
    FrobInfo        : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    ElevAble        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Psi Booster (1894) @ (107.76,66.01,0.14) ϴ (H:147° P:0° B:0°)
  Ancestry:
    -> Psi Booster -> Patches -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1114630): Psi Booster (1894) -> Psi Booster (-57)
  Dimensions: 1x0x0
  Properties:
    Position        : (107.76,66.01,0.14) ϴ (H:147° P:0° B:0°)
    PhysState       : 6B 86 D7 42 45 05 84 42 56 35 11 3E 00 00 00 00 00 00 00 00 70 83 13 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 12 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Psi Booster (-57):
    ObjShort        : Psi_Booster: "Psi hypo"
    ObjName         : Psi_Booster: "A psi hypo."
    Fabricate       : 0
    CombineType     : PsiBooster
    DonorType       : 0
    ModelName       : psipatch
    Scripts         : 50 73 69 4B 69 74 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SymName         : Psi Booster
    InvDims         : 01 00 00 00 01 00 00 00
    Alchemy         : 8.000000
    ObjIcon         : PATCHV_I
  Properties via Patches (-51):
    PsiRadar        : Powerup
    Recycle         : 2
    FabCost         : 20
    Class Tags      : DeviceType Hypo
    InvCursor       : patches: "Use to apply"
    StackCount      : 1
    Material Tags   : Material Glass
  Properties via Goodies (-49):
    HUDSelect       : true
    FrobInfo        : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    ElevAble        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Psi Booster (1895) @ (26.07,257.14,0.14) ϴ (H:65° P:0° B:0°)
  Ancestry:
    -> Psi Booster -> Patches -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1114635): Psi Booster (1895) -> Psi Booster (-57)
  Dimensions: 1x0x0
  Properties:
    Position        : (26.07,257.14,0.14) ϴ (H:65° P:0° B:0°)
    PhysState       : 60 98 D0 41 12 92 80 43 56 35 11 3E 00 00 00 00 00 00 00 00 D0 43 82 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 12 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Psi Booster (-57):
    ObjShort        : Psi_Booster: "Psi hypo"
    ObjName         : Psi_Booster: "A psi hypo."
    Fabricate       : 0
    CombineType     : PsiBooster
    DonorType       : 0
    ModelName       : psipatch
    Scripts         : 50 73 69 4B 69 74 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SymName         : Psi Booster
    InvDims         : 01 00 00 00 01 00 00 00
    Alchemy         : 8.000000
    ObjIcon         : PATCHV_I
  Properties via Patches (-51):
    PsiRadar        : Powerup
    Recycle         : 2
    FabCost         : 20
    Class Tags      : DeviceType Hypo
    InvCursor       : patches: "Use to apply"
    StackCount      : 1
    Material Tags   : Material Glass
  Properties via Goodies (-49):
    HUDSelect       : true
    FrobInfo        : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    ElevAble        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Psi Booster (1896) @ (-145.63,73.41,-34.86) ϴ (H:58° P:0° B:0°)
  Ancestry:
    -> Psi Booster -> Patches -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1114636): Psi Booster (1896) -> Psi Booster (-57)
  Dimensions: 1x0x0
  Properties:
    Position        : (-145.63,73.41,-34.86) ϴ (H:58° P:0° B:0°)
    PhysState       : E7 A0 11 C3 4B D2 92 42 CB 6E 0B C2 00 00 00 00 00 00 00 00 60 C4 69 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 12 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Psi Booster (-57):
    ObjShort        : Psi_Booster: "Psi hypo"
    ObjName         : Psi_Booster: "A psi hypo."
    Fabricate       : 0
    CombineType     : PsiBooster
    DonorType       : 0
    ModelName       : psipatch
    Scripts         : 50 73 69 4B 69 74 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SymName         : Psi Booster
    InvDims         : 01 00 00 00 01 00 00 00
    Alchemy         : 8.000000
    ObjIcon         : PATCHV_I
  Properties via Patches (-51):
    PsiRadar        : Powerup
    Recycle         : 2
    FabCost         : 20
    Class Tags      : DeviceType Hypo
    InvCursor       : patches: "Use to apply"
    StackCount      : 1
    Material Tags   : Material Glass
  Properties via Goodies (-49):
    HUDSelect       : true
    FrobInfo        : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    ElevAble        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Psi Booster (1897) @ (116.34,182.35,0.91) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Psi Booster -> Patches -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1114631): Psi Booster (1897) -> Psi Booster (-57)
  Dimensions: 1x0x0
  Properties:
    Position        : (116.34,182.35,0.91) ϴ (H:0° P:0° B:0°)
    HasRefs         : false
  Properties via Psi Booster (-57):
    ObjShort        : Psi_Booster: "Psi hypo"
    ObjName         : Psi_Booster: "A psi hypo."
    Fabricate       : 0
    CombineType     : PsiBooster
    DonorType       : 0
    ModelName       : psipatch
    Scripts         : 50 73 69 4B 69 74 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SymName         : Psi Booster
    InvDims         : 01 00 00 00 01 00 00 00
    Alchemy         : 8.000000
    ObjIcon         : PATCHV_I
  Properties via Patches (-51):
    PsiRadar        : Powerup
    Recycle         : 2
    FabCost         : 20
    PhysDims        : 0x0x0
    Class Tags      : DeviceType Hypo
    InvCursor       : patches: "Use to apply"
    StackCount      : 1
    Material Tags   : Material Glass
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 12 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Goodies (-49):
    HUDSelect       : true
    FrobInfo        : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    ElevAble        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Psi Booster (1898) @ (156.78,66.65,1.78) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Psi Booster -> Patches -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1114637): Psi Booster (1898) -> Psi Booster (-57)
  Dimensions: 1x0x0
  Properties:
    Position        : (156.78,66.65,1.78) ϴ (H:0° P:0° B:0°)
    HasRefs         : false
  Properties via Psi Booster (-57):
    ObjShort        : Psi_Booster: "Psi hypo"
    ObjName         : Psi_Booster: "A psi hypo."
    Fabricate       : 0
    CombineType     : PsiBooster
    DonorType       : 0
    ModelName       : psipatch
    Scripts         : 50 73 69 4B 69 74 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SymName         : Psi Booster
    InvDims         : 01 00 00 00 01 00 00 00
    Alchemy         : 8.000000
    ObjIcon         : PATCHV_I
  Properties via Patches (-51):
    PsiRadar        : Powerup
    Recycle         : 2
    FabCost         : 20
    PhysDims        : 0x0x0
    Class Tags      : DeviceType Hypo
    InvCursor       : patches: "Use to apply"
    StackCount      : 1
    Material Tags   : Material Glass
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 12 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Goodies (-49):
    HUDSelect       : true
    FrobInfo        : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    ElevAble        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Psi Booster (1899) @ (137.57,153.25,6.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Psi Booster -> Patches -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1114657): Psi Booster (1899) -> Psi Booster (-57)
  Dimensions: 1x0x0
  Properties:
    Position        : (137.57,153.25,6.00) ϴ (H:0° P:0° B:0°)
    HasRefs         : false
  Properties via Psi Booster (-57):
    ObjShort        : Psi_Booster: "Psi hypo"
    ObjName         : Psi_Booster: "A psi hypo."
    Fabricate       : 0
    CombineType     : PsiBooster
    DonorType       : 0
    ModelName       : psipatch
    Scripts         : 50 73 69 4B 69 74 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SymName         : Psi Booster
    InvDims         : 01 00 00 00 01 00 00 00
    Alchemy         : 8.000000
    ObjIcon         : PATCHV_I
  Properties via Patches (-51):
    PsiRadar        : Powerup
    Recycle         : 2
    FabCost         : 20
    PhysDims        : 0x0x0
    Class Tags      : DeviceType Hypo
    InvCursor       : patches: "Use to apply"
    StackCount      : 1
    Material Tags   : Material Glass
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 12 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Goodies (-49):
    HUDSelect       : true
    FrobInfo        : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    ElevAble        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Blood Splatter Small (1900) @ (20.00,37.98,-4.50) ϴ (H:0° P:5° B:0°)
  Ancestry:
    -> Blood Splatter Small -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114639): Blood Splatter Small (1900) -> Blood Splatter Small (-864)
  Dimensions: 1x0x1
  Properties:
    ModelName       : handcor1
    Position        : (20.00,37.98,-4.50) ϴ (H:0° P:5° B:0°)
    Scale           : (0.14, 1.00, 0.14)
  Properties via Blood Splatter Small (-864):
    RenderAlpha     : 1.000000
    SymName         : Blood Splatter Small
    DonorType       : 0
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Blood Splatter Small (1901) @ (29.00,37.98,-5.50) ϴ (H:0° P:8° B:0°)
  Ancestry:
    -> Blood Splatter Small -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114638): Blood Splatter Small (1901) -> Blood Splatter Small (-864)
  Dimensions: 1x0x1
  Properties:
    ModelName       : handcor2
    Position        : (29.00,37.98,-5.50) ϴ (H:0° P:8° B:0°)
    Scale           : (0.14, 1.00, 0.14)
  Properties via Blood Splatter Small (-864):
    RenderAlpha     : 1.000000
    SymName         : Blood Splatter Small
    DonorType       : 0
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Blood Splatter Small (1902) @ (157.98,175.00,16.00) ϴ (H:270° P:299° B:0°)
  Ancestry:
    -> Blood Splatter Small -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114626): Blood Splatter Small (1902) -> Blood Splatter Small (-864)
  Dimensions: 1x0x1
  Properties:
    ModelName       : handcor2
    Position        : (157.98,175.00,16.00) ϴ (H:270° P:299° B:0°)
    Scale           : (0.14, 1.00, 0.14)
  Properties via Blood Splatter Small (-864):
    RenderAlpha     : 1.000000
    SymName         : Blood Splatter Small
    DonorType       : 0
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Blood Splatter Small (1903) @ (24.00,37.99,-5.50) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Blood Splatter Small -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114632): Blood Splatter Small (1903) -> Blood Splatter Small (-864)
  Dimensions: 0x5x5
  Properties:
    Scale           : (1.00, 0.92, 0.92)
    Position        : (24.00,37.99,-5.50) ϴ (H:270° P:0° B:0°)
  Properties via Blood Splatter Small (-864):
    ModelName       : blood01
    RenderAlpha     : 1.000000
    SymName         : Blood Splatter Small
    DonorType       : 0
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Wedge Wall Light (1904) @ (27.50,278.00,11.50) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Wedge Wall Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1114614): Wedge Wall Light (1904) -> Wedge Wall Light (-978)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 20 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (27.50,278.00,11.50) ϴ (H:270° P:0° B:0°)
  Properties via Wedge Wall Light (-978):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Wedge Wall Light
    ModelName       : light1
    LightColor      : 00 00 00 00 00 00 00 00
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Wedge Wall Light (1905) @ (30.50,278.00,11.50) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Wedge Wall Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1114615): Wedge Wall Light (1905) -> Wedge Wall Light (-978)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 20 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (30.50,278.00,11.50) ϴ (H:90° P:0° B:0°)
  Properties via Wedge Wall Light (-978):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Wedge Wall Light
    ModelName       : light1
    LightColor      : 00 00 00 00 00 00 00 00
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Square Ceiling Light (1906) @ (38.00,270.00,17.70) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Square Ceiling Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115247): Square Ceiling Light (1906) -> Square Ceiling Light (-2941)
  Dimensions: 2x2x0
  Properties:
    Spotlight       : (40.00, 60.00, 70.00)
    Light           : 00 00 00 43 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 48 42 00 00 00 00 00 00 00 00
    Position        : (38.00,270.00,17.70) ϴ (H:0° P:0° B:0°)
  Properties via Square Ceiling Light (-2941):
    Immobile        : false
    ModelName       : LIGHTT
    SymName         : Square Ceiling Light
    DonorType       : 0
  Properties via Lights (-132):
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Bleistift2 (1907) @ (133.68,64.10,0.04) ϴ (H:63° P:0° B:90°)
  Ancestry:
    -> Bleistift2 -> Bleistift -> Buero -> NEUES -> Decorative -> Physical -> Object
    ...                             ... -> MatPlasticrete -> MetaProperty
  Links:
    Link[MetaProp] (1114617): Bleistift2 (1907) -> Bleistift2 (-4779)
  Dimensions: 0x0x1
  Properties:
    Scale           : (0.36, 0.36, 0.36)
    Position        : (133.68,64.10,0.04) ϴ (H:63° P:0° B:90°)
  Properties via Bleistift2 (-4779):
    ModelName       : blstift2
    SymName         : Bleistift2
    DonorType       : 0
  Properties via Bleistift (-4778):
    ObjName         : blstift
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatPlasticrete (-630):
    Material Tags   : Material Plasticrete

ambient snd (1908) @ (26.72,282.96,3.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> ambient snd -> Marker -> Object
  Links:
    Link[MetaProp] (1114616): ambient snd (1908) -> ambient snd (-667)
  Dimensions: 1x1x1
  Properties:
    AmbientHacked   : 40 00 00 00 00 00 00 00 00 00 00 00 6D 73 5F 74 76 32 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (26.72,282.96,3.00) ϴ (H:90° P:0° B:0°)
    Scale           : (0.25, 0.25, 0.25)
  Properties via ambient snd (-667):
    SymName         : ambient snd
    DonorType       : 0
  Properties via Marker (-327):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

Stifte (1909) @ (119.32,66.99,4.30) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Stifte -> Buero -> NEUES -> Decorative -> Physical -> Object
    ...            ... -> MatPlasticrete -> MetaProperty
  Links:
    Link[MetaProp] (1114702): Stifte (1909) -> Stifte (-4745)
  Dimensions: 0x0x2
  Properties:
    Scale           : (0.67, 0.67, 0.67)
    Position        : (119.32,66.99,4.30) ϴ (H:0° P:0° B:0°)
  Properties via Stifte (-4745):
    RenderAlpha     : 1.000000
    ObjName         : stifte
    ModelName       : stifte
    SymName         : Stifte
    DonorType       : 0
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatPlasticrete (-630):
    Material Tags   : Material Plasticrete

Stifte (1910) @ (121.95,146.87,16.30) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Stifte -> Buero -> NEUES -> Decorative -> Physical -> Object
    ...            ... -> MatPlasticrete -> MetaProperty
  Links:
    Link[MetaProp] (1114705): Stifte (1910) -> Stifte (-4745)
  Dimensions: 0x0x2
  Properties:
    Scale           : (0.67, 0.67, 0.67)
    Position        : (121.95,146.87,16.30) ϴ (H:0° P:0° B:0°)
  Properties via Stifte (-4745):
    RenderAlpha     : 1.000000
    ObjName         : stifte
    ModelName       : stifte
    SymName         : Stifte
    DonorType       : 0
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatPlasticrete (-630):
    Material Tags   : Material Plasticrete

Explode Barrel (1911) @ (28.28,128.94,-1.95) ϴ (H:124° P:0° B:0°)
  Ancestry:
    -> Explode Barrel -> Hazards -> AI Avoid -> AI Utility -> MetaProperty
    ...                      ... -> Functional -> Physical -> Object
    ...                      ... -> MatMetal -> MetaProperty
    ...           ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty
  Links:
    Link[StimSens] (3212939): Explode Barrel (1911) -> Electricity (-378)
    Link[StimSens] (3212940): Explode Barrel (1911) -> Cold (-1145)
    Link[StimSens] (3212931): Explode Barrel (1911) -> WeaponBash (-3058)
    Link[StimSens] (3212932): Explode Barrel (1911) -> Standard Impact (-385)
    Link[StimSens] (3212937): Explode Barrel (1911) -> Energy Stim (-373)
    Link[StimSens] (3212933): Explode Barrel (1911) -> High Explosive (-376)
    Link[StimSens] (3212938): Explode Barrel (1911) -> Psi Stim (-389)
    Link[StimSens] (3212934): Explode Barrel (1911) -> Droid Fusion (-2753)
    Link[StimSens] (3212935): Explode Barrel (1911) -> Incendiary (-388)
    Link[StimSens] (3212936): Explode Barrel (1911) -> Armor Piercing Impact (-375)
    Link[MetaProp] (1114818): Explode Barrel (1911) -> Explode Barrel (-498)
  Dimensions: 3x3x4
  Properties:
    Position        : (28.28,128.94,-1.95) ϴ (H:124° P:0° B:0°)
    PhysState       : 71 3D E2 41 A4 F0 00 43 9E 99 F9 BF 00 00 00 00 00 00 00 00 80 2B F9 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 3x3x4
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Explode Barrel (-498):
    DonorType       : 0
    HitPoints       : 2
    ModelName       : brl_exp
    SymName         : Explode Barrel
    MAX_HP          : 2
  Properties via Hazards (-497):
    FrobInfo        : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Immobile        : false
    HUDSelect       : false
    Material Tags   : Material MetalBig
  Properties via AI Avoid (-4036):
    AI_ObjAvoid     : 
    PhysAIColl      : false
  Properties via Functional (-112):
    PickBias        : 0.250000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Explode Barrel (1912) @ (29.19,123.18,-1.95) ϴ (H:178° P:90° B:90°)
  Ancestry:
    -> Explode Barrel -> Hazards -> AI Avoid -> AI Utility -> MetaProperty
    ...                      ... -> Functional -> Physical -> Object
    ...                      ... -> MatMetal -> MetaProperty
    ...           ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty
  Links:
    Link[StimSens] (3213000): Explode Barrel (1912) -> Energy Stim (-373)
    Link[StimSens] (3212991): Explode Barrel (1912) -> Psi Stim (-389)
    Link[StimSens] (3212992): Explode Barrel (1912) -> Electricity (-378)
    Link[StimSens] (3212993): Explode Barrel (1912) -> Cold (-1145)
    Link[StimSens] (3212994): Explode Barrel (1912) -> WeaponBash (-3058)
    Link[StimSens] (3212998): Explode Barrel (1912) -> Incendiary (-388)
    Link[StimSens] (3212995): Explode Barrel (1912) -> Standard Impact (-385)
    Link[StimSens] (3212997): Explode Barrel (1912) -> Droid Fusion (-2753)
    Link[StimSens] (3212996): Explode Barrel (1912) -> High Explosive (-376)
    Link[StimSens] (3212999): Explode Barrel (1912) -> Armor Piercing Impact (-375)
    Link[MetaProp] (1114820): Explode Barrel (1912) -> Explode Barrel (-498)
  Dimensions: 3x3x4
  Properties:
    Position        : (29.19,123.18,-1.95) ϴ (H:178° P:90° B:90°)
    PhysState       : 1F 85 E9 41 29 5C F6 42 9E 99 F9 BF 00 00 B4 42 00 00 B4 42 98 3C 32 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 3x3x4
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Explode Barrel (-498):
    DonorType       : 0
    HitPoints       : 2
    ModelName       : brl_exp
    SymName         : Explode Barrel
    MAX_HP          : 2
  Properties via Hazards (-497):
    FrobInfo        : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Immobile        : false
    HUDSelect       : false
    Material Tags   : Material MetalBig
  Properties via AI Avoid (-4036):
    AI_ObjAvoid     : 
    PhysAIColl      : false
  Properties via Functional (-112):
    PickBias        : 0.250000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Explode Barrel (1913) @ (17.68,127.80,-1.95) ϴ (H:124° P:90° B:90°)
  Ancestry:
    -> Explode Barrel -> Hazards -> AI Avoid -> AI Utility -> MetaProperty
    ...                      ... -> Functional -> Physical -> Object
    ...                      ... -> MatMetal -> MetaProperty
    ...           ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty
  Links:
    Link[StimSens] (3212941): Explode Barrel (1913) -> Psi Stim (-389)
    Link[StimSens] (3212943): Explode Barrel (1913) -> Cold (-1145)
    Link[StimSens] (3212944): Explode Barrel (1913) -> WeaponBash (-3058)
    Link[StimSens] (3212947): Explode Barrel (1913) -> Droid Fusion (-2753)
    Link[StimSens] (3212942): Explode Barrel (1913) -> Electricity (-378)
    Link[StimSens] (3212949): Explode Barrel (1913) -> Armor Piercing Impact (-375)
    Link[StimSens] (3212945): Explode Barrel (1913) -> Standard Impact (-385)
    Link[StimSens] (3212950): Explode Barrel (1913) -> Energy Stim (-373)
    Link[StimSens] (3212946): Explode Barrel (1913) -> High Explosive (-376)
    Link[StimSens] (3212948): Explode Barrel (1913) -> Incendiary (-388)
    Link[MetaProp] (1114859): Explode Barrel (1913) -> Explode Barrel (-498)
  Dimensions: 3x3x4
  Properties:
    Position        : (17.68,127.80,-1.95) ϴ (H:124° P:90° B:90°)
    PhysState       : A4 70 8D 41 9A 99 FF 42 9E 99 F9 BF 00 00 B4 42 00 00 B4 42 80 2B F9 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 3x3x4
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Explode Barrel (-498):
    DonorType       : 0
    HitPoints       : 2
    ModelName       : brl_exp
    SymName         : Explode Barrel
    MAX_HP          : 2
  Properties via Hazards (-497):
    FrobInfo        : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Immobile        : false
    HUDSelect       : false
    Material Tags   : Material MetalBig
  Properties via AI Avoid (-4036):
    AI_ObjAvoid     : 
    PhysAIColl      : false
  Properties via Functional (-112):
    PickBias        : 0.250000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Bleistift (1914) @ (135.16,70.17,0.04) ϴ (H:19° P:90° B:0°)
  Ancestry:
    -> Bleistift -> Buero -> NEUES -> Decorative -> Physical -> Object
    ...               ... -> MatPlasticrete -> MetaProperty
  Links:
    Link[MetaProp] (1114625): Bleistift (1914) -> Bleistift (-4778)
  Dimensions: 0x0x1
  Properties:
    Scale           : (0.40, 0.40, 0.40)
    Position        : (135.16,70.17,0.04) ϴ (H:19° P:90° B:0°)
  Properties via Bleistift (-4778):
    ObjName         : blstift
    ModelName       : blstift
    DonorType       : 0
    SymName         : Bleistift
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatPlasticrete (-630):
    Material Tags   : Material Plasticrete

Bleistift2 (1915) @ (150.33,69.34,0.04) ϴ (H:54° P:0° B:90°)
  Ancestry:
    -> Bleistift2 -> Bleistift -> Buero -> NEUES -> Decorative -> Physical -> Object
    ...                             ... -> MatPlasticrete -> MetaProperty
  Links:
    Link[MetaProp] (1114627): Bleistift2 (1915) -> Bleistift2 (-4779)
  Dimensions: 0x0x1
  Properties:
    Scale           : (0.36, 0.36, 0.36)
    Position        : (150.33,69.34,0.04) ϴ (H:54° P:0° B:90°)
  Properties via Bleistift2 (-4779):
    ModelName       : blstift2
    SymName         : Bleistift2
    DonorType       : 0
  Properties via Bleistift (-4778):
    ObjName         : blstift
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatPlasticrete (-630):
    Material Tags   : Material Plasticrete

Tall Plant 2 (1916) @ (125.75,77.47,3.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Tall Plant 2 -> Flora -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114710): Tall Plant 2 (1916) -> Tall Plant 2 (-1854)
  Dimensions: 3x4x3
  Properties:
    Position        : (125.75,77.47,3.00) ϴ (H:0° P:0° B:0°)
    PhysState       : 18 82 FB 42 15 F2 9A 42 0B CF 3F 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Tall Plant 2 (-1854):
    SymName         : Tall Plant 2
    ObjName         : Tall_Plant_p2: "A tall plant."
    DonorType       : 0
    ModelName       : 2Plantt
  Properties via Flora (-62):
    ObjShort        : Flora: "Plant"
    Material Tags   : Material Veg
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Conference Table (1917) @ (177.00,166.00,1.50) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Conference Table -> Tables -> Furniture -> Decorative -> Physical -> Object
    ...                                    ... -> AI Block -> AI Utility -> MetaProperty
  Links:
    Link[MetaProp] (1114618): Conference Table (1917) -> Conference Table (-1307)
  Dimensions: 24x12x3
  Properties:
    Position        : (177.00,166.00,1.50) ϴ (H:0° P:0° B:0°)
    PhysState       : 00 00 31 43 00 00 26 43 05 3E C0 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (0.78, 0.81, 0.80)
    PhysDims        : 24x12x3
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Conference Table (-1307):
    ModelName       : confert
    SymName         : Conference Table
    DonorType       : 0
  Properties via Tables (-225):
    Material Tags   : Material MetalBig
  Properties via Furniture (-98):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via AI Block (-4035):
    AI_ObjAvoid     : 
    PhysAIColl      : true

TriTasse3 (1918) @ (20.41,41.45,-4.22) ϴ (H:328° P:0° B:0°)
  Ancestry:
    -> TriTasse3 -> TriTasse1 -> Tassen -> Kueche -> NEUES -> Decorative -> Physical -> Object
    ...                                       ... -> MatUnBrkGlass -> MetaProperty
    ...                             ... -> MatGlass -> MetaProperty
  Links:
    Link[MetaProp] (1114619): TriTasse3 (1918) -> TriTasse3 (-4911)
  Dimensions: 0x0x0
  Properties:
    Position        : (20.41,41.45,-4.22) ϴ (H:328° P:0° B:0°)
    PhysState       : D4 51 A3 41 F8 C9 25 42 57 0F 87 C0 00 00 00 00 00 00 00 00 B0 14 A4 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via TriTasse3 (-4911):
    SymName         : TriTasse3
    DonorType       : 0
    CombineType     : TriTasse2
    ModelName       : cs-trit3
    ObjIcon         : i-trit3
  Properties via TriTasse1 (-4909):
    ObjShort        : mug
    ObjName         : mug
    StackCount      : 1
  Properties via Tassen (-5060):
    FrobInfo        : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    Recycle         : 1
    InvDims         : 01 00 00 00 01 00 00 00
    HUDSelect       : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
  Properties via MatUnBrkGlass (-634):
    Material Tags   : Material UBGlass

TriBecher (1919) @ (26.09,40.36,-3.75) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> TriBecher -> Kueche -> NEUES -> Decorative -> Physical -> Object
    ...                ... -> MatUnBrkGlass -> MetaProperty
    ...      ... -> MatPlasticrete -> MetaProperty
  Links:
    Link[MetaProp] (1115786): TriBecher (1919) -> TriBecher (-4952)
  Dimensions: 0x0x1
  Properties:
    ModelName       : becher1
    Position        : (26.09,40.36,-3.75) ϴ (H:0° P:0° B:0°)
  Properties via TriBecher (-4952):
    SymName         : TriBecher
    ObjName         : trinkb
    DonorType       : 0
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatUnBrkGlass (-634):
    Material Tags   : Material UBGlass

Schere (1920) @ (30.61,41.81,-4.49) ϴ (H:119° P:0° B:0°)
  Ancestry:
    -> Schere -> MatMetal -> MetaProperty
    ...   ... -> Buero -> NEUES -> Decorative -> Physical -> Object
    ...            ... -> MatPlasticrete -> MetaProperty
  Links:
    Link[MetaProp] (1114623): Schere (1920) -> Schere (-4914)
  Dimensions: 0x0x0
  Properties:
    JointPos        : 00 00 C8 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (30.61,41.81,-4.49) ϴ (H:119° P:0° B:0°)
  Properties via Schere (-4914):
    ObjName         : schere
    DonorType       : 0
    SymName         : Schere
    ModelName       : nvscissors
  Properties via MatMetal (-583):
    Material Tags   : Material Metal
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

BlutpackA (1921) @ (87.00,29.00,-7.88) ϴ (H:20° P:0° B:0°)
  Ancestry:
    -> BlutpackA -> BlutpackB -> Labor -> NEUES -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115884): BlutpackA (1921) -> BlutpackA (-4916)
  Dimensions: 0x1x0
  Properties:
    Position        : (87.00,29.00,-7.88) ϴ (H:20° P:0° B:0°)
  Properties via BlutpackA (-4916):
    ModelName       : blutpacka
    RenderAlpha     : 1.000000
    SymName         : BlutpackA
    DonorType       : 0
  Properties via BlutpackB (-4915):
    ObjName         : blut
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

BlutpackA (1922) @ (93.00,19.00,-7.88) ϴ (H:253° P:0° B:0°)
  Ancestry:
    -> BlutpackA -> BlutpackB -> Labor -> NEUES -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114613): BlutpackA (1922) -> BlutpackA (-4916)
  Dimensions: 0x1x0
  Properties:
    Position        : (93.00,19.00,-7.88) ϴ (H:253° P:0° B:0°)
  Properties via BlutpackA (-4916):
    ModelName       : blutpacka
    RenderAlpha     : 1.000000
    SymName         : BlutpackA
    DonorType       : 0
  Properties via BlutpackB (-4915):
    ObjName         : blut
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

TriTasse2 (1923) @ (143.44,108.21,15.48) ϴ (H:350° P:0° B:0°)
  Ancestry:
    -> TriTasse2 -> TriTasse1 -> Tassen -> Kueche -> NEUES -> Decorative -> Physical -> Object
    ...                                       ... -> MatUnBrkGlass -> MetaProperty
    ...                             ... -> MatGlass -> MetaProperty
  Links:
    Link[MetaProp] (1115068): TriTasse2 (1923) -> TriTasse2 (-4910)
  Dimensions: 0x0x0
  Properties:
    Position        : (143.44,108.21,15.48) ϴ (H:350° P:0° B:0°)
    PhysState       : 86 70 0F 43 F1 6A D8 42 14 AE 77 41 00 00 00 00 00 00 00 00 84 17 AF 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via TriTasse2 (-4910):
    SymName         : TriTasse2
    DonorType       : 0
    CombineType     : TriTasse2
    ModelName       : cs-trit2
    ObjIcon         : i-trit2
  Properties via TriTasse1 (-4909):
    ObjShort        : mug
    ObjName         : mug
    StackCount      : 1
  Properties via Tassen (-5060):
    FrobInfo        : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    Recycle         : 1
    InvDims         : 01 00 00 00 01 00 00 00
    HUDSelect       : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
  Properties via MatUnBrkGlass (-634):
    Material Tags   : Material UBGlass

Pipe 16x2 (1924) @ (32.00,286.00,9.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Pipe 16x2 -> Chrome -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                                       ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114641): Pipe 16x2 (1924) -> Pipe 16x2 (-1049)
  Dimensions: 2x2x17
  Properties:
    Position        : (32.00,286.00,9.00) ϴ (H:90° P:0° B:0°)
    PhysState       : 54 00 00 42 C7 FF 8E 43 00 00 10 41 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.00, 1.00, 1.06)
    PhysDims        : 2x2x17
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Pipe 16x2 (-1049):
    ModelName       : pipel2
    SymName         : Pipe 16x2
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    ObjName         : pipes: "A pipe."
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Pipe 16x2 (1925) @ (36.00,286.00,6.00) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Pipe 16x2 -> Chrome -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                                       ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114606): Pipe 16x2 (1925) -> Pipe 16x2 (-1049)
  Dimensions: 2x2x11
  Properties:
    Position        : (36.00,286.00,6.00) ϴ (H:180° P:0° B:0°)
    PhysState       : 04 FD 0F 42 C7 FF 8E 43 01 00 C0 40 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.00, 1.00, 0.69)
    PhysDims        : 2x2x11
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Pipe 16x2 (-1049):
    ModelName       : pipel2
    SymName         : Pipe 16x2
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    ObjName         : pipes: "A pipe."
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Curved Pipe 2' diameter (1926) @ (37.00,286.00,13.50) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Curved Pipe 2' diameter -> Chrome -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                                                     ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114607): Curved Pipe 2' diameter (1926) -> Curved Pipe 2' diameter (-859)
  Dimensions: 4x2x3
  Properties:
    Position        : (37.00,286.00,13.50) ϴ (H:0° P:0° B:0°)
    PhysState       : 04 FD 13 42 F1 FF 8E 43 00 00 58 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 4x2x4
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Curved Pipe 2' diameter (-859):
    ModelName       : pipe2crv
    SymName         : Curved Pipe 2' diameter
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    ObjName         : pipes: "A pipe."
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Pipe 8x2 (1927) @ (40.25,286.00,14.50) ϴ (H:270° P:90° B:90°)
  Ancestry:
    -> Pipe 8x2 -> Chrome -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                                      ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114608): Pipe 8x2 (1927) -> Pipe 8x2 (-769)
  Dimensions: 2x2x2
  Properties:
    Position        : (40.25,286.00,14.50) ϴ (H:270° P:90° B:90°)
    PhysState       : 8C FE 20 42 87 FF 8E 43 00 00 68 41 00 00 B4 42 00 00 B4 42 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.00, 1.00, 0.31)
    PhysDims        : 2x2x2
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Pipe 8x2 (-769):
    ModelName       : pipe2
    SymName         : Pipe 8x2
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    ObjName         : pipes: "A pipe."
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

OPS1 (1928) @ (30.28,264.00,6.50) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> OPS1 -> ops consoles -> Tech -> Decorative -> Physical -> Object
    ...                         ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty
  Links:
    Link[StimSens] (3213170): OPS1 (1928) -> Droid Fusion (-2753)
    Link[StimSens] (3213172): OPS1 (1928) -> Standard Impact (-385)
    Link[StimSens] (3213175): OPS1 (1928) -> Electricity (-378)
    Link[StimSens] (3213176): OPS1 (1928) -> Psi Stim (-389)
    Link[StimSens] (3213173): OPS1 (1928) -> WeaponBash (-3058)
    Link[StimSens] (3213169): OPS1 (1928) -> Incendiary (-388)
    Link[StimSens] (3213167): OPS1 (1928) -> Energy Stim (-373)
    Link[StimSens] (3213174): OPS1 (1928) -> Cold (-1145)
    Link[StimSens] (3213168): OPS1 (1928) -> Armor Piercing Impact (-375)
    Link[StimSens] (3213171): OPS1 (1928) -> High Explosive (-376)
    Link[MetaProp] (1114609): OPS1 (1928) -> OPS1 (-4788)
  Dimensions: 6x0x3
  Properties:
    Position        : (30.28,264.00,6.50) ϴ (H:90° P:0° B:0°)
    PhysState       : 49 45 F2 41 00 00 84 43 00 00 D0 40 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (0.75, 1.00, 1.00)
    PhysDims        : 6x0x3
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via OPS1 (-4788):
    ModelName       : opscon1
    SymName         : OPS1
    DonorType       : 0
  Properties via Tech (-505):
    HUDSelect       : false
    Material Tags   : Material Metal
    ShowHP          : false
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Blood Splatter Small (1929) @ (6.63,277.52,0.02) ϴ (H:78° P:270° B:0°)
  Ancestry:
    -> Blood Splatter Small -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114610): Blood Splatter Small (1929) -> Blood Splatter Small (-864)
  Dimensions: 0x6x6
  Properties:
    Position        : (6.63,277.52,0.02) ϴ (H:78° P:270° B:0°)
  Properties via Blood Splatter Small (-864):
    ModelName       : blood01
    RenderAlpha     : 1.000000
    SymName         : Blood Splatter Small
    DonorType       : 0
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Blood Splatter Medium (1930) @ (36.22,273.17,0.02) ϴ (H:300° P:270° B:0°)
  Ancestry:
    -> Blood Splatter Medium -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114611): Blood Splatter Medium (1930) -> Blood Splatter Medium (-857)
  Dimensions: 0x6x6
  Properties:
    Position        : (36.22,273.17,0.02) ϴ (H:300° P:270° B:0°)
  Properties via Blood Splatter Medium (-857):
    ModelName       : blood02
    RenderAlpha     : 1.000000
    SymName         : Blood Splatter Medium
    DonorType       : 0
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Pipe 8x2 (1931) @ (36.00,254.00,14.50) ϴ (H:0° P:90° B:0°)
  Ancestry:
    -> Pipe 8x2 -> Chrome -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                                      ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114612): Pipe 8x2 (1931) -> Pipe 8x2 (-769)
  Dimensions: 2x2x10
  Properties:
    Position        : (36.00,254.00,14.50) ϴ (H:0° P:90° B:0°)
    PhysState       : E0 FF 0F 42 00 00 7E 43 00 00 68 41 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.00, 1.00, 1.37)
    PhysDims        : 2x2x11
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Pipe 8x2 (-769):
    ModelName       : pipe2
    SymName         : Pipe 8x2
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    ObjName         : pipes: "A pipe."
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

HandtuchH (1932) @ (105.00,83.63,4.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> HandtuchH -> Handtuch -> Bad -> NEUES -> Decorative -> Physical -> Object
    ...                         ... -> MatPlasticrete -> MetaProperty
    ...                  ... -> MatFabric -> MetaProperty
  Links:
    Link[MetaProp] (1114592): HandtuchH (1932) -> HandtuchH (-4961)
  Dimensions: 3x0x3
  Properties:
    ModelName       : handt8f
    Position        : (105.00,83.63,4.00) ϴ (H:0° P:0° B:0°)
  Properties via HandtuchH (-4961):
    SymName         : HandtuchH
    DonorType       : 0
  Properties via Handtuch (-4960):
    ObjName         : handtuch
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatPlasticrete (-630):
    Material Tags   : Material Plasticrete

Seife5 (1933) @ (114.22,79.19,4.73) ϴ (H:52° P:0° B:0°)
  Ancestry:
    -> Seife5 -> Seife -> Bad -> NEUES -> Decorative -> Physical -> Object
    ...                   ... -> MatPlasticrete -> MetaProperty
  Links:
    Link[MetaProp] (1114598): Seife5 (1933) -> Seife5 (-4932)
  Dimensions: 0x0x1
  Properties:
    Scale           : (1.36, 1.36, 1.36)
    Position        : (114.22,79.19,4.73) ϴ (H:52° P:0° B:0°)
  Properties via Seife5 (-4932):
    ModelName       : cs-seife5
    SymName         : Seife5
    DonorType       : 0
  Properties via Seife (-4928):
    ObjName         : seife
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatPlasticrete (-630):
    Material Tags   : Material Plasticrete

Seife3 (1934) @ (73.83,70.84,4.69) ϴ (H:234° P:0° B:0°)
  Ancestry:
    -> Seife3 -> Seife -> Bad -> NEUES -> Decorative -> Physical -> Object
    ...                   ... -> MatPlasticrete -> MetaProperty
  Links:
    Link[MetaProp] (1114599): Seife3 (1934) -> Seife3 (-4930)
  Dimensions: 1x1x1
  Properties:
    Scale           : (1.36, 1.36, 1.36)
    Position        : (73.83,70.84,4.69) ϴ (H:234° P:0° B:0°)
  Properties via Seife3 (-4930):
    ModelName       : cs-seife3
    SymName         : Seife3
    DonorType       : 0
  Properties via Seife (-4928):
    ObjName         : seife
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatPlasticrete (-630):
    Material Tags   : Material Plasticrete

Schere (1935) @ (124.27,69.37,3.21) ϴ (H:233° P:0° B:0°)
  Ancestry:
    -> Schere -> MatMetal -> MetaProperty
    ...   ... -> Buero -> NEUES -> Decorative -> Physical -> Object
    ...            ... -> MatPlasticrete -> MetaProperty
  Links:
    Link[MetaProp] (1114450): Schere (1935) -> Schere (-4914)
  Dimensions: 0x0x0
  Properties:
    JointPos        : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (124.27,69.37,3.21) ϴ (H:233° P:0° B:0°)
  Properties via Schere (-4914):
    ObjName         : schere
    DonorType       : 0
    SymName         : Schere
    ModelName       : nvscissors
  Properties via MatMetal (-583):
    Material Tags   : Material Metal
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

rising steam (1936) @ (-27.50,160.00,-2.99) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> rising steam -> SteamFX -> Environmental FX -> SFX -> Object
  Links:
    Link[MetaProp] (1114596): rising steam (1936) -> rising steam (-1969)
  Dimensions: 3x15x12
  Properties:
    AmbientHacked   : 19 00 00 00 00 00 00 00 02 00 00 00 73 74 65 61 6D 5F 6C 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (-27.50,160.00,-2.99) ϴ (H:0° P:0° B:0°)
    PGLaunchInfo    : 00 00 00 00 00 00 C0 BF 00 00 F0 C0 00 00 00 00 00 00 C0 3F 00 00 F0 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 40 00 00 20 40 00 00 00 00 00 00 00 00 00 80 FE FF 00 80 F8 FF 00 00 00 00 00 80 01 00 00 80 07 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 02 00 00 80 02 00
    ParticleGroup   : D0 3D C8 00 70 4A C8 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED C7 00 D0 39 C8 00 00 00 00 00 00 00 00 00 90 07 00 00 06 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 28 00 00 00 00 00 00 00 50 C0 20 18 18 C1 20 18 98 40 1B 18 00 00 00 00 00 00 00 00 E0 40 1B 18 18 16 40 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 40 03 00 00 28 00 00 00 00 00 00 00 00 18 86 45 12 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 01 00 00 00 00 00 00 20 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 00 00 C0 BF 00 00 F0 C0 0A D7 23 BC 00 00 C0 3F 00 00 F0 40 00 00 48 41 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 66 0E 00 00 73 74 65 61 6D 00 00 00 00 00 00 00 00 00 00 00 44 01 00 00 00 80 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 40 00 00 00 00 02 00 00 00 99 19 00 00 00 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via rising steam (-1969):
    DonorType       : 0
    SymName         : rising steam
    ModelName       : fx_particle
  Properties via SFX (-5):
    NetworkCategory : Hosted

TriBecher (1937) @ (159.93,69.27,3.95) ϴ (H:25° P:0° B:0°)
  Ancestry:
    -> TriBecher -> Kueche -> NEUES -> Decorative -> Physical -> Object
    ...                ... -> MatUnBrkGlass -> MetaProperty
    ...      ... -> MatPlasticrete -> MetaProperty
  Links:
    Link[MetaProp] (1114594): TriBecher (1937) -> TriBecher (-4952)
  Dimensions: 0x0x1
  Properties:
    Position        : (159.93,69.27,3.95) ϴ (H:25° P:0° B:0°)
  Properties via TriBecher (-4952):
    ModelName       : becher2
    SymName         : TriBecher
    ObjName         : trinkb
    DonorType       : 0
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatUnBrkGlass (-634):
    Material Tags   : Material UBGlass

TriBecher (1938) @ (145.71,110.62,3.95) ϴ (H:62° P:0° B:0°)
  Ancestry:
    -> TriBecher -> Kueche -> NEUES -> Decorative -> Physical -> Object
    ...                ... -> MatUnBrkGlass -> MetaProperty
    ...      ... -> MatPlasticrete -> MetaProperty
  Links:
    Link[MetaProp] (1114454): TriBecher (1938) -> TriBecher (-4952)
  Dimensions: 0x0x1
  Properties:
    Position        : (145.71,110.62,3.95) ϴ (H:62° P:0° B:0°)
  Properties via TriBecher (-4952):
    ModelName       : becher2
    SymName         : TriBecher
    ObjName         : trinkb
    DonorType       : 0
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatUnBrkGlass (-634):
    Material Tags   : Material UBGlass

Wedge Wall Light (1939) @ (23.00,159.50,7.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Wedge Wall Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1114539): Wedge Wall Light (1939) -> Wedge Wall Light (-978)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 A0 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (23.00,159.50,7.00) ϴ (H:0° P:0° B:0°)
  Properties via Wedge Wall Light (-978):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Wedge Wall Light
    ModelName       : light1
    LightColor      : 00 00 00 00 00 00 00 00
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Wedge Wall Light (1940) @ (16.00,185.50,9.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Wedge Wall Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1114595): Wedge Wall Light (1940) -> Wedge Wall Light (-978)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 20 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (16.00,185.50,9.00) ϴ (H:0° P:0° B:0°)
  Properties via Wedge Wall Light (-978):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Wedge Wall Light
    ModelName       : light1
    LightColor      : 00 00 00 00 00 00 00 00
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Engineering (1941) @ (16.00,187.00,3.75) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Engineering -> Doors -> Terrain -> Physical -> Object
    ...                 ... -> MatMetal -> MetaProperty
  Links:
    Link[MetaProp] (1114591): Engineering (1941) -> Engineering (-210)
  Dimensions: 6x0x7
  Properties:
    Position        : (16.00,187.00,3.75) ϴ (H:0° P:0° B:0°)
    PhysAIColl      : true
    PhysState       : 46 03 80 41 82 FF 3A 43 FC FF 6F 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ExtraLight      : 8F C2 F5 3D 01 00 00 00
    TransDoor       : 01 00 00 00 00 00 00 00 00 00 C0 C0 00 00 40 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 46 03 80 41 82 FF 3A 43 FC FF 6F 40 8C 06 20 41 82 FF 3A 43 FC FF 6F 40 46 03 80 41 82 FF 3A 43 FC FF 6F 40 00 00 00 00 00 00 46 03 80 41 50 00 00 00 9F 00 00 00 00 00 00 00
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 6x0x7
    Scale           : (0.86, 1.00, 0.83)
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Engineering (-210):
    DonorType       : 0
    ModelName       : door_m2
    SymName         : Engineering
  Properties via Doors (-205):
    FrobInfo        : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Z-Bias          : 0
    PickBias        : -20.000000
    Class Tags      : DoorType SciDoor
    BlockFrob       : true
    DoorTimer       : 0
    Scripts         : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatMetal (-583):
    Material Tags   : Material Metal

New Tripwire (1942) @ (16.00,187.00,2.00) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> New Tripwire -> Tripwire -> Traps -> Object
  Links:
    Link[MetaProp] (1115121): New Tripwire (1942) -> New Tripwire (-2502)
    Link[SwitchLi] (22085742): New Tripwire (1942) -> Engineering (1941)
  Dimensions: 6x6x4
  Properties:
    PhysState       : B6 03 80 41 82 FF 3A 43 04 00 00 40 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (16.00,187.00,2.00) ϴ (H:180° P:0° B:0°)
    CollisionType   : No Result
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.50, 1.50, 1.00)
    PhysDims        : 6x6x4
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via New Tripwire (-2502):
    SymName         : New Tripwire
    DonorType       : 0
  Properties via Tripwire (-305):
    PhysAIColl      : true
    Scripts         : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    TripFlags       : Enter | Exit | Player
  Properties via Traps (-304):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

Wedge Wall Light (1943) @ (23.00,162.50,7.00) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Wedge Wall Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1114538): Wedge Wall Light (1943) -> Wedge Wall Light (-978)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 A0 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (23.00,162.50,7.00) ϴ (H:180° P:0° B:0°)
  Properties via Wedge Wall Light (-978):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Wedge Wall Light
    ModelName       : light1
    LightColor      : 00 00 00 00 00 00 00 00
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Wedge Wall Light (1944) @ (1.50,179.00,7.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Wedge Wall Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1114546): Wedge Wall Light (1944) -> Wedge Wall Light (-978)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 20 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (1.50,179.00,7.00) ϴ (H:90° P:0° B:0°)
  Properties via Wedge Wall Light (-978):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Wedge Wall Light
    ModelName       : light1
    LightColor      : 00 00 00 00 00 00 00 00
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Assassin (1945) @ (13.00,114.67,-0.39) ϴ (H:44° P:0° B:0°)
  Ancestry:
    -> Assassin -> Cyborgs -> Stunable -> Vulnerabilities -> MetaProperty
    ...                ... -> Charmable -> Vulnerabilities -> MetaProperty
    ...                ... -> Monsters -> Physical -> Object
    ...                ... -> Half Mechanical Vulnerability -> Vulnerabilities -> MetaProperty
    ...                ... -> Stasis Vulnerability -> Vulnerabilities -> MetaProperty
  Links:
    Link[MetaProp] (1114553): Assassin (1945) -> Assassin (-1541)
    Link[AIProjec] (48300045): Assassin (1945) -> Ninja Shot (1946)
    Link[StimSens] (3212163): Assassin (1945) -> Electricity (-378)
    Link[StimSens] (3212153): Assassin (1945) -> EMP (-390)
    Link[StimSens] (3212155): Assassin (1945) -> Droid Fusion (-2753)
    Link[StimSens] (3212162): Assassin (1945) -> DrainStim (-3390)
    Link[StimSens] (3212165): Assassin (1945) -> Standard Impact (-385)
    Link[StimSens] (3212160): Assassin (1945) -> Stasis (-1486)
    Link[StimSens] (3212167): Assassin (1945) -> Incendiary (-388)
    Link[StimSens] (3212158): Assassin (1945) -> Armor Piercing Impact (-375)
    Link[StimSens] (3212169): Assassin (1945) -> Energy Stim (-373)
    Link[StimSens] (3212154): Assassin (1945) -> WeaponBash (-3058)
    Link[StimSens] (3212166): Assassin (1945) -> High Explosive (-376)
    Link[StimSens] (3212156): Assassin (1945) -> Anti-Human (-377)
    Link[StimSens] (3212157): Assassin (1945) -> BashStim (-692)
    Link[StimSens] (3212159): Assassin (1945) -> CharmStim (-3395)
    Link[StimSens] (3212168): Assassin (1945) -> Cold (-1145)
    Link[StimSens] (3212161): Assassin (1945) -> StunStim (-2248)
    Link[StimSens] (3212164): Assassin (1945) -> Psi Stim (-389)
  Dimensions: 7x7x7
  Properties:
    Position        : (13.00,114.67,-0.39) ϴ (H:44° P:0° B:0°)
    Creature        : Humanoid
    PhysState       : EF F5 4F 41 8E 57 E5 42 70 37 CA BE 00 00 00 00 00 00 00 00 00 D6 30 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    AI_Mode         : Normal
    CollisionType   : Bounce | No Collision Sound
    AI_IdlRetOrg    : false
    AIRCProp        : 0A 00 00 00 28 00 00 00 00 00 00 00 02 00 00 00 CD CC 4C 3F 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysType        : 01 00 00 00 02 00 00 00 00 00 00 00 01 00 00 00
    AI_Alertness    : 00 00 00 00 00 00 00 00
    PhysAttr        : 00 00 C8 42 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Assassin (-1541):
    AI              : ranged
    HitPoints       : 60
    SpchVoice       : vassassin
    AI_NCDmgRsp     : 01 00 00 00 0F 00 00 00 0A 00 00 00
    Class Tags      : CreatureType Assassin
    AI_IdleDirs     : 88 13 00 00 98 3A 00 00 C4 FF FF FF 01 00 00 00 00 00 00 00 01 00 00 00 3C 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    DonorType       : 0
    AIRCRanges      : 00 00 70 41 00 00 C8 41 00 00 34 42 00 00 96 42
    ObjShort        : Assassin: "Cyborg assassin"
    ObjName         : Assassin: "A cyborg assassin."
    LootInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 35 20 6E 61 6E 69 74 65 73 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4D 65 64 69 75 6D 20 4E 61 6E 69 74 65 20 50 69 6C 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 14 00 00 00 05 00 00 00 4B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ModelName       : assassin
    AI_RngShoot     : 01 00 00 00 03 00 00 00 06 00 00 00 03 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 F0 00 00 CD CC 0C 40 9A 99 D9 3F 66 66 66 3F
    SymName         : Assassin
    Scripts         : 54 72 61 6E 73 69 65 6E 74 43 6F 72 70 73 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    MotActorTagList : ninja
    AI_RngApps      : 00 00 00 00 04 00 00 00 06 00 00 00 06 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    MAX_HP          : 60
    AI_RngFlee      : 06 00 00 00 05 00 00 00 C3 F5 C8 3F 05 00 00 00 00 00 F0 41 00 00 C0 40
  Properties via Cyborgs (-1539):
    TargetType      : Type 1
    AI_VisJoint     : Head
    HTHMotionResp   : (30.00, 25.00, 20.00)
    AI_VisType      : 3
    AI_VisDesc      : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 87 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 99 00 00 00 32 00 00 00 64 00 00 00 05 00 00 00 DC 05 00 00 19 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 01 00 00 00 3C 00 00 00 5A 00 00 00 0A 00 00 00 C8 00 00 00 47 00 00 00 40 01 00 00 5A 00 00 00 06 00 00 00 46 00 00 00 01 00 00 00 64 00 00 00 5A 00 00 00 1E 00 00 00 C8 00 00 00 01 00 00 00 78 00 00 00 46 00 00 00 64 00 00 00 64 00 00 00 21 00 00 00 E6 00 00 00 46 00 00 00 0A 00 00 00 3C 00 00 00 21 00 00 00 E6 00 00 00 6E 00 00 00 50 00 00 00 28 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 40 40
    Material Tags   : Material FleshTarget
  Properties via Monsters (-162):
    ContainDims     : 04 00 00 00 04 00 00 00
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    HUDSelect       : true
    ShowHP          : true
    AI_NCDmRsp      : true
    PsiRadar        : Enemy
    PhysAIColl      : true
    BashFactor      : 0.100000
    FrobHandler     : Local Only
    AI_CbtTiming    : C4 09 00 00 70 17 00 00 70 17 00 00 80 3E 00 00
    AI_ObjAvoid     : 
    BashParams      : 00 D0 04 46 00 00 00 00
    AI_FreeKnow     : 5000
    PickBias        : 0.100000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    ObjIcon         : gun1

Ninja Shot (1946) @ (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Ninja Shot -> Monster Projectiles -> Projectile -> Object
  Links:
    Link[MetaProp] (1114548): Ninja Shot (1946) -> Ninja Shot (-2824)
    Link[arSrc] (8454168): Ninja Shot (1946) -> WeaponBash (-3058)
  Dimensions: 0x0x0
  Properties:
    Position        : (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
    StTweqRotate    : 01 00 00 00 01 00 00 00 00 00 00 00 01 00 00 00
    HasRefs         : false
    PhysInitVel     : (50.00, 0.00, 0.00)
    CollisionType   : Bounce | Slay on Impact | Full Collision Sound
  Properties via Ninja Shot (-2824):
    RenderType      : Normal
    ModelName       : asstar
    CfgTweqRotate   : 00 00 02 03 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 20 41 00 00 00 00 00 00 20 41 00 00 48 42 00 00 00 00 00 00 B4 43 00 00 00 00
    Class Tags      : EnemyAmmoType NinjaShot
    SelfLit         : 15
    SymName         : Ninja Shot
    LightColor      : 00 00 00 3F CD CC 4C 3F
    PrjSound        : ns_whiz
    DonorType       : 0
  Properties via Monster Projectiles (-672):
    PhysDims        : 0x0x0
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
  Properties via Projectile (-1339):
    Preload         : true
    BashFactor      : 0.000000
    Heartbeat       : 1000
    PhysAttr        : 00 00 00 00 00 00 80 3F 00 24 74 49 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysAIColl      : true

Star Trail (1947) @ (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Star Trail -> Shot FX -> SFX -> Object
  Links:
    Link[Particle] (75563054): Star Trail (1947) -> Ninja Shot (1946)
    Link[MetaProp] (1114549): Star Trail (1947) -> Star Trail (-2849)
  Dimensions: 0x0x0
  Properties:
    PGLaunchInfo    : 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 A0 40 00 00 00 00 00 00 00 00 00 00 A0 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 9A 99 99 3E 9A 99 99 3E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 05 00 00 00 00 00 00 00 00 00 00 00 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CC 4C 00 00 CC 4C 00 00
    Position        : (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
    ParticleGroup   : 90 40 C8 00 70 4A C8 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED C7 00 10 2D C8 00 00 00 00 00 00 00 00 00 9B 07 00 00 04 00 00 00 04 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 0A 00 00 00 00 00 00 00 30 D3 D1 19 68 D2 D1 19 80 3D 1B 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 60 00 00 FF 00 00 00 00 00 00 00 00 50 84 45 12 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 3F 00 01 00 00 00 00 01 01 00 00 00 00 CD CC CC 3D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 60 00 00 00 0A D7 23 BC 0A D7 23 BC 0A D7 23 BC 00 FE BF 3F 0A D7 23 3C 0A D7 23 3C 00 00 80 3F 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 AE 07 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CC 4C 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 9A 07 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 2F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Star Trail (-2849):
    SymName         : Star Trail
    DonorType       : 0
  Properties via Shot FX (-1524):
    Preload         : true
    RenderAlpha     : 1.000000
    ModelName       : fx_particle
    BlendMode       : Add
  Properties via SFX (-5):
    NetworkCategory : Hosted

Assassin (1948) @ (26.64,181.12,3.61) ϴ (H:209° P:0° B:0°)
  Ancestry:
    -> Assassin -> Cyborgs -> Stunable -> Vulnerabilities -> MetaProperty
    ...                ... -> Charmable -> Vulnerabilities -> MetaProperty
    ...                ... -> Monsters -> Physical -> Object
    ...                ... -> Half Mechanical Vulnerability -> Vulnerabilities -> MetaProperty
    ...                ... -> Stasis Vulnerability -> Vulnerabilities -> MetaProperty
  Links:
    Link[MetaProp] (1114547): Assassin (1948) -> Assassin (-1541)
    Link[AIProjec] (48300041): Assassin (1948) -> Ninja Shot (1949)
    Link[StimSens] (3212116): Assassin (1948) -> Droid Fusion (-2753)
    Link[StimSens] (3212118): Assassin (1948) -> DrainStim (-3390)
    Link[StimSens] (3212120): Assassin (1948) -> Electricity (-378)
    Link[StimSens] (3212122): Assassin (1948) -> Standard Impact (-385)
    Link[StimSens] (3212172): Assassin (1948) -> CharmStim (-3395)
    Link[StimSens] (3212113): Assassin (1948) -> Armor Piercing Impact (-375)
    Link[StimSens] (3212114): Assassin (1948) -> BashStim (-692)
    Link[StimSens] (3212028): Assassin (1948) -> High Explosive (-376)
    Link[StimSens] (3212029): Assassin (1948) -> Incendiary (-388)
    Link[StimSens] (3212031): Assassin (1948) -> Energy Stim (-373)
    Link[StimSens] (3212170): Assassin (1948) -> StunStim (-2248)
    Link[StimSens] (3212115): Assassin (1948) -> Anti-Human (-377)
    Link[StimSens] (3212121): Assassin (1948) -> Psi Stim (-389)
    Link[StimSens] (3212171): Assassin (1948) -> Stasis (-1486)
    Link[StimSens] (3212117): Assassin (1948) -> WeaponBash (-3058)
    Link[StimSens] (3212030): Assassin (1948) -> Cold (-1145)
    Link[StimSens] (3212119): Assassin (1948) -> EMP (-390)
  Dimensions: 6x7x7
  Properties:
    Position        : (26.64,181.12,3.61) ϴ (H:209° P:0° B:0°)
    Creature        : Humanoid
    PhysState       : EE 24 D5 41 27 1F 35 43 1C B9 66 40 00 00 00 00 00 00 00 00 B8 FC 51 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    AI_Mode         : Normal
    CollisionType   : Bounce | No Collision Sound
    AI_IdlRetOrg    : false
    AIRCProp        : 0A 00 00 00 28 00 00 00 00 00 00 00 02 00 00 00 CD CC 4C 3F 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysType        : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    AI_Alertness    : 00 00 00 00 00 00 00 00
    PhysAttr        : 00 00 C8 42 00 00 80 3F 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Assassin (-1541):
    AI              : ranged
    HitPoints       : 60
    SpchVoice       : vassassin
    AI_NCDmgRsp     : 01 00 00 00 0F 00 00 00 0A 00 00 00
    Class Tags      : CreatureType Assassin
    AI_IdleDirs     : 88 13 00 00 98 3A 00 00 C4 FF FF FF 01 00 00 00 00 00 00 00 01 00 00 00 3C 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    DonorType       : 0
    AIRCRanges      : 00 00 70 41 00 00 C8 41 00 00 34 42 00 00 96 42
    ObjShort        : Assassin: "Cyborg assassin"
    ObjName         : Assassin: "A cyborg assassin."
    LootInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 35 20 6E 61 6E 69 74 65 73 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4D 65 64 69 75 6D 20 4E 61 6E 69 74 65 20 50 69 6C 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 14 00 00 00 05 00 00 00 4B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ModelName       : assassin
    AI_RngShoot     : 01 00 00 00 03 00 00 00 06 00 00 00 03 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 F0 00 00 CD CC 0C 40 9A 99 D9 3F 66 66 66 3F
    SymName         : Assassin
    Scripts         : 54 72 61 6E 73 69 65 6E 74 43 6F 72 70 73 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    MotActorTagList : ninja
    AI_RngApps      : 00 00 00 00 04 00 00 00 06 00 00 00 06 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    MAX_HP          : 60
    AI_RngFlee      : 06 00 00 00 05 00 00 00 C3 F5 C8 3F 05 00 00 00 00 00 F0 41 00 00 C0 40
  Properties via Cyborgs (-1539):
    TargetType      : Type 1
    AI_VisJoint     : Head
    HTHMotionResp   : (30.00, 25.00, 20.00)
    AI_VisType      : 3
    AI_VisDesc      : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 87 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 99 00 00 00 32 00 00 00 64 00 00 00 05 00 00 00 DC 05 00 00 19 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 01 00 00 00 3C 00 00 00 5A 00 00 00 0A 00 00 00 C8 00 00 00 47 00 00 00 40 01 00 00 5A 00 00 00 06 00 00 00 46 00 00 00 01 00 00 00 64 00 00 00 5A 00 00 00 1E 00 00 00 C8 00 00 00 01 00 00 00 78 00 00 00 46 00 00 00 64 00 00 00 64 00 00 00 21 00 00 00 E6 00 00 00 46 00 00 00 0A 00 00 00 3C 00 00 00 21 00 00 00 E6 00 00 00 6E 00 00 00 50 00 00 00 28 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 40 40
    Material Tags   : Material FleshTarget
  Properties via Monsters (-162):
    ContainDims     : 04 00 00 00 04 00 00 00
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    HUDSelect       : true
    ShowHP          : true
    AI_NCDmRsp      : true
    PsiRadar        : Enemy
    PhysAIColl      : true
    BashFactor      : 0.100000
    FrobHandler     : Local Only
    AI_CbtTiming    : C4 09 00 00 70 17 00 00 70 17 00 00 80 3E 00 00
    AI_ObjAvoid     : 
    BashParams      : 00 D0 04 46 00 00 00 00
    AI_FreeKnow     : 5000
    PickBias        : 0.100000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    ObjIcon         : gun1

Ninja Shot (1949) @ (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Ninja Shot -> Monster Projectiles -> Projectile -> Object
  Links:
    Link[MetaProp] (1114551): Ninja Shot (1949) -> Ninja Shot (-2824)
    Link[arSrc] (8454167): Ninja Shot (1949) -> WeaponBash (-3058)
  Dimensions: 0x0x0
  Properties:
    Position        : (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
    StTweqRotate    : 01 00 00 00 01 00 00 00 00 00 00 00 01 00 00 00
    HasRefs         : false
    PhysInitVel     : (50.00, 0.00, 0.00)
    CollisionType   : Bounce | Slay on Impact | Full Collision Sound
  Properties via Ninja Shot (-2824):
    RenderType      : Normal
    ModelName       : asstar
    CfgTweqRotate   : 00 00 02 03 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 20 41 00 00 00 00 00 00 20 41 00 00 48 42 00 00 00 00 00 00 B4 43 00 00 00 00
    Class Tags      : EnemyAmmoType NinjaShot
    SelfLit         : 15
    SymName         : Ninja Shot
    LightColor      : 00 00 00 3F CD CC 4C 3F
    PrjSound        : ns_whiz
    DonorType       : 0
  Properties via Monster Projectiles (-672):
    PhysDims        : 0x0x0
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
  Properties via Projectile (-1339):
    Preload         : true
    BashFactor      : 0.000000
    Heartbeat       : 1000
    PhysAttr        : 00 00 00 00 00 00 80 3F 00 24 74 49 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysAIColl      : true

Star Trail (1950) @ (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Star Trail -> Shot FX -> SFX -> Object
  Links:
    Link[Particle] (75563053): Star Trail (1950) -> Ninja Shot (1949)
    Link[MetaProp] (1114550): Star Trail (1950) -> Star Trail (-2849)
  Dimensions: 0x0x0
  Properties:
    PGLaunchInfo    : 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 A0 40 00 00 00 00 00 00 00 00 00 00 A0 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 9A 99 99 3E 9A 99 99 3E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 05 00 00 00 00 00 00 00 00 00 00 00 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CC 4C 00 00 CC 4C 00 00
    Position        : (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
    ParticleGroup   : 90 40 C8 00 70 4A C8 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED C7 00 10 2D C8 00 00 00 00 00 00 00 00 00 9E 07 00 00 04 00 00 00 04 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 0A 00 00 00 00 00 00 00 00 C2 D1 19 38 C1 D1 19 48 39 1B 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 60 00 00 FF 00 00 00 00 00 00 00 00 A8 89 45 12 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 3F 00 01 00 00 00 00 01 01 00 00 00 00 CD CC CC 3D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 60 00 00 00 0A D7 23 BC 0A D7 23 BC 0A D7 23 BC 00 FE BF 3F 0A D7 23 3C 0A D7 23 3C 00 00 80 3F 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 AE 07 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CC 4C 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 9D 07 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Star Trail (-2849):
    SymName         : Star Trail
    DonorType       : 0
  Properties via Shot FX (-1524):
    Preload         : true
    RenderAlpha     : 1.000000
    ModelName       : fx_particle
    BlendMode       : Add
  Properties via SFX (-5):
    NetworkCategory : Hosted

Engineering (1951) @ (23.00,160.99,-0.25) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Engineering -> Doors -> Terrain -> Physical -> Object
    ...                 ... -> MatMetal -> MetaProperty
  Links:
    Link[MetaProp] (1114552): Engineering (1951) -> Engineering (-210)
  Dimensions: 6x0x7
  Properties:
    Position        : (23.00,160.99,-0.25) ϴ (H:0° P:0° B:0°)
    PhysAIColl      : true
    PhysState       : 46 03 B8 41 62 FE 20 43 20 00 80 BE 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ExtraLight      : 8F C2 F5 3D 01 00 00 00
    TransDoor       : 01 00 00 00 00 00 00 00 00 00 C0 C0 00 00 40 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 46 03 B8 41 62 FE 20 43 20 00 80 BE 46 03 88 41 62 FE 20 43 20 00 80 BE 46 03 B8 41 62 FE 20 43 20 00 80 BE 00 00 00 00 00 00 46 03 B8 41 9F 00 00 00 96 00 00 00 00 00 00 00
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 6x0x7
    Scale           : (0.86, 1.00, 0.83)
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Engineering (-210):
    DonorType       : 0
    ModelName       : door_m2
    SymName         : Engineering
  Properties via Doors (-205):
    FrobInfo        : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Z-Bias          : 0
    PickBias        : -20.000000
    Class Tags      : DoorType SciDoor
    BlockFrob       : true
    DoorTimer       : 0
    Scripts         : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatMetal (-583):
    Material Tags   : Material Metal

NEUES (1952) @ (22.02,214.67,6.25) ϴ (H:90° P:0° B:90°)
  Ancestry:
    -> NEUES -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114576): NEUES (1952) -> NEUES (-4503)
    Link[SwitchLi] (22085745): NEUES (1952) -> QB Set (1973)
  Dimensions: 1x1x0
  Properties:
    HUDSelect       : true
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Scripts         : 42 61 73 65 42 75 74 74 6F 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ModelName       : opscode
    Scale           : (0.28, 0.18, 1.00)
    Position        : (22.02,214.67,6.25) ϴ (H:90° P:0° B:90°)
  Properties via NEUES (-4503):
    SymName         : NEUES
    DonorType       : 0
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Crate #1 (1953) @ (27.95,168.83,-2.00) ϴ (H:340° P:0° B:0°)
  Ancestry:
    -> Crate #1 -> Usable Containers -> Functional -> Physical -> Object
    ...                          ... -> AI Block -> AI Utility -> MetaProperty
  Links:
    Link[MetaProp] (1114555): Crate #1 (1953) -> Crate #1 (-122)
  Dimensions: 3x3x4
  Properties:
    Position        : (27.95,168.83,-2.00) ϴ (H:340° P:0° B:0°)
    PhysState       : 18 97 DF 41 C2 D4 28 43 98 C1 FF BF 00 00 00 00 00 00 00 00 84 2B AA 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 4x4x4
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Crate #1 (-122):
    ModelName       : crate01
    SymName         : Crate #1
    DonorType       : 0
  Properties via Usable Containers (-118):
    ContainDims     : 04 00 00 00 04 00 00 00
    FrobHandler     : Local Only
    HUDUse          : containers: "Search container"
    Scripts         : 63 6F 6E 74 61 69 6E 65 72 73 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Metal
  Properties via Functional (-112):
    Immobile        : true
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    HUDSelect       : true
    PickBias        : 0.250000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via AI Block (-4035):
    AI_ObjAvoid     : 
    PhysAIColl      : true

Blood Splatter Medium (1954) @ (3.04,175.09,0.01) ϴ (H:0° P:270° B:0°)
  Ancestry:
    -> Blood Splatter Medium -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114560): Blood Splatter Medium (1954) -> Blood Splatter Medium (-857)
  Dimensions: 0x6x6
  Properties:
    Position        : (3.04,175.09,0.01) ϴ (H:0° P:270° B:0°)
  Properties via Blood Splatter Medium (-857):
    ModelName       : blood02
    RenderAlpha     : 1.000000
    SymName         : Blood Splatter Medium
    DonorType       : 0
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

ops2 (1955) @ (25.00,185.84,5.75) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> ops2 -> ops consoles -> Tech -> Decorative -> Physical -> Object
    ...                         ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty
  Links:
    Link[StimSens] (3211960): ops2 (1955) -> Energy Stim (-373)
    Link[StimSens] (3211959): ops2 (1955) -> Standard Impact (-385)
    Link[StimSens] (3211961): ops2 (1955) -> Psi Stim (-389)
    Link[StimSens] (3212036): ops2 (1955) -> High Explosive (-376)
    Link[StimSens] (3212033): ops2 (1955) -> Cold (-1145)
    Link[StimSens] (3212034): ops2 (1955) -> Incendiary (-388)
    Link[StimSens] (3212035): ops2 (1955) -> Armor Piercing Impact (-375)
    Link[StimSens] (3212032): ops2 (1955) -> Electricity (-378)
    Link[StimSens] (3211958): ops2 (1955) -> WeaponBash (-3058)
    Link[StimSens] (3212037): ops2 (1955) -> Droid Fusion (-2753)
    Link[MetaProp] (1114554): ops2 (1955) -> ops2 (-4807)
  Dimensions: 4x0x4
  Properties:
    Position        : (25.00,185.84,5.75) ϴ (H:0° P:0° B:0°)
    PhysState       : 00 00 C8 41 37 D8 39 43 00 00 B8 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 4x0x4
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via ops2 (-4807):
    ModelName       : opscon2
    SymName         : ops2
    DonorType       : 0
  Properties via Tech (-505):
    HUDSelect       : false
    Material Tags   : Material Metal
    ShowHP          : false
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

OPS Female Corpse (1956) @ (1.61,174.01,0.60) ϴ (H:355° P:350° B:0°)
  Ancestry:
    -> OPS Female Corpse -> Ops Corpses -> Human Corpses -> Corpses -> Physical -> Object
    ...                                              ... -> MatFlesh -> MetaProperty
  Links:
    Link[Contains] (10551375): OPS Female Corpse (1956) -> EXP Cookies (1975)
    Link[MetaProp] (1114559): OPS Female Corpse (1956) -> OPS Female Corpse (-1879)
    Link[FlowCont] (19988574): OPS Female Corpse (1956) -> EXP Cookies (1975)
  Dimensions: 4x3x3
  Properties:
    Position        : (1.61,174.01,0.60) ϴ (H:355° P:350° B:0°)
    Creature        : Humanoid
    CretPose        : 01 00 00 00 68 75 6D 63 70 73 73 69 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 01 00 00 00
    ?Puppet?        : A4 D8 E3 00 A4 07 00 00 00 00 00 00 70 AC 29 0D
  Properties via OPS Female Corpse (-1879):
    ModelName       : corf_ops
    SymName         : OPS Female Corpse
    DonorType       : 0
  Properties via Human Corpses (-503):
    ObjName         : HumanCorpses: "A corpse."
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    HUDUse          : human_corpses: "Search corpse"
  Properties via Corpses (-379):
    ContainDims     : 04 00 00 00 04 00 00 00
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    FrobHandler     : Local Only
    HUDSelect       : true
    NonPhysCreature : true
    Scripts         : 43 6F 6E 74 61 69 6E 65 72 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PickBias        : 0.500000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatFlesh (-584):
    Material Tags   : Material Flesh

Blood Splatter Small (1957) @ (7.40,179.90,0.02) ϴ (H:39° P:270° B:0°)
  Ancestry:
    -> Blood Splatter Small -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114566): Blood Splatter Small (1957) -> Blood Splatter Small (-864)
  Dimensions: 0x6x6
  Properties:
    Position        : (7.40,179.90,0.02) ϴ (H:39° P:270° B:0°)
  Properties via Blood Splatter Small (-864):
    ModelName       : blood01
    RenderAlpha     : 1.000000
    SymName         : Blood Splatter Small
    DonorType       : 0
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

ops3 (1958) @ (14.00,162.26,2.00) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> ops3 -> ops consoles -> Tech -> Decorative -> Physical -> Object
    ...                         ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty
  Links:
    Link[StimSens] (3211977): ops3 (1958) -> Standard Impact (-385)
    Link[StimSens] (3211973): ops3 (1958) -> Armor Piercing Impact (-375)
    Link[StimSens] (3211975): ops3 (1958) -> Droid Fusion (-2753)
    Link[StimSens] (3211974): ops3 (1958) -> Incendiary (-388)
    Link[StimSens] (3211972): ops3 (1958) -> Energy Stim (-373)
    Link[StimSens] (3213197): ops3 (1958) -> WeaponBash (-3058)
    Link[StimSens] (3213198): ops3 (1958) -> Cold (-1145)
    Link[StimSens] (3213199): ops3 (1958) -> Electricity (-378)
    Link[StimSens] (3211976): ops3 (1958) -> High Explosive (-376)
    Link[StimSens] (3213200): ops3 (1958) -> Psi Stim (-389)
    Link[MetaProp] (1114556): ops3 (1958) -> ops3 (-4808)
  Dimensions: 4x0x3
  Properties:
    Position        : (14.00,162.26,2.00) ϴ (H:180° P:0° B:0°)
    PhysState       : 00 00 60 41 16 42 22 43 00 00 00 40 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (0.82, 1.00, 0.82)
    PhysDims        : 4x0x4
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via ops3 (-4808):
    ModelName       : opscon3
    SymName         : ops3
    DonorType       : 0
  Properties via Tech (-505):
    HUDSelect       : false
    Material Tags   : Material Metal
    ShowHP          : false
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Small Gray Triop Crate (1959) @ (3.24,182.51,1.25) ϴ (H:338° P:0° B:0°)
  Ancestry:
    -> Small Gray Triop Crate -> Decor Containers -> Decorative -> Physical -> Object
    ...                                       ... -> AI Block -> AI Utility -> MetaProperty
  Links:
    Link[MetaProp] (1114655): Small Gray Triop Crate (1959) -> Small Gray Triop Crate (-1234)
  Dimensions: 2x2x2
  Properties:
    Position        : (3.24,182.51,1.25) ϴ (H:338° P:0° B:0°)
    PhysState       : 43 51 4F 40 30 83 36 43 00 00 A0 3F 00 00 00 00 00 00 00 00 40 25 A9 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (0.63, 0.63, 0.63)
    PhysDims        : 2x2x2
    PhysAttr        : 00 00 C8 42 00 00 A0 42 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Small Gray Triop Crate (-1234):
    ModelName       : clbox1
    DonorType       : 0
    SymName         : Small Gray Triop Crate
  Properties via Decor Containers (-121):
    Material Tags   : Material Plasticrete
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via AI Block (-4035):
    AI_ObjAvoid     : 
    PhysAIColl      : true

Schraubenzieher1 (1960) @ (2.92,182.85,2.57) ϴ (H:125° P:0° B:90°)
  Ancestry:
    -> Schraubenzieher1 -> MatMetal -> MetaProperty
    ...             ... -> Werkzeug -> MatPlasticrete -> MetaProperty
    ...                         ... -> NEUES -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114565): Schraubenzieher1 (1960) -> Schraubenzieher1 (-4504)
  Dimensions: 0x0x1
  Properties:
    Position        : (2.92,182.85,2.57) ϴ (H:125° P:0° B:90°)
  Properties via Schraubenzieher1 (-4504):
    ModelName       : scrwdr01
    SymName         : Schraubenzieher1
    ObjName         : Schraubenzieher
    DonorType       : 0
  Properties via MatMetal (-583):
    Material Tags   : Material Metal
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

TriBecher (1961) @ (3.48,181.95,3.10) ϴ (H:54° P:0° B:0°)
  Ancestry:
    -> TriBecher -> Kueche -> NEUES -> Decorative -> Physical -> Object
    ...                ... -> MatUnBrkGlass -> MetaProperty
    ...      ... -> MatPlasticrete -> MetaProperty
  Links:
    Link[MetaProp] (1114567): TriBecher (1961) -> TriBecher (-4952)
  Dimensions: 0x0x1
  Properties:
    Scale           : (0.80, 0.80, 0.80)
    Position        : (3.48,181.95,3.10) ϴ (H:54° P:0° B:0°)
  Properties via TriBecher (-4952):
    ModelName       : becher2
    SymName         : TriBecher
    ObjName         : trinkb
    DonorType       : 0
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatUnBrkGlass (-634):
    Material Tags   : Material UBGlass

Schraubenzieher2 (1962) @ (9.06,174.82,0.07) ϴ (H:36° P:0° B:90°)
  Ancestry:
    -> Schraubenzieher2 -> Schraubenzieher1 -> MatMetal -> MetaProperty
    ...                                 ... -> Werkzeug -> MatPlasticrete -> MetaProperty
    ...                                             ... -> NEUES -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114562): Schraubenzieher2 (1962) -> Schraubenzieher2 (-4505)
  Dimensions: 0x0x1
  Properties:
    Position        : (9.06,174.82,0.07) ϴ (H:36° P:0° B:90°)
  Properties via Schraubenzieher2 (-4505):
    ModelName       : scrwdr02
    SymName         : Schraubenzieher2
    ObjName         : Schraubenzieher
    DonorType       : 0
  Properties via MatMetal (-583):
    Material Tags   : Material Metal
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Small Gray Triop Crate (1963) @ (22.17,174.88,1.25) ϴ (H:338° P:0° B:0°)
  Ancestry:
    -> Small Gray Triop Crate -> Decor Containers -> Decorative -> Physical -> Object
    ...                                       ... -> AI Block -> AI Utility -> MetaProperty
  Links:
    Link[MetaProp] (1114573): Small Gray Triop Crate (1963) -> Small Gray Triop Crate (-1234)
  Dimensions: 2x2x2
  Properties:
    Position        : (22.17,174.88,1.25) ϴ (H:338° P:0° B:0°)
    PhysState       : 53 53 B1 41 3B E1 2E 43 00 00 A0 3F 00 00 00 00 00 00 00 00 40 25 A9 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (0.63, 0.63, 0.63)
    PhysDims        : 2x2x2
    PhysAttr        : 00 00 C8 42 00 00 A0 42 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Small Gray Triop Crate (-1234):
    ModelName       : clbox1
    DonorType       : 0
    SymName         : Small Gray Triop Crate
  Properties via Decor Containers (-121):
    Material Tags   : Material Plasticrete
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via AI Block (-4035):
    AI_ObjAvoid     : 
    PhysAIColl      : true

Small Gray Triop Crate (1964) @ (28.61,174.73,1.25) ϴ (H:20° P:0° B:0°)
  Ancestry:
    -> Small Gray Triop Crate -> Decor Containers -> Decorative -> Physical -> Object
    ...                                       ... -> AI Block -> AI Utility -> MetaProperty
  Links:
    Link[MetaProp] (1114579): Small Gray Triop Crate (1964) -> Small Gray Triop Crate (-1234)
  Dimensions: 2x2x2
  Properties:
    Position        : (28.61,174.73,1.25) ϴ (H:20° P:0° B:0°)
    PhysState       : A5 E9 E4 41 C3 B9 2E 43 00 00 A0 3F 00 00 00 00 00 00 00 00 C0 A6 A7 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (0.63, 0.63, 0.63)
    PhysDims        : 2x2x2
    PhysAttr        : 00 00 C8 42 00 00 A0 42 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Small Gray Triop Crate (-1234):
    ModelName       : clbox1
    DonorType       : 0
    SymName         : Small Gray Triop Crate
  Properties via Decor Containers (-121):
    Material Tags   : Material Plasticrete
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via AI Block (-4035):
    AI_ObjAvoid     : 
    PhysAIColl      : true

Helm (1965) @ (10.06,181.49,0.23) ϴ (H:144° P:0° B:0°)
  Ancestry:
    -> Helm -> Items -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114585): Helm (1965) -> Helm (-4519)
  Dimensions: 1x1x0
  Properties:
    Position        : (10.06,181.49,0.23) ϴ (H:144° P:0° B:0°)
  Properties via Helm (-4519):
    ObjShort        : helmet
    ObjName         : helmet
    ModelName       : helmet
    CombineType     : helm
    StackCount      : 1
    SymName         : Helm
    InvDims         : 01 00 00 00 01 00 00 00
    DonorType       : 0
    ObjIcon         : i_helm
  Properties via Items (-90):
    FrobInfo        : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    ElevAble        : true
    HUDSelect       : true
    Recycle         : 1
    Material Tags   : Material Glass
    ObjList         : NVComestibleNoCheck=1;
    PickBias        : 0.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Assassin (1966) @ (-17.99,159.63,-0.30) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Assassin -> Cyborgs -> Stunable -> Vulnerabilities -> MetaProperty
    ...                ... -> Charmable -> Vulnerabilities -> MetaProperty
    ...                ... -> Monsters -> Physical -> Object
    ...                ... -> Half Mechanical Vulnerability -> Vulnerabilities -> MetaProperty
    ...                ... -> Stasis Vulnerability -> Vulnerabilities -> MetaProperty
  Links:
    Link[AIProjec] (48300051): Assassin (1966) -> Ninja Shot (1967)
    Link[StimSens] (3211963): Assassin (1966) -> StunStim (-2248)
    Link[StimSens] (3213204): Assassin (1966) -> High Explosive (-376)
    Link[StimSens] (3213206): Assassin (1966) -> Cold (-1145)
    Link[StimSens] (3213201): Assassin (1966) -> Electricity (-378)
    Link[StimSens] (3213202): Assassin (1966) -> Psi Stim (-389)
    Link[StimSens] (3211964): Assassin (1966) -> DrainStim (-3390)
    Link[StimSens] (3211965): Assassin (1966) -> WeaponBash (-3058)
    Link[StimSens] (3211967): Assassin (1966) -> Anti-Human (-377)
    Link[StimSens] (3211962): Assassin (1966) -> EMP (-390)
    Link[StimSens] (3211969): Assassin (1966) -> Armor Piercing Impact (-375)
    Link[StimSens] (3213207): Assassin (1966) -> Energy Stim (-373)
    Link[StimSens] (3211971): Assassin (1966) -> Stasis (-1486)
    Link[StimSens] (3213203): Assassin (1966) -> Standard Impact (-385)
    Link[StimSens] (3213205): Assassin (1966) -> Incendiary (-388)
    Link[StimSens] (3211970): Assassin (1966) -> CharmStim (-3395)
    Link[StimSens] (3211968): Assassin (1966) -> BashStim (-692)
    Link[StimSens] (3211966): Assassin (1966) -> Droid Fusion (-2753)
    Link[MetaProp] (1114587): Assassin (1966) -> Assassin (-1541)
  Dimensions: 0x7x7
  Properties:
    Position        : (-17.99,159.63,-0.30) ϴ (H:0° P:0° B:0°)
    Creature        : Humanoid
    AI_Patrol       : true
    AI_Mode         : Normal
    PhysState       : A0 E8 8F C1 19 A1 1F 43 9A 99 99 BE 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    CollisionType   : Bounce | No Collision Sound
    AIRCProp        : 0A 00 00 00 28 00 00 00 00 00 00 00 02 00 00 00 CD CC 4C 3F 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysType        : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    AI_Alertness    : 00 00 00 00 00 00 00 00
    PhysAttr        : 00 00 C8 42 00 00 80 3F 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Assassin (-1541):
    AI              : ranged
    HitPoints       : 60
    SpchVoice       : vassassin
    AI_NCDmgRsp     : 01 00 00 00 0F 00 00 00 0A 00 00 00
    Class Tags      : CreatureType Assassin
    AI_IdleDirs     : 88 13 00 00 98 3A 00 00 C4 FF FF FF 01 00 00 00 00 00 00 00 01 00 00 00 3C 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    DonorType       : 0
    AIRCRanges      : 00 00 70 41 00 00 C8 41 00 00 34 42 00 00 96 42
    ObjShort        : Assassin: "Cyborg assassin"
    ObjName         : Assassin: "A cyborg assassin."
    LootInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 35 20 6E 61 6E 69 74 65 73 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4D 65 64 69 75 6D 20 4E 61 6E 69 74 65 20 50 69 6C 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 14 00 00 00 05 00 00 00 4B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ModelName       : assassin
    AI_RngShoot     : 01 00 00 00 03 00 00 00 06 00 00 00 03 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 F0 00 00 CD CC 0C 40 9A 99 D9 3F 66 66 66 3F
    SymName         : Assassin
    Scripts         : 54 72 61 6E 73 69 65 6E 74 43 6F 72 70 73 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    MotActorTagList : ninja
    AI_RngApps      : 00 00 00 00 04 00 00 00 06 00 00 00 06 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    MAX_HP          : 60
    AI_RngFlee      : 06 00 00 00 05 00 00 00 C3 F5 C8 3F 05 00 00 00 00 00 F0 41 00 00 C0 40
  Properties via Cyborgs (-1539):
    TargetType      : Type 1
    AI_VisJoint     : Head
    HTHMotionResp   : (30.00, 25.00, 20.00)
    AI_VisType      : 3
    AI_VisDesc      : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 87 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 99 00 00 00 32 00 00 00 64 00 00 00 05 00 00 00 DC 05 00 00 19 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 01 00 00 00 3C 00 00 00 5A 00 00 00 0A 00 00 00 C8 00 00 00 47 00 00 00 40 01 00 00 5A 00 00 00 06 00 00 00 46 00 00 00 01 00 00 00 64 00 00 00 5A 00 00 00 1E 00 00 00 C8 00 00 00 01 00 00 00 78 00 00 00 46 00 00 00 64 00 00 00 64 00 00 00 21 00 00 00 E6 00 00 00 46 00 00 00 0A 00 00 00 3C 00 00 00 21 00 00 00 E6 00 00 00 6E 00 00 00 50 00 00 00 28 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 40 40
    Material Tags   : Material FleshTarget
  Properties via Monsters (-162):
    ContainDims     : 04 00 00 00 04 00 00 00
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    HUDSelect       : true
    ShowHP          : true
    AI_NCDmRsp      : true
    PsiRadar        : Enemy
    PhysAIColl      : true
    BashFactor      : 0.100000
    FrobHandler     : Local Only
    AI_CbtTiming    : C4 09 00 00 70 17 00 00 70 17 00 00 80 3E 00 00
    AI_ObjAvoid     : 
    BashParams      : 00 D0 04 46 00 00 00 00
    AI_FreeKnow     : 5000
    PickBias        : 0.100000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    ObjIcon         : gun1

Ninja Shot (1967) @ (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Ninja Shot -> Monster Projectiles -> Projectile -> Object
  Links:
    Link[MetaProp] (1114583): Ninja Shot (1967) -> Ninja Shot (-2824)
    Link[arSrc] (8454150): Ninja Shot (1967) -> WeaponBash (-3058)
  Dimensions: 0x0x0
  Properties:
    Position        : (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
    StTweqRotate    : 01 00 00 00 01 00 00 00 00 00 00 00 01 00 00 00
    HasRefs         : false
    PhysInitVel     : (50.00, 0.00, 0.00)
    CollisionType   : Bounce | Slay on Impact | Full Collision Sound
  Properties via Ninja Shot (-2824):
    RenderType      : Normal
    ModelName       : asstar
    CfgTweqRotate   : 00 00 02 03 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 20 41 00 00 00 00 00 00 20 41 00 00 48 42 00 00 00 00 00 00 B4 43 00 00 00 00
    Class Tags      : EnemyAmmoType NinjaShot
    SelfLit         : 15
    SymName         : Ninja Shot
    LightColor      : 00 00 00 3F CD CC 4C 3F
    PrjSound        : ns_whiz
    DonorType       : 0
  Properties via Monster Projectiles (-672):
    PhysDims        : 0x0x0
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
  Properties via Projectile (-1339):
    Preload         : true
    BashFactor      : 0.000000
    Heartbeat       : 1000
    PhysAttr        : 00 00 00 00 00 00 80 3F 00 24 74 49 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysAIColl      : true

Star Trail (1968) @ (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Star Trail -> Shot FX -> SFX -> Object
  Links:
    Link[Particle] (75563052): Star Trail (1968) -> Ninja Shot (1967)
    Link[MetaProp] (1114586): Star Trail (1968) -> Star Trail (-2849)
  Dimensions: 0x0x0
  Properties:
    PGLaunchInfo    : 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 A0 40 00 00 00 00 00 00 00 00 00 00 A0 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 9A 99 99 3E 9A 99 99 3E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 05 00 00 00 00 00 00 00 00 00 00 00 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CC 4C 00 00 CC 4C 00 00
    Position        : (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
    ParticleGroup   : 90 40 C8 00 70 4A C8 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED C7 00 10 2D C8 00 00 00 00 00 00 00 00 00 B0 07 00 00 04 00 00 00 04 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 0A 00 00 00 00 00 00 00 20 C5 D1 19 58 C4 D1 19 D8 39 1B 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 60 00 00 FF 00 00 00 00 00 00 00 00 98 E7 32 0D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 3F 00 01 00 00 00 00 01 01 00 00 00 00 CD CC CC 3D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 60 00 00 00 0A D7 23 BC 0A D7 23 BC 0A D7 23 BC 00 FE BF 3F 0A D7 23 3C 0A D7 23 3C 00 00 80 3F 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 AE 07 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CC 4C 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 AF 07 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Star Trail (-2849):
    SymName         : Star Trail
    DonorType       : 0
  Properties via Shot FX (-1524):
    Preload         : true
    RenderAlpha     : 1.000000
    ModelName       : fx_particle
    BlendMode       : Add
  Properties via SFX (-5):
    NetworkCategory : Hosted

Patrol Path (1969) @ (-3.77,159.96,-0.39) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Patrol Path -> Marker -> Object
  Links:
    Link[MetaProp] (1114582): Patrol Path (1969) -> Patrol Path (-1089)
    Link[AIPatrol] (50397201): Patrol Path (1969) -> Patrol Path (1970)
  Dimensions: 4x4x4
  Properties:
    Position        : (-3.77,159.96,-0.39) ϴ (H:0° P:0° B:0°)
  Properties via Patrol Path (-1089):
    SymName         : Patrol Path
    DonorType       : 0
  Properties via Marker (-327):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

Patrol Path (1970) @ (-2.96,92.98,-0.39) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Patrol Path -> Marker -> Object
  Links:
    Link[MetaProp] (1114584): Patrol Path (1970) -> Patrol Path (-1089)
    Link[AIPatrol] (50397202): Patrol Path (1970) -> Patrol Path (1969)
  Dimensions: 4x4x4
  Properties:
    Position        : (-2.96,92.98,-0.39) ϴ (H:0° P:0° B:0°)
  Properties via Patrol Path (-1089):
    SymName         : Patrol Path
    DonorType       : 0
  Properties via Marker (-327):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

Keypad (1971) @ (27.48,159.89,1.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Keypad -> Controllers -> Functional -> Physical -> Object
  Links:
    Link[MetaProp] (1115214): Keypad (1971) -> Keypad (-258)
    Link[SwitchLi] (22085743): Keypad (1971) -> Engineering (1951)
    Link[SwitchLi] (22085746): Keypad (1971) -> QB Set (1974)
  Dimensions: 0x0x1
  Properties:
    Position        : (27.48,159.89,1.00) ϴ (H:0° P:0° B:0°)
    HackDiff        : 30 F8 FF FF 0A 00 00 00 00 00 40 40
    KeypadCode      : 51339
    Scripts         : 4B 65 79 70 61 64 55 6E 68 61 63 6B 61 62 6C 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00
  Properties via Keypad (-258):
    ObjName         : Keypad: "A numeric keypad."
    ModelName       : keypad
    HackText        : KeypadHack: "Hack keypad to open door."
    FrobHandler     : Local Only
    SymName         : Keypad
    ReqTechDesc     : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    RepairDiff      : 19 00 00 00 04 00 00 00 00 00 40 40
    DonorType       : 0
  Properties via Controllers (-200):
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Functional (-112):
    Immobile        : true
    Material Tags   : Material Plasticrete
    HUDSelect       : true
    PickBias        : 0.250000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Keypad (1972) @ (27.49,162.14,1.00) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Keypad -> Controllers -> Functional -> Physical -> Object
  Links:
    Link[MetaProp] (1114577): Keypad (1972) -> Keypad (-258)
    Link[SwitchLi] (22085747): Keypad (1972) -> QB Set (1974)
    Link[SwitchLi] (22085744): Keypad (1972) -> Engineering (1951)
  Dimensions: 0x0x1
  Properties:
    Position        : (27.49,162.14,1.00) ϴ (H:180° P:0° B:0°)
    HackDiff        : 30 F8 FF FF 0A 00 00 00 00 00 40 40
    KeypadCode      : 51339
    Scripts         : 4B 65 79 70 61 64 55 6E 68 61 63 6B 61 62 6C 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00
  Properties via Keypad (-258):
    ObjName         : Keypad: "A numeric keypad."
    ModelName       : keypad
    HackText        : KeypadHack: "Hack keypad to open door."
    FrobHandler     : Local Only
    SymName         : Keypad
    ReqTechDesc     : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    RepairDiff      : 19 00 00 00 04 00 00 00 00 00 40 40
    DonorType       : 0
  Properties via Controllers (-200):
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Functional (-112):
    Immobile        : true
    Material Tags   : Material Plasticrete
    HUDSelect       : true
    PickBias        : 0.250000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

QB Set (1973) @ (34.08,213.03,11.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> QB Set -> QuestBits -> Traps -> Object
  Links:
    Link[MetaProp] (1114574): QB Set (1973) -> QB Set (-1450)
  Dimensions: 4x4x4
  Properties:
    QBVal           : 1
    Position        : (34.08,213.03,11.00) ϴ (H:0° P:0° B:0°)
    QBName          : note_4_4
  Properties via QB Set (-1450):
    SymName         : QB Set
    DonorType       : 0
    Scripts         : 54 72 61 70 51 42 53 65 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Traps (-304):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

QB Set (1974) @ (28.41,157.67,-2.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> QB Set -> QuestBits -> Traps -> Object
  Links:
    Link[MetaProp] (1114588): QB Set (1974) -> QB Set (-1450)
  Dimensions: 4x4x4
  Properties:
    QBVal           : 2
    Position        : (28.41,157.67,-2.00) ϴ (H:0° P:0° B:0°)
    QBName          : note_4_4
  Properties via QB Set (-1450):
    SymName         : QB Set
    DonorType       : 0
    Scripts         : 54 72 61 70 51 42 53 65 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Traps (-304):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

EXP Cookies (1975) @ (2.33,174.31,0.60) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> EXP Cookies -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1114580): EXP Cookies (1975) -> EXP Cookies (-938)
  Dimensions: 0x1x0
  Properties:
    Position        : (2.33,174.31,0.60) ϴ (H:0° P:0° B:0°)
    StackCount      : 4
    HasRefs         : false
  Properties via EXP Cookies (-938):
    ObjShort        : EXP_Cookies: "%d cyber modules"
    FrobInfo        : 02 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    ObjName         : EXP_Cookies: "%d cyber modules."
    ModelName       : upgrade
    CombineType     : EXPCookie
    AutoPickup      : false
    PsiRadar        : Powerup
    Scripts         : 45 78 70 43 6F 6F 6B 69 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Plasticrete
    SymName         : EXP Cookies
    DonorType       : 0
    NameType        : Stack Count
    ObjIcon         : upgrade
  Properties via Goodies (-49):
    HUDSelect       : true
    ElevAble        : true
    InvDims         : 01 00 00 00 01 00 00 00
  Properties via Physical (-11):
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Feuerzeug2 (1976) @ (152.19,108.04,15.24) ϴ (H:322° P:90° B:0°)
  Ancestry:
    -> Feuerzeug2 -> Feuerzeug1 -> Quartier -> NEUES -> Decorative -> Physical -> Object
    ...                     ... -> MatPlasticrete -> MetaProperty
  Links:
    Link[MetaProp] (1114571): Feuerzeug2 (1976) -> Feuerzeug2 (-5138)
  Dimensions: 0x0x0
  Properties:
    Scale           : (0.68, 0.68, 0.68)
    Position        : (152.19,108.04,15.24) ϴ (H:322° P:90° B:0°)
  Properties via Feuerzeug2 (-5138):
    ModelName       : cs-fz2
    SymName         : Feuerzeug2
    DonorType       : 0
  Properties via Feuerzeug1 (-5137):
    ObjName         : feuerzeug
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatPlasticrete (-630):
    Material Tags   : Material Plasticrete

Feuerzeug2 (1977) @ (140.53,123.19,0.04) ϴ (H:322° P:90° B:0°)
  Ancestry:
    -> Feuerzeug2 -> Feuerzeug1 -> Quartier -> NEUES -> Decorative -> Physical -> Object
    ...                     ... -> MatPlasticrete -> MetaProperty
  Links:
    Link[MetaProp] (1114581): Feuerzeug2 (1977) -> Feuerzeug2 (-5138)
  Dimensions: 0x0x0
  Properties:
    Scale           : (0.68, 0.68, 0.68)
    Position        : (140.53,123.19,0.04) ϴ (H:322° P:90° B:0°)
  Properties via Feuerzeug2 (-5138):
    ModelName       : cs-fz2
    SymName         : Feuerzeug2
    DonorType       : 0
  Properties via Feuerzeug1 (-5137):
    ObjName         : feuerzeug
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatPlasticrete (-630):
    Material Tags   : Material Plasticrete

Sci Med Door (1978) @ (-102.20,82.00,-33.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Sci Med Door -> Doors -> Terrain -> Physical -> Object
    ...                  ... -> MatMetal -> MetaProperty
  Links:
    Link[MetaProp] (1114578): Sci Med Door (1978) -> Sci Med Door (-206)
  Dimensions: 4x0x4
  Properties:
    Position        : (-102.20,82.00,-33.00) ϴ (H:90° P:0° B:0°)
    PhysAIColl      : true
    PhysState       : 4C 66 CC C2 00 00 A4 42 00 00 04 C2 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ModelName       : vent01
    TransDoor       : 01 00 00 00 00 00 00 00 00 00 80 C0 00 00 40 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 00 00 00 00 00 00 C8 41 4C 66 CC C2 00 00 A4 42 00 00 04 C2 4C 66 CC C2 00 00 9C 42 00 00 04 C2 4C 66 CC C2 00 00 A4 42 00 00 04 C2 00 00 00 00 00 40 4C 66 CC C2 2D 00 00 00 A1 00 00 00 00 00 00 00
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 4x0x4
    Scale           : (1.01, 1.05, 1.01)
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Sci Med Door (-206):
    ObjName         : Sci_Med_Door_n206: "A door."
    DonorType       : 0
    SymName         : Sci Med Door
    Class Tags      : DoorType SciDoor
  Properties via Doors (-205):
    FrobInfo        : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Z-Bias          : 0
    PickBias        : -20.000000
    BlockFrob       : true
    DoorTimer       : 0
    Scripts         : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatMetal (-583):
    Material Tags   : Material Metal

Button #2 (1979) @ (-102.09,84.97,-32.50) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Button #2 -> Controllers -> Functional -> Physical -> Object
  Links:
    Link[MetaProp] (1114569): Button #2 (1979) -> Button #2 (-202)
    Link[SwitchLi] (22085751): Button #2 (1979) -> Sci Med Door (1978)
  Dimensions: 1x0x0
  Properties:
    StTweqModels    : 00 00 00 00 00 00 00 00
    Position        : (-102.09,84.97,-32.50) ϴ (H:270° P:0° B:0°)
  Properties via Button #2 (-202):
    ObjName         : Button_p2: "A button."
    ModelName       : elevbutn
    Class Tags      : DeviceType Button1
    CfgTweqModels   : 00 00 02 03 00 00 00 00 65 6C 65 76 62 75 74 6E 00 00 00 00 00 00 00 00 65 6C 62 75 74 6F 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Scripts         : 54 77 65 71 44 65 70 72 65 73 73 61 62 6C 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SymName         : Button #2
    DonorType       : 0
    HUDUse          : Button_p2: "Press button"
  Properties via Controllers (-200):
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Functional (-112):
    Immobile        : true
    Material Tags   : Material Plasticrete
    HUDSelect       : true
    PickBias        : 0.250000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Button #2 (1980) @ (-99.03,84.87,-33.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Button #2 -> Controllers -> Functional -> Physical -> Object
  Links:
    Link[MetaProp] (1114563): Button #2 (1980) -> Button #2 (-202)
    Link[SwitchLi] (22085750): Button #2 (1980) -> Sci Med Door (1978)
  Dimensions: 1x0x0
  Properties:
    StTweqModels    : 00 00 00 00 00 00 00 00
    Position        : (-99.03,84.87,-33.00) ϴ (H:0° P:0° B:0°)
  Properties via Button #2 (-202):
    ObjName         : Button_p2: "A button."
    ModelName       : elevbutn
    Class Tags      : DeviceType Button1
    CfgTweqModels   : 00 00 02 03 00 00 00 00 65 6C 65 76 62 75 74 6E 00 00 00 00 00 00 00 00 65 6C 62 75 74 6F 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Scripts         : 54 77 65 71 44 65 70 72 65 73 73 61 62 6C 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SymName         : Button #2
    DonorType       : 0
    HUDUse          : Button_p2: "Press button"
  Properties via Controllers (-200):
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Functional (-112):
    Immobile        : true
    Material Tags   : Material Plasticrete
    HUDSelect       : true
    PickBias        : 0.250000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Cylinder Light (1981) @ (-92.00,82.00,-30.75) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Cylinder Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1114558): Cylinder Light (1981) -> Cylinder Light (-489)
  Dimensions: 0x0x1
  Properties:
    Position        : (-92.00,82.00,-30.75) ϴ (H:0° P:0° B:0°)
    LightColor      : 33 33 33 3F 00 00 80 3E
    Light           : 00 00 80 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Spotlight       : (20.00, 50.00, 1.00)
  Properties via Cylinder Light (-489):
    ObjName         : Cylinder_Light: "A light fixture."
    ModelName       : lite_c2
    SymName         : Cylinder Light
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Cylinder Light (1982) @ (-81.00,72.00,-30.75) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Cylinder Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1114540): Cylinder Light (1982) -> Cylinder Light (-489)
  Dimensions: 0x0x1
  Properties:
    Position        : (-81.00,72.00,-30.75) ϴ (H:0° P:0° B:0°)
    LightColor      : 33 33 33 3F 00 00 80 3E
    Light           : 00 00 80 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Spotlight       : (20.00, 50.00, 1.00)
  Properties via Cylinder Light (-489):
    ObjName         : Cylinder_Light: "A light fixture."
    ModelName       : lite_c2
    SymName         : Cylinder Light
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Cylinder Light (1983) @ (-70.00,32.00,-2.75) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Cylinder Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1114575): Cylinder Light (1983) -> Cylinder Light (-489)
  Dimensions: 0x0x1
  Properties:
    Position        : (-70.00,32.00,-2.75) ϴ (H:0° P:0° B:0°)
    LightColor      : 33 33 33 3F 00 00 80 3E
    Light           : 00 00 80 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Spotlight       : (20.00, 50.00, 1.00)
  Properties via Cylinder Light (-489):
    ObjName         : Cylinder_Light: "A light fixture."
    ModelName       : lite_c2
    SymName         : Cylinder Light
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Cylinder Light (1984) @ (-81.00,42.00,-2.75) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Cylinder Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1114564): Cylinder Light (1984) -> Cylinder Light (-489)
  Dimensions: 0x0x1
  Properties:
    Position        : (-81.00,42.00,-2.75) ϴ (H:0° P:0° B:0°)
    LightColor      : 33 33 33 3F 00 00 80 3E
    Light           : 00 00 80 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Spotlight       : (20.00, 50.00, 1.00)
  Properties via Cylinder Light (-489):
    ObjName         : Cylinder_Light: "A light fixture."
    ModelName       : lite_c2
    SymName         : Cylinder Light
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Cylinder Light (1985) @ (-81.00,32.00,-2.75) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Cylinder Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1114543): Cylinder Light (1985) -> Cylinder Light (-489)
  Dimensions: 0x0x1
  Properties:
    Position        : (-81.00,32.00,-2.75) ϴ (H:0° P:0° B:0°)
    LightColor      : 33 33 33 3F 00 00 80 3E
    Light           : 00 00 80 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Spotlight       : (20.00, 50.00, 1.00)
  Properties via Cylinder Light (-489):
    ObjName         : Cylinder_Light: "A light fixture."
    ModelName       : lite_c2
    SymName         : Cylinder Light
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

ambient snd (1986) @ (-79.90,70.93,-32.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> ambient snd -> Marker -> Object
  Links:
    Link[MetaProp] (1114541): ambient snd (1986) -> ambient snd (-667)
  Dimensions: 1x1x1
  Properties:
    AmbientHacked   : 40 00 00 00 00 00 00 00 00 00 00 00 6F 70 73 5F 69 6E 72 6D 62 6C 31 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (-79.90,70.93,-32.00) ϴ (H:90° P:0° B:0°)
    Scale           : (0.25, 0.25, 0.25)
  Properties via ambient snd (-667):
    SymName         : ambient snd
    DonorType       : 0
  Properties via Marker (-327):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

ambient snd (1987) @ (-80.96,35.29,-5.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> ambient snd -> Marker -> Object
  Links:
    Link[MetaProp] (1114542): ambient snd (1987) -> ambient snd (-667)
  Dimensions: 1x1x1
  Properties:
    AmbientHacked   : 40 00 00 00 00 00 00 00 00 00 00 00 6F 70 73 5F 69 6E 72 6D 62 6C 31 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (-80.96,35.29,-5.00) ϴ (H:90° P:0° B:0°)
    Scale           : (0.25, 0.25, 0.25)
  Properties via ambient snd (-667):
    SymName         : ambient snd
    DonorType       : 0
  Properties via Marker (-327):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

Cylinder Light (1988) @ (-81.00,56.00,-30.75) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Cylinder Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1114572): Cylinder Light (1988) -> Cylinder Light (-489)
  Dimensions: 0x0x1
  Properties:
    Position        : (-81.00,56.00,-30.75) ϴ (H:0° P:0° B:0°)
    LightColor      : 33 33 33 3F 00 00 80 3E
    Light           : 00 00 80 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Spotlight       : (20.00, 50.00, 1.00)
  Properties via Cylinder Light (-489):
    ObjName         : Cylinder_Light: "A light fixture."
    ModelName       : lite_c2
    SymName         : Cylinder Light
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

ambient snd (1989) @ (-88.47,82.13,-32.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> ambient snd -> Marker -> Object
  Links:
    Link[MetaProp] (1114544): ambient snd (1989) -> ambient snd (-667)
  Dimensions: 1x1x1
  Properties:
    AmbientHacked   : 30 00 00 00 00 00 00 00 00 00 00 00 6F 70 73 5F 69 6E 72 6D 62 6C 31 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (-88.47,82.13,-32.00) ϴ (H:90° P:0° B:0°)
    Scale           : (0.25, 0.25, 0.25)
  Properties via ambient snd (-667):
    SymName         : ambient snd
    DonorType       : 0
  Properties via Marker (-327):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

Caution on Ladder (1990) @ (-81.00,44.98,-4.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Caution on Ladder -> Warnings -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114570): Caution on Ladder (1990) -> Caution on Ladder (-2987)
  Dimensions: 4x0x1
  Properties:
    ExtraLight      : 8F C2 F5 3D 01 00 00 00
    Position        : (-81.00,44.98,-4.00) ϴ (H:0° P:0° B:0°)
  Properties via Caution on Ladder (-2987):
    ModelName       : ladd
    SymName         : Caution on Ladder
    DonorType       : 0
  Properties via Alpha Signs (-2044):
    RenderAlpha     : 1.000000
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Pipe 16x2 (1991) @ (-79.50,18.50,-18.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Pipe 16x2 -> Chrome -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                                       ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114568): Pipe 16x2 (1991) -> Pipe 16x2 (-1049)
  Dimensions: 2x2x16
  Properties:
    Position        : (-79.50,18.50,-18.00) ϴ (H:0° P:0° B:0°)
    PhysState       : 00 00 9F C2 00 00 94 41 00 00 90 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 2x2x16
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Pipe 16x2 (-1049):
    ModelName       : pipel2
    SymName         : Pipe 16x2
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    ObjName         : pipes: "A pipe."
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

ops4 (1992) @ (-83.75,32.00,-7.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> ops4 -> ops consoles -> Tech -> Decorative -> Physical -> Object
    ...                         ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty
  Links:
    Link[StimSens] (3213209): ops4 (1992) -> Electricity (-378)
    Link[StimSens] (3213208): ops4 (1992) -> Psi Stim (-389)
    Link[StimSens] (3213211): ops4 (1992) -> WeaponBash (-3058)
    Link[StimSens] (3213210): ops4 (1992) -> Cold (-1145)
    Link[StimSens] (3213216): ops4 (1992) -> Armor Piercing Impact (-375)
    Link[StimSens] (3213213): ops4 (1992) -> High Explosive (-376)
    Link[StimSens] (3213214): ops4 (1992) -> Droid Fusion (-2753)
    Link[StimSens] (3213215): ops4 (1992) -> Incendiary (-388)
    Link[StimSens] (3213212): ops4 (1992) -> Standard Impact (-385)
    Link[StimSens] (3213217): ops4 (1992) -> Energy Stim (-373)
    Link[MetaProp] (1114529): ops4 (1992) -> ops4 (-4809)
  Dimensions: 8x0x2
  Properties:
    Position        : (-83.75,32.00,-7.00) ϴ (H:90° P:0° B:0°)
    PhysState       : 6C 82 A7 C2 00 00 00 42 00 00 E0 C0 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 8x0x2
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via ops4 (-4809):
    ModelName       : opscon4
    SymName         : ops4
    DonorType       : 0
  Properties via Tech (-505):
    HUDSelect       : false
    Material Tags   : Material Metal
    ShowHP          : false
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

rising steam (1993) @ (-81.00,20.00,-9.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> rising steam -> SteamFX -> Environmental FX -> SFX -> Object
  Links:
    Link[MetaProp] (1114523): rising steam (1993) -> rising steam (-1969)
  Dimensions: 4x4x12
  Properties:
    AmbientHacked   : 19 00 00 00 00 00 00 00 02 00 00 00 73 74 65 61 6D 5F 6C 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (-81.00,20.00,-9.00) ϴ (H:0° P:0° B:0°)
    PGLaunchInfo    : 00 00 00 00 00 00 00 C0 00 00 00 C0 00 00 00 00 00 00 00 40 00 00 00 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 40 00 00 20 40 00 00 00 00 00 00 00 00 00 00 FE FF 00 00 FE FF 00 00 00 00 00 00 02 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 02 00 00 80 02 00
    ParticleGroup   : D0 3D C8 00 70 4A C8 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED C7 00 D0 39 C8 00 00 00 00 00 00 00 00 00 C9 07 00 00 06 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 14 00 00 00 00 00 00 00 C0 D7 20 18 88 D8 20 18 58 47 1B 18 00 00 00 00 00 00 00 00 A0 47 1B 18 50 05 40 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 40 03 00 00 28 00 00 00 00 00 00 00 00 D0 8D 45 12 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 01 00 00 00 00 00 00 00 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 00 00 00 C0 00 00 00 C0 0A D7 23 BC 00 00 00 40 00 00 00 40 00 00 48 41 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 CC 1C 00 00 73 74 65 61 6D 00 00 00 00 00 00 00 00 00 00 00 44 01 00 00 00 80 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 40 00 00 00 00 02 00 00 00 99 19 00 00 00 00 00 00 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via rising steam (-1969):
    DonorType       : 0
    SymName         : rising steam
    ModelName       : fx_particle
  Properties via SFX (-5):
    NetworkCategory : Hosted

steam jet (1994) @ (-81.65,19.58,-4.00) ϴ (H:347° P:0° B:0°)
  Ancestry:
    -> steam jet -> SteamFX -> Environmental FX -> SFX -> Object
  Links:
    Link[MetaProp] (1114557): steam jet (1994) -> steam jet (-1972)
  Dimensions: 2x8x2
  Properties:
    AmbientHacked   : 19 00 00 00 00 00 00 00 02 00 00 00 73 74 65 61 6D 5F 6C 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (-81.65,19.58,-4.00) ϴ (H:347° P:0° B:0°)
    PGLaunchInfo    : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 C0 BF 00 00 10 41 00 00 C0 BF 00 00 C0 3F 00 00 20 41 00 00 C0 3F 00 00 00 00 00 00 00 00 9A 99 19 3F CD CC 4C 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 FE FF 00 00 09 00 00 80 FE FF 00 80 01 00 00 00 0A 00 00 80 01 00 00 00 00 00 00 00 00 00 99 99 00 00 CC CC 00 00
    ParticleGroup   : D0 3D C8 00 70 4A C8 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED C7 00 D0 39 C8 00 00 00 00 00 00 00 00 00 CA 07 00 00 06 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 1E 00 00 00 00 00 00 00 50 D9 20 18 18 DA 20 18 E8 47 1B 18 00 00 00 00 00 00 00 00 30 48 1B 18 60 D4 3F 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 1E 00 00 00 00 00 00 00 00 90 92 45 12 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 01 00 00 00 00 9A 99 99 3E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 00 99 99 BF 0A D7 23 BC 00 99 99 BF 00 99 99 3F 00 FF FF 40 00 99 99 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 F9 05 00 00 73 74 65 61 6D 00 00 00 00 00 00 00 00 00 00 00 44 01 00 00 66 66 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 00 00 00 00 80 3F 00 00 00 00 02 00 00 00 99 19 00 00 00 00 00 00 2B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via steam jet (-1972):
    DonorType       : 0
    SymName         : steam jet
    ModelName       : fx_particle
  Properties via SFX (-5):
    NetworkCategory : Hosted

steam jet cloud (1995) @ (-81.65,19.58,-4.00) ϴ (H:347° P:0° B:0°)
  Ancestry:
    -> steam jet cloud -> SteamFX -> Environmental FX -> SFX -> Object
  Links:
    Link[MetaProp] (1114525): steam jet cloud (1995) -> steam jet cloud (-1973)
    Link[Particle] (75563062): steam jet cloud (1995) -> steam jet (1994)
  Dimensions: 5x14x5
  Properties:
    AmbientHacked   : 19 00 00 00 00 00 00 00 02 00 00 00 73 74 65 61 6D 5F 6C 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (-81.65,19.58,-4.00) ϴ (H:347° P:0° B:0°)
    PGLaunchInfo    : 00 00 00 00 CD CC 4C BE CD CC 4C BE CD CC 4C BE CD CC 4C 3E CD CC 4C 3E CD CC 4C 3E 00 00 80 BF 00 00 A0 40 00 00 80 BF 00 00 80 3F 00 00 C0 40 00 00 80 3F 00 00 00 00 00 00 00 00 66 66 E6 3F 9A 99 19 40 00 00 00 00 00 00 00 00 CD CC FF FF CD CC FF FF CD CC FF FF 33 33 00 00 33 33 00 00 33 33 00 00 00 00 FF FF 00 00 05 00 00 00 FF FF 00 00 01 00 00 00 06 00 00 00 01 00 00 00 00 00 00 00 00 00 CC CC 01 00 66 66 02 00
    ParticleGroup   : D0 3D C8 00 70 4A C8 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED C7 00 D0 39 C8 00 00 00 00 00 00 00 00 00 CB 07 00 00 06 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 28 00 00 00 00 00 00 00 10 D3 20 18 D8 D3 20 18 A8 45 1B 18 00 00 00 00 00 00 00 00 F0 45 1B 18 70 A6 3F 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 1E 00 00 00 00 00 00 00 00 38 8D 45 12 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 01 00 00 00 00 66 66 A6 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 40 66 26 C0 00 CC 4C BE 40 66 26 C0 40 66 26 40 70 99 69 41 40 66 26 40 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 70 0D 00 00 73 74 65 61 6D 00 00 00 00 00 00 00 00 00 00 00 44 01 00 00 66 66 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 CA 07 00 00 00 00 00 00 00 00 00 BF 00 00 00 00 00 00 80 3F 00 00 00 00 02 00 00 00 99 19 00 00 00 00 00 00 54 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via steam jet cloud (-1973):
    DonorType       : 0
    SymName         : steam jet cloud
    ModelName       : fx_particle
  Properties via SFX (-5):
    NetworkCategory : Hosted

ops3 (1996) @ (-83.80,32.00,-4.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> ops3 -> ops consoles -> Tech -> Decorative -> Physical -> Object
    ...                         ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty
  Links:
    Link[StimSens] (3213218): ops3 (1996) -> Energy Stim (-373)
    Link[StimSens] (3213221): ops3 (1996) -> Droid Fusion (-2753)
    Link[StimSens] (3213222): ops3 (1996) -> High Explosive (-376)
    Link[StimSens] (3213225): ops3 (1996) -> Cold (-1145)
    Link[StimSens] (3213227): ops3 (1996) -> Psi Stim (-389)
    Link[StimSens] (3213219): ops3 (1996) -> Armor Piercing Impact (-375)
    Link[StimSens] (3213226): ops3 (1996) -> Electricity (-378)
    Link[StimSens] (3213220): ops3 (1996) -> Incendiary (-388)
    Link[StimSens] (3213223): ops3 (1996) -> Standard Impact (-385)
    Link[StimSens] (3213224): ops3 (1996) -> WeaponBash (-3058)
    Link[MetaProp] (1114526): ops3 (1996) -> ops3 (-4808)
  Dimensions: 4x0x4
  Properties:
    Position        : (-83.80,32.00,-4.00) ϴ (H:90° P:0° B:0°)
    PhysState       : EA 9A A7 C2 00 F8 FF 41 00 00 80 C0 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 4x0x4
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via ops3 (-4808):
    ModelName       : opscon3
    SymName         : ops3
    DonorType       : 0
  Properties via Tech (-505):
    HUDSelect       : false
    Material Tags   : Material Metal
    ShowHP          : false
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

OPS Female Corpse (1997) @ (-79.14,83.45,-35.19) ϴ (H:197° P:0° B:0°)
  Ancestry:
    -> OPS Female Corpse -> Ops Corpses -> Human Corpses -> Corpses -> Physical -> Object
    ...                                              ... -> MatFlesh -> MetaProperty
  Links:
    Link[Contains] (10551376): OPS Female Corpse (1997) -> EXP Cookies (1998)
    Link[MetaProp] (1114533): OPS Female Corpse (1997) -> OPS Female Corpse (-1879)
    Link[FlowCont] (19988575): OPS Female Corpse (1997) -> EXP Cookies (1998)
  Dimensions: 4x3x2
  Properties:
    Position        : (-79.14,83.45,-35.19) ϴ (H:197° P:0° B:0°)
    Creature        : Humanoid
    CretPose        : 01 00 00 00 68 75 6D 63 70 73 73 69 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 01 00 00 00
    ?Puppet?        : A4 D8 E3 00 CD 07 00 00 00 00 00 00 50 AE 29 0D
  Properties via OPS Female Corpse (-1879):
    ModelName       : corf_ops
    SymName         : OPS Female Corpse
    DonorType       : 0
  Properties via Human Corpses (-503):
    ObjName         : HumanCorpses: "A corpse."
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    HUDUse          : human_corpses: "Search corpse"
  Properties via Corpses (-379):
    ContainDims     : 04 00 00 00 04 00 00 00
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    FrobHandler     : Local Only
    HUDSelect       : true
    NonPhysCreature : true
    Scripts         : 43 6F 6E 74 61 69 6E 65 72 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PickBias        : 0.500000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatFlesh (-584):
    Material Tags   : Material Flesh

EXP Cookies (1998) @ (-78.92,83.42,-35.19) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> EXP Cookies -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1114530): EXP Cookies (1998) -> EXP Cookies (-938)
  Dimensions: 0x1x0
  Properties:
    Position        : (-78.92,83.42,-35.19) ϴ (H:0° P:0° B:0°)
    StackCount      : 4
    HasRefs         : false
  Properties via EXP Cookies (-938):
    ObjShort        : EXP_Cookies: "%d cyber modules"
    FrobInfo        : 02 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    ObjName         : EXP_Cookies: "%d cyber modules."
    ModelName       : upgrade
    CombineType     : EXPCookie
    AutoPickup      : false
    PsiRadar        : Powerup
    Scripts         : 45 78 70 43 6F 6F 6B 69 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Plasticrete
    SymName         : EXP Cookies
    DonorType       : 0
    NameType        : Stack Count
    ObjIcon         : upgrade
  Properties via Goodies (-49):
    HUDSelect       : true
    ElevAble        : true
    InvDims         : 01 00 00 00 01 00 00 00
  Properties via Physical (-11):
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Arachnightmare (1999) @ (-80.45,58.87,-35.13) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Arachnightmare -> Arachnid -> Non-Swarming Annelids -> Annelid Vulnerability -> Vulnerabilities -> MetaProperty
    ...                                                ... -> Annelids -> Monsters -> Physical -> Object
    ...                                                            ... -> MatFlesh -> MetaProperty
    ...                       ... -> Stasis Vulnerability -> Vulnerabilities -> MetaProperty
    ...                       ... -> Stunable -> Vulnerabilities -> MetaProperty
  Links:
    Link[StimSens] (3213233): Arachnightmare (1999) -> WeaponBash (-3058)
    Link[StimSens] (3213235): Arachnightmare (1999) -> BashStim (-692)
    Link[StimSens] (3213236): Arachnightmare (1999) -> Anti-Annelid (-374)
    Link[StimSens] (3213229): Arachnightmare (1999) -> StunStim (-2248)
    Link[StimSens] (3213239): Arachnightmare (1999) -> High Explosive (-376)
    Link[StimSens] (3213231): Arachnightmare (1999) -> Incendiary (-388)
    Link[StimSens] (3213241): Arachnightmare (1999) -> Energy Stim (-373)
    Link[StimSens] (3213237): Arachnightmare (1999) -> Stasis (-1486)
    Link[StimSens] (3213238): Arachnightmare (1999) -> Armor Piercing Impact (-375)
    Link[StimSens] (3213240): Arachnightmare (1999) -> Cold (-1145)
    Link[StimSens] (3213228): Arachnightmare (1999) -> Psi Stim (-389)
    Link[StimSens] (3213232): Arachnightmare (1999) -> DrainStim (-3390)
    Link[StimSens] (3213230): Arachnightmare (1999) -> Standard Impact (-385)
    Link[StimSens] (3213234): Arachnightmare (1999) -> Droid Fusion (-2753)
    Link[MetaProp] (1114534): Arachnightmare (1999) -> Arachnightmare (-189)
  Dimensions: 2x5x1
  Properties:
    Position        : (-80.45,58.87,-35.13) ϴ (H:0° P:0° B:0°)
    Creature        : Arachnid
    AI_Mode         : Normal
    PhysState       : A4 E5 A0 C2 EF 76 6B 42 00 83 0C C2 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    CollisionType   : Bounce | No Collision Sound
    AI_Alertness    : 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 02 00 00 00 00 00 00 00 01 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Arachnightmare (-189):
    ModelName       : aracboss
    SymName         : Arachnightmare
    HitPoints       : 60
    LootInfo        : 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 41 72 61 63 68 2E 20 4F 72 67 61 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 14 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 50 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    DonorType       : 0
    TimeWarp        : 0.650000
    MAX_HP          : 60
    HTHCombatDist   : (2.00, 4.00, 6.00)
  Properties via Arachnid (-2013):
    AI_Defensive    : Null
    ObjName         : Arachnid: "An annelid arachnid."
    ObjShort        : Arachnid: "Annelid arachnid"
    SpchVoice       : vspider
    AI_NCDmgRsp     : 01 00 00 00 0C 00 00 00 1E 00 00 00
    Class Tags      : CreatureType Spider
    MotActorTagList : arachnid
    Scripts         : 54 72 61 6E 73 69 65 6E 74 43 6F 72 70 73 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    AI_IdleDirs     : 88 13 00 00 20 4E 00 00 D3 FF FF FF 01 00 00 00 00 00 00 00 02 00 00 00 2D 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    AI_VisDesc      : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 87 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 99 00 00 00 32 00 00 00 64 00 00 00 05 00 00 00 DC 05 00 00 19 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 01 00 00 00 3C 00 00 00 5A 00 00 00 0A 00 00 00 C8 00 00 00 47 00 00 00 68 01 00 00 78 00 00 00 0A 00 00 00 8C 00 00 00 01 00 00 00 78 00 00 00 5A 00 00 00 78 00 00 00 C8 00 00 00 01 00 00 00 96 00 00 00 46 00 00 00 23 00 00 00 50 00 00 00 21 00 00 00 68 01 00 00 46 00 00 00 3C 00 00 00 78 00 00 00 21 00 00 00 E6 00 00 00 6E 00 00 00 50 00 00 00 28 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    AI              : melee
  Properties via Non-Swarming Annelids (-2306):
    HTHMotionResp   : (30.00, 25.00, 20.00)
    Material Tags   : Material FleshTarget
  Properties via Annelids (-165):
    AI_VisType      : 5
    TargetType      : Type 2
  Properties via Monsters (-162):
    ContainDims     : 04 00 00 00 04 00 00 00
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    HUDSelect       : true
    ShowHP          : true
    AI_NCDmRsp      : true
    PsiRadar        : Enemy
    PhysAIColl      : true
    BashFactor      : 0.100000
    FrobHandler     : Local Only
    AI_CbtTiming    : C4 09 00 00 70 17 00 00 70 17 00 00 80 3E 00 00
    AI_ObjAvoid     : 
    BashParams      : 00 D0 04 46 00 00 00 00
    AI_FreeKnow     : 5000
    PickBias        : 0.100000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    ObjIcon         : gun1

ApfelG (2000) @ (24.97,40.99,-4.24) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> ApfelG -> Obst -> Items -> Decorative -> Physical -> Object
    ...           ... -> MatFabric -> MetaProperty
  Links:
    Link[MetaProp] (1114528): ApfelG (2000) -> ApfelG (-4985)
  Dimensions: 0x0x0
  Properties:
    Position        : (24.97,40.99,-4.24) ϴ (H:0° P:0° B:0°)
  Properties via ApfelG (-4985):
    ObjShort        : apfelg
    ObjName         : apfelg
    DonorType       : 0
    ModelName       : ghapb
    CombineType     : apfelg
    SymName         : ApfelG
    ObjIcon         : i-apfelg
  Properties via Obst (-4986):
    StackCount      : 1
    Scripts         : 4E 56 43 6F 6D 65 73 74 69 62 6C 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00
    ObjList         : NVComestibleNoCheck=1;
    Class Tags      : FoodType Apple
  Properties via Items (-90):
    FrobInfo        : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    ElevAble        : true
    HUDSelect       : true
    Recycle         : 1
    Material Tags   : Material Glass
    InvDims         : 01 00 00 00 01 00 00 00
    PickBias        : 0.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Feuerzeug2 (2001) @ (29.46,67.26,0.04) ϴ (H:202° P:90° B:0°)
  Ancestry:
    -> Feuerzeug2 -> Feuerzeug1 -> Quartier -> NEUES -> Decorative -> Physical -> Object
    ...                     ... -> MatPlasticrete -> MetaProperty
  Links:
    Link[MetaProp] (1114545): Feuerzeug2 (2001) -> Feuerzeug2 (-5138)
  Dimensions: 0x0x0
  Properties:
    Scale           : (0.68, 0.68, 0.68)
    Position        : (29.46,67.26,0.04) ϴ (H:202° P:90° B:0°)
  Properties via Feuerzeug2 (-5138):
    ModelName       : cs-fz2
    SymName         : Feuerzeug2
    DonorType       : 0
  Properties via Feuerzeug1 (-5137):
    ObjName         : feuerzeug
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatPlasticrete (-630):
    Material Tags   : Material Plasticrete

Helm (2002) @ (-81.16,27.40,-7.77) ϴ (H:144° P:0° B:0°)
  Ancestry:
    -> Helm -> Items -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114527): Helm (2002) -> Helm (-4519)
  Dimensions: 1x1x0
  Properties:
    Position        : (-81.16,27.40,-7.77) ϴ (H:144° P:0° B:0°)
  Properties via Helm (-4519):
    ObjShort        : helmet
    ObjName         : helmet
    ModelName       : helmet
    CombineType     : helm
    StackCount      : 1
    SymName         : Helm
    InvDims         : 01 00 00 00 01 00 00 00
    DonorType       : 0
    ObjIcon         : i_helm
  Properties via Items (-90):
    FrobInfo        : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    ElevAble        : true
    HUDSelect       : true
    Recycle         : 1
    Material Tags   : Material Glass
    ObjList         : NVComestibleNoCheck=1;
    PickBias        : 0.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Cigarettes (2003) @ (29.12,64.34,0.12) ϴ (H:243° P:0° B:90°)
  Ancestry:
    -> Cigarettes -> Items -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114535): Cigarettes (2003) -> Cigarettes (-1396)
  Dimensions: 0x0x0
  Properties:
    Position        : (29.12,64.34,0.12) ϴ (H:243° P:0° B:90°)
    PhysState       : 64 F8 E8 41 4D AC 80 42 DC 54 FB 3D 00 00 B4 42 00 00 00 00 60 15 73 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.24, 0.85, 1.48)
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Cigarettes (-1396):
    Class Tags      : FoodType Schlecht
    Material Tags   : Material Fabric
    SymName         : Cigarettes
    ObjIcon         : icn_cig
    ObjShort        : Cigs: "Cigarettes"
    ObjName         : Cigs: "Cigarettes."
    ModelName       : cigaret
    CombineType     : cigarettes
    StackCount      : 1
    Scripts         : 4E 56 43 6F 6D 65 73 74 69 62 6C 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4E 56 52 65 6D 6F 76 65 50 72 6F 70 65 72 74 79 54 72 61 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00
    DonorType       : 0
    ObjList         : NVComestibleNoCheck=1; NVComestibleHeal=-1; NVComestiblePsi=1; NVRemovePropertyTrapOn="BeginScript"; NVRemovePropertyTrapProp="Scale"; NVRemovePropertyTrapReAdd=1; NVRemovePropertyTrapCount=1;
  Properties via Items (-90):
    FrobInfo        : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    ElevAble        : true
    HUDSelect       : true
    Recycle         : 1
    InvDims         : 01 00 00 00 01 00 00 00
    PickBias        : 0.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Wide Plant (2004) @ (50.95,77.28,2.53) ϴ (H:207° P:0° B:0°)
  Ancestry:
    -> Wide Plant -> flora no alpha -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114537): Wide Plant (2004) -> Wide Plant (-1855)
  Dimensions: 2x2x5
  Properties:
    Position        : (50.95,77.28,2.53) ϴ (H:207° P:0° B:0°)
    PhysState       : CC C9 4B 42 14 8E 9A 42 35 25 22 40 00 00 00 00 00 00 00 00 F0 E4 4F 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    ModelName       : 2gplantw
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Wide Plant (-1855):
    ObjName         : Plant_p1
    SymName         : Wide Plant
    DonorType       : 0
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Square Ceiling Light (2005) @ (20.00,90.00,9.70) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Square Ceiling Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1114515): Square Ceiling Light (2005) -> Square Ceiling Light (-2941)
  Dimensions: 2x2x0
  Properties:
    Spotlight       : (20.00, 50.00, 0.00)
    Light           : 00 00 00 43 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 48 42 00 00 00 00 00 00 00 00
    Position        : (20.00,90.00,9.70) ϴ (H:0° P:0° B:0°)
  Properties via Square Ceiling Light (-2941):
    Immobile        : false
    ModelName       : LIGHTT
    SymName         : Square Ceiling Light
    DonorType       : 0
  Properties via Lights (-132):
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

2' Hanging Light (2006) @ (20.00,90.00,22.50) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> 2' Hanging Light -> Hanging Lights -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1114524): 2' Hanging Light (2006) -> 2' Hanging Light (-1466)
  Dimensions: 3x2x3
  Properties:
    Light           : 00 00 00 43 00 00 00 00 00 00 00 00 00 00 E0 BF 00 00 48 42 00 00 00 00 00 00 00 00
    Position        : (20.00,90.00,22.50) ϴ (H:0° P:0° B:0°)
  Properties via 2' Hanging Light (-1466):
    Spotlight       : (24.00, 30.00, -1.75)
    ModelName       : lighth2
    SymName         : 2' Hanging Light
    DonorType       : 0
  Properties via Hanging Lights (-1465):
    Immobile        : false
  Properties via Lights (-132):
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Wide Plant (2007) @ (23.40,93.29,0.69) ϴ (H:225° P:83° B:0°)
  Ancestry:
    -> Wide Plant -> flora no alpha -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114518): Wide Plant (2007) -> Wide Plant (-1855)
  Dimensions: 2x2x5
  Properties:
    Position        : (23.40,93.29,0.69) ϴ (H:225° P:83° B:0°)
    PhysState       : 66 39 BB 41 17 92 BA 42 D6 A3 30 3F 00 00 00 00 70 52 A6 42 30 84 61 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    ModelName       : 2gplantw
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Wide Plant (-1855):
    ObjName         : Plant_p1
    SymName         : Wide Plant
    DonorType       : 0
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

OPS Female Corpse (2008) @ (25.75,97.06,11.28) ϴ (H:134° P:357° B:0°)
  Ancestry:
    -> OPS Female Corpse -> Ops Corpses -> Human Corpses -> Corpses -> Physical -> Object
    ...                                              ... -> MatFlesh -> MetaProperty
  Links:
    Link[MetaProp] (1114455): OPS Female Corpse (2008) -> OPS Female Corpse (-1879)
    Link[FlowCont] (19988576): OPS Female Corpse (2008) -> EXP Cookies (2017)
    Link[Contains] (10551377): OPS Female Corpse (2008) -> EXP Cookies (2017)
  Dimensions: 6x6x2
  Properties:
    Position        : (25.75,97.06,11.28) ϴ (H:134° P:357° B:0°)
    Creature        : Humanoid
    CretPose        : 01 00 00 00 63 70 73 73 69 74 33 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 01 00 00 00
    ?Puppet?        : A4 D8 E3 00 D8 07 00 00 00 00 00 00 C8 01 F6 17
  Properties via OPS Female Corpse (-1879):
    ModelName       : corf_ops
    SymName         : OPS Female Corpse
    DonorType       : 0
  Properties via Human Corpses (-503):
    ObjName         : HumanCorpses: "A corpse."
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    HUDUse          : human_corpses: "Search corpse"
  Properties via Corpses (-379):
    ContainDims     : 04 00 00 00 04 00 00 00
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    FrobHandler     : Local Only
    HUDSelect       : true
    NonPhysCreature : true
    Scripts         : 43 6F 6E 74 61 69 6E 65 72 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PickBias        : 0.500000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatFlesh (-584):
    Material Tags   : Material Flesh

Blood Splatter Small (2009) @ (26.98,92.98,13.75) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Blood Splatter Small -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114522): Blood Splatter Small (2009) -> Blood Splatter Small (-864)
  Dimensions: 0x6x6
  Properties:
    Position        : (26.98,92.98,13.75) ϴ (H:180° P:0° B:0°)
  Properties via Blood Splatter Small (-864):
    ModelName       : blood01
    RenderAlpha     : 1.000000
    SymName         : Blood Splatter Small
    DonorType       : 0
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Monitor1 (2010) @ (20.00,99.78,17.66) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Monitor1 -> Stadt -> NEUES -> Decorative -> Physical -> Object
    ...     ... -> MatMetal -> MetaProperty
  Links:
    Link[MetaProp] (1114516): Monitor1 (2010) -> Monitor1 (-5113)
  Dimensions: 7x0x5
  Properties:
    Scale           : (0.66, 0.66, 0.66)
    Position        : (20.00,99.78,17.66) ϴ (H:0° P:0° B:0°)
  Properties via Monitor1 (-5113):
    ModelName       : cs-mon1
    SymName         : Monitor1
    DonorType       : 0
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatMetal (-583):
    Material Tags   : Material Metal

Blood Splatter Medium (2011) @ (23.70,96.59,10.77) ϴ (H:27° P:270° B:0°)
  Ancestry:
    -> Blood Splatter Medium -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114456): Blood Splatter Medium (2011) -> Blood Splatter Medium (-857)
  Dimensions: 0x6x6
  Properties:
    Position        : (23.70,96.59,10.77) ϴ (H:27° P:270° B:0°)
  Properties via Blood Splatter Medium (-857):
    ModelName       : blood02
    RenderAlpha     : 1.000000
    SymName         : Blood Splatter Medium
    DonorType       : 0
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Crew Icon (2012) @ (26.98,90.00,16.20) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Crew Icon -> Area Icons -> Ship areas -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114531): Crew Icon (2012) -> Crew Icon (-1128)
  Dimensions: 6x0x6
  Properties:
    ExtraLight      : 0A D7 A3 3D 01 00 00 00
    Position        : (26.98,90.00,16.20) ϴ (H:270° P:0° B:0°)
  Properties via Crew Icon (-1128):
    ModelName       : crewsign
    SymName         : Crew Icon
    DonorType       : 0
  Properties via Alpha Signs (-2044):
    RenderAlpha     : 1.000000
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

TriTasse3a (2013) @ (19.54,86.24,0.26) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> TriTasse3a -> TriTasse3 -> TriTasse1 -> Tassen -> Kueche -> NEUES -> Decorative -> Physical -> Object
    ...                                                     ... -> MatUnBrkGlass -> MetaProperty
    ...                                           ... -> MatGlass -> MetaProperty
  Links:
    Link[MetaProp] (1114462): TriTasse3a (2013) -> TriTasse3a (-4913)
  Dimensions: 1x1x0
  Properties:
    Position        : (19.54,86.24,0.26) ϴ (H:0° P:0° B:0°)
    PhysState       : 58 4F 9C 41 28 7A AC 42 58 20 86 3E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via TriTasse3a (-4913):
    ModelName       : cs-trit3a
    SymName         : TriTasse3a
    DonorType       : 0
  Properties via TriTasse3 (-4911):
    CombineType     : TriTasse2
    ObjIcon         : i-trit3
  Properties via TriTasse1 (-4909):
    ObjShort        : mug
    ObjName         : mug
    StackCount      : 1
  Properties via Tassen (-5060):
    FrobInfo        : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    Recycle         : 1
    InvDims         : 01 00 00 00 01 00 00 00
    HUDSelect       : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
  Properties via MatUnBrkGlass (-634):
    Material Tags   : Material UBGlass

Kiste03 (2014) @ (28.13,218.56,0.52) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Kiste03 -> Kiste01 -> Lager -> NEUES -> Decorative -> Physical -> Object
    ...                        ... -> MatPlasticrete -> MetaProperty
  Links:
    Link[MetaProp] (1114430): Kiste03 (2014) -> Kiste03 (-5263)
  Dimensions: 2x2x1
  Properties:
    Position        : (28.13,218.56,0.52) ϴ (H:0° P:0° B:0°)
    PhysState       : C4 13 E1 41 33 90 5A 43 0D 6C 05 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 2x2x1
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Kiste03 (-5263):
    ModelName       : kiste03
    SymName         : Kiste03
    DonorType       : 0
  Properties via Kiste01 (-5261):
    Immobile        : true
    ObjName         : box
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatPlasticrete (-630):
    Material Tags   : Material Plasticrete

Crew Icon (2015) @ (26.98,90.00,5.50) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Crew Icon -> Area Icons -> Ship areas -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114459): Crew Icon (2015) -> Crew Icon (-1128)
  Dimensions: 6x0x6
  Properties:
    ExtraLight      : 0A D7 A3 3D 01 00 00 00
    Position        : (26.98,90.00,5.50) ϴ (H:270° P:0° B:0°)
  Properties via Crew Icon (-1128):
    ModelName       : crewsign
    SymName         : Crew Icon
    DonorType       : 0
  Properties via Alpha Signs (-2044):
    RenderAlpha     : 1.000000
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Glas (2016) @ (20.04,89.34,11.12) ϴ (H:287° P:83° B:0°)
  Ancestry:
    -> Glas -> Kueche -> NEUES -> Decorative -> Physical -> Object
    ...           ... -> MatUnBrkGlass -> MetaProperty
  Links:
    Link[MetaProp] (1114463): Glas (2016) -> Glas (-4631)
  Dimensions: 0x0x1
  Properties:
    ModelName       : goblet03
    Position        : (20.04,89.34,11.12) ϴ (H:287° P:83° B:0°)
    Scale           : (1.80, 1.80, 1.80)
  Properties via Glas (-4631):
    ObjShort        : glas
    RenderAlpha     : 1.000000
    ObjName         : glas
    SymName         : Glas
    DonorType       : 0
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatUnBrkGlass (-634):
    Material Tags   : Material UBGlass

EXP Cookies (2017) @ (24.84,97.29,10.83) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> EXP Cookies -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1114532): EXP Cookies (2017) -> EXP Cookies (-938)
  Dimensions: 0x1x0
  Properties:
    Position        : (24.84,97.29,10.83) ϴ (H:0° P:0° B:0°)
    StackCount      : 4
    HasRefs         : false
  Properties via EXP Cookies (-938):
    ObjShort        : EXP_Cookies: "%d cyber modules"
    FrobInfo        : 02 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    ObjName         : EXP_Cookies: "%d cyber modules."
    ModelName       : upgrade
    CombineType     : EXPCookie
    AutoPickup      : false
    PsiRadar        : Powerup
    Scripts         : 45 78 70 43 6F 6F 6B 69 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Plasticrete
    SymName         : EXP Cookies
    DonorType       : 0
    NameType        : Stack Count
    ObjIcon         : upgrade
  Properties via Goodies (-49):
    HUDSelect       : true
    ElevAble        : true
    InvDims         : 01 00 00 00 01 00 00 00
  Properties via Physical (-11):
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Seife (2018) @ (89.25,123.00,4.74) ϴ (H:219° P:0° B:0°)
  Ancestry:
    -> Seife -> Bad -> NEUES -> Decorative -> Physical -> Object
    ...         ... -> MatPlasticrete -> MetaProperty
  Links:
    Link[MetaProp] (1114468): Seife (2018) -> Seife (-4928)
  Dimensions: 0x0x1
  Properties:
    Scale           : (1.36, 1.36, 1.36)
    Position        : (89.25,123.00,4.74) ϴ (H:219° P:0° B:0°)
  Properties via Seife (-4928):
    ObjName         : seife
    ModelName       : cs-seife1
    DonorType       : 0
    SymName         : Seife
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatPlasticrete (-630):
    Material Tags   : Material Plasticrete

Cigarettes (2019) @ (-49.48,28.53,-3.88) ϴ (H:17° P:0° B:90°)
  Ancestry:
    -> Cigarettes -> Items -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114517): Cigarettes (2019) -> Cigarettes (-1396)
  Dimensions: 0x0x0
  Properties:
    Position        : (-49.48,28.53,-3.88) ϴ (H:17° P:0° B:90°)
    PhysState       : 60 F0 45 C2 1A 41 E4 41 59 25 78 C0 00 00 B4 42 00 00 00 00 00 EC 8B 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.24, 0.85, 1.48)
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Cigarettes (-1396):
    Class Tags      : FoodType Schlecht
    Material Tags   : Material Fabric
    SymName         : Cigarettes
    ObjIcon         : icn_cig
    ObjShort        : Cigs: "Cigarettes"
    ObjName         : Cigs: "Cigarettes."
    ModelName       : cigaret
    CombineType     : cigarettes
    StackCount      : 1
    Scripts         : 4E 56 43 6F 6D 65 73 74 69 62 6C 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4E 56 52 65 6D 6F 76 65 50 72 6F 70 65 72 74 79 54 72 61 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00
    DonorType       : 0
    ObjList         : NVComestibleNoCheck=1; NVComestibleHeal=-1; NVComestiblePsi=1; NVRemovePropertyTrapOn="BeginScript"; NVRemovePropertyTrapProp="Scale"; NVRemovePropertyTrapReAdd=1; NVRemovePropertyTrapCount=1;
  Properties via Items (-90):
    FrobInfo        : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    ElevAble        : true
    HUDSelect       : true
    Recycle         : 1
    InvDims         : 01 00 00 00 01 00 00 00
    PickBias        : 0.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Feuerzeug2 (2020) @ (-49.51,29.81,-3.96) ϴ (H:252° P:90° B:0°)
  Ancestry:
    -> Feuerzeug2 -> Feuerzeug1 -> Quartier -> NEUES -> Decorative -> Physical -> Object
    ...                     ... -> MatPlasticrete -> MetaProperty
  Links:
    Link[MetaProp] (1114470): Feuerzeug2 (2020) -> Feuerzeug2 (-5138)
  Dimensions: 0x0x0
  Properties:
    Scale           : (0.68, 0.68, 0.68)
    Position        : (-49.51,29.81,-3.96) ϴ (H:252° P:90° B:0°)
  Properties via Feuerzeug2 (-5138):
    ModelName       : cs-fz2
    SymName         : Feuerzeug2
    DonorType       : 0
  Properties via Feuerzeug1 (-5137):
    ObjName         : feuerzeug
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatPlasticrete (-630):
    Material Tags   : Material Plasticrete

Cylinder Light (2021) @ (-82.00,116.00,1.25) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Cylinder Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1114471): Cylinder Light (2021) -> Cylinder Light (-489)
  Dimensions: 0x0x1
  Properties:
    Position        : (-82.00,116.00,1.25) ϴ (H:90° P:0° B:0°)
    LightColor      : 33 33 33 3F 00 00 80 3E
    Light           : 00 00 80 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Spotlight       : (20.00, 50.00, 1.00)
  Properties via Cylinder Light (-489):
    ObjName         : Cylinder_Light: "A light fixture."
    ModelName       : lite_c2
    SymName         : Cylinder Light
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Sci Med Door (2022) @ (-82.00,126.20,-1.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Sci Med Door -> Doors -> Terrain -> Physical -> Object
    ...                  ... -> MatMetal -> MetaProperty
  Links:
    Link[MetaProp] (1114473): Sci Med Door (2022) -> Sci Med Door (-206)
  Dimensions: 4x0x4
  Properties:
    Position        : (-82.00,126.20,-1.00) ϴ (H:0° P:0° B:0°)
    PhysAIColl      : true
    PhysState       : 0F 01 A4 C2 8F 65 FC 42 00 00 80 BF 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ModelName       : vent01
    TransDoor       : 01 00 00 00 00 00 00 00 00 00 80 C0 00 00 40 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 00 00 00 00 00 00 C8 41 0F 01 A4 C2 8F 65 FC 42 00 00 80 BF 0F 01 AC C2 8F 65 FC 42 00 00 80 BF 0F 01 A4 C2 8F 65 FC 42 00 00 80 BF 00 00 00 00 00 00 0F 01 A4 C2 93 00 00 00 93 00 00 00 00 00 00 00
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 4x0x4
    Scale           : (1.01, 1.05, 1.01)
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Sci Med Door (-206):
    ObjName         : Sci_Med_Door_n206: "A door."
    DonorType       : 0
    SymName         : Sci Med Door
    Class Tags      : DoorType SciDoor
  Properties via Doors (-205):
    FrobInfo        : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Z-Bias          : 0
    PickBias        : -20.000000
    BlockFrob       : true
    DoorTimer       : 0
    Scripts         : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatMetal (-583):
    Material Tags   : Material Metal

Button #2 (2023) @ (-79.03,126.09,-1.00) ϴ (H:180° P:349° B:0°)
  Ancestry:
    -> Button #2 -> Controllers -> Functional -> Physical -> Object
  Links:
    Link[MetaProp] (1114476): Button #2 (2023) -> Button #2 (-202)
  Dimensions: 1x0x0
  Properties:
    HUDSelect       : false
    FrobInfo        : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    StTweqModels    : 00 00 00 00 00 00 00 00
    Position        : (-79.03,126.09,-1.00) ϴ (H:180° P:349° B:0°)
  Properties via Button #2 (-202):
    ObjName         : Button_p2: "A button."
    ModelName       : elevbutn
    Class Tags      : DeviceType Button1
    CfgTweqModels   : 00 00 02 03 00 00 00 00 65 6C 65 76 62 75 74 6E 00 00 00 00 00 00 00 00 65 6C 62 75 74 6F 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Scripts         : 54 77 65 71 44 65 70 72 65 73 73 61 62 6C 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SymName         : Button #2
    DonorType       : 0
    HUDUse          : Button_p2: "Press button"
  Properties via Functional (-112):
    Immobile        : true
    Material Tags   : Material Plasticrete
    PickBias        : 0.250000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Square Ceiling Light (2024) @ (16.00,172.00,12.70) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Square Ceiling Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1114536): Square Ceiling Light (2024) -> Square Ceiling Light (-2941)
  Dimensions: 2x2x0
  Properties:
    Spotlight       : (40.00, 60.00, 70.00)
    Light           : 00 00 00 43 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 48 42 00 00 00 00 00 00 00 00
    Position        : (16.00,172.00,12.70) ϴ (H:0° P:0° B:0°)
  Properties via Square Ceiling Light (-2941):
    Immobile        : false
    ModelName       : LIGHTT
    SymName         : Square Ceiling Light
    DonorType       : 0
  Properties via Lights (-132):
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Button #2 (2025) @ (-79.09,122.97,-1.00) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Button #2 -> Controllers -> Functional -> Physical -> Object
  Links:
    Link[MetaProp] (1114477): Button #2 (2025) -> Button #2 (-202)
    Link[SwitchLi] (22085752): Button #2 (2025) -> Sci Med Door (2022)
  Dimensions: 1x0x0
  Properties:
    StTweqModels    : 00 00 00 00 00 00 00 00
    Position        : (-79.09,122.97,-1.00) ϴ (H:270° P:0° B:0°)
  Properties via Button #2 (-202):
    ObjName         : Button_p2: "A button."
    ModelName       : elevbutn
    Class Tags      : DeviceType Button1
    CfgTweqModels   : 00 00 02 03 00 00 00 00 65 6C 65 76 62 75 74 6E 00 00 00 00 00 00 00 00 65 6C 62 75 74 6F 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Scripts         : 54 77 65 71 44 65 70 72 65 73 73 61 62 6C 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SymName         : Button #2
    DonorType       : 0
    HUDUse          : Button_p2: "Press button"
  Properties via Controllers (-200):
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Functional (-112):
    Immobile        : true
    Material Tags   : Material Plasticrete
    HUDSelect       : true
    PickBias        : 0.250000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

electrical sparks (2026) @ (-78.76,126.21,-1.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> electrical sparks -> Environmental FX -> SFX -> Object
  Links:
    Link[arSrc] (8454166): electrical sparks (2026) -> Electricity (-378)
    Link[MetaProp] (1114475): electrical sparks (2026) -> electrical sparks (-2216)
  Dimensions: 6x6x3
  Properties:
    AmbientHacked   : 19 00 00 00 00 00 00 00 02 00 00 00 65 6C 65 63 5F 73 70 61 72 6B 73 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (-78.76,126.21,-1.00) ϴ (H:0° P:0° B:0°)
    PGLaunchInfo    : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 40 C0 00 00 40 40 00 00 80 BF 00 00 40 40 00 00 C0 40 00 00 00 40 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 FD FF 00 00 03 00 00 00 FF FF 00 00 03 00 00 00 06 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 01 00
    LightColor      : CD CC CC 3D 00 00 80 3F
    AnimLight       : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 3D 00 04 00 8F 00 08 00 19 00 00 00 19 00 00 00 00 00 00 41 00 00 C0 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ParticleGroup   : D0 3D C8 00 70 4A C8 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED C7 00 D0 39 C8 00 00 00 00 00 00 00 00 00 EA 07 00 00 06 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 28 00 00 00 00 00 00 00 80 B8 20 18 48 B9 20 18 A0 3E 1B 18 00 00 00 00 00 00 00 00 E8 3E 1B 18 58 BE 3F 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 C0 21 00 00 FF 00 00 00 00 00 00 00 00 98 FA 32 0D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 01 00 00 00 00 0A D7 A3 3D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 21 00 00 00 00 00 40 C0 0A D7 23 BC 00 00 40 C0 00 00 40 40 00 00 C0 40 00 00 00 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 66 06 00 00 65 6D 62 65 72 00 00 00 00 00 00 00 00 00 00 00 45 01 00 00 33 33 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via electrical sparks (-2216):
    ModelName       : fx_particle
    RenderAlpha     : 1.000000
    SymName         : electrical sparks
    BlendMode       : Add
    DonorType       : 0
  Properties via SFX (-5):
    NetworkCategory : Hosted

Cylinder Light (2027) @ (-81.97,105.00,1.25) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Cylinder Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1114478): Cylinder Light (2027) -> Cylinder Light (-489)
  Dimensions: 0x0x1
  Properties:
    Position        : (-81.97,105.00,1.25) ϴ (H:180° P:0° B:0°)
    LightColor      : 33 33 33 3F 00 00 80 3E
    Light           : 00 00 80 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Spotlight       : (20.00, 50.00, 1.00)
  Properties via Cylinder Light (-489):
    ObjName         : Cylinder_Light: "A light fixture."
    ModelName       : lite_c2
    SymName         : Cylinder Light
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Caution on Ladder (2028) @ (-81.97,102.03,0.00) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Caution on Ladder -> Warnings -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114480): Caution on Ladder (2028) -> Caution on Ladder (-2987)
  Dimensions: 4x0x1
  Properties:
    ExtraLight      : 8F C2 F5 3D 01 00 00 00
    Position        : (-81.97,102.03,0.00) ϴ (H:180° P:0° B:0°)
  Properties via Caution on Ladder (-2987):
    ModelName       : ladd
    SymName         : Caution on Ladder
    DonorType       : 0
  Properties via Alpha Signs (-2044):
    RenderAlpha     : 1.000000
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Rick Ladder 16 (2029) @ (-84.82,105.00,-27.00) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Rick Ladder 16 -> Ladders -> Terrain -> Physical -> Object
  Links:
    Link[MetaProp] (1114483): Rick Ladder 16 (2029) -> Rick Ladder 16 (-2558)
  Dimensions: 2x0x18
  Properties:
    Position        : (-84.82,105.00,-27.00) ϴ (H:270° P:0° B:0°)
    PhysState       : 9E A1 A9 C2 82 02 D2 42 00 00 D8 C1 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.00, 1.00, 1.12)
    PhysDims        : 2x0x20
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 1B 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Rick Ladder 16 (-2558):
    ModelName       : ricklad6
    SymName         : Rick Ladder 16
    DonorType       : 0
  Properties via Ladders (-783):
    Immobile        : true
    Material Tags   : Material Ladder
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Rick Ladder 16 (2030) @ (-79.15,105.00,-10.00) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Rick Ladder 16 -> Ladders -> Terrain -> Physical -> Object
  Links:
    Link[MetaProp] (1114484): Rick Ladder 16 (2030) -> Rick Ladder 16 (-2558)
  Dimensions: 2x0x18
  Properties:
    Position        : (-79.15,105.00,-10.00) ϴ (H:270° P:0° B:0°)
    PhysState       : F4 4D 9E C2 82 02 D2 42 00 00 20 C1 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.00, 1.00, 1.12)
    PhysDims        : 2x0x20
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 1B 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Rick Ladder 16 (-2558):
    ModelName       : ricklad6
    SymName         : Rick Ladder 16
    DonorType       : 0
  Properties via Ladders (-783):
    Immobile        : true
    Material Tags   : Material Ladder
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

rising steam (2031) @ (-57.00,88.00,-36.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> rising steam -> SteamFX -> Environmental FX -> SFX -> Object
  Links:
    Link[MetaProp] (1114490): rising steam (2031) -> rising steam (-1969)
  Dimensions: 3x15x9
  Properties:
    AmbientHacked   : 19 00 00 00 00 00 00 00 02 00 00 00 73 74 65 61 6D 5F 6C 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (-57.00,88.00,-36.00) ϴ (H:0° P:0° B:0°)
    PGLaunchInfo    : 00 00 00 00 00 00 C0 BF 00 00 F0 C0 00 00 00 00 00 00 C0 3F 00 00 F0 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 40 00 00 20 40 00 00 00 00 00 00 00 00 00 80 FE FF 00 80 F8 FF 00 00 00 00 00 80 01 00 00 80 07 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 02 00 00 80 02 00
    ParticleGroup   : D0 3D C8 00 70 4A C8 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED C7 00 D0 39 C8 00 00 00 00 00 00 00 00 00 EF 07 00 00 06 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 28 00 00 00 00 00 00 00 98 CA D1 19 60 CB D1 19 40 3B 1B 18 00 00 00 00 00 00 00 00 88 3B 1B 18 B8 00 40 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 40 40 03 00 00 28 00 00 00 00 00 00 00 00 30 E8 32 0D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 01 00 00 00 00 00 00 20 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 00 00 C0 BF 00 00 F0 C0 0A D7 23 BC 00 00 C0 3F 00 00 F0 40 00 00 16 41 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 66 0E 00 00 73 74 65 61 6D 00 00 00 00 00 00 00 00 00 00 00 44 01 00 00 00 80 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 40 00 00 00 00 02 00 00 00 99 19 00 00 00 00 00 00 6F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via rising steam (-1969):
    DonorType       : 0
    SymName         : rising steam
    ModelName       : fx_particle
  Properties via SFX (-5):
    NetworkCategory : Hosted

Railing 4x16 (2032) @ (-61.00,88.00,-34.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Railing 4x16 -> One Piece -> Railings -> AI Block -> AI Utility -> MetaProperty
    ...                                  ... -> Structural -> MatMetal -> MetaProperty
    ...                                                ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114491): Railing 4x16 (2032) -> Railing 4x16 (-1721)
  Dimensions: 19x0x3
  Properties:
    Position        : (-61.00,88.00,-34.00) ϴ (H:90° P:0° B:0°)
    PhysState       : 00 00 74 C2 00 00 B0 42 8B 02 08 C2 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.25, 1.00, 1.00)
    PhysDims        : 20x0x4
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Railing 4x16 (-1721):
    DonorType       : 0
    SymName         : Railing 4x16
    ModelName       : brail16
  Properties via Railings (-1015):
    HUDSelect       : false
    ObjName         : Railings: "A railing."
  Properties via AI Block (-4035):
    AI_ObjAvoid     : 
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Pipe 16x3 (2033) @ (-57.05,77.94,-33.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Pipe 16x3 -> Chrome -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                                       ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114493): Pipe 16x3 (2033) -> Pipe 16x3 (-1050)
  Dimensions: 3x3x20
  Properties:
    Position        : (-57.05,77.94,-33.00) ϴ (H:0° P:0° B:0°)
    PhysState       : C4 35 64 C2 F8 E0 9B 42 00 00 04 C2 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.00, 1.00, 1.25)
    PhysDims        : 3x3x20
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Pipe 16x3 (-1050):
    ModelName       : pipel3
    SymName         : Pipe 16x3
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    ObjName         : pipes: "A pipe."
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Pipe 16x3 (2034) @ (-55.79,82.45,-33.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Pipe 16x3 -> Chrome -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                                       ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114496): Pipe 16x3 (2034) -> Pipe 16x3 (-1050)
  Dimensions: 3x3x20
  Properties:
    Position        : (-55.79,82.45,-33.00) ϴ (H:0° P:0° B:0°)
    PhysState       : 41 29 5F C2 1D E7 A4 42 00 00 04 C2 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.00, 1.00, 1.25)
    PhysDims        : 3x3x20
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Pipe 16x3 (-1050):
    ModelName       : pipel3
    SymName         : Pipe 16x3
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    ObjName         : pipes: "A pipe."
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Pipe 16x1 (2035) @ (-54.84,88.94,-33.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Pipe 16x1 -> Chrome -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                                       ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114497): Pipe 16x1 (2035) -> Pipe 16x1 (-1353)
  Dimensions: 1x1x20
  Properties:
    Position        : (-54.84,88.94,-33.00) ϴ (H:0° P:0° B:0°)
    PhysState       : 8A 5D 5B C2 B2 E3 B1 42 00 00 04 C2 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.00, 1.00, 1.25)
    PhysDims        : 1x1x20
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Pipe 16x1 (-1353):
    ModelName       : pipe61
    SymName         : Pipe 16x1
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    ObjName         : pipes: "A pipe."
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Pipe 16x1 (2036) @ (-54.88,90.42,-33.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Pipe 16x1 -> Chrome -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                                       ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114495): Pipe 16x1 (2036) -> Pipe 16x1 (-1353)
  Dimensions: 1x1x20
  Properties:
    Position        : (-54.88,90.42,-33.00) ϴ (H:0° P:0° B:0°)
    PhysState       : 8E 82 5B C2 C9 D6 B4 42 00 00 04 C2 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.00, 1.00, 1.25)
    PhysDims        : 1x1x20
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Pipe 16x1 (-1353):
    ModelName       : pipe61
    SymName         : Pipe 16x1
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    ObjName         : pipes: "A pipe."
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Pipe 16x1 (2037) @ (-54.90,91.99,-33.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Pipe 16x1 -> Chrome -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                                       ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114492): Pipe 16x1 (2037) -> Pipe 16x1 (-1353)
  Dimensions: 1x1x20
  Properties:
    Position        : (-54.90,91.99,-33.00) ϴ (H:0° P:0° B:0°)
    PhysState       : 3C 9B 5B C2 A7 FA B7 42 00 00 04 C2 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.00, 1.00, 1.25)
    PhysDims        : 1x1x20
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Pipe 16x1 (-1353):
    ModelName       : pipe61
    SymName         : Pipe 16x1
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    ObjName         : pipes: "A pipe."
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Pipe 16x3 (2038) @ (-57.05,96.56,-33.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Pipe 16x3 -> Chrome -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                                       ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114498): Pipe 16x3 (2038) -> Pipe 16x3 (-1050)
  Dimensions: 3x3x20
  Properties:
    Position        : (-57.05,96.56,-33.00) ϴ (H:0° P:0° B:0°)
    PhysState       : C3 35 64 C2 38 1E C1 42 00 00 04 C2 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.00, 1.00, 1.25)
    PhysDims        : 3x3x20
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Pipe 16x3 (-1050):
    ModelName       : pipel3
    SymName         : Pipe 16x3
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    ObjName         : pipes: "A pipe."
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

steam jet (2039) @ (-59.04,94.74,-33.00) ϴ (H:135° P:0° B:0°)
  Ancestry:
    -> steam jet -> SteamFX -> Environmental FX -> SFX -> Object
  Links:
    Link[MetaProp] (1114494): steam jet (2039) -> steam jet (-1972)
  Dimensions: 2x8x2
  Properties:
    AmbientHacked   : 19 00 00 00 00 00 00 00 02 00 00 00 73 74 65 61 6D 5F 6C 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (-59.04,94.74,-33.00) ϴ (H:135° P:0° B:0°)
    PGLaunchInfo    : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 C0 BF 00 00 10 41 00 00 C0 BF 00 00 C0 3F 00 00 20 41 00 00 C0 3F 00 00 00 00 00 00 00 00 9A 99 19 3F CD CC 4C 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 FE FF 00 00 09 00 00 80 FE FF 00 80 01 00 00 00 0A 00 00 80 01 00 00 00 00 00 00 00 00 00 99 99 00 00 CC CC 00 00
    ParticleGroup   : D0 3D C8 00 70 4A C8 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED C7 00 D0 39 C8 00 00 00 00 00 00 00 00 00 F7 07 00 00 06 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 28 00 00 00 00 00 00 00 F8 A1 D1 19 C0 A2 D1 19 48 30 1B 18 00 00 00 00 00 00 00 00 90 30 1B 18 B8 03 40 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 1E 00 00 00 00 00 00 00 00 48 9A 45 12 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 01 00 00 00 00 9A 99 99 3E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 00 99 99 BF 0A D7 23 BC 00 99 99 BF 00 99 99 3F 00 FF FF 40 00 99 99 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 7A 04 00 00 73 74 65 61 6D 00 00 00 00 00 00 00 00 00 00 00 44 01 00 00 66 66 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 00 00 00 00 80 3F 00 00 00 00 02 00 00 00 99 19 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via steam jet (-1972):
    DonorType       : 0
    SymName         : steam jet
    ModelName       : fx_particle
  Properties via SFX (-5):
    NetworkCategory : Hosted

steam jet cloud (2040) @ (-59.04,94.74,-33.00) ϴ (H:135° P:0° B:0°)
  Ancestry:
    -> steam jet cloud -> SteamFX -> Environmental FX -> SFX -> Object
  Links:
    Link[MetaProp] (1114499): steam jet cloud (2040) -> steam jet cloud (-1973)
    Link[Particle] (75563063): steam jet cloud (2040) -> steam jet (2039)
  Dimensions: 5x14x5
  Properties:
    AmbientHacked   : 19 00 00 00 00 00 00 00 02 00 00 00 73 74 65 61 6D 5F 6C 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (-59.04,94.74,-33.00) ϴ (H:135° P:0° B:0°)
    PGLaunchInfo    : 00 00 00 00 CD CC 4C BE CD CC 4C BE CD CC 4C BE CD CC 4C 3E CD CC 4C 3E CD CC 4C 3E 00 00 80 BF 00 00 A0 40 00 00 80 BF 00 00 80 3F 00 00 C0 40 00 00 80 3F 00 00 00 00 00 00 00 00 66 66 E6 3F 9A 99 19 40 00 00 00 00 00 00 00 00 CD CC FF FF CD CC FF FF CD CC FF FF 33 33 00 00 33 33 00 00 33 33 00 00 00 00 FF FF 00 00 05 00 00 00 FF FF 00 00 01 00 00 00 06 00 00 00 01 00 00 00 00 00 00 00 00 00 CC CC 01 00 66 66 02 00
    ParticleGroup   : D0 3D C8 00 70 4A C8 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED C7 00 D0 39 C8 00 00 00 00 00 00 00 00 00 F8 07 00 00 06 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 3C 00 00 00 00 00 00 00 C8 A9 D1 19 90 AA D1 19 18 33 1B 18 00 00 00 00 00 00 00 00 60 33 1B 18 38 02 40 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 1E 00 00 00 00 00 00 00 00 70 8B 45 12 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 01 00 00 00 00 66 66 A6 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 40 66 26 C0 00 CC 4C BE 40 66 26 C0 40 66 26 40 70 99 69 41 40 66 26 40 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 F5 08 00 00 73 74 65 61 6D 00 00 00 00 00 00 00 00 00 00 00 44 01 00 00 66 66 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 F7 07 00 00 00 00 00 00 00 00 00 BF 00 00 00 00 00 00 80 3F 00 00 00 00 02 00 00 00 99 19 00 00 00 00 00 00 6C 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via steam jet cloud (-1973):
    DonorType       : 0
    SymName         : steam jet cloud
    ModelName       : fx_particle
  Properties via SFX (-5):
    NetworkCategory : Hosted

ambient snd (2041) @ (-64.99,103.48,-32.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> ambient snd -> Marker -> Object
  Links:
    Link[MetaProp] (1114505): ambient snd (2041) -> ambient snd (-667)
  Dimensions: 1x1x1
  Properties:
    AmbientHacked   : 40 00 00 00 00 00 00 00 00 00 00 00 6F 70 73 5F 69 6E 72 6D 62 6C 31 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (-64.99,103.48,-32.00) ϴ (H:90° P:0° B:0°)
    Scale           : (0.25, 0.25, 0.25)
  Properties via ambient snd (-667):
    SymName         : ambient snd
    DonorType       : 0
  Properties via Marker (-327):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

ops4 (2042) @ (-67.75,92.00,-35.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> ops4 -> ops consoles -> Tech -> Decorative -> Physical -> Object
    ...                         ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty
  Links:
    Link[StimSens] (3213249): ops4 (2042) -> Psi Stim (-389)
    Link[StimSens] (3213251): ops4 (2042) -> High Explosive (-376)
    Link[StimSens] (3213242): ops4 (2042) -> Droid Fusion (-2753)
    Link[StimSens] (3213244): ops4 (2042) -> Armor Piercing Impact (-375)
    Link[StimSens] (3213243): ops4 (2042) -> Incendiary (-388)
    Link[StimSens] (3213247): ops4 (2042) -> Standard Impact (-385)
    Link[StimSens] (3213245): ops4 (2042) -> Cold (-1145)
    Link[StimSens] (3213248): ops4 (2042) -> Energy Stim (-373)
    Link[StimSens] (3213246): ops4 (2042) -> WeaponBash (-3058)
    Link[StimSens] (3213250): ops4 (2042) -> Electricity (-378)
    Link[MetaProp] (1114511): ops4 (2042) -> ops4 (-4809)
  Dimensions: 8x0x2
  Properties:
    Position        : (-67.75,92.00,-35.00) ϴ (H:90° P:0° B:0°)
    PhysState       : 65 82 87 C2 00 00 B8 42 00 00 0C C2 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 8x0x2
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via ops4 (-4809):
    ModelName       : opscon4
    SymName         : ops4
    DonorType       : 0
  Properties via Tech (-505):
    HUDSelect       : false
    Material Tags   : Material Metal
    ShowHP          : false
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

ops3 (2043) @ (-67.80,92.00,-32.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> ops3 -> ops consoles -> Tech -> Decorative -> Physical -> Object
    ...                         ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty
  Links:
    Link[StimSens] (3213252): ops3 (2043) -> Energy Stim (-373)
    Link[StimSens] (3213254): ops3 (2043) -> Incendiary (-388)
    Link[StimSens] (3213258): ops3 (2043) -> WeaponBash (-3058)
    Link[StimSens] (3213257): ops3 (2043) -> Standard Impact (-385)
    Link[StimSens] (3213256): ops3 (2043) -> High Explosive (-376)
    Link[StimSens] (3213259): ops3 (2043) -> Cold (-1145)
    Link[StimSens] (3213255): ops3 (2043) -> Droid Fusion (-2753)
    Link[StimSens] (3213260): ops3 (2043) -> Electricity (-378)
    Link[StimSens] (3213261): ops3 (2043) -> Psi Stim (-389)
    Link[StimSens] (3213253): ops3 (2043) -> Armor Piercing Impact (-375)
    Link[MetaProp] (1114508): ops3 (2043) -> ops3 (-4808)
  Dimensions: 4x0x4
  Properties:
    Position        : (-67.80,92.00,-32.00) ϴ (H:90° P:0° B:0°)
    PhysState       : E3 9A 87 C2 00 FE B7 42 00 00 00 C2 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 4x0x4
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via ops3 (-4808):
    ModelName       : opscon3
    SymName         : ops3
    DonorType       : 0
  Properties via Tech (-505):
    HUDSelect       : false
    Material Tags   : Material Metal
    ShowHP          : false
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Air Ventilator (2044) @ (-65.00,109.50,-32.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Air Ventilator -> Structural -> MatMetal -> MetaProperty
    ...                         ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114509): Air Ventilator (2044) -> Air Ventilator (-2589)
  Dimensions: 0x3x2
  Properties:
    StTweqJoints    : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (-65.00,109.50,-32.00) ϴ (H:90° P:0° B:0°)
    PhysState       : A0 FD 81 C2 00 00 DB 42 00 00 00 C2 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    AmbientHacked   : 19 00 00 00 00 00 00 00 00 00 00 00 72 63 6B 5F 66 61 6E 73 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x3x2
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Air Ventilator (-2589):
    CfgTweqJoints   : 00 00 02 03 00 00 00 00 00 00 02 00 00 00 00 00 00 00 48 42 00 00 B4 C3 00 00 B4 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Metal
    ModelName       : fan2
    SymName         : Air Ventilator
    DonorType       : 0
  Properties via Structural (-491):
    Immobile        : true
    HUDSelect       : false
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Schraubenschluessel (2045) @ (-64.05,105.87,-35.96) ϴ (H:41° P:0° B:90°)
  Ancestry:
    -> Schraubenschluessel -> Schraubenzieher1 -> MatMetal -> MetaProperty
    ...                                    ... -> Werkzeug -> MatPlasticrete -> MetaProperty
    ...                                                ... -> NEUES -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114506): Schraubenschluessel (2045) -> Schraubenschluessel (-4506)
  Dimensions: 0x0x1
  Properties:
    Scale           : (1.60, 1.60, 1.60)
    Position        : (-64.05,105.87,-35.96) ϴ (H:41° P:0° B:90°)
  Properties via Schraubenschluessel (-4506):
    ModelName       : wrnch01
    SymName         : Schraubenschluessel
    ObjName         : Schraubenschluessel
    DonorType       : 0
  Properties via MatMetal (-583):
    Material Tags   : Material Metal
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Helm (2046) @ (-66.29,106.50,-35.77) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Helm -> Items -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114501): Helm (2046) -> Helm (-4519)
  Dimensions: 1x1x0
  Properties:
    Position        : (-66.29,106.50,-35.77) ϴ (H:0° P:0° B:0°)
  Properties via Helm (-4519):
    ObjShort        : helmet
    ObjName         : helmet
    ModelName       : helmet
    CombineType     : helm
    StackCount      : 1
    SymName         : Helm
    InvDims         : 01 00 00 00 01 00 00 00
    DonorType       : 0
    ObjIcon         : i_helm
  Properties via Items (-90):
    FrobInfo        : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    ElevAble        : true
    HUDSelect       : true
    Recycle         : 1
    Material Tags   : Material Glass
    ObjList         : NVComestibleNoCheck=1;
    PickBias        : 0.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Cut Arm (2047) @ (-64.75,102.59,-35.82) ϴ (H:27° P:0° B:0°)
  Ancestry:
    -> Cut Arm -> Gore -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114502): Cut Arm (2047) -> Cut Arm (-914)
  Dimensions: 0x1x0
  Properties:
    Position        : (-64.75,102.59,-35.82) ϴ (H:27° P:0° B:0°)
  Properties via Cut Arm (-914):
    ModelName       : cutarm
    SymName         : Cut Arm
    DonorType       : 0
    ObjIcon         : botleju
  Properties via Gore (-197):
    Material Tags   : Material Flesh
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Cut Head (2048) @ (-68.36,105.17,-35.66) ϴ (H:20° P:90° B:0°)
  Ancestry:
    -> Cut Head -> Gore -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114500): Cut Head (2048) -> Cut Head (-916)
  Dimensions: 0x1x1
  Properties:
    Position        : (-68.36,105.17,-35.66) ϴ (H:20° P:90° B:0°)
    PhysState       : AD B7 88 C2 E7 55 D2 42 F6 9F 0E C2 00 00 00 00 00 00 B4 42 00 20 A3 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Cut Head (-916):
    ModelName       : head5
    DonorType       : 0
    SymName         : Cut Head
  Properties via Gore (-197):
    Material Tags   : Material Flesh
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Blood Splat (2049) @ (-64.93,104.04,-35.99) ϴ (H:0° P:0° B:270°)
  Ancestry:
    -> Blood Splat -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114510): Blood Splat (2049) -> Blood Splat (-601)
  Dimensions: 10x0x10
  Properties:
    Position        : (-64.93,104.04,-35.99) ϴ (H:0° P:0° B:270°)
  Properties via Blood Splat (-601):
    RenderAlpha     : 1.000000
    ObjName         : Blood_splat: "A blood stain...human?"
    ModelName       : blood1
    SymName         : Blood Splat
    DonorType       : 0
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Arachnightmare (2050) @ (-64.82,94.48,-35.13) ϴ (H:268° P:0° B:0°)
  Ancestry:
    -> Arachnightmare -> Arachnid -> Non-Swarming Annelids -> Annelid Vulnerability -> Vulnerabilities -> MetaProperty
    ...                                                ... -> Annelids -> Monsters -> Physical -> Object
    ...                                                            ... -> MatFlesh -> MetaProperty
    ...                       ... -> Stasis Vulnerability -> Vulnerabilities -> MetaProperty
    ...                       ... -> Stunable -> Vulnerabilities -> MetaProperty
  Links:
    Link[StimSens] (3213265): Arachnightmare (2050) -> Standard Impact (-385)
    Link[StimSens] (3213267): Arachnightmare (2050) -> DrainStim (-3390)
    Link[StimSens] (3213269): Arachnightmare (2050) -> Droid Fusion (-2753)
    Link[StimSens] (3213268): Arachnightmare (2050) -> WeaponBash (-3058)
    Link[StimSens] (3213270): Arachnightmare (2050) -> BashStim (-692)
    Link[StimSens] (3213271): Arachnightmare (2050) -> Anti-Annelid (-374)
    Link[StimSens] (3213272): Arachnightmare (2050) -> Armor Piercing Impact (-375)
    Link[StimSens] (3213273): Arachnightmare (2050) -> High Explosive (-376)
    Link[StimSens] (3213274): Arachnightmare (2050) -> Cold (-1145)
    Link[StimSens] (3213275): Arachnightmare (2050) -> Energy Stim (-373)
    Link[StimSens] (3213262): Arachnightmare (2050) -> Psi Stim (-389)
    Link[StimSens] (3213264): Arachnightmare (2050) -> StunStim (-2248)
    Link[StimSens] (3213266): Arachnightmare (2050) -> Incendiary (-388)
    Link[StimSens] (3213263): Arachnightmare (2050) -> Stasis (-1486)
    Link[MetaProp] (1114503): Arachnightmare (2050) -> Arachnightmare (-189)
  Dimensions: 2x5x1
  Properties:
    Position        : (-64.82,94.48,-35.13) ϴ (H:268° P:0° B:0°)
    Creature        : Arachnid
    AI_Mode         : Normal
    PhysState       : 2E A5 81 C2 66 F6 BC 42 00 83 0C C2 00 00 00 00 00 00 00 00 50 65 86 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    CollisionType   : Bounce | No Collision Sound
    AI_Alertness    : 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 80 3F 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Arachnightmare (-189):
    ModelName       : aracboss
    SymName         : Arachnightmare
    HitPoints       : 60
    LootInfo        : 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 41 72 61 63 68 2E 20 4F 72 67 61 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 14 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 50 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    DonorType       : 0
    TimeWarp        : 0.650000
    MAX_HP          : 60
    HTHCombatDist   : (2.00, 4.00, 6.00)
  Properties via Arachnid (-2013):
    AI_Defensive    : Null
    ObjName         : Arachnid: "An annelid arachnid."
    ObjShort        : Arachnid: "Annelid arachnid"
    SpchVoice       : vspider
    AI_NCDmgRsp     : 01 00 00 00 0C 00 00 00 1E 00 00 00
    Class Tags      : CreatureType Spider
    MotActorTagList : arachnid
    Scripts         : 54 72 61 6E 73 69 65 6E 74 43 6F 72 70 73 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    AI_IdleDirs     : 88 13 00 00 20 4E 00 00 D3 FF FF FF 01 00 00 00 00 00 00 00 02 00 00 00 2D 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    AI_VisDesc      : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 87 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 99 00 00 00 32 00 00 00 64 00 00 00 05 00 00 00 DC 05 00 00 19 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 01 00 00 00 3C 00 00 00 5A 00 00 00 0A 00 00 00 C8 00 00 00 47 00 00 00 68 01 00 00 78 00 00 00 0A 00 00 00 8C 00 00 00 01 00 00 00 78 00 00 00 5A 00 00 00 78 00 00 00 C8 00 00 00 01 00 00 00 96 00 00 00 46 00 00 00 23 00 00 00 50 00 00 00 21 00 00 00 68 01 00 00 46 00 00 00 3C 00 00 00 78 00 00 00 21 00 00 00 E6 00 00 00 6E 00 00 00 50 00 00 00 28 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    AI              : melee
  Properties via Non-Swarming Annelids (-2306):
    HTHMotionResp   : (30.00, 25.00, 20.00)
    Material Tags   : Material FleshTarget
  Properties via Annelids (-165):
    AI_VisType      : 5
    TargetType      : Type 2
  Properties via Monsters (-162):
    ContainDims     : 04 00 00 00 04 00 00 00
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    HUDSelect       : true
    ShowHP          : true
    AI_NCDmRsp      : true
    PsiRadar        : Enemy
    PhysAIColl      : true
    BashFactor      : 0.100000
    FrobHandler     : Local Only
    AI_CbtTiming    : C4 09 00 00 70 17 00 00 70 17 00 00 80 3E 00 00
    AI_ObjAvoid     : 
    BashParams      : 00 D0 04 46 00 00 00 00
    AI_FreeKnow     : 5000
    PickBias        : 0.100000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    ObjIcon         : gun1

Spinnweben (2051) @ (-80.97,46.25,-33.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Spinnweben -> NEUES -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114488): Spinnweben (2051) -> Spinnweben (-5141)
  Dimensions: 0x6x6
  Properties:
    ExtraLight      : CD CC CC 3D 01 00 00 00
    Position        : (-80.97,46.25,-33.00) ϴ (H:90° P:0° B:0°)
    Scale           : (1.00, 0.75, 0.75)
  Properties via Spinnweben (-5141):
    RenderAlpha     : 0.500000
    ModelName       : cobweb1
    DonorType       : 0
    SymName         : Spinnweben
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Spinnweben (2052) @ (-80.87,79.29,-33.00) ϴ (H:104° P:0° B:0°)
  Ancestry:
    -> Spinnweben -> NEUES -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114507): Spinnweben (2052) -> Spinnweben (-5141)
  Dimensions: 0x8x6
  Properties:
    ModelName       : cobweb2
    Position        : (-80.87,79.29,-33.00) ϴ (H:104° P:0° B:0°)
    Scale           : (1.00, 1.00, 0.75)
    ExtraLight      : CD CC CC 3D 01 00 00 00
  Properties via Spinnweben (-5141):
    RenderAlpha     : 0.500000
    DonorType       : 0
    SymName         : Spinnweben
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Spinnweben (2053) @ (-86.85,82.09,-33.00) ϴ (H:192° P:0° B:0°)
  Ancestry:
    -> Spinnweben -> NEUES -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114489): Spinnweben (2053) -> Spinnweben (-5141)
  Dimensions: 0x7x6
  Properties:
    ModelName       : cobweb3
    Position        : (-86.85,82.09,-33.00) ϴ (H:192° P:0° B:0°)
    Scale           : (1.00, 1.75, 0.75)
    ExtraLight      : CD CC CC 3D 01 00 00 00
  Properties via Spinnweben (-5141):
    RenderAlpha     : 0.500000
    DonorType       : 0
    SymName         : Spinnweben
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Spinnweben (2054) @ (-76.94,65.00,-33.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Spinnweben -> NEUES -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114487): Spinnweben (2054) -> Spinnweben (-5141)
  Dimensions: 0x5x5
  Properties:
    ModelName       : cobweb4
    Position        : (-76.94,65.00,-33.00) ϴ (H:0° P:0° B:0°)
    Scale           : (1.00, 0.75, 0.75)
    ExtraLight      : CD CC CC 3D 01 00 00 00
  Properties via Spinnweben (-5141):
    RenderAlpha     : 0.500000
    DonorType       : 0
    SymName         : Spinnweben
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Spinnweben (2055) @ (-65.01,65.11,-33.00) ϴ (H:43° P:0° B:0°)
  Ancestry:
    -> Spinnweben -> NEUES -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114479): Spinnweben (2055) -> Spinnweben (-5141)
  Dimensions: 0x9x6
  Properties:
    ModelName       : cobweb2
    Position        : (-65.01,65.11,-33.00) ϴ (H:43° P:0° B:0°)
    Scale           : (1.00, 1.13, 0.75)
    ExtraLight      : CD CC CC 3D 01 00 00 00
  Properties via Spinnweben (-5141):
    RenderAlpha     : 0.500000
    DonorType       : 0
    SymName         : Spinnweben
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Spinnweben (2056) @ (-70.89,105.13,-33.00) ϴ (H:192° P:0° B:0°)
  Ancestry:
    -> Spinnweben -> NEUES -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114486): Spinnweben (2056) -> Spinnweben (-5141)
  Dimensions: 0x7x6
  Properties:
    ModelName       : cobweb3
    Position        : (-70.89,105.13,-33.00) ϴ (H:192° P:0° B:0°)
    Scale           : (1.00, 1.75, 0.75)
    ExtraLight      : CD CC CC 3D 01 00 00 00
  Properties via Spinnweben (-5141):
    RenderAlpha     : 0.500000
    DonorType       : 0
    SymName         : Spinnweben
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Spinnweben (2057) @ (-65.00,98.67,-33.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Spinnweben -> NEUES -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114474): Spinnweben (2057) -> Spinnweben (-5141)
  Dimensions: 0x6x6
  Properties:
    ExtraLight      : CD CC CC 3D 01 00 00 00
    Position        : (-65.00,98.67,-33.00) ϴ (H:90° P:0° B:0°)
    Scale           : (1.00, 0.75, 0.75)
  Properties via Spinnweben (-5141):
    RenderAlpha     : 0.500000
    ModelName       : cobweb1
    DonorType       : 0
    SymName         : Spinnweben
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Spinnweben (2058) @ (-64.64,77.49,-33.00) ϴ (H:72° P:0° B:0°)
  Ancestry:
    -> Spinnweben -> NEUES -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114481): Spinnweben (2058) -> Spinnweben (-5141)
  Dimensions: 0x8x5
  Properties:
    ModelName       : cobweb4
    Position        : (-64.64,77.49,-33.00) ϴ (H:72° P:0° B:0°)
    Scale           : (1.00, 1.00, 0.75)
    ExtraLight      : CD CC CC 3D 01 00 00 00
  Properties via Spinnweben (-5141):
    RenderAlpha     : 0.500000
    DonorType       : 0
    SymName         : Spinnweben
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Spinnweben (2059) @ (-77.03,104.96,-33.00) ϴ (H:173° P:0° B:0°)
  Ancestry:
    -> Spinnweben -> NEUES -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114482): Spinnweben (2059) -> Spinnweben (-5141)
  Dimensions: 0x8x5
  Properties:
    ModelName       : cobweb4
    Position        : (-77.03,104.96,-33.00) ϴ (H:173° P:0° B:0°)
    Scale           : (1.00, 1.00, 0.75)
    ExtraLight      : CD CC CC 3D 01 00 00 00
  Properties via Spinnweben (-5141):
    RenderAlpha     : 0.500000
    DonorType       : 0
    SymName         : Spinnweben
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Sci Med Door (2060) @ (-59.80,32.00,-5.00) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Sci Med Door -> Doors -> Terrain -> Physical -> Object
    ...                  ... -> MatMetal -> MetaProperty
  Links:
    Link[MetaProp] (1114519): Sci Med Door (2060) -> Sci Med Door (-206)
  Dimensions: 4x0x4
  Properties:
    Position        : (-59.80,32.00,-5.00) ϴ (H:270° P:0° B:0°)
    PhysAIColl      : true
    PhysState       : 44 33 6F C2 36 02 00 42 00 00 A0 C0 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ModelName       : vent01
    TransDoor       : 01 00 00 00 00 00 00 00 00 00 80 C0 00 00 40 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 00 00 00 00 00 00 C8 41 44 33 6F C2 36 02 00 42 00 00 A0 C0 44 33 6F C2 36 02 10 42 00 00 A0 C0 44 33 6F C2 36 02 00 42 00 00 A0 C0 00 00 00 00 00 C0 44 33 6F C2 0C 00 00 00 A3 00 00 00 00 00 00 00
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 4x0x4
    Scale           : (1.01, 1.05, 1.01)
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Sci Med Door (-206):
    ObjName         : Sci_Med_Door_n206: "A door."
    DonorType       : 0
    SymName         : Sci Med Door
    Class Tags      : DoorType SciDoor
  Properties via Doors (-205):
    FrobInfo        : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Z-Bias          : 0
    PickBias        : -20.000000
    BlockFrob       : true
    DoorTimer       : 0
    Scripts         : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatMetal (-583):
    Material Tags   : Material Metal

Button #2 (2061) @ (-59.91,29.03,-5.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Button #2 -> Controllers -> Functional -> Physical -> Object
  Links:
    Link[MetaProp] (1114520): Button #2 (2061) -> Button #2 (-202)
    Link[SwitchLi] (22085748): Button #2 (2061) -> Sci Med Door (2060)
  Dimensions: 1x0x0
  Properties:
    StTweqModels    : 00 00 00 00 00 00 00 00
    Position        : (-59.91,29.03,-5.00) ϴ (H:90° P:0° B:0°)
  Properties via Button #2 (-202):
    ObjName         : Button_p2: "A button."
    ModelName       : elevbutn
    Class Tags      : DeviceType Button1
    CfgTweqModels   : 00 00 02 03 00 00 00 00 65 6C 65 76 62 75 74 6E 00 00 00 00 00 00 00 00 65 6C 62 75 74 6F 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Scripts         : 54 77 65 71 44 65 70 72 65 73 73 61 62 6C 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SymName         : Button #2
    DonorType       : 0
    HUDUse          : Button_p2: "Press button"
  Properties via Controllers (-200):
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Functional (-112):
    Immobile        : true
    Material Tags   : Material Plasticrete
    HUDSelect       : true
    PickBias        : 0.250000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Button #2 (2062) @ (-63.03,29.09,-5.00) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Button #2 -> Controllers -> Functional -> Physical -> Object
  Links:
    Link[MetaProp] (1114521): Button #2 (2062) -> Button #2 (-202)
    Link[SwitchLi] (22085749): Button #2 (2062) -> Sci Med Door (2060)
  Dimensions: 1x0x0
  Properties:
    StTweqModels    : 00 00 00 00 00 00 00 00
    Position        : (-63.03,29.09,-5.00) ϴ (H:180° P:0° B:0°)
  Properties via Button #2 (-202):
    ObjName         : Button_p2: "A button."
    ModelName       : elevbutn
    Class Tags      : DeviceType Button1
    CfgTweqModels   : 00 00 02 03 00 00 00 00 65 6C 65 76 62 75 74 6E 00 00 00 00 00 00 00 00 65 6C 62 75 74 6F 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Scripts         : 54 77 65 71 44 65 70 72 65 73 73 61 62 6C 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SymName         : Button #2
    DonorType       : 0
    HUDUse          : Button_p2: "Press button"
  Properties via Controllers (-200):
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Functional (-112):
    Immobile        : true
    Material Tags   : Material Plasticrete
    HUDSelect       : true
    PickBias        : 0.250000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Blood Splatter Medium (2063) @ (-81.00,82.25,-35.99) ϴ (H:0° P:270° B:0°)
  Ancestry:
    -> Blood Splatter Medium -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114504): Blood Splatter Medium (2063) -> Blood Splatter Medium (-857)
  Dimensions: 0x6x6
  Properties:
    Position        : (-81.00,82.25,-35.99) ϴ (H:0° P:270° B:0°)
  Properties via Blood Splatter Medium (-857):
    ModelName       : blood02
    RenderAlpha     : 1.000000
    SymName         : Blood Splatter Medium
    DonorType       : 0
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

ops4 (2064) @ (-84.76,116.00,-3.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> ops4 -> ops consoles -> Tech -> Decorative -> Physical -> Object
    ...                         ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty
  Links:
    Link[StimSens] (3213281): ops4 (2064) -> Electricity (-378)
    Link[StimSens] (3213282): ops4 (2064) -> Energy Stim (-373)
    Link[StimSens] (3213285): ops4 (2064) -> WeaponBash (-3058)
    Link[StimSens] (3213283): ops4 (2064) -> Psi Stim (-389)
    Link[StimSens] (3213284): ops4 (2064) -> Cold (-1145)
    Link[StimSens] (3213279): ops4 (2064) -> Incendiary (-388)
    Link[StimSens] (3213277): ops4 (2064) -> High Explosive (-376)
    Link[StimSens] (3213276): ops4 (2064) -> Standard Impact (-385)
    Link[StimSens] (3213280): ops4 (2064) -> Armor Piercing Impact (-375)
    Link[StimSens] (3213278): ops4 (2064) -> Droid Fusion (-2753)
    Link[MetaProp] (1114485): ops4 (2064) -> ops4 (-4809)
  Dimensions: 8x0x2
  Properties:
    Position        : (-84.76,116.00,-3.00) ϴ (H:90° P:0° B:0°)
    PhysState       : BE 83 A9 C2 06 00 E8 42 00 00 40 C0 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 8x0x2
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via ops4 (-4809):
    ModelName       : opscon4
    SymName         : ops4
    DonorType       : 0
  Properties via Tech (-505):
    HUDSelect       : false
    Material Tags   : Material Metal
    ShowHP          : false
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

ops3 (2065) @ (-84.81,116.00,0.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> ops3 -> ops consoles -> Tech -> Decorative -> Physical -> Object
    ...                         ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty
  Links:
    Link[StimSens] (3213295): ops3 (2065) -> Psi Stim (-389)
    Link[StimSens] (3213286): ops3 (2065) -> Energy Stim (-373)
    Link[StimSens] (3213287): ops3 (2065) -> Armor Piercing Impact (-375)
    Link[StimSens] (3213294): ops3 (2065) -> Electricity (-378)
    Link[StimSens] (3213288): ops3 (2065) -> Incendiary (-388)
    Link[StimSens] (3213293): ops3 (2065) -> Cold (-1145)
    Link[StimSens] (3213290): ops3 (2065) -> High Explosive (-376)
    Link[StimSens] (3213291): ops3 (2065) -> Standard Impact (-385)
    Link[StimSens] (3213292): ops3 (2065) -> WeaponBash (-3058)
    Link[StimSens] (3213289): ops3 (2065) -> Droid Fusion (-2753)
    Link[MetaProp] (1114469): ops3 (2065) -> ops3 (-4808)
  Dimensions: 4x0x4
  Properties:
    Position        : (-84.81,116.00,0.00) ϴ (H:90° P:0° B:0°)
    PhysState       : 3C 9C A9 C2 06 FE E7 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 4x0x4
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via ops3 (-4808):
    ModelName       : opscon3
    SymName         : ops3
    DonorType       : 0
  Properties via Tech (-505):
    HUDSelect       : false
    Material Tags   : Material Metal
    ShowHP          : false
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

ops4 (2066) @ (-68.81,62.26,-35.00) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> ops4 -> ops consoles -> Tech -> Decorative -> Physical -> Object
    ...                         ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty
  Links:
    Link[StimSens] (3213297): ops4 (2066) -> Armor Piercing Impact (-375)
    Link[StimSens] (3213299): ops4 (2066) -> Droid Fusion (-2753)
    Link[StimSens] (3213301): ops4 (2066) -> Standard Impact (-385)
    Link[StimSens] (3213303): ops4 (2066) -> Cold (-1145)
    Link[StimSens] (3213304): ops4 (2066) -> Electricity (-378)
    Link[StimSens] (3213300): ops4 (2066) -> High Explosive (-376)
    Link[StimSens] (3213298): ops4 (2066) -> Incendiary (-388)
    Link[StimSens] (3213296): ops4 (2066) -> Energy Stim (-373)
    Link[StimSens] (3213305): ops4 (2066) -> Psi Stim (-389)
    Link[StimSens] (3213302): ops4 (2066) -> WeaponBash (-3058)
    Link[MetaProp] (1114466): ops4 (2066) -> ops4 (-4809)
  Dimensions: 8x0x2
  Properties:
    Position        : (-68.81,62.26,-35.00) ϴ (H:180° P:0° B:0°)
    PhysState       : D4 9C 89 C2 3D 0A 79 42 00 00 0C C2 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 8x0x2
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via ops4 (-4809):
    ModelName       : opscon4
    SymName         : ops4
    DonorType       : 0
  Properties via Tech (-505):
    HUDSelect       : false
    Material Tags   : Material Metal
    ShowHP          : false
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

ops3 (2067) @ (-68.80,62.25,-32.00) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> ops3 -> ops consoles -> Tech -> Decorative -> Physical -> Object
    ...                         ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty
  Links:
    Link[MetaProp] (1114467): ops3 (2067) -> ops3 (-4808)
    Link[StimSens] (3213311): ops3 (2067) -> Standard Impact (-385)
    Link[StimSens] (3213312): ops3 (2067) -> WeaponBash (-3058)
    Link[StimSens] (3213314): ops3 (2067) -> Electricity (-378)
    Link[StimSens] (3213306): ops3 (2067) -> Energy Stim (-373)
    Link[StimSens] (3213309): ops3 (2067) -> Droid Fusion (-2753)
    Link[StimSens] (3213313): ops3 (2067) -> Cold (-1145)
    Link[StimSens] (3213307): ops3 (2067) -> Armor Piercing Impact (-375)
    Link[StimSens] (3213310): ops3 (2067) -> High Explosive (-376)
    Link[StimSens] (3213308): ops3 (2067) -> Incendiary (-388)
    Link[StimSens] (3213315): ops3 (2067) -> Psi Stim (-389)
  Dimensions: 4x0x4
  Properties:
    Position        : (-68.80,62.25,-32.00) ϴ (H:180° P:0° B:0°)
    PhysState       : E0 9A 89 C2 00 00 79 42 00 00 00 C2 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 4x0x4
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via ops3 (-4808):
    ModelName       : opscon3
    SymName         : ops3
    DonorType       : 0
  Properties via Tech (-505):
    HUDSelect       : false
    Material Tags   : Material Metal
    ShowHP          : false
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Kiste02 (2068) @ (33.77,219.02,7.95) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Kiste02 -> Kiste01 -> Lager -> NEUES -> Decorative -> Physical -> Object
    ...                        ... -> MatPlasticrete -> MetaProperty
  Links:
    Link[MetaProp] (1114438): Kiste02 (2068) -> Kiste02 (-5262)
  Dimensions: 1x1x1
  Properties:
    Position        : (33.77,219.02,7.95) ϴ (H:0° P:0° B:0°)
    PhysState       : 28 13 07 42 FE 04 5B 43 24 78 FE 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (0.66, 0.66, 0.66)
    PhysDims        : 2x2x2
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Kiste02 (-5262):
    ModelName       : kiste02
    SymName         : Kiste02
    DonorType       : 0
  Properties via Kiste01 (-5261):
    Immobile        : true
    ObjName         : box
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatPlasticrete (-630):
    Material Tags   : Material Plasticrete

kiste04 (2069) @ (31.19,218.62,7.60) ϴ (H:354° P:0° B:0°)
  Ancestry:
    -> kiste04 -> Kiste01 -> Lager -> NEUES -> Decorative -> Physical -> Object
    ...                        ... -> MatPlasticrete -> MetaProperty
  Links:
    Link[MetaProp] (1114439): kiste04 (2069) -> kiste04 (-5264)
  Dimensions: 1x1x0
  Properties:
    Position        : (31.19,218.62,7.60) ϴ (H:354° P:0° B:0°)
    PhysState       : 3B 88 F9 41 4C 9E 5A 43 2F 3B F3 40 00 00 00 00 00 00 00 00 D0 5F B1 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 1x1x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via kiste04 (-5264):
    ModelName       : kiste04
    SymName         : kiste04
    DonorType       : 0
  Properties via Kiste01 (-5261):
    Immobile        : true
    ObjName         : box
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatPlasticrete (-630):
    Material Tags   : Material Plasticrete

Cigarettes (2070) @ (-141.46,73.42,-34.88) ϴ (H:216° P:0° B:90°)
  Ancestry:
    -> Cigarettes -> Items -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114426): Cigarettes (2070) -> Cigarettes (-1396)
  Dimensions: 0x0x0
  Properties:
    Position        : (-141.46,73.42,-34.88) ϴ (H:216° P:0° B:90°)
    PhysState       : 58 76 0D C3 82 D4 92 42 56 82 0B C2 00 00 B4 42 00 00 00 00 00 63 58 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.24, 0.85, 1.48)
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Cigarettes (-1396):
    Class Tags      : FoodType Schlecht
    Material Tags   : Material Fabric
    SymName         : Cigarettes
    ObjIcon         : icn_cig
    ObjShort        : Cigs: "Cigarettes"
    ObjName         : Cigs: "Cigarettes."
    ModelName       : cigaret
    CombineType     : cigarettes
    StackCount      : 1
    Scripts         : 4E 56 43 6F 6D 65 73 74 69 62 6C 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4E 56 52 65 6D 6F 76 65 50 72 6F 70 65 72 74 79 54 72 61 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00
    DonorType       : 0
    ObjList         : NVComestibleNoCheck=1; NVComestibleHeal=-1; NVComestiblePsi=1; NVRemovePropertyTrapOn="BeginScript"; NVRemovePropertyTrapProp="Scale"; NVRemovePropertyTrapReAdd=1; NVRemovePropertyTrapCount=1;
  Properties via Items (-90):
    FrobInfo        : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    ElevAble        : true
    HUDSelect       : true
    Recycle         : 1
    InvDims         : 01 00 00 00 01 00 00 00
    PickBias        : 0.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Rick Ladder 16 (2071) @ (-78.16,42.00,-28.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Rick Ladder 16 -> Ladders -> Terrain -> Physical -> Object
  Links:
    Link[MetaProp] (1114513): Rick Ladder 16 (2071) -> Rick Ladder 16 (-2558)
  Dimensions: 2x0x16
  Properties:
    Position        : (-78.16,42.00,-28.00) ϴ (H:90° P:0° B:0°)
    PhysState       : DA 50 9C C2 00 00 28 42 E8 F5 DF C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 2x0x16
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 1B 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Rick Ladder 16 (-2558):
    ModelName       : ricklad6
    SymName         : Rick Ladder 16
    DonorType       : 0
  Properties via Ladders (-783):
    Immobile        : true
    Material Tags   : Material Ladder
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Rick Ladder 16 (2072) @ (-83.82,42.00,-14.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Rick Ladder 16 -> Ladders -> Terrain -> Physical -> Object
  Links:
    Link[MetaProp] (1114512): Rick Ladder 16 (2072) -> Rick Ladder 16 (-2558)
  Dimensions: 2x0x16
  Properties:
    Position        : (-83.82,42.00,-14.00) ϴ (H:90° P:0° B:0°)
    PhysState       : 84 A4 A7 C2 00 00 28 42 00 00 60 C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 2x0x16
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 1B 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Rick Ladder 16 (-2558):
    ModelName       : ricklad6
    SymName         : Rick Ladder 16
    DonorType       : 0
  Properties via Ladders (-783):
    Immobile        : true
    Material Tags   : Material Ladder
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Cigarettes (2073) @ (-144.73,69.73,-34.88) ϴ (H:339° P:0° B:90°)
  Ancestry:
    -> Cigarettes -> Items -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114434): Cigarettes (2073) -> Cigarettes (-1396)
  Dimensions: 0x0x0
  Properties:
    Position        : (-144.73,69.73,-34.88) ϴ (H:339° P:0° B:90°)
    PhysState       : 0E BC 10 C3 B9 77 8B 42 56 82 0B C2 00 00 B4 42 00 00 00 00 04 8E A9 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.24, 0.85, 1.48)
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Cigarettes (-1396):
    Class Tags      : FoodType Schlecht
    Material Tags   : Material Fabric
    SymName         : Cigarettes
    ObjIcon         : icn_cig
    ObjShort        : Cigs: "Cigarettes"
    ObjName         : Cigs: "Cigarettes."
    ModelName       : cigaret
    CombineType     : cigarettes
    StackCount      : 1
    Scripts         : 4E 56 43 6F 6D 65 73 74 69 62 6C 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4E 56 52 65 6D 6F 76 65 50 72 6F 70 65 72 74 79 54 72 61 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00
    DonorType       : 0
    ObjList         : NVComestibleNoCheck=1; NVComestibleHeal=-1; NVComestiblePsi=1; NVRemovePropertyTrapOn="BeginScript"; NVRemovePropertyTrapProp="Scale"; NVRemovePropertyTrapReAdd=1; NVRemovePropertyTrapCount=1;
  Properties via Items (-90):
    FrobInfo        : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    ElevAble        : true
    HUDSelect       : true
    Recycle         : 1
    InvDims         : 01 00 00 00 01 00 00 00
    PickBias        : 0.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Kangaroo Quarterly (2074) @ (122.89,149.46,15.24) ϴ (H:33° P:0° B:0°)
  Ancestry:
    -> Kangaroo Quarterly -> Magazines -> Items -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114514): Kangaroo Quarterly (2074) -> Kangaroo Quarterly (-1260)
  Dimensions: 1x1x0
  Properties:
    Position        : (122.89,149.46,15.24) ϴ (H:33° P:0° B:0°)
    PhysState       : 52 C9 F5 42 E5 76 15 43 2E DB 73 41 00 00 00 00 00 00 00 00 20 EF 06 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Kangaroo Quarterly (-1260):
    StackCount      : 1
    ModelName       : magka
    DonorType       : 0
    CombineType     : -1260
    SymName         : Kangaroo Quarterly
    ObjIcon         : i_ka
  Properties via Magazines (-1255):
    ObjShort        : Magazines: "Magazine"
    ObjName         : Magazines: "A magazine."
    Material Tags   : Material Fabric
  Properties via Items (-90):
    FrobInfo        : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    ElevAble        : true
    HUDSelect       : true
    Recycle         : 1
    InvDims         : 01 00 00 00 01 00 00 00
    ObjList         : NVComestibleNoCheck=1;
    PickBias        : 0.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Cigarettes (2075) @ (-145.25,71.78,-34.88) ϴ (H:70° P:0° B:90°)
  Ancestry:
    -> Cigarettes -> Items -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114428): Cigarettes (2075) -> Cigarettes (-1396)
  Dimensions: 0x0x0
  Properties:
    Position        : (-145.25,71.78,-34.88) ϴ (H:70° P:0° B:90°)
    PhysState       : BF 3E 11 C3 83 91 8F 42 56 82 0B C2 00 00 B4 42 00 00 00 00 40 24 8C 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.24, 0.85, 1.48)
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Cigarettes (-1396):
    Class Tags      : FoodType Schlecht
    Material Tags   : Material Fabric
    SymName         : Cigarettes
    ObjIcon         : icn_cig
    ObjShort        : Cigs: "Cigarettes"
    ObjName         : Cigs: "Cigarettes."
    ModelName       : cigaret
    CombineType     : cigarettes
    StackCount      : 1
    Scripts         : 4E 56 43 6F 6D 65 73 74 69 62 6C 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4E 56 52 65 6D 6F 76 65 50 72 6F 70 65 72 74 79 54 72 61 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00
    DonorType       : 0
    ObjList         : NVComestibleNoCheck=1; NVComestibleHeal=-1; NVComestiblePsi=1; NVRemovePropertyTrapOn="BeginScript"; NVRemovePropertyTrapProp="Scale"; NVRemovePropertyTrapReAdd=1; NVRemovePropertyTrapCount=1;
  Properties via Items (-90):
    FrobInfo        : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    ElevAble        : true
    HUDSelect       : true
    Recycle         : 1
    InvDims         : 01 00 00 00 01 00 00 00
    PickBias        : 0.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Kiste03 (2076) @ (99.74,163.61,19.77) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Kiste03 -> Kiste01 -> Lager -> NEUES -> Decorative -> Physical -> Object
    ...                        ... -> MatPlasticrete -> MetaProperty
  Links:
    Link[MetaProp] (1114417): Kiste03 (2076) -> Kiste03 (-5263)
  Dimensions: 2x2x1
  Properties:
    Position        : (99.74,163.61,19.77) ϴ (H:90° P:0° B:0°)
    PhysState       : A0 78 C7 42 9F 9B 23 43 60 2B 9E 41 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 2x2x1
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Kiste03 (-5263):
    ModelName       : kiste03
    SymName         : Kiste03
    DonorType       : 0
  Properties via Kiste01 (-5261):
    Immobile        : true
    ObjName         : box
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatPlasticrete (-630):
    Material Tags   : Material Plasticrete

Naschz03 (2077) @ (35.43,44.16,-4.41) ϴ (H:242° P:0° B:0°)
  Ancestry:
    -> Naschz03 -> Naschz02a -> Naschz01a -> Items -> Decorative -> Physical -> Object
    ...                               ... -> MatFabric -> MetaProperty
  Links:
    Link[MetaProp] (1114435): Naschz03 (2077) -> Naschz03 (-5300)
  Dimensions: 0x1x0
  Properties:
    Position        : (35.43,44.16,-4.41) ϴ (H:242° P:0° B:0°)
    PhysState       : F1 B6 0D 42 13 9F 30 42 F3 0D 8D C0 00 00 00 00 00 00 00 00 80 AA 72 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Naschz03 (-5300):
    SymName         : Naschz03
    DonorType       : 0
    CombineType     : naschz03
    ModelName       : naschz03
    ObjIcon         : i-naschz03
  Properties via Naschz01a (-5296):
    ObjShort        : sweets
    ObjName         : sweets
    Class Tags      : FoodType Mushy
    StackCount      : 1
    Scripts         : 4E 56 43 6F 6D 65 73 74 69 62 6C 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00
    InvDims         : 01 00 00 00 01 00 00 00
    ObjList         : NVComestibleNoCheck=1;
  Properties via Items (-90):
    FrobInfo        : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    ElevAble        : true
    HUDSelect       : true
    Recycle         : 1
    Material Tags   : Material Glass
    PickBias        : 0.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Kiste03 (2078) @ (100.33,168.39,12.52) ϴ (H:82° P:0° B:0°)
  Ancestry:
    -> Kiste03 -> Kiste01 -> Lager -> NEUES -> Decorative -> Physical -> Object
    ...                        ... -> MatPlasticrete -> MetaProperty
  Links:
    Link[MetaProp] (1114432): Kiste03 (2078) -> Kiste03 (-5263)
  Dimensions: 2x2x1
  Properties:
    Position        : (100.33,168.39,12.52) ϴ (H:82° P:0° B:0°)
    PhysState       : 02 AB C8 42 95 62 28 43 C1 56 48 41 00 00 00 00 00 00 00 00 10 96 A4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 2x2x1
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Kiste03 (-5263):
    ModelName       : kiste03
    SymName         : Kiste03
    DonorType       : 0
  Properties via Kiste01 (-5261):
    Immobile        : true
    ObjName         : box
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatPlasticrete (-630):
    Material Tags   : Material Plasticrete

Pipe 16x2 (2079) @ (-79.50,18.50,-2.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Pipe 16x2 -> Chrome -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                                       ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114453): Pipe 16x2 (2079) -> Pipe 16x2 (-1049)
  Dimensions: 2x2x16
  Properties:
    Position        : (-79.50,18.50,-2.00) ϴ (H:0° P:0° B:0°)
    PhysState       : 00 00 9F C2 00 00 94 41 00 00 00 C0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 2x2x16
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Pipe 16x2 (-1049):
    ModelName       : pipel2
    SymName         : Pipe 16x2
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    ObjName         : pipes: "A pipe."
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Pipe 16x2 (2080) @ (-82.50,18.50,-2.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Pipe 16x2 -> Chrome -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                                       ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114448): Pipe 16x2 (2080) -> Pipe 16x2 (-1049)
  Dimensions: 2x2x16
  Properties:
    Position        : (-82.50,18.50,-2.00) ϴ (H:0° P:0° B:0°)
    PhysState       : 00 00 A5 C2 00 00 94 41 00 00 00 C0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 2x2x16
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Pipe 16x2 (-1049):
    ModelName       : pipel2
    SymName         : Pipe 16x2
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    ObjName         : pipes: "A pipe."
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Pipe 16x2 (2081) @ (-82.50,18.50,-18.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Pipe 16x2 -> Chrome -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                                       ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114449): Pipe 16x2 (2081) -> Pipe 16x2 (-1049)
  Dimensions: 2x2x16
  Properties:
    Position        : (-82.50,18.50,-18.00) ϴ (H:0° P:0° B:0°)
    PhysState       : 00 00 A5 C2 00 00 94 41 00 00 90 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 2x2x16
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Pipe 16x2 (-1049):
    ModelName       : pipel2
    SymName         : Pipe 16x2
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    ObjName         : pipes: "A pipe."
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Railing 4x8 (2082) @ (-81.00,23.50,-6.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Railing 4x8 -> Railings -> AI Block -> AI Utility -> MetaProperty
    ...                    ... -> Structural -> MatMetal -> MetaProperty
    ...                                  ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114394): Railing 4x8 (2082) -> Railing 4x8 (-1016)
  Dimensions: 6x0x4
  Properties:
    Position        : (-81.00,23.50,-6.00) ϴ (H:0° P:0° B:0°)
    PhysState       : 00 00 A2 C2 00 00 BC 41 9A F0 BF C0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (0.75, 1.00, 1.00)
    PhysDims        : 8x0x12
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Railing 4x8 (-1016):
    DonorType       : 0
    SymName         : Railing 4x8
    ModelName       : railing2
  Properties via Railings (-1015):
    HUDSelect       : false
    ObjName         : Railings: "A railing."
  Properties via AI Block (-4035):
    AI_ObjAvoid     : 
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

kiste04 (2083) @ (100.28,166.29,19.60) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> kiste04 -> Kiste01 -> Lager -> NEUES -> Decorative -> Physical -> Object
    ...                        ... -> MatPlasticrete -> MetaProperty
  Links:
    Link[MetaProp] (1114396): kiste04 (2083) -> kiste04 (-5264)
  Dimensions: 1x1x0
  Properties:
    Position        : (100.28,166.29,19.60) ϴ (H:90° P:0° B:0°)
    PhysState       : 8A 90 C8 42 DF 4A 26 43 CC CE 9C 41 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 1x1x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via kiste04 (-5264):
    ModelName       : kiste04
    SymName         : kiste04
    DonorType       : 0
  Properties via Kiste01 (-5261):
    Immobile        : true
    ObjName         : box
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatPlasticrete (-630):
    Material Tags   : Material Plasticrete

Naschz01a (2084) @ (36.32,42.86,-4.38) ϴ (H:233° P:90° B:0°)
  Ancestry:
    -> Naschz01a -> Items -> Decorative -> Physical -> Object
    ...      ... -> MatFabric -> MetaProperty
  Links:
    Link[MetaProp] (1114399): Naschz01a (2084) -> Naschz01a (-5296)
  Dimensions: 0x0x1
  Properties:
    Position        : (36.32,42.86,-4.38) ϴ (H:233° P:90° B:0°)
    PhysState       : C0 42 11 42 A0 73 2B 42 CC 0B 8C C0 00 00 00 00 00 00 B4 42 88 33 69 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Naschz01a (-5296):
    ObjShort        : sweets
    ObjName         : sweets
    ModelName       : naschz01a
    CombineType     : naschz01a
    Class Tags      : FoodType Mushy
    SymName         : Naschz01a
    StackCount      : 1
    Scripts         : 4E 56 43 6F 6D 65 73 74 69 62 6C 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00
    DonorType       : 0
    InvDims         : 01 00 00 00 01 00 00 00
    ObjList         : NVComestibleNoCheck=1;
    ObjIcon         : i-naschz01a
  Properties via Items (-90):
    FrobInfo        : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    ElevAble        : true
    HUDSelect       : true
    Recycle         : 1
    Material Tags   : Material Glass
    PickBias        : 0.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Tall Plant 2 (2085) @ (98.84,44.97,-5.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Tall Plant 2 -> Flora -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114402): Tall Plant 2 (2085) -> Tall Plant 2 (-1854)
  Dimensions: 1x1x5
  Properties:
    Position        : (98.84,44.97,-5.00) ϴ (H:0° P:0° B:0°)
    PhysState       : 58 AE C5 42 E2 DE 33 42 7E 18 A0 C0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    ModelName       : 1Plantt
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Tall Plant 2 (-1854):
    SymName         : Tall Plant 2
    ObjName         : Tall_Plant_p2: "A tall plant."
    DonorType       : 0
  Properties via Flora (-62):
    ObjShort        : Flora: "Plant"
    Material Tags   : Material Veg
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Juice bottle (2098) @ (19.41,40.42,-3.65) ϴ (H:341° P:0° B:0°)
  Ancestry:
    -> Juice bottle -> Items -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1116232): Juice bottle (2098) -> Juice bottle (-966)
  Dimensions: 0x0x1
  Properties:
    Position        : (19.41,40.42,-3.65) ϴ (H:341° P:0° B:0°)
    PhysState       : 1E 41 9B 41 90 B1 21 42 46 5D 69 C0 00 00 00 00 00 00 00 00 34 C6 AA 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 1B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Juice bottle (-966):
    ObjShort        : Juice_bottle: "Bottle of juice"
    ObjName         : Juice_bottle: "A bottle of juice."
    ModelName       : osaft1
    CombineType     : Juice bottle
    Class Tags      : FoodType Drink
    SymName         : Juice bottle
    RenderAlpha     : 1.000000
    StackCount      : 1
    Scripts         : 4E 56 43 6F 6D 65 73 74 69 62 6C 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00
    DonorType       : 0
    ObjList         : NVComestibleNoCheck=1;
    ObjIcon         : botleju
  Properties via Items (-90):
    FrobInfo        : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    ElevAble        : true
    HUDSelect       : true
    Recycle         : 1
    Material Tags   : Material Glass
    InvDims         : 01 00 00 00 01 00 00 00
    PickBias        : 0.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Kaffeemaschine (2099) @ (18.04,101.42,4.34) ϴ (H:5° P:0° B:0°)
  Ancestry:
    -> Kaffeemaschine -> Kueche -> NEUES -> Decorative -> Physical -> Object
    ...                     ... -> MatUnBrkGlass -> MetaProperty
    ...           ... -> MatPlasticrete -> MetaProperty
  Links:
    Link[MetaProp] (1114411): Kaffeemaschine (2099) -> Kaffeemaschine (-4920)
  Dimensions: 2x1x2
  Properties:
    ModelName       : cs-kaffeema1
    Position        : (18.04,101.42,4.34) ϴ (H:5° P:0° B:0°)
  Properties via Kaffeemaschine (-4920):
    SymName         : Kaffeemaschine
    ObjName         : kaffeema
    DonorType       : 0
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatUnBrkGlass (-634):
    Material Tags   : Material UBGlass

TasseRot (2100) @ (20.49,101.61,3.63) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> TasseRot -> Tassen -> Kueche -> NEUES -> Decorative -> Physical -> Object
    ...                         ... -> MatUnBrkGlass -> MetaProperty
    ...               ... -> MatGlass -> MetaProperty
  Links:
    Link[MetaProp] (1114412): TasseRot (2100) -> TasseRot (-5061)
  Dimensions: 0x0x0
  Properties:
    Position        : (20.49,101.61,3.63) ϴ (H:0° P:0° B:0°)
  Properties via TasseRot (-5061):
    StackCount      : 1
    ModelName       : cs-tasr
    DonorType       : 0
    CombineType     : TasseRot
    SymName         : TasseRot
    ObjIcon         : i-tasr
  Properties via Tassen (-5060):
    ObjShort        : ntasse
    FrobInfo        : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    Recycle         : 1
    ObjName         : ntasse
    InvDims         : 01 00 00 00 01 00 00 00
    HUDSelect       : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
  Properties via MatUnBrkGlass (-634):
    Material Tags   : Material UBGlass

TasseBlau (2101) @ (21.45,101.05,3.63) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> TasseBlau -> Tassen -> Kueche -> NEUES -> Decorative -> Physical -> Object
    ...                          ... -> MatUnBrkGlass -> MetaProperty
    ...                ... -> MatGlass -> MetaProperty
  Links:
    Link[MetaProp] (1114413): TasseBlau (2101) -> TasseBlau (-5062)
  Dimensions: 0x0x0
  Properties:
    Position        : (21.45,101.05,3.63) ϴ (H:0° P:0° B:0°)
  Properties via TasseBlau (-5062):
    StackCount      : 1
    ModelName       : cs-tasb
    DonorType       : 0
    CombineType     : TasseBlau
    SymName         : TasseBlau
    ObjIcon         : i-tasb
  Properties via Tassen (-5060):
    ObjShort        : ntasse
    FrobInfo        : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    Recycle         : 1
    ObjName         : ntasse
    InvDims         : 01 00 00 00 01 00 00 00
    HUDSelect       : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
  Properties via MatUnBrkGlass (-634):
    Material Tags   : Material UBGlass

Kaffee (2102) @ (23.14,101.87,3.87) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Kaffee -> Kueche -> NEUES -> Decorative -> Physical -> Object
    ...             ... -> MatUnBrkGlass -> MetaProperty
  Links:
    Link[MetaProp] (1114414): Kaffee (2102) -> Kaffee (-4923)
  Dimensions: 0x0x1
  Properties:
    Position        : (23.14,101.87,3.87) ϴ (H:0° P:0° B:0°)
  Properties via Kaffee (-4923):
    ModelName       : cs-kaffee
    SymName         : Kaffee
    ObjName         : kaffee
    DonorType       : 0
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatUnBrkGlass (-634):
    Material Tags   : Material UBGlass

Zucker (2103) @ (22.71,101.14,3.56) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Zucker -> Kaffee -> Kueche -> NEUES -> Decorative -> Physical -> Object
    ...                       ... -> MatUnBrkGlass -> MetaProperty
  Links:
    Link[MetaProp] (1114415): Zucker (2103) -> Zucker (-4924)
  Dimensions: 0x0x0
  Properties:
    Position        : (22.71,101.14,3.56) ϴ (H:0° P:0° B:0°)
  Properties via Zucker (-4924):
    ModelName       : cs-zucker
    SymName         : Zucker
    ObjName         : zucker
    DonorType       : 0
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatUnBrkGlass (-634):
    Material Tags   : Material UBGlass

Milch (2104) @ (23.64,101.13,3.52) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Milch -> Kaffee -> Kueche -> NEUES -> Decorative -> Physical -> Object
    ...                      ... -> MatUnBrkGlass -> MetaProperty
  Links:
    Link[MetaProp] (1114416): Milch (2104) -> Milch (-4925)
  Dimensions: 0x0x0
  Properties:
    Position        : (23.64,101.13,3.52) ϴ (H:0° P:0° B:0°)
  Properties via Milch (-4925):
    ModelName       : cs-milch
    SymName         : Milch
    ObjName         : milch
    DonorType       : 0
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatUnBrkGlass (-634):
    Material Tags   : Material UBGlass

Wash (2105) @ (90.23,124.00,6.75) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Wash -> Warnings -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1116022): Wash (2105) -> Wash (-1670)
  Dimensions: 2x0x2
  Properties:
    Scale           : (0.56, 1.00, 0.56)
    Position        : (90.23,124.00,6.75) ϴ (H:0° P:0° B:0°)
  Properties via Wash (-1670):
    ModelName       : wash
    SymName         : Wash
    DonorType       : 0
  Properties via Alpha Signs (-2044):
    RenderAlpha     : 1.000000
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Soda Can (2106) @ (22.09,58.22,16.42) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Soda Can -> Items -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1116021): Soda Can (2106) -> Soda Can (-91)
  Dimensions: 0x0x1
  Properties:
    FrobInfo        : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ObjName         : 
    ModelName       : botleli0
    PhysState       : 01 B1 B0 41 8C E5 68 42 34 5E 83 41 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    HUDSelect       : false
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.00, 1.00, 0.90)
    Position        : (22.09,58.22,16.42) ϴ (H:90° P:0° B:0°)
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Soda Can (-91):
    ObjShort        : Soda_Can: "Soda can"
    CombineType     : soda can
    Class Tags      : FoodType Drink
    SymName         : Soda Can
    StackCount      : 1
    Scripts         : 4E 56 43 6F 6D 65 73 74 69 62 6C 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00
    DonorType       : 0
    InvDims         : 01 00 00 00 01 00 00 00
    ObjList         : NVComestibleNoCheck=1;
    ObjIcon         : zapcan
  Properties via Items (-90):
    ElevAble        : true
    Recycle         : 1
    Material Tags   : Material Glass
    PickBias        : 0.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Soda Can (2107) @ (22.76,58.25,16.28) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Soda Can -> Items -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114152): Soda Can (2107) -> Soda Can (-91)
  Dimensions: 0x0x1
  Properties:
    FrobInfo        : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ObjName         : 
    ModelName       : botleli2
    PhysState       : 7B 12 B6 41 8B FF 68 42 7C 3F 82 41 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    HUDSelect       : false
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    Position        : (22.76,58.25,16.28) ϴ (H:90° P:0° B:0°)
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Soda Can (-91):
    ObjShort        : Soda_Can: "Soda can"
    CombineType     : soda can
    Class Tags      : FoodType Drink
    SymName         : Soda Can
    StackCount      : 1
    Scripts         : 4E 56 43 6F 6D 65 73 74 69 62 6C 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00
    DonorType       : 0
    InvDims         : 01 00 00 00 01 00 00 00
    ObjList         : NVComestibleNoCheck=1;
    ObjIcon         : zapcan
  Properties via Items (-90):
    ElevAble        : true
    Recycle         : 1
    Material Tags   : Material Glass
    PickBias        : 0.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

ops4 (2108) @ (122.00,105.75,7.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> ops4 -> ops consoles -> Tech -> Decorative -> Physical -> Object
    ...                         ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty
  Links:
    Link[MetaProp] (1115648): ops4 (2108) -> ops4 (-4809)
    Link[StimSens] (3211448): ops4 (2108) -> Psi Stim (-389)
    Link[StimSens] (3211451): ops4 (2108) -> WeaponBash (-3058)
    Link[StimSens] (3211452): ops4 (2108) -> Standard Impact (-385)
    Link[StimSens] (3211454): ops4 (2108) -> Droid Fusion (-2753)
    Link[StimSens] (3211456): ops4 (2108) -> Armor Piercing Impact (-375)
    Link[StimSens] (3211449): ops4 (2108) -> Electricity (-378)
    Link[StimSens] (3211450): ops4 (2108) -> Cold (-1145)
    Link[StimSens] (3211455): ops4 (2108) -> Incendiary (-388)
    Link[StimSens] (3211457): ops4 (2108) -> Energy Stim (-373)
    Link[StimSens] (3211453): ops4 (2108) -> High Explosive (-376)
  Dimensions: 8x0x2
  Properties:
    Position        : (122.00,105.75,7.00) ϴ (H:0° P:0° B:0°)
    PhysState       : 00 00 F4 42 B0 81 D3 42 00 00 E0 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 8x0x2
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via ops4 (-4809):
    ModelName       : opscon4
    SymName         : ops4
    DonorType       : 0
  Properties via Tech (-505):
    HUDSelect       : false
    Material Tags   : Material Metal
    ShowHP          : false
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Soda Can (2110) @ (22.76,58.23,18.46) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Soda Can -> Items -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1116020): Soda Can (2110) -> Soda Can (-91)
  Dimensions: 0x0x1
  Properties:
    FrobInfo        : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ObjName         : 
    ModelName       : botlech0
    PhysState       : 35 1E B6 41 FF EB 68 42 14 AE 93 41 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    HUDSelect       : false
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (0.90, 0.90, 0.89)
    Position        : (22.76,58.23,18.46) ϴ (H:90° P:0° B:0°)
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Soda Can (-91):
    ObjShort        : Soda_Can: "Soda can"
    CombineType     : soda can
    Class Tags      : FoodType Drink
    SymName         : Soda Can
    StackCount      : 1
    Scripts         : 4E 56 43 6F 6D 65 73 74 69 62 6C 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00
    DonorType       : 0
    InvDims         : 01 00 00 00 01 00 00 00
    ObjList         : NVComestibleNoCheck=1;
    ObjIcon         : zapcan
  Properties via Items (-90):
    ElevAble        : true
    Recycle         : 1
    Material Tags   : Material Glass
    PickBias        : 0.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Naschz01a (2111) @ (41.42,103.00,0.12) ϴ (H:332° P:90° B:0°)
  Ancestry:
    -> Naschz01a -> Items -> Decorative -> Physical -> Object
    ...      ... -> MatFabric -> MetaProperty
  Links:
    Link[MetaProp] (1116244): Naschz01a (2111) -> Naschz01a (-5296)
  Dimensions: 0x0x1
  Properties:
    Position        : (41.42,103.00,0.12) ϴ (H:332° P:90° B:0°)
    PhysState       : A8 B1 25 42 90 FE CD 42 FC CE F7 3D 00 00 00 00 00 00 B4 42 20 66 A6 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Naschz01a (-5296):
    ObjShort        : sweets
    ObjName         : sweets
    ModelName       : naschz01a
    CombineType     : naschz01a
    Class Tags      : FoodType Mushy
    SymName         : Naschz01a
    StackCount      : 1
    Scripts         : 4E 56 43 6F 6D 65 73 74 69 62 6C 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00
    DonorType       : 0
    InvDims         : 01 00 00 00 01 00 00 00
    ObjList         : NVComestibleNoCheck=1;
    ObjIcon         : i-naschz01a
  Properties via Items (-90):
    FrobInfo        : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    ElevAble        : true
    HUDSelect       : true
    Recycle         : 1
    Material Tags   : Material Glass
    PickBias        : 0.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Naschz02b (2112) @ (41.89,97.14,0.09) ϴ (H:32° P:0° B:0°)
  Ancestry:
    -> Naschz02b -> Naschz02a -> Naschz01a -> Items -> Decorative -> Physical -> Object
    ...                                ... -> MatFabric -> MetaProperty
  Links:
    Link[MetaProp] (1116234): Naschz02b (2112) -> Naschz02b (-5298)
  Dimensions: 0x1x0
  Properties:
    Position        : (41.89,97.14,0.09) ϴ (H:32° P:0° B:0°)
    PhysState       : CC 92 27 42 7E 45 C2 42 74 29 AE 3D 00 00 00 00 00 00 00 00 00 60 01 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Naschz02b (-5298):
    SymName         : Naschz02b
    DonorType       : 0
    CombineType     : naschz02b
    ModelName       : naschz02b
    ObjIcon         : i-naschz02b
  Properties via Naschz01a (-5296):
    ObjShort        : sweets
    ObjName         : sweets
    Class Tags      : FoodType Mushy
    StackCount      : 1
    Scripts         : 4E 56 43 6F 6D 65 73 74 69 62 6C 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00
    InvDims         : 01 00 00 00 01 00 00 00
    ObjList         : NVComestibleNoCheck=1;
  Properties via Items (-90):
    FrobInfo        : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    ElevAble        : true
    HUDSelect       : true
    Recycle         : 1
    Material Tags   : Material Glass
    PickBias        : 0.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Naschz04 (2113) @ (43.87,101.70,0.08) ϴ (H:330° P:0° B:0°)
  Ancestry:
    -> Naschz04 -> Naschz02a -> Naschz01a -> Items -> Decorative -> Physical -> Object
    ...                               ... -> MatFabric -> MetaProperty
  Links:
    Link[MetaProp] (1116237): Naschz04 (2113) -> Naschz04 (-5301)
  Dimensions: 1x1x0
  Properties:
    Position        : (43.87,101.70,0.08) ϴ (H:330° P:0° B:0°)
    PhysState       : FC 75 2F 42 DF 64 CB 42 FF 09 AE 3D 00 00 00 00 00 00 00 00 10 4A A5 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Naschz04 (-5301):
    SymName         : Naschz04
    DonorType       : 0
    CombineType     : naschz04
    ModelName       : naschz04
    ObjIcon         : i-naschz04
  Properties via Naschz01a (-5296):
    ObjShort        : sweets
    ObjName         : sweets
    Class Tags      : FoodType Mushy
    StackCount      : 1
    Scripts         : 4E 56 43 6F 6D 65 73 74 69 62 6C 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00
    InvDims         : 01 00 00 00 01 00 00 00
    ObjList         : NVComestibleNoCheck=1;
  Properties via Items (-90):
    FrobInfo        : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    ElevAble        : true
    HUDSelect       : true
    Recycle         : 1
    Material Tags   : Material Glass
    PickBias        : 0.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Naschz05 (2114) @ (36.83,101.01,0.04) ϴ (H:34° P:0° B:0°)
  Ancestry:
    -> Naschz05 -> Naschz01a -> Items -> Decorative -> Physical -> Object
    ...                  ... -> MatFabric -> MetaProperty
  Links:
    Link[MetaProp] (1116241): Naschz05 (2114) -> Naschz05 (-5302)
  Dimensions: 0x0x0
  Properties:
    Position        : (36.83,101.01,0.04) ϴ (H:34° P:0° B:0°)
    PhysState       : F4 54 13 42 1F 07 CA 42 54 C1 28 3D 00 00 00 00 00 00 00 00 C0 3D 09 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Naschz05 (-5302):
    ObjShort        : milka
    ObjName         : milka
    ModelName       : naschz05
    CombineType     : naschz05
    DonorType       : 0
    SymName         : Naschz05
    ObjIcon         : i-naschz05
  Properties via Naschz01a (-5296):
    Class Tags      : FoodType Mushy
    StackCount      : 1
    Scripts         : 4E 56 43 6F 6D 65 73 74 69 62 6C 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00
    InvDims         : 01 00 00 00 01 00 00 00
    ObjList         : NVComestibleNoCheck=1;
  Properties via Items (-90):
    FrobInfo        : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    ElevAble        : true
    HUDSelect       : true
    Recycle         : 1
    Material Tags   : Material Glass
    PickBias        : 0.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Naschz05 (2115) @ (142.62,119.91,0.04) ϴ (H:294° P:0° B:0°)
  Ancestry:
    -> Naschz05 -> Naschz01a -> Items -> Decorative -> Physical -> Object
    ...                  ... -> MatFabric -> MetaProperty
  Links:
    Link[MetaProp] (1116239): Naschz05 (2115) -> Naschz05 (-5302)
  Dimensions: 0x0x0
  Properties:
    Position        : (142.62,119.91,0.04) ϴ (H:294° P:0° B:0°)
    PhysState       : 9E 9D 0E 43 5A D2 EF 42 A4 EF 27 3D 00 00 00 00 00 00 00 00 4C 20 93 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Naschz05 (-5302):
    ObjShort        : milka
    ObjName         : milka
    ModelName       : naschz05
    CombineType     : naschz05
    DonorType       : 0
    SymName         : Naschz05
    ObjIcon         : i-naschz05
  Properties via Naschz01a (-5296):
    Class Tags      : FoodType Mushy
    StackCount      : 1
    Scripts         : 4E 56 43 6F 6D 65 73 74 69 62 6C 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00
    InvDims         : 01 00 00 00 01 00 00 00
    ObjList         : NVComestibleNoCheck=1;
  Properties via Items (-90):
    FrobInfo        : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    ElevAble        : true
    HUDSelect       : true
    Recycle         : 1
    Material Tags   : Material Glass
    PickBias        : 0.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Soda Can (2116) @ (23.47,58.22,18.27) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Soda Can -> Items -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1116019): Soda Can (2116) -> Soda Can (-91)
  Dimensions: 0x0x1
  Properties:
    FrobInfo        : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ObjName         : 
    ModelName       : botleli1
    PhysState       : 40 BF BB 41 D5 E3 68 42 F5 28 92 41 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    HUDSelect       : false
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    Position        : (23.47,58.22,18.27) ϴ (H:90° P:0° B:0°)
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Soda Can (-91):
    ObjShort        : Soda_Can: "Soda can"
    CombineType     : soda can
    Class Tags      : FoodType Drink
    SymName         : Soda Can
    StackCount      : 1
    Scripts         : 4E 56 43 6F 6D 65 73 74 69 62 6C 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00
    DonorType       : 0
    InvDims         : 01 00 00 00 01 00 00 00
    ObjList         : NVComestibleNoCheck=1;
    ObjIcon         : zapcan
  Properties via Items (-90):
    ElevAble        : true
    Recycle         : 1
    Material Tags   : Material Glass
    PickBias        : 0.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Automat5 (2117) @ (22.50,58.55,18.25) ϴ (H:180° P:0° B:356°)
  Ancestry:
    -> Automat5 -> NEUES -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1116242): Automat5 (2117) -> Automat5 (-5325)
  Dimensions: 1x0x1
  Properties:
    Position        : (22.50,58.55,18.25) ϴ (H:180° P:0° B:356°)
    Scale           : (0.60, 1.00, 0.60)
    RenderAlpha     : 0.600000
  Properties via Automat5 (-5325):
    ModelName       : automat5
    SymName         : Automat5
    DonorType       : 0
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Automat5 (2118) @ (39.50,105.45,6.25) ϴ (H:0° P:0° B:356°)
  Ancestry:
    -> Automat5 -> NEUES -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1116236): Automat5 (2118) -> Automat5 (-5325)
  Dimensions: 1x0x1
  Properties:
    Position        : (39.50,105.45,6.25) ϴ (H:0° P:0° B:356°)
    Scale           : (0.60, 1.00, 0.60)
    RenderAlpha     : 0.600000
  Properties via Automat5 (-5325):
    ModelName       : automat5
    SymName         : Automat5
    DonorType       : 0
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Automat5 (2119) @ (44.00,105.50,7.00) ϴ (H:0° P:0° B:356°)
  Ancestry:
    -> Automat5 -> NEUES -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1116243): Automat5 (2119) -> Automat5 (-5325)
  Dimensions: 1x0x1
  Properties:
    Position        : (44.00,105.50,7.00) ϴ (H:0° P:0° B:356°)
    Scale           : (0.60, 1.00, 0.60)
    RenderAlpha     : 0.600000
  Properties via Automat5 (-5325):
    ModelName       : automat5
    SymName         : Automat5
    DonorType       : 0
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Sansi01 (2120) @ (98.18,60.28,-5.23) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Sansi01 -> Sansi -> Flora -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1116233): Sansi01 (2120) -> Sansi01 (-5378)
  Dimensions: 1x1x5
  Properties:
    Position        : (98.18,60.28,-5.23) ϴ (H:0° P:0° B:0°)
    PhysState       : 21 5E C4 42 3E 1D 71 42 42 52 A7 C0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 1x1x5
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Sansi01 (-5378):
    ModelName       : sansi01b
    SymName         : Sansi01
    DonorType       : 0
  Properties via Sansi (-5217):
    ObjName         : Plant_p1
  Properties via Flora (-62):
    ObjShort        : Flora: "Plant"
    Material Tags   : Material Veg
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Soda Can (2121) @ (22.08,58.21,18.36) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Soda Can -> Items -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114150): Soda Can (2121) -> Soda Can (-91)
  Dimensions: 0x0x1
  Properties:
    FrobInfo        : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ObjName         : 
    ModelName       : botlevo1
    PhysState       : 24 A9 B0 41 F1 D6 68 42 47 E1 92 41 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    HUDSelect       : false
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (0.90, 0.90, 0.90)
    Position        : (22.08,58.21,18.36) ϴ (H:90° P:0° B:0°)
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Soda Can (-91):
    ObjShort        : Soda_Can: "Soda can"
    CombineType     : soda can
    Class Tags      : FoodType Drink
    SymName         : Soda Can
    StackCount      : 1
    Scripts         : 4E 56 43 6F 6D 65 73 74 69 62 6C 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00
    DonorType       : 0
    InvDims         : 01 00 00 00 01 00 00 00
    ObjList         : NVComestibleNoCheck=1;
    ObjIcon         : zapcan
  Properties via Items (-90):
    ElevAble        : true
    Recycle         : 1
    Material Tags   : Material Glass
    PickBias        : 0.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Soda Can (2122) @ (21.43,58.22,18.43) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Soda Can -> Items -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114154): Soda Can (2122) -> Soda Can (-91)
  Dimensions: 0x0x1
  Properties:
    FrobInfo        : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ObjName         : 
    ModelName       : botlech1
    PhysState       : 74 71 AB 41 C2 E2 68 42 A3 70 93 41 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    HUDSelect       : false
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (0.90, 0.90, 0.90)
    Position        : (21.43,58.22,18.43) ϴ (H:90° P:0° B:0°)
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Soda Can (-91):
    ObjShort        : Soda_Can: "Soda can"
    CombineType     : soda can
    Class Tags      : FoodType Drink
    SymName         : Soda Can
    StackCount      : 1
    Scripts         : 4E 56 43 6F 6D 65 73 74 69 62 6C 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00
    DonorType       : 0
    InvDims         : 01 00 00 00 01 00 00 00
    ObjList         : NVComestibleNoCheck=1;
    ObjIcon         : zapcan
  Properties via Items (-90):
    ElevAble        : true
    Recycle         : 1
    Material Tags   : Material Glass
    PickBias        : 0.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Cylinder Light (2127) @ (-65.00,65.00,-30.75) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Cylinder Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1114410): Cylinder Light (2127) -> Cylinder Light (-489)
  Dimensions: 0x0x1
  Properties:
    Position        : (-65.00,65.00,-30.75) ϴ (H:0° P:0° B:0°)
    LightColor      : 33 33 33 3F 00 00 80 3E
    Light           : 00 00 80 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Spotlight       : (20.00, 50.00, 1.00)
  Properties via Cylinder Light (-489):
    ObjName         : Cylinder_Light: "A light fixture."
    ModelName       : lite_c2
    SymName         : Cylinder Light
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Cylinder Light (2128) @ (-65.00,105.00,-30.75) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Cylinder Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1114392): Cylinder Light (2128) -> Cylinder Light (-489)
  Dimensions: 0x0x1
  Properties:
    Position        : (-65.00,105.00,-30.75) ϴ (H:0° P:0° B:0°)
    LightColor      : 33 33 33 3F 00 00 80 3E
    Light           : 00 00 80 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Spotlight       : (20.00, 50.00, 1.00)
  Properties via Cylinder Light (-489):
    ObjName         : Cylinder_Light: "A light fixture."
    ModelName       : lite_c2
    SymName         : Cylinder Light
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Cylinder Light (2129) @ (-65.00,85.00,-30.75) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Cylinder Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1114384): Cylinder Light (2129) -> Cylinder Light (-489)
  Dimensions: 0x0x1
  Properties:
    Position        : (-65.00,85.00,-30.75) ϴ (H:0° P:0° B:0°)
    LightColor      : 33 33 33 3F 00 00 80 3E
    Light           : 00 00 80 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Spotlight       : (20.00, 50.00, 1.00)
  Properties via Cylinder Light (-489):
    ObjName         : Cylinder_Light: "A light fixture."
    ModelName       : lite_c2
    SymName         : Cylinder Light
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

