Marker (1) @ (-33.06,-24.50,-18.50) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Marker -> Object
  Links:
    Link[MetaProp] (1114146): Marker (1) -> Marker (-327)
  Dimensions: 1x2x1
  Properties:
    Scale           : (0.25, 0.50, 0.38)
    Position        : (-33.06,-24.50,-18.50) ϴ (H:0° P:0° B:0°)
  Properties via Marker (-327):
    SymName         : Marker
    NetworkCategory : Hosted
    DonorType       : 0
    RenderType      : Not Rendered

Automat5 (2) @ (-33.55,-24.50,-16.00) ϴ (H:270° P:0° B:356°)
  Ancestry:
    -> Automat5 -> NEUES -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1116247): Automat5 (2) -> Automat5 (-5325)
  Dimensions: 1x0x1
  Properties:
    Position        : (-33.55,-24.50,-16.00) ϴ (H:270° P:0° B:356°)
    Scale           : (0.60, 1.00, 0.60)
    RenderAlpha     : 0.600000
  Properties via Automat5 (-5325):
    ModelName       : automat5
    SymName         : Automat5
    DonorType       : 0
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Automat5 (3) @ (-33.52,-19.50,-15.25) ϴ (H:270° P:0° B:356°)
  Ancestry:
    -> Automat5 -> NEUES -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1116237): Automat5 (3) -> Automat5 (-5325)
  Dimensions: 1x0x1
  Properties:
    Position        : (-33.52,-19.50,-15.25) ϴ (H:270° P:0° B:356°)
    Scale           : (0.60, 1.00, 0.60)
    RenderAlpha     : 0.600000
  Properties via Automat5 (-5325):
    ModelName       : automat5
    SymName         : Automat5
    DonorType       : 0
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Feuerloescher (4) @ (110.87,-52.00,-18.99) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Feuerloescher -> MatMetal -> MetaProperty
    ...          ... -> Werkzeug -> MatPlasticrete -> MetaProperty
    ...                      ... -> NEUES -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114417): Feuerloescher (4) -> Feuerloescher (-4917)
  Dimensions: 1x1x2
  Properties:
    Scale           : (1.00, 1.00, 1.21)
    Position        : (110.87,-52.00,-18.99) ϴ (H:90° P:0° B:0°)
  Properties via Feuerloescher (-4917):
    ObjName         : feuerl
    ModelName       : cs-feuerl
    DonorType       : 0
    SymName         : Feuerloescher
  Properties via MatMetal (-583):
    Material Tags   : Material Metal
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Schraubenzieher1 (5) @ (113.30,-46.66,-23.93) ϴ (H:322° P:0° B:90°)
  Ancestry:
    -> Schraubenzieher1 -> MatMetal -> MetaProperty
    ...             ... -> Werkzeug -> MatPlasticrete -> MetaProperty
    ...                         ... -> NEUES -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1116240): Schraubenzieher1 (5) -> Schraubenzieher1 (-4504)
  Dimensions: 0x0x1
  Properties:
    Position        : (113.30,-46.66,-23.93) ϴ (H:322° P:0° B:90°)
  Properties via Schraubenzieher1 (-4504):
    ModelName       : scrwdr01
    SymName         : Schraubenzieher1
    ObjName         : Schraubenzieher
    DonorType       : 0
  Properties via MatMetal (-583):
    Material Tags   : Material Metal
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Schraubenzieher2 (6) @ (114.05,-50.07,-23.93) ϴ (H:21° P:0° B:90°)
  Ancestry:
    -> Schraubenzieher2 -> Schraubenzieher1 -> MatMetal -> MetaProperty
    ...                                 ... -> Werkzeug -> MatPlasticrete -> MetaProperty
    ...                                             ... -> NEUES -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114431): Schraubenzieher2 (6) -> Schraubenzieher2 (-4505)
  Dimensions: 0x0x1
  Properties:
    Position        : (114.05,-50.07,-23.93) ϴ (H:21° P:0° B:90°)
  Properties via Schraubenzieher2 (-4505):
    ModelName       : scrwdr02
    SymName         : Schraubenzieher2
    ObjName         : Schraubenzieher
    DonorType       : 0
  Properties via MatMetal (-583):
    Material Tags   : Material Metal
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

steam jet cloud (13) @ (-43.74,-111.78,4.00) ϴ (H:133° P:0° B:0°)
  Ancestry:
    -> steam jet cloud -> SteamFX -> Environmental FX -> SFX -> Object
  Links:
    Link[MetaProp] (1116203): steam jet cloud (13) -> steam jet cloud (-1973)
    Link[Particle] (75563057): steam jet cloud (13) -> steam jet (14)
  Dimensions: 5x14x5
  Properties:
    AmbientHacked   : 19 00 00 00 00 00 00 00 02 00 00 00 73 74 65 61 6D 5F 6C 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (-43.74,-111.78,4.00) ϴ (H:133° P:0° B:0°)
    PGLaunchInfo    : 00 00 00 00 CD CC 4C BE CD CC 4C BE CD CC 4C BE CD CC 4C 3E CD CC 4C 3E CD CC 4C 3E 00 00 80 BF 00 00 A0 40 00 00 80 BF 00 00 80 3F 00 00 C0 40 00 00 80 3F 00 00 00 00 00 00 00 00 66 66 E6 3F 9A 99 19 40 00 00 00 00 00 00 00 00 CD CC FF FF CD CC FF FF CD CC FF FF 33 33 00 00 33 33 00 00 33 33 00 00 00 00 FF FF 00 00 05 00 00 00 FF FF 00 00 01 00 00 00 06 00 00 00 01 00 00 00 00 00 00 00 00 00 CC CC 01 00 66 66 02 00
    ParticleGroup   : D0 3D 42 00 70 4A 42 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 41 00 D0 39 42 00 00 00 00 00 00 00 00 00 0D 00 00 00 06 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 28 00 00 00 00 00 00 00 A0 D5 77 21 68 D6 77 21 A0 1D B8 18 00 00 00 00 00 00 00 00 E8 1D B8 18 00 19 18 19 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 1E 00 00 00 00 00 00 00 00 78 FE 1D 0D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 01 00 00 00 00 66 66 A6 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 40 66 26 C0 00 CC 4C BE 40 66 26 C0 40 66 26 40 70 99 69 41 40 66 26 40 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 70 0D 00 00 73 74 65 61 6D 00 00 00 00 00 00 00 00 00 00 00 E9 00 00 00 66 66 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 0E 00 00 00 00 00 00 00 00 00 00 BF 00 00 00 00 00 00 80 3F 00 00 00 00 02 00 00 00 99 19 00 00 00 00 00 00 14 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via steam jet cloud (-1973):
    DonorType       : 0
    SymName         : steam jet cloud
    ModelName       : fx_particle
  Properties via SFX (-5):
    NetworkCategory : Hosted

steam jet (14) @ (-43.74,-111.78,4.00) ϴ (H:133° P:0° B:0°)
  Ancestry:
    -> steam jet -> SteamFX -> Environmental FX -> SFX -> Object
  Links:
    Link[MetaProp] (1116201): steam jet (14) -> steam jet (-1972)
  Dimensions: 2x8x2
  Properties:
    AmbientHacked   : 19 00 00 00 00 00 00 00 02 00 00 00 73 74 65 61 6D 5F 6C 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (-43.74,-111.78,4.00) ϴ (H:133° P:0° B:0°)
    PGLaunchInfo    : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 C0 BF 00 00 10 41 00 00 C0 BF 00 00 C0 3F 00 00 20 41 00 00 C0 3F 00 00 00 00 00 00 00 00 9A 99 19 3F CD CC 4C 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 FE FF 00 00 09 00 00 80 FE FF 00 80 01 00 00 00 0A 00 00 80 01 00 00 00 00 00 00 00 00 00 99 99 00 00 CC CC 00 00
    ParticleGroup   : D0 3D 42 00 70 4A 42 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 41 00 D0 39 42 00 00 00 00 00 00 00 00 00 0E 00 00 00 06 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 1E 00 00 00 00 00 00 00 F0 D0 77 21 B8 D1 77 21 38 1C B8 18 00 00 00 00 00 00 00 00 80 1C B8 18 A8 FE 17 19 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 1E 00 00 00 00 00 00 00 00 48 FD 1D 0D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 01 00 00 00 00 9A 99 99 3E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 00 99 99 BF 0A D7 23 BC 00 99 99 BF 00 99 99 3F 00 FF FF 40 00 99 99 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 F9 05 00 00 73 74 65 61 6D 00 00 00 00 00 00 00 00 00 00 00 E9 00 00 00 66 66 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 00 00 00 00 80 3F 00 00 00 00 02 00 00 00 99 19 00 00 00 00 00 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via steam jet (-1972):
    DonorType       : 0
    SymName         : steam jet
    ModelName       : fx_particle
  Properties via SFX (-5):
    NetworkCategory : Hosted

Pipe 24x2 (16) @ (-139.00,122.00,-27.00) ϴ (H:90° P:0° B:90°)
  Ancestry:
    -> Pipe 24x2 -> Chrome -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                                       ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1116209): Pipe 24x2 (16) -> Pipe 24x2 (-1090)
  Dimensions: 2x2x24
  Properties:
    Position        : (-139.00,122.00,-27.00) ϴ (H:90° P:0° B:90°)
    PhysState       : 00 00 0B C3 00 00 F4 42 00 00 D8 C1 00 00 B4 42 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 2x2x24
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Pipe 24x2 (-1090):
    ModelName       : pipe5
    SymName         : Pipe 24x2
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    ObjName         : pipes: "A pipe."
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Pipe 24x2 (17) @ (-139.00,126.00,-27.00) ϴ (H:90° P:0° B:90°)
  Ancestry:
    -> Pipe 24x2 -> Chrome -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                                       ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1116205): Pipe 24x2 (17) -> Pipe 24x2 (-1090)
  Dimensions: 2x2x24
  Properties:
    Position        : (-139.00,126.00,-27.00) ϴ (H:90° P:0° B:90°)
    PhysState       : 00 00 0B C3 00 00 FC 42 00 00 D8 C1 00 00 B4 42 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 2x2x24
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Pipe 24x2 (-1090):
    ModelName       : pipe5
    SymName         : Pipe 24x2
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    ObjName         : pipes: "A pipe."
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

rising steam (22) @ (-147.00,124.00,-27.00) ϴ (H:0° P:0° B:180°)
  Ancestry:
    -> rising steam -> SteamFX -> Environmental FX -> SFX -> Object
  Links:
    Link[MetaProp] (1116216): rising steam (22) -> rising steam (-1969)
  Dimensions: 38x2x12
  Properties:
    AmbientHacked   : 19 00 00 00 00 00 00 00 02 00 00 00 73 74 65 61 6D 5F 6C 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (-147.00,124.00,-27.00) ϴ (H:0° P:0° B:180°)
    PGLaunchInfo    : 00 00 00 00 00 00 98 C1 00 00 80 BF 00 00 00 00 00 00 98 41 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 C0 3F 00 00 20 40 00 00 00 00 00 00 00 00 00 00 ED FF 00 00 FF FF 00 00 00 00 00 00 13 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 01 00 00 80 02 00
    ParticleGroup   : D0 3D 42 00 70 4A 42 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 41 00 D0 39 42 00 00 00 00 00 00 00 00 00 16 00 00 00 06 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 78 00 00 00 00 00 00 00 D0 E6 77 21 98 E7 77 21 90 21 B8 18 00 00 00 00 00 00 00 00 D8 21 B8 18 38 F6 17 19 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 40 03 00 00 28 00 00 00 00 00 00 00 00 38 1F F2 19 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 01 00 00 00 00 00 00 00 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 00 00 98 C1 00 00 80 BF 0A D7 23 BC 00 00 98 41 00 00 80 3F 00 00 48 41 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 44 04 00 00 73 74 65 61 6D 00 00 00 00 00 00 00 00 00 00 00 E9 00 00 00 00 80 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 40 00 00 00 00 02 00 00 00 99 19 00 00 00 00 00 00 0D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via rising steam (-1969):
    DonorType       : 0
    SymName         : rising steam
    ModelName       : fx_particle
  Properties via SFX (-5):
    NetworkCategory : Hosted

Pipe 16x2 (24) @ (-159.00,122.00,-27.00) ϴ (H:90° P:0° B:90°)
  Ancestry:
    -> Pipe 16x2 -> Chrome -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                                       ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1116210): Pipe 16x2 (24) -> Pipe 16x2 (-1049)
  Dimensions: 2x2x16
  Properties:
    Position        : (-159.00,122.00,-27.00) ϴ (H:90° P:0° B:90°)
    PhysState       : 00 00 1F C3 00 00 F4 42 00 00 D8 C1 00 00 B4 42 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 2x2x16
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Pipe 16x2 (-1049):
    ModelName       : pipel2
    SymName         : Pipe 16x2
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    ObjName         : pipes: "A pipe."
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Pipe 16x2 (25) @ (-159.00,126.00,-27.00) ϴ (H:90° P:0° B:90°)
  Ancestry:
    -> Pipe 16x2 -> Chrome -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                                       ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1116207): Pipe 16x2 (25) -> Pipe 16x2 (-1049)
  Dimensions: 2x2x16
  Properties:
    Position        : (-159.00,126.00,-27.00) ϴ (H:90° P:0° B:90°)
    PhysState       : 00 00 1F C3 00 00 FC 42 00 00 D8 C1 00 00 B4 42 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 2x2x16
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Pipe 16x2 (-1049):
    ModelName       : pipel2
    SymName         : Pipe 16x2
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    ObjName         : pipes: "A pipe."
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Patrol Path (26) @ (118.90,-53.46,3.50) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Patrol Path -> Marker -> Object
  Links:
    Link[MetaProp] (1116217): Patrol Path (26) -> Patrol Path (-1089)
    Link[AIPatrol] (50397205): Patrol Path (26) -> Patrol Path (27)
  Dimensions: 4x4x4
  Properties:
    Position        : (118.90,-53.46,3.50) ϴ (H:0° P:0° B:0°)
  Properties via Patrol Path (-1089):
    SymName         : Patrol Path
    DonorType       : 0
  Properties via Marker (-327):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

Patrol Path (27) @ (118.18,84.17,3.50) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Patrol Path -> Marker -> Object
  Links:
    Link[MetaProp] (1116219): Patrol Path (27) -> Patrol Path (-1089)
    Link[AIPatrol] (50397206): Patrol Path (27) -> Patrol Path (26)
  Dimensions: 4x4x4
  Properties:
    Position        : (118.18,84.17,3.50) ϴ (H:0° P:0° B:0°)
  Properties via Patrol Path (-1089):
    SymName         : Patrol Path
    DonorType       : 0
  Properties via Marker (-327):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

Wrench (33) @ (-212.84,172.64,-43.81) ϴ (H:28° P:0° B:90°)
  Ancestry:
    -> Wrench -> Conventional -> Weapon -> Physical -> Object
  Links:
    Link[arSrc] (8454180): Wrench (33) -> WeaponBash (-3058)
    Link[arSrc] (8454181): Wrench (33) -> WeaponBash (-3058)
    Link[MetaProp] (1116233): Wrench (33) -> Wrench (-928)
  Dimensions: 3x0x0
  Properties:
    Position        : (-212.84,172.64,-43.81) ϴ (H:28° P:0° B:90°)
    BaseWpnDmg      : 0
    PhysState       : F0 D5 54 C3 9D A4 2C 43 67 3C 2F C2 00 00 B4 42 00 00 00 00 00 DB E7 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 12 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (0.80, 0.80, 0.80)
    PhysDims        : 0x0x0
    CollisionType   : Bounce | Full Collision Sound
    PhysControl     : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Wrench (-928):
    Class Tags      : WeaponType Wrench
    SymName         : Wrench
    Melee Type"         // type Melee Type                , flags 0x0000 , editor name: "Gun: Melee Type"
{
	"" : enum    // enums: "Pipe"
}

ObjProp "PsiPower: 00 00 00 00
    ObjIcon         : icon_wrench
    PhysAIColl      : true
    InvLimbModel    : wrench_h
    InvCursor       : MeleeWeapon: ""
    DonorType       : 0
    InvDims         : 01 00 00 00 03 00 00 00
    ModelName       : wrench_w
  Properties via Conventional (-13):
    ShockWeaponType : Conventional
    ObjList         : NVRemovePropertyTrapOn="BeginScript"; NVRemovePropertyTrapProp="Scale"; NVRemovePropertyTrapReAdd=1; NVRemovePropertyTrapCount=1;
  Properties via Weapon (-12):
    FrobInfo        : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    PsiRadar        : Powerup
    ElevAble        : true
    GunKick         : 00 00 80 3F E8 03 E8 03 00 00 E8 03 CD CC 4C BE 00 00 80 3F 00 00 80 3F C8 00 C8 00 00 00 80 3F 00 00 80 3F E8 03 E8 03 00 00 E8 03 CD CC 4C BE 00 00 80 3F 00 00 80 3F C8 00 C8 00 00 00 80 3F 00 00 7A 44 E8 03 E8 03 00 00 00 00 CD CC 4C BE 00 00 80 3F 00 00 80 3F C8 00 C8 00 00 00 80 3F
    HUDSelect       : true
    SchPlayParams   : 00 00 00 00 FF FF FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Scripts         : 57 65 61 70 6F 6E 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4E 56 52 65 6D 6F 76 65 50 72 6F 70 65 72 74 79 54 72 61 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    NameType        : Weapon
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Pig Stacker Cart (34) @ (22.96,3.45,1.78) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Pig Stacker Cart -> Game Carts -> MFD Games -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1116232): Pig Stacker Cart (34) -> Pig Stacker Cart (-1526)
  Dimensions: 0x0x0
  Properties:
    Position        : (22.96,3.45,1.78) ϴ (H:0° P:0° B:0°)
    HasRefs         : false
  Properties via Pig Stacker Cart (-1526):
    SymName         : Pig Stacker Cart
    MiniGames       : Pig Stacker
    DonorType       : 0
  Properties via Game Carts (-3865):
    ModelName       : gamecart
    ObjLookS        : game_carts
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Scripts         : 4D 69 6E 69 47 61 6D 65 43 61 72 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    ObjIcon         : cart_i
  Properties via MFD Games (-3863):
    FrobInfo        : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Goodies (-49):
    HUDSelect       : true
    ElevAble        : true
    InvDims         : 01 00 00 00 01 00 00 00
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Wand2 (36) @ (122.98,-34.40,-20.00) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Wand2 -> Wand1 -> NEUES -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1116234): Wand2 (36) -> Wand2 (-5536)
  Dimensions: 8x0x8
  Properties:
    Position        : (122.98,-34.40,-20.00) ϴ (H:270° P:0° B:0°)
  Properties via Wand2 (-5536):
    ModelName       : wand2
    SymName         : Wand2
    DonorType       : 0
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Barrel-Loader-FX (38) @ (-110.19,-131.95,-15.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Barrel-Loader-FX -> Environmental FX -> SFX -> Object
  Links:
    Link[MetaProp] (1116224): Barrel-Loader-FX (38) -> Barrel-Loader-FX (-5553)
  Dimensions: 5x1x2
  Properties:
    PGLaunchInfo    : 00 00 00 00 00 00 20 C0 00 00 00 BF 00 00 00 00 00 00 20 40 00 00 00 3F 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 C0 3F 00 00 00 00 00 00 00 00 00 00 C0 3F 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 80 FD FF 00 80 FF FF 00 00 00 00 00 80 02 00 00 80 00 00 00 80 00 00 00 00 00 00 00 00 00 00 00 80 01 00 00 00 00 00 00 00 00 00 00 80 01 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 01 00
    Position        : (-110.19,-131.95,-15.00) ϴ (H:90° P:0° B:0°)
    ParticleGroup   : D0 3D 42 00 70 4A 42 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 41 00 D0 39 42 00 00 00 00 00 00 00 00 00 26 00 00 00 06 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 23 00 00 00 00 00 00 00 D0 CD 77 21 98 CE 77 21 60 1B B8 18 00 00 00 00 00 00 00 00 A8 1B B8 18 40 0C 18 19 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 6E 01 00 00 00 00 00 00 00 80 FB 1D 0D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 01 00 00 00 00 CD CC CC 3D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 20 C0 00 00 00 BF 0A D7 23 BC 00 00 20 40 00 00 00 3F 00 00 00 40 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 50 07 00 00 65 6D 62 65 72 00 00 00 00 00 00 00 00 00 00 00 E8 00 00 00 99 19 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 22 00 00 00 66 66 00 00 00 00 00 00 2D 00 00 00 FF C1 40 00 00 00 00 00 00 00 00 00
  Properties via Barrel-Loader-FX (-5553):
    ModelName       : fx_particle
    SymName         : Barrel-Loader-FX
    DonorType       : 0
    BlendMode       : Add
  Properties via SFX (-5):
    NetworkCategory : Hosted

electrical sparks (39) @ (-71.48,48.49,-25.99) ϴ (H:0° P:0° B:90°)
  Ancestry:
    -> electrical sparks -> Environmental FX -> SFX -> Object
  Links:
    Link[MetaProp] (1116225): electrical sparks (39) -> electrical sparks (-2216)
    Link[arSrc] (8454179): electrical sparks (39) -> Electricity (-378)
  Dimensions: 6x6x3
  Properties:
    AmbientHacked   : 19 00 00 00 00 00 00 00 02 00 00 00 65 6C 65 63 5F 73 70 61 72 6B 73 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (-71.48,48.49,-25.99) ϴ (H:0° P:0° B:90°)
    PGLaunchInfo    : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 40 C0 00 00 40 40 00 00 80 BF 00 00 40 40 00 00 C0 40 00 00 00 40 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 FD FF 00 00 03 00 00 00 FF FF 00 00 03 00 00 00 06 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 01 00
    LightColor      : 00 00 00 00 00 00 80 3F
    AnimLight       : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 77 00 04 00 C9 00 08 00 19 00 00 00 19 00 00 00 00 00 00 41 00 00 C0 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ParticleGroup   : D0 3D 42 00 70 4A 42 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 41 00 D0 39 42 00 00 00 00 00 00 00 00 00 27 00 00 00 06 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 28 00 00 00 00 00 00 00 20 7F AC 0D E8 7F AC 0D 20 10 B8 18 00 00 00 00 00 00 00 00 68 10 B8 18 D8 07 18 19 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 C0 1C 00 00 FF 00 00 00 00 00 00 00 00 48 19 F2 19 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 01 00 00 00 00 0A D7 A3 3D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 1C 00 00 00 00 00 40 C0 0A D7 23 BC 00 00 40 C0 00 00 40 40 00 00 C0 40 00 00 00 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 66 06 00 00 65 6D 62 65 72 00 00 00 00 00 00 00 00 00 00 00 E8 00 00 00 33 33 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via electrical sparks (-2216):
    ModelName       : fx_particle
    RenderAlpha     : 1.000000
    SymName         : electrical sparks
    BlendMode       : Add
    DonorType       : 0
  Properties via SFX (-5):
    NetworkCategory : Hosted

electrical sparks (41) @ (-71.20,46.88,-25.99) ϴ (H:0° P:0° B:90°)
  Ancestry:
    -> electrical sparks -> Environmental FX -> SFX -> Object
  Links:
    Link[MetaProp] (1116226): electrical sparks (41) -> electrical sparks (-2216)
    Link[arSrc] (8454178): electrical sparks (41) -> Electricity (-378)
  Dimensions: 6x6x3
  Properties:
    AmbientHacked   : 19 00 00 00 00 00 00 00 02 00 00 00 65 6C 65 63 5F 73 70 61 72 6B 73 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (-71.20,46.88,-25.99) ϴ (H:0° P:0° B:90°)
    PGLaunchInfo    : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 40 C0 00 00 40 40 00 00 80 BF 00 00 40 40 00 00 C0 40 00 00 00 40 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 FD FF 00 00 03 00 00 00 FF FF 00 00 03 00 00 00 06 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 01 00
    ParticleGroup   : D0 3D 42 00 70 4A 42 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 41 00 D0 39 42 00 00 00 00 00 00 00 00 00 29 00 00 00 06 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 28 00 00 00 00 00 00 00 70 93 AC 0D 38 94 AC 0D 30 15 B8 18 00 00 00 00 00 00 00 00 78 15 B8 18 D0 27 18 19 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 C0 21 00 00 FF 00 00 00 00 00 00 00 00 70 14 1E 0D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 01 00 00 00 00 0A D7 A3 3D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 21 00 00 00 00 00 40 C0 0A D7 23 BC 00 00 40 C0 00 00 40 40 00 00 C0 40 00 00 00 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 66 06 00 00 65 6D 62 65 72 00 00 00 00 00 00 00 00 00 00 00 E8 00 00 00 33 33 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 1F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via electrical sparks (-2216):
    ModelName       : fx_particle
    RenderAlpha     : 1.000000
    SymName         : electrical sparks
    BlendMode       : Add
    DonorType       : 0
  Properties via SFX (-5):
    NetworkCategory : Hosted

SwineHunter Cart (42) @ (22.91,4.19,1.78) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> SwineHunter Cart -> Game Carts -> MFD Games -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1116221): SwineHunter Cart (42) -> SwineHunter Cart (-1538)
  Dimensions: 0x0x0
  Properties:
    Position        : (22.91,4.19,1.78) ϴ (H:0° P:0° B:0°)
    HasRefs         : false
  Properties via SwineHunter Cart (-1538):
    SymName         : SwineHunter Cart
    MiniGames       : Swine Hunter
    DonorType       : 0
  Properties via Game Carts (-3865):
    ModelName       : gamecart
    ObjLookS        : game_carts
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Scripts         : 4D 69 6E 69 47 61 6D 65 43 61 72 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    ObjIcon         : cart_i
  Properties via MFD Games (-3863):
    FrobInfo        : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Goodies (-49):
    HUDSelect       : true
    ElevAble        : true
    InvDims         : 01 00 00 00 01 00 00 00
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Marker (47) @ (63.86,4.09,3.06) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Marker -> Object
  Links:
    Link[MetaProp] (1115103): Marker (47) -> Marker (-327)
  Dimensions: 4x4x4
  Properties:
    Position        : (63.86,4.09,3.06) ϴ (H:270° P:0° B:0°)
  Properties via Marker (-327):
    SymName         : Marker
    NetworkCategory : Hosted
    DonorType       : 0
    RenderType      : Not Rendered

RepScreen (48) @ (63.94,4.81,8.37) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> RepScreen -> Misc Screens -> Basic Vulnerability -> Vulnerabilities -> MetaProperty
    ...                      ... -> Screens -> MatGlass -> MetaProperty
    ...                                 ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115773): RepScreen (48) -> RepScreen (-464)
    Link[StimSens] (3212270): RepScreen (48) -> High Explosive (-376)
    Link[StimSens] (3212366): RepScreen (48) -> Energy Stim (-373)
    Link[StimSens] (3212197): RepScreen (48) -> Electricity (-378)
    Link[StimSens] (3212200): RepScreen (48) -> Psi Stim (-389)
    Link[StimSens] (3212264): RepScreen (48) -> Standard Impact (-385)
    Link[StimSens] (3212296): RepScreen (48) -> Incendiary (-388)
    Link[StimSens] (3212391): RepScreen (48) -> Armor Piercing Impact (-375)
    Link[StimSens] (3212204): RepScreen (48) -> WeaponBash (-3058)
    Link[StimSens] (3212207): RepScreen (48) -> Cold (-1145)
    Link[StimSens] (3212267): RepScreen (48) -> Droid Fusion (-2753)
  Dimensions: 5x0x4
  Properties:
    Position        : (63.94,4.81,8.37) ϴ (H:0° P:0° B:0°)
  Properties via RepScreen (-464):
    ModelName       : repscrn
    SymName         : RepScreen
    ObjName         : RepScreen: "A replicator panel."
    DonorType       : 0
  Properties via Misc Screens (-4841):
    HitPoints       : 4
    ShowHP          : false
    MAX_HP          : 4
  Properties via Screens (-147):
    RenderAlpha     : 0.600000
    RenderType      : Unlit
    PickBias        : -20.000000
  Properties via MatGlass (-633):
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Floor Egg Tripwire (49) @ (-213.23,129.73,-42.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Floor Egg Tripwire -> Once Tripwire -> Tripwire -> Traps -> Object
  Links:
    Link[MetaProp] (1115446): Floor Egg Tripwire (49) -> Floor Egg Tripwire (-1651)
    Link[SwitchLi] (22085761): Floor Egg Tripwire (49) -> Floor Pod (50)
  Dimensions: 4x4x4
  Properties:
    Position        : (-213.23,129.73,-42.00) ϴ (H:0° P:0° B:0°)
    PhysState       : 9A 3B 55 C3 72 BA 01 43 00 00 28 C2 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    CollisionType   : No Result
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 12x12x8
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Floor Egg Tripwire (-1651):
    SymName         : Floor Egg Tripwire
    DonorType       : 0
  Properties via Once Tripwire (-1550):
    TripFlags       : Enter | Once | Player | Shove
  Properties via Tripwire (-305):
    PhysAIColl      : true
    Scripts         : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Traps (-304):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

Floor Pod (50) @ (-213.23,129.73,-42.04) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Floor Pod -> Goo Pods -> Eggs -> Non-Swarming Annelids -> Annelid Vulnerability -> Vulnerabilities -> MetaProperty
    ...                                                   ... -> Annelids -> Monsters -> Physical -> Object
    ...                                                               ... -> MatFlesh -> MetaProperty
  Links:
    Link[MetaProp] (1115423): Floor Pod (50) -> Floor Pod (-1476)
    Link[StimSens] (3212069): Floor Pod (50) -> Standard Impact (-385)
    Link[StimSens] (3212071): Floor Pod (50) -> Armor Piercing Impact (-375)
    Link[StimSens] (3212073): Floor Pod (50) -> BashStim (-692)
    Link[StimSens] (3212063): Floor Pod (50) -> DrainStim (-3390)
    Link[StimSens] (3212065): Floor Pod (50) -> Incendiary (-388)
    Link[StimSens] (3212062): Floor Pod (50) -> WeaponBash (-3058)
    Link[StimSens] (3212067): Floor Pod (50) -> Energy Stim (-373)
    Link[StimSens] (3212064): Floor Pod (50) -> Droid Fusion (-2753)
    Link[StimSens] (3212068): Floor Pod (50) -> High Explosive (-376)
    Link[StimSens] (3212066): Floor Pod (50) -> Anti-Annelid (-374)
    Link[StimSens] (3212072): Floor Pod (50) -> Psi Stim (-389)
    Link[StimSens] (3212070): Floor Pod (50) -> Cold (-1145)
  Dimensions: 5x5x3
  Properties:
    PhysState       : 9A 3B 55 C3 72 BA 01 43 0F 29 28 C2 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (-213.23,129.73,-42.04) ϴ (H:0° P:0° B:0°)
    CollisionType   : Bounce
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    StTweqModels    : 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Floor Pod (-1476):
    CfgTweqModels   : 00 00 02 01 00 00 00 00 65 67 67 6F 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    DonorType       : 0
    ModelName       : eggcl
    SymName         : Floor Pod
  Properties via Goo Pods (-1336):
    Scripts         : 47 6F 6F 45 67 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Eggs (-1474):
    ObjShort        : Egg: "Annelid egg"
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ObjName         : Egg: "An annelid egg."
    LootInfo        : 01 00 00 00 41 6E 6E 65 6C 69 64 5F 4D 65 64 70 61 74 63 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 41 6E 6E 65 6C 69 64 5F 50 73 69 70 61 74 63 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 1E 00 00 00 05 00 00 00 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysAIColl      : false
    Class Tags      : CreatureType Egg
    AmbientHacked   : 19 00 00 00 00 00 00 00 00 00 00 00 65 67 67 6C 6F 6F 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    InvDims         : 04 00 00 00 04 00 00 00
  Properties via Non-Swarming Annelids (-2306):
    HTHMotionResp   : (30.00, 25.00, 20.00)
    Material Tags   : Material FleshTarget
  Properties via Annelids (-165):
    AI_VisType      : 5
    TargetType      : Type 2
  Properties via Monsters (-162):
    ContainDims     : 04 00 00 00 04 00 00 00
    HitPoints       : 10
    MAX_HP          : 10
    HUDSelect       : true
    ShowHP          : true
    AI_NCDmRsp      : true
    PsiRadar        : Enemy
    BashFactor      : 0.100000
    FrobHandler     : Local Only
    AI_CbtTiming    : C4 09 00 00 70 17 00 00 70 17 00 00 80 3E 00 00
    AI_ObjAvoid     : 
    BashParams      : 00 D0 04 46 00 00 00 00
    AI_FreeKnow     : 5000
    PickBias        : 0.100000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    ObjIcon         : gun1

Grub Floor Pod (51) @ (-197.39,119.36,-42.04) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Grub Floor Pod -> Grub Pods -> Eggs -> Non-Swarming Annelids -> Annelid Vulnerability -> Vulnerabilities -> MetaProperty
    ...                                                         ... -> Annelids -> Monsters -> Physical -> Object
    ...                                                                     ... -> MatFlesh -> MetaProperty
  Links:
    Link[MetaProp] (1115437): Grub Floor Pod (51) -> Grub Floor Pod (-1335)
    Link[StimSens] (3211978): Grub Floor Pod (51) -> Psi Stim (-389)
    Link[StimSens] (3211981): Grub Floor Pod (51) -> Standard Impact (-385)
    Link[StimSens] (3211979): Grub Floor Pod (51) -> Anti-Annelid (-374)
    Link[StimSens] (3211983): Grub Floor Pod (51) -> High Explosive (-376)
    Link[StimSens] (3211980): Grub Floor Pod (51) -> Incendiary (-388)
    Link[StimSens] (3211985): Grub Floor Pod (51) -> Energy Stim (-373)
    Link[StimSens] (3211982): Grub Floor Pod (51) -> Armor Piercing Impact (-375)
    Link[StimSens] (3211986): Grub Floor Pod (51) -> DrainStim (-3390)
    Link[StimSens] (3211989): Grub Floor Pod (51) -> Droid Fusion (-2753)
    Link[StimSens] (3211988): Grub Floor Pod (51) -> WeaponBash (-3058)
    Link[StimSens] (3211987): Grub Floor Pod (51) -> BashStim (-692)
    Link[StimSens] (3211984): Grub Floor Pod (51) -> Cold (-1145)
  Dimensions: 5x5x3
  Properties:
    PhysState       : C4 64 45 C3 7E B6 EE 42 0F 29 28 C2 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (-197.39,119.36,-42.04) ϴ (H:0° P:0° B:0°)
    CollisionType   : Bounce
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    StTweqModels    : 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Grub Floor Pod (-1335):
    CfgTweqModels   : 00 00 02 01 00 00 00 00 65 67 67 6F 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    DonorType       : 0
    ModelName       : eggcl
    SymName         : Grub Floor Pod
  Properties via Grub Pods (-1338):
    Scripts         : 47 72 75 62 45 67 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Eggs (-1474):
    ObjShort        : Egg: "Annelid egg"
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ObjName         : Egg: "An annelid egg."
    LootInfo        : 01 00 00 00 41 6E 6E 65 6C 69 64 5F 4D 65 64 70 61 74 63 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 41 6E 6E 65 6C 69 64 5F 50 73 69 70 61 74 63 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 1E 00 00 00 05 00 00 00 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysAIColl      : false
    Class Tags      : CreatureType Egg
    AmbientHacked   : 19 00 00 00 00 00 00 00 00 00 00 00 65 67 67 6C 6F 6F 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    InvDims         : 04 00 00 00 04 00 00 00
  Properties via Non-Swarming Annelids (-2306):
    HTHMotionResp   : (30.00, 25.00, 20.00)
    Material Tags   : Material FleshTarget
  Properties via Annelids (-165):
    AI_VisType      : 5
    TargetType      : Type 2
  Properties via Monsters (-162):
    ContainDims     : 04 00 00 00 04 00 00 00
    HitPoints       : 10
    MAX_HP          : 10
    HUDSelect       : true
    ShowHP          : true
    AI_NCDmRsp      : true
    PsiRadar        : Enemy
    BashFactor      : 0.100000
    FrobHandler     : Local Only
    AI_CbtTiming    : C4 09 00 00 70 17 00 00 70 17 00 00 80 3E 00 00
    AI_ObjAvoid     : 
    BashParams      : 00 D0 04 46 00 00 00 00
    AI_FreeKnow     : 5000
    PickBias        : 0.100000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    ObjIcon         : gun1

Floor Egg Tripwire (52) @ (-211.14,113.09,-42.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Floor Egg Tripwire -> Once Tripwire -> Tripwire -> Traps -> Object
  Links:
    Link[MetaProp] (1115425): Floor Egg Tripwire (52) -> Floor Egg Tripwire (-1651)
    Link[SwitchLi] (22085706): Floor Egg Tripwire (52) -> Floor Pod (54)
  Dimensions: 4x4x4
  Properties:
    Position        : (-211.14,113.09,-42.00) ϴ (H:0° P:0° B:0°)
    PhysState       : 70 24 53 C3 8F 2B E2 42 EE 04 28 C2 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    CollisionType   : No Result
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 12x12x8
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Floor Egg Tripwire (-1651):
    SymName         : Floor Egg Tripwire
    DonorType       : 0
  Properties via Once Tripwire (-1550):
    TripFlags       : Enter | Once | Player | Shove
  Properties via Tripwire (-305):
    PhysAIColl      : true
    Scripts         : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Traps (-304):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

Floor Egg Tripwire (53) @ (-197.39,119.36,-42.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Floor Egg Tripwire -> Once Tripwire -> Tripwire -> Traps -> Object
  Links:
    Link[MetaProp] (1115443): Floor Egg Tripwire (53) -> Floor Egg Tripwire (-1651)
    Link[SwitchLi] (22085760): Floor Egg Tripwire (53) -> Grub Floor Pod (51)
  Dimensions: 4x4x4
  Properties:
    Position        : (-197.39,119.36,-42.00) ϴ (H:0° P:0° B:0°)
    PhysState       : C4 64 45 C3 7E B6 EE 42 00 00 28 C2 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    CollisionType   : No Result
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 12x12x8
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Floor Egg Tripwire (-1651):
    SymName         : Floor Egg Tripwire
    DonorType       : 0
  Properties via Once Tripwire (-1550):
    TripFlags       : Enter | Once | Player | Shove
  Properties via Tripwire (-305):
    PhysAIColl      : true
    Scripts         : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Traps (-304):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

Floor Pod (54) @ (-211.14,113.09,-42.04) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Floor Pod -> Goo Pods -> Eggs -> Non-Swarming Annelids -> Annelid Vulnerability -> Vulnerabilities -> MetaProperty
    ...                                                   ... -> Annelids -> Monsters -> Physical -> Object
    ...                                                               ... -> MatFlesh -> MetaProperty
  Links:
    Link[MetaProp] (1115333): Floor Pod (54) -> Floor Pod (-1476)
    Link[StimSens] (3212319): Floor Pod (54) -> Armor Piercing Impact (-375)
    Link[StimSens] (3212320): Floor Pod (54) -> Cold (-1145)
    Link[StimSens] (3212322): Floor Pod (54) -> Standard Impact (-385)
    Link[StimSens] (3212321): Floor Pod (54) -> WeaponBash (-3058)
    Link[StimSens] (3212324): Floor Pod (54) -> Energy Stim (-373)
    Link[StimSens] (3212323): Floor Pod (54) -> High Explosive (-376)
    Link[StimSens] (3212327): Floor Pod (54) -> Droid Fusion (-2753)
    Link[StimSens] (3212325): Floor Pod (54) -> Anti-Annelid (-374)
    Link[StimSens] (3212328): Floor Pod (54) -> DrainStim (-3390)
    Link[StimSens] (3212329): Floor Pod (54) -> Psi Stim (-389)
    Link[StimSens] (3212330): Floor Pod (54) -> BashStim (-692)
    Link[StimSens] (3212326): Floor Pod (54) -> Incendiary (-388)
  Dimensions: 5x5x3
  Properties:
    PhysState       : 70 24 53 C3 8F 2B E2 42 0F 29 28 C2 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (-211.14,113.09,-42.04) ϴ (H:0° P:0° B:0°)
    CollisionType   : Bounce
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    StTweqModels    : 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Floor Pod (-1476):
    CfgTweqModels   : 00 00 02 01 00 00 00 00 65 67 67 6F 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    DonorType       : 0
    ModelName       : eggcl
    SymName         : Floor Pod
  Properties via Goo Pods (-1336):
    Scripts         : 47 6F 6F 45 67 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Eggs (-1474):
    ObjShort        : Egg: "Annelid egg"
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ObjName         : Egg: "An annelid egg."
    LootInfo        : 01 00 00 00 41 6E 6E 65 6C 69 64 5F 4D 65 64 70 61 74 63 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 41 6E 6E 65 6C 69 64 5F 50 73 69 70 61 74 63 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 1E 00 00 00 05 00 00 00 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysAIColl      : false
    Class Tags      : CreatureType Egg
    AmbientHacked   : 19 00 00 00 00 00 00 00 00 00 00 00 65 67 67 6C 6F 6F 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    InvDims         : 04 00 00 00 04 00 00 00
  Properties via Non-Swarming Annelids (-2306):
    HTHMotionResp   : (30.00, 25.00, 20.00)
    Material Tags   : Material FleshTarget
  Properties via Annelids (-165):
    AI_VisType      : 5
    TargetType      : Type 2
  Properties via Monsters (-162):
    ContainDims     : 04 00 00 00 04 00 00 00
    HitPoints       : 10
    MAX_HP          : 10
    HUDSelect       : true
    ShowHP          : true
    AI_NCDmRsp      : true
    PsiRadar        : Enemy
    BashFactor      : 0.100000
    FrobHandler     : Local Only
    AI_CbtTiming    : C4 09 00 00 70 17 00 00 70 17 00 00 80 3E 00 00
    AI_ObjAvoid     : 
    BashParams      : 00 D0 04 46 00 00 00 00
    AI_FreeKnow     : 5000
    PickBias        : 0.100000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    ObjIcon         : gun1

Floor Egg Tripwire (55) @ (-215.97,121.45,-42.01) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Floor Egg Tripwire -> Once Tripwire -> Tripwire -> Traps -> Object
  Links:
    Link[MetaProp] (1115334): Floor Egg Tripwire (55) -> Floor Egg Tripwire (-1651)
    Link[SwitchLi] (22085708): Floor Egg Tripwire (55) -> Floor Pod (59)
  Dimensions: 4x4x4
  Properties:
    Position        : (-215.97,121.45,-42.01) ϴ (H:0° P:0° B:0°)
    PhysState       : 6A F7 57 C3 CE E4 F2 42 CA 0E 28 C2 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    CollisionType   : No Result
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 12x12x8
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Floor Egg Tripwire (-1651):
    SymName         : Floor Egg Tripwire
    DonorType       : 0
  Properties via Once Tripwire (-1550):
    TripFlags       : Enter | Once | Player | Shove
  Properties via Tripwire (-305):
    PhysAIColl      : true
    Scripts         : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Traps (-304):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

Floor Egg Tripwire (56) @ (-202.78,127.08,-42.01) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Floor Egg Tripwire -> Once Tripwire -> Tripwire -> Traps -> Object
  Links:
    Link[MetaProp] (1115444): Floor Egg Tripwire (56) -> Floor Egg Tripwire (-1651)
    Link[SwitchLi] (22085707): Floor Egg Tripwire (56) -> Floor Pod (57)
  Dimensions: 4x4x4
  Properties:
    Position        : (-202.78,127.08,-42.01) ϴ (H:0° P:0° B:0°)
    PhysState       : D2 C7 4A C3 6A 26 FE 42 DC 09 28 C2 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    CollisionType   : No Result
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 12x12x8
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Floor Egg Tripwire (-1651):
    SymName         : Floor Egg Tripwire
    DonorType       : 0
  Properties via Once Tripwire (-1550):
    TripFlags       : Enter | Once | Player | Shove
  Properties via Tripwire (-305):
    PhysAIColl      : true
    Scripts         : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Traps (-304):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

Floor Pod (57) @ (-202.78,127.08,-42.04) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Floor Pod -> Goo Pods -> Eggs -> Non-Swarming Annelids -> Annelid Vulnerability -> Vulnerabilities -> MetaProperty
    ...                                                   ... -> Annelids -> Monsters -> Physical -> Object
    ...                                                               ... -> MatFlesh -> MetaProperty
  Links:
    Link[MetaProp] (1115418): Floor Pod (57) -> Floor Pod (-1476)
    Link[StimSens] (3212333): Floor Pod (57) -> Droid Fusion (-2753)
    Link[StimSens] (3212335): Floor Pod (57) -> Anti-Annelid (-374)
    Link[StimSens] (3212337): Floor Pod (57) -> High Explosive (-376)
    Link[StimSens] (3212338): Floor Pod (57) -> Standard Impact (-385)
    Link[StimSens] (3212341): Floor Pod (57) -> Psi Stim (-389)
    Link[StimSens] (3212336): Floor Pod (57) -> Energy Stim (-373)
    Link[StimSens] (3212342): Floor Pod (57) -> BashStim (-692)
    Link[StimSens] (3212339): Floor Pod (57) -> Cold (-1145)
    Link[StimSens] (3212340): Floor Pod (57) -> Armor Piercing Impact (-375)
    Link[StimSens] (3212332): Floor Pod (57) -> DrainStim (-3390)
    Link[StimSens] (3212331): Floor Pod (57) -> WeaponBash (-3058)
    Link[StimSens] (3212334): Floor Pod (57) -> Incendiary (-388)
  Dimensions: 5x5x3
  Properties:
    PhysState       : D2 C7 4A C3 6A 26 FE 42 0F 29 28 C2 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (-202.78,127.08,-42.04) ϴ (H:0° P:0° B:0°)
    CollisionType   : Bounce
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    StTweqModels    : 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Floor Pod (-1476):
    CfgTweqModels   : 00 00 02 01 00 00 00 00 65 67 67 6F 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    DonorType       : 0
    ModelName       : eggcl
    SymName         : Floor Pod
  Properties via Goo Pods (-1336):
    Scripts         : 47 6F 6F 45 67 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Eggs (-1474):
    ObjShort        : Egg: "Annelid egg"
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ObjName         : Egg: "An annelid egg."
    LootInfo        : 01 00 00 00 41 6E 6E 65 6C 69 64 5F 4D 65 64 70 61 74 63 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 41 6E 6E 65 6C 69 64 5F 50 73 69 70 61 74 63 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 1E 00 00 00 05 00 00 00 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysAIColl      : false
    Class Tags      : CreatureType Egg
    AmbientHacked   : 19 00 00 00 00 00 00 00 00 00 00 00 65 67 67 6C 6F 6F 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    InvDims         : 04 00 00 00 04 00 00 00
  Properties via Non-Swarming Annelids (-2306):
    HTHMotionResp   : (30.00, 25.00, 20.00)
    Material Tags   : Material FleshTarget
  Properties via Annelids (-165):
    AI_VisType      : 5
    TargetType      : Type 2
  Properties via Monsters (-162):
    ContainDims     : 04 00 00 00 04 00 00 00
    HitPoints       : 10
    MAX_HP          : 10
    HUDSelect       : true
    ShowHP          : true
    AI_NCDmRsp      : true
    PsiRadar        : Enemy
    BashFactor      : 0.100000
    FrobHandler     : Local Only
    AI_CbtTiming    : C4 09 00 00 70 17 00 00 70 17 00 00 80 3E 00 00
    AI_ObjAvoid     : 
    BashParams      : 00 D0 04 46 00 00 00 00
    AI_FreeKnow     : 5000
    PickBias        : 0.100000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    ObjIcon         : gun1

Floor Egg Tripwire (58) @ (-198.92,106.81,-42.02) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Floor Egg Tripwire -> Once Tripwire -> Tripwire -> Traps -> Object
  Links:
    Link[MetaProp] (1115335): Floor Egg Tripwire (58) -> Floor Egg Tripwire (-1651)
    Link[SwitchLi] (22085709): Floor Egg Tripwire (58) -> Floor Pod (61)
  Dimensions: 4x4x4
  Properties:
    Position        : (-198.92,106.81,-42.02) ϴ (H:0° P:0° B:0°)
    PhysState       : D6 EB 46 C3 A0 A0 D5 42 B8 13 28 C2 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    CollisionType   : No Result
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 12x12x8
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Floor Egg Tripwire (-1651):
    SymName         : Floor Egg Tripwire
    DonorType       : 0
  Properties via Once Tripwire (-1550):
    TripFlags       : Enter | Once | Player | Shove
  Properties via Tripwire (-305):
    PhysAIColl      : true
    Scripts         : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Traps (-304):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

Floor Pod (59) @ (-215.97,121.45,-42.04) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Floor Pod -> Goo Pods -> Eggs -> Non-Swarming Annelids -> Annelid Vulnerability -> Vulnerabilities -> MetaProperty
    ...                                                   ... -> Annelids -> Monsters -> Physical -> Object
    ...                                                               ... -> MatFlesh -> MetaProperty
  Links:
    Link[MetaProp] (1115451): Floor Pod (59) -> Floor Pod (-1476)
    Link[StimSens] (3212348): Floor Pod (59) -> Energy Stim (-373)
    Link[StimSens] (3212351): Floor Pod (59) -> Cold (-1145)
    Link[StimSens] (3212353): Floor Pod (59) -> Psi Stim (-389)
    Link[StimSens] (3212354): Floor Pod (59) -> BashStim (-692)
    Link[StimSens] (3212347): Floor Pod (59) -> Anti-Annelid (-374)
    Link[StimSens] (3212345): Floor Pod (59) -> Droid Fusion (-2753)
    Link[StimSens] (3212343): Floor Pod (59) -> WeaponBash (-3058)
    Link[StimSens] (3212349): Floor Pod (59) -> High Explosive (-376)
    Link[StimSens] (3212344): Floor Pod (59) -> DrainStim (-3390)
    Link[StimSens] (3212352): Floor Pod (59) -> Armor Piercing Impact (-375)
    Link[StimSens] (3212346): Floor Pod (59) -> Incendiary (-388)
    Link[StimSens] (3212350): Floor Pod (59) -> Standard Impact (-385)
  Dimensions: 5x5x3
  Properties:
    PhysState       : 6A F7 57 C3 CE E4 F2 42 0F 29 28 C2 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (-215.97,121.45,-42.04) ϴ (H:0° P:0° B:0°)
    CollisionType   : Bounce
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    StTweqModels    : 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Floor Pod (-1476):
    CfgTweqModels   : 00 00 02 01 00 00 00 00 65 67 67 6F 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    DonorType       : 0
    ModelName       : eggcl
    SymName         : Floor Pod
  Properties via Goo Pods (-1336):
    Scripts         : 47 6F 6F 45 67 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Eggs (-1474):
    ObjShort        : Egg: "Annelid egg"
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ObjName         : Egg: "An annelid egg."
    LootInfo        : 01 00 00 00 41 6E 6E 65 6C 69 64 5F 4D 65 64 70 61 74 63 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 41 6E 6E 65 6C 69 64 5F 50 73 69 70 61 74 63 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 1E 00 00 00 05 00 00 00 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysAIColl      : false
    Class Tags      : CreatureType Egg
    AmbientHacked   : 19 00 00 00 00 00 00 00 00 00 00 00 65 67 67 6C 6F 6F 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    InvDims         : 04 00 00 00 04 00 00 00
  Properties via Non-Swarming Annelids (-2306):
    HTHMotionResp   : (30.00, 25.00, 20.00)
    Material Tags   : Material FleshTarget
  Properties via Annelids (-165):
    AI_VisType      : 5
    TargetType      : Type 2
  Properties via Monsters (-162):
    ContainDims     : 04 00 00 00 04 00 00 00
    HitPoints       : 10
    MAX_HP          : 10
    HUDSelect       : true
    ShowHP          : true
    AI_NCDmRsp      : true
    PsiRadar        : Enemy
    BashFactor      : 0.100000
    FrobHandler     : Local Only
    AI_CbtTiming    : C4 09 00 00 70 17 00 00 70 17 00 00 80 3E 00 00
    AI_ObjAvoid     : 
    BashParams      : 00 D0 04 46 00 00 00 00
    AI_FreeKnow     : 5000
    PickBias        : 0.100000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    ObjIcon         : gun1

Floor Egg Tripwire (60) @ (-182.42,87.66,-22.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Floor Egg Tripwire -> Once Tripwire -> Tripwire -> Traps -> Object
  Links:
    Link[MetaProp] (1115337): Floor Egg Tripwire (60) -> Floor Egg Tripwire (-1651)
    Link[SwitchLi] (22085710): Floor Egg Tripwire (60) -> Floor Pod (63)
  Dimensions: 4x4x4
  Properties:
    Position        : (-182.42,87.66,-22.00) ϴ (H:0° P:0° B:0°)
    PhysState       : 94 6A 36 C3 35 52 AF 42 00 00 B0 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    CollisionType   : No Result
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 12x12x8
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Floor Egg Tripwire (-1651):
    SymName         : Floor Egg Tripwire
    DonorType       : 0
  Properties via Once Tripwire (-1550):
    TripFlags       : Enter | Once | Player | Shove
  Properties via Tripwire (-305):
    PhysAIColl      : true
    Scripts         : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Traps (-304):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

Floor Pod (61) @ (-198.92,106.81,-42.04) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Floor Pod -> Goo Pods -> Eggs -> Non-Swarming Annelids -> Annelid Vulnerability -> Vulnerabilities -> MetaProperty
    ...                                                   ... -> Annelids -> Monsters -> Physical -> Object
    ...                                                               ... -> MatFlesh -> MetaProperty
  Links:
    Link[MetaProp] (1115420): Floor Pod (61) -> Floor Pod (-1476)
    Link[StimSens] (3212271): Floor Pod (61) -> BashStim (-692)
    Link[StimSens] (3212364): Floor Pod (61) -> Armor Piercing Impact (-375)
    Link[StimSens] (3212355): Floor Pod (61) -> WeaponBash (-3058)
    Link[StimSens] (3212356): Floor Pod (61) -> DrainStim (-3390)
    Link[StimSens] (3212359): Floor Pod (61) -> Anti-Annelid (-374)
    Link[StimSens] (3212357): Floor Pod (61) -> Droid Fusion (-2753)
    Link[StimSens] (3212363): Floor Pod (61) -> Cold (-1145)
    Link[StimSens] (3212358): Floor Pod (61) -> Incendiary (-388)
    Link[StimSens] (3212361): Floor Pod (61) -> High Explosive (-376)
    Link[StimSens] (3212360): Floor Pod (61) -> Energy Stim (-373)
    Link[StimSens] (3212365): Floor Pod (61) -> Psi Stim (-389)
    Link[StimSens] (3212362): Floor Pod (61) -> Standard Impact (-385)
  Dimensions: 5x5x3
  Properties:
    PhysState       : D6 EB 46 C3 A0 A0 D5 42 0F 29 28 C2 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (-198.92,106.81,-42.04) ϴ (H:0° P:0° B:0°)
    CollisionType   : Bounce
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    StTweqModels    : 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Floor Pod (-1476):
    CfgTweqModels   : 00 00 02 01 00 00 00 00 65 67 67 6F 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    DonorType       : 0
    ModelName       : eggcl
    SymName         : Floor Pod
  Properties via Goo Pods (-1336):
    Scripts         : 47 6F 6F 45 67 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Eggs (-1474):
    ObjShort        : Egg: "Annelid egg"
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ObjName         : Egg: "An annelid egg."
    LootInfo        : 01 00 00 00 41 6E 6E 65 6C 69 64 5F 4D 65 64 70 61 74 63 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 41 6E 6E 65 6C 69 64 5F 50 73 69 70 61 74 63 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 1E 00 00 00 05 00 00 00 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysAIColl      : false
    Class Tags      : CreatureType Egg
    AmbientHacked   : 19 00 00 00 00 00 00 00 00 00 00 00 65 67 67 6C 6F 6F 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    InvDims         : 04 00 00 00 04 00 00 00
  Properties via Non-Swarming Annelids (-2306):
    HTHMotionResp   : (30.00, 25.00, 20.00)
    Material Tags   : Material FleshTarget
  Properties via Annelids (-165):
    AI_VisType      : 5
    TargetType      : Type 2
  Properties via Monsters (-162):
    ContainDims     : 04 00 00 00 04 00 00 00
    HitPoints       : 10
    MAX_HP          : 10
    HUDSelect       : true
    ShowHP          : true
    AI_NCDmRsp      : true
    PsiRadar        : Enemy
    BashFactor      : 0.100000
    FrobHandler     : Local Only
    AI_CbtTiming    : C4 09 00 00 70 17 00 00 70 17 00 00 80 3E 00 00
    AI_ObjAvoid     : 
    BashParams      : 00 D0 04 46 00 00 00 00
    AI_FreeKnow     : 5000
    PickBias        : 0.100000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    ObjIcon         : gun1

Floor Egg Tripwire (62) @ (-172.90,100.76,-22.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Floor Egg Tripwire -> Once Tripwire -> Tripwire -> Traps -> Object
  Links:
    Link[MetaProp] (1115339): Floor Egg Tripwire (62) -> Floor Egg Tripwire (-1651)
    Link[SwitchLi] (22085711): Floor Egg Tripwire (62) -> Floor Pod (65)
  Dimensions: 4x4x4
  Properties:
    Position        : (-172.90,100.76,-22.00) ϴ (H:0° P:0° B:0°)
    PhysState       : EC E5 2C C3 0B 83 C9 42 DC 09 B0 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    CollisionType   : No Result
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 12x12x8
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Floor Egg Tripwire (-1651):
    SymName         : Floor Egg Tripwire
    DonorType       : 0
  Properties via Once Tripwire (-1550):
    TripFlags       : Enter | Once | Player | Shove
  Properties via Tripwire (-305):
    PhysAIColl      : true
    Scripts         : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Traps (-304):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

Floor Pod (63) @ (-182.47,87.66,-22.04) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Floor Pod -> Goo Pods -> Eggs -> Non-Swarming Annelids -> Annelid Vulnerability -> Vulnerabilities -> MetaProperty
    ...                                                   ... -> Annelids -> Monsters -> Physical -> Object
    ...                                                               ... -> MatFlesh -> MetaProperty
  Links:
    Link[MetaProp] (1115336): Floor Pod (63) -> Floor Pod (-1476)
    Link[StimSens] (3212272): Floor Pod (63) -> WeaponBash (-3058)
    Link[StimSens] (3212274): Floor Pod (63) -> Droid Fusion (-2753)
    Link[StimSens] (3212277): Floor Pod (63) -> Energy Stim (-373)
    Link[StimSens] (3212273): Floor Pod (63) -> DrainStim (-3390)
    Link[StimSens] (3212279): Floor Pod (63) -> Standard Impact (-385)
    Link[StimSens] (3212275): Floor Pod (63) -> Incendiary (-388)
    Link[StimSens] (3212280): Floor Pod (63) -> Cold (-1145)
    Link[StimSens] (3212276): Floor Pod (63) -> Anti-Annelid (-374)
    Link[StimSens] (3212283): Floor Pod (63) -> BashStim (-692)
    Link[StimSens] (3212282): Floor Pod (63) -> Psi Stim (-389)
    Link[StimSens] (3212281): Floor Pod (63) -> Armor Piercing Impact (-375)
    Link[StimSens] (3212278): Floor Pod (63) -> High Explosive (-376)
  Dimensions: 5x5x3
  Properties:
    PhysState       : A9 77 36 C3 35 52 AF 42 1D 52 B0 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (-182.47,87.66,-22.04) ϴ (H:0° P:0° B:0°)
    CollisionType   : Bounce
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    StTweqModels    : 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Floor Pod (-1476):
    CfgTweqModels   : 00 00 02 01 00 00 00 00 65 67 67 6F 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    DonorType       : 0
    ModelName       : eggcl
    SymName         : Floor Pod
  Properties via Goo Pods (-1336):
    Scripts         : 47 6F 6F 45 67 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Eggs (-1474):
    ObjShort        : Egg: "Annelid egg"
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ObjName         : Egg: "An annelid egg."
    LootInfo        : 01 00 00 00 41 6E 6E 65 6C 69 64 5F 4D 65 64 70 61 74 63 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 41 6E 6E 65 6C 69 64 5F 50 73 69 70 61 74 63 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 1E 00 00 00 05 00 00 00 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysAIColl      : false
    Class Tags      : CreatureType Egg
    AmbientHacked   : 19 00 00 00 00 00 00 00 00 00 00 00 65 67 67 6C 6F 6F 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    InvDims         : 04 00 00 00 04 00 00 00
  Properties via Non-Swarming Annelids (-2306):
    HTHMotionResp   : (30.00, 25.00, 20.00)
    Material Tags   : Material FleshTarget
  Properties via Annelids (-165):
    AI_VisType      : 5
    TargetType      : Type 2
  Properties via Monsters (-162):
    ContainDims     : 04 00 00 00 04 00 00 00
    HitPoints       : 10
    MAX_HP          : 10
    HUDSelect       : true
    ShowHP          : true
    AI_NCDmRsp      : true
    PsiRadar        : Enemy
    BashFactor      : 0.100000
    FrobHandler     : Local Only
    AI_CbtTiming    : C4 09 00 00 70 17 00 00 70 17 00 00 80 3E 00 00
    AI_ObjAvoid     : 
    BashParams      : 00 D0 04 46 00 00 00 00
    AI_FreeKnow     : 5000
    PickBias        : 0.100000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    ObjIcon         : gun1

Floor Egg Tripwire (64) @ (-241.05,83.50,-22.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Floor Egg Tripwire -> Once Tripwire -> Tripwire -> Traps -> Object
  Links:
    Link[MetaProp] (1115341): Floor Egg Tripwire (64) -> Floor Egg Tripwire (-1651)
    Link[SwitchLi] (22085712): Floor Egg Tripwire (64) -> Floor Pod (67)
  Dimensions: 4x4x4
  Properties:
    Position        : (-241.05,83.50,-22.00) ϴ (H:0° P:0° B:0°)
    PhysState       : 49 0D 71 C3 88 FE A6 42 DC 09 B0 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    CollisionType   : No Result
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 12x12x8
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Floor Egg Tripwire (-1651):
    SymName         : Floor Egg Tripwire
    DonorType       : 0
  Properties via Once Tripwire (-1550):
    TripFlags       : Enter | Once | Player | Shove
  Properties via Tripwire (-305):
    PhysAIColl      : true
    Scripts         : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Traps (-304):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

Floor Pod (65) @ (-172.90,100.74,-22.04) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Floor Pod -> Goo Pods -> Eggs -> Non-Swarming Annelids -> Annelid Vulnerability -> Vulnerabilities -> MetaProperty
    ...                                                   ... -> Annelids -> Monsters -> Physical -> Object
    ...                                                               ... -> MatFlesh -> MetaProperty
  Links:
    Link[MetaProp] (1115338): Floor Pod (65) -> Floor Pod (-1476)
    Link[StimSens] (3212286): Floor Pod (65) -> Droid Fusion (-2753)
    Link[StimSens] (3212288): Floor Pod (65) -> Anti-Annelid (-374)
    Link[StimSens] (3212290): Floor Pod (65) -> High Explosive (-376)
    Link[StimSens] (3212293): Floor Pod (65) -> Armor Piercing Impact (-375)
    Link[StimSens] (3212285): Floor Pod (65) -> DrainStim (-3390)
    Link[StimSens] (3212294): Floor Pod (65) -> Psi Stim (-389)
    Link[StimSens] (3212287): Floor Pod (65) -> Incendiary (-388)
    Link[StimSens] (3212289): Floor Pod (65) -> Energy Stim (-373)
    Link[StimSens] (3212291): Floor Pod (65) -> Standard Impact (-385)
    Link[StimSens] (3212292): Floor Pod (65) -> Cold (-1145)
    Link[StimSens] (3212284): Floor Pod (65) -> WeaponBash (-3058)
    Link[StimSens] (3212295): Floor Pod (65) -> BashStim (-692)
  Dimensions: 5x5x3
  Properties:
    PhysState       : EC E5 2C C3 59 7A C9 42 1D 52 B0 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (-172.90,100.74,-22.04) ϴ (H:0° P:0° B:0°)
    CollisionType   : Bounce
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    StTweqModels    : 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Floor Pod (-1476):
    CfgTweqModels   : 00 00 02 01 00 00 00 00 65 67 67 6F 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    DonorType       : 0
    ModelName       : eggcl
    SymName         : Floor Pod
  Properties via Goo Pods (-1336):
    Scripts         : 47 6F 6F 45 67 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Eggs (-1474):
    ObjShort        : Egg: "Annelid egg"
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ObjName         : Egg: "An annelid egg."
    LootInfo        : 01 00 00 00 41 6E 6E 65 6C 69 64 5F 4D 65 64 70 61 74 63 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 41 6E 6E 65 6C 69 64 5F 50 73 69 70 61 74 63 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 1E 00 00 00 05 00 00 00 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysAIColl      : false
    Class Tags      : CreatureType Egg
    AmbientHacked   : 19 00 00 00 00 00 00 00 00 00 00 00 65 67 67 6C 6F 6F 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    InvDims         : 04 00 00 00 04 00 00 00
  Properties via Non-Swarming Annelids (-2306):
    HTHMotionResp   : (30.00, 25.00, 20.00)
    Material Tags   : Material FleshTarget
  Properties via Annelids (-165):
    AI_VisType      : 5
    TargetType      : Type 2
  Properties via Monsters (-162):
    ContainDims     : 04 00 00 00 04 00 00 00
    HitPoints       : 10
    MAX_HP          : 10
    HUDSelect       : true
    ShowHP          : true
    AI_NCDmRsp      : true
    PsiRadar        : Enemy
    BashFactor      : 0.100000
    FrobHandler     : Local Only
    AI_CbtTiming    : C4 09 00 00 70 17 00 00 70 17 00 00 80 3E 00 00
    AI_ObjAvoid     : 
    BashParams      : 00 D0 04 46 00 00 00 00
    AI_FreeKnow     : 5000
    PickBias        : 0.100000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    ObjIcon         : gun1

Floor Egg Tripwire (66) @ (-239.31,148.08,-22.01) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Floor Egg Tripwire -> Once Tripwire -> Tripwire -> Traps -> Object
  Links:
    Link[MetaProp] (1115343): Floor Egg Tripwire (66) -> Floor Egg Tripwire (-1651)
    Link[SwitchLi] (22085713): Floor Egg Tripwire (66) -> Floor Pod (73)
  Dimensions: 4x4x4
  Properties:
    Position        : (-239.31,148.08,-22.01) ϴ (H:0° P:0° B:0°)
    PhysState       : 2C 4E 6F C3 AA 14 14 43 B8 13 B0 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    CollisionType   : No Result
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 12x12x8
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Floor Egg Tripwire (-1651):
    SymName         : Floor Egg Tripwire
    DonorType       : 0
  Properties via Once Tripwire (-1550):
    TripFlags       : Enter | Once | Player | Shove
  Properties via Tripwire (-305):
    PhysAIColl      : true
    Scripts         : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Traps (-304):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

Floor Pod (67) @ (-241.05,83.50,-22.04) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Floor Pod -> Goo Pods -> Eggs -> Non-Swarming Annelids -> Annelid Vulnerability -> Vulnerabilities -> MetaProperty
    ...                                                   ... -> Annelids -> Monsters -> Physical -> Object
    ...                                                               ... -> MatFlesh -> MetaProperty
  Links:
    Link[MetaProp] (1115340): Floor Pod (67) -> Floor Pod (-1476)
    Link[StimSens] (3212208): Floor Pod (67) -> Anti-Annelid (-374)
    Link[StimSens] (3212210): Floor Pod (67) -> High Explosive (-376)
    Link[StimSens] (3212213): Floor Pod (67) -> Armor Piercing Impact (-375)
    Link[StimSens] (3212214): Floor Pod (67) -> Psi Stim (-389)
    Link[StimSens] (3212209): Floor Pod (67) -> Energy Stim (-373)
    Link[StimSens] (3212211): Floor Pod (67) -> Standard Impact (-385)
    Link[StimSens] (3212265): Floor Pod (67) -> Droid Fusion (-2753)
    Link[StimSens] (3212212): Floor Pod (67) -> Cold (-1145)
    Link[StimSens] (3212266): Floor Pod (67) -> Incendiary (-388)
    Link[StimSens] (3212269): Floor Pod (67) -> DrainStim (-3390)
    Link[StimSens] (3212268): Floor Pod (67) -> WeaponBash (-3058)
    Link[StimSens] (3212215): Floor Pod (67) -> BashStim (-692)
  Dimensions: 5x5x3
  Properties:
    PhysState       : 49 0D 71 C3 88 FE A6 42 1D 52 B0 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (-241.05,83.50,-22.04) ϴ (H:0° P:0° B:0°)
    CollisionType   : Bounce
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    StTweqModels    : 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Floor Pod (-1476):
    CfgTweqModels   : 00 00 02 01 00 00 00 00 65 67 67 6F 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    DonorType       : 0
    ModelName       : eggcl
    SymName         : Floor Pod
  Properties via Goo Pods (-1336):
    Scripts         : 47 6F 6F 45 67 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Eggs (-1474):
    ObjShort        : Egg: "Annelid egg"
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ObjName         : Egg: "An annelid egg."
    LootInfo        : 01 00 00 00 41 6E 6E 65 6C 69 64 5F 4D 65 64 70 61 74 63 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 41 6E 6E 65 6C 69 64 5F 50 73 69 70 61 74 63 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 1E 00 00 00 05 00 00 00 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysAIColl      : false
    Class Tags      : CreatureType Egg
    AmbientHacked   : 19 00 00 00 00 00 00 00 00 00 00 00 65 67 67 6C 6F 6F 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    InvDims         : 04 00 00 00 04 00 00 00
  Properties via Non-Swarming Annelids (-2306):
    HTHMotionResp   : (30.00, 25.00, 20.00)
    Material Tags   : Material FleshTarget
  Properties via Annelids (-165):
    AI_VisType      : 5
    TargetType      : Type 2
  Properties via Monsters (-162):
    ContainDims     : 04 00 00 00 04 00 00 00
    HitPoints       : 10
    MAX_HP          : 10
    HUDSelect       : true
    ShowHP          : true
    AI_NCDmRsp      : true
    PsiRadar        : Enemy
    BashFactor      : 0.100000
    FrobHandler     : Local Only
    AI_CbtTiming    : C4 09 00 00 70 17 00 00 70 17 00 00 80 3E 00 00
    AI_ObjAvoid     : 
    BashParams      : 00 D0 04 46 00 00 00 00
    AI_FreeKnow     : 5000
    PickBias        : 0.100000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    ObjIcon         : gun1

Marker (68) @ (-133.67,6.44,-18.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Marker -> Object
  Links:
    Link[MetaProp] (1114182): Marker (68) -> Marker (-327)
  Dimensions: 4x4x4
  Properties:
    Position        : (-133.67,6.44,-18.00) ϴ (H:0° P:0° B:0°)
  Properties via Marker (-327):
    SymName         : Marker
    NetworkCategory : Hosted
    DonorType       : 0
    RenderType      : Not Rendered

Marker (69) @ (-139.22,6.53,-18.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Marker -> Object
  Links:
    Link[MetaProp] (1114180): Marker (69) -> Marker (-327)
  Dimensions: 4x4x4
  Properties:
    Position        : (-139.22,6.53,-18.00) ϴ (H:0° P:0° B:0°)
  Properties via Marker (-327):
    SymName         : Marker
    NetworkCategory : Hosted
    DonorType       : 0
    RenderType      : Not Rendered

Marker (70) @ (-139.22,13.35,-18.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Marker -> Object
  Links:
    Link[MetaProp] (1114181): Marker (70) -> Marker (-327)
  Dimensions: 4x4x4
  Properties:
    Position        : (-139.22,13.35,-18.00) ϴ (H:0° P:0° B:0°)
  Properties via Marker (-327):
    SymName         : Marker
    NetworkCategory : Hosted
    DonorType       : 0
    RenderType      : Not Rendered

Marker (71) @ (-133.79,13.19,-18.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Marker -> Object
  Links:
    Link[MetaProp] (1114183): Marker (71) -> Marker (-327)
  Dimensions: 4x4x4
  Properties:
    Position        : (-133.79,13.19,-18.00) ϴ (H:0° P:0° B:0°)
  Properties via Marker (-327):
    SymName         : Marker
    NetworkCategory : Hosted
    DonorType       : 0
    RenderType      : Not Rendered

Floor Egg Tripwire (72) @ (-218.70,165.51,-42.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Floor Egg Tripwire -> Once Tripwire -> Tripwire -> Traps -> Object
  Links:
    Link[MetaProp] (1115345): Floor Egg Tripwire (72) -> Floor Egg Tripwire (-1651)
    Link[SwitchLi] (22085714): Floor Egg Tripwire (72) -> Floor Pod (76)
  Dimensions: 4x4x4
  Properties:
    Position        : (-218.70,165.51,-42.00) ϴ (H:0° P:0° B:0°)
    PhysState       : 3C B3 5A C3 D7 81 25 43 00 00 28 C2 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    CollisionType   : No Result
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 12x12x8
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Floor Egg Tripwire (-1651):
    SymName         : Floor Egg Tripwire
    DonorType       : 0
  Properties via Once Tripwire (-1550):
    TripFlags       : Enter | Once | Player | Shove
  Properties via Tripwire (-305):
    PhysAIColl      : true
    Scripts         : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Traps (-304):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

Floor Pod (73) @ (-239.21,148.14,-22.04) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Floor Pod -> Goo Pods -> Eggs -> Non-Swarming Annelids -> Annelid Vulnerability -> Vulnerabilities -> MetaProperty
    ...                                                   ... -> Annelids -> Monsters -> Physical -> Object
    ...                                                               ... -> MatFlesh -> MetaProperty
  Links:
    Link[MetaProp] (1115342): Floor Pod (73) -> Floor Pod (-1476)
    Link[StimSens] (3212224): Floor Pod (73) -> Cold (-1145)
    Link[StimSens] (3212226): Floor Pod (73) -> Psi Stim (-389)
    Link[StimSens] (3212216): Floor Pod (73) -> WeaponBash (-3058)
    Link[StimSens] (3212218): Floor Pod (73) -> Droid Fusion (-2753)
    Link[StimSens] (3212217): Floor Pod (73) -> DrainStim (-3390)
    Link[StimSens] (3212227): Floor Pod (73) -> BashStim (-692)
    Link[StimSens] (3212219): Floor Pod (73) -> Incendiary (-388)
    Link[StimSens] (3212222): Floor Pod (73) -> High Explosive (-376)
    Link[StimSens] (3212221): Floor Pod (73) -> Energy Stim (-373)
    Link[StimSens] (3212225): Floor Pod (73) -> Armor Piercing Impact (-375)
    Link[StimSens] (3212223): Floor Pod (73) -> Standard Impact (-385)
    Link[StimSens] (3212220): Floor Pod (73) -> Anti-Annelid (-374)
  Dimensions: 5x5x3
  Properties:
    PhysState       : 70 35 6F C3 73 24 14 43 1D 52 B0 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (-239.21,148.14,-22.04) ϴ (H:0° P:0° B:0°)
    CollisionType   : Bounce
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    StTweqModels    : 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Floor Pod (-1476):
    CfgTweqModels   : 00 00 02 01 00 00 00 00 65 67 67 6F 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    DonorType       : 0
    ModelName       : eggcl
    SymName         : Floor Pod
  Properties via Goo Pods (-1336):
    Scripts         : 47 6F 6F 45 67 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Eggs (-1474):
    ObjShort        : Egg: "Annelid egg"
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ObjName         : Egg: "An annelid egg."
    LootInfo        : 01 00 00 00 41 6E 6E 65 6C 69 64 5F 4D 65 64 70 61 74 63 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 41 6E 6E 65 6C 69 64 5F 50 73 69 70 61 74 63 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 1E 00 00 00 05 00 00 00 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysAIColl      : false
    Class Tags      : CreatureType Egg
    AmbientHacked   : 19 00 00 00 00 00 00 00 00 00 00 00 65 67 67 6C 6F 6F 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    InvDims         : 04 00 00 00 04 00 00 00
  Properties via Non-Swarming Annelids (-2306):
    HTHMotionResp   : (30.00, 25.00, 20.00)
    Material Tags   : Material FleshTarget
  Properties via Annelids (-165):
    AI_VisType      : 5
    TargetType      : Type 2
  Properties via Monsters (-162):
    ContainDims     : 04 00 00 00 04 00 00 00
    HitPoints       : 10
    MAX_HP          : 10
    HUDSelect       : true
    ShowHP          : true
    AI_NCDmRsp      : true
    PsiRadar        : Enemy
    BashFactor      : 0.100000
    FrobHandler     : Local Only
    AI_CbtTiming    : C4 09 00 00 70 17 00 00 70 17 00 00 80 3E 00 00
    AI_ObjAvoid     : 
    BashParams      : 00 D0 04 46 00 00 00 00
    AI_FreeKnow     : 5000
    PickBias        : 0.100000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    ObjIcon         : gun1

EXP Cookies (74) @ (111.83,-9.21,-23.92) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> EXP Cookies -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1115995): EXP Cookies (74) -> EXP Cookies (-938)
  Dimensions: 0x1x0
  Properties:
    Position        : (111.83,-9.21,-23.92) ϴ (H:0° P:0° B:0°)
    StackCount      : 8
    HasRefs         : false
  Properties via EXP Cookies (-938):
    ObjShort        : EXP_Cookies: "%d cyber modules"
    FrobInfo        : 02 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    ObjName         : EXP_Cookies: "%d cyber modules."
    ModelName       : upgrade
    CombineType     : EXPCookie
    AutoPickup      : false
    PsiRadar        : Powerup
    Scripts         : 45 78 70 43 6F 6F 6B 69 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Plasticrete
    SymName         : EXP Cookies
    DonorType       : 0
    NameType        : Stack Count
    ObjIcon         : upgrade
  Properties via Goodies (-49):
    HUDSelect       : true
    ElevAble        : true
    InvDims         : 01 00 00 00 01 00 00 00
  Properties via Physical (-11):
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Grub Floor Pod (75) @ (-238.00,119.52,-42.04) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Grub Floor Pod -> Grub Pods -> Eggs -> Non-Swarming Annelids -> Annelid Vulnerability -> Vulnerabilities -> MetaProperty
    ...                                                         ... -> Annelids -> Monsters -> Physical -> Object
    ...                                                                     ... -> MatFlesh -> MetaProperty
  Links:
    Link[MetaProp] (1115346): Grub Floor Pod (75) -> Grub Floor Pod (-1335)
    Link[StimSens] (3212256): Grub Floor Pod (75) -> DrainStim (-3390)
    Link[StimSens] (3212258): Grub Floor Pod (75) -> Psi Stim (-389)
    Link[StimSens] (3212261): Grub Floor Pod (75) -> Standard Impact (-385)
    Link[StimSens] (3212253): Grub Floor Pod (75) -> WeaponBash (-3058)
    Link[StimSens] (3212262): Grub Floor Pod (75) -> Incendiary (-388)
    Link[StimSens] (3212255): Grub Floor Pod (75) -> BashStim (-692)
    Link[StimSens] (3212257): Grub Floor Pod (75) -> Energy Stim (-373)
    Link[StimSens] (3212259): Grub Floor Pod (75) -> High Explosive (-376)
    Link[StimSens] (3212263): Grub Floor Pod (75) -> Anti-Annelid (-374)
    Link[StimSens] (3212252): Grub Floor Pod (75) -> Droid Fusion (-2753)
    Link[StimSens] (3212260): Grub Floor Pod (75) -> Armor Piercing Impact (-375)
    Link[StimSens] (3212254): Grub Floor Pod (75) -> Cold (-1145)
  Dimensions: 5x5x3
  Properties:
    PhysState       : 22 FF 6D C3 D3 08 EF 42 0F 29 28 C2 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (-238.00,119.52,-42.04) ϴ (H:0° P:0° B:0°)
    CollisionType   : Bounce
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    StTweqModels    : 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Grub Floor Pod (-1335):
    CfgTweqModels   : 00 00 02 01 00 00 00 00 65 67 67 6F 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    DonorType       : 0
    ModelName       : eggcl
    SymName         : Grub Floor Pod
  Properties via Grub Pods (-1338):
    Scripts         : 47 72 75 62 45 67 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Eggs (-1474):
    ObjShort        : Egg: "Annelid egg"
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ObjName         : Egg: "An annelid egg."
    LootInfo        : 01 00 00 00 41 6E 6E 65 6C 69 64 5F 4D 65 64 70 61 74 63 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 41 6E 6E 65 6C 69 64 5F 50 73 69 70 61 74 63 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 1E 00 00 00 05 00 00 00 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysAIColl      : false
    Class Tags      : CreatureType Egg
    AmbientHacked   : 19 00 00 00 00 00 00 00 00 00 00 00 65 67 67 6C 6F 6F 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    InvDims         : 04 00 00 00 04 00 00 00
  Properties via Non-Swarming Annelids (-2306):
    HTHMotionResp   : (30.00, 25.00, 20.00)
    Material Tags   : Material FleshTarget
  Properties via Annelids (-165):
    AI_VisType      : 5
    TargetType      : Type 2
  Properties via Monsters (-162):
    ContainDims     : 04 00 00 00 04 00 00 00
    HitPoints       : 10
    MAX_HP          : 10
    HUDSelect       : true
    ShowHP          : true
    AI_NCDmRsp      : true
    PsiRadar        : Enemy
    BashFactor      : 0.100000
    FrobHandler     : Local Only
    AI_CbtTiming    : C4 09 00 00 70 17 00 00 70 17 00 00 80 3E 00 00
    AI_ObjAvoid     : 
    BashParams      : 00 D0 04 46 00 00 00 00
    AI_FreeKnow     : 5000
    PickBias        : 0.100000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    ObjIcon         : gun1

Floor Pod (76) @ (-218.70,165.51,-42.04) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Floor Pod -> Goo Pods -> Eggs -> Non-Swarming Annelids -> Annelid Vulnerability -> Vulnerabilities -> MetaProperty
    ...                                                   ... -> Annelids -> Monsters -> Physical -> Object
    ...                                                               ... -> MatFlesh -> MetaProperty
  Links:
    Link[MetaProp] (1115344): Floor Pod (76) -> Floor Pod (-1476)
    Link[StimSens] (3212229): Floor Pod (76) -> DrainStim (-3390)
    Link[StimSens] (3212228): Floor Pod (76) -> WeaponBash (-3058)
    Link[StimSens] (3212231): Floor Pod (76) -> Incendiary (-388)
    Link[StimSens] (3212230): Floor Pod (76) -> Droid Fusion (-2753)
    Link[StimSens] (3212233): Floor Pod (76) -> Energy Stim (-373)
    Link[StimSens] (3212232): Floor Pod (76) -> Anti-Annelid (-374)
    Link[StimSens] (3212237): Floor Pod (76) -> Armor Piercing Impact (-375)
    Link[StimSens] (3212234): Floor Pod (76) -> High Explosive (-376)
    Link[StimSens] (3212238): Floor Pod (76) -> Psi Stim (-389)
    Link[StimSens] (3212236): Floor Pod (76) -> Cold (-1145)
    Link[StimSens] (3212235): Floor Pod (76) -> Standard Impact (-385)
    Link[StimSens] (3212239): Floor Pod (76) -> BashStim (-692)
  Dimensions: 5x5x3
  Properties:
    PhysState       : 3C B3 5A C3 D7 81 25 43 0F 29 28 C2 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (-218.70,165.51,-42.04) ϴ (H:0° P:0° B:0°)
    CollisionType   : Bounce
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    StTweqModels    : 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Floor Pod (-1476):
    CfgTweqModels   : 00 00 02 01 00 00 00 00 65 67 67 6F 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    DonorType       : 0
    ModelName       : eggcl
    SymName         : Floor Pod
  Properties via Goo Pods (-1336):
    Scripts         : 47 6F 6F 45 67 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Eggs (-1474):
    ObjShort        : Egg: "Annelid egg"
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ObjName         : Egg: "An annelid egg."
    LootInfo        : 01 00 00 00 41 6E 6E 65 6C 69 64 5F 4D 65 64 70 61 74 63 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 41 6E 6E 65 6C 69 64 5F 50 73 69 70 61 74 63 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 1E 00 00 00 05 00 00 00 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysAIColl      : false
    Class Tags      : CreatureType Egg
    AmbientHacked   : 19 00 00 00 00 00 00 00 00 00 00 00 65 67 67 6C 6F 6F 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    InvDims         : 04 00 00 00 04 00 00 00
  Properties via Non-Swarming Annelids (-2306):
    HTHMotionResp   : (30.00, 25.00, 20.00)
    Material Tags   : Material FleshTarget
  Properties via Annelids (-165):
    AI_VisType      : 5
    TargetType      : Type 2
  Properties via Monsters (-162):
    ContainDims     : 04 00 00 00 04 00 00 00
    HitPoints       : 10
    MAX_HP          : 10
    HUDSelect       : true
    ShowHP          : true
    AI_NCDmRsp      : true
    PsiRadar        : Enemy
    BashFactor      : 0.100000
    FrobHandler     : Local Only
    AI_CbtTiming    : C4 09 00 00 70 17 00 00 70 17 00 00 80 3E 00 00
    AI_ObjAvoid     : 
    BashParams      : 00 D0 04 46 00 00 00 00
    AI_FreeKnow     : 5000
    PickBias        : 0.100000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    ObjIcon         : gun1

Assault Rifle (77) @ (73.66,17.75,-13.50) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Assault Rifle -> Conventional -> Weapon -> Physical -> Object
  Links:
    Link[MetaProp] (1115957): Assault Rifle (77) -> Assault Rifle (-18)
  Dimensions: 0x5x1
  Properties:
    Position        : (73.66,17.75,-13.50) ϴ (H:0° P:0° B:0°)
    PhysState       : 47 52 93 42 00 00 8E 41 00 00 58 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    GunState        : 12 rounds, 100% durability, mod level 0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 09 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Assault Rifle (-18):
    ModelName       : ar15_w
    BaseGunDesc     : 01 00 00 00 24 00 00 00 01 00 00 00 00 00 80 3F 00 00 00 00 FA 00 00 00 01 00 00 00 00 00 80 3F E8 03 00 00 28 00 00 00 FF FF FF FF 24 00 00 00 01 00 00 00 00 00 80 3F 64 00 00 00 FA 00 00 00 01 00 00 00 00 00 80 3F E8 03 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 64 00 00 00 C8 00 00 00 01 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    DonorType       : 0
    RepairDiff      : EC FF FF FF 06 00 00 00 00 00 70 41
    Class Tags      : WeaponType AssaultRifle
    SymName         : Assault Rifle
    Scale           : (0.80, 0.80, 0.80)
    ModifyDiff      : 0A 00 00 00 04 00 00 00 00 00 A0 41
    Material Tags   : Material MetalBig
    Sett1           : AssaultRifle: "This is the normal single-shot firing mode."
    Modify2Diff     : F6 FF FF FF 04 00 00 00 00 00 A0 41
    Sett2           : AssaultRifle: "This is the continual-fire mode."
    Modify1         : AssaultRifle: "Decrease reload time."
    GunReliability  : 00 00 00 3F 00 00 A0 40 00 00 40 3F 00 00 20 41 00 00 00 00
    SHead1          : AssaultRifle: "NORM"
    Modify2         : AssaultRifle: "Increase the clip size from 36 to 72."
    ObjBrokenIcon   : assau_ib
    GunKick         : 00 00 00 00 50 02 50 02 00 00 00 05 00 00 80 BE 00 00 80 BE 00 00 A0 3F E8 03 20 03 00 00 00 00 00 00 00 00 00 05 00 08 00 00 00 08 00 00 00 BF 00 00 40 BF 00 00 C0 3F F4 01 F4 01 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PlayerGunDesc   : F1 00 00 00 61 72 31 35 5F 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CD CC CC 3F 00 00 00 BF CD CC 4C BF 00 00 00 00 00 00 00 00 00 00 00 00 00 40 00 D0 00 60 00 00 00 00
    ReqStatsDesc    : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SHead2          : AssaultRifle: "AUTO"
    ObjIcon         : ASSAU_I
    Scripts         : 52 69 66 6C 65 4D 6F 64 69 66 79 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ReqTechDesc     : 00 00 00 00 04 00 00 00 02 00 00 00 04 00 00 00 00 00 00 00
    InvDims         : 01 00 00 00 03 00 00 00
    BaseWeaponDesc  : 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Conventional (-13):
    ShockWeaponType : Conventional
    ObjList         : NVRemovePropertyTrapOn="BeginScript"; NVRemovePropertyTrapProp="Scale"; NVRemovePropertyTrapReAdd=1; NVRemovePropertyTrapCount=1;
  Properties via Weapon (-12):
    FrobInfo        : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    PsiRadar        : Powerup
    ElevAble        : true
    HUDSelect       : true
    InvCursor       : weapon: "Use to change settings"
    SchPlayParams   : 00 00 00 00 FF FF FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    NameType        : Weapon
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

HE Clip (78) @ (167.85,-83.15,-6.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> HE Clip -> Bullets -> Ammo -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1115958): HE Clip (78) -> HE Clip (-32)
  Dimensions: 0x1x0
  Properties:
    Position        : (167.85,-83.15,-6.00) ϴ (H:0° P:0° B:0°)
    HasRefs         : false
  Properties via HE Clip (-32):
    ObjShort        : HE_Clip: "%d anti-personnel bullets"
    ObjName         : HE_Clip: "A box of %d anti-personnel bullets."
    ModelName       : ammohes
    CombineType     : HEClip
    ObjLookS        : HE_clip: "While nearly useless against armored targets, the Mite anti personnel round is devastatingly effective against flesh and blood.  Nanites inside the head of the clip autonomically sense when the round has entered an organic target.  First, the head of the bullet fragments into several dozen pieces.  Immediately, they seek the highest local temperature and, using microscopic pockets of gas, propel themselves towards the warmth, and presumably, the vital organs."
    StackCount      : 12
    DonorType       : 0
    SymName         : HE Clip
    Alchemy         : 1.500000
    FabCost         : 90
    ObjIcon         : HE_I
  Properties via Bullets (-35):
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    Fabricate       : 6
    ObjList         : NVRemovePropertyTrapOn="BeginScript"; NVRemovePropertyTrapProp="Scale"; NVRemovePropertyTrapReAdd=1; NVRemovePropertyTrapCount=1;
    PhysDims        : 0x0x0
    NameType        : Stack Count
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Recycle         : 1
    Scripts         : 4E 56 52 65 6D 6F 76 65 50 72 6F 70 65 72 74 79 54 72 61 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    InvDims         : 01 00 00 00 01 00 00 00
    Scale           : (0.60, 0.60, 0.60)
    StackInc        : 6
  Properties via Ammo (-30):
    FrobInfo        : 01 00 00 00 02 00 00 00 02 00 00 00 00 00 00 00
    PsiRadar        : Powerup
    Material Tags   : Material Metal
  Properties via Goodies (-49):
    HUDSelect       : true
    ElevAble        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Floor Egg Tripwire (80) @ (-238.00,119.52,-42.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Floor Egg Tripwire -> Once Tripwire -> Tripwire -> Traps -> Object
  Links:
    Link[MetaProp] (1115347): Floor Egg Tripwire (80) -> Floor Egg Tripwire (-1651)
    Link[SwitchLi] (22085715): Floor Egg Tripwire (80) -> Grub Floor Pod (75)
  Dimensions: 4x4x4
  Properties:
    Position        : (-238.00,119.52,-42.00) ϴ (H:0° P:0° B:0°)
    PhysState       : 22 FF 6D C3 D3 08 EF 42 00 00 28 C2 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    CollisionType   : No Result
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 12x12x8
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Floor Egg Tripwire (-1651):
    SymName         : Floor Egg Tripwire
    DonorType       : 0
  Properties via Once Tripwire (-1550):
    TripFlags       : Enter | Once | Player | Shove
  Properties via Tripwire (-305):
    PhysAIColl      : true
    Scripts         : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Traps (-304):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

Grub Floor Pod (81) @ (-203.75,162.76,-42.04) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Grub Floor Pod -> Grub Pods -> Eggs -> Non-Swarming Annelids -> Annelid Vulnerability -> Vulnerabilities -> MetaProperty
    ...                                                         ... -> Annelids -> Monsters -> Physical -> Object
    ...                                                                     ... -> MatFlesh -> MetaProperty
  Links:
    Link[StimSens] (3212076): Grub Floor Pod (81) -> BashStim (-692)
    Link[StimSens] (3212077): Grub Floor Pod (81) -> WeaponBash (-3058)
    Link[StimSens] (3212198): Grub Floor Pod (81) -> High Explosive (-376)
    Link[StimSens] (3212078): Grub Floor Pod (81) -> Droid Fusion (-2753)
    Link[StimSens] (3212201): Grub Floor Pod (81) -> Incendiary (-388)
    Link[StimSens] (3212199): Grub Floor Pod (81) -> Cold (-1145)
    Link[StimSens] (3212203): Grub Floor Pod (81) -> Armor Piercing Impact (-375)
    Link[StimSens] (3212074): Grub Floor Pod (81) -> Energy Stim (-373)
    Link[StimSens] (3212205): Grub Floor Pod (81) -> Psi Stim (-389)
    Link[StimSens] (3212075): Grub Floor Pod (81) -> DrainStim (-3390)
    Link[StimSens] (3212206): Grub Floor Pod (81) -> Anti-Annelid (-374)
    Link[StimSens] (3212202): Grub Floor Pod (81) -> Standard Impact (-385)
    Link[MetaProp] (1115350): Grub Floor Pod (81) -> Grub Floor Pod (-1335)
  Dimensions: 5x5x3
  Properties:
    PhysState       : D0 BE 4B C3 75 C1 22 43 0F 29 28 C2 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (-203.75,162.76,-42.04) ϴ (H:0° P:0° B:0°)
    CollisionType   : Bounce
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    StTweqModels    : 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Grub Floor Pod (-1335):
    CfgTweqModels   : 00 00 02 01 00 00 00 00 65 67 67 6F 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    DonorType       : 0
    ModelName       : eggcl
    SymName         : Grub Floor Pod
  Properties via Grub Pods (-1338):
    Scripts         : 47 72 75 62 45 67 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Eggs (-1474):
    ObjShort        : Egg: "Annelid egg"
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ObjName         : Egg: "An annelid egg."
    LootInfo        : 01 00 00 00 41 6E 6E 65 6C 69 64 5F 4D 65 64 70 61 74 63 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 41 6E 6E 65 6C 69 64 5F 50 73 69 70 61 74 63 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 1E 00 00 00 05 00 00 00 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysAIColl      : false
    Class Tags      : CreatureType Egg
    AmbientHacked   : 19 00 00 00 00 00 00 00 00 00 00 00 65 67 67 6C 6F 6F 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    InvDims         : 04 00 00 00 04 00 00 00
  Properties via Non-Swarming Annelids (-2306):
    HTHMotionResp   : (30.00, 25.00, 20.00)
    Material Tags   : Material FleshTarget
  Properties via Annelids (-165):
    AI_VisType      : 5
    TargetType      : Type 2
  Properties via Monsters (-162):
    ContainDims     : 04 00 00 00 04 00 00 00
    HitPoints       : 10
    MAX_HP          : 10
    HUDSelect       : true
    ShowHP          : true
    AI_NCDmRsp      : true
    PsiRadar        : Enemy
    BashFactor      : 0.100000
    FrobHandler     : Local Only
    AI_CbtTiming    : C4 09 00 00 70 17 00 00 70 17 00 00 80 3E 00 00
    AI_ObjAvoid     : 
    BashParams      : 00 D0 04 46 00 00 00 00
    AI_FreeKnow     : 5000
    PickBias        : 0.100000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    ObjIcon         : gun1

AP Clip (82) @ (120.72,70.63,0.86) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> AP Clip -> Bullets -> Ammo -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1115962): AP Clip (82) -> AP Clip (-307)
  Dimensions: 0x1x0
  Properties:
    Position        : (120.72,70.63,0.86) ϴ (H:270° P:0° B:0°)
    HasRefs         : false
  Properties via AP Clip (-307):
    ObjShort        : AP_Clip: "%d armor-piercing bullets"
    ObjName         : AP_Clip: "A box of %d armor-piercing bullets."
    ModelName       : ammoaps
    CombineType     : APClip
    Alchemy         : 1.500000
    ObjLookS        : AP_clip: "The armor piercing round is not particularly effective against soft targets, but it's the round of choice when up against mechanized foes.   The uranium tips provide considerable penetrating power, even to relatively weak slug throwers like the Talon M2A3 and the M-22 assault rifle.  The bullet is the kid brother of the discarding sabot rounds used by tanks in the 21st century.  Besides the incredibly dense uranium tip, the casing is lined with an advanced ballistic material that decreases drag, imparting even greater penetration."
    StackCount      : 12
    SymName         : AP Clip
    DonorType       : 0
    InvDims         : 01 00 00 00 01 00 00 00
    FabCost         : 90
    ObjIcon         : AP_I
  Properties via Bullets (-35):
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    Fabricate       : 6
    ObjList         : NVRemovePropertyTrapOn="BeginScript"; NVRemovePropertyTrapProp="Scale"; NVRemovePropertyTrapReAdd=1; NVRemovePropertyTrapCount=1;
    PhysDims        : 0x0x0
    NameType        : Stack Count
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Recycle         : 1
    Scripts         : 4E 56 52 65 6D 6F 76 65 50 72 6F 70 65 72 74 79 54 72 61 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (0.60, 0.60, 0.60)
    StackInc        : 6
  Properties via Ammo (-30):
    FrobInfo        : 01 00 00 00 02 00 00 00 02 00 00 00 00 00 00 00
    PsiRadar        : Powerup
    Material Tags   : Material Metal
  Properties via Goodies (-49):
    HUDSelect       : true
    ElevAble        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Grub Floor Pod (84) @ (-227.96,94.02,-42.04) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Grub Floor Pod -> Grub Pods -> Eggs -> Non-Swarming Annelids -> Annelid Vulnerability -> Vulnerabilities -> MetaProperty
    ...                                                         ... -> Annelids -> Monsters -> Physical -> Object
    ...                                                                     ... -> MatFlesh -> MetaProperty
  Links:
    Link[StimSens] (3212240): Grub Floor Pod (84) -> High Explosive (-376)
    Link[StimSens] (3212242): Grub Floor Pod (84) -> Psi Stim (-389)
    Link[StimSens] (3212245): Grub Floor Pod (84) -> BashStim (-692)
    Link[StimSens] (3212246): Grub Floor Pod (84) -> DrainStim (-3390)
    Link[StimSens] (3212241): Grub Floor Pod (84) -> Armor Piercing Impact (-375)
    Link[StimSens] (3212248): Grub Floor Pod (84) -> Cold (-1145)
    Link[StimSens] (3212243): Grub Floor Pod (84) -> Droid Fusion (-2753)
    Link[StimSens] (3212251): Grub Floor Pod (84) -> Anti-Annelid (-374)
    Link[StimSens] (3212244): Grub Floor Pod (84) -> WeaponBash (-3058)
    Link[StimSens] (3212247): Grub Floor Pod (84) -> Energy Stim (-373)
    Link[StimSens] (3212249): Grub Floor Pod (84) -> Standard Impact (-385)
    Link[StimSens] (3212250): Grub Floor Pod (84) -> Incendiary (-388)
    Link[MetaProp] (1115348): Grub Floor Pod (84) -> Grub Floor Pod (-1335)
  Dimensions: 5x5x3
  Properties:
    PhysState       : 29 F5 63 C3 31 09 BC 42 0F 29 28 C2 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (-227.96,94.02,-42.04) ϴ (H:0° P:0° B:0°)
    CollisionType   : Bounce
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    StTweqModels    : 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Grub Floor Pod (-1335):
    CfgTweqModels   : 00 00 02 01 00 00 00 00 65 67 67 6F 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    DonorType       : 0
    ModelName       : eggcl
    SymName         : Grub Floor Pod
  Properties via Grub Pods (-1338):
    Scripts         : 47 72 75 62 45 67 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Eggs (-1474):
    ObjShort        : Egg: "Annelid egg"
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ObjName         : Egg: "An annelid egg."
    LootInfo        : 01 00 00 00 41 6E 6E 65 6C 69 64 5F 4D 65 64 70 61 74 63 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 41 6E 6E 65 6C 69 64 5F 50 73 69 70 61 74 63 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 1E 00 00 00 05 00 00 00 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysAIColl      : false
    Class Tags      : CreatureType Egg
    AmbientHacked   : 19 00 00 00 00 00 00 00 00 00 00 00 65 67 67 6C 6F 6F 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    InvDims         : 04 00 00 00 04 00 00 00
  Properties via Non-Swarming Annelids (-2306):
    HTHMotionResp   : (30.00, 25.00, 20.00)
    Material Tags   : Material FleshTarget
  Properties via Annelids (-165):
    AI_VisType      : 5
    TargetType      : Type 2
  Properties via Monsters (-162):
    ContainDims     : 04 00 00 00 04 00 00 00
    HitPoints       : 10
    MAX_HP          : 10
    HUDSelect       : true
    ShowHP          : true
    AI_NCDmRsp      : true
    PsiRadar        : Enemy
    BashFactor      : 0.100000
    FrobHandler     : Local Only
    AI_CbtTiming    : C4 09 00 00 70 17 00 00 70 17 00 00 80 3E 00 00
    AI_ObjAvoid     : 
    BashParams      : 00 D0 04 46 00 00 00 00
    AI_FreeKnow     : 5000
    PickBias        : 0.100000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    ObjIcon         : gun1

Floor Egg Tripwire (85) @ (-228.05,94.02,-42.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Floor Egg Tripwire -> Once Tripwire -> Tripwire -> Traps -> Object
  Links:
    Link[MetaProp] (1115349): Floor Egg Tripwire (85) -> Floor Egg Tripwire (-1651)
    Link[SwitchLi] (22085716): Floor Egg Tripwire (85) -> Grub Floor Pod (84)
  Dimensions: 4x4x4
  Properties:
    Position        : (-228.05,94.02,-42.00) ϴ (H:0° P:0° B:0°)
    PhysState       : E4 0D 64 C3 31 09 BC 42 00 00 28 C2 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    CollisionType   : No Result
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 12x12x8
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Floor Egg Tripwire (-1651):
    SymName         : Floor Egg Tripwire
    DonorType       : 0
  Properties via Once Tripwire (-1550):
    TripFlags       : Enter | Once | Player | Shove
  Properties via Tripwire (-305):
    PhysAIColl      : true
    Scripts         : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Traps (-304):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

AP Clip (86) @ (167.88,-84.59,-10.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> AP Clip -> Bullets -> Ammo -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1115966): AP Clip (86) -> AP Clip (-307)
  Dimensions: 0x1x0
  Properties:
    Position        : (167.88,-84.59,-10.00) ϴ (H:0° P:0° B:0°)
    HasRefs         : false
  Properties via AP Clip (-307):
    ObjShort        : AP_Clip: "%d armor-piercing bullets"
    ObjName         : AP_Clip: "A box of %d armor-piercing bullets."
    ModelName       : ammoaps
    CombineType     : APClip
    Alchemy         : 1.500000
    ObjLookS        : AP_clip: "The armor piercing round is not particularly effective against soft targets, but it's the round of choice when up against mechanized foes.   The uranium tips provide considerable penetrating power, even to relatively weak slug throwers like the Talon M2A3 and the M-22 assault rifle.  The bullet is the kid brother of the discarding sabot rounds used by tanks in the 21st century.  Besides the incredibly dense uranium tip, the casing is lined with an advanced ballistic material that decreases drag, imparting even greater penetration."
    StackCount      : 12
    SymName         : AP Clip
    DonorType       : 0
    InvDims         : 01 00 00 00 01 00 00 00
    FabCost         : 90
    ObjIcon         : AP_I
  Properties via Bullets (-35):
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    Fabricate       : 6
    ObjList         : NVRemovePropertyTrapOn="BeginScript"; NVRemovePropertyTrapProp="Scale"; NVRemovePropertyTrapReAdd=1; NVRemovePropertyTrapCount=1;
    PhysDims        : 0x0x0
    NameType        : Stack Count
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Recycle         : 1
    Scripts         : 4E 56 52 65 6D 6F 76 65 50 72 6F 70 65 72 74 79 54 72 61 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (0.60, 0.60, 0.60)
    StackInc        : 6
  Properties via Ammo (-30):
    FrobInfo        : 01 00 00 00 02 00 00 00 02 00 00 00 00 00 00 00
    PsiRadar        : Powerup
    Material Tags   : Material Metal
  Properties via Goodies (-49):
    HUDSelect       : true
    ElevAble        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Floor Egg Tripwire (88) @ (-181.03,152.14,-22.04) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Floor Egg Tripwire -> Once Tripwire -> Tripwire -> Traps -> Object
  Links:
    Link[MetaProp] (1115404): Floor Egg Tripwire (88) -> Floor Egg Tripwire (-1651)
    Link[SwitchLi] (22085718): Floor Egg Tripwire (88) -> Floor Pod (90)
  Dimensions: 4x4x4
  Properties:
    Position        : (-181.03,152.14,-22.04) ϴ (H:0° P:0° B:0°)
    PhysState       : 25 08 35 C3 EF 23 18 43 1D 52 B0 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    CollisionType   : No Result
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 12x12x8
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Floor Egg Tripwire (-1651):
    SymName         : Floor Egg Tripwire
    DonorType       : 0
  Properties via Once Tripwire (-1550):
    TripFlags       : Enter | Once | Player | Shove
  Properties via Tripwire (-305):
    PhysAIColl      : true
    Scripts         : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Traps (-304):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

Floor Egg Tripwire (89) @ (-203.75,162.88,-42.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Floor Egg Tripwire -> Once Tripwire -> Tripwire -> Traps -> Object
  Links:
    Link[MetaProp] (1115351): Floor Egg Tripwire (89) -> Floor Egg Tripwire (-1651)
    Link[SwitchLi] (22085717): Floor Egg Tripwire (89) -> Grub Floor Pod (81)
  Dimensions: 4x4x4
  Properties:
    Position        : (-203.75,162.88,-42.00) ϴ (H:0° P:0° B:0°)
    PhysState       : D0 BE 4B C3 08 E1 22 43 00 00 28 C2 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    CollisionType   : No Result
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 12x12x8
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Floor Egg Tripwire (-1651):
    SymName         : Floor Egg Tripwire
    DonorType       : 0
  Properties via Once Tripwire (-1550):
    TripFlags       : Enter | Once | Player | Shove
  Properties via Tripwire (-305):
    PhysAIColl      : true
    Scripts         : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Traps (-304):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

Floor Pod (90) @ (-181.03,152.14,-22.04) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Floor Pod -> Goo Pods -> Eggs -> Non-Swarming Annelids -> Annelid Vulnerability -> Vulnerabilities -> MetaProperty
    ...                                                   ... -> Annelids -> Monsters -> Physical -> Object
    ...                                                               ... -> MatFlesh -> MetaProperty
  Links:
    Link[MetaProp] (1115395): Floor Pod (90) -> Floor Pod (-1476)
    Link[StimSens] (3212085): Floor Pod (90) -> WeaponBash (-3058)
    Link[StimSens] (3212086): Floor Pod (90) -> Cold (-1145)
    Link[StimSens] (3212089): Floor Pod (90) -> Psi Stim (-389)
    Link[StimSens] (3212090): Floor Pod (90) -> BashStim (-692)
    Link[StimSens] (3212084): Floor Pod (90) -> DrainStim (-3390)
    Link[StimSens] (3212080): Floor Pod (90) -> Energy Stim (-373)
    Link[StimSens] (3212079): Floor Pod (90) -> High Explosive (-376)
    Link[StimSens] (3212082): Floor Pod (90) -> Incendiary (-388)
    Link[StimSens] (3212081): Floor Pod (90) -> Anti-Annelid (-374)
    Link[StimSens] (3212088): Floor Pod (90) -> Standard Impact (-385)
    Link[StimSens] (3212083): Floor Pod (90) -> Droid Fusion (-2753)
    Link[StimSens] (3212087): Floor Pod (90) -> Armor Piercing Impact (-375)
  Dimensions: 5x5x3
  Properties:
    PhysState       : 25 08 35 C3 EF 23 18 43 1D 52 B0 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (-181.03,152.14,-22.04) ϴ (H:0° P:0° B:0°)
    CollisionType   : Bounce
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    StTweqModels    : 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Floor Pod (-1476):
    CfgTweqModels   : 00 00 02 01 00 00 00 00 65 67 67 6F 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    DonorType       : 0
    ModelName       : eggcl
    SymName         : Floor Pod
  Properties via Goo Pods (-1336):
    Scripts         : 47 6F 6F 45 67 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Eggs (-1474):
    ObjShort        : Egg: "Annelid egg"
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ObjName         : Egg: "An annelid egg."
    LootInfo        : 01 00 00 00 41 6E 6E 65 6C 69 64 5F 4D 65 64 70 61 74 63 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 41 6E 6E 65 6C 69 64 5F 50 73 69 70 61 74 63 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 1E 00 00 00 05 00 00 00 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysAIColl      : false
    Class Tags      : CreatureType Egg
    AmbientHacked   : 19 00 00 00 00 00 00 00 00 00 00 00 65 67 67 6C 6F 6F 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    InvDims         : 04 00 00 00 04 00 00 00
  Properties via Non-Swarming Annelids (-2306):
    HTHMotionResp   : (30.00, 25.00, 20.00)
    Material Tags   : Material FleshTarget
  Properties via Annelids (-165):
    AI_VisType      : 5
    TargetType      : Type 2
  Properties via Monsters (-162):
    ContainDims     : 04 00 00 00 04 00 00 00
    HitPoints       : 10
    MAX_HP          : 10
    HUDSelect       : true
    ShowHP          : true
    AI_NCDmRsp      : true
    PsiRadar        : Enemy
    BashFactor      : 0.100000
    FrobHandler     : Local Only
    AI_CbtTiming    : C4 09 00 00 70 17 00 00 70 17 00 00 80 3E 00 00
    AI_ObjAvoid     : 
    BashParams      : 00 D0 04 46 00 00 00 00
    AI_FreeKnow     : 5000
    PickBias        : 0.100000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    ObjIcon         : gun1

Grub Floor Pod (92) @ (-174.12,146.35,-22.04) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Grub Floor Pod -> Grub Pods -> Eggs -> Non-Swarming Annelids -> Annelid Vulnerability -> Vulnerabilities -> MetaProperty
    ...                                                         ... -> Annelids -> Monsters -> Physical -> Object
    ...                                                                     ... -> MatFlesh -> MetaProperty
  Links:
    Link[MetaProp] (1115401): Grub Floor Pod (92) -> Grub Floor Pod (-1335)
    Link[StimSens] (3212101): Grub Floor Pod (92) -> WeaponBash (-3058)
    Link[StimSens] (3212102): Grub Floor Pod (92) -> Droid Fusion (-2753)
    Link[StimSens] (3212091): Grub Floor Pod (92) -> Psi Stim (-389)
    Link[StimSens] (3212100): Grub Floor Pod (92) -> BashStim (-692)
    Link[StimSens] (3212093): Grub Floor Pod (92) -> Incendiary (-388)
    Link[StimSens] (3212098): Grub Floor Pod (92) -> Energy Stim (-373)
    Link[StimSens] (3212095): Grub Floor Pod (92) -> Armor Piercing Impact (-375)
    Link[StimSens] (3212097): Grub Floor Pod (92) -> Cold (-1145)
    Link[StimSens] (3212096): Grub Floor Pod (92) -> High Explosive (-376)
    Link[StimSens] (3212092): Grub Floor Pod (92) -> Anti-Annelid (-374)
    Link[StimSens] (3212099): Grub Floor Pod (92) -> DrainStim (-3390)
    Link[StimSens] (3212094): Grub Floor Pod (92) -> Standard Impact (-385)
  Dimensions: 5x5x3
  Properties:
    PhysState       : 04 1E 2E C3 F6 59 12 43 1D 52 B0 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (-174.12,146.35,-22.04) ϴ (H:0° P:0° B:0°)
    CollisionType   : Bounce
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    StTweqModels    : 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Grub Floor Pod (-1335):
    CfgTweqModels   : 00 00 02 01 00 00 00 00 65 67 67 6F 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    DonorType       : 0
    ModelName       : eggcl
    SymName         : Grub Floor Pod
  Properties via Grub Pods (-1338):
    Scripts         : 47 72 75 62 45 67 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Eggs (-1474):
    ObjShort        : Egg: "Annelid egg"
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ObjName         : Egg: "An annelid egg."
    LootInfo        : 01 00 00 00 41 6E 6E 65 6C 69 64 5F 4D 65 64 70 61 74 63 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 41 6E 6E 65 6C 69 64 5F 50 73 69 70 61 74 63 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 1E 00 00 00 05 00 00 00 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysAIColl      : false
    Class Tags      : CreatureType Egg
    AmbientHacked   : 19 00 00 00 00 00 00 00 00 00 00 00 65 67 67 6C 6F 6F 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    InvDims         : 04 00 00 00 04 00 00 00
  Properties via Non-Swarming Annelids (-2306):
    HTHMotionResp   : (30.00, 25.00, 20.00)
    Material Tags   : Material FleshTarget
  Properties via Annelids (-165):
    AI_VisType      : 5
    TargetType      : Type 2
  Properties via Monsters (-162):
    ContainDims     : 04 00 00 00 04 00 00 00
    HitPoints       : 10
    MAX_HP          : 10
    HUDSelect       : true
    ShowHP          : true
    AI_NCDmRsp      : true
    PsiRadar        : Enemy
    BashFactor      : 0.100000
    FrobHandler     : Local Only
    AI_CbtTiming    : C4 09 00 00 70 17 00 00 70 17 00 00 80 3E 00 00
    AI_ObjAvoid     : 
    BashParams      : 00 D0 04 46 00 00 00 00
    AI_FreeKnow     : 5000
    PickBias        : 0.100000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    ObjIcon         : gun1

Floor Egg Tripwire (93) @ (-174.12,146.35,-22.39) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Floor Egg Tripwire -> Once Tripwire -> Tripwire -> Traps -> Object
  Links:
    Link[MetaProp] (1115405): Floor Egg Tripwire (93) -> Floor Egg Tripwire (-1651)
    Link[SwitchLi] (22085719): Floor Egg Tripwire (93) -> Grub Floor Pod (92)
  Dimensions: 4x4x4
  Properties:
    Position        : (-174.12,146.35,-22.39) ϴ (H:0° P:0° B:0°)
    PhysState       : 04 1E 2E C3 F6 59 12 43 85 14 B3 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    CollisionType   : No Result
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 12x12x8
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Floor Egg Tripwire (-1651):
    SymName         : Floor Egg Tripwire
    DonorType       : 0
  Properties via Once Tripwire (-1550):
    TripFlags       : Enter | Once | Player | Shove
  Properties via Tripwire (-305):
    PhysAIColl      : true
    Scripts         : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Traps (-304):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

Worm Goo 1 (94) @ (-179.43,147.03,-23.91) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Worm Goo 1 -> Worm Goos -> HYDRO Plot Items -> Plot Items -> Physical -> Object
  Links:
    Link[MetaProp] (1115406): Worm Goo 1 (94) -> Worm Goo 1 (-2499)
  Dimensions: 4x4x0
  Properties:
    StTweqScale     : 01 00 00 00 01 00 00 00 01 00 00 00 00 00 00 00
    Position        : (-179.43,147.03,-23.91) ϴ (H:0° P:0° B:0°)
    ExtraLight      : CD CC 4C 3D 01 00 00 00
  Properties via Worm Goo 1 (-2499):
    ModelName       : goo
    SymName         : Worm Goo 1
    DonorType       : 0
  Properties via Worm Goos (-2683):
    RenderAlpha     : 1.000000
    Material Tags   : Material Flesh
    Scripts         : 54 72 61 6E 73 6C 75 63 65 49 6E 4F 75 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00
    SlayResult      : No Effect
    CfgTweqScale    : 00 00 10 03 00 00 00 00 6F 12 03 3B 00 00 80 3F 66 66 86 3F 6F 12 03 3B 00 00 80 3F 66 66 86 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Plot Items (-1461):
    ElevAble        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Worm Goo 1 (95) @ (-175.78,151.65,-23.91) ϴ (H:315° P:0° B:0°)
  Ancestry:
    -> Worm Goo 1 -> Worm Goos -> HYDRO Plot Items -> Plot Items -> Physical -> Object
  Links:
    Link[MetaProp] (1115403): Worm Goo 1 (95) -> Worm Goo 1 (-2499)
  Dimensions: 4x4x0
  Properties:
    StTweqScale     : 01 00 00 00 01 00 00 00 01 00 00 00 00 00 00 00
    Position        : (-175.78,151.65,-23.91) ϴ (H:315° P:0° B:0°)
    ExtraLight      : CD CC 4C 3D 01 00 00 00
  Properties via Worm Goo 1 (-2499):
    ModelName       : goo
    SymName         : Worm Goo 1
    DonorType       : 0
  Properties via Worm Goos (-2683):
    RenderAlpha     : 1.000000
    Material Tags   : Material Flesh
    Scripts         : 54 72 61 6E 73 6C 75 63 65 49 6E 4F 75 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00
    SlayResult      : No Effect
    CfgTweqScale    : 00 00 10 03 00 00 00 00 6F 12 03 3B 00 00 80 3F 66 66 86 3F 6F 12 03 3B 00 00 80 3F 66 66 86 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Plot Items (-1461):
    ElevAble        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Biertraeger4 (128) @ (11.93,54.89,9.03) ϴ (H:353° P:0° B:0°)
  Ancestry:
    -> Biertraeger4 -> Biertraeger1 -> Kueche -> NEUES -> Decorative -> Physical -> Object
    ...                                   ... -> MatUnBrkGlass -> MetaProperty
  Links:
    Link[MetaProp] (1116160): Biertraeger4 (128) -> Biertraeger4 (-5433)
  Dimensions: 1x1x2
  Properties:
    Position        : (11.93,54.89,9.03) ϴ (H:353° P:0° B:0°)
  Properties via Biertraeger4 (-5433):
    ModelName       : bier-tr4
    SymName         : Biertraeger4
    ObjName         : bier1
    DonorType       : 0
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatUnBrkGlass (-634):
    Material Tags   : Material UBGlass

Putzm03 (187) @ (121.23,91.64,1.24) ϴ (H:335° P:0° B:0°)
  Ancestry:
    -> Putzm03 -> Putzm02 -> Putzm01 -> Bad -> NEUES -> Decorative -> Physical -> Object
    ...                                 ... -> MatPlasticrete -> MetaProperty
    ...                          ... -> MatPlasticrete -> MetaProperty
  Links:
    Link[MetaProp] (1116230): Putzm03 (187) -> Putzm03 (-5643)
  Dimensions: 2x1x2
  Properties:
    Position        : (121.23,91.64,1.24) ϴ (H:335° P:0° B:0°)
    PhysState       : 03 78 F2 42 EC 47 B7 42 98 79 9E 3F 00 00 00 00 00 00 00 00 B0 98 A7 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 2x1x2
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Putzm03 (-5643):
    ModelName       : putzm03
    SymName         : Putzm03
    DonorType       : 0
  Properties via Putzm01 (-5641):
    ObjName         : pzeug
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatPlasticrete (-630):
    Material Tags   : Material Plasticrete

Putzm03 (189) @ (-180.51,96.68,-34.76) ϴ (H:229° P:0° B:0°)
  Ancestry:
    -> Putzm03 -> Putzm02 -> Putzm01 -> Bad -> NEUES -> Decorative -> Physical -> Object
    ...                                 ... -> MatPlasticrete -> MetaProperty
    ...                          ... -> MatPlasticrete -> MetaProperty
  Links:
    Link[MetaProp] (1116229): Putzm03 (189) -> Putzm03 (-5643)
  Dimensions: 2x1x2
  Properties:
    Position        : (-180.51,96.68,-34.76) ϴ (H:229° P:0° B:0°)
    PhysState       : B0 81 34 C3 36 5D C1 42 33 0C 0B C2 00 00 00 00 00 00 00 00 30 08 65 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 2x1x2
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Putzm03 (-5643):
    ModelName       : putzm03
    SymName         : Putzm03
    DonorType       : 0
  Properties via Putzm01 (-5641):
    ObjName         : pzeug
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatPlasticrete (-630):
    Material Tags   : Material Plasticrete

Donutbox (191) @ (-213.12,80.02,-35.60) ϴ (H:165° P:0° B:0°)
  Ancestry:
    -> Donutbox -> Kaffep1 -> Kaffee -> Kueche -> NEUES -> Decorative -> Physical -> Object
    ...                                    ... -> MatUnBrkGlass -> MetaProperty
  Links:
    Link[MetaProp] (1116222): Donutbox (191) -> Donutbox (-5663)
  Dimensions: 2x2x0
  Properties:
    Position        : (-213.12,80.02,-35.60) ϴ (H:165° P:0° B:0°)
    PhysState       : 3C 1E 55 C3 BF 07 A0 42 83 61 0E C2 00 00 00 00 00 00 00 00 40 FB 25 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 2x2x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Donutbox (-5663):
    ModelName       : donutbox
    SymName         : Donutbox
    ObjName         : donutbox:"Donutbox."
    DonorType       : 0
  Properties via Kaffep1 (-5244):
    Scale           : (1.00, 1.00, 1.00)
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatUnBrkGlass (-634):
    Material Tags   : Material UBGlass

Donutbox (193) @ (-205.41,79.73,-33.98) ϴ (H:198° P:0° B:0°)
  Ancestry:
    -> Donutbox -> Kaffep1 -> Kaffee -> Kueche -> NEUES -> Decorative -> Physical -> Object
    ...                                    ... -> MatUnBrkGlass -> MetaProperty
  Links:
    Link[MetaProp] (1116223): Donutbox (193) -> Donutbox (-5663)
  Dimensions: 2x2x0
  Properties:
    Position        : (-205.41,79.73,-33.98) ϴ (H:198° P:0° B:0°)
    PhysState       : 90 68 4D C3 D4 75 9F 42 A1 E6 07 C2 00 00 00 00 00 00 00 00 58 3B 46 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 2x2x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Donutbox (-5663):
    ModelName       : donutbox
    SymName         : Donutbox
    ObjName         : donutbox:"Donutbox."
    DonorType       : 0
  Properties via Kaffep1 (-5244):
    Scale           : (1.00, 1.00, 1.00)
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatUnBrkGlass (-634):
    Material Tags   : Material UBGlass

Donutbox (194) @ (-205.41,79.73,-34.79) ϴ (H:183° P:0° B:0°)
  Ancestry:
    -> Donutbox -> Kaffep1 -> Kaffee -> Kueche -> NEUES -> Decorative -> Physical -> Object
    ...                                    ... -> MatUnBrkGlass -> MetaProperty
  Links:
    Link[MetaProp] (1116211): Donutbox (194) -> Donutbox (-5663)
  Dimensions: 2x2x0
  Properties:
    Position        : (-205.41,79.73,-34.79) ϴ (H:183° P:0° B:0°)
    PhysState       : 90 68 4D C3 D4 75 9F 42 12 24 0B C2 00 00 00 00 00 00 00 00 D0 B3 37 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 2x2x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Donutbox (-5663):
    ModelName       : donutbox
    SymName         : Donutbox
    ObjName         : donutbox:"Donutbox."
    DonorType       : 0
  Properties via Kaffep1 (-5244):
    Scale           : (1.00, 1.00, 1.00)
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatUnBrkGlass (-634):
    Material Tags   : Material UBGlass

Donutbox (195) @ (-205.41,79.73,-35.60) ϴ (H:190° P:0° B:0°)
  Ancestry:
    -> Donutbox -> Kaffep1 -> Kaffee -> Kueche -> NEUES -> Decorative -> Physical -> Object
    ...                                    ... -> MatUnBrkGlass -> MetaProperty
  Links:
    Link[MetaProp] (1116228): Donutbox (195) -> Donutbox (-5663)
  Dimensions: 2x2x0
  Properties:
    Position        : (-205.41,79.73,-35.60) ϴ (H:190° P:0° B:0°)
    PhysState       : 90 68 4D C3 D4 75 9F 42 83 61 0E C2 00 00 00 00 00 00 00 00 D0 BB 3E 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 2x2x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Donutbox (-5663):
    ModelName       : donutbox
    SymName         : Donutbox
    ObjName         : donutbox:"Donutbox."
    DonorType       : 0
  Properties via Kaffep1 (-5244):
    Scale           : (1.00, 1.00, 1.00)
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatUnBrkGlass (-634):
    Material Tags   : Material UBGlass

UNNBecher (200) @ (-34.52,170.52,-21.31) ϴ (H:109° P:0° B:0°)
  Ancestry:
    -> UNNBecher -> Kueche -> NEUES -> Decorative -> Physical -> Object
    ...                ... -> MatUnBrkGlass -> MetaProperty
    ...      ... -> MatPlasticrete -> MetaProperty
  Links:
    Link[MetaProp] (1116213): UNNBecher (200) -> UNNBecher (-4982)
  Dimensions: 0x0x0
  Properties:
    ModelName       : diego-bech1
    Position        : (-34.52,170.52,-21.31) ϴ (H:109° P:0° B:0°)
  Properties via UNNBecher (-4982):
    SymName         : UNNBecher
    ObjName         : trinkb
    DonorType       : 0
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatUnBrkGlass (-634):
    Material Tags   : Material UBGlass

RepBase (300) @ (63.97,4.50,8.75) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> RepBase -> Functional -> Physical -> Object
  Links:
    Link[MetaProp] (1115231): RepBase (300) -> RepBase (-463)
    Link[Replicat] (42008576): RepBase (300) -> Marker (47)
  Dimensions: 6x2x9
  Properties:
    RepContents     : Cigarettes (¢5); Small Standard Clip (¢60); Detox Patch (¢35); PSI Booster (¢75)
    HackDiff        : 19 00 00 00 02 00 00 00 00 00 20 41
    RepHacked       : Maintenance Tool (¢45); Prox. Grenade (¢80); Detox Patch (¢25); PSI Booster (¢45)
    Position        : (63.97,4.50,8.75) ϴ (H:0° P:0° B:0°)
  Properties via RepBase (-463):
    MapObjRotate    : false
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ObjName         : RepBase: "A nanite-based matter replicator."
    MapObjIcon      : mrep
    ModelName       : repframe
    RepairDiff      : 19 00 00 00 00 00 00 00 00 00 40 40
    HackText        : ArchReplicator: "Hack to gain a superior selection of items."
    FrobHandler     : Local Only
    ReqStatsDesc    : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 02 00 00 00
    DonorType       : 0
    SymName         : RepBase
    Scripts         : 52 65 70 6C 69 63 61 74 6F 72 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ReqTechDesc     : 03 00 00 00 03 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    HUDSelect       : true
    PickBias        : 0.000000
  Properties via Functional (-112):
    Immobile        : true
    Material Tags   : Material Plasticrete
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Automat2 (314) @ (-33.43,-19.50,-16.50) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Automat2 -> RepBase -> Functional -> Physical -> Object
  Links:
    Link[MetaProp] (1116241): Automat2 (314) -> Automat2 (-5322)
    Link[Replicat] (42008580): Automat2 (314) -> Marker (317)
  Dimensions: 2x0x4
  Properties:
    Position        : (-33.43,-19.50,-16.50) ϴ (H:270° P:0° B:0°)
  Properties via Automat2 (-5322):
    RepHacked       : naschz02c (¢3); naschz03 (¢3); naschz18 (¢3); naschz06 (¢3)
    ModelName       : automat2
    RepContents     : naschz15b (¢3); naschz14 (¢3); naschz10 (¢3); naschz07a (¢3)
    SymName         : Automat2
    DonorType       : 0
  Properties via RepBase (-463):
    MapObjRotate    : false
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ObjName         : RepBase: "A nanite-based matter replicator."
    MapObjIcon      : mrep
    RepairDiff      : 19 00 00 00 00 00 00 00 00 00 40 40
    HackText        : ArchReplicator: "Hack to gain a superior selection of items."
    FrobHandler     : Local Only
    ReqStatsDesc    : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 02 00 00 00
    Scripts         : 52 65 70 6C 69 63 61 74 6F 72 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ReqTechDesc     : 03 00 00 00 03 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    HackDiff        : 14 00 00 00 0A 00 00 00 00 00 40 40
    HUDSelect       : true
    PickBias        : 0.000000
  Properties via Functional (-112):
    Immobile        : true
    Material Tags   : Material Plasticrete
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Marker (317) @ (-33.06,-19.50,-19.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Marker -> Object
  Links:
    Link[MetaProp] (1114147): Marker (317) -> Marker (-327)
  Dimensions: 1x2x1
  Properties:
    Scale           : (0.25, 0.50, 0.38)
    Position        : (-33.06,-19.50,-19.00) ϴ (H:0° P:0° B:0°)
  Properties via Marker (-327):
    SymName         : Marker
    NetworkCategory : Hosted
    DonorType       : 0
    RenderType      : Not Rendered

Automat1 (384) @ (-33.43,-24.50,-16.50) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Automat1 -> RepBase -> Functional -> Physical -> Object
  Links:
    Link[MetaProp] (1116235): Automat1 (384) -> Automat1 (-5321)
    Link[Replicat] (42008577): Automat1 (384) -> Marker (1)
  Dimensions: 3x0x3
  Properties:
    Position        : (-33.43,-24.50,-16.50) ϴ (H:270° P:0° B:0°)
    HackDiff        : 14 00 00 00 0A 00 00 00 00 00 40 40
  Properties via Automat1 (-5321):
    RepHacked       : naschz05 (¢3); naschz13 (¢3); naschz04 (¢3); naschz07c (¢3)
    ModelName       : automat1
    RepContents     : naschz01a (¢3); naschz19 (¢3); naschz02a (¢3); naschz15a (¢3)
    SymName         : Automat1
    DonorType       : 0
  Properties via RepBase (-463):
    MapObjRotate    : false
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ObjName         : RepBase: "A nanite-based matter replicator."
    MapObjIcon      : mrep
    RepairDiff      : 19 00 00 00 00 00 00 00 00 00 40 40
    HackText        : ArchReplicator: "Hack to gain a superior selection of items."
    FrobHandler     : Local Only
    ReqStatsDesc    : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 02 00 00 00
    Scripts         : 52 65 70 6C 69 63 61 74 6F 72 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ReqTechDesc     : 03 00 00 00 03 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    HUDSelect       : true
    PickBias        : 0.000000
  Properties via Functional (-112):
    Immobile        : true
    Material Tags   : Material Plasticrete
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Startingpoint (473) @ (-137.01,9.69,-18.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Marker -> Object
  Links:
    Link[MetaProp] (1116018): Startingpoint (473) -> Marker (-327)
    Link[PlayerFa] (12648448): Startingpoint (473) -> The Player (-384)
  Dimensions: 4x4x4
  Properties:
    BaseStatsDesc   : 06 00 00 00 06 00 00 00 06 00 00 00 04 00 00 00 00 00 00 00
    Position        : (-137.01,9.69,-18.00) ϴ (H:0° P:0° B:0°)
    SymName         : Startingpoint
    BaseTechDesc    : 04 00 00 00 06 00 00 00 06 00 00 00 06 00 00 00 06 00 00 00
    BaseWeaponDesc  : 06 00 00 00 06 00 00 00 06 00 00 00 06 00 00 00
  Properties via Marker (-327):
    NetworkCategory : Hosted
    DonorType       : 0
    RenderType      : Not Rendered

Med Patch (479) @ (119.75,70.78,0.33) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Med Patch -> Patches -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1116001): Med Patch (479) -> Med Patch (-52)
  Dimensions: 1x0x0
  Properties:
    Position        : (119.75,70.78,0.33) ϴ (H:270° P:0° B:0°)
    StackCount      : 1
    HasRefs         : false
  Properties via Med Patch (-52):
    ModelName       : medpatch
    CombineType     : MedPatch
    Scripts         : 4E 56 4D 65 64 50 61 74 63 68 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00
    SymName         : Med Patch
    InvDims         : 01 00 00 00 01 00 00 00
    DonorType       : 0
    ObjIcon         : pat_red
  Properties via Patches (-51):
    Alchemy         : 4.000000
    PsiRadar        : Powerup
    Recycle         : 2
    Fabricate       : 1
    FabCost         : 20
    PhysDims        : 0x0x0
    Class Tags      : DeviceType Hypo
    InvCursor       : patches: "Use to apply"
    Material Tags   : Material Glass
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 12 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Goodies (-49):
    HUDSelect       : true
    FrobInfo        : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    ElevAble        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Standard Clip (482) @ (130.50,86.00,-21.80) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Standard Clip -> Bullets -> Ammo -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1115990): Standard Clip (482) -> Standard Clip (-31)
  Dimensions: 0x1x0
  Properties:
    Position        : (130.50,86.00,-21.80) ϴ (H:270° P:0° B:0°)
    PhysState       : EA 7E 02 43 6C 01 AC 42 8D 61 AE C1 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Standard Clip (-31):
    ObjShort        : Standard_Clip: "%d standard bullets"
    ObjName         : Standard_Clip: "A box of %d standard bullets."
    ModelName       : ammoss
    CombineType     : StdClip
    ObjIcon         : STD_I
    Alchemy         : 1.000000
    ObjLookS        : standard_clip: "This .45 Standard Round is encased in a solid steel jacket, these rounds provide general purpose stopping power.  Their main advantage of this ordnance is that it's extremely cheap to produce, and therefore readily available.  No target type is either particularly vulnerable nor resistant to these rounds."
    StackCount      : 12
    SymName         : Standard Clip
    DonorType       : 0
    InvDims         : 01 00 00 00 01 00 00 00
    FabCost         : 45
    StackInc        : 6
  Properties via Bullets (-35):
    Fabricate       : 6
    ObjList         : NVRemovePropertyTrapOn="BeginScript"; NVRemovePropertyTrapProp="Scale"; NVRemovePropertyTrapReAdd=1; NVRemovePropertyTrapCount=1;
    NameType        : Stack Count
    Recycle         : 1
    Scripts         : 4E 56 52 65 6D 6F 76 65 50 72 6F 70 65 72 74 79 54 72 61 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (0.60, 0.60, 0.60)
  Properties via Ammo (-30):
    FrobInfo        : 01 00 00 00 02 00 00 00 02 00 00 00 00 00 00 00
    PsiRadar        : Powerup
    Material Tags   : Material Metal
  Properties via Goodies (-49):
    HUDSelect       : true
    ElevAble        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Standard Clip (483) @ (167.14,-79.36,-10.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Standard Clip -> Bullets -> Ammo -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1116005): Standard Clip (483) -> Standard Clip (-31)
  Dimensions: 0x1x0
  Properties:
    Position        : (167.14,-79.36,-10.00) ϴ (H:0° P:0° B:0°)
    HasRefs         : false
  Properties via Standard Clip (-31):
    ObjShort        : Standard_Clip: "%d standard bullets"
    ObjName         : Standard_Clip: "A box of %d standard bullets."
    ModelName       : ammoss
    CombineType     : StdClip
    ObjIcon         : STD_I
    Alchemy         : 1.000000
    ObjLookS        : standard_clip: "This .45 Standard Round is encased in a solid steel jacket, these rounds provide general purpose stopping power.  Their main advantage of this ordnance is that it's extremely cheap to produce, and therefore readily available.  No target type is either particularly vulnerable nor resistant to these rounds."
    StackCount      : 12
    SymName         : Standard Clip
    DonorType       : 0
    InvDims         : 01 00 00 00 01 00 00 00
    FabCost         : 45
    StackInc        : 6
  Properties via Bullets (-35):
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    Fabricate       : 6
    ObjList         : NVRemovePropertyTrapOn="BeginScript"; NVRemovePropertyTrapProp="Scale"; NVRemovePropertyTrapReAdd=1; NVRemovePropertyTrapCount=1;
    PhysDims        : 0x0x0
    NameType        : Stack Count
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Recycle         : 1
    Scripts         : 4E 56 52 65 6D 6F 76 65 50 72 6F 70 65 72 74 79 54 72 61 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (0.60, 0.60, 0.60)
  Properties via Ammo (-30):
    FrobInfo        : 01 00 00 00 02 00 00 00 02 00 00 00 00 00 00 00
    PsiRadar        : Powerup
    Material Tags   : Material Metal
  Properties via Goodies (-49):
    HUDSelect       : true
    ElevAble        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Standard Clip (484) @ (120.98,-69.21,0.20) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Standard Clip -> Bullets -> Ammo -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1116011): Standard Clip (484) -> Standard Clip (-31)
  Dimensions: 0x1x0
  Properties:
    Position        : (120.98,-69.21,0.20) ϴ (H:0° P:0° B:0°)
    HasRefs         : false
  Properties via Standard Clip (-31):
    ObjShort        : Standard_Clip: "%d standard bullets"
    ObjName         : Standard_Clip: "A box of %d standard bullets."
    ModelName       : ammoss
    CombineType     : StdClip
    ObjIcon         : STD_I
    Alchemy         : 1.000000
    ObjLookS        : standard_clip: "This .45 Standard Round is encased in a solid steel jacket, these rounds provide general purpose stopping power.  Their main advantage of this ordnance is that it's extremely cheap to produce, and therefore readily available.  No target type is either particularly vulnerable nor resistant to these rounds."
    StackCount      : 12
    SymName         : Standard Clip
    DonorType       : 0
    InvDims         : 01 00 00 00 01 00 00 00
    FabCost         : 45
    StackInc        : 6
  Properties via Bullets (-35):
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    Fabricate       : 6
    ObjList         : NVRemovePropertyTrapOn="BeginScript"; NVRemovePropertyTrapProp="Scale"; NVRemovePropertyTrapReAdd=1; NVRemovePropertyTrapCount=1;
    PhysDims        : 0x0x0
    NameType        : Stack Count
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Recycle         : 1
    Scripts         : 4E 56 52 65 6D 6F 76 65 50 72 6F 70 65 72 74 79 54 72 61 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (0.60, 0.60, 0.60)
  Properties via Ammo (-30):
    FrobInfo        : 01 00 00 00 02 00 00 00 02 00 00 00 00 00 00 00
    PsiRadar        : Powerup
    Material Tags   : Material Metal
  Properties via Goodies (-49):
    HUDSelect       : true
    ElevAble        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Big Nanite Pile (486) @ (94.92,-78.52,-11.37) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Big Nanite Pile -> Nanites -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1115989): Big Nanite Pile (486) -> Big Nanite Pile (-1591)
  Dimensions: 2x1x1
  Properties:
    Position        : (94.92,-78.52,-11.37) ϴ (H:0° P:0° B:0°)
    StackCount      : 65
    PhysState       : AD D5 BD 42 E9 08 9D C2 61 FB 35 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Big Nanite Pile (-1591):
    SymName         : Big Nanite Pile
    DonorType       : 0
  Properties via Nanites (-85):
    ObjShort        : Nanites: "%d nanites"
    ObjName         : Nanites: "%d nanites."
    ModelName       : nanocan
    CombineType     : nanite
    ObjIcon         : nan_ic
    AutoPickup      : true
    PsiRadar        : Powerup
    Material Tags   : Material Glass
    NameType        : Stack Count
    StackInc        : 10
  Properties via Goodies (-49):
    HUDSelect       : true
    FrobInfo        : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    ElevAble        : true
    InvDims         : 01 00 00 00 01 00 00 00
  Properties via Physical (-11):
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Marker (493) @ (-130.37,4.01,-18.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Marker -> Object
  Links:
    Link[LandingP] (37814276): Marker (493) -> Marker (68)
    Link[LandingP] (37814277): Marker (493) -> Marker (69)
    Link[LandingP] (37814279): Marker (493) -> Marker (71)
    Link[LandingP] (37814278): Marker (493) -> Marker (70)
    Link[MetaProp] (1114179): Marker (493) -> Marker (-327)
  Dimensions: 4x4x4
  Properties:
    Position        : (-130.37,4.01,-18.00) ϴ (H:0° P:0° B:0°)
    StartLoc        : 100
  Properties via Marker (-327):
    SymName         : Marker
    NetworkCategory : Hosted
    DonorType       : 0
    RenderType      : Not Rendered

Amber Light (497) @ (4.00,80.00,-4.25) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Amber Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115943): Amber Light (497) -> Amber Light (-1771)
  Dimensions: 0x3x0
  Properties:
    Light           : 00 00 F0 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 48 42 00 00 00 00 00 00 00 00
    Position        : (4.00,80.00,-4.25) ϴ (H:90° P:0° B:0°)
  Properties via Amber Light (-1771):
    Immobile        : false
    ModelName       : lite_f2
    LightColor      : B8 1E 05 3E 00 00 40 3F
    SymName         : Amber Light
    DonorType       : 0
  Properties via Lights (-132):
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Amber Light (498) @ (74.75,80.00,2.00) ϴ (H:0° P:90° B:0°)
  Ancestry:
    -> Amber Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115897): Amber Light (498) -> Amber Light (-1771)
  Dimensions: 0x3x0
  Properties:
    Light           : 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 48 42 00 00 00 00 00 00 00 00
    Position        : (74.75,80.00,2.00) ϴ (H:0° P:90° B:0°)
  Properties via Amber Light (-1771):
    Immobile        : false
    ModelName       : lite_f2
    LightColor      : B8 1E 05 3E 00 00 40 3F
    SymName         : Amber Light
    DonorType       : 0
  Properties via Lights (-132):
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

UBWindow 5.5x0.5x11.5 (499) @ (76.00,80.00,-4.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> UBWindow 5.5x0.5x11.5 -> Unbreakable Windows -> MatUnBrkGlass -> MetaProperty
    ...                                         ... -> Windows -> Terrain -> Physical -> Object
    ...                                                    ... -> MatUnBrkGlass -> MetaProperty
  Links:
    Link[MetaProp] (1115891): UBWindow 5.5x0.5x11.5 (499) -> UBWindow 5.5x0.5x11.5 (-2002)
  Dimensions: 0x16x8
  Properties:
    Position        : (76.00,80.00,-4.00) ϴ (H:0° P:0° B:0°)
    PhysState       : 00 00 98 42 00 00 A0 42 00 00 80 C0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.00, 1.39, 1.45)
    PhysDims        : 0x16x10
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via UBWindow 5.5x0.5x11.5 (-2002):
    ModelName       : wndw01
    SymName         : UBWindow 5.5x0.5x11.5
    DonorType       : 0
  Properties via Unbreakable Windows (-1584):
    ObjName         : Unbreakable_Windows: "An unbreakable window."
    PhysAIColl      : true
  Properties via MatUnBrkGlass (-634):
    Material Tags   : Material UBGlass
  Properties via Windows (-248):
    BlockFrob       : true
    RenderAlpha     : 0.450000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Engineering Wedge Light (500) @ (96.50,80.00,2.00) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Engineering Wedge Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115894): Engineering Wedge Light (500) -> Engineering Wedge Light (-1135)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (96.50,80.00,2.00) ϴ (H:270° P:0° B:0°)
  Properties via Engineering Wedge Light (-1135):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Engineering Wedge Light
    ModelName       : light2
    LightColor      : B8 1E 05 3E 00 00 40 3F
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Blinking Amber (501) @ (48.00,45.75,-7.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Blinking Amber -> Blinking Lights -> OmniLights -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115917): Blinking Amber (501) -> Blinking Amber (-2010)
  Dimensions: 3x1x2
  Properties:
    Spotlight       : (10.00, 50.00, 10.00)
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4C 69 67 68 74 53 6F 75 6E 64 4F 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ModelName       : light2
    Position        : (48.00,45.75,-7.00) ϴ (H:0° P:0° B:0°)
    AnimLight       : 00 00 00 00 00 00 00 00 9A 99 99 BE 00 00 00 00 00 00 00 00 43 00 2C 00 C3 00 00 00 E8 03 00 00 64 00 00 00 00 00 00 00 00 00 80 43 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Class Tags      : LightType ManBlinkRed
  Properties via Blinking Amber (-2010):
    SymName         : Blinking Amber
    LightColor      : B8 1E 05 3E 00 00 40 3F
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Amber Light (502) @ (77.29,80.00,2.00) ϴ (H:180° P:90° B:0°)
  Ancestry:
    -> Amber Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115888): Amber Light (502) -> Amber Light (-1771)
  Dimensions: 0x3x0
  Properties:
    Light           : 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 48 42 00 00 00 00 00 00 00 00
    Position        : (77.29,80.00,2.00) ϴ (H:180° P:90° B:0°)
  Properties via Amber Light (-1771):
    Immobile        : false
    ModelName       : lite_f2
    LightColor      : B8 1E 05 3E 00 00 40 3F
    SymName         : Amber Light
    DonorType       : 0
  Properties via Lights (-132):
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

ambient snd (504) @ (48.00,80.00,-16.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> ambient snd -> Marker -> Object
  Links:
    Link[MetaProp] (1116057): ambient snd (504) -> ambient snd (-667)
  Dimensions: 1x1x1
  Properties:
    AmbientHacked   : 50 00 00 00 00 00 00 00 00 00 00 00 65 6E 67 5F 62 61 79 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (48.00,80.00,-16.00) ϴ (H:0° P:0° B:0°)
    Scale           : (0.25, 0.25, 0.25)
  Properties via ambient snd (-667):
    SymName         : ambient snd
    DonorType       : 0
  Properties via Marker (-327):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

force door fx (509) @ (48.00,115.00,0.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> force door fx -> Terrain FX -> SFX -> Object
  Links:
    Link[MetaProp] (1115869): force door fx (509) -> force door fx (-1974)
  Dimensions: 2x28x20
  Properties:
    PGLaunchInfo    : 00 00 00 00 00 00 80 BF 00 00 40 C1 00 00 00 C1 00 00 80 3F 00 00 40 41 00 00 00 41 00 00 00 00 00 00 00 C0 00 00 00 C0 00 00 00 00 00 00 00 40 00 00 00 40 00 00 00 00 00 00 00 00 9A 99 99 3E CD CC CC 3E 00 00 00 00 00 00 00 00 00 00 FF FF 00 00 F4 FF 00 00 F8 FF 00 00 01 00 00 00 0C 00 00 00 08 00 00 00 00 00 00 00 FE FF 00 00 FE FF 00 00 00 00 00 00 02 00 00 00 02 00 00 00 00 00 00 00 00 00 CC 4C 00 00 66 66 00 00
    Position        : (48.00,115.00,0.00) ϴ (H:90° P:0° B:0°)
    Scale           : (1.00, 1.09, 1.14)
    ParticleGroup   : D0 3D 42 00 70 4A 42 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 41 00 10 2D 42 00 00 00 00 00 00 00 00 00 FD 01 00 00 04 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 50 00 00 00 00 00 00 00 70 C4 77 21 38 C5 77 21 B0 19 B8 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 51 00 00 90 00 00 00 00 00 00 00 00 F8 07 1E 0D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 01 00 00 00 00 CD CC CC 3D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 51 00 00 00 00 00 80 BF C0 CC 4C C1 C0 CC 0C C1 00 00 80 3F C0 CC 4C 41 C0 CC 0C 41 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 1E 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 33 33 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 75 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via force door fx (-1974):
    DonorType       : 0
    SymName         : force door fx
    ModelName       : fx_particle
  Properties via SFX (-5):
    NetworkCategory : Hosted

ShuttlePart1 (510) @ (46.73,79.76,-17.95) ϴ (H:70° P:0° B:0°)
  Ancestry:
    -> ShuttlePart1 -> Shuttle Parts -> Debris -> Decorative -> Physical -> Object
    ...                                    ... -> MatMetal -> MetaProperty
  Links:
    Link[MetaProp] (1115859): ShuttlePart1 (510) -> ShuttlePart1 (-3935)
  Dimensions: 35x25x11
  Properties:
    Position        : (46.73,79.76,-17.95) ϴ (H:70° P:0° B:0°)
    PhysState       : 53 E8 3A 42 A4 84 9F 42 6C 9A 8F C1 00 00 00 00 00 00 00 00 70 2F 8D 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 31x12x8
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via ShuttlePart1 (-3935):
    DonorType       : 0
    PhysAIColl      : true
    ModelName       : sh1
    SymName         : ShuttlePart1
  Properties via Shuttle Parts (-3934):
    Material Tags   : Material MetalDebris
  Properties via Debris (-93):
    ObjName         : Debris: "A piece of debris."
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Engineering Wedge Light (512) @ (48.00,62.50,15.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Engineering Wedge Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115887): Engineering Wedge Light (512) -> Engineering Wedge Light (-1135)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (48.00,62.50,15.00) ϴ (H:0° P:0° B:0°)
  Properties via Engineering Wedge Light (-1135):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Engineering Wedge Light
    ModelName       : light2
    LightColor      : B8 1E 05 3E 00 00 40 3F
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Engineering Wedge Light (513) @ (48.00,97.50,15.00) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Engineering Wedge Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1116058): Engineering Wedge Light (513) -> Engineering Wedge Light (-1135)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (48.00,97.50,15.00) ϴ (H:180° P:0° B:0°)
  Properties via Engineering Wedge Light (-1135):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Engineering Wedge Light
    ModelName       : light2
    LightColor      : B8 1E 05 3E 00 00 40 3F
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

ShuttlePart2 (517) @ (26.86,99.83,-22.54) ϴ (H:58° P:0° B:0°)
  Ancestry:
    -> ShuttlePart2 -> Shuttle Parts -> Debris -> Decorative -> Physical -> Object
    ...                                    ... -> MatMetal -> MetaProperty
  Links:
    Link[MetaProp] (1115855): ShuttlePart2 (517) -> ShuttlePart2 (-3936)
  Dimensions: 15x11x2
  Properties:
    Position        : (26.86,99.83,-22.54) ϴ (H:58° P:0° B:0°)
    PhysState       : 6B E8 D6 41 CE A7 C7 42 41 4E B4 C1 00 00 00 00 00 00 00 00 60 59 6B 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via ShuttlePart2 (-3936):
    DonorType       : 0
    ModelName       : sh2
    SymName         : ShuttlePart2
  Properties via Shuttle Parts (-3934):
    Material Tags   : Material MetalDebris
  Properties via Debris (-93):
    ObjName         : Debris: "A piece of debris."
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

ShuttlePart3 (518) @ (58.68,55.73,-21.61) ϴ (H:23° P:0° B:0°)
  Ancestry:
    -> ShuttlePart3 -> Shuttle Parts -> Debris -> Decorative -> Physical -> Object
    ...                                    ... -> MatMetal -> MetaProperty
  Links:
    Link[MetaProp] (1115853): ShuttlePart3 (518) -> ShuttlePart3 (-3937)
  Dimensions: 17x11x4
  Properties:
    Position        : (58.68,55.73,-21.61) ϴ (H:23° P:0° B:0°)
    PhysState       : 18 B7 6A 42 E2 E8 5E 42 94 DE AC C1 00 00 00 00 00 00 00 00 40 10 BE 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via ShuttlePart3 (-3937):
    DonorType       : 0
    ModelName       : sh3
    SymName         : ShuttlePart3
  Properties via Shuttle Parts (-3934):
    Material Tags   : Material MetalDebris
  Properties via Debris (-93):
    ObjName         : Debris: "A piece of debris."
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Engineering Wedge Light (519) @ (65.50,88.00,15.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Engineering Wedge Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1116052): Engineering Wedge Light (519) -> Engineering Wedge Light (-1135)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (65.50,88.00,15.00) ϴ (H:90° P:0° B:0°)
  Properties via Engineering Wedge Light (-1135):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Engineering Wedge Light
    ModelName       : light2
    LightColor      : B8 1E 05 3E 00 00 40 3F
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Engineering Wedge Light (520) @ (65.50,72.00,15.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Engineering Wedge Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115843): Engineering Wedge Light (520) -> Engineering Wedge Light (-1135)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (65.50,72.00,15.00) ϴ (H:90° P:0° B:0°)
  Properties via Engineering Wedge Light (-1135):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Engineering Wedge Light
    ModelName       : light2
    LightColor      : B8 1E 05 3E 00 00 40 3F
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Engineering Wedge Light (521) @ (30.50,72.00,15.00) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Engineering Wedge Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115842): Engineering Wedge Light (521) -> Engineering Wedge Light (-1135)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (30.50,72.00,15.00) ϴ (H:270° P:0° B:0°)
  Properties via Engineering Wedge Light (-1135):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Engineering Wedge Light
    ModelName       : light2
    LightColor      : B8 1E 05 3E 00 00 40 3F
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Engineering Wedge Light (522) @ (30.50,88.00,15.00) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Engineering Wedge Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115844): Engineering Wedge Light (522) -> Engineering Wedge Light (-1135)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (30.50,88.00,15.00) ϴ (H:270° P:0° B:0°)
  Properties via Engineering Wedge Light (-1135):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Engineering Wedge Light
    ModelName       : light2
    LightColor      : B8 1E 05 3E 00 00 40 3F
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

No. 3 sign (523) @ (74.98,78.00,-10.00) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> No. 3 sign -> Red #s -> Numbers -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115911): No. 3 sign (523) -> No. 3 sign (-582)
  Dimensions: 0x2x2
  Properties:
    Position        : (74.98,78.00,-10.00) ϴ (H:180° P:0° B:0°)
  Properties via No. 3 sign (-582):
    ModelName       : sign3
    SymName         : No. 3 sign
    DonorType       : 0
  Properties via Alpha Signs (-2044):
    RenderAlpha     : 1.000000
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Cargo Bay (524) @ (43.57,47.02,-19.56) ϴ (H:175° P:0° B:0°)
  Ancestry:
    -> Cargo Bay -> Doors -> Terrain -> Physical -> Object
    ...               ... -> MatMetal -> MetaProperty
  Links:
    Link[MetaProp] (1115914): Cargo Bay (524) -> Cargo Bay (-208)
  Dimensions: 9x0x10
  Properties:
    PhysState       : 6E 48 2E 42 3A 14 3C 42 7F 7F 9C C1 00 00 00 00 00 00 00 00 D8 FE 2F 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (43.57,47.02,-19.56) ϴ (H:175° P:0° B:0°)
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    TransDoor       : 01 00 00 00 00 00 00 00 00 00 C0 40 00 00 40 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 00 00 00 00 00 00 C8 41 6E 48 2E 42 3A 14 3C 42 7F 7F 9C C1 6E 57 16 42 4B C1 3D 42 7F 7F 9C C1 6E 48 2E 42 3A 14 3C 42 7F 7F 9C C1 00 00 00 00 27 7D 6E 48 2E 42 02 00 00 00 00 00 00 00 00 00 00 00
    PhysAIColl      : true
    PhysDims        : 9x0x10
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Cargo Bay (-208):
    ModelName       : CBDoor
    DonorType       : 0
    SymName         : Cargo Bay
    Class Tags      : DoorType CargoBayDoor
  Properties via Doors (-205):
    FrobInfo        : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Z-Bias          : 0
    PickBias        : -20.000000
    BlockFrob       : true
    DoorTimer       : 0
    Scripts         : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatMetal (-583):
    Material Tags   : Material Metal

To Cargo Bays (526) @ (48.00,52.00,-23.98) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> To Cargo Bays -> Engineering Signs -> Ship areas -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115906): To Cargo Bays (526) -> To Cargo Bays (-1692)
  Dimensions: 4x4x0
  Properties:
    Position        : (48.00,52.00,-23.98) ϴ (H:0° P:0° B:0°)
  Properties via To Cargo Bays (-1692):
    ModelName       : ar_cbay
    SymName         : To Cargo Bays
    DonorType       : 0
  Properties via Alpha Signs (-2044):
    RenderAlpha     : 1.000000
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Shuttle Control (527) @ (74.98,82.25,-10.00) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Shuttle Control -> Engineering Signs -> Ship areas -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115910): Shuttle Control (527) -> Shuttle Control (-2468)
  Dimensions: 4x0x0
  Properties:
    Position        : (74.98,82.25,-10.00) ϴ (H:270° P:0° B:0°)
  Properties via Shuttle Control (-2468):
    ModelName       : C_Shut
    SymName         : Shuttle Control
    DonorType       : 0
  Properties via Alpha Signs (-2044):
    RenderAlpha     : 1.000000
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Engineering Wedge Light (528) @ (48.00,48.50,-9.00) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Engineering Wedge Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115905): Engineering Wedge Light (528) -> Engineering Wedge Light (-1135)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (48.00,48.50,-9.00) ϴ (H:180° P:0° B:0°)
  Properties via Engineering Wedge Light (-1135):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Engineering Wedge Light
    ModelName       : light2
    LightColor      : B8 1E 05 3E 00 00 40 3F
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Blinking Red (529) @ (60.00,80.00,-23.38) ϴ (H:0° P:0° B:270°)
  Ancestry:
    -> Blinking Red -> Blinking Lights -> OmniLights -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115883): Blinking Red (529) -> Blinking Red (-2015)
  Dimensions: 0x0x0
  Properties:
    AnimLight       : 00 00 00 00 00 00 00 00 9A 99 99 BE 00 00 00 00 00 00 00 00 7F 00 01 00 CC 00 00 00 E8 03 00 00 64 00 00 00 00 00 00 00 00 00 C8 42 00 00 C8 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (60.00,80.00,-23.38) ϴ (H:0° P:0° B:270°)
  Properties via Blinking Red (-2015):
    ModelName       : buttonr
    LightColor      : 00 00 00 00 00 00 40 3F
    SymName         : Blinking Red
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Blinking Red (530) @ (36.00,80.00,-23.38) ϴ (H:0° P:0° B:270°)
  Ancestry:
    -> Blinking Red -> Blinking Lights -> OmniLights -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115884): Blinking Red (530) -> Blinking Red (-2015)
  Dimensions: 0x0x0
  Properties:
    AnimLight       : 00 00 00 00 00 00 00 00 9A 99 99 BE 00 00 00 00 00 00 00 00 42 00 01 00 C2 00 00 00 E8 03 00 00 64 00 00 00 00 00 00 00 00 00 C8 42 00 00 C8 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (36.00,80.00,-23.38) ϴ (H:0° P:0° B:270°)
  Properties via Blinking Red (-2015):
    ModelName       : buttonr
    LightColor      : 00 00 00 00 00 00 40 3F
    SymName         : Blinking Red
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Blinking Red (531) @ (48.00,64.00,-23.38) ϴ (H:90° P:0° B:270°)
  Ancestry:
    -> Blinking Red -> Blinking Lights -> OmniLights -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115885): Blinking Red (531) -> Blinking Red (-2015)
  Dimensions: 0x0x0
  Properties:
    AnimLight       : 00 00 00 00 00 00 00 00 9A 99 99 BE 00 00 00 00 00 00 00 00 34 00 01 00 B9 00 00 00 E8 03 00 00 64 00 00 00 00 00 00 00 00 00 C8 42 00 00 C8 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (48.00,64.00,-23.38) ϴ (H:90° P:0° B:270°)
  Properties via Blinking Red (-2015):
    ModelName       : buttonr
    LightColor      : 00 00 00 00 00 00 40 3F
    SymName         : Blinking Red
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Blinking Red (532) @ (48.00,96.00,-23.38) ϴ (H:90° P:0° B:270°)
  Ancestry:
    -> Blinking Red -> Blinking Lights -> OmniLights -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115886): Blinking Red (532) -> Blinking Red (-2015)
  Dimensions: 0x0x0
  Properties:
    AnimLight       : 00 00 00 00 00 00 00 00 9A 99 99 BE 00 00 00 00 00 00 00 00 12 00 01 00 B2 00 00 00 E8 03 00 00 64 00 00 00 00 00 00 00 00 00 C8 42 00 00 C8 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (48.00,96.00,-23.38) ϴ (H:90° P:0° B:270°)
  Properties via Blinking Red (-2015):
    ModelName       : buttonr
    LightColor      : 00 00 00 00 00 00 40 3F
    SymName         : Blinking Red
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Cargo Bay (533) @ (52.00,47.00,-19.56) ϴ (H:3° P:1° B:5°)
  Ancestry:
    -> Cargo Bay -> Doors -> Terrain -> Physical -> Object
    ...               ... -> MatMetal -> MetaProperty
  Links:
    Link[MetaProp] (1115912): Cargo Bay (533) -> Cargo Bay (-208)
  Dimensions: 9x0x10
  Properties:
    PhysState       : 00 00 50 42 00 00 3C 42 7F 7F 9C C1 00 F4 BF 40 00 F0 FF 3F 00 F0 7F 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (52.00,47.00,-19.56) ϴ (H:3° P:1° B:5°)
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    TransDoor       : 01 00 00 00 00 00 00 00 00 00 C0 40 00 00 40 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 00 00 00 00 00 00 C8 41 00 00 50 42 00 00 3C 42 7F 7F 9C C1 4F ED 67 42 38 AC 3D 42 3D 2C 9E C1 00 00 50 42 00 00 3C 42 7F 7F 9C C1 44 04 6C 01 D8 02 00 00 50 42 00 00 00 00 02 00 00 00 00 00 00 00
    PhysAIColl      : true
    PhysDims        : 9x0x10
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Cargo Bay (-208):
    ModelName       : CBDoor
    DonorType       : 0
    SymName         : Cargo Bay
    Class Tags      : DoorType CargoBayDoor
  Properties via Doors (-205):
    FrobInfo        : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Z-Bias          : 0
    PickBias        : -20.000000
    BlockFrob       : true
    DoorTimer       : 0
    Scripts         : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatMetal (-583):
    Material Tags   : Material Metal

electrical sparks (535) @ (47.86,46.25,-19.56) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> electrical sparks -> Environmental FX -> SFX -> Object
  Links:
    Link[MetaProp] (1115913): electrical sparks (535) -> electrical sparks (-2216)
    Link[arSrc] (8454147): electrical sparks (535) -> Electricity (-378)
  Dimensions: 6x6x3
  Properties:
    PGLaunchInfo    : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 40 C0 00 00 40 40 00 00 80 BF 00 00 40 40 00 00 C0 40 00 00 00 40 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 FD FF 00 00 03 00 00 00 FF FF 00 00 03 00 00 00 06 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 01 00
    Position        : (47.86,46.25,-19.56) ϴ (H:180° P:0° B:0°)
    ParticleGroup   : D0 3D 42 00 70 4A 42 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 41 00 D0 39 42 00 00 00 00 00 00 00 00 00 17 02 00 00 06 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 28 00 00 00 00 00 00 00 C0 75 AC 0D 88 76 AC 0D 08 28 B8 18 00 00 00 00 00 00 00 00 A8 09 B8 18 00 0A 18 19 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 C0 21 00 00 FF 00 00 00 00 00 00 00 00 20 02 F2 19 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 01 00 00 00 00 0A D7 A3 3D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 21 00 00 00 00 00 40 C0 0A D7 23 BC 00 00 40 C0 00 00 40 40 00 00 C0 40 00 00 00 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 66 06 00 00 65 6D 62 65 72 00 00 00 00 00 00 00 00 00 00 00 E8 00 00 00 33 33 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 62 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via electrical sparks (-2216):
    ModelName       : fx_particle
    AmbientHacked   : 19 00 00 00 00 00 00 00 02 00 00 00 65 6C 65 63 5F 73 70 61 72 6B 73 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    RenderAlpha     : 1.000000
    SymName         : electrical sparks
    BlendMode       : Add
    DonorType       : 0
  Properties via SFX (-5):
    NetworkCategory : Hosted

Railing 4x32 (545) @ (-12.85,48.30,2.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Railing 4x32 -> One Piece -> Railings -> AI Block -> AI Utility -> MetaProperty
    ...                                  ... -> Structural -> MatMetal -> MetaProperty
    ...                                                ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1116024): Railing 4x32 (545) -> Railing 4x32 (-1718)
  Dimensions: 27x0x3
  Properties:
    Position        : (-12.85,48.30,2.00) ϴ (H:90° P:0° B:0°)
    PhysState       : E4 95 4D C1 32 33 41 42 AA AE FF 3F 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (0.84, 1.00, 1.00)
    PhysDims        : 31x0x20
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Railing 4x32 (-1718):
    DonorType       : 0
    SymName         : Railing 4x32
    ModelName       : brail32
  Properties via Railings (-1015):
    HUDSelect       : false
    ObjName         : Railings: "A railing."
  Properties via AI Block (-4035):
    AI_ObjAvoid     : 
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Cylinder Light (546) @ (-20.00,68.00,-26.75) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Cylinder Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1116022): Cylinder Light (546) -> Cylinder Light (-489)
  Dimensions: 0x0x1
  Properties:
    LightColor      : CD CC CC 3D 00 00 80 3F
    Light           : 00 00 40 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 A0 41 00 00 00 00 00 00 00 00
    Position        : (-20.00,68.00,-26.75) ϴ (H:0° P:0° B:0°)
  Properties via Cylinder Light (-489):
    ObjName         : Cylinder_Light: "A light fixture."
    ModelName       : lite_c2
    SymName         : Cylinder Light
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Engineering Wedge Light (547) @ (-5.74,48.00,14.00) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Engineering Wedge Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115974): Engineering Wedge Light (547) -> Engineering Wedge Light (-1135)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (-5.74,48.00,14.00) ϴ (H:270° P:0° B:0°)
  Properties via Engineering Wedge Light (-1135):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Engineering Wedge Light
    ModelName       : light2
    LightColor      : B8 1E 05 3E 00 00 40 3F
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Engineering (548) @ (-3.75,48.00,4.50) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Engineering -> Doors -> Terrain -> Physical -> Object
    ...                 ... -> MatMetal -> MetaProperty
  Links:
    Link[MetaProp] (1116025): Engineering (548) -> Engineering (-210)
  Dimensions: 7x0x9
  Properties:
    PhysState       : 00 00 70 C0 32 FB 3F 42 FE FF 8F 40 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (-3.75,48.00,4.50) ϴ (H:270° P:0° B:0°)
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    TransDoor       : 01 00 00 00 00 00 00 00 00 00 E0 C0 00 00 40 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 00 00 70 C0 32 FB 3F 42 FE FF 8F 40 00 00 70 C0 32 FB 5B 42 FE FF 8F 40 00 00 70 C0 32 FB 3F 42 FE FF 8F 40 00 00 00 00 00 C0 00 00 70 C0 35 00 00 00 07 00 00 00 00 00 00 00
    PhysAIColl      : true
    PhysDims        : 7x0x9
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Engineering (-210):
    DonorType       : 0
    ModelName       : door_m2
    SymName         : Engineering
  Properties via Doors (-205):
    FrobInfo        : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Z-Bias          : 0
    PickBias        : -20.000000
    Class Tags      : DoorType SciDoor
    BlockFrob       : true
    DoorTimer       : 0
    Scripts         : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatMetal (-583):
    Material Tags   : Material Metal

Rick Conduit Junction (550) @ (-24.87,62.35,-28.95) ϴ (H:180° P:0° B:90°)
  Ancestry:
    -> Rick Conduit Junction -> Rick Decor -> Structural -> MatMetal -> MetaProperty
    ...                                              ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115984): Rick Conduit Junction (550) -> Rick Conduit Junction (-3857)
  Dimensions: 1x3x0
  Properties:
    Position        : (-24.87,62.35,-28.95) ϴ (H:180° P:0° B:90°)
    PhysState       : 1F F9 C6 C1 95 61 79 42 84 96 E7 C1 00 00 B4 42 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 1x3x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Rick Conduit Junction (-3857):
    ModelName       : conrterm
    SymName         : Rick Conduit Junction
    DonorType       : 0
  Properties via Rick Decor (-3836):
    Material Tags   : Material Metal
  Properties via Structural (-491):
    Immobile        : true
    HUDSelect       : false
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Rick Conduit Junction (551) @ (-14.99,62.40,-28.95) ϴ (H:180° P:0° B:90°)
  Ancestry:
    -> Rick Conduit Junction -> Rick Decor -> Structural -> MatMetal -> MetaProperty
    ...                                              ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115985): Rick Conduit Junction (551) -> Rick Conduit Junction (-3857)
  Dimensions: 1x3x0
  Properties:
    Position        : (-14.99,62.40,-28.95) ϴ (H:180° P:0° B:90°)
    PhysState       : 04 CE 6F C1 37 98 79 42 84 96 E7 C1 00 00 B4 42 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 1x3x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Rick Conduit Junction (-3857):
    ModelName       : conrterm
    SymName         : Rick Conduit Junction
    DonorType       : 0
  Properties via Rick Decor (-3836):
    Material Tags   : Material Metal
  Properties via Structural (-491):
    Immobile        : true
    HUDSelect       : false
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Railing 4x16 (556) @ (15.00,76.00,-22.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Railing 4x16 -> One Piece -> Railings -> AI Block -> AI Utility -> MetaProperty
    ...                                  ... -> Structural -> MatMetal -> MetaProperty
    ...                                                ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115939): Railing 4x16 (556) -> Railing 4x16 (-1721)
  Dimensions: 23x0x3
  Properties:
    Position        : (15.00,76.00,-22.00) ϴ (H:90° P:0° B:0°)
    PhysState       : 00 00 70 41 00 00 98 42 15 05 B0 C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.50, 1.00, 1.00)
    PhysDims        : 24x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Railing 4x16 (-1721):
    DonorType       : 0
    SymName         : Railing 4x16
    ModelName       : brail16
  Properties via Railings (-1015):
    HUDSelect       : false
    ObjName         : Railings: "A railing."
  Properties via AI Block (-4035):
    AI_ObjAvoid     : 
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Hand Rail 8' (557) @ (8.00,95.37,-22.00) ϴ (H:0° P:332° B:0°)
  Ancestry:
    -> Hand Rail 8' -> Railings -> AI Block -> AI Utility -> MetaProperty
    ...                     ... -> Structural -> MatMetal -> MetaProperty
    ...                                   ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115940): Hand Rail 8' (557) -> Hand Rail 8' (-1306)
  Dimensions: 8x1x0
  Properties:
    Position        : (8.00,95.37,-22.00) ϴ (H:0° P:332° B:0°)
  Properties via Hand Rail 8' (-1306):
    ModelName       : handle2
    DonorType       : 0
    PhysType        : 03 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    SymName         : Hand Rail 8'
  Properties via Railings (-1015):
    HUDSelect       : false
    ObjName         : Railings: "A railing."
  Properties via AI Block (-4035):
    AI_ObjAvoid     : 
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
    Material Tags   : Material MetalBig
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Maintenance sign (560) @ (-31.98,24.00,19.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Maintenance sign -> Ship areas -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1116054): Maintenance sign (560) -> Maintenance sign (-460)
  Dimensions: 12x0x2
  Properties:
    Scale           : (0.60, 1.00, 0.60)
    Position        : (-31.98,24.00,19.00) ϴ (H:90° P:0° B:0°)
  Properties via Maintenance sign (-460):
    ModelName       : signmnt
    SymName         : Maintenance sign
    DonorType       : 0
  Properties via Alpha Signs (-2044):
    RenderAlpha     : 1.000000
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Engineering Wedge Light (562) @ (84.00,31.51,14.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Engineering Wedge Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115999): Engineering Wedge Light (562) -> Engineering Wedge Light (-1135)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (84.00,31.51,14.00) ϴ (H:0° P:0° B:0°)
  Properties via Engineering Wedge Light (-1135):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Engineering Wedge Light
    ModelName       : light2
    LightColor      : B8 1E 05 3E 00 00 40 3F
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Engineering Wedge Light (563) @ (99.50,10.00,-14.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Engineering Wedge Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1116009): Engineering Wedge Light (563) -> Engineering Wedge Light (-1135)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (99.50,10.00,-14.00) ϴ (H:90° P:0° B:0°)
  Properties via Engineering Wedge Light (-1135):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Engineering Wedge Light
    ModelName       : light2
    LightColor      : B8 1E 05 3E 00 00 40 3F
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Amber Light (564) @ (157.00,-50.75,2.00) ϴ (H:270° P:90° B:0°)
  Ancestry:
    -> Amber Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1116035): Amber Light (564) -> Amber Light (-1771)
  Dimensions: 0x3x0
  Properties:
    Light           : 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 48 42 00 00 00 00 00 00 00 00
    Position        : (157.00,-50.75,2.00) ϴ (H:270° P:90° B:0°)
  Properties via Amber Light (-1771):
    Immobile        : false
    ModelName       : lite_f2
    LightColor      : B8 1E 05 3E 00 00 40 3F
    SymName         : Amber Light
    DonorType       : 0
  Properties via Lights (-132):
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Security Glass (565) @ (-20.00,32.50,14.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Security Glass -> Unbreakable Windows -> MatUnBrkGlass -> MetaProperty
    ...                                  ... -> Windows -> Terrain -> Physical -> Object
    ...                                             ... -> MatUnBrkGlass -> MetaProperty
  Links:
    Link[MetaProp] (1116026): Security Glass (565) -> Security Glass (-1470)
  Dimensions: 0x10x6
  Properties:
    Position        : (-20.00,32.50,14.00) ϴ (H:90° P:0° B:0°)
    PhysState       : 00 00 A0 C1 00 00 02 42 00 00 60 41 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.00, 1.00, 1.50)
    PhysDims        : 0x10x6
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Security Glass (-1470):
    ModelName       : bulletpr
    SymName         : Security Glass
    DonorType       : 0
  Properties via Unbreakable Windows (-1584):
    ObjName         : Unbreakable_Windows: "An unbreakable window."
    PhysAIColl      : true
  Properties via MatUnBrkGlass (-634):
    Material Tags   : Material UBGlass
  Properties via Windows (-248):
    BlockFrob       : true
    RenderAlpha     : 0.450000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

UBWindow 5.5x0.5x11.5 (566) @ (157.00,-52.00,-4.00) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> UBWindow 5.5x0.5x11.5 -> Unbreakable Windows -> MatUnBrkGlass -> MetaProperty
    ...                                         ... -> Windows -> Terrain -> Physical -> Object
    ...                                                    ... -> MatUnBrkGlass -> MetaProperty
  Links:
    Link[MetaProp] (1116042): UBWindow 5.5x0.5x11.5 (566) -> UBWindow 5.5x0.5x11.5 (-2002)
  Dimensions: 0x16x8
  Properties:
    Position        : (157.00,-52.00,-4.00) ϴ (H:270° P:0° B:0°)
    PhysState       : 00 00 1D 43 00 00 50 C2 00 00 80 C0 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.00, 1.39, 1.45)
    PhysDims        : 0x16x10
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via UBWindow 5.5x0.5x11.5 (-2002):
    ModelName       : wndw01
    SymName         : UBWindow 5.5x0.5x11.5
    DonorType       : 0
  Properties via Unbreakable Windows (-1584):
    ObjName         : Unbreakable_Windows: "An unbreakable window."
    PhysAIColl      : true
  Properties via MatUnBrkGlass (-634):
    Material Tags   : Material UBGlass
  Properties via Windows (-248):
    BlockFrob       : true
    RenderAlpha     : 0.450000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Engineering Wedge Light (568) @ (157.00,-72.50,2.00) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Engineering Wedge Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1116031): Engineering Wedge Light (568) -> Engineering Wedge Light (-1135)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (157.00,-72.50,2.00) ϴ (H:180° P:0° B:0°)
  Properties via Engineering Wedge Light (-1135):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Engineering Wedge Light
    ModelName       : light2
    LightColor      : B8 1E 05 3E 00 00 40 3F
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Railing 4x16 (569) @ (99.15,-16.00,-10.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Railing 4x16 -> One Piece -> Railings -> AI Block -> AI Utility -> MetaProperty
    ...                                  ... -> Structural -> MatMetal -> MetaProperty
    ...                                                ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114277): Railing 4x16 (569) -> Railing 4x16 (-1721)
  Dimensions: 20x0x3
  Properties:
    Position        : (99.15,-16.00,-10.00) ϴ (H:90° P:0° B:0°)
    PhysState       : 89 4D C6 42 00 00 80 C1 2C 0A 20 C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.27, 1.00, 1.00)
    PhysDims        : 20x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Railing 4x16 (-1721):
    DonorType       : 0
    SymName         : Railing 4x16
    ModelName       : brail16
  Properties via Railings (-1015):
    HUDSelect       : false
    ObjName         : Railings: "A railing."
  Properties via AI Block (-4035):
    AI_ObjAvoid     : 
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Amber Light (570) @ (157.00,-53.29,2.00) ϴ (H:90° P:90° B:0°)
  Ancestry:
    -> Amber Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1116044): Amber Light (570) -> Amber Light (-1771)
  Dimensions: 0x3x0
  Properties:
    Light           : 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 48 42 00 00 00 00 00 00 00 00
    Position        : (157.00,-53.29,2.00) ϴ (H:90° P:90° B:0°)
  Properties via Amber Light (-1771):
    Immobile        : false
    ModelName       : lite_f2
    LightColor      : B8 1E 05 3E 00 00 40 3F
    SymName         : Amber Light
    DonorType       : 0
  Properties via Lights (-132):
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

ambient snd (572) @ (157.00,-24.00,-16.00) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> ambient snd -> Marker -> Object
  Links:
    Link[MetaProp] (1116055): ambient snd (572) -> ambient snd (-667)
  Dimensions: 1x1x1
  Properties:
    AmbientHacked   : 50 00 00 00 00 00 00 00 00 00 00 00 65 6E 67 5F 62 61 79 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (157.00,-24.00,-16.00) ϴ (H:270° P:0° B:0°)
    Scale           : (0.25, 0.25, 0.25)
  Properties via ambient snd (-667):
    SymName         : ambient snd
    DonorType       : 0
  Properties via Marker (-327):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

UBWIn_36x6x1 (573) @ (-20.00,8.00,12.50) ϴ (H:0° P:90° B:0°)
  Ancestry:
    -> UBWIn_36x6x1 -> Unbreakable Windows -> MatUnBrkGlass -> MetaProperty
    ...                                ... -> Windows -> Terrain -> Physical -> Object
    ...                                           ... -> MatUnBrkGlass -> MetaProperty
  Links:
    Link[MetaProp] (1116023): UBWIn_36x6x1 (573) -> UBWIn_36x6x1 (-2832)
  Dimensions: 10x1x4
  Properties:
    Position        : (-20.00,8.00,12.50) ϴ (H:0° P:90° B:0°)
    PhysState       : 22 07 A0 C1 1C F9 FF 40 AF F7 47 41 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (0.28, 1.00, 0.67)
    PhysDims        : 10x1x4
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via UBWIn_36x6x1 (-2832):
    ModelName       : wndw36
    SymName         : UBWIn_36x6x1
    DonorType       : 0
  Properties via Unbreakable Windows (-1584):
    ObjName         : Unbreakable_Windows: "An unbreakable window."
    PhysAIColl      : true
  Properties via MatUnBrkGlass (-634):
    Material Tags   : Material UBGlass
  Properties via Windows (-248):
    BlockFrob       : true
    RenderAlpha     : 0.450000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Maintenance Tool (574) @ (120.35,1.82,0.10) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Maintenance Tool -> Device -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1116053): Maintenance Tool (574) -> Maintenance Tool (-2949)
  Dimensions: 0x1x0
  Properties:
    Position        : (120.35,1.82,0.10) ϴ (H:0° P:0° B:0°)
    StackCount      : 1
    HasRefs         : false
  Properties via Maintenance Tool (-2949):
    ObjShort        : Mtool: "Disposable maintenance tool"
    ObjName         : Mtool: "A disposable maintenance tool."
    ModelName       : techt
    CombineType     : Maintenance Too
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    Class Tags      : Device2Type MaintTool
    PhysDims        : 0x0x0
    SymName         : Maintenance Tool
    Recycle         : 2
    Scripts         : 57 72 65 6E 63 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    DonorType       : 0
    InvDims         : 01 00 00 00 01 00 00 00
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ObjIcon         : techtl
  Properties via Device (-70):
    FrobInfo        : 01 00 00 00 02 00 00 00 02 00 00 00 00 00 00 00
    PsiRadar        : Powerup
    Material Tags   : Material Metal
  Properties via Goodies (-49):
    HUDSelect       : true
    ElevAble        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Engineering Wedge Light (576) @ (139.50,-24.00,15.00) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Engineering Wedge Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1116030): Engineering Wedge Light (576) -> Engineering Wedge Light (-1135)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (139.50,-24.00,15.00) ϴ (H:270° P:0° B:0°)
  Properties via Engineering Wedge Light (-1135):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Engineering Wedge Light
    ModelName       : light2
    LightColor      : B8 1E 05 3E 00 00 40 3F
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Engineering Wedge Light (577) @ (174.50,-24.00,15.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Engineering Wedge Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1116027): Engineering Wedge Light (577) -> Engineering Wedge Light (-1135)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (174.50,-24.00,15.00) ϴ (H:90° P:0° B:0°)
  Properties via Engineering Wedge Light (-1135):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Engineering Wedge Light
    ModelName       : light2
    LightColor      : B8 1E 05 3E 00 00 40 3F
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Engineering Wedge Light (578) @ (165.00,-41.50,15.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Engineering Wedge Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1116028): Engineering Wedge Light (578) -> Engineering Wedge Light (-1135)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (165.00,-41.50,15.00) ϴ (H:0° P:0° B:0°)
  Properties via Engineering Wedge Light (-1135):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Engineering Wedge Light
    ModelName       : light2
    LightColor      : B8 1E 05 3E 00 00 40 3F
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Engineering Wedge Light (579) @ (149.00,-41.50,15.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Engineering Wedge Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1116002): Engineering Wedge Light (579) -> Engineering Wedge Light (-1135)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (149.00,-41.50,15.00) ϴ (H:0° P:0° B:0°)
  Properties via Engineering Wedge Light (-1135):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Engineering Wedge Light
    ModelName       : light2
    LightColor      : B8 1E 05 3E 00 00 40 3F
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Engineering Wedge Light (580) @ (149.00,-6.50,15.00) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Engineering Wedge Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115981): Engineering Wedge Light (580) -> Engineering Wedge Light (-1135)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (149.00,-6.50,15.00) ϴ (H:180° P:0° B:0°)
  Properties via Engineering Wedge Light (-1135):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Engineering Wedge Light
    ModelName       : light2
    LightColor      : B8 1E 05 3E 00 00 40 3F
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

To Medical (581) @ (-27.50,24.00,8.02) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> To Medical -> Med/Sci Signs -> Ship areas -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1116033): To Medical (581) -> To Medical (-4256)
  Dimensions: 4x4x0
  Properties:
    Position        : (-27.50,24.00,8.02) ϴ (H:270° P:0° B:0°)
  Properties via To Medical (-4256):
    ModelName       : ar_med
    SymName         : To Medical
    DonorType       : 0
  Properties via Alpha Signs (-2044):
    RenderAlpha     : 1.000000
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Engineering Wedge Light (582) @ (165.00,-6.50,15.00) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Engineering Wedge Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115976): Engineering Wedge Light (582) -> Engineering Wedge Light (-1135)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (165.00,-6.50,15.00) ϴ (H:180° P:0° B:0°)
  Properties via Engineering Wedge Light (-1135):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Engineering Wedge Light
    ModelName       : light2
    LightColor      : B8 1E 05 3E 00 00 40 3F
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Amber Light (583) @ (-20.00,24.00,23.75) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Amber Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1116056): Amber Light (583) -> Amber Light (-1771)
  Dimensions: 0x3x0
  Properties:
    Light           : 00 00 F0 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 48 42 00 00 00 00 00 00 00 00
    Position        : (-20.00,24.00,23.75) ϴ (H:90° P:0° B:0°)
  Properties via Amber Light (-1771):
    Immobile        : false
    ModelName       : lite_f2
    LightColor      : B8 1E 05 3E 00 00 40 3F
    SymName         : Amber Light
    DonorType       : 0
  Properties via Lights (-132):
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

ambient snd (585) @ (48.00,-60.00,-16.00) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> ambient snd -> Marker -> Object
  Links:
    Link[MetaProp] (1115952): ambient snd (585) -> ambient snd (-667)
  Dimensions: 1x1x1
  Properties:
    AmbientHacked   : 50 00 00 00 00 00 00 00 00 00 00 00 65 6E 67 5F 62 61 79 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (48.00,-60.00,-16.00) ϴ (H:180° P:0° B:0°)
    Scale           : (0.25, 0.25, 0.25)
  Properties via ambient snd (-667):
    SymName         : ambient snd
    DonorType       : 0
  Properties via Marker (-327):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

To Cargo Bays (587) @ (129.00,-24.00,-23.98) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> To Cargo Bays -> Engineering Signs -> Ship areas -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115968): To Cargo Bays (587) -> To Cargo Bays (-1692)
  Dimensions: 4x4x0
  Properties:
    Position        : (129.00,-24.00,-23.98) ϴ (H:270° P:0° B:0°)
  Properties via To Cargo Bays (-1692):
    ModelName       : ar_cbay
    SymName         : To Cargo Bays
    DonorType       : 0
  Properties via Alpha Signs (-2044):
    RenderAlpha     : 1.000000
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Shuttle Control (588) @ (159.25,-50.98,-10.00) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Shuttle Control -> Engineering Signs -> Ship areas -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115969): Shuttle Control (588) -> Shuttle Control (-2468)
  Dimensions: 4x0x0
  Properties:
    Position        : (159.25,-50.98,-10.00) ϴ (H:180° P:0° B:0°)
  Properties via Shuttle Control (-2468):
    ModelName       : C_Shut
    SymName         : Shuttle Control
    DonorType       : 0
  Properties via Alpha Signs (-2044):
    RenderAlpha     : 1.000000
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Security Door (589) @ (-33.00,24.00,12.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Security Door -> Doors -> Terrain -> Physical -> Object
    ...                   ... -> MatMetal -> MetaProperty
  Links:
    Link[MetaProp] (1116038): Security Door (589) -> Security Door (-508)
  Dimensions: 8x0x8
  Properties:
    TransDoor       : 01 00 00 00 00 00 00 00 00 00 10 41 00 00 C0 40 02 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 2E FE 03 C2 2F FD BF 41 00 00 40 41 2E FE 03 C2 2F FD BF 41 00 00 A8 41 2E FE 03 C2 2F FD BF 41 00 00 40 41 00 00 00 00 00 40 00 00 40 41 FF FF FF FF FF FF FF FF 00 00 00 00
    PhysAIColl      : true
    PhysState       : 2E FE 03 C2 2F FD BF 41 00 00 40 41 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (-33.00,24.00,12.00) ϴ (H:90° P:0° B:0°)
    Scale           : (0.80, 1.00, 0.73)
    DoorTimer       : 10
    FrobInfo        : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 8x0x8
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Security Door (-508):
    ModelName       : door_s1
    DonorType       : 0
    SymName         : Security Door
    Class Tags      : DoorType BlastDoor
  Properties via Doors (-205):
    Z-Bias          : 0
    PickBias        : -20.000000
    BlockFrob       : true
    Scripts         : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatMetal (-583):
    Material Tags   : Material Metal

Engineering Wedge Light (590) @ (125.50,-24.00,-9.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Engineering Wedge Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115970): Engineering Wedge Light (590) -> Engineering Wedge Light (-1135)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (125.50,-24.00,-9.00) ϴ (H:90° P:0° B:0°)
  Properties via Engineering Wedge Light (-1135):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Engineering Wedge Light
    ModelName       : light2
    LightColor      : B8 1E 05 3E 00 00 40 3F
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Blinking Red (591) @ (157.00,-36.00,-23.38) ϴ (H:270° P:0° B:270°)
  Ancestry:
    -> Blinking Red -> Blinking Lights -> OmniLights -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115971): Blinking Red (591) -> Blinking Red (-2015)
  Dimensions: 0x0x0
  Properties:
    AnimLight       : 00 00 00 00 00 00 00 00 9A 99 99 BE 00 00 00 00 00 00 00 00 35 00 01 00 BA 00 00 00 E8 03 00 00 64 00 00 00 00 00 00 00 00 00 C8 42 00 00 C8 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (157.00,-36.00,-23.38) ϴ (H:270° P:0° B:270°)
  Properties via Blinking Red (-2015):
    ModelName       : buttonr
    LightColor      : 00 00 00 00 00 00 40 3F
    SymName         : Blinking Red
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Bullet Casings (592) @ (-12.32,49.15,-31.93) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Bullet Casings -> Spent Projectile Casings -> Debris -> Decorative -> Physical -> Object
    ...                                                 ... -> MatMetal -> MetaProperty
  Links:
    Link[MetaProp] (1115983): Bullet Casings (592) -> Bullet Casings (-1387)
  Dimensions: 1x0x0
  Properties:
    StTweqDelete    : 00 00 00 00 00 00 00 00
    Position        : (-12.32,49.15,-31.93) ϴ (H:0° P:0° B:0°)
  Properties via Bullet Casings (-1387):
    ModelName       : casingp
    SymName         : Bullet Casings
    DonorType       : 0
  Properties via Spent Projectile Casings (-1385):
    ObjShort        : Bullet_Casings: ""
    ObjName         : Bullet_Casings: "A few spent bullets."
    CfgTweqDelete   : 00 00 00 00 00 00 A0 0F
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatMetal (-583):
    Material Tags   : Material Metal

Blinking Red (593) @ (157.00,-10.00,-23.38) ϴ (H:270° P:0° B:270°)
  Ancestry:
    -> Blinking Red -> Blinking Lights -> OmniLights -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115944): Blinking Red (593) -> Blinking Red (-2015)
  Dimensions: 0x0x0
  Properties:
    AnimLight       : 00 00 00 00 00 00 00 00 9A 99 99 BE 00 00 00 00 00 00 00 00 3A 00 01 00 BD 00 00 00 E8 03 00 00 64 00 00 00 00 00 00 00 00 00 C8 42 00 00 C8 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (157.00,-10.00,-23.38) ϴ (H:270° P:0° B:270°)
  Properties via Blinking Red (-2015):
    ModelName       : buttonr
    LightColor      : 00 00 00 00 00 00 40 3F
    SymName         : Blinking Red
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Blinking Red (594) @ (141.00,-24.00,-23.38) ϴ (H:0° P:0° B:270°)
  Ancestry:
    -> Blinking Red -> Blinking Lights -> OmniLights -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115945): Blinking Red (594) -> Blinking Red (-2015)
  Dimensions: 0x0x0
  Properties:
    AnimLight       : 00 00 00 00 00 00 00 00 9A 99 99 BE 00 00 00 00 00 00 00 00 39 00 01 00 BC 00 00 00 E8 03 00 00 64 00 00 00 00 00 00 00 00 00 C8 42 00 00 C8 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (141.00,-24.00,-23.38) ϴ (H:0° P:0° B:270°)
  Properties via Blinking Red (-2015):
    ModelName       : buttonr
    LightColor      : 00 00 00 00 00 00 40 3F
    SymName         : Blinking Red
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Blinking Red (595) @ (173.00,-24.00,-23.38) ϴ (H:0° P:0° B:270°)
  Ancestry:
    -> Blinking Red -> Blinking Lights -> OmniLights -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115946): Blinking Red (595) -> Blinking Red (-2015)
  Dimensions: 0x0x0
  Properties:
    AnimLight       : 00 00 00 00 00 00 00 00 9A 99 99 BE 00 00 00 00 00 00 00 00 75 00 01 00 C7 00 00 00 E8 03 00 00 64 00 00 00 00 00 00 00 00 00 C8 42 00 00 C8 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (173.00,-24.00,-23.38) ϴ (H:0° P:0° B:270°)
  Properties via Blinking Red (-2015):
    ModelName       : buttonr
    LightColor      : 00 00 00 00 00 00 40 3F
    SymName         : Blinking Red
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Ceiling Console (596) @ (-3.75,80.00,-16.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Ceiling Console -> Tech -> Decorative -> Physical -> Object
    ...                    ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty
  Links:
    Link[StimSens] (3211278): Ceiling Console (596) -> High Explosive (-376)
    Link[StimSens] (3211281): Ceiling Console (596) -> Cold (-1145)
    Link[StimSens] (3211282): Ceiling Console (596) -> Electricity (-378)
    Link[StimSens] (3211275): Ceiling Console (596) -> Armor Piercing Impact (-375)
    Link[StimSens] (3211283): Ceiling Console (596) -> Psi Stim (-389)
    Link[StimSens] (3211276): Ceiling Console (596) -> Incendiary (-388)
    Link[StimSens] (3211279): Ceiling Console (596) -> Standard Impact (-385)
    Link[StimSens] (3211274): Ceiling Console (596) -> Energy Stim (-373)
    Link[StimSens] (3211280): Ceiling Console (596) -> WeaponBash (-3058)
    Link[StimSens] (3211277): Ceiling Console (596) -> Droid Fusion (-2753)
    Link[MetaProp] (1115980): Ceiling Console (596) -> Ceiling Console (-2450)
  Dimensions: 6x4x8
  Properties:
    Position        : (-3.75,80.00,-16.00) ϴ (H:90° P:0° B:0°)
    PhysState       : 30 39 70 C0 00 00 A0 42 00 00 80 C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 6x2x8
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Ceiling Console (-2450):
    DonorType       : 0
    SymName         : Ceiling Console
    ModelName       : consoleh
  Properties via Tech (-505):
    HUDSelect       : false
    Material Tags   : Material Metal
    ShowHP          : false
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Chair #2 (597) @ (-1.39,74.95,-27.95) ϴ (H:235° P:0° B:0°)
  Ancestry:
    -> Chair #2 -> Chairs -> AI Avoid -> AI Utility -> MetaProperty
    ...               ... -> Furniture -> Decorative -> Physical -> Object
    ...                            ... -> AI Block -> AI Utility -> MetaProperty
  Links:
    Link[MetaProp] (1116014): Chair #2 (597) -> Chair #2 (-116)
  Dimensions: 2x2x4
  Properties:
    Position        : (-1.39,74.95,-27.95) ϴ (H:235° P:0° B:0°)
    PhysState       : DB 5F B1 BF 80 E8 95 42 16 98 DF C1 00 00 00 00 00 00 00 00 F0 7D 6B 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Chair #2 (-116):
    ObjName         : Chair_p2: "A chair."
    SymName         : Chair #2
    DonorType       : 0
    ModelName       : chair01
  Properties via Chairs (-113):
    Immobile        : false
    Class Tags      : DeviceType MetalSm
  Properties via AI Avoid (-4036):
    AI_ObjAvoid     : 
    PhysAIColl      : false
  Properties via Furniture (-98):
    Material Tags   : Material Plasticrete
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Engineering Wedge Light (598) @ (30.00,34.50,14.00) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Engineering Wedge Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1116049): Engineering Wedge Light (598) -> Engineering Wedge Light (-1135)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (30.00,34.50,14.00) ϴ (H:180° P:0° B:0°)
  Properties via Engineering Wedge Light (-1135):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Engineering Wedge Light
    ModelName       : light2
    LightColor      : B8 1E 05 3E 00 00 40 3F
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Engineering (599) @ (30.00,33.00,4.50) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Engineering -> Doors -> Terrain -> Physical -> Object
    ...                 ... -> MatMetal -> MetaProperty
  Links:
    Link[MetaProp] (1116015): Engineering (599) -> Engineering (-210)
  Dimensions: 7x0x9
  Properties:
    PhysState       : 0C 00 F0 41 00 00 04 42 FE FF 8F 40 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (30.00,33.00,4.50) ϴ (H:180° P:0° B:0°)
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    TransDoor       : 01 00 00 00 00 00 00 00 00 00 E0 C0 00 00 40 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 0C 00 F0 41 00 00 04 42 FE FF 8F 40 06 00 14 42 00 00 04 42 FE FF 8F 40 0C 00 F0 41 00 00 04 42 FE FF 8F 40 00 00 00 00 00 80 0C 00 F0 41 06 00 00 00 04 00 00 00 00 00 00 00
    PhysAIColl      : true
    PhysDims        : 7x0x9
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Engineering (-210):
    DonorType       : 0
    ModelName       : door_m2
    SymName         : Engineering
  Properties via Doors (-205):
    FrobInfo        : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Z-Bias          : 0
    PickBias        : -20.000000
    Class Tags      : DoorType SciDoor
    BlockFrob       : true
    DoorTimer       : 0
    Scripts         : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatMetal (-583):
    Material Tags   : Material Metal

ambient snd (600) @ (87.95,80.00,-10.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> ambient snd -> Marker -> Object
  Links:
    Link[MetaProp] (1116050): ambient snd (600) -> ambient snd (-667)
  Dimensions: 1x1x1
  Properties:
    AmbientHacked   : 20 00 00 00 00 00 00 00 00 00 00 00 65 6E 67 5F 63 6F 6D 70 62 65 65 70 73 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (87.95,80.00,-10.00) ϴ (H:0° P:0° B:0°)
    Scale           : (0.25, 0.25, 0.25)
  Properties via ambient snd (-667):
    SymName         : ambient snd
    DonorType       : 0
  Properties via Marker (-327):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

ENG Male Corpse (601) @ (81.41,79.00,-9.40) ϴ (H:121° P:0° B:0°)
  Ancestry:
    -> ENG Male Corpse -> Engineering Corpses -> Human Corpses -> Corpses -> Physical -> Object
    ...                                                    ... -> MatFlesh -> MetaProperty
  Links:
    Link[Contains] (10551312): ENG Male Corpse (601) -> EXP Cookies (1036)
    Link[Contains] (10551311): ENG Male Corpse (601) -> 20 Nanites (1035)
    Link[MetaProp] (1116016): ENG Male Corpse (601) -> ENG Male Corpse (-1874)
    Link[FlowCont] (19988497): ENG Male Corpse (601) -> EXP Cookies (1036)
    Link[FlowCont] (19988496): ENG Male Corpse (601) -> 20 Nanites (1035)
  Dimensions: 4x4x4
  Properties:
    Position        : (81.41,79.00,-9.40) ϴ (H:121° P:0° B:0°)
    Creature        : Humanoid
    CretPose        : 01 00 00 00 68 75 6D 63 70 73 73 63 68 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 01 00 00 00
    ?Puppet?        : A4 D8 5D 00 59 02 00 00 00 00 00 00 B8 85 C9 16
  Properties via ENG Male Corpse (-1874):
    ModelName       : corm_eng
    SymName         : ENG Male Corpse
    DonorType       : 0
  Properties via Human Corpses (-503):
    ObjName         : HumanCorpses: "A corpse."
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    HUDUse          : human_corpses: "Search corpse"
  Properties via Corpses (-379):
    ContainDims     : 04 00 00 00 04 00 00 00
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    FrobHandler     : Local Only
    HUDSelect       : true
    NonPhysCreature : true
    Scripts         : 43 6F 6E 74 61 69 6E 65 72 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PickBias        : 0.500000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatFlesh (-584):
    Material Tags   : Material Flesh

Caution (602) @ (96.98,72.00,-6.00) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Caution -> Warnings -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1116017): Caution (602) -> Caution (-1662)
  Dimensions: 4x0x1
  Properties:
    Position        : (96.98,72.00,-6.00) ϴ (H:270° P:0° B:0°)
  Properties via Caution (-1662):
    ModelName       : caution
    SymName         : Caution
    DonorType       : 0
  Properties via Alpha Signs (-2044):
    RenderAlpha     : 1.000000
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Caution (603) @ (68.00,48.02,-14.00) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Caution -> Warnings -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1116019): Caution (603) -> Caution (-1662)
  Dimensions: 4x0x1
  Properties:
    Position        : (68.00,48.02,-14.00) ϴ (H:180° P:0° B:0°)
  Properties via Caution (-1662):
    ModelName       : caution
    SymName         : Caution
    DonorType       : 0
  Properties via Alpha Signs (-2044):
    RenderAlpha     : 1.000000
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Door Tripwire (604) @ (30.00,33.00,4.50) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Door Tripwire -> Tripwire -> Traps -> Object
  Links:
    Link[MetaProp] (1116020): Door Tripwire (604) -> Door Tripwire (-2419)
    Link[SwitchLi] (22085632): Door Tripwire (604) -> Engineering (599)
  Dimensions: 7x8x9
  Properties:
    PhysState       : 00 00 F0 41 00 00 04 42 FE FF 8F 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (30.00,33.00,4.50) ϴ (H:0° P:0° B:0°)
    CollisionType   : No Result
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.75, 2.00, 2.25)
    PhysDims        : 7x8x9
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Door Tripwire (-2419):
    SymName         : Door Tripwire
    TripFlags       : Enter | Exit | Player
    DonorType       : 0
  Properties via Tripwire (-305):
    PhysAIColl      : true
    Scripts         : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Traps (-304):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

Engineering Wedge Light (607) @ (-20.00,33.69,-18.00) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Engineering Wedge Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115979): Engineering Wedge Light (607) -> Engineering Wedge Light (-1135)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (-20.00,33.69,-18.00) ϴ (H:180° P:0° B:0°)
  Properties via Engineering Wedge Light (-1135):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Engineering Wedge Light
    ModelName       : light2
    LightColor      : B8 1E 05 3E 00 00 40 3F
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Engineering (608) @ (-20.00,32.00,-27.50) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Engineering -> Doors -> Terrain -> Physical -> Object
    ...                 ... -> MatMetal -> MetaProperty
  Links:
    Link[MetaProp] (1115975): Engineering (608) -> Engineering (-210)
  Dimensions: 7x0x9
  Properties:
    PhysState       : EE FF 9F C1 02 00 00 42 00 00 DC C1 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (-20.00,32.00,-27.50) ϴ (H:180° P:0° B:0°)
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    TransDoor       : 01 00 00 00 00 00 00 00 00 00 E0 C0 00 00 40 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 EE FF 9F C1 02 00 00 42 00 00 DC C1 DC FF 4F C1 02 00 00 42 00 00 DC C1 EE FF 9F C1 02 00 00 42 00 00 DC C1 00 00 00 00 00 80 EE FF 9F C1 FF FF FF FF 07 00 00 00 00 00 00 00
    PhysAIColl      : true
    PhysDims        : 7x0x9
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Engineering (-210):
    DonorType       : 0
    ModelName       : door_m2
    SymName         : Engineering
  Properties via Doors (-205):
    FrobInfo        : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Z-Bias          : 0
    PickBias        : -20.000000
    Class Tags      : DoorType SciDoor
    BlockFrob       : true
    DoorTimer       : 0
    Scripts         : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatMetal (-583):
    Material Tags   : Material Metal

Engineering Wedge Light (609) @ (48.00,-42.50,15.00) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Engineering Wedge Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115908): Engineering Wedge Light (609) -> Engineering Wedge Light (-1135)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (48.00,-42.50,15.00) ϴ (H:180° P:0° B:0°)
  Properties via Engineering Wedge Light (-1135):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Engineering Wedge Light
    ModelName       : light2
    LightColor      : B8 1E 05 3E 00 00 40 3F
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

ambient snd (610) @ (157.00,-63.95,-10.00) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> ambient snd -> Marker -> Object
  Links:
    Link[MetaProp] (1115949): ambient snd (610) -> ambient snd (-667)
  Dimensions: 1x1x1
  Properties:
    AmbientHacked   : 20 00 00 00 00 00 00 00 00 00 00 00 65 6E 67 5F 63 6F 6D 70 62 65 65 70 73 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (157.00,-63.95,-10.00) ϴ (H:270° P:0° B:0°)
    Scale           : (0.25, 0.25, 0.25)
  Properties via ambient snd (-667):
    SymName         : ambient snd
    DonorType       : 0
  Properties via Marker (-327):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

Caution (611) @ (149.00,-72.98,-6.00) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Caution -> Warnings -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115950): Caution (611) -> Caution (-1662)
  Dimensions: 4x0x1
  Properties:
    Position        : (149.00,-72.98,-6.00) ϴ (H:180° P:0° B:0°)
  Properties via Caution (-1662):
    ModelName       : caution
    SymName         : Caution
    DonorType       : 0
  Properties via Alpha Signs (-2044):
    RenderAlpha     : 1.000000
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Caution (612) @ (125.02,-44.00,-14.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Caution -> Warnings -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115951): Caution (612) -> Caution (-1662)
  Dimensions: 4x0x1
  Properties:
    Position        : (125.02,-44.00,-14.00) ϴ (H:90° P:0° B:0°)
  Properties via Caution (-1662):
    ModelName       : caution
    SymName         : Caution
    DonorType       : 0
  Properties via Alpha Signs (-2044):
    RenderAlpha     : 1.000000
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Engineering Wedge Light (613) @ (48.00,-77.50,15.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Engineering Wedge Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115948): Engineering Wedge Light (613) -> Engineering Wedge Light (-1135)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (48.00,-77.50,15.00) ϴ (H:0° P:0° B:0°)
  Properties via Engineering Wedge Light (-1135):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Engineering Wedge Light
    ModelName       : light2
    LightColor      : B8 1E 05 3E 00 00 40 3F
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

UBWindow 5.5x0.5x11.5 (614) @ (124.50,-24.00,8.00) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> UBWindow 5.5x0.5x11.5 -> Unbreakable Windows -> MatUnBrkGlass -> MetaProperty
    ...                                         ... -> Windows -> Terrain -> Physical -> Object
    ...                                                    ... -> MatUnBrkGlass -> MetaProperty
  Links:
    Link[MetaProp] (1115953): UBWindow 5.5x0.5x11.5 (614) -> UBWindow 5.5x0.5x11.5 (-2002)
  Dimensions: 0x16x8
  Properties:
    Position        : (124.50,-24.00,8.00) ϴ (H:180° P:0° B:0°)
    PhysState       : 00 00 F9 42 10 00 C0 C1 00 00 00 41 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.00, 1.39, 1.45)
    PhysDims        : 0x16x10
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via UBWindow 5.5x0.5x11.5 (-2002):
    ModelName       : wndw01
    SymName         : UBWindow 5.5x0.5x11.5
    DonorType       : 0
  Properties via Unbreakable Windows (-1584):
    ObjName         : Unbreakable_Windows: "An unbreakable window."
    PhysAIColl      : true
  Properties via MatUnBrkGlass (-634):
    Material Tags   : Material UBGlass
  Properties via Windows (-248):
    BlockFrob       : true
    RenderAlpha     : 0.450000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Amber Light (615) @ (122.72,-54.00,14.00) ϴ (H:0° P:90° B:0°)
  Ancestry:
    -> Amber Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115954): Amber Light (615) -> Amber Light (-1771)
  Dimensions: 0x3x0
  Properties:
    Light           : 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 48 42 00 00 00 00 00 00 00 00
    Position        : (122.72,-54.00,14.00) ϴ (H:0° P:90° B:0°)
  Properties via Amber Light (-1771):
    Immobile        : false
    ModelName       : lite_f2
    LightColor      : B8 1E 05 3E 00 00 40 3F
    SymName         : Amber Light
    DonorType       : 0
  Properties via Lights (-132):
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

No. 4 sign (616) @ (74.98,-62.00,-10.00) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> No. 4 sign -> Red #s -> Numbers -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114300): No. 4 sign (616) -> No. 4 sign (-586)
  Dimensions: 0x2x2
  Properties:
    Position        : (74.98,-62.00,-10.00) ϴ (H:180° P:0° B:0°)
  Properties via No. 4 sign (-586):
    ModelName       : sign4
    SymName         : No. 4 sign
    DonorType       : 0
  Properties via Alpha Signs (-2044):
    RenderAlpha     : 1.000000
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Chair #2 (617) @ (163.86,-57.27,-9.95) ϴ (H:207° P:0° B:0°)
  Ancestry:
    -> Chair #2 -> Chairs -> AI Avoid -> AI Utility -> MetaProperty
    ...               ... -> Furniture -> Decorative -> Physical -> Object
    ...                            ... -> AI Block -> AI Utility -> MetaProperty
  Links:
    Link[MetaProp] (1115941): Chair #2 (617) -> Chair #2 (-116)
  Dimensions: 2x2x4
  Properties:
    Position        : (163.86,-57.27,-9.95) ϴ (H:207° P:0° B:0°)
    PhysState       : 0A DD 23 43 90 13 65 C2 2C 30 1F C1 00 00 00 00 00 00 00 00 00 6C 4F 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Chair #2 (-116):
    ObjName         : Chair_p2: "A chair."
    SymName         : Chair #2
    DonorType       : 0
    ModelName       : chair01
  Properties via Chairs (-113):
    Immobile        : false
    Class Tags      : DeviceType MetalSm
  Properties via AI Avoid (-4036):
    AI_ObjAvoid     : 
    PhysAIColl      : false
  Properties via Furniture (-98):
    Material Tags   : Material Plasticrete
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Chair #2 (618) @ (148.84,-56.84,-9.95) ϴ (H:145° P:0° B:0°)
  Ancestry:
    -> Chair #2 -> Chairs -> AI Avoid -> AI Utility -> MetaProperty
    ...               ... -> Furniture -> Decorative -> Physical -> Object
    ...                            ... -> AI Block -> AI Utility -> MetaProperty
  Links:
    Link[MetaProp] (1115942): Chair #2 (618) -> Chair #2 (-116)
  Dimensions: 2x2x4
  Properties:
    Position        : (148.84,-56.84,-9.95) ϴ (H:145° P:0° B:0°)
    PhysState       : 37 D8 14 43 08 5B 63 C2 2C 30 1F C1 00 00 00 00 00 00 00 00 00 8C 11 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Chair #2 (-116):
    ObjName         : Chair_p2: "A chair."
    SymName         : Chair #2
    DonorType       : 0
    ModelName       : chair01
  Properties via Chairs (-113):
    Immobile        : false
    Class Tags      : DeviceType MetalSm
  Properties via AI Avoid (-4036):
    AI_ObjAvoid     : 
    PhysAIColl      : false
  Properties via Furniture (-98):
    Material Tags   : Material Plasticrete
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

ENG Female Corpse (619) @ (-9.87,38.56,-31.40) ϴ (H:91° P:347° B:0°)
  Ancestry:
    -> ENG Female Corpse -> Engineering Corpses -> Human Corpses -> Corpses -> Physical -> Object
    ...                                                      ... -> MatFlesh -> MetaProperty
  Links:
    Link[MetaProp] (1116029): ENG Female Corpse (619) -> ENG Female Corpse (-1875)
  Dimensions: 4x2x3
  Properties:
    Position        : (-9.87,38.56,-31.40) ϴ (H:91° P:347° B:0°)
    Creature        : Humanoid
    CretPose        : 01 00 00 00 68 75 6D 63 70 73 73 69 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 01 00 00 00
    ?Puppet?        : A4 D8 5D 00 6B 02 00 00 00 00 00 00 98 87 C9 16
  Properties via ENG Female Corpse (-1875):
    ModelName       : corf_eng
    SymName         : ENG Female Corpse
    DonorType       : 0
  Properties via Human Corpses (-503):
    ObjName         : HumanCorpses: "A corpse."
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    HUDUse          : human_corpses: "Search corpse"
  Properties via Corpses (-379):
    ContainDims     : 04 00 00 00 04 00 00 00
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    FrobHandler     : Local Only
    HUDSelect       : true
    NonPhysCreature : true
    Scripts         : 43 6F 6E 74 61 69 6E 65 72 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PickBias        : 0.500000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatFlesh (-584):
    Material Tags   : Material Flesh

ENG Male Corpse (620) @ (-19.28,47.13,-31.90) ϴ (H:23° P:0° B:0°)
  Ancestry:
    -> ENG Male Corpse -> Engineering Corpses -> Human Corpses -> Corpses -> Physical -> Object
    ...                                                    ... -> MatFlesh -> MetaProperty
  Links:
    Link[MetaProp] (1116037): ENG Male Corpse (620) -> ENG Male Corpse (-1874)
  Dimensions: 7x7x1
  Properties:
    Position        : (-19.28,47.13,-31.90) ϴ (H:23° P:0° B:0°)
    Creature        : Humanoid
    CretPose        : 01 00 00 00 68 75 6D 64 69 65 75 70 32 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 01 00 00 00
    ?Puppet?        : A4 D8 5D 00 6C 02 00 00 00 00 00 00 D8 83 C9 16
  Properties via ENG Male Corpse (-1874):
    ModelName       : corm_eng
    SymName         : ENG Male Corpse
    DonorType       : 0
  Properties via Human Corpses (-503):
    ObjName         : HumanCorpses: "A corpse."
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    HUDUse          : human_corpses: "Search corpse"
  Properties via Corpses (-379):
    ContainDims     : 04 00 00 00 04 00 00 00
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    FrobHandler     : Local Only
    HUDSelect       : true
    NonPhysCreature : true
    Scripts         : 43 6F 6E 74 61 69 6E 65 72 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PickBias        : 0.500000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatFlesh (-584):
    Material Tags   : Material Flesh

Remember Citadel (621) @ (-8.96,38.18,-23.00) ϴ (H:224° P:348° B:90°)
  Ancestry:
    -> Remember Citadel -> Grafitti -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1116034): Remember Citadel (621) -> Remember Citadel (-1195)
  Dimensions: 6x5x0
  Properties:
    Position        : (-8.96,38.18,-23.00) ϴ (H:224° P:348° B:90°)
  Properties via Remember Citadel (-1195):
    ModelName       : rememgr
    SymName         : Remember Citadel
    DonorType       : 0
  Properties via Alpha Signs (-2044):
    RenderAlpha     : 1.000000
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Blood Splat (622) @ (-19.26,47.38,-31.98) ϴ (H:29° P:0° B:270°)
  Ancestry:
    -> Blood Splat -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1116039): Blood Splat (622) -> Blood Splat (-601)
  Dimensions: 10x0x10
  Properties:
    Position        : (-19.26,47.38,-31.98) ϴ (H:29° P:0° B:270°)
  Properties via Blood Splat (-601):
    RenderAlpha     : 1.000000
    ObjName         : Blood_splat: "A blood stain...human?"
    ModelName       : blood1
    SymName         : Blood Splat
    DonorType       : 0
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Blood Splatter Medium (623) @ (-11.02,39.67,-31.98) ϴ (H:318° P:270° B:0°)
  Ancestry:
    -> Blood Splatter Medium -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1116036): Blood Splatter Medium (623) -> Blood Splatter Medium (-857)
  Dimensions: 0x6x6
  Properties:
    Position        : (-11.02,39.67,-31.98) ϴ (H:318° P:270° B:0°)
  Properties via Blood Splatter Medium (-857):
    ModelName       : blood02
    RenderAlpha     : 1.000000
    SymName         : Blood Splatter Medium
    DonorType       : 0
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Blood Splatter Small (624) @ (-11.70,35.51,-29.00) ϴ (H:135° P:0° B:0°)
  Ancestry:
    -> Blood Splatter Small -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1116040): Blood Splatter Small (624) -> Blood Splatter Small (-864)
  Dimensions: 0x6x6
  Properties:
    Position        : (-11.70,35.51,-29.00) ϴ (H:135° P:0° B:0°)
  Properties via Blood Splatter Small (-864):
    ModelName       : blood01
    RenderAlpha     : 1.000000
    SymName         : Blood Splatter Small
    DonorType       : 0
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Door Tripwire (625) @ (157.00,-74.00,-7.50) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Door Tripwire -> Tripwire -> Traps -> Object
  Links:
    Link[MetaProp] (1115932): Door Tripwire (625) -> Door Tripwire (-2419)
    Link[SwitchLi] (22085636): Door Tripwire (625) -> Vert Eng Door (905)
  Dimensions: 7x8x9
  Properties:
    PhysState       : EA 00 1D 43 00 00 94 C2 00 00 F0 C0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (157.00,-74.00,-7.50) ϴ (H:0° P:0° B:0°)
    CollisionType   : No Result
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.75, 2.00, 2.25)
    PhysDims        : 7x8x9
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Door Tripwire (-2419):
    SymName         : Door Tripwire
    TripFlags       : Enter | Exit | Player
    DonorType       : 0
  Properties via Tripwire (-305):
    PhysAIColl      : true
    Scripts         : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Traps (-304):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

Chair #2 (626) @ (171.47,-69.15,-10.80) ϴ (H:125° P:90° B:0°)
  Ancestry:
    -> Chair #2 -> Chairs -> AI Avoid -> AI Utility -> MetaProperty
    ...               ... -> Furniture -> Decorative -> Physical -> Object
    ...                            ... -> AI Block -> AI Utility -> MetaProperty
  Links:
    Link[MetaProp] (1115933): Chair #2 (626) -> Chair #2 (-116)
  Dimensions: 2x2x4
  Properties:
    Position        : (171.47,-69.15,-10.80) ϴ (H:125° P:90° B:0°)
    PhysState       : 8E 78 2B 43 D0 4D 8A C2 B4 C8 2C C1 00 00 00 00 00 00 B4 42 30 4D FA 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Chair #2 (-116):
    ObjName         : Chair_p2: "A chair."
    SymName         : Chair #2
    DonorType       : 0
    ModelName       : chair01
  Properties via Chairs (-113):
    Immobile        : false
    Class Tags      : DeviceType MetalSm
  Properties via AI Avoid (-4036):
    AI_ObjAvoid     : 
    PhysAIColl      : false
  Properties via Furniture (-98):
    Material Tags   : Material Plasticrete
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Wrench (627) @ (35.14,41.98,-23.52) ϴ (H:338° P:0° B:0°)
  Ancestry:
    -> Wrench -> Conventional -> Weapon -> Physical -> Object
  Links:
    Link[MetaProp] (1116012): Wrench (627) -> Wrench (-928)
    Link[arSrc] (8454146): Wrench (627) -> WeaponBash (-3058)
    Link[arSrc] (8454145): Wrench (627) -> WeaponBash (-3058)
  Dimensions: 4x0x0
  Properties:
    PhysState       : B1 8A 0C 42 68 ED 27 42 EC 22 BC C1 00 00 00 00 00 00 00 00 74 0F A9 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (35.14,41.98,-23.52) ϴ (H:338° P:0° B:0°)
    CollisionType   : Bounce | Full Collision Sound
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    BaseWpnDmg      : 0
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 12 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Wrench (-928):
    Class Tags      : WeaponType Wrench
    SymName         : Wrench
    Melee Type"         // type Melee Type                , flags 0x0000 , editor name: "Gun: Melee Type"
{
	"" : enum    // enums: "Pipe"
}

ObjProp "PsiPower: 00 00 00 00
    ObjIcon         : icon_wrench
    PhysAIColl      : true
    Scale           : (0.80, 0.80, 0.80)
    InvLimbModel    : wrench_h
    InvCursor       : MeleeWeapon: ""
    DonorType       : 0
    InvDims         : 01 00 00 00 03 00 00 00
    ModelName       : wrench_w
  Properties via Conventional (-13):
    ShockWeaponType : Conventional
    ObjList         : NVRemovePropertyTrapOn="BeginScript"; NVRemovePropertyTrapProp="Scale"; NVRemovePropertyTrapReAdd=1; NVRemovePropertyTrapCount=1;
  Properties via Weapon (-12):
    FrobInfo        : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    PsiRadar        : Powerup
    ElevAble        : true
    GunKick         : 00 00 80 3F E8 03 E8 03 00 00 E8 03 CD CC 4C BE 00 00 80 3F 00 00 80 3F C8 00 C8 00 00 00 80 3F 00 00 80 3F E8 03 E8 03 00 00 E8 03 CD CC 4C BE 00 00 80 3F 00 00 80 3F C8 00 C8 00 00 00 80 3F 00 00 7A 44 E8 03 E8 03 00 00 00 00 CD CC 4C BE 00 00 80 3F 00 00 80 3F C8 00 C8 00 00 00 80 3F
    HUDSelect       : true
    SchPlayParams   : 00 00 00 00 FF FF FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Scripts         : 57 65 61 70 6F 6E 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4E 56 52 65 6D 6F 76 65 50 72 6F 70 65 72 74 79 54 72 61 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    NameType        : Weapon
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

ambient snd (628) @ (2.70,74.05,-27.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> ambient snd -> Marker -> Object
  Links:
    Link[MetaProp] (1116013): ambient snd (628) -> ambient snd (-667)
  Dimensions: 1x1x1
  Properties:
    AmbientHacked   : 10 00 00 00 00 00 00 00 00 00 00 00 65 6E 67 5F 63 6F 6D 70 62 65 65 70 73 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (2.70,74.05,-27.00) ϴ (H:0° P:0° B:0°)
    Scale           : (0.25, 0.25, 0.25)
  Properties via ambient snd (-667):
    SymName         : ambient snd
    DonorType       : 0
  Properties via Marker (-327):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

Chair #2 (629) @ (141.53,-60.90,-9.95) ϴ (H:265° P:0° B:0°)
  Ancestry:
    -> Chair #2 -> Chairs -> AI Avoid -> AI Utility -> MetaProperty
    ...               ... -> Furniture -> Decorative -> Physical -> Object
    ...                            ... -> AI Block -> AI Utility -> MetaProperty
  Links:
    Link[MetaProp] (1115934): Chair #2 (629) -> Chair #2 (-116)
  Dimensions: 2x2x4
  Properties:
    Position        : (141.53,-60.90,-9.95) ϴ (H:265° P:0° B:0°)
    PhysState       : 62 87 0D 43 D8 95 73 C2 2C 30 1F C1 00 00 00 00 00 00 00 00 3C A8 84 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Chair #2 (-116):
    ObjName         : Chair_p2: "A chair."
    SymName         : Chair #2
    DonorType       : 0
    ModelName       : chair01
  Properties via Chairs (-113):
    Immobile        : false
    Class Tags      : DeviceType MetalSm
  Properties via AI Avoid (-4036):
    AI_ObjAvoid     : 
    PhysAIColl      : false
  Properties via Furniture (-98):
    Material Tags   : Material Plasticrete
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

UBWindow 5.5x0.5x11.5 (630) @ (48.00,47.50,8.00) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> UBWindow 5.5x0.5x11.5 -> Unbreakable Windows -> MatUnBrkGlass -> MetaProperty
    ...                                         ... -> Windows -> Terrain -> Physical -> Object
    ...                                                    ... -> MatUnBrkGlass -> MetaProperty
  Links:
    Link[MetaProp] (1116045): UBWindow 5.5x0.5x11.5 (630) -> UBWindow 5.5x0.5x11.5 (-2002)
  Dimensions: 0x16x8
  Properties:
    Position        : (48.00,47.50,8.00) ϴ (H:270° P:0° B:0°)
    PhysState       : 06 00 40 42 00 00 3E 42 00 00 00 41 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.00, 1.39, 1.45)
    PhysDims        : 0x16x10
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via UBWindow 5.5x0.5x11.5 (-2002):
    ModelName       : wndw01
    SymName         : UBWindow 5.5x0.5x11.5
    DonorType       : 0
  Properties via Unbreakable Windows (-1584):
    ObjName         : Unbreakable_Windows: "An unbreakable window."
    PhysAIColl      : true
  Properties via MatUnBrkGlass (-634):
    Material Tags   : Material UBGlass
  Properties via Windows (-248):
    BlockFrob       : true
    RenderAlpha     : 0.450000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Engineering Wedge Light (631) @ (64.00,34.49,14.00) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Engineering Wedge Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1116046): Engineering Wedge Light (631) -> Engineering Wedge Light (-1135)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (64.00,34.49,14.00) ϴ (H:180° P:0° B:0°)
  Properties via Engineering Wedge Light (-1135):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Engineering Wedge Light
    ModelName       : light2
    LightColor      : B8 1E 05 3E 00 00 40 3F
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Amber Light (632) @ (48.00,45.75,14.00) ϴ (H:90° P:90° B:0°)
  Ancestry:
    -> Amber Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1116047): Amber Light (632) -> Amber Light (-1771)
  Dimensions: 0x3x0
  Properties:
    Light           : 00 00 F0 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 48 42 00 00 00 00 00 00 00 00
    Position        : (48.00,45.75,14.00) ϴ (H:90° P:90° B:0°)
  Properties via Amber Light (-1771):
    Immobile        : false
    ModelName       : lite_f2
    LightColor      : B8 1E 05 3E 00 00 40 3F
    SymName         : Amber Light
    DonorType       : 0
  Properties via Lights (-132):
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Engineering (633) @ (64.00,33.00,4.50) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Engineering -> Doors -> Terrain -> Physical -> Object
    ...                 ... -> MatMetal -> MetaProperty
  Links:
    Link[MetaProp] (1116048): Engineering (633) -> Engineering (-210)
  Dimensions: 7x0x9
  Properties:
    PhysState       : 03 00 80 42 58 02 04 42 FE FF 8F 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (64.00,33.00,4.50) ϴ (H:0° P:0° B:0°)
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    TransDoor       : 01 00 00 00 00 00 00 00 00 00 E0 C0 00 00 40 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 03 00 80 42 58 02 04 42 FE FF 8F 40 06 00 64 42 58 02 04 42 FE FF 8F 40 03 00 80 42 58 02 04 42 FE FF 8F 40 00 00 00 00 00 00 03 00 80 42 04 00 00 00 0E 00 00 00 00 00 00 00
    PhysAIColl      : true
    PhysDims        : 7x0x9
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Engineering (-210):
    DonorType       : 0
    ModelName       : door_m2
    SymName         : Engineering
  Properties via Doors (-205):
    FrobInfo        : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Z-Bias          : 0
    PickBias        : -20.000000
    Class Tags      : DoorType SciDoor
    BlockFrob       : true
    DoorTimer       : 0
    Scripts         : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatMetal (-583):
    Material Tags   : Material Metal

Chair #2 (634) @ (141.04,-69.28,-9.95) ϴ (H:255° P:0° B:0°)
  Ancestry:
    -> Chair #2 -> Chairs -> AI Avoid -> AI Utility -> MetaProperty
    ...               ... -> Furniture -> Decorative -> Physical -> Object
    ...                            ... -> AI Block -> AI Utility -> MetaProperty
  Links:
    Link[MetaProp] (1115935): Chair #2 (634) -> Chair #2 (-116)
  Dimensions: 2x2x4
  Properties:
    Position        : (141.04,-69.28,-9.95) ϴ (H:255° P:0° B:0°)
    PhysState       : 15 09 0D 43 D4 90 8A C2 2C 30 1F C1 00 00 00 00 00 00 00 00 78 78 7F 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Chair #2 (-116):
    ObjName         : Chair_p2: "A chair."
    SymName         : Chair #2
    DonorType       : 0
    ModelName       : chair01
  Properties via Chairs (-113):
    Immobile        : false
    Class Tags      : DeviceType MetalSm
  Properties via AI Avoid (-4036):
    AI_ObjAvoid     : 
    PhysAIColl      : false
  Properties via Furniture (-98):
    Material Tags   : Material Plasticrete
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Bullet Holes 2 (635) @ (-30.46,58.35,-29.00) ϴ (H:45° P:0° B:0°)
  Ancestry:
    -> Bullet Holes 2 -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1116041): Bullet Holes 2 (635) -> Bullet Holes 2 (-1400)
  Dimensions: 1x0x1
  Properties:
    Position        : (-30.46,58.35,-29.00) ϴ (H:45° P:0° B:0°)
  Properties via Bullet Holes 2 (-1400):
    ModelName       : bulletsh
    SymName         : Bullet Holes 2
    DonorType       : 0
  Properties via Alpha Signs (-2044):
    RenderAlpha     : 1.000000
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Chair #2 (636) @ (172.96,-60.72,-9.95) ϴ (H:75° P:0° B:0°)
  Ancestry:
    -> Chair #2 -> Chairs -> AI Avoid -> AI Utility -> MetaProperty
    ...               ... -> Furniture -> Decorative -> Physical -> Object
    ...                            ... -> AI Block -> AI Utility -> MetaProperty
  Links:
    Link[MetaProp] (1115936): Chair #2 (636) -> Chair #2 (-116)
  Dimensions: 2x2x4
  Properties:
    Position        : (172.96,-60.72,-9.95) ϴ (H:75° P:0° B:0°)
    PhysState       : EB F6 2C 43 58 DE 72 C2 2C 30 1F C1 00 00 00 00 00 00 00 00 20 EE 96 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Chair #2 (-116):
    ObjName         : Chair_p2: "A chair."
    SymName         : Chair #2
    DonorType       : 0
    ModelName       : chair01
  Properties via Chairs (-113):
    Immobile        : false
    Class Tags      : DeviceType MetalSm
  Properties via AI Avoid (-4036):
    AI_ObjAvoid     : 
    PhysAIColl      : false
  Properties via Furniture (-98):
    Material Tags   : Material Plasticrete
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Gouged wall (637) @ (-8.76,57.58,-22.00) ϴ (H:315° P:343° B:0°)
  Ancestry:
    -> Gouged wall -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1116032): Gouged wall (637) -> Gouged wall (-679)
  Dimensions: 8x0x7
  Properties:
    Position        : (-8.76,57.58,-22.00) ϴ (H:315° P:343° B:0°)
  Properties via Gouged wall (-679):
    ModelName       : dam04
    SymName         : Gouged wall
    ObjName         : Gouged_Wall: "A gouge."
    DonorType       : 0
  Properties via Alpha Signs (-2044):
    RenderAlpha     : 1.000000
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

ambient snd (638) @ (157.00,44.00,-16.00) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> ambient snd -> Marker -> Object
  Links:
    Link[MetaProp] (1115937): ambient snd (638) -> ambient snd (-667)
  Dimensions: 1x1x1
  Properties:
    AmbientHacked   : 50 00 00 00 00 00 00 00 00 00 00 00 65 6E 67 5F 62 61 79 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (157.00,44.00,-16.00) ϴ (H:270° P:0° B:0°)
    Scale           : (0.25, 0.25, 0.25)
  Properties via ambient snd (-667):
    SymName         : ambient snd
    DonorType       : 0
  Properties via Marker (-327):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

Chair #2 (640) @ (81.07,79.15,-9.95) ϴ (H:261° P:0° B:0°)
  Ancestry:
    -> Chair #2 -> Chairs -> AI Avoid -> AI Utility -> MetaProperty
    ...               ... -> Furniture -> Decorative -> Physical -> Object
    ...                            ... -> AI Block -> AI Utility -> MetaProperty
  Links:
    Link[MetaProp] (1115986): Chair #2 (640) -> Chair #2 (-116)
  Dimensions: 2x2x4
  Properties:
    Position        : (81.07,79.15,-9.95) ϴ (H:261° P:0° B:0°)
    PhysState       : 23 25 A2 42 75 4E 9E 42 2D 30 1F C1 00 00 00 00 00 00 00 00 00 C8 82 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Chair #2 (-116):
    ObjName         : Chair_p2: "A chair."
    SymName         : Chair #2
    DonorType       : 0
    ModelName       : chair01
  Properties via Chairs (-113):
    Immobile        : false
    Class Tags      : DeviceType MetalSm
  Properties via AI Avoid (-4036):
    AI_ObjAvoid     : 
    PhysAIColl      : false
  Properties via Furniture (-98):
    Material Tags   : Material Plasticrete
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Chair #2 (641) @ (81.27,86.86,-9.95) ϴ (H:297° P:0° B:0°)
  Ancestry:
    -> Chair #2 -> Chairs -> AI Avoid -> AI Utility -> MetaProperty
    ...               ... -> Furniture -> Decorative -> Physical -> Object
    ...                            ... -> AI Block -> AI Utility -> MetaProperty
  Links:
    Link[MetaProp] (1115987): Chair #2 (641) -> Chair #2 (-116)
  Dimensions: 2x2x4
  Properties:
    Position        : (81.27,86.86,-9.95) ϴ (H:297° P:0° B:0°)
    PhysState       : C7 89 A2 42 15 BA AD 42 2C 30 1F C1 00 00 00 00 00 00 00 00 C8 B1 94 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Chair #2 (-116):
    ObjName         : Chair_p2: "A chair."
    SymName         : Chair #2
    DonorType       : 0
    ModelName       : chair01
  Properties via Chairs (-113):
    Immobile        : false
    Class Tags      : DeviceType MetalSm
  Properties via AI Avoid (-4036):
    AI_ObjAvoid     : 
    PhysAIColl      : false
  Properties via Furniture (-98):
    Material Tags   : Material Plasticrete
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Chair #2 (642) @ (80.84,71.84,-9.95) ϴ (H:235° P:0° B:0°)
  Ancestry:
    -> Chair #2 -> Chairs -> AI Avoid -> AI Utility -> MetaProperty
    ...               ... -> Furniture -> Decorative -> Physical -> Object
    ...                            ... -> AI Block -> AI Utility -> MetaProperty
  Links:
    Link[MetaProp] (1115988): Chair #2 (642) -> Chair #2 (-116)
  Dimensions: 2x2x4
  Properties:
    Position        : (80.84,71.84,-9.95) ϴ (H:235° P:0° B:0°)
    PhysState       : 85 AD A1 42 6E B0 8F 42 2C 30 1F C1 00 00 00 00 00 00 00 00 F0 7D 6B 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Chair #2 (-116):
    ObjName         : Chair_p2: "A chair."
    SymName         : Chair #2
    DonorType       : 0
    ModelName       : chair01
  Properties via Chairs (-113):
    Immobile        : false
    Class Tags      : DeviceType MetalSm
  Properties via AI Avoid (-4036):
    AI_ObjAvoid     : 
    PhysAIColl      : false
  Properties via Furniture (-98):
    Material Tags   : Material Plasticrete
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Engineering Wedge Light (643) @ (139.50,44.00,15.00) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Engineering Wedge Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115923): Engineering Wedge Light (643) -> Engineering Wedge Light (-1135)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (139.50,44.00,15.00) ϴ (H:270° P:0° B:0°)
  Properties via Engineering Wedge Light (-1135):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Engineering Wedge Light
    ModelName       : light2
    LightColor      : B8 1E 05 3E 00 00 40 3F
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Door Tripwire (644) @ (-3.75,48.00,4.50) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Door Tripwire -> Tripwire -> Traps -> Object
  Links:
    Link[MetaProp] (1115931): Door Tripwire (644) -> Door Tripwire (-2419)
    Link[SwitchLi] (22085633): Door Tripwire (644) -> Engineering (548)
  Dimensions: 7x8x9
  Properties:
    PhysState       : 00 00 70 C0 00 00 40 42 FE FF 8F 40 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (-3.75,48.00,4.50) ϴ (H:90° P:0° B:0°)
    CollisionType   : No Result
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.75, 2.00, 2.25)
    PhysDims        : 7x8x9
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Door Tripwire (-2419):
    SymName         : Door Tripwire
    TripFlags       : Enter | Exit | Player
    DonorType       : 0
  Properties via Tripwire (-305):
    PhysAIColl      : true
    Scripts         : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Traps (-304):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

Engineering Wedge Light (645) @ (174.50,44.00,15.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Engineering Wedge Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115924): Engineering Wedge Light (645) -> Engineering Wedge Light (-1135)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (174.50,44.00,15.00) ϴ (H:90° P:0° B:0°)
  Properties via Engineering Wedge Light (-1135):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Engineering Wedge Light
    ModelName       : light2
    LightColor      : B8 1E 05 3E 00 00 40 3F
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Door Tripwire (646) @ (98.00,80.00,-7.50) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Door Tripwire -> Tripwire -> Traps -> Object
  Links:
    Link[MetaProp] (1115922): Door Tripwire (646) -> Door Tripwire (-2419)
    Link[SwitchLi] (22085635): Door Tripwire (646) -> Vert Eng Door (923)
  Dimensions: 7x8x9
  Properties:
    PhysState       : 00 00 C4 42 D4 01 A0 42 00 00 F0 C0 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (98.00,80.00,-7.50) ϴ (H:90° P:0° B:0°)
    CollisionType   : No Result
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.75, 2.00, 2.25)
    PhysDims        : 7x8x9
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Door Tripwire (-2419):
    SymName         : Door Tripwire
    TripFlags       : Enter | Exit | Player
    DonorType       : 0
  Properties via Tripwire (-305):
    PhysAIColl      : true
    Scripts         : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Traps (-304):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

Chair #2 (647) @ (93.15,94.47,-10.80) ϴ (H:215° P:90° B:0°)
  Ancestry:
    -> Chair #2 -> Chairs -> AI Avoid -> AI Utility -> MetaProperty
    ...               ... -> Furniture -> Decorative -> Physical -> Object
    ...                            ... -> AI Block -> AI Utility -> MetaProperty
  Links:
    Link[MetaProp] (1116007): Chair #2 (647) -> Chair #2 (-116)
  Dimensions: 2x2x4
  Properties:
    Position        : (93.15,94.47,-10.80) ϴ (H:215° P:90° B:0°)
    PhysState       : CF 4D BA 42 1D F1 BC 42 B4 C8 2C C1 00 00 00 00 00 00 B4 42 70 30 57 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Chair #2 (-116):
    ObjName         : Chair_p2: "A chair."
    SymName         : Chair #2
    DonorType       : 0
    ModelName       : chair01
  Properties via Chairs (-113):
    Immobile        : false
    Class Tags      : DeviceType MetalSm
  Properties via AI Avoid (-4036):
    AI_ObjAvoid     : 
    PhysAIColl      : false
  Properties via Furniture (-98):
    Material Tags   : Material Plasticrete
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Chair #2 (648) @ (84.90,64.53,-9.95) ϴ (H:355° P:0° B:0°)
  Ancestry:
    -> Chair #2 -> Chairs -> AI Avoid -> AI Utility -> MetaProperty
    ...               ... -> Furniture -> Decorative -> Physical -> Object
    ...                            ... -> AI Block -> AI Utility -> MetaProperty
  Links:
    Link[MetaProp] (1115997): Chair #2 (648) -> Chair #2 (-116)
  Dimensions: 2x2x4
  Properties:
    Position        : (84.90,64.53,-9.95) ϴ (H:355° P:0° B:0°)
    PhysState       : EC CA A9 42 C5 0E 81 42 2C 30 1F C1 00 00 00 00 00 00 00 00 60 B1 B1 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Chair #2 (-116):
    ObjName         : Chair_p2: "A chair."
    SymName         : Chair #2
    DonorType       : 0
    ModelName       : chair01
  Properties via Chairs (-113):
    Immobile        : false
    Class Tags      : DeviceType MetalSm
  Properties via AI Avoid (-4036):
    AI_ObjAvoid     : 
    PhysAIColl      : false
  Properties via Furniture (-98):
    Material Tags   : Material Plasticrete
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Chair #2 (649) @ (93.28,64.04,-9.95) ϴ (H:345° P:0° B:0°)
  Ancestry:
    -> Chair #2 -> Chairs -> AI Avoid -> AI Utility -> MetaProperty
    ...               ... -> Furniture -> Decorative -> Physical -> Object
    ...                            ... -> AI Block -> AI Utility -> MetaProperty
  Links:
    Link[MetaProp] (1115998): Chair #2 (649) -> Chair #2 (-116)
  Dimensions: 2x2x4
  Properties:
    Position        : (93.28,64.04,-9.95) ϴ (H:345° P:0° B:0°)
    PhysState       : D5 90 BA 42 2A 12 80 42 2C 30 1F C1 00 00 00 00 00 00 00 00 28 C1 AC 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Chair #2 (-116):
    ObjName         : Chair_p2: "A chair."
    SymName         : Chair #2
    DonorType       : 0
    ModelName       : chair01
  Properties via Chairs (-113):
    Immobile        : false
    Class Tags      : DeviceType MetalSm
  Properties via AI Avoid (-4036):
    AI_ObjAvoid     : 
    PhysAIColl      : false
  Properties via Furniture (-98):
    Material Tags   : Material Plasticrete
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Engineering Wedge Light (650) @ (165.00,26.50,15.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Engineering Wedge Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115925): Engineering Wedge Light (650) -> Engineering Wedge Light (-1135)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (165.00,26.50,15.00) ϴ (H:0° P:0° B:0°)
  Properties via Engineering Wedge Light (-1135):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Engineering Wedge Light
    ModelName       : light2
    LightColor      : B8 1E 05 3E 00 00 40 3F
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Chair #2 (651) @ (84.72,95.96,-9.95) ϴ (H:165° P:0° B:0°)
  Ancestry:
    -> Chair #2 -> Chairs -> AI Avoid -> AI Utility -> MetaProperty
    ...               ... -> Furniture -> Decorative -> Physical -> Object
    ...                            ... -> AI Block -> AI Utility -> MetaProperty
  Links:
    Link[MetaProp] (1116008): Chair #2 (651) -> Chair #2 (-116)
  Dimensions: 2x2x4
  Properties:
    Position        : (84.72,95.96,-9.95) ϴ (H:165° P:0° B:0°)
    PhysState       : 2B 6F A9 42 D6 ED BF 42 2C 30 1F C1 00 00 00 00 00 00 00 00 10 77 25 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Chair #2 (-116):
    ObjName         : Chair_p2: "A chair."
    SymName         : Chair #2
    DonorType       : 0
    ModelName       : chair01
  Properties via Chairs (-113):
    Immobile        : false
    Class Tags      : DeviceType MetalSm
  Properties via AI Avoid (-4036):
    AI_ObjAvoid     : 
    PhysAIColl      : false
  Properties via Furniture (-98):
    Material Tags   : Material Plasticrete
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Engineering Wedge Light (652) @ (149.00,26.50,15.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Engineering Wedge Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115926): Engineering Wedge Light (652) -> Engineering Wedge Light (-1135)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (149.00,26.50,15.00) ϴ (H:0° P:0° B:0°)
  Properties via Engineering Wedge Light (-1135):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Engineering Wedge Light
    ModelName       : light2
    LightColor      : B8 1E 05 3E 00 00 40 3F
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Engineering Wedge Light (653) @ (149.00,61.50,15.00) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Engineering Wedge Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115927): Engineering Wedge Light (653) -> Engineering Wedge Light (-1135)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (149.00,61.50,15.00) ϴ (H:180° P:0° B:0°)
  Properties via Engineering Wedge Light (-1135):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Engineering Wedge Light
    ModelName       : light2
    LightColor      : B8 1E 05 3E 00 00 40 3F
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Engineering Wedge Light (654) @ (165.00,61.50,15.00) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Engineering Wedge Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115928): Engineering Wedge Light (654) -> Engineering Wedge Light (-1135)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (165.00,61.50,15.00) ϴ (H:180° P:0° B:0°)
  Properties via Engineering Wedge Light (-1135):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Engineering Wedge Light
    ModelName       : light2
    LightColor      : B8 1E 05 3E 00 00 40 3F
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Engineering Wedge Light (655) @ (30.50,-68.00,15.00) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Engineering Wedge Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115973): Engineering Wedge Light (655) -> Engineering Wedge Light (-1135)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (30.50,-68.00,15.00) ϴ (H:270° P:0° B:0°)
  Properties via Engineering Wedge Light (-1135):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Engineering Wedge Light
    ModelName       : light2
    LightColor      : B8 1E 05 3E 00 00 40 3F
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

To Cargo Bays (656) @ (129.00,44.00,-23.98) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> To Cargo Bays -> Engineering Signs -> Ship areas -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115930): To Cargo Bays (656) -> To Cargo Bays (-1692)
  Dimensions: 4x4x0
  Properties:
    Position        : (129.00,44.00,-23.98) ϴ (H:270° P:0° B:0°)
  Properties via To Cargo Bays (-1692):
    ModelName       : ar_cbay
    SymName         : To Cargo Bays
    DonorType       : 0
  Properties via Alpha Signs (-2044):
    RenderAlpha     : 1.000000
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Engineering Wedge Light (657) @ (125.50,44.00,-9.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Engineering Wedge Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115918): Engineering Wedge Light (657) -> Engineering Wedge Light (-1135)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (125.50,44.00,-9.00) ϴ (H:90° P:0° B:0°)
  Properties via Engineering Wedge Light (-1135):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Engineering Wedge Light
    ModelName       : light2
    LightColor      : B8 1E 05 3E 00 00 40 3F
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Blinking Red (658) @ (157.00,32.00,-23.38) ϴ (H:270° P:0° B:270°)
  Ancestry:
    -> Blinking Red -> Blinking Lights -> OmniLights -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115919): Blinking Red (658) -> Blinking Red (-2015)
  Dimensions: 0x0x0
  Properties:
    AnimLight       : 00 00 00 00 00 00 00 00 9A 99 99 BE 00 00 00 00 00 00 00 00 41 00 01 00 C1 00 00 00 E8 03 00 00 64 00 00 00 00 00 00 00 00 00 C8 42 00 00 C8 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (157.00,32.00,-23.38) ϴ (H:270° P:0° B:270°)
  Properties via Blinking Red (-2015):
    ModelName       : buttonr
    LightColor      : 00 00 00 00 00 00 40 3F
    SymName         : Blinking Red
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Blinking Red (659) @ (157.00,56.00,-23.38) ϴ (H:270° P:0° B:270°)
  Ancestry:
    -> Blinking Red -> Blinking Lights -> OmniLights -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115920): Blinking Red (659) -> Blinking Red (-2015)
  Dimensions: 0x0x0
  Properties:
    AnimLight       : 00 00 00 00 00 00 00 00 9A 99 99 BE 00 00 00 00 00 00 00 00 76 00 01 00 C8 00 00 00 E8 03 00 00 64 00 00 00 00 00 00 00 00 00 C8 42 00 00 C8 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (157.00,56.00,-23.38) ϴ (H:270° P:0° B:270°)
  Properties via Blinking Red (-2015):
    ModelName       : buttonr
    LightColor      : 00 00 00 00 00 00 40 3F
    SymName         : Blinking Red
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Blinking Red (660) @ (141.00,44.00,-23.38) ϴ (H:0° P:0° B:270°)
  Ancestry:
    -> Blinking Red -> Blinking Lights -> OmniLights -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115921): Blinking Red (660) -> Blinking Red (-2015)
  Dimensions: 0x0x0
  Properties:
    AnimLight       : 00 00 00 00 00 00 00 00 9A 99 99 BE 00 00 00 00 00 00 00 00 7B 00 01 00 CA 00 00 00 E8 03 00 00 64 00 00 00 00 00 00 00 00 00 C8 42 00 00 C8 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (141.00,44.00,-23.38) ϴ (H:0° P:0° B:270°)
  Properties via Blinking Red (-2015):
    ModelName       : buttonr
    LightColor      : 00 00 00 00 00 00 40 3F
    SymName         : Blinking Red
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Blinking Red (661) @ (173.00,44.00,-23.38) ϴ (H:0° P:0° B:270°)
  Ancestry:
    -> Blinking Red -> Blinking Lights -> OmniLights -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115915): Blinking Red (661) -> Blinking Red (-2015)
  Dimensions: 0x0x0
  Properties:
    AnimLight       : 00 00 00 00 00 00 00 00 9A 99 99 BE 00 00 00 00 00 00 00 00 11 00 01 00 B1 00 00 00 E8 03 00 00 64 00 00 00 00 00 00 00 00 00 C8 42 00 00 C8 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (173.00,44.00,-23.38) ϴ (H:0° P:0° B:270°)
  Properties via Blinking Red (-2015):
    ModelName       : buttonr
    LightColor      : 00 00 00 00 00 00 40 3F
    SymName         : Blinking Red
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Engineering Wedge Light (662) @ (30.00,31.50,14.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Engineering Wedge Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115996): Engineering Wedge Light (662) -> Engineering Wedge Light (-1135)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (30.00,31.50,14.00) ϴ (H:0° P:0° B:0°)
  Properties via Engineering Wedge Light (-1135):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Engineering Wedge Light
    ModelName       : light2
    LightColor      : B8 1E 05 3E 00 00 40 3F
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Engineering Wedge Light (663) @ (30.50,-52.00,15.00) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Engineering Wedge Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115947): Engineering Wedge Light (663) -> Engineering Wedge Light (-1135)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (30.50,-52.00,15.00) ϴ (H:270° P:0° B:0°)
  Properties via Engineering Wedge Light (-1135):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Engineering Wedge Light
    ModelName       : light2
    LightColor      : B8 1E 05 3E 00 00 40 3F
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Caution (664) @ (125.02,24.00,-14.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Caution -> Warnings -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115907): Caution (664) -> Caution (-1662)
  Dimensions: 4x0x1
  Properties:
    Position        : (125.02,24.00,-14.00) ϴ (H:90° P:0° B:0°)
  Properties via Caution (-1662):
    ModelName       : caution
    SymName         : Caution
    DonorType       : 0
  Properties via Alpha Signs (-2044):
    RenderAlpha     : 1.000000
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Engineering Wedge Light (665) @ (65.50,-52.00,15.00) ϴ (H:89° P:0° B:0°)
  Ancestry:
    -> Engineering Wedge Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115916): Engineering Wedge Light (665) -> Engineering Wedge Light (-1135)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (65.50,-52.00,15.00) ϴ (H:89° P:0° B:0°)
  Properties via Engineering Wedge Light (-1135):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Engineering Wedge Light
    ModelName       : light2
    LightColor      : B8 1E 05 3E 00 00 40 3F
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

UBWindow 5.5x0.5x11.5 (666) @ (124.50,44.00,8.00) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> UBWindow 5.5x0.5x11.5 -> Unbreakable Windows -> MatUnBrkGlass -> MetaProperty
    ...                                         ... -> Windows -> Terrain -> Physical -> Object
    ...                                                    ... -> MatUnBrkGlass -> MetaProperty
  Links:
    Link[MetaProp] (1115909): UBWindow 5.5x0.5x11.5 (666) -> UBWindow 5.5x0.5x11.5 (-2002)
  Dimensions: 0x16x8
  Properties:
    Position        : (124.50,44.00,8.00) ϴ (H:180° P:0° B:0°)
    PhysState       : 00 00 F9 42 F8 FF 2F 42 00 00 00 41 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.00, 1.39, 1.45)
    PhysDims        : 0x16x10
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via UBWindow 5.5x0.5x11.5 (-2002):
    ModelName       : wndw01
    SymName         : UBWindow 5.5x0.5x11.5
    DonorType       : 0
  Properties via Unbreakable Windows (-1584):
    ObjName         : Unbreakable_Windows: "An unbreakable window."
    PhysAIColl      : true
  Properties via MatUnBrkGlass (-634):
    Material Tags   : Material UBGlass
  Properties via Windows (-248):
    BlockFrob       : true
    RenderAlpha     : 0.450000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Amber Light (667) @ (157.00,70.75,2.00) ϴ (H:89° P:90° B:0°)
  Ancestry:
    -> Amber Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115901): Amber Light (667) -> Amber Light (-1771)
  Dimensions: 0x3x0
  Properties:
    Light           : 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 48 42 00 00 00 00 00 00 00 00
    Position        : (157.00,70.75,2.00) ϴ (H:89° P:90° B:0°)
  Properties via Amber Light (-1771):
    Immobile        : false
    ModelName       : lite_f2
    LightColor      : B8 1E 05 3E 00 00 40 3F
    SymName         : Amber Light
    DonorType       : 0
  Properties via Lights (-132):
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

UBWindow 5.5x0.5x11.5 (668) @ (157.00,72.00,-4.00) ϴ (H:89° P:0° B:0°)
  Ancestry:
    -> UBWindow 5.5x0.5x11.5 -> Unbreakable Windows -> MatUnBrkGlass -> MetaProperty
    ...                                         ... -> Windows -> Terrain -> Physical -> Object
    ...                                                    ... -> MatUnBrkGlass -> MetaProperty
  Links:
    Link[MetaProp] (1115898): UBWindow 5.5x0.5x11.5 (668) -> UBWindow 5.5x0.5x11.5 (-2002)
  Dimensions: 0x16x8
  Properties:
    Position        : (157.00,72.00,-4.00) ϴ (H:89° P:0° B:0°)
    PhysState       : 00 00 1D 43 00 00 90 42 00 00 80 C0 00 00 00 00 00 00 00 00 30 FD B3 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.00, 1.39, 1.45)
    PhysDims        : 0x16x10
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via UBWindow 5.5x0.5x11.5 (-2002):
    ModelName       : wndw01
    SymName         : UBWindow 5.5x0.5x11.5
    DonorType       : 0
  Properties via Unbreakable Windows (-1584):
    ObjName         : Unbreakable_Windows: "An unbreakable window."
    PhysAIColl      : true
  Properties via MatUnBrkGlass (-634):
    Material Tags   : Material UBGlass
  Properties via Windows (-248):
    BlockFrob       : true
    RenderAlpha     : 0.450000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Engineering Wedge Light (669) @ (157.00,92.50,2.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Engineering Wedge Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115896): Engineering Wedge Light (669) -> Engineering Wedge Light (-1135)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (157.00,92.50,2.00) ϴ (H:0° P:0° B:0°)
  Properties via Engineering Wedge Light (-1135):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Engineering Wedge Light
    ModelName       : light2
    LightColor      : B8 1E 05 3E 00 00 40 3F
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Amber Light (670) @ (157.00,73.29,2.00) ϴ (H:270° P:90° B:0°)
  Ancestry:
    -> Amber Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115899): Amber Light (670) -> Amber Light (-1771)
  Dimensions: 0x3x0
  Properties:
    Light           : 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 48 42 00 00 00 00 00 00 00 00
    Position        : (157.00,73.29,2.00) ϴ (H:270° P:90° B:0°)
  Properties via Amber Light (-1771):
    Immobile        : false
    ModelName       : lite_f2
    LightColor      : B8 1E 05 3E 00 00 40 3F
    SymName         : Amber Light
    DonorType       : 0
  Properties via Lights (-132):
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Shuttle Control (673) @ (154.75,70.98,-10.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Shuttle Control -> Engineering Signs -> Ship areas -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115904): Shuttle Control (673) -> Shuttle Control (-2468)
  Dimensions: 4x0x0
  Properties:
    Position        : (154.75,70.98,-10.00) ϴ (H:0° P:0° B:0°)
  Properties via Shuttle Control (-2468):
    ModelName       : C_Shut
    SymName         : Shuttle Control
    DonorType       : 0
  Properties via Alpha Signs (-2044):
    RenderAlpha     : 1.000000
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

ambient snd (674) @ (157.00,83.95,-10.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> ambient snd -> Marker -> Object
  Links:
    Link[MetaProp] (1115895): ambient snd (674) -> ambient snd (-667)
  Dimensions: 1x1x1
  Properties:
    AmbientHacked   : 20 00 00 00 00 00 00 00 00 00 00 00 65 6E 67 5F 63 6F 6D 70 62 65 65 70 73 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (157.00,83.95,-10.00) ϴ (H:90° P:0° B:0°)
    Scale           : (0.25, 0.25, 0.25)
  Properties via ambient snd (-667):
    SymName         : ambient snd
    DonorType       : 0
  Properties via Marker (-327):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

Caution (675) @ (165.00,92.98,-6.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Caution -> Warnings -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115892): Caution (675) -> Caution (-1662)
  Dimensions: 4x0x1
  Properties:
    Position        : (165.00,92.98,-6.00) ϴ (H:0° P:0° B:0°)
  Properties via Caution (-1662):
    ModelName       : caution
    SymName         : Caution
    DonorType       : 0
  Properties via Alpha Signs (-2044):
    RenderAlpha     : 1.000000
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Chair #2 (676) @ (153.63,77.38,-9.95) ϴ (H:15° P:0° B:0°)
  Ancestry:
    -> Chair #2 -> Chairs -> AI Avoid -> AI Utility -> MetaProperty
    ...               ... -> Furniture -> Decorative -> Physical -> Object
    ...                            ... -> AI Block -> AI Utility -> MetaProperty
  Links:
    Link[MetaProp] (1115893): Chair #2 (676) -> Chair #2 (-116)
  Dimensions: 2x2x4
  Properties:
    Position        : (153.63,77.38,-9.95) ϴ (H:15° P:0° B:0°)
    PhysState       : 4C A1 19 43 6C C2 9A 42 2D 30 1F C1 00 00 00 00 00 00 00 00 80 BB 70 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Chair #2 (-116):
    ObjName         : Chair_p2: "A chair."
    SymName         : Chair #2
    DonorType       : 0
    ModelName       : chair01
  Properties via Chairs (-113):
    Immobile        : false
    Class Tags      : DeviceType MetalSm
  Properties via AI Avoid (-4036):
    AI_ObjAvoid     : 
    PhysAIColl      : false
  Properties via Furniture (-98):
    Material Tags   : Material Plasticrete
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Engineering Wedge Light (677) @ (99.50,-60.00,2.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Engineering Wedge Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1114358): Engineering Wedge Light (677) -> Engineering Wedge Light (-1135)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (99.50,-60.00,2.00) ϴ (H:90° P:0° B:0°)
  Properties via Engineering Wedge Light (-1135):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Engineering Wedge Light
    ModelName       : light2
    LightColor      : B8 1E 05 3E 00 00 40 3F
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Chair #2 (678) @ (162.41,77.33,-9.95) ϴ (H:325° P:0° B:0°)
  Ancestry:
    -> Chair #2 -> Chairs -> AI Avoid -> AI Utility -> MetaProperty
    ...               ... -> Furniture -> Decorative -> Physical -> Object
    ...                            ... -> AI Block -> AI Utility -> MetaProperty
  Links:
    Link[MetaProp] (1115890): Chair #2 (678) -> Chair #2 (-116)
  Dimensions: 2x2x4
  Properties:
    Position        : (162.41,77.33,-9.95) ϴ (H:325° P:0° B:0°)
    PhysState       : F0 68 22 43 2B A9 9A 42 2C 30 1F C1 00 00 00 00 00 00 00 00 00 C6 A2 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Chair #2 (-116):
    ObjName         : Chair_p2: "A chair."
    SymName         : Chair #2
    DonorType       : 0
    ModelName       : chair01
  Properties via Chairs (-113):
    Immobile        : false
    Class Tags      : DeviceType MetalSm
  Properties via AI Avoid (-4036):
    AI_ObjAvoid     : 
    PhysAIColl      : false
  Properties via Furniture (-98):
    Material Tags   : Material Plasticrete
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Door Tripwire (679) @ (157.00,94.50,-7.50) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Door Tripwire -> Tripwire -> Traps -> Object
  Links:
    Link[MetaProp] (1115870): Door Tripwire (679) -> Door Tripwire (-2419)
    Link[SwitchLi] (22085634): Door Tripwire (679) -> Vert Eng Door (909)
  Dimensions: 7x8x9
  Properties:
    PhysState       : 16 FF 1C 43 00 00 BD 42 00 00 F0 C0 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (157.00,94.50,-7.50) ϴ (H:180° P:0° B:0°)
    CollisionType   : No Result
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.75, 2.00, 2.25)
    PhysDims        : 7x8x9
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Door Tripwire (-2419):
    SymName         : Door Tripwire
    TripFlags       : Enter | Exit | Player
    DonorType       : 0
  Properties via Tripwire (-305):
    PhysAIColl      : true
    Scripts         : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Traps (-304):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

No. 2 sign (680) @ (159.00,70.98,-10.00) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> No. 2 sign -> Red #s -> Numbers -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115865): No. 2 sign (680) -> No. 2 sign (-542)
  Dimensions: 0x2x2
  Properties:
    Position        : (159.00,70.98,-10.00) ϴ (H:270° P:0° B:0°)
  Properties via No. 2 sign (-542):
    ModelName       : sign2
    SymName         : No. 2 sign
    DonorType       : 0
  Properties via Alpha Signs (-2044):
    RenderAlpha     : 1.000000
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Chair #2 (681) @ (172.47,80.90,-9.95) ϴ (H:85° P:0° B:0°)
  Ancestry:
    -> Chair #2 -> Chairs -> AI Avoid -> AI Utility -> MetaProperty
    ...               ... -> Furniture -> Decorative -> Physical -> Object
    ...                            ... -> AI Block -> AI Utility -> MetaProperty
  Links:
    Link[MetaProp] (1115872): Chair #2 (681) -> Chair #2 (-116)
  Dimensions: 2x2x4
  Properties:
    Position        : (172.47,80.90,-9.95) ϴ (H:85° P:0° B:0°)
    PhysState       : 9E 78 2C 43 EC CA A1 42 2C 30 1F C1 00 00 00 00 00 00 00 00 20 9E AA 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Chair #2 (-116):
    ObjName         : Chair_p2: "A chair."
    SymName         : Chair #2
    DonorType       : 0
    ModelName       : chair01
  Properties via Chairs (-113):
    Immobile        : false
    Class Tags      : DeviceType MetalSm
  Properties via AI Avoid (-4036):
    AI_ObjAvoid     : 
    PhysAIColl      : false
  Properties via Furniture (-98):
    Material Tags   : Material Plasticrete
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Chair #2 (682) @ (172.96,89.28,-9.95) ϴ (H:75° P:0° B:0°)
  Ancestry:
    -> Chair #2 -> Chairs -> AI Avoid -> AI Utility -> MetaProperty
    ...               ... -> Furniture -> Decorative -> Physical -> Object
    ...                            ... -> AI Block -> AI Utility -> MetaProperty
  Links:
    Link[MetaProp] (1115873): Chair #2 (682) -> Chair #2 (-116)
  Dimensions: 2x2x4
  Properties:
    Position        : (172.96,89.28,-9.95) ϴ (H:75° P:0° B:0°)
    PhysState       : EB F6 2C 43 D4 90 B2 42 2C 30 1F C1 00 00 00 00 00 00 00 00 20 EE 96 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Chair #2 (-116):
    ObjName         : Chair_p2: "A chair."
    SymName         : Chair #2
    DonorType       : 0
    ModelName       : chair01
  Properties via Chairs (-113):
    Immobile        : false
    Class Tags      : DeviceType MetalSm
  Properties via AI Avoid (-4036):
    AI_ObjAvoid     : 
    PhysAIColl      : false
  Properties via Furniture (-98):
    Material Tags   : Material Plasticrete
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Chair #2 (683) @ (141.04,80.72,-9.95) ϴ (H:255° P:0° B:0°)
  Ancestry:
    -> Chair #2 -> Chairs -> AI Avoid -> AI Utility -> MetaProperty
    ...               ... -> Furniture -> Decorative -> Physical -> Object
    ...                            ... -> AI Block -> AI Utility -> MetaProperty
  Links:
    Link[MetaProp] (1115874): Chair #2 (683) -> Chair #2 (-116)
  Dimensions: 2x2x4
  Properties:
    Position        : (141.04,80.72,-9.95) ϴ (H:255° P:0° B:0°)
    PhysState       : 15 09 0D 43 2C 6F A1 42 2C 30 1F C1 00 00 00 00 00 00 00 00 78 78 7F 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Chair #2 (-116):
    ObjName         : Chair_p2: "A chair."
    SymName         : Chair #2
    DonorType       : 0
    ModelName       : chair01
  Properties via Chairs (-113):
    Immobile        : false
    Class Tags      : DeviceType MetalSm
  Properties via AI Avoid (-4036):
    AI_ObjAvoid     : 
    PhysAIColl      : false
  Properties via Furniture (-98):
    Material Tags   : Material Plasticrete
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Engineering Wedge Light (684) @ (65.50,-68.00,15.00) ϴ (H:89° P:0° B:0°)
  Ancestry:
    -> Engineering Wedge Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115875): Engineering Wedge Light (684) -> Engineering Wedge Light (-1135)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (65.50,-68.00,15.00) ϴ (H:89° P:0° B:0°)
  Properties via Engineering Wedge Light (-1135):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Engineering Wedge Light
    ModelName       : light2
    LightColor      : B8 1E 05 3E 00 00 40 3F
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Railing 4x16 (685) @ (99.15,36.00,-10.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Railing 4x16 -> One Piece -> Railings -> AI Block -> AI Utility -> MetaProperty
    ...                                  ... -> Structural -> MatMetal -> MetaProperty
    ...                                                ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114279): Railing 4x16 (685) -> Railing 4x16 (-1721)
  Dimensions: 20x0x3
  Properties:
    Position        : (99.15,36.00,-10.00) ϴ (H:90° P:0° B:0°)
    PhysState       : CD 4C C6 42 00 00 10 42 2C 0A 20 C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.27, 1.00, 1.00)
    PhysDims        : 20x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Railing 4x16 (-1721):
    DonorType       : 0
    SymName         : Railing 4x16
    ModelName       : brail16
  Properties via Railings (-1015):
    HUDSelect       : false
    ObjName         : Railings: "A railing."
  Properties via AI Block (-4035):
    AI_ObjAvoid     : 
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

ambient snd (686) @ (-20.17,47.79,2.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> ambient snd -> Marker -> Object
  Links:
    Link[MetaProp] (1115956): ambient snd (686) -> ambient snd (-667)
  Dimensions: 1x1x1
  Properties:
    AmbientHacked   : 20 00 00 00 00 00 00 00 00 00 00 00 65 6E 67 5F 63 6F 72 65 31 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (-20.17,47.79,2.00) ϴ (H:0° P:0° B:0°)
    Scale           : (0.25, 0.25, 0.25)
  Properties via ambient snd (-667):
    SymName         : ambient snd
    DonorType       : 0
  Properties via Marker (-327):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

To Cargo Bays (687) @ (48.00,-32.00,-23.98) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> To Cargo Bays -> Engineering Signs -> Ship areas -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115877): To Cargo Bays (687) -> To Cargo Bays (-1692)
  Dimensions: 4x4x0
  Properties:
    Position        : (48.00,-32.00,-23.98) ϴ (H:180° P:0° B:0°)
  Properties via To Cargo Bays (-1692):
    ModelName       : ar_cbay
    SymName         : To Cargo Bays
    DonorType       : 0
  Properties via Alpha Signs (-2044):
    RenderAlpha     : 1.000000
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Engineering Wedge Light (688) @ (48.00,-28.50,-9.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Engineering Wedge Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115878): Engineering Wedge Light (688) -> Engineering Wedge Light (-1135)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (48.00,-28.50,-9.00) ϴ (H:0° P:0° B:0°)
  Properties via Engineering Wedge Light (-1135):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Engineering Wedge Light
    ModelName       : light2
    LightColor      : B8 1E 05 3E 00 00 40 3F
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Blinking Red (689) @ (36.00,-60.00,-23.38) ϴ (H:180° P:0° B:270°)
  Ancestry:
    -> Blinking Red -> Blinking Lights -> OmniLights -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115879): Blinking Red (689) -> Blinking Red (-2015)
  Dimensions: 0x0x0
  Properties:
    AnimLight       : 00 00 00 00 00 00 00 00 9A 99 99 BE 00 00 00 00 00 00 00 00 74 00 01 00 C6 00 00 00 E8 03 00 00 64 00 00 00 00 00 00 00 00 00 C8 42 00 00 C8 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (36.00,-60.00,-23.38) ϴ (H:180° P:0° B:270°)
  Properties via Blinking Red (-2015):
    ModelName       : buttonr
    LightColor      : 00 00 00 00 00 00 40 3F
    SymName         : Blinking Red
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Blinking Red (690) @ (60.00,-60.00,-23.38) ϴ (H:180° P:0° B:270°)
  Ancestry:
    -> Blinking Red -> Blinking Lights -> OmniLights -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115880): Blinking Red (690) -> Blinking Red (-2015)
  Dimensions: 0x0x0
  Properties:
    AnimLight       : 00 00 00 00 00 00 00 00 9A 99 99 BE 00 00 00 00 00 00 00 00 13 00 01 00 B3 00 00 00 E8 03 00 00 64 00 00 00 00 00 00 00 00 00 C8 42 00 00 C8 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (60.00,-60.00,-23.38) ϴ (H:180° P:0° B:270°)
  Properties via Blinking Red (-2015):
    ModelName       : buttonr
    LightColor      : 00 00 00 00 00 00 40 3F
    SymName         : Blinking Red
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Blinking Red (691) @ (48.00,-44.00,-23.38) ϴ (H:270° P:0° B:270°)
  Ancestry:
    -> Blinking Red -> Blinking Lights -> OmniLights -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115881): Blinking Red (691) -> Blinking Red (-2015)
  Dimensions: 0x0x0
  Properties:
    AnimLight       : 00 00 00 00 00 00 00 00 9A 99 99 BE 00 00 00 00 00 00 00 00 08 00 01 00 AD 00 00 00 E8 03 00 00 64 00 00 00 00 00 00 00 00 00 C8 42 00 00 C8 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (48.00,-44.00,-23.38) ϴ (H:270° P:0° B:270°)
  Properties via Blinking Red (-2015):
    ModelName       : buttonr
    LightColor      : 00 00 00 00 00 00 40 3F
    SymName         : Blinking Red
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Blinking Red (692) @ (48.00,-76.00,-23.38) ϴ (H:270° P:0° B:270°)
  Ancestry:
    -> Blinking Red -> Blinking Lights -> OmniLights -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115882): Blinking Red (692) -> Blinking Red (-2015)
  Dimensions: 0x0x0
  Properties:
    AnimLight       : 00 00 00 00 00 00 00 00 9A 99 99 BE 00 00 00 00 00 00 00 00 40 00 01 00 C0 00 00 00 E8 03 00 00 64 00 00 00 00 00 00 00 00 00 C8 42 00 00 C8 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (48.00,-76.00,-23.38) ϴ (H:270° P:0° B:270°)
  Properties via Blinking Red (-2015):
    ModelName       : buttonr
    LightColor      : 00 00 00 00 00 00 40 3F
    SymName         : Blinking Red
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Railing 4x12 (693) @ (105.15,45.88,2.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Railing 4x12 -> One Piece -> Railings -> AI Block -> AI Utility -> MetaProperty
    ...                                  ... -> Structural -> MatMetal -> MetaProperty
    ...                                                ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114285): Railing 4x12 (693) -> Railing 4x12 (-1720)
  Dimensions: 12x0x3
  Properties:
    Position        : (105.15,45.88,2.00) ϴ (H:0° P:0° B:0°)
    PhysState       : 36 4B D2 42 64 84 37 42 99 AE FF 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.03, 1.00, 1.00)
    PhysDims        : 11x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Railing 4x12 (-1720):
    DonorType       : 0
    SymName         : Railing 4x12
    ModelName       : brail12
  Properties via Railings (-1015):
    HUDSelect       : false
    ObjName         : Railings: "A railing."
  Properties via AI Block (-4035):
    AI_ObjAvoid     : 
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Caution (694) @ (28.00,-28.02,-14.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Caution -> Warnings -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115861): Caution (694) -> Caution (-1662)
  Dimensions: 4x0x1
  Properties:
    Position        : (28.00,-28.02,-14.00) ϴ (H:0° P:0° B:0°)
  Properties via Caution (-1662):
    ModelName       : caution
    SymName         : Caution
    DonorType       : 0
  Properties via Alpha Signs (-2044):
    RenderAlpha     : 1.000000
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Railing 4x12 (695) @ (105.15,34.15,2.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Railing 4x12 -> One Piece -> Railings -> AI Block -> AI Utility -> MetaProperty
    ...                                  ... -> Structural -> MatMetal -> MetaProperty
    ...                                                ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114293): Railing 4x12 (695) -> Railing 4x12 (-1720)
  Dimensions: 12x0x3
  Properties:
    Position        : (105.15,34.15,2.00) ϴ (H:0° P:0° B:0°)
    PhysState       : CD 4C D2 42 93 99 08 42 99 AE FF 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.03, 1.00, 1.00)
    PhysDims        : 11x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Railing 4x12 (-1720):
    DonorType       : 0
    SymName         : Railing 4x12
    ModelName       : brail12
  Properties via Railings (-1015):
    HUDSelect       : false
    ObjName         : Railings: "A railing."
  Properties via AI Block (-4035):
    AI_ObjAvoid     : 
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

UBWindow 5.5x0.5x11.5 (696) @ (48.00,-27.50,8.00) ϴ (H:89° P:0° B:0°)
  Ancestry:
    -> UBWindow 5.5x0.5x11.5 -> Unbreakable Windows -> MatUnBrkGlass -> MetaProperty
    ...                                         ... -> Windows -> Terrain -> Physical -> Object
    ...                                                    ... -> MatUnBrkGlass -> MetaProperty
  Links:
    Link[MetaProp] (1115863): UBWindow 5.5x0.5x11.5 (696) -> UBWindow 5.5x0.5x11.5 (-2002)
  Dimensions: 0x16x8
  Properties:
    Position        : (48.00,-27.50,8.00) ϴ (H:89° P:0° B:0°)
    PhysState       : FA FF 3F 42 00 00 DC C1 00 00 00 41 00 00 00 00 00 00 00 00 30 FD B3 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.00, 1.39, 1.45)
    PhysDims        : 0x16x10
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via UBWindow 5.5x0.5x11.5 (-2002):
    ModelName       : wndw01
    SymName         : UBWindow 5.5x0.5x11.5
    DonorType       : 0
  Properties via Unbreakable Windows (-1584):
    ObjName         : Unbreakable_Windows: "An unbreakable window."
    PhysAIColl      : true
  Properties via MatUnBrkGlass (-634):
    Material Tags   : Material UBGlass
  Properties via Windows (-248):
    BlockFrob       : true
    RenderAlpha     : 0.450000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Amber Light (697) @ (48.00,-25.75,14.00) ϴ (H:270° P:90° B:0°)
  Ancestry:
    -> Amber Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115864): Amber Light (697) -> Amber Light (-1771)
  Dimensions: 0x3x0
  Properties:
    Light           : 00 00 F0 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 48 42 00 00 00 00 00 00 00 00
    Position        : (48.00,-25.75,14.00) ϴ (H:270° P:90° B:0°)
  Properties via Amber Light (-1771):
    Immobile        : false
    ModelName       : lite_f2
    LightColor      : B8 1E 05 3E 00 00 40 3F
    SymName         : Amber Light
    DonorType       : 0
  Properties via Lights (-132):
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Amber Light (698) @ (74.75,-60.00,2.00) ϴ (H:0° P:90° B:0°)
  Ancestry:
    -> Amber Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115862): Amber Light (698) -> Amber Light (-1771)
  Dimensions: 0x3x0
  Properties:
    Light           : 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 48 42 00 00 00 00 00 00 00 00
    Position        : (74.75,-60.00,2.00) ϴ (H:0° P:90° B:0°)
  Properties via Amber Light (-1771):
    Immobile        : false
    ModelName       : lite_f2
    LightColor      : B8 1E 05 3E 00 00 40 3F
    SymName         : Amber Light
    DonorType       : 0
  Properties via Lights (-132):
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

UBWindow 5.5x0.5x11.5 (699) @ (76.00,-60.00,-4.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> UBWindow 5.5x0.5x11.5 -> Unbreakable Windows -> MatUnBrkGlass -> MetaProperty
    ...                                         ... -> Windows -> Terrain -> Physical -> Object
    ...                                                    ... -> MatUnBrkGlass -> MetaProperty
  Links:
    Link[MetaProp] (1116043): UBWindow 5.5x0.5x11.5 (699) -> UBWindow 5.5x0.5x11.5 (-2002)
  Dimensions: 0x16x8
  Properties:
    Position        : (76.00,-60.00,-4.00) ϴ (H:0° P:0° B:0°)
    PhysState       : 00 00 98 42 00 00 70 C2 00 00 80 C0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.00, 1.39, 1.45)
    PhysDims        : 0x16x10
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via UBWindow 5.5x0.5x11.5 (-2002):
    ModelName       : wndw01
    SymName         : UBWindow 5.5x0.5x11.5
    DonorType       : 0
  Properties via Unbreakable Windows (-1584):
    ObjName         : Unbreakable_Windows: "An unbreakable window."
    PhysAIColl      : true
  Properties via MatUnBrkGlass (-634):
    Material Tags   : Material UBGlass
  Properties via Windows (-248):
    BlockFrob       : true
    RenderAlpha     : 0.450000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Engineering Wedge Light (700) @ (96.50,-60.00,2.00) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Engineering Wedge Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115876): Engineering Wedge Light (700) -> Engineering Wedge Light (-1135)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (96.50,-60.00,2.00) ϴ (H:270° P:0° B:0°)
  Properties via Engineering Wedge Light (-1135):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Engineering Wedge Light
    ModelName       : light2
    LightColor      : B8 1E 05 3E 00 00 40 3F
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Amber Light (701) @ (77.29,-60.00,2.00) ϴ (H:180° P:90° B:0°)
  Ancestry:
    -> Amber Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115860): Amber Light (701) -> Amber Light (-1771)
  Dimensions: 0x3x0
  Properties:
    Light           : 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 48 42 00 00 00 00 00 00 00 00
    Position        : (77.29,-60.00,2.00) ϴ (H:180° P:90° B:0°)
  Properties via Amber Light (-1771):
    Immobile        : false
    ModelName       : lite_f2
    LightColor      : B8 1E 05 3E 00 00 40 3F
    SymName         : Amber Light
    DonorType       : 0
  Properties via Lights (-132):
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Pipe Bent (703) @ (71.31,2.00,11.00) ϴ (H:270° P:180° B:0°)
  Ancestry:
    -> Pipe Bent -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                             ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115134): Pipe Bent (703) -> Pipe Bent (-495)
  Dimensions: 0x0x0
  Properties:
    PhysState       : F3 A0 8E 42 00 00 00 40 00 00 30 41 00 00 00 00 00 00 34 43 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (71.31,2.00,11.00) ϴ (H:270° P:180° B:0°)
    ObjName         : 
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (0.60, 0.60, 0.60)
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Pipe Bent (-495):
    ModelName       : cpipe_01
    SymName         : Pipe Bent
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Shuttle Control (704) @ (74.98,-57.75,-10.00) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Shuttle Control -> Engineering Signs -> Ship areas -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115867): Shuttle Control (704) -> Shuttle Control (-2468)
  Dimensions: 4x0x0
  Properties:
    Position        : (74.98,-57.75,-10.00) ϴ (H:270° P:0° B:0°)
  Properties via Shuttle Control (-2468):
    ModelName       : C_Shut
    SymName         : Shuttle Control
    DonorType       : 0
  Properties via Alpha Signs (-2044):
    RenderAlpha     : 1.000000
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

ambient snd (705) @ (87.95,-60.00,-10.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> ambient snd -> Marker -> Object
  Links:
    Link[MetaProp] (1115868): ambient snd (705) -> ambient snd (-667)
  Dimensions: 1x1x1
  Properties:
    AmbientHacked   : 20 00 00 00 00 00 00 00 00 00 00 00 65 6E 67 5F 63 6F 6D 70 62 65 65 70 73 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (87.95,-60.00,-10.00) ϴ (H:0° P:0° B:0°)
    Scale           : (0.25, 0.25, 0.25)
  Properties via ambient snd (-667):
    SymName         : ambient snd
    DonorType       : 0
  Properties via Marker (-327):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

No. 1 sign (706) @ (155.00,-50.98,-10.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> No. 1 sign -> Red #s -> Numbers -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115900): No. 1 sign (706) -> No. 1 sign (-541)
  Dimensions: 0x2x2
  Properties:
    Position        : (155.00,-50.98,-10.00) ϴ (H:90° P:0° B:0°)
  Properties via No. 1 sign (-541):
    ModelName       : sign1
    SymName         : No. 1 sign
    DonorType       : 0
  Properties via Alpha Signs (-2044):
    RenderAlpha     : 1.000000
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Caution (707) @ (96.98,-68.00,-6.00) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Caution -> Warnings -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115857): Caution (707) -> Caution (-1662)
  Dimensions: 4x0x1
  Properties:
    Position        : (96.98,-68.00,-6.00) ϴ (H:270° P:0° B:0°)
  Properties via Caution (-1662):
    ModelName       : caution
    SymName         : Caution
    DonorType       : 0
  Properties via Alpha Signs (-2044):
    RenderAlpha     : 1.000000
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Chair #2 (708) @ (81.07,-60.85,-9.95) ϴ (H:261° P:0° B:0°)
  Ancestry:
    -> Chair #2 -> Chairs -> AI Avoid -> AI Utility -> MetaProperty
    ...               ... -> Furniture -> Decorative -> Physical -> Object
    ...                            ... -> AI Block -> AI Utility -> MetaProperty
  Links:
    Link[MetaProp] (1115858): Chair #2 (708) -> Chair #2 (-116)
  Dimensions: 2x2x4
  Properties:
    Position        : (81.07,-60.85,-9.95) ϴ (H:261° P:0° B:0°)
    PhysState       : 23 25 A2 42 FA 6A 73 C2 2D 30 1F C1 00 00 00 00 00 00 00 00 00 C8 82 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Chair #2 (-116):
    ObjName         : Chair_p2: "A chair."
    SymName         : Chair #2
    DonorType       : 0
    ModelName       : chair01
  Properties via Chairs (-113):
    Immobile        : false
    Class Tags      : DeviceType MetalSm
  Properties via AI Avoid (-4036):
    AI_ObjAvoid     : 
    PhysAIColl      : false
  Properties via Furniture (-98):
    Material Tags   : Material Plasticrete
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Plant #1 (709) @ (68.61,-8.63,2.79) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Plant #1 -> Flora -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115144): Plant #1 (709) -> Plant #1 (-68)
  Dimensions: 3x3x5
  Properties:
    Position        : (68.61,-8.63,2.79) ϴ (H:0° P:0° B:0°)
    PhysState       : FF 38 89 42 80 03 0A C1 90 83 32 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.40, 1.40, 1.50)
    PhysDims        : 0x0x12
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Plant #1 (-68):
    DonorType       : 0
    ObjName         : Plant_p1: "A potted plant."
    ModelName       : 2flower
    SymName         : Plant #1
  Properties via Flora (-62):
    ObjShort        : Flora: "Plant"
    Material Tags   : Material Veg
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Chair #2 (710) @ (80.84,-68.16,-9.95) ϴ (H:235° P:0° B:0°)
  Ancestry:
    -> Chair #2 -> Chairs -> AI Avoid -> AI Utility -> MetaProperty
    ...               ... -> Furniture -> Decorative -> Physical -> Object
    ...                            ... -> AI Block -> AI Utility -> MetaProperty
  Links:
    Link[MetaProp] (1115845): Chair #2 (710) -> Chair #2 (-116)
  Dimensions: 2x2x4
  Properties:
    Position        : (80.84,-68.16,-9.95) ϴ (H:235° P:0° B:0°)
    PhysState       : 85 AD A1 42 84 53 88 C2 2C 30 1F C1 00 00 00 00 00 00 00 00 F0 7D 6B 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Chair #2 (-116):
    ObjName         : Chair_p2: "A chair."
    SymName         : Chair #2
    DonorType       : 0
    ModelName       : chair01
  Properties via Chairs (-113):
    Immobile        : false
    Class Tags      : DeviceType MetalSm
  Properties via AI Avoid (-4036):
    AI_ObjAvoid     : 
    PhysAIColl      : false
  Properties via Furniture (-98):
    Material Tags   : Material Plasticrete
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Door Tripwire (711) @ (98.00,-60.00,-7.50) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Door Tripwire -> Tripwire -> Traps -> Object
  Links:
    Link[MetaProp] (1115846): Door Tripwire (711) -> Door Tripwire (-2419)
    Link[SwitchLi] (22085638): Door Tripwire (711) -> Vert Eng Door (924)
  Dimensions: 7x8x9
  Properties:
    PhysState       : 00 00 C4 42 58 FC 6F C2 00 00 F0 C0 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (98.00,-60.00,-7.50) ϴ (H:90° P:0° B:0°)
    CollisionType   : No Result
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.75, 2.00, 2.25)
    PhysDims        : 7x8x9
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Door Tripwire (-2419):
    SymName         : Door Tripwire
    TripFlags       : Enter | Exit | Player
    DonorType       : 0
  Properties via Tripwire (-305):
    PhysAIColl      : true
    Scripts         : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Traps (-304):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

Chair #2 (712) @ (85.37,-50.82,-10.80) ϴ (H:236° P:90° B:0°)
  Ancestry:
    -> Chair #2 -> Chairs -> AI Avoid -> AI Utility -> MetaProperty
    ...               ... -> Furniture -> Decorative -> Physical -> Object
    ...                            ... -> AI Block -> AI Utility -> MetaProperty
  Links:
    Link[MetaProp] (1115847): Chair #2 (712) -> Chair #2 (-116)
  Dimensions: 2x2x4
  Properties:
    Position        : (85.37,-50.82,-10.80) ϴ (H:236° P:90° B:0°)
    PhysState       : 0C BC AA 42 2E 48 4B C2 B4 C8 2C C1 00 00 00 00 00 00 B4 42 00 40 6C 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Chair #2 (-116):
    ObjName         : Chair_p2: "A chair."
    SymName         : Chair #2
    DonorType       : 0
    ModelName       : chair01
  Properties via Chairs (-113):
    Immobile        : false
    Class Tags      : DeviceType MetalSm
  Properties via AI Avoid (-4036):
    AI_ObjAvoid     : 
    PhysAIColl      : false
  Properties via Furniture (-98):
    Material Tags   : Material Plasticrete
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Chair #2 (713) @ (84.90,-75.47,-9.95) ϴ (H:355° P:0° B:0°)
  Ancestry:
    -> Chair #2 -> Chairs -> AI Avoid -> AI Utility -> MetaProperty
    ...               ... -> Furniture -> Decorative -> Physical -> Object
    ...                            ... -> AI Block -> AI Utility -> MetaProperty
  Links:
    Link[MetaProp] (1115848): Chair #2 (713) -> Chair #2 (-116)
  Dimensions: 2x2x4
  Properties:
    Position        : (84.90,-75.47,-9.95) ϴ (H:355° P:0° B:0°)
    PhysState       : EC CA A9 42 3B F1 96 C2 2C 30 1F C1 00 00 00 00 00 00 00 00 60 B1 B1 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Chair #2 (-116):
    ObjName         : Chair_p2: "A chair."
    SymName         : Chair #2
    DonorType       : 0
    ModelName       : chair01
  Properties via Chairs (-113):
    Immobile        : false
    Class Tags      : DeviceType MetalSm
  Properties via AI Avoid (-4036):
    AI_ObjAvoid     : 
    PhysAIColl      : false
  Properties via Furniture (-98):
    Material Tags   : Material Plasticrete
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Chair #2 (714) @ (93.28,-75.96,-9.95) ϴ (H:345° P:0° B:0°)
  Ancestry:
    -> Chair #2 -> Chairs -> AI Avoid -> AI Utility -> MetaProperty
    ...               ... -> Furniture -> Decorative -> Physical -> Object
    ...                            ... -> AI Block -> AI Utility -> MetaProperty
  Links:
    Link[MetaProp] (1115849): Chair #2 (714) -> Chair #2 (-116)
  Dimensions: 2x2x4
  Properties:
    Position        : (93.28,-75.96,-9.95) ϴ (H:345° P:0° B:0°)
    PhysState       : D5 90 BA 42 D6 ED 97 C2 2C 30 1F C1 00 00 00 00 00 00 00 00 28 C1 AC 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Chair #2 (-116):
    ObjName         : Chair_p2: "A chair."
    SymName         : Chair #2
    DonorType       : 0
    ModelName       : chair01
  Properties via Chairs (-113):
    Immobile        : false
    Class Tags      : DeviceType MetalSm
  Properties via AI Avoid (-4036):
    AI_ObjAvoid     : 
    PhysAIColl      : false
  Properties via Furniture (-98):
    Material Tags   : Material Plasticrete
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Chair #2 (715) @ (89.68,-44.20,-9.95) ϴ (H:203° P:0° B:0°)
  Ancestry:
    -> Chair #2 -> Chairs -> AI Avoid -> AI Utility -> MetaProperty
    ...               ... -> Furniture -> Decorative -> Physical -> Object
    ...                            ... -> AI Block -> AI Utility -> MetaProperty
  Links:
    Link[MetaProp] (1115850): Chair #2 (715) -> Chair #2 (-116)
  Dimensions: 2x2x4
  Properties:
    Position        : (89.68,-44.20,-9.95) ϴ (H:203° P:0° B:0°)
    PhysState       : B7 59 B3 42 57 D1 30 C2 2C 30 1F C1 00 00 00 00 00 00 00 00 D0 BD 4B 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Chair #2 (-116):
    ObjName         : Chair_p2: "A chair."
    SymName         : Chair #2
    DonorType       : 0
    ModelName       : chair01
  Properties via Chairs (-113):
    Immobile        : false
    Class Tags      : DeviceType MetalSm
  Properties via AI Avoid (-4036):
    AI_ObjAvoid     : 
    PhysAIColl      : false
  Properties via Furniture (-98):
    Material Tags   : Material Plasticrete
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Amber Light (716) @ (4.00,-60.00,-4.25) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Amber Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115851): Amber Light (716) -> Amber Light (-1771)
  Dimensions: 0x3x0
  Properties:
    Light           : 00 00 F0 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 48 42 00 00 00 00 00 00 00 00
    Position        : (4.00,-60.00,-4.25) ϴ (H:90° P:0° B:0°)
  Properties via Amber Light (-1771):
    Immobile        : false
    ModelName       : lite_f2
    LightColor      : B8 1E 05 3E 00 00 40 3F
    SymName         : Amber Light
    DonorType       : 0
  Properties via Lights (-132):
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Railing 4x16 (717) @ (15.00,-64.00,-22.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Railing 4x16 -> One Piece -> Railings -> AI Block -> AI Utility -> MetaProperty
    ...                                  ... -> Structural -> MatMetal -> MetaProperty
    ...                                                ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115852): Railing 4x16 (717) -> Railing 4x16 (-1721)
  Dimensions: 23x0x3
  Properties:
    Position        : (15.00,-64.00,-22.00) ϴ (H:90° P:0° B:0°)
    PhysState       : 00 00 70 41 00 00 80 C2 15 05 B0 C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.50, 1.00, 1.00)
    PhysDims        : 24x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Railing 4x16 (-1721):
    DonorType       : 0
    SymName         : Railing 4x16
    ModelName       : brail16
  Properties via Railings (-1015):
    HUDSelect       : false
    ObjName         : Railings: "A railing."
  Properties via AI Block (-4035):
    AI_ObjAvoid     : 
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Hand Rail 8' (718) @ (8.00,-44.63,-22.00) ϴ (H:0° P:332° B:0°)
  Ancestry:
    -> Hand Rail 8' -> Railings -> AI Block -> AI Utility -> MetaProperty
    ...                     ... -> Structural -> MatMetal -> MetaProperty
    ...                                   ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114187): Hand Rail 8' (718) -> Hand Rail 8' (-1306)
  Dimensions: 8x1x0
  Properties:
    Position        : (8.00,-44.63,-22.00) ϴ (H:0° P:332° B:0°)
  Properties via Hand Rail 8' (-1306):
    ModelName       : handle2
    DonorType       : 0
    PhysType        : 03 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    SymName         : Hand Rail 8'
  Properties via Railings (-1015):
    HUDSelect       : false
    ObjName         : Railings: "A railing."
  Properties via AI Block (-4035):
    AI_ObjAvoid     : 
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
    Material Tags   : Material MetalBig
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Ceiling Console (719) @ (-3.75,-60.00,-16.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Ceiling Console -> Tech -> Decorative -> Physical -> Object
    ...                    ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty
  Links:
    Link[StimSens] (3211264): Ceiling Console (719) -> High Explosive (-376)
    Link[StimSens] (3211266): Ceiling Console (719) -> Incendiary (-388)
    Link[StimSens] (3211269): Ceiling Console (719) -> Psi Stim (-389)
    Link[StimSens] (3211270): Ceiling Console (719) -> Cold (-1145)
    Link[StimSens] (3211273): Ceiling Console (719) -> Standard Impact (-385)
    Link[StimSens] (3211272): Ceiling Console (719) -> Energy Stim (-373)
    Link[StimSens] (3211271): Ceiling Console (719) -> WeaponBash (-3058)
    Link[StimSens] (3211268): Ceiling Console (719) -> Electricity (-378)
    Link[StimSens] (3211265): Ceiling Console (719) -> Droid Fusion (-2753)
    Link[StimSens] (3211267): Ceiling Console (719) -> Armor Piercing Impact (-375)
    Link[MetaProp] (1114188): Ceiling Console (719) -> Ceiling Console (-2450)
  Dimensions: 6x4x8
  Properties:
    Position        : (-3.75,-60.00,-16.00) ϴ (H:90° P:0° B:0°)
    PhysState       : 30 39 70 C0 00 00 70 C2 00 00 80 C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 6x2x8
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Ceiling Console (-2450):
    DonorType       : 0
    SymName         : Ceiling Console
    ModelName       : consoleh
  Properties via Tech (-505):
    HUDSelect       : false
    Material Tags   : Material Metal
    ShowHP          : false
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Door Tripwire (720) @ (64.00,32.99,4.50) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Door Tripwire -> Tripwire -> Traps -> Object
  Links:
    Link[MetaProp] (1114185): Door Tripwire (720) -> Door Tripwire (-2419)
    Link[SwitchLi] (22085637): Door Tripwire (720) -> Engineering (633)
  Dimensions: 7x8x9
  Properties:
    PhysState       : 00 00 80 42 1B F8 03 42 FE FF 8F 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (64.00,32.99,4.50) ϴ (H:0° P:0° B:0°)
    CollisionType   : No Result
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.75, 2.00, 2.25)
    PhysDims        : 7x8x9
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Door Tripwire (-2419):
    SymName         : Door Tripwire
    TripFlags       : Enter | Exit | Player
    DonorType       : 0
  Properties via Tripwire (-305):
    PhysAIColl      : true
    Scripts         : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Traps (-304):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

Engineering Wedge Light (721) @ (64.00,31.49,14.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Engineering Wedge Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1114186): Engineering Wedge Light (721) -> Engineering Wedge Light (-1135)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (64.00,31.49,14.00) ϴ (H:0° P:0° B:0°)
  Properties via Engineering Wedge Light (-1135):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Engineering Wedge Light
    ModelName       : light2
    LightColor      : B8 1E 05 3E 00 00 40 3F
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Chair #2 (722) @ (-1.39,-65.05,-27.95) ϴ (H:235° P:0° B:0°)
  Ancestry:
    -> Chair #2 -> Chairs -> AI Avoid -> AI Utility -> MetaProperty
    ...               ... -> Furniture -> Decorative -> Physical -> Object
    ...                            ... -> AI Block -> AI Utility -> MetaProperty
  Links:
    Link[MetaProp] (1114189): Chair #2 (722) -> Chair #2 (-116)
  Dimensions: 2x2x4
  Properties:
    Position        : (-1.39,-65.05,-27.95) ϴ (H:235° P:0° B:0°)
    PhysState       : DB 5F B1 BF 80 17 82 C2 16 98 DF C1 00 00 00 00 00 00 00 00 F0 7D 6B 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Chair #2 (-116):
    ObjName         : Chair_p2: "A chair."
    SymName         : Chair #2
    DonorType       : 0
    ModelName       : chair01
  Properties via Chairs (-113):
    Immobile        : false
    Class Tags      : DeviceType MetalSm
  Properties via AI Avoid (-4036):
    AI_ObjAvoid     : 
    PhysAIColl      : false
  Properties via Furniture (-98):
    Material Tags   : Material Plasticrete
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

ambient snd (723) @ (2.70,-65.95,-27.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> ambient snd -> Marker -> Object
  Links:
    Link[MetaProp] (1114190): ambient snd (723) -> ambient snd (-667)
  Dimensions: 1x1x1
  Properties:
    AmbientHacked   : 10 00 00 00 00 00 00 00 00 00 00 00 65 6E 67 5F 63 6F 6D 70 62 65 65 70 73 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (2.70,-65.95,-27.00) ϴ (H:0° P:0° B:0°)
    Scale           : (0.25, 0.25, 0.25)
  Properties via ambient snd (-667):
    SymName         : ambient snd
    DonorType       : 0
  Properties via Marker (-327):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

Railing 4x48 (724) @ (111.15,70.00,2.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Railing 4x48 -> One Piece -> Railings -> AI Block -> AI Utility -> MetaProperty
    ...                                  ... -> Structural -> MatMetal -> MetaProperty
    ...                                                ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114287): Railing 4x48 (724) -> Railing 4x48 (-1719)
  Dimensions: 48x0x3
  Properties:
    Position        : (111.15,70.00,2.00) ϴ (H:90° P:0° B:0°)
    PhysState       : 69 4C DE 42 00 00 8C 42 99 AE FF 3F 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 48x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Railing 4x48 (-1719):
    DonorType       : 0
    SymName         : Railing 4x48
    ModelName       : brail48
  Properties via Railings (-1015):
    HUDSelect       : false
    ObjName         : Railings: "A railing."
  Properties via AI Block (-4035):
    AI_ObjAvoid     : 
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Railing 4x12 (725) @ (105.15,-14.12,2.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Railing 4x12 -> One Piece -> Railings -> AI Block -> AI Utility -> MetaProperty
    ...                                  ... -> Structural -> MatMetal -> MetaProperty
    ...                                                ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114290): Railing 4x12 (725) -> Railing 4x12 (-1720)
  Dimensions: 12x0x3
  Properties:
    Position        : (105.15,-14.12,2.00) ϴ (H:0° P:0° B:0°)
    PhysState       : CD 4C D2 42 70 EE 61 C1 99 AE FF 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.03, 1.00, 1.00)
    PhysDims        : 11x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Railing 4x12 (-1720):
    DonorType       : 0
    SymName         : Railing 4x12
    ModelName       : brail12
  Properties via Railings (-1015):
    HUDSelect       : false
    ObjName         : Railings: "A railing."
  Properties via AI Block (-4035):
    AI_ObjAvoid     : 
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Railing 4x12 (726) @ (105.15,-25.85,2.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Railing 4x12 -> One Piece -> Railings -> AI Block -> AI Utility -> MetaProperty
    ...                                  ... -> Structural -> MatMetal -> MetaProperty
    ...                                                ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114295): Railing 4x12 (726) -> Railing 4x12 (-1720)
  Dimensions: 12x0x3
  Properties:
    Position        : (105.15,-25.85,2.00) ϴ (H:0° P:0° B:0°)
    PhysState       : CD 4C D2 42 DA CC CE C1 99 AE FF 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.03, 1.00, 1.00)
    PhysDims        : 11x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Railing 4x12 (-1720):
    DonorType       : 0
    SymName         : Railing 4x12
    ModelName       : brail12
  Properties via Railings (-1015):
    HUDSelect       : false
    ObjName         : Railings: "A railing."
  Properties via AI Block (-4035):
    AI_ObjAvoid     : 
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Railing 4x48 (727) @ (111.15,-50.00,2.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Railing 4x48 -> One Piece -> Railings -> AI Block -> AI Utility -> MetaProperty
    ...                                  ... -> Structural -> MatMetal -> MetaProperty
    ...                                                ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114291): Railing 4x48 (727) -> Railing 4x48 (-1719)
  Dimensions: 48x0x3
  Properties:
    Position        : (111.15,-50.00,2.00) ϴ (H:90° P:0° B:0°)
    PhysState       : 69 4C DE 42 00 00 48 C2 99 AE FF 3F 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 48x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Railing 4x48 (-1719):
    DonorType       : 0
    SymName         : Railing 4x48
    ModelName       : brail48
  Properties via Railings (-1015):
    HUDSelect       : false
    ObjName         : Railings: "A railing."
  Properties via AI Block (-4035):
    AI_ObjAvoid     : 
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Railing 4x48 (728) @ (111.15,10.00,2.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Railing 4x48 -> One Piece -> Railings -> AI Block -> AI Utility -> MetaProperty
    ...                                  ... -> Structural -> MatMetal -> MetaProperty
    ...                                                ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114292): Railing 4x48 (728) -> Railing 4x48 (-1719)
  Dimensions: 48x0x3
  Properties:
    Position        : (111.15,10.00,2.00) ϴ (H:90° P:0° B:0°)
    PhysState       : CD 4C DE 42 00 00 20 41 99 AE FF 3F 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.02, 1.00, 1.00)
    PhysDims        : 48x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Railing 4x48 (-1719):
    DonorType       : 0
    SymName         : Railing 4x48
    ModelName       : brail48
  Properties via Railings (-1015):
    HUDSelect       : false
    ObjName         : Railings: "A railing."
  Properties via AI Block (-4035):
    AI_ObjAvoid     : 
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Amber Light (729) @ (122.72,44.00,14.00) ϴ (H:0° P:90° B:0°)
  Ancestry:
    -> Amber Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1114297): Amber Light (729) -> Amber Light (-1771)
  Dimensions: 0x3x0
  Properties:
    Light           : 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 48 42 00 00 00 00 00 00 00 00
    Position        : (122.72,44.00,14.00) ϴ (H:0° P:90° B:0°)
  Properties via Amber Light (-1771):
    Immobile        : false
    ModelName       : lite_f2
    LightColor      : B8 1E 05 3E 00 00 40 3F
    SymName         : Amber Light
    DonorType       : 0
  Properties via Lights (-132):
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

gravshaft 8 (731) @ (96.50,6.00,-11.14) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> gravshaft 8 -> Grav Shaft FX -> Terrain FX -> SFX -> Object
  Links:
    Link[MetaProp] (1115955): gravshaft 8 (731) -> gravshaft 8 (-2541)
  Dimensions: 2x3x30
  Properties:
    AmbientHacked   : 18 00 00 00 00 00 00 00 00 00 00 00 67 72 61 76 73 68 61 66 74 5F 6C 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (96.50,6.00,-11.14) ϴ (H:0° P:0° B:0°)
    PGLaunchInfo    : 00 00 00 00 00 00 80 BF 33 33 F3 BF 00 00 40 C1 33 33 F3 3F 33 33 F3 3F 00 00 40 41 00 00 00 00 00 00 00 00 00 00 40 40 00 00 00 00 00 00 00 00 00 00 80 40 00 00 00 00 00 00 00 00 CD CC CC 3E 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 FF FF 9A 19 FE FF 00 00 F4 FF 66 E6 01 00 66 E6 01 00 00 00 0C 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 00 00 00 00 00 00 00 00 04 00 00 00 00 00 00 00 00 00 66 66 00 00 00 00 01 00
    Scale           : (1.00, 1.00, 1.07)
    ParticleGroup   : D0 3D 42 00 70 4A 42 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 41 00 D0 39 42 00 00 00 00 00 00 00 00 00 DB 02 00 00 06 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 3C 00 00 00 3C 00 00 00 28 7E E8 12 10 81 E8 12 F8 DD AF 16 00 00 00 00 00 00 00 00 F0 DE AF 16 58 26 B8 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 6A 00 00 C8 00 00 00 00 00 00 00 00 70 01 1E 0D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 00 00 01 01 00 00 00 00 AE 47 E1 3D 00 00 00 00 00 00 00 00 88 02 C1 42 FB D9 BF 40 25 49 32 C1 00 00 00 00 6A 00 00 00 00 00 80 BF 00 33 F3 BF 00 00 40 C1 00 33 F3 3F 00 33 F3 3F 00 00 80 41 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 3C 00 00 00 00 00 00 00 00 00 00 00 FC 02 00 00 65 6D 62 65 72 00 00 00 00 00 00 00 00 00 00 00 E8 00 00 00 66 26 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 02 00 00 00 66 26 00 00 00 00 00 00 3D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via gravshaft 8 (-2541):
    DonorType       : 0
    SymName         : gravshaft 8
    ModelName       : FX_particle
  Properties via Grav Shaft FX (-1696):
    RenderAlpha     : 1.000000
    BlendMode       : Add
  Properties via SFX (-5):
    NetworkCategory : Hosted

gravshaft 8 (732) @ (96.50,14.00,-10.00) ϴ (H:0° P:0° B:180°)
  Ancestry:
    -> gravshaft 8 -> Grav Shaft FX -> Terrain FX -> SFX -> Object
  Links:
    Link[MetaProp] (1114305): gravshaft 8 (732) -> gravshaft 8 (-2541)
  Dimensions: 3x3x30
  Properties:
    AmbientHacked   : 18 00 00 00 00 00 00 00 00 00 00 00 67 72 61 76 73 68 61 66 74 5F 6C 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (96.50,14.00,-10.00) ϴ (H:0° P:0° B:180°)
    PGLaunchInfo    : 00 00 00 00 33 33 F3 BF 33 33 F3 BF 00 00 40 C1 33 33 F3 3F 33 33 F3 3F 00 00 40 41 00 00 00 00 00 00 00 00 00 00 40 40 00 00 00 00 00 00 00 00 00 00 80 40 00 00 00 00 00 00 00 00 CD CC CC 3E 00 00 80 3F 00 00 00 00 00 00 00 00 9A 19 FE FF 9A 19 FE FF 00 00 F4 FF 66 E6 01 00 66 E6 01 00 00 00 0C 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 00 00 00 00 00 00 00 00 04 00 00 00 00 00 00 00 00 00 66 66 00 00 00 00 01 00
    Scale           : (1.00, 1.00, 1.07)
    ParticleGroup   : D0 3D 42 00 70 4A 42 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 41 00 D0 39 42 00 00 00 00 00 00 00 00 00 DC 02 00 00 06 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 3C 00 00 00 3C 00 00 00 F0 AE 76 12 D8 B1 76 12 48 D4 AF 16 00 00 00 00 00 00 00 00 40 D5 AF 16 C0 15 B8 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 6A 00 00 C8 00 00 00 00 00 00 00 00 E0 10 1E 0D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 00 00 01 01 00 00 00 00 AE 47 E1 3D 00 00 00 00 00 00 00 00 83 00 C1 42 C5 0B 60 41 00 00 20 C1 00 00 00 00 6A 00 00 00 00 33 F3 BF 00 33 F3 BF 00 00 40 C1 00 33 F3 3F 00 33 F3 3F 00 00 80 41 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 3C 00 00 00 00 00 00 00 00 00 00 00 FC 02 00 00 65 6D 62 65 72 00 00 00 00 00 00 00 00 00 00 00 E8 00 00 00 66 26 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 02 00 00 00 66 26 00 00 00 00 00 00 AF 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via gravshaft 8 (-2541):
    DonorType       : 0
    SymName         : gravshaft 8
    ModelName       : FX_particle
  Properties via Grav Shaft FX (-1696):
    RenderAlpha     : 1.000000
    BlendMode       : Add
  Properties via SFX (-5):
    NetworkCategory : Hosted

Engineering Wedge Light (733) @ (95.50,6.00,-1.25) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Engineering Wedge Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115856): Engineering Wedge Light (733) -> Engineering Wedge Light (-1135)
  Dimensions: 3x1x2
  Properties:
    Position        : (95.50,6.00,-1.25) ϴ (H:90° P:0° B:0°)
    LightColor      : C3 F5 28 3F 00 00 80 3F
    Light           : 00 00 00 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    RenderType      : Not Rendered
  Properties via Engineering Wedge Light (-1135):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Engineering Wedge Light
    ModelName       : light2
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

music theme (734) @ (-126.00,10.00,-21.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> music theme -> Marker -> Object
  Links:
    Link[MetaProp] (1114330): music theme (734) -> music theme (-1444)
  Dimensions: 1x1x1
  Properties:
    AmbientHacked   : 05 00 00 00 00 00 00 00 10 00 00 00 62 65 67 69 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (-126.00,10.00,-21.00) ϴ (H:0° P:0° B:0°)
    Scale           : (0.25, 0.25, 0.25)
  Properties via music theme (-1444):
    SymName         : music theme
    DonorType       : 0
  Properties via Marker (-327):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

gravshaft 8 (735) @ (16.30,37.00,-10.20) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> gravshaft 8 -> Grav Shaft FX -> Terrain FX -> SFX -> Object
  Links:
    Link[MetaProp] (1114317): gravshaft 8 (735) -> gravshaft 8 (-2541)
  Dimensions: 2x2x29
  Properties:
    AmbientHacked   : 18 00 00 00 00 00 00 00 00 00 00 00 67 72 61 76 73 68 61 66 74 5F 6C 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (16.30,37.00,-10.20) ϴ (H:0° P:0° B:0°)
    PGLaunchInfo    : 00 00 00 00 CD CC CC BF CD CC CC BF 00 00 88 C1 CD CC CC 3F CD CC CC 3F 00 00 88 41 00 00 00 00 00 00 00 00 00 00 40 40 00 00 00 00 00 00 00 00 00 00 80 40 00 00 00 00 00 00 00 00 CD CC CC 3E 00 00 80 3F 00 00 00 00 00 00 00 00 67 66 FE FF 67 66 FE FF 00 00 EF FF 99 99 01 00 99 99 01 00 00 00 11 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 00 00 00 00 00 00 00 00 04 00 00 00 00 00 00 00 00 00 66 66 00 00 00 00 01 00
    Scale           : (0.80, 0.80, 0.77)
    ParticleGroup   : D0 3D 42 00 70 4A 42 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 41 00 D0 39 42 00 00 00 00 00 00 00 00 00 DF 02 00 00 06 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 3C 00 00 00 3C 00 00 00 F8 83 E8 12 D0 69 E8 12 38 D6 AF 16 00 00 00 00 00 00 00 00 30 D7 AF 16 28 17 B8 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 6A 00 00 C8 00 00 00 00 00 00 00 00 80 0E 1E 0D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 00 00 01 01 00 00 00 00 AE 47 E1 3D 00 00 00 00 00 00 00 00 66 66 82 41 4A FE 13 42 33 33 23 C1 00 00 00 00 6A 00 00 00 80 CC CC BF 80 CC CC BF 00 00 88 C1 80 CC CC 3F 80 CC CC 3F 00 00 A8 41 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 3C 00 00 00 00 00 00 00 00 00 00 00 FC 02 00 00 65 6D 62 65 72 00 00 00 00 00 00 00 00 00 00 00 E8 00 00 00 66 26 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 02 00 00 00 66 26 00 00 00 00 00 00 3E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via gravshaft 8 (-2541):
    DonorType       : 0
    SymName         : gravshaft 8
    ModelName       : FX_particle
  Properties via Grav Shaft FX (-1696):
    RenderAlpha     : 1.000000
    BlendMode       : Add
  Properties via SFX (-5):
    NetworkCategory : Hosted

Engineering Wedge Light (736) @ (95.50,14.00,-1.25) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Engineering Wedge Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1114311): Engineering Wedge Light (736) -> Engineering Wedge Light (-1135)
  Dimensions: 3x1x2
  Properties:
    Position        : (95.50,14.00,-1.25) ϴ (H:90° P:0° B:0°)
    LightColor      : C3 F5 28 3F 00 00 80 3F
    Light           : 00 00 00 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    RenderType      : Not Rendered
  Properties via Engineering Wedge Light (-1135):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Engineering Wedge Light
    ModelName       : light2
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

gravshaft 8 (737) @ (16.30,43.00,-7.00) ϴ (H:0° P:0° B:180°)
  Ancestry:
    -> gravshaft 8 -> Grav Shaft FX -> Terrain FX -> SFX -> Object
  Links:
    Link[MetaProp] (1114314): gravshaft 8 (737) -> gravshaft 8 (-2541)
  Dimensions: 2x2x29
  Properties:
    AmbientHacked   : 18 00 00 00 00 00 00 00 00 00 00 00 67 72 61 76 73 68 61 66 74 5F 6C 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (16.30,43.00,-7.00) ϴ (H:0° P:0° B:180°)
    PGLaunchInfo    : 00 00 00 00 CD CC CC BF CD CC CC BF 00 00 88 C1 CD CC CC 3F CD CC CC 3F 00 00 88 41 00 00 00 00 00 00 00 00 00 00 40 40 00 00 00 00 00 00 00 00 00 00 80 40 00 00 00 00 00 00 00 00 CD CC CC 3E 00 00 80 3F 00 00 00 00 00 00 00 00 67 66 FE FF 67 66 FE FF 00 00 EF FF 99 99 01 00 99 99 01 00 00 00 11 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 00 00 00 00 00 00 00 00 04 00 00 00 00 00 00 00 00 00 66 66 00 00 00 00 01 00
    Scale           : (0.80, 0.80, 0.77)
    ParticleGroup   : D0 3D 42 00 70 4A 42 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 41 00 D0 39 42 00 00 00 00 00 00 00 00 00 E1 02 00 00 06 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 3C 00 00 00 3C 00 00 00 B8 6C E8 12 A0 6F E8 12 28 D8 AF 16 00 00 00 00 00 00 00 00 20 D9 AF 16 10 1D B8 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 6A 00 00 C8 00 00 00 00 00 00 00 00 08 15 1E 0D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 00 00 01 01 00 00 00 00 AE 47 E1 3D 00 00 00 00 00 00 00 00 66 66 82 41 BA 02 2C 42 00 00 E0 C0 00 00 00 00 6A 00 00 00 80 CC CC BF 80 CC CC BF 00 00 88 C1 80 CC CC 3F 80 CC CC 3F 00 00 A8 41 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 3C 00 00 00 00 00 00 00 00 00 00 00 FC 02 00 00 65 6D 62 65 72 00 00 00 00 00 00 00 00 00 00 00 E8 00 00 00 66 26 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 02 00 00 00 66 26 00 00 00 00 00 00 AD 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via gravshaft 8 (-2541):
    DonorType       : 0
    SymName         : gravshaft 8
    ModelName       : FX_particle
  Properties via Grav Shaft FX (-1696):
    RenderAlpha     : 1.000000
    BlendMode       : Add
  Properties via SFX (-5):
    NetworkCategory : Hosted

Engineering Wedge Light (738) @ (15.50,37.00,9.75) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Engineering Wedge Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1114319): Engineering Wedge Light (738) -> Engineering Wedge Light (-1135)
  Dimensions: 3x1x2
  Properties:
    Position        : (15.50,37.00,9.75) ϴ (H:90° P:0° B:0°)
    LightColor      : C3 F5 28 3F 00 00 80 3F
    Light           : 00 00 00 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    RenderType      : Not Rendered
  Properties via Engineering Wedge Light (-1135):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Engineering Wedge Light
    ModelName       : light2
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Engineering Wedge Light (739) @ (15.50,43.00,9.75) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Engineering Wedge Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1114315): Engineering Wedge Light (739) -> Engineering Wedge Light (-1135)
  Dimensions: 3x1x2
  Properties:
    Position        : (15.50,43.00,9.75) ϴ (H:90° P:0° B:0°)
    LightColor      : C3 F5 28 3F 00 00 80 3F
    Light           : 00 00 00 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    RenderType      : Not Rendered
  Properties via Engineering Wedge Light (-1135):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Engineering Wedge Light
    ModelName       : light2
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Engineering Wedge Light (740) @ (19.46,40.00,14.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Engineering Wedge Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1114325): Engineering Wedge Light (740) -> Engineering Wedge Light (-1135)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (19.46,40.00,14.00) ϴ (H:90° P:0° B:0°)
  Properties via Engineering Wedge Light (-1135):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Engineering Wedge Light
    ModelName       : light2
    LightColor      : B8 1E 05 3E 00 00 40 3F
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

music theme (741) @ (122.46,44.01,-22.50) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> music theme -> Marker -> Object
  Links:
    Link[MetaProp] (1114335): music theme (741) -> music theme (-1444)
  Dimensions: 1x1x1
  Properties:
    AmbientHacked   : 05 00 00 00 00 00 00 00 10 00 00 00 65 6E 64 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (122.46,44.01,-22.50) ϴ (H:0° P:0° B:0°)
    Scale           : (0.25, 0.25, 0.25)
  Properties via music theme (-1444):
    SymName         : music theme
    DonorType       : 0
  Properties via Marker (-327):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

Shuttle Bay3 (742) @ (64.00,45.98,-16.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Shuttle Bay3 -> Ship areas -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114343): Shuttle Bay3 (742) -> Shuttle Bay3 (-4501)
  Dimensions: 6x0x5
  Properties:
    ModelName       : bay0
    Position        : (64.00,45.98,-16.00) ϴ (H:0° P:0° B:0°)
  Properties via Shuttle Bay3 (-4501):
    SymName         : Shuttle Bay3
    DonorType       : 0
  Properties via Alpha Signs (-2044):
    RenderAlpha     : 1.000000
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Shuttle sign (743) @ (99.02,10.00,7.50) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Shuttle sign -> Ship areas -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114337): Shuttle sign (743) -> Shuttle sign (-1322)
  Dimensions: 6x0x6
  Properties:
    Position        : (99.02,10.00,7.50) ϴ (H:90° P:0° B:0°)
  Properties via Shuttle sign (-1322):
    ModelName       : shutled
    SymName         : Shuttle sign
    DonorType       : 0
  Properties via Alpha Signs (-2044):
    RenderAlpha     : 1.000000
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Engineering Wedge Light (744) @ (99.50,10.00,14.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Engineering Wedge Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1116010): Engineering Wedge Light (744) -> Engineering Wedge Light (-1135)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (99.50,10.00,14.00) ϴ (H:90° P:0° B:0°)
  Properties via Engineering Wedge Light (-1135):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Engineering Wedge Light
    ModelName       : light2
    LightColor      : B8 1E 05 3E 00 00 40 3F
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Shuttle Bay4 (745) @ (64.00,-25.98,-16.00) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Shuttle Bay4 -> Ship areas -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114340): Shuttle Bay4 (745) -> Shuttle Bay4 (-4502)
  Dimensions: 6x0x5
  Properties:
    Position        : (64.00,-25.98,-16.00) ϴ (H:180° P:0° B:0°)
  Properties via Shuttle Bay4 (-4502):
    ModelName       : bay4
    SymName         : Shuttle Bay4
    DonorType       : 0
  Properties via Alpha Signs (-2044):
    RenderAlpha     : 1.000000
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Shuttle Bay 2 sign (746) @ (122.98,28.00,-16.00) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Shuttle Bay 2 sign -> Ship areas -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114345): Shuttle Bay 2 sign (746) -> Shuttle Bay 2 sign (-1324)
  Dimensions: 6x0x6
  Properties:
    ModelName       : bay9
    Position        : (122.98,28.00,-16.00) ϴ (H:270° P:0° B:0°)
  Properties via Shuttle Bay 2 sign (-1324):
    SymName         : Shuttle Bay 2 sign
    DonorType       : 0
  Properties via Alpha Signs (-2044):
    RenderAlpha     : 1.000000
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Cargo Bay 1 sign (747) @ (122.98,-8.00,-16.00) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Cargo Bay 1 sign -> Ship areas -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114341): Cargo Bay 1 sign (747) -> Cargo Bay 1 sign (-1323)
  Dimensions: 6x0x6
  Properties:
    ModelName       : bay8
    Position        : (122.98,-8.00,-16.00) ϴ (H:270° P:0° B:0°)
  Properties via Cargo Bay 1 sign (-1323):
    SymName         : Cargo Bay 1 sign
    DonorType       : 0
  Properties via Alpha Signs (-2044):
    RenderAlpha     : 1.000000
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Engineering Wedge Light (748) @ (122.50,-24.00,-7.00) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Engineering Wedge Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1114342): Engineering Wedge Light (748) -> Engineering Wedge Light (-1135)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (122.50,-24.00,-7.00) ϴ (H:270° P:0° B:0°)
  Properties via Engineering Wedge Light (-1135):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Engineering Wedge Light
    ModelName       : light2
    LightColor      : B8 1E 05 3E 00 00 40 3F
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Engineering Wedge Light (749) @ (157.00,96.50,-1.00) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Engineering Wedge Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1114355): Engineering Wedge Light (749) -> Engineering Wedge Light (-1135)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (157.00,96.50,-1.00) ϴ (H:180° P:0° B:0°)
  Properties via Engineering Wedge Light (-1135):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Engineering Wedge Light
    ModelName       : light2
    LightColor      : B8 1E 05 3E 00 00 40 3F
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Engineering Wedge Light (750) @ (157.00,-76.50,-1.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Engineering Wedge Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1114357): Engineering Wedge Light (750) -> Engineering Wedge Light (-1135)
    Link[FlowCont] (19988485): Engineering Wedge Light (750) -> EXP Cookies (74)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (157.00,-76.50,-1.00) ϴ (H:0° P:0° B:0°)
  Properties via Engineering Wedge Light (-1135):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Engineering Wedge Light
    ModelName       : light2
    LightColor      : B8 1E 05 3E 00 00 40 3F
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Crate #1 (751) @ (168.89,-84.35,-10.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Crate #1 -> Usable Containers -> Functional -> Physical -> Object
    ...                          ... -> AI Block -> AI Utility -> MetaProperty
  Links:
    Link[Contains] (10551300): Crate #1 (751) -> AP Clip (86)
    Link[MetaProp] (1115889): Crate #1 (751) -> Crate #1 (-122)
    Link[FlowCont] (19988484): Crate #1 (751) -> AP Clip (86)
  Dimensions: 3x3x4
  Properties:
    Position        : (168.89,-84.35,-10.00) ϴ (H:0° P:0° B:0°)
    PhysState       : 6E E3 28 43 82 B2 A8 C2 33 F8 1F C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 4x4x4
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Crate #1 (-122):
    ModelName       : crate01
    SymName         : Crate #1
    DonorType       : 0
  Properties via Usable Containers (-118):
    ContainDims     : 04 00 00 00 04 00 00 00
    FrobHandler     : Local Only
    HUDUse          : containers: "Search container"
    Scripts         : 63 6F 6E 74 61 69 6E 65 72 73 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Metal
  Properties via Functional (-112):
    Immobile        : true
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    HUDSelect       : true
    PickBias        : 0.250000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via AI Block (-4035):
    AI_ObjAvoid     : 
    PhysAIColl      : true

Engineering Wedge Light (752) @ (122.50,-8.00,-10.00) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Engineering Wedge Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1114346): Engineering Wedge Light (752) -> Engineering Wedge Light (-1135)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (122.50,-8.00,-10.00) ϴ (H:270° P:0° B:0°)
  Properties via Engineering Wedge Light (-1135):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Engineering Wedge Light
    ModelName       : light2
    LightColor      : B8 1E 05 3E 00 00 40 3F
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Engineering Wedge Light (753) @ (122.50,28.00,-10.00) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Engineering Wedge Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1114347): Engineering Wedge Light (753) -> Engineering Wedge Light (-1135)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (122.50,28.00,-10.00) ϴ (H:270° P:0° B:0°)
  Properties via Engineering Wedge Light (-1135):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Engineering Wedge Light
    ModelName       : light2
    LightColor      : B8 1E 05 3E 00 00 40 3F
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Engineering Wedge Light (754) @ (122.50,44.00,-7.00) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Engineering Wedge Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1114348): Engineering Wedge Light (754) -> Engineering Wedge Light (-1135)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (122.50,44.00,-7.00) ϴ (H:270° P:0° B:0°)
  Properties via Engineering Wedge Light (-1135):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Engineering Wedge Light
    ModelName       : light2
    LightColor      : B8 1E 05 3E 00 00 40 3F
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Engineering Wedge Light (755) @ (64.00,45.50,-10.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Engineering Wedge Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1114349): Engineering Wedge Light (755) -> Engineering Wedge Light (-1135)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (64.00,45.50,-10.00) ϴ (H:0° P:0° B:0°)
  Properties via Engineering Wedge Light (-1135):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Engineering Wedge Light
    ModelName       : light2
    LightColor      : B8 1E 05 3E 00 00 40 3F
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Engineering Wedge Light (756) @ (64.00,-25.50,-10.00) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Engineering Wedge Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1114350): Engineering Wedge Light (756) -> Engineering Wedge Light (-1135)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (64.00,-25.50,-10.00) ϴ (H:180° P:0° B:0°)
  Properties via Engineering Wedge Light (-1135):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Engineering Wedge Light
    ModelName       : light2
    LightColor      : B8 1E 05 3E 00 00 40 3F
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Engineering Wedge Light (757) @ (99.50,80.00,2.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Engineering Wedge Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1114360): Engineering Wedge Light (757) -> Engineering Wedge Light (-1135)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (99.50,80.00,2.00) ϴ (H:90° P:0° B:0°)
  Properties via Engineering Wedge Light (-1135):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Engineering Wedge Light
    ModelName       : light2
    LightColor      : B8 1E 05 3E 00 00 40 3F
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Crate #1 (758) @ (168.85,-79.56,-10.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Crate #1 -> Usable Containers -> Functional -> Physical -> Object
    ...                          ... -> AI Block -> AI Utility -> MetaProperty
  Links:
    Link[Contains] (10551298): Crate #1 (758) -> Standard Clip (483)
    Link[FlowCont] (19988482): Crate #1 (758) -> Standard Clip (483)
    Link[MetaProp] (1114361): Crate #1 (758) -> Crate #1 (-122)
  Dimensions: 3x3x4
  Properties:
    Position        : (168.85,-79.56,-10.00) ϴ (H:0° P:0° B:0°)
    PhysState       : D6 D9 28 43 05 1D 9F C2 33 F8 1F C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 4x4x4
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Crate #1 (-122):
    ModelName       : crate01
    SymName         : Crate #1
    DonorType       : 0
  Properties via Usable Containers (-118):
    ContainDims     : 04 00 00 00 04 00 00 00
    FrobHandler     : Local Only
    HUDUse          : containers: "Search container"
    Scripts         : 63 6F 6E 74 61 69 6E 65 72 73 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Metal
  Properties via Functional (-112):
    Immobile        : true
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    HUDSelect       : true
    PickBias        : 0.250000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via AI Block (-4035):
    AI_ObjAvoid     : 
    PhysAIColl      : true

Engineering Wedge Light (759) @ (48.00,-25.50,-7.00) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Engineering Wedge Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1114353): Engineering Wedge Light (759) -> Engineering Wedge Light (-1135)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (48.00,-25.50,-7.00) ϴ (H:180° P:0° B:0°)
  Properties via Engineering Wedge Light (-1135):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Engineering Wedge Light
    ModelName       : light2
    LightColor      : B8 1E 05 3E 00 00 40 3F
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Engineering Wedge Light (760) @ (19.55,40.00,-2.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Engineering Wedge Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1114354): Engineering Wedge Light (760) -> Engineering Wedge Light (-1135)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (19.55,40.00,-2.00) ϴ (H:90° P:0° B:0°)
  Properties via Engineering Wedge Light (-1135):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Engineering Wedge Light
    ModelName       : light2
    LightColor      : B8 1E 05 3E 00 00 40 3F
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Crate #1 (761) @ (168.85,-81.99,-6.00) ϴ (H:359° P:0° B:0°)
  Ancestry:
    -> Crate #1 -> Usable Containers -> Functional -> Physical -> Object
    ...                          ... -> AI Block -> AI Utility -> MetaProperty
  Links:
    Link[Contains] (10551299): Crate #1 (761) -> HE Clip (78)
    Link[FlowCont] (19988483): Crate #1 (761) -> HE Clip (78)
    Link[MetaProp] (1114363): Crate #1 (761) -> Crate #1 (-122)
  Dimensions: 3x3x4
  Properties:
    Position        : (168.85,-81.99,-6.00) ϴ (H:359° P:0° B:0°)
    PhysState       : B4 DA 28 43 AF FC A3 C2 00 00 C0 C0 00 00 00 00 00 00 00 00 28 F6 B3 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 4x4x4
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Crate #1 (-122):
    ModelName       : crate01
    SymName         : Crate #1
    DonorType       : 0
  Properties via Usable Containers (-118):
    ContainDims     : 04 00 00 00 04 00 00 00
    FrobHandler     : Local Only
    HUDUse          : containers: "Search container"
    Scripts         : 63 6F 6E 74 61 69 6E 65 72 73 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Metal
  Properties via Functional (-112):
    Immobile        : true
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    HUDSelect       : true
    PickBias        : 0.250000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via AI Block (-4035):
    AI_ObjAvoid     : 
    PhysAIColl      : true

Crate #1 (762) @ (120.91,1.92,2.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Crate #1 -> Usable Containers -> Functional -> Physical -> Object
    ...                          ... -> AI Block -> AI Utility -> MetaProperty
  Links:
    Link[FlowCont] (19988539): Crate #1 (762) -> Psi Booster (1499)
    Link[FlowCont] (19988481): Crate #1 (762) -> Maintenance Tool (574)
    Link[Contains] (10551349): Crate #1 (762) -> Psi Booster (1499)
    Link[Contains] (10551297): Crate #1 (762) -> Maintenance Tool (574)
    Link[MetaProp] (1114232): Crate #1 (762) -> Crate #1 (-122)
  Dimensions: 3x3x4
  Properties:
    Position        : (120.91,1.92,2.00) ϴ (H:0° P:0° B:0°)
    PhysState       : 89 CF F1 42 7B 17 F6 3F 35 1F 00 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 4x4x4
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Crate #1 (-122):
    ModelName       : crate01
    SymName         : Crate #1
    DonorType       : 0
  Properties via Usable Containers (-118):
    ContainDims     : 04 00 00 00 04 00 00 00
    FrobHandler     : Local Only
    HUDUse          : containers: "Search container"
    Scripts         : 63 6F 6E 74 61 69 6E 65 72 73 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Metal
  Properties via Functional (-112):
    Immobile        : true
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    HUDSelect       : true
    PickBias        : 0.250000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via AI Block (-4035):
    AI_ObjAvoid     : 
    PhysAIColl      : true

Railing 4x48 (763) @ (106.85,-14.50,-10.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Railing 4x48 -> One Piece -> Railings -> AI Block -> AI Utility -> MetaProperty
    ...                                  ... -> Structural -> MatMetal -> MetaProperty
    ...                                                ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114275): Railing 4x48 (763) -> Railing 4x48 (-1719)
  Dimensions: 49x0x3
  Properties:
    Position        : (106.85,-14.50,-10.00) ϴ (H:90° P:0° B:0°)
    PhysState       : 44 B1 D5 42 00 00 68 C1 2C 0A 20 C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.02, 1.00, 1.00)
    PhysDims        : 48x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Railing 4x48 (-1719):
    DonorType       : 0
    SymName         : Railing 4x48
    ModelName       : brail48
  Properties via Railings (-1015):
    HUDSelect       : false
    ObjName         : Railings: "A railing."
  Properties via AI Block (-4035):
    AI_ObjAvoid     : 
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Railing 4x48 (764) @ (106.85,34.50,-10.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Railing 4x48 -> One Piece -> Railings -> AI Block -> AI Utility -> MetaProperty
    ...                                  ... -> Structural -> MatMetal -> MetaProperty
    ...                                                ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114276): Railing 4x48 (764) -> Railing 4x48 (-1719)
  Dimensions: 49x0x3
  Properties:
    Position        : (106.85,34.50,-10.00) ϴ (H:90° P:0° B:0°)
    PhysState       : 44 B1 D5 42 00 00 0A 42 2C 0A 20 C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.02, 1.00, 1.00)
    PhysDims        : 49x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Railing 4x48 (-1719):
    DonorType       : 0
    SymName         : Railing 4x48
    ModelName       : brail48
  Properties via Railings (-1015):
    HUDSelect       : false
    ObjName         : Railings: "A railing."
  Properties via AI Block (-4035):
    AI_ObjAvoid     : 
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Engineering (765) @ (84.00,33.00,4.50) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Engineering -> Doors -> Terrain -> Physical -> Object
    ...                 ... -> MatMetal -> MetaProperty
  Links:
    Link[MetaProp] (1114376): Engineering (765) -> Engineering (-210)
  Dimensions: 7x0x9
  Properties:
    PhysState       : FD FF A7 42 A8 FD 03 42 FE FF 8F 40 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (84.00,33.00,4.50) ϴ (H:180° P:0° B:0°)
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    TransDoor       : 01 00 00 00 00 00 00 00 00 00 E0 C0 00 00 40 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 FD FF A7 42 A8 FD 03 42 FE FF 8F 40 FD FF B5 42 A8 FD 03 42 FE FF 8F 40 FD FF A7 42 A8 FD 03 42 FE FF 8F 40 00 00 00 00 00 80 FD FF A7 42 25 00 00 00 04 00 00 00 00 00 00 00
    PhysAIColl      : true
    PhysDims        : 7x0x9
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Engineering (-210):
    DonorType       : 0
    ModelName       : door_m2
    SymName         : Engineering
  Properties via Doors (-205):
    FrobInfo        : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Z-Bias          : 0
    PickBias        : -20.000000
    Class Tags      : DoorType SciDoor
    BlockFrob       : true
    DoorTimer       : 0
    Scripts         : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatMetal (-583):
    Material Tags   : Material Metal

Door Tripwire (766) @ (84.00,33.00,4.50) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Door Tripwire -> Tripwire -> Traps -> Object
  Links:
    Link[MetaProp] (1114379): Door Tripwire (766) -> Door Tripwire (-2419)
    Link[SwitchLi] (22085642): Door Tripwire (766) -> Engineering (765)
  Dimensions: 7x8x9
  Properties:
    PhysState       : 00 00 A8 42 A8 FD 03 42 FE FF 8F 40 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (84.00,33.00,4.50) ϴ (H:180° P:0° B:0°)
    CollisionType   : No Result
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.75, 2.00, 2.25)
    PhysDims        : 7x8x9
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Door Tripwire (-2419):
    SymName         : Door Tripwire
    TripFlags       : Enter | Exit | Player
    DonorType       : 0
  Properties via Tripwire (-305):
    PhysAIColl      : true
    Scripts         : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Traps (-304):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

4' Hanging Light Amber (767) @ (104.00,-2.00,13.50) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> 4' Hanging Light Amber -> Hanging Lights -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1114371): 4' Hanging Light Amber (767) -> 4' Hanging Light Amber (-1340)
  Dimensions: 3x2x5
  Properties:
    Light           : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 30 C0 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (104.00,-2.00,13.50) ϴ (H:0° P:0° B:0°)
  Properties via 4' Hanging Light Amber (-1340):
    Spotlight       : (24.00, 30.00, -2.75)
    SymName         : 4' Hanging Light Amber
    ModelName       : lighth4r
    LightColor      : B8 1E 05 3E 00 00 40 3F
    DonorType       : 0
  Properties via Hanging Lights (-1465):
    Immobile        : false
  Properties via Lights (-132):
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

4' Hanging Light Amber (768) @ (104.00,22.00,13.50) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> 4' Hanging Light Amber -> Hanging Lights -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1114372): 4' Hanging Light Amber (768) -> 4' Hanging Light Amber (-1340)
  Dimensions: 3x2x5
  Properties:
    Light           : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 30 C0 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (104.00,22.00,13.50) ϴ (H:0° P:0° B:0°)
  Properties via 4' Hanging Light Amber (-1340):
    Spotlight       : (24.00, 30.00, -2.75)
    SymName         : 4' Hanging Light Amber
    ModelName       : lighth4r
    LightColor      : B8 1E 05 3E 00 00 40 3F
    DonorType       : 0
  Properties via Hanging Lights (-1465):
    Immobile        : false
  Properties via Lights (-132):
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Engineering Wedge Light (769) @ (84.00,34.51,14.00) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Engineering Wedge Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1114381): Engineering Wedge Light (769) -> Engineering Wedge Light (-1135)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (84.00,34.51,14.00) ϴ (H:180° P:0° B:0°)
  Properties via Engineering Wedge Light (-1135):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Engineering Wedge Light
    ModelName       : light2
    LightColor      : B8 1E 05 3E 00 00 40 3F
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Bier1 (770) @ (70.57,4.48,-15.26) ϴ (H:10° P:0° B:0°)
  Ancestry:
    -> Bier1 -> Items -> Decorative -> Physical -> Object
    ...  ... -> MatGlass -> MetaProperty
  Links:
    Link[MetaProp] (1115783): Bier1 (770) -> Bier1 (-5165)
  Dimensions: 0x0x1
  Properties:
    Position        : (70.57,4.48,-15.26) ϴ (H:10° P:0° B:0°)
    PhysState       : 42 22 8D 42 FD 67 8F 40 0F 22 74 C1 00 00 00 00 00 00 00 00 80 76 2E 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 1B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Bier1 (-5165):
    ObjShort        : bier
    ObjName         : bier
    ModelName       : bierfl-3
    CombineType     : Bier1
    Class Tags      : FoodType Drink
    SymName         : Bier1
    StackCount      : 1
    Scripts         : 4E 56 43 6F 6D 65 73 74 69 62 6C 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00
    DonorType       : 0
    ObjList         : NVComestiblePSI="-4"
    ObjIcon         : i-bier1
  Properties via Items (-90):
    FrobInfo        : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    ElevAble        : true
    HUDSelect       : true
    Recycle         : 1
    Material Tags   : Material Glass
    InvDims         : 01 00 00 00 01 00 00 00
    PickBias        : 0.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Bier2 (771) @ (-3.43,22.06,8.74) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Bier2 -> Bier1 -> Items -> Decorative -> Physical -> Object
    ...           ... -> MatGlass -> MetaProperty
  Links:
    Link[MetaProp] (1115130): Bier2 (771) -> Bier2 (-5166)
  Dimensions: 0x0x1
  Properties:
    Position        : (-3.43,22.06,8.74) ϴ (H:0° P:0° B:0°)
    PhysState       : 37 92 5B C0 32 72 B0 41 F1 DD 0B 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 1B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Bier2 (-5166):
    SymName         : Bier2
    DonorType       : 0
    CombineType     : Bier2
    ModelName       : bierfl-4
    ObjIcon         : i-bier2
  Properties via Bier1 (-5165):
    ObjShort        : bier
    ObjName         : bier
    Class Tags      : FoodType Drink
    StackCount      : 1
    Scripts         : 4E 56 43 6F 6D 65 73 74 69 62 6C 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00
    ObjList         : NVComestiblePSI="-4"
  Properties via Items (-90):
    FrobInfo        : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    ElevAble        : true
    HUDSelect       : true
    Recycle         : 1
    Material Tags   : Material Glass
    InvDims         : 01 00 00 00 01 00 00 00
    PickBias        : 0.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Leergut (772) @ (79.49,17.68,0.23) ϴ (H:45° P:90° B:0°)
  Ancestry:
    -> Leergut -> Trash -> Debris -> Decorative -> Physical -> Object
    ...                       ... -> MatMetal -> MetaProperty
    ...    ... -> MatGlass -> MetaProperty
  Links:
    Link[MetaProp] (1115145): Leergut (772) -> Leergut (-5219)
  Dimensions: 0x0x2
  Properties:
    Position        : (79.49,17.68,0.23) ϴ (H:45° P:90° B:0°)
    PhysState       : 0C F9 9E 42 A5 79 8D 41 D2 FB 66 3E 00 00 00 00 00 00 B4 42 A0 B9 34 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    ModelName       : lbotleli
    PhysDims        : 0x0x2
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Leergut (-5219):
    SymName         : Leergut
    RenderAlpha     : 1.000000
    ObjName         : leergut
    DonorType       : 0
  Properties via Trash (-3140):
    Material Tags   : Material Fabric
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Engineering Wedge Light (773) @ (84.00,-14.49,14.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Engineering Wedge Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1114378): Engineering Wedge Light (773) -> Engineering Wedge Light (-1135)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (84.00,-14.49,14.00) ϴ (H:0° P:0° B:0°)
  Properties via Engineering Wedge Light (-1135):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Engineering Wedge Light
    ModelName       : light2
    LightColor      : B8 1E 05 3E 00 00 40 3F
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Engineering (774) @ (84.00,-13.00,4.50) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Engineering -> Doors -> Terrain -> Physical -> Object
    ...                 ... -> MatMetal -> MetaProperty
  Links:
    Link[MetaProp] (1114375): Engineering (774) -> Engineering (-210)
  Dimensions: 7x0x9
  Properties:
    PhysState       : FD FF A7 42 62 09 50 C1 FE FF 8F 40 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (84.00,-13.00,4.50) ϴ (H:180° P:0° B:0°)
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    TransDoor       : 01 00 00 00 00 00 00 00 00 00 E0 C0 00 00 40 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 FD FF A7 42 62 09 50 C1 FE FF 8F 40 FD FF B5 42 62 09 50 C1 FE FF 8F 40 FD FF A7 42 62 09 50 C1 FE FF 8F 40 00 00 00 00 00 80 FD FF A7 42 11 00 00 00 26 00 00 00 00 00 00 00
    PhysAIColl      : true
    PhysDims        : 7x0x9
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Engineering (-210):
    DonorType       : 0
    ModelName       : door_m2
    SymName         : Engineering
  Properties via Doors (-205):
    FrobInfo        : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Z-Bias          : 0
    PickBias        : -20.000000
    Class Tags      : DoorType SciDoor
    BlockFrob       : true
    DoorTimer       : 0
    Scripts         : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatMetal (-583):
    Material Tags   : Material Metal

Door Tripwire (775) @ (84.00,-13.00,4.50) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Door Tripwire -> Tripwire -> Traps -> Object
  Links:
    Link[MetaProp] (1114377): Door Tripwire (775) -> Door Tripwire (-2419)
    Link[SwitchLi] (22085641): Door Tripwire (775) -> Engineering (774)
  Dimensions: 7x8x9
  Properties:
    PhysState       : 00 00 A8 42 62 09 50 C1 FE FF 8F 40 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (84.00,-13.00,4.50) ϴ (H:180° P:0° B:0°)
    CollisionType   : No Result
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.75, 2.00, 2.25)
    PhysDims        : 7x8x9
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Door Tripwire (-2419):
    SymName         : Door Tripwire
    TripFlags       : Enter | Exit | Player
    DonorType       : 0
  Properties via Tripwire (-305):
    PhysAIColl      : true
    Scripts         : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Traps (-304):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

Engineering Wedge Light (776) @ (84.00,-11.49,14.00) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Engineering Wedge Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1114380): Engineering Wedge Light (776) -> Engineering Wedge Light (-1135)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (84.00,-11.49,14.00) ϴ (H:180° P:0° B:0°)
  Properties via Engineering Wedge Light (-1135):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Engineering Wedge Light
    ModelName       : light2
    LightColor      : B8 1E 05 3E 00 00 40 3F
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Engineering Wedge Light (777) @ (64.00,-11.50,11.00) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Engineering Wedge Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1114382): Engineering Wedge Light (777) -> Engineering Wedge Light (-1135)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (64.00,-11.50,11.00) ϴ (H:180° P:0° B:0°)
  Properties via Engineering Wedge Light (-1135):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Engineering Wedge Light
    ModelName       : light2
    LightColor      : B8 1E 05 3E 00 00 40 3F
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Engineering (778) @ (64.00,-13.00,4.50) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Engineering -> Doors -> Terrain -> Physical -> Object
    ...                 ... -> MatMetal -> MetaProperty
  Links:
    Link[MetaProp] (1114383): Engineering (778) -> Engineering (-210)
  Dimensions: 7x0x9
  Properties:
    PhysState       : 03 00 80 42 9E F6 4F C1 FE FF 8F 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (64.00,-13.00,4.50) ϴ (H:0° P:0° B:0°)
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    TransDoor       : 01 00 00 00 00 00 00 00 00 00 E0 C0 00 00 40 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 03 00 80 42 9E F6 4F C1 FE FF 8F 40 06 00 64 42 9E F6 4F C1 FE FF 8F 40 03 00 80 42 9E F6 4F C1 FE FF 8F 40 00 00 00 00 00 00 03 00 80 42 28 00 00 00 11 00 00 00 00 00 00 00
    PhysAIColl      : true
    PhysDims        : 7x0x9
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Engineering (-210):
    DonorType       : 0
    ModelName       : door_m2
    SymName         : Engineering
  Properties via Doors (-205):
    FrobInfo        : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Z-Bias          : 0
    PickBias        : -20.000000
    Class Tags      : DoorType SciDoor
    BlockFrob       : true
    DoorTimer       : 0
    Scripts         : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatMetal (-583):
    Material Tags   : Material Metal

Door Tripwire (779) @ (64.00,-13.00,4.50) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Door Tripwire -> Tripwire -> Traps -> Object
  Links:
    Link[MetaProp] (1114384): Door Tripwire (779) -> Door Tripwire (-2419)
    Link[SwitchLi] (22085640): Door Tripwire (779) -> Engineering (778)
  Dimensions: 7x8x9
  Properties:
    PhysState       : 00 00 80 42 9E F6 4F C1 FE FF 8F 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (64.00,-13.00,4.50) ϴ (H:0° P:0° B:0°)
    CollisionType   : No Result
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.75, 2.00, 2.25)
    PhysDims        : 7x8x9
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Door Tripwire (-2419):
    SymName         : Door Tripwire
    TripFlags       : Enter | Exit | Player
    DonorType       : 0
  Properties via Tripwire (-305):
    PhysAIColl      : true
    Scripts         : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Traps (-304):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

Engineering Wedge Light (780) @ (64.00,-14.51,14.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Engineering Wedge Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1114385): Engineering Wedge Light (780) -> Engineering Wedge Light (-1135)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (64.00,-14.51,14.00) ϴ (H:0° P:0° B:0°)
  Properties via Engineering Wedge Light (-1135):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Engineering Wedge Light
    ModelName       : light2
    LightColor      : B8 1E 05 3E 00 00 40 3F
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Engineering Wedge Light (781) @ (30.00,-11.50,14.00) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Engineering Wedge Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1114386): Engineering Wedge Light (781) -> Engineering Wedge Light (-1135)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (30.00,-11.50,14.00) ϴ (H:180° P:0° B:0°)
  Properties via Engineering Wedge Light (-1135):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Engineering Wedge Light
    ModelName       : light2
    LightColor      : B8 1E 05 3E 00 00 40 3F
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Engineering (782) @ (30.00,-13.00,4.50) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Engineering -> Doors -> Terrain -> Physical -> Object
    ...                 ... -> MatMetal -> MetaProperty
  Links:
    Link[MetaProp] (1114387): Engineering (782) -> Engineering (-210)
  Dimensions: 7x0x9
  Properties:
    PhysState       : 0C 00 F0 41 00 00 50 C1 FE FF 8F 40 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (30.00,-13.00,4.50) ϴ (H:180° P:0° B:0°)
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    TransDoor       : 01 00 00 00 00 00 00 00 00 00 E0 C0 00 00 40 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 0C 00 F0 41 00 00 50 C1 FE FF 8F 40 06 00 14 42 00 00 50 C1 FE FF 8F 40 0C 00 F0 41 00 00 50 C1 FE FF 8F 40 00 00 00 00 00 80 0C 00 F0 41 11 00 00 00 2B 00 00 00 00 00 00 00
    PhysAIColl      : true
    PhysDims        : 7x0x9
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Engineering (-210):
    DonorType       : 0
    ModelName       : door_m2
    SymName         : Engineering
  Properties via Doors (-205):
    FrobInfo        : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Z-Bias          : 0
    PickBias        : -20.000000
    Class Tags      : DoorType SciDoor
    BlockFrob       : true
    DoorTimer       : 0
    Scripts         : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatMetal (-583):
    Material Tags   : Material Metal

Door Tripwire (783) @ (30.00,-13.00,4.50) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Door Tripwire -> Tripwire -> Traps -> Object
  Links:
    Link[MetaProp] (1114388): Door Tripwire (783) -> Door Tripwire (-2419)
    Link[SwitchLi] (22085639): Door Tripwire (783) -> Engineering (782)
  Dimensions: 7x8x9
  Properties:
    PhysState       : 00 00 F0 41 00 00 50 C1 FE FF 8F 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (30.00,-13.00,4.50) ϴ (H:0° P:0° B:0°)
    CollisionType   : No Result
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.75, 2.00, 2.25)
    PhysDims        : 7x8x9
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Door Tripwire (-2419):
    SymName         : Door Tripwire
    TripFlags       : Enter | Exit | Player
    DonorType       : 0
  Properties via Tripwire (-305):
    PhysAIColl      : true
    Scripts         : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Traps (-304):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

Engineering Wedge Light (784) @ (30.00,-14.50,14.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Engineering Wedge Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1114389): Engineering Wedge Light (784) -> Engineering Wedge Light (-1135)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (30.00,-14.50,14.00) ϴ (H:0° P:0° B:0°)
  Properties via Engineering Wedge Light (-1135):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Engineering Wedge Light
    ModelName       : light2
    LightColor      : B8 1E 05 3E 00 00 40 3F
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Truck3 (785) @ (72.04,-5.85,8.58) ϴ (H:166° P:0° B:0°)
  Ancestry:
    -> Truck3 -> Truck2 -> AI Block -> AI Utility -> MetaProperty
    ...             ... -> Structural -> MatMetal -> MetaProperty
    ...                           ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115124): Truck3 (785) -> Truck3 (-4659)
  Dimensions: 1x2x1
  Properties:
    PhysState       : 07 13 90 42 C7 0F BB C0 62 44 09 41 00 00 00 00 00 00 00 00 98 CF 26 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (72.04,-5.85,8.58) ϴ (H:166° P:0° B:0°)
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (0.12, 0.12, 0.12)
    ExtraLight      : 8F C2 75 3D 01 00 00 00
    PhysDims        : 1x2x1
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Truck3 (-4659):
    ModelName       : truck
    SymName         : Truck3
    DonorType       : 0
  Properties via AI Block (-4035):
    AI_ObjAvoid     : 
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
    HUDSelect       : false
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Sansi (786) @ (72.06,27.63,9.15) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Sansi -> Flora -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115142): Sansi (786) -> Sansi (-5217)
  Dimensions: 0x0x2
  Properties:
    Position        : (72.06,27.63,9.15) ϴ (H:0° P:0° B:0°)
    PhysState       : FF 20 90 42 44 06 DD 41 8C 60 12 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    ExtraLight      : 8F C2 75 3D 01 00 00 00
    PhysDims        : 0x0x2
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Sansi (-5217):
    ObjName         : Plant_p1
    ModelName       : cspfla03
    DonorType       : 0
    SymName         : Sansi
  Properties via Flora (-62):
    ObjShort        : Flora: "Plant"
    Material Tags   : Material Veg
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

2' Hanging Light Amber (787) @ (117.00,10.00,-3.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> 2' Hanging Light Amber -> Hanging Lights -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1114397): 2' Hanging Light Amber (787) -> 2' Hanging Light Amber (-1369)
  Dimensions: 3x2x3
  Properties:
    Light           : 00 00 00 43 00 00 00 00 00 00 00 00 00 00 E0 BF 00 00 48 42 00 00 00 00 00 00 00 00
    Position        : (117.00,10.00,-3.00) ϴ (H:0° P:0° B:0°)
  Properties via 2' Hanging Light Amber (-1369):
    Spotlight       : (24.00, 30.00, -1.75)
    SymName         : 2' Hanging Light Amber
    ModelName       : lighth2r
    LightColor      : B8 1E 05 3E 00 00 40 3F
    DonorType       : 0
  Properties via Hanging Lights (-1465):
    Immobile        : false
  Properties via Lights (-132):
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Engineering Wedge Light (788) @ (84.00,-6.49,-10.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Engineering Wedge Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1114403): Engineering Wedge Light (788) -> Engineering Wedge Light (-1135)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (84.00,-6.49,-10.00) ϴ (H:0° P:0° B:0°)
  Properties via Engineering Wedge Light (-1135):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Engineering Wedge Light
    ModelName       : light2
    LightColor      : B8 1E 05 3E 00 00 40 3F
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Engineering (789) @ (84.00,-5.00,-19.50) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Engineering -> Doors -> Terrain -> Physical -> Object
    ...                 ... -> MatMetal -> MetaProperty
  Links:
    Link[MetaProp] (1114400): Engineering (789) -> Engineering (-210)
  Dimensions: 7x0x9
  Properties:
    PhysState       : FD FF A7 42 C4 12 A0 C0 00 00 9C C1 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (84.00,-5.00,-19.50) ϴ (H:180° P:0° B:0°)
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    TransDoor       : 01 00 00 00 00 00 00 00 00 00 E0 C0 00 00 40 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 FD FF A7 42 C4 12 A0 C0 00 00 9C C1 FD FF B5 42 C4 12 A0 C0 00 00 9C C1 FD FF A7 42 C4 12 A0 C0 00 00 9C C1 00 00 00 00 00 80 FD FF A7 42 10 00 00 00 2E 00 00 00 00 00 00 00
    PhysAIColl      : true
    PhysDims        : 7x0x9
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Engineering (-210):
    DonorType       : 0
    ModelName       : door_m2
    SymName         : Engineering
  Properties via Doors (-205):
    FrobInfo        : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Z-Bias          : 0
    PickBias        : -20.000000
    Class Tags      : DoorType SciDoor
    BlockFrob       : true
    DoorTimer       : 0
    Scripts         : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatMetal (-583):
    Material Tags   : Material Metal

Bier1 (790) @ (71.84,-8.85,8.74) ϴ (H:15° P:0° B:0°)
  Ancestry:
    -> Bier1 -> Items -> Decorative -> Physical -> Object
    ...  ... -> MatGlass -> MetaProperty
  Links:
    Link[MetaProp] (1115138): Bier1 (790) -> Bier1 (-5165)
  Dimensions: 0x0x1
  Properties:
    Position        : (71.84,-8.85,8.74) ϴ (H:15° P:0° B:0°)
    PhysState       : 90 AB 8F 42 01 A3 0D C1 F1 DD 0B 41 00 00 00 00 00 00 00 00 00 75 73 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 1B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Bier1 (-5165):
    ObjShort        : bier
    ObjName         : bier
    ModelName       : bierfl-3
    CombineType     : Bier1
    Class Tags      : FoodType Drink
    SymName         : Bier1
    StackCount      : 1
    Scripts         : 4E 56 43 6F 6D 65 73 74 69 62 6C 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00
    DonorType       : 0
    ObjList         : NVComestiblePSI="-4"
    ObjIcon         : i-bier1
  Properties via Items (-90):
    FrobInfo        : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    ElevAble        : true
    HUDSelect       : true
    Recycle         : 1
    Material Tags   : Material Glass
    InvDims         : 01 00 00 00 01 00 00 00
    PickBias        : 0.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Helm (791) @ (71.58,2.00,11.00) ϴ (H:180° P:270° B:0°)
  Ancestry:
    -> Helm -> Items -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115118): Helm (791) -> Helm (-4519)
  Dimensions: 1x1x0
  Properties:
    Position        : (71.58,2.00,11.00) ϴ (H:180° P:270° B:0°)
  Properties via Helm (-4519):
    ObjShort        : helmet
    ObjName         : helmet
    ModelName       : helmet
    CombineType     : helm
    StackCount      : 1
    SymName         : Helm
    InvDims         : 01 00 00 00 01 00 00 00
    DonorType       : 0
    ObjIcon         : i_helm
  Properties via Items (-90):
    FrobInfo        : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    ElevAble        : true
    HUDSelect       : true
    Recycle         : 1
    Material Tags   : Material Glass
    ObjList         : NVComestibleNoCheck=1;
    PickBias        : 0.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Ceiling Console (792) @ (18.31,5.52,10.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Ceiling Console -> Tech -> Decorative -> Physical -> Object
    ...                    ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty
  Links:
    Link[StimSens] (3211589): Ceiling Console (792) -> Droid Fusion (-2753)
    Link[StimSens] (3211590): Ceiling Console (792) -> Incendiary (-388)
    Link[StimSens] (3211593): Ceiling Console (792) -> Standard Impact (-385)
    Link[StimSens] (3211595): Ceiling Console (792) -> Energy Stim (-373)
    Link[StimSens] (3211596): Ceiling Console (792) -> Psi Stim (-389)
    Link[StimSens] (3211598): Ceiling Console (792) -> Cold (-1145)
    Link[StimSens] (3211591): Ceiling Console (792) -> Armor Piercing Impact (-375)
    Link[StimSens] (3211594): Ceiling Console (792) -> High Explosive (-376)
    Link[StimSens] (3211592): Ceiling Console (792) -> WeaponBash (-3058)
    Link[StimSens] (3211597): Ceiling Console (792) -> Electricity (-378)
    Link[MetaProp] (1115762): Ceiling Console (792) -> Ceiling Console (-2450)
  Dimensions: 6x4x8
  Properties:
    Position        : (18.31,5.52,10.00) ϴ (H:90° P:0° B:0°)
    PhysState       : 5F 77 92 41 11 8F B0 40 00 00 20 41 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 6x2x8
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Ceiling Console (-2450):
    DonorType       : 0
    SymName         : Ceiling Console
    ModelName       : consoleh
  Properties via Tech (-505):
    HUDSelect       : false
    Material Tags   : Material Metal
    ShowHP          : false
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Comp-Pad (793) @ (16.84,14.50,6.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Comp-Pad -> Tech -> Decorative -> Physical -> Object
    ...             ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty
  Links:
    Link[StimSens] (3211605): Comp-Pad (793) -> WeaponBash (-3058)
    Link[StimSens] (3211606): Comp-Pad (793) -> Cold (-1145)
    Link[StimSens] (3211608): Comp-Pad (793) -> Psi Stim (-389)
    Link[StimSens] (3211602): Comp-Pad (793) -> Droid Fusion (-2753)
    Link[StimSens] (3211604): Comp-Pad (793) -> Standard Impact (-385)
    Link[StimSens] (3211599): Comp-Pad (793) -> Energy Stim (-373)
    Link[StimSens] (3211600): Comp-Pad (793) -> Armor Piercing Impact (-375)
    Link[StimSens] (3211601): Comp-Pad (793) -> Incendiary (-388)
    Link[StimSens] (3211607): Comp-Pad (793) -> Electricity (-378)
    Link[StimSens] (3211603): Comp-Pad (793) -> High Explosive (-376)
    Link[MetaProp] (1115828): Comp-Pad (793) -> Comp-Pad (-1127)
  Dimensions: 2x1x1
  Properties:
    Position        : (16.84,14.50,6.00) ϴ (H:90° P:0° B:0°)
    PhysState       : FC B3 86 41 00 00 68 41 00 00 C0 40 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 2x1x1
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Comp-Pad (-1127):
    ModelName       : compad
    SymName         : Comp-Pad
    DonorType       : 0
  Properties via Tech (-505):
    HUDSelect       : false
    Material Tags   : Material Metal
    ShowHP          : false
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Comp-Pad (794) @ (16.84,-3.50,6.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Comp-Pad -> Tech -> Decorative -> Physical -> Object
    ...             ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty
  Links:
    Link[MetaProp] (1115839): Comp-Pad (794) -> Comp-Pad (-1127)
    Link[StimSens] (3211609): Comp-Pad (794) -> Incendiary (-388)
    Link[StimSens] (3211611): Comp-Pad (794) -> Standard Impact (-385)
    Link[StimSens] (3211610): Comp-Pad (794) -> Armor Piercing Impact (-375)
    Link[StimSens] (3211613): Comp-Pad (794) -> Droid Fusion (-2753)
    Link[StimSens] (3211612): Comp-Pad (794) -> High Explosive (-376)
    Link[StimSens] (3211615): Comp-Pad (794) -> Psi Stim (-389)
    Link[StimSens] (3211616): Comp-Pad (794) -> Electricity (-378)
    Link[StimSens] (3211617): Comp-Pad (794) -> Cold (-1145)
    Link[StimSens] (3211614): Comp-Pad (794) -> Energy Stim (-373)
    Link[StimSens] (3211618): Comp-Pad (794) -> WeaponBash (-3058)
  Dimensions: 2x1x1
  Properties:
    Position        : (16.84,-3.50,6.00) ϴ (H:90° P:0° B:0°)
    PhysState       : FC B3 86 41 00 00 60 C0 00 00 C0 40 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 2x1x1
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Comp-Pad (-1127):
    ModelName       : compad
    SymName         : Comp-Pad
    DonorType       : 0
  Properties via Tech (-505):
    HUDSelect       : false
    Material Tags   : Material Metal
    ShowHP          : false
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Engineering Wedge Light (795) @ (84.00,26.51,-10.00) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Engineering Wedge Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1114404): Engineering Wedge Light (795) -> Engineering Wedge Light (-1135)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (84.00,26.51,-10.00) ϴ (H:180° P:0° B:0°)
  Properties via Engineering Wedge Light (-1135):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Engineering Wedge Light
    ModelName       : light2
    LightColor      : B8 1E 05 3E 00 00 40 3F
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Engineering (796) @ (64.00,-5.00,-19.50) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Engineering -> Doors -> Terrain -> Physical -> Object
    ...                 ... -> MatMetal -> MetaProperty
  Links:
    Link[MetaProp] (1114406): Engineering (796) -> Engineering (-210)
  Dimensions: 7x0x9
  Properties:
    PhysState       : 03 00 80 42 3C ED 9F C0 00 00 9C C1 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (64.00,-5.00,-19.50) ϴ (H:180° P:0° B:0°)
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    TransDoor       : 01 00 00 00 00 00 00 00 00 00 E0 C0 00 00 40 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 03 00 80 42 3C ED 9F C0 00 00 9C C1 03 00 8E 42 3C ED 9F C0 00 00 9C C1 03 00 80 42 3C ED 9F C0 00 00 9C C1 00 00 00 00 00 80 03 00 80 42 10 00 00 00 30 00 00 00 00 00 00 00
    PhysAIColl      : true
    PhysDims        : 7x0x9
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Engineering (-210):
    DonorType       : 0
    ModelName       : door_m2
    SymName         : Engineering
  Properties via Doors (-205):
    FrobInfo        : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Z-Bias          : 0
    PickBias        : -20.000000
    Class Tags      : DoorType SciDoor
    BlockFrob       : true
    DoorTimer       : 0
    Scripts         : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatMetal (-583):
    Material Tags   : Material Metal

Door Tripwire (797) @ (64.00,-5.00,-19.50) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Door Tripwire -> Tripwire -> Traps -> Object
  Links:
    Link[MetaProp] (1114407): Door Tripwire (797) -> Door Tripwire (-2419)
    Link[SwitchLi] (22085643): Door Tripwire (797) -> Engineering (796)
  Dimensions: 7x8x9
  Properties:
    PhysState       : 00 00 80 42 3C ED 9F C0 00 00 9C C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (64.00,-5.00,-19.50) ϴ (H:0° P:0° B:0°)
    CollisionType   : No Result
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.75, 2.00, 2.25)
    PhysDims        : 7x8x9
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Door Tripwire (-2419):
    SymName         : Door Tripwire
    TripFlags       : Enter | Exit | Player
    DonorType       : 0
  Properties via Tripwire (-305):
    PhysAIColl      : true
    Scripts         : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Traps (-304):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

Engineering Wedge Light (798) @ (64.00,-6.51,-10.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Engineering Wedge Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1114408): Engineering Wedge Light (798) -> Engineering Wedge Light (-1135)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (64.00,-6.51,-10.00) ϴ (H:0° P:0° B:0°)
  Properties via Engineering Wedge Light (-1135):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Engineering Wedge Light
    ModelName       : light2
    LightColor      : B8 1E 05 3E 00 00 40 3F
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Engineering Wedge Light (799) @ (64.00,26.49,-10.00) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Engineering Wedge Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1114409): Engineering Wedge Light (799) -> Engineering Wedge Light (-1135)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (64.00,26.49,-10.00) ϴ (H:180° P:0° B:0°)
  Properties via Engineering Wedge Light (-1135):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Engineering Wedge Light
    ModelName       : light2
    LightColor      : B8 1E 05 3E 00 00 40 3F
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Engineering (800) @ (64.00,25.00,-19.50) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Engineering -> Doors -> Terrain -> Physical -> Object
    ...                 ... -> MatMetal -> MetaProperty
  Links:
    Link[MetaProp] (1114410): Engineering (800) -> Engineering (-210)
  Dimensions: 7x0x9
  Properties:
    PhysState       : 03 00 80 42 B0 04 C8 41 00 00 9C C1 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (64.00,25.00,-19.50) ϴ (H:180° P:0° B:0°)
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    TransDoor       : 01 00 00 00 00 00 00 00 00 00 E0 C0 00 00 40 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 03 00 80 42 B0 04 C8 41 00 00 9C C1 03 00 8E 42 B0 04 C8 41 00 00 9C C1 03 00 80 42 B0 04 C8 41 00 00 9C C1 00 00 00 00 00 80 03 00 80 42 31 00 00 00 02 00 00 00 00 00 00 00
    PhysAIColl      : true
    PhysDims        : 7x0x9
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Engineering (-210):
    DonorType       : 0
    ModelName       : door_m2
    SymName         : Engineering
  Properties via Doors (-205):
    FrobInfo        : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Z-Bias          : 0
    PickBias        : -20.000000
    Class Tags      : DoorType SciDoor
    BlockFrob       : true
    DoorTimer       : 0
    Scripts         : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatMetal (-583):
    Material Tags   : Material Metal

Door Tripwire (801) @ (64.00,24.99,-19.50) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Door Tripwire -> Tripwire -> Traps -> Object
  Links:
    Link[MetaProp] (1114411): Door Tripwire (801) -> Door Tripwire (-2419)
    Link[SwitchLi] (22085645): Door Tripwire (801) -> Engineering (800)
  Dimensions: 7x8x9
  Properties:
    PhysState       : 00 00 80 42 36 F0 C7 41 00 00 9C C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (64.00,24.99,-19.50) ϴ (H:0° P:0° B:0°)
    CollisionType   : No Result
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.75, 2.00, 2.25)
    PhysDims        : 7x8x9
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Door Tripwire (-2419):
    SymName         : Door Tripwire
    TripFlags       : Enter | Exit | Player
    DonorType       : 0
  Properties via Tripwire (-305):
    PhysAIColl      : true
    Scripts         : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Traps (-304):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

Engineering Wedge Light (802) @ (64.00,23.49,-10.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Engineering Wedge Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1114412): Engineering Wedge Light (802) -> Engineering Wedge Light (-1135)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (64.00,23.49,-10.00) ϴ (H:0° P:0° B:0°)
  Properties via Engineering Wedge Light (-1135):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Engineering Wedge Light
    ModelName       : light2
    LightColor      : B8 1E 05 3E 00 00 40 3F
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Engineering Wedge Light (803) @ (64.00,-3.49,-10.00) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Engineering Wedge Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1114413): Engineering Wedge Light (803) -> Engineering Wedge Light (-1135)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (64.00,-3.49,-10.00) ϴ (H:180° P:0° B:0°)
  Properties via Engineering Wedge Light (-1135):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Engineering Wedge Light
    ModelName       : light2
    LightColor      : B8 1E 05 3E 00 00 40 3F
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Amber Light (804) @ (52.00,10.00,-8.25) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Amber Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1114414): Amber Light (804) -> Amber Light (-1771)
  Dimensions: 0x3x0
  Properties:
    Position        : (52.00,10.00,-8.25) ϴ (H:0° P:0° B:0°)
    Light           : 00 00 F0 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 48 42 00 00 00 00 00 00 00 00
    RenderType      : Not Rendered
  Properties via Amber Light (-1771):
    Immobile        : false
    ModelName       : lite_f2
    LightColor      : B8 1E 05 3E 00 00 40 3F
    SymName         : Amber Light
    DonorType       : 0
  Properties via Lights (-132):
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Amber Light (805) @ (84.00,10.00,-8.25) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Amber Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1114415): Amber Light (805) -> Amber Light (-1771)
  Dimensions: 0x3x0
  Properties:
    Position        : (84.00,10.00,-8.25) ϴ (H:0° P:0° B:0°)
    Light           : 00 00 F0 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 48 42 00 00 00 00 00 00 00 00
    RenderType      : Normal
  Properties via Amber Light (-1771):
    Immobile        : false
    ModelName       : lite_f2
    LightColor      : B8 1E 05 3E 00 00 40 3F
    SymName         : Amber Light
    DonorType       : 0
  Properties via Lights (-132):
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Engineering (806) @ (15.00,24.00,4.50) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Engineering -> Doors -> Terrain -> Physical -> Object
    ...                 ... -> MatMetal -> MetaProperty
  Links:
    Link[MetaProp] (1114447): Engineering (806) -> Engineering (-210)
  Dimensions: 7x0x9
  Properties:
    PhysState       : 00 00 70 41 C7 FF BF 41 FE FF 8F 40 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (15.00,24.00,4.50) ϴ (H:270° P:0° B:0°)
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    TransDoor       : 01 00 00 00 00 00 00 00 00 00 E0 C0 00 00 40 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 00 00 70 41 C7 FF BF 41 FE FF 8F 40 00 00 70 41 C7 FF F7 41 FE FF 8F 40 00 00 70 41 C7 FF BF 41 FE FF 8F 40 00 00 00 00 00 C0 00 00 70 41 34 00 00 00 33 00 00 00 00 00 00 00
    PhysAIColl      : true
    PhysDims        : 7x0x9
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Engineering (-210):
    DonorType       : 0
    ModelName       : door_m2
    SymName         : Engineering
  Properties via Doors (-205):
    FrobInfo        : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Z-Bias          : 0
    PickBias        : -20.000000
    Class Tags      : DoorType SciDoor
    BlockFrob       : true
    DoorTimer       : 0
    Scripts         : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatMetal (-583):
    Material Tags   : Material Metal

Engineering Wedge Light (807) @ (15.50,10.00,-10.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Engineering Wedge Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1114418): Engineering Wedge Light (807) -> Engineering Wedge Light (-1135)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (15.50,10.00,-10.00) ϴ (H:90° P:0° B:0°)
  Properties via Engineering Wedge Light (-1135):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Engineering Wedge Light
    ModelName       : light2
    LightColor      : B8 1E 05 3E 00 00 40 3F
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Bench (808) @ (33.00,10.00,-22.88) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Bench -> Furniture -> Decorative -> Physical -> Object
    ...               ... -> AI Block -> AI Utility -> MetaProperty
  Links:
    Link[MetaProp] (1114434): Bench (808) -> Bench (-933)
  Dimensions: 10x3x2
  Properties:
    Position        : (33.00,10.00,-22.88) ϴ (H:270° P:0° B:0°)
    PhysState       : 7F FB 03 42 8C EB 1F 41 BD 11 B7 C1 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 10x3x2
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Bench (-933):
    ModelName       : bench
    SymName         : Bench
    DonorType       : 0
  Properties via Furniture (-98):
    Immobile        : true
    Material Tags   : Material Plasticrete
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via AI Block (-4035):
    AI_ObjAvoid     : 
    PhysAIColl      : true

Engineering Wedge Light (809) @ (15.50,37.00,-6.25) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Engineering Wedge Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1114425): Engineering Wedge Light (809) -> Engineering Wedge Light (-1135)
  Dimensions: 3x1x2
  Properties:
    Position        : (15.50,37.00,-6.25) ϴ (H:90° P:0° B:0°)
    LightColor      : C3 F5 28 3F 00 00 80 3F
    Light           : 00 00 00 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    RenderType      : Not Rendered
  Properties via Engineering Wedge Light (-1135):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Engineering Wedge Light
    ModelName       : light2
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Engineering Wedge Light (810) @ (15.50,43.00,-6.25) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Engineering Wedge Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1114422): Engineering Wedge Light (810) -> Engineering Wedge Light (-1135)
  Dimensions: 3x1x2
  Properties:
    Position        : (15.50,43.00,-6.25) ϴ (H:90° P:0° B:0°)
    LightColor      : C3 F5 28 3F 00 00 80 3F
    Light           : 00 00 00 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    RenderType      : Not Rendered
  Properties via Engineering Wedge Light (-1135):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Engineering Wedge Light
    ModelName       : light2
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Engineering Wedge Light (811) @ (34.50,10.00,-10.00) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Engineering Wedge Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1114426): Engineering Wedge Light (811) -> Engineering Wedge Light (-1135)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (34.50,10.00,-10.00) ϴ (H:270° P:0° B:0°)
  Properties via Engineering Wedge Light (-1135):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Engineering Wedge Light
    ModelName       : light2
    LightColor      : B8 1E 05 3E 00 00 40 3F
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Shuttle sign (812) @ (34.98,10.00,-16.00) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Shuttle sign -> Ship areas -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114419): Shuttle sign (812) -> Shuttle sign (-1322)
  Dimensions: 6x0x6
  Properties:
    Position        : (34.98,10.00,-16.00) ϴ (H:270° P:0° B:0°)
  Properties via Shuttle sign (-1322):
    ModelName       : shutled
    SymName         : Shuttle sign
    DonorType       : 0
  Properties via Alpha Signs (-2044):
    RenderAlpha     : 1.000000
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

2' Hanging Light Amber (813) @ (25.00,10.00,-6.50) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> 2' Hanging Light Amber -> Hanging Lights -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1114428): 2' Hanging Light Amber (813) -> 2' Hanging Light Amber (-1369)
  Dimensions: 3x2x3
  Properties:
    Light           : 00 00 00 43 00 00 00 00 00 00 00 00 00 00 E0 BF 00 00 48 42 00 00 00 00 00 00 00 00
    Position        : (25.00,10.00,-6.50) ϴ (H:90° P:0° B:0°)
  Properties via 2' Hanging Light Amber (-1369):
    Spotlight       : (24.00, 30.00, -1.75)
    SymName         : 2' Hanging Light Amber
    ModelName       : lighth2r
    LightColor      : B8 1E 05 3E 00 00 40 3F
    DonorType       : 0
  Properties via Hanging Lights (-1465):
    Immobile        : false
  Properties via Lights (-132):
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

gravshaft 8 (814) @ (16.30,-23.00,-10.20) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> gravshaft 8 -> Grav Shaft FX -> Terrain FX -> SFX -> Object
  Links:
    Link[MetaProp] (1114458): gravshaft 8 (814) -> gravshaft 8 (-2541)
  Dimensions: 2x2x29
  Properties:
    AmbientHacked   : 18 00 00 00 00 00 00 00 00 00 00 00 67 72 61 76 73 68 61 66 74 5F 6C 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (16.30,-23.00,-10.20) ϴ (H:0° P:0° B:0°)
    PGLaunchInfo    : 00 00 00 00 CD CC CC BF CD CC CC BF 00 00 88 C1 CD CC CC 3F CD CC CC 3F 00 00 88 41 00 00 00 00 00 00 00 00 00 00 40 40 00 00 00 00 00 00 00 00 00 00 80 40 00 00 00 00 00 00 00 00 CD CC CC 3E 00 00 80 3F 00 00 00 00 00 00 00 00 67 66 FE FF 67 66 FE FF 00 00 EF FF 99 99 01 00 99 99 01 00 00 00 11 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 00 00 00 00 00 00 00 00 04 00 00 00 00 00 00 00 00 00 66 66 00 00 00 00 01 00
    Scale           : (0.80, 0.80, 0.77)
    ParticleGroup   : D0 3D 42 00 70 4A 42 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 41 00 D0 39 42 00 00 00 00 00 00 00 00 00 2E 03 00 00 06 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 3C 00 00 00 3C 00 00 00 88 72 E8 12 70 75 E8 12 18 DA AF 16 00 00 00 00 00 00 00 00 10 DB AF 16 20 22 B8 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 6A 00 00 C8 00 00 00 00 00 00 00 00 B8 F9 1D 0D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 00 00 01 01 00 00 00 00 AE 47 E1 3D 00 00 00 00 00 00 00 00 66 66 82 41 6C 03 B8 C1 33 33 23 C1 00 00 00 00 6A 00 00 00 80 CC CC BF 80 CC CC BF 00 00 88 C1 80 CC CC 3F 80 CC CC 3F 00 00 A8 41 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 3C 00 00 00 00 00 00 00 00 00 00 00 FC 02 00 00 65 6D 62 65 72 00 00 00 00 00 00 00 00 00 00 00 E8 00 00 00 66 26 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 02 00 00 00 66 26 00 00 00 00 00 00 52 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via gravshaft 8 (-2541):
    DonorType       : 0
    SymName         : gravshaft 8
    ModelName       : FX_particle
  Properties via Grav Shaft FX (-1696):
    RenderAlpha     : 1.000000
    BlendMode       : Add
  Properties via SFX (-5):
    NetworkCategory : Hosted

gravshaft 8 (815) @ (16.30,-17.00,-7.00) ϴ (H:0° P:0° B:180°)
  Ancestry:
    -> gravshaft 8 -> Grav Shaft FX -> Terrain FX -> SFX -> Object
  Links:
    Link[MetaProp] (1114460): gravshaft 8 (815) -> gravshaft 8 (-2541)
  Dimensions: 2x2x29
  Properties:
    AmbientHacked   : 18 00 00 00 00 00 00 00 00 00 00 00 67 72 61 76 73 68 61 66 74 5F 6C 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (16.30,-17.00,-7.00) ϴ (H:0° P:0° B:180°)
    PGLaunchInfo    : 00 00 00 00 CD CC CC BF CD CC CC BF 00 00 88 C1 CD CC CC 3F CD CC CC 3F 00 00 88 41 00 00 00 00 00 00 00 00 00 00 40 40 00 00 00 00 00 00 00 00 00 00 80 40 00 00 00 00 00 00 00 00 CD CC CC 3E 00 00 80 3F 00 00 00 00 00 00 00 00 67 66 FE FF 67 66 FE FF 00 00 EF FF 99 99 01 00 99 99 01 00 00 00 11 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 00 00 00 00 00 00 00 00 04 00 00 00 00 00 00 00 00 00 66 66 00 00 00 00 01 00
    Scale           : (0.80, 0.80, 0.77)
    ParticleGroup   : D0 3D 42 00 70 4A 42 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 41 00 D0 39 42 00 00 00 00 00 00 00 00 00 2F 03 00 00 06 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 3C 00 00 00 3C 00 00 00 58 78 E8 12 40 7B E8 12 08 DC AF 16 00 00 00 00 00 00 00 00 00 DD AF 16 18 24 B8 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 6A 00 00 C8 00 00 00 00 00 00 00 00 68 04 1E 0D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 00 00 01 01 00 00 00 00 AE 47 E1 3D 00 00 00 00 00 00 00 00 66 66 82 41 8C FA 87 C1 00 00 E0 C0 00 00 00 00 6A 00 00 00 80 CC CC BF 80 CC CC BF 00 00 88 C1 80 CC CC 3F 80 CC CC 3F 00 00 A8 41 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 3C 00 00 00 00 00 00 00 00 00 00 00 FC 02 00 00 65 6D 62 65 72 00 00 00 00 00 00 00 00 00 00 00 E8 00 00 00 66 26 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 02 00 00 00 66 26 00 00 00 00 00 00 4B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via gravshaft 8 (-2541):
    DonorType       : 0
    SymName         : gravshaft 8
    ModelName       : FX_particle
  Properties via Grav Shaft FX (-1696):
    RenderAlpha     : 1.000000
    BlendMode       : Add
  Properties via SFX (-5):
    NetworkCategory : Hosted

Door Tripwire (816) @ (15.00,24.00,4.50) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Door Tripwire -> Tripwire -> Traps -> Object
  Links:
    Link[MetaProp] (1114449): Door Tripwire (816) -> Door Tripwire (-2419)
    Link[SwitchLi] (22085647): Door Tripwire (816) -> Engineering (806)
  Dimensions: 7x8x9
  Properties:
    PhysState       : 00 00 70 41 00 00 C0 41 FE FF 8F 40 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (15.00,24.00,4.50) ϴ (H:90° P:0° B:0°)
    CollisionType   : No Result
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.75, 2.00, 2.25)
    PhysDims        : 7x8x9
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Door Tripwire (-2419):
    SymName         : Door Tripwire
    TripFlags       : Enter | Exit | Player
    DonorType       : 0
  Properties via Tripwire (-305):
    PhysAIColl      : true
    Scripts         : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Traps (-304):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

Tall Plant (817) @ (32.00,1.50,-20.33) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Tall Plant -> Flora -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114457): Tall Plant (817) -> Tall Plant (-1263)
  Dimensions: 5x4x7
  Properties:
    Position        : (32.00,1.50,-20.33) ϴ (H:0° P:0° B:0°)
    PhysState       : 00 00 00 42 00 00 C0 3F 04 A9 A2 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x16
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Tall Plant (-1263):
    DonorType       : 0
    ObjName         : Tall_Plant: "A tall plant."
    ModelName       : 2plant4
    SymName         : Tall Plant
  Properties via Flora (-62):
    ObjShort        : Flora: "Plant"
    Material Tags   : Material Veg
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Tall Plant (818) @ (32.00,18.50,-20.33) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Tall Plant -> Flora -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114455): Tall Plant (818) -> Tall Plant (-1263)
  Dimensions: 5x4x7
  Properties:
    Position        : (32.00,18.50,-20.33) ϴ (H:0° P:0° B:0°)
    PhysState       : 00 00 00 42 00 00 94 41 04 A9 A2 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x16
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Tall Plant (-1263):
    DonorType       : 0
    ObjName         : Tall_Plant: "A tall plant."
    ModelName       : 2plant4
    SymName         : Tall Plant
  Properties via Flora (-62):
    ObjShort        : Flora: "Plant"
    Material Tags   : Material Veg
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Engineering Wedge Light (819) @ (15.50,-23.00,9.75) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Engineering Wedge Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1114463): Engineering Wedge Light (819) -> Engineering Wedge Light (-1135)
  Dimensions: 3x1x2
  Properties:
    Position        : (15.50,-23.00,9.75) ϴ (H:90° P:0° B:0°)
    LightColor      : C3 F5 28 3F 00 00 80 3F
    Light           : 00 00 00 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    RenderType      : Not Rendered
  Properties via Engineering Wedge Light (-1135):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Engineering Wedge Light
    ModelName       : light2
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Engineering Wedge Light (820) @ (15.50,-17.00,9.75) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Engineering Wedge Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1114465): Engineering Wedge Light (820) -> Engineering Wedge Light (-1135)
  Dimensions: 3x1x2
  Properties:
    Position        : (15.50,-17.00,9.75) ϴ (H:90° P:0° B:0°)
    LightColor      : C3 F5 28 3F 00 00 80 3F
    Light           : 00 00 00 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    RenderType      : Not Rendered
  Properties via Engineering Wedge Light (-1135):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Engineering Wedge Light
    ModelName       : light2
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Engineering Wedge Light (821) @ (19.55,-20.00,-2.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Engineering Wedge Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1114462): Engineering Wedge Light (821) -> Engineering Wedge Light (-1135)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (19.55,-20.00,-2.00) ϴ (H:90° P:0° B:0°)
  Properties via Engineering Wedge Light (-1135):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Engineering Wedge Light
    ModelName       : light2
    LightColor      : B8 1E 05 3E 00 00 40 3F
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Engineering Wedge Light (822) @ (15.50,-23.00,-6.25) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Engineering Wedge Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1114459): Engineering Wedge Light (822) -> Engineering Wedge Light (-1135)
  Dimensions: 3x1x2
  Properties:
    Position        : (15.50,-23.00,-6.25) ϴ (H:90° P:0° B:0°)
    LightColor      : C3 F5 28 3F 00 00 80 3F
    Light           : 00 00 00 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    RenderType      : Not Rendered
  Properties via Engineering Wedge Light (-1135):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Engineering Wedge Light
    ModelName       : light2
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Engineering Wedge Light (823) @ (15.50,-17.00,-6.25) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Engineering Wedge Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1114461): Engineering Wedge Light (823) -> Engineering Wedge Light (-1135)
  Dimensions: 3x1x2
  Properties:
    Position        : (15.50,-17.00,-6.25) ϴ (H:90° P:0° B:0°)
    LightColor      : C3 F5 28 3F 00 00 80 3F
    Light           : 00 00 00 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    RenderType      : Not Rendered
  Properties via Engineering Wedge Light (-1135):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Engineering Wedge Light
    ModelName       : light2
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Engineering Wedge Light (824) @ (25.00,26.50,-4.00) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Engineering Wedge Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1114464): Engineering Wedge Light (824) -> Engineering Wedge Light (-1135)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (25.00,26.50,-4.00) ϴ (H:180° P:0° B:0°)
  Properties via Engineering Wedge Light (-1135):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Engineering Wedge Light
    ModelName       : light2
    LightColor      : B8 1E 05 3E 00 00 40 3F
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Engineering Wedge Light (825) @ (25.00,-6.50,-4.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Engineering Wedge Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1114466): Engineering Wedge Light (825) -> Engineering Wedge Light (-1135)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (25.00,-6.50,-4.00) ϴ (H:0° P:0° B:0°)
  Properties via Engineering Wedge Light (-1135):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Engineering Wedge Light
    ModelName       : light2
    LightColor      : B8 1E 05 3E 00 00 40 3F
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Engineering Wedge Light (826) @ (19.55,-20.00,-2.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Engineering Wedge Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1114467): Engineering Wedge Light (826) -> Engineering Wedge Light (-1135)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (19.55,-20.00,-2.00) ϴ (H:90° P:0° B:0°)
  Properties via Engineering Wedge Light (-1135):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Engineering Wedge Light
    ModelName       : light2
    LightColor      : B8 1E 05 3E 00 00 40 3F
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Amber Light (827) @ (105.00,-20.00,-1.25) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Amber Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1114469): Amber Light (827) -> Amber Light (-1771)
  Dimensions: 0x3x0
  Properties:
    Light           : 00 00 A0 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 48 42 00 00 00 00 00 00 00 00
    Position        : (105.00,-20.00,-1.25) ϴ (H:0° P:0° B:0°)
  Properties via Amber Light (-1771):
    Immobile        : false
    ModelName       : lite_f2
    LightColor      : B8 1E 05 3E 00 00 40 3F
    SymName         : Amber Light
    DonorType       : 0
  Properties via Lights (-132):
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Amber Light (828) @ (105.00,40.00,-1.25) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Amber Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1114472): Amber Light (828) -> Amber Light (-1771)
  Dimensions: 0x3x0
  Properties:
    Light           : 00 00 A0 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 48 42 00 00 00 00 00 00 00 00
    Position        : (105.00,40.00,-1.25) ϴ (H:0° P:0° B:0°)
  Properties via Amber Light (-1771):
    Immobile        : false
    ModelName       : lite_f2
    LightColor      : B8 1E 05 3E 00 00 40 3F
    SymName         : Amber Light
    DonorType       : 0
  Properties via Lights (-132):
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Amber Light (829) @ (103.00,36.00,-13.25) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Amber Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1114473): Amber Light (829) -> Amber Light (-1771)
  Dimensions: 0x3x0
  Properties:
    Light           : 00 00 A0 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 48 42 00 00 00 00 00 00 00 00
    Position        : (103.00,36.00,-13.25) ϴ (H:0° P:0° B:0°)
  Properties via Amber Light (-1771):
    Immobile        : false
    ModelName       : lite_f2
    LightColor      : B8 1E 05 3E 00 00 40 3F
    SymName         : Amber Light
    DonorType       : 0
  Properties via Lights (-132):
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Amber Light (830) @ (103.00,-16.00,-13.25) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Amber Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1114475): Amber Light (830) -> Amber Light (-1771)
  Dimensions: 0x3x0
  Properties:
    Light           : 00 00 A0 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 48 42 00 00 00 00 00 00 00 00
    Position        : (103.00,-16.00,-13.25) ϴ (H:0° P:0° B:0°)
  Properties via Amber Light (-1771):
    Immobile        : false
    ModelName       : lite_f2
    LightColor      : B8 1E 05 3E 00 00 40 3F
    SymName         : Amber Light
    DonorType       : 0
  Properties via Lights (-132):
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Shuttle Bay 2 sign (831) @ (122.98,28.00,8.00) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Shuttle Bay 2 sign -> Ship areas -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114476): Shuttle Bay 2 sign (831) -> Shuttle Bay 2 sign (-1324)
  Dimensions: 6x0x6
  Properties:
    ModelName       : bay9
    Position        : (122.98,28.00,8.00) ϴ (H:270° P:0° B:0°)
  Properties via Shuttle Bay 2 sign (-1324):
    SymName         : Shuttle Bay 2 sign
    DonorType       : 0
  Properties via Alpha Signs (-2044):
    RenderAlpha     : 1.000000
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Cargo Bay 1 sign (832) @ (122.98,-8.00,8.00) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Cargo Bay 1 sign -> Ship areas -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114478): Cargo Bay 1 sign (832) -> Cargo Bay 1 sign (-1323)
  Dimensions: 6x0x6
  Properties:
    ModelName       : bay8
    Position        : (122.98,-8.00,8.00) ϴ (H:270° P:0° B:0°)
  Properties via Cargo Bay 1 sign (-1323):
    SymName         : Cargo Bay 1 sign
    DonorType       : 0
  Properties via Alpha Signs (-2044):
    RenderAlpha     : 1.000000
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Shuttle Bay4 (833) @ (64.00,-25.98,8.00) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Shuttle Bay4 -> Ship areas -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114481): Shuttle Bay4 (833) -> Shuttle Bay4 (-4502)
  Dimensions: 6x0x5
  Properties:
    Position        : (64.00,-25.98,8.00) ϴ (H:180° P:0° B:0°)
  Properties via Shuttle Bay4 (-4502):
    ModelName       : bay4
    SymName         : Shuttle Bay4
    DonorType       : 0
  Properties via Alpha Signs (-2044):
    RenderAlpha     : 1.000000
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Shuttle Bay3 (834) @ (64.00,45.98,8.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Shuttle Bay3 -> Ship areas -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114483): Shuttle Bay3 (834) -> Shuttle Bay3 (-4501)
  Dimensions: 6x0x5
  Properties:
    ModelName       : bay0
    Position        : (64.00,45.98,8.00) ϴ (H:0° P:0° B:0°)
  Properties via Shuttle Bay3 (-4501):
    SymName         : Shuttle Bay3
    DonorType       : 0
  Properties via Alpha Signs (-2044):
    RenderAlpha     : 1.000000
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Restricted Area (835) @ (69.98,22.00,10.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Restricted Area -> Warnings -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115982): Restricted Area (835) -> Restricted Area (-949)
  Dimensions: 0x4x4
  Properties:
    Position        : (69.98,22.00,10.00) ϴ (H:0° P:0° B:0°)
  Properties via Restricted Area (-949):
    ModelName       : s_rstrct
    SymName         : Restricted Area
    DonorType       : 0
  Properties via Alpha Signs (-2044):
    RenderAlpha     : 1.000000
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Blood Splatter Medium (836) @ (45.14,19.42,0.02) ϴ (H:0° P:270° B:0°)
  Ancestry:
    -> Blood Splatter Medium -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115740): Blood Splatter Medium (836) -> Blood Splatter Medium (-857)
  Dimensions: 0x6x6
  Properties:
    Position        : (45.14,19.42,0.02) ϴ (H:0° P:270° B:0°)
  Properties via Blood Splatter Medium (-857):
    ModelName       : blood02
    RenderAlpha     : 1.000000
    SymName         : Blood Splatter Medium
    DonorType       : 0
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

ENG Male Corpse (837) @ (42.96,19.19,1.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> ENG Male Corpse -> Engineering Corpses -> Human Corpses -> Corpses -> Physical -> Object
    ...                                                    ... -> MatFlesh -> MetaProperty
  Links:
    Link[FlowCont] (19988502): ENG Male Corpse (837) -> Vodka bottle (1109)
    Link[MetaProp] (1115743): ENG Male Corpse (837) -> ENG Male Corpse (-1874)
    Link[Contains] (10551317): ENG Male Corpse (837) -> Vodka bottle (1109)
  Dimensions: 3x3x3
  Properties:
    Position        : (42.96,19.19,1.00) ϴ (H:0° P:0° B:0°)
    Creature        : Humanoid
    CretPose        : 01 00 00 00 63 70 73 73 69 74 32 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 01 00 00 00
    ?Puppet?        : A4 D8 5D 00 45 03 00 00 00 00 00 00 58 7C C9 16
  Properties via ENG Male Corpse (-1874):
    ModelName       : corm_eng
    SymName         : ENG Male Corpse
    DonorType       : 0
  Properties via Human Corpses (-503):
    ObjName         : HumanCorpses: "A corpse."
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    HUDUse          : human_corpses: "Search corpse"
  Properties via Corpses (-379):
    ContainDims     : 04 00 00 00 04 00 00 00
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    FrobHandler     : Local Only
    HUDSelect       : true
    NonPhysCreature : true
    Scripts         : 43 6F 6E 74 61 69 6E 65 72 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PickBias        : 0.500000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatFlesh (-584):
    Material Tags   : Material Flesh

Computer Console (838) @ (44.60,28.05,3.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Computer Console -> Tech -> Decorative -> Physical -> Object
    ...                     ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty
    ...             ... -> AI Block -> AI Utility -> MetaProperty
  Links:
    Link[StimSens] (3211557): Computer Console (838) -> WeaponBash (-3058)
    Link[StimSens] (3211558): Computer Console (838) -> Standard Impact (-385)
    Link[StimSens] (3211549): Computer Console (838) -> High Explosive (-376)
    Link[StimSens] (3211551): Computer Console (838) -> Incendiary (-388)
    Link[StimSens] (3211550): Computer Console (838) -> Droid Fusion (-2753)
    Link[StimSens] (3211553): Computer Console (838) -> Energy Stim (-373)
    Link[StimSens] (3211552): Computer Console (838) -> Armor Piercing Impact (-375)
    Link[StimSens] (3211554): Computer Console (838) -> Psi Stim (-389)
    Link[StimSens] (3211556): Computer Console (838) -> Cold (-1145)
    Link[StimSens] (3211555): Computer Console (838) -> Electricity (-378)
    Link[MetaProp] (1115978): Computer Console (838) -> Computer Console (-2191)
  Dimensions: 7x5x5
  Properties:
    Position        : (44.60,28.05,3.00) ϴ (H:90° P:0° B:0°)
    PhysState       : 36 69 32 42 8D 70 E0 41 00 B5 3F 40 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 7x5x5
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Computer Console (-2191):
    ObjShort        : CompConsole: "Computer console"
    ObjName         : CompConsole: "A computer console."
    Material Tags   : Material MetalBig
    ModelName       : console
    SymName         : Computer Console
    DonorType       : 0
  Properties via Tech (-505):
    HUDSelect       : false
    ShowHP          : false
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via AI Block (-4035):
    AI_ObjAvoid     : 
    PhysAIColl      : true

Security Glass (839) @ (48.00,-5.00,-17.50) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Security Glass -> Unbreakable Windows -> MatUnBrkGlass -> MetaProperty
    ...                                  ... -> Windows -> Terrain -> Physical -> Object
    ...                                             ... -> MatUnBrkGlass -> MetaProperty
  Links:
    Link[MetaProp] (1115151): Security Glass (839) -> Security Glass (-1470)
  Dimensions: 0x10x5
  Properties:
    Position        : (48.00,-5.00,-17.50) ϴ (H:90° P:0° B:0°)
    PhysState       : 00 00 40 42 00 00 A0 C0 00 00 8C C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.00, 1.00, 1.25)
    PhysDims        : 0x10x5
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Security Glass (-1470):
    ModelName       : bulletpr
    SymName         : Security Glass
    DonorType       : 0
  Properties via Unbreakable Windows (-1584):
    ObjName         : Unbreakable_Windows: "An unbreakable window."
    PhysAIColl      : true
  Properties via MatUnBrkGlass (-634):
    Material Tags   : Material UBGlass
  Properties via Windows (-248):
    BlockFrob       : true
    RenderAlpha     : 0.450000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Security Glass (840) @ (48.00,25.00,-17.50) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Security Glass -> Unbreakable Windows -> MatUnBrkGlass -> MetaProperty
    ...                                  ... -> Windows -> Terrain -> Physical -> Object
    ...                                             ... -> MatUnBrkGlass -> MetaProperty
  Links:
    Link[MetaProp] (1115148): Security Glass (840) -> Security Glass (-1470)
  Dimensions: 0x10x5
  Properties:
    Position        : (48.00,25.00,-17.50) ϴ (H:270° P:0° B:0°)
    PhysState       : 00 00 40 42 00 00 C8 41 00 00 8C C1 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.00, 1.00, 1.25)
    PhysDims        : 0x12x10
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Security Glass (-1470):
    ModelName       : bulletpr
    SymName         : Security Glass
    DonorType       : 0
  Properties via Unbreakable Windows (-1584):
    ObjName         : Unbreakable_Windows: "An unbreakable window."
    PhysAIColl      : true
  Properties via MatUnBrkGlass (-634):
    Material Tags   : Material UBGlass
  Properties via Windows (-248):
    BlockFrob       : true
    RenderAlpha     : 0.450000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Chair #2 (841) @ (46.49,13.86,-21.95) ϴ (H:261° P:0° B:0°)
  Ancestry:
    -> Chair #2 -> Chairs -> AI Avoid -> AI Utility -> MetaProperty
    ...               ... -> Furniture -> Decorative -> Physical -> Object
    ...                            ... -> AI Block -> AI Utility -> MetaProperty
  Links:
    Link[MetaProp] (1116004): Chair #2 (841) -> Chair #2 (-116)
  Dimensions: 2x2x4
  Properties:
    Position        : (46.49,13.86,-21.95) ϴ (H:261° P:0° B:0°)
    PhysState       : E2 F4 39 42 5F D0 5D 41 16 98 AF C1 00 00 00 00 00 00 00 00 00 C8 82 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Chair #2 (-116):
    ObjName         : Chair_p2: "A chair."
    SymName         : Chair #2
    DonorType       : 0
    ModelName       : chair01
  Properties via Chairs (-113):
    Immobile        : false
    Class Tags      : DeviceType MetalSm
  Properties via AI Avoid (-4036):
    AI_ObjAvoid     : 
    PhysAIColl      : false
  Properties via Furniture (-98):
    Material Tags   : Material Plasticrete
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Fusion Cannon (842) @ (73.89,2.25,-13.50) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Fusion Cannon -> Heavy -> Weapon -> Physical -> Object
  Links:
    Link[MetaProp] (1115065): Fusion Cannon (842) -> Fusion Cannon (-26)
  Dimensions: 6x1x2
  Properties:
    Position        : (73.89,2.25,-13.50) ϴ (H:90° P:0° B:0°)
    PhysState       : 5C C5 93 42 16 C1 0F 40 00 00 58 C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    GunState        : 50 rounds, 100% durability, mod level 0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 12 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Fusion Cannon (-26):
    ModelName       : fsn_w
    BaseGunDesc     : 01 00 00 00 28 00 00 00 01 00 00 00 00 00 80 3F 00 00 00 00 E8 03 00 00 02 00 00 00 00 00 80 3F C8 00 00 00 00 00 00 00 01 00 00 00 28 00 00 00 01 00 00 00 00 00 80 3F 00 00 00 00 D0 07 00 00 02 00 00 00 CD CC CC 3E C8 00 00 00 00 00 00 00 01 00 00 00 0A 00 00 00 01 00 00 00 00 00 80 3F 64 00 00 00 C8 00 00 00 01 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    DonorType       : 0
    RepairDiff      : EC FF FF FF 06 00 00 00 00 00 70 41
    Class Tags      : WeaponType FusionCannon
    SymName         : Fusion Cannon
    Scale           : (0.80, 0.80, 0.80)
    ModifyDiff      : F6 FF FF FF 05 00 00 00 00 00 20 42
    Material Tags   : Material MetalBig
    Sett1           : Fusion: "This is the basic firing mode."
    Modify2Diff     : E2 FF FF FF 05 00 00 00 00 00 20 42
    Sett2           : Fusion: "Shots will fire at slower velocity but deal significantly more damage."
    Modify1         : Fusion: "Increase battery size."
    GunReliability  : 00 00 80 3F 00 00 20 41 00 00 00 40 00 00 A0 41 00 00 00 00
    SHead1          : Fusion: "NORM"
    Modify2         : Fusion: "Reduce ammo use by 50%."
    ObjBrokenIcon   : icn_fsnb
    GunKick         : 00 00 00 00 E8 03 E8 03 00 00 D0 07 CD CC 4C BE 00 00 80 3F 00 00 80 3F E0 2E E0 2E 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 D0 07 CD CC 4C BE 00 00 80 3F 00 00 80 3F E0 2E E0 2E 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 CD CC 4C BE 00 00 80 3F 00 00 80 3F C8 00 C8 00 00 00 80 3F
    PlayerGunDesc   : 01 00 00 00 66 73 6E 5F 68 00 00 00 00 00 00 00 00 00 00 00 67 75 6E 31 00 00 00 00 00 00 00 00 00 00 00 00 66 66 A6 3F 00 00 00 BF 9A 99 99 BE 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 00 20 01 00 00 00
    ReqStatsDesc    : 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SHead2          : Fusion: "DEATH"
    ObjIcon         : icn_fsn
    Scripts         : 46 75 73 69 6F 6E 4D 6F 64 69 66 79 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ReqTechDesc     : 00 00 00 00 04 00 00 00 04 00 00 00 03 00 00 00 00 00 00 00
    InvDims         : 01 00 00 00 03 00 00 00
    BaseWeaponDesc  : 00 00 00 00 00 00 00 00 06 00 00 00 00 00 00 00
  Properties via Heavy (-15):
    ShockWeaponType : Heavy
    ObjList         : NVRemovePropertyTrapOn="BeginScript"; NVRemovePropertyTrapProp="Scale"; NVRemovePropertyTrapReAdd=1; NVRemovePropertyTrapCount=1;
  Properties via Weapon (-12):
    FrobInfo        : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    PsiRadar        : Powerup
    ElevAble        : true
    HUDSelect       : true
    InvCursor       : weapon: "Use to change settings"
    SchPlayParams   : 00 00 00 00 FF FF FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    NameType        : Weapon
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Caution (843) @ (122.98,68.00,-14.50) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Caution -> Warnings -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115964): Caution (843) -> Caution (-1662)
  Dimensions: 4x0x1
  Properties:
    Position        : (122.98,68.00,-14.50) ϴ (H:270° P:0° B:0°)
  Properties via Caution (-1662):
    ModelName       : caution
    SymName         : Caution
    DonorType       : 0
  Properties via Alpha Signs (-2044):
    RenderAlpha     : 1.000000
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Large Prism (844) @ (74.06,15.09,-18.08) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Large Prism -> Energy Ammo -> Ammo -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1115961): Large Prism (844) -> Large Prism (-44)
  Dimensions: 0x0x0
  Properties:
    Position        : (74.06,15.09,-18.08) ϴ (H:0° P:0° B:0°)
    PhysState       : A7 20 94 42 87 71 71 41 AE A3 90 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 1B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Large Prism (-44):
    ObjShort        : Large_Prism: "%d prisms"
    ObjName         : Large_Prism: "%d prisms."
    ModelName       : prism
    CombineType     : Prism
    StackCount      : 20
    SymName         : Large Prism
    InvDims         : 01 00 00 00 01 00 00 00
    DonorType       : 0
    ObjIcon         : PRISMS_I
  Properties via Energy Ammo (-46):
    Alchemy         : 1.750000
    Fabricate       : 10
    NameType        : Stack Count
    ObjLookS        : energy_ammo: "The Syvintec crystal prisms were introduced in 2023 for high-density energy storage, and have been the storage medium of choice ever since for energy weapons.  The silicon/vanadium crystal lattice stores energy in six orthagonal dimensions in the prism's compressed EM fields, allowing for completely efficent energy drain and recharge."
    Recycle         : 1
    FabCost         : 90
    StackInc        : 5
  Properties via Ammo (-30):
    FrobInfo        : 01 00 00 00 02 00 00 00 02 00 00 00 00 00 00 00
    PsiRadar        : Powerup
    Scripts         : 41 6D 6D 6F 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Metal
  Properties via Goodies (-49):
    HUDSelect       : true
    ElevAble        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Pipe Bent (845) @ (73.96,0.25,-14.10) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Pipe Bent -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                             ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115067): Pipe Bent (845) -> Pipe Bent (-495)
  Dimensions: 0x0x0
  Properties:
    Position        : (73.96,0.25,-14.10) ϴ (H:90° P:0° B:0°)
    ObjName         : 
    PhysState       : 04 E9 93 42 00 00 80 3E 9A 99 61 C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Pipe Bent (-495):
    ModelName       : cpipe_01
    SymName         : Pipe Bent
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Gren Launcher (846) @ (73.83,9.87,-17.50) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Gren Launcher -> Heavy -> Weapon -> Physical -> Object
  Links:
    Link[MetaProp] (1115965): Gren Launcher (846) -> Gren Launcher (-21)
  Dimensions: 1x6x1
  Properties:
    Position        : (73.83,9.87,-17.50) ϴ (H:0° P:0° B:0°)
    PhysState       : 12 AB 93 42 0F EC 1D 41 00 00 8C C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    GunState        : 1 rounds, 100% durability, mod level 0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 09 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Gren Launcher (-21):
    ModelName       : gren_w
    BaseGunDesc     : 01 00 00 00 06 00 00 00 01 00 00 00 00 00 80 3F 00 00 00 00 E8 03 00 00 01 00 00 00 00 00 80 3F E8 03 00 00 00 00 00 00 01 00 00 00 06 00 00 00 01 00 00 00 00 00 80 3F 00 00 00 00 E8 03 00 00 01 00 00 00 00 00 80 3F E8 03 00 00 00 00 00 00 01 00 00 00 0A 00 00 00 01 00 00 00 00 00 80 3F 64 00 00 00 C8 00 00 00 01 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    DonorType       : 0
    RepairDiff      : 14 00 00 00 04 00 00 00 00 00 C0 40
    Class Tags      : WeaponType GrenLauncher
    SymName         : Gren Launcher
    Scale           : (0.80, 0.80, 0.80)
    ModifyDiff      : 00 00 00 00 05 00 00 00 00 00 A0 41
    Material Tags   : Material MetalBig
    Sett1           : GrenLauncher: "In this mode, the weapon will  launch grenades that explode on contact."
    Modify2Diff     : EC FF FF FF 05 00 00 00 00 00 A0 41
    Sett2           : GrenLauncher: "Grenades fired in this mode will bounce around, and explode three seconds after coming to rest."
    Modify1         : GrenLauncher: "Increase clip size."
    GunReliability  : 00 00 00 3F 00 00 A0 40 00 00 80 3F 00 00 20 41 00 00 00 00
    SHead1          : GrenLauncher: "CONTACT"
    Modify2         : GrenLauncher: "Increase speed of grenades, and reduce reload time."
    ObjBrokenIcon   : icn_grb
    GunKick         : 00 00 00 00 E8 03 E8 03 00 00 DC 05 CD CC 4C BE CD CC 4C BE 00 00 80 3F B8 0B B8 0B 00 00 80 3F 00 00 00 00 FA 00 F4 01 00 00 00 00 CD CC 4C BE 00 00 80 3F 00 00 80 3F B8 0B B8 0B 00 00 80 3F 00 00 00 00 FA 00 F4 01 00 00 00 00 CD CC 4C BE 00 00 80 3F 00 00 80 3F C8 00 C8 00 00 00 80 3F
    PlayerGunDesc   : 01 00 00 00 67 72 65 6E 5F 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 80 BF 00 00 00 BF 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 00 30 01 00 00 00
    ReqStatsDesc    : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SHead2          : GrenLauncher: "BOUNCE"
    ObjIcon         : icn_gr
    Scripts         : 47 72 65 6E 61 64 65 4D 6F 64 69 66 79 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ReqTechDesc     : 00 00 00 00 02 00 00 00 01 00 00 00 02 00 00 00 00 00 00 00
    InvDims         : 01 00 00 00 03 00 00 00
    BaseWeaponDesc  : 00 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00
  Properties via Heavy (-15):
    ShockWeaponType : Heavy
    ObjList         : NVRemovePropertyTrapOn="BeginScript"; NVRemovePropertyTrapProp="Scale"; NVRemovePropertyTrapReAdd=1; NVRemovePropertyTrapCount=1;
  Properties via Weapon (-12):
    FrobInfo        : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    PsiRadar        : Powerup
    ElevAble        : true
    HUDSelect       : true
    InvCursor       : weapon: "Use to change settings"
    SchPlayParams   : 00 00 00 00 FF FF FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    NameType        : Weapon
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Pipe Bent (847) @ (73.96,8.00,-17.90) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Pipe Bent -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                             ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115066): Pipe Bent (847) -> Pipe Bent (-495)
  Dimensions: 0x0x0
  Properties:
    Position        : (73.96,8.00,-17.90) ϴ (H:90° P:0° B:0°)
    ObjName         : 
    PhysState       : 04 E9 93 42 00 00 00 41 33 33 8F C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Pipe Bent (-495):
    ModelName       : cpipe_01
    SymName         : Pipe Bent
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Run (848) @ (99.02,-46.00,2.00) ϴ (H:90° P:351° B:0°)
  Ancestry:
    -> Run -> Grafitti -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115902): Run (848) -> Run (-1220)
  Dimensions: 5x0x4
  Properties:
    Position        : (99.02,-46.00,2.00) ϴ (H:90° P:351° B:0°)
  Properties via Run (-1220):
    ModelName       : run
    SymName         : Run
    DonorType       : 0
  Properties via Alpha Signs (-2044):
    RenderAlpha     : 1.000000
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Blood Splatter on Floor (849) @ (111.62,-8.87,-23.98) ϴ (H:183° P:270° B:0°)
  Ancestry:
    -> Blood Splatter on Floor -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115903): Blood Splatter on Floor (849) -> Blood Splatter on Floor (-858)
  Dimensions: 0x6x6
  Properties:
    Position        : (111.62,-8.87,-23.98) ϴ (H:183° P:270° B:0°)
  Properties via Blood Splatter on Floor (-858):
    ModelName       : blood03
    RenderAlpha     : 1.000000
    SymName         : Blood Splatter on Floor
    DonorType       : 0
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

ENG Female Corpse (850) @ (111.61,-9.30,-23.80) ϴ (H:258° P:0° B:0°)
  Ancestry:
    -> ENG Female Corpse -> Engineering Corpses -> Human Corpses -> Corpses -> Physical -> Object
    ...                                                      ... -> MatFlesh -> MetaProperty
  Links:
    Link[Contains] (10551336): ENG Female Corpse (850) -> Audio Log: Fraiser 21.Nov.26↵To the colony... (1215)
    Link[Contains] (10551301): ENG Female Corpse (850) -> EXP Cookies (74)
    Link[MetaProp] (1114718): ENG Female Corpse (850) -> ENG Female Corpse (-1875)
    Link[FlowCont] (19988521): ENG Female Corpse (850) -> Audio Log: Fraiser 21.Nov.26↵To the colony... (1215)
    Link[FlowCont] (19988486): ENG Female Corpse (850) -> EXP Cookies (74)
  Dimensions: 5x6x1
  Properties:
    Position        : (111.61,-9.30,-23.80) ϴ (H:258° P:0° B:0°)
    Creature        : Humanoid
    CretPose        : 01 00 00 00 68 75 6D 64 69 65 33 62 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 01 00 00 00
    ?Puppet?        : A4 D8 5D 00 52 03 00 00 00 00 00 00 F8 81 C9 16
  Properties via ENG Female Corpse (-1875):
    ModelName       : corf_eng
    SymName         : ENG Female Corpse
    DonorType       : 0
  Properties via Human Corpses (-503):
    ObjName         : HumanCorpses: "A corpse."
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    HUDUse          : human_corpses: "Search corpse"
  Properties via Corpses (-379):
    ContainDims     : 04 00 00 00 04 00 00 00
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    FrobHandler     : Local Only
    HUDSelect       : true
    NonPhysCreature : true
    Scripts         : 43 6F 6E 74 61 69 6E 65 72 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PickBias        : 0.500000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatFlesh (-584):
    Material Tags   : Material Flesh

WalkieTalkie (851) @ (114.80,-5.62,-23.89) ϴ (H:302° P:0° B:270°)
  Ancestry:
    -> WalkieTalkie -> Werkzeug -> MatPlasticrete -> MetaProperty
    ...                     ... -> NEUES -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114724): WalkieTalkie (851) -> WalkieTalkie (-4485)
  Dimensions: 0x0x1
  Properties:
    Position        : (114.80,-5.62,-23.89) ϴ (H:302° P:0° B:270°)
  Properties via WalkieTalkie (-4485):
    HUDSelect       : true
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ObjName         : WalkieTalkie
    Scripts         : 4E 56 53 69 6D 70 6C 65 53 63 68 65 6D 61 50 6C 61 79 65 72 54 72 61 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ModelName       : wtalkie
    SymName         : WalkieTalkie
    ObjList         : NVSimpleSchemaPlayerTrapOn="FrobWorldEnd";NVSchema="use_walkiet";
    DonorType       : 0
  Properties via MatPlasticrete (-630):
    Material Tags   : Material Plasticrete
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Shuttle Access Key: SHUTTLE #0 (852) @ (3.89,44.52,1.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Shuttle Access Key -> ID Cards -> Keys -> Physical -> Object
  Links:
    Link[MetaProp] (1114725): Shuttle Access Key: SHUTTLE #0 (852) -> Shuttle Access Key (-1493)
  Dimensions: 0x1x0
  Properties:
    KeySrc          : SHUTTLE #0
    Position        : (3.89,44.52,1.00) ϴ (H:0° P:0° B:0°)
    HasRefs         : false
  Properties via Shuttle Access Key (-1493):
    ObjShort        : ShuttleAccess: "Shuttle Bay access card"
    ObjName         : ShuttleAccess: "A Shuttle Bay access card."
    DonorType       : 0
    SymName         : Shuttle Access Key
    ModelName       : scipass
  Properties via ID Cards (-157):
    FrobInfo        : 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    CombineType     : AccessCard
    AutoPickup      : true
    ObjIcon         : passkey
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PickBias        : 3.000000
  Properties via Keys (-156):
    HUDSelect       : true
    Material Tags   : Material Plasticrete
    ElevAble        : true
  Properties via Physical (-11):
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Card slot (853) @ (122.92,-32.50,-18.00) ϴ (H:270° P:15° B:0°)
  Ancestry:
    -> Card slot -> Controllers -> Functional -> Physical -> Object
  Links:
    Link[MetaProp] (1114727): Card slot (853) -> Card slot (-204)
  Dimensions: 0x0x1
  Properties:
    HUDSelect       : false
    FrobInfo        : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    StTweqModels    : 00 00 00 00 00 00 00 00
    Position        : (122.92,-32.50,-18.00) ϴ (H:270° P:15° B:0°)
  Properties via Card slot (-204):
    ObjName         : Card_slot: "A key card slot."
    ModelName       : cardslor
    Class Tags      : DeviceType CardSlot
    CfgTweqModels   : 00 00 02 02 00 00 00 00 63 61 72 64 73 6C 6F 72 00 00 00 00 00 00 00 00 63 61 72 64 73 6C 6F 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Scripts         : 54 77 65 71 4C 6F 63 6B 65 64 42 75 74 74 6F 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00
    SymName         : Card slot
    DonorType       : 0
    HUDUse          : Card_slot: "Use access card slot"
  Properties via Functional (-112):
    Immobile        : true
    Material Tags   : Material Plasticrete
    PickBias        : 0.250000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Card slot: SHUTTLE #0 (854) @ (122.92,52.50,-18.00) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Card slot -> Controllers -> Functional -> Physical -> Object
  Links:
    Link[MetaProp] (1114733): Card slot: SHUTTLE #0 (854) -> Card slot (-204)
    Link[SwitchLi] (22085648): Card slot: SHUTTLE #0 (854) -> Cargo Bay (889)
    Link[SwitchLi] (22085658): Card slot: SHUTTLE #0 (854) -> Cargo Bay (888)
    Link[SwitchLi] (22085659): Card slot: SHUTTLE #0 (854) -> Door Tripwire (890)
  Dimensions: 0x0x1
  Properties:
    LockCnt         : 1
    Position        : (122.92,52.50,-18.00) ϴ (H:270° P:0° B:0°)
    StTweqModels    : 00 00 00 00 00 00 00 00
    Locked          : true
    KeyDst          : SHUTTLE #0
  Properties via Card slot (-204):
    ObjName         : Card_slot: "A key card slot."
    ModelName       : cardslor
    Class Tags      : DeviceType CardSlot
    CfgTweqModels   : 00 00 02 02 00 00 00 00 63 61 72 64 73 6C 6F 72 00 00 00 00 00 00 00 00 63 61 72 64 73 6C 6F 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Scripts         : 54 77 65 71 4C 6F 63 6B 65 64 42 75 74 74 6F 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00
    SymName         : Card slot
    DonorType       : 0
    HUDUse          : Card_slot: "Use access card slot"
  Properties via Controllers (-200):
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Functional (-112):
    Immobile        : true
    Material Tags   : Material Plasticrete
    HUDSelect       : true
    PickBias        : 0.250000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

electrical sparks (855) @ (122.78,-32.63,-18.00) ϴ (H:88° P:0° B:0°)
  Ancestry:
    -> electrical sparks -> Environmental FX -> SFX -> Object
  Links:
    Link[MetaProp] (1114730): electrical sparks (855) -> electrical sparks (-2216)
    Link[arSrc] (8454152): electrical sparks (855) -> Electricity (-378)
  Dimensions: 6x6x3
  Properties:
    AmbientHacked   : 19 00 00 00 00 00 00 00 02 00 00 00 65 6C 65 63 5F 73 70 61 72 6B 73 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (122.78,-32.63,-18.00) ϴ (H:88° P:0° B:0°)
    PGLaunchInfo    : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 40 C0 00 00 40 40 00 00 80 BF 00 00 40 40 00 00 C0 40 00 00 00 40 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 FD FF 00 00 03 00 00 00 FF FF 00 00 03 00 00 00 06 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 01 00
    ParticleGroup   : D0 3D 42 00 70 4A 42 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 41 00 D0 39 42 00 00 00 00 00 00 00 00 00 57 03 00 00 06 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 28 00 00 00 00 00 00 00 10 8A AC 0D D8 8A AC 0D A8 12 B8 18 00 00 00 00 00 00 00 00 F0 12 B8 18 A8 0A 18 19 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 C0 21 00 00 FF 00 00 00 00 00 00 00 00 20 F9 1D 0D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 01 00 00 00 00 0A D7 A3 3D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 21 00 00 00 00 00 40 C0 0A D7 23 BC 00 00 40 C0 00 00 40 40 00 00 C0 40 00 00 00 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 66 06 00 00 65 6D 62 65 72 00 00 00 00 00 00 00 00 00 00 00 E8 00 00 00 33 33 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 38 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via electrical sparks (-2216):
    ModelName       : fx_particle
    RenderAlpha     : 1.000000
    SymName         : electrical sparks
    BlendMode       : Add
    DonorType       : 0
  Properties via SFX (-5):
    NetworkCategory : Hosted

Bullet holes (856) @ (99.02,-28.15,-21.00) ϴ (H:90° P:8° B:0°)
  Ancestry:
    -> Bullet holes -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114735): Bullet holes (856) -> Bullet holes (-677)
  Dimensions: 4x0x4
  Properties:
    Position        : (99.02,-28.15,-21.00) ϴ (H:90° P:8° B:0°)
  Properties via Bullet holes (-677):
    ModelName       : dam03
    SymName         : Bullet holes
    ObjName         : Bullet_holes: "Bullet holes."
    DonorType       : 0
  Properties via Alpha Signs (-2044):
    RenderAlpha     : 1.000000
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Card slot:  #0 (857) @ (56.40,45.93,-18.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Card slot -> Controllers -> Functional -> Physical -> Object
  Links:
    Link[MetaProp] (1114816): Card slot:  #0 (857) -> Card slot (-204)
  Dimensions: 0x0x1
  Properties:
    HUDSelect       : false
    LockCnt         : 1
    Position        : (56.40,45.93,-18.00) ϴ (H:0° P:0° B:0°)
    FrobInfo        : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    StTweqModels    : 00 00 00 00 00 00 00 00
    Locked          : true
    KeyDst          :  #0
  Properties via Card slot (-204):
    ObjName         : Card_slot: "A key card slot."
    ModelName       : cardslor
    Class Tags      : DeviceType CardSlot
    CfgTweqModels   : 00 00 02 02 00 00 00 00 63 61 72 64 73 6C 6F 72 00 00 00 00 00 00 00 00 63 61 72 64 73 6C 6F 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Scripts         : 54 77 65 71 4C 6F 63 6B 65 64 42 75 74 74 6F 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00
    SymName         : Card slot
    DonorType       : 0
    HUDUse          : Card_slot: "Use access card slot"
  Properties via Functional (-112):
    Immobile        : true
    Material Tags   : Material Plasticrete
    PickBias        : 0.250000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Card slot: SHUTTLE #0 (858) @ (56.41,-25.89,-18.00) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Card slot -> Controllers -> Functional -> Physical -> Object
  Links:
    Link[MetaProp] (1114813): Card slot: SHUTTLE #0 (858) -> Card slot (-204)
    Link[SwitchLi] (22085661): Card slot: SHUTTLE #0 (858) -> Cargo Bay (894)
    Link[SwitchLi] (22085649): Card slot: SHUTTLE #0 (858) -> Door Tripwire (896)
    Link[SwitchLi] (22085662): Card slot: SHUTTLE #0 (858) -> Cargo Bay (895)
  Dimensions: 0x0x1
  Properties:
    LockCnt         : 1
    Position        : (56.41,-25.89,-18.00) ϴ (H:180° P:0° B:0°)
    StTweqModels    : 00 00 00 00 00 00 00 00
    Locked          : true
    KeyDst          : SHUTTLE #0
  Properties via Card slot (-204):
    ObjName         : Card_slot: "A key card slot."
    ModelName       : cardslor
    Class Tags      : DeviceType CardSlot
    CfgTweqModels   : 00 00 02 02 00 00 00 00 63 61 72 64 73 6C 6F 72 00 00 00 00 00 00 00 00 63 61 72 64 73 6C 6F 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Scripts         : 54 77 65 71 4C 6F 63 6B 65 64 42 75 74 74 6F 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00
    SymName         : Card slot
    DonorType       : 0
    HUDUse          : Card_slot: "Use access card slot"
  Properties via Controllers (-200):
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Functional (-112):
    Immobile        : true
    Material Tags   : Material Plasticrete
    HUDSelect       : true
    PickBias        : 0.250000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Button #2 (859) @ (159.00,-54.50,-8.11) ϴ (H:0° P:0° B:283°)
  Ancestry:
    -> Button #2 -> Controllers -> Functional -> Physical -> Object
  Links:
    Link[MetaProp] (1114822): Button #2 (859) -> Button #2 (-202)
    Link[SwitchLi] (22085664): Button #2 (859) -> Multi Trigger (861)
  Dimensions: 1x0x0
  Properties:
    StTweqModels    : 00 00 00 00 00 00 00 00
    Position        : (159.00,-54.50,-8.11) ϴ (H:0° P:0° B:283°)
  Properties via Button #2 (-202):
    ObjName         : Button_p2: "A button."
    ModelName       : elevbutn
    Class Tags      : DeviceType Button1
    CfgTweqModels   : 00 00 02 03 00 00 00 00 65 6C 65 76 62 75 74 6E 00 00 00 00 00 00 00 00 65 6C 62 75 74 6F 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Scripts         : 54 77 65 71 44 65 70 72 65 73 73 61 62 6C 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SymName         : Button #2
    DonorType       : 0
    HUDUse          : Button_p2: "Press button"
  Properties via Controllers (-200):
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Functional (-112):
    Immobile        : true
    Material Tags   : Material Plasticrete
    HUDSelect       : true
    PickBias        : 0.250000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Blood Splatter Medium (860) @ (112.32,12.72,-23.98) ϴ (H:0° P:270° B:0°)
  Ancestry:
    -> Blood Splatter Medium -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114830): Blood Splatter Medium (860) -> Blood Splatter Medium (-857)
  Dimensions: 0x6x6
  Properties:
    Position        : (112.32,12.72,-23.98) ϴ (H:0° P:270° B:0°)
  Properties via Blood Splatter Medium (-857):
    ModelName       : blood02
    RenderAlpha     : 1.000000
    SymName         : Blood Splatter Medium
    DonorType       : 0
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Multi Trigger (861) @ (163.74,18.01,-8.11) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Multi Trigger -> Traps -> Object
  Links:
    Link[MetaProp] (1114819): Multi Trigger (861) -> Multi Trigger (-1451)
    Link[SwitchLi] (22085651): Multi Trigger (861) -> Destroy Trap (864)
    Link[SwitchLi] (22085652): Multi Trigger (861) -> QB Set (986)
  Dimensions: 4x4x4
  Properties:
    Position        : (163.74,18.01,-8.11) ϴ (H:0° P:0° B:0°)
  Properties via Multi Trigger (-1451):
    SymName         : Multi Trigger
    DonorType       : 0
    Scripts         : 54 72 69 67 67 65 72 4D 75 6C 74 69 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Traps (-304):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

Button #2 (863) @ (154.50,74.50,-8.11) ϴ (H:180° P:0° B:283°)
  Ancestry:
    -> Button #2 -> Controllers -> Functional -> Physical -> Object
  Links:
    Link[MetaProp] (1114824): Button #2 (863) -> Button #2 (-202)
    Link[SwitchLi] (22085650): Button #2 (863) -> Multi Trigger (861)
  Dimensions: 1x0x0
  Properties:
    StTweqModels    : 00 00 00 00 00 00 00 00
    Position        : (154.50,74.50,-8.11) ϴ (H:180° P:0° B:283°)
  Properties via Button #2 (-202):
    ObjName         : Button_p2: "A button."
    ModelName       : elevbutn
    Class Tags      : DeviceType Button1
    CfgTweqModels   : 00 00 02 03 00 00 00 00 65 6C 65 76 62 75 74 6E 00 00 00 00 00 00 00 00 65 6C 62 75 74 6F 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Scripts         : 54 77 65 71 44 65 70 72 65 73 73 61 62 6C 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SymName         : Button #2
    DonorType       : 0
    HUDUse          : Button_p2: "Press button"
  Properties via Controllers (-200):
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Functional (-112):
    Immobile        : true
    Material Tags   : Material Plasticrete
    HUDSelect       : true
    PickBias        : 0.250000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Destroy Trap (864) @ (153.77,18.18,-8.11) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Destroy Trap -> Traps -> Object
  Links:
    Link[MetaProp] (1114820): Destroy Trap (864) -> Destroy Trap (-1242)
    Link[SwitchLi] (22085665): Destroy Trap (864) -> Force Door (919)
  Dimensions: 4x4x4
  Properties:
    Position        : (153.77,18.18,-8.11) ϴ (H:0° P:0° B:0°)
  Properties via Destroy Trap (-1242):
    SymName         : Destroy Trap
    DonorType       : 0
    Scripts         : 54 72 61 70 44 65 73 74 72 6F 79 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Traps (-304):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

Blood Splatter Small (865) @ (115.54,16.82,-23.98) ϴ (H:0° P:270° B:0°)
  Ancestry:
    -> Blood Splatter Small -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114827): Blood Splatter Small (865) -> Blood Splatter Small (-864)
  Dimensions: 0x6x6
  Properties:
    Position        : (115.54,16.82,-23.98) ϴ (H:0° P:270° B:0°)
  Properties via Blood Splatter Small (-864):
    ModelName       : blood01
    RenderAlpha     : 1.000000
    SymName         : Blood Splatter Small
    DonorType       : 0
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

ENG Male Corpse (866) @ (113.45,15.02,-23.13) ϴ (H:192° P:0° B:0°)
  Ancestry:
    -> ENG Male Corpse -> Engineering Corpses -> Human Corpses -> Corpses -> Physical -> Object
    ...                                                    ... -> MatFlesh -> MetaProperty
  Links:
    Link[FlowCont] (19988487): ENG Male Corpse (866) -> Laser Pistol (867)
    Link[MetaProp] (1114832): ENG Male Corpse (866) -> ENG Male Corpse (-1874)
    Link[Contains] (10551302): ENG Male Corpse (866) -> Laser Pistol (867)
  Dimensions: 7x7x0
  Properties:
    Position        : (113.45,15.02,-23.13) ϴ (H:192° P:0° B:0°)
    Creature        : Humanoid
    CretPose        : 01 00 00 00 68 75 6D 64 69 65 64 6E 34 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 01 00 00 00
    ?Puppet?        : A4 D8 5D 00 62 03 00 00 00 00 00 00 78 89 C9 16
  Properties via ENG Male Corpse (-1874):
    ModelName       : corm_eng
    SymName         : ENG Male Corpse
    DonorType       : 0
  Properties via Human Corpses (-503):
    ObjName         : HumanCorpses: "A corpse."
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    HUDUse          : human_corpses: "Search corpse"
  Properties via Corpses (-379):
    ContainDims     : 04 00 00 00 04 00 00 00
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    FrobHandler     : Local Only
    HUDSelect       : true
    NonPhysCreature : true
    Scripts         : 43 6F 6E 74 61 69 6E 65 72 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PickBias        : 0.500000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatFlesh (-584):
    Material Tags   : Material Flesh

Laser Pistol (867) @ (113.85,17.09,-0.25) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Laser Pistol -> Energy -> Weapon -> Physical -> Object
  Links:
    Link[MetaProp] (1114833): Laser Pistol (867) -> Laser Pistol (-22)
  Dimensions: 1x0x0
  Properties:
    GunState        : 80 rounds, 75% durability, mod level 0
    Position        : (113.85,17.09,-0.25) ϴ (H:0° P:0° B:0°)
    HasRefs         : false
  Properties via Laser Pistol (-22):
    ObjBrokenIcon   : icn_lsb
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    RepairDiff      : 0F 00 00 00 04 00 00 00 00 00 A0 40
    BaseWeaponDesc  : 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    Class Tags      : WeaponType LaserPistol
    SymName         : Laser Pistol
    Scale           : (0.90, 0.90, 0.90)
    ModifyDiff      : 00 00 00 00 05 00 00 00 00 00 A0 41
    Material Tags   : Material Metal
    Sett1           : laser: "This is the standard setting."
    PhysDims        : 0x0x0
    Modify2Diff     : EC FF FF FF 05 00 00 00 00 00 A0 41
    Sett2           : laser: "You will fire a powerful but energy- inefficient blast, and have to wait longer between shots."
    Modify1         : laser: "Increase energy storage capacity by 50%."
    GunReliability  : 00 00 00 3F 00 00 A0 40 00 00 00 3F 00 00 20 41 00 00 00 00
    SHead1          : laser: "NORM"
    Modify2         : laser: "Reduce energy consumption by 50%."
    ModelName       : laser
    GunKick         : 00 00 80 3F E8 03 E8 03 00 00 E8 03 CD CC 4C BE 00 00 80 3F 00 00 00 40 C8 00 C8 00 00 00 80 3F 00 00 80 3F E8 03 E8 03 00 00 E8 03 CD CC 4C BE 00 00 80 3F 00 00 00 40 C8 00 C8 00 00 00 80 3F 00 00 7A 44 E8 03 E8 03 00 00 00 00 CD CC 4C BE 00 00 80 3F 00 00 80 3F C8 00 C8 00 00 00 80 3F
    PlayerGunDesc   : 00 00 00 00 6C 61 73 65 68 61 6E 64 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 40 BF 00 00 40 BF 00 00 20 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 12 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SHead2          : laser: "OVER"
    ObjList         : NVGunDegradeSetting0=0.10; NVGunDegradeSetting1=0.60; NVGunInfoOnEquip=1; NVGunModelSetting0="lasehand.bin"; NVGunModelSetting1="lasehan2.bin"; 
    ObjIcon         : icn_ls
    Scripts         : 4C 61 73 65 72 4D 6F 64 69 66 79 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4E 56 47 75 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ReqTechDesc     : 00 00 00 00 01 00 00 00 02 00 00 00 01 00 00 00 00 00 00 00
    DonorType       : 0
    NameType        : Weapon
    BaseGunDesc     : 01 00 00 00 64 00 00 00 01 00 00 00 00 00 80 3F F4 01 00 00 5E 01 00 00 03 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 01 00 00 00 64 00 00 00 01 00 00 00 00 00 80 3F 00 00 00 00 B8 0B 00 00 14 00 00 00 00 00 80 3F D0 07 00 00 00 00 00 00 01 00 00 00 64 00 00 00 01 00 00 00 00 00 80 3F 64 00 00 00 C8 00 00 00 01 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Energy (-14):
    FrobInfo        : 01 00 00 00 02 00 00 00 02 00 00 00 00 00 00 00
    ShockWeaponType : Energy
  Properties via Weapon (-12):
    PsiRadar        : Powerup
    ElevAble        : true
    HUDSelect       : true
    InvCursor       : weapon: "Use to change settings"
    SchPlayParams   : 00 00 00 00 FF FF FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    InvDims         : 01 00 00 00 03 00 00 00
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Patrol Path (868) @ (31.70,-22.62,-20.77) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Patrol Path -> Marker -> Object
  Links:
    Link[MetaProp] (1114873): Patrol Path (868) -> Patrol Path (-1089)
    Link[AIPatrol] (50397191): Patrol Path (868) -> Patrol Path (869)
  Dimensions: 4x4x4
  Properties:
    Position        : (31.70,-22.62,-20.77) ϴ (H:0° P:0° B:0°)
  Properties via Patrol Path (-1089):
    SymName         : Patrol Path
    DonorType       : 0
  Properties via Marker (-327):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

Patrol Path (869) @ (90.82,-21.63,-20.77) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Patrol Path -> Marker -> Object
  Links:
    Link[MetaProp] (1114877): Patrol Path (869) -> Patrol Path (-1089)
    Link[AIPatrol] (50397192): Patrol Path (869) -> Patrol Path (868)
  Dimensions: 4x4x4
  Properties:
    Position        : (90.82,-21.63,-20.77) ϴ (H:0° P:0° B:0°)
  Properties via Patrol Path (-1089):
    SymName         : Patrol Path
    DonorType       : 0
  Properties via Marker (-327):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

Maintenance (870) @ (31.28,-22.79,-20.77) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Maintenance -> Big Droids -> Robots -> Mechanical Vulnerability -> Vulnerabilities -> MetaProperty
    ...                                ... -> ElectroDamp Vulnerability -> Vulnerabilities -> MetaProperty
    ...                                ... -> MatMetal -> MetaProperty
    ...                                ... -> Stasis Vulnerability -> Vulnerabilities -> MetaProperty
    ...                                ... -> Monsters -> Physical -> Object
  Links:
    Link[MetaProp] (1114879): Maintenance (870) -> Maintenance (-171)
    Link[StimSens] (3211357): Maintenance (870) -> BashStim (-692)
    Link[StimSens] (3211359): Maintenance (870) -> EMP (-390)
    Link[StimSens] (3211361): Maintenance (870) -> Standard Impact (-385)
    Link[StimSens] (3211362): Maintenance (870) -> Electricity (-378)
    Link[StimSens] (3211356): Maintenance (870) -> WeaponBash (-3058)
    Link[StimSens] (3211358): Maintenance (870) -> Cold (-1145)
    Link[StimSens] (3211360): Maintenance (870) -> Armor Piercing Impact (-375)
    Link[StimSens] (3211354): Maintenance (870) -> High Explosive (-376)
    Link[StimSens] (3211352): Maintenance (870) -> ElectroDampen (-1070)
    Link[StimSens] (3211353): Maintenance (870) -> Stasis (-1486)
    Link[StimSens] (3211363): Maintenance (870) -> Energy Stim (-373)
    Link[StimSens] (3211355): Maintenance (870) -> Droid Fusion (-2753)
    Link[AIProjec] (48300035): Maintenance (870) -> Droid Spark (871)
  Dimensions: 2x3x6
  Properties:
    Position        : (31.28,-22.79,-20.77) ϴ (H:0° P:0° B:0°)
    PhysState       : 10 3D FA 41 60 50 B6 C1 AB 29 A6 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Creature        : Droid
    AI_Patrol       : true
    AI_Mode         : Normal
    AmbientHacked   : 0F 00 00 00 00 00 00 00 00 00 00 00 64 72 6F 69 64 5F 6C 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    CollisionType   : Bounce | No Collision Sound
    AIRCProp        : 0A 00 00 00 28 00 00 00 00 00 00 00 02 00 00 00 CD CC 4C 3F 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysType        : 01 00 00 00 02 00 00 00 00 00 00 00 01 00 00 00
    AI_Alertness    : 00 00 00 00 00 00 00 00
    PhysAttr        : 00 00 C8 42 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Maintenance (-171):
    HitPoints       : 100
    LootInfo        : 02 00 00 00 52 61 64 20 50 61 74 63 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 44 65 74 6F 78 20 50 61 74 63 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 53 6D 61 6C 6C 20 53 74 61 6E 64 61 72 64 20 43 6C 69 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 0A 00 00 00 0A 00 00 00 0A 00 00 00 00 00 00 00 00 00 00 00 46 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    AI_RngShoot     : 01 00 00 00 03 00 00 00 06 00 00 00 06 00 00 00 05 00 00 00 00 00 00 00 00 00 00 00 00 F0 00 00 1F 85 3B 40 7B 14 EE BF E1 7A F4 3F
    SpchVoice       : vmaintbot
    ObjName         : MaintDroid: "A maintenance droid."
    ModelName       : mainbot
    SymName         : Maintenance
    MAX_HP          : 100
    DonorType       : 0
    MotActorTagList : droid, maintenance
  Properties via Big Droids (-1405):
    AI              : rangedexplode
    AI_RngApps      : 00 00 00 00 04 00 00 00 06 00 00 00 06 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    AI_NCDmgRsp     : 01 00 00 00 0A 00 00 00 00 00 00 00
    Class Tags      : CreatureType Droid
    AI_RngFlee      : 00 00 00 00 00 00 00 00 C3 F5 C8 3F 05 00 00 00 00 00 F0 41 00 00 C0 40
    Scripts         : 54 72 61 6E 73 69 65 6E 74 43 6F 72 70 73 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    AI_Fidget       : false
  Properties via Robots (-163):
    PsiRadar        : None
    HTHMotionResp   : (30.00, 25.00, 20.00)
    GuarLoot        : cheeseborger
    Material Tags   : Material MetalTarget
    AI_VisType      : 2
    AI_VisDesc      : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 87 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 99 00 00 00 32 00 00 00 64 00 00 00 05 00 00 00 DC 05 00 00 19 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 01 00 00 00 3C 00 00 00 5A 00 00 00 0A 00 00 00 C8 00 00 00 47 00 00 00 40 01 00 00 5A 00 00 00 06 00 00 00 46 00 00 00 01 00 00 00 64 00 00 00 5A 00 00 00 1E 00 00 00 C8 00 00 00 01 00 00 00 78 00 00 00 46 00 00 00 64 00 00 00 64 00 00 00 21 00 00 00 E6 00 00 00 46 00 00 00 0A 00 00 00 3C 00 00 00 21 00 00 00 E6 00 00 00 6E 00 00 00 50 00 00 00 28 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 40 40
    PickBias        : 0.100000
  Properties via Monsters (-162):
    ContainDims     : 04 00 00 00 04 00 00 00
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    HUDSelect       : true
    ShowHP          : true
    AI_NCDmRsp      : true
    PhysAIColl      : true
    BashFactor      : 0.100000
    FrobHandler     : Local Only
    AI_CbtTiming    : C4 09 00 00 70 17 00 00 70 17 00 00 80 3E 00 00
    AI_ObjAvoid     : 
    BashParams      : 00 D0 04 46 00 00 00 00
    AI_FreeKnow     : 5000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    ObjIcon         : gun1

Droid Spark (871) @ (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Droid Spark -> Droid Projectiles -> Monster Projectiles -> Projectile -> Object
  Links:
    Link[MetaProp] (1114878): Droid Spark (871) -> Droid Spark (-1500)
    Link[arSrc] (8454151): Droid Spark (871) -> Electricity (-378)
  Dimensions: 4x4x4
  Properties:
    StTweqScale     : 01 00 00 00 01 00 00 00 01 00 00 00 01 00 00 00
    Position        : (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
    HasRefs         : false
    PhysInitVel     : (50.00, 0.00, 0.00)
    CollisionType   : Bounce | Slay on Impact | Full Collision Sound
    BitmapAnimation : 
    FrameAniState   : 0
  Properties via Droid Spark (-1500):
    CfgTweqScale    : 00 00 02 03 00 00 00 00 00 00 7A 44 9A 99 19 3F 9A 99 19 3F 00 00 7A 44 9A 99 19 3F 9A 99 19 3F 00 00 7A 44 9A 99 19 3F 9A 99 19 3F 00 00 00 00
    RenderType      : Unlit
    ModelName       : spark_
    FrameAniConfig  : 00 00 70 41 00 00 00 00
    Class Tags      : EnemyAmmoType DroidSpark
    SymName         : Droid Spark
    RenderAlpha     : 0.600000
    Preload         : true
    SelfLit         : 75
    DonorType       : 0
    LightColor      : C3 F5 28 3F 9A 99 99 3E
    PrjSound        : spark_lp
  Properties via Droid Projectiles (-1499):
    BlendMode       : Add
  Properties via Monster Projectiles (-672):
    PhysDims        : 0x0x0
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
  Properties via Projectile (-1339):
    BashFactor      : 0.000000
    Heartbeat       : 1000
    PhysAttr        : 00 00 00 00 00 00 80 3F 00 24 74 49 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysAIColl      : true

fusion white core (872) @ (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> fusion white core -> Shot FX -> SFX -> Object
  Links:
    Link[Particle] (75563023): fusion white core (872) -> Droid Spark (871)
    Link[MetaProp] (1114875): fusion white core (872) -> fusion white core (-2404)
  Dimensions: 0x0x0
  Properties:
    PGLaunchInfo    : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 01 00
    Position        : (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
    ParticleGroup   : 90 40 42 00 70 4A 42 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 41 00 10 2D 42 00 00 00 00 00 00 00 00 00 68 03 00 00 04 00 00 00 04 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 E8 C9 77 21 20 C9 77 21 88 1A B8 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 04 00 00 FF 00 00 00 00 00 00 00 00 88 0B 1E 0D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 01 00 00 00 00 00 00 40 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 04 00 00 00 0A D7 23 BC 0A D7 23 BC 0A D7 23 BC 0A D7 23 3C 0A D7 23 3C 0A D7 23 3C 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 67 03 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 45 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via fusion white core (-2404):
    SymName         : fusion white core
    DonorType       : 0
  Properties via Shot FX (-1524):
    Preload         : true
    RenderAlpha     : 1.000000
    ModelName       : fx_particle
    BlendMode       : Add
  Properties via SFX (-5):
    NetworkCategory : Hosted

Amber Light (873) @ (110.75,-60.00,-3.00) ϴ (H:0° P:90° B:0°)
  Ancestry:
    -> Amber Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1116000): Amber Light (873) -> Amber Light (-1771)
  Dimensions: 0x3x0
  Properties:
    Light           : 00 00 A0 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 48 42 00 00 00 00 00 00 00 00
    Position        : (110.75,-60.00,-3.00) ϴ (H:0° P:90° B:0°)
  Properties via Amber Light (-1771):
    Immobile        : false
    ModelName       : lite_f2
    LightColor      : B8 1E 05 3E 00 00 40 3F
    SymName         : Amber Light
    DonorType       : 0
  Properties via Lights (-132):
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Amber Light (874) @ (105.00,95.00,-0.25) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Amber Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1114647): Amber Light (874) -> Amber Light (-1771)
  Dimensions: 0x3x0
  Properties:
    Light           : 00 00 A0 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 48 42 00 00 00 00 00 00 00 00
    Position        : (105.00,95.00,-0.25) ϴ (H:90° P:0° B:0°)
  Properties via Amber Light (-1771):
    Immobile        : false
    ModelName       : lite_f2
    LightColor      : B8 1E 05 3E 00 00 40 3F
    SymName         : Amber Light
    DonorType       : 0
  Properties via Lights (-132):
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Amber Light (875) @ (110.75,80.00,-3.00) ϴ (H:0° P:90° B:0°)
  Ancestry:
    -> Amber Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115866): Amber Light (875) -> Amber Light (-1771)
  Dimensions: 0x3x0
  Properties:
    Light           : 00 00 A0 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 48 42 00 00 00 00 00 00 00 00
    Position        : (110.75,80.00,-3.00) ϴ (H:0° P:90° B:0°)
  Properties via Amber Light (-1771):
    Immobile        : false
    ModelName       : lite_f2
    LightColor      : B8 1E 05 3E 00 00 40 3F
    SymName         : Amber Light
    DonorType       : 0
  Properties via Lights (-132):
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Danger Hi Voltage (876) @ (28.00,-91.98,-14.00) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Danger Hi Voltage -> Warnings -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114888): Danger Hi Voltage (876) -> Danger Hi Voltage (-947)
  Dimensions: 0x4x4
  Properties:
    Position        : (28.00,-91.98,-14.00) ϴ (H:270° P:0° B:0°)
  Properties via Danger Hi Voltage (-947):
    ModelName       : s_hivolt
    SymName         : Danger Hi Voltage
    DonorType       : 0
  Properties via Alpha Signs (-2044):
    RenderAlpha     : 1.000000
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Pipe Bent (877) @ (71.36,0.00,11.00) ϴ (H:270° P:180° B:0°)
  Ancestry:
    -> Pipe Bent -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                             ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115125): Pipe Bent (877) -> Pipe Bent (-495)
  Dimensions: 0x0x0
  Properties:
    PhysState       : C1 B8 8E 42 00 00 00 00 00 00 30 41 00 00 00 00 00 00 34 43 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (71.36,0.00,11.00) ϴ (H:270° P:180° B:0°)
    ObjName         : 
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (0.60, 0.76, 0.60)
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Pipe Bent (-495):
    ModelName       : cpipe_01
    SymName         : Pipe Bent
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Vert Eng Door (878) @ (117.00,-39.00,-19.50) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Vert Eng Door -> Doors -> Terrain -> Physical -> Object
    ...                   ... -> MatMetal -> MetaProperty
  Links:
    Link[MetaProp] (1114562): Vert Eng Door (878) -> Vert Eng Door (-1404)
  Dimensions: 7x0x8
  Properties:
    PhysState       : 00 00 EA 42 00 00 1C C2 00 00 9C C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (117.00,-39.00,-19.50) ϴ (H:0° P:0° B:0°)
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    TransDoor       : 01 00 00 00 00 00 00 00 00 00 10 41 00 00 10 41 02 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 00 00 EA 42 00 00 1C C2 00 00 9C C1 00 00 EA 42 00 00 1C C2 00 00 28 C1 00 00 EA 42 00 00 1C C2 00 00 9C C1 00 00 00 00 00 00 00 00 9C C1 14 00 00 00 3F 00 00 00 00 00 00 00
    PhysAIColl      : true
    PhysDims        : 7x0x8
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Vert Eng Door (-1404):
    DonorType       : 0
    ModelName       : engd001x
    SymName         : Vert Eng Door
  Properties via Doors (-205):
    FrobInfo        : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Z-Bias          : 0
    PickBias        : -20.000000
    Class Tags      : DoorType SciDoor
    BlockFrob       : true
    DoorTimer       : 0
    Scripts         : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatMetal (-583):
    Material Tags   : Material Metal

Shuttle (879) @ (157.00,-24.00,-17.95) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Shuttle -> Shuttles -> Decorative -> Physical -> Object
    ...                ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty
    ...                ... -> MatMetal -> MetaProperty
    ...                ... -> AI Block -> AI Utility -> MetaProperty
  Links:
    Link[StimSens] (3211291): Shuttle (879) -> Standard Impact (-385)
    Link[StimSens] (3211285): Shuttle (879) -> Droid Fusion (-2753)
    Link[StimSens] (3211289): Shuttle (879) -> Cold (-1145)
    Link[StimSens] (3211287): Shuttle (879) -> Armor Piercing Impact (-375)
    Link[StimSens] (3211292): Shuttle (879) -> Energy Stim (-373)
    Link[StimSens] (3211288): Shuttle (879) -> Electricity (-378)
    Link[StimSens] (3211284): Shuttle (879) -> High Explosive (-376)
    Link[StimSens] (3211290): Shuttle (879) -> WeaponBash (-3058)
    Link[StimSens] (3211286): Shuttle (879) -> Incendiary (-388)
    Link[StimSens] (3211293): Shuttle (879) -> Psi Stim (-389)
    Link[MetaProp] (1114556): Shuttle (879) -> Shuttle (-3938)
  Dimensions: 32x25x11
  Properties:
    DestLoc         : 78
    Position        : (157.00,-24.00,-17.95) ϴ (H:0° P:0° B:0°)
    PhysState       : 00 00 1D 43 00 00 C0 C1 4E 97 8F C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    HUDSelect       : true
    DestLevel       : Many
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scripts         : 53 69 6D 70 6C 65 4C 65 76 65 6C 43 68 61 6E 67 65 42 75 74 74 6F 6E 00 00 00 00 00 00 00 00 00 46 72 6F 62 51 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 31x12x8
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PickBias        : 0.250000
  Properties via Shuttle (-3938):
    SymName         : Shuttle
    DonorType       : 0
  Properties via Shuttles (-1673):
    ModelName       : shutle
    ShowHP          : true
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via AI Block (-4035):
    AI_ObjAvoid     : 
    PhysAIColl      : true

Bulk_Off_Button (880) @ (-127.44,2.00,-18.00) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Bulk_Off_Button -> Bulkhead Buttons -> Controllers -> Functional -> Physical -> Object
  Links:
    Link[MetaProp] (1115992): Bulk_Off_Button (880) -> Bulk_Off_Button (-3623)
  Dimensions: 0x0x1
  Properties:
    Position        : (-127.44,2.00,-18.00) ϴ (H:270° P:0° B:0°)
  Properties via Bulk_Off_Button (-3623):
    ModelName       : bulkup
    SymName         : Bulk_Off_Button
    DonorType       : 0
    HUDSelect       : false
  Properties via Bulkhead Buttons (-3621):
    Class Tags      : Device2Type ButtonBulkhead
  Properties via Controllers (-200):
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Scripts         : 42 61 73 65 42 75 74 74 6F 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Functional (-112):
    Immobile        : true
    Material Tags   : Material Plasticrete
    PickBias        : 0.250000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Bulk_On_Button (881) @ (-142.48,18.00,-18.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Bulk_On_Button -> Bulkhead Buttons -> Controllers -> Functional -> Physical -> Object
  Links:
    Link[MetaProp] (1114545): Bulk_On_Button (881) -> Bulk_On_Button (-3622)
  Dimensions: 0x0x1
  Properties:
    DestLoc         : 100
    DestLevel       : eng1
    Position        : (-142.48,18.00,-18.00) ϴ (H:90° P:0° B:0°)
  Properties via Bulk_On_Button (-3622):
    ModelName       : bulkdown
    DonorType       : 0
    SymName         : Bulk_On_Button
    Scripts         : 4C 65 76 65 6C 43 68 61 6E 67 65 42 75 74 74 6F 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00
  Properties via Bulkhead Buttons (-3621):
    Class Tags      : Device2Type ButtonBulkhead
  Properties via Controllers (-200):
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Functional (-112):
    Immobile        : true
    Material Tags   : Material Plasticrete
    HUDSelect       : true
    PickBias        : 0.250000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Amber Light (882) @ (48.00,26.25,-12.00) ϴ (H:270° P:90° B:0°)
  Ancestry:
    -> Amber Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1114484): Amber Light (882) -> Amber Light (-1771)
  Dimensions: 0x3x0
  Properties:
    Light           : 00 00 F0 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 48 42 00 00 00 00 00 00 00 00
    Position        : (48.00,26.25,-12.00) ϴ (H:270° P:90° B:0°)
  Properties via Amber Light (-1771):
    Immobile        : false
    ModelName       : lite_f2
    LightColor      : B8 1E 05 3E 00 00 40 3F
    SymName         : Amber Light
    DonorType       : 0
  Properties via Lights (-132):
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Amber Light (883) @ (122.75,9.75,-10.00) ϴ (H:0° P:90° B:0°)
  Ancestry:
    -> Amber Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1114498): Amber Light (883) -> Amber Light (-1771)
  Dimensions: 0x3x0
  Properties:
    Light           : 00 00 70 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 48 42 00 00 00 00 00 00 00 00
    Position        : (122.75,9.75,-10.00) ϴ (H:0° P:90° B:0°)
  Properties via Amber Light (-1771):
    Immobile        : false
    ModelName       : lite_f2
    LightColor      : B8 1E 05 3E 00 00 40 3F
    SymName         : Amber Light
    DonorType       : 0
  Properties via Lights (-132):
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Amber Light (884) @ (122.75,9.75,14.00) ϴ (H:0° P:90° B:0°)
  Ancestry:
    -> Amber Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1114495): Amber Light (884) -> Amber Light (-1771)
  Dimensions: 0x3x0
  Properties:
    Light           : 00 00 70 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 48 42 00 00 00 00 00 00 00 00
    Position        : (122.75,9.75,14.00) ϴ (H:0° P:90° B:0°)
  Properties via Amber Light (-1771):
    Immobile        : false
    ModelName       : lite_f2
    LightColor      : B8 1E 05 3E 00 00 40 3F
    SymName         : Amber Light
    DonorType       : 0
  Properties via Lights (-132):
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Amber Light (885) @ (48.00,-6.25,-12.00) ϴ (H:90° P:90° B:0°)
  Ancestry:
    -> Amber Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1114492): Amber Light (885) -> Amber Light (-1771)
  Dimensions: 0x3x0
  Properties:
    Light           : 00 00 F0 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 48 42 00 00 00 00 00 00 00 00
    Position        : (48.00,-6.25,-12.00) ϴ (H:90° P:90° B:0°)
  Properties via Amber Light (-1771):
    Immobile        : false
    ModelName       : lite_f2
    LightColor      : B8 1E 05 3E 00 00 40 3F
    SymName         : Amber Light
    DonorType       : 0
  Properties via Lights (-132):
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Amber Light (886) @ (74.00,-25.75,14.00) ϴ (H:270° P:90° B:0°)
  Ancestry:
    -> Amber Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1114499): Amber Light (886) -> Amber Light (-1771)
  Dimensions: 0x3x0
  Properties:
    Light           : 00 00 F0 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 48 42 00 00 00 00 00 00 00 00
    Position        : (74.00,-25.75,14.00) ϴ (H:270° P:90° B:0°)
  Properties via Amber Light (-1771):
    Immobile        : false
    ModelName       : lite_f2
    LightColor      : B8 1E 05 3E 00 00 40 3F
    SymName         : Amber Light
    DonorType       : 0
  Properties via Lights (-132):
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Amber Light (887) @ (74.00,45.75,14.00) ϴ (H:90° P:90° B:0°)
  Ancestry:
    -> Amber Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1114501): Amber Light (887) -> Amber Light (-1771)
  Dimensions: 0x3x0
  Properties:
    Light           : 00 00 F0 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 48 42 00 00 00 00 00 00 00 00
    Position        : (74.00,45.75,14.00) ϴ (H:90° P:90° B:0°)
  Properties via Amber Light (-1771):
    Immobile        : false
    ModelName       : lite_f2
    LightColor      : B8 1E 05 3E 00 00 40 3F
    SymName         : Amber Light
    DonorType       : 0
  Properties via Lights (-132):
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Cargo Bay (888) @ (124.00,47.25,-19.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Cargo Bay -> Doors -> Terrain -> Physical -> Object
    ...               ... -> MatMetal -> MetaProperty
  Links:
    Link[MetaProp] (1114507): Cargo Bay (888) -> Cargo Bay (-208)
  Dimensions: 9x0x10
  Properties:
    PhysState       : 00 00 F8 42 00 00 3D 42 00 00 98 C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (124.00,47.25,-19.00) ϴ (H:90° P:0° B:0°)
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    TransDoor       : 01 00 00 00 00 00 00 00 00 00 C0 40 00 00 40 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 00 00 F8 42 00 00 3D 42 00 00 98 C1 00 00 F8 42 00 00 55 42 00 00 98 C1 00 00 F8 42 00 00 3D 42 00 00 98 C1 00 00 00 00 00 40 00 00 F8 42 14 00 00 00 6F 00 00 00 00 00 00 00
    PhysAIColl      : true
    PhysDims        : 9x0x10
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Cargo Bay (-208):
    ModelName       : CBDoor
    DonorType       : 0
    SymName         : Cargo Bay
    Class Tags      : DoorType CargoBayDoor
  Properties via Doors (-205):
    FrobInfo        : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Z-Bias          : 0
    PickBias        : -20.000000
    BlockFrob       : true
    DoorTimer       : 0
    Scripts         : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatMetal (-583):
    Material Tags   : Material Metal

Cargo Bay (889) @ (124.00,40.75,-19.00) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Cargo Bay -> Doors -> Terrain -> Physical -> Object
    ...               ... -> MatMetal -> MetaProperty
  Links:
    Link[MetaProp] (1114504): Cargo Bay (889) -> Cargo Bay (-208)
  Dimensions: 9x0x10
  Properties:
    PhysState       : 00 00 F8 42 00 00 23 42 00 00 98 C1 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (124.00,40.75,-19.00) ϴ (H:270° P:0° B:0°)
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    TransDoor       : 01 00 00 00 00 00 00 00 00 00 C0 40 00 00 40 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 00 00 F8 42 00 00 23 42 00 00 98 C1 00 00 F8 42 00 00 0B 42 00 00 98 C1 00 00 F8 42 00 00 23 42 00 00 98 C1 00 00 00 00 00 C0 00 00 F8 42 6F 00 00 00 14 00 00 00 00 00 00 00
    PhysAIColl      : true
    PhysDims        : 9x0x10
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Cargo Bay (-208):
    ModelName       : CBDoor
    DonorType       : 0
    SymName         : Cargo Bay
    Class Tags      : DoorType CargoBayDoor
  Properties via Doors (-205):
    FrobInfo        : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Z-Bias          : 0
    PickBias        : -20.000000
    BlockFrob       : true
    DoorTimer       : 0
    Scripts         : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatMetal (-583):
    Material Tags   : Material Metal

Door Tripwire (890) @ (124.00,44.00,-22.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Door Tripwire -> Tripwire -> Traps -> Object
  Links:
    Link[MetaProp] (1114513): Door Tripwire (890) -> Door Tripwire (-2419)
    Link[SwitchLi] (22085660): Door Tripwire (890) -> Card slot: SHUTTLE #0 (854)
  Dimensions: 8x8x4
  Properties:
    PhysState       : 00 00 F8 42 00 00 30 42 00 00 B0 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (124.00,44.00,-22.00) ϴ (H:0° P:0° B:0°)
    CollisionType   : No Result
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (2.00, 2.00, 1.00)
    PhysDims        : 8x8x4
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Door Tripwire (-2419):
    SymName         : Door Tripwire
    TripFlags       : Enter | Exit | Player
    DonorType       : 0
  Properties via Tripwire (-305):
    PhysAIColl      : true
    Scripts         : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Traps (-304):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

Cargo Bay (891) @ (124.00,-20.75,-19.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Cargo Bay -> Doors -> Terrain -> Physical -> Object
    ...               ... -> MatMetal -> MetaProperty
  Links:
    Link[MetaProp] (1114514): Cargo Bay (891) -> Cargo Bay (-208)
  Dimensions: 9x0x10
  Properties:
    PhysState       : 00 00 F8 42 00 00 A6 C1 00 00 98 C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (124.00,-20.75,-19.00) ϴ (H:90° P:0° B:0°)
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    TransDoor       : 01 00 00 00 00 00 00 00 00 00 C0 40 00 00 40 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 00 00 F8 42 00 00 A6 C1 00 00 98 C1 00 00 F8 42 00 00 6C C1 00 00 98 C1 00 00 F8 42 00 00 A6 C1 00 00 98 C1 00 00 00 00 00 40 00 00 F8 42 14 00 00 00 6E 00 00 00 00 00 00 00
    PhysAIColl      : true
    PhysDims        : 9x0x10
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Cargo Bay (-208):
    ModelName       : CBDoor
    DonorType       : 0
    SymName         : Cargo Bay
    Class Tags      : DoorType CargoBayDoor
  Properties via Doors (-205):
    FrobInfo        : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Z-Bias          : 0
    PickBias        : -20.000000
    BlockFrob       : true
    DoorTimer       : 0
    Scripts         : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatMetal (-583):
    Material Tags   : Material Metal

Cargo Bay (892) @ (124.00,-27.25,-19.00) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Cargo Bay -> Doors -> Terrain -> Physical -> Object
    ...               ... -> MatMetal -> MetaProperty
  Links:
    Link[MetaProp] (1114516): Cargo Bay (892) -> Cargo Bay (-208)
  Dimensions: 9x0x10
  Properties:
    PhysState       : 00 00 F8 42 00 00 DA C1 00 00 98 C1 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (124.00,-27.25,-19.00) ϴ (H:270° P:0° B:0°)
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    TransDoor       : 01 00 00 00 00 00 00 00 00 00 C0 40 00 00 40 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 00 00 F8 42 00 00 DA C1 00 00 98 C1 00 00 F8 42 00 00 05 C2 00 00 98 C1 00 00 F8 42 00 00 DA C1 00 00 98 C1 00 00 00 00 00 C0 00 00 F8 42 6E 00 00 00 14 00 00 00 00 00 00 00
    PhysAIColl      : true
    PhysDims        : 9x0x10
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Cargo Bay (-208):
    ModelName       : CBDoor
    DonorType       : 0
    SymName         : Cargo Bay
    Class Tags      : DoorType CargoBayDoor
  Properties via Doors (-205):
    FrobInfo        : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Z-Bias          : 0
    PickBias        : -20.000000
    BlockFrob       : true
    DoorTimer       : 0
    Scripts         : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatMetal (-583):
    Material Tags   : Material Metal

Patrol Path (893) @ (109.07,39.71,-20.77) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Patrol Path -> Marker -> Object
  Links:
    Link[MetaProp] (1114840): Patrol Path (893) -> Patrol Path (-1089)
    Link[AIPatrol] (50397185): Patrol Path (893) -> Patrol Path (925)
  Dimensions: 4x4x4
  Properties:
    Position        : (109.07,39.71,-20.77) ϴ (H:0° P:0° B:0°)
  Properties via Patrol Path (-1089):
    SymName         : Patrol Path
    DonorType       : 0
  Properties via Marker (-327):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

Cargo Bay (894) @ (51.25,-27.00,-19.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Cargo Bay -> Doors -> Terrain -> Physical -> Object
    ...               ... -> MatMetal -> MetaProperty
  Links:
    Link[MetaProp] (1114521): Cargo Bay (894) -> Cargo Bay (-208)
  Dimensions: 9x0x10
  Properties:
    PhysState       : 02 00 4D 42 02 00 D8 C1 00 00 98 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (51.25,-27.00,-19.00) ϴ (H:0° P:0° B:0°)
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    TransDoor       : 01 00 00 00 00 00 00 00 00 00 C0 40 00 00 40 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 02 00 4D 42 02 00 D8 C1 00 00 98 C1 02 00 65 42 02 00 D8 C1 00 00 98 C1 02 00 4D 42 02 00 D8 C1 00 00 98 C1 00 00 00 00 00 00 02 00 4D 42 6C 00 00 00 0F 00 00 00 00 00 00 00
    PhysAIColl      : true
    PhysDims        : 9x0x10
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Cargo Bay (-208):
    ModelName       : CBDoor
    DonorType       : 0
    SymName         : Cargo Bay
    Class Tags      : DoorType CargoBayDoor
  Properties via Doors (-205):
    FrobInfo        : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Z-Bias          : 0
    PickBias        : -20.000000
    BlockFrob       : true
    DoorTimer       : 0
    Scripts         : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatMetal (-583):
    Material Tags   : Material Metal

Cargo Bay (895) @ (44.75,-27.00,-19.00) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Cargo Bay -> Doors -> Terrain -> Physical -> Object
    ...               ... -> MatMetal -> MetaProperty
  Links:
    Link[MetaProp] (1114518): Cargo Bay (895) -> Cargo Bay (-208)
  Dimensions: 9x0x10
  Properties:
    PhysState       : 02 00 33 42 02 00 D8 C1 00 00 98 C1 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (44.75,-27.00,-19.00) ϴ (H:180° P:0° B:0°)
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    TransDoor       : 01 00 00 00 00 00 00 00 00 00 C0 40 00 00 40 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 02 00 33 42 02 00 D8 C1 00 00 98 C1 02 00 1B 42 02 00 D8 C1 00 00 98 C1 02 00 33 42 02 00 D8 C1 00 00 98 C1 00 00 00 00 00 80 02 00 33 42 0F 00 00 00 6C 00 00 00 00 00 00 00
    PhysAIColl      : true
    PhysDims        : 9x0x10
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Cargo Bay (-208):
    ModelName       : CBDoor
    DonorType       : 0
    SymName         : Cargo Bay
    Class Tags      : DoorType CargoBayDoor
  Properties via Doors (-205):
    FrobInfo        : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Z-Bias          : 0
    PickBias        : -20.000000
    BlockFrob       : true
    DoorTimer       : 0
    Scripts         : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatMetal (-583):
    Material Tags   : Material Metal

Door Tripwire (896) @ (48.00,-27.00,-22.00) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Door Tripwire -> Tripwire -> Traps -> Object
  Links:
    Link[MetaProp] (1114515): Door Tripwire (896) -> Door Tripwire (-2419)
    Link[SwitchLi] (22085663): Door Tripwire (896) -> Card slot: SHUTTLE #0 (858)
  Dimensions: 8x8x4
  Properties:
    PhysState       : 02 00 40 42 02 00 D8 C1 00 00 B0 C1 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (48.00,-27.00,-22.00) ϴ (H:270° P:0° B:0°)
    CollisionType   : No Result
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (2.00, 2.00, 1.00)
    PhysDims        : 8x8x4
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Door Tripwire (-2419):
    SymName         : Door Tripwire
    TripFlags       : Enter | Exit | Player
    DonorType       : 0
  Properties via Tripwire (-305):
    PhysAIColl      : true
    Scripts         : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Traps (-304):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

Engineering Wedge Light (897) @ (12.50,10.00,-9.00) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Engineering Wedge Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1114527): Engineering Wedge Light (897) -> Engineering Wedge Light (-1135)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (12.50,10.00,-9.00) ϴ (H:270° P:0° B:0°)
  Properties via Engineering Wedge Light (-1135):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Engineering Wedge Light
    ModelName       : light2
    LightColor      : B8 1E 05 3E 00 00 40 3F
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

To Cargo Bays (898) @ (19.00,12.00,-23.98) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> To Cargo Bays -> Engineering Signs -> Ship areas -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114524): To Cargo Bays (898) -> To Cargo Bays (-1692)
  Dimensions: 4x4x0
  Properties:
    Position        : (19.00,12.00,-23.98) ϴ (H:270° P:0° B:0°)
  Properties via To Cargo Bays (-1692):
    ModelName       : ar_cbay
    SymName         : To Cargo Bays
    DonorType       : 0
  Properties via Alpha Signs (-2044):
    RenderAlpha     : 1.000000
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Cargo Bay (899) @ (14.00,13.25,-19.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Cargo Bay -> Doors -> Terrain -> Physical -> Object
    ...               ... -> MatMetal -> MetaProperty
  Links:
    Link[MetaProp] (1114529): Cargo Bay (899) -> Cargo Bay (-208)
  Dimensions: 9x0x10
  Properties:
    PhysState       : 00 00 60 41 F6 FF 53 41 00 00 98 C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (14.00,13.25,-19.00) ϴ (H:90° P:0° B:0°)
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    TransDoor       : 01 00 00 00 00 00 00 00 00 00 C0 40 00 00 40 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 00 00 60 41 F6 FF 53 41 00 00 98 C1 00 00 60 41 FB FF 99 41 00 00 98 C1 00 00 60 41 F6 FF 53 41 00 00 98 C1 00 00 00 00 00 40 00 00 60 41 3A 00 00 00 32 00 00 00 00 00 00 00
    PhysAIColl      : true
    PhysDims        : 9x0x10
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Cargo Bay (-208):
    ModelName       : CBDoor
    DonorType       : 0
    SymName         : Cargo Bay
    Class Tags      : DoorType CargoBayDoor
  Properties via Doors (-205):
    FrobInfo        : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Z-Bias          : 0
    PickBias        : -20.000000
    BlockFrob       : true
    DoorTimer       : 0
    Scripts         : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatMetal (-583):
    Material Tags   : Material Metal

Cargo Bay (900) @ (14.00,6.75,-19.00) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Cargo Bay -> Doors -> Terrain -> Physical -> Object
    ...               ... -> MatMetal -> MetaProperty
  Links:
    Link[MetaProp] (1114525): Cargo Bay (900) -> Cargo Bay (-208)
  Dimensions: 9x0x10
  Properties:
    PhysState       : 00 00 60 41 EC FF D7 40 00 00 98 C1 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (14.00,6.75,-19.00) ϴ (H:270° P:0° B:0°)
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    TransDoor       : 01 00 00 00 00 00 00 00 00 00 C0 40 00 00 40 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 00 00 60 41 EC FF D7 40 00 00 98 C1 00 00 60 41 60 FF 3F 3F 00 00 98 C1 00 00 60 41 EC FF D7 40 00 00 98 C1 00 00 00 00 00 C0 00 00 60 41 32 00 00 00 3A 00 00 00 00 00 00 00
    PhysAIColl      : true
    PhysDims        : 9x0x10
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Cargo Bay (-208):
    ModelName       : CBDoor
    DonorType       : 0
    SymName         : Cargo Bay
    Class Tags      : DoorType CargoBayDoor
  Properties via Doors (-205):
    FrobInfo        : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Z-Bias          : 0
    PickBias        : -20.000000
    BlockFrob       : true
    DoorTimer       : 0
    Scripts         : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatMetal (-583):
    Material Tags   : Material Metal

Door Tripwire (901) @ (14.00,10.00,-22.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Door Tripwire -> Tripwire -> Traps -> Object
  Links:
    Link[MetaProp] (1114526): Door Tripwire (901) -> Door Tripwire (-2419)
    Link[SwitchLi] (22085655): Door Tripwire (901) -> Cargo Bay (900)
    Link[SwitchLi] (22085654): Door Tripwire (901) -> Cargo Bay (899)
  Dimensions: 8x8x4
  Properties:
    PhysState       : 00 00 60 41 F6 FF 1F 41 00 00 B0 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (14.00,10.00,-22.00) ϴ (H:0° P:0° B:0°)
    CollisionType   : No Result
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (2.00, 2.00, 1.00)
    PhysDims        : 8x8x4
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Door Tripwire (-2419):
    SymName         : Door Tripwire
    TripFlags       : Enter | Exit | Player
    DonorType       : 0
  Properties via Tripwire (-305):
    PhysAIColl      : true
    Scripts         : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Traps (-304):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

To Shuttle Bay (902) @ (9.00,10.00,-23.98) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> To Shuttle Bay -> Engineering Signs -> Ship areas -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114522): To Shuttle Bay (902) -> To Shuttle Bay (-1569)
  Dimensions: 4x3x0
  Properties:
    Position        : (9.00,10.00,-23.98) ϴ (H:90° P:0° B:0°)
  Properties via To Shuttle Bay (-1569):
    ModelName       : ar_sh
    SymName         : To Shuttle Bay
    DonorType       : 0
  Properties via Alpha Signs (-2044):
    RenderAlpha     : 1.000000
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

To Engineering Control (903) @ (19.00,8.00,-23.98) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> To Engineering Control -> Engineering Signs -> Ship areas -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114523): To Engineering Control (903) -> To Engineering Control (-1691)
  Dimensions: 4x4x0
  Properties:
    Position        : (19.00,8.00,-23.98) ϴ (H:270° P:0° B:0°)
  Properties via To Engineering Control (-1691):
    ModelName       : ar_ctrl
    SymName         : To Engineering Control
    DonorType       : 0
  Properties via Alpha Signs (-2044):
    RenderAlpha     : 1.000000
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Engineering Wedge Light (904) @ (117.00,-37.51,-10.00) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Engineering Wedge Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1114528): Engineering Wedge Light (904) -> Engineering Wedge Light (-1135)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 A0 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (117.00,-37.51,-10.00) ϴ (H:180° P:0° B:0°)
  Properties via Engineering Wedge Light (-1135):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Engineering Wedge Light
    ModelName       : light2
    LightColor      : B8 1E 05 3E 00 00 40 3F
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Vert Eng Door (905) @ (157.00,-74.50,-7.50) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Vert Eng Door -> Doors -> Terrain -> Physical -> Object
    ...                   ... -> MatMetal -> MetaProperty
  Links:
    Link[MetaProp] (1115854): Vert Eng Door (905) -> Vert Eng Door (-1404)
  Dimensions: 7x0x8
  Properties:
    PhysState       : 00 00 1D 43 00 00 95 C2 02 00 F0 C0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (157.00,-74.50,-7.50) ϴ (H:0° P:0° B:0°)
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    TransDoor       : 01 00 00 00 00 00 00 00 00 00 10 41 00 00 10 41 02 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 00 00 1D 43 00 00 95 C2 02 00 F0 C0 00 00 1D 43 00 00 95 C2 F8 FF BF 3F 00 00 1D 43 00 00 95 C2 02 00 F0 C0 00 00 00 00 00 00 02 00 F0 C0 0B 00 00 00 21 00 00 00 00 00 00 00
    PhysAIColl      : true
    PhysDims        : 7x0x8
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Vert Eng Door (-1404):
    DonorType       : 0
    ModelName       : engd001x
    SymName         : Vert Eng Door
  Properties via Doors (-205):
    FrobInfo        : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Z-Bias          : 0
    PickBias        : -20.000000
    Class Tags      : DoorType SciDoor
    BlockFrob       : true
    DoorTimer       : 0
    Scripts         : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatMetal (-583):
    Material Tags   : Material Metal

Door Tripwire (906) @ (117.00,-39.01,-19.50) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Door Tripwire -> Tripwire -> Traps -> Object
  Links:
    Link[MetaProp] (1114531): Door Tripwire (906) -> Door Tripwire (-2419)
    Link[SwitchLi] (22085657): Door Tripwire (906) -> Vert Eng Door (878)
  Dimensions: 7x8x9
  Properties:
    PhysState       : 00 00 EA 42 7B 09 1C C2 00 00 9C C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (117.00,-39.01,-19.50) ϴ (H:0° P:0° B:0°)
    CollisionType   : No Result
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.75, 2.00, 2.25)
    PhysDims        : 7x8x9
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Door Tripwire (-2419):
    SymName         : Door Tripwire
    TripFlags       : Enter | Exit | Player
    DonorType       : 0
  Properties via Tripwire (-305):
    PhysAIColl      : true
    Scripts         : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Traps (-304):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

Engineering Wedge Light (907) @ (117.00,-40.51,-10.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Engineering Wedge Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1114532): Engineering Wedge Light (907) -> Engineering Wedge Light (-1135)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (117.00,-40.51,-10.00) ϴ (H:0° P:0° B:0°)
  Properties via Engineering Wedge Light (-1135):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Engineering Wedge Light
    ModelName       : light2
    LightColor      : B8 1E 05 3E 00 00 40 3F
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Engineering Wedge Light (908) @ (117.00,60.49,-10.00) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Engineering Wedge Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1114533): Engineering Wedge Light (908) -> Engineering Wedge Light (-1135)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (117.00,60.49,-10.00) ϴ (H:180° P:0° B:0°)
  Properties via Engineering Wedge Light (-1135):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Engineering Wedge Light
    ModelName       : light2
    LightColor      : B8 1E 05 3E 00 00 40 3F
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Vert Eng Door (909) @ (157.00,94.50,-7.50) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Vert Eng Door -> Doors -> Terrain -> Physical -> Object
    ...                   ... -> MatMetal -> MetaProperty
  Links:
    Link[MetaProp] (1115967): Vert Eng Door (909) -> Vert Eng Door (-1404)
  Dimensions: 7x0x8
  Properties:
    PhysState       : 00 00 1D 43 00 00 BD 42 02 00 F0 C0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (157.00,94.50,-7.50) ϴ (H:0° P:0° B:0°)
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    TransDoor       : 01 00 00 00 00 00 00 00 00 00 10 41 00 00 10 41 02 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 00 00 1D 43 00 00 BD 42 02 00 F0 C0 00 00 1D 43 00 00 BD 42 F8 FF BF 3F 00 00 1D 43 00 00 BD 42 02 00 F0 C0 00 00 00 00 00 00 02 00 F0 C0 1B 00 00 00 0D 00 00 00 00 00 00 00
    PhysAIColl      : true
    PhysDims        : 7x0x8
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Vert Eng Door (-1404):
    DonorType       : 0
    ModelName       : engd001x
    SymName         : Vert Eng Door
  Properties via Doors (-205):
    FrobInfo        : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Z-Bias          : 0
    PickBias        : -20.000000
    Class Tags      : DoorType SciDoor
    BlockFrob       : true
    DoorTimer       : 0
    Scripts         : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatMetal (-583):
    Material Tags   : Material Metal

Door Tripwire (910) @ (117.00,58.99,-19.50) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Door Tripwire -> Tripwire -> Traps -> Object
  Links:
    Link[MetaProp] (1114535): Door Tripwire (910) -> Door Tripwire (-2419)
    Link[SwitchLi] (22085656): Door Tripwire (910) -> Vert Eng Door (921)
  Dimensions: 7x8x9
  Properties:
    PhysState       : 00 00 EA 42 1C F8 6B 42 00 00 9C C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (117.00,58.99,-19.50) ϴ (H:0° P:0° B:0°)
    CollisionType   : No Result
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.75, 2.00, 2.25)
    PhysDims        : 7x8x9
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Door Tripwire (-2419):
    SymName         : Door Tripwire
    TripFlags       : Enter | Exit | Player
    DonorType       : 0
  Properties via Tripwire (-305):
    PhysAIColl      : true
    Scripts         : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Traps (-304):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

Engineering Wedge Light (911) @ (117.00,57.49,-10.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Engineering Wedge Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1114536): Engineering Wedge Light (911) -> Engineering Wedge Light (-1135)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 A0 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (117.00,57.49,-10.00) ϴ (H:0° P:0° B:0°)
  Properties via Engineering Wedge Light (-1135):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Engineering Wedge Light
    ModelName       : light2
    LightColor      : B8 1E 05 3E 00 00 40 3F
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Amber Light (912) @ (111.75,-60.00,-10.00) ϴ (H:180° P:90° B:0°)
  Ancestry:
    -> Amber Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1114537): Amber Light (912) -> Amber Light (-1771)
  Dimensions: 0x3x0
  Properties:
    Light           : 00 00 F0 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 48 42 00 00 00 00 00 00 00 00
    Position        : (111.75,-60.00,-10.00) ϴ (H:180° P:90° B:0°)
  Properties via Amber Light (-1771):
    Immobile        : false
    ModelName       : lite_f2
    LightColor      : B8 1E 05 3E 00 00 40 3F
    SymName         : Amber Light
    DonorType       : 0
  Properties via Lights (-132):
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Amber Light (913) @ (111.75,80.00,-10.00) ϴ (H:180° P:90° B:0°)
  Ancestry:
    -> Amber Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1114538): Amber Light (913) -> Amber Light (-1771)
  Dimensions: 0x3x0
  Properties:
    Light           : 00 00 F0 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 48 42 00 00 00 00 00 00 00 00
    Position        : (111.75,80.00,-10.00) ϴ (H:180° P:90° B:0°)
  Properties via Amber Light (-1771):
    Immobile        : false
    ModelName       : lite_f2
    LightColor      : B8 1E 05 3E 00 00 40 3F
    SymName         : Amber Light
    DonorType       : 0
  Properties via Lights (-132):
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Gang valve (914) @ (97.00,27.90,-4.33) ϴ (H:180° P:0° B:180°)
  Ancestry:
    -> Gang valve -> Structural -> MatMetal -> MetaProperty
    ...                     ... -> Decorative -> Physical -> Object
    ...       ... -> AI Avoid -> AI Utility -> MetaProperty
  Links:
    Link[MetaProp] (1114547): Gang valve (914) -> Gang valve (-774)
  Dimensions: 1x3x6
  Properties:
    Position        : (97.00,27.90,-4.33) ϴ (H:180° P:0° B:180°)
    PhysState       : 00 00 C2 42 33 33 DF 41 4A 8F 8A C0 00 00 34 43 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 1x3x6
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Gang valve (-774):
    HUDSelect       : false
    AI_ObjAvoid     : 
    ModelName       : gang
    DonorType       : 0
    SymName         : Gang valve
  Properties via Structural (-491):
    Immobile        : true
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via AI Avoid (-4036):
    PhysAIColl      : false

Amber Light (915) @ (122.72,-24.00,14.00) ϴ (H:0° P:90° B:0°)
  Ancestry:
    -> Amber Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1114369): Amber Light (915) -> Amber Light (-1771)
  Dimensions: 0x3x0
  Properties:
    Light           : 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 48 42 00 00 00 00 00 00 00 00
    Position        : (122.72,-24.00,14.00) ϴ (H:0° P:90° B:0°)
  Properties via Amber Light (-1771):
    Immobile        : false
    ModelName       : lite_f2
    LightColor      : B8 1E 05 3E 00 00 40 3F
    SymName         : Amber Light
    DonorType       : 0
  Properties via Lights (-132):
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Amber Light (916) @ (122.72,74.00,14.00) ϴ (H:0° P:90° B:0°)
  Ancestry:
    -> Amber Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1114366): Amber Light (916) -> Amber Light (-1771)
  Dimensions: 0x3x0
  Properties:
    Light           : 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 48 42 00 00 00 00 00 00 00 00
    Position        : (122.72,74.00,14.00) ϴ (H:0° P:90° B:0°)
  Properties via Amber Light (-1771):
    Immobile        : false
    ModelName       : lite_f2
    LightColor      : B8 1E 05 3E 00 00 40 3F
    SymName         : Amber Light
    DonorType       : 0
  Properties via Lights (-132):
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Crate #1 (917) @ (120.69,-69.09,2.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Crate #1 -> Usable Containers -> Functional -> Physical -> Object
    ...                          ... -> AI Block -> AI Utility -> MetaProperty
  Links:
    Link[FlowCont] (19988514): Crate #1 (917) -> Heavy Armor (1172)
    Link[FlowCont] (19988480): Crate #1 (917) -> Standard Clip (484)
    Link[MetaProp] (1114544): Crate #1 (917) -> Crate #1 (-122)
    Link[Contains] (10551329): Crate #1 (917) -> Heavy Armor (1172)
    Link[Contains] (10551296): Crate #1 (917) -> Standard Clip (484)
  Dimensions: 3x3x4
  Properties:
    Position        : (120.69,-69.09,2.00) ϴ (H:0° P:0° B:0°)
    PhysState       : 3F 60 F1 42 FB 2E 8A C2 35 1F 00 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 4x4x4
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Crate #1 (-122):
    ModelName       : crate01
    SymName         : Crate #1
    DonorType       : 0
  Properties via Usable Containers (-118):
    ContainDims     : 04 00 00 00 04 00 00 00
    FrobHandler     : Local Only
    HUDUse          : containers: "Search container"
    Scripts         : 63 6F 6E 74 61 69 6E 65 72 73 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Metal
  Properties via Functional (-112):
    Immobile        : true
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    HUDSelect       : true
    PickBias        : 0.250000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via AI Block (-4035):
    AI_ObjAvoid     : 
    PhysAIColl      : true

Gang valve (918) @ (97.00,-7.90,-4.33) ϴ (H:0° P:0° B:180°)
  Ancestry:
    -> Gang valve -> Structural -> MatMetal -> MetaProperty
    ...                     ... -> Decorative -> Physical -> Object
    ...       ... -> AI Avoid -> AI Utility -> MetaProperty
  Links:
    Link[MetaProp] (1114550): Gang valve (918) -> Gang valve (-774)
  Dimensions: 1x3x6
  Properties:
    Position        : (97.00,-7.90,-4.33) ϴ (H:0° P:0° B:180°)
    PhysState       : 00 00 C2 42 2A C6 FC C0 4A 8F 8A C0 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 1x3x6
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Gang valve (-774):
    HUDSelect       : false
    AI_ObjAvoid     : 
    ModelName       : gang
    DonorType       : 0
    SymName         : Gang valve
  Properties via Structural (-491):
    Immobile        : true
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via AI Avoid (-4036):
    PhysAIColl      : false

Force Door (919) @ (157.00,10.00,-3.50) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Force Door -> Doors -> Terrain -> Physical -> Object
    ...                ... -> MatMetal -> MetaProperty
  Links:
    Link[MetaProp] (1114557): Force Door (919) -> Force Door (-252)
  Dimensions: 48x0x40
  Properties:
    TransDoor       : 01 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 00 00 00 00 00 00 C8 41 00 00 1D 43 00 00 20 41 04 00 60 C0 00 00 1D 43 00 00 20 41 04 00 60 C0 00 00 1D 43 00 00 20 41 04 00 60 C0 00 00 00 00 00 00 00 00 1D 43 0C 00 00 00 0A 00 00 00 00 00 00 00
    PhysAIColl      : true
    PhysState       : 00 00 1D 43 00 00 20 41 04 00 60 C0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ParticleGroup   : D0 3D 42 00 70 4A 42 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 41 00 10 2D 42 00 00 00 00 00 00 00 00 00 97 03 00 00 04 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 F0 00 00 00 00 00 00 00 D0 9C AC 0D 98 9D AC 0D 00 18 B8 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 51 00 00 FF 01 00 00 00 00 00 00 00 C0 09 1E 0D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 01 00 00 00 00 CD CC 4C 3D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 51 00 00 00 00 00 C0 C1 0A D7 23 BC 00 00 A0 C1 F0 FF C5 41 0A D7 23 3C 00 00 A0 41 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 B8 1E 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 62 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    CollisionType   : Bounce
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (157.00,10.00,-3.50) ϴ (H:0° P:0° B:0°)
    PGLaunchInfo    : 00 00 00 00 00 00 C0 C1 00 00 00 00 00 00 A0 C1 00 00 C0 41 00 00 00 00 00 00 A0 41 00 00 00 40 00 00 00 00 00 00 00 00 00 00 20 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CD CC 4C 3E 9A 99 99 3E 00 00 00 00 00 00 00 00 00 00 E8 FF 00 00 00 00 00 00 EC FF 00 00 18 00 00 00 00 00 00 00 14 00 00 00 02 00 00 00 00 00 00 00 00 00 00 80 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 33 33 00 00 CC 4C 00 00
    PhysDims        : 48x0x40
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Force Door (-252):
    FrobInfo        : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Class Tags      : DeviceType Null
    Material Tags   : Material Electric
    SymName         : Force Door
    BlendMode       : Add
    ObjName         : Force_Door_n252: "A force field."
    ModelName       : FX_Particle
    RenderAlpha     : 1.000000
    Scripts         : 46 6F 72 63 65 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    DonorType       : 0
  Properties via Doors (-205):
    Z-Bias          : 0
    PickBias        : -20.000000
    BlockFrob       : true
    DoorTimer       : 0
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Gang valve (920) @ (93.00,27.90,-4.33) ϴ (H:180° P:0° B:180°)
  Ancestry:
    -> Gang valve -> Structural -> MatMetal -> MetaProperty
    ...                     ... -> Decorative -> Physical -> Object
    ...       ... -> AI Avoid -> AI Utility -> MetaProperty
  Links:
    Link[MetaProp] (1114549): Gang valve (920) -> Gang valve (-774)
  Dimensions: 1x3x6
  Properties:
    Position        : (93.00,27.90,-4.33) ϴ (H:180° P:0° B:180°)
    PhysState       : 00 00 BA 42 33 33 DF 41 4A 8F 8A C0 00 00 34 43 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 1x3x6
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Gang valve (-774):
    HUDSelect       : false
    AI_ObjAvoid     : 
    ModelName       : gang
    DonorType       : 0
    SymName         : Gang valve
  Properties via Structural (-491):
    Immobile        : true
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via AI Avoid (-4036):
    PhysAIColl      : false

Vert Eng Door (921) @ (117.00,59.00,-19.50) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Vert Eng Door -> Doors -> Terrain -> Physical -> Object
    ...                   ... -> MatMetal -> MetaProperty
  Links:
    Link[MetaProp] (1114530): Vert Eng Door (921) -> Vert Eng Door (-1404)
  Dimensions: 7x0x8
  Properties:
    PhysState       : 00 00 EA 42 00 00 6C 42 00 00 9C C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (117.00,59.00,-19.50) ϴ (H:0° P:0° B:0°)
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    TransDoor       : 01 00 00 00 00 00 00 00 00 00 10 41 00 00 10 41 02 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 00 00 EA 42 00 00 6C 42 00 00 9C C1 00 00 EA 42 00 00 6C 42 00 00 28 C1 00 00 EA 42 00 00 6C 42 00 00 9C C1 00 00 00 00 00 00 00 00 9C C1 40 00 00 00 14 00 00 00 00 00 00 00
    PhysAIColl      : true
    PhysDims        : 7x0x8
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Vert Eng Door (-1404):
    DonorType       : 0
    ModelName       : engd001x
    SymName         : Vert Eng Door
  Properties via Doors (-205):
    FrobInfo        : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Z-Bias          : 0
    PickBias        : -20.000000
    Class Tags      : DoorType SciDoor
    BlockFrob       : true
    DoorTimer       : 0
    Scripts         : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatMetal (-583):
    Material Tags   : Material Metal

Gang valve (922) @ (93.00,-7.90,-4.33) ϴ (H:0° P:0° B:180°)
  Ancestry:
    -> Gang valve -> Structural -> MatMetal -> MetaProperty
    ...                     ... -> Decorative -> Physical -> Object
    ...       ... -> AI Avoid -> AI Utility -> MetaProperty
  Links:
    Link[MetaProp] (1114548): Gang valve (922) -> Gang valve (-774)
  Dimensions: 1x3x6
  Properties:
    Position        : (93.00,-7.90,-4.33) ϴ (H:0° P:0° B:180°)
    PhysState       : 00 00 BA 42 2A C6 FC C0 4A 8F 8A C0 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 1x3x6
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Gang valve (-774):
    HUDSelect       : false
    AI_ObjAvoid     : 
    ModelName       : gang
    DonorType       : 0
    SymName         : Gang valve
  Properties via Structural (-491):
    Immobile        : true
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via AI Avoid (-4036):
    PhysAIColl      : false

Vert Eng Door (923) @ (98.00,80.00,-7.50) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Vert Eng Door -> Doors -> Terrain -> Physical -> Object
    ...                   ... -> MatMetal -> MetaProperty
  Links:
    Link[MetaProp] (1114564): Vert Eng Door (923) -> Vert Eng Door (-1404)
  Dimensions: 7x0x8
  Properties:
    PhysState       : 00 00 C4 42 00 00 A0 42 02 00 F0 C0 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (98.00,80.00,-7.50) ϴ (H:90° P:0° B:0°)
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    TransDoor       : 01 00 00 00 00 00 00 00 00 00 10 41 00 00 10 41 02 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 00 00 C4 42 00 00 A0 42 02 00 F0 C0 00 00 C4 42 00 00 A0 42 F8 FF BF 3F 00 00 C4 42 00 00 A0 42 02 00 F0 C0 00 00 00 00 00 40 02 00 F0 C0 01 00 00 00 20 00 00 00 00 00 00 00
    PhysAIColl      : true
    PhysDims        : 7x0x8
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Vert Eng Door (-1404):
    DonorType       : 0
    ModelName       : engd001x
    SymName         : Vert Eng Door
  Properties via Doors (-205):
    FrobInfo        : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Z-Bias          : 0
    PickBias        : -20.000000
    Class Tags      : DoorType SciDoor
    BlockFrob       : true
    DoorTimer       : 0
    Scripts         : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatMetal (-583):
    Material Tags   : Material Metal

Vert Eng Door (924) @ (98.00,-60.00,-7.50) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Vert Eng Door -> Doors -> Terrain -> Physical -> Object
    ...                   ... -> MatMetal -> MetaProperty
  Links:
    Link[MetaProp] (1114567): Vert Eng Door (924) -> Vert Eng Door (-1404)
  Dimensions: 7x0x8
  Properties:
    PhysState       : 00 00 C4 42 00 00 70 C2 02 00 F0 C0 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (98.00,-60.00,-7.50) ϴ (H:90° P:0° B:0°)
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    TransDoor       : 01 00 00 00 00 00 00 00 00 00 10 41 00 00 10 41 02 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 00 00 C4 42 00 00 70 C2 02 00 F0 C0 00 00 C4 42 00 00 70 C2 F8 FF BF 3F 00 00 C4 42 00 00 70 C2 02 00 F0 C0 00 00 00 00 00 40 02 00 F0 C0 12 00 00 00 1F 00 00 00 00 00 00 00
    PhysAIColl      : true
    PhysDims        : 7x0x8
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Vert Eng Door (-1404):
    DonorType       : 0
    ModelName       : engd001x
    SymName         : Vert Eng Door
  Properties via Doors (-205):
    FrobInfo        : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Z-Bias          : 0
    PickBias        : -20.000000
    Class Tags      : DoorType SciDoor
    BlockFrob       : true
    DoorTimer       : 0
    Scripts         : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatMetal (-583):
    Material Tags   : Material Metal

Patrol Path (925) @ (25.89,38.40,-20.77) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Patrol Path -> Marker -> Object
  Links:
    Link[MetaProp] (1114842): Patrol Path (925) -> Patrol Path (-1089)
    Link[AIPatrol] (50397184): Patrol Path (925) -> Patrol Path (926)
  Dimensions: 4x4x4
  Properties:
    Position        : (25.89,38.40,-20.77) ϴ (H:0° P:0° B:0°)
  Properties via Patrol Path (-1089):
    SymName         : Patrol Path
    DonorType       : 0
  Properties via Marker (-327):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

Patrol Path (926) @ (26.29,-13.98,-20.77) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Patrol Path -> Marker -> Object
  Links:
    Link[MetaProp] (1114843): Patrol Path (926) -> Patrol Path (-1089)
    Link[AIPatrol] (50397186): Patrol Path (926) -> Patrol Path (935)
  Dimensions: 4x4x4
  Properties:
    Position        : (26.29,-13.98,-20.77) ϴ (H:0° P:0° B:0°)
  Properties via Patrol Path (-1089):
    SymName         : Patrol Path
    DonorType       : 0
  Properties via Marker (-327):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

No. 4 sign (927) @ (99.02,-53.00,-5.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> No. 4 sign -> Red #s -> Numbers -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114634): No. 4 sign (927) -> No. 4 sign (-586)
  Dimensions: 0x2x2
  Properties:
    Position        : (99.02,-53.00,-5.00) ϴ (H:0° P:0° B:0°)
  Properties via No. 4 sign (-586):
    ModelName       : sign4
    SymName         : No. 4 sign
    DonorType       : 0
  Properties via Alpha Signs (-2044):
    RenderAlpha     : 1.000000
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Shuttle Control (928) @ (99.02,-53.00,-7.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Shuttle Control -> Engineering Signs -> Ship areas -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114637): Shuttle Control (928) -> Shuttle Control (-2468)
  Dimensions: 4x0x0
  Properties:
    Position        : (99.02,-53.00,-7.00) ϴ (H:90° P:0° B:0°)
  Properties via Shuttle Control (-2468):
    ModelName       : C_Shut
    SymName         : Shuttle Control
    DonorType       : 0
  Properties via Alpha Signs (-2044):
    RenderAlpha     : 1.000000
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

No. 3 sign (929) @ (99.02,87.00,-5.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> No. 3 sign -> Red #s -> Numbers -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114639): No. 3 sign (929) -> No. 3 sign (-582)
  Dimensions: 0x2x2
  Properties:
    Position        : (99.02,87.00,-5.00) ϴ (H:0° P:0° B:0°)
  Properties via No. 3 sign (-582):
    ModelName       : sign3
    SymName         : No. 3 sign
    DonorType       : 0
  Properties via Alpha Signs (-2044):
    RenderAlpha     : 1.000000
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Shuttle Control (930) @ (99.02,87.00,-7.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Shuttle Control -> Engineering Signs -> Ship areas -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114640): Shuttle Control (930) -> Shuttle Control (-2468)
  Dimensions: 4x0x0
  Properties:
    Position        : (99.02,87.00,-7.00) ϴ (H:90° P:0° B:0°)
  Properties via Shuttle Control (-2468):
    ModelName       : C_Shut
    SymName         : Shuttle Control
    DonorType       : 0
  Properties via Alpha Signs (-2044):
    RenderAlpha     : 1.000000
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Shuttle Control (931) @ (150.00,96.02,-7.00) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Shuttle Control -> Engineering Signs -> Ship areas -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114641): Shuttle Control (931) -> Shuttle Control (-2468)
  Dimensions: 4x0x0
  Properties:
    Position        : (150.00,96.02,-7.00) ϴ (H:180° P:0° B:0°)
  Properties via Shuttle Control (-2468):
    ModelName       : C_Shut
    SymName         : Shuttle Control
    DonorType       : 0
  Properties via Alpha Signs (-2044):
    RenderAlpha     : 1.000000
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

No. 2 sign (932) @ (150.00,96.02,-5.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> No. 2 sign -> Red #s -> Numbers -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114642): No. 2 sign (932) -> No. 2 sign (-542)
  Dimensions: 0x2x2
  Properties:
    Position        : (150.00,96.02,-5.00) ϴ (H:90° P:0° B:0°)
  Properties via No. 2 sign (-542):
    ModelName       : sign2
    SymName         : No. 2 sign
    DonorType       : 0
  Properties via Alpha Signs (-2044):
    RenderAlpha     : 1.000000
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Shuttle Control (933) @ (150.00,-76.02,-7.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Shuttle Control -> Engineering Signs -> Ship areas -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114643): Shuttle Control (933) -> Shuttle Control (-2468)
  Dimensions: 4x0x0
  Properties:
    Position        : (150.00,-76.02,-7.00) ϴ (H:0° P:0° B:0°)
  Properties via Shuttle Control (-2468):
    ModelName       : C_Shut
    SymName         : Shuttle Control
    DonorType       : 0
  Properties via Alpha Signs (-2044):
    RenderAlpha     : 1.000000
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

No. 1 sign (934) @ (150.00,-76.02,-5.00) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> No. 1 sign -> Red #s -> Numbers -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114644): No. 1 sign (934) -> No. 1 sign (-541)
  Dimensions: 0x2x2
  Properties:
    Position        : (150.00,-76.02,-5.00) ϴ (H:270° P:0° B:0°)
  Properties via No. 1 sign (-541):
    ModelName       : sign1
    SymName         : No. 1 sign
    DonorType       : 0
  Properties via Alpha Signs (-2044):
    RenderAlpha     : 1.000000
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Patrol Path (935) @ (108.65,-14.81,-20.77) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Patrol Path -> Marker -> Object
  Links:
    Link[MetaProp] (1114844): Patrol Path (935) -> Patrol Path (-1089)
    Link[AIPatrol] (50397187): Patrol Path (935) -> Patrol Path (893)
  Dimensions: 4x4x4
  Properties:
    Position        : (108.65,-14.81,-20.77) ϴ (H:0° P:0° B:0°)
  Properties via Patrol Path (-1089):
    SymName         : Patrol Path
    DonorType       : 0
  Properties via Marker (-327):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

Patrol Path (936) @ (115.86,45.31,-20.77) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Patrol Path -> Marker -> Object
  Links:
    Link[MetaProp] (1114845): Patrol Path (936) -> Patrol Path (-1089)
    Link[AIPatrol] (50397188): Patrol Path (936) -> Patrol Path (937)
  Dimensions: 4x4x4
  Properties:
    Position        : (115.86,45.31,-20.77) ϴ (H:0° P:0° B:0°)
  Properties via Patrol Path (-1089):
    SymName         : Patrol Path
    DonorType       : 0
  Properties via Marker (-327):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

Patrol Path (937) @ (104.61,12.67,-20.77) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Patrol Path -> Marker -> Object
  Links:
    Link[MetaProp] (1114846): Patrol Path (937) -> Patrol Path (-1089)
    Link[AIPatrol] (50397189): Patrol Path (937) -> Patrol Path (938)
  Dimensions: 4x4x4
  Properties:
    Position        : (104.61,12.67,-20.77) ϴ (H:0° P:0° B:0°)
  Properties via Patrol Path (-1089):
    SymName         : Patrol Path
    DonorType       : 0
  Properties via Marker (-327):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

Patrol Path (938) @ (116.18,-23.19,-20.77) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Patrol Path -> Marker -> Object
  Links:
    Link[MetaProp] (1114847): Patrol Path (938) -> Patrol Path (-1089)
    Link[AIPatrol] (50397190): Patrol Path (938) -> Patrol Path (936)
  Dimensions: 4x4x4
  Properties:
    Position        : (116.18,-23.19,-20.77) ϴ (H:0° P:0° B:0°)
  Properties via Patrol Path (-1089):
    SymName         : Patrol Path
    DonorType       : 0
  Properties via Marker (-327):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

Assault (939) @ (108.63,39.28,-20.77) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Assault -> Big Droids -> Robots -> Mechanical Vulnerability -> Vulnerabilities -> MetaProperty
    ...                            ... -> ElectroDamp Vulnerability -> Vulnerabilities -> MetaProperty
    ...                            ... -> MatMetal -> MetaProperty
    ...                            ... -> Stasis Vulnerability -> Vulnerabilities -> MetaProperty
    ...                            ... -> Monsters -> Physical -> Object
  Links:
    Link[AIProjec] (48300033): Assault (939) -> Droid Fusion Shot (940)
    Link[StimSens] (3211329): Assault (939) -> Cold (-1145)
    Link[StimSens] (3211332): Assault (939) -> Energy Stim (-373)
    Link[StimSens] (3211330): Assault (939) -> EMP (-390)
    Link[StimSens] (3211334): Assault (939) -> High Explosive (-376)
    Link[StimSens] (3211339): Assault (939) -> ElectroDampen (-1070)
    Link[StimSens] (3211333): Assault (939) -> Electricity (-378)
    Link[StimSens] (3211336): Assault (939) -> WeaponBash (-3058)
    Link[StimSens] (3211335): Assault (939) -> Droid Fusion (-2753)
    Link[StimSens] (3211331): Assault (939) -> Stasis (-1486)
    Link[StimSens] (3211337): Assault (939) -> Armor Piercing Impact (-375)
    Link[StimSens] (3211328): Assault (939) -> BashStim (-692)
    Link[StimSens] (3211338): Assault (939) -> Standard Impact (-385)
    Link[MetaProp] (1114866): Assault (939) -> Assault (-173)
  Dimensions: 2x3x6
  Properties:
    Position        : (108.63,39.28,-20.77) ϴ (H:0° P:0° B:0°)
    PhysState       : CB 40 D9 42 D8 1F 1D 42 AB 29 A6 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Creature        : Droid
    AI_Patrol       : true
    AI_Mode         : Normal
    AmbientHacked   : 0F 00 00 00 00 00 00 00 00 00 00 00 64 72 6F 69 64 5F 6C 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    CollisionType   : Bounce | No Collision Sound
    AIRCProp        : 0A 00 00 00 28 00 00 00 00 00 00 00 02 00 00 00 CD CC 4C 3F 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysType        : 01 00 00 00 02 00 00 00 00 00 00 00 01 00 00 00
    AI_Alertness    : 00 00 00 00 00 00 00 00
    PhysAttr        : 00 00 C8 42 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Assault (-173):
    HitPoints       : 200
    LootInfo        : 01 00 00 00 49 6E 63 65 6E 64 2E 20 47 72 65 6E 61 64 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 53 6D 61 6C 6C 20 50 72 69 73 6D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 50 65 6C 6C 65 74 20 53 68 6F 74 20 42 6F 78 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 53 6D 61 6C 6C 20 41 50 20 43 6C 69 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 53 6D 61 6C 6C 20 48 45 20 43 6C 69 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 0A 00 00 00 0A 00 00 00 14 00 00 00 14 00 00 00 14 00 00 00 14 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    AI_RngShoot     : 01 00 00 00 03 00 00 00 06 00 00 00 03 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 F0 00 00 33 33 43 40 33 33 F3 BF E1 7A 04 40
    SpchVoice       : vsecbot
    ObjName         : AssaultDroid: "An assault droid."
    ModelName       : mpbot
    SymName         : Assault
    MAX_HP          : 200
    DonorType       : 0
    MotActorTagList : droid, assault
  Properties via Big Droids (-1405):
    AI              : rangedexplode
    AI_RngApps      : 00 00 00 00 04 00 00 00 06 00 00 00 06 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    AI_NCDmgRsp     : 01 00 00 00 0A 00 00 00 00 00 00 00
    Class Tags      : CreatureType Droid
    AI_RngFlee      : 00 00 00 00 00 00 00 00 C3 F5 C8 3F 05 00 00 00 00 00 F0 41 00 00 C0 40
    Scripts         : 54 72 61 6E 73 69 65 6E 74 43 6F 72 70 73 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    AI_Fidget       : false
  Properties via Robots (-163):
    PsiRadar        : None
    HTHMotionResp   : (30.00, 25.00, 20.00)
    GuarLoot        : cheeseborger
    Material Tags   : Material MetalTarget
    AI_VisType      : 2
    AI_VisDesc      : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 87 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 99 00 00 00 32 00 00 00 64 00 00 00 05 00 00 00 DC 05 00 00 19 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 01 00 00 00 3C 00 00 00 5A 00 00 00 0A 00 00 00 C8 00 00 00 47 00 00 00 40 01 00 00 5A 00 00 00 06 00 00 00 46 00 00 00 01 00 00 00 64 00 00 00 5A 00 00 00 1E 00 00 00 C8 00 00 00 01 00 00 00 78 00 00 00 46 00 00 00 64 00 00 00 64 00 00 00 21 00 00 00 E6 00 00 00 46 00 00 00 0A 00 00 00 3C 00 00 00 21 00 00 00 E6 00 00 00 6E 00 00 00 50 00 00 00 28 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 40 40
    PickBias        : 0.100000
  Properties via Monsters (-162):
    ContainDims     : 04 00 00 00 04 00 00 00
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    HUDSelect       : true
    ShowHP          : true
    AI_NCDmRsp      : true
    PhysAIColl      : true
    BashFactor      : 0.100000
    FrobHandler     : Local Only
    AI_CbtTiming    : C4 09 00 00 70 17 00 00 70 17 00 00 80 3E 00 00
    AI_ObjAvoid     : 
    BashParams      : 00 D0 04 46 00 00 00 00
    AI_FreeKnow     : 5000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    ObjIcon         : gun1

Droid Fusion Shot (940) @ (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Droid Fusion Shot -> Droid Projectiles -> Monster Projectiles -> Projectile -> Object
  Links:
    Link[MetaProp] (1114865): Droid Fusion Shot (940) -> Droid Fusion Shot (-1502)
  Dimensions: 4x4x4
  Properties:
    PhysInitVel     : (30.00, 0.00, 0.00)
    Position        : (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
    CollisionType   : Bounce | Slay on Impact | Full Collision Sound
    HasRefs         : false
  Properties via Droid Fusion Shot (-1502):
    SymName         : Droid Fusion Shot
    RenderType      : Not Rendered
    DonorType       : 0
    PhysDims        : 0x0x0
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    Class Tags      : EnemyAmmoType DroidFusionShot
  Properties via Droid Projectiles (-1499):
    BlendMode       : Add
  Properties via Projectile (-1339):
    Preload         : true
    BashFactor      : 0.000000
    Heartbeat       : 1000
    PhysAttr        : 00 00 00 00 00 00 80 3F 00 24 74 49 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysAIColl      : true

Fusion Shot (941) @ (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Fusion Shot -> Energy Projectiles -> Projectile -> Object
  Links:
    Link[Particle] (75563011): Fusion Shot (941) -> Droid Fusion Shot (940)
    Link[MetaProp] (1114868): Fusion Shot (941) -> Fusion Shot (-232)
    Link[arSrc] (8454144): Fusion Shot (941) -> Energy Stim (-373)
  Dimensions: 0x0x0
  Properties:
    Position        : (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
    StTweqRotate    : 01 00 00 00 01 00 00 00 00 00 00 00 01 00 00 00
    PhysInitVel     : (60.00, 0.00, 0.00)
    PhysState       : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ParticleGroup   : 90 40 42 00 70 4A 42 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 41 00 A0 2F 42 00 00 00 00 00 00 00 00 00 AD 03 00 00 05 00 00 00 04 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 98 84 AC 0D D0 83 AC 0D 40 11 B8 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 B4 00 00 00 01 00 00 00 00 88 14 F2 19 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 01 00 00 00 00 33 33 93 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 0A D7 23 BC 0A D7 23 BC 0A D7 23 BC 0A D7 23 3C 0A D7 23 3C 0A D7 23 3C 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 10 00 00 00 00 00 00 00 00 00 00 00 41 00 00 00 66 75 73 69 6F 6E 00 00 00 00 00 00 00 00 00 00 EA 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 AC 03 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 55 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    CollisionType   : Bounce | Slay on Impact | Full Collision Sound
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PGLaunchInfo    : 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 6F 12 83 3A 6F 12 83 3A 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 41 00 00 00 41 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 00 00 00 00 80 3F 00 24 74 49 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Fusion Shot (-232):
    ObjShort        : FusionShot: "Fusion"
    CfgTweqRotate   : 00 00 02 03 00 00 00 00 00 00 20 42 00 00 00 00 00 00 B4 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 F0 41 00 00 00 00 00 00 B4 43 00 00 00 00
    Class Tags      : AmmoType FusionShot
    DonorType       : 0
    SelfLit         : 100
    Z-Bias          : 5
    SymName         : Fusion Shot
    LightColor      : CD CC CC 3E 00 00 40 3F
    ObjIcon         : prisms_i
  Properties via Energy Projectiles (-1351):
    ModelName       : fx_particle
    RenderType      : Normal
    BlendMode       : Add
  Properties via Projectile (-1339):
    Preload         : true
    BashFactor      : 0.000000
    Heartbeat       : 1000
    PhysAIColl      : true

teal jet up (942) @ (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> teal jet up -> Shot FX -> SFX -> Object
  Links:
    Link[Particle] (75563010): teal jet up (942) -> Fusion Shot (941)
    Link[MetaProp] (1114862): teal jet up (942) -> teal jet up (-2400)
  Dimensions: 0x0x6
  Properties:
    PGLaunchInfo    : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 40 00 00 00 00 00 00 00 00 00 00 E0 40 00 00 00 00 00 00 00 00 9A 99 19 3F 9A 99 19 3F 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 00 00 00 00 00 00 99 99 00 00 99 99 00 00
    Position        : (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
    ParticleGroup   : 90 40 42 00 70 4A 42 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 41 00 10 2D 42 00 00 00 00 00 00 00 00 00 AE 03 00 00 04 00 00 00 04 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 0A 00 00 00 00 00 00 00 68 8C AC 0D A0 8B AC 0D 38 13 B8 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 50 00 00 FF 00 00 00 00 00 00 00 00 F0 26 F2 19 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 C0 3F 00 01 00 00 00 00 01 01 00 00 00 00 66 66 66 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 50 00 00 00 0A D7 23 BC 0A D7 23 BC 0A D7 23 BC 0A D7 23 3C 0A D7 23 3C E0 65 86 40 00 00 80 3F 00 00 C0 3F 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 5C 0F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 33 B3 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 AD 03 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 16 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via teal jet up (-2400):
    SymName         : teal jet up
    DonorType       : 0
  Properties via Shot FX (-1524):
    Preload         : true
    RenderAlpha     : 1.000000
    ModelName       : fx_particle
    BlendMode       : Add
  Properties via SFX (-5):
    NetworkCategory : Hosted

teal jet left (943) @ (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> teal jet left -> Shot FX -> SFX -> Object
  Links:
    Link[Particle] (75563009): teal jet left (943) -> Fusion Shot (941)
    Link[MetaProp] (1114860): teal jet left (943) -> teal jet left (-2401)
  Dimensions: 0x4x3
  Properties:
    PGLaunchInfo    : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 C0 C0 00 00 A0 C0 00 00 00 00 00 00 C0 C0 00 00 A0 C0 00 00 00 00 00 00 00 00 00 00 00 3F 00 00 00 3F 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 FA FF 00 00 FB FF 00 00 00 00 00 00 FA FF 00 00 FB FF 00 00 00 00 00 00 00 00 00 80 00 00 00 80 00 00
    Position        : (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
    ParticleGroup   : 90 40 42 00 70 4A 42 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 41 00 10 2D 42 00 00 00 00 00 00 00 00 00 AF 03 00 00 04 00 00 00 04 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 0A 00 00 00 00 00 00 00 88 D9 77 21 C0 D8 77 21 78 1E B8 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 50 00 00 FF 00 00 00 00 00 00 00 00 40 00 1E 0D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 C0 3F 00 01 00 00 00 00 01 01 00 00 00 00 66 66 66 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 50 00 00 00 0A D7 23 BC 00 00 40 C0 00 00 20 C0 0A D7 23 3C 0A D7 23 3C 0A D7 23 3C 00 00 80 3F 00 00 C0 3F 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 CC 0C 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 99 99 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 AD 03 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 0F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via teal jet left (-2401):
    SymName         : teal jet left
    DonorType       : 0
  Properties via Shot FX (-1524):
    Preload         : true
    RenderAlpha     : 1.000000
    ModelName       : fx_particle
    BlendMode       : Add
  Properties via SFX (-5):
    NetworkCategory : Hosted

teal jet right (944) @ (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> teal jet right -> Shot FX -> SFX -> Object
  Links:
    Link[Particle] (75563008): teal jet right (944) -> Fusion Shot (941)
    Link[MetaProp] (1114851): teal jet right (944) -> teal jet right (-2402)
  Dimensions: 0x4x3
  Properties:
    PGLaunchInfo    : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 C0 40 00 00 A0 C0 00 00 00 00 00 00 C0 40 00 00 A0 C0 00 00 00 00 00 00 00 00 00 00 00 3F 00 00 00 3F 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 06 00 00 00 FB FF 00 00 00 00 00 00 06 00 00 00 FB FF 00 00 00 00 00 00 00 00 00 80 00 00 00 80 00 00
    Position        : (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
    ParticleGroup   : 90 40 42 00 70 4A 42 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 41 00 10 2D 42 00 00 00 00 00 00 00 00 00 B0 03 00 00 04 00 00 00 04 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 0A 00 00 00 00 00 00 00 78 9A AC 0D B0 99 AC 0D 70 17 B8 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 50 00 00 FF 00 00 00 00 00 00 00 00 60 23 F2 19 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 C0 3F 00 01 00 00 00 00 01 01 00 00 00 00 66 66 66 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 50 00 00 00 0A D7 23 BC 0A D7 23 BC 00 00 20 C0 0A D7 23 3C 00 00 40 40 0A D7 23 3C 00 00 80 3F 00 00 C0 3F 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 CC 0C 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 99 99 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 AD 03 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 6A 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via teal jet right (-2402):
    SymName         : teal jet right
    DonorType       : 0
  Properties via Shot FX (-1524):
    Preload         : true
    RenderAlpha     : 1.000000
    ModelName       : fx_particle
    BlendMode       : Add
  Properties via SFX (-5):
    NetworkCategory : Hosted

teal core (945) @ (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> teal core -> Shot FX -> SFX -> Object
  Links:
    Link[Particle] (75563012): teal core (945) -> Fusion Shot (941)
    Link[MetaProp] (1114852): teal core (945) -> teal core (-2403)
  Dimensions: 0x0x0
  Properties:
    PGLaunchInfo    : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 80 3F 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 01 00
    Position        : (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
    ParticleGroup   : 90 40 42 00 70 4A 42 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 41 00 10 2D 42 00 00 00 00 00 00 00 00 00 B1 03 00 00 04 00 00 00 04 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 38 7B AC 0D 70 7A AC 0D 48 0F B8 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 50 00 00 C8 00 00 00 00 00 00 00 00 70 0A F2 19 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 01 00 00 00 00 00 00 20 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 50 00 00 00 0A D7 23 BC 0A D7 23 BC 0A D7 23 BC 0A D7 23 3C 0A D7 23 3C 0A D7 23 3C 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 AD 03 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via teal core (-2403):
    SymName         : teal core
    DonorType       : 0
  Properties via Shot FX (-1524):
    Preload         : true
    RenderAlpha     : 1.000000
    ModelName       : fx_particle
    BlendMode       : Add
  Properties via SFX (-5):
    NetworkCategory : Hosted

Kopfhoerer (946) @ (71.38,4.00,10.46) ϴ (H:90° P:0° B:90°)
  Ancestry:
    -> Kopfhoerer -> Werkzeug -> MatPlasticrete -> MetaProperty
    ...                   ... -> NEUES -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115088): Kopfhoerer (946) -> Kopfhoerer (-5229)
  Dimensions: 1x0x0
  Properties:
    PhysState       : 79 C4 8E 42 00 00 80 40 29 5C 27 41 00 00 B4 42 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (71.38,4.00,10.46) ϴ (H:90° P:0° B:90°)
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (0.80, 0.80, 0.80)
    ModelName       : kopfh2
    PhysDims        : 1x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Kopfhoerer (-5229):
    DonorType       : 0
    SymName         : Kopfhoerer
  Properties via MatPlasticrete (-630):
    Material Tags   : Material Plasticrete
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Explosives Keep Out (947) @ (4.00,-75.98,-18.00) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Explosives Keep Out -> Warnings -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114883): Explosives Keep Out (947) -> Explosives Keep Out (-954)
  Dimensions: 0x4x4
  Properties:
    Position        : (4.00,-75.98,-18.00) ϴ (H:270° P:0° B:0°)
  Properties via Explosives Keep Out (-954):
    ModelName       : s_explo
    SymName         : Explosives Keep Out
    DonorType       : 0
  Properties via Alpha Signs (-2044):
    RenderAlpha     : 1.000000
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Ecology (948) @ (104.50,5.97,-2.50) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Ecology -> Traps -> Object
  Links:
    Link[MetaProp] (1115535): Ecology (948) -> Ecology (-975)
    Link[SwitchLi] (22085682): Ecology (948) -> RandMonsterGen (1052)
  Dimensions: 4x4x4
  Properties:
    EcoType         : 1
    Position        : (104.50,5.97,-2.50) ϴ (H:0° P:0° B:0°)
    Ecology         : 00 00 B4 43 01 00 00 00 00 00 00 00 00 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00
  Properties via Ecology (-975):
    SymName         : Ecology
    DonorType       : 0
    Scripts         : 54 72 69 67 67 65 72 45 63 6F 6C 6F 67 79 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Traps (-304):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

Warning:Fusion Welder (949) @ (131.48,86.00,-13.50) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Warning:Fusion Welder -> Warnings -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114884): Warning:Fusion Welder (949) -> Warning:Fusion Welder (-951)
  Dimensions: 0x4x4
  Properties:
    Position        : (131.48,86.00,-13.50) ϴ (H:0° P:0° B:0°)
  Properties via Warning:Fusion Welder (-951):
    ModelName       : s_welder
    SymName         : Warning:Fusion Welder
    DonorType       : 0
  Properties via Alpha Signs (-2044):
    RenderAlpha     : 1.000000
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Assault (950) @ (45.62,-68.53,-20.77) ϴ (H:86° P:0° B:0°)
  Ancestry:
    -> Assault -> Big Droids -> Robots -> Mechanical Vulnerability -> Vulnerabilities -> MetaProperty
    ...                            ... -> ElectroDamp Vulnerability -> Vulnerabilities -> MetaProperty
    ...                            ... -> MatMetal -> MetaProperty
    ...                            ... -> Stasis Vulnerability -> Vulnerabilities -> MetaProperty
    ...                            ... -> Monsters -> Physical -> Object
  Links:
    Link[AIProjec] (48300032): Assault (950) -> Droid Fusion Shot (951)
    Link[StimSens] (3211324): Assault (950) -> Armor Piercing Impact (-375)
    Link[StimSens] (3211327): Assault (950) -> Stasis (-1486)
    Link[StimSens] (3211323): Assault (950) -> EMP (-390)
    Link[StimSens] (3211321): Assault (950) -> BashStim (-692)
    Link[StimSens] (3211316): Assault (950) -> Energy Stim (-373)
    Link[StimSens] (3211319): Assault (950) -> Droid Fusion (-2753)
    Link[StimSens] (3211318): Assault (950) -> High Explosive (-376)
    Link[StimSens] (3211317): Assault (950) -> Electricity (-378)
    Link[StimSens] (3211320): Assault (950) -> WeaponBash (-3058)
    Link[StimSens] (3211326): Assault (950) -> ElectroDampen (-1070)
    Link[StimSens] (3211322): Assault (950) -> Cold (-1145)
    Link[StimSens] (3211325): Assault (950) -> Standard Impact (-385)
    Link[MetaProp] (1114853): Assault (950) -> Assault (-173)
  Dimensions: 3x4x6
  Properties:
    Position        : (45.62,-68.53,-20.77) ϴ (H:86° P:0° B:0°)
    Creature        : Droid
    PhysState       : 6B 78 36 42 7E 0E 89 C2 AB 29 A6 C1 00 00 00 00 00 00 00 00 D0 AE AD 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    AI_Mode         : Normal
    AmbientHacked   : 0F 00 00 00 00 00 00 00 00 00 00 00 64 72 6F 69 64 5F 6C 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    CollisionType   : Bounce | No Collision Sound
    AIRCProp        : 0A 00 00 00 28 00 00 00 00 00 00 00 02 00 00 00 CD CC 4C 3F 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysType        : 01 00 00 00 02 00 00 00 00 00 00 00 01 00 00 00
    AI_Alertness    : 00 00 00 00 00 00 00 00
    PhysAttr        : 00 00 C8 42 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Assault (-173):
    HitPoints       : 200
    LootInfo        : 01 00 00 00 49 6E 63 65 6E 64 2E 20 47 72 65 6E 61 64 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 53 6D 61 6C 6C 20 50 72 69 73 6D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 50 65 6C 6C 65 74 20 53 68 6F 74 20 42 6F 78 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 53 6D 61 6C 6C 20 41 50 20 43 6C 69 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 53 6D 61 6C 6C 20 48 45 20 43 6C 69 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 0A 00 00 00 0A 00 00 00 14 00 00 00 14 00 00 00 14 00 00 00 14 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    AI_RngShoot     : 01 00 00 00 03 00 00 00 06 00 00 00 03 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 F0 00 00 33 33 43 40 33 33 F3 BF E1 7A 04 40
    SpchVoice       : vsecbot
    ObjName         : AssaultDroid: "An assault droid."
    ModelName       : mpbot
    SymName         : Assault
    MAX_HP          : 200
    DonorType       : 0
    MotActorTagList : droid, assault
  Properties via Big Droids (-1405):
    AI              : rangedexplode
    AI_RngApps      : 00 00 00 00 04 00 00 00 06 00 00 00 06 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    AI_NCDmgRsp     : 01 00 00 00 0A 00 00 00 00 00 00 00
    Class Tags      : CreatureType Droid
    AI_RngFlee      : 00 00 00 00 00 00 00 00 C3 F5 C8 3F 05 00 00 00 00 00 F0 41 00 00 C0 40
    Scripts         : 54 72 61 6E 73 69 65 6E 74 43 6F 72 70 73 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    AI_Fidget       : false
  Properties via Robots (-163):
    PsiRadar        : None
    HTHMotionResp   : (30.00, 25.00, 20.00)
    GuarLoot        : cheeseborger
    Material Tags   : Material MetalTarget
    AI_VisType      : 2
    AI_VisDesc      : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 87 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 99 00 00 00 32 00 00 00 64 00 00 00 05 00 00 00 DC 05 00 00 19 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 01 00 00 00 3C 00 00 00 5A 00 00 00 0A 00 00 00 C8 00 00 00 47 00 00 00 40 01 00 00 5A 00 00 00 06 00 00 00 46 00 00 00 01 00 00 00 64 00 00 00 5A 00 00 00 1E 00 00 00 C8 00 00 00 01 00 00 00 78 00 00 00 46 00 00 00 64 00 00 00 64 00 00 00 21 00 00 00 E6 00 00 00 46 00 00 00 0A 00 00 00 3C 00 00 00 21 00 00 00 E6 00 00 00 6E 00 00 00 50 00 00 00 28 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 40 40
    PickBias        : 0.100000
  Properties via Monsters (-162):
    ContainDims     : 04 00 00 00 04 00 00 00
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    HUDSelect       : true
    ShowHP          : true
    AI_NCDmRsp      : true
    PhysAIColl      : true
    BashFactor      : 0.100000
    FrobHandler     : Local Only
    AI_CbtTiming    : C4 09 00 00 70 17 00 00 70 17 00 00 80 3E 00 00
    AI_ObjAvoid     : 
    BashParams      : 00 D0 04 46 00 00 00 00
    AI_FreeKnow     : 5000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    ObjIcon         : gun1

Droid Fusion Shot (951) @ (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Droid Fusion Shot -> Droid Projectiles -> Monster Projectiles -> Projectile -> Object
  Links:
    Link[MetaProp] (1114854): Droid Fusion Shot (951) -> Droid Fusion Shot (-1502)
  Dimensions: 4x4x4
  Properties:
    PhysInitVel     : (30.00, 0.00, 0.00)
    Position        : (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
    CollisionType   : Bounce | Slay on Impact | Full Collision Sound
    HasRefs         : false
  Properties via Droid Fusion Shot (-1502):
    SymName         : Droid Fusion Shot
    RenderType      : Not Rendered
    DonorType       : 0
    PhysDims        : 0x0x0
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    Class Tags      : EnemyAmmoType DroidFusionShot
  Properties via Droid Projectiles (-1499):
    BlendMode       : Add
  Properties via Projectile (-1339):
    Preload         : true
    BashFactor      : 0.000000
    Heartbeat       : 1000
    PhysAttr        : 00 00 00 00 00 00 80 3F 00 24 74 49 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysAIColl      : true

Fusion Shot (952) @ (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Fusion Shot -> Energy Projectiles -> Projectile -> Object
  Links:
    Link[arSrc] (8454148): Fusion Shot (952) -> Energy Stim (-373)
    Link[MetaProp] (1114850): Fusion Shot (952) -> Fusion Shot (-232)
    Link[Particle] (75563017): Fusion Shot (952) -> Droid Fusion Shot (951)
  Dimensions: 0x0x0
  Properties:
    Position        : (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
    StTweqRotate    : 01 00 00 00 01 00 00 00 00 00 00 00 01 00 00 00
    PhysInitVel     : (60.00, 0.00, 0.00)
    PhysState       : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ParticleGroup   : 90 40 42 00 70 4A 42 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 41 00 A0 2F 42 00 00 00 00 00 00 00 00 00 B8 03 00 00 05 00 00 00 04 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 48 D3 77 21 80 D2 77 21 C8 1C B8 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 B4 00 00 00 01 00 00 00 00 B8 02 F2 19 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 01 00 00 00 00 33 33 93 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 0A D7 23 BC 0A D7 23 BC 0A D7 23 BC 0A D7 23 3C 0A D7 23 3C 0A D7 23 3C 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 10 00 00 00 00 00 00 00 00 00 00 00 41 00 00 00 66 75 73 69 6F 6E 00 00 00 00 00 00 00 00 00 00 EA 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 B7 03 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    CollisionType   : Bounce | Slay on Impact | Full Collision Sound
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PGLaunchInfo    : 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 6F 12 83 3A 6F 12 83 3A 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 41 00 00 00 41 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 00 00 00 00 80 3F 00 24 74 49 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Fusion Shot (-232):
    ObjShort        : FusionShot: "Fusion"
    CfgTweqRotate   : 00 00 02 03 00 00 00 00 00 00 20 42 00 00 00 00 00 00 B4 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 F0 41 00 00 00 00 00 00 B4 43 00 00 00 00
    Class Tags      : AmmoType FusionShot
    DonorType       : 0
    SelfLit         : 100
    Z-Bias          : 5
    SymName         : Fusion Shot
    LightColor      : CD CC CC 3E 00 00 40 3F
    ObjIcon         : prisms_i
  Properties via Energy Projectiles (-1351):
    ModelName       : fx_particle
    RenderType      : Normal
    BlendMode       : Add
  Properties via Projectile (-1339):
    Preload         : true
    BashFactor      : 0.000000
    Heartbeat       : 1000
    PhysAIColl      : true

teal jet up (953) @ (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> teal jet up -> Shot FX -> SFX -> Object
  Links:
    Link[MetaProp] (1114849): teal jet up (953) -> teal jet up (-2400)
    Link[Particle] (75563016): teal jet up (953) -> Fusion Shot (952)
  Dimensions: 0x0x6
  Properties:
    PGLaunchInfo    : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 40 00 00 00 00 00 00 00 00 00 00 E0 40 00 00 00 00 00 00 00 00 9A 99 19 3F 9A 99 19 3F 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 00 00 00 00 00 00 99 99 00 00 99 99 00 00
    Position        : (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
    ParticleGroup   : 90 40 42 00 70 4A 42 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 41 00 10 2D 42 00 00 00 00 00 00 00 00 00 B9 03 00 00 04 00 00 00 04 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 0A 00 00 00 00 00 00 00 A8 DC 77 21 E0 DB 77 21 50 1F B8 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 50 00 00 FF 00 00 00 00 00 00 00 00 A8 FF 1D 0D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 C0 3F 00 01 00 00 00 00 01 01 00 00 00 00 66 66 66 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 50 00 00 00 0A D7 23 BC 0A D7 23 BC 0A D7 23 BC 0A D7 23 3C 0A D7 23 3C E0 65 86 40 00 00 80 3F 00 00 C0 3F 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 5C 0F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 33 B3 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 B8 03 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 32 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via teal jet up (-2400):
    SymName         : teal jet up
    DonorType       : 0
  Properties via Shot FX (-1524):
    Preload         : true
    RenderAlpha     : 1.000000
    ModelName       : fx_particle
    BlendMode       : Add
  Properties via SFX (-5):
    NetworkCategory : Hosted

teal jet left (954) @ (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> teal jet left -> Shot FX -> SFX -> Object
  Links:
    Link[MetaProp] (1114848): teal jet left (954) -> teal jet left (-2401)
    Link[Particle] (75563015): teal jet left (954) -> Fusion Shot (952)
  Dimensions: 0x4x3
  Properties:
    PGLaunchInfo    : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 C0 C0 00 00 A0 C0 00 00 00 00 00 00 C0 C0 00 00 A0 C0 00 00 00 00 00 00 00 00 00 00 00 3F 00 00 00 3F 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 FA FF 00 00 FB FF 00 00 00 00 00 00 FA FF 00 00 FB FF 00 00 00 00 00 00 00 00 00 80 00 00 00 80 00 00
    Position        : (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
    ParticleGroup   : 90 40 42 00 70 4A 42 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 41 00 10 2D 42 00 00 00 00 00 00 00 00 00 BA 03 00 00 04 00 00 00 04 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 0A 00 00 00 00 00 00 00 08 83 AC 0D 40 82 AC 0D F8 10 B8 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 50 00 00 FF 00 00 00 00 00 00 00 00 A8 1B F2 19 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 C0 3F 00 01 00 00 00 00 01 01 00 00 00 00 66 66 66 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 50 00 00 00 0A D7 23 BC 00 00 40 C0 00 00 20 C0 0A D7 23 3C 0A D7 23 3C 0A D7 23 3C 00 00 80 3F 00 00 C0 3F 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 CC 0C 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 99 99 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 B8 03 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via teal jet left (-2401):
    SymName         : teal jet left
    DonorType       : 0
  Properties via Shot FX (-1524):
    Preload         : true
    RenderAlpha     : 1.000000
    ModelName       : fx_particle
    BlendMode       : Add
  Properties via SFX (-5):
    NetworkCategory : Hosted

teal jet right (955) @ (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> teal jet right -> Shot FX -> SFX -> Object
  Links:
    Link[Particle] (75563013): teal jet right (955) -> Fusion Shot (952)
    Link[MetaProp] (1114835): teal jet right (955) -> teal jet right (-2402)
  Dimensions: 0x4x3
  Properties:
    PGLaunchInfo    : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 C0 40 00 00 A0 C0 00 00 00 00 00 00 C0 40 00 00 A0 C0 00 00 00 00 00 00 00 00 00 00 00 3F 00 00 00 3F 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 06 00 00 00 FB FF 00 00 00 00 00 00 06 00 00 00 FB FF 00 00 00 00 00 00 00 00 00 80 00 00 00 80 00 00
    Position        : (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
    ParticleGroup   : 90 40 42 00 70 4A 42 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 41 00 10 2D 42 00 00 00 00 00 00 00 00 00 BB 03 00 00 04 00 00 00 04 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 0A 00 00 00 00 00 00 00 F8 F0 77 21 30 F0 77 21 F0 24 B8 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 50 00 00 FF 00 00 00 00 00 00 00 00 B0 0F 1E 0D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 C0 3F 00 01 00 00 00 00 01 01 00 00 00 00 66 66 66 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 50 00 00 00 0A D7 23 BC 0A D7 23 BC 00 00 20 C0 0A D7 23 3C 00 00 40 40 0A D7 23 3C 00 00 80 3F 00 00 C0 3F 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 CC 0C 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 99 99 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 B8 03 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 7B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via teal jet right (-2402):
    SymName         : teal jet right
    DonorType       : 0
  Properties via Shot FX (-1524):
    Preload         : true
    RenderAlpha     : 1.000000
    ModelName       : fx_particle
    BlendMode       : Add
  Properties via SFX (-5):
    NetworkCategory : Hosted

teal core (956) @ (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> teal core -> Shot FX -> SFX -> Object
  Links:
    Link[MetaProp] (1114834): teal core (956) -> teal core (-2403)
    Link[Particle] (75563014): teal core (956) -> Fusion Shot (952)
  Dimensions: 0x0x0
  Properties:
    PGLaunchInfo    : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 80 3F 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 01 00
    Position        : (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
    ParticleGroup   : 90 40 42 00 70 4A 42 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 41 00 10 2D 42 00 00 00 00 00 00 00 00 00 BC 03 00 00 04 00 00 00 04 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 58 C8 77 21 90 C7 77 21 40 1A B8 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 50 00 00 C8 00 00 00 00 00 00 00 00 58 13 F2 19 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 01 00 00 00 00 00 00 20 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 50 00 00 00 0A D7 23 BC 0A D7 23 BC 0A D7 23 BC 0A D7 23 3C 0A D7 23 3C 0A D7 23 3C 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 B8 03 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via teal core (-2403):
    SymName         : teal core
    DonorType       : 0
  Properties via Shot FX (-1524):
    Preload         : true
    RenderAlpha     : 1.000000
    ModelName       : fx_particle
    BlendMode       : Add
  Properties via SFX (-5):
    NetworkCategory : Hosted

Assault (957) @ (116.64,44.46,-20.77) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Assault -> Big Droids -> Robots -> Mechanical Vulnerability -> Vulnerabilities -> MetaProperty
    ...                            ... -> ElectroDamp Vulnerability -> Vulnerabilities -> MetaProperty
    ...                            ... -> MatMetal -> MetaProperty
    ...                            ... -> Stasis Vulnerability -> Vulnerabilities -> MetaProperty
    ...                            ... -> Monsters -> Physical -> Object
  Links:
    Link[MetaProp] (1114870): Assault (957) -> Assault (-173)
    Link[AIProjec] (48300034): Assault (957) -> Droid Fusion Shot (958)
    Link[StimSens] (3211341): Assault (957) -> EMP (-390)
    Link[StimSens] (3211343): Assault (957) -> Energy Stim (-373)
    Link[StimSens] (3211345): Assault (957) -> High Explosive (-376)
    Link[StimSens] (3211347): Assault (957) -> WeaponBash (-3058)
    Link[StimSens] (3211340): Assault (957) -> Cold (-1145)
    Link[StimSens] (3211348): Assault (957) -> BashStim (-692)
    Link[StimSens] (3211342): Assault (957) -> Stasis (-1486)
    Link[StimSens] (3211350): Assault (957) -> Standard Impact (-385)
    Link[StimSens] (3211344): Assault (957) -> Electricity (-378)
    Link[StimSens] (3211346): Assault (957) -> Droid Fusion (-2753)
    Link[StimSens] (3211349): Assault (957) -> Armor Piercing Impact (-375)
    Link[StimSens] (3211351): Assault (957) -> ElectroDampen (-1070)
  Dimensions: 2x3x6
  Properties:
    Position        : (116.64,44.46,-20.77) ϴ (H:0° P:0° B:0°)
    PhysState       : 21 4A E9 42 90 D8 31 42 AB 29 A6 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Creature        : Droid
    AI_Patrol       : true
    AI_Mode         : Normal
    AmbientHacked   : 0F 00 00 00 00 00 00 00 00 00 00 00 64 72 6F 69 64 5F 6C 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    CollisionType   : Bounce | No Collision Sound
    AIRCProp        : 0A 00 00 00 28 00 00 00 00 00 00 00 02 00 00 00 CD CC 4C 3F 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysType        : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    AI_Alertness    : 00 00 00 00 00 00 00 00
    PhysAttr        : 00 00 C8 42 00 00 80 3F 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Assault (-173):
    HitPoints       : 200
    LootInfo        : 01 00 00 00 49 6E 63 65 6E 64 2E 20 47 72 65 6E 61 64 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 53 6D 61 6C 6C 20 50 72 69 73 6D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 50 65 6C 6C 65 74 20 53 68 6F 74 20 42 6F 78 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 53 6D 61 6C 6C 20 41 50 20 43 6C 69 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 53 6D 61 6C 6C 20 48 45 20 43 6C 69 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 0A 00 00 00 0A 00 00 00 14 00 00 00 14 00 00 00 14 00 00 00 14 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    AI_RngShoot     : 01 00 00 00 03 00 00 00 06 00 00 00 03 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 F0 00 00 33 33 43 40 33 33 F3 BF E1 7A 04 40
    SpchVoice       : vsecbot
    ObjName         : AssaultDroid: "An assault droid."
    ModelName       : mpbot
    SymName         : Assault
    MAX_HP          : 200
    DonorType       : 0
    MotActorTagList : droid, assault
  Properties via Big Droids (-1405):
    AI              : rangedexplode
    AI_RngApps      : 00 00 00 00 04 00 00 00 06 00 00 00 06 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    AI_NCDmgRsp     : 01 00 00 00 0A 00 00 00 00 00 00 00
    Class Tags      : CreatureType Droid
    AI_RngFlee      : 00 00 00 00 00 00 00 00 C3 F5 C8 3F 05 00 00 00 00 00 F0 41 00 00 C0 40
    Scripts         : 54 72 61 6E 73 69 65 6E 74 43 6F 72 70 73 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    AI_Fidget       : false
  Properties via Robots (-163):
    PsiRadar        : None
    HTHMotionResp   : (30.00, 25.00, 20.00)
    GuarLoot        : cheeseborger
    Material Tags   : Material MetalTarget
    AI_VisType      : 2
    AI_VisDesc      : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 87 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 99 00 00 00 32 00 00 00 64 00 00 00 05 00 00 00 DC 05 00 00 19 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 01 00 00 00 3C 00 00 00 5A 00 00 00 0A 00 00 00 C8 00 00 00 47 00 00 00 40 01 00 00 5A 00 00 00 06 00 00 00 46 00 00 00 01 00 00 00 64 00 00 00 5A 00 00 00 1E 00 00 00 C8 00 00 00 01 00 00 00 78 00 00 00 46 00 00 00 64 00 00 00 64 00 00 00 21 00 00 00 E6 00 00 00 46 00 00 00 0A 00 00 00 3C 00 00 00 21 00 00 00 E6 00 00 00 6E 00 00 00 50 00 00 00 28 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 40 40
    PickBias        : 0.100000
  Properties via Monsters (-162):
    ContainDims     : 04 00 00 00 04 00 00 00
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    HUDSelect       : true
    ShowHP          : true
    AI_NCDmRsp      : true
    PhysAIColl      : true
    BashFactor      : 0.100000
    FrobHandler     : Local Only
    AI_CbtTiming    : C4 09 00 00 70 17 00 00 70 17 00 00 80 3E 00 00
    AI_ObjAvoid     : 
    BashParams      : 00 D0 04 46 00 00 00 00
    AI_FreeKnow     : 5000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    ObjIcon         : gun1

Droid Fusion Shot (958) @ (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Droid Fusion Shot -> Droid Projectiles -> Monster Projectiles -> Projectile -> Object
  Links:
    Link[MetaProp] (1114867): Droid Fusion Shot (958) -> Droid Fusion Shot (-1502)
  Dimensions: 4x4x4
  Properties:
    PhysInitVel     : (30.00, 0.00, 0.00)
    Position        : (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
    CollisionType   : Bounce | Slay on Impact | Full Collision Sound
    HasRefs         : false
  Properties via Droid Fusion Shot (-1502):
    SymName         : Droid Fusion Shot
    RenderType      : Not Rendered
    DonorType       : 0
    PhysDims        : 0x0x0
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    Class Tags      : EnemyAmmoType DroidFusionShot
  Properties via Droid Projectiles (-1499):
    BlendMode       : Add
  Properties via Projectile (-1339):
    Preload         : true
    BashFactor      : 0.000000
    Heartbeat       : 1000
    PhysAttr        : 00 00 00 00 00 00 80 3F 00 24 74 49 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysAIColl      : true

Fusion Shot (959) @ (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Fusion Shot -> Energy Projectiles -> Projectile -> Object
  Links:
    Link[Particle] (75563018): Fusion Shot (959) -> Droid Fusion Shot (958)
    Link[MetaProp] (1114863): Fusion Shot (959) -> Fusion Shot (-232)
    Link[arSrc] (8454155): Fusion Shot (959) -> Energy Stim (-373)
  Dimensions: 0x0x0
  Properties:
    Position        : (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
    StTweqRotate    : 01 00 00 00 01 00 00 00 00 00 00 00 01 00 00 00
    PhysInitVel     : (60.00, 0.00, 0.00)
    PhysState       : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ParticleGroup   : 90 40 42 00 70 4A 42 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 41 00 A0 2F 42 00 00 00 00 00 00 00 00 00 BF 03 00 00 05 00 00 00 04 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 18 91 AC 0D 50 90 AC 0D A0 14 B8 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 B4 00 00 00 01 00 00 00 00 40 2F F2 19 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 01 00 00 00 00 33 33 93 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 0A D7 23 BC 0A D7 23 BC 0A D7 23 BC 0A D7 23 3C 0A D7 23 3C 0A D7 23 3C 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 10 00 00 00 00 00 00 00 00 00 00 00 41 00 00 00 66 75 73 69 6F 6E 00 00 00 00 00 00 00 00 00 00 EA 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 BE 03 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 6D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    CollisionType   : Bounce | Slay on Impact | Full Collision Sound
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PGLaunchInfo    : 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 6F 12 83 3A 6F 12 83 3A 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 41 00 00 00 41 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 00 00 00 00 80 3F 00 24 74 49 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Fusion Shot (-232):
    ObjShort        : FusionShot: "Fusion"
    CfgTweqRotate   : 00 00 02 03 00 00 00 00 00 00 20 42 00 00 00 00 00 00 B4 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 F0 41 00 00 00 00 00 00 B4 43 00 00 00 00
    Class Tags      : AmmoType FusionShot
    DonorType       : 0
    SelfLit         : 100
    Z-Bias          : 5
    SymName         : Fusion Shot
    LightColor      : CD CC CC 3E 00 00 40 3F
    ObjIcon         : prisms_i
  Properties via Energy Projectiles (-1351):
    ModelName       : fx_particle
    RenderType      : Normal
    BlendMode       : Add
  Properties via Projectile (-1339):
    Preload         : true
    BashFactor      : 0.000000
    Heartbeat       : 1000
    PhysAIColl      : true

teal jet up (960) @ (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> teal jet up -> Shot FX -> SFX -> Object
  Links:
    Link[MetaProp] (1114864): teal jet up (960) -> teal jet up (-2400)
    Link[Particle] (75563019): teal jet up (960) -> Fusion Shot (959)
  Dimensions: 0x0x6
  Properties:
    PGLaunchInfo    : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 40 00 00 00 00 00 00 00 00 00 00 E0 40 00 00 00 00 00 00 00 00 9A 99 19 3F 9A 99 19 3F 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 00 00 00 00 00 00 99 99 00 00 99 99 00 00
    Position        : (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
    ParticleGroup   : 90 40 42 00 70 4A 42 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 41 00 10 2D 42 00 00 00 00 00 00 00 00 00 C0 03 00 00 04 00 00 00 04 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 0A 00 00 00 00 00 00 00 38 DE 77 21 70 DD 77 21 98 1F B8 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 50 00 00 FF 00 00 00 00 00 00 00 00 58 0A 1E 0D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 C0 3F 00 01 00 00 00 00 01 01 00 00 00 00 66 66 66 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 50 00 00 00 0A D7 23 BC 0A D7 23 BC 0A D7 23 BC 0A D7 23 3C 0A D7 23 3C E0 65 86 40 00 00 80 3F 00 00 C0 3F 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 5C 0F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 33 B3 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 BF 03 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 61 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via teal jet up (-2400):
    SymName         : teal jet up
    DonorType       : 0
  Properties via Shot FX (-1524):
    Preload         : true
    RenderAlpha     : 1.000000
    ModelName       : fx_particle
    BlendMode       : Add
  Properties via SFX (-5):
    NetworkCategory : Hosted

teal jet left (961) @ (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> teal jet left -> Shot FX -> SFX -> Object
  Links:
    Link[MetaProp] (1114869): teal jet left (961) -> teal jet left (-2401)
    Link[Particle] (75563020): teal jet left (961) -> Fusion Shot (959)
  Dimensions: 0x4x3
  Properties:
    PGLaunchInfo    : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 C0 C0 00 00 A0 C0 00 00 00 00 00 00 C0 C0 00 00 A0 C0 00 00 00 00 00 00 00 00 00 00 00 3F 00 00 00 3F 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 FA FF 00 00 FB FF 00 00 00 00 00 00 FA FF 00 00 FB FF 00 00 00 00 00 00 00 00 00 80 00 00 00 80 00 00
    Position        : (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
    ParticleGroup   : 90 40 42 00 70 4A 42 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 41 00 10 2D 42 00 00 00 00 00 00 00 00 00 C1 03 00 00 04 00 00 00 04 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 0A 00 00 00 00 00 00 00 C8 95 AC 0D 00 95 AC 0D 08 16 B8 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 50 00 00 FF 00 00 00 00 00 00 00 00 D0 0C F2 19 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 C0 3F 00 01 00 00 00 00 01 01 00 00 00 00 66 66 66 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 50 00 00 00 0A D7 23 BC 00 00 40 C0 00 00 20 C0 0A D7 23 3C 0A D7 23 3C 0A D7 23 3C 00 00 80 3F 00 00 C0 3F 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 CC 0C 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 99 99 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 BF 03 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4C 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via teal jet left (-2401):
    SymName         : teal jet left
    DonorType       : 0
  Properties via Shot FX (-1524):
    Preload         : true
    RenderAlpha     : 1.000000
    ModelName       : fx_particle
    BlendMode       : Add
  Properties via SFX (-5):
    NetworkCategory : Hosted

teal jet right (962) @ (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> teal jet right -> Shot FX -> SFX -> Object
  Links:
    Link[MetaProp] (1114871): teal jet right (962) -> teal jet right (-2402)
    Link[Particle] (75563021): teal jet right (962) -> Fusion Shot (959)
  Dimensions: 0x4x3
  Properties:
    PGLaunchInfo    : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 C0 40 00 00 A0 C0 00 00 00 00 00 00 C0 40 00 00 A0 C0 00 00 00 00 00 00 00 00 00 00 00 3F 00 00 00 3F 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 06 00 00 00 FB FF 00 00 00 00 00 00 06 00 00 00 FB FF 00 00 00 00 00 00 00 00 00 80 00 00 00 80 00 00
    Position        : (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
    ParticleGroup   : 90 40 42 00 70 4A 42 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 41 00 10 2D 42 00 00 00 00 00 00 00 00 00 C2 03 00 00 04 00 00 00 04 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 0A 00 00 00 00 00 00 00 28 86 AC 0D 60 85 AC 0D 88 11 B8 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 50 00 00 FF 00 00 00 00 00 00 00 00 80 17 F2 19 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 C0 3F 00 01 00 00 00 00 01 01 00 00 00 00 66 66 66 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 50 00 00 00 0A D7 23 BC 0A D7 23 BC 00 00 20 C0 0A D7 23 3C 00 00 40 40 0A D7 23 3C 00 00 80 3F 00 00 C0 3F 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 CC 0C 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 99 99 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 BF 03 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 12 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via teal jet right (-2402):
    SymName         : teal jet right
    DonorType       : 0
  Properties via Shot FX (-1524):
    Preload         : true
    RenderAlpha     : 1.000000
    ModelName       : fx_particle
    BlendMode       : Add
  Properties via SFX (-5):
    NetworkCategory : Hosted

teal core (963) @ (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> teal core -> Shot FX -> SFX -> Object
  Links:
    Link[MetaProp] (1114872): teal core (963) -> teal core (-2403)
    Link[Particle] (75563022): teal core (963) -> Fusion Shot (959)
  Dimensions: 0x0x0
  Properties:
    PGLaunchInfo    : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 80 3F 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 01 00
    Position        : (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
    ParticleGroup   : 90 40 42 00 70 4A 42 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 41 00 10 2D 42 00 00 00 00 00 00 00 00 00 C3 03 00 00 04 00 00 00 04 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 58 E1 77 21 90 E0 77 21 28 20 B8 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 50 00 00 C8 00 00 00 00 00 00 00 00 C8 35 F2 19 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 01 00 00 00 00 00 00 20 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 50 00 00 00 0A D7 23 BC 0A D7 23 BC 0A D7 23 BC 0A D7 23 3C 0A D7 23 3C 0A D7 23 3C 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 BF 03 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via teal core (-2403):
    SymName         : teal core
    DonorType       : 0
  Properties via Shot FX (-1524):
    Preload         : true
    RenderAlpha     : 1.000000
    ModelName       : fx_particle
    BlendMode       : Add
  Properties via SFX (-5):
    NetworkCategory : Hosted

Blood Splatter on Floor (964) @ (117.33,72.28,-23.98) ϴ (H:225° P:270° B:0°)
  Ancestry:
    -> Blood Splatter on Floor -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115063): Blood Splatter on Floor (964) -> Blood Splatter on Floor (-858)
  Dimensions: 0x6x6
  Properties:
    Position        : (117.33,72.28,-23.98) ϴ (H:225° P:270° B:0°)
  Properties via Blood Splatter on Floor (-858):
    ModelName       : blood03
    RenderAlpha     : 1.000000
    SymName         : Blood Splatter on Floor
    DonorType       : 0
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Pipe Bent (965) @ (71.34,4.00,11.00) ϴ (H:270° P:180° B:0°)
  Ancestry:
    -> Pipe Bent -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                             ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115126): Pipe Bent (965) -> Pipe Bent (-495)
  Dimensions: 0x0x0
  Properties:
    PhysState       : 49 AF 8E 42 00 00 80 40 00 00 30 41 00 00 00 00 00 00 34 43 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (71.34,4.00,11.00) ϴ (H:270° P:180° B:0°)
    ObjName         : 
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (0.60, 0.76, 0.60)
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Pipe Bent (-495):
    ModelName       : cpipe_01
    SymName         : Pipe Bent
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Pipe Bent (966) @ (71.31,17.30,11.00) ϴ (H:270° P:180° B:0°)
  Ancestry:
    -> Pipe Bent -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                             ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115135): Pipe Bent (966) -> Pipe Bent (-495)
  Dimensions: 0x0x0
  Properties:
    Position        : (71.31,17.30,11.00) ϴ (H:270° P:180° B:0°)
    PhysState       : F3 A0 8E 42 66 66 8A 41 00 00 30 41 00 00 00 00 00 00 34 43 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (0.60, 0.60, 0.60)
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Pipe Bent (-495):
    ModelName       : cpipe_01
    SymName         : Pipe Bent
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    ObjName         : pipes: "A pipe."
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Pipe Bent (967) @ (71.31,18.80,11.00) ϴ (H:270° P:180° B:0°)
  Ancestry:
    -> Pipe Bent -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                             ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115100): Pipe Bent (967) -> Pipe Bent (-495)
  Dimensions: 0x0x0
  Properties:
    Position        : (71.31,18.80,11.00) ϴ (H:270° P:180° B:0°)
    PhysState       : F3 A0 8E 42 66 66 96 41 00 00 30 41 00 00 00 00 00 00 34 43 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (0.60, 0.60, 0.60)
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Pipe Bent (-495):
    ModelName       : cpipe_01
    SymName         : Pipe Bent
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    ObjName         : pipes: "A pipe."
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Saege (968) @ (71.28,18.00,10.68) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Saege -> Schraubenzieher1 -> MatMetal -> MetaProperty
    ...                      ... -> Werkzeug -> MatPlasticrete -> MetaProperty
    ...                                  ... -> NEUES -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115087): Saege (968) -> Saege (-4507)
  Dimensions: 3x0x1
  Properties:
    Position        : (71.28,18.00,10.68) ϴ (H:90° P:0° B:0°)
  Properties via Saege (-4507):
    ModelName       : hksaw
    SymName         : Saege
    ObjName         : Saege
    DonorType       : 0
  Properties via MatMetal (-583):
    Material Tags   : Material Metal
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Danger Hi Voltage (969) @ (125.02,64.00,-14.00) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Danger Hi Voltage -> Warnings -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114973): Danger Hi Voltage (969) -> Danger Hi Voltage (-947)
  Dimensions: 0x4x4
  Properties:
    Position        : (125.02,64.00,-14.00) ϴ (H:180° P:0° B:0°)
  Properties via Danger Hi Voltage (-947):
    ModelName       : s_hivolt
    SymName         : Danger Hi Voltage
    DonorType       : 0
  Properties via Alpha Signs (-2044):
    RenderAlpha     : 1.000000
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Pump (970) @ (129.61,83.00,-19.22) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Pump -> Structural -> MatMetal -> MetaProperty
    ...               ... -> Decorative -> Physical -> Object
    ... ... -> AI Block -> AI Utility -> MetaProperty
  Links:
    Link[MetaProp] (1114979): Pump (970) -> Pump (-254)
  Dimensions: 4x3x5
  Properties:
    StTweqJoints    : 01 00 00 00 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (129.61,83.00,-19.22) ϴ (H:270° P:0° B:0°)
    PhysState       : 82 9C 01 43 00 00 A6 42 8D C2 99 C1 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    AmbientHacked   : 28 00 00 00 00 00 00 00 02 00 00 00 6D 73 5F 70 75 6D 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 4x3x5
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Pump (-254):
    ObjName         : Pump: "A pump of some kind."
    ModelName       : pump
    MAX_HP          : 10
    HUDSelect       : false
    HitPoints       : 10
    SymName         : Pump
    CfgTweqJoints   : 00 00 00 03 00 00 00 00 00 00 00 03 00 00 00 00 33 33 33 3F 00 00 80 BF 00 00 00 00 00 00 00 03 00 00 00 00 CD CC CC 3E 00 00 C0 BF CD CC CC 3E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    DonorType       : 0
  Properties via Structural (-491):
    Immobile        : true
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via AI Block (-4035):
    AI_ObjAvoid     : 
    PhysAIColl      : true

Male Corpse 1 (971) @ (117.08,72.44,-23.65) ϴ (H:63° P:0° B:0°)
  Ancestry:
    -> Male Corpse 1 -> Male Corpses -> Old Corpses -> Human Corpses -> Corpses -> Physical -> Object
    ...                                                          ... -> MatFlesh -> MetaProperty
  Links:
    Link[Contains] (10551304): Male Corpse 1 (971) -> Med Patch (479)
    Link[Contains] (10551303): Male Corpse 1 (971) -> AP Clip (82)
    Link[MetaProp] (1114880): Male Corpse 1 (971) -> Male Corpse 1 (-452)
    Link[FlowCont] (19988489): Male Corpse 1 (971) -> Med Patch (479)
    Link[FlowCont] (19988488): Male Corpse 1 (971) -> AP Clip (82)
  Dimensions: 8x7x1
  Properties:
    Position        : (117.08,72.44,-23.65) ϴ (H:63° P:0° B:0°)
    Creature        : Humanoid
    CretPose        : 01 00 00 00 68 75 6D 63 70 73 75 31 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 01 00 00 00
    ?Puppet?        : A4 D8 5D 00 CB 03 00 00 00 00 00 00 18 80 C9 16
  Properties via Male Corpse 1 (-452):
    SymName         : Male Corpse 1
    DonorType       : 0
  Properties via Male Corpses (-449):
    ModelName       : corpmal1
  Properties via Human Corpses (-503):
    ObjName         : HumanCorpses: "A corpse."
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    HUDUse          : human_corpses: "Search corpse"
  Properties via Corpses (-379):
    ContainDims     : 04 00 00 00 04 00 00 00
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    FrobHandler     : Local Only
    HUDSelect       : true
    NonPhysCreature : true
    Scripts         : 43 6F 6E 74 61 69 6E 65 72 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PickBias        : 0.500000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatFlesh (-584):
    Material Tags   : Material Flesh

Pipe Bent (972) @ (73.94,11.31,-18.20) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Pipe Bent -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                             ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115960): Pipe Bent (972) -> Pipe Bent (-495)
  Dimensions: 0x0x0
  Properties:
    Position        : (73.94,11.31,-18.20) ϴ (H:90° P:0° B:0°)
    ObjName         : 
    PhysState       : 7C E3 93 42 E0 FC 34 41 9A 99 91 C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Pipe Bent (-495):
    ModelName       : cpipe_01
    SymName         : Pipe Bent
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Machinery (974) @ (112.17,88.00,-15.97) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Machinery -> Structural -> MatMetal -> MetaProperty
    ...                    ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114980): Machinery (974) -> Machinery (-224)
  Dimensions: 2x1x7
  Properties:
    Position        : (112.17,88.00,-15.97) ϴ (H:90° P:0° B:0°)
    PhysState       : EE 55 E0 42 00 00 B0 42 60 79 7F C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 2x1x7
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Machinery (-224):
    FrobInfo        : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ObjName         : Machinery: "Some machinery."
    ModelName       : mech01
    DonorType       : 0
    SymName         : Machinery
  Properties via Structural (-491):
    Immobile        : true
    HUDSelect       : false
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Pipe Bent (975) @ (73.96,4.25,-14.30) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Pipe Bent -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                             ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115070): Pipe Bent (975) -> Pipe Bent (-495)
  Dimensions: 0x0x0
  Properties:
    Position        : (73.96,4.25,-14.30) ϴ (H:90° P:0° B:0°)
    ObjName         : 
    PhysState       : 04 E9 93 42 00 00 88 40 CD CC 64 C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Pipe Bent (-495):
    ModelName       : cpipe_01
    SymName         : Pipe Bent
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Pump (976) @ (129.58,89.00,-19.22) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Pump -> Structural -> MatMetal -> MetaProperty
    ...               ... -> Decorative -> Physical -> Object
    ... ... -> AI Block -> AI Utility -> MetaProperty
  Links:
    Link[MetaProp] (1114975): Pump (976) -> Pump (-254)
  Dimensions: 4x3x5
  Properties:
    StTweqJoints    : 01 00 00 00 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (129.58,89.00,-19.22) ϴ (H:270° P:0° B:0°)
    PhysState       : 3C 93 01 43 D5 FF B1 42 8D C2 99 C1 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    AmbientHacked   : 28 00 00 00 00 00 00 00 02 00 00 00 6D 73 5F 70 75 6D 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 4x3x5
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Pump (-254):
    ObjName         : Pump: "A pump of some kind."
    ModelName       : pump
    MAX_HP          : 10
    HUDSelect       : false
    HitPoints       : 10
    SymName         : Pump
    CfgTweqJoints   : 00 00 00 03 00 00 00 00 00 00 00 03 00 00 00 00 33 33 33 3F 00 00 80 BF 00 00 00 00 00 00 00 03 00 00 00 00 CD CC CC 3E 00 00 C0 BF CD CC CC 3E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    DonorType       : 0
  Properties via Structural (-491):
    Immobile        : true
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via AI Block (-4035):
    AI_ObjAvoid     : 
    PhysAIColl      : true

Pipe Bent (977) @ (73.96,16.49,-13.50) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Pipe Bent -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                             ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115071): Pipe Bent (977) -> Pipe Bent (-495)
  Dimensions: 0x0x0
  Properties:
    Position        : (73.96,16.49,-13.50) ϴ (H:90° P:0° B:0°)
    ObjName         : 
    PhysState       : 3B EB 93 42 E7 E4 83 41 00 00 58 C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Pipe Bent (-495):
    ModelName       : cpipe_01
    SymName         : Pipe Bent
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Pipe Bent (978) @ (73.96,19.39,-13.50) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Pipe Bent -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                             ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115069): Pipe Bent (978) -> Pipe Bent (-495)
  Dimensions: 0x0x0
  Properties:
    Position        : (73.96,19.39,-13.50) ϴ (H:90° P:0° B:0°)
    ObjName         : 
    PhysState       : FF ED 93 42 B7 25 9B 41 00 00 58 C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Pipe Bent (-495):
    ModelName       : cpipe_01
    SymName         : Pipe Bent
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Prox. Grenade (979) @ (74.06,18.07,-18.10) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Prox. Grenade -> Grenades -> Ammo -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1116006): Prox. Grenade (979) -> Prox. Grenade (-39)
  Dimensions: 1x0x0
  Properties:
    Position        : (74.06,18.07,-18.10) ϴ (H:0° P:0° B:0°)
    PhysState       : 7C 1D 94 42 44 96 90 41 76 C7 90 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Prox. Grenade (-39):
    ObjShort        : ProxGrenade: "Proximity grenade clip"
    ObjName         : ProxGrenade: "%d proximity grenades."
    ModelName       : ammopx
    CombineType     : ProxGrenade
    ObjLookS        : Prox_Grenade: ""The Radius IV proximity grenade utilizes no fewer than six separate methods of detection, from IR signature to EM field sampling to volumetric air displacement in order to make sure that it explodes with pinpoint accuracy and in the close vicinity of your enemies!  Be sure to purchase our Radius Exclusion Emitter, coming soon, in order to make sure that your grenades exclude you and your squadmates from detonation!"  -- TriOptimum advertising copy"
    StackCount      : 3
    SymName         : Prox. Grenade
    InvDims         : 01 00 00 00 01 00 00 00
    DonorType       : 0
    ObjIcon         : PROXGR_I
  Properties via Grenades (-34):
    Alchemy         : 2.500000
    Fabricate       : 3
    Recycle         : 2
    FabCost         : 75
    StackInc        : 1
  Properties via Ammo (-30):
    FrobInfo        : 01 00 00 00 02 00 00 00 02 00 00 00 00 00 00 00
    PsiRadar        : Powerup
    Scripts         : 41 6D 6D 6F 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    NameType        : Stack Count
    Material Tags   : Material Metal
  Properties via Goodies (-49):
    HUDSelect       : true
    ElevAble        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Gouged wall (980) @ (99.02,-38.00,-6.50) ϴ (H:90° P:351° B:0°)
  Ancestry:
    -> Gouged wall -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1114716): Gouged wall (980) -> Gouged wall (-679)
  Dimensions: 8x0x7
  Properties:
    Position        : (99.02,-38.00,-6.50) ϴ (H:90° P:351° B:0°)
  Properties via Gouged wall (-679):
    ModelName       : dam04
    SymName         : Gouged wall
    ObjName         : Gouged_Wall: "A gouge."
    DonorType       : 0
  Properties via Alpha Signs (-2044):
    RenderAlpha     : 1.000000
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

EMP Grenade (981) @ (74.06,19.86,-18.10) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> EMP Grenade -> Grenades -> Ammo -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1115072): EMP Grenade (981) -> EMP Grenade (-37)
  Dimensions: 1x1x0
  Properties:
    Position        : (74.06,19.86,-18.10) ϴ (H:0° P:0° B:0°)
    PhysState       : 6C 1C 94 42 39 E3 9E 41 76 C7 90 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via EMP Grenade (-37):
    ObjShort        : EMP_Grenade: "EMP grenade clip"
    ObjName         : EMP_Grenade: "%d EMP grenades."
    ModelName       : ammoem
    CombineType     : EMPGrenade
    StackCount      : 3
    SymName         : EMP Grenade
    InvDims         : 01 00 00 00 01 00 00 00
    DonorType       : 0
    ObjIcon         : EMPGR_I
  Properties via Grenades (-34):
    Alchemy         : 2.500000
    Fabricate       : 3
    Recycle         : 2
    FabCost         : 75
    StackInc        : 1
  Properties via Ammo (-30):
    FrobInfo        : 01 00 00 00 02 00 00 00 02 00 00 00 00 00 00 00
    PsiRadar        : Powerup
    Scripts         : 41 6D 6D 6F 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    NameType        : Stack Count
    Material Tags   : Material Metal
  Properties via Goodies (-49):
    HUDSelect       : true
    ElevAble        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Large Prism (982) @ (74.08,16.17,-18.08) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Large Prism -> Energy Ammo -> Ammo -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1115075): Large Prism (982) -> Large Prism (-44)
  Dimensions: 0x0x0
  Properties:
    Position        : (74.08,16.17,-18.08) ϴ (H:0° P:0° B:0°)
    PhysState       : ED 29 94 42 0F 5B 81 41 AE A3 90 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 1B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Large Prism (-44):
    ObjShort        : Large_Prism: "%d prisms"
    ObjName         : Large_Prism: "%d prisms."
    ModelName       : prism
    CombineType     : Prism
    StackCount      : 20
    SymName         : Large Prism
    InvDims         : 01 00 00 00 01 00 00 00
    DonorType       : 0
    ObjIcon         : PRISMS_I
  Properties via Energy Ammo (-46):
    Alchemy         : 1.750000
    Fabricate       : 10
    NameType        : Stack Count
    ObjLookS        : energy_ammo: "The Syvintec crystal prisms were introduced in 2023 for high-density energy storage, and have been the storage medium of choice ever since for energy weapons.  The silicon/vanadium crystal lattice stores energy in six orthagonal dimensions in the prism's compressed EM fields, allowing for completely efficent energy drain and recharge."
    Recycle         : 1
    FabCost         : 90
    StackInc        : 5
  Properties via Ammo (-30):
    FrobInfo        : 01 00 00 00 02 00 00 00 02 00 00 00 00 00 00 00
    PsiRadar        : Powerup
    Scripts         : 41 6D 6D 6F 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Metal
  Properties via Goodies (-49):
    HUDSelect       : true
    ElevAble        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Chair #2 (983) @ (46.67,4.10,-21.95) ϴ (H:235° P:0° B:0°)
  Ancestry:
    -> Chair #2 -> Chairs -> AI Avoid -> AI Utility -> MetaProperty
    ...               ... -> Furniture -> Decorative -> Physical -> Object
    ...                            ... -> AI Block -> AI Utility -> MetaProperty
  Links:
    Link[MetaProp] (1115153): Chair #2 (983) -> Chair #2 (-116)
  Dimensions: 2x2x4
  Properties:
    Position        : (46.67,4.10,-21.95) ϴ (H:235° P:0° B:0°)
    PhysState       : 41 B0 3A 42 0C 0F 83 40 16 98 AF C1 00 00 00 00 00 00 00 00 F0 7D 6B 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Chair #2 (-116):
    ObjName         : Chair_p2: "A chair."
    SymName         : Chair #2
    DonorType       : 0
    ModelName       : chair01
  Properties via Chairs (-113):
    Immobile        : false
    Class Tags      : DeviceType MetalSm
  Properties via AI Avoid (-4036):
    AI_ObjAvoid     : 
    PhysAIColl      : false
  Properties via Furniture (-98):
    Material Tags   : Material Plasticrete
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Chair #2 (984) @ (51.58,17.75,-22.80) ϴ (H:222° P:90° B:0°)
  Ancestry:
    -> Chair #2 -> Chairs -> AI Avoid -> AI Utility -> MetaProperty
    ...               ... -> Furniture -> Decorative -> Physical -> Object
    ...                            ... -> AI Block -> AI Utility -> MetaProperty
  Links:
    Link[MetaProp] (1115156): Chair #2 (984) -> Chair #2 (-116)
  Dimensions: 2x2x4
  Properties:
    Position        : (51.58,17.75,-22.80) ϴ (H:222° P:90° B:0°)
    PhysState       : 29 55 4E 42 D0 01 8E 41 5A 64 B6 C1 00 00 00 00 00 00 B4 42 B8 77 5E 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Chair #2 (-116):
    ObjName         : Chair_p2: "A chair."
    SymName         : Chair #2
    DonorType       : 0
    ModelName       : chair01
  Properties via Chairs (-113):
    Immobile        : false
    Class Tags      : DeviceType MetalSm
  Properties via AI Avoid (-4036):
    AI_ObjAvoid     : 
    PhysAIColl      : false
  Properties via Furniture (-98):
    Material Tags   : Material Plasticrete
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Audio Log: Carter 19.Nov.26↵re: Force field (985) @ (4.91,40.59,0.08) ϴ (H:14° P:0° B:90°)
  Ancestry:
    -> Audio Log -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1115158): Audio Log: Carter 19.Nov.26↵re: Force field (985) -> Audio Log (-76)
  Dimensions: 1x0x1
  Properties:
    QBVal           : 1
    Logs1           : Carter 19.Nov.26↵re: Force field
    QBName          : note_1_2
    Position        : (4.91,40.59,0.08) ϴ (H:14° P:0° B:90°)
  Properties via Audio Log (-76):
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ObjName         : AudioLog: "An audio log: %s."
    ModelName       : disc03
    FrobHandler     : Local Only
    AutoPickup      : false
    PsiRadar        : Powerup
    DonorType       : 0
    Scripts         : 4C 6F 67 44 69 73 63 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00
    SymName         : Audio Log
    InvDims         : 01 00 00 00 01 00 00 00
    NameType        : Log Title
    ObjIcon         : disc
  Properties via Goodies (-49):
    HUDSelect       : true
    ElevAble        : true
  Properties via Physical (-11):
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

QB Set (986) @ (146.97,18.17,-8.11) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> QB Set -> QuestBits -> Traps -> Object
  Links:
    Link[MetaProp] (1115164): QB Set (986) -> QB Set (-1450)
  Dimensions: 4x4x4
  Properties:
    QBVal           : 2
    Position        : (146.97,18.17,-8.11) ϴ (H:0° P:0° B:0°)
    QBName          : note_1_2
  Properties via QB Set (-1450):
    SymName         : QB Set
    DonorType       : 0
    Scripts         : 54 72 61 70 51 42 53 65 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Traps (-304):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

Blast Turret (987) @ (102.75,-34.25,-20.15) ϴ (H:133° P:0° B:0°)
  Ancestry:
    -> Blast Turret -> Turrets -> Monsters -> Physical -> Object
    ...                    ... -> MatMetal -> MetaProperty
    ...                    ... -> Mechanical Vulnerability -> Vulnerabilities -> MetaProperty
    ...                    ... -> ElectroDamp Vulnerability -> Vulnerabilities -> MetaProperty
  Links:
    Link[MetaProp] (1114809): Blast Turret (987) -> Blast Turret (-167)
    Link[StimSens] (3211294): Blast Turret (987) -> Electricity (-378)
    Link[StimSens] (3211296): Blast Turret (987) -> Droid Fusion (-2753)
    Link[StimSens] (3211298): Blast Turret (987) -> BashStim (-692)
    Link[StimSens] (3211300): Blast Turret (987) -> EMP (-390)
    Link[StimSens] (3211299): Blast Turret (987) -> Cold (-1145)
    Link[StimSens] (3211302): Blast Turret (987) -> Standard Impact (-385)
    Link[StimSens] (3211297): Blast Turret (987) -> WeaponBash (-3058)
    Link[StimSens] (3211304): Blast Turret (987) -> Energy Stim (-373)
    Link[StimSens] (3211295): Blast Turret (987) -> High Explosive (-376)
    Link[StimSens] (3211301): Blast Turret (987) -> Armor Piercing Impact (-375)
    Link[StimSens] (3211303): Blast Turret (987) -> ElectroDampen (-1070)
    Link[SwitchLi] (22085688): Blast Turret (987) -> Ecology (1038)
  Dimensions: 3x3x5
  Properties:
    JointPos        : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (102.75,-34.25,-20.15) ϴ (H:133° P:0° B:0°)
    PhysState       : 00 80 CD 42 00 00 09 C2 E2 2D A1 C1 00 00 00 00 00 00 00 00 70 73 05 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    AI_Mode         : Normal
    CollisionType   : Bounce | No Collision Sound
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    AI_Alertness    : 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 00 00 00 50 C3 47 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Blast Turret (-167):
    HitPoints       : 48
    ModelName       : tu_f
    MAX_HP          : 48
    SymName         : Blast Turret
    DonorType       : 0
    HackDiff        : D8 FF FF FF 05 00 00 00 00 00 20 41
  Properties via Turrets (-368):
    NotPullable     : true
    AI_NoGhost      : true
    Class Tags      : CreatureType Turret
    Material Tags   : Material MetalTarget
    AI_VisType      : 1
    PsiRadar        : None
    AI              : turret
    HackText        : TurretHack: "Hack to make turret shoot your foes."
    AI_Device       : 00 00 00 00 00 00 00 00 00 00 00 40 CD CC CC 3D 01 00 00 00 0A D7 23 3D 00 00 00 00
    ReqStatsDesc    : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00
    AI_TurnRate     : 45.000000
    AI_VisDesc      : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 68 01 00 00 68 01 00 00 64 00 00 00 DC 05 00 00 98 00 00 00 32 00 00 00 64 00 00 00 05 00 00 00 DC 05 00 00 18 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 02 00 00 00 3C 00 00 00 5A 00 00 00 0A 00 00 00 C8 00 00 00 46 00 00 00 40 01 00 00 5A 00 00 00 06 00 00 00 46 00 00 00 00 00 00 00 78 00 00 00 5A 00 00 00 16 00 00 00 78 00 00 00 00 00 00 00 96 00 00 00 46 00 00 00 23 00 00 00 50 00 00 00 20 00 00 00 E6 00 00 00 46 00 00 00 3C 00 00 00 3C 00 00 00 20 00 00 00 E6 00 00 00 6E 00 00 00 50 00 00 00 28 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Scripts         : 74 75 72 72 65 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ReqTechDesc     : 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    AI_Hearing      : Null
    AI_Turret       : CD CC CC 3D B8 0B 00 00 00 00 34 42 00 00 C8 42
  Properties via Monsters (-162):
    ContainDims     : 04 00 00 00 04 00 00 00
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    HUDSelect       : true
    ShowHP          : true
    AI_NCDmRsp      : true
    PhysAIColl      : true
    BashFactor      : 0.100000
    FrobHandler     : Local Only
    AI_CbtTiming    : C4 09 00 00 70 17 00 00 70 17 00 00 80 3E 00 00
    AI_ObjAvoid     : 
    BashParams      : 00 D0 04 46 00 00 00 00
    AI_FreeKnow     : 5000
    PickBias        : 0.100000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    ObjIcon         : gun1

Blast Turret (988) @ (102.75,54.25,-20.15) ϴ (H:46° P:0° B:0°)
  Ancestry:
    -> Blast Turret -> Turrets -> Monsters -> Physical -> Object
    ...                    ... -> MatMetal -> MetaProperty
    ...                    ... -> Mechanical Vulnerability -> Vulnerabilities -> MetaProperty
    ...                    ... -> ElectroDamp Vulnerability -> Vulnerabilities -> MetaProperty
  Links:
    Link[MetaProp] (1114810): Blast Turret (988) -> Blast Turret (-167)
    Link[StimSens] (3211308): Blast Turret (988) -> EMP (-390)
    Link[StimSens] (3211310): Blast Turret (988) -> BashStim (-692)
    Link[StimSens] (3211313): Blast Turret (988) -> High Explosive (-376)
    Link[StimSens] (3211314): Blast Turret (988) -> Electricity (-378)
    Link[StimSens] (3211307): Blast Turret (988) -> Armor Piercing Impact (-375)
    Link[StimSens] (3211312): Blast Turret (988) -> Droid Fusion (-2753)
    Link[StimSens] (3211315): Blast Turret (988) -> Energy Stim (-373)
    Link[StimSens] (3211305): Blast Turret (988) -> ElectroDampen (-1070)
    Link[StimSens] (3211309): Blast Turret (988) -> Cold (-1145)
    Link[StimSens] (3211306): Blast Turret (988) -> Standard Impact (-385)
    Link[StimSens] (3211311): Blast Turret (988) -> WeaponBash (-3058)
    Link[SwitchLi] (22085689): Blast Turret (988) -> Ecology (1144)
  Dimensions: 3x3x5
  Properties:
    JointPos        : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (102.75,54.25,-20.15) ϴ (H:46° P:0° B:0°)
    PhysState       : 00 80 CD 42 00 00 59 42 E2 2D A1 C1 00 00 00 00 00 00 00 00 20 BC 39 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    AI_Mode         : Normal
    CollisionType   : Bounce | No Collision Sound
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    AI_Alertness    : 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 00 00 00 50 C3 47 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Blast Turret (-167):
    HitPoints       : 48
    ModelName       : tu_f
    MAX_HP          : 48
    SymName         : Blast Turret
    DonorType       : 0
    HackDiff        : D8 FF FF FF 05 00 00 00 00 00 20 41
  Properties via Turrets (-368):
    NotPullable     : true
    AI_NoGhost      : true
    Class Tags      : CreatureType Turret
    Material Tags   : Material MetalTarget
    AI_VisType      : 1
    PsiRadar        : None
    AI              : turret
    HackText        : TurretHack: "Hack to make turret shoot your foes."
    AI_Device       : 00 00 00 00 00 00 00 00 00 00 00 40 CD CC CC 3D 01 00 00 00 0A D7 23 3D 00 00 00 00
    ReqStatsDesc    : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00
    AI_TurnRate     : 45.000000
    AI_VisDesc      : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 68 01 00 00 68 01 00 00 64 00 00 00 DC 05 00 00 98 00 00 00 32 00 00 00 64 00 00 00 05 00 00 00 DC 05 00 00 18 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 02 00 00 00 3C 00 00 00 5A 00 00 00 0A 00 00 00 C8 00 00 00 46 00 00 00 40 01 00 00 5A 00 00 00 06 00 00 00 46 00 00 00 00 00 00 00 78 00 00 00 5A 00 00 00 16 00 00 00 78 00 00 00 00 00 00 00 96 00 00 00 46 00 00 00 23 00 00 00 50 00 00 00 20 00 00 00 E6 00 00 00 46 00 00 00 3C 00 00 00 3C 00 00 00 20 00 00 00 E6 00 00 00 6E 00 00 00 50 00 00 00 28 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Scripts         : 74 75 72 72 65 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ReqTechDesc     : 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    AI_Hearing      : Null
    AI_Turret       : CD CC CC 3D B8 0B 00 00 00 00 34 42 00 00 C8 42
  Properties via Monsters (-162):
    ContainDims     : 04 00 00 00 04 00 00 00
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    HUDSelect       : true
    ShowHP          : true
    AI_NCDmRsp      : true
    PhysAIColl      : true
    BashFactor      : 0.100000
    FrobHandler     : Local Only
    AI_CbtTiming    : C4 09 00 00 70 17 00 00 70 17 00 00 80 3E 00 00
    AI_ObjAvoid     : 
    BashParams      : 00 D0 04 46 00 00 00 00
    AI_FreeKnow     : 5000
    PickBias        : 0.100000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    ObjIcon         : gun1

Amber Light (989) @ (105.00,-75.00,-0.25) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Amber Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1114633): Amber Light (989) -> Amber Light (-1771)
  Dimensions: 0x3x0
  Properties:
    Light           : 00 00 A0 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 48 42 00 00 00 00 00 00 00 00
    Position        : (105.00,-75.00,-0.25) ϴ (H:90° P:0° B:0°)
  Properties via Amber Light (-1771):
    Immobile        : false
    ModelName       : lite_f2
    LightColor      : B8 1E 05 3E 00 00 40 3F
    SymName         : Amber Light
    DonorType       : 0
  Properties via Lights (-132):
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Maintenance Tool (990) @ (70.53,1.93,-15.90) ϴ (H:9° P:0° B:0°)
  Ancestry:
    -> Maintenance Tool -> Device -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1115170): Maintenance Tool (990) -> Maintenance Tool (-2949)
  Dimensions: 0x1x0
  Properties:
    Position        : (70.53,1.93,-15.90) ϴ (H:9° P:0° B:0°)
    PhysState       : AE 10 8D 42 BC FE F6 3F 92 79 7E C1 00 00 00 00 00 00 00 00 80 91 13 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Maintenance Tool (-2949):
    ObjShort        : Mtool: "Disposable maintenance tool"
    ObjName         : Mtool: "A disposable maintenance tool."
    StackCount      : 1
    ModelName       : techt
    CombineType     : Maintenance Too
    Class Tags      : Device2Type MaintTool
    SymName         : Maintenance Tool
    Recycle         : 2
    Scripts         : 57 72 65 6E 63 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    DonorType       : 0
    InvDims         : 01 00 00 00 01 00 00 00
    ObjIcon         : techtl
  Properties via Device (-70):
    FrobInfo        : 01 00 00 00 02 00 00 00 02 00 00 00 00 00 00 00
    PsiRadar        : Powerup
    Material Tags   : Material Metal
  Properties via Goodies (-49):
    HUDSelect       : true
    ElevAble        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

French-Epstein Device (991) @ (87.47,21.29,-15.89) ϴ (H:3° P:0° B:0°)
  Ancestry:
    -> French-Epstein Device -> Device -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1115167): French-Epstein Device (991) -> French-Epstein Device (-1488)
  Dimensions: 0x1x0
  Properties:
    Position        : (87.47,21.29,-15.89) ϴ (H:3° P:0° B:0°)
    HasRefs         : false
  Properties via French-Epstein Device (-1488):
    ObjShort        : French_Epstein: "French-Epstein device"
    ObjName         : French_Epstein: "A French-Epstein device."
    ModelName       : dingus
    CombineType     : French-Epstein
    SymName         : French-Epstein Device
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    StackCount      : 1
    Scripts         : 46 72 65 65 4D 6F 64 69 66 79 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00
    DonorType       : 0
    PhysDims        : 0x0x0
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    ObjIcon         : i_fren
  Properties via Device (-70):
    FrobInfo        : 01 00 00 00 02 00 00 00 02 00 00 00 00 00 00 00
    PsiRadar        : Powerup
    Material Tags   : Material Metal
  Properties via Goodies (-49):
    HUDSelect       : true
    ElevAble        : true
    InvDims         : 01 00 00 00 01 00 00 00
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

EXP Cookies (992) @ (93.58,-0.92,-15.92) ϴ (H:3° P:0° B:0°)
  Ancestry:
    -> EXP Cookies -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1115171): EXP Cookies (992) -> EXP Cookies (-938)
  Dimensions: 0x1x0
  Properties:
    StackCount      : 12
    Position        : (93.58,-0.92,-15.92) ϴ (H:3° P:0° B:0°)
  Properties via EXP Cookies (-938):
    ObjShort        : EXP_Cookies: "%d cyber modules"
    FrobInfo        : 02 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    ObjName         : EXP_Cookies: "%d cyber modules."
    ModelName       : upgrade
    CombineType     : EXPCookie
    AutoPickup      : false
    PsiRadar        : Powerup
    Scripts         : 45 78 70 43 6F 6F 6B 69 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Plasticrete
    SymName         : EXP Cookies
    DonorType       : 0
    NameType        : Stack Count
    ObjIcon         : upgrade
  Properties via Goodies (-49):
    HUDSelect       : true
    ElevAble        : true
    InvDims         : 01 00 00 00 01 00 00 00
  Properties via Physical (-11):
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Navy Salute (993) @ (93.98,10.00,-13.50) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Navy Salute -> Propaganda  Posters -> Earth -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115172): Navy Salute (993) -> Navy Salute (-2690)
  Dimensions: 3x0x4
  Properties:
    Position        : (93.98,10.00,-13.50) ϴ (H:270° P:0° B:0°)
  Properties via Navy Salute (-2690):
    ModelName       : salute
    SymName         : Navy Salute
    DonorType       : 0
  Properties via Alpha Signs (-2044):
    RenderAlpha     : 1.000000
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Resist (994) @ (82.00,23.98,-21.00) ϴ (H:0° P:351° B:0°)
  Ancestry:
    -> Resist -> Grafitti -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115178): Resist (994) -> Resist (-1218)
  Dimensions: 5x0x4
  Properties:
    Position        : (82.00,23.98,-21.00) ϴ (H:0° P:351° B:0°)
  Properties via Resist (-1218):
    ModelName       : resist
    SymName         : Resist
    DonorType       : 0
  Properties via Alpha Signs (-2044):
    RenderAlpha     : 1.000000
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Female Corpse 1 (995) @ (87.58,23.04,-23.69) ϴ (H:184° P:0° B:0°)
  Ancestry:
    -> Female Corpse 1 -> Female Corpses -> Old Corpses -> Human Corpses -> Corpses -> Physical -> Object
    ...                                                              ... -> MatFlesh -> MetaProperty
  Links:
    Link[FlowCont] (19988490): Female Corpse 1 (995) -> French-Epstein Device (991)
    Link[MetaProp] (1115175): Female Corpse 1 (995) -> Female Corpse 1 (-455)
    Link[Contains] (10551305): Female Corpse 1 (995) -> French-Epstein Device (991)
  Dimensions: 5x4x2
  Properties:
    Position        : (87.58,23.04,-23.69) ϴ (H:184° P:0° B:0°)
    Creature        : Humanoid
    CretPose        : 01 00 00 00 63 70 73 73 69 74 33 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 01 00 00 00
    ?Puppet?        : A4 D8 5D 00 E3 03 00 00 00 00 00 00 58 8B C9 16
  Properties via Female Corpse 1 (-455):
    ModelName       : corpfem1
    SymName         : Female Corpse 1
    DonorType       : 0
  Properties via Human Corpses (-503):
    ObjName         : HumanCorpses: "A corpse."
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    HUDUse          : human_corpses: "Search corpse"
  Properties via Corpses (-379):
    ContainDims     : 04 00 00 00 04 00 00 00
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    FrobHandler     : Local Only
    HUDSelect       : true
    NonPhysCreature : true
    Scripts         : 43 6F 6E 74 61 69 6E 65 72 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PickBias        : 0.500000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatFlesh (-584):
    Material Tags   : Material Flesh

Blood Splatter Medium (996) @ (87.64,22.06,-23.98) ϴ (H:0° P:270° B:0°)
  Ancestry:
    -> Blood Splatter Medium -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115179): Blood Splatter Medium (996) -> Blood Splatter Medium (-857)
  Dimensions: 0x6x6
  Properties:
    Position        : (87.64,22.06,-23.98) ϴ (H:0° P:270° B:0°)
  Properties via Blood Splatter Medium (-857):
    ModelName       : blood02
    RenderAlpha     : 1.000000
    SymName         : Blood Splatter Medium
    DonorType       : 0
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

EMP Rifle (997) @ (-9.12,39.03,0.45) ϴ (H:43° P:0° B:0°)
  Ancestry:
    -> EMP Rifle -> Energy -> Weapon -> Physical -> Object
  Links:
    Link[MetaProp] (1115180): EMP Rifle (997) -> EMP Rifle (-23)
  Dimensions: 5x0x0
  Properties:
    Position        : (-9.12,39.03,0.45) ϴ (H:43° P:0° B:0°)
    PhysState       : 5E EC 11 C1 61 1B 1C 42 EE 8D E5 3E 00 00 00 00 00 00 00 00 20 D6 2E 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    GunState        : 50 rounds, 100% durability, mod level 0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 12 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via EMP Rifle (-23):
    ObjBrokenIcon   : icn_empb
    Sett1           : EMP: "This is the weapon's normal state."
    BaseWeaponDesc  : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    BaseGunDesc     : 01 00 00 00 64 00 00 00 01 00 00 00 00 00 80 3F 00 00 00 00 90 01 00 00 02 00 00 00 CD CC 4C 3F C8 00 00 00 00 00 00 00 01 00 00 00 64 00 00 00 01 00 00 00 00 00 40 40 00 00 00 00 90 01 00 00 14 00 00 00 CD CC 4C 3F 00 00 00 00 00 00 00 00 01 00 00 00 64 00 00 00 01 00 00 00 00 00 80 3F 64 00 00 00 C8 00 00 00 01 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    DonorType       : 0
    Scale           : (0.80, 0.80, 0.80)
    ModifyDiff      : FB FF FF FF 04 00 00 00 00 00 A0 41
    Material Tags   : Material MetalBig
    SymName         : EMP Rifle
    Modify2Diff     : E7 FF FF FF 04 00 00 00 00 00 A0 41
    Sett2           : EMP: "This is the high-energy pulse mode.  Individual shots will do more damage, but be less energy efficient."
    Modify1         : EMP: "Increase energy storage capacity and shot speed."
    GunReliability  : 00 00 00 3F 00 00 A0 40 00 00 80 3F 00 00 20 41 00 00 00 00
    SHead1          : EMP: "NORM"
    Modify2         : EMP: "Reduce energy consumption by 50%."
    ModelName       : empgun
    GunKick         : 00 00 00 00 E8 03 E8 03 00 00 E8 03 CD CC 4C BE CD CC 4C BE 00 00 80 3F C8 00 C8 00 00 00 80 3F 00 00 00 00 FA 00 F4 01 00 00 00 00 CD CC 4C BE 00 00 80 3F 00 00 80 3F C8 00 C8 00 00 00 80 3F 00 00 00 00 FA 00 F4 01 00 00 00 00 CD CC 4C BE 00 00 80 3F 00 00 80 3F C8 00 C8 00 00 00 80 3F
    PlayerGunDesc   : 01 00 00 00 65 6D 70 67 75 6E 5F 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 C0 3F 00 00 00 BF 00 00 00 BF 00 00 00 00 00 00 00 00 00 00 00 00 FF FF 00 E0 00 40 01 00 00 00
    Class Tags      : WeaponType EmpRifle
    SHead2          : EMP: "OVER"
    ObjIcon         : icn_emp
    Scripts         : 45 4D 50 4D 6F 64 69 66 79 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ReqTechDesc     : 00 00 00 00 02 00 00 00 03 00 00 00 06 00 00 00 00 00 00 00
    InvDims         : 01 00 00 00 03 00 00 00
    RepairDiff      : 00 00 00 00 05 00 00 00 00 00 70 41
  Properties via Energy (-14):
    FrobInfo        : 01 00 00 00 02 00 00 00 02 00 00 00 00 00 00 00
    ObjList         : NVRemovePropertyTrapOn="BeginScript"; NVRemovePropertyTrapProp="Scale"; NVRemovePropertyTrapReAdd=1; NVRemovePropertyTrapCount=1;
    NameType        : Weapon
    ShockWeaponType : Energy
  Properties via Weapon (-12):
    PsiRadar        : Powerup
    ElevAble        : true
    HUDSelect       : true
    InvCursor       : weapon: "Use to change settings"
    SchPlayParams   : 00 00 00 00 FF FF FF FF 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

WalkieTalkie (998) @ (72.08,15.53,8.40) ϴ (H:102° P:0° B:0°)
  Ancestry:
    -> WalkieTalkie -> Werkzeug -> MatPlasticrete -> MetaProperty
    ...                     ... -> NEUES -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115123): WalkieTalkie (998) -> WalkieTalkie (-4485)
  Dimensions: 0x0x1
  Properties:
    Position        : (72.08,15.53,8.40) ϴ (H:102° P:0° B:0°)
  Properties via WalkieTalkie (-4485):
    HUDSelect       : true
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ObjName         : WalkieTalkie
    Scripts         : 4E 56 53 69 6D 70 6C 65 53 63 68 65 6D 61 50 6C 61 79 65 72 54 72 61 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ModelName       : wtalkie
    SymName         : WalkieTalkie
    ObjList         : NVSimpleSchemaPlayerTrapOn="FrobWorldEnd";NVSchema="use_walkiet";
    DonorType       : 0
  Properties via MatPlasticrete (-630):
    Material Tags   : Material Plasticrete
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Cigarettes (999) @ (44.29,22.67,-19.88) ϴ (H:197° P:0° B:90°)
  Ancestry:
    -> Cigarettes -> Items -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115265): Cigarettes (999) -> Cigarettes (-1396)
  Dimensions: 0x0x0
  Properties:
    Position        : (44.29,22.67,-19.88) ϴ (H:197° P:0° B:90°)
    PhysState       : 0D 25 31 42 B3 57 B5 41 AB 04 9F C1 00 00 B4 42 00 00 00 00 70 F6 45 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.24, 0.85, 1.48)
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Cigarettes (-1396):
    Class Tags      : FoodType Schlecht
    Material Tags   : Material Fabric
    SymName         : Cigarettes
    ObjIcon         : icn_cig
    ObjShort        : Cigs: "Cigarettes"
    ObjName         : Cigs: "Cigarettes."
    ModelName       : cigaret
    CombineType     : cigarettes
    StackCount      : 1
    Scripts         : 4E 56 43 6F 6D 65 73 74 69 62 6C 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4E 56 52 65 6D 6F 76 65 50 72 6F 70 65 72 74 79 54 72 61 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00
    DonorType       : 0
    ObjList         : NVComestibleNoCheck=1; NVComestibleHeal=-1; NVComestiblePsi=1; NVRemovePropertyTrapOn="BeginScript"; NVRemovePropertyTrapProp="Scale"; NVRemovePropertyTrapReAdd=1; NVRemovePropertyTrapCount=1;
  Properties via Items (-90):
    FrobInfo        : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    ElevAble        : true
    HUDSelect       : true
    Recycle         : 1
    InvDims         : 01 00 00 00 01 00 00 00
    PickBias        : 0.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

UNN and You (1000) @ (84.00,26.02,-17.00) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> UNN and You -> Propaganda  Posters -> Earth -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115271): UNN and You (1000) -> UNN and You (-2692)
  Dimensions: 3x0x4
  Properties:
    Position        : (84.00,26.02,-17.00) ϴ (H:180° P:0° B:0°)
  Properties via UNN and You (-2692):
    ModelName       : you
    SymName         : UNN and You
    DonorType       : 0
  Properties via Alpha Signs (-2044):
    RenderAlpha     : 1.000000
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

UBWin_6x10 (1001) @ (141.00,-92.50,-5.50) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> UBWin_6x10 -> Unbreakable Windows -> MatUnBrkGlass -> MetaProperty
    ...                              ... -> Windows -> Terrain -> Physical -> Object
    ...                                         ... -> MatUnBrkGlass -> MetaProperty
  Links:
    Link[MetaProp] (1115277): UBWin_6x10 (1001) -> UBWin_6x10 (-3467)
  Dimensions: 10x0x5
  Properties:
    Position        : (141.00,-92.50,-5.50) ϴ (H:0° P:0° B:0°)
    PhysState       : 00 00 0D 43 00 00 B9 C2 00 00 B0 C0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.00, 1.00, 0.83)
    PhysDims        : 10x0x5
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via UBWin_6x10 (-3467):
    ModelName       : wnd_61u
    SymName         : UBWin_6x10
    DonorType       : 0
  Properties via Unbreakable Windows (-1584):
    ObjName         : Unbreakable_Windows: "An unbreakable window."
    PhysAIColl      : true
  Properties via MatUnBrkGlass (-634):
    Material Tags   : Material UBGlass
  Properties via Windows (-248):
    BlockFrob       : true
    RenderAlpha     : 0.450000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

UBWin_6x10 (1002) @ (127.00,-92.50,-5.50) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> UBWin_6x10 -> Unbreakable Windows -> MatUnBrkGlass -> MetaProperty
    ...                              ... -> Windows -> Terrain -> Physical -> Object
    ...                                         ... -> MatUnBrkGlass -> MetaProperty
  Links:
    Link[MetaProp] (1115274): UBWin_6x10 (1002) -> UBWin_6x10 (-3467)
  Dimensions: 10x0x5
  Properties:
    Position        : (127.00,-92.50,-5.50) ϴ (H:0° P:0° B:0°)
    PhysState       : 00 00 FE 42 00 00 B9 C2 00 00 B0 C0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.00, 1.00, 0.83)
    PhysDims        : 10x0x5
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via UBWin_6x10 (-3467):
    ModelName       : wnd_61u
    SymName         : UBWin_6x10
    DonorType       : 0
  Properties via Unbreakable Windows (-1584):
    ObjName         : Unbreakable_Windows: "An unbreakable window."
    PhysAIColl      : true
  Properties via MatUnBrkGlass (-634):
    Material Tags   : Material UBGlass
  Properties via Windows (-248):
    BlockFrob       : true
    RenderAlpha     : 0.450000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

UBWin_6x10 (1003) @ (155.00,-92.50,-5.50) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> UBWin_6x10 -> Unbreakable Windows -> MatUnBrkGlass -> MetaProperty
    ...                              ... -> Windows -> Terrain -> Physical -> Object
    ...                                         ... -> MatUnBrkGlass -> MetaProperty
  Links:
    Link[MetaProp] (1115278): UBWin_6x10 (1003) -> UBWin_6x10 (-3467)
  Dimensions: 10x0x5
  Properties:
    Position        : (155.00,-92.50,-5.50) ϴ (H:0° P:0° B:0°)
    PhysState       : 00 00 1B 43 00 00 B9 C2 00 00 B0 C0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.00, 1.00, 0.83)
    PhysDims        : 10x0x5
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via UBWin_6x10 (-3467):
    ModelName       : wnd_61u
    SymName         : UBWin_6x10
    DonorType       : 0
  Properties via Unbreakable Windows (-1584):
    ObjName         : Unbreakable_Windows: "An unbreakable window."
    PhysAIColl      : true
  Properties via MatUnBrkGlass (-634):
    Material Tags   : Material UBGlass
  Properties via Windows (-248):
    BlockFrob       : true
    RenderAlpha     : 0.450000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

UBWin_6x10 (1004) @ (141.00,112.50,-5.50) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> UBWin_6x10 -> Unbreakable Windows -> MatUnBrkGlass -> MetaProperty
    ...                              ... -> Windows -> Terrain -> Physical -> Object
    ...                                         ... -> MatUnBrkGlass -> MetaProperty
  Links:
    Link[MetaProp] (1115279): UBWin_6x10 (1004) -> UBWin_6x10 (-3467)
  Dimensions: 10x0x5
  Properties:
    Position        : (141.00,112.50,-5.50) ϴ (H:180° P:0° B:0°)
    PhysState       : 00 00 0D 43 00 00 E1 42 00 00 B0 C0 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.00, 1.00, 0.83)
    PhysDims        : 10x0x5
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via UBWin_6x10 (-3467):
    ModelName       : wnd_61u
    SymName         : UBWin_6x10
    DonorType       : 0
  Properties via Unbreakable Windows (-1584):
    ObjName         : Unbreakable_Windows: "An unbreakable window."
    PhysAIColl      : true
  Properties via MatUnBrkGlass (-634):
    Material Tags   : Material UBGlass
  Properties via Windows (-248):
    BlockFrob       : true
    RenderAlpha     : 0.450000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

UBWin_6x10 (1005) @ (155.00,112.50,-5.50) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> UBWin_6x10 -> Unbreakable Windows -> MatUnBrkGlass -> MetaProperty
    ...                              ... -> Windows -> Terrain -> Physical -> Object
    ...                                         ... -> MatUnBrkGlass -> MetaProperty
  Links:
    Link[MetaProp] (1115281): UBWin_6x10 (1005) -> UBWin_6x10 (-3467)
  Dimensions: 10x0x5
  Properties:
    Position        : (155.00,112.50,-5.50) ϴ (H:180° P:0° B:0°)
    PhysState       : 00 00 1B 43 00 00 E1 42 00 00 B0 C0 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.00, 1.00, 0.83)
    PhysDims        : 10x0x5
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via UBWin_6x10 (-3467):
    ModelName       : wnd_61u
    SymName         : UBWin_6x10
    DonorType       : 0
  Properties via Unbreakable Windows (-1584):
    ObjName         : Unbreakable_Windows: "An unbreakable window."
    PhysAIColl      : true
  Properties via MatUnBrkGlass (-634):
    Material Tags   : Material UBGlass
  Properties via Windows (-248):
    BlockFrob       : true
    RenderAlpha     : 0.450000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

UBWin_6x10 (1006) @ (127.00,112.50,-5.50) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> UBWin_6x10 -> Unbreakable Windows -> MatUnBrkGlass -> MetaProperty
    ...                              ... -> Windows -> Terrain -> Physical -> Object
    ...                                         ... -> MatUnBrkGlass -> MetaProperty
  Links:
    Link[MetaProp] (1115284): UBWin_6x10 (1006) -> UBWin_6x10 (-3467)
  Dimensions: 10x0x5
  Properties:
    Position        : (127.00,112.50,-5.50) ϴ (H:180° P:0° B:0°)
    PhysState       : 00 00 FE 42 00 00 E1 42 00 00 B0 C0 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.00, 1.00, 0.83)
    PhysDims        : 10x0x5
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via UBWin_6x10 (-3467):
    ModelName       : wnd_61u
    SymName         : UBWin_6x10
    DonorType       : 0
  Properties via Unbreakable Windows (-1584):
    ObjName         : Unbreakable_Windows: "An unbreakable window."
    PhysAIColl      : true
  Properties via MatUnBrkGlass (-634):
    Material Tags   : Material UBGlass
  Properties via Windows (-248):
    BlockFrob       : true
    RenderAlpha     : 0.450000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Crate #1 (1007) @ (168.94,98.67,-10.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Crate #1 -> Usable Containers -> Functional -> Physical -> Object
    ...                          ... -> AI Block -> AI Utility -> MetaProperty
  Links:
    Link[MetaProp] (1115285): Crate #1 (1007) -> Crate #1 (-122)
    Link[FlowCont] (19988492): Crate #1 (1007) -> Molec. Analyzer (1008)
    Link[Contains] (10551307): Crate #1 (1007) -> Molec. Analyzer (1008)
  Dimensions: 3x3x4
  Properties:
    Position        : (168.94,98.67,-10.00) ϴ (H:0° P:0° B:0°)
    PhysState       : C7 F0 28 43 80 56 C5 42 33 F8 1F C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 4x4x4
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Crate #1 (-122):
    ModelName       : crate01
    SymName         : Crate #1
    DonorType       : 0
  Properties via Usable Containers (-118):
    ContainDims     : 04 00 00 00 04 00 00 00
    FrobHandler     : Local Only
    HUDUse          : containers: "Search container"
    Scripts         : 63 6F 6E 74 61 69 6E 65 72 73 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Metal
  Properties via Functional (-112):
    Immobile        : true
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    HUDSelect       : true
    PickBias        : 0.250000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via AI Block (-4035):
    AI_ObjAvoid     : 
    PhysAIColl      : true

Molec. Analyzer (1008) @ (167.56,98.58,-10.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Molec. Analyzer -> Device -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1115283): Molec. Analyzer (1008) -> Molec. Analyzer (-74)
  Dimensions: 2x0x1
  Properties:
    Position        : (167.56,98.58,-10.00) ϴ (H:0° P:0° B:0°)
    HasRefs         : false
  Properties via Molec. Analyzer (-74):
    ObjShort        : Molec_Analyzer: "Auto-repair Unit"
    ObjName         : Molec_Analyzer: "An Auto-repair Unit."
    ModelName       : molean
    CombineType     : Molec_Analyzer
    SymName         : Molec. Analyzer
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    ObjLookS        : molec_analyzer: "The Viridian V-Badge Auto-repair Unit is marketed, in an amazing display of underrating, as a repair device.  In reality, the Auto-repair Unit scans, and then virtually rebuilds from scratch, a target device, in its original pristine state.  Several documented cases have observed subtle improvements in the repaired device, where the original was damaged beyond scannability.  Much to the relief of licensed repair specialists, the Auto-repair Unit is a single-use device."
    StackCount      : 1
    Scripts         : 46 72 65 65 52 65 70 61 69 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00
    DonorType       : 0
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 12 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ObjIcon         : icn_mol
  Properties via Device (-70):
    FrobInfo        : 01 00 00 00 02 00 00 00 02 00 00 00 00 00 00 00
    PsiRadar        : Powerup
    Material Tags   : Material Metal
  Properties via Goodies (-49):
    HUDSelect       : true
    ElevAble        : true
    InvDims         : 01 00 00 00 01 00 00 00
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Amber Light (1009) @ (134.00,96.25,-3.00) ϴ (H:270° P:90° B:0°)
  Ancestry:
    -> Amber Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115286): Amber Light (1009) -> Amber Light (-1771)
  Dimensions: 0x3x0
  Properties:
    Light           : 00 00 A0 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 48 42 00 00 00 00 00 00 00 00
    Position        : (134.00,96.25,-3.00) ϴ (H:270° P:90° B:0°)
  Properties via Amber Light (-1771):
    Immobile        : false
    ModelName       : lite_f2
    LightColor      : B8 1E 05 3E 00 00 40 3F
    SymName         : Amber Light
    DonorType       : 0
  Properties via Lights (-132):
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Amber Light (1010) @ (112.00,102.00,-0.25) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Amber Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115292): Amber Light (1010) -> Amber Light (-1771)
  Dimensions: 0x3x0
  Properties:
    Light           : 00 00 A0 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 48 42 00 00 00 00 00 00 00 00
    Position        : (112.00,102.00,-0.25) ϴ (H:0° P:0° B:0°)
  Properties via Amber Light (-1771):
    Immobile        : false
    ModelName       : lite_f2
    LightColor      : B8 1E 05 3E 00 00 40 3F
    SymName         : Amber Light
    DonorType       : 0
  Properties via Lights (-132):
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Amber Light (1011) @ (169.00,102.00,-0.25) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Amber Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115293): Amber Light (1011) -> Amber Light (-1771)
  Dimensions: 0x3x0
  Properties:
    Light           : 00 00 A0 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 48 42 00 00 00 00 00 00 00 00
    Position        : (169.00,102.00,-0.25) ϴ (H:0° P:0° B:0°)
  Properties via Amber Light (-1771):
    Immobile        : false
    ModelName       : lite_f2
    LightColor      : B8 1E 05 3E 00 00 40 3F
    SymName         : Amber Light
    DonorType       : 0
  Properties via Lights (-132):
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Keypad (1012) @ (88.89,-6.19,-18.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Keypad -> Controllers -> Functional -> Physical -> Object
  Links:
    Link[MetaProp] (1115157): Keypad (1012) -> Keypad (-258)
    Link[SwitchLi] (22085646): Keypad (1012) -> Engineering (789)
    Link[SwitchLi] (22085644): Keypad (1012) -> QB Set (1015)
  Dimensions: 0x0x1
  Properties:
    UseMsg          : pad2: "Sub-Armory Code Required"
    KeypadCode      : 73908
    Scripts         : 4B 65 79 70 61 64 55 6E 68 61 63 6B 61 62 6C 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00
    HackDiff        : 30 F8 FF FF 0A 00 00 00 00 00 40 40
    Position        : (88.89,-6.19,-18.00) ϴ (H:0° P:0° B:0°)
  Properties via Keypad (-258):
    ObjName         : Keypad: "A numeric keypad."
    ModelName       : keypad
    HackText        : KeypadHack: "Hack keypad to open door."
    FrobHandler     : Local Only
    SymName         : Keypad
    ReqTechDesc     : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    RepairDiff      : 19 00 00 00 04 00 00 00 00 00 40 40
    DonorType       : 0
  Properties via Controllers (-200):
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Functional (-112):
    Immobile        : true
    Material Tags   : Material Plasticrete
    HUDSelect       : true
    PickBias        : 0.250000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Airtank (1013) @ (169.20,106.53,-8.93) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Airtank -> Basic Vulnerability -> Vulnerabilities -> MetaProperty
    ...    ... -> Hazards -> AI Avoid -> AI Utility -> MetaProperty
    ...               ... -> Functional -> Physical -> Object
    ...               ... -> MatMetal -> MetaProperty
  Links:
    Link[StimSens] (3212039): Airtank (1013) -> Standard Impact (-385)
    Link[StimSens] (3212041): Airtank (1013) -> WeaponBash (-3058)
    Link[StimSens] (3212043): Airtank (1013) -> Cold (-1145)
    Link[StimSens] (3212029): Airtank (1013) -> Armor Piercing Impact (-375)
    Link[StimSens] (3212045): Airtank (1013) -> Electricity (-378)
    Link[StimSens] (3212031): Airtank (1013) -> Energy Stim (-373)
    Link[StimSens] (3212047): Airtank (1013) -> Psi Stim (-389)
    Link[StimSens] (3212033): Airtank (1013) -> Incendiary (-388)
    Link[StimSens] (3212035): Airtank (1013) -> Droid Fusion (-2753)
    Link[StimSens] (3212037): Airtank (1013) -> High Explosive (-376)
    Link[MetaProp] (1115299): Airtank (1013) -> Airtank (-4465)
  Dimensions: 2x1x6
  Properties:
    Position        : (169.20,106.53,-8.93) ϴ (H:270° P:0° B:0°)
    PhysState       : 33 33 29 43 5C 11 D5 42 E0 D8 0E C1 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 2x1x6
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Airtank (-4465):
    ObjShort        : Airtank
    ObjName         : Airtank
    SymName         : Airtank
    ModelName       : airtank
    MAX_HP          : 2
    HitPoints       : 2
    DonorType       : 0
  Properties via Hazards (-497):
    FrobInfo        : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Immobile        : false
    HUDSelect       : false
    Material Tags   : Material MetalBig
  Properties via AI Avoid (-4036):
    AI_ObjAvoid     : 
    PhysAIColl      : false
  Properties via Functional (-112):
    PickBias        : 0.250000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Audio Log: Carter 18.Nov.26↵re: Sub-Armory Code (1014) @ (23.53,-82.93,-23.92) ϴ (H:0° P:0° B:90°)
  Ancestry:
    -> Audio Log -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1114399): Audio Log: Carter 18.Nov.26↵re: Sub-Armory Code (1014) -> Audio Log (-76)
  Dimensions: 1x0x1
  Properties:
    QBVal           : 1
    Logs1           : Carter 18.Nov.26↵re: Sub-Armory Code
    QBName          : note_1_1
    Position        : (23.53,-82.93,-23.92) ϴ (H:0° P:0° B:90°)
  Properties via Audio Log (-76):
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ObjName         : AudioLog: "An audio log: %s."
    ModelName       : disc03
    FrobHandler     : Local Only
    AutoPickup      : false
    PsiRadar        : Powerup
    DonorType       : 0
    Scripts         : 4C 6F 67 44 69 73 63 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00
    SymName         : Audio Log
    InvDims         : 01 00 00 00 01 00 00 00
    NameType        : Log Title
    ObjIcon         : disc
  Properties via Goodies (-49):
    HUDSelect       : true
    ElevAble        : true
  Properties via Physical (-11):
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

QB Set (1015) @ (78.15,-1.58,-22.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> QB Set -> QuestBits -> Traps -> Object
  Links:
    Link[MetaProp] (1114405): QB Set (1015) -> QB Set (-1450)
  Dimensions: 4x4x4
  Properties:
    QBVal           : 2
    Position        : (78.15,-1.58,-22.00) ϴ (H:0° P:0° B:0°)
    QBName          : note_1_1
  Properties via QB Set (-1450):
    SymName         : QB Set
    DonorType       : 0
    Scripts         : 54 72 61 70 51 42 53 65 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Traps (-304):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

Airtank (1016) @ (169.20,104.34,-8.93) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Airtank -> Basic Vulnerability -> Vulnerabilities -> MetaProperty
    ...    ... -> Hazards -> AI Avoid -> AI Utility -> MetaProperty
    ...               ... -> Functional -> Physical -> Object
    ...               ... -> MatMetal -> MetaProperty
  Links:
    Link[StimSens] (3212038): Airtank (1016) -> Standard Impact (-385)
    Link[StimSens] (3212040): Airtank (1016) -> WeaponBash (-3058)
    Link[StimSens] (3212042): Airtank (1016) -> Cold (-1145)
    Link[StimSens] (3212028): Airtank (1016) -> Armor Piercing Impact (-375)
    Link[StimSens] (3212044): Airtank (1016) -> Electricity (-378)
    Link[StimSens] (3212030): Airtank (1016) -> Energy Stim (-373)
    Link[StimSens] (3212046): Airtank (1016) -> Psi Stim (-389)
    Link[StimSens] (3212032): Airtank (1016) -> Incendiary (-388)
    Link[StimSens] (3212034): Airtank (1016) -> Droid Fusion (-2753)
    Link[StimSens] (3212036): Airtank (1016) -> High Explosive (-376)
    Link[MetaProp] (1115296): Airtank (1016) -> Airtank (-4465)
  Dimensions: 2x1x6
  Properties:
    Position        : (169.20,104.34,-8.93) ϴ (H:270° P:0° B:0°)
    PhysState       : 33 33 29 43 6D B0 D0 42 E0 D8 0E C1 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 2x1x6
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Airtank (-4465):
    ObjShort        : Airtank
    ObjName         : Airtank
    SymName         : Airtank
    ModelName       : airtank
    MAX_HP          : 2
    HitPoints       : 2
    DonorType       : 0
  Properties via Hazards (-497):
    FrobInfo        : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Immobile        : false
    HUDSelect       : false
    Material Tags   : Material MetalBig
  Properties via AI Avoid (-4036):
    AI_ObjAvoid     : 
    PhysAIColl      : false
  Properties via Functional (-112):
    PickBias        : 0.250000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

ambient snd (1017) @ (141.00,-86.00,-4.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> ambient snd -> Marker -> Object
  Links:
    Link[MetaProp] (1115306): ambient snd (1017) -> ambient snd (-667)
  Dimensions: 1x1x1
  Properties:
    AmbientHacked   : 30 00 00 00 00 00 00 00 00 00 00 00 6D 73 5F 61 6D 62 68 75 6D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (141.00,-86.00,-4.00) ϴ (H:0° P:0° B:0°)
    Scale           : (0.25, 0.25, 0.25)
  Properties via ambient snd (-667):
    SymName         : ambient snd
    DonorType       : 0
  Properties via Marker (-327):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

ambient snd (1018) @ (141.00,106.00,-4.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> ambient snd -> Marker -> Object
  Links:
    Link[MetaProp] (1115308): ambient snd (1018) -> ambient snd (-667)
  Dimensions: 1x1x1
  Properties:
    AmbientHacked   : 30 00 00 00 00 00 00 00 00 00 00 00 6D 73 5F 61 6D 62 68 75 6D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (141.00,106.00,-4.00) ϴ (H:0° P:0° B:0°)
    Scale           : (0.25, 0.25, 0.25)
  Properties via ambient snd (-667):
    SymName         : ambient snd
    DonorType       : 0
  Properties via Marker (-327):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

ambient snd (1019) @ (55.40,10.10,-21.95) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> ambient snd -> Marker -> Object
  Links:
    Link[MetaProp] (1115311): ambient snd (1019) -> ambient snd (-667)
  Dimensions: 1x1x1
  Properties:
    AmbientHacked   : 24 00 00 00 00 00 00 00 00 00 00 00 65 6E 67 5F 63 6F 6D 70 62 65 65 70 73 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (55.40,10.10,-21.95) ϴ (H:0° P:0° B:0°)
    Scale           : (0.25, 0.25, 0.25)
  Properties via ambient snd (-667):
    SymName         : ambient snd
    DonorType       : 0
  Properties via Marker (-327):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

Laser Turret (1020) @ (105.00,112.00,-6.15) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Laser Turret -> Turrets -> Monsters -> Physical -> Object
    ...                    ... -> MatMetal -> MetaProperty
    ...                    ... -> Mechanical Vulnerability -> Vulnerabilities -> MetaProperty
    ...                    ... -> ElectroDamp Vulnerability -> Vulnerabilities -> MetaProperty
  Links:
    Link[MetaProp] (1115317): Laser Turret (1020) -> Laser Turret (-168)
    Link[StimSens] (3211433): Laser Turret (1020) -> Standard Impact (-385)
    Link[StimSens] (3211434): Laser Turret (1020) -> Energy Stim (-373)
    Link[StimSens] (3211425): Laser Turret (1020) -> Cold (-1145)
    Link[StimSens] (3211424): Laser Turret (1020) -> BashStim (-692)
    Link[StimSens] (3211427): Laser Turret (1020) -> ElectroDampen (-1070)
    Link[StimSens] (3211426): Laser Turret (1020) -> EMP (-390)
    Link[StimSens] (3211428): Laser Turret (1020) -> Electricity (-378)
    Link[StimSens] (3211429): Laser Turret (1020) -> High Explosive (-376)
    Link[StimSens] (3211431): Laser Turret (1020) -> WeaponBash (-3058)
    Link[StimSens] (3211430): Laser Turret (1020) -> Droid Fusion (-2753)
    Link[StimSens] (3211432): Laser Turret (1020) -> Armor Piercing Impact (-375)
    Link[SwitchLi] (22085690): Laser Turret (1020) -> Ecology (1204)
  Dimensions: 3x3x5
  Properties:
    JointPos        : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (105.00,112.00,-6.15) ϴ (H:0° P:0° B:0°)
    PhysState       : 00 00 D2 42 00 00 E0 42 88 B7 C4 C0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    AI_Mode         : Normal
    CollisionType   : Bounce | No Collision Sound
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    AI_Alertness    : 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 00 00 00 50 C3 47 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Laser Turret (-168):
    HitPoints       : 48
    ModelName       : tu_l
    MAX_HP          : 48
    DonorType       : 0
    SymName         : Laser Turret
    Armor           : 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Turrets (-368):
    NotPullable     : true
    AI_NoGhost      : true
    Class Tags      : CreatureType Turret
    Material Tags   : Material MetalTarget
    AI_VisType      : 1
    PsiRadar        : None
    AI              : turret
    HackDiff        : 14 00 00 00 05 00 00 00 00 00 A0 40
    HackText        : TurretHack: "Hack to make turret shoot your foes."
    AI_Device       : 00 00 00 00 00 00 00 00 00 00 00 40 CD CC CC 3D 01 00 00 00 0A D7 23 3D 00 00 00 00
    ReqStatsDesc    : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00
    AI_TurnRate     : 45.000000
    AI_VisDesc      : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 68 01 00 00 68 01 00 00 64 00 00 00 DC 05 00 00 98 00 00 00 32 00 00 00 64 00 00 00 05 00 00 00 DC 05 00 00 18 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 02 00 00 00 3C 00 00 00 5A 00 00 00 0A 00 00 00 C8 00 00 00 46 00 00 00 40 01 00 00 5A 00 00 00 06 00 00 00 46 00 00 00 00 00 00 00 78 00 00 00 5A 00 00 00 16 00 00 00 78 00 00 00 00 00 00 00 96 00 00 00 46 00 00 00 23 00 00 00 50 00 00 00 20 00 00 00 E6 00 00 00 46 00 00 00 3C 00 00 00 3C 00 00 00 20 00 00 00 E6 00 00 00 6E 00 00 00 50 00 00 00 28 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Scripts         : 74 75 72 72 65 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ReqTechDesc     : 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    AI_Hearing      : Null
    AI_Turret       : CD CC CC 3D B8 0B 00 00 00 00 34 42 00 00 C8 42
  Properties via Monsters (-162):
    ContainDims     : 04 00 00 00 04 00 00 00
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    HUDSelect       : true
    ShowHP          : true
    AI_NCDmRsp      : true
    PhysAIColl      : true
    BashFactor      : 0.100000
    FrobHandler     : Local Only
    AI_CbtTiming    : C4 09 00 00 70 17 00 00 70 17 00 00 80 3E 00 00
    AI_ObjAvoid     : 
    BashParams      : 00 D0 04 46 00 00 00 00
    AI_FreeKnow     : 5000
    PickBias        : 0.100000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    ObjIcon         : gun1

Laser Turret (1021) @ (105.00,-92.00,-6.15) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Laser Turret -> Turrets -> Monsters -> Physical -> Object
    ...                    ... -> MatMetal -> MetaProperty
    ...                    ... -> Mechanical Vulnerability -> Vulnerabilities -> MetaProperty
    ...                    ... -> ElectroDamp Vulnerability -> Vulnerabilities -> MetaProperty
  Links:
    Link[MetaProp] (1115314): Laser Turret (1021) -> Laser Turret (-168)
    Link[StimSens] (3211435): Laser Turret (1021) -> ElectroDampen (-1070)
    Link[StimSens] (3211437): Laser Turret (1021) -> Armor Piercing Impact (-375)
    Link[StimSens] (3211438): Laser Turret (1021) -> EMP (-390)
    Link[StimSens] (3211441): Laser Turret (1021) -> WeaponBash (-3058)
    Link[StimSens] (3211442): Laser Turret (1021) -> Droid Fusion (-2753)
    Link[StimSens] (3211443): Laser Turret (1021) -> High Explosive (-376)
    Link[StimSens] (3211444): Laser Turret (1021) -> Electricity (-378)
    Link[StimSens] (3211445): Laser Turret (1021) -> Energy Stim (-373)
    Link[StimSens] (3211439): Laser Turret (1021) -> Cold (-1145)
    Link[StimSens] (3211436): Laser Turret (1021) -> Standard Impact (-385)
    Link[StimSens] (3211440): Laser Turret (1021) -> BashStim (-692)
    Link[SwitchLi] (22085691): Laser Turret (1021) -> Ecology (1204)
  Dimensions: 3x3x5
  Properties:
    JointPos        : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (105.00,-92.00,-6.15) ϴ (H:0° P:0° B:0°)
    PhysState       : 00 00 D2 42 00 00 B8 C2 88 B7 C4 C0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    AI_Mode         : Normal
    CollisionType   : Bounce | No Collision Sound
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    AI_Alertness    : 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 00 00 00 50 C3 47 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Laser Turret (-168):
    HitPoints       : 48
    ModelName       : tu_l
    MAX_HP          : 48
    DonorType       : 0
    SymName         : Laser Turret
    Armor           : 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Turrets (-368):
    NotPullable     : true
    AI_NoGhost      : true
    Class Tags      : CreatureType Turret
    Material Tags   : Material MetalTarget
    AI_VisType      : 1
    PsiRadar        : None
    AI              : turret
    HackDiff        : 14 00 00 00 05 00 00 00 00 00 A0 40
    HackText        : TurretHack: "Hack to make turret shoot your foes."
    AI_Device       : 00 00 00 00 00 00 00 00 00 00 00 40 CD CC CC 3D 01 00 00 00 0A D7 23 3D 00 00 00 00
    ReqStatsDesc    : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00
    AI_TurnRate     : 45.000000
    AI_VisDesc      : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 68 01 00 00 68 01 00 00 64 00 00 00 DC 05 00 00 98 00 00 00 32 00 00 00 64 00 00 00 05 00 00 00 DC 05 00 00 18 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 02 00 00 00 3C 00 00 00 5A 00 00 00 0A 00 00 00 C8 00 00 00 46 00 00 00 40 01 00 00 5A 00 00 00 06 00 00 00 46 00 00 00 00 00 00 00 78 00 00 00 5A 00 00 00 16 00 00 00 78 00 00 00 00 00 00 00 96 00 00 00 46 00 00 00 23 00 00 00 50 00 00 00 20 00 00 00 E6 00 00 00 46 00 00 00 3C 00 00 00 3C 00 00 00 20 00 00 00 E6 00 00 00 6E 00 00 00 50 00 00 00 28 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Scripts         : 74 75 72 72 65 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ReqTechDesc     : 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    AI_Hearing      : Null
    AI_Turret       : CD CC CC 3D B8 0B 00 00 00 00 34 42 00 00 C8 42
  Properties via Monsters (-162):
    ContainDims     : 04 00 00 00 04 00 00 00
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    HUDSelect       : true
    ShowHP          : true
    AI_NCDmRsp      : true
    PhysAIColl      : true
    BashFactor      : 0.100000
    FrobHandler     : Local Only
    AI_CbtTiming    : C4 09 00 00 70 17 00 00 70 17 00 00 80 3E 00 00
    AI_ObjAvoid     : 
    BashParams      : 00 D0 04 46 00 00 00 00
    AI_FreeKnow     : 5000
    PickBias        : 0.100000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    ObjIcon         : gun1

Portable Battery (1022) @ (72.19,19.87,8.36) ϴ (H:77° P:0° B:0°)
  Ancestry:
    -> Portable Battery -> Device -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1115091): Portable Battery (1022) -> Portable Battery (-3641)
  Dimensions: 0x0x0
  Properties:
    Position        : (72.19,19.87,8.36) ϴ (H:77° P:0° B:0°)
    PhysState       : 5F 61 90 42 4D F2 9E 41 97 B3 05 41 00 00 00 00 00 00 00 00 80 F3 9A 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Portable Battery (-3641):
    ModelName       : portbatt
    CombineType     : Battery
    Recycle         : 2
    SymName         : Portable Battery
    StackCount      : 1
    Scripts         : 4E 56 42 61 74 74 65 72 79 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00
    DonorType       : 0
    ObjIcon         : i_batt
  Properties via Device (-70):
    FrobInfo        : 01 00 00 00 02 00 00 00 02 00 00 00 00 00 00 00
    PsiRadar        : Powerup
    Material Tags   : Material Metal
  Properties via Goodies (-49):
    HUDSelect       : true
    ElevAble        : true
    InvDims         : 01 00 00 00 01 00 00 00
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Amber Light (1024) @ (134.00,-76.25,-3.00) ϴ (H:89° P:90° B:0°)
  Ancestry:
    -> Amber Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115303): Amber Light (1024) -> Amber Light (-1771)
  Dimensions: 0x3x0
  Properties:
    Light           : 00 00 A0 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 48 42 00 00 00 00 00 00 00 00
    Position        : (134.00,-76.25,-3.00) ϴ (H:89° P:90° B:0°)
  Properties via Amber Light (-1771):
    Immobile        : false
    ModelName       : lite_f2
    LightColor      : B8 1E 05 3E 00 00 40 3F
    SymName         : Amber Light
    DonorType       : 0
  Properties via Lights (-132):
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Amber Light (1025) @ (112.00,-82.00,-0.25) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Amber Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115304): Amber Light (1025) -> Amber Light (-1771)
  Dimensions: 0x3x0
  Properties:
    Light           : 00 00 A0 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 48 42 00 00 00 00 00 00 00 00
    Position        : (112.00,-82.00,-0.25) ϴ (H:0° P:0° B:0°)
  Properties via Amber Light (-1771):
    Immobile        : false
    ModelName       : lite_f2
    LightColor      : B8 1E 05 3E 00 00 40 3F
    SymName         : Amber Light
    DonorType       : 0
  Properties via Lights (-132):
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Amber Light (1026) @ (169.00,-82.00,-0.25) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Amber Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115305): Amber Light (1026) -> Amber Light (-1771)
  Dimensions: 0x3x0
  Properties:
    Light           : 00 00 A0 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 48 42 00 00 00 00 00 00 00 00
    Position        : (169.00,-82.00,-0.25) ϴ (H:0° P:0° B:0°)
  Properties via Amber Light (-1771):
    Immobile        : false
    ModelName       : lite_f2
    LightColor      : B8 1E 05 3E 00 00 40 3F
    SymName         : Amber Light
    DonorType       : 0
  Properties via Lights (-132):
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Kopfhoerer (1027) @ (71.38,0.00,10.46) ϴ (H:90° P:0° B:90°)
  Ancestry:
    -> Kopfhoerer -> Werkzeug -> MatPlasticrete -> MetaProperty
    ...                   ... -> NEUES -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115094): Kopfhoerer (1027) -> Kopfhoerer (-5229)
  Dimensions: 1x0x0
  Properties:
    Position        : (71.38,0.00,10.46) ϴ (H:90° P:0° B:90°)
    PhysState       : 79 C4 8E 42 00 00 00 00 29 5C 27 41 00 00 B4 42 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (0.80, 0.80, 0.80)
    PhysDims        : 1x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Kopfhoerer (-5229):
    ModelName       : kopfh1
    DonorType       : 0
    SymName         : Kopfhoerer
  Properties via MatPlasticrete (-630):
    Material Tags   : Material Plasticrete
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

s_hear (1028) @ (-41.11,-88.00,-16.00) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> s_hear -> Warnings -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115972): s_hear (1028) -> s_hear (-4882)
  Dimensions: 0x4x4
  Properties:
    Position        : (-41.11,-88.00,-16.00) ϴ (H:180° P:0° B:0°)
  Properties via s_hear (-4882):
    ModelName       : s_hear
    SymName         : s_hear
    DonorType       : 0
  Properties via Alpha Signs (-2044):
    RenderAlpha     : 1.000000
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Kopfhoerer (1029) @ (-74.77,-134.56,-31.77) ϴ (H:34° P:0° B:0°)
  Ancestry:
    -> Kopfhoerer -> Werkzeug -> MatPlasticrete -> MetaProperty
    ...                   ... -> NEUES -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115101): Kopfhoerer (1029) -> Kopfhoerer (-5229)
  Dimensions: 1x0x0
  Properties:
    Position        : (-74.77,-134.56,-31.77) ϴ (H:34° P:0° B:0°)
    PhysState       : 8E 88 95 C2 11 90 06 C3 10 28 FE C1 00 00 00 00 00 00 00 00 E0 A5 08 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (0.80, 0.80, 0.80)
    PhysDims        : 1x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Kopfhoerer (-5229):
    ModelName       : kopfh1
    DonorType       : 0
    SymName         : Kopfhoerer
  Properties via MatPlasticrete (-630):
    Material Tags   : Material Plasticrete
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Kopfhoerer (1030) @ (-94.97,-102.67,-23.77) ϴ (H:129° P:0° B:0°)
  Ancestry:
    -> Kopfhoerer -> Werkzeug -> MatPlasticrete -> MetaProperty
    ...                   ... -> NEUES -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115076): Kopfhoerer (1030) -> Kopfhoerer (-5229)
  Dimensions: 1x0x0
  Properties:
    PhysState       : 84 EE BD C2 B1 56 CD C2 10 28 BE C1 00 00 00 00 00 00 00 00 98 B8 01 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (-94.97,-102.67,-23.77) ϴ (H:129° P:0° B:0°)
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (0.80, 0.80, 0.80)
    ModelName       : kopfh2
    PhysDims        : 1x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Kopfhoerer (-5229):
    DonorType       : 0
    SymName         : Kopfhoerer
  Properties via MatPlasticrete (-630):
    Material Tags   : Material Plasticrete
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Security Comp (1033) @ (69.38,10.00,-16.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Security Comp -> Computers -> Functional -> Physical -> Object
  Links:
    Link[MetaProp] (1115434): Security Comp (1033) -> Security Comp (-1250)
    Link[SwitchLi] (22085675): Security Comp (1033) -> Ecology (1144)
  Dimensions: 1x4x5
  Properties:
    Position        : (69.38,10.00,-16.00) ϴ (H:0° P:0° B:0°)
    HackDiff        : 14 00 00 00 0A 00 00 00 00 00 A0 40
  Properties via Security Comp (-1250):
    ObjShort        : Security_Comp: "Security computer"
    ObjName         : Security_Comp: "A TriOptimum security computer."
    MapObjIcon      : msec
    ModelName       : SECUSCRN
    HackText        : ArchSecurityComp: "Hack to temporarily disable security."
    MapObjRotate    : false
    Immobile        : false
    RepairDiff      : 19 00 00 00 00 00 00 00 00 00 40 40
    SymName         : Security Comp
    Scripts         : 53 65 63 75 72 69 74 79 43 6F 6D 70 75 74 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00
    ReqTechDesc     : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    HackTime        : 120000
    DonorType       : 0
  Properties via Computers (-1249):
    Class Tags      : DeviceType Cmptr
    HUDUse          : computers: "Access computer"
    Material Tags   : Material MetalBig
    FrobHandler     : Local Only
  Properties via Functional (-112):
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    HUDSelect       : true
    PickBias        : 0.250000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Assassin (1034) @ (115.80,38.64,3.61) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Assassin -> Cyborgs -> Stunable -> Vulnerabilities -> MetaProperty
    ...                ... -> Charmable -> Vulnerabilities -> MetaProperty
    ...                ... -> Monsters -> Physical -> Object
    ...                ... -> Half Mechanical Vulnerability -> Vulnerabilities -> MetaProperty
    ...                ... -> Stasis Vulnerability -> Vulnerabilities -> MetaProperty
  Links:
    Link[StimSens] (3211499): Assassin (1034) -> WeaponBash (-3058)
    Link[StimSens] (3211508): Assassin (1034) -> Electricity (-378)
    Link[StimSens] (3211511): Assassin (1034) -> High Explosive (-376)
    Link[StimSens] (3211513): Assassin (1034) -> Cold (-1145)
    Link[StimSens] (3211498): Assassin (1034) -> DrainStim (-3390)
    Link[StimSens] (3211514): Assassin (1034) -> Energy Stim (-373)
    Link[StimSens] (3211500): Assassin (1034) -> CharmStim (-3395)
    Link[StimSens] (3211501): Assassin (1034) -> Droid Fusion (-2753)
    Link[StimSens] (3211509): Assassin (1034) -> Psi Stim (-389)
    Link[StimSens] (3211503): Assassin (1034) -> BashStim (-692)
    Link[StimSens] (3211502): Assassin (1034) -> Anti-Human (-377)
    Link[StimSens] (3211505): Assassin (1034) -> Stasis (-1486)
    Link[StimSens] (3211507): Assassin (1034) -> EMP (-390)
    Link[StimSens] (3211506): Assassin (1034) -> StunStim (-2248)
    Link[StimSens] (3211504): Assassin (1034) -> Armor Piercing Impact (-375)
    Link[StimSens] (3211512): Assassin (1034) -> Incendiary (-388)
    Link[StimSens] (3211510): Assassin (1034) -> Standard Impact (-385)
    Link[AIProjec] (48300036): Assassin (1034) -> Ninja Shot (1053)
    Link[MetaProp] (1115523): Assassin (1034) -> Assassin (-1541)
  Dimensions: 0x7x7
  Properties:
    Position        : (115.80,38.64,3.61) ϴ (H:0° P:0° B:0°)
    Creature        : Humanoid
    AI_Patrol       : true
    AI_Mode         : Normal
    PhysState       : 49 98 E7 42 DE 8F 1A 42 1B B9 66 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    CollisionType   : Bounce | No Collision Sound
    AIRCProp        : 0A 00 00 00 28 00 00 00 00 00 00 00 02 00 00 00 CD CC 4C 3F 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysType        : 01 00 00 00 02 00 00 00 00 00 00 00 01 00 00 00
    AI_Alertness    : 00 00 00 00 00 00 00 00
    PhysAttr        : 00 00 C8 42 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Assassin (-1541):
    AI              : ranged
    HitPoints       : 60
    SpchVoice       : vassassin
    AI_NCDmgRsp     : 01 00 00 00 0F 00 00 00 0A 00 00 00
    Class Tags      : CreatureType Assassin
    AI_IdleDirs     : 88 13 00 00 98 3A 00 00 C4 FF FF FF 01 00 00 00 00 00 00 00 01 00 00 00 3C 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    DonorType       : 0
    AIRCRanges      : 00 00 70 41 00 00 C8 41 00 00 34 42 00 00 96 42
    ObjShort        : Assassin: "Cyborg assassin"
    ObjName         : Assassin: "A cyborg assassin."
    LootInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 35 20 6E 61 6E 69 74 65 73 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4D 65 64 69 75 6D 20 4E 61 6E 69 74 65 20 50 69 6C 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 14 00 00 00 05 00 00 00 4B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ModelName       : assassin
    AI_RngShoot     : 01 00 00 00 03 00 00 00 06 00 00 00 03 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 F0 00 00 CD CC 0C 40 9A 99 D9 3F 66 66 66 3F
    SymName         : Assassin
    Scripts         : 54 72 61 6E 73 69 65 6E 74 43 6F 72 70 73 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    MotActorTagList : ninja
    AI_RngApps      : 00 00 00 00 04 00 00 00 06 00 00 00 06 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    MAX_HP          : 60
    AI_RngFlee      : 06 00 00 00 05 00 00 00 C3 F5 C8 3F 05 00 00 00 00 00 F0 41 00 00 C0 40
  Properties via Cyborgs (-1539):
    TargetType      : Type 1
    AI_VisJoint     : Head
    HTHMotionResp   : (30.00, 25.00, 20.00)
    AI_VisType      : 3
    AI_VisDesc      : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 87 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 99 00 00 00 32 00 00 00 64 00 00 00 05 00 00 00 DC 05 00 00 19 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 01 00 00 00 3C 00 00 00 5A 00 00 00 0A 00 00 00 C8 00 00 00 47 00 00 00 40 01 00 00 5A 00 00 00 06 00 00 00 46 00 00 00 01 00 00 00 64 00 00 00 5A 00 00 00 1E 00 00 00 C8 00 00 00 01 00 00 00 78 00 00 00 46 00 00 00 64 00 00 00 64 00 00 00 21 00 00 00 E6 00 00 00 46 00 00 00 0A 00 00 00 3C 00 00 00 21 00 00 00 E6 00 00 00 6E 00 00 00 50 00 00 00 28 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 40 40
    Material Tags   : Material FleshTarget
  Properties via Monsters (-162):
    ContainDims     : 04 00 00 00 04 00 00 00
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    HUDSelect       : true
    ShowHP          : true
    AI_NCDmRsp      : true
    PsiRadar        : Enemy
    PhysAIColl      : true
    BashFactor      : 0.100000
    FrobHandler     : Local Only
    AI_CbtTiming    : C4 09 00 00 70 17 00 00 70 17 00 00 80 3E 00 00
    AI_ObjAvoid     : 
    BashParams      : 00 D0 04 46 00 00 00 00
    AI_FreeKnow     : 5000
    PickBias        : 0.100000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    ObjIcon         : gun1

20 Nanites (1035) @ (83.38,79.84,-9.40) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> 20 Nanites -> Small Nanite Pile -> Nanites -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1115558): 20 Nanites (1035) -> 20 Nanites (-89)
  Dimensions: 2x1x1
  Properties:
    Position        : (83.38,79.84,-9.40) ϴ (H:0° P:0° B:0°)
    HasRefs         : false
  Properties via 20 Nanites (-89):
    SymName         : 20 Nanites
    StackCount      : 20
    DonorType       : 0
  Properties via Nanites (-85):
    ObjShort        : Nanites: "%d nanites"
    ObjName         : Nanites: "%d nanites."
    ModelName       : nanocan
    CombineType     : nanite
    ObjIcon         : nan_ic
    AutoPickup      : true
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PsiRadar        : Powerup
    Material Tags   : Material Glass
    NameType        : Stack Count
    StackInc        : 10
  Properties via Goodies (-49):
    HUDSelect       : true
    FrobInfo        : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    ElevAble        : true
    InvDims         : 01 00 00 00 01 00 00 00
  Properties via Physical (-11):
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

EXP Cookies (1036) @ (83.06,78.23,-9.40) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> EXP Cookies -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1115555): EXP Cookies (1036) -> EXP Cookies (-938)
  Dimensions: 0x1x0
  Properties:
    Position        : (83.06,78.23,-9.40) ϴ (H:0° P:0° B:0°)
    StackCount      : 4
    HasRefs         : false
  Properties via EXP Cookies (-938):
    ObjShort        : EXP_Cookies: "%d cyber modules"
    FrobInfo        : 02 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    ObjName         : EXP_Cookies: "%d cyber modules."
    ModelName       : upgrade
    CombineType     : EXPCookie
    AutoPickup      : false
    PsiRadar        : Powerup
    Scripts         : 45 78 70 43 6F 6F 6B 69 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Plasticrete
    SymName         : EXP Cookies
    DonorType       : 0
    NameType        : Stack Count
    ObjIcon         : upgrade
  Properties via Goodies (-49):
    HUDSelect       : true
    ElevAble        : true
    InvDims         : 01 00 00 00 01 00 00 00
  Properties via Physical (-11):
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Four_Explosive_Barrels (1037) @ (5.85,-74.00,-27.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Four_Explosive_Barrels -> Hazards -> AI Avoid -> AI Utility -> MetaProperty
    ...                              ... -> Functional -> Physical -> Object
    ...                              ... -> MatMetal -> MetaProperty
  Links:
    Link[MetaProp] (1114959): Four_Explosive_Barrels (1037) -> Four_Explosive_Barrels (-2301)
  Dimensions: 14x3x6
  Properties:
    Position        : (5.85,-74.00,-27.00) ϴ (H:0° P:0° B:0°)
    PhysState       : 1E 38 BB 40 92 01 94 C2 24 FA D7 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 14x4x6
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Four_Explosive_Barrels (-2301):
    ModelName       : brl_expg
    DonorType       : 0
    SymName         : Four_Explosive_Barrels
    Class Tags      : VehicleType Lift2
  Properties via Hazards (-497):
    FrobInfo        : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Immobile        : false
    HUDSelect       : false
    Material Tags   : Material MetalBig
  Properties via AI Avoid (-4036):
    AI_ObjAvoid     : 
    PhysAIColl      : false
  Properties via Functional (-112):
    PickBias        : 0.250000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Ecology (1038) @ (96.20,-23.39,-2.50) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Ecology -> Traps -> Object
  Links:
    Link[MetaProp] (1115520): Ecology (1038) -> Ecology (-975)
    Link[SwitchLi] (22085676): Ecology (1038) -> Security Camera (1142)
    Link[SwitchLi] (22085679): Ecology (1038) -> DirectMonsterGen (1041)
  Dimensions: 4x4x4
  Properties:
    EcoType         : 5
    Position        : (96.20,-23.39,-2.50) ϴ (H:0° P:0° B:0°)
    Ecology         : 00 00 70 41 00 00 00 00 00 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 00 00 F0 42 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Ecology (-975):
    SymName         : Ecology
    DonorType       : 0
    Scripts         : 54 72 69 67 67 65 72 45 63 6F 6C 6F 67 79 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Traps (-304):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

DirectMonsterGen (1039) @ (116.96,70.53,-20.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> DirectMonsterGen -> Spawn -> Traps -> Object
  Links:
    Link[MetaProp] (1115521): DirectMonsterGen (1039) -> DirectMonsterGen (-1254)
    Link[SpawnPoi] (26279936): DirectMonsterGen (1039) -> Spawn Marker (1040)
  Dimensions: 4x4x4
  Properties:
    EcoType         : 4
    Position        : (116.96,70.53,-20.00) ϴ (H:0° P:0° B:0°)
    Spawn           : 4D 61 69 6E 74 65 6E 61 6E 63 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 53 48 4F 44 41 4E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 41 73 73 61 73 73 69 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 19 00 00 00 32 00 00 00 19 00 00 00 00 00 00 00 1F 00 00 00 00 00 00 00
  Properties via DirectMonsterGen (-1254):
    SymName         : DirectMonsterGen
    DonorType       : 0
  Properties via Spawn (-976):
    Scripts         : 54 72 61 70 53 70 61 77 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Traps (-304):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

Spawn Marker (1040) @ (64.16,10.30,-20.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Spawn Marker -> Marker -> Object
  Links:
    Link[MetaProp] (1115522): Spawn Marker (1040) -> Spawn Marker (-3128)
  Dimensions: 4x4x4
  Properties:
    EcoType         : 4
    Position        : (64.16,10.30,-20.00) ϴ (H:0° P:0° B:0°)
    AI_Patrol       : true
  Properties via Spawn Marker (-3128):
    SymName         : Spawn Marker
    DonorType       : 0
  Properties via Marker (-327):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

DirectMonsterGen (1041) @ (116.96,-54.29,-20.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> DirectMonsterGen -> Spawn -> Traps -> Object
  Links:
    Link[MetaProp] (1115524): DirectMonsterGen (1041) -> DirectMonsterGen (-1254)
    Link[SwitchLi] (22085680): DirectMonsterGen (1041) -> Spawn Marker (1042)
  Dimensions: 4x4x4
  Properties:
    EcoType         : 5
    Position        : (116.96,-54.29,-20.00) ϴ (H:0° P:0° B:0°)
    Spawn           : 4D 61 69 6E 74 65 6E 61 6E 63 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 53 48 4F 44 41 4E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 41 73 73 61 73 73 69 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 19 00 00 00 32 00 00 00 19 00 00 00 00 00 00 00 1F 00 00 00 00 00 00 00
    AI_Patrol       : true
  Properties via DirectMonsterGen (-1254):
    SymName         : DirectMonsterGen
    DonorType       : 0
  Properties via Spawn (-976):
    Scripts         : 54 72 61 70 53 70 61 77 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Traps (-304):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

Spawn Marker (1042) @ (1.35,9.80,-20.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Spawn Marker -> Marker -> Object
  Links:
    Link[MetaProp] (1115527): Spawn Marker (1042) -> Spawn Marker (-3128)
  Dimensions: 4x4x4
  Properties:
    EcoType         : 5
    Position        : (1.35,9.80,-20.00) ϴ (H:0° P:0° B:0°)
    AI_Patrol       : true
  Properties via Spawn Marker (-3128):
    SymName         : Spawn Marker
    DonorType       : 0
  Properties via Marker (-327):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

Maintenance Tool (1043) @ (86.43,98.24,-11.72) ϴ (H:47° P:0° B:0°)
  Ancestry:
    -> Maintenance Tool -> Device -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1115559): Maintenance Tool (1043) -> Maintenance Tool (-2949)
  Dimensions: 0x1x0
  Properties:
    Position        : (86.43,98.24,-11.72) ϴ (H:47° P:0° B:0°)
    PhysState       : A7 DA AC 42 6E 7C C4 42 05 81 3B C1 00 00 00 00 00 00 00 00 40 4E 3C 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Maintenance Tool (-2949):
    ObjShort        : Mtool: "Disposable maintenance tool"
    ObjName         : Mtool: "A disposable maintenance tool."
    StackCount      : 1
    ModelName       : techt
    CombineType     : Maintenance Too
    Class Tags      : Device2Type MaintTool
    SymName         : Maintenance Tool
    Recycle         : 2
    Scripts         : 57 72 65 6E 63 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    DonorType       : 0
    InvDims         : 01 00 00 00 01 00 00 00
    ObjIcon         : techtl
  Properties via Device (-70):
    FrobInfo        : 01 00 00 00 02 00 00 00 02 00 00 00 00 00 00 00
    PsiRadar        : Powerup
    Material Tags   : Material Metal
  Properties via Goodies (-49):
    HUDSelect       : true
    ElevAble        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Big Nanite Pile (1044) @ (72.04,2.01,8.63) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Big Nanite Pile -> Nanites -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1115556): Big Nanite Pile (1044) -> Big Nanite Pile (-1591)
  Dimensions: 2x1x1
  Properties:
    Position        : (72.04,2.01,8.63) ϴ (H:90° P:0° B:0°)
    PhysState       : 98 14 90 42 B4 A4 00 40 9F 04 0A 41 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Big Nanite Pile (-1591):
    SymName         : Big Nanite Pile
    StackCount      : 50
    DonorType       : 0
  Properties via Nanites (-85):
    ObjShort        : Nanites: "%d nanites"
    ObjName         : Nanites: "%d nanites."
    ModelName       : nanocan
    CombineType     : nanite
    ObjIcon         : nan_ic
    AutoPickup      : true
    PsiRadar        : Powerup
    Material Tags   : Material Glass
    NameType        : Stack Count
    StackInc        : 10
  Properties via Goodies (-49):
    HUDSelect       : true
    FrobInfo        : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    ElevAble        : true
    InvDims         : 01 00 00 00 01 00 00 00
  Properties via Physical (-11):
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Liquor bottle (1045) @ (72.07,24.02,9.04) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Liquor bottle -> Items -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115428): Liquor bottle (1045) -> Liquor bottle (-967)
  Dimensions: 0x0x2
  Properties:
    Position        : (72.07,24.02,9.04) ϴ (H:0° P:0° B:0°)
    PhysState       : CF 24 90 42 01 2A C0 41 F9 B1 10 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 1B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Liquor bottle (-967):
    ObjList         : NVComestiblePSI="-4"
    ModelName       : botleli0
    CombineType     : Liquor bottle
    Class Tags      : FoodType Drink
    SymName         : Liquor bottle
    RenderAlpha     : 1.000000
    StackCount      : 1
    Scripts         : 4E 56 43 6F 6D 65 73 74 69 62 6C 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00
    DonorType       : 0
    ObjIcon         : botleli
  Properties via Items (-90):
    FrobInfo        : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    ElevAble        : true
    HUDSelect       : true
    Recycle         : 1
    Material Tags   : Material Glass
    InvDims         : 01 00 00 00 01 00 00 00
    PickBias        : 0.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Rifled Slug Box (1046) @ (94.88,24.81,9.04) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Rifled Slug Box -> Shotgun Ammo -> Ammo -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1115429): Rifled Slug Box (1046) -> Rifled Slug Box (-43)
  Dimensions: 1x1x0
  Properties:
    Position        : (94.88,24.81,9.04) ϴ (H:0° P:0° B:0°)
    HasRefs         : false
  Properties via Rifled Slug Box (-43):
    ObjShort        : Rifled_Slug_Box: "Rifled slugs"
    ObjName         : Rifled_Slug_Box: "A box of %d rifled slugs."
    ModelName       : ammosg
    CombineType     : RifledSlug
    StackCount      : 6
    SymName         : Rifled Slug Box
    DonorType       : 0
    FabCost         : 60
    ObjIcon         : SG_I
  Properties via Shotgun Ammo (-45):
    Alchemy         : 1.250000
    Fabricate       : 6
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ObjList         : NVRemovePropertyTrapOn="BeginScript"; NVRemovePropertyTrapProp="Scale"; NVRemovePropertyTrapReAdd=1; NVRemovePropertyTrapCount=1;
    PhysDims        : 0x0x0
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    Recycle         : 1
    Scripts         : 4E 56 52 65 6D 6F 76 65 50 72 6F 70 65 72 74 79 54 72 61 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    InvDims         : 01 00 00 00 01 00 00 00
    Scale           : (0.60, 0.60, 0.60)
    StackInc        : 3
  Properties via Ammo (-30):
    FrobInfo        : 01 00 00 00 02 00 00 00 02 00 00 00 00 00 00 00
    PsiRadar        : Powerup
    NameType        : Stack Count
    Material Tags   : Material Metal
  Properties via Goodies (-49):
    HUDSelect       : true
    ElevAble        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Big Nanite Pile (1047) @ (94.96,-3.73,9.04) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Big Nanite Pile -> Nanites -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1115430): Big Nanite Pile (1047) -> Big Nanite Pile (-1591)
  Dimensions: 2x1x1
  Properties:
    Position        : (94.96,-3.73,9.04) ϴ (H:0° P:0° B:0°)
    HasRefs         : false
  Properties via Big Nanite Pile (-1591):
    SymName         : Big Nanite Pile
    StackCount      : 50
    DonorType       : 0
  Properties via Nanites (-85):
    ObjShort        : Nanites: "%d nanites"
    ObjName         : Nanites: "%d nanites."
    ModelName       : nanocan
    CombineType     : nanite
    ObjIcon         : nan_ic
    AutoPickup      : true
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PsiRadar        : Powerup
    Material Tags   : Material Glass
    NameType        : Stack Count
    StackInc        : 10
  Properties via Goodies (-49):
    HUDSelect       : true
    FrobInfo        : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    ElevAble        : true
    InvDims         : 01 00 00 00 01 00 00 00
  Properties via Physical (-11):
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

ENG Male Corpse (1048) @ (84.10,10.26,1.00) ϴ (H:332° P:0° B:0°)
  Ancestry:
    -> ENG Male Corpse -> Engineering Corpses -> Human Corpses -> Corpses -> Physical -> Object
    ...                                                    ... -> MatFlesh -> MetaProperty
  Links:
    Link[Contains] (10551310): ENG Male Corpse (1048) -> EXP Cookies (1050)
    Link[MetaProp] (1115431): ENG Male Corpse (1048) -> ENG Male Corpse (-1874)
    Link[FlowCont] (19988495): ENG Male Corpse (1048) -> EXP Cookies (1050)
  Dimensions: 7x6x0
  Properties:
    Position        : (84.10,10.26,1.00) ϴ (H:332° P:0° B:0°)
    Creature        : Humanoid
    CretPose        : 01 00 00 00 68 75 6D 64 69 65 64 6E 35 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 01 00 00 00
    ?Puppet?        : A4 D8 5D 00 18 04 00 00 00 00 00 00 B0 8D C9 16
  Properties via ENG Male Corpse (-1874):
    ModelName       : corm_eng
    SymName         : ENG Male Corpse
    DonorType       : 0
  Properties via Human Corpses (-503):
    ObjName         : HumanCorpses: "A corpse."
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    HUDUse          : human_corpses: "Search corpse"
  Properties via Corpses (-379):
    ContainDims     : 04 00 00 00 04 00 00 00
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    FrobHandler     : Local Only
    HUDSelect       : true
    NonPhysCreature : true
    Scripts         : 43 6F 6E 74 61 69 6E 65 72 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PickBias        : 0.500000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatFlesh (-584):
    Material Tags   : Material Flesh

Blood Splatter Medium (1049) @ (83.94,9.76,0.02) ϴ (H:0° P:270° B:0°)
  Ancestry:
    -> Blood Splatter Medium -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115432): Blood Splatter Medium (1049) -> Blood Splatter Medium (-857)
  Dimensions: 0x6x6
  Properties:
    Position        : (83.94,9.76,0.02) ϴ (H:0° P:270° B:0°)
  Properties via Blood Splatter Medium (-857):
    ModelName       : blood02
    RenderAlpha     : 1.000000
    SymName         : Blood Splatter Medium
    DonorType       : 0
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

EXP Cookies (1050) @ (83.86,10.98,15.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> EXP Cookies -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1115433): EXP Cookies (1050) -> EXP Cookies (-938)
  Dimensions: 0x1x0
  Properties:
    Position        : (83.86,10.98,15.00) ϴ (H:0° P:0° B:0°)
    StackCount      : 2
    HasRefs         : false
  Properties via EXP Cookies (-938):
    ObjShort        : EXP_Cookies: "%d cyber modules"
    FrobInfo        : 02 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    ObjName         : EXP_Cookies: "%d cyber modules."
    ModelName       : upgrade
    CombineType     : EXPCookie
    AutoPickup      : false
    PsiRadar        : Powerup
    Scripts         : 45 78 70 43 6F 6F 6B 69 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Plasticrete
    SymName         : EXP Cookies
    DonorType       : 0
    NameType        : Stack Count
    ObjIcon         : upgrade
  Properties via Goodies (-49):
    HUDSelect       : true
    ElevAble        : true
    InvDims         : 01 00 00 00 01 00 00 00
  Properties via Physical (-11):
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Bullet holes (1051) @ (92.98,5.27,2.00) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Bullet holes -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115560): Bullet holes (1051) -> Bullet holes (-677)
  Dimensions: 4x0x4
  Properties:
    Position        : (92.98,5.27,2.00) ϴ (H:270° P:0° B:0°)
  Properties via Bullet holes (-677):
    ModelName       : dam03
    SymName         : Bullet holes
    ObjName         : Bullet_holes: "Bullet holes."
    DonorType       : 0
  Properties via Alpha Signs (-2044):
    RenderAlpha     : 1.000000
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

RandMonsterGen (1052) @ (104.53,9.65,-20.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> RandMonsterGen -> Spawn -> Traps -> Object
  Links:
    Link[MetaProp] (1115515): RandMonsterGen (1052) -> RandMonsterGen (-1253)
    Link[SpawnPoi] (26279937): RandMonsterGen (1052) -> Spawn Marker (1062)
  Dimensions: 4x4x4
  Properties:
    EcoType         : 1
    Position        : (104.53,9.65,-20.00) ϴ (H:0° P:0° B:0°)
    Spawn           : 4D 61 69 6E 74 65 6E 61 6E 63 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 53 48 4F 44 41 4E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 41 73 73 61 73 73 69 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 19 00 00 00 32 00 00 00 19 00 00 00 00 00 00 00 1B 00 00 00 00 00 00 00
    AI_Patrol       : true
  Properties via RandMonsterGen (-1253):
    SymName         : RandMonsterGen
    DonorType       : 0
  Properties via Spawn (-976):
    Scripts         : 54 72 61 70 53 70 61 77 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Traps (-304):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

Ninja Shot (1053) @ (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Ninja Shot -> Monster Projectiles -> Projectile -> Object
  Links:
    Link[MetaProp] (1115525): Ninja Shot (1053) -> Ninja Shot (-2824)
    Link[arSrc] (8454154): Ninja Shot (1053) -> WeaponBash (-3058)
  Dimensions: 0x0x0
  Properties:
    Position        : (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
    StTweqRotate    : 01 00 00 00 01 00 00 00 00 00 00 00 01 00 00 00
    HasRefs         : false
    PhysInitVel     : (50.00, 0.00, 0.00)
    CollisionType   : Bounce | Slay on Impact | Full Collision Sound
  Properties via Ninja Shot (-2824):
    RenderType      : Normal
    ModelName       : asstar
    CfgTweqRotate   : 00 00 02 03 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 20 41 00 00 00 00 00 00 20 41 00 00 48 42 00 00 00 00 00 00 B4 43 00 00 00 00
    Class Tags      : EnemyAmmoType NinjaShot
    SelfLit         : 15
    SymName         : Ninja Shot
    LightColor      : 00 00 00 3F CD CC 4C 3F
    PrjSound        : ns_whiz
    DonorType       : 0
  Properties via Monster Projectiles (-672):
    PhysDims        : 0x0x0
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
  Properties via Projectile (-1339):
    Preload         : true
    BashFactor      : 0.000000
    Heartbeat       : 1000
    PhysAttr        : 00 00 00 00 00 00 80 3F 00 24 74 49 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysAIColl      : true

Machinery (1054) @ (116.00,91.29,-15.97) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Machinery -> Structural -> MatMetal -> MetaProperty
    ...                    ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115050): Machinery (1054) -> Machinery (-224)
  Dimensions: 2x1x7
  Properties:
    Position        : (116.00,91.29,-15.97) ϴ (H:0° P:0° B:0°)
    PhysState       : 00 00 E8 42 23 93 B6 42 60 79 7F C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 2x1x7
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Machinery (-224):
    FrobInfo        : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ObjName         : Machinery: "Some machinery."
    ModelName       : mech01
    DonorType       : 0
    SymName         : Machinery
  Properties via Structural (-491):
    Immobile        : true
    HUDSelect       : false
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Superheated Coolants (1055) @ (121.52,91.88,-13.50) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Superheated Coolants -> Warnings -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115051): Superheated Coolants (1055) -> Superheated Coolants (-1700)
  Dimensions: 3x0x3
  Properties:
    Position        : (121.52,91.88,-13.50) ϴ (H:0° P:0° B:0°)
  Properties via Superheated Coolants (-1700):
    ModelName       : hot
    SymName         : Superheated Coolants
    DonorType       : 0
  Properties via Alpha Signs (-2044):
    RenderAlpha     : 1.000000
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

O2 (1056) @ (111.52,70.00,-13.50) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> O2 -> Warnings -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115052): O2 (1056) -> O2 (-1667)
  Dimensions: 3x0x3
  Properties:
    Position        : (111.52,70.00,-13.50) ϴ (H:90° P:0° B:0°)
  Properties via O2 (-1667):
    ModelName       : o2
    SymName         : O2
    DonorType       : 0
  Properties via Alpha Signs (-2044):
    RenderAlpha     : 1.000000
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Schraubenzieher1 (1057) @ (118.51,84.03,-22.93) ϴ (H:226° P:0° B:90°)
  Ancestry:
    -> Schraubenzieher1 -> MatMetal -> MetaProperty
    ...             ... -> Werkzeug -> MatPlasticrete -> MetaProperty
    ...                         ... -> NEUES -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115053): Schraubenzieher1 (1057) -> Schraubenzieher1 (-4504)
  Dimensions: 0x0x1
  Properties:
    Position        : (118.51,84.03,-22.93) ϴ (H:226° P:0° B:90°)
  Properties via Schraubenzieher1 (-4504):
    ModelName       : scrwdr01
    SymName         : Schraubenzieher1
    ObjName         : Schraubenzieher
    DonorType       : 0
  Properties via MatMetal (-583):
    Material Tags   : Material Metal
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Schraubenzieher2 (1058) @ (118.77,85.12,-22.93) ϴ (H:255° P:0° B:90°)
  Ancestry:
    -> Schraubenzieher2 -> Schraubenzieher1 -> MatMetal -> MetaProperty
    ...                                 ... -> Werkzeug -> MatPlasticrete -> MetaProperty
    ...                                             ... -> NEUES -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115054): Schraubenzieher2 (1058) -> Schraubenzieher2 (-4505)
  Dimensions: 0x0x1
  Properties:
    Position        : (118.77,85.12,-22.93) ϴ (H:255° P:0° B:90°)
  Properties via Schraubenzieher2 (-4505):
    ModelName       : scrwdr02
    SymName         : Schraubenzieher2
    ObjName         : Schraubenzieher
    DonorType       : 0
  Properties via MatMetal (-583):
    Material Tags   : Material Metal
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Schraubenschluessel (1059) @ (116.11,85.78,-22.98) ϴ (H:108° P:0° B:90°)
  Ancestry:
    -> Schraubenschluessel -> Schraubenzieher1 -> MatMetal -> MetaProperty
    ...                                    ... -> Werkzeug -> MatPlasticrete -> MetaProperty
    ...                                                ... -> NEUES -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115055): Schraubenschluessel (1059) -> Schraubenschluessel (-4506)
  Dimensions: 0x0x0
  Properties:
    Position        : (116.11,85.78,-22.98) ϴ (H:108° P:0° B:90°)
  Properties via Schraubenschluessel (-4506):
    ModelName       : wrnch01
    SymName         : Schraubenschluessel
    ObjName         : Schraubenschluessel
    DonorType       : 0
  Properties via MatMetal (-583):
    Material Tags   : Material Metal
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Saege (1060) @ (114.58,87.95,-22.85) ϴ (H:39° P:0° B:90°)
  Ancestry:
    -> Saege -> Schraubenzieher1 -> MatMetal -> MetaProperty
    ...                      ... -> Werkzeug -> MatPlasticrete -> MetaProperty
    ...                                  ... -> NEUES -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115056): Saege (1060) -> Saege (-4507)
  Dimensions: 3x0x1
  Properties:
    Position        : (114.58,87.95,-22.85) ϴ (H:39° P:0° B:90°)
  Properties via Saege (-4507):
    ModelName       : hksaw
    SymName         : Saege
    ObjName         : Saege
    DonorType       : 0
  Properties via MatMetal (-583):
    Material Tags   : Material Metal
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Truck (1061) @ (-2.90,25.64,8.68) ϴ (H:86° P:0° B:0°)
  Ancestry:
    -> Truck -> MatMetal -> MetaProperty
    ...  ... -> Werkzeug -> MatPlasticrete -> MetaProperty
    ...              ... -> NEUES -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115057): Truck (1061) -> Truck (-4508)
  Dimensions: 3x1x1
  Properties:
    Scale           : (0.12, 0.12, 0.12)
    Position        : (-2.90,25.64,8.68) ϴ (H:86° P:0° B:0°)
  Properties via Truck (-4508):
    ModelName       : truck2
    SymName         : Truck
    DonorType       : 0
  Properties via MatMetal (-583):
    Material Tags   : Material Metal
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Spawn Marker (1062) @ (63.86,4.19,-19.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Spawn Marker -> Marker -> Object
  Links:
    Link[MetaProp] (1115526): Spawn Marker (1062) -> Spawn Marker (-3128)
  Dimensions: 4x4x4
  Properties:
    EcoType         : 1
    Position        : (63.86,4.19,-19.00) ϴ (H:0° P:0° B:0°)
    AI_Patrol       : true
  Properties via Spawn Marker (-3128):
    SymName         : Spawn Marker
    DonorType       : 0
  Properties via Marker (-327):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

Blood Splat (1063) @ (45.93,37.18,-23.98) ϴ (H:247° P:0° B:270°)
  Ancestry:
    -> Blood Splat -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115566): Blood Splat (1063) -> Blood Splat (-601)
  Dimensions: 10x0x10
  Properties:
    Position        : (45.93,37.18,-23.98) ϴ (H:247° P:0° B:270°)
  Properties via Blood Splat (-601):
    RenderAlpha     : 1.000000
    ObjName         : Blood_splat: "A blood stain...human?"
    ModelName       : blood1
    SymName         : Blood Splat
    DonorType       : 0
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

ENG Male Corpse (1064) @ (46.34,37.80,-23.00) ϴ (H:277° P:0° B:0°)
  Ancestry:
    -> ENG Male Corpse -> Engineering Corpses -> Human Corpses -> Corpses -> Physical -> Object
    ...                                                    ... -> MatFlesh -> MetaProperty
  Links:
    Link[Contains] (10551313): ENG Male Corpse (1064) -> 20 Nanites (1066)
    Link[Contains] (10551314): ENG Male Corpse (1064) -> 20 Nanites (1098)
    Link[FlowCont] (19988499): ENG Male Corpse (1064) -> 20 Nanites (1098)
    Link[FlowCont] (19988498): ENG Male Corpse (1064) -> 20 Nanites (1066)
    Link[MetaProp] (1115563): ENG Male Corpse (1064) -> ENG Male Corpse (-1874)
  Dimensions: 6x6x0
  Properties:
    Position        : (46.34,37.80,-23.00) ϴ (H:277° P:0° B:0°)
    Creature        : Humanoid
    CretPose        : 01 00 00 00 68 75 6D 64 69 65 64 6E 34 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 01 00 00 00
    ?Puppet?        : A4 D8 5D 00 28 04 00 00 00 00 00 00 48 B5 D6 1A
  Properties via ENG Male Corpse (-1874):
    ModelName       : corm_eng
    SymName         : ENG Male Corpse
    DonorType       : 0
  Properties via Human Corpses (-503):
    ObjName         : HumanCorpses: "A corpse."
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    HUDUse          : human_corpses: "Search corpse"
  Properties via Corpses (-379):
    ContainDims     : 04 00 00 00 04 00 00 00
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    FrobHandler     : Local Only
    HUDSelect       : true
    NonPhysCreature : true
    Scripts         : 43 6F 6E 74 61 69 6E 65 72 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PickBias        : 0.500000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatFlesh (-584):
    Material Tags   : Material Flesh

UNN and You (1065) @ (84.00,23.98,-15.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> UNN and You -> Propaganda  Posters -> Earth -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115146): UNN and You (1065) -> UNN and You (-2692)
  Dimensions: 3x0x4
  Properties:
    Position        : (84.00,23.98,-15.00) ϴ (H:0° P:0° B:0°)
  Properties via UNN and You (-2692):
    ModelName       : you
    SymName         : UNN and You
    DonorType       : 0
  Properties via Alpha Signs (-2044):
    RenderAlpha     : 1.000000
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

20 Nanites (1066) @ (45.07,38.25,-22.14) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> 20 Nanites -> Small Nanite Pile -> Nanites -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1115567): 20 Nanites (1066) -> 20 Nanites (-89)
  Dimensions: 2x1x1
  Properties:
    Position        : (45.07,38.25,-22.14) ϴ (H:0° P:0° B:0°)
    HasRefs         : false
  Properties via 20 Nanites (-89):
    SymName         : 20 Nanites
    StackCount      : 20
    DonorType       : 0
  Properties via Nanites (-85):
    ObjShort        : Nanites: "%d nanites"
    ObjName         : Nanites: "%d nanites."
    ModelName       : nanocan
    CombineType     : nanite
    ObjIcon         : nan_ic
    AutoPickup      : true
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PsiRadar        : Powerup
    Material Tags   : Material Glass
    NameType        : Stack Count
    StackInc        : 10
  Properties via Goodies (-49):
    HUDSelect       : true
    FrobInfo        : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    ElevAble        : true
    InvDims         : 01 00 00 00 01 00 00 00
  Properties via Physical (-11):
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Star Trail (1067) @ (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Star Trail -> Shot FX -> SFX -> Object
  Links:
    Link[MetaProp] (1115529): Star Trail (1067) -> Star Trail (-2849)
    Link[Particle] (75563031): Star Trail (1067) -> Ninja Shot (1053)
  Dimensions: 0x0x0
  Properties:
    PGLaunchInfo    : 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 A0 40 00 00 00 00 00 00 00 00 00 00 A0 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 9A 99 99 3E 9A 99 99 3E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 05 00 00 00 00 00 00 00 00 00 00 00 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CC 4C 00 00 CC 4C 00 00
    Position        : (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
    ParticleGroup   : 90 40 42 00 70 4A 42 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 41 00 10 2D 42 00 00 00 00 00 00 00 00 00 2B 04 00 00 04 00 00 00 04 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 0A 00 00 00 00 00 00 00 58 97 AC 0D 90 96 AC 0D 50 16 B8 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 60 00 00 FF 00 00 00 00 00 00 00 00 B0 FC 1D 0D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 3F 00 01 00 00 00 00 01 01 00 00 00 00 CD CC CC 3D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 60 00 00 00 0A D7 23 BC 0A D7 23 BC 0A D7 23 BC 00 FE BF 3F 0A D7 23 3C 0A D7 23 3C 00 00 80 3F 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 AE 07 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CC 4C 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 1D 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 49 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Star Trail (-2849):
    SymName         : Star Trail
    DonorType       : 0
  Properties via Shot FX (-1524):
    Preload         : true
    RenderAlpha     : 1.000000
    ModelName       : fx_particle
    BlendMode       : Add
  Properties via SFX (-5):
    NetworkCategory : Hosted

Assassin (1068) @ (1.15,35.79,3.61) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Assassin -> Cyborgs -> Stunable -> Vulnerabilities -> MetaProperty
    ...                ... -> Charmable -> Vulnerabilities -> MetaProperty
    ...                ... -> Monsters -> Physical -> Object
    ...                ... -> Half Mechanical Vulnerability -> Vulnerabilities -> MetaProperty
    ...                ... -> Stasis Vulnerability -> Vulnerabilities -> MetaProperty
  Links:
    Link[StimSens] (3211527): Assassin (1068) -> Standard Impact (-385)
    Link[StimSens] (3211529): Assassin (1068) -> Incendiary (-388)
    Link[StimSens] (3211531): Assassin (1068) -> Energy Stim (-373)
    Link[StimSens] (3211517): Assassin (1068) -> CharmStim (-3395)
    Link[StimSens] (3211518): Assassin (1068) -> Armor Piercing Impact (-375)
    Link[StimSens] (3211520): Assassin (1068) -> Anti-Human (-377)
    Link[StimSens] (3211522): Assassin (1068) -> WeaponBash (-3058)
    Link[StimSens] (3211515): Assassin (1068) -> StunStim (-2248)
    Link[StimSens] (3211516): Assassin (1068) -> Stasis (-1486)
    Link[StimSens] (3211525): Assassin (1068) -> Electricity (-378)
    Link[StimSens] (3211528): Assassin (1068) -> High Explosive (-376)
    Link[StimSens] (3211526): Assassin (1068) -> Psi Stim (-389)
    Link[StimSens] (3211523): Assassin (1068) -> DrainStim (-3390)
    Link[StimSens] (3211530): Assassin (1068) -> Cold (-1145)
    Link[StimSens] (3211521): Assassin (1068) -> Droid Fusion (-2753)
    Link[StimSens] (3211519): Assassin (1068) -> BashStim (-692)
    Link[StimSens] (3211524): Assassin (1068) -> EMP (-390)
    Link[AIProjec] (48300037): Assassin (1068) -> Ninja Shot (1069)
    Link[MetaProp] (1115518): Assassin (1068) -> Assassin (-1541)
  Dimensions: 0x7x7
  Properties:
    Position        : (1.15,35.79,3.61) ϴ (H:0° P:0° B:0°)
    Creature        : Humanoid
    AI_Mode         : Normal
    PhysState       : B1 85 93 3F 46 26 0F 42 1C B9 66 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    CollisionType   : Bounce | No Collision Sound
    AIRCProp        : 0A 00 00 00 28 00 00 00 00 00 00 00 02 00 00 00 CD CC 4C 3F 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysType        : 01 00 00 00 02 00 00 00 00 00 00 00 01 00 00 00
    AI_Alertness    : 00 00 00 00 00 00 00 00
    PhysAttr        : 00 00 C8 42 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Assassin (-1541):
    AI              : ranged
    HitPoints       : 60
    SpchVoice       : vassassin
    AI_NCDmgRsp     : 01 00 00 00 0F 00 00 00 0A 00 00 00
    Class Tags      : CreatureType Assassin
    AI_IdleDirs     : 88 13 00 00 98 3A 00 00 C4 FF FF FF 01 00 00 00 00 00 00 00 01 00 00 00 3C 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    DonorType       : 0
    AIRCRanges      : 00 00 70 41 00 00 C8 41 00 00 34 42 00 00 96 42
    ObjShort        : Assassin: "Cyborg assassin"
    ObjName         : Assassin: "A cyborg assassin."
    LootInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 35 20 6E 61 6E 69 74 65 73 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4D 65 64 69 75 6D 20 4E 61 6E 69 74 65 20 50 69 6C 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 14 00 00 00 05 00 00 00 4B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ModelName       : assassin
    AI_RngShoot     : 01 00 00 00 03 00 00 00 06 00 00 00 03 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 F0 00 00 CD CC 0C 40 9A 99 D9 3F 66 66 66 3F
    SymName         : Assassin
    Scripts         : 54 72 61 6E 73 69 65 6E 74 43 6F 72 70 73 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    MotActorTagList : ninja
    AI_RngApps      : 00 00 00 00 04 00 00 00 06 00 00 00 06 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    MAX_HP          : 60
    AI_RngFlee      : 06 00 00 00 05 00 00 00 C3 F5 C8 3F 05 00 00 00 00 00 F0 41 00 00 C0 40
  Properties via Cyborgs (-1539):
    TargetType      : Type 1
    AI_VisJoint     : Head
    HTHMotionResp   : (30.00, 25.00, 20.00)
    AI_VisType      : 3
    AI_VisDesc      : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 87 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 99 00 00 00 32 00 00 00 64 00 00 00 05 00 00 00 DC 05 00 00 19 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 01 00 00 00 3C 00 00 00 5A 00 00 00 0A 00 00 00 C8 00 00 00 47 00 00 00 40 01 00 00 5A 00 00 00 06 00 00 00 46 00 00 00 01 00 00 00 64 00 00 00 5A 00 00 00 1E 00 00 00 C8 00 00 00 01 00 00 00 78 00 00 00 46 00 00 00 64 00 00 00 64 00 00 00 21 00 00 00 E6 00 00 00 46 00 00 00 0A 00 00 00 3C 00 00 00 21 00 00 00 E6 00 00 00 6E 00 00 00 50 00 00 00 28 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 40 40
    Material Tags   : Material FleshTarget
  Properties via Monsters (-162):
    ContainDims     : 04 00 00 00 04 00 00 00
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    HUDSelect       : true
    ShowHP          : true
    AI_NCDmRsp      : true
    PsiRadar        : Enemy
    PhysAIColl      : true
    BashFactor      : 0.100000
    FrobHandler     : Local Only
    AI_CbtTiming    : C4 09 00 00 70 17 00 00 70 17 00 00 80 3E 00 00
    AI_ObjAvoid     : 
    BashParams      : 00 D0 04 46 00 00 00 00
    AI_FreeKnow     : 5000
    PickBias        : 0.100000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    ObjIcon         : gun1

Ninja Shot (1069) @ (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Ninja Shot -> Monster Projectiles -> Projectile -> Object
  Links:
    Link[MetaProp] (1115512): Ninja Shot (1069) -> Ninja Shot (-2824)
    Link[arSrc] (8454153): Ninja Shot (1069) -> WeaponBash (-3058)
  Dimensions: 0x0x0
  Properties:
    Position        : (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
    StTweqRotate    : 01 00 00 00 01 00 00 00 00 00 00 00 01 00 00 00
    HasRefs         : false
    PhysInitVel     : (50.00, 0.00, 0.00)
    CollisionType   : Bounce | Slay on Impact | Full Collision Sound
  Properties via Ninja Shot (-2824):
    RenderType      : Normal
    ModelName       : asstar
    CfgTweqRotate   : 00 00 02 03 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 20 41 00 00 00 00 00 00 20 41 00 00 48 42 00 00 00 00 00 00 B4 43 00 00 00 00
    Class Tags      : EnemyAmmoType NinjaShot
    SelfLit         : 15
    SymName         : Ninja Shot
    LightColor      : 00 00 00 3F CD CC 4C 3F
    PrjSound        : ns_whiz
    DonorType       : 0
  Properties via Monster Projectiles (-672):
    PhysDims        : 0x0x0
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
  Properties via Projectile (-1339):
    Preload         : true
    BashFactor      : 0.000000
    Heartbeat       : 1000
    PhysAttr        : 00 00 00 00 00 00 80 3F 00 24 74 49 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysAIColl      : true

Star Trail (1070) @ (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Star Trail -> Shot FX -> SFX -> Object
  Links:
    Link[Particle] (75563029): Star Trail (1070) -> Ninja Shot (1069)
    Link[MetaProp] (1115528): Star Trail (1070) -> Star Trail (-2849)
  Dimensions: 0x0x0
  Properties:
    PGLaunchInfo    : 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 A0 40 00 00 00 00 00 00 00 00 00 00 A0 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 9A 99 99 3E 9A 99 99 3E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 05 00 00 00 00 00 00 00 00 00 00 00 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CC 4C 00 00 CC 4C 00 00
    Position        : (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
    ParticleGroup   : 90 40 42 00 70 4A 42 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 41 00 10 2D 42 00 00 00 00 00 00 00 00 00 2E 04 00 00 04 00 00 00 04 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 0A 00 00 00 00 00 00 00 A8 79 AC 0D E0 78 AC 0D 00 0F B8 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 60 00 00 FF 00 00 00 00 00 00 00 00 88 01 F2 19 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 3F 00 01 00 00 00 00 01 01 00 00 00 00 CD CC CC 3D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 60 00 00 00 0A D7 23 BC 0A D7 23 BC 0A D7 23 BC 00 FE BF 3F 0A D7 23 3C 0A D7 23 3C 00 00 80 3F 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 AE 07 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CC 4C 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 2D 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 16 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Star Trail (-2849):
    SymName         : Star Trail
    DonorType       : 0
  Properties via Shot FX (-1524):
    Preload         : true
    RenderAlpha     : 1.000000
    ModelName       : fx_particle
    BlendMode       : Add
  Properties via SFX (-5):
    NetworkCategory : Hosted

Patrol Path (1071) @ (115.78,38.59,3.61) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Patrol Path -> Marker -> Object
  Links:
    Link[MetaProp] (1115516): Patrol Path (1071) -> Patrol Path (-1089)
    Link[AIPatrol] (50397193): Patrol Path (1071) -> Patrol Path (1072)
  Dimensions: 4x4x4
  Properties:
    Position        : (115.78,38.59,3.61) ϴ (H:0° P:0° B:0°)
  Properties via Patrol Path (-1089):
    SymName         : Patrol Path
    DonorType       : 0
  Properties via Marker (-327):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

Patrol Path (1072) @ (115.94,-21.07,3.61) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Patrol Path -> Marker -> Object
  Links:
    Link[MetaProp] (1115519): Patrol Path (1072) -> Patrol Path (-1089)
    Link[AIPatrol] (50397194): Patrol Path (1072) -> Patrol Path (1073)
  Dimensions: 4x4x4
  Properties:
    Position        : (115.94,-21.07,3.61) ϴ (H:0° P:0° B:0°)
  Properties via Patrol Path (-1089):
    SymName         : Patrol Path
    DonorType       : 0
  Properties via Marker (-327):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

Patrol Path (1073) @ (24.44,-18.97,3.61) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Patrol Path -> Marker -> Object
  Links:
    Link[MetaProp] (1115536): Patrol Path (1073) -> Patrol Path (-1089)
    Link[AIPatrol] (50397195): Patrol Path (1073) -> Patrol Path (1074)
  Dimensions: 4x4x4
  Properties:
    Position        : (24.44,-18.97,3.61) ϴ (H:0° P:0° B:0°)
  Properties via Patrol Path (-1089):
    SymName         : Patrol Path
    DonorType       : 0
  Properties via Marker (-327):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

Patrol Path (1074) @ (24.76,40.52,3.61) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Patrol Path -> Marker -> Object
  Links:
    Link[MetaProp] (1115538): Patrol Path (1074) -> Patrol Path (-1089)
    Link[AIPatrol] (50397196): Patrol Path (1074) -> Patrol Path (1071)
  Dimensions: 4x4x4
  Properties:
    Position        : (24.76,40.52,3.61) ϴ (H:0° P:0° B:0°)
  Properties via Patrol Path (-1089):
    SymName         : Patrol Path
    DonorType       : 0
  Properties via Marker (-327):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

Ecology (1075) @ (116.97,-61.62,3.50) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Ecology -> Traps -> Object
  Links:
    Link[MetaProp] (1115541): Ecology (1075) -> Ecology (-975)
    Link[SwitchLi] (22085681): Ecology (1075) -> RandMonsterGen (1076)
  Dimensions: 4x4x4
  Properties:
    EcoType         : 3
    Position        : (116.97,-61.62,3.50) ϴ (H:0° P:0° B:0°)
    Ecology         : 00 00 B4 43 01 00 00 00 00 00 00 00 00 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00
  Properties via Ecology (-975):
    SymName         : Ecology
    DonorType       : 0
    Scripts         : 54 72 69 67 67 65 72 45 63 6F 6C 6F 67 79 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Traps (-304):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

RandMonsterGen (1076) @ (117.18,-57.08,3.50) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> RandMonsterGen -> Spawn -> Traps -> Object
  Links:
    Link[MetaProp] (1115542): RandMonsterGen (1076) -> RandMonsterGen (-1253)
    Link[SpawnPoi] (26279938): RandMonsterGen (1076) -> Spawn Marker (1077)
  Dimensions: 4x4x4
  Properties:
    EcoType         : 3
    Position        : (117.18,-57.08,3.50) ϴ (H:180° P:0° B:0°)
    Spawn           : 41 73 73 61 73 73 69 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 53 48 4F 44 41 4E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 32 00 00 00 32 00 00 00 00 00 00 00 00 00 00 00 1B 00 00 00 00 00 00 00
    AI_Patrol       : true
  Properties via RandMonsterGen (-1253):
    SymName         : RandMonsterGen
    DonorType       : 0
  Properties via Spawn (-976):
    Scripts         : 54 72 61 70 53 70 61 77 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Traps (-304):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

Spawn Marker (1077) @ (87.09,3.07,3.50) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Spawn Marker -> Marker -> Object
  Links:
    Link[MetaProp] (1115540): Spawn Marker (1077) -> Spawn Marker (-3128)
  Dimensions: 4x4x4
  Properties:
    EcoType         : 3
    Position        : (87.09,3.07,3.50) ϴ (H:0° P:0° B:0°)
    AI_Patrol       : true
  Properties via Spawn Marker (-3128):
    SymName         : Spawn Marker
    DonorType       : 0
  Properties via Marker (-327):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

Ecology (1078) @ (149.72,83.55,-8.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Ecology -> Traps -> Object
  Links:
    Link[MetaProp] (1115537): Ecology (1078) -> Ecology (-975)
    Link[SwitchLi] (22085683): Ecology (1078) -> RandMonsterGen (1079)
  Dimensions: 4x4x4
  Properties:
    EcoType         : 2
    Position        : (149.72,83.55,-8.00) ϴ (H:0° P:0° B:0°)
    Ecology         : 00 00 B4 43 01 00 00 00 00 00 00 00 00 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00
  Properties via Ecology (-975):
    SymName         : Ecology
    DonorType       : 0
    Scripts         : 54 72 69 67 67 65 72 45 63 6F 6C 6F 67 79 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Traps (-304):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

RandMonsterGen (1079) @ (154.57,84.28,-8.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> RandMonsterGen -> Spawn -> Traps -> Object
  Links:
    Link[MetaProp] (1115543): RandMonsterGen (1079) -> RandMonsterGen (-1253)
    Link[SpawnPoi] (26279939): RandMonsterGen (1079) -> Spawn Marker (1080)
  Dimensions: 4x4x4
  Properties:
    EcoType         : 2
    Position        : (154.57,84.28,-8.00) ϴ (H:0° P:0° B:0°)
    Spawn           : 41 73 73 61 73 73 69 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 53 48 4F 44 41 4E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 19 00 00 00 4B 00 00 00 00 00 00 00 00 00 00 00 1B 00 00 00 00 00 00 00
    AI_Patrol       : true
  Properties via RandMonsterGen (-1253):
    SymName         : RandMonsterGen
    DonorType       : 0
  Properties via Spawn (-976):
    Scripts         : 54 72 61 70 53 70 61 77 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Traps (-304):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

Spawn Marker (1080) @ (156.78,-64.64,-8.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Spawn Marker -> Marker -> Object
  Links:
    Link[MetaProp] (1115539): Spawn Marker (1080) -> Spawn Marker (-3128)
  Dimensions: 4x4x4
  Properties:
    EcoType         : 2
    Position        : (156.78,-64.64,-8.00) ϴ (H:0° P:0° B:0°)
    AI_Patrol       : true
  Properties via Spawn Marker (-3128):
    SymName         : Spawn Marker
    DonorType       : 0
  Properties via Marker (-327):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

Patrol Path (1081) @ (157.27,-82.65,-8.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Patrol Path -> Marker -> Object
  Links:
    Link[MetaProp] (1115544): Patrol Path (1081) -> Patrol Path (-1089)
    Link[AIPatrol] (50397197): Patrol Path (1081) -> Patrol Path (1082)
  Dimensions: 4x4x4
  Properties:
    Position        : (157.27,-82.65,-8.00) ϴ (H:0° P:0° B:0°)
  Properties via Patrol Path (-1089):
    SymName         : Patrol Path
    DonorType       : 0
  Properties via Marker (-327):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

Patrol Path (1082) @ (104.52,-82.97,-8.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Patrol Path -> Marker -> Object
  Links:
    Link[MetaProp] (1115545): Patrol Path (1082) -> Patrol Path (-1089)
    Link[AIPatrol] (50397198): Patrol Path (1082) -> Patrol Path (1083)
  Dimensions: 4x4x4
  Properties:
    Position        : (104.52,-82.97,-8.00) ϴ (H:0° P:0° B:0°)
  Properties via Patrol Path (-1089):
    SymName         : Patrol Path
    DonorType       : 0
  Properties via Marker (-327):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

Patrol Path (1083) @ (104.20,101.63,-8.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Patrol Path -> Marker -> Object
  Links:
    Link[MetaProp] (1115546): Patrol Path (1083) -> Patrol Path (-1089)
    Link[AIPatrol] (50397199): Patrol Path (1083) -> Patrol Path (1084)
  Dimensions: 4x4x4
  Properties:
    Position        : (104.20,101.63,-8.00) ϴ (H:0° P:0° B:0°)
  Properties via Patrol Path (-1089):
    SymName         : Patrol Path
    DonorType       : 0
  Properties via Marker (-327):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

Patrol Path (1084) @ (155.98,102.27,-8.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Patrol Path -> Marker -> Object
  Links:
    Link[MetaProp] (1115547): Patrol Path (1084) -> Patrol Path (-1089)
    Link[AIPatrol] (50397200): Patrol Path (1084) -> Patrol Path (1093)
  Dimensions: 4x4x4
  Properties:
    Position        : (155.98,102.27,-8.00) ϴ (H:0° P:0° B:0°)
  Properties via Patrol Path (-1089):
    SymName         : Patrol Path
    DonorType       : 0
  Properties via Marker (-327):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

Recharging Station (1085) @ (129.92,-66.00,-17.00) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Recharging Station -> Functional -> Physical -> Object
    ...               ... -> AI Block -> AI Utility -> MetaProperty
  Links:
    Link[MetaProp] (1115255): Recharging Station (1085) -> Recharging Station (-1192)
  Dimensions: 3x3x9
  Properties:
    Position        : (129.92,-66.00,-17.00) ϴ (H:270° P:0° B:0°)
    PhysState       : 46 EC 01 43 00 00 84 C2 C9 02 88 C1 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    AnimLight       : 00 00 00 00 00 00 20 40 00 00 00 00 00 00 00 00 00 00 00 00 0B 00 04 00 AF 00 00 00 0A 00 00 00 64 00 00 00 00 00 00 00 00 00 C8 42 00 00 C8 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 3x3x9
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Recharging Station (-1192):
    ObjName         : Recharging_Station: "An energy recharging station."
    MapObjIcon      : mpow
    ModelName       : chrgst
    MapObjRotate    : false
    Class Tags      : DeviceType Recharge
    SymName         : Recharging Station
    Scripts         : 45 6E 65 72 67 79 53 74 61 74 69 6F 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    FrobHandler     : Local Only
    Material Tags   : Material MetalBig
    DonorType       : 0
    LightColor      : 00 00 00 3F 00 00 80 3F
    HUDUse          : Recharging_Station: "Activate recharger"
  Properties via Functional (-112):
    Immobile        : true
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    HUDSelect       : true
    PickBias        : 0.250000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via AI Block (-4035):
    AI_ObjAvoid     : 
    PhysAIColl      : true

RechargeFX (1086) @ (129.92,-66.00,-17.00) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> RechargeFX -> Object FX -> SFX -> Object
  Links:
    Link[Particle] (75563030): RechargeFX (1086) -> Recharging Station (1085)
    Link[MetaProp] (1115256): RechargeFX (1086) -> RechargeFX (-2914)
  Dimensions: 0x0x4
  Properties:
    PGLaunchInfo    : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 C0 00 00 00 00 00 00 00 00 00 00 00 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 6F 12 83 3A 9A 99 99 3E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 FE FF 00 00 00 00 00 00 00 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 41 00 00 00 CC 4C 00 00
    Position        : (129.92,-66.00,-17.00) ϴ (H:270° P:0° B:0°)
    ParticleGroup   : D0 3D 42 00 70 4A 42 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 41 00 10 2D 42 00 00 00 00 00 00 00 00 00 3E 04 00 00 04 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 14 00 00 00 00 00 00 00 00 C6 77 21 C8 C6 77 21 F8 19 B8 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 57 00 00 64 00 00 00 00 00 00 00 00 88 F8 1D 0D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 01 00 00 00 00 33 33 33 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 57 00 00 00 0A D7 23 BC 0A D7 23 BC 00 00 00 C0 0A D7 23 3C 0A D7 23 3C 00 00 00 40 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 ED 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 3D 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 54 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via RechargeFX (-2914):
    SymName         : RechargeFX
    DonorType       : 0
  Properties via Object FX (-2915):
    ModelName       : FX_Particle
  Properties via SFX (-5):
    NetworkCategory : Hosted

Schraubenzieher1 (1087) @ (125.78,-65.24,-21.93) ϴ (H:226° P:0° B:90°)
  Ancestry:
    -> Schraubenzieher1 -> MatMetal -> MetaProperty
    ...             ... -> Werkzeug -> MatPlasticrete -> MetaProperty
    ...                         ... -> NEUES -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115257): Schraubenzieher1 (1087) -> Schraubenzieher1 (-4504)
  Dimensions: 0x0x1
  Properties:
    Position        : (125.78,-65.24,-21.93) ϴ (H:226° P:0° B:90°)
  Properties via Schraubenzieher1 (-4504):
    ModelName       : scrwdr01
    SymName         : Schraubenzieher1
    ObjName         : Schraubenzieher
    DonorType       : 0
  Properties via MatMetal (-583):
    Material Tags   : Material Metal
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Schraubenzieher2 (1088) @ (126.04,-64.45,-21.93) ϴ (H:255° P:0° B:90°)
  Ancestry:
    -> Schraubenzieher2 -> Schraubenzieher1 -> MatMetal -> MetaProperty
    ...                                 ... -> Werkzeug -> MatPlasticrete -> MetaProperty
    ...                                             ... -> NEUES -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115258): Schraubenzieher2 (1088) -> Schraubenzieher2 (-4505)
  Dimensions: 0x0x1
  Properties:
    Position        : (126.04,-64.45,-21.93) ϴ (H:255° P:0° B:90°)
  Properties via Schraubenzieher2 (-4505):
    ModelName       : scrwdr02
    SymName         : Schraubenzieher2
    ObjName         : Schraubenzieher
    DonorType       : 0
  Properties via MatMetal (-583):
    Material Tags   : Material Metal
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Danger Hi Voltage (1089) @ (117.50,-71.98,-13.50) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Danger Hi Voltage -> Warnings -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115259): Danger Hi Voltage (1089) -> Danger Hi Voltage (-947)
  Dimensions: 0x4x4
  Properties:
    Position        : (117.50,-71.98,-13.50) ϴ (H:90° P:0° B:0°)
  Properties via Danger Hi Voltage (-947):
    ModelName       : s_hivolt
    SymName         : Danger Hi Voltage
    DonorType       : 0
  Properties via Alpha Signs (-2044):
    RenderAlpha     : 1.000000
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Crate #1 (1090) @ (114.11,-68.66,-21.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Crate #1 -> Usable Containers -> Functional -> Physical -> Object
    ...                          ... -> AI Block -> AI Utility -> MetaProperty
  Links:
    Link[MetaProp] (1115260): Crate #1 (1090) -> Crate #1 (-122)
    Link[FlowCont] (19988540): Crate #1 (1090) -> Psi Booster (1501)
    Link[FlowCont] (19988491): Crate #1 (1090) -> ExperTech (1091)
    Link[Contains] (10551350): Crate #1 (1090) -> Psi Booster (1501)
    Link[Contains] (10551306): Crate #1 (1090) -> ExperTech (1091)
  Dimensions: 3x3x4
  Properties:
    Position        : (114.11,-68.66,-21.00) ϴ (H:0° P:0° B:0°)
    PhysState       : 55 37 E4 42 C9 52 89 C2 1A FC A7 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 4x4x4
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Crate #1 (-122):
    ModelName       : crate01
    SymName         : Crate #1
    DonorType       : 0
  Properties via Usable Containers (-118):
    ContainDims     : 04 00 00 00 04 00 00 00
    FrobHandler     : Local Only
    HUDUse          : containers: "Search container"
    Scripts         : 63 6F 6E 74 61 69 6E 65 72 73 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Metal
  Properties via Functional (-112):
    Immobile        : true
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    HUDSelect       : true
    PickBias        : 0.250000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via AI Block (-4035):
    AI_ObjAvoid     : 
    PhysAIColl      : true

ExperTech (1091) @ (114.17,-68.58,-21.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> ExperTech -> Implants -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1115261): ExperTech (1091) -> ExperTech (-1661)
  Dimensions: 0x0x0
  Properties:
    Position        : (114.17,-68.58,-21.00) ϴ (H:0° P:0° B:0°)
    HasRefs         : false
  Properties via ExperTech (-1661):
    ImplantDesc     : Tech
    ModelName       : softblue
    SymName         : ExperTech
    DonorType       : 0
    ObjIcon         : softbl
  Properties via Implants (-99):
    PsiRadar        : Powerup
    DrainRate       : 10.000000
    FrobInfo        : 01 00 00 00 02 00 00 00 02 00 00 00 00 00 00 00
    Class Tags      : Device2Type Implant
    Scripts         : 54 65 73 74 49 6D 70 6C 61 6E 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Energy          : 100.000000
    Recycle         : 10
    Material Tags   : Material Metal
    PhysDims        : 0x0x0
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    DrainAmt        : 1.000000
  Properties via Goodies (-49):
    HUDSelect       : true
    ElevAble        : true
    InvDims         : 01 00 00 00 01 00 00 00
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Safe (1092) @ (122.98,-52.00,-13.50) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Safe -> Warnings -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115262): Safe (1092) -> Safe (-1668)
  Dimensions: 4x0x4
  Properties:
    Position        : (122.98,-52.00,-13.50) ϴ (H:270° P:0° B:0°)
  Properties via Safe (-1668):
    ModelName       : safe
    SymName         : Safe
    DonorType       : 0
  Properties via Alpha Signs (-2044):
    RenderAlpha     : 1.000000
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Patrol Path (1093) @ (105.49,100.02,-8.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Patrol Path -> Marker -> Object
  Links:
    Link[MetaProp] (1115548): Patrol Path (1093) -> Patrol Path (-1089)
    Link[AIPatrol] (50397201): Patrol Path (1093) -> Patrol Path (1094)
  Dimensions: 4x4x4
  Properties:
    Position        : (105.49,100.02,-8.00) ϴ (H:0° P:0° B:0°)
  Properties via Patrol Path (-1089):
    SymName         : Patrol Path
    DonorType       : 0
  Properties via Marker (-327):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

Patrol Path (1094) @ (106.13,-81.69,-8.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Patrol Path -> Marker -> Object
  Links:
    Link[MetaProp] (1115549): Patrol Path (1094) -> Patrol Path (-1089)
    Link[AIPatrol] (50397202): Patrol Path (1094) -> Patrol Path (1081)
  Dimensions: 4x4x4
  Properties:
    Position        : (106.13,-81.69,-8.00) ϴ (H:0° P:0° B:0°)
  Properties via Patrol Path (-1089):
    SymName         : Patrol Path
    DonorType       : 0
  Properties via Marker (-327):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

Assassin (1095) @ (155.02,103.24,-8.39) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Assassin -> Cyborgs -> Stunable -> Vulnerabilities -> MetaProperty
    ...                ... -> Charmable -> Vulnerabilities -> MetaProperty
    ...                ... -> Monsters -> Physical -> Object
    ...                ... -> Half Mechanical Vulnerability -> Vulnerabilities -> MetaProperty
    ...                ... -> Stasis Vulnerability -> Vulnerabilities -> MetaProperty
  Links:
    Link[AIProjec] (48300038): Assassin (1095) -> Ninja Shot (1096)
    Link[MetaProp] (1115550): Assassin (1095) -> Assassin (-1541)
    Link[StimSens] (3211548): Assassin (1095) -> Energy Stim (-373)
    Link[StimSens] (3211540): Assassin (1095) -> DrainStim (-3390)
    Link[StimSens] (3211543): Assassin (1095) -> Psi Stim (-389)
    Link[StimSens] (3211533): Assassin (1095) -> Stasis (-1486)
    Link[StimSens] (3211545): Assassin (1095) -> High Explosive (-376)
    Link[StimSens] (3211541): Assassin (1095) -> EMP (-390)
    Link[StimSens] (3211546): Assassin (1095) -> Incendiary (-388)
    Link[StimSens] (3211534): Assassin (1095) -> CharmStim (-3395)
    Link[StimSens] (3211532): Assassin (1095) -> StunStim (-2248)
    Link[StimSens] (3211539): Assassin (1095) -> WeaponBash (-3058)
    Link[StimSens] (3211535): Assassin (1095) -> Armor Piercing Impact (-375)
    Link[StimSens] (3211544): Assassin (1095) -> Standard Impact (-385)
    Link[StimSens] (3211537): Assassin (1095) -> Anti-Human (-377)
    Link[StimSens] (3211536): Assassin (1095) -> BashStim (-692)
    Link[StimSens] (3211538): Assassin (1095) -> Droid Fusion (-2753)
    Link[StimSens] (3211542): Assassin (1095) -> Electricity (-378)
    Link[StimSens] (3211547): Assassin (1095) -> Cold (-1145)
  Dimensions: 0x7x7
  Properties:
    Position        : (155.02,103.24,-8.39) ϴ (H:0° P:0° B:0°)
    Creature        : Humanoid
    AI_Patrol       : true
    AI_Mode         : Normal
    PhysState       : DE 03 1B 43 EC 78 CE 42 B9 51 06 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    CollisionType   : Bounce | No Collision Sound
    AIRCProp        : 0A 00 00 00 28 00 00 00 00 00 00 00 02 00 00 00 CD CC 4C 3F 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysType        : 01 00 00 00 02 00 00 00 00 00 00 00 01 00 00 00
    AI_Alertness    : 00 00 00 00 00 00 00 00
    PhysAttr        : 00 00 C8 42 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Assassin (-1541):
    AI              : ranged
    HitPoints       : 60
    SpchVoice       : vassassin
    AI_NCDmgRsp     : 01 00 00 00 0F 00 00 00 0A 00 00 00
    Class Tags      : CreatureType Assassin
    AI_IdleDirs     : 88 13 00 00 98 3A 00 00 C4 FF FF FF 01 00 00 00 00 00 00 00 01 00 00 00 3C 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    DonorType       : 0
    AIRCRanges      : 00 00 70 41 00 00 C8 41 00 00 34 42 00 00 96 42
    ObjShort        : Assassin: "Cyborg assassin"
    ObjName         : Assassin: "A cyborg assassin."
    LootInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 35 20 6E 61 6E 69 74 65 73 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4D 65 64 69 75 6D 20 4E 61 6E 69 74 65 20 50 69 6C 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 14 00 00 00 05 00 00 00 4B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ModelName       : assassin
    AI_RngShoot     : 01 00 00 00 03 00 00 00 06 00 00 00 03 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 F0 00 00 CD CC 0C 40 9A 99 D9 3F 66 66 66 3F
    SymName         : Assassin
    Scripts         : 54 72 61 6E 73 69 65 6E 74 43 6F 72 70 73 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    MotActorTagList : ninja
    AI_RngApps      : 00 00 00 00 04 00 00 00 06 00 00 00 06 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    MAX_HP          : 60
    AI_RngFlee      : 06 00 00 00 05 00 00 00 C3 F5 C8 3F 05 00 00 00 00 00 F0 41 00 00 C0 40
  Properties via Cyborgs (-1539):
    TargetType      : Type 1
    AI_VisJoint     : Head
    HTHMotionResp   : (30.00, 25.00, 20.00)
    AI_VisType      : 3
    AI_VisDesc      : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 87 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 99 00 00 00 32 00 00 00 64 00 00 00 05 00 00 00 DC 05 00 00 19 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 01 00 00 00 3C 00 00 00 5A 00 00 00 0A 00 00 00 C8 00 00 00 47 00 00 00 40 01 00 00 5A 00 00 00 06 00 00 00 46 00 00 00 01 00 00 00 64 00 00 00 5A 00 00 00 1E 00 00 00 C8 00 00 00 01 00 00 00 78 00 00 00 46 00 00 00 64 00 00 00 64 00 00 00 21 00 00 00 E6 00 00 00 46 00 00 00 0A 00 00 00 3C 00 00 00 21 00 00 00 E6 00 00 00 6E 00 00 00 50 00 00 00 28 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 40 40
    Material Tags   : Material FleshTarget
  Properties via Monsters (-162):
    ContainDims     : 04 00 00 00 04 00 00 00
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    HUDSelect       : true
    ShowHP          : true
    AI_NCDmRsp      : true
    PsiRadar        : Enemy
    PhysAIColl      : true
    BashFactor      : 0.100000
    FrobHandler     : Local Only
    AI_CbtTiming    : C4 09 00 00 70 17 00 00 70 17 00 00 80 3E 00 00
    AI_ObjAvoid     : 
    BashParams      : 00 D0 04 46 00 00 00 00
    AI_FreeKnow     : 5000
    PickBias        : 0.100000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    ObjIcon         : gun1

Ninja Shot (1096) @ (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Ninja Shot -> Monster Projectiles -> Projectile -> Object
  Links:
    Link[arSrc] (8454150): Ninja Shot (1096) -> WeaponBash (-3058)
    Link[MetaProp] (1115551): Ninja Shot (1096) -> Ninja Shot (-2824)
  Dimensions: 0x0x0
  Properties:
    Position        : (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
    StTweqRotate    : 01 00 00 00 01 00 00 00 00 00 00 00 01 00 00 00
    HasRefs         : false
    PhysInitVel     : (50.00, 0.00, 0.00)
    CollisionType   : Bounce | Slay on Impact | Full Collision Sound
  Properties via Ninja Shot (-2824):
    RenderType      : Normal
    ModelName       : asstar
    CfgTweqRotate   : 00 00 02 03 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 20 41 00 00 00 00 00 00 20 41 00 00 48 42 00 00 00 00 00 00 B4 43 00 00 00 00
    Class Tags      : EnemyAmmoType NinjaShot
    SelfLit         : 15
    SymName         : Ninja Shot
    LightColor      : 00 00 00 3F CD CC 4C 3F
    PrjSound        : ns_whiz
    DonorType       : 0
  Properties via Monster Projectiles (-672):
    PhysDims        : 0x0x0
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
  Properties via Projectile (-1339):
    Preload         : true
    BashFactor      : 0.000000
    Heartbeat       : 1000
    PhysAttr        : 00 00 00 00 00 00 80 3F 00 24 74 49 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysAIColl      : true

Star Trail (1097) @ (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Star Trail -> Shot FX -> SFX -> Object
  Links:
    Link[Particle] (75563028): Star Trail (1097) -> Ninja Shot (1096)
    Link[MetaProp] (1115552): Star Trail (1097) -> Star Trail (-2849)
  Dimensions: 0x0x0
  Properties:
    PGLaunchInfo    : 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 A0 40 00 00 00 00 00 00 00 00 00 00 A0 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 9A 99 99 3E 9A 99 99 3E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 05 00 00 00 00 00 00 00 00 00 00 00 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CC 4C 00 00 CC 4C 00 00
    Position        : (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
    ParticleGroup   : 90 40 42 00 70 4A 42 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 41 00 10 2D 42 00 00 00 00 00 00 00 00 00 49 04 00 00 04 00 00 00 04 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 0A 00 00 00 00 00 00 00 C8 7C AC 0D 00 7C AC 0D 90 0F B8 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 60 00 00 FF 00 00 00 00 00 00 00 00 40 1C F2 19 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 3F 00 01 00 00 00 00 01 01 00 00 00 00 CD CC CC 3D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 60 00 00 00 0A D7 23 BC 0A D7 23 BC 0A D7 23 BC 00 FE BF 3F 0A D7 23 3C 0A D7 23 3C 00 00 80 3F 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 AE 07 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CC 4C 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 48 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 1C 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Star Trail (-2849):
    SymName         : Star Trail
    DonorType       : 0
  Properties via Shot FX (-1524):
    Preload         : true
    RenderAlpha     : 1.000000
    ModelName       : fx_particle
    BlendMode       : Add
  Properties via SFX (-5):
    NetworkCategory : Hosted

20 Nanites (1098) @ (47.40,38.13,-23.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> 20 Nanites -> Small Nanite Pile -> Nanites -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1115573): 20 Nanites (1098) -> 20 Nanites (-89)
  Dimensions: 2x1x1
  Properties:
    Position        : (47.40,38.13,-23.00) ϴ (H:0° P:0° B:0°)
    HasRefs         : false
  Properties via 20 Nanites (-89):
    SymName         : 20 Nanites
    StackCount      : 20
    DonorType       : 0
  Properties via Nanites (-85):
    ObjShort        : Nanites: "%d nanites"
    ObjName         : Nanites: "%d nanites."
    ModelName       : nanocan
    CombineType     : nanite
    ObjIcon         : nan_ic
    AutoPickup      : true
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PsiRadar        : Powerup
    Material Tags   : Material Glass
    NameType        : Stack Count
    StackInc        : 10
  Properties via Goodies (-49):
    HUDSelect       : true
    FrobInfo        : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    ElevAble        : true
    InvDims         : 01 00 00 00 01 00 00 00
  Properties via Physical (-11):
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Black splat on wall (1099) @ (35.00,45.98,-20.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Black splat on wall -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115579): Black splat on wall (1099) -> Black splat on wall (-678)
  Dimensions: 8x0x7
  Properties:
    Position        : (35.00,45.98,-20.00) ϴ (H:0° P:0° B:0°)
  Properties via Black splat on wall (-678):
    ModelName       : dam02
    SymName         : Black splat on wall
    DonorType       : 0
  Properties via Alpha Signs (-2044):
    RenderAlpha     : 1.000000
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Blood Splatter Small (1100) @ (99.02,-81.00,-7.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Blood Splatter Small -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115654): Blood Splatter Small (1100) -> Blood Splatter Small (-864)
  Dimensions: 0x6x6
  Properties:
    Position        : (99.02,-81.00,-7.00) ϴ (H:0° P:0° B:0°)
  Properties via Blood Splatter Small (-864):
    ModelName       : blood01
    RenderAlpha     : 1.000000
    SymName         : Blood Splatter Small
    DonorType       : 0
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Blood Splat (1101) @ (123.03,-82.70,-11.98) ϴ (H:50° P:0° B:270°)
  Ancestry:
    -> Blood Splat -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115656): Blood Splat (1101) -> Blood Splat (-601)
  Dimensions: 10x0x10
  Properties:
    Position        : (123.03,-82.70,-11.98) ϴ (H:50° P:0° B:270°)
  Properties via Blood Splat (-601):
    RenderAlpha     : 1.000000
    ObjName         : Blood_splat: "A blood stain...human?"
    ModelName       : blood1
    SymName         : Blood Splat
    DonorType       : 0
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

ENG Female Corpse (1102) @ (121.80,-82.19,-11.50) ϴ (H:47° P:0° B:0°)
  Ancestry:
    -> ENG Female Corpse -> Engineering Corpses -> Human Corpses -> Corpses -> Physical -> Object
    ...                                                      ... -> MatFlesh -> MetaProperty
  Links:
    Link[Contains] (10551337): ENG Female Corpse (1102) -> Audio Log: Barker 19.Nov.26↵Hazard suits (1216)
    Link[Contains] (10551315): ENG Female Corpse (1102) -> Milka (1103)
    Link[MetaProp] (1115659): ENG Female Corpse (1102) -> ENG Female Corpse (-1875)
    Link[FlowCont] (19988522): ENG Female Corpse (1102) -> Audio Log: Barker 19.Nov.26↵Hazard suits (1216)
    Link[FlowCont] (19988500): ENG Female Corpse (1102) -> Milka (1103)
  Dimensions: 6x6x2
  Properties:
    Position        : (121.80,-82.19,-11.50) ϴ (H:47° P:0° B:0°)
    Creature        : Humanoid
    CretPose        : 01 00 00 00 68 75 6D 64 69 65 75 70 34 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 01 00 00 00
    ?Puppet?        : A4 D8 5D 00 4E 04 00 00 00 00 00 00 38 7E C9 16
  Properties via ENG Female Corpse (-1875):
    ModelName       : corf_eng
    SymName         : ENG Female Corpse
    DonorType       : 0
  Properties via Human Corpses (-503):
    ObjName         : HumanCorpses: "A corpse."
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    HUDUse          : human_corpses: "Search corpse"
  Properties via Corpses (-379):
    ContainDims     : 04 00 00 00 04 00 00 00
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    FrobHandler     : Local Only
    HUDSelect       : true
    NonPhysCreature : true
    Scripts         : 43 6F 6E 74 61 69 6E 65 72 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PickBias        : 0.500000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatFlesh (-584):
    Material Tags   : Material Flesh

Milka (1103) @ (123.26,-81.35,-12.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Milka -> Items -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115660): Milka (1103) -> Milka (-4499)
  Dimensions: 1x0x0
  Properties:
    Position        : (123.26,-81.35,-12.00) ϴ (H:0° P:0° B:0°)
    HasRefs         : false
  Properties via Milka (-4499):
    ObjShort        : milka
    ObjName         : milka
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ModelName       : milka
    CombineType     : milka
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    Class Tags      : FoodType Mushy
    Scripts         : 4E 56 43 6F 6D 65 73 74 69 62 6C 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00
    SymName         : Milka
    StackCount      : 1
    Material Tags   : Material Fabric
    DonorType       : 0
    InvDims         : 01 00 00 00 01 00 00 00
    ObjList         : NVComestibleNoCheck=1;
    ObjIcon         : milka
  Properties via Items (-90):
    FrobInfo        : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    ElevAble        : true
    HUDSelect       : true
    Recycle         : 1
    PickBias        : 0.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Blood Splatter Small (1104) @ (42.02,20.30,3.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Blood Splatter Small -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115744): Blood Splatter Small (1104) -> Blood Splatter Small (-864)
  Dimensions: 0x6x6
  Properties:
    Position        : (42.02,20.30,3.00) ϴ (H:0° P:0° B:0°)
  Properties via Blood Splatter Small (-864):
    ModelName       : blood01
    RenderAlpha     : 1.000000
    SymName         : Blood Splatter Small
    DonorType       : 0
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Desk #2 (1105) @ (56.00,13.55,1.78) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Desk #2 -> Usable Containers -> Functional -> Physical -> Object
    ...                         ... -> AI Block -> AI Utility -> MetaProperty
  Links:
    Link[FlowCont] (19988510): Desk #2 (1105) -> TTT Cart (1164)
    Link[FlowCont] (19988509): Desk #2 (1105) -> 20 Nanites (1163)
    Link[Contains] (10551325): Desk #2 (1105) -> TTT Cart (1164)
    Link[Contains] (10551324): Desk #2 (1105) -> 20 Nanites (1163)
    Link[MetaProp] (1115661): Desk #2 (1105) -> Desk #2 (-120)
  Dimensions: 8x3x3
  Properties:
    Position        : (56.00,13.55,1.78) ϴ (H:180° P:0° B:0°)
    PhysState       : 00 00 60 42 58 CD 58 41 F3 54 E3 3F 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 8x3x3
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Desk #2 (-120):
    ObjName         : Desk_p2: "A desk."
    SymName         : Desk #2
    DonorType       : 0
    ModelName       : desk_sd
  Properties via Usable Containers (-118):
    ContainDims     : 04 00 00 00 04 00 00 00
    FrobHandler     : Local Only
    HUDUse          : containers: "Search container"
    Scripts         : 63 6F 6E 74 61 69 6E 65 72 73 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Metal
  Properties via Functional (-112):
    Immobile        : true
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    HUDSelect       : true
    PickBias        : 0.250000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via AI Block (-4035):
    AI_ObjAvoid     : 
    PhysAIColl      : true

Chair #2 (1106) @ (56.57,15.86,2.05) ϴ (H:332° P:0° B:0°)
  Ancestry:
    -> Chair #2 -> Chairs -> AI Avoid -> AI Utility -> MetaProperty
    ...               ... -> Furniture -> Decorative -> Physical -> Object
    ...                            ... -> AI Block -> AI Utility -> MetaProperty
  Links:
    Link[MetaProp] (1115993): Chair #2 (1106) -> Chair #2 (-116)
  Dimensions: 2x2x4
  Properties:
    Position        : (56.57,15.86,2.05) ϴ (H:332° P:0° B:0°)
    PhysState       : F0 4B 62 42 9F C9 7D 41 4C 3F 03 40 00 00 00 00 00 00 00 00 68 1E A6 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Chair #2 (-116):
    ObjName         : Chair_p2: "A chair."
    SymName         : Chair #2
    DonorType       : 0
    ModelName       : chair01
  Properties via Chairs (-113):
    Immobile        : false
    Class Tags      : DeviceType MetalSm
  Properties via AI Avoid (-4036):
    AI_ObjAvoid     : 
    PhysAIColl      : false
  Properties via Furniture (-98):
    Material Tags   : Material Plasticrete
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Co2 (1107) @ (52.00,31.98,10.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Co2 -> Warnings -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115750): Co2 (1107) -> Co2 (-1663)
  Dimensions: 3x0x3
  Properties:
    Position        : (52.00,31.98,10.00) ϴ (H:0° P:0° B:0°)
  Properties via Co2 (-1663):
    ModelName       : co2
    SymName         : Co2
    DonorType       : 0
  Properties via Alpha Signs (-2044):
    RenderAlpha     : 1.000000
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

EXP Cookies (1108) @ (5.35,45.67,0.08) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> EXP Cookies -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1115834): EXP Cookies (1108) -> EXP Cookies (-938)
  Dimensions: 0x1x0
  Properties:
    Position        : (5.35,45.67,0.08) ϴ (H:0° P:0° B:0°)
    StackCount      : 8
    HasRefs         : false
  Properties via EXP Cookies (-938):
    ObjShort        : EXP_Cookies: "%d cyber modules"
    FrobInfo        : 02 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    ObjName         : EXP_Cookies: "%d cyber modules."
    ModelName       : upgrade
    CombineType     : EXPCookie
    AutoPickup      : false
    PsiRadar        : Powerup
    Scripts         : 45 78 70 43 6F 6F 6B 69 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Plasticrete
    SymName         : EXP Cookies
    DonorType       : 0
    NameType        : Stack Count
    ObjIcon         : upgrade
  Properties via Goodies (-49):
    HUDSelect       : true
    ElevAble        : true
    InvDims         : 01 00 00 00 01 00 00 00
  Properties via Physical (-11):
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Vodka bottle (1109) @ (43.98,18.37,1.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Vodka bottle -> Items -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115742): Vodka bottle (1109) -> Vodka bottle (-964)
  Dimensions: 0x0x2
  Properties:
    Position        : (43.98,18.37,1.00) ϴ (H:0° P:0° B:0°)
    HasRefs         : false
  Properties via Vodka bottle (-964):
    ObjList         : NVComestiblePSI="-4"
    ModelName       : botlevo0
    CombineType     : Vodka bottle
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 1B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Class Tags      : FoodType Drink
    SymName         : Vodka bottle
    RenderAlpha     : 1.000000
    StackCount      : 1
    Scripts         : 4E 56 43 6F 6D 65 73 74 69 62 6C 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00
    DonorType       : 0
    PhysDims        : 0x0x0
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    ObjIcon         : botlevo
  Properties via Items (-90):
    FrobInfo        : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    ElevAble        : true
    HUDSelect       : true
    Recycle         : 1
    Material Tags   : Material Glass
    InvDims         : 01 00 00 00 01 00 00 00
    PickBias        : 0.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Computer Console (1110) @ (45.91,14.61,3.00) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Computer Console -> Tech -> Decorative -> Physical -> Object
    ...                     ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty
    ...             ... -> AI Block -> AI Utility -> MetaProperty
  Links:
    Link[StimSens] (3211559): Computer Console (1110) -> Psi Stim (-389)
    Link[StimSens] (3211560): Computer Console (1110) -> Electricity (-378)
    Link[StimSens] (3211562): Computer Console (1110) -> WeaponBash (-3058)
    Link[StimSens] (3211565): Computer Console (1110) -> High Explosive (-376)
    Link[StimSens] (3211567): Computer Console (1110) -> Incendiary (-388)
    Link[StimSens] (3211561): Computer Console (1110) -> Cold (-1145)
    Link[StimSens] (3211568): Computer Console (1110) -> Armor Piercing Impact (-375)
    Link[StimSens] (3211563): Computer Console (1110) -> Standard Impact (-385)
    Link[StimSens] (3211564): Computer Console (1110) -> Energy Stim (-373)
    Link[StimSens] (3211566): Computer Console (1110) -> Droid Fusion (-2753)
    Link[MetaProp] (1115994): Computer Console (1110) -> Computer Console (-2191)
  Dimensions: 7x5x5
  Properties:
    Position        : (45.91,14.61,3.00) ϴ (H:180° P:0° B:0°)
    PhysState       : DD A6 37 42 30 C5 69 41 00 B5 3F 40 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 7x5x5
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Computer Console (-2191):
    ObjShort        : CompConsole: "Computer console"
    ObjName         : CompConsole: "A computer console."
    Material Tags   : Material MetalBig
    ModelName       : console
    SymName         : Computer Console
    DonorType       : 0
  Properties via Tech (-505):
    HUDSelect       : false
    ShowHP          : false
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via AI Block (-4035):
    AI_ObjAvoid     : 
    PhysAIColl      : true

EMP Grenade (1111) @ (10.25,39.96,1.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> EMP Grenade -> Grenades -> Ammo -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1115840): EMP Grenade (1111) -> EMP Grenade (-37)
  Dimensions: 1x1x0
  Properties:
    Position        : (10.25,39.96,1.00) ϴ (H:0° P:0° B:0°)
    HasRefs         : false
  Properties via EMP Grenade (-37):
    ObjShort        : EMP_Grenade: "EMP grenade clip"
    ObjName         : EMP_Grenade: "%d EMP grenades."
    ModelName       : ammoem
    CombineType     : EMPGrenade
    StackCount      : 3
    SymName         : EMP Grenade
    InvDims         : 01 00 00 00 01 00 00 00
    DonorType       : 0
    ObjIcon         : EMPGR_I
  Properties via Grenades (-34):
    Alchemy         : 2.500000
    Fabricate       : 3
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Recycle         : 2
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    FabCost         : 75
    StackInc        : 1
  Properties via Ammo (-30):
    FrobInfo        : 01 00 00 00 02 00 00 00 02 00 00 00 00 00 00 00
    PsiRadar        : Powerup
    Scripts         : 41 6D 6D 6F 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    NameType        : Stack Count
    Material Tags   : Material Metal
  Properties via Goodies (-49):
    HUDSelect       : true
    ElevAble        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Desk #2 (1112) @ (10.00,42.00,1.78) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Desk #2 -> Usable Containers -> Functional -> Physical -> Object
    ...                         ... -> AI Block -> AI Utility -> MetaProperty
  Links:
    Link[FlowCont] (19988503): Desk #2 (1112) -> EMP Grenade (1111)
    Link[MetaProp] (1115756): Desk #2 (1112) -> Desk #2 (-120)
    Link[Contains] (10551318): Desk #2 (1112) -> EMP Grenade (1111)
  Dimensions: 8x3x3
  Properties:
    Position        : (10.00,42.00,1.78) ϴ (H:180° P:0° B:0°)
    PhysState       : B3 0F 20 41 00 00 28 42 F3 54 E3 3F 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 8x3x3
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Desk #2 (-120):
    ObjName         : Desk_p2: "A desk."
    SymName         : Desk #2
    DonorType       : 0
    ModelName       : desk_sd
  Properties via Usable Containers (-118):
    ContainDims     : 04 00 00 00 04 00 00 00
    FrobHandler     : Local Only
    HUDUse          : containers: "Search container"
    Scripts         : 63 6F 6E 74 61 69 6E 65 72 73 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Metal
  Properties via Functional (-112):
    Immobile        : true
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    HUDSelect       : true
    PickBias        : 0.250000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via AI Block (-4035):
    AI_ObjAvoid     : 
    PhysAIColl      : true

Chair #2 (1113) @ (10.59,44.71,2.05) ϴ (H:332° P:0° B:0°)
  Ancestry:
    -> Chair #2 -> Chairs -> AI Avoid -> AI Utility -> MetaProperty
    ...               ... -> Furniture -> Decorative -> Physical -> Object
    ...                            ... -> AI Block -> AI Utility -> MetaProperty
  Links:
    Link[MetaProp] (1115757): Chair #2 (1113) -> Chair #2 (-116)
  Dimensions: 2x2x4
  Properties:
    Position        : (10.59,44.71,2.05) ϴ (H:332° P:0° B:0°)
    PhysState       : EA 70 29 41 6A D5 32 42 4C 3F 03 40 00 00 00 00 00 00 00 00 68 1E A6 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Chair #2 (-116):
    ObjName         : Chair_p2: "A chair."
    SymName         : Chair #2
    DonorType       : 0
    ModelName       : chair01
  Properties via Chairs (-113):
    Immobile        : false
    Class Tags      : DeviceType MetalSm
  Properties via AI Avoid (-4036):
    AI_ObjAvoid     : 
    PhysAIColl      : false
  Properties via Furniture (-98):
    Material Tags   : Material Plasticrete
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Desk #2 (1114) @ (10.00,39.00,1.78) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Desk #2 -> Usable Containers -> Functional -> Physical -> Object
    ...                         ... -> AI Block -> AI Utility -> MetaProperty
  Links:
    Link[MetaProp] (1115755): Desk #2 (1114) -> Desk #2 (-120)
  Dimensions: 8x3x3
  Properties:
    Position        : (10.00,39.00,1.78) ϴ (H:0° P:0° B:0°)
    PhysState       : B3 0F 20 41 00 00 1C 42 F3 54 E3 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 8x3x3
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Desk #2 (-120):
    ObjName         : Desk_p2: "A desk."
    SymName         : Desk #2
    DonorType       : 0
    ModelName       : desk_sd
  Properties via Usable Containers (-118):
    ContainDims     : 04 00 00 00 04 00 00 00
    FrobHandler     : Local Only
    HUDUse          : containers: "Search container"
    Scripts         : 63 6F 6E 74 61 69 6E 65 72 73 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Metal
  Properties via Functional (-112):
    Immobile        : true
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    HUDSelect       : true
    PickBias        : 0.250000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via AI Block (-4035):
    AI_ObjAvoid     : 
    PhysAIColl      : true

Chair #2 (1115) @ (10.33,36.59,2.05) ϴ (H:205° P:0° B:0°)
  Ancestry:
    -> Chair #2 -> Chairs -> AI Avoid -> AI Utility -> MetaProperty
    ...               ... -> Furniture -> Decorative -> Physical -> Object
    ...                            ... -> AI Block -> AI Utility -> MetaProperty
  Links:
    Link[MetaProp] (1115752): Chair #2 (1115) -> Chair #2 (-116)
  Dimensions: 2x2x4
  Properties:
    Position        : (10.33,36.59,2.05) ϴ (H:205° P:0° B:0°)
    PhysState       : 7C 49 25 41 21 5D 12 42 4C 3F 03 40 00 00 00 00 00 00 00 00 E8 C1 4D 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Chair #2 (-116):
    ObjName         : Chair_p2: "A chair."
    SymName         : Chair #2
    DonorType       : 0
    ModelName       : chair01
  Properties via Chairs (-113):
    Immobile        : false
    Class Tags      : DeviceType MetalSm
  Properties via AI Avoid (-4036):
    AI_ObjAvoid     : 
    PhysAIColl      : false
  Properties via Furniture (-98):
    Material Tags   : Material Plasticrete
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

2' Hanging Light Amber (1116) @ (84.00,10.00,14.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> 2' Hanging Light Amber -> Hanging Lights -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1114391): 2' Hanging Light Amber (1116) -> 2' Hanging Light Amber (-1369)
  Dimensions: 3x2x3
  Properties:
    Light           : 00 00 00 43 00 00 00 00 00 00 00 00 00 00 E0 BF 00 00 48 42 00 00 00 00 00 00 00 00
    Position        : (84.00,10.00,14.00) ϴ (H:90° P:0° B:0°)
  Properties via 2' Hanging Light Amber (-1369):
    Spotlight       : (24.00, 30.00, -1.75)
    SymName         : 2' Hanging Light Amber
    ModelName       : lighth2r
    LightColor      : B8 1E 05 3E 00 00 40 3F
    DonorType       : 0
  Properties via Hanging Lights (-1465):
    Immobile        : false
  Properties via Lights (-132):
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

2' Hanging Light Amber (1117) @ (56.00,22.00,14.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> 2' Hanging Light Amber -> Hanging Lights -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115837): 2' Hanging Light Amber (1117) -> 2' Hanging Light Amber (-1369)
  Dimensions: 3x2x3
  Properties:
    Light           : 00 00 00 43 00 00 00 00 00 00 00 00 00 00 E0 BF 00 00 48 42 00 00 00 00 00 00 00 00
    Position        : (56.00,22.00,14.00) ϴ (H:0° P:0° B:0°)
  Properties via 2' Hanging Light Amber (-1369):
    Spotlight       : (24.00, 30.00, -1.75)
    SymName         : 2' Hanging Light Amber
    ModelName       : lighth2r
    LightColor      : B8 1E 05 3E 00 00 40 3F
    DonorType       : 0
  Properties via Hanging Lights (-1465):
    Immobile        : false
  Properties via Lights (-132):
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Waste Barrel (1118) @ (17.95,-9.81,2.00) ϴ (H:41° P:0° B:0°)
  Ancestry:
    -> Waste Barrel -> Usable Containers -> Functional -> Physical -> Object
    ...                              ... -> AI Block -> AI Utility -> MetaProperty
  Links:
    Link[Contains] (10551320): Waste Barrel (1118) -> Chips (1136)
    Link[Contains] (10551319): Waste Barrel (1118) -> Chips (1128)
    Link[MetaProp] (1115829): Waste Barrel (1118) -> Waste Barrel (-155)
    Link[FlowCont] (19988505): Waste Barrel (1118) -> Chips (1136)
    Link[FlowCont] (19988504): Waste Barrel (1118) -> Chips (1128)
  Dimensions: 2x2x4
  Properties:
    Position        : (17.95,-9.81,2.00) ϴ (H:41° P:0° B:0°)
    PhysState       : A2 98 8F 41 E4 F2 1C C1 5F 15 00 40 00 00 00 00 00 00 00 00 80 60 26 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 2x2x4
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Waste Barrel (-155):
    SymName         : Waste Barrel
    DonorType       : 0
    ModelName       : trash
  Properties via Usable Containers (-118):
    ContainDims     : 04 00 00 00 04 00 00 00
    FrobHandler     : Local Only
    HUDUse          : containers: "Search container"
    Scripts         : 63 6F 6E 74 61 69 6E 65 72 73 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Metal
  Properties via Functional (-112):
    Immobile        : true
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    HUDSelect       : true
    PickBias        : 0.250000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via AI Block (-4035):
    AI_ObjAvoid     : 
    PhysAIColl      : true

Desk #2 (1119) @ (20.00,7.00,1.78) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Desk #2 -> Usable Containers -> Functional -> Physical -> Object
    ...                         ... -> AI Block -> AI Utility -> MetaProperty
  Links:
    Link[Contains] (10551322): Desk #2 (1119) -> HE Clip (1160)
    Link[MetaProp] (1115836): Desk #2 (1119) -> Desk #2 (-120)
    Link[FlowCont] (19988507): Desk #2 (1119) -> HE Clip (1160)
  Dimensions: 8x3x3
  Properties:
    Position        : (20.00,7.00,1.78) ϴ (H:180° P:0° B:0°)
    PhysState       : 00 00 A0 41 8F E0 DF 40 F3 54 E3 3F 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 8x3x3
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Desk #2 (-120):
    ObjName         : Desk_p2: "A desk."
    SymName         : Desk #2
    DonorType       : 0
    ModelName       : desk_sd
  Properties via Usable Containers (-118):
    ContainDims     : 04 00 00 00 04 00 00 00
    FrobHandler     : Local Only
    HUDUse          : containers: "Search container"
    Scripts         : 63 6F 6E 74 61 69 6E 65 72 73 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Metal
  Properties via Functional (-112):
    Immobile        : true
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    HUDSelect       : true
    PickBias        : 0.250000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via AI Block (-4035):
    AI_ObjAvoid     : 
    PhysAIColl      : true

2' Hanging Light Amber (1120) @ (28.00,10.00,14.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> 2' Hanging Light Amber -> Hanging Lights -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1116021): 2' Hanging Light Amber (1120) -> 2' Hanging Light Amber (-1369)
  Dimensions: 3x2x3
  Properties:
    Light           : 00 00 00 43 00 00 00 00 00 00 00 00 00 00 E0 BF 00 00 48 42 00 00 00 00 00 00 00 00
    Position        : (28.00,10.00,14.00) ϴ (H:90° P:0° B:0°)
  Properties via 2' Hanging Light Amber (-1369):
    Spotlight       : (24.00, 30.00, -1.75)
    SymName         : 2' Hanging Light Amber
    ModelName       : lighth2r
    LightColor      : B8 1E 05 3E 00 00 40 3F
    DonorType       : 0
  Properties via Hanging Lights (-1465):
    Immobile        : false
  Properties via Lights (-132):
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Chair #2 (1121) @ (20.59,9.71,2.05) ϴ (H:332° P:0° B:0°)
  Ancestry:
    -> Chair #2 -> Chairs -> AI Avoid -> AI Utility -> MetaProperty
    ...               ... -> Furniture -> Decorative -> Physical -> Object
    ...                            ... -> AI Block -> AI Utility -> MetaProperty
  Links:
    Link[MetaProp] (1115841): Chair #2 (1121) -> Chair #2 (-116)
  Dimensions: 2x2x4
  Properties:
    Position        : (20.59,9.71,2.05) ϴ (H:332° P:0° B:0°)
    PhysState       : 75 B8 A4 41 AB 55 1B 41 4C 3F 03 40 00 00 00 00 00 00 00 00 68 1E A6 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Chair #2 (-116):
    ObjName         : Chair_p2: "A chair."
    SymName         : Chair #2
    DonorType       : 0
    ModelName       : chair01
  Properties via Chairs (-113):
    Immobile        : false
    Class Tags      : DeviceType MetalSm
  Properties via AI Avoid (-4036):
    AI_ObjAvoid     : 
    PhysAIColl      : false
  Properties via Furniture (-98):
    Material Tags   : Material Plasticrete
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Desk #2 (1122) @ (20.00,4.00,1.78) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Desk #2 -> Usable Containers -> Functional -> Physical -> Object
    ...                         ... -> AI Block -> AI Utility -> MetaProperty
  Links:
    Link[FlowCont] (19988550): Desk #2 (1122) -> SwineHunter Cart (42)
    Link[FlowCont] (19988549): Desk #2 (1122) -> Pig Stacker Cart (34)
    Link[Contains] (10551357): Desk #2 (1122) -> SwineHunter Cart (42)
    Link[Contains] (10551356): Desk #2 (1122) -> Pig Stacker Cart (34)
    Link[MetaProp] (1115758): Desk #2 (1122) -> Desk #2 (-120)
  Dimensions: 8x3x3
  Properties:
    Position        : (20.00,4.00,1.78) ϴ (H:0° P:0° B:0°)
    PhysState       : DA 07 A0 41 08 00 80 40 F3 54 E3 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 8x3x3
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Desk #2 (-120):
    ObjName         : Desk_p2: "A desk."
    SymName         : Desk #2
    DonorType       : 0
    ModelName       : desk_sd
  Properties via Usable Containers (-118):
    ContainDims     : 04 00 00 00 04 00 00 00
    FrobHandler     : Local Only
    HUDUse          : containers: "Search container"
    Scripts         : 63 6F 6E 74 61 69 6E 65 72 73 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Metal
  Properties via Functional (-112):
    Immobile        : true
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    HUDSelect       : true
    PickBias        : 0.250000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via AI Block (-4035):
    AI_ObjAvoid     : 
    PhysAIColl      : true

Chair #2 (1123) @ (20.33,1.59,2.05) ϴ (H:205° P:0° B:0°)
  Ancestry:
    -> Chair #2 -> Chairs -> AI Avoid -> AI Utility -> MetaProperty
    ...               ... -> Furniture -> Decorative -> Physical -> Object
    ...                            ... -> AI Block -> AI Utility -> MetaProperty
  Links:
    Link[MetaProp] (1115838): Chair #2 (1123) -> Chair #2 (-116)
  Dimensions: 2x2x4
  Properties:
    Position        : (20.33,1.59,2.05) ϴ (H:205° P:0° B:0°)
    PhysState       : BE A4 A2 41 23 A4 CB 3F 4C 3F 03 40 00 00 00 00 00 00 00 00 E8 C1 4D 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Chair #2 (-116):
    ObjName         : Chair_p2: "A chair."
    SymName         : Chair #2
    DonorType       : 0
    ModelName       : chair01
  Properties via Chairs (-113):
    Immobile        : false
    Class Tags      : DeviceType MetalSm
  Properties via AI Avoid (-4036):
    AI_ObjAvoid     : 
    PhysAIColl      : false
  Properties via Furniture (-98):
    Material Tags   : Material Plasticrete
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Computer Console (1124) @ (37.33,2.10,3.00) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Computer Console -> Tech -> Decorative -> Physical -> Object
    ...                     ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty
    ...             ... -> AI Block -> AI Utility -> MetaProperty
  Links:
    Link[StimSens] (3211573): Computer Console (1124) -> Psi Stim (-389)
    Link[StimSens] (3211574): Computer Console (1124) -> Electricity (-378)
    Link[StimSens] (3211576): Computer Console (1124) -> WeaponBash (-3058)
    Link[StimSens] (3211578): Computer Console (1124) -> Standard Impact (-385)
    Link[StimSens] (3211572): Computer Console (1124) -> Energy Stim (-373)
    Link[StimSens] (3211571): Computer Console (1124) -> Armor Piercing Impact (-375)
    Link[StimSens] (3211569): Computer Console (1124) -> Droid Fusion (-2753)
    Link[StimSens] (3211577): Computer Console (1124) -> High Explosive (-376)
    Link[StimSens] (3211570): Computer Console (1124) -> Incendiary (-388)
    Link[StimSens] (3211575): Computer Console (1124) -> Cold (-1145)
    Link[MetaProp] (1115759): Computer Console (1124) -> Computer Console (-2191)
  Dimensions: 7x5x5
  Properties:
    Position        : (37.33,2.10,3.00) ϴ (H:270° P:0° B:0°)
    PhysState       : 33 55 15 42 66 66 06 40 00 B5 3F 40 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 7x5x5
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Computer Console (-2191):
    ObjShort        : CompConsole: "Computer console"
    ObjName         : CompConsole: "A computer console."
    Material Tags   : Material MetalBig
    ModelName       : console
    SymName         : Computer Console
    DonorType       : 0
  Properties via Tech (-505):
    HUDSelect       : false
    ShowHP          : false
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via AI Block (-4035):
    AI_ObjAvoid     : 
    PhysAIColl      : true

Computer Console (1125) @ (37.33,9.90,3.00) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Computer Console -> Tech -> Decorative -> Physical -> Object
    ...                     ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty
    ...             ... -> AI Block -> AI Utility -> MetaProperty
  Links:
    Link[MetaProp] (1115760): Computer Console (1125) -> Computer Console (-2191)
    Link[StimSens] (3211588): Computer Console (1125) -> Psi Stim (-389)
    Link[StimSens] (3211579): Computer Console (1125) -> Energy Stim (-373)
    Link[StimSens] (3211581): Computer Console (1125) -> Incendiary (-388)
    Link[StimSens] (3211580): Computer Console (1125) -> Armor Piercing Impact (-375)
    Link[StimSens] (3211583): Computer Console (1125) -> High Explosive (-376)
    Link[StimSens] (3211586): Computer Console (1125) -> Cold (-1145)
    Link[StimSens] (3211585): Computer Console (1125) -> WeaponBash (-3058)
    Link[StimSens] (3211584): Computer Console (1125) -> Standard Impact (-385)
    Link[StimSens] (3211587): Computer Console (1125) -> Electricity (-378)
    Link[StimSens] (3211582): Computer Console (1125) -> Droid Fusion (-2753)
  Dimensions: 7x5x5
  Properties:
    AmbientHacked   : 14 00 00 00 00 00 00 00 00 00 00 00 63 6D 64 5F 62 65 65 70 73 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (37.33,9.90,3.00) ϴ (H:270° P:0° B:0°)
    PhysState       : 33 55 15 42 64 66 1E 41 00 B5 3F 40 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 7x5x5
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Computer Console (-2191):
    ObjShort        : CompConsole: "Computer console"
    ObjName         : CompConsole: "A computer console."
    Material Tags   : Material MetalBig
    ModelName       : console
    SymName         : Computer Console
    DonorType       : 0
  Properties via Tech (-505):
    HUDSelect       : false
    ShowHP          : false
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via AI Block (-4035):
    AI_ObjAvoid     : 
    PhysAIColl      : true

Danger Hi Voltage (1126) @ (99.02,68.00,2.00) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Danger Hi Voltage -> Warnings -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115408): Danger Hi Voltage (1126) -> Danger Hi Voltage (-947)
  Dimensions: 0x4x4
  Properties:
    Position        : (99.02,68.00,2.00) ϴ (H:180° P:0° B:0°)
  Properties via Danger Hi Voltage (-947):
    ModelName       : s_hivolt
    SymName         : Danger Hi Voltage
    DonorType       : 0
  Properties via Alpha Signs (-2044):
    RenderAlpha     : 1.000000
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Computer Console (1127) @ (66.15,14.62,3.00) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Computer Console -> Tech -> Decorative -> Physical -> Object
    ...                     ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty
    ...             ... -> AI Block -> AI Utility -> MetaProperty
  Links:
    Link[MetaProp] (1115409): Computer Console (1127) -> Computer Console (-2191)
    Link[StimSens] (3211449): Computer Console (1127) -> WeaponBash (-3058)
    Link[StimSens] (3211451): Computer Console (1127) -> Standard Impact (-385)
    Link[StimSens] (3211453): Computer Console (1127) -> Droid Fusion (-2753)
    Link[StimSens] (3211454): Computer Console (1127) -> Incendiary (-388)
    Link[StimSens] (3211446): Computer Console (1127) -> Psi Stim (-389)
    Link[StimSens] (3211450): Computer Console (1127) -> Energy Stim (-373)
    Link[StimSens] (3211452): Computer Console (1127) -> High Explosive (-376)
    Link[StimSens] (3211455): Computer Console (1127) -> Armor Piercing Impact (-375)
    Link[StimSens] (3211447): Computer Console (1127) -> Electricity (-378)
    Link[StimSens] (3211448): Computer Console (1127) -> Cold (-1145)
  Dimensions: 7x5x5
  Properties:
    AmbientHacked   : 14 00 00 00 00 00 00 00 00 00 00 00 63 6D 64 5F 62 65 65 70 73 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (66.15,14.62,3.00) ϴ (H:180° P:0° B:0°)
    PhysState       : 9B 4A 84 42 C5 E4 69 41 00 B5 3F 40 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 7x5x5
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Computer Console (-2191):
    ObjShort        : CompConsole: "Computer console"
    ObjName         : CompConsole: "A computer console."
    Material Tags   : Material MetalBig
    ModelName       : console
    SymName         : Computer Console
    DonorType       : 0
  Properties via Tech (-505):
    HUDSelect       : false
    ShowHP          : false
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via AI Block (-4035):
    AI_ObjAvoid     : 
    PhysAIColl      : true

Chips (1128) @ (17.09,-9.62,2.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Chips -> Items -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115765): Chips (1128) -> Chips (-92)
  Dimensions: 0x0x0
  Properties:
    Position        : (17.09,-9.62,2.00) ϴ (H:0° P:0° B:0°)
    HasRefs         : false
  Properties via Chips (-92):
    Class Tags      : FoodType Chips
    Material Tags   : Material Fabric
    DonorType       : 0
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 12 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ObjIcon         : chips
    ObjShort        : Chips: "Bag of chips"
    ObjName         : Chips: "A bag of chips."
    ModelName       : chips
    CombineType     : chips
    StackCount      : 1
    Scripts         : 4E 56 43 6F 6D 65 73 74 69 62 6C 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00
    SymName         : Chips
    InvDims         : 01 00 00 00 01 00 00 00
    ObjList         : NVComestibleNoCheck=1;
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
  Properties via Items (-90):
    FrobInfo        : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    ElevAble        : true
    HUDSelect       : true
    Recycle         : 1
    PickBias        : 0.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Desk #2 (1129) @ (95.50,-6.00,1.78) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Desk #2 -> Usable Containers -> Functional -> Physical -> Object
    ...                         ... -> AI Block -> AI Utility -> MetaProperty
  Links:
    Link[FlowCont] (19988517): Desk #2 (1129) -> Med Patch (1199)
    Link[FlowCont] (19988493): Desk #2 (1129) -> Big Nanite Pile (1047)
    Link[FlowCont] (19988518): Desk #2 (1129) -> Med Patch (1200)
    Link[Contains] (10551333): Desk #2 (1129) -> Med Patch (1200)
    Link[Contains] (10551308): Desk #2 (1129) -> Big Nanite Pile (1047)
    Link[Contains] (10551332): Desk #2 (1129) -> Med Patch (1199)
    Link[MetaProp] (1115411): Desk #2 (1129) -> Desk #2 (-120)
  Dimensions: 8x3x3
  Properties:
    Position        : (95.50,-6.00,1.78) ϴ (H:270° P:0° B:0°)
    PhysState       : 00 00 BF 42 00 00 C0 C0 F3 54 E3 3F 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 8x3x3
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Desk #2 (-120):
    ObjName         : Desk_p2: "A desk."
    SymName         : Desk #2
    DonorType       : 0
    ModelName       : desk_sd
  Properties via Usable Containers (-118):
    ContainDims     : 04 00 00 00 04 00 00 00
    FrobHandler     : Local Only
    HUDUse          : containers: "Search container"
    Scripts         : 63 6F 6E 74 61 69 6E 65 72 73 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Metal
  Properties via Functional (-112):
    Immobile        : true
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    HUDSelect       : true
    PickBias        : 0.250000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via AI Block (-4035):
    AI_ObjAvoid     : 
    PhysAIColl      : true

Desk #2 (1130) @ (95.50,26.00,1.78) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Desk #2 -> Usable Containers -> Functional -> Physical -> Object
    ...                         ... -> AI Block -> AI Utility -> MetaProperty
  Links:
    Link[FlowCont] (19988494): Desk #2 (1130) -> Rifled Slug Box (1046)
    Link[Contains] (10551309): Desk #2 (1130) -> Rifled Slug Box (1046)
    Link[MetaProp] (1115410): Desk #2 (1130) -> Desk #2 (-120)
  Dimensions: 8x3x3
  Properties:
    Position        : (95.50,26.00,1.78) ϴ (H:270° P:0° B:0°)
    PhysState       : 00 00 BF 42 00 00 D0 41 F3 54 E3 3F 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 8x3x3
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Desk #2 (-120):
    ObjName         : Desk_p2: "A desk."
    SymName         : Desk #2
    DonorType       : 0
    ModelName       : desk_sd
  Properties via Usable Containers (-118):
    ContainDims     : 04 00 00 00 04 00 00 00
    FrobHandler     : Local Only
    HUDUse          : containers: "Search container"
    Scripts         : 63 6F 6E 74 61 69 6E 65 72 73 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Metal
  Properties via Functional (-112):
    Immobile        : true
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    HUDSelect       : true
    PickBias        : 0.250000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via AI Block (-4035):
    AI_ObjAvoid     : 
    PhysAIColl      : true

Ceiling Console (1131) @ (94.80,26.00,10.00) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Ceiling Console -> Tech -> Decorative -> Physical -> Object
    ...                    ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty
  Links:
    Link[MetaProp] (1115412): Ceiling Console (1131) -> Ceiling Console (-2450)
    Link[StimSens] (3211464): Ceiling Console (1131) -> Electricity (-378)
    Link[StimSens] (3211456): Ceiling Console (1131) -> Energy Stim (-373)
    Link[StimSens] (3211457): Ceiling Console (1131) -> Armor Piercing Impact (-375)
    Link[StimSens] (3211463): Ceiling Console (1131) -> Cold (-1145)
    Link[StimSens] (3211458): Ceiling Console (1131) -> Incendiary (-388)
    Link[StimSens] (3211465): Ceiling Console (1131) -> Psi Stim (-389)
    Link[StimSens] (3211461): Ceiling Console (1131) -> Standard Impact (-385)
    Link[StimSens] (3211460): Ceiling Console (1131) -> High Explosive (-376)
    Link[StimSens] (3211459): Ceiling Console (1131) -> Droid Fusion (-2753)
    Link[StimSens] (3211462): Ceiling Console (1131) -> WeaponBash (-3058)
  Dimensions: 6x4x8
  Properties:
    Position        : (94.80,26.00,10.00) ϴ (H:270° P:0° B:0°)
    PhysState       : 61 9A BD 42 00 00 D0 41 00 00 20 41 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 6x2x8
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Ceiling Console (-2450):
    DonorType       : 0
    SymName         : Ceiling Console
    ModelName       : consoleh
  Properties via Tech (-505):
    HUDSelect       : false
    Material Tags   : Material Metal
    ShowHP          : false
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Ceiling Console (1132) @ (94.80,-6.00,10.00) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Ceiling Console -> Tech -> Decorative -> Physical -> Object
    ...                    ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty
  Links:
    Link[MetaProp] (1115413): Ceiling Console (1132) -> Ceiling Console (-2450)
    Link[StimSens] (3211467): Ceiling Console (1132) -> Armor Piercing Impact (-375)
    Link[StimSens] (3211468): Ceiling Console (1132) -> Incendiary (-388)
    Link[StimSens] (3211470): Ceiling Console (1132) -> High Explosive (-376)
    Link[StimSens] (3211472): Ceiling Console (1132) -> WeaponBash (-3058)
    Link[StimSens] (3211466): Ceiling Console (1132) -> Energy Stim (-373)
    Link[StimSens] (3211475): Ceiling Console (1132) -> Psi Stim (-389)
    Link[StimSens] (3211474): Ceiling Console (1132) -> Electricity (-378)
    Link[StimSens] (3211471): Ceiling Console (1132) -> Standard Impact (-385)
    Link[StimSens] (3211469): Ceiling Console (1132) -> Droid Fusion (-2753)
    Link[StimSens] (3211473): Ceiling Console (1132) -> Cold (-1145)
  Dimensions: 6x4x8
  Properties:
    Position        : (94.80,-6.00,10.00) ϴ (H:270° P:0° B:0°)
    PhysState       : 61 9A BD 42 00 00 C0 C0 00 00 20 41 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 6x2x8
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Ceiling Console (-2450):
    DonorType       : 0
    SymName         : Ceiling Console
    ModelName       : consoleh
  Properties via Tech (-505):
    HUDSelect       : false
    Material Tags   : Material Metal
    ShowHP          : false
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Chair #2 (1133) @ (92.27,-6.02,2.05) ϴ (H:114° P:0° B:0°)
  Ancestry:
    -> Chair #2 -> Chairs -> AI Avoid -> AI Utility -> MetaProperty
    ...               ... -> Furniture -> Decorative -> Physical -> Object
    ...                            ... -> AI Block -> AI Utility -> MetaProperty
  Links:
    Link[MetaProp] (1115414): Chair #2 (1133) -> Chair #2 (-116)
  Dimensions: 2x2x4
  Properties:
    Position        : (92.27,-6.02,2.05) ϴ (H:114° P:0° B:0°)
    PhysState       : 22 8A B8 42 6E 97 C0 C0 4C 3F 03 40 00 00 00 00 00 00 00 00 70 05 E4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Chair #2 (-116):
    ObjName         : Chair_p2: "A chair."
    SymName         : Chair #2
    DonorType       : 0
    ModelName       : chair01
  Properties via Chairs (-113):
    Immobile        : false
    Class Tags      : DeviceType MetalSm
  Properties via AI Avoid (-4036):
    AI_ObjAvoid     : 
    PhysAIColl      : false
  Properties via Furniture (-98):
    Material Tags   : Material Plasticrete
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Chair #2 (1134) @ (91.62,26.50,2.05) ϴ (H:78° P:0° B:0°)
  Ancestry:
    -> Chair #2 -> Chairs -> AI Avoid -> AI Utility -> MetaProperty
    ...               ... -> Furniture -> Decorative -> Physical -> Object
    ...                            ... -> AI Block -> AI Utility -> MetaProperty
  Links:
    Link[MetaProp] (1115415): Chair #2 (1134) -> Chair #2 (-116)
  Dimensions: 2x2x4
  Properties:
    Position        : (91.62,26.50,2.05) ϴ (H:78° P:0° B:0°)
    PhysState       : 44 3C B7 42 00 00 D4 41 4C 3F 03 40 00 00 00 00 00 00 00 00 90 FE 9D 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Chair #2 (-116):
    ObjName         : Chair_p2: "A chair."
    SymName         : Chair #2
    DonorType       : 0
    ModelName       : chair01
  Properties via Chairs (-113):
    Immobile        : false
    Class Tags      : DeviceType MetalSm
  Properties via AI Avoid (-4036):
    AI_ObjAvoid     : 
    PhysAIColl      : false
  Properties via Furniture (-98):
    Material Tags   : Material Plasticrete
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Danger Hi Voltage (1135) @ (71.02,10.00,10.50) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Danger Hi Voltage -> Warnings -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115416): Danger Hi Voltage (1135) -> Danger Hi Voltage (-947)
  Dimensions: 0x4x4
  Properties:
    Position        : (71.02,10.00,10.50) ϴ (H:180° P:0° B:0°)
  Properties via Danger Hi Voltage (-947):
    ModelName       : s_hivolt
    SymName         : Danger Hi Voltage
    DonorType       : 0
  Properties via Alpha Signs (-2044):
    RenderAlpha     : 1.000000
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Chips (1136) @ (18.05,-8.50,2.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Chips -> Items -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115766): Chips (1136) -> Chips (-92)
  Dimensions: 0x0x0
  Properties:
    Position        : (18.05,-8.50,2.00) ϴ (H:0° P:0° B:0°)
    HasRefs         : false
  Properties via Chips (-92):
    Class Tags      : FoodType Chips
    Material Tags   : Material Fabric
    DonorType       : 0
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 12 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ObjIcon         : chips
    ObjShort        : Chips: "Bag of chips"
    ObjName         : Chips: "A bag of chips."
    ModelName       : chips
    CombineType     : chips
    StackCount      : 1
    Scripts         : 4E 56 43 6F 6D 65 73 74 69 62 6C 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00
    SymName         : Chips
    InvDims         : 01 00 00 00 01 00 00 00
    ObjList         : NVComestibleNoCheck=1;
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
  Properties via Items (-90):
    FrobInfo        : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    ElevAble        : true
    HUDSelect       : true
    Recycle         : 1
    PickBias        : 0.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

ENG Female Corpse (1139) @ (-35.38,8.52,-23.70) ϴ (H:135° P:0° B:0°)
  Ancestry:
    -> ENG Female Corpse -> Engineering Corpses -> Human Corpses -> Corpses -> Physical -> Object
    ...                                                      ... -> MatFlesh -> MetaProperty
  Links:
    Link[Contains] (10551330): ENG Female Corpse (1139) -> 10 Nanites (1187)
    Link[FlowCont] (19988515): ENG Female Corpse (1139) -> 10 Nanites (1187)
    Link[MetaProp] (1115778): ENG Female Corpse (1139) -> ENG Female Corpse (-1875)
  Dimensions: 6x6x2
  Properties:
    Position        : (-35.38,8.52,-23.70) ϴ (H:135° P:0° B:0°)
    Creature        : Humanoid
    CretPose        : 01 00 00 00 68 75 6D 64 69 65 75 70 34 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 01 00 00 00
    ?Puppet?        : A4 D8 5D 00 73 04 00 00 00 00 00 00 10 CF D6 1A
  Properties via ENG Female Corpse (-1875):
    ModelName       : corf_eng
    SymName         : ENG Female Corpse
    DonorType       : 0
  Properties via Human Corpses (-503):
    ObjName         : HumanCorpses: "A corpse."
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    HUDUse          : human_corpses: "Search corpse"
  Properties via Corpses (-379):
    ContainDims     : 04 00 00 00 04 00 00 00
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    FrobHandler     : Local Only
    HUDSelect       : true
    NonPhysCreature : true
    Scripts         : 43 6F 6E 74 61 69 6E 65 72 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PickBias        : 0.500000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatFlesh (-584):
    Material Tags   : Material Flesh

2' Hanging Light Amber (1140) @ (51.00,-2.00,14.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> 2' Hanging Light Amber -> Hanging Lights -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1114390): 2' Hanging Light Amber (1140) -> 2' Hanging Light Amber (-1369)
  Dimensions: 3x2x3
  Properties:
    Light           : 00 00 00 43 00 00 00 00 00 00 00 00 00 00 E0 BF 00 00 48 42 00 00 00 00 00 00 00 00
    Position        : (51.00,-2.00,14.00) ϴ (H:0° P:0° B:0°)
  Properties via 2' Hanging Light Amber (-1369):
    Spotlight       : (24.00, 30.00, -1.75)
    SymName         : 2' Hanging Light Amber
    ModelName       : lighth2r
    LightColor      : B8 1E 05 3E 00 00 40 3F
    DonorType       : 0
  Properties via Hanging Lights (-1465):
    Immobile        : false
  Properties via Lights (-132):
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Bench (1141) @ (51.00,-10.10,1.12) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Bench -> Furniture -> Decorative -> Physical -> Object
    ...               ... -> AI Block -> AI Utility -> MetaProperty
  Links:
    Link[MetaProp] (1115835): Bench (1141) -> Bench (-933)
  Dimensions: 10x3x2
  Properties:
    Position        : (51.00,-10.10,1.12) ϴ (H:180° P:0° B:0°)
    PhysState       : 00 00 4C 42 9A 99 21 C1 38 E4 8E 3F 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 10x3x2
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Bench (-933):
    ModelName       : bench
    SymName         : Bench
    DonorType       : 0
  Properties via Furniture (-98):
    Immobile        : true
    Material Tags   : Material Plasticrete
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via AI Block (-4035):
    AI_ObjAvoid     : 
    PhysAIColl      : true

Security Camera (1142) @ (96.78,-24.39,-2.50) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Security Camera -> Mechanical Vulnerability -> Vulnerabilities -> MetaProperty
    ...            ... -> Monsters -> Physical -> Object
    ...            ... -> MatMetal -> MetaProperty
    ...            ... -> ElectroDamp Vulnerability -> Vulnerabilities -> MetaProperty
  Links:
    Link[StimSens] (3211481): Security Camera (1142) -> BashStim (-692)
    Link[StimSens] (3211483): Security Camera (1142) -> EMP (-390)
    Link[StimSens] (3211485): Security Camera (1142) -> Electricity (-378)
    Link[StimSens] (3211486): Security Camera (1142) -> Energy Stim (-373)
    Link[StimSens] (3211476): Security Camera (1142) -> Armor Piercing Impact (-375)
    Link[StimSens] (3211482): Security Camera (1142) -> Cold (-1145)
    Link[StimSens] (3211478): Security Camera (1142) -> High Explosive (-376)
    Link[StimSens] (3211484): Security Camera (1142) -> Standard Impact (-385)
    Link[StimSens] (3211477): Security Camera (1142) -> ElectroDampen (-1070)
    Link[StimSens] (3211480): Security Camera (1142) -> WeaponBash (-3058)
    Link[StimSens] (3211479): Security Camera (1142) -> Droid Fusion (-2753)
    Link[MetaProp] (1115509): Security Camera (1142) -> Security Camera (-367)
    Link[SwitchLi] (22085677): Security Camera (1142) -> Ecology (1038)
  Dimensions: 3x3x2
  Properties:
    Position        : (96.78,-24.39,-2.50) ϴ (H:90° P:0° B:0°)
    PhysState       : 90 8F C1 42 07 20 C3 C1 00 00 20 C0 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    AI_Mode         : Normal
    CollisionType   : Bounce | No Collision Sound
    StTweqModels    : 00 00 00 00 00 00 00 00
    AI_Alertness    : 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Security Camera (-367):
    AI_SeesPrj      : false
    HitPoints       : 5
    NotPullable     : true
    AI_NoticeDmg    : false
    AI_Hearing      : Null
    Class Tags      : CreatureType Camera
    AI_NoGhost      : true
    AI_NoHandoff    : true
    DonorType       : 0
    Material Tags   : Material MetalTarget
    SymName         : Security Camera
    AI_NtcBody      : false
    AI_VisDesc      : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 5A 00 00 00 5A 00 00 00 32 00 00 00 C8 00 00 00 98 00 00 00 32 00 00 00 64 00 00 00 05 00 00 00 DC 05 00 00 18 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 00 00 00 00 3C 00 00 00 5A 00 00 00 0A 00 00 00 C8 00 00 00 46 00 00 00 40 01 00 00 5A 00 00 00 06 00 00 00 46 00 00 00 00 00 00 00 78 00 00 00 5A 00 00 00 16 00 00 00 78 00 00 00 00 00 00 00 96 00 00 00 46 00 00 00 23 00 00 00 50 00 00 00 20 00 00 00 E6 00 00 00 46 00 00 00 3C 00 00 00 3C 00 00 00 20 00 00 00 E6 00 00 00 6E 00 00 00 50 00 00 00 28 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    AI_Camera       : 00 00 B4 C2 00 00 B4 42 CD CC 4C 3D
    AI_OnlyPlayer   : true
    ObjName         : Security_Camera: "A security camera."
    PsiRadar        : None
    AI_AwrDel2      : FF FF FF FF A0 0F 00 00 10 27 00 00 10 27 00 00 00 00 00 00
    ModelName       : camgrn
    AI_NotMelee     : true
    SpchVoice       : vcamera
    AI_Device       : FF FF FF FF 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 9A 99 19 3E 00 00 00 00
    CfgTweqModels   : 00 00 02 02 00 00 00 00 63 61 6D 64 61 6D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    AI_TurnRate     : 45.000000
    AI              : camera
    Scripts         : 62 61 73 65 6D 6F 6E 73 74 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 63 61 6D 65 72 61 64 65 61 74 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 63 61 6D 65 72 61 61 6C 65 72 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00
    MAX_HP          : 5
    AI_VisType      : 1
  Properties via Monsters (-162):
    ContainDims     : 04 00 00 00 04 00 00 00
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    HUDSelect       : true
    ShowHP          : true
    AI_NCDmRsp      : true
    PhysAIColl      : true
    BashFactor      : 0.100000
    FrobHandler     : Local Only
    AI_CbtTiming    : C4 09 00 00 70 17 00 00 70 17 00 00 80 3E 00 00
    AI_ObjAvoid     : 
    BashParams      : 00 D0 04 46 00 00 00 00
    AI_FreeKnow     : 5000
    PickBias        : 0.100000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    ObjIcon         : gun1

Security Camera (1143) @ (97.07,44.56,-2.50) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Security Camera -> Mechanical Vulnerability -> Vulnerabilities -> MetaProperty
    ...            ... -> Monsters -> Physical -> Object
    ...            ... -> MatMetal -> MetaProperty
    ...            ... -> ElectroDamp Vulnerability -> Vulnerabilities -> MetaProperty
  Links:
    Link[StimSens] (3211495): Security Camera (1143) -> High Explosive (-376)
    Link[StimSens] (3211497): Security Camera (1143) -> Energy Stim (-373)
    Link[StimSens] (3211487): Security Camera (1143) -> Standard Impact (-385)
    Link[StimSens] (3211488): Security Camera (1143) -> ElectroDampen (-1070)
    Link[StimSens] (3211489): Security Camera (1143) -> Armor Piercing Impact (-375)
    Link[StimSens] (3211490): Security Camera (1143) -> EMP (-390)
    Link[StimSens] (3211491): Security Camera (1143) -> Cold (-1145)
    Link[StimSens] (3211493): Security Camera (1143) -> WeaponBash (-3058)
    Link[StimSens] (3211496): Security Camera (1143) -> Electricity (-378)
    Link[StimSens] (3211492): Security Camera (1143) -> BashStim (-692)
    Link[StimSens] (3211494): Security Camera (1143) -> Droid Fusion (-2753)
    Link[MetaProp] (1115510): Security Camera (1143) -> Security Camera (-367)
    Link[SwitchLi] (22085674): Security Camera (1143) -> Ecology (1144)
  Dimensions: 3x3x2
  Properties:
    Position        : (97.07,44.56,-2.50) ϴ (H:270° P:0° B:0°)
    PhysState       : F3 23 C2 42 1D 3B 32 42 00 00 20 C0 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    AI_Mode         : Normal
    CollisionType   : Bounce | No Collision Sound
    StTweqModels    : 00 00 00 00 00 00 00 00
    AI_Alertness    : 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Security Camera (-367):
    AI_SeesPrj      : false
    HitPoints       : 5
    NotPullable     : true
    AI_NoticeDmg    : false
    AI_Hearing      : Null
    Class Tags      : CreatureType Camera
    AI_NoGhost      : true
    AI_NoHandoff    : true
    DonorType       : 0
    Material Tags   : Material MetalTarget
    SymName         : Security Camera
    AI_NtcBody      : false
    AI_VisDesc      : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 5A 00 00 00 5A 00 00 00 32 00 00 00 C8 00 00 00 98 00 00 00 32 00 00 00 64 00 00 00 05 00 00 00 DC 05 00 00 18 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 00 00 00 00 3C 00 00 00 5A 00 00 00 0A 00 00 00 C8 00 00 00 46 00 00 00 40 01 00 00 5A 00 00 00 06 00 00 00 46 00 00 00 00 00 00 00 78 00 00 00 5A 00 00 00 16 00 00 00 78 00 00 00 00 00 00 00 96 00 00 00 46 00 00 00 23 00 00 00 50 00 00 00 20 00 00 00 E6 00 00 00 46 00 00 00 3C 00 00 00 3C 00 00 00 20 00 00 00 E6 00 00 00 6E 00 00 00 50 00 00 00 28 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    AI_Camera       : 00 00 B4 C2 00 00 B4 42 CD CC 4C 3D
    AI_OnlyPlayer   : true
    ObjName         : Security_Camera: "A security camera."
    PsiRadar        : None
    AI_AwrDel2      : FF FF FF FF A0 0F 00 00 10 27 00 00 10 27 00 00 00 00 00 00
    ModelName       : camgrn
    AI_NotMelee     : true
    SpchVoice       : vcamera
    AI_Device       : FF FF FF FF 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 9A 99 19 3E 00 00 00 00
    CfgTweqModels   : 00 00 02 02 00 00 00 00 63 61 6D 64 61 6D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    AI_TurnRate     : 45.000000
    AI              : camera
    Scripts         : 62 61 73 65 6D 6F 6E 73 74 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 63 61 6D 65 72 61 64 65 61 74 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 63 61 6D 65 72 61 61 6C 65 72 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00
    MAX_HP          : 5
    AI_VisType      : 1
  Properties via Monsters (-162):
    ContainDims     : 04 00 00 00 04 00 00 00
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    HUDSelect       : true
    ShowHP          : true
    AI_NCDmRsp      : true
    PhysAIColl      : true
    BashFactor      : 0.100000
    FrobHandler     : Local Only
    AI_CbtTiming    : C4 09 00 00 70 17 00 00 70 17 00 00 80 3E 00 00
    AI_ObjAvoid     : 
    BashParams      : 00 D0 04 46 00 00 00 00
    AI_FreeKnow     : 5000
    PickBias        : 0.100000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    ObjIcon         : gun1

Ecology (1144) @ (96.00,43.34,-2.50) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Ecology -> Traps -> Object
  Links:
    Link[MetaProp] (1115511): Ecology (1144) -> Ecology (-975)
    Link[SwitchLi] (22085678): Ecology (1144) -> DirectMonsterGen (1039)
    Link[SwitchLi] (22085673): Ecology (1144) -> Security Camera (1143)
  Dimensions: 4x4x4
  Properties:
    EcoType         : 4
    Position        : (96.00,43.34,-2.50) ϴ (H:0° P:0° B:0°)
    Ecology         : 00 00 70 41 00 00 00 00 00 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 00 00 F0 42 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Ecology (-975):
    SymName         : Ecology
    DonorType       : 0
    Scripts         : 54 72 69 67 67 65 72 45 63 6F 6C 6F 67 79 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Traps (-304):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

Blood Splatter Medium (1145) @ (53.54,-2.30,0.02) ϴ (H:336° P:270° B:0°)
  Ancestry:
    -> Blood Splatter Medium -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115787): Blood Splatter Medium (1145) -> Blood Splatter Medium (-857)
  Dimensions: 0x6x6
  Properties:
    Position        : (53.54,-2.30,0.02) ϴ (H:336° P:270° B:0°)
  Properties via Blood Splatter Medium (-857):
    ModelName       : blood02
    RenderAlpha     : 1.000000
    SymName         : Blood Splatter Medium
    DonorType       : 0
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Bild08 (1146) @ (51.00,7.90,8.74) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Bild08 -> Bilder -> MatPlasticrete -> MetaProperty
    ...             ... -> NEUES -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115777): Bild08 (1146) -> Bild08 (-4513)
  Dimensions: 4x0x3
  Properties:
    Scale           : (2.00, 1.00, 0.91)
    Position        : (51.00,7.90,8.74) ϴ (H:0° P:0° B:0°)
  Properties via Bild08 (-4513):
    ModelName       : bild08
    SymName         : Bild08
    DonorType       : 0
  Properties via Bilder (-4495):
    ObjName         : bild
  Properties via MatPlasticrete (-630):
    Material Tags   : Material Plasticrete
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Bild05 (1149) @ (42.23,-2.00,8.74) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Bild05 -> Bilder -> MatPlasticrete -> MetaProperty
    ...             ... -> NEUES -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115779): Bild05 (1149) -> Bild05 (-4510)
  Dimensions: 4x0x3
  Properties:
    Scale           : (2.00, 1.00, 0.91)
    Position        : (42.23,-2.00,8.74) ϴ (H:90° P:0° B:0°)
  Properties via Bild05 (-4510):
    ModelName       : bild05
    SymName         : Bild05
    DonorType       : 0
  Properties via Bilder (-4495):
    ObjName         : bild
  Properties via MatPlasticrete (-630):
    Material Tags   : Material Plasticrete
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Bild06 (1150) @ (51.00,-11.88,8.74) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Bild06 -> Bilder -> MatPlasticrete -> MetaProperty
    ...             ... -> NEUES -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115776): Bild06 (1150) -> Bild06 (-4511)
  Dimensions: 4x0x3
  Properties:
    Scale           : (2.00, 1.00, 0.91)
    Position        : (51.00,-11.88,8.74) ϴ (H:180° P:0° B:0°)
  Properties via Bild06 (-4511):
    ModelName       : bild06
    SymName         : Bild06
    DonorType       : 0
  Properties via Bilder (-4495):
    ObjName         : bild
  Properties via MatPlasticrete (-630):
    Material Tags   : Material Plasticrete
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

ENG Female Corpse (1151) @ (45.23,0.01,2.62) ϴ (H:336° P:0° B:0°)
  Ancestry:
    -> ENG Female Corpse -> Engineering Corpses -> Human Corpses -> Corpses -> Physical -> Object
    ...                                                      ... -> MatFlesh -> MetaProperty
  Links:
    Link[Contains] (10551334): ENG Female Corpse (1151) -> Med Patch (1202)
    Link[Contains] (10551323): ENG Female Corpse (1151) -> Hack Soft V3 (1162)
    Link[MetaProp] (1115789): ENG Female Corpse (1151) -> ENG Female Corpse (-1875)
    Link[FlowCont] (19988508): ENG Female Corpse (1151) -> Hack Soft V3 (1162)
    Link[FlowCont] (19988519): ENG Female Corpse (1151) -> Med Patch (1202)
  Dimensions: 3x3x4
  Properties:
    Position        : (45.23,0.01,2.62) ϴ (H:336° P:0° B:0°)
    Creature        : Humanoid
    CretPose        : 01 00 00 00 68 75 6D 63 70 73 73 63 68 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 01 00 00 00
    ?Puppet?        : A4 D8 5D 00 7F 04 00 00 00 00 00 00 40 76 C9 16
  Properties via ENG Female Corpse (-1875):
    ModelName       : corf_eng
    SymName         : ENG Female Corpse
    DonorType       : 0
  Properties via Human Corpses (-503):
    ObjName         : HumanCorpses: "A corpse."
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    HUDUse          : human_corpses: "Search corpse"
  Properties via Corpses (-379):
    ContainDims     : 04 00 00 00 04 00 00 00
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    FrobHandler     : Local Only
    HUDSelect       : true
    NonPhysCreature : true
    Scripts         : 43 6F 6E 74 61 69 6E 65 72 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PickBias        : 0.500000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatFlesh (-584):
    Material Tags   : Material Flesh

Waste Barrel (1153) @ (68.59,4.01,2.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Waste Barrel -> Usable Containers -> Functional -> Physical -> Object
    ...                              ... -> AI Block -> AI Utility -> MetaProperty
  Links:
    Link[FlowCont] (19988506): Waste Barrel (1153) -> 10 Nanites (1154)
    Link[MetaProp] (1115786): Waste Barrel (1153) -> Waste Barrel (-155)
    Link[Contains] (10551321): Waste Barrel (1153) -> 10 Nanites (1154)
  Dimensions: 2x2x4
  Properties:
    Position        : (68.59,4.01,2.00) ϴ (H:0° P:0° B:0°)
    PhysState       : 75 2D 89 42 4E 29 80 40 5F 15 00 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 2x2x4
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Waste Barrel (-155):
    SymName         : Waste Barrel
    DonorType       : 0
    ModelName       : trash
  Properties via Usable Containers (-118):
    ContainDims     : 04 00 00 00 04 00 00 00
    FrobHandler     : Local Only
    HUDUse          : containers: "Search container"
    Scripts         : 63 6F 6E 74 61 69 6E 65 72 73 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Metal
  Properties via Functional (-112):
    Immobile        : true
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    HUDSelect       : true
    PickBias        : 0.250000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via AI Block (-4035):
    AI_ObjAvoid     : 
    PhysAIColl      : true

10 Nanites (1154) @ (68.39,3.82,2.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> 10 Nanites -> Small Nanite Pile -> Nanites -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1115784): 10 Nanites (1154) -> 10 Nanites (-88)
  Dimensions: 2x1x1
  Properties:
    Position        : (68.39,3.82,2.00) ϴ (H:0° P:0° B:0°)
    HasRefs         : false
  Properties via 10 Nanites (-88):
    SymName         : 10 Nanites
    StackCount      : 10
    DonorType       : 0
  Properties via Nanites (-85):
    ObjShort        : Nanites: "%d nanites"
    ObjName         : Nanites: "%d nanites."
    ModelName       : nanocan
    CombineType     : nanite
    ObjIcon         : nan_ic
    AutoPickup      : true
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PsiRadar        : Powerup
    Material Tags   : Material Glass
    NameType        : Stack Count
    StackInc        : 10
  Properties via Goodies (-49):
    HUDSelect       : true
    FrobInfo        : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    ElevAble        : true
    InvDims         : 01 00 00 00 01 00 00 00
  Properties via Physical (-11):
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Hanging Plant (1155) @ (45.25,4.37,10.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Hanging Plant -> Flora -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115780): Hanging Plant (1155) -> Hanging Plant (-1266)
  Dimensions: 3x3x3
  Properties:
    Position        : (45.25,4.37,10.00) ϴ (H:0° P:0° B:0°)
    PhysState       : 4F 02 35 42 9F C1 8B 40 00 00 20 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    ModelName       : planth2
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Hanging Plant (-1266):
    DonorType       : 0
    ObjName         : Hanging_Plant: "A hanging plant."
    SymName         : Hanging Plant
  Properties via Flora (-62):
    ObjShort        : Flora: "Plant"
    Material Tags   : Material Veg
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Blood Splatter Small (1156) @ (42.02,1.00,4.50) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Blood Splatter Small -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115792): Blood Splatter Small (1156) -> Blood Splatter Small (-864)
  Dimensions: 0x6x6
  Properties:
    Position        : (42.02,1.00,4.50) ϴ (H:0° P:0° B:0°)
  Properties via Blood Splatter Small (-864):
    ModelName       : blood01
    RenderAlpha     : 1.000000
    SymName         : Blood Splatter Small
    DonorType       : 0
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Hanging Plant (1157) @ (45.06,-8.58,10.00) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Hanging Plant -> Flora -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115793): Hanging Plant (1157) -> Hanging Plant (-1266)
  Dimensions: 3x3x3
  Properties:
    Position        : (45.06,-8.58,10.00) ϴ (H:180° P:0° B:0°)
    PhysState       : 76 3C 34 42 43 56 09 C1 00 00 20 41 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    ModelName       : planth2
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Hanging Plant (-1266):
    DonorType       : 0
    ObjName         : Hanging_Plant: "A hanging plant."
    SymName         : Hanging Plant
  Properties via Flora (-62):
    ObjShort        : Flora: "Plant"
    Material Tags   : Material Veg
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

ENG Male Corpse (1158) @ (53.53,-1.88,0.35) ϴ (H:136° P:0° B:0°)
  Ancestry:
    -> ENG Male Corpse -> Engineering Corpses -> Human Corpses -> Corpses -> Physical -> Object
    ...                                                    ... -> MatFlesh -> MetaProperty
  Links:
    Link[Contains] (10551335): ENG Male Corpse (1158) -> Big Nanite Pile (1203)
    Link[MetaProp] (1115795): ENG Male Corpse (1158) -> ENG Male Corpse (-1874)
    Link[FlowCont] (19988520): ENG Male Corpse (1158) -> Big Nanite Pile (1203)
  Dimensions: 8x8x1
  Properties:
    Position        : (53.53,-1.88,0.35) ϴ (H:136° P:0° B:0°)
    Creature        : Humanoid
    CretPose        : 01 00 00 00 68 75 6D 63 70 73 75 31 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 01 00 00 00
    ?Puppet?        : A4 D8 5D 00 86 04 00 00 00 00 00 00 F8 72 C9 16
  Properties via ENG Male Corpse (-1874):
    ModelName       : corm_eng
    SymName         : ENG Male Corpse
    DonorType       : 0
  Properties via Human Corpses (-503):
    ObjName         : HumanCorpses: "A corpse."
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    HUDUse          : human_corpses: "Search corpse"
  Properties via Corpses (-379):
    ContainDims     : 04 00 00 00 04 00 00 00
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    FrobHandler     : Local Only
    HUDSelect       : true
    NonPhysCreature : true
    Scripts         : 43 6F 6E 74 61 69 6E 65 72 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PickBias        : 0.500000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatFlesh (-584):
    Material Tags   : Material Flesh

Blood Splatter Medium (1159) @ (50.30,-3.66,0.02) ϴ (H:47° P:270° B:0°)
  Ancestry:
    -> Blood Splatter Medium -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115796): Blood Splatter Medium (1159) -> Blood Splatter Medium (-857)
  Dimensions: 0x6x6
  Properties:
    Position        : (50.30,-3.66,0.02) ϴ (H:47° P:270° B:0°)
  Properties via Blood Splatter Medium (-857):
    ModelName       : blood02
    RenderAlpha     : 1.000000
    SymName         : Blood Splatter Medium
    DonorType       : 0
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

HE Clip (1160) @ (21.67,6.90,1.78) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> HE Clip -> Bullets -> Ammo -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1115800): HE Clip (1160) -> HE Clip (-32)
  Dimensions: 0x1x0
  Properties:
    Position        : (21.67,6.90,1.78) ϴ (H:0° P:0° B:0°)
    HasRefs         : false
  Properties via HE Clip (-32):
    ObjShort        : HE_Clip: "%d anti-personnel bullets"
    ObjName         : HE_Clip: "A box of %d anti-personnel bullets."
    ModelName       : ammohes
    CombineType     : HEClip
    ObjLookS        : HE_clip: "While nearly useless against armored targets, the Mite anti personnel round is devastatingly effective against flesh and blood.  Nanites inside the head of the clip autonomically sense when the round has entered an organic target.  First, the head of the bullet fragments into several dozen pieces.  Immediately, they seek the highest local temperature and, using microscopic pockets of gas, propel themselves towards the warmth, and presumably, the vital organs."
    StackCount      : 12
    DonorType       : 0
    SymName         : HE Clip
    Alchemy         : 1.500000
    FabCost         : 90
    ObjIcon         : HE_I
  Properties via Bullets (-35):
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    Fabricate       : 6
    ObjList         : NVRemovePropertyTrapOn="BeginScript"; NVRemovePropertyTrapProp="Scale"; NVRemovePropertyTrapReAdd=1; NVRemovePropertyTrapCount=1;
    PhysDims        : 0x0x0
    NameType        : Stack Count
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Recycle         : 1
    Scripts         : 4E 56 52 65 6D 6F 76 65 50 72 6F 70 65 72 74 79 54 72 61 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    InvDims         : 01 00 00 00 01 00 00 00
    Scale           : (0.60, 0.60, 0.60)
    StackInc        : 6
  Properties via Ammo (-30):
    FrobInfo        : 01 00 00 00 02 00 00 00 02 00 00 00 00 00 00 00
    PsiRadar        : Powerup
    Material Tags   : Material Metal
  Properties via Goodies (-49):
    HUDSelect       : true
    ElevAble        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Bullet Holes 2 (1161) @ (42.02,-4.00,3.50) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Bullet Holes 2 -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115799): Bullet Holes 2 (1161) -> Bullet Holes 2 (-1400)
  Dimensions: 1x0x1
  Properties:
    Position        : (42.02,-4.00,3.50) ϴ (H:270° P:0° B:0°)
  Properties via Bullet Holes 2 (-1400):
    ModelName       : bulletsh
    SymName         : Bullet Holes 2
    DonorType       : 0
  Properties via Alpha Signs (-2044):
    RenderAlpha     : 1.000000
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Hack Soft V3 (1162) @ (45.39,0.31,1.78) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Hack Soft V3 -> Hack Soft -> Softs -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1115802): Hack Soft V3 (1162) -> Hack Soft V3 (-1124)
  Dimensions: 0x0x0
  Properties:
    Position        : (45.39,0.31,1.78) ϴ (H:0° P:0° B:0°)
    HasRefs         : false
  Properties via Hack Soft V3 (-1124):
    ObjShort        : hack_soft_v3: "Version 3 hacking software"
    ObjName         : Hack_Soft_V3: "A version 3 hacking software."
    DonorType       : 0
    ModelName       : soft13
    SoftLevel       : 3
    SymName         : Hack Soft V3
    ObjIcon         : HACK_V3
  Properties via Hack Soft (-321):
    ObjLookS        : hack_soft: "This piece of software was developed by a rogue group of former TriOp employees who grew disgusted with the secrecy maintained both by their employer and UNN security forces.  While officially illegal, this soft has replicated and spread virus like to almost all corners of patrolled space.  When equipped, it allows one to hack into many computers aboard ship, allowing access to restricted areas, shut down security systems, alter replicator databases to allow purchase of previously restricted items, along with other nasty tricks.  "It's a nice toy, but is it really necessary?  Jeez, the Hacker didn't have to use any off-the-shelf crap back on Citadel Station.  When you boot that puppy up, you might as well be wearing a sign on your head that says: Hey, look at me, I'm a newbie!" - Todd Spokane, President, Western States Binary League."
    SoftType        : Hack
  Properties via Softs (-320):
    FrobInfo        : 02 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    PsiRadar        : Powerup
    Scripts         : 41 75 74 6F 49 6E 73 74 61 6C 6C 53 6F 66 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Plasticrete
    PhysDims        : 0x0x0
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
  Properties via Goodies (-49):
    HUDSelect       : true
    ElevAble        : true
    InvDims         : 01 00 00 00 01 00 00 00
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

20 Nanites (1163) @ (54.07,14.54,1.78) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> 20 Nanites -> Small Nanite Pile -> Nanites -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1115805): 20 Nanites (1163) -> 20 Nanites (-89)
  Dimensions: 2x1x1
  Properties:
    Position        : (54.07,14.54,1.78) ϴ (H:0° P:0° B:0°)
    HasRefs         : false
  Properties via 20 Nanites (-89):
    SymName         : 20 Nanites
    StackCount      : 20
    DonorType       : 0
  Properties via Nanites (-85):
    ObjShort        : Nanites: "%d nanites"
    ObjName         : Nanites: "%d nanites."
    ModelName       : nanocan
    CombineType     : nanite
    ObjIcon         : nan_ic
    AutoPickup      : true
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PsiRadar        : Powerup
    Material Tags   : Material Glass
    NameType        : Stack Count
    StackInc        : 10
  Properties via Goodies (-49):
    HUDSelect       : true
    FrobInfo        : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    ElevAble        : true
    InvDims         : 01 00 00 00 01 00 00 00
  Properties via Physical (-11):
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

TTT Cart (1164) @ (55.52,14.05,1.78) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> TTT Cart -> Game Carts -> MFD Games -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1115806): TTT Cart (1164) -> TTT Cart (-1537)
  Dimensions: 0x0x0
  Properties:
    Position        : (55.52,14.05,1.78) ϴ (H:0° P:0° B:0°)
    HasRefs         : false
  Properties via TTT Cart (-1537):
    SymName         : TTT Cart
    MiniGames       : TicTacToe
    DonorType       : 0
  Properties via Game Carts (-3865):
    ModelName       : gamecart
    ObjLookS        : game_carts
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Scripts         : 4D 69 6E 69 47 61 6D 65 43 61 72 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    ObjIcon         : cart_i
  Properties via MFD Games (-3863):
    FrobInfo        : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Goodies (-49):
    HUDSelect       : true
    ElevAble        : true
    InvDims         : 01 00 00 00 01 00 00 00
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Small Prism (1165) @ (39.20,-2.43,0.42) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Small Prism -> Energy Ammo -> Ammo -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1115804): Small Prism (1165) -> Small Prism (-41)
  Dimensions: 0x0x0
  Properties:
    Position        : (39.20,-2.43,0.42) ϴ (H:0° P:0° B:0°)
    PhysState       : 20 CC 1C 42 E4 5B 1B C0 8F 14 D7 3E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 1B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Small Prism (-41):
    ObjShort        : Small_Prism: "%d prisms"
    DonorType       : 0
    StackCount      : 10
    ObjName         : Small_Prism: "%d prisms."
    SymName         : Small Prism
    CombineType     : Prism
    ModelName       : prism
    ObjIcon         : PRISMS_I
  Properties via Energy Ammo (-46):
    Alchemy         : 1.750000
    Fabricate       : 10
    NameType        : Stack Count
    ObjLookS        : energy_ammo: "The Syvintec crystal prisms were introduced in 2023 for high-density energy storage, and have been the storage medium of choice ever since for energy weapons.  The silicon/vanadium crystal lattice stores energy in six orthagonal dimensions in the prism's compressed EM fields, allowing for completely efficent energy drain and recharge."
    Recycle         : 1
    FabCost         : 90
    InvDims         : 01 00 00 00 01 00 00 00
    StackInc        : 5
  Properties via Ammo (-30):
    FrobInfo        : 01 00 00 00 02 00 00 00 02 00 00 00 00 00 00 00
    PsiRadar        : Powerup
    Scripts         : 41 6D 6D 6F 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Metal
  Properties via Goodies (-49):
    HUDSelect       : true
    ElevAble        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Thermos (1168) @ (22.65,6.56,4.21) ϴ (H:205° P:0° B:0°)
  Ancestry:
    -> Thermos -> Usable Containers -> Functional -> Physical -> Object
    ...                         ... -> AI Block -> AI Utility -> MetaProperty
  Links:
    Link[Contains] (10551326): Thermos (1168) -> Psi Booster (1169)
    Link[Contains] (10551327): Thermos (1168) -> Psi Booster (1170)
    Link[MetaProp] (1115803): Thermos (1168) -> Thermos (-4474)
    Link[FlowCont] (19988512): Thermos (1168) -> Psi Booster (1170)
    Link[FlowCont] (19988511): Thermos (1168) -> Psi Booster (1169)
  Dimensions: 1x0x2
  Properties:
    Position        : (22.65,6.56,4.21) ϴ (H:205° P:0° B:0°)
    PhysState       : 2E 2C B5 41 88 E5 D1 40 52 B8 86 40 00 00 00 00 00 00 00 00 E0 33 4D 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 1x0x2
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Thermos (-4474):
    ModelName       : thermos
    SymName         : Thermos
    ObjName         : thermos
    DonorType       : 0
  Properties via Usable Containers (-118):
    ContainDims     : 04 00 00 00 04 00 00 00
    FrobHandler     : Local Only
    HUDUse          : containers: "Search container"
    Scripts         : 63 6F 6E 74 61 69 6E 65 72 73 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Metal
  Properties via Functional (-112):
    Immobile        : true
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    HUDSelect       : true
    PickBias        : 0.250000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via AI Block (-4035):
    AI_ObjAvoid     : 
    PhysAIColl      : true

Psi Booster (1169) @ (22.27,6.70,4.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Psi Booster -> Patches -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1115808): Psi Booster (1169) -> Psi Booster (-57)
  Dimensions: 1x0x0
  Properties:
    Position        : (22.27,6.70,4.00) ϴ (H:0° P:0° B:0°)
    HasRefs         : false
  Properties via Psi Booster (-57):
    ObjShort        : Psi_Booster: "Psi hypo"
    ObjName         : Psi_Booster: "A psi hypo."
    Fabricate       : 0
    CombineType     : PsiBooster
    DonorType       : 0
    ModelName       : psipatch
    Scripts         : 50 73 69 4B 69 74 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SymName         : Psi Booster
    InvDims         : 01 00 00 00 01 00 00 00
    Alchemy         : 8.000000
    ObjIcon         : PATCHV_I
  Properties via Patches (-51):
    PsiRadar        : Powerup
    Recycle         : 2
    FabCost         : 20
    PhysDims        : 0x0x0
    Class Tags      : DeviceType Hypo
    InvCursor       : patches: "Use to apply"
    StackCount      : 1
    Material Tags   : Material Glass
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 12 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Goodies (-49):
    HUDSelect       : true
    FrobInfo        : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    ElevAble        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Psi Booster (1170) @ (22.40,7.34,4.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Psi Booster -> Patches -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1115809): Psi Booster (1170) -> Psi Booster (-57)
  Dimensions: 1x0x0
  Properties:
    Position        : (22.40,7.34,4.00) ϴ (H:0° P:0° B:0°)
    HasRefs         : false
  Properties via Psi Booster (-57):
    ObjShort        : Psi_Booster: "Psi hypo"
    ObjName         : Psi_Booster: "A psi hypo."
    Fabricate       : 0
    CombineType     : PsiBooster
    DonorType       : 0
    ModelName       : psipatch
    Scripts         : 50 73 69 4B 69 74 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SymName         : Psi Booster
    InvDims         : 01 00 00 00 01 00 00 00
    Alchemy         : 8.000000
    ObjIcon         : PATCHV_I
  Properties via Patches (-51):
    PsiRadar        : Powerup
    Recycle         : 2
    FabCost         : 20
    PhysDims        : 0x0x0
    Class Tags      : DeviceType Hypo
    InvCursor       : patches: "Use to apply"
    StackCount      : 1
    Material Tags   : Material Glass
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 12 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Goodies (-49):
    HUDSelect       : true
    FrobInfo        : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    ElevAble        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Engineering Wedge Light (1171) @ (16.50,24.00,14.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Engineering Wedge Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115810): Engineering Wedge Light (1171) -> Engineering Wedge Light (-1135)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (16.50,24.00,14.00) ϴ (H:90° P:0° B:0°)
  Properties via Engineering Wedge Light (-1135):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Engineering Wedge Light
    ModelName       : light2
    LightColor      : B8 1E 05 3E 00 00 40 3F
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Heavy Armor (1172) @ (120.12,-63.72,2.05) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Heavy Armor -> Armor -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1115816): Heavy Armor (1172) -> Heavy Armor (-81)
  Dimensions: 4x2x4
  Properties:
    Position        : (120.12,-63.72,2.05) ϴ (H:90° P:0° B:0°)
    HasRefs         : false
  Properties via Heavy Armor (-81):
    ReqStatsDesc    : 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    DonorType       : 0
    Material Tags   : Material MetalBig
    ModelName       : armorme
    SymName         : Heavy Armor
    Armor           : 00 00 00 00 00 00 00 00 00 00 20 42
    ObjIcon         : ARMORH_I
  Properties via Armor (-78):
    PsiRadar        : Powerup
    ObjList         : NVRemovePropertyTrapOn="BeginScript"; NVRemovePropertyTrapProp="Scale"; NVRemovePropertyTrapReAdd=1; NVRemovePropertyTrapCount=1;
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 96 43 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (0.60, 0.60, 0.60)
    Scripts         : 41 72 6D 6F 72 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4E 56 52 65 6D 6F 76 65 50 72 6F 70 65 72 74 79 54 72 61 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    InvDims         : 02 00 00 00 02 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
  Properties via Goodies (-49):
    HUDSelect       : true
    FrobInfo        : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    ElevAble        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Engineering Wedge Light (1173) @ (-18.50,10.00,-9.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Engineering Wedge Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115817): Engineering Wedge Light (1173) -> Engineering Wedge Light (-1135)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (-18.50,10.00,-9.00) ϴ (H:90° P:0° B:0°)
  Properties via Engineering Wedge Light (-1135):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Engineering Wedge Light
    ModelName       : light2
    LightColor      : B8 1E 05 3E 00 00 40 3F
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Engineering Wedge Light (1174) @ (-21.50,10.00,-9.00) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Engineering Wedge Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115819): Engineering Wedge Light (1174) -> Engineering Wedge Light (-1135)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (-21.50,10.00,-9.00) ϴ (H:270° P:0° B:0°)
  Properties via Engineering Wedge Light (-1135):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Engineering Wedge Light
    ModelName       : light2
    LightColor      : B8 1E 05 3E 00 00 40 3F
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Cargo Bay (1175) @ (-20.00,13.25,-19.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Cargo Bay -> Doors -> Terrain -> Physical -> Object
    ...               ... -> MatMetal -> MetaProperty
  Links:
    Link[MetaProp] (1115822): Cargo Bay (1175) -> Cargo Bay (-208)
  Dimensions: 9x0x10
  Properties:
    PhysState       : 00 00 A0 C1 F6 FF 53 41 00 00 98 C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (-20.00,13.25,-19.00) ϴ (H:90° P:0° B:0°)
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    TransDoor       : 01 00 00 00 00 00 00 00 00 00 C0 40 00 00 40 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 00 00 A0 C1 F6 FF 53 41 00 00 98 C1 00 00 A0 C1 FB FF 99 41 00 00 98 C1 00 00 A0 C1 F6 FF 53 41 00 00 98 C1 00 00 00 00 00 40 00 00 A0 C1 4B 00 00 00 39 00 00 00 00 00 00 00
    PhysAIColl      : true
    PhysDims        : 9x0x10
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Cargo Bay (-208):
    ModelName       : CBDoor
    DonorType       : 0
    SymName         : Cargo Bay
    Class Tags      : DoorType CargoBayDoor
  Properties via Doors (-205):
    FrobInfo        : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Z-Bias          : 0
    PickBias        : -20.000000
    BlockFrob       : true
    DoorTimer       : 0
    Scripts         : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatMetal (-583):
    Material Tags   : Material Metal

Cargo Bay (1176) @ (-20.00,6.75,-19.00) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Cargo Bay -> Doors -> Terrain -> Physical -> Object
    ...               ... -> MatMetal -> MetaProperty
  Links:
    Link[MetaProp] (1115823): Cargo Bay (1176) -> Cargo Bay (-208)
  Dimensions: 9x0x10
  Properties:
    PhysState       : 00 00 A0 C1 EC FF D7 40 00 00 98 C1 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (-20.00,6.75,-19.00) ϴ (H:270° P:0° B:0°)
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    TransDoor       : 01 00 00 00 00 00 00 00 00 00 C0 40 00 00 40 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 00 00 A0 C1 EC FF D7 40 00 00 98 C1 00 00 A0 C1 60 FF 3F 3F 00 00 98 C1 00 00 A0 C1 EC FF D7 40 00 00 98 C1 00 00 00 00 00 C0 00 00 A0 C1 39 00 00 00 4B 00 00 00 00 00 00 00
    PhysAIColl      : true
    PhysDims        : 9x0x10
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Cargo Bay (-208):
    ModelName       : CBDoor
    DonorType       : 0
    SymName         : Cargo Bay
    Class Tags      : DoorType CargoBayDoor
  Properties via Doors (-205):
    FrobInfo        : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Z-Bias          : 0
    PickBias        : -20.000000
    BlockFrob       : true
    DoorTimer       : 0
    Scripts         : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatMetal (-583):
    Material Tags   : Material Metal

Engineering Wedge Light (1178) @ (-52.50,10.00,-9.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Engineering Wedge Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115818): Engineering Wedge Light (1178) -> Engineering Wedge Light (-1135)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (-52.50,10.00,-9.00) ϴ (H:90° P:0° B:0°)
  Properties via Engineering Wedge Light (-1135):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Engineering Wedge Light
    ModelName       : light2
    LightColor      : B8 1E 05 3E 00 00 40 3F
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Engineering Wedge Light (1179) @ (-124.50,10.00,-9.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Engineering Wedge Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115824): Engineering Wedge Light (1179) -> Engineering Wedge Light (-1135)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (-124.50,10.00,-9.00) ϴ (H:90° P:0° B:0°)
  Properties via Engineering Wedge Light (-1135):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Engineering Wedge Light
    ModelName       : light2
    LightColor      : B8 1E 05 3E 00 00 40 3F
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Cargo Bay (1180) @ (-126.00,18.25,-19.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Cargo Bay -> Doors -> Terrain -> Physical -> Object
    ...               ... -> MatMetal -> MetaProperty
  Links:
    Link[MetaProp] (1115820): Cargo Bay (1180) -> Cargo Bay (-208)
  Dimensions: 9x0x10
  Properties:
    PhysState       : 00 00 FC C2 00 00 92 41 00 00 98 C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (-126.00,18.25,-19.00) ϴ (H:90° P:0° B:0°)
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    TransDoor       : 01 00 00 00 00 00 00 00 00 00 C0 40 00 00 40 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 00 00 00 00 00 00 C8 41 00 00 FC C2 00 00 92 41 00 00 98 C1 00 00 FC C2 00 00 C2 41 00 00 98 C1 00 00 FC C2 00 00 92 41 00 00 98 C1 00 00 00 00 00 40 00 00 FC C2 4A 00 00 00 4C 00 00 00 00 00 00 00
    PhysAIColl      : true
    PhysDims        : 9x0x10
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Cargo Bay (-208):
    ModelName       : CBDoor
    DonorType       : 0
    SymName         : Cargo Bay
    Class Tags      : DoorType CargoBayDoor
  Properties via Doors (-205):
    FrobInfo        : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Z-Bias          : 0
    PickBias        : -20.000000
    BlockFrob       : true
    DoorTimer       : 0
    Scripts         : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatMetal (-583):
    Material Tags   : Material Metal

Cargo Bay (1181) @ (-126.00,1.75,-19.00) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Cargo Bay -> Doors -> Terrain -> Physical -> Object
    ...               ... -> MatMetal -> MetaProperty
  Links:
    Link[MetaProp] (1115811): Cargo Bay (1181) -> Cargo Bay (-208)
  Dimensions: 9x0x10
  Properties:
    PhysState       : 00 00 FC C2 00 00 E0 3F 00 00 98 C1 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (-126.00,1.75,-19.00) ϴ (H:270° P:0° B:0°)
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    TransDoor       : 01 00 00 00 00 00 00 00 00 00 C0 40 00 00 40 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 00 00 00 00 00 00 C8 41 00 00 FC C2 00 00 E0 3F 00 00 98 C1 00 00 FC C2 00 00 88 C0 00 00 98 C1 00 00 FC C2 00 00 E0 3F 00 00 98 C1 00 00 00 00 00 C0 00 00 FC C2 4C 00 00 00 4A 00 00 00 00 00 00 00
    PhysAIColl      : true
    PhysDims        : 9x0x10
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Cargo Bay (-208):
    ModelName       : CBDoor
    DonorType       : 0
    SymName         : Cargo Bay
    Class Tags      : DoorType CargoBayDoor
  Properties via Doors (-205):
    FrobInfo        : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Z-Bias          : 0
    PickBias        : -20.000000
    BlockFrob       : true
    DoorTimer       : 0
    Scripts         : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatMetal (-583):
    Material Tags   : Material Metal

Engineering Wedge Light (1183) @ (-142.50,10.00,-9.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Engineering Wedge Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115813): Engineering Wedge Light (1183) -> Engineering Wedge Light (-1135)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (-142.50,10.00,-9.00) ϴ (H:90° P:0° B:0°)
  Properties via Engineering Wedge Light (-1135):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Engineering Wedge Light
    ModelName       : light2
    LightColor      : B8 1E 05 3E 00 00 40 3F
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

SmartBoost (1184) @ (-32.08,14.35,-23.98) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> SmartBoost -> Implants -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1115790): SmartBoost (1184) -> SmartBoost (-104)
  Dimensions: 0x0x0
  Properties:
    Position        : (-32.08,14.35,-23.98) ϴ (H:0° P:0° B:0°)
    HasRefs         : false
  Properties via SmartBoost (-104):
    ImplantDesc     : Intelligence
    Scripts         : 53 74 61 74 42 6F 6F 73 74 49 6D 70 6C 61 6E 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00
    ModelName       : softpurp
    DonorType       : 0
    SymName         : SmartBoost
    ObjIcon         : softpr
  Properties via Implants (-99):
    PsiRadar        : Powerup
    DrainRate       : 10.000000
    FrobInfo        : 01 00 00 00 02 00 00 00 02 00 00 00 00 00 00 00
    Class Tags      : Device2Type Implant
    Energy          : 100.000000
    Recycle         : 10
    Material Tags   : Material Metal
    PhysDims        : 0x0x0
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    DrainAmt        : 1.000000
  Properties via Goodies (-49):
    HUDSelect       : true
    ElevAble        : true
    InvDims         : 01 00 00 00 01 00 00 00
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Cargo Bay (1185) @ (-144.00,13.25,-19.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Cargo Bay -> Doors -> Terrain -> Physical -> Object
    ...               ... -> MatMetal -> MetaProperty
  Links:
    Link[MetaProp] (1115815): Cargo Bay (1185) -> Cargo Bay (-208)
  Dimensions: 9x0x10
  Properties:
    PhysState       : 00 00 10 C3 F6 FF 53 41 00 00 98 C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (-144.00,13.25,-19.00) ϴ (H:90° P:0° B:0°)
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    TransDoor       : 01 00 00 00 00 00 00 00 00 00 C0 40 00 00 40 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 00 00 10 C3 F6 FF 53 41 00 00 98 C1 00 00 10 C3 FB FF 99 41 00 00 98 C1 00 00 10 C3 F6 FF 53 41 00 00 98 C1 00 00 00 00 00 40 00 00 10 C3 4D 00 00 00 4A 00 00 00 00 00 00 00
    PhysAIColl      : true
    PhysDims        : 9x0x10
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Cargo Bay (-208):
    ModelName       : CBDoor
    DonorType       : 0
    SymName         : Cargo Bay
    Class Tags      : DoorType CargoBayDoor
  Properties via Doors (-205):
    FrobInfo        : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Z-Bias          : 0
    PickBias        : -20.000000
    BlockFrob       : true
    DoorTimer       : 0
    Scripts         : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatMetal (-583):
    Material Tags   : Material Metal

Cargo Bay (1186) @ (-144.00,6.75,-19.00) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Cargo Bay -> Doors -> Terrain -> Physical -> Object
    ...               ... -> MatMetal -> MetaProperty
  Links:
    Link[MetaProp] (1115797): Cargo Bay (1186) -> Cargo Bay (-208)
  Dimensions: 9x0x10
  Properties:
    PhysState       : 00 00 10 C3 EC FF D7 40 00 00 98 C1 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (-144.00,6.75,-19.00) ϴ (H:270° P:0° B:0°)
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    TransDoor       : 01 00 00 00 00 00 00 00 00 00 C0 40 00 00 40 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 00 00 10 C3 EC FF D7 40 00 00 98 C1 00 00 10 C3 60 FF 3F 3F 00 00 98 C1 00 00 10 C3 EC FF D7 40 00 00 98 C1 00 00 00 00 00 C0 00 00 10 C3 4A 00 00 00 4D 00 00 00 00 00 00 00
    PhysAIColl      : true
    PhysDims        : 9x0x10
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Cargo Bay (-208):
    ModelName       : CBDoor
    DonorType       : 0
    SymName         : Cargo Bay
    Class Tags      : DoorType CargoBayDoor
  Properties via Doors (-205):
    FrobInfo        : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Z-Bias          : 0
    PickBias        : -20.000000
    BlockFrob       : true
    DoorTimer       : 0
    Scripts         : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatMetal (-583):
    Material Tags   : Material Metal

10 Nanites (1187) @ (-36.58,8.04,-23.80) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> 10 Nanites -> Small Nanite Pile -> Nanites -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1115774): 10 Nanites (1187) -> 10 Nanites (-88)
  Dimensions: 2x1x1
  Properties:
    Position        : (-36.58,8.04,-23.80) ϴ (H:0° P:0° B:0°)
    HasRefs         : false
  Properties via 10 Nanites (-88):
    SymName         : 10 Nanites
    StackCount      : 10
    DonorType       : 0
  Properties via Nanites (-85):
    ObjShort        : Nanites: "%d nanites"
    ObjName         : Nanites: "%d nanites."
    ModelName       : nanocan
    CombineType     : nanite
    ObjIcon         : nan_ic
    AutoPickup      : true
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PsiRadar        : Powerup
    Material Tags   : Material Glass
    NameType        : Stack Count
    StackInc        : 10
  Properties via Goodies (-49):
    HUDSelect       : true
    FrobInfo        : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    ElevAble        : true
    InvDims         : 01 00 00 00 01 00 00 00
  Properties via Physical (-11):
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

ENG Female Corpse (1188) @ (87.40,85.25,-12.00) ϴ (H:237° P:0° B:0°)
  Ancestry:
    -> ENG Female Corpse -> Engineering Corpses -> Human Corpses -> Corpses -> Physical -> Object
    ...                                                      ... -> MatFlesh -> MetaProperty
  Links:
    Link[MetaProp] (1115651): ENG Female Corpse (1188) -> ENG Female Corpse (-1875)
  Dimensions: 6x6x1
  Properties:
    Position        : (87.40,85.25,-12.00) ϴ (H:237° P:0° B:0°)
    Creature        : Humanoid
    CretPose        : 01 00 00 00 68 75 6D 64 69 65 75 70 35 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 01 00 00 00
    ?Puppet?        : A4 D8 5D 00 A4 04 00 00 00 00 00 00 C0 C4 D6 1A
  Properties via ENG Female Corpse (-1875):
    ModelName       : corf_eng
    SymName         : ENG Female Corpse
    DonorType       : 0
  Properties via Human Corpses (-503):
    ObjName         : HumanCorpses: "A corpse."
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    HUDUse          : human_corpses: "Search corpse"
  Properties via Corpses (-379):
    ContainDims     : 04 00 00 00 04 00 00 00
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    FrobHandler     : Local Only
    HUDSelect       : true
    NonPhysCreature : true
    Scripts         : 43 6F 6E 74 61 69 6E 65 72 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PickBias        : 0.500000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatFlesh (-584):
    Material Tags   : Material Flesh

Blood Splatter Medium (1189) @ (87.52,85.25,-11.98) ϴ (H:0° P:270° B:0°)
  Ancestry:
    -> Blood Splatter Medium -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115652): Blood Splatter Medium (1189) -> Blood Splatter Medium (-857)
  Dimensions: 0x6x6
  Properties:
    Position        : (87.52,85.25,-11.98) ϴ (H:0° P:270° B:0°)
  Properties via Blood Splatter Medium (-857):
    ModelName       : blood02
    RenderAlpha     : 1.000000
    SymName         : Blood Splatter Medium
    DonorType       : 0
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Blood Splatter Small (1190) @ (82.92,81.48,-11.98) ϴ (H:343° P:270° B:0°)
  Ancestry:
    -> Blood Splatter Small -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115650): Blood Splatter Small (1190) -> Blood Splatter Small (-864)
  Dimensions: 0x6x6
  Properties:
    Position        : (82.92,81.48,-11.98) ϴ (H:343° P:270° B:0°)
  Properties via Blood Splatter Small (-864):
    ModelName       : blood01
    RenderAlpha     : 1.000000
    SymName         : Blood Splatter Small
    DonorType       : 0
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Blood Splatter Small (1191) @ (84.27,87.47,-11.98) ϴ (H:145° P:270° B:0°)
  Ancestry:
    -> Blood Splatter Small -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115653): Blood Splatter Small (1191) -> Blood Splatter Small (-864)
  Dimensions: 0x6x6
  Properties:
    Position        : (84.27,87.47,-11.98) ϴ (H:145° P:270° B:0°)
  Properties via Blood Splatter Small (-864):
    ModelName       : blood01
    RenderAlpha     : 1.000000
    SymName         : Blood Splatter Small
    DonorType       : 0
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Blood Splatter Medium (1192) @ (-35.78,8.76,-23.98) ϴ (H:0° P:270° B:0°)
  Ancestry:
    -> Blood Splatter Medium -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115794): Blood Splatter Medium (1192) -> Blood Splatter Medium (-857)
  Dimensions: 0x6x6
  Properties:
    Position        : (-35.78,8.76,-23.98) ϴ (H:0° P:270° B:0°)
  Properties via Blood Splatter Medium (-857):
    ModelName       : blood02
    RenderAlpha     : 1.000000
    SymName         : Blood Splatter Medium
    DonorType       : 0
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Blood Splatter Small (1193) @ (-33.23,11.55,-23.98) ϴ (H:0° P:270° B:0°)
  Ancestry:
    -> Blood Splatter Small -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115791): Blood Splatter Small (1193) -> Blood Splatter Small (-864)
  Dimensions: 0x6x6
  Properties:
    Position        : (-33.23,11.55,-23.98) ϴ (H:0° P:270° B:0°)
  Properties via Blood Splatter Small (-864):
    ModelName       : blood01
    RenderAlpha     : 1.000000
    SymName         : Blood Splatter Small
    DonorType       : 0
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Personal Effects Box (1194) @ (-32.60,14.07,-23.60) ϴ (H:291° P:0° B:0°)
  Ancestry:
    -> Personal Effects Box -> Usable Containers -> Functional -> Physical -> Object
    ...                                      ... -> AI Block -> AI Utility -> MetaProperty
    ...                 ... -> AI Ignore -> AI Utility -> MetaProperty
  Links:
    Link[Contains] (10551331): Personal Effects Box (1194) -> SmartBoost (1184)
    Link[FlowCont] (19988516): Personal Effects Box (1194) -> SmartBoost (1184)
    Link[MetaProp] (1115781): Personal Effects Box (1194) -> Personal Effects Box (-1627)
  Dimensions: 1x1x0
  Properties:
    Position        : (-32.60,14.07,-23.60) ϴ (H:291° P:0° B:0°)
    PhysState       : 7E 69 02 C2 29 20 61 41 D3 D5 BC C1 00 00 00 00 00 00 00 00 74 81 91 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Personal Effects Box (-1627):
    ObjShort        : PersonalBox: "Personal effects box"
    ObjName         : PersonalBox: "A personal effects box."
    ModelName       : pe_box
    DonorType       : 0
    SymName         : Personal Effects Box
  Properties via Usable Containers (-118):
    ContainDims     : 04 00 00 00 04 00 00 00
    FrobHandler     : Local Only
    HUDUse          : containers: "Search container"
    Scripts         : 63 6F 6E 74 61 69 6E 65 72 73 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Metal
  Properties via Functional (-112):
    Immobile        : true
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    HUDSelect       : true
    PickBias        : 0.250000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via AI Block (-4035):
    AI_ObjAvoid     : 
    PhysAIColl      : true

Engineering Wedge Light (1195) @ (84.00,-3.50,-10.00) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Engineering Wedge Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115788): Engineering Wedge Light (1195) -> Engineering Wedge Light (-1135)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (84.00,-3.50,-10.00) ϴ (H:180° P:0° B:0°)
  Properties via Engineering Wedge Light (-1135):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Engineering Wedge Light
    ModelName       : light2
    LightColor      : B8 1E 05 3E 00 00 40 3F
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Engineering Wedge Light (1196) @ (84.00,23.50,-10.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Engineering Wedge Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115775): Engineering Wedge Light (1196) -> Engineering Wedge Light (-1135)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (84.00,23.50,-10.00) ϴ (H:0° P:0° B:0°)
  Properties via Engineering Wedge Light (-1135):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Engineering Wedge Light
    ModelName       : light2
    LightColor      : B8 1E 05 3E 00 00 40 3F
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Cigarettes (1198) @ (55.91,14.08,3.33) ϴ (H:317° P:0° B:90°)
  Ancestry:
    -> Cigarettes -> Items -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115738): Cigarettes (1198) -> Cigarettes (-1396)
  Dimensions: 0x0x0
  Properties:
    Position        : (55.91,14.08,3.33) ϴ (H:317° P:0° B:90°)
    PhysState       : 42 A3 5F 42 3C 50 61 41 B8 1E 55 40 00 00 B4 42 00 00 00 00 F0 AC 9E 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.24, 0.85, 1.48)
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Cigarettes (-1396):
    Class Tags      : FoodType Schlecht
    Material Tags   : Material Fabric
    SymName         : Cigarettes
    ObjIcon         : icn_cig
    ObjShort        : Cigs: "Cigarettes"
    ObjName         : Cigs: "Cigarettes."
    ModelName       : cigaret
    CombineType     : cigarettes
    StackCount      : 1
    Scripts         : 4E 56 43 6F 6D 65 73 74 69 62 6C 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4E 56 52 65 6D 6F 76 65 50 72 6F 70 65 72 74 79 54 72 61 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00
    DonorType       : 0
    ObjList         : NVComestibleNoCheck=1; NVComestibleHeal=-1; NVComestiblePsi=1; NVRemovePropertyTrapOn="BeginScript"; NVRemovePropertyTrapProp="Scale"; NVRemovePropertyTrapReAdd=1; NVRemovePropertyTrapCount=1;
  Properties via Items (-90):
    FrobInfo        : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    ElevAble        : true
    HUDSelect       : true
    Recycle         : 1
    InvDims         : 01 00 00 00 01 00 00 00
    PickBias        : 0.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Med Patch (1199) @ (95.39,-3.46,1.78) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Med Patch -> Patches -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1115772): Med Patch (1199) -> Med Patch (-52)
  Dimensions: 1x0x0
  Properties:
    Position        : (95.39,-3.46,1.78) ϴ (H:0° P:0° B:0°)
    HasRefs         : false
  Properties via Med Patch (-52):
    ModelName       : medpatch
    CombineType     : MedPatch
    StackCount      : 1
    Scripts         : 4E 56 4D 65 64 50 61 74 63 68 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00
    SymName         : Med Patch
    InvDims         : 01 00 00 00 01 00 00 00
    DonorType       : 0
    ObjIcon         : pat_red
  Properties via Patches (-51):
    Alchemy         : 4.000000
    PsiRadar        : Powerup
    Recycle         : 2
    Fabricate       : 1
    FabCost         : 20
    PhysDims        : 0x0x0
    Class Tags      : DeviceType Hypo
    InvCursor       : patches: "Use to apply"
    Material Tags   : Material Glass
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 12 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Goodies (-49):
    HUDSelect       : true
    FrobInfo        : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    ElevAble        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Med Patch (1200) @ (95.23,-4.90,1.78) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Med Patch -> Patches -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1115769): Med Patch (1200) -> Med Patch (-52)
  Dimensions: 1x0x0
  Properties:
    Position        : (95.23,-4.90,1.78) ϴ (H:0° P:0° B:0°)
    HasRefs         : false
  Properties via Med Patch (-52):
    ModelName       : medpatch
    CombineType     : MedPatch
    StackCount      : 1
    Scripts         : 4E 56 4D 65 64 50 61 74 63 68 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00
    SymName         : Med Patch
    InvDims         : 01 00 00 00 01 00 00 00
    DonorType       : 0
    ObjIcon         : pat_red
  Properties via Patches (-51):
    Alchemy         : 4.000000
    PsiRadar        : Powerup
    Recycle         : 2
    Fabricate       : 1
    FabCost         : 20
    PhysDims        : 0x0x0
    Class Tags      : DeviceType Hypo
    InvCursor       : patches: "Use to apply"
    Material Tags   : Material Glass
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 12 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Goodies (-49):
    HUDSelect       : true
    FrobInfo        : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    ElevAble        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Blood Splatter Small (1201) @ (54.10,8.59,-23.98) ϴ (H:0° P:270° B:0°)
  Ancestry:
    -> Blood Splatter Small -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115763): Blood Splatter Small (1201) -> Blood Splatter Small (-864)
  Dimensions: 0x6x6
  Properties:
    Position        : (54.10,8.59,-23.98) ϴ (H:0° P:270° B:0°)
  Properties via Blood Splatter Small (-864):
    ModelName       : blood01
    RenderAlpha     : 1.000000
    SymName         : Blood Splatter Small
    DonorType       : 0
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Med Patch (1202) @ (52.46,0.96,0.14) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Med Patch -> Patches -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1115770): Med Patch (1202) -> Med Patch (-52)
  Dimensions: 1x0x0
  Properties:
    Position        : (52.46,0.96,0.14) ϴ (H:0° P:0° B:0°)
    HasRefs         : false
  Properties via Med Patch (-52):
    ModelName       : medpatch
    CombineType     : MedPatch
    StackCount      : 1
    Scripts         : 4E 56 4D 65 64 50 61 74 63 68 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00
    SymName         : Med Patch
    InvDims         : 01 00 00 00 01 00 00 00
    DonorType       : 0
    ObjIcon         : pat_red
  Properties via Patches (-51):
    Alchemy         : 4.000000
    PsiRadar        : Powerup
    Recycle         : 2
    Fabricate       : 1
    FabCost         : 20
    PhysDims        : 0x0x0
    Class Tags      : DeviceType Hypo
    InvCursor       : patches: "Use to apply"
    Material Tags   : Material Glass
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 12 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Goodies (-49):
    HUDSelect       : true
    FrobInfo        : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    ElevAble        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Big Nanite Pile (1203) @ (53.74,-0.72,0.14) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Big Nanite Pile -> Nanites -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1115767): Big Nanite Pile (1203) -> Big Nanite Pile (-1591)
  Dimensions: 2x1x1
  Properties:
    Position        : (53.74,-0.72,0.14) ϴ (H:0° P:0° B:0°)
    HasRefs         : false
  Properties via Big Nanite Pile (-1591):
    SymName         : Big Nanite Pile
    StackCount      : 50
    DonorType       : 0
  Properties via Nanites (-85):
    ObjShort        : Nanites: "%d nanites"
    ObjName         : Nanites: "%d nanites."
    ModelName       : nanocan
    CombineType     : nanite
    ObjIcon         : nan_ic
    AutoPickup      : true
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PsiRadar        : Powerup
    Material Tags   : Material Glass
    NameType        : Stack Count
    StackInc        : 10
  Properties via Goodies (-49):
    HUDSelect       : true
    FrobInfo        : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    ElevAble        : true
    InvDims         : 01 00 00 00 01 00 00 00
  Properties via Physical (-11):
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Ecology (1204) @ (108.08,105.14,-10.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Ecology -> Traps -> Object
  Links:
    Link[MetaProp] (1115754): Ecology (1204) -> Ecology (-975)
    Link[SwitchLi] (22085692): Ecology (1204) -> DirectMonsterGen (1205)
  Dimensions: 4x4x4
  Properties:
    EcoType         : 6
    Position        : (108.08,105.14,-10.00) ϴ (H:0° P:0° B:0°)
    Ecology         : 00 00 70 41 00 00 00 00 00 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 00 00 F0 42 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Ecology (-975):
    SymName         : Ecology
    DonorType       : 0
    Scripts         : 54 72 69 67 67 65 72 45 63 6F 6C 6F 67 79 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Traps (-304):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

DirectMonsterGen (1205) @ (162.95,-65.02,-10.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> DirectMonsterGen -> Spawn -> Traps -> Object
  Links:
    Link[MetaProp] (1115764): DirectMonsterGen (1205) -> DirectMonsterGen (-1254)
    Link[SpawnPoi] (26279940): DirectMonsterGen (1205) -> Spawn Marker (1206)
    Link[SpawnPoi] (26279941): DirectMonsterGen (1205) -> Spawn Marker (1214)
  Dimensions: 4x4x4
  Properties:
    EcoType         : 6
    Position        : (162.95,-65.02,-10.00) ϴ (H:0° P:0° B:0°)
    Spawn           : 4D 61 69 6E 74 65 6E 61 6E 63 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 53 48 4F 44 41 4E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 41 73 73 61 73 73 69 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 19 00 00 00 32 00 00 00 19 00 00 00 00 00 00 00 1F 00 00 00 00 00 00 00
  Properties via DirectMonsterGen (-1254):
    SymName         : DirectMonsterGen
    DonorType       : 0
  Properties via Spawn (-976):
    Scripts         : 54 72 61 70 53 70 61 77 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Traps (-304):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

Spawn Marker (1206) @ (161.52,84.72,-8.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Spawn Marker -> Marker -> Object
  Links:
    Link[MetaProp] (1115751): Spawn Marker (1206) -> Spawn Marker (-3128)
  Dimensions: 4x4x4
  Properties:
    EcoType         : 6
    Position        : (161.52,84.72,-8.00) ϴ (H:0° P:0° B:0°)
    AI_Patrol       : true
  Properties via Spawn Marker (-3128):
    SymName         : Spawn Marker
    DonorType       : 0
  Properties via Marker (-327):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

Plant #2 (1207) @ (-2.64,32.55,8.59) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Plant #2 -> Flora -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115830): Plant #2 (1207) -> Plant #2 (-69)
  Dimensions: 2x2x1
  Properties:
    Position        : (-2.64,32.55,8.59) ϴ (H:90° P:0° B:0°)
    PhysState       : 30 D3 28 C0 D5 30 02 42 E4 74 09 41 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Plant #2 (-69):
    FrobInfo        : 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ObjName         : Plant_p2: "A potted plant."
    ModelName       : 2plant1
    CombineType     : -69
    HUDSelect       : true
    SymName         : Plant #2
    StackCount      : 1
    Recycle         : 1
    DonorType       : 0
    InvDims         : 01 00 00 00 01 00 00 00
    ObjIcon         : iplant1
  Properties via Flora (-62):
    ObjShort        : Flora: "Plant"
    Material Tags   : Material Veg
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Blood Splatter Medium (1208) @ (6.08,30.98,0.02) ϴ (H:0° P:270° B:0°)
  Ancestry:
    -> Blood Splatter Medium -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115825): Blood Splatter Medium (1208) -> Blood Splatter Medium (-857)
  Dimensions: 0x6x6
  Properties:
    Position        : (6.08,30.98,0.02) ϴ (H:0° P:270° B:0°)
  Properties via Blood Splatter Medium (-857):
    ModelName       : blood02
    RenderAlpha     : 1.000000
    SymName         : Blood Splatter Medium
    DonorType       : 0
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

2' Hanging Light Amber (1209) @ (6.00,28.00,14.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> 2' Hanging Light Amber -> Hanging Lights -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115832): 2' Hanging Light Amber (1209) -> 2' Hanging Light Amber (-1369)
  Dimensions: 3x2x3
  Properties:
    Light           : 00 00 00 43 00 00 00 00 00 00 00 00 00 00 E0 BF 00 00 48 42 00 00 00 00 00 00 00 00
    Position        : (6.00,28.00,14.00) ϴ (H:90° P:0° B:0°)
  Properties via 2' Hanging Light Amber (-1369):
    Spotlight       : (24.00, 30.00, -1.75)
    SymName         : 2' Hanging Light Amber
    ModelName       : lighth2r
    LightColor      : B8 1E 05 3E 00 00 40 3F
    DonorType       : 0
  Properties via Hanging Lights (-1465):
    Immobile        : false
  Properties via Lights (-132):
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Engineering Wedge Light (1210) @ (-1.50,48.00,14.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Engineering Wedge Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115831): Engineering Wedge Light (1210) -> Engineering Wedge Light (-1135)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (-1.50,48.00,14.00) ϴ (H:90° P:0° B:0°)
  Properties via Engineering Wedge Light (-1135):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Engineering Wedge Light
    ModelName       : light2
    LightColor      : B8 1E 05 3E 00 00 40 3F
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Engineering Wedge Light (1211) @ (13.50,24.00,14.00) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Engineering Wedge Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115833): Engineering Wedge Light (1211) -> Engineering Wedge Light (-1135)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (13.50,24.00,14.00) ϴ (H:270° P:0° B:0°)
  Properties via Engineering Wedge Light (-1135):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Engineering Wedge Light
    ModelName       : light2
    LightColor      : B8 1E 05 3E 00 00 40 3F
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Blood Splat (1212) @ (5.17,45.42,0.02) ϴ (H:64° P:0° B:270°)
  Ancestry:
    -> Blood Splat -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115826): Blood Splat (1212) -> Blood Splat (-601)
  Dimensions: 10x0x10
  Properties:
    Position        : (5.17,45.42,0.02) ϴ (H:64° P:0° B:270°)
  Properties via Blood Splat (-601):
    RenderAlpha     : 1.000000
    ObjName         : Blood_splat: "A blood stain...human?"
    ModelName       : blood1
    SymName         : Blood Splat
    DonorType       : 0
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

ENG Male Corpse (1213) @ (4.78,45.58,1.00) ϴ (H:327° P:2° B:0°)
  Ancestry:
    -> ENG Male Corpse -> Engineering Corpses -> Human Corpses -> Corpses -> Physical -> Object
    ...                                                    ... -> MatFlesh -> MetaProperty
  Links:
    Link[FlowCont] (19988513): ENG Male Corpse (1213) -> Shuttle Access Key: SHUTTLE #0 (852)
    Link[FlowCont] (19988501): ENG Male Corpse (1213) -> EXP Cookies (1108)
    Link[MetaProp] (1115827): ENG Male Corpse (1213) -> ENG Male Corpse (-1874)
    Link[Contains] (10551316): ENG Male Corpse (1213) -> EXP Cookies (1108)
    Link[Contains] (10551328): ENG Male Corpse (1213) -> Shuttle Access Key: SHUTTLE #0 (852)
  Dimensions: 8x8x2
  Properties:
    Position        : (4.78,45.58,1.00) ϴ (H:327° P:2° B:0°)
    Creature        : Humanoid
    CretPose        : 01 00 00 00 68 75 6D 64 69 65 64 6E 31 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 01 00 00 00
    ?Puppet?        : A4 D8 5D 00 BD 04 00 00 00 00 00 00 78 7A C9 16
  Properties via ENG Male Corpse (-1874):
    ModelName       : corm_eng
    SymName         : ENG Male Corpse
    DonorType       : 0
  Properties via Human Corpses (-503):
    ObjName         : HumanCorpses: "A corpse."
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    HUDUse          : human_corpses: "Search corpse"
  Properties via Corpses (-379):
    ContainDims     : 04 00 00 00 04 00 00 00
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    FrobHandler     : Local Only
    HUDSelect       : true
    NonPhysCreature : true
    Scripts         : 43 6F 6E 74 61 69 6E 65 72 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PickBias        : 0.500000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatFlesh (-584):
    Material Tags   : Material Flesh

Spawn Marker (1214) @ (149.44,-64.89,-8.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Spawn Marker -> Marker -> Object
  Links:
    Link[MetaProp] (1115761): Spawn Marker (1214) -> Spawn Marker (-3128)
  Dimensions: 4x4x4
  Properties:
    EcoType         : 6
    Position        : (149.44,-64.89,-8.00) ϴ (H:0° P:0° B:0°)
    AI_Patrol       : true
  Properties via Spawn Marker (-3128):
    SymName         : Spawn Marker
    DonorType       : 0
  Properties via Marker (-327):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

Audio Log: Fraiser 21.Nov.26↵To the colony... (1215) @ (112.08,-9.81,-23.80) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Audio Log -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1115747): Audio Log: Fraiser 21.Nov.26↵To the colony... (1215) -> Audio Log (-76)
  Dimensions: 1x0x1
  Properties:
    Position        : (112.08,-9.81,-23.80) ϴ (H:0° P:0° B:0°)
    Logs1           : Fraiser 21.Nov.26↵To the colony...
    HasRefs         : false
  Properties via Audio Log (-76):
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ObjName         : AudioLog: "An audio log: %s."
    ModelName       : disc03
    FrobHandler     : Local Only
    AutoPickup      : false
    PsiRadar        : Powerup
    DonorType       : 0
    Scripts         : 4C 6F 67 44 69 73 63 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00
    SymName         : Audio Log
    InvDims         : 01 00 00 00 01 00 00 00
    NameType        : Log Title
    ObjIcon         : disc
  Properties via Goodies (-49):
    HUDSelect       : true
    ElevAble        : true
  Properties via Physical (-11):
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Audio Log: Barker 19.Nov.26↵Hazard suits (1216) @ (121.41,-82.49,-12.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Audio Log -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1115771): Audio Log: Barker 19.Nov.26↵Hazard suits (1216) -> Audio Log (-76)
  Dimensions: 1x0x1
  Properties:
    Position        : (121.41,-82.49,-12.00) ϴ (H:0° P:0° B:0°)
    Logs1           : Barker 19.Nov.26↵Hazard suits
    HasRefs         : false
  Properties via Audio Log (-76):
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ObjName         : AudioLog: "An audio log: %s."
    ModelName       : disc03
    FrobHandler     : Local Only
    AutoPickup      : false
    PsiRadar        : Powerup
    DonorType       : 0
    Scripts         : 4C 6F 67 44 69 73 63 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00
    SymName         : Audio Log
    InvDims         : 01 00 00 00 01 00 00 00
    NameType        : Log Title
    ObjIcon         : disc
  Properties via Goodies (-49):
    HUDSelect       : true
    ElevAble        : true
  Properties via Physical (-11):
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Multiplayer Respawn (1217) @ (-120.97,6.81,-18.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Marker -> Object
  Links:
    Link[MetaProp] (1115768): Multiplayer Respawn (1217) -> Marker (-327)
  Dimensions: 4x4x4
  Properties:
    SymName         : Multiplayer Respawn
    Position        : (-120.97,6.81,-18.00) ϴ (H:0° P:0° B:0°)
  Properties via Marker (-327):
    NetworkCategory : Hosted
    DonorType       : 0
    RenderType      : Not Rendered

Cargo Bay (1218) @ (-54.00,13.25,-19.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Cargo Bay -> Doors -> Terrain -> Physical -> Object
    ...               ... -> MatMetal -> MetaProperty
  Links:
    Link[MetaProp] (1115753): Cargo Bay (1218) -> Cargo Bay (-208)
  Dimensions: 9x0x10
  Properties:
    PhysState       : 00 00 58 C2 F6 FF 53 41 00 00 98 C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (-54.00,13.25,-19.00) ϴ (H:90° P:0° B:0°)
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    TransDoor       : 01 00 00 00 00 00 00 00 00 00 C0 40 00 00 40 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 00 00 58 C2 F6 FF 53 41 00 00 98 C1 00 00 58 C2 FB FF 99 41 00 00 98 C1 00 00 58 C2 F6 FF 53 41 00 00 98 C1 00 00 00 00 00 40 00 00 58 C2 50 00 00 00 49 00 00 00 00 00 00 00
    PhysAIColl      : true
    PhysDims        : 9x0x10
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Cargo Bay (-208):
    ModelName       : CBDoor
    DonorType       : 0
    SymName         : Cargo Bay
    Class Tags      : DoorType CargoBayDoor
  Properties via Doors (-205):
    FrobInfo        : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Z-Bias          : 0
    PickBias        : -20.000000
    BlockFrob       : true
    DoorTimer       : 0
    Scripts         : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatMetal (-583):
    Material Tags   : Material Metal

Cargo Bay (1219) @ (-54.00,6.75,-19.00) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Cargo Bay -> Doors -> Terrain -> Physical -> Object
    ...               ... -> MatMetal -> MetaProperty
  Links:
    Link[MetaProp] (1115749): Cargo Bay (1219) -> Cargo Bay (-208)
  Dimensions: 9x0x10
  Properties:
    PhysState       : 00 00 58 C2 EC FF D7 40 00 00 98 C1 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (-54.00,6.75,-19.00) ϴ (H:270° P:0° B:0°)
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    TransDoor       : 01 00 00 00 00 00 00 00 00 00 C0 40 00 00 40 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 00 00 58 C2 EC FF D7 40 00 00 98 C1 00 00 58 C2 60 FF 3F 3F 00 00 98 C1 00 00 58 C2 EC FF D7 40 00 00 98 C1 00 00 00 00 00 C0 00 00 58 C2 49 00 00 00 50 00 00 00 00 00 00 00
    PhysAIColl      : true
    PhysDims        : 9x0x10
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Cargo Bay (-208):
    ModelName       : CBDoor
    DonorType       : 0
    SymName         : Cargo Bay
    Class Tags      : DoorType CargoBayDoor
  Properties via Doors (-205):
    FrobInfo        : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Z-Bias          : 0
    PickBias        : -20.000000
    BlockFrob       : true
    DoorTimer       : 0
    Scripts         : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatMetal (-583):
    Material Tags   : Material Metal

Door Tripwire (1220) @ (-54.00,10.00,-22.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Door Tripwire -> Tripwire -> Traps -> Object
  Links:
    Link[MetaProp] (1115741): Door Tripwire (1220) -> Door Tripwire (-2419)
    Link[SwitchLi] (22085693): Door Tripwire (1220) -> Cargo Bay (1218)
    Link[SwitchLi] (22085694): Door Tripwire (1220) -> Cargo Bay (1219)
  Dimensions: 8x8x4
  Properties:
    PhysState       : 00 00 58 C2 F6 FF 1F 41 00 00 B0 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (-54.00,10.00,-22.00) ϴ (H:0° P:0° B:0°)
    CollisionType   : No Result
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (2.00, 2.00, 1.00)
    PhysDims        : 8x8x4
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Door Tripwire (-2419):
    SymName         : Door Tripwire
    TripFlags       : Enter | Exit | Player
    DonorType       : 0
  Properties via Tripwire (-305):
    PhysAIColl      : true
    Scripts         : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Traps (-304):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

Engineering Wedge Light (1221) @ (-90.50,10.00,-9.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Engineering Wedge Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115739): Engineering Wedge Light (1221) -> Engineering Wedge Light (-1135)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (-90.50,10.00,-9.00) ϴ (H:90° P:0° B:0°)
  Properties via Engineering Wedge Light (-1135):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Engineering Wedge Light
    ModelName       : light2
    LightColor      : B8 1E 05 3E 00 00 40 3F
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Cargo Bay (1222) @ (-92.00,13.25,-19.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Cargo Bay -> Doors -> Terrain -> Physical -> Object
    ...               ... -> MatMetal -> MetaProperty
  Links:
    Link[MetaProp] (1115746): Cargo Bay (1222) -> Cargo Bay (-208)
  Dimensions: 9x0x10
  Properties:
    PhysState       : 00 00 B8 C2 F6 FF 53 41 00 00 98 C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (-92.00,13.25,-19.00) ϴ (H:90° P:0° B:0°)
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    TransDoor       : 01 00 00 00 00 00 00 00 00 00 C0 40 00 00 40 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 00 00 B8 C2 F6 FF 53 41 00 00 98 C1 00 00 B8 C2 FB FF 99 41 00 00 98 C1 00 00 B8 C2 F6 FF 53 41 00 00 98 C1 00 00 00 00 00 40 00 00 B8 C2 4F 00 00 00 50 00 00 00 00 00 00 00
    PhysAIColl      : true
    PhysDims        : 9x0x10
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Cargo Bay (-208):
    ModelName       : CBDoor
    DonorType       : 0
    SymName         : Cargo Bay
    Class Tags      : DoorType CargoBayDoor
  Properties via Doors (-205):
    FrobInfo        : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Z-Bias          : 0
    PickBias        : -20.000000
    BlockFrob       : true
    DoorTimer       : 0
    Scripts         : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatMetal (-583):
    Material Tags   : Material Metal

Cargo Bay (1223) @ (-92.00,6.75,-19.00) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Cargo Bay -> Doors -> Terrain -> Physical -> Object
    ...               ... -> MatMetal -> MetaProperty
  Links:
    Link[MetaProp] (1115748): Cargo Bay (1223) -> Cargo Bay (-208)
  Dimensions: 9x0x10
  Properties:
    PhysState       : 00 00 B8 C2 EC FF D7 40 00 00 98 C1 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (-92.00,6.75,-19.00) ϴ (H:270° P:0° B:0°)
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    TransDoor       : 01 00 00 00 00 00 00 00 00 00 C0 40 00 00 40 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 00 00 B8 C2 EC FF D7 40 00 00 98 C1 00 00 B8 C2 60 FF 3F 3F 00 00 98 C1 00 00 B8 C2 EC FF D7 40 00 00 98 C1 00 00 00 00 00 C0 00 00 B8 C2 50 00 00 00 4F 00 00 00 00 00 00 00
    PhysAIColl      : true
    PhysDims        : 9x0x10
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Cargo Bay (-208):
    ModelName       : CBDoor
    DonorType       : 0
    SymName         : Cargo Bay
    Class Tags      : DoorType CargoBayDoor
  Properties via Doors (-205):
    FrobInfo        : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Z-Bias          : 0
    PickBias        : -20.000000
    BlockFrob       : true
    DoorTimer       : 0
    Scripts         : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatMetal (-583):
    Material Tags   : Material Metal

Door Tripwire (1224) @ (-92.02,10.00,-22.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Door Tripwire -> Tripwire -> Traps -> Object
  Links:
    Link[MetaProp] (1115726): Door Tripwire (1224) -> Door Tripwire (-2419)
    Link[SwitchLi] (22085695): Door Tripwire (1224) -> Cargo Bay (1222)
    Link[SwitchLi] (22085696): Door Tripwire (1224) -> Cargo Bay (1223)
  Dimensions: 8x8x4
  Properties:
    PhysState       : 5E 0C B8 C2 F6 FF 1F 41 00 00 B0 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (-92.02,10.00,-22.00) ϴ (H:0° P:0° B:0°)
    CollisionType   : No Result
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (2.00, 2.00, 1.00)
    PhysDims        : 8x8x4
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Door Tripwire (-2419):
    SymName         : Door Tripwire
    TripFlags       : Enter | Exit | Player
    DonorType       : 0
  Properties via Tripwire (-305):
    PhysAIColl      : true
    Scripts         : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Traps (-304):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

Engineering Wedge Light (1225) @ (-93.50,10.00,-9.00) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Engineering Wedge Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115745): Engineering Wedge Light (1225) -> Engineering Wedge Light (-1135)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (-93.50,10.00,-9.00) ϴ (H:270° P:0° B:0°)
  Properties via Engineering Wedge Light (-1135):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Engineering Wedge Light
    ModelName       : light2
    LightColor      : B8 1E 05 3E 00 00 40 3F
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Engineering Wedge Light (1226) @ (-55.50,10.00,-9.00) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Engineering Wedge Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115727): Engineering Wedge Light (1226) -> Engineering Wedge Light (-1135)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (-55.50,10.00,-9.00) ϴ (H:270° P:0° B:0°)
  Properties via Engineering Wedge Light (-1135):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Engineering Wedge Light
    ModelName       : light2
    LightColor      : B8 1E 05 3E 00 00 40 3F
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

To Shuttle Bay (1227) @ (-59.00,10.00,-23.98) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> To Shuttle Bay -> Engineering Signs -> Ship areas -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115733): To Shuttle Bay (1227) -> To Shuttle Bay (-1569)
  Dimensions: 4x3x0
  Properties:
    Position        : (-59.00,10.00,-23.98) ϴ (H:90° P:0° B:0°)
  Properties via To Shuttle Bay (-1569):
    ModelName       : ar_sh
    SymName         : To Shuttle Bay
    DonorType       : 0
  Properties via Alpha Signs (-2044):
    RenderAlpha     : 1.000000
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

To Escape Pods (1228) @ (-73.00,24.00,-23.98) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> To Escape Pods -> Command Signs -> Ship areas -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115730): To Escape Pods (1228) -> To Escape Pods (-4039)
  Dimensions: 4x4x0
  Properties:
    Position        : (-73.00,24.00,-23.98) ϴ (H:180° P:0° B:0°)
  Properties via To Escape Pods (-4039):
    ModelName       : ar_pods
    SymName         : To Escape Pods
    DonorType       : 0
  Properties via Alpha Signs (-2044):
    RenderAlpha     : 1.000000
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Engineering Wedge Light (1229) @ (-73.00,61.50,-9.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Engineering Wedge Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115728): Engineering Wedge Light (1229) -> Engineering Wedge Light (-1135)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (-73.00,61.50,-9.00) ϴ (H:0° P:0° B:0°)
  Properties via Engineering Wedge Light (-1135):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Engineering Wedge Light
    ModelName       : light2
    LightColor      : B8 1E 05 3E 00 00 40 3F
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Cargo Bay (1230) @ (-69.75,63.00,-19.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Cargo Bay -> Doors -> Terrain -> Physical -> Object
    ...               ... -> MatMetal -> MetaProperty
  Links:
    Link[MetaProp] (1115736): Cargo Bay (1230) -> Cargo Bay (-208)
  Dimensions: 9x0x10
  Properties:
    PhysState       : E1 7D 8B C2 00 00 7C 42 00 00 98 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (-69.75,63.00,-19.00) ϴ (H:0° P:0° B:0°)
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    TransDoor       : 01 00 00 00 00 00 00 00 00 00 C0 40 00 00 40 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 E1 7D 8B C2 00 00 7C 42 00 00 98 C1 C2 FB 7E C2 00 00 7C 42 00 00 98 C1 E1 7D 8B C2 00 00 7C 42 00 00 98 C1 00 00 00 00 00 00 E1 7D 8B C2 56 00 00 00 54 00 00 00 00 00 00 00
    PhysAIColl      : true
    PhysDims        : 9x0x10
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Cargo Bay (-208):
    ModelName       : CBDoor
    DonorType       : 0
    SymName         : Cargo Bay
    Class Tags      : DoorType CargoBayDoor
  Properties via Doors (-205):
    FrobInfo        : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Z-Bias          : 0
    PickBias        : -20.000000
    BlockFrob       : true
    DoorTimer       : 0
    Scripts         : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatMetal (-583):
    Material Tags   : Material Metal

Cargo Bay (1231) @ (-76.25,63.00,-19.00) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Cargo Bay -> Doors -> Terrain -> Physical -> Object
    ...               ... -> MatMetal -> MetaProperty
  Links:
    Link[MetaProp] (1115729): Cargo Bay (1231) -> Cargo Bay (-208)
  Dimensions: 9x0x10
  Properties:
    PhysState       : E1 7D 98 C2 00 00 7C 42 00 00 98 C1 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (-76.25,63.00,-19.00) ϴ (H:180° P:0° B:0°)
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    TransDoor       : 01 00 00 00 00 00 00 00 00 00 C0 40 00 00 40 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 E1 7D 98 C2 00 00 7C 42 00 00 98 C1 E1 7D A4 C2 00 00 7C 42 00 00 98 C1 E1 7D 98 C2 00 00 7C 42 00 00 98 C1 00 00 00 00 00 80 E1 7D 98 C2 54 00 00 00 56 00 00 00 00 00 00 00
    PhysAIColl      : true
    PhysDims        : 9x0x10
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Cargo Bay (-208):
    ModelName       : CBDoor
    DonorType       : 0
    SymName         : Cargo Bay
    Class Tags      : DoorType CargoBayDoor
  Properties via Doors (-205):
    FrobInfo        : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Z-Bias          : 0
    PickBias        : -20.000000
    BlockFrob       : true
    DoorTimer       : 0
    Scripts         : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatMetal (-583):
    Material Tags   : Material Metal

Door Tripwire (1232) @ (-72.98,63.00,-22.00) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Door Tripwire -> Tripwire -> Traps -> Object
  Links:
    Link[MetaProp] (1115731): Door Tripwire (1232) -> Door Tripwire (-2419)
    Link[SwitchLi] (22085699): Door Tripwire (1232) -> Cargo Bay (1230)
    Link[SwitchLi] (22085700): Door Tripwire (1232) -> Cargo Bay (1231)
  Dimensions: 8x8x4
  Properties:
    PhysState       : A3 F3 91 C2 00 00 7C 42 00 00 B0 C1 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (-72.98,63.00,-22.00) ϴ (H:270° P:0° B:0°)
    CollisionType   : No Result
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (2.00, 2.00, 1.00)
    PhysDims        : 8x8x4
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Door Tripwire (-2419):
    SymName         : Door Tripwire
    TripFlags       : Enter | Exit | Player
    DonorType       : 0
  Properties via Tripwire (-305):
    PhysAIColl      : true
    Scripts         : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Traps (-304):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

Engineering Wedge Light (1233) @ (-72.98,27.50,-9.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Engineering Wedge Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115732): Engineering Wedge Light (1233) -> Engineering Wedge Light (-1135)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (-72.98,27.50,-9.00) ϴ (H:0° P:0° B:0°)
  Properties via Engineering Wedge Light (-1135):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Engineering Wedge Light
    ModelName       : light2
    LightColor      : B8 1E 05 3E 00 00 40 3F
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Cargo Bay (1234) @ (-69.75,29.00,-19.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Cargo Bay -> Doors -> Terrain -> Physical -> Object
    ...               ... -> MatMetal -> MetaProperty
  Links:
    Link[MetaProp] (1115734): Cargo Bay (1234) -> Cargo Bay (-208)
  Dimensions: 9x0x10
  Properties:
    PhysState       : E1 7D 8B C2 00 00 E8 41 00 00 98 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (-69.75,29.00,-19.00) ϴ (H:0° P:0° B:0°)
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    TransDoor       : 01 00 00 00 00 00 00 00 00 00 C0 40 00 00 40 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 E1 7D 8B C2 00 00 E8 41 00 00 98 C1 C2 FB 7E C2 00 00 E8 41 00 00 98 C1 E1 7D 8B C2 00 00 E8 41 00 00 98 C1 00 00 00 00 00 00 E1 7D 8B C2 54 00 00 00 50 00 00 00 00 00 00 00
    PhysAIColl      : true
    PhysDims        : 9x0x10
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Cargo Bay (-208):
    ModelName       : CBDoor
    DonorType       : 0
    SymName         : Cargo Bay
    Class Tags      : DoorType CargoBayDoor
  Properties via Doors (-205):
    FrobInfo        : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Z-Bias          : 0
    PickBias        : -20.000000
    BlockFrob       : true
    DoorTimer       : 0
    Scripts         : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatMetal (-583):
    Material Tags   : Material Metal

Cargo Bay (1235) @ (-76.25,29.00,-19.00) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Cargo Bay -> Doors -> Terrain -> Physical -> Object
    ...               ... -> MatMetal -> MetaProperty
  Links:
    Link[MetaProp] (1115674): Cargo Bay (1235) -> Cargo Bay (-208)
  Dimensions: 9x0x10
  Properties:
    PhysState       : E1 7D 98 C2 00 00 E8 41 00 00 98 C1 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (-76.25,29.00,-19.00) ϴ (H:180° P:0° B:0°)
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    TransDoor       : 01 00 00 00 00 00 00 00 00 00 C0 40 00 00 40 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 E1 7D 98 C2 00 00 E8 41 00 00 98 C1 E1 7D A4 C2 00 00 E8 41 00 00 98 C1 E1 7D 98 C2 00 00 E8 41 00 00 98 C1 00 00 00 00 00 80 E1 7D 98 C2 50 00 00 00 54 00 00 00 00 00 00 00
    PhysAIColl      : true
    PhysDims        : 9x0x10
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Cargo Bay (-208):
    ModelName       : CBDoor
    DonorType       : 0
    SymName         : Cargo Bay
    Class Tags      : DoorType CargoBayDoor
  Properties via Doors (-205):
    FrobInfo        : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Z-Bias          : 0
    PickBias        : -20.000000
    BlockFrob       : true
    DoorTimer       : 0
    Scripts         : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatMetal (-583):
    Material Tags   : Material Metal

Door Tripwire (1236) @ (-72.98,29.02,-22.00) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Door Tripwire -> Tripwire -> Traps -> Object
  Links:
    Link[MetaProp] (1115735): Door Tripwire (1236) -> Door Tripwire (-2419)
    Link[SwitchLi] (22085697): Door Tripwire (1236) -> Cargo Bay (1234)
    Link[SwitchLi] (22085698): Door Tripwire (1236) -> Cargo Bay (1235)
  Dimensions: 8x8x4
  Properties:
    PhysState       : A3 F3 91 C2 78 31 E8 41 00 00 B0 C1 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (-72.98,29.02,-22.00) ϴ (H:270° P:0° B:0°)
    CollisionType   : No Result
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (2.00, 2.00, 1.00)
    PhysDims        : 8x8x4
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Door Tripwire (-2419):
    SymName         : Door Tripwire
    TripFlags       : Enter | Exit | Player
    DonorType       : 0
  Properties via Tripwire (-305):
    PhysAIColl      : true
    Scripts         : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Traps (-304):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

Bench (1237) @ (51.00,6.07,1.12) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Bench -> Furniture -> Decorative -> Physical -> Object
    ...               ... -> AI Block -> AI Utility -> MetaProperty
  Links:
    Link[MetaProp] (1115672): Bench (1237) -> Bench (-933)
  Dimensions: 10x3x2
  Properties:
    Position        : (51.00,6.07,1.12) ϴ (H:0° P:0° B:0°)
    PhysState       : 00 00 4C 42 A4 31 C2 40 38 E4 8E 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 10x3x2
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Bench (-933):
    ModelName       : bench
    SymName         : Bench
    DonorType       : 0
  Properties via Furniture (-98):
    Immobile        : true
    Material Tags   : Material Plasticrete
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via AI Block (-4035):
    AI_ObjAvoid     : 
    PhysAIColl      : true

Bench (1238) @ (44.00,-2.00,1.12) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Bench -> Furniture -> Decorative -> Physical -> Object
    ...               ... -> AI Block -> AI Utility -> MetaProperty
  Links:
    Link[MetaProp] (1115673): Bench (1238) -> Bench (-933)
  Dimensions: 10x3x2
  Properties:
    Position        : (44.00,-2.00,1.12) ϴ (H:90° P:0° B:0°)
    PhysState       : 07 FC 2F 42 00 00 00 C0 2C E4 8E 3F 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 10x3x2
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Bench (-933):
    ModelName       : bench
    SymName         : Bench
    DonorType       : 0
  Properties via Furniture (-98):
    Immobile        : true
    Material Tags   : Material Plasticrete
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via AI Block (-4035):
    AI_ObjAvoid     : 
    PhysAIColl      : true

Engineering Wedge Light (1239) @ (-72.98,30.50,-9.00) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Engineering Wedge Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115675): Engineering Wedge Light (1239) -> Engineering Wedge Light (-1135)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (-72.98,30.50,-9.00) ϴ (H:180° P:0° B:0°)
  Properties via Engineering Wedge Light (-1135):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Engineering Wedge Light
    ModelName       : light2
    LightColor      : B8 1E 05 3E 00 00 40 3F
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Engineering Wedge Light (1240) @ (-127.50,10.00,-9.00) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Engineering Wedge Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115676): Engineering Wedge Light (1240) -> Engineering Wedge Light (-1135)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (-127.50,10.00,-9.00) ϴ (H:270° P:0° B:0°)
  Properties via Engineering Wedge Light (-1135):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Engineering Wedge Light
    ModelName       : light2
    LightColor      : B8 1E 05 3E 00 00 40 3F
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Door Tripwire (1241) @ (-54.00,-22.00,-21.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Door Tripwire -> Tripwire -> Traps -> Object
  Links:
    Link[MetaProp] (1115677): Door Tripwire (1241) -> Door Tripwire (-2419)
    Link[SwitchLi] (22085701): Door Tripwire (1241) -> Vert Eng Door (1489)
  Dimensions: 4x4x4
  Properties:
    Position        : (-54.00,-22.00,-21.00) ϴ (H:90° P:0° B:0°)
    PhysState       : 92 04 58 C2 00 00 B0 C1 00 00 A8 C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    CollisionType   : No Result
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 4x4x4
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Door Tripwire (-2419):
    SymName         : Door Tripwire
    TripFlags       : Enter | Exit | Player
    DonorType       : 0
  Properties via Tripwire (-305):
    PhysAIColl      : true
    Scripts         : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Traps (-304):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

Engineering Wedge Light (1242) @ (-52.50,-22.00,-9.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Engineering Wedge Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115683): Engineering Wedge Light (1242) -> Engineering Wedge Light (-1135)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (-52.50,-22.00,-9.00) ϴ (H:90° P:0° B:0°)
  Properties via Engineering Wedge Light (-1135):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Engineering Wedge Light
    ModelName       : light2
    LightColor      : B8 1E 05 3E 00 00 40 3F
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Stats Trainer (1243) @ (-45.50,-32.86,-18.00) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Stats Trainer -> Trainers -> Functional -> Physical -> Object
  Links:
    Link[arSrc] (8454168): Stats Trainer (1243) -> TainerScriptor (-5273)
    Link[arSrc] (8454171): Stats Trainer (1243) -> TrainScript2 (-5272)
    Link[MetaProp] (1115684): Stats Trainer (1243) -> Stats Trainer (-581)
    Link[StimSens] (3212020): Stats Trainer (1243) -> WaterStim (-4267)
    Link[StimSens] (3212024): Stats Trainer (1243) -> TrainScript2 (-5272)
  Dimensions: 2x2x3
  Properties:
    Position        : (-45.50,-32.86,-18.00) ϴ (H:180° P:0° B:0°)
  Properties via Stats Trainer (-581):
    ObjName         : Stats_Trainer: "A Stats upgrade unit."
    Scripts         : 53 74 61 74 73 54 72 61 69 6E 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00
    ModelName       : statbild
    DonorType       : 0
    SymName         : Stats Trainer
    HUDUse          : stats_trainer: "Access Stats Upgrade Unit"
  Properties via Trainers (-227):
    StTweqJoints    : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    CfgTweqJoints   : 00 00 02 02 00 00 00 00 00 08 02 02 00 00 00 00 9A 99 99 3F 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    MapObjIcon      : mtrain
    FrobHandler     : Local Only
    MapObjRotate    : false
  Properties via Functional (-112):
    Immobile        : true
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Plasticrete
    HUDSelect       : true
    PickBias        : 0.250000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Tech Trainer (1244) @ (-40.50,-32.85,-18.00) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Tech Trainer -> Trainers -> Functional -> Physical -> Object
  Links:
    Link[arSrc] (8454165): Tech Trainer (1244) -> TrainScript2 (-5272)
    Link[arSrc] (8454174): Tech Trainer (1244) -> TainerScriptor (-5273)
    Link[MetaProp] (1115686): Tech Trainer (1244) -> Tech Trainer (-1436)
    Link[StimSens] (3212025): Tech Trainer (1244) -> TrainScript2 (-5272)
    Link[StimSens] (3212021): Tech Trainer (1244) -> WaterStim (-4267)
  Dimensions: 2x2x3
  Properties:
    Position        : (-40.50,-32.85,-18.00) ϴ (H:180° P:0° B:0°)
  Properties via Tech Trainer (-1436):
    ObjName         : Tech_Trainer: "A Tech upgrade unit."
    Scripts         : 54 65 63 68 54 72 61 69 6E 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00
    ModelName       : techbild
    DonorType       : 0
    SymName         : Tech Trainer
    HUDUse          : tech_trainer: "Access Tech upgrade unit"
  Properties via Trainers (-227):
    StTweqJoints    : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    CfgTweqJoints   : 00 00 02 02 00 00 00 00 00 08 02 02 00 00 00 00 9A 99 99 3F 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    MapObjIcon      : mtrain
    FrobHandler     : Local Only
    MapObjRotate    : false
  Properties via Functional (-112):
    Immobile        : true
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Plasticrete
    HUDSelect       : true
    PickBias        : 0.250000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Weapon Trainer (1245) @ (-45.50,-11.16,-18.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Weapon Trainer -> Trainers -> Functional -> Physical -> Object
  Links:
    Link[arSrc] (8454175): Weapon Trainer (1245) -> TainerScriptor (-5273)
    Link[arSrc] (8454166): Weapon Trainer (1245) -> TrainScript2 (-5272)
    Link[MetaProp] (1115689): Weapon Trainer (1245) -> Weapon Trainer (-1437)
    Link[StimSens] (3212022): Weapon Trainer (1245) -> WaterStim (-4267)
    Link[StimSens] (3212026): Weapon Trainer (1245) -> TrainScript2 (-5272)
  Dimensions: 2x2x3
  Properties:
    Position        : (-45.50,-11.16,-18.00) ϴ (H:0° P:0° B:0°)
  Properties via Weapon Trainer (-1437):
    ObjName         : Weapon_Trainer: "A Weapons upgrade unit."
    Scripts         : 57 65 61 70 6F 6E 54 72 61 69 6E 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00
    ModelName       : weapbild
    DonorType       : 0
    SymName         : Weapon Trainer
    HUDUse          : weapon_trainer: "Access Weapons upgrade unit"
  Properties via Trainers (-227):
    StTweqJoints    : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    CfgTweqJoints   : 00 00 02 02 00 00 00 00 00 08 02 02 00 00 00 00 9A 99 99 3F 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    MapObjIcon      : mtrain
    FrobHandler     : Local Only
    MapObjRotate    : false
  Properties via Functional (-112):
    Immobile        : true
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Plasticrete
    HUDSelect       : true
    PickBias        : 0.250000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Psi Trainer (1246) @ (-40.50,-11.11,-18.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Psi Trainer -> Trainers -> Functional -> Physical -> Object
  Links:
    Link[arSrc] (8454167): Psi Trainer (1246) -> TrainScript2 (-5272)
    Link[arSrc] (8454176): Psi Trainer (1246) -> TainerScriptor (-5273)
    Link[MetaProp] (1115690): Psi Trainer (1246) -> Psi Trainer (-1583)
    Link[StimSens] (3212027): Psi Trainer (1246) -> TrainScript2 (-5272)
    Link[StimSens] (3212023): Psi Trainer (1246) -> WaterStim (-4267)
  Dimensions: 2x2x3
  Properties:
    Position        : (-40.50,-11.11,-18.00) ϴ (H:0° P:0° B:0°)
  Properties via Psi Trainer (-1583):
    ObjName         : Psi_Trainer: "A Psi upgrade unit."
    Scripts         : 50 73 69 54 72 61 69 6E 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00
    ModelName       : psibild
    DonorType       : 0
    SymName         : Psi Trainer
    HUDUse          : psi_trainer: "Access Psi upgrade unit"
  Properties via Trainers (-227):
    StTweqJoints    : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    CfgTweqJoints   : 00 00 02 02 00 00 00 00 00 08 02 02 00 00 00 00 9A 99 99 3F 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    MapObjIcon      : mtrain
    FrobHandler     : Local Only
    MapObjRotate    : false
  Properties via Functional (-112):
    Immobile        : true
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Plasticrete
    HUDSelect       : true
    PickBias        : 0.250000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Chair #2 (1247) @ (-10.21,118.68,-21.95) ϴ (H:343° P:0° B:0°)
  Ancestry:
    -> Chair #2 -> Chairs -> AI Avoid -> AI Utility -> MetaProperty
    ...               ... -> Furniture -> Decorative -> Physical -> Object
    ...                            ... -> AI Block -> AI Utility -> MetaProperty
  Links:
    Link[MetaProp] (1115513): Chair #2 (1247) -> Chair #2 (-116)
  Dimensions: 2x2x4
  Properties:
    Position        : (-10.21,118.68,-21.95) ϴ (H:343° P:0° B:0°)
    PhysState       : 60 5E 23 C1 08 5D ED 42 16 98 AF C1 00 00 00 00 00 00 00 00 00 EA AB 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Chair #2 (-116):
    ObjName         : Chair_p2: "A chair."
    SymName         : Chair #2
    DonorType       : 0
    ModelName       : chair01
  Properties via Chairs (-113):
    Immobile        : false
    Class Tags      : DeviceType MetalSm
  Properties via AI Avoid (-4036):
    AI_ObjAvoid     : 
    PhysAIColl      : false
  Properties via Furniture (-98):
    Material Tags   : Material Plasticrete
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Railing 4x32 (1248) @ (-104.82,144.00,-22.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Railing 4x32 -> One Piece -> Railings -> AI Block -> AI Utility -> MetaProperty
    ...                                  ... -> Structural -> MatMetal -> MetaProperty
    ...                                                ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115710): Railing 4x32 (1248) -> Railing 4x32 (-1718)
  Dimensions: 32x0x3
  Properties:
    Position        : (-104.82,144.00,-22.00) ϴ (H:90° P:0° B:0°)
    PhysState       : 94 A2 D1 C2 81 00 10 43 16 05 B0 C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.00, 1.16, 1.00)
    PhysDims        : 31x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Railing 4x32 (-1718):
    DonorType       : 0
    SymName         : Railing 4x32
    ModelName       : brail32
  Properties via Railings (-1015):
    HUDSelect       : false
    ObjName         : Railings: "A railing."
  Properties via AI Block (-4035):
    AI_ObjAvoid     : 
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Railing 4x16 (1249) @ (-114.82,127.82,-22.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Railing 4x16 -> One Piece -> Railings -> AI Block -> AI Utility -> MetaProperty
    ...                                  ... -> Structural -> MatMetal -> MetaProperty
    ...                                                ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115702): Railing 4x16 (1249) -> Railing 4x16 (-1721)
  Dimensions: 20x0x3
  Properties:
    Position        : (-114.82,127.82,-22.00) ϴ (H:0° P:0° B:0°)
    PhysState       : D5 A3 E5 C2 5F A1 FF 42 16 05 B0 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.27, 1.16, 1.00)
    PhysDims        : 20x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Railing 4x16 (-1721):
    DonorType       : 0
    SymName         : Railing 4x16
    ModelName       : brail16
  Properties via Railings (-1015):
    HUDSelect       : false
    ObjName         : Railings: "A railing."
  Properties via AI Block (-4035):
    AI_ObjAvoid     : 
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Railing 4x32 (1250) @ (-97.18,144.00,-22.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Railing 4x32 -> One Piece -> Railings -> AI Block -> AI Utility -> MetaProperty
    ...                                  ... -> Structural -> MatMetal -> MetaProperty
    ...                                                ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115585): Railing 4x32 (1250) -> Railing 4x32 (-1718)
  Dimensions: 32x0x3
  Properties:
    Position        : (-97.18,144.00,-22.00) ϴ (H:90° P:0° B:0°)
    PhysState       : 07 5E C2 C2 00 00 10 43 16 05 B0 C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.00, 1.16, 1.00)
    PhysDims        : 31x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Railing 4x32 (-1718):
    DonorType       : 0
    SymName         : Railing 4x32
    ModelName       : brail32
  Properties via Railings (-1015):
    HUDSelect       : false
    ObjName         : Railings: "A railing."
  Properties via AI Block (-4035):
    AI_ObjAvoid     : 
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Comforce Door (1251) @ (-101.00,181.00,-20.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Comforce Door -> Doors -> Terrain -> Physical -> Object
    ...                   ... -> MatMetal -> MetaProperty
  Links:
    Link[MetaProp] (1115722): Comforce Door (1251) -> Comforce Door (-4791)
  Dimensions: 10x0x8
  Properties:
    Position        : (-101.00,181.00,-20.00) ϴ (H:0° P:0° B:0°)
    PhysState       : 00 00 CA C2 00 00 35 43 00 00 A0 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 10x0x8
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Comforce Door (-4791):
    ModelName       : COMFORCE
    RenderAlpha     : 1.000000
    DonorType       : 0
    SymName         : Comforce Door
    Class Tags      : DoorType TransparentDoor
  Properties via Doors (-205):
    FrobInfo        : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Z-Bias          : 0
    PhysAIColl      : true
    PickBias        : -20.000000
    BlockFrob       : true
    DoorTimer       : 0
    Scripts         : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatMetal (-583):
    Material Tags   : Material Metal

Railing End 4x4 (1252) @ (-90.99,160.28,-22.00) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Railing End 4x4 -> Railings -> AI Block -> AI Utility -> MetaProperty
    ...                        ... -> Structural -> MatMetal -> MetaProperty
    ...                                      ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115705): Railing End 4x4 (1252) -> Railing End 4x4 (-1023)
  Dimensions: 3x0x4
  Properties:
    Position        : (-90.99,160.28,-22.00) ϴ (H:180° P:0° B:0°)
    PhysState       : 1F FC B5 C2 AF 47 20 43 FC FC AF C1 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 4x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Railing End 4x4 (-1023):
    DonorType       : 0
    SymName         : Railing End 4x4
    ModelName       : railter
  Properties via Railings (-1015):
    HUDSelect       : false
    ObjName         : Railings: "A railing."
  Properties via AI Block (-4035):
    AI_ObjAvoid     : 
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Railing End 4x4 (1253) @ (-95.17,160.28,-22.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Railing End 4x4 -> Railings -> AI Block -> AI Utility -> MetaProperty
    ...                        ... -> Structural -> MatMetal -> MetaProperty
    ...                                      ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115707): Railing End 4x4 (1253) -> Railing End 4x4 (-1023)
  Dimensions: 4x0x4
  Properties:
    Position        : (-95.17,160.28,-22.00) ϴ (H:0° P:0° B:0°)
    PhysState       : 6F 58 BE C2 AE 47 20 43 FC FC AF C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.10, 1.00, 1.00)
    PhysDims        : 4x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Railing End 4x4 (-1023):
    DonorType       : 0
    SymName         : Railing End 4x4
    ModelName       : railter
  Properties via Railings (-1015):
    HUDSelect       : false
    ObjName         : Railings: "A railing."
  Properties via AI Block (-4035):
    AI_ObjAvoid     : 
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Railing End 4x4 (1254) @ (-110.99,160.28,-22.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Railing End 4x4 -> Railings -> AI Block -> AI Utility -> MetaProperty
    ...                        ... -> Structural -> MatMetal -> MetaProperty
    ...                                      ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115704): Railing End 4x4 (1254) -> Railing End 4x4 (-1023)
  Dimensions: 3x0x4
  Properties:
    Position        : (-110.99,160.28,-22.00) ϴ (H:0° P:0° B:0°)
    PhysState       : 1F FC DD C2 AE 47 20 43 FC FC AF C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 4x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Railing End 4x4 (-1023):
    DonorType       : 0
    SymName         : Railing End 4x4
    ModelName       : railter
  Properties via Railings (-1015):
    HUDSelect       : false
    ObjName         : Railings: "A railing."
  Properties via AI Block (-4035):
    AI_ObjAvoid     : 
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Railing End 4x4 (1255) @ (-83.00,83.80,-22.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Railing End 4x4 -> Railings -> AI Block -> AI Utility -> MetaProperty
    ...                        ... -> Structural -> MatMetal -> MetaProperty
    ...                                      ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115697): Railing End 4x4 (1255) -> Railing End 4x4 (-1023)
  Dimensions: 3x0x4
  Properties:
    Position        : (-83.00,83.80,-22.00) ϴ (H:0° P:0° B:0°)
    PhysState       : E5 01 A6 C2 AF 98 A7 42 FC FC AF C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 4x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Railing End 4x4 (-1023):
    DonorType       : 0
    SymName         : Railing End 4x4
    ModelName       : railter
  Properties via Railings (-1015):
    HUDSelect       : false
    ObjName         : Railings: "A railing."
  Properties via AI Block (-4035):
    AI_ObjAvoid     : 
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Railing End 4x4 (1256) @ (-79.00,83.80,-22.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Railing End 4x4 -> Railings -> AI Block -> AI Utility -> MetaProperty
    ...                        ... -> Structural -> MatMetal -> MetaProperty
    ...                                      ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115698): Railing End 4x4 (1256) -> Railing End 4x4 (-1023)
  Dimensions: 3x0x4
  Properties:
    Position        : (-79.00,83.80,-22.00) ϴ (H:0° P:0° B:0°)
    PhysState       : 00 00 9E C2 AF 98 A7 42 FC FC AF C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 4x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Railing End 4x4 (-1023):
    DonorType       : 0
    SymName         : Railing End 4x4
    ModelName       : railter
  Properties via Railings (-1015):
    HUDSelect       : false
    ObjName         : Railings: "A railing."
  Properties via AI Block (-4035):
    AI_ObjAvoid     : 
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Railing End 4x4 (1257) @ (-67.00,83.80,-22.00) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Railing End 4x4 -> Railings -> AI Block -> AI Utility -> MetaProperty
    ...                        ... -> Structural -> MatMetal -> MetaProperty
    ...                                      ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115694): Railing End 4x4 (1257) -> Railing End 4x4 (-1023)
  Dimensions: 3x0x4
  Properties:
    Position        : (-67.00,83.80,-22.00) ϴ (H:180° P:0° B:0°)
    PhysState       : E5 01 86 C2 AF 98 A7 42 FC FC AF C1 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 4x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Railing End 4x4 (-1023):
    DonorType       : 0
    SymName         : Railing End 4x4
    ModelName       : railter
  Properties via Railings (-1015):
    HUDSelect       : false
    ObjName         : Railings: "A railing."
  Properties via AI Block (-4035):
    AI_ObjAvoid     : 
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Railing End 4x4 (1258) @ (-63.00,83.80,-22.00) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Railing End 4x4 -> Railings -> AI Block -> AI Utility -> MetaProperty
    ...                        ... -> Structural -> MatMetal -> MetaProperty
    ...                                      ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115695): Railing End 4x4 (1258) -> Railing End 4x4 (-1023)
  Dimensions: 3x0x4
  Properties:
    Position        : (-63.00,83.80,-22.00) ϴ (H:180° P:0° B:0°)
    PhysState       : 00 00 7C C2 AF 98 A7 42 FC FC AF C1 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 4x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Railing End 4x4 (-1023):
    DonorType       : 0
    SymName         : Railing End 4x4
    ModelName       : railter
  Properties via Railings (-1015):
    HUDSelect       : false
    ObjName         : Railings: "A railing."
  Properties via AI Block (-4035):
    AI_ObjAvoid     : 
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Railing End 4x4 (1259) @ (-106.81,160.28,-22.00) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Railing End 4x4 -> Railings -> AI Block -> AI Utility -> MetaProperty
    ...                        ... -> Structural -> MatMetal -> MetaProperty
    ...                                      ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115701): Railing End 4x4 (1259) -> Railing End 4x4 (-1023)
  Dimensions: 4x0x4
  Properties:
    Position        : (-106.81,160.28,-22.00) ϴ (H:180° P:0° B:0°)
    PhysState       : CF 9F D5 C2 AE 47 20 43 FC FC AF C1 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.10, 1.00, 1.00)
    PhysDims        : 4x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Railing End 4x4 (-1023):
    DonorType       : 0
    SymName         : Railing End 4x4
    ModelName       : railter
  Properties via Railings (-1015):
    HUDSelect       : false
    ObjName         : Railings: "A railing."
  Properties via AI Block (-4035):
    AI_ObjAvoid     : 
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Gang valve (1260) @ (-111.00,157.00,-7.30) ϴ (H:90° P:0° B:180°)
  Ancestry:
    -> Gang valve -> Structural -> MatMetal -> MetaProperty
    ...                     ... -> Decorative -> Physical -> Object
    ...       ... -> AI Avoid -> AI Utility -> MetaProperty
  Links:
    Link[MetaProp] (1115666): Gang valve (1260) -> Gang valve (-774)
  Dimensions: 1x3x6
  Properties:
    Position        : (-111.00,157.00,-7.30) ϴ (H:90° P:0° B:180°)
    PhysState       : 00 00 DE C2 00 00 1D 43 9A 99 E9 C0 00 00 34 43 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 1x3x6
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Gang valve (-774):
    HUDSelect       : false
    AI_ObjAvoid     : 
    ModelName       : gang
    DonorType       : 0
    SymName         : Gang valve
  Properties via Structural (-491):
    Immobile        : true
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via AI Avoid (-4036):
    PhysAIColl      : false

Gang valve (1261) @ (-91.00,157.00,-7.30) ϴ (H:270° P:0° B:180°)
  Ancestry:
    -> Gang valve -> Structural -> MatMetal -> MetaProperty
    ...                     ... -> Decorative -> Physical -> Object
    ...       ... -> AI Avoid -> AI Utility -> MetaProperty
  Links:
    Link[MetaProp] (1115670): Gang valve (1261) -> Gang valve (-774)
  Dimensions: 1x3x6
  Properties:
    Position        : (-91.00,157.00,-7.30) ϴ (H:270° P:0° B:180°)
    PhysState       : 00 00 B6 C2 00 00 1D 43 9A 99 E9 C0 00 00 34 43 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 1x3x6
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Gang valve (-774):
    HUDSelect       : false
    AI_ObjAvoid     : 
    ModelName       : gang
    DonorType       : 0
    SymName         : Gang valve
  Properties via Structural (-491):
    Immobile        : true
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via AI Avoid (-4036):
    PhysAIColl      : false

Railing 4x48 (1262) @ (-45.00,120.18,-22.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Railing 4x48 -> One Piece -> Railings -> AI Block -> AI Utility -> MetaProperty
    ...                                  ... -> Structural -> MatMetal -> MetaProperty
    ...                                                ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115699): Railing 4x48 (1262) -> Railing 4x48 (-1719)
  Dimensions: 48x0x3
  Properties:
    Position        : (-45.00,120.18,-22.00) ϴ (H:0° P:0° B:0°)
    PhysState       : 00 00 34 C2 29 5C F0 42 16 05 B0 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.00, 1.17, 1.00)
    PhysDims        : 48x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Railing 4x48 (-1719):
    DonorType       : 0
    SymName         : Railing 4x48
    ModelName       : brail48
  Properties via Railings (-1015):
    HUDSelect       : false
    ObjName         : Railings: "A railing."
  Properties via AI Block (-4035):
    AI_ObjAvoid     : 
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Railing 4x48 (1263) @ (-101.00,120.18,-22.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Railing 4x48 -> One Piece -> Railings -> AI Block -> AI Utility -> MetaProperty
    ...                                  ... -> Structural -> MatMetal -> MetaProperty
    ...                                                ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115693): Railing 4x48 (1263) -> Railing 4x48 (-1719)
  Dimensions: 48x0x3
  Properties:
    Position        : (-101.00,120.18,-22.00) ϴ (H:0° P:0° B:0°)
    PhysState       : 00 00 CA C2 29 5C F0 42 16 05 B0 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.00, 1.17, 1.00)
    PhysDims        : 48x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Railing 4x48 (-1719):
    DonorType       : 0
    SymName         : Railing 4x48
    ModelName       : brail48
  Properties via Railings (-1015):
    HUDSelect       : false
    ObjName         : Railings: "A railing."
  Properties via AI Block (-4035):
    AI_ObjAvoid     : 
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

No. 1 sign (1264) @ (-101.00,179.98,-7.00) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> No. 1 sign -> Red #s -> Numbers -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115724): No. 1 sign (1264) -> No. 1 sign (-541)
  Dimensions: 0x2x2
  Properties:
    Position        : (-101.00,179.98,-7.00) ϴ (H:270° P:0° B:0°)
  Properties via No. 1 sign (-541):
    ModelName       : sign1
    SymName         : No. 1 sign
    DonorType       : 0
  Properties via Alpha Signs (-2044):
    RenderAlpha     : 1.000000
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

To Escape Pods (1265) @ (-101.00,174.00,-23.98) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> To Escape Pods -> Command Signs -> Ship areas -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115664): To Escape Pods (1265) -> To Escape Pods (-4039)
  Dimensions: 4x4x0
  Properties:
    Position        : (-101.00,174.00,-23.98) ϴ (H:180° P:0° B:0°)
  Properties via To Escape Pods (-4039):
    ModelName       : ar_pods
    SymName         : To Escape Pods
    DonorType       : 0
  Properties via Alpha Signs (-2044):
    RenderAlpha     : 1.000000
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Railing 4x16 (1266) @ (-87.00,127.82,-22.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Railing 4x16 -> One Piece -> Railings -> AI Block -> AI Utility -> MetaProperty
    ...                                  ... -> Structural -> MatMetal -> MetaProperty
    ...                                                ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115711): Railing 4x16 (1266) -> Railing 4x16 (-1721)
  Dimensions: 20x0x3
  Properties:
    Position        : (-87.00,127.82,-22.00) ϴ (H:0° P:0° B:0°)
    PhysState       : 00 00 AE C2 5F A1 FF 42 16 05 B0 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.28, 1.16, 1.00)
    PhysDims        : 20x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Railing 4x16 (-1721):
    DonorType       : 0
    SymName         : Railing 4x16
    ModelName       : brail16
  Properties via Railings (-1015):
    HUDSelect       : false
    ObjName         : Railings: "A railing."
  Properties via AI Block (-4035):
    AI_ObjAvoid     : 
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

24 Per Pod sign (1267) @ (-101.00,179.98,-12.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> 24 Per Pod sign -> Ship areas -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115688): 24 Per Pod sign (1267) -> 24 Per Pod sign (-1320)
  Dimensions: 6x0x5
  Properties:
    Position        : (-101.00,179.98,-12.00) ϴ (H:0° P:0° B:0°)
  Properties via 24 Per Pod sign (-1320):
    ModelName       : 24per
    SymName         : 24 Per Pod sign
    DonorType       : 0
  Properties via Alpha Signs (-2044):
    RenderAlpha     : 1.000000
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

24 Per Pod sign (1268) @ (-73.00,179.98,-12.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> 24 Per Pod sign -> Ship areas -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115685): 24 Per Pod sign (1268) -> 24 Per Pod sign (-1320)
  Dimensions: 6x0x5
  Properties:
    Position        : (-73.00,179.98,-12.00) ϴ (H:0° P:0° B:0°)
  Properties via 24 Per Pod sign (-1320):
    ModelName       : 24per
    SymName         : 24 Per Pod sign
    DonorType       : 0
  Properties via Alpha Signs (-2044):
    RenderAlpha     : 1.000000
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

24 Per Pod sign (1269) @ (-45.00,179.98,-12.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> 24 Per Pod sign -> Ship areas -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115687): 24 Per Pod sign (1269) -> 24 Per Pod sign (-1320)
  Dimensions: 6x0x5
  Properties:
    Position        : (-45.00,179.98,-12.00) ϴ (H:0° P:0° B:0°)
  Properties via 24 Per Pod sign (-1320):
    ModelName       : 24per
    SymName         : 24 Per Pod sign
    DonorType       : 0
  Properties via Alpha Signs (-2044):
    RenderAlpha     : 1.000000
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Comforce Door (1270) @ (-73.00,181.00,-20.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Comforce Door -> Doors -> Terrain -> Physical -> Object
    ...                   ... -> MatMetal -> MetaProperty
  Links:
    Link[MetaProp] (1115723): Comforce Door (1270) -> Comforce Door (-4791)
  Dimensions: 10x0x8
  Properties:
    Position        : (-73.00,181.00,-20.00) ϴ (H:0° P:0° B:0°)
    PhysState       : 00 00 92 C2 00 00 35 43 00 00 A0 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 10x0x8
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Comforce Door (-4791):
    ModelName       : COMFORCE
    RenderAlpha     : 1.000000
    DonorType       : 0
    SymName         : Comforce Door
    Class Tags      : DoorType TransparentDoor
  Properties via Doors (-205):
    FrobInfo        : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Z-Bias          : 0
    PhysAIColl      : true
    PickBias        : -20.000000
    BlockFrob       : true
    DoorTimer       : 0
    Scripts         : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatMetal (-583):
    Material Tags   : Material Metal

Comforce Door (1271) @ (-45.00,181.00,-20.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Comforce Door -> Doors -> Terrain -> Physical -> Object
    ...                   ... -> MatMetal -> MetaProperty
  Links:
    Link[MetaProp] (1115678): Comforce Door (1271) -> Comforce Door (-4791)
  Dimensions: 10x0x8
  Properties:
    Position        : (-45.00,181.00,-20.00) ϴ (H:0° P:0° B:0°)
    PhysState       : 00 00 34 C2 00 00 35 43 00 00 A0 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 10x0x8
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Comforce Door (-4791):
    ModelName       : COMFORCE
    RenderAlpha     : 1.000000
    DonorType       : 0
    SymName         : Comforce Door
    Class Tags      : DoorType TransparentDoor
  Properties via Doors (-205):
    FrobInfo        : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Z-Bias          : 0
    PhysAIColl      : true
    PickBias        : -20.000000
    BlockFrob       : true
    DoorTimer       : 0
    Scripts         : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatMetal (-583):
    Material Tags   : Material Metal

No. 2 sign (1272) @ (-73.00,179.98,-7.00) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> No. 2 sign -> Red #s -> Numbers -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115703): No. 2 sign (1272) -> No. 2 sign (-542)
  Dimensions: 0x2x2
  Properties:
    Position        : (-73.00,179.98,-7.00) ϴ (H:270° P:0° B:0°)
  Properties via No. 2 sign (-542):
    ModelName       : sign2
    SymName         : No. 2 sign
    DonorType       : 0
  Properties via Alpha Signs (-2044):
    RenderAlpha     : 1.000000
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Railing 4x16 (1273) @ (-59.00,127.82,-22.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Railing 4x16 -> One Piece -> Railings -> AI Block -> AI Utility -> MetaProperty
    ...                                  ... -> Structural -> MatMetal -> MetaProperty
    ...                                                ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115714): Railing 4x16 (1273) -> Railing 4x16 (-1721)
  Dimensions: 20x0x3
  Properties:
    Position        : (-59.00,127.82,-22.00) ϴ (H:0° P:0° B:0°)
    PhysState       : 00 00 6C C2 5F A1 FF 42 16 05 B0 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.28, 1.16, 1.00)
    PhysDims        : 20x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Railing 4x16 (-1721):
    DonorType       : 0
    SymName         : Railing 4x16
    ModelName       : brail16
  Properties via Railings (-1015):
    HUDSelect       : false
    ObjName         : Railings: "A railing."
  Properties via AI Block (-4035):
    AI_ObjAvoid     : 
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

No. 3 sign (1274) @ (-45.00,179.98,-7.00) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> No. 3 sign -> Red #s -> Numbers -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115679): No. 3 sign (1274) -> No. 3 sign (-582)
  Dimensions: 0x2x2
  Properties:
    Position        : (-45.00,179.98,-7.00) ϴ (H:270° P:0° B:0°)
  Properties via No. 3 sign (-582):
    ModelName       : sign3
    SymName         : No. 3 sign
    DonorType       : 0
  Properties via Alpha Signs (-2044):
    RenderAlpha     : 1.000000
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

To Escape Pods (1275) @ (-73.00,174.00,-23.98) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> To Escape Pods -> Command Signs -> Ship areas -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115682): To Escape Pods (1275) -> To Escape Pods (-4039)
  Dimensions: 4x4x0
  Properties:
    Position        : (-73.00,174.00,-23.98) ϴ (H:180° P:0° B:0°)
  Properties via To Escape Pods (-4039):
    ModelName       : ar_pods
    SymName         : To Escape Pods
    DonorType       : 0
  Properties via Alpha Signs (-2044):
    RenderAlpha     : 1.000000
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

To Escape Pods (1276) @ (-45.00,174.00,-23.98) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> To Escape Pods -> Command Signs -> Ship areas -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115665): To Escape Pods (1276) -> To Escape Pods (-4039)
  Dimensions: 4x4x0
  Properties:
    Position        : (-45.00,174.00,-23.98) ϴ (H:180° P:0° B:0°)
  Properties via To Escape Pods (-4039):
    ModelName       : ar_pods
    SymName         : To Escape Pods
    DonorType       : 0
  Properties via Alpha Signs (-2044):
    RenderAlpha     : 1.000000
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Engineering Wedge Light (1277) @ (-73.00,64.50,-9.00) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Engineering Wedge Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115669): Engineering Wedge Light (1277) -> Engineering Wedge Light (-1135)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (-73.00,64.50,-9.00) ϴ (H:180° P:0° B:0°)
  Properties via Engineering Wedge Light (-1135):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Engineering Wedge Light
    ModelName       : light2
    LightColor      : B8 1E 05 3E 00 00 40 3F
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Inner Cargo Bay Door (1278) @ (-101.00,283.00,-20.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Inner Cargo Bay Door -> Doors -> Terrain -> Physical -> Object
    ...                          ... -> MatMetal -> MetaProperty
  Links:
    Link[MetaProp] (1115534): Inner Cargo Bay Door (1278) -> Inner Cargo Bay Door (-1368)
  Dimensions: 24x2x20
  Properties:
    Position        : (-101.00,283.00,-20.00) ϴ (H:0° P:0° B:0°)
    PhysState       : 81 FE C9 C2 00 80 8D 43 00 00 A0 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.71, 1.00, 2.00)
    PhysDims        : 14x2x10
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Inner Cargo Bay Door (-1368):
    ModelName       : incard
    DonorType       : 0
    SymName         : Inner Cargo Bay Door
    Class Tags      : DoorType CargoBayDoor
  Properties via Doors (-205):
    FrobInfo        : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Z-Bias          : 0
    PhysAIColl      : true
    PickBias        : -20.000000
    BlockFrob       : true
    DoorTimer       : 0
    Scripts         : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatMetal (-583):
    Material Tags   : Material Metal

Inner Cargo Bay Door (1279) @ (-45.00,283.00,-20.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Inner Cargo Bay Door -> Doors -> Terrain -> Physical -> Object
    ...                          ... -> MatMetal -> MetaProperty
  Links:
    Link[MetaProp] (1115667): Inner Cargo Bay Door (1279) -> Inner Cargo Bay Door (-1368)
  Dimensions: 24x2x20
  Properties:
    Position        : (-45.00,283.00,-20.00) ϴ (H:0° P:0° B:0°)
    PhysState       : 02 FD 33 C2 00 80 8D 43 00 00 A0 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.71, 1.00, 2.00)
    PhysDims        : 14x2x10
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Inner Cargo Bay Door (-1368):
    ModelName       : incard
    DonorType       : 0
    SymName         : Inner Cargo Bay Door
    Class Tags      : DoorType CargoBayDoor
  Properties via Doors (-205):
    FrobInfo        : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Z-Bias          : 0
    PhysAIColl      : true
    PickBias        : -20.000000
    BlockFrob       : true
    DoorTimer       : 0
    Scripts         : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatMetal (-583):
    Material Tags   : Material Metal

Railing 4x16 (1280) @ (-31.00,127.82,-22.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Railing 4x16 -> One Piece -> Railings -> AI Block -> AI Utility -> MetaProperty
    ...                                  ... -> Structural -> MatMetal -> MetaProperty
    ...                                                ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115721): Railing 4x16 (1280) -> Railing 4x16 (-1721)
  Dimensions: 20x0x3
  Properties:
    Position        : (-31.00,127.82,-22.00) ϴ (H:0° P:0° B:0°)
    PhysState       : 00 00 F8 C1 5F A1 FF 42 16 05 B0 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.28, 1.16, 1.00)
    PhysDims        : 20x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Railing 4x16 (-1721):
    DonorType       : 0
    SymName         : Railing 4x16
    ModelName       : brail16
  Properties via Railings (-1015):
    HUDSelect       : false
    ObjName         : Railings: "A railing."
  Properties via AI Block (-4035):
    AI_ObjAvoid     : 
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Railing 4x32 (1281) @ (-76.82,102.00,-22.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Railing 4x32 -> One Piece -> Railings -> AI Block -> AI Utility -> MetaProperty
    ...                                  ... -> Structural -> MatMetal -> MetaProperty
    ...                                                ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115680): Railing 4x32 (1281) -> Railing 4x32 (-1718)
  Dimensions: 36x0x3
  Properties:
    Position        : (-76.82,102.00,-22.00) ϴ (H:90° P:0° B:0°)
    PhysState       : D7 A3 99 C2 00 00 CC 42 16 05 B0 C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.15, 1.00, 1.00)
    PhysDims        : 36x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Railing 4x32 (-1718):
    DonorType       : 0
    SymName         : Railing 4x32
    ModelName       : brail32
  Properties via Railings (-1015):
    HUDSelect       : false
    ObjName         : Railings: "A railing."
  Properties via AI Block (-4035):
    AI_ObjAvoid     : 
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

To Shuttle Bay (1282) @ (-131.00,10.00,-23.98) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> To Shuttle Bay -> Engineering Signs -> Ship areas -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115814): To Shuttle Bay (1282) -> To Shuttle Bay (-1569)
  Dimensions: 4x3x0
  Properties:
    Position        : (-131.00,10.00,-23.98) ϴ (H:90° P:0° B:0°)
  Properties via To Shuttle Bay (-1569):
    ModelName       : ar_sh
    SymName         : To Shuttle Bay
    DonorType       : 0
  Properties via Alpha Signs (-2044):
    RenderAlpha     : 1.000000
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

To Cargo Bays (1283) @ (-139.00,12.00,-23.98) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> To Cargo Bays -> Engineering Signs -> Ship areas -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115798): To Cargo Bays (1283) -> To Cargo Bays (-1692)
  Dimensions: 4x4x0
  Properties:
    Position        : (-139.00,12.00,-23.98) ϴ (H:270° P:0° B:0°)
  Properties via To Cargo Bays (-1692):
    ModelName       : ar_cbay
    SymName         : To Cargo Bays
    DonorType       : 0
  Properties via Alpha Signs (-2044):
    RenderAlpha     : 1.000000
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

To Engineering Control (1284) @ (-139.00,8.00,-23.98) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> To Engineering Control -> Engineering Signs -> Ship areas -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115725): To Engineering Control (1284) -> To Engineering Control (-1691)
  Dimensions: 4x4x0
  Properties:
    Position        : (-139.00,8.00,-23.98) ϴ (H:270° P:0° B:0°)
  Properties via To Engineering Control (-1691):
    ModelName       : ar_ctrl
    SymName         : To Engineering Control
    DonorType       : 0
  Properties via Alpha Signs (-2044):
    RenderAlpha     : 1.000000
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Railing 4x32 (1285) @ (-69.18,102.00,-22.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Railing 4x32 -> One Piece -> Railings -> AI Block -> AI Utility -> MetaProperty
    ...                                  ... -> Structural -> MatMetal -> MetaProperty
    ...                                                ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115696): Railing 4x32 (1285) -> Railing 4x32 (-1718)
  Dimensions: 36x0x3
  Properties:
    Position        : (-69.18,102.00,-22.00) ϴ (H:90° P:0° B:0°)
    PhysState       : 29 5C 8A C2 00 00 CC 42 16 05 B0 C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.15, 1.00, 1.00)
    PhysDims        : 36x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Railing 4x32 (-1718):
    DonorType       : 0
    SymName         : Railing 4x32
    ModelName       : brail32
  Properties via Railings (-1015):
    HUDSelect       : false
    ObjName         : Railings: "A railing."
  Properties via AI Block (-4035):
    AI_ObjAvoid     : 
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Gang valve (1286) @ (-55.00,157.00,-7.30) ϴ (H:90° P:0° B:180°)
  Ancestry:
    -> Gang valve -> Structural -> MatMetal -> MetaProperty
    ...                     ... -> Decorative -> Physical -> Object
    ...       ... -> AI Avoid -> AI Utility -> MetaProperty
  Links:
    Link[MetaProp] (1115692): Gang valve (1286) -> Gang valve (-774)
  Dimensions: 1x3x6
  Properties:
    Position        : (-55.00,157.00,-7.30) ϴ (H:90° P:0° B:180°)
    PhysState       : 00 00 5C C2 00 00 1D 43 9A 99 E9 C0 00 00 34 43 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 1x3x6
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Gang valve (-774):
    HUDSelect       : false
    AI_ObjAvoid     : 
    ModelName       : gang
    DonorType       : 0
    SymName         : Gang valve
  Properties via Structural (-491):
    Immobile        : true
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via AI Avoid (-4036):
    PhysAIColl      : false

Gang valve (1287) @ (-35.00,157.00,-7.30) ϴ (H:270° P:0° B:180°)
  Ancestry:
    -> Gang valve -> Structural -> MatMetal -> MetaProperty
    ...                     ... -> Decorative -> Physical -> Object
    ...       ... -> AI Avoid -> AI Utility -> MetaProperty
  Links:
    Link[MetaProp] (1115671): Gang valve (1287) -> Gang valve (-774)
  Dimensions: 1x3x6
  Properties:
    Position        : (-35.00,157.00,-7.30) ϴ (H:270° P:0° B:180°)
    PhysState       : 00 00 0C C2 00 00 1D 43 9A 99 E9 C0 00 00 34 43 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 1x3x6
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Gang valve (-774):
    HUDSelect       : false
    AI_ObjAvoid     : 
    ModelName       : gang
    DonorType       : 0
    SymName         : Gang valve
  Properties via Structural (-491):
    Immobile        : true
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via AI Avoid (-4036):
    PhysAIColl      : false

Curved Pipe 2' diameter (1288) @ (-111.00,113.50,-7.00) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Curved Pipe 2' diameter -> Chrome -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                                                     ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115663): Curved Pipe 2' diameter (1288) -> Curved Pipe 2' diameter (-859)
  Dimensions: 4x2x3
  Properties:
    Position        : (-111.00,113.50,-7.00) ϴ (H:180° P:0° B:0°)
    PhysState       : 00 00 DE C2 7E 00 E3 42 00 00 E0 C0 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 4x2x4
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Curved Pipe 2' diameter (-859):
    ModelName       : pipe2crv
    SymName         : Curved Pipe 2' diameter
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    ObjName         : pipes: "A pipe."
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

To Escape Pods (1289) @ (-73.00,58.00,-23.98) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> To Escape Pods -> Command Signs -> Ship areas -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115638): To Escape Pods (1289) -> To Escape Pods (-4039)
  Dimensions: 4x4x0
  Properties:
    Position        : (-73.00,58.00,-23.98) ϴ (H:180° P:0° B:0°)
  Properties via To Escape Pods (-4039):
    ModelName       : ar_pods
    SymName         : To Escape Pods
    DonorType       : 0
  Properties via Alpha Signs (-2044):
    RenderAlpha     : 1.000000
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Pipe 16x2 (1290) @ (-110.00,113.50,-17.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Pipe 16x2 -> Chrome -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                                       ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115662): Pipe 16x2 (1290) -> Pipe 16x2 (-1049)
  Dimensions: 2x2x16
  Properties:
    Position        : (-110.00,113.50,-17.00) ϴ (H:90° P:0° B:0°)
    PhysState       : 00 00 DC C2 00 00 E3 42 00 00 88 C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 2x2x15
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Pipe 16x2 (-1049):
    ModelName       : pipel2
    SymName         : Pipe 16x2
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    ObjName         : pipes: "A pipe."
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Pipe 24x2 (1291) @ (-71.50,76.00,-28.00) ϴ (H:90° P:90° B:0°)
  Ancestry:
    -> Pipe 24x2 -> Chrome -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                                       ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115613): Pipe 24x2 (1291) -> Pipe 24x2 (-1090)
  Dimensions: 2x2x24
  Properties:
    Position        : (-71.50,76.00,-28.00) ϴ (H:90° P:90° B:0°)
    PhysState       : 00 00 8F C2 00 00 98 42 00 00 E0 C1 00 00 00 00 00 00 B4 42 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 2x1x24
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Pipe 24x2 (-1090):
    ModelName       : pipe5
    SymName         : Pipe 24x2
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    ObjName         : pipes: "A pipe."
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

ambient snd (1292) @ (-73.13,124.18,-40.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> ambient snd -> Marker -> Object
  Links:
    Link[MetaProp] (1115643): ambient snd (1292) -> ambient snd (-667)
  Dimensions: 1x1x1
  Properties:
    AmbientHacked   : 5A 00 00 00 00 00 00 00 00 00 00 00 68 79 64 5F 77 61 74 65 72 53 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (-73.13,124.18,-40.00) ϴ (H:0° P:0° B:0°)
    Scale           : (0.25, 0.25, 0.25)
  Properties via ambient snd (-667):
    SymName         : ambient snd
    DonorType       : 0
  Properties via Marker (-327):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

Shuttle Bay4 (1293) @ (-122.42,124.00,-11.00) ϴ (H:90° P:0° B:26°)
  Ancestry:
    -> Shuttle Bay4 -> Ship areas -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115491): Shuttle Bay4 (1293) -> Shuttle Bay4 (-4502)
  Dimensions: 6x0x5
  Properties:
    ModelName       : bay6
    Position        : (-122.42,124.00,-11.00) ϴ (H:90° P:0° B:26°)
  Properties via Shuttle Bay4 (-4502):
    SymName         : Shuttle Bay4
    DonorType       : 0
  Properties via Alpha Signs (-2044):
    RenderAlpha     : 1.000000
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Curved Pipe 2' diameter (1294) @ (-35.00,113.50,-7.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Curved Pipe 2' diameter -> Chrome -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                                                     ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115626): Curved Pipe 2' diameter (1294) -> Curved Pipe 2' diameter (-859)
  Dimensions: 4x2x3
  Properties:
    Position        : (-35.00,113.50,-7.00) ϴ (H:0° P:0° B:0°)
    PhysState       : 00 00 0C C2 7E 00 E3 42 00 00 E0 C0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 4x2x4
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Curved Pipe 2' diameter (-859):
    ModelName       : pipe2crv
    SymName         : Curved Pipe 2' diameter
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    ObjName         : pipes: "A pipe."
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Pipe 16x2 (1295) @ (-36.00,113.50,-17.00) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Pipe 16x2 -> Chrome -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                                       ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115627): Pipe 16x2 (1295) -> Pipe 16x2 (-1049)
  Dimensions: 2x2x16
  Properties:
    Position        : (-36.00,113.50,-17.00) ϴ (H:270° P:0° B:0°)
    PhysState       : 00 00 10 C2 FC 00 E3 42 00 00 88 C1 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 2x2x15
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Pipe 16x2 (-1049):
    ModelName       : pipel2
    SymName         : Pipe 16x2
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    ObjName         : pipes: "A pipe."
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Pipe 24x2 (1296) @ (-74.50,76.00,-28.00) ϴ (H:90° P:90° B:0°)
  Ancestry:
    -> Pipe 24x2 -> Chrome -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                                       ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115614): Pipe 24x2 (1296) -> Pipe 24x2 (-1090)
  Dimensions: 2x2x24
  Properties:
    Position        : (-74.50,76.00,-28.00) ϴ (H:90° P:90° B:0°)
    PhysState       : 00 00 95 C2 00 00 98 42 00 00 E0 C1 00 00 00 00 00 00 B4 42 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 2x1x24
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Pipe 24x2 (-1090):
    ModelName       : pipe5
    SymName         : Pipe 24x2
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    ObjName         : pipes: "A pipe."
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Gang valve (1297) @ (-83.00,157.00,-7.30) ϴ (H:90° P:0° B:180°)
  Ancestry:
    -> Gang valve -> Structural -> MatMetal -> MetaProperty
    ...                     ... -> Decorative -> Physical -> Object
    ...       ... -> AI Avoid -> AI Utility -> MetaProperty
  Links:
    Link[MetaProp] (1115681): Gang valve (1297) -> Gang valve (-774)
  Dimensions: 1x3x6
  Properties:
    Position        : (-83.00,157.00,-7.30) ϴ (H:90° P:0° B:180°)
    PhysState       : 00 00 A6 C2 00 00 1D 43 9A 99 E9 C0 00 00 34 43 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 1x3x6
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Gang valve (-774):
    HUDSelect       : false
    AI_ObjAvoid     : 
    ModelName       : gang
    DonorType       : 0
    SymName         : Gang valve
  Properties via Structural (-491):
    Immobile        : true
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via AI Avoid (-4036):
    PhysAIColl      : false

Gang valve (1298) @ (-63.00,157.00,-7.30) ϴ (H:270° P:0° B:180°)
  Ancestry:
    -> Gang valve -> Structural -> MatMetal -> MetaProperty
    ...                     ... -> Decorative -> Physical -> Object
    ...       ... -> AI Avoid -> AI Utility -> MetaProperty
  Links:
    Link[MetaProp] (1115655): Gang valve (1298) -> Gang valve (-774)
  Dimensions: 1x3x6
  Properties:
    Position        : (-63.00,157.00,-7.30) ϴ (H:270° P:0° B:180°)
    PhysState       : 00 00 7C C2 00 00 1D 43 9A 99 E9 C0 00 00 34 43 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 1x3x6
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Gang valve (-774):
    HUDSelect       : false
    AI_ObjAvoid     : 
    ModelName       : gang
    DonorType       : 0
    SymName         : Gang valve
  Properties via Structural (-491):
    Immobile        : true
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via AI Avoid (-4036):
    PhysAIColl      : false

Gang valve (1299) @ (-111.00,153.50,-7.30) ϴ (H:90° P:0° B:180°)
  Ancestry:
    -> Gang valve -> Structural -> MatMetal -> MetaProperty
    ...                     ... -> Decorative -> Physical -> Object
    ...       ... -> AI Avoid -> AI Utility -> MetaProperty
  Links:
    Link[MetaProp] (1115630): Gang valve (1299) -> Gang valve (-774)
  Dimensions: 1x3x6
  Properties:
    Position        : (-111.00,153.50,-7.30) ϴ (H:90° P:0° B:180°)
    PhysState       : 00 00 DE C2 00 80 19 43 9A 99 E9 C0 00 00 34 43 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 1x3x6
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Gang valve (-774):
    HUDSelect       : false
    AI_ObjAvoid     : 
    ModelName       : gang
    DonorType       : 0
    SymName         : Gang valve
  Properties via Structural (-491):
    Immobile        : true
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via AI Avoid (-4036):
    PhysAIColl      : false

Gang valve (1300) @ (-91.00,153.50,-7.30) ϴ (H:270° P:0° B:180°)
  Ancestry:
    -> Gang valve -> Structural -> MatMetal -> MetaProperty
    ...                     ... -> Decorative -> Physical -> Object
    ...       ... -> AI Avoid -> AI Utility -> MetaProperty
  Links:
    Link[MetaProp] (1115631): Gang valve (1300) -> Gang valve (-774)
  Dimensions: 1x3x6
  Properties:
    Position        : (-91.00,153.50,-7.30) ϴ (H:270° P:0° B:180°)
    PhysState       : 00 00 B6 C2 00 80 19 43 9A 99 E9 C0 00 00 34 43 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 1x3x6
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Gang valve (-774):
    HUDSelect       : false
    AI_ObjAvoid     : 
    ModelName       : gang
    DonorType       : 0
    SymName         : Gang valve
  Properties via Structural (-491):
    Immobile        : true
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via AI Avoid (-4036):
    PhysAIColl      : false

Gang valve (1301) @ (-55.00,153.50,-7.30) ϴ (H:90° P:0° B:180°)
  Ancestry:
    -> Gang valve -> Structural -> MatMetal -> MetaProperty
    ...                     ... -> Decorative -> Physical -> Object
    ...       ... -> AI Avoid -> AI Utility -> MetaProperty
  Links:
    Link[MetaProp] (1115629): Gang valve (1301) -> Gang valve (-774)
  Dimensions: 1x3x6
  Properties:
    Position        : (-55.00,153.50,-7.30) ϴ (H:90° P:0° B:180°)
    PhysState       : 00 00 5C C2 00 80 19 43 9A 99 E9 C0 00 00 34 43 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 1x3x6
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Gang valve (-774):
    HUDSelect       : false
    AI_ObjAvoid     : 
    ModelName       : gang
    DonorType       : 0
    SymName         : Gang valve
  Properties via Structural (-491):
    Immobile        : true
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via AI Avoid (-4036):
    PhysAIColl      : false

Gang valve (1302) @ (-35.00,153.50,-7.30) ϴ (H:270° P:0° B:180°)
  Ancestry:
    -> Gang valve -> Structural -> MatMetal -> MetaProperty
    ...                     ... -> Decorative -> Physical -> Object
    ...       ... -> AI Avoid -> AI Utility -> MetaProperty
  Links:
    Link[MetaProp] (1115668): Gang valve (1302) -> Gang valve (-774)
  Dimensions: 1x3x6
  Properties:
    Position        : (-35.00,153.50,-7.30) ϴ (H:270° P:0° B:180°)
    PhysState       : 00 00 0C C2 00 80 19 43 9A 99 E9 C0 00 00 34 43 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 1x3x6
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Gang valve (-774):
    HUDSelect       : false
    AI_ObjAvoid     : 
    ModelName       : gang
    DonorType       : 0
    SymName         : Gang valve
  Properties via Structural (-491):
    Immobile        : true
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via AI Avoid (-4036):
    PhysAIColl      : false

Gang valve (1303) @ (-83.00,153.50,-7.30) ϴ (H:90° P:0° B:180°)
  Ancestry:
    -> Gang valve -> Structural -> MatMetal -> MetaProperty
    ...                     ... -> Decorative -> Physical -> Object
    ...       ... -> AI Avoid -> AI Utility -> MetaProperty
  Links:
    Link[MetaProp] (1115632): Gang valve (1303) -> Gang valve (-774)
  Dimensions: 1x3x6
  Properties:
    Position        : (-83.00,153.50,-7.30) ϴ (H:90° P:0° B:180°)
    PhysState       : 00 00 A6 C2 00 80 19 43 9A 99 E9 C0 00 00 34 43 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 1x3x6
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Gang valve (-774):
    HUDSelect       : false
    AI_ObjAvoid     : 
    ModelName       : gang
    DonorType       : 0
    SymName         : Gang valve
  Properties via Structural (-491):
    Immobile        : true
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via AI Avoid (-4036):
    PhysAIColl      : false

Gang valve (1304) @ (-63.00,153.50,-7.30) ϴ (H:270° P:0° B:180°)
  Ancestry:
    -> Gang valve -> Structural -> MatMetal -> MetaProperty
    ...                     ... -> Decorative -> Physical -> Object
    ...       ... -> AI Avoid -> AI Utility -> MetaProperty
  Links:
    Link[MetaProp] (1115628): Gang valve (1304) -> Gang valve (-774)
  Dimensions: 1x3x6
  Properties:
    Position        : (-63.00,153.50,-7.30) ϴ (H:270° P:0° B:180°)
    PhysState       : 00 00 7C C2 00 80 19 43 9A 99 E9 C0 00 00 34 43 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 1x3x6
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Gang valve (-774):
    HUDSelect       : false
    AI_ObjAvoid     : 
    ModelName       : gang
    DonorType       : 0
    SymName         : Gang valve
  Properties via Structural (-491):
    Immobile        : true
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via AI Avoid (-4036):
    PhysAIColl      : false

Gang valve (1305) @ (-83.00,87.00,-7.30) ϴ (H:90° P:0° B:180°)
  Ancestry:
    -> Gang valve -> Structural -> MatMetal -> MetaProperty
    ...                     ... -> Decorative -> Physical -> Object
    ...       ... -> AI Avoid -> AI Utility -> MetaProperty
  Links:
    Link[MetaProp] (1115633): Gang valve (1305) -> Gang valve (-774)
  Dimensions: 1x3x6
  Properties:
    Position        : (-83.00,87.00,-7.30) ϴ (H:90° P:0° B:180°)
    PhysState       : 00 00 A6 C2 00 00 AE 42 9A 99 E9 C0 00 00 34 43 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 1x3x6
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Gang valve (-774):
    HUDSelect       : false
    AI_ObjAvoid     : 
    ModelName       : gang
    DonorType       : 0
    SymName         : Gang valve
  Properties via Structural (-491):
    Immobile        : true
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via AI Avoid (-4036):
    PhysAIColl      : false

Gang valve (1306) @ (-63.00,87.00,-7.30) ϴ (H:270° P:0° B:180°)
  Ancestry:
    -> Gang valve -> Structural -> MatMetal -> MetaProperty
    ...                     ... -> Decorative -> Physical -> Object
    ...       ... -> AI Avoid -> AI Utility -> MetaProperty
  Links:
    Link[MetaProp] (1115634): Gang valve (1306) -> Gang valve (-774)
  Dimensions: 1x3x6
  Properties:
    Position        : (-63.00,87.00,-7.30) ϴ (H:270° P:0° B:180°)
    PhysState       : 00 00 7C C2 00 00 AE 42 9A 99 E9 C0 00 00 34 43 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 1x3x6
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Gang valve (-774):
    HUDSelect       : false
    AI_ObjAvoid     : 
    ModelName       : gang
    DonorType       : 0
    SymName         : Gang valve
  Properties via Structural (-491):
    Immobile        : true
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via AI Avoid (-4036):
    PhysAIColl      : false

steam jet (1307) @ (-37.38,114.79,-17.50) ϴ (H:49° P:0° B:350°)
  Ancestry:
    -> steam jet -> SteamFX -> Environmental FX -> SFX -> Object
  Links:
    Link[MetaProp] (1115635): steam jet (1307) -> steam jet (-1972)
  Dimensions: 2x8x2
  Properties:
    AmbientHacked   : 19 00 00 00 00 00 00 00 02 00 00 00 73 74 65 61 6D 5F 6C 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (-37.38,114.79,-17.50) ϴ (H:49° P:0° B:350°)
    PGLaunchInfo    : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 C0 BF 00 00 10 41 00 00 C0 BF 00 00 C0 3F 00 00 20 41 00 00 C0 3F 00 00 00 00 00 00 00 00 9A 99 19 3F CD CC 4C 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 FE FF 00 00 09 00 00 80 FE FF 00 80 01 00 00 00 0A 00 00 80 01 00 00 00 00 00 00 00 00 00 99 99 00 00 CC CC 00 00
    ParticleGroup   : D0 3D 42 00 70 4A 42 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 41 00 D0 39 42 00 00 00 00 00 00 00 00 00 1B 05 00 00 06 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 1E 00 00 00 00 00 00 00 20 98 AC 0D E8 98 AC 0D 98 16 B8 18 00 00 00 00 00 00 00 00 E0 16 B8 18 50 F9 17 19 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 1E 00 00 00 00 00 00 00 00 08 02 1E 0D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 01 00 00 00 00 9A 99 99 3E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 00 99 99 BF 0A D7 23 BC 00 99 99 BF 00 99 99 3F 00 FF FF 40 00 99 99 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 F9 05 00 00 73 74 65 61 6D 00 00 00 00 00 00 00 00 00 00 00 E9 00 00 00 66 66 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 00 00 00 00 80 3F 00 00 00 00 02 00 00 00 99 19 00 00 00 00 00 00 1B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via steam jet (-1972):
    DonorType       : 0
    SymName         : steam jet
    ModelName       : fx_particle
  Properties via SFX (-5):
    NetworkCategory : Hosted

steam jet cloud (1308) @ (-37.38,114.79,-17.50) ϴ (H:49° P:0° B:350°)
  Ancestry:
    -> steam jet cloud -> SteamFX -> Environmental FX -> SFX -> Object
  Links:
    Link[MetaProp] (1115636): steam jet cloud (1308) -> steam jet cloud (-1973)
    Link[Particle] (75563034): steam jet cloud (1308) -> steam jet (1307)
  Dimensions: 5x14x5
  Properties:
    AmbientHacked   : 19 00 00 00 00 00 00 00 02 00 00 00 73 74 65 61 6D 5F 6C 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (-37.38,114.79,-17.50) ϴ (H:49° P:0° B:350°)
    PGLaunchInfo    : 00 00 00 00 CD CC 4C BE CD CC 4C BE CD CC 4C BE CD CC 4C 3E CD CC 4C 3E CD CC 4C 3E 00 00 80 BF 00 00 A0 40 00 00 80 BF 00 00 80 3F 00 00 C0 40 00 00 80 3F 00 00 00 00 00 00 00 00 66 66 E6 3F 9A 99 19 40 00 00 00 00 00 00 00 00 CD CC FF FF CD CC FF FF CD CC FF FF 33 33 00 00 33 33 00 00 33 33 00 00 00 00 FF FF 00 00 05 00 00 00 FF FF 00 00 01 00 00 00 06 00 00 00 01 00 00 00 00 00 00 00 00 00 CC CC 01 00 66 66 02 00
    ParticleGroup   : D0 3D 42 00 70 4A 42 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 41 00 D0 39 42 00 00 00 00 00 00 00 00 00 1C 05 00 00 06 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 28 00 00 00 00 00 00 00 30 8D AC 0D F8 8D AC 0D 80 13 B8 18 00 00 00 00 00 00 00 00 C8 13 B8 18 70 12 18 19 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 1E 00 00 00 00 00 00 00 00 60 07 1E 0D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 01 00 00 00 00 66 66 A6 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 40 66 26 C0 00 CC 4C BE 40 66 26 C0 40 66 26 40 70 99 69 41 40 66 26 40 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 70 0D 00 00 73 74 65 61 6D 00 00 00 00 00 00 00 00 00 00 00 E9 00 00 00 66 66 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 1B 05 00 00 00 00 00 00 00 00 00 BF 00 00 00 00 00 00 80 3F 00 00 00 00 02 00 00 00 99 19 00 00 00 00 00 00 1D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via steam jet cloud (-1973):
    DonorType       : 0
    SymName         : steam jet cloud
    ModelName       : fx_particle
  Properties via SFX (-5):
    NetworkCategory : Hosted

Rick Ladder 16 (1309) @ (-3.22,124.00,-30.00) ϴ (H:89° P:0° B:0°)
  Ancestry:
    -> Rick Ladder 16 -> Ladders -> Terrain -> Physical -> Object
  Links:
    Link[MetaProp] (1115647): Rick Ladder 16 (1309) -> Rick Ladder 16 (-2558)
  Dimensions: 3x0x28
  Properties:
    Position        : (-3.22,124.00,-30.00) ϴ (H:89° P:0° B:0°)
    PhysState       : C0 CF 4D C0 00 00 F8 42 00 00 F0 C1 00 00 00 00 00 00 00 00 30 FD B3 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.33, 1.00, 1.75)
    PhysDims        : 3x0x28
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 1B 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Rick Ladder 16 (-2558):
    ModelName       : ricklad6
    SymName         : Rick Ladder 16
    DonorType       : 0
  Properties via Ladders (-783):
    Immobile        : true
    Material Tags   : Material Ladder
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Curved Pipe 2' diameter (1310) @ (-36.00,114.50,-27.00) ϴ (H:90° P:0° B:180°)
  Ancestry:
    -> Curved Pipe 2' diameter -> Chrome -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                                                     ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115649): Curved Pipe 2' diameter (1310) -> Curved Pipe 2' diameter (-859)
  Dimensions: 4x2x3
  Properties:
    Position        : (-36.00,114.50,-27.00) ϴ (H:90° P:0° B:180°)
    PhysState       : A9 02 10 C2 1C FE E4 42 00 00 D8 C1 00 00 34 43 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 4x2x4
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Curved Pipe 2' diameter (-859):
    ModelName       : pipe2crv
    SymName         : Curved Pipe 2' diameter
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    ObjName         : pipes: "A pipe."
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Pipe 24x2 (1311) @ (-36.00,128.50,-28.00) ϴ (H:90° P:90° B:0°)
  Ancestry:
    -> Pipe 24x2 -> Chrome -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                                       ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115641): Pipe 24x2 (1311) -> Pipe 24x2 (-1090)
  Dimensions: 2x2x24
  Properties:
    Position        : (-36.00,128.50,-28.00) ϴ (H:90° P:90° B:0°)
    PhysState       : 00 00 10 C2 00 80 00 43 00 00 E0 C1 00 00 00 00 00 00 B4 42 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 2x1x24
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Pipe 24x2 (-1090):
    ModelName       : pipe5
    SymName         : Pipe 24x2
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    ObjName         : pipes: "A pipe."
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Pipe 24x2 (1312) @ (-36.00,152.50,-28.00) ϴ (H:90° P:90° B:0°)
  Ancestry:
    -> Pipe 24x2 -> Chrome -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                                       ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115658): Pipe 24x2 (1312) -> Pipe 24x2 (-1090)
  Dimensions: 2x2x24
  Properties:
    Position        : (-36.00,152.50,-28.00) ϴ (H:90° P:90° B:0°)
    PhysState       : 00 00 10 C2 00 80 18 43 00 00 E0 C1 00 00 00 00 00 00 B4 42 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 2x1x24
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Pipe 24x2 (-1090):
    ModelName       : pipe5
    SymName         : Pipe 24x2
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    ObjName         : pipes: "A pipe."
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Pipe 16x2 (1313) @ (-36.00,172.50,-28.00) ϴ (H:90° P:90° B:0°)
  Ancestry:
    -> Pipe 16x2 -> Chrome -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                                       ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115648): Pipe 16x2 (1313) -> Pipe 16x2 (-1049)
  Dimensions: 2x2x16
  Properties:
    Position        : (-36.00,172.50,-28.00) ϴ (H:90° P:90° B:0°)
    PhysState       : 00 00 10 C2 00 80 2C 43 00 00 E0 C1 00 00 00 00 00 00 B4 42 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 2x2x15
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Pipe 16x2 (-1049):
    ModelName       : pipel2
    SymName         : Pipe 16x2
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    ObjName         : pipes: "A pipe."
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Curved Pipe 2' diameter (1314) @ (-110.00,114.50,-27.00) ϴ (H:90° P:0° B:180°)
  Ancestry:
    -> Curved Pipe 2' diameter -> Chrome -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                                                     ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115657): Curved Pipe 2' diameter (1314) -> Curved Pipe 2' diameter (-859)
  Dimensions: 4x2x3
  Properties:
    Position        : (-110.00,114.50,-27.00) ϴ (H:90° P:0° B:180°)
    PhysState       : 54 01 DC C2 1C FE E4 42 00 00 D8 C1 00 00 34 43 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 4x2x4
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Curved Pipe 2' diameter (-859):
    ModelName       : pipe2crv
    SymName         : Curved Pipe 2' diameter
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    ObjName         : pipes: "A pipe."
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Pipe 24x2 (1315) @ (-110.00,128.50,-28.00) ϴ (H:90° P:90° B:0°)
  Ancestry:
    -> Pipe 24x2 -> Chrome -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                                       ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115640): Pipe 24x2 (1315) -> Pipe 24x2 (-1090)
  Dimensions: 2x2x24
  Properties:
    Position        : (-110.00,128.50,-28.00) ϴ (H:90° P:90° B:0°)
    PhysState       : 00 00 DC C2 00 80 00 43 00 00 E0 C1 00 00 00 00 00 00 B4 42 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 2x1x24
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Pipe 24x2 (-1090):
    ModelName       : pipe5
    SymName         : Pipe 24x2
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    ObjName         : pipes: "A pipe."
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Pipe 24x2 (1316) @ (-110.00,152.50,-28.00) ϴ (H:90° P:90° B:0°)
  Ancestry:
    -> Pipe 24x2 -> Chrome -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                                       ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115642): Pipe 24x2 (1316) -> Pipe 24x2 (-1090)
  Dimensions: 2x2x24
  Properties:
    Position        : (-110.00,152.50,-28.00) ϴ (H:90° P:90° B:0°)
    PhysState       : 00 00 DC C2 00 80 18 43 00 00 E0 C1 00 00 00 00 00 00 B4 42 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 2x1x24
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Pipe 24x2 (-1090):
    ModelName       : pipe5
    SymName         : Pipe 24x2
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    ObjName         : pipes: "A pipe."
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Pipe 16x2 (1317) @ (-110.00,172.50,-28.00) ϴ (H:90° P:90° B:0°)
  Ancestry:
    -> Pipe 16x2 -> Chrome -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                                       ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115646): Pipe 16x2 (1317) -> Pipe 16x2 (-1049)
  Dimensions: 2x2x16
  Properties:
    Position        : (-110.00,172.50,-28.00) ϴ (H:90° P:90° B:0°)
    PhysState       : 00 00 DC C2 00 80 2C 43 00 00 E0 C1 00 00 00 00 00 00 B4 42 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 2x2x15
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Pipe 16x2 (-1049):
    ModelName       : pipel2
    SymName         : Pipe 16x2
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    ObjName         : pipes: "A pipe."
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Pipe 24x2 (1318) @ (-71.50,100.00,-28.00) ϴ (H:90° P:90° B:0°)
  Ancestry:
    -> Pipe 24x2 -> Chrome -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                                       ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115637): Pipe 24x2 (1318) -> Pipe 24x2 (-1090)
  Dimensions: 2x2x24
  Properties:
    Position        : (-71.50,100.00,-28.00) ϴ (H:90° P:90° B:0°)
    PhysState       : 00 00 8F C2 00 00 C8 42 00 00 E0 C1 00 00 00 00 00 00 B4 42 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 2x1x24
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Pipe 24x2 (-1090):
    ModelName       : pipe5
    SymName         : Pipe 24x2
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    ObjName         : pipes: "A pipe."
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Pipe 24x2 (1319) @ (-74.50,100.00,-28.00) ϴ (H:90° P:90° B:0°)
  Ancestry:
    -> Pipe 24x2 -> Chrome -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                                       ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115644): Pipe 24x2 (1319) -> Pipe 24x2 (-1090)
  Dimensions: 2x2x24
  Properties:
    Position        : (-74.50,100.00,-28.00) ϴ (H:90° P:90° B:0°)
    PhysState       : 00 00 95 C2 00 00 C8 42 00 00 E0 C1 00 00 00 00 00 00 B4 42 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 2x1x24
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Pipe 24x2 (-1090):
    ModelName       : pipe5
    SymName         : Pipe 24x2
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    ObjName         : pipes: "A pipe."
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Pipe 24x2 (1320) @ (-71.50,124.00,-28.00) ϴ (H:90° P:90° B:0°)
  Ancestry:
    -> Pipe 24x2 -> Chrome -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                                       ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115615): Pipe 24x2 (1320) -> Pipe 24x2 (-1090)
  Dimensions: 2x2x24
  Properties:
    Position        : (-71.50,124.00,-28.00) ϴ (H:90° P:90° B:0°)
    PhysState       : 00 00 8F C2 00 00 F8 42 00 00 E0 C1 00 00 00 00 00 00 B4 42 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 2x1x24
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Pipe 24x2 (-1090):
    ModelName       : pipe5
    SymName         : Pipe 24x2
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    ObjName         : pipes: "A pipe."
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Pipe 24x2 (1321) @ (-74.50,124.00,-28.00) ϴ (H:90° P:90° B:0°)
  Ancestry:
    -> Pipe 24x2 -> Chrome -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                                       ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115625): Pipe 24x2 (1321) -> Pipe 24x2 (-1090)
  Dimensions: 2x2x24
  Properties:
    Position        : (-74.50,124.00,-28.00) ϴ (H:90° P:90° B:0°)
    PhysState       : 00 00 95 C2 00 00 F8 42 00 00 E0 C1 00 00 00 00 00 00 B4 42 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 2x1x24
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Pipe 24x2 (-1090):
    ModelName       : pipe5
    SymName         : Pipe 24x2
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    ObjName         : pipes: "A pipe."
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

steam jet (1322) @ (-74.50,159.68,-30.10) ϴ (H:0° P:0° B:270°)
  Ancestry:
    -> steam jet -> SteamFX -> Environmental FX -> SFX -> Object
  Links:
    Link[MetaProp] (1115599): steam jet (1322) -> steam jet (-1972)
  Dimensions: 2x8x2
  Properties:
    AmbientHacked   : 19 00 00 00 00 00 00 00 02 00 00 00 73 74 65 61 6D 5F 6C 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (-74.50,159.68,-30.10) ϴ (H:0° P:0° B:270°)
    PGLaunchInfo    : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 C0 BF 00 00 10 41 00 00 C0 BF 00 00 C0 3F 00 00 20 41 00 00 C0 3F 00 00 00 00 00 00 00 00 9A 99 19 3F CD CC 4C 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 FE FF 00 00 09 00 00 80 FE FF 00 80 01 00 00 00 0A 00 00 80 01 00 00 00 00 00 00 00 00 00 99 99 00 00 CC CC 00 00
    ParticleGroup   : D0 3D 42 00 70 4A 42 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 41 00 D0 39 42 00 00 00 00 00 00 00 00 00 2A 05 00 00 06 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 1E 00 00 00 00 00 00 00 F0 E9 77 21 B8 EA 77 21 F8 22 B8 18 00 00 00 00 00 00 00 00 40 23 B8 18 78 01 18 19 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 1E 00 00 00 00 00 00 00 00 10 12 1E 0D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 01 00 00 00 00 9A 99 99 3E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 00 99 99 BF 0A D7 23 BC 00 99 99 BF 00 99 99 3F 00 FF FF 40 00 99 99 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 F9 05 00 00 73 74 65 61 6D 00 00 00 00 00 00 00 00 00 00 00 E9 00 00 00 66 66 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 00 00 00 00 80 3F 00 00 00 00 02 00 00 00 99 19 00 00 00 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via steam jet (-1972):
    DonorType       : 0
    SymName         : steam jet
    ModelName       : fx_particle
  Properties via SFX (-5):
    NetworkCategory : Hosted

Pipe 8x2 (1323) @ (-73.00,71.00,-37.00) ϴ (H:0° P:90° B:0°)
  Ancestry:
    -> Pipe 8x2 -> Chrome -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                                      ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115586): Pipe 8x2 (1323) -> Pipe 8x2 (-769)
  Dimensions: 2x2x8
  Properties:
    Position        : (-73.00,71.00,-37.00) ϴ (H:0° P:90° B:0°)
    PhysState       : 00 00 92 C2 25 02 8E 42 00 00 14 C2 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 2x2x8
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Pipe 8x2 (-769):
    ModelName       : pipe2
    SymName         : Pipe 8x2
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    ObjName         : pipes: "A pipe."
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Curved Pipe 2' diameter (1324) @ (-79.00,71.00,-38.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Curved Pipe 2' diameter -> Chrome -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                                                     ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115619): Curved Pipe 2' diameter (1324) -> Curved Pipe 2' diameter (-859)
  Dimensions: 4x2x3
  Properties:
    Position        : (-79.00,71.00,-38.00) ϴ (H:0° P:0° B:0°)
    PhysState       : 00 00 9E C2 C9 FE 8D 42 00 00 18 C2 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 4x2x4
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Curved Pipe 2' diameter (-859):
    ModelName       : pipe2crv
    SymName         : Curved Pipe 2' diameter
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    ObjName         : pipes: "A pipe."
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Engineering Wedge Light (1325) @ (-55.50,-22.00,-9.00) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Engineering Wedge Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115624): Engineering Wedge Light (1325) -> Engineering Wedge Light (-1135)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (-55.50,-22.00,-9.00) ϴ (H:270° P:0° B:0°)
  Properties via Engineering Wedge Light (-1135):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Engineering Wedge Light
    ModelName       : light2
    LightColor      : B8 1E 05 3E 00 00 40 3F
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

To Cargo Bays (1326) @ (-87.00,10.00,-23.98) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> To Cargo Bays -> Engineering Signs -> Ship areas -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115600): To Cargo Bays (1326) -> To Cargo Bays (-1692)
  Dimensions: 4x4x0
  Properties:
    Position        : (-87.00,10.00,-23.98) ϴ (H:270° P:0° B:0°)
  Properties via To Cargo Bays (-1692):
    ModelName       : ar_cbay
    SymName         : To Cargo Bays
    DonorType       : 0
  Properties via Alpha Signs (-2044):
    RenderAlpha     : 1.000000
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Pipe 24x2 (1327) @ (-71.50,148.00,-28.00) ϴ (H:90° P:90° B:0°)
  Ancestry:
    -> Pipe 24x2 -> Chrome -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                                       ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115639): Pipe 24x2 (1327) -> Pipe 24x2 (-1090)
  Dimensions: 2x2x24
  Properties:
    Position        : (-71.50,148.00,-28.00) ϴ (H:90° P:90° B:0°)
    PhysState       : 00 00 8F C2 00 00 14 43 00 00 E0 C1 00 00 00 00 00 00 B4 42 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 2x1x24
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Pipe 24x2 (-1090):
    ModelName       : pipe5
    SymName         : Pipe 24x2
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    ObjName         : pipes: "A pipe."
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

UBWin_4x8_thin (1329) @ (-54.00,-17.00,-19.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> UBWin_4x8_thin -> Unbreakable Windows -> MatUnBrkGlass -> MetaProperty
    ...                                  ... -> Windows -> Terrain -> Physical -> Object
    ...                                             ... -> MatUnBrkGlass -> MetaProperty
  Links:
    Link[MetaProp] (1115601): UBWin_4x8_thin (1329) -> UBWin_4x8_thin (-3463)
  Dimensions: 2x0x10
  Properties:
    Position        : (-54.00,-17.00,-19.00) ϴ (H:90° P:0° B:0°)
    PhysState       : 92 04 58 C2 00 00 88 C1 00 00 98 C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (0.25, 1.00, 2.50)
    PhysDims        : 2x0x10
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via UBWin_4x8_thin (-3463):
    ModelName       : wnd_48u
    SymName         : UBWin_4x8_thin
    DonorType       : 0
  Properties via Unbreakable Windows (-1584):
    ObjName         : Unbreakable_Windows: "An unbreakable window."
    PhysAIColl      : true
  Properties via MatUnBrkGlass (-634):
    Material Tags   : Material UBGlass
  Properties via Windows (-248):
    BlockFrob       : true
    RenderAlpha     : 0.450000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Pipe 24x2 (1330) @ (-74.50,148.00,-28.00) ϴ (H:90° P:90° B:0°)
  Ancestry:
    -> Pipe 24x2 -> Chrome -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                                       ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115612): Pipe 24x2 (1330) -> Pipe 24x2 (-1090)
  Dimensions: 2x2x24
  Properties:
    Position        : (-74.50,148.00,-28.00) ϴ (H:90° P:90° B:0°)
    PhysState       : 00 00 95 C2 00 00 14 43 00 00 E0 C1 00 00 00 00 00 00 B4 42 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 2x1x24
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Pipe 24x2 (-1090):
    ModelName       : pipe5
    SymName         : Pipe 24x2
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    ObjName         : pipes: "A pipe."
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

UBWin_4x8_thin (1331) @ (-54.00,-27.00,-19.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> UBWin_4x8_thin -> Unbreakable Windows -> MatUnBrkGlass -> MetaProperty
    ...                                  ... -> Windows -> Terrain -> Physical -> Object
    ...                                             ... -> MatUnBrkGlass -> MetaProperty
  Links:
    Link[MetaProp] (1115603): UBWin_4x8_thin (1331) -> UBWin_4x8_thin (-3463)
  Dimensions: 2x0x10
  Properties:
    Position        : (-54.00,-27.00,-19.00) ϴ (H:90° P:0° B:0°)
    PhysState       : 92 04 58 C2 00 00 D8 C1 00 00 98 C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (0.25, 1.00, 2.50)
    PhysDims        : 2x0x10
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via UBWin_4x8_thin (-3463):
    ModelName       : wnd_48u
    SymName         : UBWin_4x8_thin
    DonorType       : 0
  Properties via Unbreakable Windows (-1584):
    ObjName         : Unbreakable_Windows: "An unbreakable window."
    PhysAIColl      : true
  Properties via MatUnBrkGlass (-634):
    Material Tags   : Material UBGlass
  Properties via Windows (-248):
    BlockFrob       : true
    RenderAlpha     : 0.450000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Pipe 24x2 (1332) @ (-71.50,172.00,-28.00) ϴ (H:90° P:90° B:0°)
  Ancestry:
    -> Pipe 24x2 -> Chrome -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                                       ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115616): Pipe 24x2 (1332) -> Pipe 24x2 (-1090)
  Dimensions: 2x2x24
  Properties:
    Position        : (-71.50,172.00,-28.00) ϴ (H:90° P:90° B:0°)
    PhysState       : 00 00 8F C2 00 00 2C 43 00 00 E0 C1 00 00 00 00 00 00 B4 42 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 2x1x24
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Pipe 24x2 (-1090):
    ModelName       : pipe5
    SymName         : Pipe 24x2
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    ObjName         : pipes: "A pipe."
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Pipe 24x2 (1333) @ (-74.50,172.00,-28.00) ϴ (H:90° P:90° B:0°)
  Ancestry:
    -> Pipe 24x2 -> Chrome -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                                       ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115617): Pipe 24x2 (1333) -> Pipe 24x2 (-1090)
  Dimensions: 2x2x24
  Properties:
    Position        : (-74.50,172.00,-28.00) ϴ (H:90° P:90° B:0°)
    PhysState       : 00 00 95 C2 00 00 2C 43 00 00 E0 C1 00 00 00 00 00 00 B4 42 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 2x1x24
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Pipe 24x2 (-1090):
    ModelName       : pipe5
    SymName         : Pipe 24x2
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    ObjName         : pipes: "A pipe."
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Curved Pipe 2' diameter (1334) @ (-67.00,71.00,-38.00) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Curved Pipe 2' diameter -> Chrome -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                                                     ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115618): Curved Pipe 2' diameter (1334) -> Curved Pipe 2' diameter (-859)
  Dimensions: 4x2x3
  Properties:
    Position        : (-67.00,71.00,-38.00) ϴ (H:180° P:0° B:0°)
    PhysState       : 00 00 86 C2 C9 FE 8D 42 00 00 18 C2 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 4x2x4
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Curved Pipe 2' diameter (-859):
    ModelName       : pipe2crv
    SymName         : Curved Pipe 2' diameter
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    ObjName         : pipes: "A pipe."
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Pipe 8x2 (1335) @ (-66.00,71.00,-42.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Pipe 8x2 -> Chrome -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                                      ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115623): Pipe 8x2 (1335) -> Pipe 8x2 (-769)
  Dimensions: 2x2x3
  Properties:
    Position        : (-66.00,71.00,-42.00) ϴ (H:0° P:0° B:0°)
    PhysState       : 00 00 84 C2 25 02 8E 42 00 00 28 C2 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.00, 1.00, 0.50)
    PhysDims        : 2x2x4
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Pipe 8x2 (-769):
    ModelName       : pipe2
    SymName         : Pipe 8x2
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    ObjName         : pipes: "A pipe."
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

ENG Female Corpse (1336) @ (-34.39,-14.80,-21.20) ϴ (H:183° P:0° B:0°)
  Ancestry:
    -> ENG Female Corpse -> Engineering Corpses -> Human Corpses -> Corpses -> Physical -> Object
    ...                                                      ... -> MatFlesh -> MetaProperty
  Links:
    Link[Contains] (10551338): ENG Female Corpse (1336) -> 20 Nanites (1344)
    Link[MetaProp] (1115604): ENG Female Corpse (1336) -> ENG Female Corpse (-1875)
    Link[FlowCont] (19988523): ENG Female Corpse (1336) -> 20 Nanites (1344)
  Dimensions: 3x2x2
  Properties:
    Position        : (-34.39,-14.80,-21.20) ϴ (H:183° P:0° B:0°)
    Creature        : Humanoid
    CretPose        : 01 00 00 00 68 75 6D 63 70 73 73 69 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 01 00 00 00
    ?Puppet?        : A4 D8 5D 00 38 05 00 00 00 00 00 00 70 C9 D6 1A
  Properties via ENG Female Corpse (-1875):
    ModelName       : corf_eng
    SymName         : ENG Female Corpse
    DonorType       : 0
  Properties via Human Corpses (-503):
    ObjName         : HumanCorpses: "A corpse."
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    HUDUse          : human_corpses: "Search corpse"
  Properties via Corpses (-379):
    ContainDims     : 04 00 00 00 04 00 00 00
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    FrobHandler     : Local Only
    HUDSelect       : true
    NonPhysCreature : true
    Scripts         : 43 6F 6E 74 61 69 6E 65 72 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PickBias        : 0.500000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatFlesh (-584):
    Material Tags   : Material Flesh

Pipe 8x2 (1338) @ (-80.00,71.00,-42.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Pipe 8x2 -> Chrome -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                                      ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115587): Pipe 8x2 (1338) -> Pipe 8x2 (-769)
  Dimensions: 2x2x3
  Properties:
    Position        : (-80.00,71.00,-42.00) ϴ (H:0° P:0° B:0°)
    PhysState       : 00 00 A0 C2 25 02 8E 42 00 00 28 C2 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.00, 1.00, 0.50)
    PhysDims        : 2x2x4
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Pipe 8x2 (-769):
    ModelName       : pipe2
    SymName         : Pipe 8x2
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    ObjName         : pipes: "A pipe."
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Reflec Armor (1339) @ (73.80,10.00,-14.30) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Reflec Armor -> Armor -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1116200): Reflec Armor (1339) -> Reflec Armor (-82)
  Dimensions: 2x1x2
  Properties:
    Position        : (73.80,10.00,-14.30) ϴ (H:90° P:0° B:0°)
    PhysState       : F7 97 93 42 00 00 20 41 B4 C8 64 C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (0.60, 0.60, 0.60)
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 96 43 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Reflec Armor (-82):
    ObjShort        : Reflective_Armor
    FrobInfo        : 01 00 00 00 02 00 00 00 02 00 00 00 00 00 00 00
    ObjName         : Reflective_Armor
    ModelName       : armore
    ObjIcon         : ARMORR_I
    ReqStatsDesc    : 03 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Energy          : 100.000000
    SymName         : Reflec Armor
    Scripts         : 50 6F 77 65 72 65 64 41 72 6D 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4E 56 52 65 6D 6F 76 65 50 72 6F 70 65 72 74 79 54 72 61 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00
    DonorType       : 0
    DrainRate       : 5.000000
    Armor           : 00 00 00 00 00 00 00 00 00 00 48 42
    DrainAmt        : 1.000000
  Properties via Armor (-78):
    PsiRadar        : Powerup
    ObjList         : NVRemovePropertyTrapOn="BeginScript"; NVRemovePropertyTrapProp="Scale"; NVRemovePropertyTrapReAdd=1; NVRemovePropertyTrapCount=1;
    InvDims         : 02 00 00 00 02 00 00 00
    Material Tags   : Material Metal
  Properties via Goodies (-49):
    HUDSelect       : true
    ElevAble        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Blood Splatter Small (1340) @ (-35.06,-14.05,-19.00) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Blood Splatter Small -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115606): Blood Splatter Small (1340) -> Blood Splatter Small (-864)
  Dimensions: 0x4x4
  Properties:
    Scale           : (1.00, 0.67, 0.67)
    Position        : (-35.06,-14.05,-19.00) ϴ (H:270° P:0° B:0°)
  Properties via Blood Splatter Small (-864):
    ModelName       : blood01
    RenderAlpha     : 1.000000
    SymName         : Blood Splatter Small
    DonorType       : 0
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Blood Splatter Small (1341) @ (-41.42,-18.27,-23.98) ϴ (H:241° P:270° B:0°)
  Ancestry:
    -> Blood Splatter Small -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115608): Blood Splatter Small (1341) -> Blood Splatter Small (-864)
  Dimensions: 0x6x6
  Properties:
    Position        : (-41.42,-18.27,-23.98) ϴ (H:241° P:270° B:0°)
  Properties via Blood Splatter Small (-864):
    ModelName       : blood01
    RenderAlpha     : 1.000000
    SymName         : Blood Splatter Small
    DonorType       : 0
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Blood Splatter Medium (1342) @ (-33.99,-15.61,-21.99) ϴ (H:90° P:270° B:0°)
  Ancestry:
    -> Blood Splatter Medium -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115609): Blood Splatter Medium (1342) -> Blood Splatter Medium (-857)
  Dimensions: 0x6x6
  Properties:
    Position        : (-33.99,-15.61,-21.99) ϴ (H:90° P:270° B:0°)
  Properties via Blood Splatter Medium (-857):
    ModelName       : blood02
    RenderAlpha     : 1.000000
    SymName         : Blood Splatter Medium
    DonorType       : 0
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

WalkieTalkie (1343) @ (-34.96,-22.68,-21.89) ϴ (H:229° P:0° B:270°)
  Ancestry:
    -> WalkieTalkie -> Werkzeug -> MatPlasticrete -> MetaProperty
    ...                     ... -> NEUES -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115610): WalkieTalkie (1343) -> WalkieTalkie (-4485)
  Dimensions: 0x0x1
  Properties:
    Position        : (-34.96,-22.68,-21.89) ϴ (H:229° P:0° B:270°)
  Properties via WalkieTalkie (-4485):
    HUDSelect       : true
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ObjName         : WalkieTalkie
    Scripts         : 4E 56 53 69 6D 70 6C 65 53 63 68 65 6D 61 50 6C 61 79 65 72 54 72 61 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ModelName       : wtalkie
    SymName         : WalkieTalkie
    ObjList         : NVSimpleSchemaPlayerTrapOn="FrobWorldEnd";NVSchema="use_walkiet";
    DonorType       : 0
  Properties via MatPlasticrete (-630):
    Material Tags   : Material Plasticrete
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

20 Nanites (1344) @ (-34.53,-16.22,-21.69) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> 20 Nanites -> Small Nanite Pile -> Nanites -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1115611): 20 Nanites (1344) -> 20 Nanites (-89)
  Dimensions: 2x1x1
  Properties:
    Position        : (-34.53,-16.22,-21.69) ϴ (H:90° P:0° B:0°)
    StackCount      : 24
    HasRefs         : false
  Properties via 20 Nanites (-89):
    SymName         : 20 Nanites
    DonorType       : 0
  Properties via Nanites (-85):
    ObjShort        : Nanites: "%d nanites"
    ObjName         : Nanites: "%d nanites."
    ModelName       : nanocan
    CombineType     : nanite
    ObjIcon         : nan_ic
    AutoPickup      : true
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PsiRadar        : Powerup
    Material Tags   : Material Glass
    NameType        : Stack Count
    StackInc        : 10
  Properties via Goodies (-49):
    HUDSelect       : true
    FrobInfo        : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    ElevAble        : true
    InvDims         : 01 00 00 00 01 00 00 00
  Properties via Physical (-11):
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Pipe 8x2 (1345) @ (-73.00,173.00,-37.00) ϴ (H:0° P:90° B:0°)
  Ancestry:
    -> Pipe 8x2 -> Chrome -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                                      ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115620): Pipe 8x2 (1345) -> Pipe 8x2 (-769)
  Dimensions: 2x2x8
  Properties:
    Position        : (-73.00,173.00,-37.00) ϴ (H:0° P:90° B:0°)
    PhysState       : 00 00 92 C2 12 01 2D 43 00 00 14 C2 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 2x2x8
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Pipe 8x2 (-769):
    ModelName       : pipe2
    SymName         : Pipe 8x2
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    ObjName         : pipes: "A pipe."
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Curved Pipe 2' diameter (1346) @ (-79.00,173.00,-38.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Curved Pipe 2' diameter -> Chrome -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                                                     ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115621): Curved Pipe 2' diameter (1346) -> Curved Pipe 2' diameter (-859)
  Dimensions: 4x2x3
  Properties:
    Position        : (-79.00,173.00,-38.00) ϴ (H:0° P:0° B:0°)
    PhysState       : 00 00 9E C2 64 FF 2C 43 00 00 18 C2 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 4x2x4
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Curved Pipe 2' diameter (-859):
    ModelName       : pipe2crv
    SymName         : Curved Pipe 2' diameter
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    ObjName         : pipes: "A pipe."
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Curved Pipe 2' diameter (1347) @ (-67.00,173.00,-38.00) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Curved Pipe 2' diameter -> Chrome -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                                                     ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115622): Curved Pipe 2' diameter (1347) -> Curved Pipe 2' diameter (-859)
  Dimensions: 4x2x3
  Properties:
    Position        : (-67.00,173.00,-38.00) ϴ (H:180° P:0° B:0°)
    PhysState       : 00 00 86 C2 64 FF 2C 43 00 00 18 C2 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 4x2x4
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Curved Pipe 2' diameter (-859):
    ModelName       : pipe2crv
    SymName         : Curved Pipe 2' diameter
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    ObjName         : pipes: "A pipe."
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Pipe 8x2 (1348) @ (-66.00,173.00,-42.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Pipe 8x2 -> Chrome -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                                      ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115588): Pipe 8x2 (1348) -> Pipe 8x2 (-769)
  Dimensions: 2x2x3
  Properties:
    Position        : (-66.00,173.00,-42.00) ϴ (H:0° P:0° B:0°)
    PhysState       : 00 00 84 C2 12 01 2D 43 00 00 28 C2 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.00, 1.00, 0.50)
    PhysDims        : 2x2x4
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Pipe 8x2 (-769):
    ModelName       : pipe2
    SymName         : Pipe 8x2
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    ObjName         : pipes: "A pipe."
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Pipe 8x2 (1349) @ (-80.00,173.00,-42.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Pipe 8x2 -> Chrome -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                                      ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115589): Pipe 8x2 (1349) -> Pipe 8x2 (-769)
  Dimensions: 2x2x3
  Properties:
    Position        : (-80.00,173.00,-42.00) ϴ (H:0° P:0° B:0°)
    PhysState       : 00 00 A0 C2 12 01 2D 43 00 00 28 C2 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.00, 1.00, 0.50)
    PhysDims        : 2x2x4
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Pipe 8x2 (-769):
    ModelName       : pipe2
    SymName         : Pipe 8x2
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    ObjName         : pipes: "A pipe."
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

steam jet (1350) @ (-73.01,72.89,-37.00) ϴ (H:16° P:0° B:0°)
  Ancestry:
    -> steam jet -> SteamFX -> Environmental FX -> SFX -> Object
  Links:
    Link[MetaProp] (1115590): steam jet (1350) -> steam jet (-1972)
  Dimensions: 2x8x2
  Properties:
    AmbientHacked   : 19 00 00 00 00 00 00 00 02 00 00 00 73 74 65 61 6D 5F 6C 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (-73.01,72.89,-37.00) ϴ (H:16° P:0° B:0°)
    PGLaunchInfo    : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 C0 BF 00 00 10 41 00 00 C0 BF 00 00 C0 3F 00 00 20 41 00 00 C0 3F 00 00 00 00 00 00 00 00 9A 99 19 3F CD CC 4C 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 FE FF 00 00 09 00 00 80 FE FF 00 80 01 00 00 00 0A 00 00 80 01 00 00 00 00 00 00 00 00 00 99 99 00 00 CC CC 00 00
    ParticleGroup   : D0 3D 42 00 70 4A 42 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 41 00 D0 39 42 00 00 00 00 00 00 00 00 00 46 05 00 00 06 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 1E 00 00 00 00 00 00 00 B0 FC 77 21 18 C2 77 21 90 18 B8 18 00 00 00 00 00 00 00 00 D8 18 B8 18 98 20 18 19 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 1E 00 00 00 00 00 00 00 00 A8 12 1E 0D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 01 00 00 00 00 9A 99 99 3E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 00 99 99 BF 0A D7 23 BC 00 99 99 BF 00 99 99 3F 00 FF FF 40 00 99 99 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 F9 05 00 00 73 74 65 61 6D 00 00 00 00 00 00 00 00 00 00 00 E9 00 00 00 66 66 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 00 00 00 00 80 3F 00 00 00 00 02 00 00 00 99 19 00 00 00 00 00 00 5A 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via steam jet (-1972):
    DonorType       : 0
    SymName         : steam jet
    ModelName       : fx_particle
  Properties via SFX (-5):
    NetworkCategory : Hosted

steam jet cloud (1351) @ (-73.01,72.89,-37.00) ϴ (H:16° P:0° B:0°)
  Ancestry:
    -> steam jet cloud -> SteamFX -> Environmental FX -> SFX -> Object
  Links:
    Link[MetaProp] (1115591): steam jet cloud (1351) -> steam jet cloud (-1973)
    Link[Particle] (75563033): steam jet cloud (1351) -> steam jet (1350)
  Dimensions: 5x14x5
  Properties:
    AmbientHacked   : 19 00 00 00 00 00 00 00 02 00 00 00 73 74 65 61 6D 5F 6C 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (-73.01,72.89,-37.00) ϴ (H:16° P:0° B:0°)
    PGLaunchInfo    : 00 00 00 00 CD CC 4C BE CD CC 4C BE CD CC 4C BE CD CC 4C 3E CD CC 4C 3E CD CC 4C 3E 00 00 80 BF 00 00 A0 40 00 00 80 BF 00 00 80 3F 00 00 C0 40 00 00 80 3F 00 00 00 00 00 00 00 00 66 66 E6 3F 9A 99 19 40 00 00 00 00 00 00 00 00 CD CC FF FF CD CC FF FF CD CC FF FF 33 33 00 00 33 33 00 00 33 33 00 00 00 00 FF FF 00 00 05 00 00 00 FF FF 00 00 01 00 00 00 06 00 00 00 01 00 00 00 00 00 00 00 00 00 CC CC 01 00 66 66 02 00
    ParticleGroup   : D0 3D 42 00 70 4A 42 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 41 00 D0 39 42 00 00 00 00 00 00 00 00 00 47 05 00 00 06 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 28 00 00 00 00 00 00 00 50 77 AC 0D 18 78 AC 0D 70 0E B8 18 00 00 00 00 00 00 00 00 B8 0E B8 18 80 2F 18 19 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 1E 00 00 00 00 00 00 00 00 D0 03 1E 0D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 01 00 00 00 00 66 66 A6 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 40 66 26 C0 00 CC 4C BE 40 66 26 C0 40 66 26 40 70 99 69 41 40 66 26 40 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 70 0D 00 00 73 74 65 61 6D 00 00 00 00 00 00 00 00 00 00 00 E9 00 00 00 66 66 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 46 05 00 00 00 00 00 00 00 00 00 BF 00 00 00 00 00 00 80 3F 00 00 00 00 02 00 00 00 99 19 00 00 00 00 00 00 13 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via steam jet cloud (-1973):
    DonorType       : 0
    SymName         : steam jet cloud
    ModelName       : fx_particle
  Properties via SFX (-5):
    NetworkCategory : Hosted

steam jet (1352) @ (-71.50,111.21,-30.10) ϴ (H:0° P:0° B:270°)
  Ancestry:
    -> steam jet -> SteamFX -> Environmental FX -> SFX -> Object
  Links:
    Link[MetaProp] (1115592): steam jet (1352) -> steam jet (-1972)
  Dimensions: 2x8x2
  Properties:
    AmbientHacked   : 19 00 00 00 00 00 00 00 02 00 00 00 73 74 65 61 6D 5F 6C 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (-71.50,111.21,-30.10) ϴ (H:0° P:0° B:270°)
    PGLaunchInfo    : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 C0 BF 00 00 10 41 00 00 C0 BF 00 00 C0 3F 00 00 20 41 00 00 C0 3F 00 00 00 00 00 00 00 00 9A 99 19 3F CD CC 4C 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 FE FF 00 00 09 00 00 80 FE FF 00 80 01 00 00 00 0A 00 00 80 01 00 00 00 00 00 00 00 00 00 99 99 00 00 CC CC 00 00
    ParticleGroup   : D0 3D 42 00 70 4A 42 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 41 00 D0 39 42 00 00 00 00 00 00 00 00 00 48 05 00 00 06 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 1E 00 00 00 00 00 00 00 B0 E3 77 21 78 E4 77 21 B8 20 B8 18 00 00 00 00 00 00 00 00 00 21 B8 18 D8 2E 18 19 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 1E 00 00 00 00 00 00 00 00 68 17 1E 0D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 01 00 00 00 00 9A 99 99 3E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 00 99 99 BF 0A D7 23 BC 00 99 99 BF 00 99 99 3F 00 FF FF 40 00 99 99 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 F9 05 00 00 73 74 65 61 6D 00 00 00 00 00 00 00 00 00 00 00 E9 00 00 00 66 66 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 00 00 00 00 80 3F 00 00 00 00 02 00 00 00 99 19 00 00 00 00 00 00 28 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via steam jet (-1972):
    DonorType       : 0
    SymName         : steam jet
    ModelName       : fx_particle
  Properties via SFX (-5):
    NetworkCategory : Hosted

steam jet cloud (1353) @ (-71.50,111.21,-30.10) ϴ (H:0° P:0° B:270°)
  Ancestry:
    -> steam jet cloud -> SteamFX -> Environmental FX -> SFX -> Object
  Links:
    Link[MetaProp] (1115593): steam jet cloud (1353) -> steam jet cloud (-1973)
    Link[Particle] (75563032): steam jet cloud (1353) -> steam jet (1352)
  Dimensions: 5x14x5
  Properties:
    AmbientHacked   : 19 00 00 00 00 00 00 00 02 00 00 00 73 74 65 61 6D 5F 6C 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (-71.50,111.21,-30.10) ϴ (H:0° P:0° B:270°)
    PGLaunchInfo    : 00 00 00 00 CD CC 4C BE CD CC 4C BE CD CC 4C BE CD CC 4C 3E CD CC 4C 3E CD CC 4C 3E 00 00 80 BF 00 00 A0 40 00 00 80 BF 00 00 80 3F 00 00 C0 40 00 00 80 3F 00 00 00 00 00 00 00 00 66 66 E6 3F 9A 99 19 40 00 00 00 00 00 00 00 00 CD CC FF FF CD CC FF FF CD CC FF FF 33 33 00 00 33 33 00 00 33 33 00 00 00 00 FF FF 00 00 05 00 00 00 FF FF 00 00 01 00 00 00 06 00 00 00 01 00 00 00 00 00 00 00 00 00 CC CC 01 00 66 66 02 00
    ParticleGroup   : D0 3D 42 00 70 4A 42 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 41 00 D0 39 42 00 00 00 00 00 00 00 00 00 49 05 00 00 06 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 28 00 00 00 00 00 00 00 C0 F1 77 21 88 F2 77 21 38 25 B8 18 00 00 00 00 00 00 00 00 80 25 B8 18 A8 16 18 19 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 1E 00 00 00 00 00 00 00 00 18 05 F2 19 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 01 00 00 00 00 66 66 A6 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 40 66 26 C0 00 CC 4C BE 40 66 26 C0 40 66 26 40 70 99 69 41 40 66 26 40 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 70 0D 00 00 73 74 65 61 6D 00 00 00 00 00 00 00 00 00 00 00 E9 00 00 00 66 66 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 48 05 00 00 00 00 00 00 00 00 00 BF 00 00 00 00 00 00 80 3F 00 00 00 00 02 00 00 00 99 19 00 00 00 00 00 00 1C 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via steam jet cloud (-1973):
    DonorType       : 0
    SymName         : steam jet cloud
    ModelName       : fx_particle
  Properties via SFX (-5):
    NetworkCategory : Hosted

steam jet cloud (1354) @ (-74.50,159.68,-30.10) ϴ (H:0° P:0° B:270°)
  Ancestry:
    -> steam jet cloud -> SteamFX -> Environmental FX -> SFX -> Object
  Links:
    Link[MetaProp] (1115595): steam jet cloud (1354) -> steam jet cloud (-1973)
    Link[Particle] (75563037): steam jet cloud (1354) -> steam jet (1322)
  Dimensions: 5x14x5
  Properties:
    AmbientHacked   : 19 00 00 00 00 00 00 00 02 00 00 00 73 74 65 61 6D 5F 6C 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (-74.50,159.68,-30.10) ϴ (H:0° P:0° B:270°)
    PGLaunchInfo    : 00 00 00 00 CD CC 4C BE CD CC 4C BE CD CC 4C BE CD CC 4C 3E CD CC 4C 3E CD CC 4C 3E 00 00 80 BF 00 00 A0 40 00 00 80 BF 00 00 80 3F 00 00 C0 40 00 00 80 3F 00 00 00 00 00 00 00 00 66 66 E6 3F 9A 99 19 40 00 00 00 00 00 00 00 00 CD CC FF FF CD CC FF FF CD CC FF FF 33 33 00 00 33 33 00 00 33 33 00 00 00 00 FF FF 00 00 05 00 00 00 FF FF 00 00 01 00 00 00 06 00 00 00 01 00 00 00 00 00 00 00 00 00 CC CC 01 00 66 66 02 00
    ParticleGroup   : D0 3D 42 00 70 4A 42 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 41 00 D0 39 42 00 00 00 00 00 00 00 00 00 4A 05 00 00 06 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 28 00 00 00 00 00 00 00 50 DA 77 21 18 DB 77 21 C0 1E B8 18 00 00 00 00 00 00 00 00 08 1F B8 18 98 05 18 19 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 1E 00 00 00 00 00 00 00 00 F8 23 F2 19 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 01 00 00 00 00 66 66 A6 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 40 66 26 C0 00 CC 4C BE 40 66 26 C0 40 66 26 40 70 99 69 41 40 66 26 40 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 70 0D 00 00 73 74 65 61 6D 00 00 00 00 00 00 00 00 00 00 00 E9 00 00 00 66 66 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 2A 05 00 00 00 00 00 00 00 00 00 BF 00 00 00 00 00 00 80 3F 00 00 00 00 02 00 00 00 99 19 00 00 00 00 00 00 4F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via steam jet cloud (-1973):
    DonorType       : 0
    SymName         : steam jet cloud
    ModelName       : fx_particle
  Properties via SFX (-5):
    NetworkCategory : Hosted

steam jet (1355) @ (-36.82,146.27,-28.50) ϴ (H:79° P:0° B:352°)
  Ancestry:
    -> steam jet -> SteamFX -> Environmental FX -> SFX -> Object
  Links:
    Link[MetaProp] (1115596): steam jet (1355) -> steam jet (-1972)
  Dimensions: 2x8x2
  Properties:
    AmbientHacked   : 19 00 00 00 00 00 00 00 02 00 00 00 73 74 65 61 6D 5F 6C 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (-36.82,146.27,-28.50) ϴ (H:79° P:0° B:352°)
    PGLaunchInfo    : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 C0 BF 00 00 10 41 00 00 C0 BF 00 00 C0 3F 00 00 20 41 00 00 C0 3F 00 00 00 00 00 00 00 00 9A 99 19 3F CD CC 4C 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 FE FF 00 00 09 00 00 80 FE FF 00 80 01 00 00 00 0A 00 00 80 01 00 00 00 00 00 00 00 00 00 99 99 00 00 CC CC 00 00
    ParticleGroup   : D0 3D 42 00 70 4A 42 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 41 00 D0 39 42 00 00 00 00 00 00 00 00 00 4B 05 00 00 06 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 1E 00 00 00 00 00 00 00 80 88 AC 0D 48 89 AC 0D 18 12 B8 18 00 00 00 00 00 00 00 00 60 12 B8 18 78 31 18 19 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 1E 00 00 00 00 00 00 00 00 78 11 1E 0D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 01 00 00 00 00 9A 99 99 3E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 00 99 99 BF 0A D7 23 BC 00 99 99 BF 00 99 99 3F 00 FF FF 40 00 99 99 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 F9 05 00 00 73 74 65 61 6D 00 00 00 00 00 00 00 00 00 00 00 E9 00 00 00 66 66 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 00 00 00 00 80 3F 00 00 00 00 02 00 00 00 99 19 00 00 00 00 00 00 1F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via steam jet (-1972):
    DonorType       : 0
    SymName         : steam jet
    ModelName       : fx_particle
  Properties via SFX (-5):
    NetworkCategory : Hosted

steam jet cloud (1356) @ (-36.82,146.27,-28.50) ϴ (H:79° P:0° B:352°)
  Ancestry:
    -> steam jet cloud -> SteamFX -> Environmental FX -> SFX -> Object
  Links:
    Link[MetaProp] (1115580): steam jet cloud (1356) -> steam jet cloud (-1973)
    Link[Particle] (75563036): steam jet cloud (1356) -> steam jet (1355)
  Dimensions: 5x14x5
  Properties:
    AmbientHacked   : 19 00 00 00 00 00 00 00 02 00 00 00 73 74 65 61 6D 5F 6C 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (-36.82,146.27,-28.50) ϴ (H:79° P:0° B:352°)
    PGLaunchInfo    : 00 00 00 00 CD CC 4C BE CD CC 4C BE CD CC 4C BE CD CC 4C 3E CD CC 4C 3E CD CC 4C 3E 00 00 80 BF 00 00 A0 40 00 00 80 BF 00 00 80 3F 00 00 C0 40 00 00 80 3F 00 00 00 00 00 00 00 00 66 66 E6 3F 9A 99 19 40 00 00 00 00 00 00 00 00 CD CC FF FF CD CC FF FF CD CC FF FF 33 33 00 00 33 33 00 00 33 33 00 00 00 00 FF FF 00 00 05 00 00 00 FF FF 00 00 01 00 00 00 06 00 00 00 01 00 00 00 00 00 00 00 00 00 CC CC 01 00 66 66 02 00
    ParticleGroup   : D0 3D 42 00 70 4A 42 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 41 00 D0 39 42 00 00 00 00 00 00 00 00 00 4C 05 00 00 06 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 28 00 00 00 00 00 00 00 60 E8 77 21 28 E9 77 21 68 22 B8 18 00 00 00 00 00 00 00 00 B0 22 B8 18 70 0C 18 19 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 1E 00 00 00 00 00 00 00 00 F8 36 F2 19 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 01 00 00 00 00 66 66 A6 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 40 66 26 C0 00 CC 4C BE 40 66 26 C0 40 66 26 40 70 99 69 41 40 66 26 40 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 70 0D 00 00 73 74 65 61 6D 00 00 00 00 00 00 00 00 00 00 00 E9 00 00 00 66 66 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 4B 05 00 00 00 00 00 00 00 00 00 BF 00 00 00 00 00 00 80 3F 00 00 00 00 02 00 00 00 99 19 00 00 00 00 00 00 61 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via steam jet cloud (-1973):
    DonorType       : 0
    SymName         : steam jet cloud
    ModelName       : fx_particle
  Properties via SFX (-5):
    NetworkCategory : Hosted

Pipe 24x2 (1357) @ (-93.00,152.50,-33.00) ϴ (H:90° P:90° B:0°)
  Ancestry:
    -> Pipe 24x2 -> Chrome -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                                       ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115583): Pipe 24x2 (1357) -> Pipe 24x2 (-1090)
  Dimensions: 2x2x24
  Properties:
    Position        : (-93.00,152.50,-33.00) ϴ (H:90° P:90° B:0°)
    PhysState       : 00 00 BA C2 00 80 18 43 00 00 04 C2 00 00 00 00 00 00 B4 42 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 2x1x24
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Pipe 24x2 (-1090):
    ModelName       : pipe5
    SymName         : Pipe 24x2
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    ObjName         : pipes: "A pipe."
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Pipe 16x2 (1358) @ (-93.00,172.50,-33.00) ϴ (H:90° P:90° B:0°)
  Ancestry:
    -> Pipe 16x2 -> Chrome -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                                       ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115597): Pipe 16x2 (1358) -> Pipe 16x2 (-1049)
  Dimensions: 2x2x16
  Properties:
    Position        : (-93.00,172.50,-33.00) ϴ (H:90° P:90° B:0°)
    PhysState       : 00 00 BA C2 00 80 2C 43 00 00 04 C2 00 00 00 00 00 00 B4 42 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 2x2x15
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Pipe 16x2 (-1049):
    ModelName       : pipel2
    SymName         : Pipe 16x2
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    ObjName         : pipes: "A pipe."
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Curved Pipe 2' diameter (1359) @ (-93.00,138.50,-34.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Curved Pipe 2' diameter -> Chrome -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                                                     ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115584): Curved Pipe 2' diameter (1359) -> Curved Pipe 2' diameter (-859)
  Dimensions: 4x2x3
  Properties:
    Position        : (-93.00,138.50,-34.00) ϴ (H:90° P:0° B:0°)
    PhysState       : 00 00 BA C2 16 80 0A 43 00 00 08 C2 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 4x2x4
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Curved Pipe 2' diameter (-859):
    ModelName       : pipe2crv
    SymName         : Curved Pipe 2' diameter
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    ObjName         : pipes: "A pipe."
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Pipe 8x2 (1360) @ (-93.00,137.50,-40.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Pipe 8x2 -> Chrome -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                                      ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115594): Pipe 8x2 (1360) -> Pipe 8x2 (-769)
  Dimensions: 2x2x8
  Properties:
    Position        : (-93.00,137.50,-40.00) ϴ (H:90° P:0° B:0°)
    PhysState       : 00 00 BA C2 00 80 09 43 0C FF 1F C2 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 2x2x8
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Pipe 8x2 (-769):
    ModelName       : pipe2
    SymName         : Pipe 8x2
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    ObjName         : pipes: "A pipe."
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Pipe 24x2 (1361) @ (-53.00,152.50,-33.00) ϴ (H:90° P:90° B:0°)
  Ancestry:
    -> Pipe 24x2 -> Chrome -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                                       ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115581): Pipe 24x2 (1361) -> Pipe 24x2 (-1090)
  Dimensions: 2x2x24
  Properties:
    Position        : (-53.00,152.50,-33.00) ϴ (H:90° P:90° B:0°)
    PhysState       : 00 00 54 C2 00 80 18 43 00 00 04 C2 00 00 00 00 00 00 B4 42 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 2x1x24
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Pipe 24x2 (-1090):
    ModelName       : pipe5
    SymName         : Pipe 24x2
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    ObjName         : pipes: "A pipe."
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Pipe 16x2 (1362) @ (-53.00,172.50,-33.00) ϴ (H:90° P:90° B:0°)
  Ancestry:
    -> Pipe 16x2 -> Chrome -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                                       ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115598): Pipe 16x2 (1362) -> Pipe 16x2 (-1049)
  Dimensions: 2x2x16
  Properties:
    Position        : (-53.00,172.50,-33.00) ϴ (H:90° P:90° B:0°)
    PhysState       : 00 00 54 C2 00 80 2C 43 00 00 04 C2 00 00 00 00 00 00 B4 42 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 2x2x15
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Pipe 16x2 (-1049):
    ModelName       : pipel2
    SymName         : Pipe 16x2
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    ObjName         : pipes: "A pipe."
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Curved Pipe 2' diameter (1363) @ (-53.00,138.50,-34.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Curved Pipe 2' diameter -> Chrome -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                                                     ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115574): Curved Pipe 2' diameter (1363) -> Curved Pipe 2' diameter (-859)
  Dimensions: 4x2x3
  Properties:
    Position        : (-53.00,138.50,-34.00) ϴ (H:90° P:0° B:0°)
    PhysState       : 00 00 54 C2 16 80 0A 43 00 00 08 C2 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 4x2x4
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Curved Pipe 2' diameter (-859):
    ModelName       : pipe2crv
    SymName         : Curved Pipe 2' diameter
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    ObjName         : pipes: "A pipe."
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Pipe 8x2 (1364) @ (-53.00,137.50,-40.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Pipe 8x2 -> Chrome -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                                      ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115582): Pipe 8x2 (1364) -> Pipe 8x2 (-769)
  Dimensions: 2x2x8
  Properties:
    Position        : (-53.00,137.50,-40.00) ϴ (H:90° P:0° B:0°)
    PhysState       : 00 00 54 C2 00 80 09 43 0C FF 1F C2 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 2x2x8
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Pipe 8x2 (-769):
    ModelName       : pipe2
    SymName         : Pipe 8x2
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    ObjName         : pipes: "A pipe."
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Pipe 8x2 (1365) @ (-55.00,116.00,-35.00) ϴ (H:90° P:90° B:0°)
  Ancestry:
    -> Pipe 8x2 -> Chrome -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                                      ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115575): Pipe 8x2 (1365) -> Pipe 8x2 (-769)
  Dimensions: 2x2x8
  Properties:
    Position        : (-55.00,116.00,-35.00) ϴ (H:90° P:90° B:0°)
    PhysState       : FA 01 5C C2 23 02 E8 42 00 00 0C C2 00 00 00 00 00 00 B4 42 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 2x2x8
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Pipe 8x2 (-769):
    ModelName       : pipe2
    SymName         : Pipe 8x2
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    ObjName         : pipes: "A pipe."
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Curved Pipe 2' diameter (1366) @ (-55.00,122.00,-36.00) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Curved Pipe 2' diameter -> Chrome -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                                                     ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115576): Curved Pipe 2' diameter (1366) -> Curved Pipe 2' diameter (-859)
  Dimensions: 4x2x3
  Properties:
    Position        : (-55.00,122.00,-36.00) ϴ (H:270° P:0° B:0°)
    PhysState       : 00 00 5C C2 00 00 F4 42 00 00 10 C2 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 4x2x4
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Curved Pipe 2' diameter (-859):
    ModelName       : pipe2crv
    SymName         : Curved Pipe 2' diameter
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    ObjName         : pipes: "A pipe."
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

ENG Male Corpse (1367) @ (-72.49,88.32,-40.50) ϴ (H:251° P:0° B:0°)
  Ancestry:
    -> ENG Male Corpse -> Engineering Corpses -> Human Corpses -> Corpses -> Physical -> Object
    ...                                                    ... -> MatFlesh -> MetaProperty
  Links:
    Link[FlowCont] (19988537): ENG Male Corpse (1367) -> Med Card: MED #0 (1553)
    Link[FlowCont] (19988527): ENG Male Corpse (1367) -> Audio Log: Fraiser 21.Nov.26↵New Code (1372)
    Link[FlowCont] (19988534): ENG Male Corpse (1367) -> 20 Nanites (1526)
    Link[MetaProp] (1115572): ENG Male Corpse (1367) -> ENG Male Corpse (-1874)
    Link[Contains] (10551345): ENG Male Corpse (1367) -> 20 Nanites (1526)
    Link[Contains] (10551347): ENG Male Corpse (1367) -> Med Card: MED #0 (1553)
  Dimensions: 8x7x2
  Properties:
    Position        : (-72.49,88.32,-40.50) ϴ (H:251° P:0° B:0°)
    StTweqRotate    : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    CretPose        : 01 00 00 00 64 65 61 64 31 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 01 00 00 00
    CfgTweqRotate   : 00 01 00 03 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3E 00 00 00 00 00 00 80 40 00 00 80 3E 00 00 00 00 00 00 40 41 01 00 00 00
    Creature        : Humanoid
    ?Puppet?        : A4 D8 5D 00 57 05 00 00 00 00 00 00 18 71 C9 16
  Properties via ENG Male Corpse (-1874):
    ModelName       : corm_eng
    SymName         : ENG Male Corpse
    DonorType       : 0
  Properties via Human Corpses (-503):
    ObjName         : HumanCorpses: "A corpse."
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    HUDUse          : human_corpses: "Search corpse"
  Properties via Corpses (-379):
    ContainDims     : 04 00 00 00 04 00 00 00
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    FrobHandler     : Local Only
    HUDSelect       : true
    NonPhysCreature : true
    Scripts         : 43 6F 6E 74 61 69 6E 65 72 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PickBias        : 0.500000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatFlesh (-584):
    Material Tags   : Material Flesh

Pipe 8x2 (1368) @ (-55.00,123.00,-41.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Pipe 8x2 -> Chrome -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                                      ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115577): Pipe 8x2 (1368) -> Pipe 8x2 (-769)
  Dimensions: 2x2x5
  Properties:
    Position        : (-55.00,123.00,-41.00) ϴ (H:90° P:0° B:0°)
    PhysState       : 00 00 5C C2 00 00 F6 42 00 00 24 C2 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.00, 1.00, 0.75)
    PhysDims        : 2x2x6
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Pipe 8x2 (-769):
    ModelName       : pipe2
    SymName         : Pipe 8x2
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    ObjName         : pipes: "A pipe."
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Pipe 8x2 (1369) @ (-51.00,116.00,-35.00) ϴ (H:90° P:90° B:0°)
  Ancestry:
    -> Pipe 8x2 -> Chrome -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                                      ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115578): Pipe 8x2 (1369) -> Pipe 8x2 (-769)
  Dimensions: 2x2x8
  Properties:
    Position        : (-51.00,116.00,-35.00) ϴ (H:90° P:90° B:0°)
    PhysState       : FA 01 4C C2 23 02 E8 42 00 00 0C C2 00 00 00 00 00 00 B4 42 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 2x2x8
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Pipe 8x2 (-769):
    ModelName       : pipe2
    SymName         : Pipe 8x2
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    ObjName         : pipes: "A pipe."
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Curved Pipe 2' diameter (1370) @ (-51.00,122.00,-36.00) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Curved Pipe 2' diameter -> Chrome -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                                                     ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115568): Curved Pipe 2' diameter (1370) -> Curved Pipe 2' diameter (-859)
  Dimensions: 4x2x3
  Properties:
    Position        : (-51.00,122.00,-36.00) ϴ (H:270° P:0° B:0°)
    PhysState       : 00 00 4C C2 00 00 F4 42 00 00 10 C2 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 4x2x4
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Curved Pipe 2' diameter (-859):
    ModelName       : pipe2crv
    SymName         : Curved Pipe 2' diameter
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    ObjName         : pipes: "A pipe."
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Pipe 8x2 (1371) @ (-51.00,123.00,-41.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Pipe 8x2 -> Chrome -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                                      ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115569): Pipe 8x2 (1371) -> Pipe 8x2 (-769)
  Dimensions: 2x2x5
  Properties:
    Position        : (-51.00,123.00,-41.00) ϴ (H:90° P:0° B:0°)
    PhysState       : 00 00 4C C2 00 00 F6 42 00 00 24 C2 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.00, 1.00, 0.75)
    PhysDims        : 2x2x6
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Pipe 8x2 (-769):
    ModelName       : pipe2
    SymName         : Pipe 8x2
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    ObjName         : pipes: "A pipe."
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Audio Log: Fraiser 21.Nov.26↵New Code (1372) @ (-205.92,117.52,-40.50) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Audio Log -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1115532): Audio Log: Fraiser 21.Nov.26↵New Code (1372) -> Audio Log (-76)
  Dimensions: 1x0x1
  Properties:
    Position        : (-205.92,117.52,-40.50) ϴ (H:0° P:0° B:0°)
    HasRefs         : false
    QBVal           : 1
    QBName          : note_1_4
    Logs1           : Fraiser 21.Nov.26↵New Code
  Properties via Audio Log (-76):
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ObjName         : AudioLog: "An audio log: %s."
    ModelName       : disc03
    FrobHandler     : Local Only
    AutoPickup      : false
    PsiRadar        : Powerup
    DonorType       : 0
    Scripts         : 4C 6F 67 44 69 73 63 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00
    SymName         : Audio Log
    InvDims         : 01 00 00 00 01 00 00 00
    NameType        : Log Title
    ObjIcon         : disc
  Properties via Goodies (-49):
    HUDSelect       : true
    ElevAble        : true
  Properties via Physical (-11):
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Keypad (1373) @ (-21.08,1.97,-18.50) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Keypad -> Controllers -> Functional -> Physical -> Object
  Links:
    Link[MetaProp] (1115517): Keypad (1373) -> Keypad (-258)
    Link[SwitchLi] (22085687): Keypad (1373) -> Cargo Bay (1175)
    Link[SwitchLi] (22085686): Keypad (1373) -> Cargo Bay (1176)
    Link[SwitchLi] (22085703): Keypad (1373) -> QB Set (1374)
  Dimensions: 0x0x1
  Properties:
    Position        : (-21.08,1.97,-18.50) ϴ (H:270° P:0° B:0°)
    HackDiff        : 30 F8 FF FF 0A 00 00 00 00 00 40 40
    KeypadCode      : 45100
    Scripts         : 4B 65 79 70 61 64 55 6E 68 61 63 6B 61 62 6C 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00
  Properties via Keypad (-258):
    ObjName         : Keypad: "A numeric keypad."
    ModelName       : keypad
    HackText        : KeypadHack: "Hack keypad to open door."
    FrobHandler     : Local Only
    SymName         : Keypad
    ReqTechDesc     : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    RepairDiff      : 19 00 00 00 04 00 00 00 00 00 40 40
    DonorType       : 0
  Properties via Controllers (-200):
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Functional (-112):
    Immobile        : true
    Material Tags   : Material Plasticrete
    HUDSelect       : true
    PickBias        : 0.250000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

QB Set (1374) @ (-23.73,2.81,-18.50) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> QB Set -> QuestBits -> Traps -> Object
  Links:
    Link[MetaProp] (1115821): QB Set (1374) -> QB Set (-1450)
  Dimensions: 4x4x4
  Properties:
    QBVal           : 2
    Position        : (-23.73,2.81,-18.50) ϴ (H:0° P:0° B:0°)
    QBName          : note_1_4
  Properties via QB Set (-1450):
    SymName         : QB Set
    DonorType       : 0
    Scripts         : 54 72 61 70 51 42 53 65 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Traps (-304):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

Blinking Red (1375) @ (-93.50,179.87,-17.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Blinking Red -> Blinking Lights -> OmniLights -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115561): Blinking Red (1375) -> Blinking Red (-2015)
  Dimensions: 0x0x0
  Properties:
    Position        : (-93.50,179.87,-17.00) ϴ (H:0° P:0° B:0°)
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4C 69 67 68 74 53 6F 75 6E 64 4F 4E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    LightColor      : 00 00 00 00 00 00 80 3F
    AnimLight       : 00 00 00 00 00 00 00 00 9A 99 99 BE 00 00 00 00 00 00 00 00 1E 00 02 00 B6 00 00 00 E8 03 00 00 64 00 00 00 00 00 00 00 00 00 C8 42 00 00 C8 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Class Tags      : LightType RckLoBeep
  Properties via Blinking Red (-2015):
    ModelName       : buttonr
    SymName         : Blinking Red
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Blinking Red (1376) @ (-108.50,179.87,-17.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Blinking Red -> Blinking Lights -> OmniLights -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115562): Blinking Red (1376) -> Blinking Red (-2015)
  Dimensions: 0x0x0
  Properties:
    Position        : (-108.50,179.87,-17.00) ϴ (H:0° P:0° B:0°)
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4C 69 67 68 74 53 6F 75 6E 64 4F 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    LightColor      : 00 00 00 00 00 00 80 3F
    AnimLight       : 00 00 00 00 00 00 00 00 9A 99 99 BE 00 00 00 00 00 00 00 00 72 00 02 00 C5 00 00 00 E8 03 00 00 64 00 00 00 00 00 00 00 00 00 C8 42 00 00 C8 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Class Tags      : LightType RckLoBeep
  Properties via Blinking Red (-2015):
    ModelName       : buttonr
    SymName         : Blinking Red
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Railing End 4x4 (1377) @ (-62.99,160.28,-22.00) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Railing End 4x4 -> Railings -> AI Block -> AI Utility -> MetaProperty
    ...                        ... -> Structural -> MatMetal -> MetaProperty
    ...                                      ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115718): Railing End 4x4 (1377) -> Railing End 4x4 (-1023)
  Dimensions: 3x0x4
  Properties:
    Position        : (-62.99,160.28,-22.00) ϴ (H:180° P:0° B:0°)
    PhysState       : 3E F8 7B C2 AF 47 20 43 FC FC AF C1 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 4x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Railing End 4x4 (-1023):
    DonorType       : 0
    SymName         : Railing End 4x4
    ModelName       : railter
  Properties via Railings (-1015):
    HUDSelect       : false
    ObjName         : Railings: "A railing."
  Properties via AI Block (-4035):
    AI_ObjAvoid     : 
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Railing End 4x4 (1378) @ (-67.17,160.28,-22.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Railing End 4x4 -> Railings -> AI Block -> AI Utility -> MetaProperty
    ...                        ... -> Structural -> MatMetal -> MetaProperty
    ...                                      ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115719): Railing End 4x4 (1378) -> Railing End 4x4 (-1023)
  Dimensions: 4x0x4
  Properties:
    Position        : (-67.17,160.28,-22.00) ϴ (H:0° P:0° B:0°)
    PhysState       : 6F 58 86 C2 AE 47 20 43 FC FC AF C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.10, 1.00, 1.00)
    PhysDims        : 4x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Railing End 4x4 (-1023):
    DonorType       : 0
    SymName         : Railing End 4x4
    ModelName       : railter
  Properties via Railings (-1015):
    HUDSelect       : false
    ObjName         : Railings: "A railing."
  Properties via AI Block (-4035):
    AI_ObjAvoid     : 
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Railing End 4x4 (1379) @ (-82.99,160.28,-22.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Railing End 4x4 -> Railings -> AI Block -> AI Utility -> MetaProperty
    ...                        ... -> Structural -> MatMetal -> MetaProperty
    ...                                      ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115720): Railing End 4x4 (1379) -> Railing End 4x4 (-1023)
  Dimensions: 3x0x4
  Properties:
    Position        : (-82.99,160.28,-22.00) ϴ (H:0° P:0° B:0°)
    PhysState       : 1F FC A5 C2 AE 47 20 43 FC FC AF C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 4x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Railing End 4x4 (-1023):
    DonorType       : 0
    SymName         : Railing End 4x4
    ModelName       : railter
  Properties via Railings (-1015):
    HUDSelect       : false
    ObjName         : Railings: "A railing."
  Properties via AI Block (-4035):
    AI_ObjAvoid     : 
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Railing End 4x4 (1380) @ (-78.81,160.28,-22.00) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Railing End 4x4 -> Railings -> AI Block -> AI Utility -> MetaProperty
    ...                        ... -> Structural -> MatMetal -> MetaProperty
    ...                                      ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115717): Railing End 4x4 (1380) -> Railing End 4x4 (-1023)
  Dimensions: 4x0x4
  Properties:
    Position        : (-78.81,160.28,-22.00) ϴ (H:180° P:0° B:0°)
    PhysState       : CF 9F 9D C2 AE 47 20 43 FC FC AF C1 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.10, 1.00, 1.00)
    PhysDims        : 4x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Railing End 4x4 (-1023):
    DonorType       : 0
    SymName         : Railing End 4x4
    ModelName       : railter
  Properties via Railings (-1015):
    HUDSelect       : false
    ObjName         : Railings: "A railing."
  Properties via AI Block (-4035):
    AI_ObjAvoid     : 
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Railing 4x32 (1381) @ (-76.82,144.00,-22.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Railing 4x32 -> One Piece -> Railings -> AI Block -> AI Utility -> MetaProperty
    ...                                  ... -> Structural -> MatMetal -> MetaProperty
    ...                                                ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115716): Railing 4x32 (1381) -> Railing 4x32 (-1718)
  Dimensions: 32x0x3
  Properties:
    Position        : (-76.82,144.00,-22.00) ϴ (H:90° P:0° B:0°)
    PhysState       : 94 A2 99 C2 81 00 10 43 16 05 B0 C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.00, 1.16, 1.00)
    PhysDims        : 31x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Railing 4x32 (-1718):
    DonorType       : 0
    SymName         : Railing 4x32
    ModelName       : brail32
  Properties via Railings (-1015):
    HUDSelect       : false
    ObjName         : Railings: "A railing."
  Properties via AI Block (-4035):
    AI_ObjAvoid     : 
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Railing 4x32 (1382) @ (-69.18,144.00,-22.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Railing 4x32 -> One Piece -> Railings -> AI Block -> AI Utility -> MetaProperty
    ...                                  ... -> Structural -> MatMetal -> MetaProperty
    ...                                                ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115715): Railing 4x32 (1382) -> Railing 4x32 (-1718)
  Dimensions: 32x0x3
  Properties:
    Position        : (-69.18,144.00,-22.00) ϴ (H:90° P:0° B:0°)
    PhysState       : 07 5E 8A C2 00 00 10 43 16 05 B0 C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.00, 1.16, 1.00)
    PhysDims        : 31x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Railing 4x32 (-1718):
    DonorType       : 0
    SymName         : Railing 4x32
    ModelName       : brail32
  Properties via Railings (-1015):
    HUDSelect       : false
    ObjName         : Railings: "A railing."
  Properties via AI Block (-4035):
    AI_ObjAvoid     : 
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Railing End 4x4 (1383) @ (-34.99,160.28,-22.00) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Railing End 4x4 -> Railings -> AI Block -> AI Utility -> MetaProperty
    ...                        ... -> Structural -> MatMetal -> MetaProperty
    ...                                      ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115712): Railing End 4x4 (1383) -> Railing End 4x4 (-1023)
  Dimensions: 3x0x4
  Properties:
    Position        : (-34.99,160.28,-22.00) ϴ (H:180° P:0° B:0°)
    PhysState       : 3E F8 0B C2 AF 47 20 43 FC FC AF C1 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 4x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Railing End 4x4 (-1023):
    DonorType       : 0
    SymName         : Railing End 4x4
    ModelName       : railter
  Properties via Railings (-1015):
    HUDSelect       : false
    ObjName         : Railings: "A railing."
  Properties via AI Block (-4035):
    AI_ObjAvoid     : 
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Railing End 4x4 (1384) @ (-39.17,160.28,-22.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Railing End 4x4 -> Railings -> AI Block -> AI Utility -> MetaProperty
    ...                        ... -> Structural -> MatMetal -> MetaProperty
    ...                                      ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115708): Railing End 4x4 (1384) -> Railing End 4x4 (-1023)
  Dimensions: 4x0x4
  Properties:
    Position        : (-39.17,160.28,-22.00) ϴ (H:0° P:0° B:0°)
    PhysState       : DE B0 1C C2 AE 47 20 43 FC FC AF C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.10, 1.00, 1.00)
    PhysDims        : 4x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Railing End 4x4 (-1023):
    DonorType       : 0
    SymName         : Railing End 4x4
    ModelName       : railter
  Properties via Railings (-1015):
    HUDSelect       : false
    ObjName         : Railings: "A railing."
  Properties via AI Block (-4035):
    AI_ObjAvoid     : 
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Railing End 4x4 (1385) @ (-54.99,160.28,-22.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Railing End 4x4 -> Railings -> AI Block -> AI Utility -> MetaProperty
    ...                        ... -> Structural -> MatMetal -> MetaProperty
    ...                                      ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115713): Railing End 4x4 (1385) -> Railing End 4x4 (-1023)
  Dimensions: 3x0x4
  Properties:
    Position        : (-54.99,160.28,-22.00) ϴ (H:0° P:0° B:0°)
    PhysState       : 3E F8 5B C2 AE 47 20 43 FC FC AF C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 4x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Railing End 4x4 (-1023):
    DonorType       : 0
    SymName         : Railing End 4x4
    ModelName       : railter
  Properties via Railings (-1015):
    HUDSelect       : false
    ObjName         : Railings: "A railing."
  Properties via AI Block (-4035):
    AI_ObjAvoid     : 
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Railing End 4x4 (1386) @ (-50.81,160.28,-22.00) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Railing End 4x4 -> Railings -> AI Block -> AI Utility -> MetaProperty
    ...                        ... -> Structural -> MatMetal -> MetaProperty
    ...                                      ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115700): Railing End 4x4 (1386) -> Railing End 4x4 (-1023)
  Dimensions: 4x0x4
  Properties:
    Position        : (-50.81,160.28,-22.00) ϴ (H:180° P:0° B:0°)
    PhysState       : 9E 3F 4B C2 AE 47 20 43 FC FC AF C1 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.10, 1.00, 1.00)
    PhysDims        : 4x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Railing End 4x4 (-1023):
    DonorType       : 0
    SymName         : Railing End 4x4
    ModelName       : railter
  Properties via Railings (-1015):
    HUDSelect       : false
    ObjName         : Railings: "A railing."
  Properties via AI Block (-4035):
    AI_ObjAvoid     : 
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Railing 4x32 (1387) @ (-48.82,144.00,-22.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Railing 4x32 -> One Piece -> Railings -> AI Block -> AI Utility -> MetaProperty
    ...                                  ... -> Structural -> MatMetal -> MetaProperty
    ...                                                ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115706): Railing 4x32 (1387) -> Railing 4x32 (-1718)
  Dimensions: 32x0x3
  Properties:
    Position        : (-48.82,144.00,-22.00) ϴ (H:90° P:0° B:0°)
    PhysState       : 28 45 43 C2 81 00 10 43 16 05 B0 C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.00, 1.16, 1.00)
    PhysDims        : 31x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Railing 4x32 (-1718):
    DonorType       : 0
    SymName         : Railing 4x32
    ModelName       : brail32
  Properties via Railings (-1015):
    HUDSelect       : false
    ObjName         : Railings: "A railing."
  Properties via AI Block (-4035):
    AI_ObjAvoid     : 
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Railing 4x32 (1388) @ (-41.18,144.00,-22.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Railing 4x32 -> One Piece -> Railings -> AI Block -> AI Utility -> MetaProperty
    ...                                  ... -> Structural -> MatMetal -> MetaProperty
    ...                                                ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115709): Railing 4x32 (1388) -> Railing 4x32 (-1718)
  Dimensions: 32x0x3
  Properties:
    Position        : (-41.18,144.00,-22.00) ϴ (H:90° P:0° B:0°)
    PhysState       : 0E BC 24 C2 00 00 10 43 16 05 B0 C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.00, 1.16, 1.00)
    PhysDims        : 31x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Railing 4x32 (-1718):
    DonorType       : 0
    SymName         : Railing 4x32
    ModelName       : brail32
  Properties via Railings (-1015):
    HUDSelect       : false
    ObjName         : Railings: "A railing."
  Properties via AI Block (-4035):
    AI_ObjAvoid     : 
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Blinking Red (1389) @ (-65.50,179.87,-17.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Blinking Red -> Blinking Lights -> OmniLights -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115557): Blinking Red (1389) -> Blinking Red (-2015)
  Dimensions: 0x0x0
  Properties:
    Position        : (-65.50,179.87,-17.00) ϴ (H:0° P:0° B:0°)
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4C 69 67 68 74 53 6F 75 6E 64 4F 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    LightColor      : 00 00 00 00 00 00 80 3F
    AnimLight       : 00 00 00 00 00 00 00 00 9A 99 99 BE 00 00 00 00 00 00 00 00 14 00 02 00 B4 00 00 00 E8 03 00 00 64 00 00 00 00 00 00 00 00 00 C8 42 00 00 C8 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Class Tags      : LightType RckLoBeep
  Properties via Blinking Red (-2015):
    ModelName       : buttonr
    SymName         : Blinking Red
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Blinking Red (1390) @ (-80.50,179.87,-17.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Blinking Red -> Blinking Lights -> OmniLights -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115553): Blinking Red (1390) -> Blinking Red (-2015)
  Dimensions: 0x0x0
  Properties:
    Position        : (-80.50,179.87,-17.00) ϴ (H:0° P:0° B:0°)
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4C 69 67 68 74 53 6F 75 6E 64 4F 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    LightColor      : 00 00 00 00 00 00 80 3F
    AnimLight       : 00 00 00 00 00 00 00 00 9A 99 99 BE 00 00 00 00 00 00 00 00 0F 00 02 00 B0 00 00 00 E8 03 00 00 64 00 00 00 00 00 00 00 00 00 C8 42 00 00 C8 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Class Tags      : LightType RckLoBeep
  Properties via Blinking Red (-2015):
    ModelName       : buttonr
    SymName         : Blinking Red
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Blinking Red (1391) @ (-37.50,179.87,-17.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Blinking Red -> Blinking Lights -> OmniLights -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115554): Blinking Red (1391) -> Blinking Red (-2015)
  Dimensions: 0x0x0
  Properties:
    Position        : (-37.50,179.87,-17.00) ϴ (H:0° P:0° B:0°)
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4C 69 67 68 74 53 6F 75 6E 64 4F 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    LightColor      : 00 00 00 00 00 00 80 3F
    AnimLight       : 00 00 00 00 00 00 00 00 9A 99 99 BE 00 00 00 00 00 00 00 00 09 00 02 00 AE 00 00 00 E8 03 00 00 64 00 00 00 00 00 00 00 00 00 C8 42 00 00 C8 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Class Tags      : LightType RckLoBeep
  Properties via Blinking Red (-2015):
    ModelName       : buttonr
    SymName         : Blinking Red
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Blinking Red (1392) @ (-52.50,179.87,-17.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Blinking Red -> Blinking Lights -> OmniLights -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115530): Blinking Red (1392) -> Blinking Red (-2015)
  Dimensions: 0x0x0
  Properties:
    Position        : (-52.50,179.87,-17.00) ϴ (H:0° P:0° B:0°)
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4C 69 67 68 74 53 6F 75 6E 64 4F 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    LightColor      : 00 00 00 00 00 00 80 3F
    AnimLight       : 00 00 00 00 00 00 00 00 9A 99 99 BE 00 00 00 00 00 00 00 00 3E 00 02 00 BF 00 00 00 E8 03 00 00 64 00 00 00 00 00 00 00 00 00 C8 42 00 00 C8 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Class Tags      : LightType RckLoBeep
  Properties via Blinking Red (-2015):
    ModelName       : buttonr
    SymName         : Blinking Red
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

ambient snd (1393) @ (-6.22,124.00,-23.50) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> ambient snd -> Marker -> Object
  Links:
    Link[MetaProp] (1115514): ambient snd (1393) -> ambient snd (-667)
  Dimensions: 1x1x1
  Properties:
    AmbientHacked   : 18 00 00 00 00 00 00 00 00 00 00 00 65 6E 67 5F 63 6F 6D 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (-6.22,124.00,-23.50) ϴ (H:180° P:0° B:0°)
    Scale           : (0.25, 0.25, 0.25)
  Properties via ambient snd (-667):
    SymName         : ambient snd
    DonorType       : 0
  Properties via Marker (-327):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

ambient snd (1394) @ (-101.00,179.34,-20.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> ambient snd -> Marker -> Object
  Links:
    Link[MetaProp] (1115571): ambient snd (1394) -> ambient snd (-667)
  Dimensions: 1x1x1
  Properties:
    AmbientHacked   : 18 00 00 00 00 00 00 00 00 00 00 00 63 6D 64 5F 63 6D 64 32 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (-101.00,179.34,-20.00) ϴ (H:0° P:0° B:0°)
    Scale           : (0.25, 0.25, 0.25)
  Properties via ambient snd (-667):
    SymName         : ambient snd
    DonorType       : 0
  Properties via Marker (-327):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

Inner Cargo Bay Door (1395) @ (-73.00,283.00,-20.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Inner Cargo Bay Door -> Doors -> Terrain -> Physical -> Object
    ...                          ... -> MatMetal -> MetaProperty
  Links:
    Link[MetaProp] (1115533): Inner Cargo Bay Door (1395) -> Inner Cargo Bay Door (-1368)
  Dimensions: 24x2x20
  Properties:
    Position        : (-73.00,283.00,-20.00) ϴ (H:0° P:0° B:0°)
    PhysState       : 81 FE 91 C2 00 80 8D 43 00 00 A0 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.71, 1.00, 2.00)
    PhysDims        : 14x2x10
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Inner Cargo Bay Door (-1368):
    ModelName       : incard
    DonorType       : 0
    SymName         : Inner Cargo Bay Door
    Class Tags      : DoorType CargoBayDoor
  Properties via Doors (-205):
    FrobInfo        : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Z-Bias          : 0
    PhysAIColl      : true
    PickBias        : -20.000000
    BlockFrob       : true
    DoorTimer       : 0
    Scripts         : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatMetal (-583):
    Material Tags   : Material Metal

ambient snd (1396) @ (-73.00,179.34,-20.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> ambient snd -> Marker -> Object
  Links:
    Link[MetaProp] (1115462): ambient snd (1396) -> ambient snd (-667)
  Dimensions: 1x1x1
  Properties:
    AmbientHacked   : 18 00 00 00 00 00 00 00 00 00 00 00 63 6D 64 5F 63 6D 64 32 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (-73.00,179.34,-20.00) ϴ (H:0° P:0° B:0°)
    Scale           : (0.25, 0.25, 0.25)
  Properties via ambient snd (-667):
    SymName         : ambient snd
    DonorType       : 0
  Properties via Marker (-327):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

ambient snd (1397) @ (-45.00,179.34,-20.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> ambient snd -> Marker -> Object
  Links:
    Link[MetaProp] (1115570): ambient snd (1397) -> ambient snd (-667)
  Dimensions: 1x1x1
  Properties:
    AmbientHacked   : 18 00 00 00 00 00 00 00 00 00 00 00 63 6D 64 5F 63 6D 64 32 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (-45.00,179.34,-20.00) ϴ (H:0° P:0° B:0°)
    Scale           : (0.25, 0.25, 0.25)
  Properties via ambient snd (-667):
    SymName         : ambient snd
    DonorType       : 0
  Properties via Marker (-327):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

Crate #1 (1398) @ (-103.60,134.16,-39.00) ϴ (H:53° P:0° B:0°)
  Ancestry:
    -> Crate #1 -> Usable Containers -> Functional -> Physical -> Object
    ...                          ... -> AI Block -> AI Utility -> MetaProperty
  Links:
    Link[FlowCont] (19988528): Crate #1 (1398) -> Medical Kit (1399)
    Link[MetaProp] (1115463): Crate #1 (1398) -> Crate #1 (-122)
    Link[Contains] (10551340): Crate #1 (1398) -> Medical Kit (1399)
  Dimensions: 3x3x4
  Properties:
    PhysState       : 35 33 CF C2 AF 29 06 43 00 00 1C C2 00 00 00 00 00 00 00 00 00 A1 56 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (-103.60,134.16,-39.00) ϴ (H:53° P:0° B:0°)
    StTweqRotate    : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 4x4x4
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    CfgTweqRotate   : 00 01 00 03 00 00 00 00 00 00 80 3E 00 00 00 00 00 00 80 40 00 00 80 3E 00 00 00 00 00 00 40 41 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Crate #1 (-122):
    ModelName       : crate01
    SymName         : Crate #1
    DonorType       : 0
  Properties via Usable Containers (-118):
    ContainDims     : 04 00 00 00 04 00 00 00
    FrobHandler     : Local Only
    HUDUse          : containers: "Search container"
    Scripts         : 63 6F 6E 74 61 69 6E 65 72 73 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Metal
  Properties via Functional (-112):
    Immobile        : true
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    HUDSelect       : true
    PickBias        : 0.250000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via AI Block (-4035):
    AI_ObjAvoid     : 
    PhysAIColl      : true

Medical Kit (1399) @ (-103.77,134.13,-39.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Medical Kit -> Patches -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1115565): Medical Kit (1399) -> Medical Kit (-55)
  Dimensions: 1x1x0
  Properties:
    Position        : (-103.77,134.13,-39.00) ϴ (H:0° P:0° B:0°)
    HasRefs         : false
  Properties via Medical Kit (-55):
    ObjShort        : Medical_Kit: "Medical kit"
    ObjName         : Medical_Kit: "An auto-diagnostic medical kit."
    ModelName       : medkit
    CombineType     : MedicalKit
    FabCost         : 100
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    SymName         : Medical Kit
    Alchemy         : 6.000000
    Scripts         : 4E 56 4D 65 64 6B 69 74 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00
    DonorType       : 0
    InvDims         : 01 00 00 00 01 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    ObjIcon         : icn_kit
  Properties via Patches (-51):
    PsiRadar        : Powerup
    Recycle         : 2
    Fabricate       : 1
    Class Tags      : DeviceType Hypo
    InvCursor       : patches: "Use to apply"
    StackCount      : 1
    Material Tags   : Material Glass
  Properties via Goodies (-49):
    HUDSelect       : true
    FrobInfo        : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    ElevAble        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Crate #1 (1400) @ (-69.02,147.85,-39.00) ϴ (H:340° P:0° B:0°)
  Ancestry:
    -> Crate #1 -> Usable Containers -> Functional -> Physical -> Object
    ...                          ... -> AI Block -> AI Utility -> MetaProperty
  Links:
    Link[FlowCont] (19988529): Crate #1 (1400) -> ICE Pick (1401)
    Link[Contains] (10551341): Crate #1 (1400) -> ICE Pick (1401)
    Link[MetaProp] (1115531): Crate #1 (1400) -> Crate #1 (-122)
  Dimensions: 3x3x4
  Properties:
    PhysState       : DB 07 8A C2 94 DA 13 43 00 00 1C C2 00 00 00 00 00 00 00 00 F4 06 AA 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (-69.02,147.85,-39.00) ϴ (H:340° P:0° B:0°)
    StTweqRotate    : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 4x4x4
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    CfgTweqRotate   : 00 01 00 03 00 00 00 00 00 00 80 3E 00 00 00 00 00 00 80 40 00 00 80 3E 00 00 00 00 00 00 40 41 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Crate #1 (-122):
    ModelName       : crate01
    SymName         : Crate #1
    DonorType       : 0
  Properties via Usable Containers (-118):
    ContainDims     : 04 00 00 00 04 00 00 00
    FrobHandler     : Local Only
    HUDUse          : containers: "Search container"
    Scripts         : 63 6F 6E 74 61 69 6E 65 72 73 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Metal
  Properties via Functional (-112):
    Immobile        : true
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    HUDSelect       : true
    PickBias        : 0.250000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via AI Block (-4035):
    AI_ObjAvoid     : 
    PhysAIColl      : true

ICE Pick (1401) @ (-68.95,147.80,-39.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> ICE Pick -> Device -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1115564): ICE Pick (1401) -> ICE Pick (-73)
  Dimensions: 0x1x0
  Properties:
    Position        : (-68.95,147.80,-39.00) ϴ (H:0° P:0° B:0°)
    HasRefs         : false
  Properties via ICE Pick (-73):
    ModelName       : icepick
    CombineType     : Ice_Pick
    DonorType       : 0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    StackCount      : 1
    Scripts         : 46 72 65 65 48 61 63 6B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00
    SymName         : ICE Pick
    PhysDims        : 0x0x0
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    ObjIcon         : icn_ice
  Properties via Device (-70):
    FrobInfo        : 01 00 00 00 02 00 00 00 02 00 00 00 00 00 00 00
    PsiRadar        : Powerup
    Material Tags   : Material Metal
  Properties via Goodies (-49):
    HUDSelect       : true
    ElevAble        : true
    InvDims         : 01 00 00 00 01 00 00 00
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

20 Nanites (1402) @ (-41.26,171.80,-43.37) ϴ (H:312° P:0° B:0°)
  Ancestry:
    -> 20 Nanites -> Small Nanite Pile -> Nanites -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1115467): 20 Nanites (1402) -> 20 Nanites (-89)
  Dimensions: 2x1x1
  Properties:
    Position        : (-41.26,171.80,-43.37) ϴ (H:312° P:0° B:0°)
    PhysState       : ED 0B 25 C2 63 CD 2B 43 D8 7E 2D C2 00 00 00 00 00 00 00 00 24 4E 9C 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via 20 Nanites (-89):
    SymName         : 20 Nanites
    StackCount      : 20
    DonorType       : 0
  Properties via Nanites (-85):
    ObjShort        : Nanites: "%d nanites"
    ObjName         : Nanites: "%d nanites."
    ModelName       : nanocan
    CombineType     : nanite
    ObjIcon         : nan_ic
    AutoPickup      : true
    PsiRadar        : Powerup
    Material Tags   : Material Glass
    NameType        : Stack Count
    StackInc        : 10
  Properties via Goodies (-49):
    HUDSelect       : true
    FrobInfo        : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    ElevAble        : true
    InvDims         : 01 00 00 00 01 00 00 00
  Properties via Physical (-11):
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

ENG Male Corpse (1403) @ (-62.54,82.36,-23.19) ϴ (H:186° P:0° B:0°)
  Ancestry:
    -> ENG Male Corpse -> Engineering Corpses -> Human Corpses -> Corpses -> Physical -> Object
    ...                                                    ... -> MatFlesh -> MetaProperty
  Links:
    Link[MetaProp] (1115469): ENG Male Corpse (1403) -> ENG Male Corpse (-1874)
  Dimensions: 3x3x3
  Properties:
    Position        : (-62.54,82.36,-23.19) ϴ (H:186° P:0° B:0°)
    Creature        : Humanoid
    CretPose        : 01 00 00 00 68 75 6D 63 70 73 73 69 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 01 00 00 00
    ?Puppet?        : A4 D8 5D 00 7B 05 00 00 00 00 00 00 E8 73 C9 16
  Properties via ENG Male Corpse (-1874):
    ModelName       : corm_eng
    SymName         : ENG Male Corpse
    DonorType       : 0
  Properties via Human Corpses (-503):
    ObjName         : HumanCorpses: "A corpse."
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    HUDUse          : human_corpses: "Search corpse"
  Properties via Corpses (-379):
    ContainDims     : 04 00 00 00 04 00 00 00
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    FrobHandler     : Local Only
    HUDSelect       : true
    NonPhysCreature : true
    Scripts         : 43 6F 6E 74 61 69 6E 65 72 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PickBias        : 0.500000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatFlesh (-584):
    Material Tags   : Material Flesh

Blood Splatter Medium (1404) @ (-63.17,81.11,-23.99) ϴ (H:0° P:270° B:0°)
  Ancestry:
    -> Blood Splatter Medium -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115468): Blood Splatter Medium (1404) -> Blood Splatter Medium (-857)
  Dimensions: 0x6x6
  Properties:
    Position        : (-63.17,81.11,-23.99) ϴ (H:0° P:270° B:0°)
  Properties via Blood Splatter Medium (-857):
    ModelName       : blood02
    RenderAlpha     : 1.000000
    SymName         : Blood Splatter Medium
    DonorType       : 0
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Blood Splatter Small (1405) @ (-61.02,81.12,-20.00) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Blood Splatter Small -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115473): Blood Splatter Small (1405) -> Blood Splatter Small (-864)
  Dimensions: 0x6x6
  Properties:
    Position        : (-61.02,81.12,-20.00) ϴ (H:180° P:0° B:0°)
  Properties via Blood Splatter Small (-864):
    ModelName       : blood01
    RenderAlpha     : 1.000000
    SymName         : Blood Splatter Small
    DonorType       : 0
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Blood Splatter Medium (1406) @ (-72.43,75.40,-23.99) ϴ (H:56° P:270° B:0°)
  Ancestry:
    -> Blood Splatter Medium -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115479): Blood Splatter Medium (1406) -> Blood Splatter Medium (-857)
  Dimensions: 0x6x6
  Properties:
    Position        : (-72.43,75.40,-23.99) ϴ (H:56° P:270° B:0°)
  Properties via Blood Splatter Medium (-857):
    ModelName       : blood02
    RenderAlpha     : 1.000000
    SymName         : Blood Splatter Medium
    DonorType       : 0
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Bench (1407) @ (-35.00,170.00,-22.88) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Bench -> Furniture -> Decorative -> Physical -> Object
    ...               ... -> AI Block -> AI Utility -> MetaProperty
  Links:
    Link[MetaProp] (1115474): Bench (1407) -> Bench (-933)
  Dimensions: 10x3x2
  Properties:
    Position        : (-35.00,170.00,-22.88) ϴ (H:270° P:0° B:0°)
    PhysState       : 00 00 0C C2 00 00 2A 43 BD 11 B7 C1 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 10x3x2
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Bench (-933):
    ModelName       : bench
    SymName         : Bench
    DonorType       : 0
  Properties via Furniture (-98):
    Immobile        : true
    Material Tags   : Material Plasticrete
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via AI Block (-4035):
    AI_ObjAvoid     : 
    PhysAIColl      : true

Bench (1408) @ (-55.00,170.00,-22.88) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Bench -> Furniture -> Decorative -> Physical -> Object
    ...               ... -> AI Block -> AI Utility -> MetaProperty
  Links:
    Link[MetaProp] (1115480): Bench (1408) -> Bench (-933)
  Dimensions: 10x3x2
  Properties:
    Position        : (-55.00,170.00,-22.88) ϴ (H:90° P:0° B:0°)
    PhysState       : 00 00 5C C2 00 00 2A 43 BD 11 B7 C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 10x3x2
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Bench (-933):
    ModelName       : bench
    SymName         : Bench
    DonorType       : 0
  Properties via Furniture (-98):
    Immobile        : true
    Material Tags   : Material Plasticrete
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via AI Block (-4035):
    AI_ObjAvoid     : 
    PhysAIColl      : true

Bench (1409) @ (-63.00,170.00,-22.88) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Bench -> Furniture -> Decorative -> Physical -> Object
    ...               ... -> AI Block -> AI Utility -> MetaProperty
  Links:
    Link[MetaProp] (1115482): Bench (1409) -> Bench (-933)
  Dimensions: 10x3x2
  Properties:
    Position        : (-63.00,170.00,-22.88) ϴ (H:270° P:0° B:0°)
    PhysState       : 00 00 7C C2 00 00 2A 43 BD 11 B7 C1 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 10x3x2
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Bench (-933):
    ModelName       : bench
    SymName         : Bench
    DonorType       : 0
  Properties via Furniture (-98):
    Immobile        : true
    Material Tags   : Material Plasticrete
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via AI Block (-4035):
    AI_ObjAvoid     : 
    PhysAIColl      : true

Bench (1410) @ (-83.00,170.00,-22.88) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Bench -> Furniture -> Decorative -> Physical -> Object
    ...               ... -> AI Block -> AI Utility -> MetaProperty
  Links:
    Link[MetaProp] (1115481): Bench (1410) -> Bench (-933)
  Dimensions: 10x3x2
  Properties:
    Position        : (-83.00,170.00,-22.88) ϴ (H:90° P:0° B:0°)
    PhysState       : 00 00 A6 C2 00 00 2A 43 BD 11 B7 C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 10x3x2
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Bench (-933):
    ModelName       : bench
    SymName         : Bench
    DonorType       : 0
  Properties via Furniture (-98):
    Immobile        : true
    Material Tags   : Material Plasticrete
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via AI Block (-4035):
    AI_ObjAvoid     : 
    PhysAIColl      : true

Bench (1411) @ (-91.00,170.00,-22.88) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Bench -> Furniture -> Decorative -> Physical -> Object
    ...               ... -> AI Block -> AI Utility -> MetaProperty
  Links:
    Link[MetaProp] (1115486): Bench (1411) -> Bench (-933)
  Dimensions: 10x3x2
  Properties:
    Position        : (-91.00,170.00,-22.88) ϴ (H:270° P:0° B:0°)
    PhysState       : 00 00 B6 C2 00 00 2A 43 BD 11 B7 C1 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 10x3x2
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Bench (-933):
    ModelName       : bench
    SymName         : Bench
    DonorType       : 0
  Properties via Furniture (-98):
    Immobile        : true
    Material Tags   : Material Plasticrete
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via AI Block (-4035):
    AI_ObjAvoid     : 
    PhysAIColl      : true

Bench (1412) @ (-111.00,170.00,-22.88) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Bench -> Furniture -> Decorative -> Physical -> Object
    ...               ... -> AI Block -> AI Utility -> MetaProperty
  Links:
    Link[MetaProp] (1115487): Bench (1412) -> Bench (-933)
  Dimensions: 10x3x2
  Properties:
    Position        : (-111.00,170.00,-22.88) ϴ (H:90° P:0° B:0°)
    PhysState       : 00 00 DE C2 00 00 2A 43 BD 11 B7 C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 10x3x2
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Bench (-933):
    ModelName       : bench
    SymName         : Bench
    DonorType       : 0
  Properties via Furniture (-98):
    Immobile        : true
    Material Tags   : Material Plasticrete
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via AI Block (-4035):
    AI_ObjAvoid     : 
    PhysAIColl      : true

Security (1413) @ (-101.27,162.79,-20.77) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Security -> Big Droids -> Robots -> Mechanical Vulnerability -> Vulnerabilities -> MetaProperty
    ...                             ... -> ElectroDamp Vulnerability -> Vulnerabilities -> MetaProperty
    ...                             ... -> MatMetal -> MetaProperty
    ...                             ... -> Stasis Vulnerability -> Vulnerabilities -> MetaProperty
    ...                             ... -> Monsters -> Physical -> Object
  Links:
    Link[AIProjec] (48300039): Security (1413) -> Droid Laser Bolt (1414)
    Link[MetaProp] (1115493): Security (1413) -> Security (-172)
    Link[StimSens] (3212367): Security (1413) -> EMP (-390)
    Link[StimSens] (3212369): Security (1413) -> Standard Impact (-385)
    Link[StimSens] (3212371): Security (1413) -> High Explosive (-376)
    Link[StimSens] (3212370): Security (1413) -> ElectroDampen (-1070)
    Link[StimSens] (3212373): Security (1413) -> WeaponBash (-3058)
    Link[StimSens] (3212372): Security (1413) -> Droid Fusion (-2753)
    Link[StimSens] (3212375): Security (1413) -> Cold (-1145)
    Link[StimSens] (3212374): Security (1413) -> BashStim (-692)
    Link[StimSens] (3212377): Security (1413) -> Electricity (-378)
    Link[StimSens] (3212376): Security (1413) -> Stasis (-1486)
    Link[StimSens] (3212368): Security (1413) -> Armor Piercing Impact (-375)
    Link[StimSens] (3212378): Security (1413) -> Energy Stim (-373)
  Dimensions: 2x3x6
  Properties:
    Position        : (-101.27,162.79,-20.77) ϴ (H:270° P:0° B:0°)
    Creature        : Droid
    PhysState       : CB 8B CA C2 04 CA 22 43 AC 29 A6 C1 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    AI_Mode         : Normal
    AmbientHacked   : 0F 00 00 00 00 00 00 00 00 00 00 00 64 72 6F 69 64 5F 6C 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    CollisionType   : Bounce | No Collision Sound
    AIRCProp        : 0A 00 00 00 28 00 00 00 00 00 00 00 02 00 00 00 CD CC 4C 3F 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysType        : 01 00 00 00 02 00 00 00 00 00 00 00 01 00 00 00
    AI_Alertness    : 00 00 00 00 00 00 00 00
    PhysAttr        : 00 00 C8 42 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Security (-172):
    HitPoints       : 160
    LootInfo        : 01 00 00 00 52 69 66 6C 65 64 20 53 6C 75 67 20 42 6F 78 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 53 6D 61 6C 6C 20 48 45 20 43 6C 69 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 53 6D 61 6C 6C 20 50 72 69 73 6D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 43 68 65 6D 20 23 31 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 1E 00 00 00 00 00 00 00 28 00 00 00 14 00 00 00 07 00 00 00 03 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    AI_RngShoot     : 01 00 00 00 03 00 00 00 06 00 00 00 03 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 F0 00 00 85 EB 51 40 1F 85 EB BF 71 3D 5A 40
    SpchVoice       : vsecbot
    ObjName         : SecurityDroid: "A security droid."
    ModelName       : secbot
    SymName         : Security
    MAX_HP          : 160
    DonorType       : 0
    MotActorTagList : droid, security
  Properties via Big Droids (-1405):
    AI              : rangedexplode
    AI_RngApps      : 00 00 00 00 04 00 00 00 06 00 00 00 06 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    AI_NCDmgRsp     : 01 00 00 00 0A 00 00 00 00 00 00 00
    Class Tags      : CreatureType Droid
    AI_RngFlee      : 00 00 00 00 00 00 00 00 C3 F5 C8 3F 05 00 00 00 00 00 F0 41 00 00 C0 40
    Scripts         : 54 72 61 6E 73 69 65 6E 74 43 6F 72 70 73 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    AI_Fidget       : false
  Properties via Robots (-163):
    PsiRadar        : None
    HTHMotionResp   : (30.00, 25.00, 20.00)
    GuarLoot        : cheeseborger
    Material Tags   : Material MetalTarget
    AI_VisType      : 2
    AI_VisDesc      : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 87 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 99 00 00 00 32 00 00 00 64 00 00 00 05 00 00 00 DC 05 00 00 19 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 01 00 00 00 3C 00 00 00 5A 00 00 00 0A 00 00 00 C8 00 00 00 47 00 00 00 40 01 00 00 5A 00 00 00 06 00 00 00 46 00 00 00 01 00 00 00 64 00 00 00 5A 00 00 00 1E 00 00 00 C8 00 00 00 01 00 00 00 78 00 00 00 46 00 00 00 64 00 00 00 64 00 00 00 21 00 00 00 E6 00 00 00 46 00 00 00 0A 00 00 00 3C 00 00 00 21 00 00 00 E6 00 00 00 6E 00 00 00 50 00 00 00 28 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 40 40
    PickBias        : 0.100000
  Properties via Monsters (-162):
    ContainDims     : 04 00 00 00 04 00 00 00
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    HUDSelect       : true
    ShowHP          : true
    AI_NCDmRsp      : true
    PhysAIColl      : true
    BashFactor      : 0.100000
    FrobHandler     : Local Only
    AI_CbtTiming    : C4 09 00 00 70 17 00 00 70 17 00 00 80 3E 00 00
    AI_ObjAvoid     : 
    BashParams      : 00 D0 04 46 00 00 00 00
    AI_FreeKnow     : 5000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    ObjIcon         : gun1

Droid Laser Bolt (1414) @ (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Droid Laser Bolt -> Droid Projectiles -> Monster Projectiles -> Projectile -> Object
  Links:
    Link[MetaProp] (1115488): Droid Laser Bolt (1414) -> Droid Laser Bolt (-1501)
    Link[arSrc] (8454161): Droid Laser Bolt (1414) -> Energy Stim (-373)
  Dimensions: 4x0x0
  Properties:
    PhysInitVel     : (100.00, 0.00, 0.00)
    Position        : (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
    CollisionType   : Bounce | Slay on Impact | Full Collision Sound
    HasRefs         : false
  Properties via Droid Laser Bolt (-1501):
    DonorType       : 0
    SelfLit         : 75
    SymName         : Droid Laser Bolt
    RenderType      : Unlit
    LightColor      : C3 F5 28 3F 00 00 00 3F
    ModelName       : lazbolt2
    Class Tags      : EnemyAmmoType DroidLaserBolt
  Properties via Droid Projectiles (-1499):
    BlendMode       : Add
  Properties via Monster Projectiles (-672):
    PhysDims        : 0x0x0
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
  Properties via Projectile (-1339):
    Preload         : true
    BashFactor      : 0.000000
    Heartbeat       : 1000
    PhysAttr        : 00 00 00 00 00 00 80 3F 00 24 74 49 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysAIColl      : true

Talon Droid (1415) @ (-52.06,97.72,-30.00) ϴ (H:300° P:0° B:0°)
  Ancestry:
    -> Talon Droid -> Robots -> Mechanical Vulnerability -> Vulnerabilities -> MetaProperty
    ...                  ... -> ElectroDamp Vulnerability -> Vulnerabilities -> MetaProperty
    ...                  ... -> MatMetal -> MetaProperty
    ...                  ... -> Stasis Vulnerability -> Vulnerabilities -> MetaProperty
    ...                  ... -> Monsters -> Physical -> Object
  Links:
    Link[FlowCont] (19988530): Talon Droid (1415) -> Laser Shot (1416)
    Link[Contains] (10551342): Talon Droid (1415) -> Laser Shot (1416)
    Link[MetaProp] (1115495): Talon Droid (1415) -> Talon Droid (-2031)
    Link[AIProjec] (48300040): Talon Droid (1415) -> Laser Shot (1416)
    Link[StimSens] (3212380): Talon Droid (1415) -> Stasis (-1486)
    Link[StimSens] (3212383): Talon Droid (1415) -> BashStim (-692)
    Link[StimSens] (3212384): Talon Droid (1415) -> Cold (-1145)
    Link[StimSens] (3212387): Talon Droid (1415) -> Standard Impact (-385)
    Link[StimSens] (3212389): Talon Droid (1415) -> Electricity (-378)
    Link[StimSens] (3212381): Talon Droid (1415) -> High Explosive (-376)
    Link[StimSens] (3212388): Talon Droid (1415) -> ElectroDampen (-1070)
    Link[StimSens] (3212382): Talon Droid (1415) -> WeaponBash (-3058)
    Link[StimSens] (3212390): Talon Droid (1415) -> Energy Stim (-373)
    Link[StimSens] (3212386): Talon Droid (1415) -> Armor Piercing Impact (-375)
    Link[StimSens] (3212385): Talon Droid (1415) -> EMP (-390)
    Link[StimSens] (3212379): Talon Droid (1415) -> Droid Fusion (-2753)
  Dimensions: 4x4x4
  Properties:
    Position        : (-52.06,97.72,-30.00) ϴ (H:300° P:0° B:0°)
    Creature        : Overlord
    AI_Mode         : Combat
    PhysState       : 7D 38 50 C2 BF 6E C3 42 00 00 F0 C1 00 00 00 00 00 00 00 00 E0 01 96 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    CollisionType   : Bounce | Full Collision Sound
    AIRCProp        : 01 00 00 00 05 00 00 00 00 00 00 00 00 00 00 00 CD CC 4C 3F 05 00 00 00 01 00 00 00
    PhysDims        : 0x0x0
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    AI_Alertness    : 03 00 00 00 00 00 00 00
    PhysAttr        : 00 00 00 00 00 00 FA 45 00 00 80 3F 00 00 80 3F CD CC CC 3E 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Talon Droid (-2031):
    AI_MotTags      : Overlord
    HitPoints       : 30
    SpchVoice       : vtalonbot
    AI_NCDmgRsp     : 01 00 00 00 0A 00 00 00 64 00 00 00
    AI_AlertCap     : 03 00 00 00 00 00 00 00 01 00 00 00
    SymName         : Talon Droid
    ObjShort        : Talon:"Talon patrol unit."
    AI_MoveZOffset  : 10.000000
    ObjName         : Talon:"A Talon patrol unit."
    ModelName       : talond
    AI_AlrtRsp      : 02 00 00 00 03 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 04 00 00 00 2D 33 37 35 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    DonorType       : 0
    MAX_HP          : 30
    AI_Team         : Bad 1
    TimeWarp        : 0.750000
    AI              : ranged
  Properties via Robots (-163):
    PsiRadar        : None
    HTHMotionResp   : (30.00, 25.00, 20.00)
    GuarLoot        : cheeseborger
    Material Tags   : Material MetalTarget
    AI_VisType      : 2
    AI_VisDesc      : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 87 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 99 00 00 00 32 00 00 00 64 00 00 00 05 00 00 00 DC 05 00 00 19 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 01 00 00 00 3C 00 00 00 5A 00 00 00 0A 00 00 00 C8 00 00 00 47 00 00 00 40 01 00 00 5A 00 00 00 06 00 00 00 46 00 00 00 01 00 00 00 64 00 00 00 5A 00 00 00 1E 00 00 00 C8 00 00 00 01 00 00 00 78 00 00 00 46 00 00 00 64 00 00 00 64 00 00 00 21 00 00 00 E6 00 00 00 46 00 00 00 0A 00 00 00 3C 00 00 00 21 00 00 00 E6 00 00 00 6E 00 00 00 50 00 00 00 28 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 40 40
    PickBias        : 0.100000
  Properties via Monsters (-162):
    ContainDims     : 04 00 00 00 04 00 00 00
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    HUDSelect       : true
    ShowHP          : true
    AI_NCDmRsp      : true
    PhysAIColl      : true
    BashFactor      : 0.100000
    FrobHandler     : Local Only
    AI_CbtTiming    : C4 09 00 00 70 17 00 00 70 17 00 00 80 3E 00 00
    AI_ObjAvoid     : 
    Scripts         : 63 72 65 61 74 75 72 65 63 6F 6E 74 61 69 6E 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 62 61 73 65 6D 6F 6E 73 74 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 62 61 73 65 61 69 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    BashParams      : 00 D0 04 46 00 00 00 00
    AI_FreeKnow     : 5000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    ObjIcon         : gun1

Laser Shot (1416) @ (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Laser Shot -> Energy Projectiles -> Projectile -> Object
  Links:
    Link[arSrc] (8454157): Laser Shot (1416) -> Energy Stim (-373)
    Link[MetaProp] (1115494): Laser Shot (1416) -> Laser Shot (-2474)
  Dimensions: 4x0x0
  Properties:
    SelfLit         : 75
    HasRefs         : false
    PhysInitVel     : (100.00, 0.00, 0.00)
    CollisionType   : Bounce | Slay on Impact | Full Collision Sound
    Position        : (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
  Properties via Laser Shot (-2474):
    ObjShort        : LaserShot: ""
    RenderType      : Not Rendered
    Class Tags      : AmmoType LaserShot
    ModelName       : lazbolt2
    LightColor      : C3 F5 28 3F 00 00 80 3F
    Scripts         : 4C 61 73 65 72 53 68 6F 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    DonorType       : 0
    BlendMode       : Add
    Scale           : (1.00, 1.00, 1.00)
    SymName         : Laser Shot
  Properties via Energy Projectiles (-1351):
    ObjIcon         : power
  Properties via Projectile (-1339):
    Preload         : true
    BashFactor      : 0.000000
    Heartbeat       : 1000
    PhysAttr        : 00 00 00 00 00 00 80 3F 00 24 74 49 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysAIColl      : true
    PhysDims        : 0x0x0
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00

Blue Laser Trail (1417) @ (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Blue Laser Trail -> Shot FX -> SFX -> Object
  Links:
    Link[MetaProp] (1115499): Blue Laser Trail (1417) -> Blue Laser Trail (-2546)
    Link[Particle] (75563039): Blue Laser Trail (1417) -> Laser Shot (1416)
  Dimensions: 0x0x0
  Properties:
    PGLaunchInfo    : 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 6F 12 83 3A CD CC CC 3D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 41 00 00 00 99 19 00 00
    Position        : (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
    ParticleGroup   : B0 40 42 00 70 4A 42 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 41 00 10 2D 42 00 00 00 00 00 00 00 00 00 89 05 00 00 04 00 00 00 03 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 0A 00 00 00 00 00 00 00 E8 FB 77 21 20 FB 77 21 C0 27 B8 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 20 41 00 00 20 41 00 00 20 41 00 00 00 00 00 00 00 00 00 00 00 00 99 00 00 64 01 00 00 00 00 00 00 00 10 FF 1D 0D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 01 01 00 00 00 00 CD CC CC 3D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 99 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 4A 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 88 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 2D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Blue Laser Trail (-2546):
    RenderAlpha     : 1.000000
    SymName         : Blue Laser Trail
    RenderType      : Not Rendered
    DonorType       : 0
    BlendMode       : Add
  Properties via Shot FX (-1524):
    Preload         : true
    ModelName       : fx_particle
  Properties via SFX (-5):
    NetworkCategory : Hosted

Blood Splatter Small (1418) @ (-67.66,13.90,-23.98) ϴ (H:151° P:270° B:0°)
  Ancestry:
    -> Blood Splatter Small -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115500): Blood Splatter Small (1418) -> Blood Splatter Small (-864)
  Dimensions: 0x6x6
  Properties:
    Position        : (-67.66,13.90,-23.98) ϴ (H:151° P:270° B:0°)
  Properties via Blood Splatter Small (-864):
    ModelName       : blood01
    RenderAlpha     : 1.000000
    SymName         : Blood Splatter Small
    DonorType       : 0
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Blood Splatter Medium (1419) @ (-71.73,10.07,-23.99) ϴ (H:0° P:270° B:0°)
  Ancestry:
    -> Blood Splatter Medium -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115496): Blood Splatter Medium (1419) -> Blood Splatter Medium (-857)
  Dimensions: 0x6x6
  Properties:
    Position        : (-71.73,10.07,-23.99) ϴ (H:0° P:270° B:0°)
  Properties via Blood Splatter Medium (-857):
    ModelName       : blood02
    RenderAlpha     : 1.000000
    SymName         : Blood Splatter Medium
    DonorType       : 0
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

ENG Male Corpse (1420) @ (-69.76,11.76,-23.09) ϴ (H:202° P:0° B:0°)
  Ancestry:
    -> ENG Male Corpse -> Engineering Corpses -> Human Corpses -> Corpses -> Physical -> Object
    ...                                                    ... -> MatFlesh -> MetaProperty
  Links:
    Link[FlowCont] (19988538): ENG Male Corpse (1420) -> Psi Booster (1496)
    Link[MetaProp] (1115497): ENG Male Corpse (1420) -> ENG Male Corpse (-1874)
    Link[Contains] (10551348): ENG Male Corpse (1420) -> Psi Booster (1496)
  Dimensions: 5x6x0
  Properties:
    Position        : (-69.76,11.76,-23.09) ϴ (H:202° P:0° B:0°)
    Creature        : Humanoid
    CretPose        : 01 00 00 00 68 75 6D 64 69 65 64 6E 35 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 01 00 00 00
    ?Puppet?        : A4 D8 5D 00 8C 05 00 00 00 00 00 00 A8 77 C9 16
  Properties via ENG Male Corpse (-1874):
    ModelName       : corm_eng
    SymName         : ENG Male Corpse
    DonorType       : 0
  Properties via Human Corpses (-503):
    ObjName         : HumanCorpses: "A corpse."
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    HUDUse          : human_corpses: "Search corpse"
  Properties via Corpses (-379):
    ContainDims     : 04 00 00 00 04 00 00 00
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    FrobHandler     : Local Only
    HUDSelect       : true
    NonPhysCreature : true
    Scripts         : 43 6F 6E 74 61 69 6E 65 72 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PickBias        : 0.500000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatFlesh (-584):
    Material Tags   : Material Flesh

Talon Droid (1421) @ (-47.90,102.06,-30.00) ϴ (H:300° P:0° B:0°)
  Ancestry:
    -> Talon Droid -> Robots -> Mechanical Vulnerability -> Vulnerabilities -> MetaProperty
    ...                  ... -> ElectroDamp Vulnerability -> Vulnerabilities -> MetaProperty
    ...                  ... -> MatMetal -> MetaProperty
    ...                  ... -> Stasis Vulnerability -> Vulnerabilities -> MetaProperty
    ...                  ... -> Monsters -> Physical -> Object
  Links:
    Link[StimSens] (3212302): Talon Droid (1421) -> Armor Piercing Impact (-375)
    Link[StimSens] (3212304): Talon Droid (1421) -> Stasis (-1486)
    Link[StimSens] (3212307): Talon Droid (1421) -> Electricity (-378)
    Link[StimSens] (3212308): Talon Droid (1421) -> Energy Stim (-373)
    Link[StimSens] (3212305): Talon Droid (1421) -> High Explosive (-376)
    Link[StimSens] (3212301): Talon Droid (1421) -> EMP (-390)
    Link[StimSens] (3212303): Talon Droid (1421) -> ElectroDampen (-1070)
    Link[StimSens] (3212297): Talon Droid (1421) -> Droid Fusion (-2753)
    Link[StimSens] (3212299): Talon Droid (1421) -> BashStim (-692)
    Link[StimSens] (3212298): Talon Droid (1421) -> WeaponBash (-3058)
    Link[StimSens] (3212306): Talon Droid (1421) -> Standard Impact (-385)
    Link[StimSens] (3212300): Talon Droid (1421) -> Cold (-1145)
    Link[Contains] (10551343): Talon Droid (1421) -> Laser Shot (1422)
    Link[AIProjec] (48300041): Talon Droid (1421) -> Laser Shot (1422)
    Link[MetaProp] (1115504): Talon Droid (1421) -> Talon Droid (-2031)
    Link[FlowCont] (19988531): Talon Droid (1421) -> Laser Shot (1422)
  Dimensions: 4x4x4
  Properties:
    Position        : (-47.90,102.06,-30.00) ϴ (H:300° P:0° B:0°)
    Creature        : Overlord
    AI_Mode         : Combat
    PhysState       : C3 9A 3F C2 D4 20 CC 42 00 00 F0 C1 00 00 00 00 00 00 00 00 E0 01 96 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    CollisionType   : Bounce | Full Collision Sound
    AIRCProp        : 01 00 00 00 05 00 00 00 00 00 00 00 00 00 00 00 CD CC 4C 3F 05 00 00 00 01 00 00 00
    PhysDims        : 0x0x0
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    AI_Alertness    : 03 00 00 00 00 00 00 00
    PhysAttr        : 00 00 00 00 00 00 FA 45 00 00 80 3F 00 00 80 3F CD CC CC 3E 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Talon Droid (-2031):
    AI_MotTags      : Overlord
    HitPoints       : 30
    SpchVoice       : vtalonbot
    AI_NCDmgRsp     : 01 00 00 00 0A 00 00 00 64 00 00 00
    AI_AlertCap     : 03 00 00 00 00 00 00 00 01 00 00 00
    SymName         : Talon Droid
    ObjShort        : Talon:"Talon patrol unit."
    AI_MoveZOffset  : 10.000000
    ObjName         : Talon:"A Talon patrol unit."
    ModelName       : talond
    AI_AlrtRsp      : 02 00 00 00 03 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 04 00 00 00 2D 33 37 35 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    DonorType       : 0
    MAX_HP          : 30
    AI_Team         : Bad 1
    TimeWarp        : 0.750000
    AI              : ranged
  Properties via Robots (-163):
    PsiRadar        : None
    HTHMotionResp   : (30.00, 25.00, 20.00)
    GuarLoot        : cheeseborger
    Material Tags   : Material MetalTarget
    AI_VisType      : 2
    AI_VisDesc      : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 87 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 99 00 00 00 32 00 00 00 64 00 00 00 05 00 00 00 DC 05 00 00 19 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 01 00 00 00 3C 00 00 00 5A 00 00 00 0A 00 00 00 C8 00 00 00 47 00 00 00 40 01 00 00 5A 00 00 00 06 00 00 00 46 00 00 00 01 00 00 00 64 00 00 00 5A 00 00 00 1E 00 00 00 C8 00 00 00 01 00 00 00 78 00 00 00 46 00 00 00 64 00 00 00 64 00 00 00 21 00 00 00 E6 00 00 00 46 00 00 00 0A 00 00 00 3C 00 00 00 21 00 00 00 E6 00 00 00 6E 00 00 00 50 00 00 00 28 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 40 40
    PickBias        : 0.100000
  Properties via Monsters (-162):
    ContainDims     : 04 00 00 00 04 00 00 00
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    HUDSelect       : true
    ShowHP          : true
    AI_NCDmRsp      : true
    PhysAIColl      : true
    BashFactor      : 0.100000
    FrobHandler     : Local Only
    AI_CbtTiming    : C4 09 00 00 70 17 00 00 70 17 00 00 80 3E 00 00
    AI_ObjAvoid     : 
    Scripts         : 63 72 65 61 74 75 72 65 63 6F 6E 74 61 69 6E 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 62 61 73 65 6D 6F 6E 73 74 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 62 61 73 65 61 69 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    BashParams      : 00 D0 04 46 00 00 00 00
    AI_FreeKnow     : 5000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    ObjIcon         : gun1

Laser Shot (1422) @ (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Laser Shot -> Energy Projectiles -> Projectile -> Object
  Links:
    Link[MetaProp] (1115507): Laser Shot (1422) -> Laser Shot (-2474)
    Link[arSrc] (8454163): Laser Shot (1422) -> Energy Stim (-373)
  Dimensions: 4x0x0
  Properties:
    SelfLit         : 75
    HasRefs         : false
    PhysInitVel     : (100.00, 0.00, 0.00)
    CollisionType   : Bounce | Slay on Impact | Full Collision Sound
    Position        : (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
  Properties via Laser Shot (-2474):
    ObjShort        : LaserShot: ""
    RenderType      : Not Rendered
    Class Tags      : AmmoType LaserShot
    ModelName       : lazbolt2
    LightColor      : C3 F5 28 3F 00 00 80 3F
    Scripts         : 4C 61 73 65 72 53 68 6F 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    DonorType       : 0
    BlendMode       : Add
    Scale           : (1.00, 1.00, 1.00)
    SymName         : Laser Shot
  Properties via Energy Projectiles (-1351):
    ObjIcon         : power
  Properties via Projectile (-1339):
    Preload         : true
    BashFactor      : 0.000000
    Heartbeat       : 1000
    PhysAttr        : 00 00 00 00 00 00 80 3F 00 24 74 49 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysAIColl      : true
    PhysDims        : 0x0x0
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00

Blue Laser Trail (1423) @ (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Blue Laser Trail -> Shot FX -> SFX -> Object
  Links:
    Link[MetaProp] (1115502): Blue Laser Trail (1423) -> Blue Laser Trail (-2546)
    Link[Particle] (75563040): Blue Laser Trail (1423) -> Laser Shot (1422)
  Dimensions: 0x0x0
  Properties:
    PGLaunchInfo    : 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 6F 12 83 3A CD CC CC 3D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 41 00 00 00 99 19 00 00
    Position        : (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
    ParticleGroup   : B0 40 42 00 70 4A 42 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 41 00 10 2D 42 00 00 00 00 00 00 00 00 00 8F 05 00 00 04 00 00 00 03 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 0A 00 00 00 00 00 00 00 38 F7 77 21 70 F6 77 21 A0 26 B8 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 20 41 00 00 20 41 00 00 20 41 00 00 00 00 00 00 00 00 00 00 00 00 99 00 00 64 01 00 00 00 00 00 00 00 50 0D 1E 0D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 01 01 00 00 00 00 CD CC CC 3D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 99 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 4A 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 8E 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 21 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Blue Laser Trail (-2546):
    RenderAlpha     : 1.000000
    SymName         : Blue Laser Trail
    RenderType      : Not Rendered
    DonorType       : 0
    BlendMode       : Add
  Properties via Shot FX (-1524):
    Preload         : true
    ModelName       : fx_particle
  Properties via SFX (-5):
    NetworkCategory : Hosted

Door Tripwire (1424) @ (-20.00,124.00,-21.00) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Door Tripwire -> Tripwire -> Traps -> Object
  Links:
    Link[MetaProp] (1115459): Door Tripwire (1424) -> Door Tripwire (-2419)
    Link[SwitchLi] (22085702): Door Tripwire (1424) -> Sec Station Door (1425)
  Dimensions: 4x4x4
  Properties:
    Position        : (-20.00,124.00,-21.00) ϴ (H:180° P:0° B:0°)
    PhysState       : 68 FC 9F C1 5D 00 F8 42 00 00 A8 C1 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    CollisionType   : No Result
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 4x4x4
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Door Tripwire (-2419):
    SymName         : Door Tripwire
    TripFlags       : Enter | Exit | Player
    DonorType       : 0
  Properties via Tripwire (-305):
    PhysAIColl      : true
    Scripts         : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Traps (-304):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

Sec Station Door (1425) @ (-20.00,124.00,-20.25) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Sec Station Door -> Doors -> Terrain -> Physical -> Object
    ...                      ... -> MatMetal -> MetaProperty
  Links:
    Link[MetaProp] (1115460): Sec Station Door (1425) -> Sec Station Door (-1403)
  Dimensions: 5x0x7
  Properties:
    Position        : (-20.00,124.00,-20.25) ϴ (H:270° P:0° B:0°)
    PhysAIColl      : true
    PhysState       : 00 00 A0 C1 00 00 F8 42 FF FF A1 C1 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.00, 1.00, 0.83)
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    TransDoor       : 01 00 00 00 00 00 00 00 00 00 F0 40 00 00 40 41 02 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 00 00 A0 C1 00 00 F8 42 FF FF A1 C1 00 00 A0 C1 00 00 F8 42 FE FF 4B C1 00 00 A0 C1 00 00 F8 42 FF FF A1 C1 00 00 00 00 00 C0 FF FF A1 C1 59 00 00 00 57 00 00 00 00 00 00 00
    PhysDims        : 5x0x7
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Sec Station Door (-1403):
    DonorType       : 0
    ModelName       : SECD01
    SymName         : Sec Station Door
  Properties via Doors (-205):
    FrobInfo        : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Z-Bias          : 0
    PickBias        : -20.000000
    Class Tags      : DoorType SciDoor
    BlockFrob       : true
    DoorTimer       : 0
    Scripts         : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatMetal (-583):
    Material Tags   : Material Metal

Crate #1 (1426) @ (-46.60,168.08,-39.00) ϴ (H:45° P:0° B:0°)
  Ancestry:
    -> Crate #1 -> Usable Containers -> Functional -> Physical -> Object
    ...                          ... -> AI Block -> AI Utility -> MetaProperty
  Links:
    Link[Contains] (10551344): Crate #1 (1426) -> Large Prism (1432)
    Link[FlowCont] (19988532): Crate #1 (1426) -> Large Prism (1432)
    Link[MetaProp] (1115489): Crate #1 (1426) -> Crate #1 (-122)
  Dimensions: 3x3x4
  Properties:
    PhysState       : 66 69 3A C2 FC 14 28 43 00 00 1C C2 00 00 00 00 00 00 00 00 E0 6A 34 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (-46.60,168.08,-39.00) ϴ (H:45° P:0° B:0°)
    StTweqRotate    : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 4x4x4
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    CfgTweqRotate   : 00 01 00 03 00 00 00 00 00 00 80 3E 00 00 00 00 00 00 80 40 00 00 80 3E 00 00 00 00 00 00 40 41 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Crate #1 (-122):
    ModelName       : crate01
    SymName         : Crate #1
    DonorType       : 0
  Properties via Usable Containers (-118):
    ContainDims     : 04 00 00 00 04 00 00 00
    FrobHandler     : Local Only
    HUDUse          : containers: "Search container"
    Scripts         : 63 6F 6E 74 61 69 6E 65 72 73 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Metal
  Properties via Functional (-112):
    Immobile        : true
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    HUDSelect       : true
    PickBias        : 0.250000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via AI Block (-4035):
    AI_ObjAvoid     : 
    PhysAIColl      : true

Tall Plant 2 (1427) @ (-35.62,-27.58,-19.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Tall Plant 2 -> Flora -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115503): Tall Plant 2 (1427) -> Tall Plant 2 (-1854)
  Dimensions: 3x4x3
  Properties:
    Position        : (-35.62,-27.58,-19.00) ϴ (H:90° P:0° B:0°)
    PhysState       : 35 7F 0E C2 2D 9A DC C1 20 06 98 C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Tall Plant 2 (-1854):
    SymName         : Tall Plant 2
    ObjName         : Tall_Plant_p2: "A tall plant."
    DonorType       : 0
    ModelName       : 2Plantt
  Properties via Flora (-62):
    ObjShort        : Flora: "Plant"
    Material Tags   : Material Veg
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Shuttle Bay4 (1428) @ (-61.02,100.00,-13.50) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Shuttle Bay4 -> Ship areas -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115490): Shuttle Bay4 (1428) -> Shuttle Bay4 (-4502)
  Dimensions: 6x0x5
  Properties:
    ModelName       : bay5
    Position        : (-61.02,100.00,-13.50) ϴ (H:270° P:0° B:0°)
  Properties via Shuttle Bay4 (-4502):
    SymName         : Shuttle Bay4
    DonorType       : 0
  Properties via Alpha Signs (-2044):
    RenderAlpha     : 1.000000
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Shuttle Bay4 (1429) @ (-84.98,100.00,-13.50) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Shuttle Bay4 -> Ship areas -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115501): Shuttle Bay4 (1429) -> Shuttle Bay4 (-4502)
  Dimensions: 6x0x5
  Properties:
    ModelName       : bay5
    Position        : (-84.98,100.00,-13.50) ϴ (H:90° P:0° B:0°)
  Properties via Shuttle Bay4 (-4502):
    SymName         : Shuttle Bay4
    DonorType       : 0
  Properties via Alpha Signs (-2044):
    RenderAlpha     : 1.000000
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Engineering Wedge Light (1430) @ (-61.50,100.00,-7.00) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Engineering Wedge Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115505): Engineering Wedge Light (1430) -> Engineering Wedge Light (-1135)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (-61.50,100.00,-7.00) ϴ (H:270° P:0° B:0°)
  Properties via Engineering Wedge Light (-1135):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Engineering Wedge Light
    ModelName       : light2
    LightColor      : B8 1E 05 3E 00 00 40 3F
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Engineering Wedge Light (1431) @ (-84.50,100.00,-7.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Engineering Wedge Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115498): Engineering Wedge Light (1431) -> Engineering Wedge Light (-1135)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (-84.50,100.00,-7.00) ϴ (H:90° P:0° B:0°)
  Properties via Engineering Wedge Light (-1135):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Engineering Wedge Light
    ModelName       : light2
    LightColor      : B8 1E 05 3E 00 00 40 3F
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Large Prism (1432) @ (-46.48,166.31,-39.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Large Prism -> Energy Ammo -> Ammo -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1115484): Large Prism (1432) -> Large Prism (-44)
  Dimensions: 0x0x0
  Properties:
    Position        : (-46.48,166.31,-39.00) ϴ (H:0° P:0° B:0°)
    HasRefs         : false
  Properties via Large Prism (-44):
    ObjShort        : Large_Prism: "%d prisms"
    ObjName         : Large_Prism: "%d prisms."
    ModelName       : prism
    CombineType     : Prism
    StackCount      : 20
    SymName         : Large Prism
    InvDims         : 01 00 00 00 01 00 00 00
    DonorType       : 0
    ObjIcon         : PRISMS_I
  Properties via Energy Ammo (-46):
    Alchemy         : 1.750000
    Fabricate       : 10
    NameType        : Stack Count
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 1B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    ObjLookS        : energy_ammo: "The Syvintec crystal prisms were introduced in 2023 for high-density energy storage, and have been the storage medium of choice ever since for energy weapons.  The silicon/vanadium crystal lattice stores energy in six orthagonal dimensions in the prism's compressed EM fields, allowing for completely efficent energy drain and recharge."
    Recycle         : 1
    FabCost         : 90
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    StackInc        : 5
  Properties via Ammo (-30):
    FrobInfo        : 01 00 00 00 02 00 00 00 02 00 00 00 00 00 00 00
    PsiRadar        : Powerup
    Scripts         : 41 6D 6D 6F 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Metal
  Properties via Goodies (-49):
    HUDSelect       : true
    ElevAble        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Psi Booster (1433) @ (-82.74,176.60,-23.86) ϴ (H:26° P:0° B:0°)
  Ancestry:
    -> Psi Booster -> Patches -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1115492): Psi Booster (1433) -> Psi Booster (-57)
  Dimensions: 1x0x0
  Properties:
    Position        : (-82.74,176.60,-23.86) ϴ (H:26° P:0° B:0°)
    PhysState       : 10 7B A5 C2 4A 9A 30 43 94 DD BE C1 00 00 00 00 00 00 00 00 C0 FD D7 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 12 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Psi Booster (-57):
    ObjShort        : Psi_Booster: "Psi hypo"
    ObjName         : Psi_Booster: "A psi hypo."
    Fabricate       : 0
    CombineType     : PsiBooster
    DonorType       : 0
    ModelName       : psipatch
    Scripts         : 50 73 69 4B 69 74 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SymName         : Psi Booster
    InvDims         : 01 00 00 00 01 00 00 00
    Alchemy         : 8.000000
    ObjIcon         : PATCHV_I
  Properties via Patches (-51):
    PsiRadar        : Powerup
    Recycle         : 2
    FabCost         : 20
    Class Tags      : DeviceType Hypo
    InvCursor       : patches: "Use to apply"
    StackCount      : 1
    Material Tags   : Material Glass
  Properties via Goodies (-49):
    HUDSelect       : true
    FrobInfo        : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    ElevAble        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Pipe 8x2 (1434) @ (-121.00,126.00,-35.00) ϴ (H:0° P:90° B:0°)
  Ancestry:
    -> Pipe 8x2 -> Chrome -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                                      ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115483): Pipe 8x2 (1434) -> Pipe 8x2 (-769)
  Dimensions: 2x2x8
  Properties:
    Position        : (-121.00,126.00,-35.00) ϴ (H:0° P:90° B:0°)
    PhysState       : FD 00 F2 C2 24 02 FC 42 00 00 0C C2 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 2x2x8
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Pipe 8x2 (-769):
    ModelName       : pipe2
    SymName         : Pipe 8x2
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    ObjName         : pipes: "A pipe."
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Curved Pipe 2' diameter (1435) @ (-115.01,126.00,-36.00) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Curved Pipe 2' diameter -> Chrome -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                                                     ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115476): Curved Pipe 2' diameter (1435) -> Curved Pipe 2' diameter (-859)
  Dimensions: 4x2x3
  Properties:
    Position        : (-115.01,126.00,-36.00) ϴ (H:180° P:0° B:0°)
    PhysState       : 20 03 E6 C2 26 01 FC 42 00 00 10 C2 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 4x2x4
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Curved Pipe 2' diameter (-859):
    ModelName       : pipe2crv
    SymName         : Curved Pipe 2' diameter
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    ObjName         : pipes: "A pipe."
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Pipe 8x2 (1436) @ (-114.01,126.00,-41.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Pipe 8x2 -> Chrome -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                                      ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115506): Pipe 8x2 (1436) -> Pipe 8x2 (-769)
  Dimensions: 2x2x5
  Properties:
    Position        : (-114.01,126.00,-41.00) ϴ (H:0° P:0° B:0°)
    PhysState       : 20 03 E4 C2 26 01 FC 42 00 00 24 C2 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.00, 1.00, 0.75)
    PhysDims        : 2x2x6
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Pipe 8x2 (-769):
    ModelName       : pipe2
    SymName         : Pipe 8x2
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    ObjName         : pipes: "A pipe."
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Pipe 8x2 (1437) @ (-121.00,122.00,-35.00) ϴ (H:0° P:90° B:0°)
  Ancestry:
    -> Pipe 8x2 -> Chrome -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                                      ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115485): Pipe 8x2 (1437) -> Pipe 8x2 (-769)
  Dimensions: 2x2x8
  Properties:
    Position        : (-121.00,122.00,-35.00) ϴ (H:0° P:90° B:0°)
    PhysState       : FD 00 F2 C2 23 02 F4 42 00 00 0C C2 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 2x2x8
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Pipe 8x2 (-769):
    ModelName       : pipe2
    SymName         : Pipe 8x2
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    ObjName         : pipes: "A pipe."
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Curved Pipe 2' diameter (1438) @ (-115.01,122.00,-36.00) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Curved Pipe 2' diameter -> Chrome -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                                                     ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115508): Curved Pipe 2' diameter (1438) -> Curved Pipe 2' diameter (-859)
  Dimensions: 4x2x3
  Properties:
    Position        : (-115.01,122.00,-36.00) ϴ (H:180° P:0° B:0°)
    PhysState       : 20 03 E6 C2 26 01 F4 42 00 00 10 C2 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 4x2x4
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Curved Pipe 2' diameter (-859):
    ModelName       : pipe2crv
    SymName         : Curved Pipe 2' diameter
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    ObjName         : pipes: "A pipe."
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Pipe 8x2 (1439) @ (-114.01,122.00,-41.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Pipe 8x2 -> Chrome -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                                      ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115645): Pipe 8x2 (1439) -> Pipe 8x2 (-769)
  Dimensions: 2x2x5
  Properties:
    Position        : (-114.01,122.00,-41.00) ϴ (H:0° P:0° B:0°)
    PhysState       : 20 03 E4 C2 26 01 F4 42 00 00 24 C2 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.00, 1.00, 0.75)
    PhysDims        : 2x2x6
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Pipe 8x2 (-769):
    ModelName       : pipe2
    SymName         : Pipe 8x2
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    ObjName         : pipes: "A pipe."
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Vert Eng Door (1440) @ (-126.00,124.00,-20.25) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Vert Eng Door -> Doors -> Terrain -> Physical -> Object
    ...                   ... -> MatMetal -> MetaProperty
  Links:
    Link[MetaProp] (1115470): Vert Eng Door (1440) -> Vert Eng Door (-1404)
  Dimensions: 5x0x7
  Properties:
    Position        : (-126.00,124.00,-20.25) ϴ (H:90° P:0° B:0°)
    PhysAIColl      : true
    PhysState       : 00 00 FC C2 00 00 F8 42 01 00 A2 C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (0.71, 1.00, 0.83)
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    TransDoor       : 01 00 00 00 00 00 00 00 00 00 F0 40 00 00 10 41 02 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 00 00 FC C2 00 00 F8 42 01 00 A2 C1 00 00 FC C2 00 00 F8 42 02 00 4C C1 00 00 FC C2 00 00 F8 42 01 00 A2 C1 00 00 00 00 00 40 01 00 A2 C1 5A 00 00 00 57 00 00 00 00 00 00 00
    PhysDims        : 5x0x7
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Vert Eng Door (-1404):
    DonorType       : 0
    ModelName       : engd001x
    SymName         : Vert Eng Door
  Properties via Doors (-205):
    FrobInfo        : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Z-Bias          : 0
    PickBias        : -20.000000
    Class Tags      : DoorType SciDoor
    BlockFrob       : true
    DoorTimer       : 0
    Scripts         : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatMetal (-583):
    Material Tags   : Material Metal

Door Tripwire (1441) @ (-126.00,124.00,-21.00) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Door Tripwire -> Tripwire -> Traps -> Object
  Links:
    Link[MetaProp] (1115464): Door Tripwire (1441) -> Door Tripwire (-2419)
    Link[SwitchLi] (22085704): Door Tripwire (1441) -> Vert Eng Door (1440)
  Dimensions: 4x4x4
  Properties:
    Position        : (-126.00,124.00,-21.00) ϴ (H:180° P:0° B:0°)
    PhysState       : 1A FF FB C2 5D 00 F8 42 00 00 A8 C1 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    CollisionType   : No Result
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 4x4x4
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Door Tripwire (-2419):
    SymName         : Door Tripwire
    TripFlags       : Enter | Exit | Player
    DonorType       : 0
  Properties via Tripwire (-305):
    PhysAIColl      : true
    Scripts         : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Traps (-304):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

Railing 4x32 (1442) @ (-147.00,120.18,-22.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Railing 4x32 -> One Piece -> Railings -> AI Block -> AI Utility -> MetaProperty
    ...                                  ... -> Structural -> MatMetal -> MetaProperty
    ...                                                ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115478): Railing 4x32 (1442) -> Railing 4x32 (-1718)
  Dimensions: 40x0x3
  Properties:
    Position        : (-147.00,120.18,-22.00) ϴ (H:0° P:0° B:0°)
    PhysState       : 00 00 13 C3 3D 5B F0 42 16 05 B0 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.25, 1.16, 1.00)
    PhysDims        : 40x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Railing 4x32 (-1718):
    DonorType       : 0
    SymName         : Railing 4x32
    ModelName       : brail32
  Properties via Railings (-1015):
    HUDSelect       : false
    ObjName         : Railings: "A railing."
  Properties via AI Block (-4035):
    AI_ObjAvoid     : 
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Railing 4x32 (1443) @ (-147.00,127.82,-22.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Railing 4x32 -> One Piece -> Railings -> AI Block -> AI Utility -> MetaProperty
    ...                                  ... -> Structural -> MatMetal -> MetaProperty
    ...                                                ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115471): Railing 4x32 (1443) -> Railing 4x32 (-1718)
  Dimensions: 40x0x3
  Properties:
    Position        : (-147.00,127.82,-22.00) ϴ (H:0° P:0° B:0°)
    PhysState       : 00 00 13 C3 3F A2 FF 42 16 05 B0 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.25, 1.16, 1.00)
    PhysDims        : 40x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Railing 4x32 (-1718):
    DonorType       : 0
    SymName         : Railing 4x32
    ModelName       : brail32
  Properties via Railings (-1015):
    HUDSelect       : false
    ObjName         : Railings: "A railing."
  Properties via AI Block (-4035):
    AI_ObjAvoid     : 
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Door Tripwire (1444) @ (-168.00,124.00,-21.00) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Door Tripwire -> Tripwire -> Traps -> Object
  Links:
    Link[MetaProp] (1115466): Door Tripwire (1444) -> Door Tripwire (-2419)
    Link[SwitchLi] (22085720): Door Tripwire (1444) -> Card slot: MED #0 (1532)
  Dimensions: 4x4x4
  Properties:
    Position        : (-168.00,124.00,-21.00) ϴ (H:180° P:0° B:0°)
    PhysState       : 00 00 28 C3 00 00 F8 42 00 00 A8 C1 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    CollisionType   : No Result
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 4x4x4
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Door Tripwire (-2419):
    SymName         : Door Tripwire
    TripFlags       : Enter | Exit | Player
    DonorType       : 0
  Properties via Tripwire (-305):
    PhysAIColl      : true
    Scripts         : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Traps (-304):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

Vert Eng Door (1445) @ (-168.00,124.00,-20.25) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Vert Eng Door -> Doors -> Terrain -> Physical -> Object
    ...                   ... -> MatMetal -> MetaProperty
  Links:
    Link[MetaProp] (1115435): Vert Eng Door (1445) -> Vert Eng Door (-1404)
  Dimensions: 5x0x7
  Properties:
    Position        : (-168.00,124.00,-20.25) ϴ (H:90° P:0° B:0°)
    PhysAIColl      : true
    PhysState       : 00 00 28 C3 00 00 F8 42 01 00 A2 C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (0.71, 1.00, 0.83)
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    TransDoor       : 01 00 00 00 00 00 00 00 00 00 F0 40 00 00 10 41 02 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 00 00 28 C3 00 00 F8 42 01 00 A2 C1 00 00 28 C3 00 00 F8 42 02 00 4C C1 00 00 28 C3 00 00 F8 42 01 00 A2 C1 00 00 00 00 00 40 01 00 A2 C1 5B 00 00 00 5A 00 00 00 00 00 00 00
    PhysDims        : 5x0x7
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Vert Eng Door (-1404):
    DonorType       : 0
    ModelName       : engd001x
    SymName         : Vert Eng Door
  Properties via Doors (-205):
    FrobInfo        : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Z-Bias          : 0
    PickBias        : -20.000000
    Class Tags      : DoorType SciDoor
    BlockFrob       : true
    DoorTimer       : 0
    Scripts         : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatMetal (-583):
    Material Tags   : Material Metal

ambient snd (1446) @ (-209.00,124.00,-30.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> ambient snd -> Marker -> Object
  Links:
    Link[MetaProp] (1115465): ambient snd (1446) -> ambient snd (-667)
  Dimensions: 1x1x1
  Properties:
    AmbientHacked   : 5A 00 00 00 00 00 00 00 00 00 00 00 65 6E 67 5F 68 6F 72 6D 31 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (-209.00,124.00,-30.00) ϴ (H:90° P:0° B:0°)
    Scale           : (0.25, 0.25, 0.25)
  Properties via ambient snd (-667):
    SymName         : ambient snd
    DonorType       : 0
  Properties via Marker (-327):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

Worm Goo 1 (1447) @ (-243.70,129.21,-23.90) ϴ (H:353° P:0° B:0°)
  Ancestry:
    -> Worm Goo 1 -> Worm Goos -> HYDRO Plot Items -> Plot Items -> Physical -> Object
  Links:
    Link[MetaProp] (1115455): Worm Goo 1 (1447) -> Worm Goo 1 (-2499)
  Dimensions: 4x4x0
  Properties:
    StTweqScale     : 01 00 00 00 01 00 00 00 01 00 00 00 00 00 00 00
    Position        : (-243.70,129.21,-23.90) ϴ (H:353° P:0° B:0°)
    ExtraLight      : CD CC 4C 3D 01 00 00 00
  Properties via Worm Goo 1 (-2499):
    ModelName       : goo
    SymName         : Worm Goo 1
    DonorType       : 0
  Properties via Worm Goos (-2683):
    RenderAlpha     : 1.000000
    Material Tags   : Material Flesh
    Scripts         : 54 72 61 6E 73 6C 75 63 65 49 6E 4F 75 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00
    SlayResult      : No Effect
    CfgTweqScale    : 00 00 10 03 00 00 00 00 6F 12 03 3B 00 00 80 3F 66 66 86 3F 6F 12 03 3B 00 00 80 3F 66 66 86 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Plot Items (-1461):
    ElevAble        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Engineering Wedge Light (1448) @ (-191.50,124.00,-1.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Engineering Wedge Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115475): Engineering Wedge Light (1448) -> Engineering Wedge Light (-1135)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 00 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (-191.50,124.00,-1.00) ϴ (H:90° P:0° B:0°)
  Properties via Engineering Wedge Light (-1135):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Engineering Wedge Light
    ModelName       : light2
    LightColor      : B8 1E 05 3E 00 00 40 3F
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Engineering Wedge Light (1449) @ (-226.50,124.00,-1.00) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Engineering Wedge Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115461): Engineering Wedge Light (1449) -> Engineering Wedge Light (-1135)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 00 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (-226.50,124.00,-1.00) ϴ (H:270° P:0° B:0°)
  Properties via Engineering Wedge Light (-1135):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Engineering Wedge Light
    ModelName       : light2
    LightColor      : B8 1E 05 3E 00 00 40 3F
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Engineering Wedge Light (1450) @ (-217.00,141.50,-1.00) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Engineering Wedge Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115472): Engineering Wedge Light (1450) -> Engineering Wedge Light (-1135)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 00 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (-217.00,141.50,-1.00) ϴ (H:180° P:0° B:0°)
  Properties via Engineering Wedge Light (-1135):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Engineering Wedge Light
    ModelName       : light2
    LightColor      : B8 1E 05 3E 00 00 40 3F
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Engineering Wedge Light (1451) @ (-201.00,141.50,-1.00) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Engineering Wedge Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115477): Engineering Wedge Light (1451) -> Engineering Wedge Light (-1135)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 00 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (-201.00,141.50,-1.00) ϴ (H:180° P:0° B:0°)
  Properties via Engineering Wedge Light (-1135):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Engineering Wedge Light
    ModelName       : light2
    LightColor      : B8 1E 05 3E 00 00 40 3F
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Engineering Wedge Light (1452) @ (-201.00,106.50,-1.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Engineering Wedge Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115438): Engineering Wedge Light (1452) -> Engineering Wedge Light (-1135)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 00 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (-201.00,106.50,-1.00) ϴ (H:0° P:0° B:0°)
  Properties via Engineering Wedge Light (-1135):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Engineering Wedge Light
    ModelName       : light2
    LightColor      : B8 1E 05 3E 00 00 40 3F
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Engineering Wedge Light (1453) @ (-217.00,106.50,-1.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Engineering Wedge Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115436): Engineering Wedge Light (1453) -> Engineering Wedge Light (-1135)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 00 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (-217.00,106.50,-1.00) ϴ (H:0° P:0° B:0°)
  Properties via Engineering Wedge Light (-1135):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Engineering Wedge Light
    ModelName       : light2
    LightColor      : B8 1E 05 3E 00 00 40 3F
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Worm Goo 3 (1454) @ (-257.53,122.53,-23.87) ϴ (H:7° P:0° B:0°)
  Ancestry:
    -> Worm Goo 3 -> Worm Goos -> HYDRO Plot Items -> Plot Items -> Physical -> Object
  Links:
    Link[MetaProp] (1115449): Worm Goo 3 (1454) -> Worm Goo 3 (-2500)
  Dimensions: 6x6x0
  Properties:
    StTweqScale     : 01 00 00 00 01 00 00 00 01 00 00 00 00 00 00 00
    Position        : (-257.53,122.53,-23.87) ϴ (H:7° P:0° B:0°)
    ExtraLight      : CD CC 4C 3D 01 00 00 00
  Properties via Worm Goo 3 (-2500):
    ModelName       : goo3
    SymName         : Worm Goo 3
    DonorType       : 0
  Properties via Worm Goos (-2683):
    RenderAlpha     : 1.000000
    Material Tags   : Material Flesh
    Scripts         : 54 72 61 6E 73 6C 75 63 65 49 6E 4F 75 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00
    SlayResult      : No Effect
    CfgTweqScale    : 00 00 10 03 00 00 00 00 6F 12 03 3B 00 00 80 3F 66 66 86 3F 6F 12 03 3B 00 00 80 3F 66 66 86 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Plot Items (-1461):
    ElevAble        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

electrical sparks (1456) @ (-280.89,119.12,-18.00) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> electrical sparks -> Environmental FX -> SFX -> Object
  Links:
    Link[MetaProp] (1115450): electrical sparks (1456) -> electrical sparks (-2216)
    Link[arSrc] (8454164): electrical sparks (1456) -> Electricity (-378)
  Dimensions: 6x6x3
  Properties:
    AmbientHacked   : 19 00 00 00 00 00 00 00 02 00 00 00 65 6C 65 63 5F 73 70 61 72 6B 73 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (-280.89,119.12,-18.00) ϴ (H:270° P:0° B:0°)
    PGLaunchInfo    : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 40 C0 00 00 40 40 00 00 80 BF 00 00 40 40 00 00 C0 40 00 00 00 40 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 FD FF 00 00 03 00 00 00 FF FF 00 00 03 00 00 00 06 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 01 00
    ParticleGroup   : D0 3D 42 00 70 4A 42 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 41 00 D0 39 42 00 00 00 00 00 00 00 00 00 B0 05 00 00 06 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 28 00 00 00 00 00 00 00 C0 8E AC 0D 88 8F AC 0D 10 14 B8 18 00 00 00 00 00 00 00 00 58 14 B8 18 E8 1E 18 19 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 C0 1C 00 00 FF 00 00 00 00 00 00 00 00 28 38 F2 19 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 01 00 00 00 00 0A D7 A3 3D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 1C 00 00 00 00 00 40 C0 0A D7 23 BC 00 00 40 C0 00 00 40 40 00 00 C0 40 00 00 00 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 66 06 00 00 65 6D 62 65 72 00 00 00 00 00 00 00 00 00 00 00 E8 00 00 00 33 33 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 6A 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via electrical sparks (-2216):
    ModelName       : fx_particle
    RenderAlpha     : 1.000000
    SymName         : electrical sparks
    BlendMode       : Add
    DonorType       : 0
  Properties via SFX (-5):
    NetworkCategory : Hosted

electrical sparks (1457) @ (-280.72,121.88,-18.00) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> electrical sparks -> Environmental FX -> SFX -> Object
  Links:
    Link[MetaProp] (1115448): electrical sparks (1457) -> electrical sparks (-2216)
    Link[arSrc] (8454162): electrical sparks (1457) -> Electricity (-378)
  Dimensions: 6x6x3
  Properties:
    AmbientHacked   : 19 00 00 00 00 00 00 00 02 00 00 00 65 6C 65 63 5F 73 70 61 72 6B 73 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (-280.72,121.88,-18.00) ϴ (H:270° P:0° B:0°)
    PGLaunchInfo    : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 40 C0 00 00 40 40 00 00 80 BF 00 00 40 40 00 00 C0 40 00 00 00 40 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 FD FF 00 00 03 00 00 00 FF FF 00 00 03 00 00 00 06 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 01 00
    ParticleGroup   : D0 3D 42 00 70 4A 42 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 41 00 D0 39 42 00 00 00 00 00 00 00 00 00 B1 05 00 00 06 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 28 00 00 00 00 00 00 00 E0 C2 77 21 A8 C3 77 21 20 19 B8 18 00 00 00 00 00 00 00 00 68 19 B8 18 18 16 18 19 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 C0 21 00 00 FF 00 00 00 00 00 00 00 00 D0 16 1E 0D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 01 00 00 00 00 0A D7 A3 3D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 21 00 00 00 00 00 40 C0 0A D7 23 BC 00 00 40 C0 00 00 40 40 00 00 C0 40 00 00 00 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 66 06 00 00 65 6D 62 65 72 00 00 00 00 00 00 00 00 00 00 00 E8 00 00 00 33 33 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via electrical sparks (-2216):
    ModelName       : fx_particle
    RenderAlpha     : 1.000000
    SymName         : electrical sparks
    BlendMode       : Add
    DonorType       : 0
  Properties via SFX (-5):
    NetworkCategory : Hosted

Escape Pod (1458) @ (-311.03,123.87,-18.00) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Escape Pod -> COM Plot Items -> Plot Items -> Physical -> Object
    -> MatMetal -> MetaProperty
  Links:
    Link[MetaProp] (1115452): Escape Pod (1458) -> Escape Pod (-1381)
    Link[MetaProp] (1115457): Escape Pod (1458) -> MatMetal (-583)
  Dimensions: 20x60x12
  Properties:
    PhysState       : 4A 83 9B C3 25 BE F7 42 00 00 90 C1 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (-311.03,123.87,-18.00) ϴ (H:270° P:0° B:0°)
    CollisionType   : Bounce | Full Collision Sound
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (0.71, 1.22, 0.73)
    PhysDims        : 24x60x14
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Escape Pod (-1381):
    ModelName       : escpod
    DonorType       : 0
    SymName         : Escape Pod
    Class Tags      : VehicleType EscapePod
  Properties via COM Plot Items (-2003):
    Material Tags   : Material Metal
  Properties via Plot Items (-1461):
    ElevAble        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Comforce Door (1460) @ (-250.00,124.00,-9.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Comforce Door -> Doors -> Terrain -> Physical -> Object
    ...                   ... -> MatMetal -> MetaProperty
  Links:
    Link[MetaProp] (1115442): Comforce Door (1460) -> Comforce Door (-4791)
  Dimensions: 12x0x10
  Properties:
    Position        : (-250.00,124.00,-9.00) ϴ (H:90° P:0° B:0°)
    PhysState       : 06 00 7A C3 FF FF F7 42 00 00 10 C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.20, 1.00, 1.25)
    PhysDims        : 12x0x10
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Comforce Door (-4791):
    ModelName       : COMFORCE
    RenderAlpha     : 1.000000
    DonorType       : 0
    SymName         : Comforce Door
    Class Tags      : DoorType TransparentDoor
  Properties via Doors (-205):
    FrobInfo        : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Z-Bias          : 0
    PhysAIColl      : true
    PickBias        : -20.000000
    BlockFrob       : true
    DoorTimer       : 0
    Scripts         : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatMetal (-583):
    Material Tags   : Material Metal

Inner Cargo Bay Door (1461) @ (-351.99,123.99,-20.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Inner Cargo Bay Door -> Doors -> Terrain -> Physical -> Object
    ...                          ... -> MatMetal -> MetaProperty
  Links:
    Link[MetaProp] (1115441): Inner Cargo Bay Door (1461) -> Inner Cargo Bay Door (-1368)
  Dimensions: 24x2x20
  Properties:
    Position        : (-351.99,123.99,-20.00) ϴ (H:90° P:0° B:0°)
    PhysState       : BC FE AF C3 5E FC F7 42 00 00 A0 C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.71, 1.00, 2.00)
    PhysDims        : 14x2x10
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Inner Cargo Bay Door (-1368):
    ModelName       : incard
    DonorType       : 0
    SymName         : Inner Cargo Bay Door
    Class Tags      : DoorType CargoBayDoor
  Properties via Doors (-205):
    FrobInfo        : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Z-Bias          : 0
    PhysAIColl      : true
    PickBias        : -20.000000
    BlockFrob       : true
    DoorTimer       : 0
    Scripts         : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatMetal (-583):
    Material Tags   : Material Metal

Blinking Red (1463) @ (-248.86,132.50,-17.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Blinking Red -> Blinking Lights -> OmniLights -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115440): Blinking Red (1463) -> Blinking Red (-2015)
  Dimensions: 0x0x0
  Properties:
    Position        : (-248.86,132.50,-17.00) ϴ (H:90° P:0° B:0°)
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4C 69 67 68 74 53 6F 75 6E 64 4F 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    LightColor      : 00 00 00 00 00 00 80 3F
    AnimLight       : 00 00 00 00 00 00 00 00 9A 99 99 BE 00 00 00 00 00 00 00 00 00 00 08 00 AC 00 00 00 E8 03 00 00 64 00 00 00 00 00 00 00 00 00 C8 42 00 00 C8 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Class Tags      : LightType RckLoBeep
  Properties via Blinking Red (-2015):
    ModelName       : buttonr
    SymName         : Blinking Red
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Blinking Red (1464) @ (-248.86,115.50,-17.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Blinking Red -> Blinking Lights -> OmniLights -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115439): Blinking Red (1464) -> Blinking Red (-2015)
  Dimensions: 0x0x0
  Properties:
    Position        : (-248.86,115.50,-17.00) ϴ (H:90° P:0° B:0°)
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4C 69 67 68 74 53 6F 75 6E 64 4F 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    LightColor      : 00 00 00 00 00 00 80 3F
    AnimLight       : 00 00 00 00 00 00 00 00 9A 99 99 BE 00 00 00 00 00 00 00 00 27 00 0D 00 B8 00 00 00 E8 03 00 00 64 00 00 00 00 00 00 00 00 00 C8 42 00 00 C8 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Class Tags      : LightType RckLoBeep
  Properties via Blinking Red (-2015):
    ModelName       : buttonr
    SymName         : Blinking Red
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Railing 4x16 (1465) @ (-184.85,148.00,-22.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Railing 4x16 -> One Piece -> Railings -> AI Block -> AI Utility -> MetaProperty
    ...                                  ... -> Structural -> MatMetal -> MetaProperty
    ...                                                ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115422): Railing 4x16 (1465) -> Railing 4x16 (-1721)
  Dimensions: 16x0x3
  Properties:
    Position        : (-184.85,148.00,-22.00) ϴ (H:90° P:0° B:0°)
    PhysState       : ED D8 38 C3 00 00 14 43 00 00 B0 C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 16x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Railing 4x16 (-1721):
    DonorType       : 0
    SymName         : Railing 4x16
    ModelName       : brail16
  Properties via Railings (-1015):
    HUDSelect       : false
    ObjName         : Railings: "A railing."
  Properties via AI Block (-4035):
    AI_ObjAvoid     : 
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Railing 4x16 (1466) @ (-233.15,148.00,-22.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Railing 4x16 -> One Piece -> Railings -> AI Block -> AI Utility -> MetaProperty
    ...                                  ... -> Structural -> MatMetal -> MetaProperty
    ...                                                ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115424): Railing 4x16 (1466) -> Railing 4x16 (-1721)
  Dimensions: 16x0x3
  Properties:
    Position        : (-233.15,148.00,-22.00) ϴ (H:90° P:0° B:0°)
    PhysState       : 3E 26 69 C3 AA 00 14 43 00 00 B0 C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 16x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Railing 4x16 (-1721):
    DonorType       : 0
    SymName         : Railing 4x16
    ModelName       : brail16
  Properties via Railings (-1015):
    HUDSelect       : false
    ObjName         : Railings: "A railing."
  Properties via AI Block (-4035):
    AI_ObjAvoid     : 
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Engineering Wedge Light (1467) @ (-169.50,124.00,-11.00) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Engineering Wedge Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115453): Engineering Wedge Light (1467) -> Engineering Wedge Light (-1135)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (-169.50,124.00,-11.00) ϴ (H:270° P:0° B:0°)
  Properties via Engineering Wedge Light (-1135):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Engineering Wedge Light
    ModelName       : light2
    LightColor      : B8 1E 05 3E 00 00 40 3F
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Railing 4x48 (1468) @ (-209.00,91.85,-22.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Railing 4x48 -> One Piece -> Railings -> AI Block -> AI Utility -> MetaProperty
    ...                                  ... -> Structural -> MatMetal -> MetaProperty
    ...                                                ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115445): Railing 4x48 (1468) -> Railing 4x48 (-1719)
  Dimensions: 48x0x3
  Properties:
    Position        : (-209.00,91.85,-22.00) ϴ (H:0° P:0° B:0°)
    PhysState       : A1 00 51 C3 B8 B2 B7 42 16 05 B0 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.01, 1.00, 1.00)
    PhysDims        : 48x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Railing 4x48 (-1719):
    DonorType       : 0
    SymName         : Railing 4x48
    ModelName       : brail48
  Properties via Railings (-1015):
    HUDSelect       : false
    ObjName         : Railings: "A railing."
  Properties via AI Block (-4035):
    AI_ObjAvoid     : 
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Railing 4x48 (1469) @ (-184.85,116.00,-22.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Railing 4x48 -> One Piece -> Railings -> AI Block -> AI Utility -> MetaProperty
    ...                                  ... -> Structural -> MatMetal -> MetaProperty
    ...                                                ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115454): Railing 4x48 (1469) -> Railing 4x48 (-1719)
  Dimensions: 48x0x3
  Properties:
    Position        : (-184.85,116.00,-22.00) ϴ (H:90° P:0° B:0°)
    PhysState       : 95 DA 38 C3 00 00 E8 42 00 00 B0 C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 48x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Railing 4x48 (-1719):
    DonorType       : 0
    SymName         : Railing 4x48
    ModelName       : brail48
  Properties via Railings (-1015):
    HUDSelect       : false
    ObjName         : Railings: "A railing."
  Properties via AI Block (-4035):
    AI_ObjAvoid     : 
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Railing 4x48 (1470) @ (-233.15,116.00,-22.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Railing 4x48 -> One Piece -> Railings -> AI Block -> AI Utility -> MetaProperty
    ...                                  ... -> Structural -> MatMetal -> MetaProperty
    ...                                                ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115458): Railing 4x48 (1470) -> Railing 4x48 (-1719)
  Dimensions: 48x0x3
  Properties:
    Position        : (-233.15,116.00,-22.00) ϴ (H:90° P:0° B:0°)
    PhysState       : 27 27 69 C3 00 00 E8 42 00 00 B0 C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 48x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Railing 4x48 (-1719):
    DonorType       : 0
    SymName         : Railing 4x48
    ModelName       : brail48
  Properties via Railings (-1015):
    HUDSelect       : false
    ObjName         : Railings: "A railing."
  Properties via AI Block (-4035):
    AI_ObjAvoid     : 
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Naschz06 (1471) @ (-35.19,-17.86,-21.95) ϴ (H:250° P:0° B:0°)
  Ancestry:
    -> Naschz06 -> Naschz05 -> Naschz01a -> Items -> Decorative -> Physical -> Object
    ...                              ... -> MatFabric -> MetaProperty
  Links:
    Link[MetaProp] (1116238): Naschz06 (1471) -> Naschz06 (-5303)
  Dimensions: 1x0x0
  Properties:
    Position        : (-35.19,-17.86,-21.95) ϴ (H:250° P:0° B:0°)
    PhysState       : E2 C3 0C C2 2E E1 8E C1 15 90 AF C1 00 00 00 00 00 00 00 00 88 C7 7A 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Naschz06 (-5303):
    SymName         : Naschz06
    DonorType       : 0
    CombineType     : naschz06
    ModelName       : naschz06
    ObjIcon         : i-naschz06
  Properties via Naschz05 (-5302):
    ObjShort        : milka
    ObjName         : milka
  Properties via Naschz01a (-5296):
    Class Tags      : FoodType Mushy
    StackCount      : 1
    Scripts         : 4E 56 43 6F 6D 65 73 74 69 62 6C 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00
    InvDims         : 01 00 00 00 01 00 00 00
    ObjList         : NVComestibleNoCheck=1;
  Properties via Items (-90):
    FrobInfo        : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    ElevAble        : true
    HUDSelect       : true
    Recycle         : 1
    Material Tags   : Material Glass
    PickBias        : 0.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Naschz01a (1472) @ (-33.04,-24.32,-19.13) ϴ (H:184° P:0° B:270°)
  Ancestry:
    -> Naschz01a -> Items -> Decorative -> Physical -> Object
    ...      ... -> MatFabric -> MetaProperty
  Links:
    Link[MetaProp] (1116239): Naschz01a (1472) -> Naschz01a (-5296)
  Dimensions: 0x0x1
  Properties:
    Position        : (-33.04,-24.32,-19.13) ϴ (H:184° P:0° B:270°)
    PhysState       : 1E 27 04 C2 54 89 C2 C1 12 08 99 C1 00 00 87 43 00 00 00 00 90 2F 38 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Naschz01a (-5296):
    ObjShort        : sweets
    ObjName         : sweets
    ModelName       : naschz01a
    CombineType     : naschz01a
    Class Tags      : FoodType Mushy
    SymName         : Naschz01a
    StackCount      : 1
    Scripts         : 4E 56 43 6F 6D 65 73 74 69 62 6C 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00
    DonorType       : 0
    InvDims         : 01 00 00 00 01 00 00 00
    ObjList         : NVComestibleNoCheck=1;
    ObjIcon         : i-naschz01a
  Properties via Items (-90):
    FrobInfo        : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    ElevAble        : true
    HUDSelect       : true
    Recycle         : 1
    Material Tags   : Material Glass
    PickBias        : 0.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Naschz01a (1473) @ (-33.43,-24.71,-19.13) ϴ (H:200° P:0° B:270°)
  Ancestry:
    -> Naschz01a -> Items -> Decorative -> Physical -> Object
    ...      ... -> MatFabric -> MetaProperty
  Links:
    Link[MetaProp] (1116242): Naschz01a (1473) -> Naschz01a (-5296)
  Dimensions: 0x0x1
  Properties:
    Position        : (-33.43,-24.71,-19.13) ϴ (H:200° P:0° B:270°)
    PhysState       : A4 B3 05 C2 DD B6 C5 C1 12 08 99 C1 00 00 87 43 00 00 00 00 40 15 48 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Naschz01a (-5296):
    ObjShort        : sweets
    ObjName         : sweets
    ModelName       : naschz01a
    CombineType     : naschz01a
    Class Tags      : FoodType Mushy
    SymName         : Naschz01a
    StackCount      : 1
    Scripts         : 4E 56 43 6F 6D 65 73 74 69 62 6C 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00
    DonorType       : 0
    InvDims         : 01 00 00 00 01 00 00 00
    ObjList         : NVComestibleNoCheck=1;
    ObjIcon         : i-naschz01a
  Properties via Items (-90):
    FrobInfo        : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    ElevAble        : true
    HUDSelect       : true
    Recycle         : 1
    Material Tags   : Material Glass
    PickBias        : 0.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Naschz01a (1474) @ (-33.34,-24.34,-19.13) ϴ (H:185° P:0° B:297°)
  Ancestry:
    -> Naschz01a -> Items -> Decorative -> Physical -> Object
    ...      ... -> MatFabric -> MetaProperty
  Links:
    Link[MetaProp] (1116245): Naschz01a (1474) -> Naschz01a (-5296)
  Dimensions: 0x0x1
  Properties:
    Position        : (-33.34,-24.34,-19.13) ϴ (H:185° P:0° B:297°)
    PhysState       : 1F 5B 05 C2 F9 B4 C2 C1 2F 08 99 C1 00 B6 94 43 00 00 00 00 40 24 39 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Naschz01a (-5296):
    ObjShort        : sweets
    ObjName         : sweets
    ModelName       : naschz01a
    CombineType     : naschz01a
    Class Tags      : FoodType Mushy
    SymName         : Naschz01a
    StackCount      : 1
    Scripts         : 4E 56 43 6F 6D 65 73 74 69 62 6C 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00
    DonorType       : 0
    InvDims         : 01 00 00 00 01 00 00 00
    ObjList         : NVComestibleNoCheck=1;
    ObjIcon         : i-naschz01a
  Properties via Items (-90):
    FrobInfo        : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    ElevAble        : true
    HUDSelect       : true
    Recycle         : 1
    Material Tags   : Material Glass
    PickBias        : 0.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Biertraeger2 (1475) @ (43.76,6.47,-22.97) ϴ (H:98° P:0° B:0°)
  Ancestry:
    -> Biertraeger2 -> Biertraeger1 -> Kueche -> NEUES -> Decorative -> Physical -> Object
    ...                                   ... -> MatUnBrkGlass -> MetaProperty
  Links:
    Link[MetaProp] (1116059): Biertraeger2 (1475) -> Biertraeger2 (-5431)
  Dimensions: 1x1x2
  Properties:
    Position        : (43.76,6.47,-22.97) ϴ (H:98° P:0° B:0°)
  Properties via Biertraeger2 (-5431):
    ModelName       : bier-tr2
    SymName         : Biertraeger2
    ObjName         : bier1
    DonorType       : 0
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatUnBrkGlass (-634):
    Material Tags   : Material UBGlass

Sensitive Electronic Devices (1476) @ (111.54,-60.00,-13.50) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Sensitive Electronic Devices -> Warnings -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1116244): Sensitive Electronic Devices (1476) -> Sensitive Electronic Devices (-945)
  Dimensions: 0x4x4
  Properties:
    ExtraLight      : 0A D7 23 3D 01 00 00 00
    Position        : (111.54,-60.00,-13.50) ϴ (H:0° P:0° B:0°)
  Properties via Sensitive Electronic Devices (-945):
    ModelName       : s_elec
    SymName         : Sensitive Electronic Devices
    DonorType       : 0
  Properties via Alpha Signs (-2044):
    RenderAlpha     : 1.000000
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

AP Clip (1477) @ (74.01,0.07,-18.38) ϴ (H:13° P:0° B:0°)
  Ancestry:
    -> AP Clip -> Bullets -> Ammo -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1116194): AP Clip (1477) -> AP Clip (-307)
  Dimensions: 0x1x0
  Properties:
    Position        : (74.01,0.07,-18.38) ϴ (H:13° P:0° B:0°)
    PhysState       : 6C 07 94 42 2D BE 90 3D 2C 08 93 C1 00 00 00 00 00 00 00 00 80 D9 52 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (0.60, 0.60, 0.60)
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via AP Clip (-307):
    ObjShort        : AP_Clip: "%d armor-piercing bullets"
    ObjName         : AP_Clip: "A box of %d armor-piercing bullets."
    ModelName       : ammoaps
    CombineType     : APClip
    Alchemy         : 1.500000
    ObjLookS        : AP_clip: "The armor piercing round is not particularly effective against soft targets, but it's the round of choice when up against mechanized foes.   The uranium tips provide considerable penetrating power, even to relatively weak slug throwers like the Talon M2A3 and the M-22 assault rifle.  The bullet is the kid brother of the discarding sabot rounds used by tanks in the 21st century.  Besides the incredibly dense uranium tip, the casing is lined with an advanced ballistic material that decreases drag, imparting even greater penetration."
    StackCount      : 12
    SymName         : AP Clip
    DonorType       : 0
    InvDims         : 01 00 00 00 01 00 00 00
    FabCost         : 90
    ObjIcon         : AP_I
  Properties via Bullets (-35):
    Fabricate       : 6
    ObjList         : NVRemovePropertyTrapOn="BeginScript"; NVRemovePropertyTrapProp="Scale"; NVRemovePropertyTrapReAdd=1; NVRemovePropertyTrapCount=1;
    NameType        : Stack Count
    Recycle         : 1
    Scripts         : 4E 56 52 65 6D 6F 76 65 50 72 6F 70 65 72 74 79 54 72 61 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    StackInc        : 6
  Properties via Ammo (-30):
    FrobInfo        : 01 00 00 00 02 00 00 00 02 00 00 00 00 00 00 00
    PsiRadar        : Powerup
    Material Tags   : Material Metal
  Properties via Goodies (-49):
    HUDSelect       : true
    ElevAble        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Wear Goggles and Rubbers (1478) @ (-10.97,131.89,-34.00) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Wear Goggles and Rubbers -> Warnings -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115426): Wear Goggles and Rubbers (1478) -> Wear Goggles and Rubbers (-950)
  Dimensions: 0x4x4
  Properties:
    Position        : (-10.97,131.89,-34.00) ϴ (H:270° P:0° B:0°)
  Properties via Wear Goggles and Rubbers (-950):
    ModelName       : s_wear
    SymName         : Wear Goggles and Rubbers
    DonorType       : 0
  Properties via Alpha Signs (-2044):
    RenderAlpha     : 1.000000
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Chair #2 (1479) @ (-11.71,129.38,-21.95) ϴ (H:191° P:0° B:0°)
  Ancestry:
    -> Chair #2 -> Chairs -> AI Avoid -> AI Utility -> MetaProperty
    ...               ... -> Furniture -> Decorative -> Physical -> Object
    ...                            ... -> AI Block -> AI Utility -> MetaProperty
  Links:
    Link[MetaProp] (1115421): Chair #2 (1479) -> Chair #2 (-116)
  Dimensions: 2x2x4
  Properties:
    Position        : (-11.71,129.38,-21.95) ϴ (H:191° P:0° B:0°)
    PhysState       : 00 5F 3B C1 9E 61 01 43 16 98 AF C1 00 00 00 00 00 00 00 00 00 F4 3F 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Chair #2 (-116):
    ObjName         : Chair_p2: "A chair."
    SymName         : Chair #2
    DonorType       : 0
    ModelName       : chair01
  Properties via Chairs (-113):
    Immobile        : false
    Class Tags      : DeviceType MetalSm
  Properties via AI Avoid (-4036):
    AI_ObjAvoid     : 
    PhysAIColl      : false
  Properties via Furniture (-98):
    Material Tags   : Material Plasticrete
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Machinery (1480) @ (-9.00,116.61,-34.00) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Machinery -> Structural -> MatMetal -> MetaProperty
    ...                    ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115427): Machinery (1480) -> Machinery (-224)
  Dimensions: 2x1x7
  Properties:
    Position        : (-9.00,116.61,-34.00) ϴ (H:180° P:0° B:0°)
    PhysState       : 00 00 10 C1 B4 39 E9 42 00 00 08 C2 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 2x1x7
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Machinery (-224):
    FrobInfo        : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ObjName         : Machinery: "Some machinery."
    ModelName       : mech01
    DonorType       : 0
    SymName         : Machinery
  Properties via Structural (-491):
    Immobile        : true
    HUDSelect       : false
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Machinery (1481) @ (-13.00,116.61,-34.00) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Machinery -> Structural -> MatMetal -> MetaProperty
    ...                    ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115417): Machinery (1481) -> Machinery (-224)
  Dimensions: 2x1x7
  Properties:
    Position        : (-13.00,116.61,-34.00) ϴ (H:180° P:0° B:0°)
    PhysState       : 00 00 50 C1 B4 39 E9 42 00 00 08 C2 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 2x1x7
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Machinery (-224):
    FrobInfo        : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ObjName         : Machinery: "Some machinery."
    ModelName       : mech01
    DonorType       : 0
    SymName         : Machinery
  Properties via Structural (-491):
    Immobile        : true
    HUDSelect       : false
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

HE Clip (1482) @ (74.06,1.76,-18.38) ϴ (H:14° P:0° B:0°)
  Ancestry:
    -> HE Clip -> Bullets -> Ammo -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1115963): HE Clip (1482) -> HE Clip (-32)
  Dimensions: 0x1x0
  Properties:
    Position        : (74.06,1.76,-18.38) ϴ (H:14° P:0° B:0°)
    PhysState       : 33 1F 94 42 BF AA E1 3F C6 07 93 C1 00 00 00 00 00 00 00 00 80 B3 69 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (0.60, 0.60, 0.60)
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via HE Clip (-32):
    ObjShort        : HE_Clip: "%d anti-personnel bullets"
    ObjName         : HE_Clip: "A box of %d anti-personnel bullets."
    ModelName       : ammohes
    CombineType     : HEClip
    ObjLookS        : HE_clip: "While nearly useless against armored targets, the Mite anti personnel round is devastatingly effective against flesh and blood.  Nanites inside the head of the clip autonomically sense when the round has entered an organic target.  First, the head of the bullet fragments into several dozen pieces.  Immediately, they seek the highest local temperature and, using microscopic pockets of gas, propel themselves towards the warmth, and presumably, the vital organs."
    StackCount      : 12
    DonorType       : 0
    SymName         : HE Clip
    Alchemy         : 1.500000
    FabCost         : 90
    ObjIcon         : HE_I
  Properties via Bullets (-35):
    Fabricate       : 6
    ObjList         : NVRemovePropertyTrapOn="BeginScript"; NVRemovePropertyTrapProp="Scale"; NVRemovePropertyTrapReAdd=1; NVRemovePropertyTrapCount=1;
    NameType        : Stack Count
    Recycle         : 1
    Scripts         : 4E 56 52 65 6D 6F 76 65 50 72 6F 70 65 72 74 79 54 72 61 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    InvDims         : 01 00 00 00 01 00 00 00
    StackInc        : 6
  Properties via Ammo (-30):
    FrobInfo        : 01 00 00 00 02 00 00 00 02 00 00 00 00 00 00 00
    PsiRadar        : Powerup
    Material Tags   : Material Metal
  Properties via Goodies (-49):
    HUDSelect       : true
    ElevAble        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Standard Clip (1483) @ (74.04,3.69,-18.38) ϴ (H:14° P:0° B:0°)
  Ancestry:
    -> Standard Clip -> Bullets -> Ammo -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1115959): Standard Clip (1483) -> Standard Clip (-31)
  Dimensions: 0x1x0
  Properties:
    Position        : (74.04,3.69,-18.38) ϴ (H:14° P:0° B:0°)
    PhysState       : 1A 15 94 42 FE 64 6C 40 C6 07 93 C1 00 00 00 00 00 00 00 00 80 FC 6B 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (0.60, 0.60, 0.60)
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Standard Clip (-31):
    ObjShort        : Standard_Clip: "%d standard bullets"
    ObjName         : Standard_Clip: "A box of %d standard bullets."
    ModelName       : ammoss
    CombineType     : StdClip
    ObjIcon         : STD_I
    Alchemy         : 1.000000
    ObjLookS        : standard_clip: "This .45 Standard Round is encased in a solid steel jacket, these rounds provide general purpose stopping power.  Their main advantage of this ordnance is that it's extremely cheap to produce, and therefore readily available.  No target type is either particularly vulnerable nor resistant to these rounds."
    StackCount      : 12
    SymName         : Standard Clip
    DonorType       : 0
    InvDims         : 01 00 00 00 01 00 00 00
    FabCost         : 45
    StackInc        : 6
  Properties via Bullets (-35):
    Fabricate       : 6
    ObjList         : NVRemovePropertyTrapOn="BeginScript"; NVRemovePropertyTrapProp="Scale"; NVRemovePropertyTrapReAdd=1; NVRemovePropertyTrapCount=1;
    NameType        : Stack Count
    Recycle         : 1
    Scripts         : 4E 56 52 65 6D 6F 76 65 50 72 6F 70 65 72 74 79 54 72 61 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Ammo (-30):
    FrobInfo        : 01 00 00 00 02 00 00 00 02 00 00 00 00 00 00 00
    PsiRadar        : Powerup
    Material Tags   : Material Metal
  Properties via Goodies (-49):
    HUDSelect       : true
    ElevAble        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Caution (1484) @ (70.96,18.00,-13.00) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Caution -> Warnings -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1116062): Caution (1484) -> Caution (-1662)
  Dimensions: 4x0x1
  Properties:
    Position        : (70.96,18.00,-13.00) ϴ (H:270° P:0° B:0°)
  Properties via Caution (-1662):
    ModelName       : caution
    SymName         : Caution
    DonorType       : 0
  Properties via Alpha Signs (-2044):
    RenderAlpha     : 1.000000
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

TriBecher (1485) @ (-43.00,-31.30,-21.25) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> TriBecher -> Kueche -> NEUES -> Decorative -> Physical -> Object
    ...                ... -> MatUnBrkGlass -> MetaProperty
    ...      ... -> MatPlasticrete -> MetaProperty
  Links:
    Link[MetaProp] (1115801): TriBecher (1485) -> TriBecher (-4952)
  Dimensions: 0x0x1
  Properties:
    Position        : (-43.00,-31.30,-21.25) ϴ (H:180° P:0° B:0°)
  Properties via TriBecher (-4952):
    ModelName       : becher2
    SymName         : TriBecher
    ObjName         : trinkb
    DonorType       : 0
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatUnBrkGlass (-634):
    Material Tags   : Material UBGlass

This Month In Ping Pong (1486) @ (19.90,3.86,3.40) ϴ (H:19° P:0° B:0°)
  Ancestry:
    -> This Month In Ping Pong -> Magazines -> Items -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115807): This Month In Ping Pong (1486) -> This Month In Ping Pong (-1256)
  Dimensions: 1x1x0
  Properties:
    Position        : (19.90,3.86,3.40) ϴ (H:19° P:0° B:0°)
    PhysState       : 2C 32 9F 41 C0 FE 76 40 9A 99 59 40 00 00 00 00 00 00 00 00 00 F6 9F 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via This Month In Ping Pong (-1256):
    StackCount      : 1
    ModelName       : magapi
    DonorType       : 0
    CombineType     : -1256
    SymName         : This Month In Ping Pong
    ObjIcon         : i_ping
  Properties via Magazines (-1255):
    ObjShort        : Magazines: "Magazine"
    ObjName         : Magazines: "A magazine."
    Material Tags   : Material Fabric
  Properties via Items (-90):
    FrobInfo        : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    ElevAble        : true
    HUDSelect       : true
    Recycle         : 1
    InvDims         : 01 00 00 00 01 00 00 00
    ObjList         : NVComestibleNoCheck=1;
    PickBias        : 0.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Detox Patch (1487) @ (-159.04,124.18,-43.86) ϴ (H:21° P:0° B:0°)
  Ancestry:
    -> Detox Patch -> Patches -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1115447): Detox Patch (1487) -> Detox Patch (-53)
  Dimensions: 1x0x0
  Properties:
    Position        : (-159.04,124.18,-43.86) ϴ (H:21° P:0° B:0°)
    PhysState       : B5 0A 1F C3 76 5C F8 42 CB 6E 2F C2 00 00 00 00 00 00 00 00 80 C5 AA 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 12 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Detox Patch (-53):
    ObjShort        : ToxinPatch: "Anti-toxin hypo"
    ObjName         : ToxinPatch: "An anti-toxin hypo."
    ModelName       : toxpatch
    CombineType     : DetoxPatch
    Scripts         : 54 6F 78 69 6E 50 61 74 63 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    DonorType       : 0
    Alchemy         : 3.000000
    SymName         : Detox Patch
    ObjIcon         : pat_yell
  Properties via Patches (-51):
    PsiRadar        : Powerup
    Recycle         : 2
    Fabricate       : 1
    FabCost         : 20
    Class Tags      : DeviceType Hypo
    InvCursor       : patches: "Use to apply"
    StackCount      : 1
    Material Tags   : Material Glass
    InvDims         : 01 00 00 00 01 00 00 00
  Properties via Goodies (-49):
    HUDSelect       : true
    FrobInfo        : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    ElevAble        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Once Tripwire (1488) @ (-5.00,124.00,-22.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Once Tripwire -> Tripwire -> Traps -> Object
  Links:
    Link[MetaProp] (1115302): Once Tripwire (1488) -> Once Tripwire (-1550)
    Link[SwitchLi] (22085729): Once Tripwire (1488) -> Teleport Trap (1493)
    Link[SwitchLi] (22085728): Once Tripwire (1488) -> Teleport Trap (1490)
    Link[SwitchLi] (22085730): Once Tripwire (1488) -> Destroy Trap (1571)
  Dimensions: 4x4x4
  Properties:
    Position        : (-5.00,124.00,-22.00) ϴ (H:0° P:0° B:0°)
    PhysState       : 00 00 A0 C0 00 00 F8 42 00 00 B0 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    CollisionType   : No Result
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 4x4x4
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Once Tripwire (-1550):
    SymName         : Once Tripwire
    TripFlags       : Enter | Once | Player | Shove
    DonorType       : 0
  Properties via Tripwire (-305):
    PhysAIColl      : true
    Scripts         : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Traps (-304):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

Vert Eng Door (1489) @ (-54.01,-22.01,-19.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Vert Eng Door -> Doors -> Terrain -> Physical -> Object
    ...                   ... -> MatMetal -> MetaProperty
  Links:
    Link[MetaProp] (1115812): Vert Eng Door (1489) -> Vert Eng Door (-1404)
  Dimensions: 6x0x10
  Properties:
    Position        : (-54.01,-22.01,-19.00) ϴ (H:90° P:0° B:0°)
    PhysAIColl      : true
    PhysState       : 05 0E 58 C2 46 12 B0 C1 00 00 98 C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (0.86, 1.00, 1.11)
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    TransDoor       : 01 00 00 00 00 00 00 00 00 00 10 41 00 00 10 41 02 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 05 0E 58 C2 46 12 B0 C1 00 00 98 C1 05 0E 58 C2 46 12 B0 C1 00 00 20 C1 05 0E 58 C2 46 12 B0 C1 00 00 98 C1 00 00 00 00 00 40 00 00 98 C1 50 00 00 00 55 00 00 00 00 00 00 00
    PhysDims        : 6x0x10
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Vert Eng Door (-1404):
    DonorType       : 0
    ModelName       : engd001x
    SymName         : Vert Eng Door
  Properties via Doors (-205):
    FrobInfo        : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Z-Bias          : 0
    PickBias        : -20.000000
    Class Tags      : DoorType SciDoor
    BlockFrob       : true
    DoorTimer       : 0
    Scripts         : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatMetal (-583):
    Material Tags   : Material Metal

Teleport Trap (1490) @ (-81.00,126.00,-33.00) ϴ (H:299° P:0° B:0°)
  Ancestry:
    -> Teleport Trap -> Traps -> Object
  Links:
    Link[MetaProp] (1115310): Teleport Trap (1490) -> Teleport Trap (-1726)
    Link[SwitchLi] (22085722): Teleport Trap (1490) -> Talon Droid (1421)
  Dimensions: 4x4x4
  Properties:
    Position        : (-81.00,126.00,-33.00) ϴ (H:299° P:0° B:0°)
  Properties via Teleport Trap (-1726):
    SymName         : Teleport Trap
    DonorType       : 0
    Scripts         : 54 72 61 70 54 65 6C 65 70 6F 72 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Traps (-304):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

WormGoo (1491) @ (-216.02,116.60,-43.98) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> WormGoo -> Worm Piles -> Functional -> Physical -> Object
  Links:
    Link[arSrc] (8454169): WormGoo (1491) -> Venom (-387)
    Link[MetaProp] (1115315): WormGoo (1491) -> WormGoo (-105)
  Dimensions: 2x2x0
  Properties:
    Position        : (-216.02,116.60,-43.98) ϴ (H:0° P:0° B:0°)
    PhysState       : 1E 06 58 C3 36 33 E9 42 86 EB 2F C2 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via WormGoo (-105):
    ObjName         : WormGoo: "A pile of disgusting worms."
    ModelName       : worm1
    FrobHandler     : Local Only
    Immobile        : false
    SymName         : WormGoo
    Scripts         : 57 6F 72 6D 50 69 6C 65 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    DonorType       : 0
  Properties via Worm Piles (-1265):
    Material Tags   : Material Flesh
  Properties via Functional (-112):
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    HUDSelect       : true
    PickBias        : 0.250000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

WormGoo (1492) @ (-206.70,170.44,-43.98) ϴ (H:46° P:0° B:0°)
  Ancestry:
    -> WormGoo -> Worm Piles -> Functional -> Physical -> Object
  Links:
    Link[arSrc] (8454170): WormGoo (1492) -> Venom (-387)
    Link[MetaProp] (1115321): WormGoo (1492) -> WormGoo (-105)
  Dimensions: 2x2x0
  Properties:
    Position        : (-206.70,170.44,-43.98) ϴ (H:46° P:0° B:0°)
    PhysState       : 06 B3 4E C3 6E 70 2A 43 7F EA 2F C2 00 00 00 00 00 00 00 00 C0 0D 39 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via WormGoo (-105):
    ObjName         : WormGoo: "A pile of disgusting worms."
    ModelName       : worm1
    FrobHandler     : Local Only
    Immobile        : false
    SymName         : WormGoo
    Scripts         : 57 6F 72 6D 50 69 6C 65 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    DonorType       : 0
  Properties via Worm Piles (-1265):
    Material Tags   : Material Flesh
  Properties via Functional (-112):
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    HUDSelect       : true
    PickBias        : 0.250000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Teleport Trap (1493) @ (-72.00,89.00,-33.00) ϴ (H:299° P:0° B:0°)
  Ancestry:
    -> Teleport Trap -> Traps -> Object
  Links:
    Link[MetaProp] (1115312): Teleport Trap (1493) -> Teleport Trap (-1726)
    Link[SwitchLi] (22085723): Teleport Trap (1493) -> Talon Droid (1415)
  Dimensions: 4x4x4
  Properties:
    Position        : (-72.00,89.00,-33.00) ϴ (H:299° P:0° B:0°)
  Properties via Teleport Trap (-1726):
    SymName         : Teleport Trap
    DonorType       : 0
    Scripts         : 54 72 61 70 54 65 6C 65 70 6F 72 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Traps (-304):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

Once Tripwire (1494) @ (-73.00,122.00,-26.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Once Tripwire -> Tripwire -> Traps -> Object
  Links:
    Link[MetaProp] (1115307): Once Tripwire (1494) -> Once Tripwire (-1550)
    Link[SwitchLi] (22085724): Once Tripwire (1494) -> Teleport Trap (1490)
    Link[SwitchLi] (22085725): Once Tripwire (1494) -> Teleport Trap (1493)
    Link[SwitchLi] (22085731): Once Tripwire (1494) -> Destroy Trap (1571)
  Dimensions: 108x77x4
  Properties:
    PhysState       : 00 00 92 C2 00 00 F4 42 00 00 D0 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (-73.00,122.00,-26.00) ϴ (H:0° P:0° B:0°)
    CollisionType   : No Result
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (27.00, 19.25, 1.00)
    PhysDims        : 108x77x4
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Once Tripwire (-1550):
    SymName         : Once Tripwire
    TripFlags       : Enter | Once | Player | Shove
    DonorType       : 0
  Properties via Tripwire (-305):
    PhysAIColl      : true
    Scripts         : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Traps (-304):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

Force Door (1495) @ (-209.00,181.00,-28.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Force Door -> Doors -> Terrain -> Physical -> Object
    ...                ... -> MatMetal -> MetaProperty
  Links:
    Link[MetaProp] (1115602): Force Door (1495) -> Force Door (-252)
  Dimensions: 30x0x22
  Properties:
    TransDoor       : 01 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 00 00 00 00 00 00 C8 41 00 00 51 C3 00 00 35 43 00 00 E0 C1 00 00 51 C3 00 00 35 43 00 00 E0 C1 00 00 51 C3 00 00 35 43 00 00 E0 C1 00 00 00 00 00 00 00 00 51 C3 5C 00 00 00 5C 00 00 00 00 00 00 00
    PhysAIColl      : true
    PhysState       : 00 00 51 C3 00 00 35 43 00 00 E0 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ParticleGroup   : D0 3D 42 00 70 4A 42 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 41 00 D0 39 42 00 00 00 00 00 00 00 00 00 D7 05 00 00 06 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 C8 00 00 00 C8 00 00 00 A0 E8 C4 16 F8 B8 C4 16 A8 F4 8A 1D 00 00 00 00 00 00 00 00 68 68 97 0D 20 38 37 09 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 51 00 00 90 00 00 00 00 00 00 00 00 A0 02 1E 0D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 00 00 01 01 00 00 00 00 0A D7 23 3E 00 00 00 00 00 00 00 00 00 00 51 C3 00 00 35 43 00 00 E0 C1 00 00 00 00 51 00 00 00 00 00 70 C1 0A D7 23 BC 00 00 30 C1 E0 FF 7B 41 0A D7 23 3C 00 00 30 41 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 C8 00 00 00 00 00 00 00 00 00 00 00 51 00 00 00 65 6D 62 65 72 00 00 00 00 00 00 00 00 00 00 00 E8 00 00 00 33 33 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    CollisionType   : Bounce
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (0.98, 1.00, 1.00)
    Position        : (-209.00,181.00,-28.00) ϴ (H:0° P:0° B:0°)
    PGLaunchInfo    : 00 00 00 00 00 00 70 C1 00 00 00 00 00 00 30 C1 00 00 70 41 00 00 00 00 00 00 30 41 00 00 00 40 00 00 00 00 00 00 00 00 00 00 20 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CD CC 4C 3E 9A 99 99 3E 00 00 00 00 00 00 00 00 00 00 F1 FF 00 00 00 00 00 00 F5 FF 00 00 0F 00 00 00 00 00 00 00 0B 00 00 00 02 00 00 00 00 00 00 00 00 00 00 80 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 33 33 00 00 CC 4C 00 00
    PhysDims        : 30x0x22
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Force Door (-252):
    FrobInfo        : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Class Tags      : DeviceType Null
    Material Tags   : Material Electric
    SymName         : Force Door
    BlendMode       : Add
    ObjName         : Force_Door_n252: "A force field."
    ModelName       : FX_Particle
    RenderAlpha     : 1.000000
    Scripts         : 46 6F 72 63 65 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    DonorType       : 0
  Properties via Doors (-205):
    Z-Bias          : 0
    PickBias        : -20.000000
    BlockFrob       : true
    DoorTimer       : 0
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Psi Booster (1496) @ (-70.27,11.66,-23.09) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Psi Booster -> Patches -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1115331): Psi Booster (1496) -> Psi Booster (-57)
  Dimensions: 1x0x0
  Properties:
    Position        : (-70.27,11.66,-23.09) ϴ (H:0° P:0° B:0°)
    HasRefs         : false
  Properties via Psi Booster (-57):
    ObjShort        : Psi_Booster: "Psi hypo"
    ObjName         : Psi_Booster: "A psi hypo."
    Fabricate       : 0
    CombineType     : PsiBooster
    DonorType       : 0
    ModelName       : psipatch
    Scripts         : 50 73 69 4B 69 74 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SymName         : Psi Booster
    InvDims         : 01 00 00 00 01 00 00 00
    Alchemy         : 8.000000
    ObjIcon         : PATCHV_I
  Properties via Patches (-51):
    PsiRadar        : Powerup
    Recycle         : 2
    FabCost         : 20
    PhysDims        : 0x0x0
    Class Tags      : DeviceType Hypo
    InvCursor       : patches: "Use to apply"
    StackCount      : 1
    Material Tags   : Material Glass
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 12 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Goodies (-49):
    HUDSelect       : true
    FrobInfo        : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    ElevAble        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Psi Booster (1497) @ (70.99,-89.65,-23.86) ϴ (H:20° P:0° B:0°)
  Ancestry:
    -> Psi Booster -> Patches -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1115324): Psi Booster (1497) -> Psi Booster (-57)
  Dimensions: 1x0x0
  Properties:
    Position        : (70.99,-89.65,-23.86) ϴ (H:20° P:0° B:0°)
    PhysState       : 6E FD 8D 42 E8 4B B3 C2 95 DD BE C1 00 00 00 00 00 00 00 00 00 2B A7 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 12 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Psi Booster (-57):
    ObjShort        : Psi_Booster: "Psi hypo"
    ObjName         : Psi_Booster: "A psi hypo."
    Fabricate       : 0
    CombineType     : PsiBooster
    DonorType       : 0
    ModelName       : psipatch
    Scripts         : 50 73 69 4B 69 74 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SymName         : Psi Booster
    InvDims         : 01 00 00 00 01 00 00 00
    Alchemy         : 8.000000
    ObjIcon         : PATCHV_I
  Properties via Patches (-51):
    PsiRadar        : Powerup
    Recycle         : 2
    FabCost         : 20
    Class Tags      : DeviceType Hypo
    InvCursor       : patches: "Use to apply"
    StackCount      : 1
    Material Tags   : Material Glass
  Properties via Goodies (-49):
    HUDSelect       : true
    FrobInfo        : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    ElevAble        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Stifte (1498) @ (-2.93,28.82,9.10) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Stifte -> Buero -> NEUES -> Decorative -> Physical -> Object
    ...            ... -> MatPlasticrete -> MetaProperty
  Links:
    Link[MetaProp] (1115327): Stifte (1498) -> Stifte (-4745)
  Dimensions: 0x0x2
  Properties:
    Scale           : (0.67, 0.67, 0.67)
    Position        : (-2.93,28.82,9.10) ϴ (H:90° P:0° B:0°)
  Properties via Stifte (-4745):
    RenderAlpha     : 1.000000
    ObjName         : stifte
    ModelName       : stifte
    SymName         : Stifte
    DonorType       : 0
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatPlasticrete (-630):
    Material Tags   : Material Plasticrete

Psi Booster (1499) @ (121.49,1.69,2.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Psi Booster -> Patches -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1115325): Psi Booster (1499) -> Psi Booster (-57)
  Dimensions: 1x0x0
  Properties:
    Position        : (121.49,1.69,2.00) ϴ (H:0° P:0° B:0°)
    HasRefs         : false
  Properties via Psi Booster (-57):
    ObjShort        : Psi_Booster: "Psi hypo"
    ObjName         : Psi_Booster: "A psi hypo."
    Fabricate       : 0
    CombineType     : PsiBooster
    DonorType       : 0
    ModelName       : psipatch
    Scripts         : 50 73 69 4B 69 74 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SymName         : Psi Booster
    InvDims         : 01 00 00 00 01 00 00 00
    Alchemy         : 8.000000
    ObjIcon         : PATCHV_I
  Properties via Patches (-51):
    PsiRadar        : Powerup
    Recycle         : 2
    FabCost         : 20
    PhysDims        : 0x0x0
    Class Tags      : DeviceType Hypo
    InvCursor       : patches: "Use to apply"
    StackCount      : 1
    Material Tags   : Material Glass
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 12 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Goodies (-49):
    HUDSelect       : true
    FrobInfo        : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    ElevAble        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Psi Booster (1500) @ (83.92,-41.71,-11.86) ϴ (H:11° P:0° B:0°)
  Ancestry:
    -> Psi Booster -> Patches -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1115332): Psi Booster (1500) -> Psi Booster (-57)
  Dimensions: 1x0x0
  Properties:
    Position        : (83.92,-41.71,-11.86) ϴ (H:11° P:0° B:0°)
    PhysState       : EB D4 A7 42 86 D2 26 C2 28 BB 3D C1 00 00 00 00 00 00 00 00 00 16 3C 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 12 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Psi Booster (-57):
    ObjShort        : Psi_Booster: "Psi hypo"
    ObjName         : Psi_Booster: "A psi hypo."
    Fabricate       : 0
    CombineType     : PsiBooster
    DonorType       : 0
    ModelName       : psipatch
    Scripts         : 50 73 69 4B 69 74 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SymName         : Psi Booster
    InvDims         : 01 00 00 00 01 00 00 00
    Alchemy         : 8.000000
    ObjIcon         : PATCHV_I
  Properties via Patches (-51):
    PsiRadar        : Powerup
    Recycle         : 2
    FabCost         : 20
    Class Tags      : DeviceType Hypo
    InvCursor       : patches: "Use to apply"
    StackCount      : 1
    Material Tags   : Material Glass
  Properties via Goodies (-49):
    HUDSelect       : true
    FrobInfo        : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    ElevAble        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Psi Booster (1501) @ (114.17,-69.79,-21.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Psi Booster -> Patches -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1115328): Psi Booster (1501) -> Psi Booster (-57)
  Dimensions: 1x0x0
  Properties:
    Position        : (114.17,-69.79,-21.00) ϴ (H:0° P:0° B:0°)
    HasRefs         : false
  Properties via Psi Booster (-57):
    ObjShort        : Psi_Booster: "Psi hypo"
    ObjName         : Psi_Booster: "A psi hypo."
    Fabricate       : 0
    CombineType     : PsiBooster
    DonorType       : 0
    ModelName       : psipatch
    Scripts         : 50 73 69 4B 69 74 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SymName         : Psi Booster
    InvDims         : 01 00 00 00 01 00 00 00
    Alchemy         : 8.000000
    ObjIcon         : PATCHV_I
  Properties via Patches (-51):
    PsiRadar        : Powerup
    Recycle         : 2
    FabCost         : 20
    PhysDims        : 0x0x0
    Class Tags      : DeviceType Hypo
    InvCursor       : patches: "Use to apply"
    StackCount      : 1
    Material Tags   : Material Glass
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 12 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Goodies (-49):
    HUDSelect       : true
    FrobInfo        : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    ElevAble        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Worm Goo 4 (1502) @ (-247.00,113.72,-23.87) ϴ (H:92° P:0° B:0°)
  Ancestry:
    -> Worm Goo 4 -> Worm Goos -> HYDRO Plot Items -> Plot Items -> Physical -> Object
  Links:
    Link[MetaProp] (1115354): Worm Goo 4 (1502) -> Worm Goo 4 (-2501)
  Dimensions: 4x4x0
  Properties:
    StTweqScale     : 01 00 00 00 01 00 00 00 01 00 00 00 00 00 00 00
    Position        : (-247.00,113.72,-23.87) ϴ (H:92° P:0° B:0°)
    ExtraLight      : CD CC 4C 3D 01 00 00 00
  Properties via Worm Goo 4 (-2501):
    ModelName       : goo4
    SymName         : Worm Goo 4
    DonorType       : 0
  Properties via Worm Goos (-2683):
    RenderAlpha     : 1.000000
    Material Tags   : Material Flesh
    Scripts         : 54 72 61 6E 73 6C 75 63 65 49 6E 4F 75 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00
    SlayResult      : No Effect
    CfgTweqScale    : 00 00 10 03 00 00 00 00 6F 12 03 3B 00 00 80 3F 66 66 86 3F 6F 12 03 3B 00 00 80 3F 66 66 86 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Plot Items (-1461):
    ElevAble        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Worm Goo 1 (1503) @ (-207.82,129.70,-43.91) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Worm Goo 1 -> Worm Goos -> HYDRO Plot Items -> Plot Items -> Physical -> Object
  Links:
    Link[MetaProp] (1115360): Worm Goo 1 (1503) -> Worm Goo 1 (-2499)
  Dimensions: 4x4x0
  Properties:
    StTweqScale     : 01 00 00 00 01 00 00 00 01 00 00 00 00 00 00 00
    Position        : (-207.82,129.70,-43.91) ϴ (H:0° P:0° B:0°)
    ExtraLight      : CD CC 4C 3D 01 00 00 00
  Properties via Worm Goo 1 (-2499):
    ModelName       : goo
    SymName         : Worm Goo 1
    DonorType       : 0
  Properties via Worm Goos (-2683):
    RenderAlpha     : 1.000000
    Material Tags   : Material Flesh
    Scripts         : 54 72 61 6E 73 6C 75 63 65 49 6E 4F 75 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00
    SlayResult      : No Effect
    CfgTweqScale    : 00 00 10 03 00 00 00 00 6F 12 03 3B 00 00 80 3F 66 66 86 3F 6F 12 03 3B 00 00 80 3F 66 66 86 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Plot Items (-1461):
    ElevAble        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Worm Goo 3 (1504) @ (-205.06,115.20,-43.88) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Worm Goo 3 -> Worm Goos -> HYDRO Plot Items -> Plot Items -> Physical -> Object
  Links:
    Link[MetaProp] (1115352): Worm Goo 3 (1504) -> Worm Goo 3 (-2500)
  Dimensions: 6x6x0
  Properties:
    StTweqScale     : 01 00 00 00 01 00 00 00 01 00 00 00 00 00 00 00
    Position        : (-205.06,115.20,-43.88) ϴ (H:0° P:0° B:0°)
    ExtraLight      : CD CC 4C 3D 01 00 00 00
  Properties via Worm Goo 3 (-2500):
    ModelName       : goo3
    SymName         : Worm Goo 3
    DonorType       : 0
  Properties via Worm Goos (-2683):
    RenderAlpha     : 1.000000
    Material Tags   : Material Flesh
    Scripts         : 54 72 61 6E 73 6C 75 63 65 49 6E 4F 75 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00
    SlayResult      : No Effect
    CfgTweqScale    : 00 00 10 03 00 00 00 00 6F 12 03 3B 00 00 80 3F 66 66 86 3F 6F 12 03 3B 00 00 80 3F 66 66 86 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Plot Items (-1461):
    ElevAble        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Worm Goo 3 (1505) @ (-207.56,126.19,-43.88) ϴ (H:32° P:0° B:0°)
  Ancestry:
    -> Worm Goo 3 -> Worm Goos -> HYDRO Plot Items -> Plot Items -> Physical -> Object
  Links:
    Link[MetaProp] (1115355): Worm Goo 3 (1505) -> Worm Goo 3 (-2500)
  Dimensions: 6x6x0
  Properties:
    StTweqScale     : 01 00 00 00 01 00 00 00 01 00 00 00 00 00 00 00
    Position        : (-207.56,126.19,-43.88) ϴ (H:32° P:0° B:0°)
    ExtraLight      : CD CC 4C 3D 01 00 00 00
  Properties via Worm Goo 3 (-2500):
    ModelName       : goo3
    SymName         : Worm Goo 3
    DonorType       : 0
  Properties via Worm Goos (-2683):
    RenderAlpha     : 1.000000
    Material Tags   : Material Flesh
    Scripts         : 54 72 61 6E 73 6C 75 63 65 49 6E 4F 75 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00
    SlayResult      : No Effect
    CfgTweqScale    : 00 00 10 03 00 00 00 00 6F 12 03 3B 00 00 80 3F 66 66 86 3F 6F 12 03 3B 00 00 80 3F 66 66 86 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Plot Items (-1461):
    ElevAble        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Worm Goo 3 (1506) @ (-206.67,133.63,-43.88) ϴ (H:344° P:0° B:0°)
  Ancestry:
    -> Worm Goo 3 -> Worm Goos -> HYDRO Plot Items -> Plot Items -> Physical -> Object
  Links:
    Link[MetaProp] (1115353): Worm Goo 3 (1506) -> Worm Goo 3 (-2500)
  Dimensions: 6x6x0
  Properties:
    StTweqScale     : 01 00 00 00 01 00 00 00 01 00 00 00 00 00 00 00
    Position        : (-206.67,133.63,-43.88) ϴ (H:344° P:0° B:0°)
    ExtraLight      : CD CC 4C 3D 01 00 00 00
  Properties via Worm Goo 3 (-2500):
    ModelName       : goo3
    SymName         : Worm Goo 3
    DonorType       : 0
  Properties via Worm Goos (-2683):
    RenderAlpha     : 1.000000
    Material Tags   : Material Flesh
    Scripts         : 54 72 61 6E 73 6C 75 63 65 49 6E 4F 75 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00
    SlayResult      : No Effect
    CfgTweqScale    : 00 00 10 03 00 00 00 00 6F 12 03 3B 00 00 80 3F 66 66 86 3F 6F 12 03 3B 00 00 80 3F 66 66 86 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Plot Items (-1461):
    ElevAble        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Worm Goo 3 (1507) @ (-217.40,126.48,-43.88) ϴ (H:4° P:0° B:0°)
  Ancestry:
    -> Worm Goo 3 -> Worm Goos -> HYDRO Plot Items -> Plot Items -> Physical -> Object
  Links:
    Link[MetaProp] (1115419): Worm Goo 3 (1507) -> Worm Goo 3 (-2500)
  Dimensions: 6x6x0
  Properties:
    StTweqScale     : 01 00 00 00 01 00 00 00 01 00 00 00 00 00 00 00
    Position        : (-217.40,126.48,-43.88) ϴ (H:4° P:0° B:0°)
    ExtraLight      : CD CC 4C 3D 01 00 00 00
  Properties via Worm Goo 3 (-2500):
    ModelName       : goo3
    SymName         : Worm Goo 3
    DonorType       : 0
  Properties via Worm Goos (-2683):
    RenderAlpha     : 1.000000
    Material Tags   : Material Flesh
    Scripts         : 54 72 61 6E 73 6C 75 63 65 49 6E 4F 75 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00
    SlayResult      : No Effect
    CfgTweqScale    : 00 00 10 03 00 00 00 00 6F 12 03 3B 00 00 80 3F 66 66 86 3F 6F 12 03 3B 00 00 80 3F 66 66 86 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Plot Items (-1461):
    ElevAble        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Shuttle Bay4 (1508) @ (-209.00,177.73,-9.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Shuttle Bay4 -> Ship areas -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115366): Shuttle Bay4 (1508) -> Shuttle Bay4 (-4502)
  Dimensions: 6x0x5
  Properties:
    ModelName       : bay6
    Position        : (-209.00,177.73,-9.00) ϴ (H:0° P:0° B:0°)
  Properties via Shuttle Bay4 (-4502):
    SymName         : Shuttle Bay4
    DonorType       : 0
  Properties via Alpha Signs (-2044):
    RenderAlpha     : 1.000000
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Engineering Wedge Light (1509) @ (-209.00,177.25,-3.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Engineering Wedge Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115373): Engineering Wedge Light (1509) -> Engineering Wedge Light (-1135)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (-209.00,177.25,-3.00) ϴ (H:0° P:0° B:0°)
  Properties via Engineering Wedge Light (-1135):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Engineering Wedge Light
    ModelName       : light2
    LightColor      : B8 1E 05 3E 00 00 40 3F
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Rick Ladder 16 (1510) @ (-227.00,75.25,-29.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Rick Ladder 16 -> Ladders -> Terrain -> Physical -> Object
  Links:
    Link[MetaProp] (1115378): Rick Ladder 16 (1510) -> Rick Ladder 16 (-2558)
  Dimensions: 3x0x30
  Properties:
    Position        : (-227.00,75.25,-29.00) ϴ (H:0° P:0° B:0°)
    PhysState       : 00 00 63 C3 59 81 96 42 00 00 E8 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.33, 1.00, 1.87)
    PhysDims        : 3x0x30
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 1B 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Rick Ladder 16 (-2558):
    ModelName       : ricklad6
    SymName         : Rick Ladder 16
    DonorType       : 0
  Properties via Ladders (-783):
    Immobile        : true
    Material Tags   : Material Ladder
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Worm Goo 3 (1511) @ (-211.79,164.22,-43.88) ϴ (H:344° P:0° B:0°)
  Ancestry:
    -> Worm Goo 3 -> Worm Goos -> HYDRO Plot Items -> Plot Items -> Physical -> Object
  Links:
    Link[MetaProp] (1115359): Worm Goo 3 (1511) -> Worm Goo 3 (-2500)
  Dimensions: 6x6x0
  Properties:
    StTweqScale     : 01 00 00 00 01 00 00 00 01 00 00 00 00 00 00 00
    Position        : (-211.79,164.22,-43.88) ϴ (H:344° P:0° B:0°)
    ExtraLight      : CD CC 4C 3D 01 00 00 00
  Properties via Worm Goo 3 (-2500):
    ModelName       : goo3
    SymName         : Worm Goo 3
    DonorType       : 0
  Properties via Worm Goos (-2683):
    RenderAlpha     : 1.000000
    Material Tags   : Material Flesh
    Scripts         : 54 72 61 6E 73 6C 75 63 65 49 6E 4F 75 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00
    SlayResult      : No Effect
    CfgTweqScale    : 00 00 10 03 00 00 00 00 6F 12 03 3B 00 00 80 3F 66 66 86 3F 6F 12 03 3B 00 00 80 3F 66 66 86 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Plot Items (-1461):
    ElevAble        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

ambient snd (1512) @ (-147.00,124.00,-23.50) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> ambient snd -> Marker -> Object
  Links:
    Link[MetaProp] (1115387): ambient snd (1512) -> ambient snd (-667)
  Dimensions: 1x1x1
  Properties:
    AmbientHacked   : 28 00 00 00 00 00 00 00 00 00 00 00 65 6E 67 5F 68 6F 72 6D 31 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (-147.00,124.00,-23.50) ϴ (H:90° P:0° B:0°)
    Scale           : (0.25, 0.25, 0.25)
  Properties via ambient snd (-667):
    SymName         : ambient snd
    DonorType       : 0
  Properties via Marker (-327):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

Worm Goo 3 (1513) @ (-178.10,93.27,-23.88) ϴ (H:344° P:0° B:0°)
  Ancestry:
    -> Worm Goo 3 -> Worm Goos -> HYDRO Plot Items -> Plot Items -> Physical -> Object
  Links:
    Link[MetaProp] (1115361): Worm Goo 3 (1513) -> Worm Goo 3 (-2500)
  Dimensions: 6x6x0
  Properties:
    StTweqScale     : 01 00 00 00 01 00 00 00 01 00 00 00 00 00 00 00
    Position        : (-178.10,93.27,-23.88) ϴ (H:344° P:0° B:0°)
    ExtraLight      : CD CC 4C 3D 01 00 00 00
  Properties via Worm Goo 3 (-2500):
    ModelName       : goo3
    SymName         : Worm Goo 3
    DonorType       : 0
  Properties via Worm Goos (-2683):
    RenderAlpha     : 1.000000
    Material Tags   : Material Flesh
    Scripts         : 54 72 61 6E 73 6C 75 63 65 49 6E 4F 75 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00
    SlayResult      : No Effect
    CfgTweqScale    : 00 00 10 03 00 00 00 00 6F 12 03 3B 00 00 80 3F 66 66 86 3F 6F 12 03 3B 00 00 80 3F 66 66 86 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Plot Items (-1461):
    ElevAble        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Worm Goo 3 (1514) @ (-228.22,104.77,-43.88) ϴ (H:4° P:0° B:0°)
  Ancestry:
    -> Worm Goo 3 -> Worm Goos -> HYDRO Plot Items -> Plot Items -> Physical -> Object
  Links:
    Link[MetaProp] (1115362): Worm Goo 3 (1514) -> Worm Goo 3 (-2500)
  Dimensions: 6x6x0
  Properties:
    StTweqScale     : 01 00 00 00 01 00 00 00 01 00 00 00 00 00 00 00
    Position        : (-228.22,104.77,-43.88) ϴ (H:4° P:0° B:0°)
    ExtraLight      : CD CC 4C 3D 01 00 00 00
  Properties via Worm Goo 3 (-2500):
    ModelName       : goo3
    SymName         : Worm Goo 3
    DonorType       : 0
  Properties via Worm Goos (-2683):
    RenderAlpha     : 1.000000
    Material Tags   : Material Flesh
    Scripts         : 54 72 61 6E 73 6C 75 63 65 49 6E 4F 75 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00
    SlayResult      : No Effect
    CfgTweqScale    : 00 00 10 03 00 00 00 00 6F 12 03 3B 00 00 80 3F 66 66 86 3F 6F 12 03 3B 00 00 80 3F 66 66 86 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Plot Items (-1461):
    ElevAble        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Worm Goo 1 (1515) @ (-211.31,118.13,-43.91) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Worm Goo 1 -> Worm Goos -> HYDRO Plot Items -> Plot Items -> Physical -> Object
  Links:
    Link[MetaProp] (1115358): Worm Goo 1 (1515) -> Worm Goo 1 (-2499)
  Dimensions: 4x4x0
  Properties:
    StTweqScale     : 01 00 00 00 01 00 00 00 01 00 00 00 00 00 00 00
    Position        : (-211.31,118.13,-43.91) ϴ (H:0° P:0° B:0°)
    ExtraLight      : CD CC 4C 3D 01 00 00 00
  Properties via Worm Goo 1 (-2499):
    ModelName       : goo
    SymName         : Worm Goo 1
    DonorType       : 0
  Properties via Worm Goos (-2683):
    RenderAlpha     : 1.000000
    Material Tags   : Material Flesh
    Scripts         : 54 72 61 6E 73 6C 75 63 65 49 6E 4F 75 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00
    SlayResult      : No Effect
    CfgTweqScale    : 00 00 10 03 00 00 00 00 6F 12 03 3B 00 00 80 3F 66 66 86 3F 6F 12 03 3B 00 00 80 3F 66 66 86 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Plot Items (-1461):
    ElevAble        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Worm Goo 1 (1516) @ (-203.22,121.34,-43.91) ϴ (H:48° P:0° B:0°)
  Ancestry:
    -> Worm Goo 1 -> Worm Goos -> HYDRO Plot Items -> Plot Items -> Physical -> Object
  Links:
    Link[MetaProp] (1115357): Worm Goo 1 (1516) -> Worm Goo 1 (-2499)
  Dimensions: 4x4x0
  Properties:
    StTweqScale     : 01 00 00 00 01 00 00 00 01 00 00 00 00 00 00 00
    Position        : (-203.22,121.34,-43.91) ϴ (H:48° P:0° B:0°)
    ExtraLight      : CD CC 4C 3D 01 00 00 00
  Properties via Worm Goo 1 (-2499):
    ModelName       : goo
    SymName         : Worm Goo 1
    DonorType       : 0
  Properties via Worm Goos (-2683):
    RenderAlpha     : 1.000000
    Material Tags   : Material Flesh
    Scripts         : 54 72 61 6E 73 6C 75 63 65 49 6E 4F 75 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00
    SlayResult      : No Effect
    CfgTweqScale    : 00 00 10 03 00 00 00 00 6F 12 03 3B 00 00 80 3F 66 66 86 3F 6F 12 03 3B 00 00 80 3F 66 66 86 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Plot Items (-1461):
    ElevAble        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Worm Goo 1 (1517) @ (-197.34,124.94,-43.91) ϴ (H:291° P:0° B:0°)
  Ancestry:
    -> Worm Goo 1 -> Worm Goos -> HYDRO Plot Items -> Plot Items -> Physical -> Object
  Links:
    Link[MetaProp] (1115356): Worm Goo 1 (1517) -> Worm Goo 1 (-2499)
  Dimensions: 4x4x0
  Properties:
    StTweqScale     : 01 00 00 00 01 00 00 00 01 00 00 00 00 00 00 00
    Position        : (-197.34,124.94,-43.91) ϴ (H:291° P:0° B:0°)
    ExtraLight      : CD CC 4C 3D 01 00 00 00
  Properties via Worm Goo 1 (-2499):
    ModelName       : goo
    SymName         : Worm Goo 1
    DonorType       : 0
  Properties via Worm Goos (-2683):
    RenderAlpha     : 1.000000
    Material Tags   : Material Flesh
    Scripts         : 54 72 61 6E 73 6C 75 63 65 49 6E 4F 75 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00
    SlayResult      : No Effect
    CfgTweqScale    : 00 00 10 03 00 00 00 00 6F 12 03 3B 00 00 80 3F 66 66 86 3F 6F 12 03 3B 00 00 80 3F 66 66 86 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Plot Items (-1461):
    ElevAble        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Worm Goo 1 (1518) @ (-199.49,114.68,-43.91) ϴ (H:211° P:0° B:0°)
  Ancestry:
    -> Worm Goo 1 -> Worm Goos -> HYDRO Plot Items -> Plot Items -> Physical -> Object
  Links:
    Link[MetaProp] (1115367): Worm Goo 1 (1518) -> Worm Goo 1 (-2499)
  Dimensions: 4x4x0
  Properties:
    StTweqScale     : 01 00 00 00 01 00 00 00 01 00 00 00 00 00 00 00
    Position        : (-199.49,114.68,-43.91) ϴ (H:211° P:0° B:0°)
    ExtraLight      : CD CC 4C 3D 01 00 00 00
  Properties via Worm Goo 1 (-2499):
    ModelName       : goo
    SymName         : Worm Goo 1
    DonorType       : 0
  Properties via Worm Goos (-2683):
    RenderAlpha     : 1.000000
    Material Tags   : Material Flesh
    Scripts         : 54 72 61 6E 73 6C 75 63 65 49 6E 4F 75 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00
    SlayResult      : No Effect
    CfgTweqScale    : 00 00 10 03 00 00 00 00 6F 12 03 3B 00 00 80 3F 66 66 86 3F 6F 12 03 3B 00 00 80 3F 66 66 86 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Plot Items (-1461):
    ElevAble        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Worm Goo 1 (1519) @ (-200.51,165.17,-43.91) ϴ (H:211° P:0° B:0°)
  Ancestry:
    -> Worm Goo 1 -> Worm Goos -> HYDRO Plot Items -> Plot Items -> Physical -> Object
  Links:
    Link[MetaProp] (1115369): Worm Goo 1 (1519) -> Worm Goo 1 (-2499)
  Dimensions: 4x4x0
  Properties:
    StTweqScale     : 01 00 00 00 01 00 00 00 01 00 00 00 00 00 00 00
    Position        : (-200.51,165.17,-43.91) ϴ (H:211° P:0° B:0°)
    ExtraLight      : CD CC 4C 3D 01 00 00 00
  Properties via Worm Goo 1 (-2499):
    ModelName       : goo
    SymName         : Worm Goo 1
    DonorType       : 0
  Properties via Worm Goos (-2683):
    RenderAlpha     : 1.000000
    Material Tags   : Material Flesh
    Scripts         : 54 72 61 6E 73 6C 75 63 65 49 6E 4F 75 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00
    SlayResult      : No Effect
    CfgTweqScale    : 00 00 10 03 00 00 00 00 6F 12 03 3B 00 00 80 3F 66 66 86 3F 6F 12 03 3B 00 00 80 3F 66 66 86 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Plot Items (-1461):
    ElevAble        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Worm Goo 3 (1520) @ (-205.44,107.25,-43.88) ϴ (H:131° P:0° B:0°)
  Ancestry:
    -> Worm Goo 3 -> Worm Goos -> HYDRO Plot Items -> Plot Items -> Physical -> Object
  Links:
    Link[MetaProp] (1115365): Worm Goo 3 (1520) -> Worm Goo 3 (-2500)
  Dimensions: 6x6x0
  Properties:
    StTweqScale     : 01 00 00 00 01 00 00 00 01 00 00 00 00 00 00 00
    Position        : (-205.44,107.25,-43.88) ϴ (H:131° P:0° B:0°)
    ExtraLight      : CD CC 4C 3D 01 00 00 00
  Properties via Worm Goo 3 (-2500):
    ModelName       : goo3
    SymName         : Worm Goo 3
    DonorType       : 0
  Properties via Worm Goos (-2683):
    RenderAlpha     : 1.000000
    Material Tags   : Material Flesh
    Scripts         : 54 72 61 6E 73 6C 75 63 65 49 6E 4F 75 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00
    SlayResult      : No Effect
    CfgTweqScale    : 00 00 10 03 00 00 00 00 6F 12 03 3B 00 00 80 3F 66 66 86 3F 6F 12 03 3B 00 00 80 3F 66 66 86 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Plot Items (-1461):
    ElevAble        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Engineering Wedge Light (1521) @ (-227.00,76.50,-11.00) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Engineering Wedge Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115382): Engineering Wedge Light (1521) -> Engineering Wedge Light (-1135)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (-227.00,76.50,-11.00) ϴ (H:180° P:0° B:0°)
  Properties via Engineering Wedge Light (-1135):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Engineering Wedge Light
    ModelName       : light2
    LightColor      : B8 1E 05 3E 00 00 40 3F
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

music theme (1522) @ (-53.84,9.75,-21.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> music theme -> Marker -> Object
  Links:
    Link[MetaProp] (1115391): music theme (1522) -> music theme (-1444)
  Dimensions: 1x1x1
  Properties:
    AmbientHacked   : 05 00 00 00 00 00 00 00 10 00 00 00 62 65 67 69 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (-53.84,9.75,-21.00) ϴ (H:0° P:0° B:0°)
    Scale           : (0.25, 0.25, 0.25)
  Properties via music theme (-1444):
    SymName         : music theme
    DonorType       : 0
  Properties via Marker (-327):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

music theme (1523) @ (-73.06,63.04,-21.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> music theme -> Marker -> Object
  Links:
    Link[MetaProp] (1115394): music theme (1523) -> music theme (-1444)
  Dimensions: 1x1x1
  Properties:
    AmbientHacked   : 05 00 00 00 00 00 00 00 10 00 00 00 65 6E 64 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (-73.06,63.04,-21.00) ϴ (H:0° P:0° B:0°)
    Scale           : (0.25, 0.25, 0.25)
  Properties via music theme (-1444):
    SymName         : music theme
    DonorType       : 0
  Properties via Marker (-327):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

ambient snd (1524) @ (-72.81,124.00,-23.50) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> ambient snd -> Marker -> Object
  Links:
    Link[MetaProp] (1115389): ambient snd (1524) -> ambient snd (-667)
  Dimensions: 1x1x1
  Properties:
    AmbientHacked   : 60 00 00 00 00 00 00 00 00 00 00 00 65 6E 67 5F 68 6F 72 31 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (-72.81,124.00,-23.50) ϴ (H:90° P:0° B:0°)
    Scale           : (0.25, 0.25, 0.25)
  Properties via ambient snd (-667):
    SymName         : ambient snd
    DonorType       : 0
  Properties via Marker (-327):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

ENG Female Corpse (1525) @ (-208.00,120.62,-43.71) ϴ (H:255° P:0° B:0°)
  Ancestry:
    -> ENG Female Corpse -> Engineering Corpses -> Human Corpses -> Corpses -> Physical -> Object
    ...                                                      ... -> MatFlesh -> MetaProperty
  Links:
    Link[FlowCont] (19988533): ENG Female Corpse (1525) -> Audio Log: Fraiser 21.Nov.26↵New Code (1372)
    Link[MetaProp] (1115398): ENG Female Corpse (1525) -> ENG Female Corpse (-1875)
    Link[Contains] (10551339): ENG Female Corpse (1525) -> Audio Log: Fraiser 21.Nov.26↵New Code (1372)
  Dimensions: 7x6x2
  Properties:
    Position        : (-208.00,120.62,-43.71) ϴ (H:255° P:0° B:0°)
    Creature        : Humanoid
    CretPose        : 01 00 00 00 68 75 6D 64 69 65 75 70 33 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 01 00 00 00
    ?Puppet?        : A4 D8 5D 00 F5 05 00 00 00 00 00 00 A0 8E C9 16
  Properties via ENG Female Corpse (-1875):
    ModelName       : corf_eng
    SymName         : ENG Female Corpse
    DonorType       : 0
  Properties via Human Corpses (-503):
    ObjName         : HumanCorpses: "A corpse."
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    HUDUse          : human_corpses: "Search corpse"
  Properties via Corpses (-379):
    ContainDims     : 04 00 00 00 04 00 00 00
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    FrobHandler     : Local Only
    HUDSelect       : true
    NonPhysCreature : true
    Scripts         : 43 6F 6E 74 61 69 6E 65 72 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PickBias        : 0.500000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatFlesh (-584):
    Material Tags   : Material Flesh

20 Nanites (1526) @ (-72.29,89.51,-40.50) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> 20 Nanites -> Small Nanite Pile -> Nanites -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1115402): 20 Nanites (1526) -> 20 Nanites (-89)
  Dimensions: 2x1x1
  Properties:
    Position        : (-72.29,89.51,-40.50) ϴ (H:0° P:0° B:0°)
    HasRefs         : false
  Properties via 20 Nanites (-89):
    SymName         : 20 Nanites
    StackCount      : 20
    DonorType       : 0
  Properties via Nanites (-85):
    ObjShort        : Nanites: "%d nanites"
    ObjName         : Nanites: "%d nanites."
    ModelName       : nanocan
    CombineType     : nanite
    ObjIcon         : nan_ic
    AutoPickup      : true
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PsiRadar        : Powerup
    Material Tags   : Material Glass
    NameType        : Stack Count
    StackInc        : 10
  Properties via Goodies (-49):
    HUDSelect       : true
    FrobInfo        : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    ElevAble        : true
    InvDims         : 01 00 00 00 01 00 00 00
  Properties via Physical (-11):
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

ambient snd (1527) @ (-245.73,103.96,-18.50) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> ambient snd -> Marker -> Object
  Links:
    Link[MetaProp] (1115407): ambient snd (1527) -> ambient snd (-667)
  Dimensions: 1x1x1
  Properties:
    AmbientHacked   : 10 00 00 00 00 00 00 00 00 00 00 00 65 6E 67 5F 63 6F 6D 70 62 65 65 70 73 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (-245.73,103.96,-18.50) ϴ (H:90° P:0° B:0°)
    Scale           : (0.25, 0.25, 0.25)
  Properties via ambient snd (-667):
    SymName         : ambient snd
    DonorType       : 0
  Properties via Marker (-327):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

ambient snd (1528) @ (-265.23,124.08,-20.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> ambient snd -> Marker -> Object
  Links:
    Link[MetaProp] (1115400): ambient snd (1528) -> ambient snd (-667)
  Dimensions: 1x1x1
  Properties:
    AmbientHacked   : 18 00 00 00 00 00 00 00 00 00 00 00 63 6D 64 5F 63 6D 64 32 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (-265.23,124.08,-20.00) ϴ (H:0° P:0° B:0°)
    Scale           : (0.25, 0.25, 0.25)
  Properties via ambient snd (-667):
    SymName         : ambient snd
    DonorType       : 0
  Properties via Marker (-327):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

Stifte (1529) @ (8.52,39.60,4.30) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Stifte -> Buero -> NEUES -> Decorative -> Physical -> Object
    ...            ... -> MatPlasticrete -> MetaProperty
  Links:
    Link[MetaProp] (1115383): Stifte (1529) -> Stifte (-4745)
  Dimensions: 0x0x2
  Properties:
    Scale           : (0.67, 0.67, 0.67)
    Position        : (8.52,39.60,4.30) ϴ (H:0° P:0° B:0°)
  Properties via Stifte (-4745):
    RenderAlpha     : 1.000000
    ObjName         : stifte
    ModelName       : stifte
    SymName         : Stifte
    DonorType       : 0
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatPlasticrete (-630):
    Material Tags   : Material Plasticrete

Stifte (1530) @ (56.82,13.07,4.30) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Stifte -> Buero -> NEUES -> Decorative -> Physical -> Object
    ...            ... -> MatPlasticrete -> MetaProperty
  Links:
    Link[MetaProp] (1115376): Stifte (1530) -> Stifte (-4745)
  Dimensions: 0x0x2
  Properties:
    Scale           : (0.67, 0.67, 0.67)
    Position        : (56.82,13.07,4.30) ϴ (H:0° P:0° B:0°)
  Properties via Stifte (-4745):
    RenderAlpha     : 1.000000
    ObjName         : stifte
    ModelName       : stifte
    SymName         : Stifte
    DonorType       : 0
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatPlasticrete (-630):
    Material Tags   : Material Plasticrete

Engineering Wedge Light (1531) @ (19.46,-20.00,14.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Engineering Wedge Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115371): Engineering Wedge Light (1531) -> Engineering Wedge Light (-1135)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (19.46,-20.00,14.00) ϴ (H:90° P:0° B:0°)
  Properties via Engineering Wedge Light (-1135):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Engineering Wedge Light
    ModelName       : light2
    LightColor      : B8 1E 05 3E 00 00 40 3F
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Card slot: MED #0 (1532) @ (-166.87,127.47,-19.25) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Card slot -> Controllers -> Functional -> Physical -> Object
  Links:
    Link[MetaProp] (1115377): Card slot: MED #0 (1532) -> Card slot (-204)
    Link[SwitchLi] (22085721): Card slot: MED #0 (1532) -> Door Tripwire (1444)
    Link[SwitchLi] (22085705): Card slot: MED #0 (1532) -> Vert Eng Door (1445)
  Dimensions: 0x0x1
  Properties:
    LockCnt         : 1
    Position        : (-166.87,127.47,-19.25) ϴ (H:90° P:0° B:0°)
    StTweqModels    : 00 00 00 00 00 00 00 00
    Locked          : true
    KeyDst          : MED #0
  Properties via Card slot (-204):
    ObjName         : Card_slot: "A key card slot."
    ModelName       : cardslor
    Class Tags      : DeviceType CardSlot
    CfgTweqModels   : 00 00 02 02 00 00 00 00 63 61 72 64 73 6C 6F 72 00 00 00 00 00 00 00 00 63 61 72 64 73 6C 6F 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Scripts         : 54 77 65 71 4C 6F 63 6B 65 64 42 75 74 74 6F 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00
    SymName         : Card slot
    DonorType       : 0
    HUDUse          : Card_slot: "Use access card slot"
  Properties via Controllers (-200):
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Functional (-112):
    Immobile        : true
    Material Tags   : Material Plasticrete
    HUDSelect       : true
    PickBias        : 0.250000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Aschenbecher (1533) @ (43.50,21.39,-19.80) ϴ (H:26° P:0° B:0°)
  Ancestry:
    -> Aschenbecher -> Quartier -> NEUES -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115370): Aschenbecher (1533) -> Aschenbecher (-4417)
  Dimensions: 1x1x0
  Properties:
    Scale           : (0.40, 0.40, 0.40)
    Position        : (43.50,21.39,-19.80) ϴ (H:26° P:0° B:0°)
  Properties via Aschenbecher (-4417):
    ObjName         : ascheb
    ModelName       : ascheb
    DonorType       : 0
    SymName         : Aschenbecher
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Aschenbecher (1534) @ (58.42,13.79,3.40) ϴ (H:26° P:0° B:0°)
  Ancestry:
    -> Aschenbecher -> Quartier -> NEUES -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115385): Aschenbecher (1534) -> Aschenbecher (-4417)
  Dimensions: 1x1x0
  Properties:
    Scale           : (0.40, 0.40, 0.40)
    Position        : (58.42,13.79,3.40) ϴ (H:26° P:0° B:0°)
  Properties via Aschenbecher (-4417):
    ObjName         : ascheb
    ModelName       : ascheb
    DonorType       : 0
    SymName         : Aschenbecher
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Blood Splatter Medium (1535) @ (-8.34,10.73,-23.98) ϴ (H:47° P:270° B:0°)
  Ancestry:
    -> Blood Splatter Medium -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115381): Blood Splatter Medium (1535) -> Blood Splatter Medium (-857)
  Dimensions: 0x6x6
  Properties:
    Position        : (-8.34,10.73,-23.98) ϴ (H:47° P:270° B:0°)
  Properties via Blood Splatter Medium (-857):
    ModelName       : blood02
    RenderAlpha     : 1.000000
    SymName         : Blood Splatter Medium
    DonorType       : 0
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Midwife (1536) @ (-225.82,110.65,-40.12) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Midwife -> Cyborgs -> Stunable -> Vulnerabilities -> MetaProperty
    ...               ... -> Charmable -> Vulnerabilities -> MetaProperty
    ...               ... -> Monsters -> Physical -> Object
    ...               ... -> Half Mechanical Vulnerability -> Vulnerabilities -> MetaProperty
    ...               ... -> Stasis Vulnerability -> Vulnerabilities -> MetaProperty
  Links:
    Link[StimSens] (3212117): Midwife (1536) -> Incendiary (-388)
    Link[StimSens] (3212119): Midwife (1536) -> Energy Stim (-373)
    Link[StimSens] (3212108): Midwife (1536) -> Droid Fusion (-2753)
    Link[StimSens] (3212110): Midwife (1536) -> BashStim (-692)
    Link[StimSens] (3212112): Midwife (1536) -> StunStim (-2248)
    Link[StimSens] (3212114): Midwife (1536) -> Psi Stim (-389)
    Link[StimSens] (3212103): Midwife (1536) -> CharmStim (-3395)
    Link[StimSens] (3212105): Midwife (1536) -> EMP (-390)
    Link[StimSens] (3212106): Midwife (1536) -> DrainStim (-3390)
    Link[StimSens] (3212104): Midwife (1536) -> Stasis (-1486)
    Link[StimSens] (3212115): Midwife (1536) -> Standard Impact (-385)
    Link[StimSens] (3212113): Midwife (1536) -> Electricity (-378)
    Link[StimSens] (3212107): Midwife (1536) -> WeaponBash (-3058)
    Link[StimSens] (3212111): Midwife (1536) -> Armor Piercing Impact (-375)
    Link[StimSens] (3212109): Midwife (1536) -> Anti-Human (-377)
    Link[StimSens] (3212116): Midwife (1536) -> High Explosive (-376)
    Link[StimSens] (3212118): Midwife (1536) -> Cold (-1145)
    Link[AIProjec] (48300042): Midwife (1536) -> Midwife Shot (1537)
    Link[MetaProp] (1115392): Midwife (1536) -> Midwife (-179)
  Dimensions: 1x7x6
  Properties:
    Position        : (-225.82,110.65,-40.12) ϴ (H:0° P:0° B:0°)
    Creature        : Humanoid
    AI_Mode         : Normal
    PhysState       : D6 D0 61 C3 4A 4E DD 42 8B 7E 20 C2 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    CollisionType   : Bounce | No Collision Sound
    AIRCProp        : 0A 00 00 00 28 00 00 00 00 00 00 00 02 00 00 00 CD CC 4C 3F 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysType        : 01 00 00 00 02 00 00 00 00 00 00 00 01 00 00 00
    AI_Alertness    : 00 00 00 00 00 00 00 00
    PhysAttr        : 00 00 C8 42 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Midwife (-179):
    HitPoints       : 36
    SpchVoice       : vmidwife
    AI_Sloth        : Null
    DonorType       : 0
    AIRCRanges      : 00 00 00 00 00 00 20 41 00 00 20 42 00 00 C8 42
    AI_Defensive    : Null
    ObjName         : Midwife: "A cyborg midwife."
    LootInfo        : 01 00 00 00 50 6F 72 74 61 62 6C 65 20 42 61 74 74 65 72 79 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4D 65 64 69 75 6D 20 4E 61 6E 69 74 65 20 50 69 6C 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4D 65 64 20 50 61 74 63 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4D 69 64 77 69 66 65 20 4F 72 67 61 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 14 00 00 00 0A 00 00 00 05 00 00 00 0A 00 00 00 1E 00 00 00 19 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ModelName       : fembot
    Class Tags      : CreatureType Midwife
    SymName         : Midwife
    HTHCombatDist   : (3.00, 6.75, 8.50)
    AI_RngFlee      : 00 00 00 00 00 00 00 00 C3 F5 C8 3F 05 00 00 00 00 00 F0 41 00 00 C0 40
    AI              : rangedmelee
    ObjShort        : Midwife: "Cyborg midwife"
    Scripts         : 54 72 61 6E 73 69 65 6E 74 43 6F 72 70 73 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    HTHMotionResp   : (6.00, 7.50, 4.00)
    TimeWarp        : 0.750000
    MotActorTagList : Midwife
    MAX_HP          : 36
  Properties via Cyborgs (-1539):
    AI_NCDmgRsp     : 01 00 00 00 0F 00 00 00 0A 00 00 00
    TargetType      : Type 1
    AI_VisJoint     : Head
    AI_IdleDirs     : 88 13 00 00 20 4E 00 00 D3 FF FF FF 01 00 00 00 00 00 00 00 02 00 00 00 2D 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    AI_VisType      : 3
    AI_VisDesc      : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 87 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 99 00 00 00 32 00 00 00 64 00 00 00 05 00 00 00 DC 05 00 00 19 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 01 00 00 00 3C 00 00 00 5A 00 00 00 0A 00 00 00 C8 00 00 00 47 00 00 00 40 01 00 00 5A 00 00 00 06 00 00 00 46 00 00 00 01 00 00 00 64 00 00 00 5A 00 00 00 1E 00 00 00 C8 00 00 00 01 00 00 00 78 00 00 00 46 00 00 00 64 00 00 00 64 00 00 00 21 00 00 00 E6 00 00 00 46 00 00 00 0A 00 00 00 3C 00 00 00 21 00 00 00 E6 00 00 00 6E 00 00 00 50 00 00 00 28 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 40 40
    Material Tags   : Material FleshTarget
  Properties via Monsters (-162):
    ContainDims     : 04 00 00 00 04 00 00 00
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    HUDSelect       : true
    ShowHP          : true
    AI_NCDmRsp      : true
    PsiRadar        : Enemy
    PhysAIColl      : true
    BashFactor      : 0.100000
    FrobHandler     : Local Only
    AI_CbtTiming    : C4 09 00 00 70 17 00 00 70 17 00 00 80 3E 00 00
    AI_ObjAvoid     : 
    BashParams      : 00 D0 04 46 00 00 00 00
    AI_FreeKnow     : 5000
    PickBias        : 0.100000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    ObjIcon         : gun1

Midwife Shot (1537) @ (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Midwife Shot -> Monster Projectiles -> Projectile -> Object
  Links:
    Link[MetaProp] (1115388): Midwife Shot (1537) -> Midwife Shot (-1603)
    Link[arSrc] (8454159): Midwife Shot (1537) -> Energy Stim (-373)
  Dimensions: 4x0x0
  Properties:
    Position        : (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
    StackCount      : 1000
    HasRefs         : false
    PhysInitVel     : (50.00, 0.00, 0.00)
    CollisionType   : Bounce | Slay on Impact | Full Collision Sound
  Properties via Midwife Shot (-1603):
    RenderType      : Unlit
    Class Tags      : EnemyAmmoType MidwifeShot
    RenderAlpha     : 1.000000
    SelfLit         : 75
    ModelName       : lazboltg
    SymName         : Midwife Shot
    BlendMode       : Add
    DonorType       : 0
    LightColor      : C3 F5 A8 3E 00 00 80 3F
  Properties via Monster Projectiles (-672):
    PhysDims        : 0x0x0
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
  Properties via Projectile (-1339):
    Preload         : true
    BashFactor      : 0.000000
    Heartbeat       : 1000
    PhysAttr        : 00 00 00 00 00 00 80 3F 00 24 74 49 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysAIColl      : true

Midwife (1538) @ (-180.47,117.40,-40.12) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Midwife -> Cyborgs -> Stunable -> Vulnerabilities -> MetaProperty
    ...               ... -> Charmable -> Vulnerabilities -> MetaProperty
    ...               ... -> Monsters -> Physical -> Object
    ...               ... -> Half Mechanical Vulnerability -> Vulnerabilities -> MetaProperty
    ...               ... -> Stasis Vulnerability -> Vulnerabilities -> MetaProperty
  Links:
    Link[AIProjec] (48300043): Midwife (1538) -> Midwife Shot (1539)
    Link[MetaProp] (1115396): Midwife (1538) -> Midwife (-179)
    Link[StimSens] (3212120): Midwife (1538) -> StunStim (-2248)
    Link[StimSens] (3212122): Midwife (1538) -> CharmStim (-3395)
    Link[StimSens] (3212132): Midwife (1538) -> Standard Impact (-385)
    Link[StimSens] (3212133): Midwife (1538) -> High Explosive (-376)
    Link[StimSens] (3212131): Midwife (1538) -> Psi Stim (-389)
    Link[StimSens] (3212134): Midwife (1538) -> Incendiary (-388)
    Link[StimSens] (3212125): Midwife (1538) -> Anti-Human (-377)
    Link[StimSens] (3212136): Midwife (1538) -> Energy Stim (-373)
    Link[StimSens] (3212129): Midwife (1538) -> EMP (-390)
    Link[StimSens] (3212126): Midwife (1538) -> Droid Fusion (-2753)
    Link[StimSens] (3212124): Midwife (1538) -> BashStim (-692)
    Link[StimSens] (3212123): Midwife (1538) -> Armor Piercing Impact (-375)
    Link[StimSens] (3212127): Midwife (1538) -> WeaponBash (-3058)
    Link[StimSens] (3212135): Midwife (1538) -> Cold (-1145)
    Link[StimSens] (3212128): Midwife (1538) -> DrainStim (-3390)
    Link[StimSens] (3212121): Midwife (1538) -> Stasis (-1486)
    Link[StimSens] (3212130): Midwife (1538) -> Electricity (-378)
  Dimensions: 1x7x6
  Properties:
    Position        : (-180.47,117.40,-40.12) ϴ (H:180° P:0° B:0°)
    Creature        : Humanoid
    AI_Mode         : Normal
    PhysState       : 46 77 34 C3 D4 CB EA 42 8B 7E 20 C2 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    CollisionType   : Bounce | No Collision Sound
    AIRCProp        : 0A 00 00 00 28 00 00 00 00 00 00 00 02 00 00 00 CD CC 4C 3F 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysType        : 01 00 00 00 02 00 00 00 00 00 00 00 01 00 00 00
    AI_Alertness    : 00 00 00 00 00 00 00 00
    PhysAttr        : 00 00 C8 42 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Midwife (-179):
    HitPoints       : 36
    SpchVoice       : vmidwife
    AI_Sloth        : Null
    DonorType       : 0
    AIRCRanges      : 00 00 00 00 00 00 20 41 00 00 20 42 00 00 C8 42
    AI_Defensive    : Null
    ObjName         : Midwife: "A cyborg midwife."
    LootInfo        : 01 00 00 00 50 6F 72 74 61 62 6C 65 20 42 61 74 74 65 72 79 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4D 65 64 69 75 6D 20 4E 61 6E 69 74 65 20 50 69 6C 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4D 65 64 20 50 61 74 63 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4D 69 64 77 69 66 65 20 4F 72 67 61 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 14 00 00 00 0A 00 00 00 05 00 00 00 0A 00 00 00 1E 00 00 00 19 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ModelName       : fembot
    Class Tags      : CreatureType Midwife
    SymName         : Midwife
    HTHCombatDist   : (3.00, 6.75, 8.50)
    AI_RngFlee      : 00 00 00 00 00 00 00 00 C3 F5 C8 3F 05 00 00 00 00 00 F0 41 00 00 C0 40
    AI              : rangedmelee
    ObjShort        : Midwife: "Cyborg midwife"
    Scripts         : 54 72 61 6E 73 69 65 6E 74 43 6F 72 70 73 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    HTHMotionResp   : (6.00, 7.50, 4.00)
    TimeWarp        : 0.750000
    MotActorTagList : Midwife
    MAX_HP          : 36
  Properties via Cyborgs (-1539):
    AI_NCDmgRsp     : 01 00 00 00 0F 00 00 00 0A 00 00 00
    TargetType      : Type 1
    AI_VisJoint     : Head
    AI_IdleDirs     : 88 13 00 00 20 4E 00 00 D3 FF FF FF 01 00 00 00 00 00 00 00 02 00 00 00 2D 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    AI_VisType      : 3
    AI_VisDesc      : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 87 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 99 00 00 00 32 00 00 00 64 00 00 00 05 00 00 00 DC 05 00 00 19 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 01 00 00 00 3C 00 00 00 5A 00 00 00 0A 00 00 00 C8 00 00 00 47 00 00 00 40 01 00 00 5A 00 00 00 06 00 00 00 46 00 00 00 01 00 00 00 64 00 00 00 5A 00 00 00 1E 00 00 00 C8 00 00 00 01 00 00 00 78 00 00 00 46 00 00 00 64 00 00 00 64 00 00 00 21 00 00 00 E6 00 00 00 46 00 00 00 0A 00 00 00 3C 00 00 00 21 00 00 00 E6 00 00 00 6E 00 00 00 50 00 00 00 28 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 40 40
    Material Tags   : Material FleshTarget
  Properties via Monsters (-162):
    ContainDims     : 04 00 00 00 04 00 00 00
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    HUDSelect       : true
    ShowHP          : true
    AI_NCDmRsp      : true
    PsiRadar        : Enemy
    PhysAIColl      : true
    BashFactor      : 0.100000
    FrobHandler     : Local Only
    AI_CbtTiming    : C4 09 00 00 70 17 00 00 70 17 00 00 80 3E 00 00
    AI_ObjAvoid     : 
    BashParams      : 00 D0 04 46 00 00 00 00
    AI_FreeKnow     : 5000
    PickBias        : 0.100000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    ObjIcon         : gun1

Midwife Shot (1539) @ (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Midwife Shot -> Monster Projectiles -> Projectile -> Object
  Links:
    Link[MetaProp] (1115393): Midwife Shot (1539) -> Midwife Shot (-1603)
    Link[arSrc] (8454156): Midwife Shot (1539) -> Energy Stim (-373)
  Dimensions: 4x0x0
  Properties:
    Position        : (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
    StackCount      : 1000
    HasRefs         : false
    PhysInitVel     : (50.00, 0.00, 0.00)
    CollisionType   : Bounce | Slay on Impact | Full Collision Sound
  Properties via Midwife Shot (-1603):
    RenderType      : Unlit
    Class Tags      : EnemyAmmoType MidwifeShot
    RenderAlpha     : 1.000000
    SelfLit         : 75
    ModelName       : lazboltg
    SymName         : Midwife Shot
    BlendMode       : Add
    DonorType       : 0
    LightColor      : C3 F5 A8 3E 00 00 80 3F
  Properties via Monster Projectiles (-672):
    PhysDims        : 0x0x0
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
  Properties via Projectile (-1339):
    Preload         : true
    BashFactor      : 0.000000
    Heartbeat       : 1000
    PhysAttr        : 00 00 00 00 00 00 80 3F 00 24 74 49 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysAIColl      : true

Midwife (1540) @ (-220.93,84.23,-20.12) ϴ (H:37° P:0° B:0°)
  Ancestry:
    -> Midwife -> Cyborgs -> Stunable -> Vulnerabilities -> MetaProperty
    ...               ... -> Charmable -> Vulnerabilities -> MetaProperty
    ...               ... -> Monsters -> Physical -> Object
    ...               ... -> Half Mechanical Vulnerability -> Vulnerabilities -> MetaProperty
    ...               ... -> Stasis Vulnerability -> Vulnerabilities -> MetaProperty
  Links:
    Link[StimSens] (3212148): Midwife (1540) -> Psi Stim (-389)
    Link[StimSens] (3212151): Midwife (1540) -> Incendiary (-388)
    Link[StimSens] (3212153): Midwife (1540) -> Energy Stim (-373)
    Link[StimSens] (3212141): Midwife (1540) -> BashStim (-692)
    Link[StimSens] (3212142): Midwife (1540) -> Anti-Human (-377)
    Link[StimSens] (3212144): Midwife (1540) -> WeaponBash (-3058)
    Link[StimSens] (3212147): Midwife (1540) -> Electricity (-378)
    Link[StimSens] (3212137): Midwife (1540) -> StunStim (-2248)
    Link[StimSens] (3212140): Midwife (1540) -> Armor Piercing Impact (-375)
    Link[StimSens] (3212138): Midwife (1540) -> Stasis (-1486)
    Link[StimSens] (3212150): Midwife (1540) -> High Explosive (-376)
    Link[StimSens] (3212145): Midwife (1540) -> DrainStim (-3390)
    Link[StimSens] (3212143): Midwife (1540) -> Droid Fusion (-2753)
    Link[StimSens] (3212149): Midwife (1540) -> Standard Impact (-385)
    Link[StimSens] (3212152): Midwife (1540) -> Cold (-1145)
    Link[StimSens] (3212139): Midwife (1540) -> CharmStim (-3395)
    Link[StimSens] (3212146): Midwife (1540) -> EMP (-390)
    Link[AIProjec] (48300044): Midwife (1540) -> Midwife Shot (1541)
    Link[MetaProp] (1115397): Midwife (1540) -> Midwife (-179)
  Dimensions: 6x7x6
  Properties:
    Position        : (-220.93,84.23,-20.12) ϴ (H:37° P:0° B:0°)
    Creature        : Humanoid
    AI_Mode         : Normal
    PhysState       : A5 EE 5C C3 F7 75 A8 42 16 FD A0 C1 00 00 00 00 00 00 00 00 20 A2 17 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    CollisionType   : Bounce | No Collision Sound
    AIRCProp        : 0A 00 00 00 28 00 00 00 00 00 00 00 02 00 00 00 CD CC 4C 3F 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysType        : 01 00 00 00 02 00 00 00 00 00 00 00 01 00 00 00
    AI_Alertness    : 00 00 00 00 00 00 00 00
    PhysAttr        : 00 00 C8 42 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Midwife (-179):
    HitPoints       : 36
    SpchVoice       : vmidwife
    AI_Sloth        : Null
    DonorType       : 0
    AIRCRanges      : 00 00 00 00 00 00 20 41 00 00 20 42 00 00 C8 42
    AI_Defensive    : Null
    ObjName         : Midwife: "A cyborg midwife."
    LootInfo        : 01 00 00 00 50 6F 72 74 61 62 6C 65 20 42 61 74 74 65 72 79 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4D 65 64 69 75 6D 20 4E 61 6E 69 74 65 20 50 69 6C 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4D 65 64 20 50 61 74 63 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4D 69 64 77 69 66 65 20 4F 72 67 61 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 14 00 00 00 0A 00 00 00 05 00 00 00 0A 00 00 00 1E 00 00 00 19 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ModelName       : fembot
    Class Tags      : CreatureType Midwife
    SymName         : Midwife
    HTHCombatDist   : (3.00, 6.75, 8.50)
    AI_RngFlee      : 00 00 00 00 00 00 00 00 C3 F5 C8 3F 05 00 00 00 00 00 F0 41 00 00 C0 40
    AI              : rangedmelee
    ObjShort        : Midwife: "Cyborg midwife"
    Scripts         : 54 72 61 6E 73 69 65 6E 74 43 6F 72 70 73 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    HTHMotionResp   : (6.00, 7.50, 4.00)
    TimeWarp        : 0.750000
    MotActorTagList : Midwife
    MAX_HP          : 36
  Properties via Cyborgs (-1539):
    AI_NCDmgRsp     : 01 00 00 00 0F 00 00 00 0A 00 00 00
    TargetType      : Type 1
    AI_VisJoint     : Head
    AI_IdleDirs     : 88 13 00 00 20 4E 00 00 D3 FF FF FF 01 00 00 00 00 00 00 00 02 00 00 00 2D 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    AI_VisType      : 3
    AI_VisDesc      : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 87 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 99 00 00 00 32 00 00 00 64 00 00 00 05 00 00 00 DC 05 00 00 19 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 01 00 00 00 3C 00 00 00 5A 00 00 00 0A 00 00 00 C8 00 00 00 47 00 00 00 40 01 00 00 5A 00 00 00 06 00 00 00 46 00 00 00 01 00 00 00 64 00 00 00 5A 00 00 00 1E 00 00 00 C8 00 00 00 01 00 00 00 78 00 00 00 46 00 00 00 64 00 00 00 64 00 00 00 21 00 00 00 E6 00 00 00 46 00 00 00 0A 00 00 00 3C 00 00 00 21 00 00 00 E6 00 00 00 6E 00 00 00 50 00 00 00 28 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 40 40
    Material Tags   : Material FleshTarget
  Properties via Monsters (-162):
    ContainDims     : 04 00 00 00 04 00 00 00
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    HUDSelect       : true
    ShowHP          : true
    AI_NCDmRsp      : true
    PsiRadar        : Enemy
    PhysAIColl      : true
    BashFactor      : 0.100000
    FrobHandler     : Local Only
    AI_CbtTiming    : C4 09 00 00 70 17 00 00 70 17 00 00 80 3E 00 00
    AI_ObjAvoid     : 
    BashParams      : 00 D0 04 46 00 00 00 00
    AI_FreeKnow     : 5000
    PickBias        : 0.100000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    ObjIcon         : gun1

Midwife Shot (1541) @ (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Midwife Shot -> Monster Projectiles -> Projectile -> Object
  Links:
    Link[arSrc] (8454158): Midwife Shot (1541) -> Energy Stim (-373)
    Link[MetaProp] (1115399): Midwife Shot (1541) -> Midwife Shot (-1603)
  Dimensions: 4x0x0
  Properties:
    Position        : (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
    StackCount      : 1000
    HasRefs         : false
    PhysInitVel     : (50.00, 0.00, 0.00)
    CollisionType   : Bounce | Slay on Impact | Full Collision Sound
  Properties via Midwife Shot (-1603):
    RenderType      : Unlit
    Class Tags      : EnemyAmmoType MidwifeShot
    RenderAlpha     : 1.000000
    SelfLit         : 75
    ModelName       : lazboltg
    SymName         : Midwife Shot
    BlendMode       : Add
    DonorType       : 0
    LightColor      : C3 F5 A8 3E 00 00 80 3F
  Properties via Monster Projectiles (-672):
    PhysDims        : 0x0x0
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
  Properties via Projectile (-1339):
    Preload         : true
    BashFactor      : 0.000000
    Heartbeat       : 1000
    PhysAttr        : 00 00 00 00 00 00 80 3F 00 24 74 49 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysAIColl      : true

Safe (1542) @ (-248.98,112.00,-34.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Safe -> Warnings -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115386): Safe (1542) -> Safe (-1668)
  Dimensions: 4x0x4
  Properties:
    Position        : (-248.98,112.00,-34.00) ϴ (H:90° P:0° B:0°)
  Properties via Safe (-1668):
    ModelName       : safe
    SymName         : Safe
    DonorType       : 0
  Properties via Alpha Signs (-2044):
    RenderAlpha     : 1.000000
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Blood Splatter Small (1543) @ (-74.41,1.33,-23.98) ϴ (H:290° P:270° B:0°)
  Ancestry:
    -> Blood Splatter Small -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115380): Blood Splatter Small (1543) -> Blood Splatter Small (-864)
  Dimensions: 0x6x6
  Properties:
    Position        : (-74.41,1.33,-23.98) ϴ (H:290° P:270° B:0°)
  Properties via Blood Splatter Small (-864):
    ModelName       : blood01
    RenderAlpha     : 1.000000
    SymName         : Blood Splatter Small
    DonorType       : 0
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Blood Splatter Small (1544) @ (-104.36,9.10,-23.98) ϴ (H:57° P:270° B:0°)
  Ancestry:
    -> Blood Splatter Small -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115374): Blood Splatter Small (1544) -> Blood Splatter Small (-864)
  Dimensions: 0x6x6
  Properties:
    Position        : (-104.36,9.10,-23.98) ϴ (H:57° P:270° B:0°)
  Properties via Blood Splatter Small (-864):
    ModelName       : blood01
    RenderAlpha     : 1.000000
    SymName         : Blood Splatter Small
    DonorType       : 0
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

movieposter4 (1545) @ (69.98,0.00,8.92) ϴ (H:270° P:345° B:0°)
  Ancestry:
    -> movieposter4 -> Commercial -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115375): movieposter4 (1545) -> movieposter4 (-4751)
  Dimensions: 3x0x4
  Properties:
    Position        : (69.98,0.00,8.92) ϴ (H:270° P:345° B:0°)
  Properties via movieposter4 (-4751):
    ModelName       : hl-m
    SymName         : movieposter4
    DonorType       : 0
  Properties via Alpha Signs (-2044):
    RenderAlpha     : 1.000000
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

movieposter11 (1546) @ (69.98,-3.75,8.00) ϴ (H:270° P:1° B:0°)
  Ancestry:
    -> movieposter11 -> Commercial -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115782): movieposter11 (1546) -> movieposter11 (-4760)
  Dimensions: 3x0x4
  Properties:
    Position        : (69.98,-3.75,8.00) ϴ (H:270° P:1° B:0°)
  Properties via movieposter11 (-4760):
    ModelName       : tf-01
    SymName         : movieposter11
    DonorType       : 0
  Properties via Alpha Signs (-2044):
    RenderAlpha     : 1.000000
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

SHODAN (1547) @ (-64.56,1.85,-19.76) ϴ (H:316° P:0° B:0°)
  Ancestry:
    -> SHODAN -> Shodan Avatars -> SHODAN Head Vulnerability -> Vulnerabilities -> MetaProperty
    ...                     ... -> Monsters -> Physical -> Object
    ...   ... -> Mechanical Vulnerability -> Vulnerabilities -> MetaProperty
  Links:
    Link[MetaProp] (1115330): SHODAN (1547) -> SHODAN (-196)
    Link[AIProjec] (48300045): SHODAN (1547) -> Shodan Shot (1548)
    Link[StimSens] (3212163): SHODAN (1547) -> Electricity (-378)
    Link[StimSens] (3212164): SHODAN (1547) -> Psi Stim (-389)
    Link[StimSens] (3212155): SHODAN (1547) -> Droid Fusion (-2753)
    Link[StimSens] (3212165): SHODAN (1547) -> Incendiary (-388)
    Link[StimSens] (3212154): SHODAN (1547) -> High Explosive (-376)
    Link[StimSens] (3212156): SHODAN (1547) -> WeaponBash (-3058)
    Link[StimSens] (3212157): SHODAN (1547) -> BashStim (-692)
    Link[StimSens] (3212161): SHODAN (1547) -> Standard Impact (-385)
    Link[StimSens] (3212159): SHODAN (1547) -> EMP (-390)
    Link[StimSens] (3212158): SHODAN (1547) -> Cold (-1145)
    Link[StimSens] (3212160): SHODAN (1547) -> Armor Piercing Impact (-375)
    Link[StimSens] (3212162): SHODAN (1547) -> Energy Stim (-373)
  Dimensions: 6x6x8
  Properties:
    Position        : (-64.56,1.85,-19.76) ϴ (H:316° P:0° B:0°)
    Creature        : Humanoid
    AI_Patrol       : true
    AI_Mode         : Normal
    PhysState       : 31 21 81 C2 08 EC EC 3F A7 16 9E C1 00 00 00 00 00 00 00 00 40 12 9E 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    CollisionType   : Bounce | No Collision Sound
    AIRCProp        : 0A 00 00 00 28 00 00 00 00 00 00 00 02 00 00 00 CD CC 4C 3F 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysType        : 01 00 00 00 02 00 00 00 00 00 00 00 01 00 00 00
    AI_Alertness    : 00 00 00 00 00 00 00 00
    PhysAttr        : 00 00 C8 42 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via SHODAN (-196):
    HitPoints       : 100
    SpchVoice       : vshodan
    Class Tags      : Creature2Type Shodan
    AI_IdleDirs     : 88 13 00 00 98 3A 00 00 C4 FF FF FF 01 00 00 00 00 00 00 00 01 00 00 00 3C 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    DonorType       : 0
    AI_VisJoint     : Neck
    AI_VisDesc      : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 68 01 00 00 68 01 00 00 96 00 00 00 DC 05 00 00 98 00 00 00 32 00 00 00 64 00 00 00 05 00 00 00 DC 05 00 00 18 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 00 00 00 00 3C 00 00 00 5A 00 00 00 0A 00 00 00 C8 00 00 00 46 00 00 00 40 01 00 00 5A 00 00 00 06 00 00 00 46 00 00 00 00 00 00 00 78 00 00 00 5A 00 00 00 16 00 00 00 78 00 00 00 00 00 00 00 96 00 00 00 46 00 00 00 23 00 00 00 50 00 00 00 20 00 00 00 E6 00 00 00 46 00 00 00 3C 00 00 00 3C 00 00 00 20 00 00 00 E6 00 00 00 6E 00 00 00 50 00 00 00 28 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 40 40
    RenderType      : Unlit
    AI_RngShoot     : 01 00 00 00 03 00 00 00 06 00 00 00 03 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 F0 00 00 00 00 00 3F 00 00 00 00 66 66 E6 3F
    SymName         : SHODAN
    AI_FreeKnow     : 100000
    RenderAlpha     : 0.500000
    MotActorTagList : shodan
    Scripts         : 63 72 65 61 74 75 72 65 63 6F 6E 74 61 69 6E 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 62 61 73 65 6D 6F 6E 73 74 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 53 68 6F 64 61 6E 44 65 61 74 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    AI              : ranged
    TimeWarp        : 0.500000
    ModelName       : shodan
    MAX_HP          : 100
  Properties via Shodan Avatars (-3495):
    Material Tags   : Material FleshTarget
  Properties via Monsters (-162):
    ContainDims     : 04 00 00 00 04 00 00 00
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    HUDSelect       : true
    ShowHP          : true
    AI_NCDmRsp      : true
    PsiRadar        : Enemy
    PhysAIColl      : true
    BashFactor      : 0.100000
    FrobHandler     : Local Only
    AI_CbtTiming    : C4 09 00 00 70 17 00 00 70 17 00 00 80 3E 00 00
    AI_ObjAvoid     : 
    BashParams      : 00 D0 04 46 00 00 00 00
    PickBias        : 0.100000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    ObjIcon         : gun1

Shodan Shot (1548) @ (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Shodan Shot -> Shodan Projectiles -> Monster Projectiles -> Projectile -> Object
  Links:
    Link[arSrc] (8454149): Shodan Shot (1548) -> Energy Stim (-373)
    Link[MetaProp] (1115318): Shodan Shot (1548) -> Shodan Shot (-4629)
  Dimensions: 0x0x0
  Properties:
    Position        : (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
    StTweqRotate    : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    HasRefs         : false
    PhysInitVel     : (30.00, 0.00, 0.00)
    PGLaunchInfo    : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 6F 12 83 3A 6F 12 83 3A 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 41 00 00 00 41 00 00 00
    CollisionType   : Bounce | Slay on Impact | Full Collision Sound
    ParticleGroup   : 90 40 42 00 70 4A 42 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 41 00 10 2D 42 00 00 00 00 00 00 00 00 00 0C 06 00 00 04 00 00 00 04 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 90 F9 77 21 58 FA 77 21 78 27 B8 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 05 00 00 FF 00 00 00 00 00 00 00 00 98 05 1E 0D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 00 00 9A 99 19 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 05 00 00 00 0A D7 23 BC 0A D7 23 BC 0A D7 23 BC 0A D7 23 3C 0A D7 23 3C 0A D7 23 3C 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 2C 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Shodan Shot (-4629):
    RenderType      : Normal
    ModelName       : fx_particle
    CfgTweqRotate   : 00 00 02 03 00 00 00 00 00 00 48 C2 00 00 00 00 00 00 B4 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Class Tags      : EnemyAmmoType ShodanShot
    SelfLit         : 75
    LightColor      : AE 47 E1 3E 52 B8 9E 3E
    SymName         : Shodan Shot
    DonorType       : 0
  Properties via Monster Projectiles (-672):
    PhysDims        : 0x0x0
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
  Properties via Projectile (-1339):
    Preload         : true
    BashFactor      : 0.000000
    Heartbeat       : 1000
    PhysAttr        : 00 00 00 00 00 00 80 3F 00 24 74 49 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysAIColl      : true

Shodan shot halo (1549) @ (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Shodan shot halo -> Shot FX -> SFX -> Object
  Links:
    Link[MetaProp] (1115390): Shodan shot halo (1549) -> Shodan shot halo (-2141)
    Link[Particle] (75563041): Shodan shot halo (1549) -> Shodan Shot (1548)
  Dimensions: 0x0x0
  Properties:
    PGLaunchInfo    : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 6F 12 83 3A 6F 12 83 3A 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 41 00 00 00 41 00 00 00
    Position        : (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
    ParticleGroup   : 90 40 42 00 70 4A 42 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 41 00 10 2D 42 00 00 00 00 00 00 00 00 00 0D 06 00 00 04 00 00 00 04 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 A8 92 AC 0D E0 91 AC 0D E8 14 B8 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 5D 00 00 B4 01 00 00 00 00 00 00 00 78 1A F2 19 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 01 00 00 00 00 00 00 00 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 5D 00 00 00 0A D7 23 BC 0A D7 23 BC 0A D7 23 BC 0A D7 23 3C 0A D7 23 3C 0A D7 23 3C 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 0C 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 14 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Shodan shot halo (-2141):
    DonorType       : 0
    SymName         : Shodan shot halo
    ModelName       : fx_particle
  Properties via Shot FX (-1524):
    Preload         : true
    RenderAlpha     : 1.000000
    BlendMode       : Add
  Properties via SFX (-5):
    NetworkCategory : Hosted

Mag-04 (1550) @ (9.83,42.11,3.24) ϴ (H:193° P:0° B:0°)
  Ancestry:
    -> Mag-04 -> Mag-01 -> Magazines -> Items -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1116066): Mag-04 (1550) -> Mag-04 (-5429)
  Dimensions: 1x1x0
  Properties:
    Position        : (9.83,42.11,3.24) ϴ (H:193° P:0° B:0°)
    PhysState       : 30 50 1D 41 E7 74 28 42 29 5C 4F 40 00 00 00 00 00 00 00 00 20 FF 41 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Mag-04 (-5429):
    SymName         : Mag-04
    DonorType       : 0
    CombineType     : mag-04
    ModelName       : mag-04
    ObjIcon         : i-mag-04
  Properties via Magazines (-1255):
    ObjShort        : Magazines: "Magazine"
    ObjName         : Magazines: "A magazine."
    StackCount      : 1
    Material Tags   : Material Fabric
  Properties via Items (-90):
    FrobInfo        : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    ElevAble        : true
    HUDSelect       : true
    Recycle         : 1
    InvDims         : 01 00 00 00 01 00 00 00
    ObjList         : NVComestibleNoCheck=1;
    PickBias        : 0.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Ordner (1551) @ (-3.22,20.33,8.95) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Ordner -> Buero -> NEUES -> Decorative -> Physical -> Object
    ...            ... -> MatPlasticrete -> MetaProperty
    ...   ... -> MatFabric -> MetaProperty
  Links:
    Link[MetaProp] (1115263): Ordner (1551) -> Ordner (-4746)
  Dimensions: 1x0x1
  Properties:
    Scale           : (0.72, 0.66, 0.72)
    Position        : (-3.22,20.33,8.95) ϴ (H:180° P:0° B:0°)
  Properties via Ordner (-4746):
    ObjName         : ordner
    ModelName       : ordner
    DonorType       : 0
    SymName         : Ordner
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatPlasticrete (-630):
    Material Tags   : Material Plasticrete

Ordner (1552) @ (-3.22,21.09,9.00) ϴ (H:180° P:0° B:347°)
  Ancestry:
    -> Ordner -> Buero -> NEUES -> Decorative -> Physical -> Object
    ...            ... -> MatPlasticrete -> MetaProperty
    ...   ... -> MatFabric -> MetaProperty
  Links:
    Link[MetaProp] (1115372): Ordner (1552) -> Ordner (-4746)
  Dimensions: 1x0x1
  Properties:
    Scale           : (0.72, 0.66, 0.72)
    Position        : (-3.22,21.09,9.00) ϴ (H:180° P:0° B:347°)
  Properties via Ordner (-4746):
    ObjName         : ordner
    ModelName       : ordner
    DonorType       : 0
    SymName         : Ordner
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatPlasticrete (-630):
    Material Tags   : Material Plasticrete

Med Card: MED #0 (1553) @ (-74.50,89.76,-23.98) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Med Card -> ID Cards -> Keys -> Physical -> Object
  Links:
    Link[MetaProp] (1115364): Med Card: MED #0 (1553) -> Med Card (-158)
  Dimensions: 0x1x0
  Properties:
    ObjShort        : Med_Card: "Hangar Card"
    Position        : (-74.50,89.76,-23.98) ϴ (H:0° P:0° B:0°)
    ObjName         : Med_Card:"Hangar Card"
    HasRefs         : false
    KeySrc          : MED #0
  Properties via Med Card (-158):
    DonorType       : 0
    SymName         : Med Card
    ModelName       : medpass
  Properties via ID Cards (-157):
    FrobInfo        : 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    CombineType     : AccessCard
    AutoPickup      : true
    ObjIcon         : passkey
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PickBias        : 3.000000
  Properties via Keys (-156):
    HUDSelect       : true
    Material Tags   : Material Plasticrete
    ElevAble        : true
  Properties via Physical (-11):
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

OrdnerO (1554) @ (95.22,26.67,3.37) ϴ (H:96° P:0° B:270°)
  Ancestry:
    -> OrdnerO -> Ordner -> Buero -> NEUES -> Decorative -> Physical -> Object
    ...                       ... -> MatPlasticrete -> MetaProperty
    ...              ... -> MatFabric -> MetaProperty
    ...    ... -> MatFabric -> MetaProperty
  Links:
    Link[MetaProp] (1115368): OrdnerO (1554) -> OrdnerO (-4768)
  Dimensions: 1x0x1
  Properties:
    Position        : (95.22,26.67,3.37) ϴ (H:96° P:0° B:270°)
  Properties via OrdnerO (-4768):
    ModelName       : ordnero
    SymName         : OrdnerO
    DonorType       : 0
  Properties via Ordner (-4746):
    ObjName         : ordner
    Scale           : (0.72, 0.66, 0.72)
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatPlasticrete (-630):
    Material Tags   : Material Plasticrete

Shodan shot greencore (1555) @ (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Shodan shot greencore -> Shot FX -> SFX -> Object
  Links:
    Link[MetaProp] (1115326): Shodan shot greencore (1555) -> Shodan shot greencore (-2142)
    Link[Particle] (75563038): Shodan shot greencore (1555) -> Shodan Shot (1548)
  Dimensions: 0x0x0
  Properties:
    PGLaunchInfo    : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 6F 12 83 3A 6F 12 83 3A 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 41 00 00 00 41 00 00 00
    Position        : (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
    ParticleGroup   : 90 40 42 00 70 4A 42 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 41 00 10 2D 42 00 00 00 00 00 00 00 00 00 13 06 00 00 04 00 00 00 04 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 A8 F5 77 21 E0 F4 77 21 10 26 B8 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4D 00 00 B4 01 00 00 00 00 00 00 00 B8 28 F2 19 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 01 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4D 00 00 00 0A D7 23 BC 0A D7 23 BC 0A D7 23 BC 0A D7 23 3C 0A D7 23 3C 0A D7 23 3C 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 0C 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 49 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Shodan shot greencore (-2142):
    DonorType       : 0
    SymName         : Shodan shot greencore
    ModelName       : fx_particle
  Properties via Shot FX (-1524):
    Preload         : true
    RenderAlpha     : 1.000000
    BlendMode       : Add
  Properties via SFX (-5):
    NetworkCategory : Hosted

Aschenbecher (1556) @ (95.15,-3.76,3.40) ϴ (H:120° P:0° B:0°)
  Ancestry:
    -> Aschenbecher -> Quartier -> NEUES -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115363): Aschenbecher (1556) -> Aschenbecher (-4417)
  Dimensions: 1x1x0
  Properties:
    Scale           : (0.40, 0.40, 0.40)
    Position        : (95.15,-3.76,3.40) ϴ (H:120° P:0° B:0°)
  Properties via Aschenbecher (-4417):
    ObjName         : ascheb
    ModelName       : ascheb
    DonorType       : 0
    SymName         : Aschenbecher
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Cigarettes (1557) @ (96.18,-5.45,3.33) ϴ (H:335° P:0° B:90°)
  Ancestry:
    -> Cigarettes -> Items -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115322): Cigarettes (1557) -> Cigarettes (-1396)
  Dimensions: 0x0x0
  Properties:
    Position        : (96.18,-5.45,3.33) ϴ (H:335° P:0° B:90°)
    PhysState       : 4B 5C C0 42 15 5D AE C0 B8 1E 55 40 00 00 B4 42 00 00 00 00 0C A6 A7 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.24, 0.85, 1.48)
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Cigarettes (-1396):
    Class Tags      : FoodType Schlecht
    Material Tags   : Material Fabric
    SymName         : Cigarettes
    ObjIcon         : icn_cig
    ObjShort        : Cigs: "Cigarettes"
    ObjName         : Cigs: "Cigarettes."
    ModelName       : cigaret
    CombineType     : cigarettes
    StackCount      : 1
    Scripts         : 4E 56 43 6F 6D 65 73 74 69 62 6C 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4E 56 52 65 6D 6F 76 65 50 72 6F 70 65 72 74 79 54 72 61 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00
    DonorType       : 0
    ObjList         : NVComestibleNoCheck=1; NVComestibleHeal=-1; NVComestiblePsi=1; NVRemovePropertyTrapOn="BeginScript"; NVRemovePropertyTrapProp="Scale"; NVRemovePropertyTrapReAdd=1; NVRemovePropertyTrapCount=1;
  Properties via Items (-90):
    FrobInfo        : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    ElevAble        : true
    HUDSelect       : true
    Recycle         : 1
    InvDims         : 01 00 00 00 01 00 00 00
    PickBias        : 0.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Sandwich (1558) @ (82.53,6.72,0.07) ϴ (H:152° P:0° B:0°)
  Ancestry:
    -> Sandwich -> MatFabric -> MetaProperty
    ...     ... -> Items -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115329): Sandwich (1558) -> Sandwich (-4767)
  Dimensions: 0x0x0
  Properties:
    Position        : (82.53,6.72,0.07) ϴ (H:152° P:0° B:0°)
  Properties via Sandwich (-4767):
    ObjShort        : sandwich
    ObjName         : sandwich
    ModelName       : hamsandwrs
    CombineType     : sandwich
    Class Tags      : FoodType Mushy
    SymName         : Sandwich
    StackCount      : 1
    Scripts         : 4E 56 43 6F 6D 65 73 74 69 62 6C 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00
    DonorType       : 0
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    ObjList         : NVComestibleNoCheck=1;
    ObjIcon         : i-sandw
  Properties via MatFabric (-632):
    Material Tags   : Material Fabric
  Properties via Items (-90):
    FrobInfo        : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    ElevAble        : true
    HUDSelect       : true
    Recycle         : 1
    InvDims         : 01 00 00 00 01 00 00 00
    PickBias        : 0.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Stifte (1559) @ (96.39,28.85,4.30) ϴ (H:85° P:0° B:0°)
  Ancestry:
    -> Stifte -> Buero -> NEUES -> Decorative -> Physical -> Object
    ...            ... -> MatPlasticrete -> MetaProperty
  Links:
    Link[MetaProp] (1115737): Stifte (1559) -> Stifte (-4745)
  Dimensions: 0x0x2
  Properties:
    Scale           : (0.67, 0.67, 0.67)
    Position        : (96.39,28.85,4.30) ϴ (H:85° P:0° B:0°)
  Properties via Stifte (-4745):
    RenderAlpha     : 1.000000
    ObjName         : stifte
    ModelName       : stifte
    SymName         : Stifte
    DonorType       : 0
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatPlasticrete (-630):
    Material Tags   : Material Plasticrete

Shodan shot arm1 (1560) @ (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Shodan shot arm1 -> Shot FX -> SFX -> Object
  Links:
    Link[Particle] (75563035): Shodan shot arm1 (1560) -> Shodan Shot (1548)
    Link[MetaProp] (1115384): Shodan shot arm1 (1560) -> Shodan shot arm1 (-2048)
  Dimensions: 0x1x0
  Properties:
    PGLaunchInfo    : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 C0 40 00 00 00 00 00 00 00 00 00 00 C0 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3E 00 00 80 3E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 40 00 00 00 40 00 00
    Position        : (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
    ParticleGroup   : 90 40 42 00 70 4A 42 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 41 00 10 2D 42 00 00 00 00 00 00 00 00 00 18 06 00 00 04 00 00 00 04 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 05 00 00 00 00 00 00 00 48 EC 77 21 80 EB 77 21 88 23 B8 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4F 00 00 B4 01 00 00 00 00 00 00 00 98 0E F2 19 00 00 C8 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 01 00 00 00 00 01 01 00 00 00 00 29 5C 8F 3E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4F 00 00 00 0A D7 23 BC 0A D7 23 BC 0A D7 23 BC 0A D7 23 3C 00 00 C0 3F 0A D7 23 3C 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 CC 0C 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 33 33 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 0C 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 7B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Shodan shot arm1 (-2048):
    DonorType       : 0
    SymName         : Shodan shot arm1
    ModelName       : fx_particle
  Properties via Shot FX (-1524):
    Preload         : true
    RenderAlpha     : 1.000000
    BlendMode       : Add
  Properties via SFX (-5):
    NetworkCategory : Hosted

shodan shot arm2 (1561) @ (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> shodan shot arm2 -> Shot FX -> SFX -> Object
  Links:
    Link[Particle] (75563027): shodan shot arm2 (1561) -> Shodan Shot (1548)
    Link[MetaProp] (1115785): shodan shot arm2 (1561) -> shodan shot arm2 (-2053)
  Dimensions: 0x1x0
  Properties:
    PGLaunchInfo    : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 C0 C0 00 00 00 00 00 00 00 00 00 00 C0 C0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3E 00 00 80 3E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 FA FF 00 00 00 00 00 00 00 00 00 00 FA FF 00 00 00 00 00 00 00 00 00 00 00 00 00 40 00 00 00 40 00 00
    Position        : (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
    ParticleGroup   : 90 40 42 00 70 4A 42 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 41 00 10 2D 42 00 00 00 00 00 00 00 00 00 19 06 00 00 04 00 00 00 04 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 05 00 00 00 00 00 00 00 C8 DF 77 21 00 DF 77 21 E0 1F B8 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4F 00 00 B4 01 00 00 00 00 00 00 00 98 21 F2 19 00 00 C8 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 01 00 00 00 00 01 01 00 00 00 00 29 5C 8F 3E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4F 00 00 00 0A D7 23 BC 00 00 C0 BF 0A D7 23 BC 0A D7 23 3C 0A D7 23 3C 0A D7 23 3C 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 CC 0C 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 33 33 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 0C 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via shodan shot arm2 (-2053):
    DonorType       : 0
    SymName         : shodan shot arm2
    ModelName       : fx_particle
  Properties via Shot FX (-1524):
    Preload         : true
    RenderAlpha     : 1.000000
    BlendMode       : Add
  Properties via SFX (-5):
    NetworkCategory : Hosted

Patrol Path (1562) @ (-64.36,1.74,-19.76) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Patrol Path -> Marker -> Object
  Links:
    Link[MetaProp] (1115323): Patrol Path (1562) -> Patrol Path (-1089)
    Link[AIPatrol] (50397204): Patrol Path (1562) -> Patrol Path (1563)
  Dimensions: 4x4x4
  Properties:
    Position        : (-64.36,1.74,-19.76) ϴ (H:0° P:0° B:0°)
  Properties via Patrol Path (-1089):
    SymName         : Patrol Path
    DonorType       : 0
  Properties via Marker (-327):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

Patrol Path (1563) @ (-81.80,18.39,-19.76) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Patrol Path -> Marker -> Object
  Links:
    Link[MetaProp] (1115320): Patrol Path (1563) -> Patrol Path (-1089)
    Link[AIPatrol] (50397203): Patrol Path (1563) -> Patrol Path (1562)
  Dimensions: 4x4x4
  Properties:
    Position        : (-81.80,18.39,-19.76) ϴ (H:0° P:0° B:0°)
  Properties via Patrol Path (-1089):
    SymName         : Patrol Path
    DonorType       : 0
  Properties via Marker (-327):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

Explode Barrel (1564) @ (21.81,-78.09,-21.95) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Explode Barrel -> Hazards -> AI Avoid -> AI Utility -> MetaProperty
    ...                      ... -> Functional -> Physical -> Object
    ...                      ... -> MatMetal -> MetaProperty
    ...           ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty
  Links:
    Link[StimSens] (3211386): Explode Barrel (1564) -> Cold (-1145)
    Link[StimSens] (3211389): Explode Barrel (1564) -> Standard Impact (-385)
    Link[StimSens] (3211390): Explode Barrel (1564) -> Energy Stim (-373)
    Link[StimSens] (3211392): Explode Barrel (1564) -> Incendiary (-388)
    Link[StimSens] (3211388): Explode Barrel (1564) -> High Explosive (-376)
    Link[StimSens] (3211391): Explode Barrel (1564) -> Droid Fusion (-2753)
    Link[StimSens] (3211384): Explode Barrel (1564) -> Psi Stim (-389)
    Link[StimSens] (3211393): Explode Barrel (1564) -> Armor Piercing Impact (-375)
    Link[StimSens] (3211385): Explode Barrel (1564) -> Electricity (-378)
    Link[StimSens] (3211387): Explode Barrel (1564) -> WeaponBash (-3058)
    Link[MetaProp] (1114965): Explode Barrel (1564) -> Explode Barrel (-498)
  Dimensions: 3x3x4
  Properties:
    Position        : (21.81,-78.09,-21.95) ϴ (H:0° P:0° B:0°)
    PhysState       : E1 7A AE 41 14 2E 9C C2 9A 99 AF C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 3x3x4
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Explode Barrel (-498):
    DonorType       : 0
    HitPoints       : 2
    ModelName       : brl_exp
    SymName         : Explode Barrel
    MAX_HP          : 2
  Properties via Hazards (-497):
    FrobInfo        : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Immobile        : false
    HUDSelect       : false
    Material Tags   : Material MetalBig
  Properties via AI Avoid (-4036):
    AI_ObjAvoid     : 
    PhysAIColl      : false
  Properties via Functional (-112):
    PickBias        : 0.250000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Explode Barrel (1565) @ (28.83,-76.10,-22.33) ϴ (H:43° P:0° B:90°)
  Ancestry:
    -> Explode Barrel -> Hazards -> AI Avoid -> AI Utility -> MetaProperty
    ...                      ... -> Functional -> Physical -> Object
    ...                      ... -> MatMetal -> MetaProperty
    ...           ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty
  Links:
    Link[StimSens] (3211405): Explode Barrel (1565) -> Psi Stim (-389)
    Link[StimSens] (3211407): Explode Barrel (1565) -> Cold (-1145)
    Link[StimSens] (3211409): Explode Barrel (1565) -> High Explosive (-376)
    Link[StimSens] (3211410): Explode Barrel (1565) -> Standard Impact (-385)
    Link[StimSens] (3211406): Explode Barrel (1565) -> Electricity (-378)
    Link[StimSens] (3211412): Explode Barrel (1565) -> Droid Fusion (-2753)
    Link[StimSens] (3211408): Explode Barrel (1565) -> WeaponBash (-3058)
    Link[StimSens] (3211413): Explode Barrel (1565) -> Incendiary (-388)
    Link[StimSens] (3211404): Explode Barrel (1565) -> Energy Stim (-373)
    Link[StimSens] (3211411): Explode Barrel (1565) -> Armor Piercing Impact (-375)
    Link[MetaProp] (1114964): Explode Barrel (1565) -> Explode Barrel (-498)
  Dimensions: 3x3x4
  Properties:
    Position        : (28.83,-76.10,-22.33) ϴ (H:43° P:0° B:90°)
    PhysState       : D7 A3 E6 41 33 33 98 C2 D7 A3 B2 C1 00 00 B4 42 00 00 00 00 60 3B 2F 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 3x3x4
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Explode Barrel (-498):
    DonorType       : 0
    HitPoints       : 2
    ModelName       : brl_exp
    SymName         : Explode Barrel
    MAX_HP          : 2
  Properties via Hazards (-497):
    FrobInfo        : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Immobile        : false
    HUDSelect       : false
    Material Tags   : Material MetalBig
  Properties via AI Avoid (-4036):
    AI_ObjAvoid     : 
    PhysAIColl      : false
  Properties via Functional (-112):
    PickBias        : 0.250000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Explode Barrel (1566) @ (27.65,-84.97,-21.95) ϴ (H:4° P:0° B:0°)
  Ancestry:
    -> Explode Barrel -> Hazards -> AI Avoid -> AI Utility -> MetaProperty
    ...                      ... -> Functional -> Physical -> Object
    ...                      ... -> MatMetal -> MetaProperty
    ...           ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty
  Links:
    Link[StimSens] (3211403): Explode Barrel (1566) -> Droid Fusion (-2753)
    Link[StimSens] (3211394): Explode Barrel (1566) -> Incendiary (-388)
    Link[StimSens] (3211395): Explode Barrel (1566) -> Armor Piercing Impact (-375)
    Link[StimSens] (3211398): Explode Barrel (1566) -> Electricity (-378)
    Link[StimSens] (3211401): Explode Barrel (1566) -> Standard Impact (-385)
    Link[StimSens] (3211397): Explode Barrel (1566) -> Psi Stim (-389)
    Link[StimSens] (3211396): Explode Barrel (1566) -> Energy Stim (-373)
    Link[StimSens] (3211399): Explode Barrel (1566) -> Cold (-1145)
    Link[StimSens] (3211402): Explode Barrel (1566) -> High Explosive (-376)
    Link[StimSens] (3211400): Explode Barrel (1566) -> WeaponBash (-3058)
    Link[MetaProp] (1114966): Explode Barrel (1566) -> Explode Barrel (-498)
  Dimensions: 3x3x4
  Properties:
    Position        : (27.65,-84.97,-21.95) ϴ (H:4° P:0° B:0°)
    PhysState       : 33 33 DD 41 A4 F0 A9 C2 9A 99 AF C1 00 00 00 00 00 00 00 00 00 22 83 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 3x3x4
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Explode Barrel (-498):
    DonorType       : 0
    HitPoints       : 2
    ModelName       : brl_exp
    SymName         : Explode Barrel
    MAX_HP          : 2
  Properties via Hazards (-497):
    FrobInfo        : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Immobile        : false
    HUDSelect       : false
    Material Tags   : Material MetalBig
  Properties via AI Avoid (-4036):
    AI_ObjAvoid     : 
    PhysAIColl      : false
  Properties via Functional (-112):
    PickBias        : 0.250000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Explode Barrel (1567) @ (70.51,-85.58,-21.95) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Explode Barrel -> Hazards -> AI Avoid -> AI Utility -> MetaProperty
    ...                      ... -> Functional -> Physical -> Object
    ...                      ... -> MatMetal -> MetaProperty
    ...           ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty
  Links:
    Link[StimSens] (3211374): Explode Barrel (1567) -> WeaponBash (-3058)
    Link[StimSens] (3211377): Explode Barrel (1567) -> Droid Fusion (-2753)
    Link[StimSens] (3211379): Explode Barrel (1567) -> Energy Stim (-373)
    Link[StimSens] (3211376): Explode Barrel (1567) -> High Explosive (-376)
    Link[StimSens] (3211380): Explode Barrel (1567) -> Psi Stim (-389)
    Link[StimSens] (3211378): Explode Barrel (1567) -> Incendiary (-388)
    Link[StimSens] (3211382): Explode Barrel (1567) -> Cold (-1145)
    Link[StimSens] (3211383): Explode Barrel (1567) -> Armor Piercing Impact (-375)
    Link[StimSens] (3211375): Explode Barrel (1567) -> Standard Impact (-385)
    Link[StimSens] (3211381): Explode Barrel (1567) -> Electricity (-378)
    Link[MetaProp] (1114962): Explode Barrel (1567) -> Explode Barrel (-498)
  Dimensions: 3x3x4
  Properties:
    Position        : (70.51,-85.58,-21.95) ϴ (H:90° P:0° B:0°)
    PhysState       : 1F 05 8D 42 F6 28 AB C2 9A 99 AF C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 3x3x4
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Explode Barrel (-498):
    DonorType       : 0
    HitPoints       : 2
    ModelName       : brl_exp
    SymName         : Explode Barrel
    MAX_HP          : 2
  Properties via Hazards (-497):
    FrobInfo        : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Immobile        : false
    HUDSelect       : false
    Material Tags   : Material MetalBig
  Properties via AI Avoid (-4036):
    AI_ObjAvoid     : 
    PhysAIColl      : false
  Properties via Functional (-112):
    PickBias        : 0.250000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Detox Patch (1568) @ (-156.01,122.72,-43.86) ϴ (H:330° P:0° B:0°)
  Ancestry:
    -> Detox Patch -> Patches -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1115316): Detox Patch (1568) -> Detox Patch (-53)
  Dimensions: 1x0x0
  Properties:
    Position        : (-156.01,122.72,-43.86) ϴ (H:330° P:0° B:0°)
    PhysState       : D7 03 1C C3 3A 6F F5 42 CB 6E 2F C2 00 00 00 00 00 00 00 00 2C 1F A5 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 12 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Detox Patch (-53):
    ObjShort        : ToxinPatch: "Anti-toxin hypo"
    ObjName         : ToxinPatch: "An anti-toxin hypo."
    ModelName       : toxpatch
    CombineType     : DetoxPatch
    Scripts         : 54 6F 78 69 6E 50 61 74 63 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    DonorType       : 0
    Alchemy         : 3.000000
    SymName         : Detox Patch
    ObjIcon         : pat_yell
  Properties via Patches (-51):
    PsiRadar        : Powerup
    Recycle         : 2
    Fabricate       : 1
    FabCost         : 20
    Class Tags      : DeviceType Hypo
    InvCursor       : patches: "Use to apply"
    StackCount      : 1
    Material Tags   : Material Glass
    InvDims         : 01 00 00 00 01 00 00 00
  Properties via Goodies (-49):
    HUDSelect       : true
    FrobInfo        : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    ElevAble        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Explode Barrel (1569) @ (-4.17,-49.88,-27.95) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Explode Barrel -> Hazards -> AI Avoid -> AI Utility -> MetaProperty
    ...                      ... -> Functional -> Physical -> Object
    ...                      ... -> MatMetal -> MetaProperty
    ...           ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty
  Links:
    Link[StimSens] (3211418): Explode Barrel (1569) -> Armor Piercing Impact (-375)
    Link[StimSens] (3211421): Explode Barrel (1569) -> Psi Stim (-389)
    Link[StimSens] (3211423): Explode Barrel (1569) -> Standard Impact (-385)
    Link[StimSens] (3211420): Explode Barrel (1569) -> Electricity (-378)
    Link[StimSens] (3211422): Explode Barrel (1569) -> WeaponBash (-3058)
    Link[StimSens] (3211416): Explode Barrel (1569) -> Incendiary (-388)
    Link[StimSens] (3211415): Explode Barrel (1569) -> Droid Fusion (-2753)
    Link[StimSens] (3211414): Explode Barrel (1569) -> High Explosive (-376)
    Link[StimSens] (3211419): Explode Barrel (1569) -> Energy Stim (-373)
    Link[StimSens] (3211417): Explode Barrel (1569) -> Cold (-1145)
    Link[MetaProp] (1114972): Explode Barrel (1569) -> Explode Barrel (-498)
  Dimensions: 3x3x4
  Properties:
    Position        : (-4.17,-49.88,-27.95) ϴ (H:90° P:0° B:0°)
    PhysState       : A4 70 85 C0 1F 85 47 C2 9A 99 DF C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 3x3x4
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Explode Barrel (-498):
    DonorType       : 0
    HitPoints       : 2
    ModelName       : brl_exp
    SymName         : Explode Barrel
    MAX_HP          : 2
  Properties via Hazards (-497):
    FrobInfo        : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Immobile        : false
    HUDSelect       : false
    Material Tags   : Material MetalBig
  Properties via AI Avoid (-4036):
    AI_ObjAvoid     : 
    PhysAIColl      : false
  Properties via Functional (-112):
    PickBias        : 0.250000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Explode Barrel (1570) @ (11.72,-55.59,-27.95) ϴ (H:12° P:0° B:0°)
  Ancestry:
    -> Explode Barrel -> Hazards -> AI Avoid -> AI Utility -> MetaProperty
    ...                      ... -> Functional -> Physical -> Object
    ...                      ... -> MatMetal -> MetaProperty
    ...           ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty
  Links:
    Link[StimSens] (3211371): Explode Barrel (1570) -> Incendiary (-388)
    Link[StimSens] (3211373): Explode Barrel (1570) -> Energy Stim (-373)
    Link[StimSens] (3211364): Explode Barrel (1570) -> Psi Stim (-389)
    Link[StimSens] (3211372): Explode Barrel (1570) -> Armor Piercing Impact (-375)
    Link[StimSens] (3211365): Explode Barrel (1570) -> Electricity (-378)
    Link[StimSens] (3211369): Explode Barrel (1570) -> High Explosive (-376)
    Link[StimSens] (3211366): Explode Barrel (1570) -> Cold (-1145)
    Link[StimSens] (3211370): Explode Barrel (1570) -> Droid Fusion (-2753)
    Link[StimSens] (3211368): Explode Barrel (1570) -> Standard Impact (-385)
    Link[StimSens] (3211367): Explode Barrel (1570) -> WeaponBash (-3058)
    Link[MetaProp] (1114960): Explode Barrel (1570) -> Explode Barrel (-498)
  Dimensions: 3x3x4
  Properties:
    Position        : (11.72,-55.59,-27.95) ϴ (H:12° P:0° B:0°)
    PhysState       : 1F 85 3B 41 29 5C 5E C2 9A 99 DF C1 00 00 00 00 00 00 00 00 00 67 45 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 3x3x4
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Explode Barrel (-498):
    DonorType       : 0
    HitPoints       : 2
    ModelName       : brl_exp
    SymName         : Explode Barrel
    MAX_HP          : 2
  Properties via Hazards (-497):
    FrobInfo        : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Immobile        : false
    HUDSelect       : false
    Material Tags   : Material MetalBig
  Properties via AI Avoid (-4036):
    AI_ObjAvoid     : 
    PhysAIColl      : false
  Properties via Functional (-112):
    PickBias        : 0.250000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Destroy Trap (1571) @ (-46.96,96.36,-20.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Destroy Trap -> Traps -> Object
  Links:
    Link[MetaProp] (1115309): Destroy Trap (1571) -> Destroy Trap (-1242)
    Link[SwitchLi] (22085726): Destroy Trap (1571) -> Teleport Trap (1490)
    Link[SwitchLi] (22085727): Destroy Trap (1571) -> Teleport Trap (1493)
  Dimensions: 4x4x4
  Properties:
    Position        : (-46.96,96.36,-20.00) ϴ (H:0° P:0° B:0°)
  Properties via Destroy Trap (-1242):
    SymName         : Destroy Trap
    DonorType       : 0
    Scripts         : 54 72 61 70 44 65 73 74 72 6F 79 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Traps (-304):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

TriBecher (1572) @ (43.74,-1.89,-19.25) ϴ (H:323° P:0° B:0°)
  Ancestry:
    -> TriBecher -> Kueche -> NEUES -> Decorative -> Physical -> Object
    ...                ... -> MatUnBrkGlass -> MetaProperty
    ...      ... -> MatPlasticrete -> MetaProperty
  Links:
    Link[MetaProp] (1115298): TriBecher (1572) -> TriBecher (-4952)
  Dimensions: 0x0x1
  Properties:
    Position        : (43.74,-1.89,-19.25) ϴ (H:323° P:0° B:0°)
  Properties via TriBecher (-4952):
    ModelName       : becher2
    SymName         : TriBecher
    ObjName         : trinkb
    DonorType       : 0
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatUnBrkGlass (-634):
    Material Tags   : Material UBGlass

TriTasse1 (1573) @ (19.85,6.74,3.59) ϴ (H:349° P:0° B:0°)
  Ancestry:
    -> TriTasse1 -> Tassen -> Kueche -> NEUES -> Decorative -> Physical -> Object
    ...                          ... -> MatUnBrkGlass -> MetaProperty
    ...                ... -> MatGlass -> MetaProperty
  Links:
    Link[MetaProp] (1115300): TriTasse1 (1573) -> TriTasse1 (-4909)
  Dimensions: 0x0x0
  Properties:
    Position        : (19.85,6.74,3.59) ϴ (H:349° P:0° B:0°)
    PhysState       : 7C D4 9E 41 91 A7 D7 40 8F C2 65 40 00 00 00 00 00 00 00 00 24 96 AE 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via TriTasse1 (-4909):
    ObjShort        : mug
    ObjName         : mug
    ModelName       : cs-trit1
    CombineType     : TriTasse1
    StackCount      : 1
    DonorType       : 0
    SymName         : TriTasse1
    ObjIcon         : i-trit1
  Properties via Tassen (-5060):
    FrobInfo        : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    Recycle         : 1
    InvDims         : 01 00 00 00 01 00 00 00
    HUDSelect       : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
  Properties via MatUnBrkGlass (-634):
    Material Tags   : Material UBGlass

Cigarettes (1574) @ (-35.00,-20.00,-21.88) ϴ (H:151° P:0° B:90°)
  Ancestry:
    -> Cigarettes -> Items -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115313): Cigarettes (1574) -> Cigarettes (-1396)
  Dimensions: 0x0x0
  Properties:
    Position        : (-35.00,-20.00,-21.88) ϴ (H:151° P:0° B:90°)
    PhysState       : 6F FB 0B C2 01 00 A0 C1 AB 04 AF C1 00 00 B4 42 00 00 00 00 00 2C 17 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.24, 0.85, 1.48)
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Cigarettes (-1396):
    Class Tags      : FoodType Schlecht
    Material Tags   : Material Fabric
    SymName         : Cigarettes
    ObjIcon         : icn_cig
    ObjShort        : Cigs: "Cigarettes"
    ObjName         : Cigs: "Cigarettes."
    ModelName       : cigaret
    CombineType     : cigarettes
    StackCount      : 1
    Scripts         : 4E 56 43 6F 6D 65 73 74 69 62 6C 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4E 56 52 65 6D 6F 76 65 50 72 6F 70 65 72 74 79 54 72 61 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00
    DonorType       : 0
    ObjList         : NVComestibleNoCheck=1; NVComestibleHeal=-1; NVComestiblePsi=1; NVRemovePropertyTrapOn="BeginScript"; NVRemovePropertyTrapProp="Scale"; NVRemovePropertyTrapReAdd=1; NVRemovePropertyTrapCount=1;
  Properties via Items (-90):
    FrobInfo        : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    ElevAble        : true
    HUDSelect       : true
    Recycle         : 1
    InvDims         : 01 00 00 00 01 00 00 00
    PickBias        : 0.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

EXP Cookies (1575) @ (-161.11,122.06,-43.92) ϴ (H:237° P:0° B:0°)
  Ancestry:
    -> EXP Cookies -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1115319): EXP Cookies (1575) -> EXP Cookies (-938)
  Dimensions: 0x1x0
  Properties:
    Position        : (-161.11,122.06,-43.92) ϴ (H:237° P:0° B:0°)
    StackCount      : 2
    HasRefs         : false
  Properties via EXP Cookies (-938):
    ObjShort        : EXP_Cookies: "%d cyber modules"
    FrobInfo        : 02 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    ObjName         : EXP_Cookies: "%d cyber modules."
    ModelName       : upgrade
    CombineType     : EXPCookie
    AutoPickup      : false
    PsiRadar        : Powerup
    Scripts         : 45 78 70 43 6F 6F 6B 69 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Plasticrete
    SymName         : EXP Cookies
    DonorType       : 0
    NameType        : Stack Count
    ObjIcon         : upgrade
  Properties via Goodies (-49):
    HUDSelect       : true
    ElevAble        : true
    InvDims         : 01 00 00 00 01 00 00 00
  Properties via Physical (-11):
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

ENG Female Corpse (1576) @ (-142.62,124.91,-40.50) ϴ (H:2° P:0° B:0°)
  Ancestry:
    -> ENG Female Corpse -> Engineering Corpses -> Human Corpses -> Corpses -> Physical -> Object
    ...                                                      ... -> MatFlesh -> MetaProperty
  Links:
    Link[Contains] (10551351): ENG Female Corpse (1576) -> EXP Cookies (1575)
    Link[FlowCont] (19988542): ENG Female Corpse (1576) -> EXP Cookies (1575)
    Link[MetaProp] (1115297): ENG Female Corpse (1576) -> ENG Female Corpse (-1875)
  Dimensions: 6x6x2
  Properties:
    Position        : (-142.62,124.91,-40.50) ϴ (H:2° P:0° B:0°)
    StTweqRotate    : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    CretPose        : 01 00 00 00 64 65 61 64 31 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 01 00 00 00
    ExtraLight      : 8F C2 75 3D 01 00 00 00
    CfgTweqRotate   : 00 01 00 03 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3E 00 00 00 00 00 00 80 40 00 00 80 3E 00 00 00 00 00 00 40 41 01 00 00 00
    Creature        : Humanoid
    ?Puppet?        : A4 D8 5D 00 28 06 00 00 00 00 00 00 68 D1 D6 1A
  Properties via ENG Female Corpse (-1875):
    ModelName       : corf_eng
    SymName         : ENG Female Corpse
    DonorType       : 0
  Properties via Human Corpses (-503):
    ObjName         : HumanCorpses: "A corpse."
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    HUDUse          : human_corpses: "Search corpse"
  Properties via Corpses (-379):
    ContainDims     : 04 00 00 00 04 00 00 00
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    FrobHandler     : Local Only
    HUDSelect       : true
    NonPhysCreature : true
    Scripts         : 43 6F 6E 74 61 69 6E 65 72 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PickBias        : 0.500000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatFlesh (-584):
    Material Tags   : Material Flesh

Feuerzeug2 (1577) @ (44.68,21.31,-19.96) ϴ (H:57° P:90° B:0°)
  Ancestry:
    -> Feuerzeug2 -> Feuerzeug1 -> Quartier -> NEUES -> Decorative -> Physical -> Object
    ...                     ... -> MatPlasticrete -> MetaProperty
  Links:
    Link[MetaProp] (1115289): Feuerzeug2 (1577) -> Feuerzeug2 (-5138)
  Dimensions: 0x0x0
  Properties:
    Scale           : (0.68, 0.68, 0.68)
    Position        : (44.68,21.31,-19.96) ϴ (H:57° P:90° B:0°)
  Properties via Feuerzeug2 (-5138):
    ModelName       : cs-fz2
    SymName         : Feuerzeug2
    DonorType       : 0
  Properties via Feuerzeug1 (-5137):
    ObjName         : feuerzeug
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatPlasticrete (-630):
    Material Tags   : Material Plasticrete

Engineering Wedge Light (1578) @ (-73.00,-76.50,-10.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Engineering Wedge Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115294): Engineering Wedge Light (1578) -> Engineering Wedge Light (-1135)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (-73.00,-76.50,-10.00) ϴ (H:0° P:0° B:0°)
  Properties via Engineering Wedge Light (-1135):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Engineering Wedge Light
    ModelName       : light2
    LightColor      : B8 1E 05 3E 00 00 40 3F
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Engineering Wedge Light (1579) @ (-73.00,-42.50,-9.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Engineering Wedge Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115301): Engineering Wedge Light (1579) -> Engineering Wedge Light (-1135)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (-73.00,-42.50,-9.00) ϴ (H:0° P:0° B:0°)
  Properties via Engineering Wedge Light (-1135):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Engineering Wedge Light
    ModelName       : light2
    LightColor      : B8 1E 05 3E 00 00 40 3F
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Cargo Bay (1580) @ (-69.75,-41.00,-19.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Cargo Bay -> Doors -> Terrain -> Physical -> Object
    ...               ... -> MatMetal -> MetaProperty
  Links:
    Link[MetaProp] (1115295): Cargo Bay (1580) -> Cargo Bay (-208)
  Dimensions: 9x0x10
  Properties:
    PhysState       : E1 7D 8B C2 00 00 24 C2 00 00 98 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (-69.75,-41.00,-19.00) ϴ (H:0° P:0° B:0°)
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    TransDoor       : 01 00 00 00 00 00 00 00 00 00 C0 40 00 00 40 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 E1 7D 8B C2 00 00 24 C2 00 00 98 C1 C2 FB 7E C2 00 00 24 C2 00 00 98 C1 E1 7D 8B C2 00 00 24 C2 00 00 98 C1 00 00 00 00 00 00 E1 7D 8B C2 50 00 00 00 63 00 00 00 00 00 00 00
    PhysAIColl      : true
    PhysDims        : 9x0x10
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Cargo Bay (-208):
    ModelName       : CBDoor
    DonorType       : 0
    SymName         : Cargo Bay
    Class Tags      : DoorType CargoBayDoor
  Properties via Doors (-205):
    FrobInfo        : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Z-Bias          : 0
    PickBias        : -20.000000
    BlockFrob       : true
    DoorTimer       : 0
    Scripts         : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatMetal (-583):
    Material Tags   : Material Metal

Cargo Bay (1581) @ (-76.25,-41.00,-19.00) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Cargo Bay -> Doors -> Terrain -> Physical -> Object
    ...               ... -> MatMetal -> MetaProperty
  Links:
    Link[MetaProp] (1115287): Cargo Bay (1581) -> Cargo Bay (-208)
  Dimensions: 9x0x10
  Properties:
    PhysState       : E1 7D 98 C2 00 00 24 C2 00 00 98 C1 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (-76.25,-41.00,-19.00) ϴ (H:180° P:0° B:0°)
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    TransDoor       : 01 00 00 00 00 00 00 00 00 00 C0 40 00 00 40 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 E1 7D 98 C2 00 00 24 C2 00 00 98 C1 E1 7D A4 C2 00 00 24 C2 00 00 98 C1 E1 7D 98 C2 00 00 24 C2 00 00 98 C1 00 00 00 00 00 80 E1 7D 98 C2 63 00 00 00 50 00 00 00 00 00 00 00
    PhysAIColl      : true
    PhysDims        : 9x0x10
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Cargo Bay (-208):
    ModelName       : CBDoor
    DonorType       : 0
    SymName         : Cargo Bay
    Class Tags      : DoorType CargoBayDoor
  Properties via Doors (-205):
    FrobInfo        : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Z-Bias          : 0
    PickBias        : -20.000000
    BlockFrob       : true
    DoorTimer       : 0
    Scripts         : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatMetal (-583):
    Material Tags   : Material Metal

Door Tripwire (1582) @ (-72.98,-40.98,-22.00) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Door Tripwire -> Tripwire -> Traps -> Object
  Links:
    Link[MetaProp] (1115288): Door Tripwire (1582) -> Door Tripwire (-2419)
    Link[SwitchLi] (22085733): Door Tripwire (1582) -> Cargo Bay (1581)
    Link[SwitchLi] (22085732): Door Tripwire (1582) -> Cargo Bay (1580)
  Dimensions: 8x8x4
  Properties:
    PhysState       : A3 F3 91 C2 44 E7 23 C2 00 00 B0 C1 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (-72.98,-40.98,-22.00) ϴ (H:270° P:0° B:0°)
    CollisionType   : No Result
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (2.00, 2.00, 1.00)
    PhysDims        : 8x8x4
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Door Tripwire (-2419):
    SymName         : Door Tripwire
    TripFlags       : Enter | Exit | Player
    DonorType       : 0
  Properties via Tripwire (-305):
    PhysAIColl      : true
    Scripts         : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Traps (-304):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

Engineering Wedge Light (1583) @ (-73.00,-39.50,-9.00) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Engineering Wedge Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115291): Engineering Wedge Light (1583) -> Engineering Wedge Light (-1135)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (-73.00,-39.50,-9.00) ϴ (H:180° P:0° B:0°)
  Properties via Engineering Wedge Light (-1135):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Engineering Wedge Light
    ModelName       : light2
    LightColor      : B8 1E 05 3E 00 00 40 3F
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Cargo Bay (1584) @ (-69.75,-75.00,-19.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Cargo Bay -> Doors -> Terrain -> Physical -> Object
    ...               ... -> MatMetal -> MetaProperty
  Links:
    Link[MetaProp] (1115282): Cargo Bay (1584) -> Cargo Bay (-208)
  Dimensions: 9x0x10
  Properties:
    PhysState       : E1 7D 8B C2 00 00 96 C2 00 00 98 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (-69.75,-75.00,-19.00) ϴ (H:0° P:0° B:0°)
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    TransDoor       : 01 00 00 00 00 00 00 00 00 00 C0 40 00 00 40 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 E1 7D 8B C2 00 00 96 C2 00 00 98 C1 C2 FB 7E C2 00 00 96 C2 00 00 98 C1 E1 7D 8B C2 00 00 96 C2 00 00 98 C1 00 00 00 00 00 00 E1 7D 8B C2 65 00 00 00 64 00 00 00 00 00 00 00
    PhysAIColl      : true
    PhysDims        : 9x0x10
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Cargo Bay (-208):
    ModelName       : CBDoor
    DonorType       : 0
    SymName         : Cargo Bay
    Class Tags      : DoorType CargoBayDoor
  Properties via Doors (-205):
    FrobInfo        : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Z-Bias          : 0
    PickBias        : -20.000000
    BlockFrob       : true
    DoorTimer       : 0
    Scripts         : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatMetal (-583):
    Material Tags   : Material Metal

Cargo Bay (1585) @ (-76.25,-75.00,-19.00) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Cargo Bay -> Doors -> Terrain -> Physical -> Object
    ...               ... -> MatMetal -> MetaProperty
  Links:
    Link[MetaProp] (1115276): Cargo Bay (1585) -> Cargo Bay (-208)
  Dimensions: 9x0x10
  Properties:
    PhysState       : E1 7D 98 C2 00 00 96 C2 00 00 98 C1 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (-76.25,-75.00,-19.00) ϴ (H:180° P:0° B:0°)
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    TransDoor       : 01 00 00 00 00 00 00 00 00 00 C0 40 00 00 40 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 E1 7D 98 C2 00 00 96 C2 00 00 98 C1 E1 7D A4 C2 00 00 96 C2 00 00 98 C1 E1 7D 98 C2 00 00 96 C2 00 00 98 C1 00 00 00 00 00 80 E1 7D 98 C2 64 00 00 00 65 00 00 00 00 00 00 00
    PhysAIColl      : true
    PhysDims        : 9x0x10
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Cargo Bay (-208):
    ModelName       : CBDoor
    DonorType       : 0
    SymName         : Cargo Bay
    Class Tags      : DoorType CargoBayDoor
  Properties via Doors (-205):
    FrobInfo        : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Z-Bias          : 0
    PickBias        : -20.000000
    BlockFrob       : true
    DoorTimer       : 0
    Scripts         : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatMetal (-583):
    Material Tags   : Material Metal

Door Tripwire (1586) @ (-72.98,-74.98,-22.00) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Door Tripwire -> Tripwire -> Traps -> Object
  Links:
    Link[MetaProp] (1115272): Door Tripwire (1586) -> Door Tripwire (-2419)
    Link[SwitchLi] (22085734): Door Tripwire (1586) -> Cargo Bay (1584)
    Link[SwitchLi] (22085735): Door Tripwire (1586) -> Cargo Bay (1585)
  Dimensions: 8x8x4
  Properties:
    PhysState       : A3 F3 91 C2 A2 F3 95 C2 00 00 B0 C1 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (-72.98,-74.98,-22.00) ϴ (H:270° P:0° B:0°)
    CollisionType   : No Result
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (2.00, 2.00, 1.00)
    PhysDims        : 8x8x4
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Door Tripwire (-2419):
    SymName         : Door Tripwire
    TripFlags       : Enter | Exit | Player
    DonorType       : 0
  Properties via Tripwire (-305):
    PhysAIColl      : true
    Scripts         : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Traps (-304):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

Engineering Wedge Light (1587) @ (-73.00,-73.50,-9.00) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Engineering Wedge Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115275): Engineering Wedge Light (1587) -> Engineering Wedge Light (-1135)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (-73.00,-73.50,-9.00) ϴ (H:180° P:0° B:0°)
  Properties via Engineering Wedge Light (-1135):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Engineering Wedge Light
    ModelName       : light2
    LightColor      : B8 1E 05 3E 00 00 40 3F
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

music theme (1588) @ (-73.23,-75.01,-21.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> music theme -> Marker -> Object
  Links:
    Link[MetaProp] (1115268): music theme (1588) -> music theme (-1444)
  Dimensions: 1x1x1
  Properties:
    AmbientHacked   : 05 00 00 00 00 00 00 00 10 00 00 00 65 6E 64 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (-73.23,-75.01,-21.00) ϴ (H:0° P:0° B:0°)
    Scale           : (0.25, 0.25, 0.25)
  Properties via music theme (-1444):
    SymName         : music theme
    DonorType       : 0
  Properties via Marker (-327):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

Engineering Wedge Light (1589) @ (-90.50,-128.00,7.00) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Engineering Wedge Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115267): Engineering Wedge Light (1589) -> Engineering Wedge Light (-1135)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (-90.50,-128.00,7.00) ϴ (H:270° P:0° B:0°)
  Properties via Engineering Wedge Light (-1135):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Engineering Wedge Light
    ModelName       : light2
    LightColor      : B8 1E 05 3E 00 00 40 3F
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Engineering Wedge Light (1590) @ (-55.50,-128.00,7.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Engineering Wedge Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115273): Engineering Wedge Light (1590) -> Engineering Wedge Light (-1135)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (-55.50,-128.00,7.00) ϴ (H:90° P:0° B:0°)
  Properties via Engineering Wedge Light (-1135):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Engineering Wedge Light
    ModelName       : light2
    LightColor      : B8 1E 05 3E 00 00 40 3F
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Comforce Door (1591) @ (-73.00,-173.00,-18.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Comforce Door -> Doors -> Terrain -> Physical -> Object
    ...                   ... -> MatMetal -> MetaProperty
  Links:
    Link[MetaProp] (1115266): Comforce Door (1591) -> Comforce Door (-4791)
  Dimensions: 15x0x12
  Properties:
    PhysState       : C8 FD 91 C2 FE FF 2C C3 00 00 90 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    RenderAlpha     : 1.000000
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.50, 1.00, 1.50)
    Position        : (-73.00,-173.00,-18.00) ϴ (H:0° P:0° B:0°)
    PhysDims        : 15x0x12
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Comforce Door (-4791):
    ModelName       : COMFORCE
    DonorType       : 0
    SymName         : Comforce Door
    Class Tags      : DoorType TransparentDoor
  Properties via Doors (-205):
    FrobInfo        : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Z-Bias          : 0
    PhysAIColl      : true
    PickBias        : -20.000000
    BlockFrob       : true
    DoorTimer       : 0
    Scripts         : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatMetal (-583):
    Material Tags   : Material Metal

Engineering Wedge Light (1592) @ (-65.00,-141.50,7.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Engineering Wedge Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115264): Engineering Wedge Light (1592) -> Engineering Wedge Light (-1135)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (-65.00,-141.50,7.00) ϴ (H:0° P:0° B:0°)
  Properties via Engineering Wedge Light (-1135):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Engineering Wedge Light
    ModelName       : light2
    LightColor      : B8 1E 05 3E 00 00 40 3F
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Engineering Wedge Light (1593) @ (-81.00,-141.50,7.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Engineering Wedge Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115269): Engineering Wedge Light (1593) -> Engineering Wedge Light (-1135)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (-81.00,-141.50,7.00) ϴ (H:0° P:0° B:0°)
  Properties via Engineering Wedge Light (-1135):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Engineering Wedge Light
    ModelName       : light2
    LightColor      : B8 1E 05 3E 00 00 40 3F
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Engineering Wedge Light (1594) @ (-81.00,-114.50,7.00) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Engineering Wedge Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115270): Engineering Wedge Light (1594) -> Engineering Wedge Light (-1135)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (-81.00,-114.50,7.00) ϴ (H:180° P:0° B:0°)
  Properties via Engineering Wedge Light (-1135):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Engineering Wedge Light
    ModelName       : light2
    LightColor      : B8 1E 05 3E 00 00 40 3F
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Engineering Wedge Light (1595) @ (-65.00,-114.50,7.00) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Engineering Wedge Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115290): Engineering Wedge Light (1595) -> Engineering Wedge Light (-1135)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (-65.00,-114.50,7.00) ϴ (H:180° P:0° B:0°)
  Properties via Engineering Wedge Light (-1135):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Engineering Wedge Light
    ModelName       : light2
    LightColor      : B8 1E 05 3E 00 00 40 3F
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Chair #2 (1596) @ (-96.48,-109.62,-21.95) ϴ (H:351° P:0° B:0°)
  Ancestry:
    -> Chair #2 -> Chairs -> AI Avoid -> AI Utility -> MetaProperty
    ...               ... -> Furniture -> Decorative -> Physical -> Object
    ...                            ... -> AI Block -> AI Utility -> MetaProperty
  Links:
    Link[MetaProp] (1115250): Chair #2 (1596) -> Chair #2 (-116)
  Dimensions: 2x2x4
  Properties:
    Position        : (-96.48,-109.62,-21.95) ϴ (H:351° P:0° B:0°)
    PhysState       : 9F F4 C0 C2 F1 3A DB C2 16 98 AF C1 00 00 00 00 00 00 00 00 74 BD AF 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Chair #2 (-116):
    ObjName         : Chair_p2: "A chair."
    SymName         : Chair #2
    DonorType       : 0
    ModelName       : chair01
  Properties via Chairs (-113):
    Immobile        : false
    Class Tags      : DeviceType MetalSm
  Properties via AI Avoid (-4036):
    AI_ObjAvoid     : 
    PhysAIColl      : false
  Properties via Furniture (-98):
    Material Tags   : Material Plasticrete
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Chair #2 (1597) @ (-89.22,-109.85,-21.95) ϴ (H:325° P:0° B:0°)
  Ancestry:
    -> Chair #2 -> Chairs -> AI Avoid -> AI Utility -> MetaProperty
    ...               ... -> Furniture -> Decorative -> Physical -> Object
    ...                            ... -> AI Block -> AI Utility -> MetaProperty
  Links:
    Link[MetaProp] (1115247): Chair #2 (1597) -> Chair #2 (-116)
  Dimensions: 2x2x4
  Properties:
    Position        : (-89.22,-109.85,-21.95) ϴ (H:325° P:0° B:0°)
    PhysState       : 66 71 B2 C2 B1 B1 DB C2 16 98 AF C1 00 00 00 00 00 00 00 00 74 BB A2 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Chair #2 (-116):
    ObjName         : Chair_p2: "A chair."
    SymName         : Chair #2
    DonorType       : 0
    ModelName       : chair01
  Properties via Chairs (-113):
    Immobile        : false
    Class Tags      : DeviceType MetalSm
  Properties via AI Avoid (-4036):
    AI_ObjAvoid     : 
    PhysAIColl      : false
  Properties via Furniture (-98):
    Material Tags   : Material Plasticrete
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

ambient snd (1598) @ (-93.08,-105.23,-21.95) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> ambient snd -> Marker -> Object
  Links:
    Link[MetaProp] (1115280): ambient snd (1598) -> ambient snd (-667)
  Dimensions: 1x1x1
  Properties:
    AmbientHacked   : 24 00 00 00 00 00 00 00 00 00 00 00 65 6E 67 5F 63 6F 6D 70 62 65 65 70 73 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (-93.08,-105.23,-21.95) ϴ (H:0° P:0° B:0°)
    Scale           : (0.25, 0.25, 0.25)
  Properties via ambient snd (-667):
    SymName         : ambient snd
    DonorType       : 0
  Properties via Marker (-327):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

Chair #2 (1599) @ (-57.98,-105.82,-21.95) ϴ (H:313° P:0° B:0°)
  Ancestry:
    -> Chair #2 -> Chairs -> AI Avoid -> AI Utility -> MetaProperty
    ...               ... -> Furniture -> Decorative -> Physical -> Object
    ...                            ... -> AI Block -> AI Utility -> MetaProperty
  Links:
    Link[MetaProp] (1115249): Chair #2 (1599) -> Chair #2 (-116)
  Dimensions: 2x2x4
  Properties:
    Position        : (-57.98,-105.82,-21.95) ϴ (H:313° P:0° B:0°)
    PhysState       : 8F E6 67 C2 0A A5 D3 C2 16 98 AF C1 00 00 00 00 00 00 00 00 C8 C7 9C 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Chair #2 (-116):
    ObjName         : Chair_p2: "A chair."
    SymName         : Chair #2
    DonorType       : 0
    ModelName       : chair01
  Properties via Chairs (-113):
    Immobile        : false
    Class Tags      : DeviceType MetalSm
  Properties via AI Avoid (-4036):
    AI_ObjAvoid     : 
    PhysAIColl      : false
  Properties via Furniture (-98):
    Material Tags   : Material Plasticrete
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Chair #2 (1600) @ (-48.35,-107.84,-21.95) ϴ (H:39° P:0° B:0°)
  Ancestry:
    -> Chair #2 -> Chairs -> AI Avoid -> AI Utility -> MetaProperty
    ...               ... -> Furniture -> Decorative -> Physical -> Object
    ...                            ... -> AI Block -> AI Utility -> MetaProperty
  Links:
    Link[MetaProp] (1115253): Chair #2 (1600) -> Chair #2 (-116)
  Dimensions: 2x2x4
  Properties:
    Position        : (-48.35,-107.84,-21.95) ϴ (H:39° P:0° B:0°)
    PhysState       : 7C 68 41 C2 7C AF D7 C2 16 98 AF C1 00 00 00 00 00 00 00 00 C0 47 1D 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Chair #2 (-116):
    ObjName         : Chair_p2: "A chair."
    SymName         : Chair #2
    DonorType       : 0
    ModelName       : chair01
  Properties via Chairs (-113):
    Immobile        : false
    Class Tags      : DeviceType MetalSm
  Properties via AI Avoid (-4036):
    AI_ObjAvoid     : 
    PhysAIColl      : false
  Properties via Furniture (-98):
    Material Tags   : Material Plasticrete
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

ambient snd (1601) @ (-53.08,-105.23,-21.95) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> ambient snd -> Marker -> Object
  Links:
    Link[MetaProp] (1115246): ambient snd (1601) -> ambient snd (-667)
  Dimensions: 1x1x1
  Properties:
    AmbientHacked   : 24 00 00 00 00 00 00 00 00 00 00 00 65 6E 67 5F 63 6F 6D 70 62 65 65 70 73 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (-53.08,-105.23,-21.95) ϴ (H:0° P:0° B:0°)
    Scale           : (0.25, 0.25, 0.25)
  Properties via ambient snd (-667):
    SymName         : ambient snd
    DonorType       : 0
  Properties via Marker (-327):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

To Escape Pods (1602) @ (-73.00,-36.00,-23.98) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> To Escape Pods -> Command Signs -> Ship areas -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115238): To Escape Pods (1602) -> To Escape Pods (-4039)
  Dimensions: 4x4x0
  Properties:
    ModelName       : ar_dock
    Position        : (-73.00,-36.00,-23.98) ϴ (H:0° P:0° B:0°)
  Properties via To Escape Pods (-4039):
    SymName         : To Escape Pods
    DonorType       : 0
  Properties via Alpha Signs (-2044):
    RenderAlpha     : 1.000000
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Airlock Door 2 (1603) @ (-76.50,-207.00,-18.50) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Airlock Door 2 -> Doors -> Terrain -> Physical -> Object
    ...                    ... -> MatMetal -> MetaProperty
  Links:
    Link[MetaProp] (1115248): Airlock Door 2 (1603) -> Airlock Door 2 (-2596)
  Dimensions: 9x1x11
  Properties:
    Position        : (-76.50,-207.00,-18.50) ϴ (H:180° P:0° B:0°)
    PhysAIColl      : true
    PhysState       : 00 00 99 C2 00 00 4F C3 00 00 94 C1 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.33, 1.00, 1.38)
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    TransDoor       : 01 00 00 00 00 00 00 00 00 00 00 41 00 00 C0 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 00 00 99 C2 00 00 4F C3 00 00 94 C1 00 00 A9 C2 00 00 4F C3 00 00 94 C1 00 00 99 C2 00 00 4F C3 00 00 94 C1 00 00 00 00 00 80 00 00 99 C2 67 00 00 00 67 00 00 00 00 00 00 00
    PhysDims        : 6x1x8
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Airlock Door 2 (-2596):
    ModelName       : air002
    DonorType       : 0
    SymName         : Airlock Door 2
    Class Tags      : DoorType BlastDoor
  Properties via Doors (-205):
    FrobInfo        : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Z-Bias          : 0
    PickBias        : -20.000000
    BlockFrob       : true
    DoorTimer       : 0
    Scripts         : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatMetal (-583):
    Material Tags   : Material Metal

Blinking Red (1604) @ (-82.50,-205.81,-17.00) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Blinking Red -> Blinking Lights -> OmniLights -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115239): Blinking Red (1604) -> Blinking Red (-2015)
  Dimensions: 0x0x0
  Properties:
    Position        : (-82.50,-205.81,-17.00) ϴ (H:180° P:0° B:0°)
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4C 69 67 68 74 53 6F 75 6E 64 4F 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    LightColor      : 00 00 00 00 00 00 80 3F
    AnimLight       : 00 00 00 00 00 00 00 00 9A 99 99 BE 00 00 00 00 00 00 00 00 20 00 07 00 B7 00 00 00 E8 03 00 00 64 00 00 00 00 00 00 00 00 00 C8 42 00 00 C8 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Class Tags      : LightType RckLoBeep
  Properties via Blinking Red (-2015):
    ModelName       : buttonr
    SymName         : Blinking Red
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Blinking Red (1605) @ (-63.50,-205.81,-17.00) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Blinking Red -> Blinking Lights -> OmniLights -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115236): Blinking Red (1605) -> Blinking Red (-2015)
  Dimensions: 0x0x0
  Properties:
    Position        : (-63.50,-205.81,-17.00) ϴ (H:180° P:0° B:0°)
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4C 69 67 68 74 53 6F 75 6E 64 4F 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    LightColor      : 00 00 00 00 00 00 80 3F
    AnimLight       : 00 00 00 00 00 00 00 00 9A 99 99 BE 00 00 00 00 00 00 00 00 16 00 08 00 B5 00 00 00 E8 03 00 00 64 00 00 00 00 00 00 00 00 00 C8 42 00 00 C8 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Class Tags      : LightType RckLoBeep
  Properties via Blinking Red (-2015):
    ModelName       : buttonr
    SymName         : Blinking Red
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Blinking Red (1606) @ (-64.50,-174.15,-17.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Blinking Red -> Blinking Lights -> OmniLights -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115237): Blinking Red (1606) -> Blinking Red (-2015)
  Dimensions: 0x0x0
  Properties:
    Position        : (-64.50,-174.15,-17.00) ϴ (H:0° P:0° B:0°)
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4C 69 67 68 74 53 6F 75 6E 64 4F 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    LightColor      : 00 00 00 00 00 00 80 3F
    AnimLight       : 00 00 00 00 00 00 00 00 9A 99 99 BE 00 00 00 00 00 00 00 00 7C 00 03 00 CB 00 00 00 E8 03 00 00 64 00 00 00 00 00 00 00 00 00 C8 42 00 00 C8 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Class Tags      : LightType RckLoBeep
  Properties via Blinking Red (-2015):
    ModelName       : buttonr
    SymName         : Blinking Red
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Ceiling Console (1607) @ (-102.75,-104.00,-12.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Ceiling Console -> Tech -> Decorative -> Physical -> Object
    ...                    ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty
  Links:
    Link[StimSens] (3212318): Ceiling Console (1607) -> Standard Impact (-385)
    Link[StimSens] (3212309): Ceiling Console (1607) -> High Explosive (-376)
    Link[StimSens] (3212310): Ceiling Console (1607) -> Droid Fusion (-2753)
    Link[StimSens] (3212311): Ceiling Console (1607) -> Incendiary (-388)
    Link[StimSens] (3212317): Ceiling Console (1607) -> Energy Stim (-373)
    Link[StimSens] (3212312): Ceiling Console (1607) -> Armor Piercing Impact (-375)
    Link[StimSens] (3212313): Ceiling Console (1607) -> Cold (-1145)
    Link[StimSens] (3212314): Ceiling Console (1607) -> Electricity (-378)
    Link[StimSens] (3212315): Ceiling Console (1607) -> Psi Stim (-389)
    Link[StimSens] (3212316): Ceiling Console (1607) -> WeaponBash (-3058)
    Link[MetaProp] (1115254): Ceiling Console (1607) -> Ceiling Console (-2450)
  Dimensions: 6x4x8
  Properties:
    Position        : (-102.75,-104.00,-12.00) ϴ (H:90° P:0° B:0°)
    PhysState       : 9A 7E CD C2 00 00 D0 C2 00 00 40 C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 6x2x8
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Ceiling Console (-2450):
    DonorType       : 0
    SymName         : Ceiling Console
    ModelName       : consoleh
  Properties via Tech (-505):
    HUDSelect       : false
    Material Tags   : Material Metal
    ShowHP          : false
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Ceiling Console (1608) @ (-43.25,-104.00,-12.00) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Ceiling Console -> Tech -> Decorative -> Physical -> Object
    ...                    ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty
  Links:
    Link[StimSens] (3212166): Ceiling Console (1608) -> Energy Stim (-373)
    Link[StimSens] (3212168): Ceiling Console (1608) -> Incendiary (-388)
    Link[StimSens] (3212167): Ceiling Console (1608) -> Armor Piercing Impact (-375)
    Link[StimSens] (3212171): Ceiling Console (1608) -> Standard Impact (-385)
    Link[StimSens] (3212169): Ceiling Console (1608) -> Droid Fusion (-2753)
    Link[StimSens] (3212172): Ceiling Console (1608) -> WeaponBash (-3058)
    Link[StimSens] (3212175): Ceiling Console (1608) -> Psi Stim (-389)
    Link[StimSens] (3212174): Ceiling Console (1608) -> Electricity (-378)
    Link[StimSens] (3212173): Ceiling Console (1608) -> Cold (-1145)
    Link[StimSens] (3212170): Ceiling Console (1608) -> High Explosive (-376)
    Link[MetaProp] (1115235): Ceiling Console (1608) -> Ceiling Console (-2450)
  Dimensions: 6x4x8
  Properties:
    Position        : (-43.25,-104.00,-12.00) ϴ (H:270° P:0° B:0°)
    PhysState       : E8 00 2D C2 00 00 D0 C2 00 00 40 C1 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 6x2x8
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Ceiling Console (-2450):
    DonorType       : 0
    SymName         : Ceiling Console
    ModelName       : consoleh
  Properties via Tech (-505):
    HUDSelect       : false
    Material Tags   : Material Metal
    ShowHP          : false
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Blinking Red (1609) @ (-81.50,-174.15,-17.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Blinking Red -> Blinking Lights -> OmniLights -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115251): Blinking Red (1609) -> Blinking Red (-2015)
  Dimensions: 0x0x0
  Properties:
    Position        : (-81.50,-174.15,-17.00) ϴ (H:0° P:0° B:0°)
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4C 69 67 68 74 53 6F 75 6E 64 4F 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    LightColor      : 00 00 00 00 00 00 80 3F
    AnimLight       : 00 00 00 00 00 00 00 00 9A 99 99 BE 00 00 00 00 00 00 00 00 36 00 03 00 BB 00 00 00 E8 03 00 00 64 00 00 00 00 00 00 00 00 00 C8 42 00 00 C8 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Class Tags      : LightType RckLoBeep
  Properties via Blinking Red (-2015):
    ModelName       : buttonr
    SymName         : Blinking Red
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

ambient snd (1610) @ (-201.00,78.92,-18.50) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> ambient snd -> Marker -> Object
  Links:
    Link[MetaProp] (1115245): ambient snd (1610) -> ambient snd (-667)
  Dimensions: 1x1x1
  Properties:
    AmbientHacked   : 18 00 00 00 00 00 00 00 00 00 00 00 65 6E 67 5F 63 6F 6D 70 62 65 65 70 73 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (-201.00,78.92,-18.50) ϴ (H:90° P:0° B:0°)
    Scale           : (0.25, 0.25, 0.25)
  Properties via ambient snd (-667):
    SymName         : ambient snd
    DonorType       : 0
  Properties via Marker (-327):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

Airlock Door 2 (1611) @ (-69.50,-207.00,-18.50) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Airlock Door 2 -> Doors -> Terrain -> Physical -> Object
    ...                    ... -> MatMetal -> MetaProperty
  Links:
    Link[MetaProp] (1115252): Airlock Door 2 (1611) -> Airlock Door 2 (-2596)
  Dimensions: 9x1x11
  Properties:
    Position        : (-69.50,-207.00,-18.50) ϴ (H:0° P:0° B:0°)
    PhysAIColl      : true
    PhysState       : 00 00 8B C2 00 00 4F C3 00 00 94 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.33, 1.00, 1.38)
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    TransDoor       : 01 00 00 00 00 00 00 00 00 00 00 41 00 00 C0 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 00 00 8B C2 00 00 4F C3 00 00 94 C1 00 00 76 C2 00 00 4F C3 00 00 94 C1 00 00 8B C2 00 00 4F C3 00 00 94 C1 00 00 00 00 00 00 00 00 8B C2 67 00 00 00 67 00 00 00 00 00 00 00
    PhysDims        : 6x1x8
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Airlock Door 2 (-2596):
    ModelName       : air002
    DonorType       : 0
    SymName         : Airlock Door 2
    Class Tags      : DoorType BlastDoor
  Properties via Doors (-205):
    FrobInfo        : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Z-Bias          : 0
    PickBias        : -20.000000
    BlockFrob       : true
    DoorTimer       : 0
    Scripts         : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatMetal (-583):
    Material Tags   : Material Metal

To Escape Pods (1612) @ (-73.00,-70.00,-23.98) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> To Escape Pods -> Command Signs -> Ship areas -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115242): To Escape Pods (1612) -> To Escape Pods (-4039)
  Dimensions: 4x4x0
  Properties:
    ModelName       : ar_dock
    Position        : (-73.00,-70.00,-23.98) ϴ (H:0° P:0° B:0°)
  Properties via To Escape Pods (-4039):
    SymName         : To Escape Pods
    DonorType       : 0
  Properties via Alpha Signs (-2044):
    RenderAlpha     : 1.000000
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Enter Tripwire (1613) @ (-73.00,-171.98,-21.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Enter Tripwire -> Tripwire -> Traps -> Object
  Links:
    Link[MetaProp] (1115243): Enter Tripwire (1613) -> Enter Tripwire (-2225)
    Link[SwitchLi] (22085736): Enter Tripwire (1613) -> Message Trap (1614)
  Dimensions: 12x4x4
  Properties:
    PhysState       : 00 00 92 C2 DA FA 2B C3 00 00 A8 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (-73.00,-171.98,-21.00) ϴ (H:0° P:0° B:0°)
    CollisionType   : No Result
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (3.00, 1.00, 1.00)
    PhysDims        : 12x4x4
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Enter Tripwire (-2225):
    SymName         : Enter Tripwire
    TripFlags       : Enter | Player
    DonorType       : 0
  Properties via Tripwire (-305):
    PhysAIColl      : true
    Scripts         : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Traps (-304):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

Message Trap (1614) @ (-81.45,-168.76,-21.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Message Trap -> Traps -> Object
  Links:
    Link[MetaProp] (1115234): Message Trap (1614) -> Message Trap (-2073)
  Dimensions: 4x4x4
  Properties:
    Position        : (-81.45,-168.76,-21.00) ϴ (H:0° P:0° B:0°)
    UseMsg          : eng2
  Properties via Message Trap (-2073):
    SymName         : Message Trap
    DonorType       : 0
    Scripts         : 54 72 61 70 4D 65 73 73 61 67 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Traps (-304):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

Console w/Pipes (1615) @ (-35.25,-132.00,-29.25) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Console w/Pipes -> AI Block -> AI Utility -> MetaProperty
    ...            ... -> Tech -> Decorative -> Physical -> Object
    ...                    ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty
  Links:
    Link[StimSens] (3212179): Console w/Pipes (1615) -> Incendiary (-388)
    Link[StimSens] (3212181): Console w/Pipes (1615) -> Energy Stim (-373)
    Link[StimSens] (3212183): Console w/Pipes (1615) -> Psi Stim (-389)
    Link[StimSens] (3212185): Console w/Pipes (1615) -> Cold (-1145)
    Link[StimSens] (3212176): Console w/Pipes (1615) -> Standard Impact (-385)
    Link[StimSens] (3212178): Console w/Pipes (1615) -> Droid Fusion (-2753)
    Link[StimSens] (3212184): Console w/Pipes (1615) -> Electricity (-378)
    Link[StimSens] (3212182): Console w/Pipes (1615) -> WeaponBash (-3058)
    Link[StimSens] (3212180): Console w/Pipes (1615) -> Armor Piercing Impact (-375)
    Link[StimSens] (3212177): Console w/Pipes (1615) -> High Explosive (-376)
    Link[MetaProp] (1115193): Console w/Pipes (1615) -> Console w/Pipes (-2452)
  Dimensions: 11x4x5
  Properties:
    AmbientHacked   : 20 00 00 00 00 00 00 00 00 00 00 00 6D 65 64 73 5F 73 63 72 65 65 6E 31 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (-35.25,-132.00,-29.25) ϴ (H:270° P:0° B:0°)
    PhysState       : 00 00 0D C2 00 00 04 C3 00 00 EA C1 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 11x4x5
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Console w/Pipes (-2452):
    ModelName       : consolep
    SymName         : Console w/Pipes
    ObjName         : Console_w_Pipes: "A computer console."
    DonorType       : 0
  Properties via AI Block (-4035):
    AI_ObjAvoid     : 
    PhysAIColl      : true
  Properties via Tech (-505):
    HUDSelect       : false
    Material Tags   : Material Metal
    ShowHP          : false
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Big Gray Triop Crate (1616) @ (-95.45,-148.45,-28.00) ϴ (H:336° P:0° B:0°)
  Ancestry:
    -> Big Gray Triop Crate -> Decor Containers -> Decorative -> Physical -> Object
    ...                                     ... -> AI Block -> AI Utility -> MetaProperty
  Links:
    Link[MetaProp] (1115241): Big Gray Triop Crate (1616) -> Big Gray Triop Crate (-1233)
  Dimensions: 8x8x8
  Properties:
    Position        : (-95.45,-148.45,-28.00) ϴ (H:336° P:0° B:0°)
    PhysState       : 8C E4 BE C2 E4 72 14 C3 00 00 E0 C1 00 00 00 00 00 00 00 00 D4 28 A8 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 8x8x8
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Big Gray Triop Crate (-1233):
    ModelName       : clbox
    SymName         : Big Gray Triop Crate
    DonorType       : 0
  Properties via Decor Containers (-121):
    Material Tags   : Material Plasticrete
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via AI Block (-4035):
    AI_ObjAvoid     : 
    PhysAIColl      : true

Barrel_Loader (1617) @ (-115.20,-132.00,-12.00) ϴ (H:90° P:0° B:8°)
  Ancestry:
    -> Barrel_Loader -> RICK Plot Items -> Plot Items -> Physical -> Object
  Links:
    Link[MetaProp] (1115244): Barrel_Loader (1617) -> Barrel_Loader (-2302)
  Dimensions: 8x12x4
  Properties:
    Position        : (-115.20,-132.00,-12.00) ϴ (H:90° P:0° B:8°)
    PhysState       : 35 64 E6 C2 00 00 04 C3 00 00 40 C1 00 F7 0F 41 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 8x12x4
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Barrel_Loader (-2302):
    SymName         : Barrel_Loader
    DonorType       : 0
    ModelName       : crane
  Properties via Plot Items (-1461):
    ElevAble        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Four_Explosive_Barrels (1618) @ (-109.00,-132.00,-18.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Four_Explosive_Barrels -> Hazards -> AI Avoid -> AI Utility -> MetaProperty
    ...                              ... -> Functional -> Physical -> Object
    ...                              ... -> MatMetal -> MetaProperty
  Links:
    Link[MetaProp] (1115196): Four_Explosive_Barrels (1618) -> Four_Explosive_Barrels (-2301)
  Dimensions: 14x3x6
  Properties:
    Position        : (-109.00,-132.00,-18.00) ϴ (H:90° P:0° B:0°)
    PhysState       : 00 00 DA C2 00 00 04 C3 00 00 90 C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 14x4x6
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Four_Explosive_Barrels (-2301):
    ModelName       : brl_expg
    DonorType       : 0
    SymName         : Four_Explosive_Barrels
    Class Tags      : VehicleType Lift2
  Properties via Hazards (-497):
    FrobInfo        : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Immobile        : false
    HUDSelect       : false
    Material Tags   : Material MetalBig
  Properties via AI Avoid (-4036):
    AI_ObjAvoid     : 
    PhysAIColl      : false
  Properties via Functional (-112):
    PickBias        : 0.250000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Four_Explosive_Barrels (1619) @ (-109.98,-132.14,-29.00) ϴ (H:97° P:0° B:0°)
  Ancestry:
    -> Four_Explosive_Barrels -> Hazards -> AI Avoid -> AI Utility -> MetaProperty
    ...                              ... -> Functional -> Physical -> Object
    ...                              ... -> MatMetal -> MetaProperty
  Links:
    Link[MetaProp] (1115233): Four_Explosive_Barrels (1619) -> Four_Explosive_Barrels (-2301)
  Dimensions: 14x3x6
  Properties:
    Position        : (-109.98,-132.14,-29.00) ϴ (H:97° P:0° B:0°)
    PhysState       : BA F3 DB C2 1F 23 04 C3 24 FA E7 C1 00 00 00 00 00 00 00 00 50 56 C2 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 14x4x6
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Four_Explosive_Barrels (-2301):
    ModelName       : brl_expg
    DonorType       : 0
    SymName         : Four_Explosive_Barrels
    Class Tags      : VehicleType Lift2
  Properties via Hazards (-497):
    FrobInfo        : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Immobile        : false
    HUDSelect       : false
    Material Tags   : Material MetalBig
  Properties via AI Avoid (-4036):
    AI_ObjAvoid     : 
    PhysAIColl      : false
  Properties via Functional (-112):
    PickBias        : 0.250000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Small Gray Triop Crate (1620) @ (-101.71,-119.88,-30.00) ϴ (H:36° P:0° B:0°)
  Ancestry:
    -> Small Gray Triop Crate -> Decor Containers -> Decorative -> Physical -> Object
    ...                                       ... -> AI Block -> AI Utility -> MetaProperty
  Links:
    Link[MetaProp] (1115197): Small Gray Triop Crate (1620) -> Small Gray Triop Crate (-1234)
  Dimensions: 4x4x4
  Properties:
    Position        : (-101.71,-119.88,-30.00) ϴ (H:36° P:0° B:0°)
    PhysState       : C5 6A CB C2 40 C2 EF C2 00 00 F0 C1 00 00 00 00 00 00 00 00 40 B3 13 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 4x4x4
    PhysAttr        : 00 00 C8 42 00 00 A0 42 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Small Gray Triop Crate (-1234):
    ModelName       : clbox1
    DonorType       : 0
    SymName         : Small Gray Triop Crate
  Properties via Decor Containers (-121):
    Material Tags   : Material Plasticrete
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via AI Block (-4035):
    AI_ObjAvoid     : 
    PhysAIColl      : true

ENG Male Corpse (1621) @ (-119.68,-138.89,-31.19) ϴ (H:356° P:0° B:0°)
  Ancestry:
    -> ENG Male Corpse -> Engineering Corpses -> Human Corpses -> Corpses -> Physical -> Object
    ...                                                    ... -> MatFlesh -> MetaProperty
  Links:
    Link[MetaProp] (1115240): ENG Male Corpse (1621) -> ENG Male Corpse (-1874)
    Link[FlowCont] (19988544): ENG Male Corpse (1621) -> EXP Cookies (1631)
    Link[Contains] (10551352): ENG Male Corpse (1621) -> EXP Cookies (1631)
  Dimensions: 3x3x3
  Properties:
    Position        : (-119.68,-138.89,-31.19) ϴ (H:356° P:0° B:0°)
    Creature        : Humanoid
    CretPose        : 01 00 00 00 68 75 6D 63 70 73 73 69 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 01 00 00 00
    ?Puppet?        : A4 D8 5D 00 55 06 00 00 00 00 00 00 40 EC B3 0D
  Properties via ENG Male Corpse (-1874):
    ModelName       : corm_eng
    SymName         : ENG Male Corpse
    DonorType       : 0
  Properties via Human Corpses (-503):
    ObjName         : HumanCorpses: "A corpse."
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    HUDUse          : human_corpses: "Search corpse"
  Properties via Corpses (-379):
    ContainDims     : 04 00 00 00 04 00 00 00
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    FrobHandler     : Local Only
    HUDSelect       : true
    NonPhysCreature : true
    Scripts         : 43 6F 6E 74 61 69 6E 65 72 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PickBias        : 0.500000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatFlesh (-584):
    Material Tags   : Material Flesh

ENG Male Corpse (1622) @ (-242.75,136.93,-23.09) ϴ (H:21° P:0° B:0°)
  Ancestry:
    -> ENG Male Corpse -> Engineering Corpses -> Human Corpses -> Corpses -> Physical -> Object
    ...                                                    ... -> MatFlesh -> MetaProperty
  Links:
    Link[FlowCont] (19988536): ENG Male Corpse (1622) -> Audio Log: Fraiser 19.Nov.26↵Eggs? (1624)
    Link[MetaProp] (1115183): ENG Male Corpse (1622) -> ENG Male Corpse (-1874)
    Link[Contains] (10551346): ENG Male Corpse (1622) -> Audio Log: Fraiser 19.Nov.26↵Eggs? (1624)
  Dimensions: 5x6x0
  Properties:
    Position        : (-242.75,136.93,-23.09) ϴ (H:21° P:0° B:0°)
    Creature        : Humanoid
    CretPose        : 01 00 00 00 68 75 6D 64 69 65 64 6E 35 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 01 00 00 00
    ?Puppet?        : A4 D8 5D 00 56 06 00 00 00 00 00 00 38 8D C9 16
  Properties via ENG Male Corpse (-1874):
    ModelName       : corm_eng
    SymName         : ENG Male Corpse
    DonorType       : 0
  Properties via Human Corpses (-503):
    ObjName         : HumanCorpses: "A corpse."
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    HUDUse          : human_corpses: "Search corpse"
  Properties via Corpses (-379):
    ContainDims     : 04 00 00 00 04 00 00 00
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    FrobHandler     : Local Only
    HUDSelect       : true
    NonPhysCreature : true
    Scripts         : 43 6F 6E 74 61 69 6E 65 72 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PickBias        : 0.500000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatFlesh (-584):
    Material Tags   : Material Flesh

Blood Splatter Medium (1623) @ (-242.22,136.86,-23.99) ϴ (H:0° P:270° B:0°)
  Ancestry:
    -> Blood Splatter Medium -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115184): Blood Splatter Medium (1623) -> Blood Splatter Medium (-857)
  Dimensions: 0x6x6
  Properties:
    Position        : (-242.22,136.86,-23.99) ϴ (H:0° P:270° B:0°)
  Properties via Blood Splatter Medium (-857):
    ModelName       : blood02
    RenderAlpha     : 1.000000
    SymName         : Blood Splatter Medium
    DonorType       : 0
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Audio Log: Fraiser 19.Nov.26↵Eggs? (1624) @ (-240.67,136.62,-40.50) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Audio Log -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1115185): Audio Log: Fraiser 19.Nov.26↵Eggs? (1624) -> Audio Log (-76)
  Dimensions: 1x0x1
  Properties:
    Position        : (-240.67,136.62,-40.50) ϴ (H:0° P:0° B:0°)
    Logs1           : Fraiser 19.Nov.26↵Eggs?
    HasRefs         : false
  Properties via Audio Log (-76):
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ObjName         : AudioLog: "An audio log: %s."
    ModelName       : disc03
    FrobHandler     : Local Only
    AutoPickup      : false
    PsiRadar        : Powerup
    DonorType       : 0
    Scripts         : 4C 6F 67 44 69 73 63 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00
    SymName         : Audio Log
    InvDims         : 01 00 00 00 01 00 00 00
    NameType        : Log Title
    ObjIcon         : disc
  Properties via Goodies (-49):
    HUDSelect       : true
    ElevAble        : true
  Properties via Physical (-11):
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Maintenance Tool (1625) @ (-246.24,141.13,-23.72) ϴ (H:320° P:0° B:0°)
  Ancestry:
    -> Maintenance Tool -> Device -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1115186): Maintenance Tool (1625) -> Maintenance Tool (-2949)
  Dimensions: 0x1x0
  Properties:
    Position        : (-246.24,141.13,-23.72) ϴ (H:320° P:0° B:0°)
    PhysState       : E4 3C 76 C3 12 20 0D 43 82 C0 BD C1 00 00 00 00 00 00 00 00 C4 04 A0 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Maintenance Tool (-2949):
    ObjShort        : Mtool: "Disposable maintenance tool"
    ObjName         : Mtool: "A disposable maintenance tool."
    StackCount      : 1
    ModelName       : techt
    CombineType     : Maintenance Too
    Class Tags      : Device2Type MaintTool
    SymName         : Maintenance Tool
    Recycle         : 2
    Scripts         : 57 72 65 6E 63 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    DonorType       : 0
    InvDims         : 01 00 00 00 01 00 00 00
    ObjIcon         : techtl
  Properties via Device (-70):
    FrobInfo        : 01 00 00 00 02 00 00 00 02 00 00 00 00 00 00 00
    PsiRadar        : Powerup
    Material Tags   : Material Metal
  Properties via Goodies (-49):
    HUDSelect       : true
    ElevAble        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

ENG Male Corpse (1626) @ (-227.99,137.80,-42.90) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> ENG Male Corpse -> Engineering Corpses -> Human Corpses -> Corpses -> Physical -> Object
    ...                                                    ... -> MatFlesh -> MetaProperty
  Links:
    Link[MetaProp] (1115187): ENG Male Corpse (1626) -> ENG Male Corpse (-1874)
  Dimensions: 4x6x1
  Properties:
    Position        : (-227.99,137.80,-42.90) ϴ (H:0° P:0° B:0°)
    Creature        : Humanoid
    CretPose        : 01 00 00 00 68 75 6D 64 69 65 64 6E 31 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 01 00 00 00
    ?Puppet?        : A4 D8 5D 00 5A 06 00 00 00 00 00 00 60 EA B3 0D
  Properties via ENG Male Corpse (-1874):
    ModelName       : corm_eng
    SymName         : ENG Male Corpse
    DonorType       : 0
  Properties via Human Corpses (-503):
    ObjName         : HumanCorpses: "A corpse."
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    HUDUse          : human_corpses: "Search corpse"
  Properties via Corpses (-379):
    ContainDims     : 04 00 00 00 04 00 00 00
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    FrobHandler     : Local Only
    HUDSelect       : true
    NonPhysCreature : true
    Scripts         : 43 6F 6E 74 61 69 6E 65 72 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PickBias        : 0.500000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatFlesh (-584):
    Material Tags   : Material Flesh

Worm Goo 3 (1627) @ (-222.71,141.09,-43.88) ϴ (H:4° P:0° B:0°)
  Ancestry:
    -> Worm Goo 3 -> Worm Goos -> HYDRO Plot Items -> Plot Items -> Physical -> Object
  Links:
    Link[MetaProp] (1115188): Worm Goo 3 (1627) -> Worm Goo 3 (-2500)
  Dimensions: 6x6x0
  Properties:
    StTweqScale     : 01 00 00 00 01 00 00 00 01 00 00 00 00 00 00 00
    Position        : (-222.71,141.09,-43.88) ϴ (H:4° P:0° B:0°)
    ExtraLight      : CD CC 4C 3D 01 00 00 00
  Properties via Worm Goo 3 (-2500):
    ModelName       : goo3
    SymName         : Worm Goo 3
    DonorType       : 0
  Properties via Worm Goos (-2683):
    RenderAlpha     : 1.000000
    Material Tags   : Material Flesh
    Scripts         : 54 72 61 6E 73 6C 75 63 65 49 6E 4F 75 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00
    SlayResult      : No Effect
    CfgTweqScale    : 00 00 10 03 00 00 00 00 6F 12 03 3B 00 00 80 3F 66 66 86 3F 6F 12 03 3B 00 00 80 3F 66 66 86 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Plot Items (-1461):
    ElevAble        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Worm Goo 3 (1628) @ (-226.24,145.37,-43.88) ϴ (H:317° P:0° B:0°)
  Ancestry:
    -> Worm Goo 3 -> Worm Goos -> HYDRO Plot Items -> Plot Items -> Physical -> Object
  Links:
    Link[MetaProp] (1115189): Worm Goo 3 (1628) -> Worm Goo 3 (-2500)
  Dimensions: 6x6x0
  Properties:
    StTweqScale     : 01 00 00 00 01 00 00 00 01 00 00 00 00 00 00 00
    Position        : (-226.24,145.37,-43.88) ϴ (H:317° P:0° B:0°)
    ExtraLight      : CD CC 4C 3D 01 00 00 00
  Properties via Worm Goo 3 (-2500):
    ModelName       : goo3
    SymName         : Worm Goo 3
    DonorType       : 0
  Properties via Worm Goos (-2683):
    RenderAlpha     : 1.000000
    Material Tags   : Material Flesh
    Scripts         : 54 72 61 6E 73 6C 75 63 65 49 6E 4F 75 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00
    SlayResult      : No Effect
    CfgTweqScale    : 00 00 10 03 00 00 00 00 6F 12 03 3B 00 00 80 3F 66 66 86 3F 6F 12 03 3B 00 00 80 3F 66 66 86 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Plot Items (-1461):
    ElevAble        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

EXP Cookies (1629) @ (-187.67,172.63,-43.92) ϴ (H:237° P:0° B:0°)
  Ancestry:
    -> EXP Cookies -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1115190): EXP Cookies (1629) -> EXP Cookies (-938)
  Dimensions: 0x1x0
  Properties:
    StackCount      : 4
    Position        : (-187.67,172.63,-43.92) ϴ (H:237° P:0° B:0°)
  Properties via EXP Cookies (-938):
    ObjShort        : EXP_Cookies: "%d cyber modules"
    FrobInfo        : 02 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    ObjName         : EXP_Cookies: "%d cyber modules."
    ModelName       : upgrade
    CombineType     : EXPCookie
    AutoPickup      : false
    PsiRadar        : Powerup
    Scripts         : 45 78 70 43 6F 6F 6B 69 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Plasticrete
    SymName         : EXP Cookies
    DonorType       : 0
    NameType        : Stack Count
    ObjIcon         : upgrade
  Properties via Goodies (-49):
    HUDSelect       : true
    ElevAble        : true
    InvDims         : 01 00 00 00 01 00 00 00
  Properties via Physical (-11):
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

20 Nanites (1630) @ (-246.53,94.67,-43.37) ϴ (H:113° P:0° B:0°)
  Ancestry:
    -> 20 Nanites -> Small Nanite Pile -> Nanites -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1115192): 20 Nanites (1630) -> 20 Nanites (-89)
  Dimensions: 2x1x1
  Properties:
    Position        : (-246.53,94.67,-43.37) ϴ (H:113° P:0° B:0°)
    PhysState       : 87 87 76 C3 1D 58 BD 42 35 76 2D C2 00 00 00 00 00 00 00 00 50 AE E2 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via 20 Nanites (-89):
    SymName         : 20 Nanites
    StackCount      : 20
    DonorType       : 0
  Properties via Nanites (-85):
    ObjShort        : Nanites: "%d nanites"
    ObjName         : Nanites: "%d nanites."
    ModelName       : nanocan
    CombineType     : nanite
    ObjIcon         : nan_ic
    AutoPickup      : true
    PsiRadar        : Powerup
    Material Tags   : Material Glass
    NameType        : Stack Count
    StackInc        : 10
  Properties via Goodies (-49):
    HUDSelect       : true
    FrobInfo        : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    ElevAble        : true
    InvDims         : 01 00 00 00 01 00 00 00
  Properties via Physical (-11):
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

EXP Cookies (1631) @ (-119.80,-138.77,-31.19) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> EXP Cookies -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1115198): EXP Cookies (1631) -> EXP Cookies (-938)
  Dimensions: 0x1x0
  Properties:
    Position        : (-119.80,-138.77,-31.19) ϴ (H:0° P:0° B:0°)
    StackCount      : 4
    HasRefs         : false
  Properties via EXP Cookies (-938):
    ObjShort        : EXP_Cookies: "%d cyber modules"
    FrobInfo        : 02 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    ObjName         : EXP_Cookies: "%d cyber modules."
    ModelName       : upgrade
    CombineType     : EXPCookie
    AutoPickup      : false
    PsiRadar        : Powerup
    Scripts         : 45 78 70 43 6F 6F 6B 69 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Plasticrete
    SymName         : EXP Cookies
    DonorType       : 0
    NameType        : Stack Count
    ObjIcon         : upgrade
  Properties via Goodies (-49):
    HUDSelect       : true
    ElevAble        : true
    InvDims         : 01 00 00 00 01 00 00 00
  Properties via Physical (-11):
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

French-Epstein Device (1632) @ (-118.70,-133.84,-31.89) ϴ (H:24° P:0° B:0°)
  Ancestry:
    -> French-Epstein Device -> Device -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1115201): French-Epstein Device (1632) -> French-Epstein Device (-1488)
  Dimensions: 0x1x0
  Properties:
    Position        : (-118.70,-133.84,-31.89) ϴ (H:24° P:0° B:0°)
    PhysState       : 63 68 ED C2 98 D7 05 C3 AA 1C FF C1 00 00 00 00 00 00 00 00 00 E0 C4 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via French-Epstein Device (-1488):
    ObjShort        : French_Epstein: "French-Epstein device"
    ObjName         : French_Epstein: "A French-Epstein device."
    ModelName       : dingus
    CombineType     : French-Epstein
    SymName         : French-Epstein Device
    StackCount      : 1
    Scripts         : 46 72 65 65 4D 6F 64 69 66 79 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00
    DonorType       : 0
    ObjIcon         : i_fren
  Properties via Device (-70):
    FrobInfo        : 01 00 00 00 02 00 00 00 02 00 00 00 00 00 00 00
    PsiRadar        : Powerup
    Material Tags   : Material Metal
  Properties via Goodies (-49):
    HUDSelect       : true
    ElevAble        : true
    InvDims         : 01 00 00 00 01 00 00 00
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Helm (1633) @ (-115.33,-137.87,-31.77) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Helm -> Items -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115202): Helm (1633) -> Helm (-4519)
  Dimensions: 1x1x0
  Properties:
    Position        : (-115.33,-137.87,-31.77) ϴ (H:0° P:0° B:0°)
  Properties via Helm (-4519):
    ObjShort        : helmet
    ObjName         : helmet
    ModelName       : helmet
    CombineType     : helm
    StackCount      : 1
    SymName         : Helm
    InvDims         : 01 00 00 00 01 00 00 00
    DonorType       : 0
    ObjIcon         : i_helm
  Properties via Items (-90):
    FrobInfo        : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    ElevAble        : true
    HUDSelect       : true
    Recycle         : 1
    Material Tags   : Material Glass
    ObjList         : NVComestibleNoCheck=1;
    PickBias        : 0.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Blood Splatter Small (1634) @ (-120.98,-137.00,-29.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Blood Splatter Small -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115200): Blood Splatter Small (1634) -> Blood Splatter Small (-864)
  Dimensions: 0x6x6
  Properties:
    Position        : (-120.98,-137.00,-29.00) ϴ (H:0° P:0° B:0°)
  Properties via Blood Splatter Small (-864):
    ModelName       : blood01
    RenderAlpha     : 1.000000
    SymName         : Blood Splatter Small
    DonorType       : 0
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Blood Splatter Medium (1635) @ (-118.19,-137.38,-31.99) ϴ (H:0° P:270° B:0°)
  Ancestry:
    -> Blood Splatter Medium -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115232): Blood Splatter Medium (1635) -> Blood Splatter Medium (-857)
  Dimensions: 0x6x6
  Properties:
    Position        : (-118.19,-137.38,-31.99) ϴ (H:0° P:270° B:0°)
  Properties via Blood Splatter Medium (-857):
    ModelName       : blood02
    RenderAlpha     : 1.000000
    SymName         : Blood Splatter Medium
    DonorType       : 0
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Big Gray Triop Crate (1636) @ (-50.04,-147.96,-28.00) ϴ (H:29° P:0° B:0°)
  Ancestry:
    -> Big Gray Triop Crate -> Decor Containers -> Decorative -> Physical -> Object
    ...                                     ... -> AI Block -> AI Utility -> MetaProperty
  Links:
    Link[MetaProp] (1115208): Big Gray Triop Crate (1636) -> Big Gray Triop Crate (-1233)
  Dimensions: 8x8x8
  Properties:
    Position        : (-50.04,-147.96,-28.00) ϴ (H:29° P:0° B:0°)
    PhysState       : EC 2A 48 C2 97 F4 13 C3 00 00 E0 C1 00 00 00 00 00 00 00 00 00 62 E8 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 8x8x8
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Big Gray Triop Crate (-1233):
    ModelName       : clbox
    SymName         : Big Gray Triop Crate
    DonorType       : 0
  Properties via Decor Containers (-121):
    Material Tags   : Material Plasticrete
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via AI Block (-4035):
    AI_ObjAvoid     : 
    PhysAIColl      : true

Small Gray Triop Crate (1637) @ (-49.93,-147.88,-22.00) ϴ (H:36° P:0° B:0°)
  Ancestry:
    -> Small Gray Triop Crate -> Decor Containers -> Decorative -> Physical -> Object
    ...                                       ... -> AI Block -> AI Utility -> MetaProperty
  Links:
    Link[MetaProp] (1115205): Small Gray Triop Crate (1637) -> Small Gray Triop Crate (-1234)
  Dimensions: 4x4x4
  Properties:
    Position        : (-49.93,-147.88,-22.00) ϴ (H:36° P:0° B:0°)
    PhysState       : 67 B6 47 C2 CB E0 13 C3 00 00 B0 C1 00 00 00 00 00 00 00 00 40 B3 13 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 4x4x4
    PhysAttr        : 00 00 C8 42 00 00 A0 42 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Small Gray Triop Crate (-1234):
    ModelName       : clbox1
    DonorType       : 0
    SymName         : Small Gray Triop Crate
  Properties via Decor Containers (-121):
    Material Tags   : Material Plasticrete
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via AI Block (-4035):
    AI_ObjAvoid     : 
    PhysAIColl      : true

Railing 4x48 (1638) @ (-73.00,-91.85,-6.00) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Railing 4x48 -> One Piece -> Railings -> AI Block -> AI Utility -> MetaProperty
    ...                                  ... -> Structural -> MatMetal -> MetaProperty
    ...                                                ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115209): Railing 4x48 (1638) -> Railing 4x48 (-1719)
  Dimensions: 48x0x3
  Properties:
    Position        : (-73.00,-91.85,-6.00) ϴ (H:180° P:0° B:0°)
    PhysState       : BF FE 91 C2 B8 B2 B7 C2 58 14 C0 C0 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.01, 1.00, 1.00)
    PhysDims        : 48x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Railing 4x48 (-1719):
    DonorType       : 0
    SymName         : Railing 4x48
    ModelName       : brail48
  Properties via Railings (-1015):
    HUDSelect       : false
    ObjName         : Railings: "A railing."
  Properties via AI Block (-4035):
    AI_ObjAvoid     : 
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Rick Ladder 16 (1639) @ (-55.00,-75.25,-12.00) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Rick Ladder 16 -> Ladders -> Terrain -> Physical -> Object
  Links:
    Link[MetaProp] (1115211): Rick Ladder 16 (1639) -> Rick Ladder 16 (-2558)
  Dimensions: 3x0x24
  Properties:
    Position        : (-55.00,-75.25,-12.00) ϴ (H:180° P:0° B:0°)
    PhysState       : 00 00 5C C2 5B 81 96 C2 00 00 40 C1 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.33, 1.00, 1.50)
    PhysDims        : 3x0x24
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 1B 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Rick Ladder 16 (-2558):
    ModelName       : ricklad6
    SymName         : Rick Ladder 16
    DonorType       : 0
  Properties via Ladders (-783):
    Immobile        : true
    Material Tags   : Material Ladder
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Engineering Wedge Light (1640) @ (-55.00,-76.50,3.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Engineering Wedge Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115214): Engineering Wedge Light (1640) -> Engineering Wedge Light (-1135)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (-55.00,-76.50,3.00) ϴ (H:0° P:0° B:0°)
  Properties via Engineering Wedge Light (-1135):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Engineering Wedge Light
    ModelName       : light2
    LightColor      : B8 1E 05 3E 00 00 40 3F
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Railing 4x8 (1641) @ (-97.17,-95.81,-6.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Railing 4x8 -> Railings -> AI Block -> AI Utility -> MetaProperty
    ...                    ... -> Structural -> MatMetal -> MetaProperty
    ...                                  ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115215): Railing 4x8 (1641) -> Railing 4x8 (-1016)
  Dimensions: 7x0x4
  Properties:
    Position        : (-97.17,-95.81,-6.00) ϴ (H:90° P:0° B:0°)
    PhysState       : 60 56 C2 C2 DD A0 BF C2 58 14 C0 C0 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.00, 0.85, 1.00)
    PhysDims        : 8x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Railing 4x8 (-1016):
    DonorType       : 0
    SymName         : Railing 4x8
    ModelName       : railing2
  Properties via Railings (-1015):
    HUDSelect       : false
    ObjName         : Railings: "A railing."
  Properties via AI Block (-4035):
    AI_ObjAvoid     : 
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Railing End 4x4 (1642) @ (-99.25,-99.85,-6.00) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Railing End 4x4 -> Railings -> AI Block -> AI Utility -> MetaProperty
    ...                        ... -> Structural -> MatMetal -> MetaProperty
    ...                                      ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115217): Railing End 4x4 (1642) -> Railing End 4x4 (-1023)
  Dimensions: 4x0x4
  Properties:
    Position        : (-99.25,-99.85,-6.00) ϴ (H:180° P:0° B:0°)
    PhysState       : C6 80 C6 C2 6F B2 C7 C2 58 14 C0 C0 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.13, 0.85, 1.00)
    PhysDims        : 4x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Railing End 4x4 (-1023):
    DonorType       : 0
    SymName         : Railing End 4x4
    ModelName       : railter
  Properties via Railings (-1015):
    HUDSelect       : false
    ObjName         : Railings: "A railing."
  Properties via AI Block (-4035):
    AI_ObjAvoid     : 
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Railing 4x8 (1643) @ (-48.85,-95.76,-6.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Railing 4x8 -> Railings -> AI Block -> AI Utility -> MetaProperty
    ...                    ... -> Structural -> MatMetal -> MetaProperty
    ...                                  ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115220): Railing 4x8 (1643) -> Railing 4x8 (-1016)
  Dimensions: 7x0x4
  Properties:
    Position        : (-48.85,-95.76,-6.00) ϴ (H:90° P:0° B:0°)
    PhysState       : 0D 65 43 C2 54 87 BF C2 58 14 C0 C0 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.00, 0.85, 1.00)
    PhysDims        : 8x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Railing 4x8 (-1016):
    DonorType       : 0
    SymName         : Railing 4x8
    ModelName       : railing2
  Properties via Railings (-1015):
    HUDSelect       : false
    ObjName         : Railings: "A railing."
  Properties via AI Block (-4035):
    AI_ObjAvoid     : 
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Railing End 4x4 (1644) @ (-46.76,-99.82,-6.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Railing End 4x4 -> Railings -> AI Block -> AI Utility -> MetaProperty
    ...                        ... -> Structural -> MatMetal -> MetaProperty
    ...                                      ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115221): Railing End 4x4 (1644) -> Railing End 4x4 (-1023)
  Dimensions: 4x0x4
  Properties:
    Position        : (-46.76,-99.82,-6.00) ϴ (H:0° P:0° B:0°)
    PhysState       : 23 0B 3B C2 8F A5 C7 C2 58 14 C0 C0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.13, 0.85, 1.00)
    PhysDims        : 4x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Railing End 4x4 (-1023):
    DonorType       : 0
    SymName         : Railing End 4x4
    ModelName       : railter
  Properties via Railings (-1015):
    HUDSelect       : false
    ObjName         : Railings: "A railing."
  Properties via AI Block (-4035):
    AI_ObjAvoid     : 
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

ENG Male Corpse (1645) @ (-96.79,-85.36,-7.09) ϴ (H:87° P:0° B:0°)
  Ancestry:
    -> ENG Male Corpse -> Engineering Corpses -> Human Corpses -> Corpses -> Physical -> Object
    ...                                                    ... -> MatFlesh -> MetaProperty
  Links:
    Link[MetaProp] (1115222): ENG Male Corpse (1645) -> ENG Male Corpse (-1874)
    Link[Contains] (10551353): ENG Male Corpse (1645) -> Repair Soft V3 (1648)
    Link[FlowCont] (19988546): ENG Male Corpse (1645) -> Repair Soft V3 (1648)
  Dimensions: 5x5x0
  Properties:
    Position        : (-96.79,-85.36,-7.09) ϴ (H:87° P:0° B:0°)
    Creature        : Humanoid
    CretPose        : 01 00 00 00 68 75 6D 64 69 65 64 6E 35 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 01 00 00 00
    ?Puppet?        : A4 D8 5D 00 6D 06 00 00 00 00 00 00 70 E9 B3 0D
  Properties via ENG Male Corpse (-1874):
    ModelName       : corm_eng
    SymName         : ENG Male Corpse
    DonorType       : 0
  Properties via Human Corpses (-503):
    ObjName         : HumanCorpses: "A corpse."
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    HUDUse          : human_corpses: "Search corpse"
  Properties via Corpses (-379):
    ContainDims     : 04 00 00 00 04 00 00 00
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    FrobHandler     : Local Only
    HUDSelect       : true
    NonPhysCreature : true
    Scripts         : 43 6F 6E 74 61 69 6E 65 72 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PickBias        : 0.500000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatFlesh (-584):
    Material Tags   : Material Flesh

Blood Splatter Medium (1646) @ (-96.55,-84.96,-7.99) ϴ (H:0° P:270° B:0°)
  Ancestry:
    -> Blood Splatter Medium -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[FlowCont] (19988545): Blood Splatter Medium (1646) -> Repair Soft V3 (1648)
    Link[MetaProp] (1115224): Blood Splatter Medium (1646) -> Blood Splatter Medium (-857)
  Dimensions: 0x6x6
  Properties:
    Position        : (-96.55,-84.96,-7.99) ϴ (H:0° P:270° B:0°)
  Properties via Blood Splatter Medium (-857):
    ModelName       : blood02
    RenderAlpha     : 1.000000
    SymName         : Blood Splatter Medium
    DonorType       : 0
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Blood Splatter Small (1647) @ (-104.98,-88.77,-3.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Blood Splatter Small -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115227): Blood Splatter Small (1647) -> Blood Splatter Small (-864)
  Dimensions: 0x6x6
  Properties:
    Position        : (-104.98,-88.77,-3.00) ϴ (H:0° P:0° B:0°)
  Properties via Blood Splatter Small (-864):
    ModelName       : blood01
    RenderAlpha     : 1.000000
    SymName         : Blood Splatter Small
    DonorType       : 0
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Repair Soft V3 (1648) @ (-97.29,-84.98,-3.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Repair Soft V3 -> Repair Soft -> Softs -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1115228): Repair Soft V3 (1648) -> Repair Soft V3 (-1122)
  Dimensions: 0x0x0
  Properties:
    Position        : (-97.29,-84.98,-3.00) ϴ (H:0° P:0° B:0°)
    HasRefs         : false
  Properties via Repair Soft V3 (-1122):
    ObjShort        : Repair_Soft_V3: "Version 3 repairing software"
    ObjName         : Repair_Soft_V3: "Version 3 repairing software."
    DonorType       : 0
    ModelName       : soft23
    SoftLevel       : 3
    SymName         : Repair Soft V3
    ObjIcon         : REPAIR_V3
  Properties via Repair Soft (-322):
    ObjLookS        : repai\x0C_soft: "Repair software provides even an untrained (but cyber-equipped) user with the full schematics of all common and uncommon electronic and mechanical devices, as well as a set of procedures that can be employed in nearly every type of damage or malfunction.  Higher-level software also employs increasingly sophisticated expert systems to advise and assist the user with repairs."
    SoftType        : Repair
  Properties via Softs (-320):
    FrobInfo        : 02 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    PsiRadar        : Powerup
    Scripts         : 41 75 74 6F 49 6E 73 74 61 6C 6C 53 6F 66 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Plasticrete
    PhysDims        : 0x0x0
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
  Properties via Goodies (-49):
    HUDSelect       : true
    ElevAble        : true
    InvDims         : 01 00 00 00 01 00 00 00
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

ambient snd (1649) @ (-84.80,-79.02,-7.50) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> ambient snd -> Marker -> Object
  Links:
    Link[MetaProp] (1115229): ambient snd (1649) -> ambient snd (-667)
  Dimensions: 1x1x1
  Properties:
    AmbientHacked   : 10 00 00 00 00 00 00 00 00 00 00 00 65 6E 67 5F 63 6F 6D 70 62 65 65 70 73 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (-84.80,-79.02,-7.50) ϴ (H:0° P:0° B:0°)
    Scale           : (0.25, 0.25, 0.25)
  Properties via ambient snd (-667):
    SymName         : ambient snd
    DonorType       : 0
  Properties via Marker (-327):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

ambient snd (1650) @ (-69.20,-79.27,-7.50) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> ambient snd -> Marker -> Object
  Links:
    Link[MetaProp] (1115225): ambient snd (1650) -> ambient snd (-667)
  Dimensions: 1x1x1
  Properties:
    AmbientHacked   : 10 00 00 00 00 00 00 00 00 00 00 00 65 6E 67 5F 63 6F 6D 70 62 65 65 70 73 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (-69.20,-79.27,-7.50) ϴ (H:0° P:0° B:0°)
    Scale           : (0.25, 0.25, 0.25)
  Properties via ambient snd (-667):
    SymName         : ambient snd
    DonorType       : 0
  Properties via Marker (-327):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

ENG Male Corpse (1651) @ (-65.05,-126.40,-31.70) ϴ (H:66° P:0° B:0°)
  Ancestry:
    -> ENG Male Corpse -> Engineering Corpses -> Human Corpses -> Corpses -> Physical -> Object
    ...                                                    ... -> MatFlesh -> MetaProperty
  Links:
    Link[MetaProp] (1115230): ENG Male Corpse (1651) -> ENG Male Corpse (-1874)
    Link[FlowCont] (19988547): ENG Male Corpse (1651) -> Small Prism (1654)
    Link[Contains] (10551354): ENG Male Corpse (1651) -> Small Prism (1654)
  Dimensions: 5x5x2
  Properties:
    Position        : (-65.05,-126.40,-31.70) ϴ (H:66° P:0° B:0°)
    Creature        : Humanoid
    CretPose        : 01 00 00 00 68 75 6D 64 69 65 75 70 34 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 01 00 00 00
    ?Puppet?        : A4 D8 5D 00 73 06 00 00 00 00 00 00 30 ED B3 0D
  Properties via ENG Male Corpse (-1874):
    ModelName       : corm_eng
    SymName         : ENG Male Corpse
    DonorType       : 0
  Properties via Human Corpses (-503):
    ObjName         : HumanCorpses: "A corpse."
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    HUDUse          : human_corpses: "Search corpse"
  Properties via Corpses (-379):
    ContainDims     : 04 00 00 00 04 00 00 00
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    FrobHandler     : Local Only
    HUDSelect       : true
    NonPhysCreature : true
    Scripts         : 43 6F 6E 74 61 69 6E 65 72 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PickBias        : 0.500000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatFlesh (-584):
    Material Tags   : Material Flesh

Blood Splatter Medium (1652) @ (-69.07,-133.60,-31.99) ϴ (H:296° P:270° B:0°)
  Ancestry:
    -> Blood Splatter Medium -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115223): Blood Splatter Medium (1652) -> Blood Splatter Medium (-857)
  Dimensions: 0x6x6
  Properties:
    Position        : (-69.07,-133.60,-31.99) ϴ (H:296° P:270° B:0°)
  Properties via Blood Splatter Medium (-857):
    ModelName       : blood02
    RenderAlpha     : 1.000000
    SymName         : Blood Splatter Medium
    DonorType       : 0
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Blood Splatter Small (1653) @ (-73.88,-123.83,-31.99) ϴ (H:209° P:270° B:0°)
  Ancestry:
    -> Blood Splatter Small -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115216): Blood Splatter Small (1653) -> Blood Splatter Small (-864)
  Dimensions: 0x6x6
  Properties:
    Position        : (-73.88,-123.83,-31.99) ϴ (H:209° P:270° B:0°)
  Properties via Blood Splatter Small (-864):
    ModelName       : blood01
    RenderAlpha     : 1.000000
    SymName         : Blood Splatter Small
    DonorType       : 0
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Small Prism (1654) @ (-65.05,-126.15,-31.78) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Small Prism -> Energy Ammo -> Ammo -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1115212): Small Prism (1654) -> Small Prism (-41)
  Dimensions: 0x0x0
  Properties:
    Position        : (-65.05,-126.15,-31.78) ϴ (H:0° P:0° B:0°)
    HasRefs         : false
  Properties via Small Prism (-41):
    ObjShort        : Small_Prism: "%d prisms"
    DonorType       : 0
    StackCount      : 10
    ObjName         : Small_Prism: "%d prisms."
    SymName         : Small Prism
    CombineType     : Prism
    ModelName       : prism
    ObjIcon         : PRISMS_I
  Properties via Energy Ammo (-46):
    Alchemy         : 1.750000
    Fabricate       : 10
    NameType        : Stack Count
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 1B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    ObjLookS        : energy_ammo: "The Syvintec crystal prisms were introduced in 2023 for high-density energy storage, and have been the storage medium of choice ever since for energy weapons.  The silicon/vanadium crystal lattice stores energy in six orthagonal dimensions in the prism's compressed EM fields, allowing for completely efficent energy drain and recharge."
    Recycle         : 1
    FabCost         : 90
    InvDims         : 01 00 00 00 01 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    StackInc        : 5
  Properties via Ammo (-30):
    FrobInfo        : 01 00 00 00 02 00 00 00 02 00 00 00 00 00 00 00
    PsiRadar        : Powerup
    Scripts         : 41 6D 6D 6F 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Metal
  Properties via Goodies (-49):
    HUDSelect       : true
    ElevAble        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Helm (1655) @ (-74.02,-124.15,-31.77) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Helm -> Items -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115219): Helm (1655) -> Helm (-4519)
  Dimensions: 1x1x0
  Properties:
    Position        : (-74.02,-124.15,-31.77) ϴ (H:0° P:0° B:0°)
  Properties via Helm (-4519):
    ObjShort        : helmet
    ObjName         : helmet
    ModelName       : helmet
    CombineType     : helm
    StackCount      : 1
    SymName         : Helm
    InvDims         : 01 00 00 00 01 00 00 00
    DonorType       : 0
    ObjIcon         : i_helm
  Properties via Items (-90):
    FrobInfo        : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    ElevAble        : true
    HUDSelect       : true
    Recycle         : 1
    Material Tags   : Material Glass
    ObjList         : NVComestibleNoCheck=1;
    PickBias        : 0.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Blood Splatter Medium (1656) @ (-72.74,-88.99,-23.99) ϴ (H:24° P:270° B:0°)
  Ancestry:
    -> Blood Splatter Medium -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115226): Blood Splatter Medium (1656) -> Blood Splatter Medium (-857)
  Dimensions: 0x6x6
  Properties:
    Position        : (-72.74,-88.99,-23.99) ϴ (H:24° P:270° B:0°)
  Properties via Blood Splatter Medium (-857):
    ModelName       : blood02
    RenderAlpha     : 1.000000
    SymName         : Blood Splatter Medium
    DonorType       : 0
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Blood Splatter Medium (1657) @ (-59.04,-90.33,-23.99) ϴ (H:79° P:270° B:0°)
  Ancestry:
    -> Blood Splatter Medium -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115213): Blood Splatter Medium (1657) -> Blood Splatter Medium (-857)
  Dimensions: 0x6x6
  Properties:
    Position        : (-59.04,-90.33,-23.99) ϴ (H:79° P:270° B:0°)
  Properties via Blood Splatter Medium (-857):
    ModelName       : blood02
    RenderAlpha     : 1.000000
    SymName         : Blood Splatter Medium
    DonorType       : 0
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Engineering Wedge Light (1658) @ (-33.50,-132.00,-21.00) ϴ (H:270° P:0° B:0°)
  Ancestry:
    -> Engineering Wedge Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115218): Engineering Wedge Light (1658) -> Engineering Wedge Light (-1135)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (-33.50,-132.00,-21.00) ϴ (H:270° P:0° B:0°)
  Properties via Engineering Wedge Light (-1135):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Engineering Wedge Light
    ModelName       : light2
    LightColor      : B8 1E 05 3E 00 00 40 3F
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

WalkieTalkie (1659) @ (-60.38,-133.65,-31.89) ϴ (H:231° P:0° B:270°)
  Ancestry:
    -> WalkieTalkie -> Werkzeug -> MatPlasticrete -> MetaProperty
    ...                     ... -> NEUES -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115210): WalkieTalkie (1659) -> WalkieTalkie (-4485)
  Dimensions: 0x0x1
  Properties:
    Position        : (-60.38,-133.65,-31.89) ϴ (H:231° P:0° B:270°)
  Properties via WalkieTalkie (-4485):
    HUDSelect       : true
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ObjName         : WalkieTalkie
    Scripts         : 4E 56 53 69 6D 70 6C 65 53 63 68 65 6D 61 50 6C 61 79 65 72 54 72 61 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ModelName       : wtalkie
    SymName         : WalkieTalkie
    ObjList         : NVSimpleSchemaPlayerTrapOn="FrobWorldEnd";NVSchema="use_walkiet";
    DonorType       : 0
  Properties via MatPlasticrete (-630):
    Material Tags   : Material Plasticrete
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Schraubenzieher1 (1660) @ (-86.86,-121.56,-31.93) ϴ (H:324° P:90° B:0°)
  Ancestry:
    -> Schraubenzieher1 -> MatMetal -> MetaProperty
    ...             ... -> Werkzeug -> MatPlasticrete -> MetaProperty
    ...                         ... -> NEUES -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115206): Schraubenzieher1 (1660) -> Schraubenzieher1 (-4504)
  Dimensions: 0x0x1
  Properties:
    Position        : (-86.86,-121.56,-31.93) ϴ (H:324° P:90° B:0°)
  Properties via Schraubenzieher1 (-4504):
    ModelName       : scrwdr01
    SymName         : Schraubenzieher1
    ObjName         : Schraubenzieher
    DonorType       : 0
  Properties via MatMetal (-583):
    Material Tags   : Material Metal
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Medium Nanite Pile (1661) @ (-79.76,-130.41,-31.37) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Medium Nanite Pile -> Nanites -> Goodies -> Physical -> Object
  Links:
    Link[MetaProp] (1115207): Medium Nanite Pile (1661) -> Medium Nanite Pile (-1590)
  Dimensions: 2x1x1
  Properties:
    Position        : (-79.76,-130.41,-31.37) ϴ (H:0° P:0° B:0°)
    HasRefs         : false
  Properties via Medium Nanite Pile (-1590):
    SymName         : Medium Nanite Pile
    StackCount      : 20
    DonorType       : 0
  Properties via Nanites (-85):
    ObjShort        : Nanites: "%d nanites"
    ObjName         : Nanites: "%d nanites."
    ModelName       : nanocan
    CombineType     : nanite
    ObjIcon         : nan_ic
    AutoPickup      : true
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PsiRadar        : Powerup
    Material Tags   : Material Glass
    NameType        : Stack Count
    StackInc        : 10
  Properties via Goodies (-49):
    HUDSelect       : true
    FrobInfo        : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    ElevAble        : true
    InvDims         : 01 00 00 00 01 00 00 00
  Properties via Physical (-11):
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Blood Splat (1662) @ (-92.99,-94.90,-23.99) ϴ (H:128° P:0° B:270°)
  Ancestry:
    -> Blood Splat -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115203): Blood Splat (1662) -> Blood Splat (-601)
  Dimensions: 10x0x10
  Properties:
    Position        : (-92.99,-94.90,-23.99) ϴ (H:128° P:0° B:270°)
  Properties via Blood Splat (-601):
    RenderAlpha     : 1.000000
    ObjName         : Blood_splat: "A blood stain...human?"
    ModelName       : blood1
    SymName         : Blood Splat
    DonorType       : 0
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Assault (1663) @ (-96.61,-133.62,-28.77) ϴ (H:31° P:0° B:0°)
  Ancestry:
    -> Assault -> Big Droids -> Robots -> Mechanical Vulnerability -> Vulnerabilities -> MetaProperty
    ...                            ... -> ElectroDamp Vulnerability -> Vulnerabilities -> MetaProperty
    ...                            ... -> MatMetal -> MetaProperty
    ...                            ... -> Stasis Vulnerability -> Vulnerabilities -> MetaProperty
    ...                            ... -> Monsters -> Physical -> Object
  Links:
    Link[MetaProp] (1115199): Assault (1663) -> Assault (-173)
    Link[AIProjec] (48300046): Assault (1663) -> Droid Fusion Shot (1664)
    Link[StimSens] (3212195): Assault (1663) -> Stasis (-1486)
    Link[StimSens] (3212196): Assault (1663) -> Electricity (-378)
    Link[StimSens] (3212187): Assault (1663) -> High Explosive (-376)
    Link[StimSens] (3212189): Assault (1663) -> BashStim (-692)
    Link[StimSens] (3212191): Assault (1663) -> EMP (-390)
    Link[StimSens] (3212186): Assault (1663) -> Droid Fusion (-2753)
    Link[StimSens] (3212193): Assault (1663) -> Standard Impact (-385)
    Link[StimSens] (3212188): Assault (1663) -> WeaponBash (-3058)
    Link[StimSens] (3212192): Assault (1663) -> Armor Piercing Impact (-375)
    Link[StimSens] (3212190): Assault (1663) -> Cold (-1145)
    Link[StimSens] (3212194): Assault (1663) -> ElectroDampen (-1070)
    Link[StimSens] (3211990): Assault (1663) -> Energy Stim (-373)
  Dimensions: 6x6x6
  Properties:
    Position        : (-96.61,-133.62,-28.77) ϴ (H:31° P:0° B:0°)
    Creature        : Droid
    PhysState       : 16 38 C1 C2 70 9F 05 C3 AB 29 E6 C1 00 00 00 00 00 00 00 00 C0 9E FA 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    AI_Mode         : Normal
    AmbientHacked   : 0F 00 00 00 00 00 00 00 00 00 00 00 64 72 6F 69 64 5F 6C 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    CollisionType   : Bounce | No Collision Sound
    AIRCProp        : 0A 00 00 00 28 00 00 00 00 00 00 00 02 00 00 00 CD CC 4C 3F 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysType        : 01 00 00 00 02 00 00 00 00 00 00 00 01 00 00 00
    AI_Alertness    : 00 00 00 00 00 00 00 00
    PhysAttr        : 00 00 C8 42 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Assault (-173):
    HitPoints       : 200
    LootInfo        : 01 00 00 00 49 6E 63 65 6E 64 2E 20 47 72 65 6E 61 64 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 53 6D 61 6C 6C 20 50 72 69 73 6D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 50 65 6C 6C 65 74 20 53 68 6F 74 20 42 6F 78 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 53 6D 61 6C 6C 20 41 50 20 43 6C 69 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 53 6D 61 6C 6C 20 48 45 20 43 6C 69 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 0A 00 00 00 0A 00 00 00 14 00 00 00 14 00 00 00 14 00 00 00 14 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    AI_RngShoot     : 01 00 00 00 03 00 00 00 06 00 00 00 03 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 F0 00 00 33 33 43 40 33 33 F3 BF E1 7A 04 40
    SpchVoice       : vsecbot
    ObjName         : AssaultDroid: "An assault droid."
    ModelName       : mpbot
    SymName         : Assault
    MAX_HP          : 200
    DonorType       : 0
    MotActorTagList : droid, assault
  Properties via Big Droids (-1405):
    AI              : rangedexplode
    AI_RngApps      : 00 00 00 00 04 00 00 00 06 00 00 00 06 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    AI_NCDmgRsp     : 01 00 00 00 0A 00 00 00 00 00 00 00
    Class Tags      : CreatureType Droid
    AI_RngFlee      : 00 00 00 00 00 00 00 00 C3 F5 C8 3F 05 00 00 00 00 00 F0 41 00 00 C0 40
    Scripts         : 54 72 61 6E 73 69 65 6E 74 43 6F 72 70 73 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    AI_Fidget       : false
  Properties via Robots (-163):
    PsiRadar        : None
    HTHMotionResp   : (30.00, 25.00, 20.00)
    GuarLoot        : cheeseborger
    Material Tags   : Material MetalTarget
    AI_VisType      : 2
    AI_VisDesc      : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 87 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 99 00 00 00 32 00 00 00 64 00 00 00 05 00 00 00 DC 05 00 00 19 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 01 00 00 00 3C 00 00 00 5A 00 00 00 0A 00 00 00 C8 00 00 00 47 00 00 00 40 01 00 00 5A 00 00 00 06 00 00 00 46 00 00 00 01 00 00 00 64 00 00 00 5A 00 00 00 1E 00 00 00 C8 00 00 00 01 00 00 00 78 00 00 00 46 00 00 00 64 00 00 00 64 00 00 00 21 00 00 00 E6 00 00 00 46 00 00 00 0A 00 00 00 3C 00 00 00 21 00 00 00 E6 00 00 00 6E 00 00 00 50 00 00 00 28 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 40 40
    PickBias        : 0.100000
  Properties via Monsters (-162):
    ContainDims     : 04 00 00 00 04 00 00 00
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    HUDSelect       : true
    ShowHP          : true
    AI_NCDmRsp      : true
    PhysAIColl      : true
    BashFactor      : 0.100000
    FrobHandler     : Local Only
    AI_CbtTiming    : C4 09 00 00 70 17 00 00 70 17 00 00 80 3E 00 00
    AI_ObjAvoid     : 
    BashParams      : 00 D0 04 46 00 00 00 00
    AI_FreeKnow     : 5000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    ObjIcon         : gun1

Droid Fusion Shot (1664) @ (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Droid Fusion Shot -> Droid Projectiles -> Monster Projectiles -> Projectile -> Object
  Links:
    Link[MetaProp] (1115191): Droid Fusion Shot (1664) -> Droid Fusion Shot (-1502)
  Dimensions: 4x4x4
  Properties:
    PhysInitVel     : (30.00, 0.00, 0.00)
    Position        : (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
    CollisionType   : Bounce | Slay on Impact | Full Collision Sound
    HasRefs         : false
  Properties via Droid Fusion Shot (-1502):
    SymName         : Droid Fusion Shot
    RenderType      : Not Rendered
    DonorType       : 0
    PhysDims        : 0x0x0
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    Class Tags      : EnemyAmmoType DroidFusionShot
  Properties via Droid Projectiles (-1499):
    BlendMode       : Add
  Properties via Projectile (-1339):
    Preload         : true
    BashFactor      : 0.000000
    Heartbeat       : 1000
    PhysAttr        : 00 00 00 00 00 00 80 3F 00 24 74 49 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysAIColl      : true

Fusion Shot (1665) @ (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Fusion Shot -> Energy Projectiles -> Projectile -> Object
  Links:
    Link[arSrc] (8454173): Fusion Shot (1665) -> Energy Stim (-373)
    Link[MetaProp] (1115181): Fusion Shot (1665) -> Fusion Shot (-232)
    Link[Particle] (75563045): Fusion Shot (1665) -> Droid Fusion Shot (1664)
  Dimensions: 0x0x0
  Properties:
    Position        : (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
    StTweqRotate    : 01 00 00 00 01 00 00 00 00 00 00 00 01 00 00 00
    PhysInitVel     : (60.00, 0.00, 0.00)
    PhysState       : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ParticleGroup   : 90 40 42 00 70 4A 42 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 41 00 A0 2F 42 00 00 00 00 00 00 00 00 00 81 06 00 00 05 00 00 00 04 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 78 81 AC 0D B0 80 AC 0D B0 10 B8 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 B4 00 00 00 01 00 00 00 00 B8 0C 1E 0D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 01 00 00 00 00 33 33 93 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 0A D7 23 BC 0A D7 23 BC 0A D7 23 BC 0A D7 23 3C 0A D7 23 3C 0A D7 23 3C 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 10 00 00 00 00 00 00 00 00 00 00 00 41 00 00 00 66 75 73 69 6F 6E 00 00 00 00 00 00 00 00 00 00 EA 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 80 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 3D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    CollisionType   : Bounce | Slay on Impact | Full Collision Sound
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PGLaunchInfo    : 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 6F 12 83 3A 6F 12 83 3A 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 41 00 00 00 41 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 00 00 00 00 80 3F 00 24 74 49 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Fusion Shot (-232):
    ObjShort        : FusionShot: "Fusion"
    CfgTweqRotate   : 00 00 02 03 00 00 00 00 00 00 20 42 00 00 00 00 00 00 B4 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 F0 41 00 00 00 00 00 00 B4 43 00 00 00 00
    Class Tags      : AmmoType FusionShot
    DonorType       : 0
    SelfLit         : 100
    Z-Bias          : 5
    SymName         : Fusion Shot
    LightColor      : CD CC CC 3E 00 00 40 3F
    ObjIcon         : prisms_i
  Properties via Energy Projectiles (-1351):
    ModelName       : fx_particle
    RenderType      : Normal
    BlendMode       : Add
  Properties via Projectile (-1339):
    Preload         : true
    BashFactor      : 0.000000
    Heartbeat       : 1000
    PhysAIColl      : true

teal jet up (1666) @ (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> teal jet up -> Shot FX -> SFX -> Object
  Links:
    Link[MetaProp] (1115195): teal jet up (1666) -> teal jet up (-2400)
    Link[Particle] (75563044): teal jet up (1666) -> Fusion Shot (1665)
  Dimensions: 0x0x6
  Properties:
    PGLaunchInfo    : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 40 00 00 00 00 00 00 00 00 00 00 E0 40 00 00 00 00 00 00 00 00 9A 99 19 3F 9A 99 19 3F 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 00 00 00 00 00 00 99 99 00 00 99 99 00 00
    Position        : (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
    ParticleGroup   : 90 40 42 00 70 4A 42 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 41 00 10 2D 42 00 00 00 00 00 00 00 00 00 82 06 00 00 04 00 00 00 04 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 0A 00 00 00 00 00 00 00 B8 87 AC 0D F0 86 AC 0D D0 11 B8 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 50 00 00 FF 00 00 00 00 00 00 00 00 20 0C 1E 0D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 C0 3F 00 01 00 00 00 00 01 01 00 00 00 00 66 66 66 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 50 00 00 00 0A D7 23 BC 0A D7 23 BC 0A D7 23 BC 0A D7 23 3C 0A D7 23 3C E0 65 86 40 00 00 80 3F 00 00 C0 3F 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 5C 0F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 33 B3 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 81 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via teal jet up (-2400):
    SymName         : teal jet up
    DonorType       : 0
  Properties via Shot FX (-1524):
    Preload         : true
    RenderAlpha     : 1.000000
    ModelName       : fx_particle
    BlendMode       : Add
  Properties via SFX (-5):
    NetworkCategory : Hosted

teal jet left (1667) @ (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> teal jet left -> Shot FX -> SFX -> Object
  Links:
    Link[MetaProp] (1115204): teal jet left (1667) -> teal jet left (-2401)
    Link[Particle] (75563043): teal jet left (1667) -> Fusion Shot (1665)
  Dimensions: 0x4x3
  Properties:
    PGLaunchInfo    : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 C0 C0 00 00 A0 C0 00 00 00 00 00 00 C0 C0 00 00 A0 C0 00 00 00 00 00 00 00 00 00 00 00 3F 00 00 00 3F 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 FA FF 00 00 FB FF 00 00 00 00 00 00 FA FF 00 00 FB FF 00 00 00 00 00 00 00 00 00 80 00 00 00 80 00 00
    Position        : (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
    ParticleGroup   : 90 40 42 00 70 4A 42 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 41 00 10 2D 42 00 00 00 00 00 00 00 00 00 83 06 00 00 04 00 00 00 04 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 0A 00 00 00 00 00 00 00 18 F4 77 21 50 F3 77 21 C8 25 B8 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 50 00 00 FF 00 00 00 00 00 00 00 00 18 0F 1E 0D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 C0 3F 00 01 00 00 00 00 01 01 00 00 00 00 66 66 66 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 50 00 00 00 0A D7 23 BC 00 00 40 C0 00 00 20 C0 0A D7 23 3C 0A D7 23 3C 0A D7 23 3C 00 00 80 3F 00 00 C0 3F 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 CC 0C 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 99 99 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 81 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via teal jet left (-2401):
    SymName         : teal jet left
    DonorType       : 0
  Properties via Shot FX (-1524):
    Preload         : true
    RenderAlpha     : 1.000000
    ModelName       : fx_particle
    BlendMode       : Add
  Properties via SFX (-5):
    NetworkCategory : Hosted

teal jet right (1668) @ (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> teal jet right -> Shot FX -> SFX -> Object
  Links:
    Link[MetaProp] (1115182): teal jet right (1668) -> teal jet right (-2402)
    Link[Particle] (75563042): teal jet right (1668) -> Fusion Shot (1665)
  Dimensions: 0x4x3
  Properties:
    PGLaunchInfo    : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 C0 40 00 00 A0 C0 00 00 00 00 00 00 C0 40 00 00 A0 C0 00 00 00 00 00 00 00 00 00 00 00 3F 00 00 00 3F 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 06 00 00 00 FB FF 00 00 00 00 00 00 06 00 00 00 FB FF 00 00 00 00 00 00 00 00 00 80 00 00 00 80 00 00
    Position        : (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
    ParticleGroup   : 90 40 42 00 70 4A 42 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 41 00 10 2D 42 00 00 00 00 00 00 00 00 00 84 06 00 00 04 00 00 00 04 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 0A 00 00 00 00 00 00 00 78 CB 77 21 B0 CA 77 21 D0 1A B8 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 50 00 00 FF 00 00 00 00 00 00 00 00 A0 15 1E 0D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 C0 3F 00 01 00 00 00 00 01 01 00 00 00 00 66 66 66 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 50 00 00 00 0A D7 23 BC 0A D7 23 BC 00 00 20 C0 0A D7 23 3C 00 00 40 40 0A D7 23 3C 00 00 80 3F 00 00 C0 3F 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 CC 0C 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 99 99 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 81 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via teal jet right (-2402):
    SymName         : teal jet right
    DonorType       : 0
  Properties via Shot FX (-1524):
    Preload         : true
    RenderAlpha     : 1.000000
    ModelName       : fx_particle
    BlendMode       : Add
  Properties via SFX (-5):
    NetworkCategory : Hosted

teal core (1669) @ (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> teal core -> Shot FX -> SFX -> Object
  Links:
    Link[Particle] (75563026): teal core (1669) -> Fusion Shot (1665)
    Link[MetaProp] (1115194): teal core (1669) -> teal core (-2403)
  Dimensions: 0x0x0
  Properties:
    PGLaunchInfo    : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 80 3F 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 01 00
    Position        : (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
    ParticleGroup   : 90 40 42 00 70 4A 42 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 41 00 10 2D 42 00 00 00 00 00 00 00 00 00 85 06 00 00 04 00 00 00 04 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 D8 ED 77 21 10 ED 77 21 D0 23 B8 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 50 00 00 C8 00 00 00 00 00 00 00 00 E0 FD 1D 0D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 01 00 00 00 00 00 00 20 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 50 00 00 00 0A D7 23 BC 0A D7 23 BC 0A D7 23 BC 0A D7 23 3C 0A D7 23 3C 0A D7 23 3C 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 81 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 79 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via teal core (-2403):
    SymName         : teal core
    DonorType       : 0
  Properties via Shot FX (-1524):
    Preload         : true
    RenderAlpha     : 1.000000
    ModelName       : fx_particle
    BlendMode       : Add
  Properties via SFX (-5):
    NetworkCategory : Hosted

Assault (1670) @ (-66.92,-163.44,-20.77) ϴ (H:119° P:0° B:0°)
  Ancestry:
    -> Assault -> Big Droids -> Robots -> Mechanical Vulnerability -> Vulnerabilities -> MetaProperty
    ...                            ... -> ElectroDamp Vulnerability -> Vulnerabilities -> MetaProperty
    ...                            ... -> MatMetal -> MetaProperty
    ...                            ... -> Stasis Vulnerability -> Vulnerabilities -> MetaProperty
    ...                            ... -> Monsters -> Physical -> Object
  Links:
    Link[MetaProp] (1115176): Assault (1670) -> Assault (-173)
    Link[AIProjec] (48300047): Assault (1670) -> Droid Fusion Shot (1671)
    Link[StimSens] (3211992): Assault (1670) -> ElectroDampen (-1070)
    Link[StimSens] (3211994): Assault (1670) -> Armor Piercing Impact (-375)
    Link[StimSens] (3211996): Assault (1670) -> Cold (-1145)
    Link[StimSens] (3211998): Assault (1670) -> WeaponBash (-3058)
    Link[StimSens] (3212000): Assault (1670) -> High Explosive (-376)
    Link[StimSens] (3212001): Assault (1670) -> Electricity (-378)
    Link[StimSens] (3211993): Assault (1670) -> Standard Impact (-385)
    Link[StimSens] (3212002): Assault (1670) -> Energy Stim (-373)
    Link[StimSens] (3211997): Assault (1670) -> BashStim (-692)
    Link[StimSens] (3211999): Assault (1670) -> Droid Fusion (-2753)
    Link[StimSens] (3211995): Assault (1670) -> EMP (-390)
    Link[StimSens] (3211991): Assault (1670) -> Stasis (-1486)
  Dimensions: 6x6x6
  Properties:
    Position        : (-66.92,-163.44,-20.77) ϴ (H:119° P:0° B:0°)
    Creature        : Droid
    PhysState       : 72 D6 85 C2 49 70 23 C3 AB 29 A6 C1 00 00 00 00 00 00 00 00 70 72 EF 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    AI_Mode         : Normal
    AmbientHacked   : 0F 00 00 00 00 00 00 00 00 00 00 00 64 72 6F 69 64 5F 6C 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    CollisionType   : Bounce | No Collision Sound
    AIRCProp        : 0A 00 00 00 28 00 00 00 00 00 00 00 02 00 00 00 CD CC 4C 3F 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysType        : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    AI_Alertness    : 00 00 00 00 00 00 00 00
    PhysAttr        : 00 00 C8 42 00 00 80 3F 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Assault (-173):
    HitPoints       : 200
    LootInfo        : 01 00 00 00 49 6E 63 65 6E 64 2E 20 47 72 65 6E 61 64 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 53 6D 61 6C 6C 20 50 72 69 73 6D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 50 65 6C 6C 65 74 20 53 68 6F 74 20 42 6F 78 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 53 6D 61 6C 6C 20 41 50 20 43 6C 69 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 53 6D 61 6C 6C 20 48 45 20 43 6C 69 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 0A 00 00 00 0A 00 00 00 14 00 00 00 14 00 00 00 14 00 00 00 14 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    AI_RngShoot     : 01 00 00 00 03 00 00 00 06 00 00 00 03 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 F0 00 00 33 33 43 40 33 33 F3 BF E1 7A 04 40
    SpchVoice       : vsecbot
    ObjName         : AssaultDroid: "An assault droid."
    ModelName       : mpbot
    SymName         : Assault
    MAX_HP          : 200
    DonorType       : 0
    MotActorTagList : droid, assault
  Properties via Big Droids (-1405):
    AI              : rangedexplode
    AI_RngApps      : 00 00 00 00 04 00 00 00 06 00 00 00 06 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    AI_NCDmgRsp     : 01 00 00 00 0A 00 00 00 00 00 00 00
    Class Tags      : CreatureType Droid
    AI_RngFlee      : 00 00 00 00 00 00 00 00 C3 F5 C8 3F 05 00 00 00 00 00 F0 41 00 00 C0 40
    Scripts         : 54 72 61 6E 73 69 65 6E 74 43 6F 72 70 73 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    AI_Fidget       : false
  Properties via Robots (-163):
    PsiRadar        : None
    HTHMotionResp   : (30.00, 25.00, 20.00)
    GuarLoot        : cheeseborger
    Material Tags   : Material MetalTarget
    AI_VisType      : 2
    AI_VisDesc      : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 87 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 99 00 00 00 32 00 00 00 64 00 00 00 05 00 00 00 DC 05 00 00 19 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 01 00 00 00 3C 00 00 00 5A 00 00 00 0A 00 00 00 C8 00 00 00 47 00 00 00 40 01 00 00 5A 00 00 00 06 00 00 00 46 00 00 00 01 00 00 00 64 00 00 00 5A 00 00 00 1E 00 00 00 C8 00 00 00 01 00 00 00 78 00 00 00 46 00 00 00 64 00 00 00 64 00 00 00 21 00 00 00 E6 00 00 00 46 00 00 00 0A 00 00 00 3C 00 00 00 21 00 00 00 E6 00 00 00 6E 00 00 00 50 00 00 00 28 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 40 40
    PickBias        : 0.100000
  Properties via Monsters (-162):
    ContainDims     : 04 00 00 00 04 00 00 00
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    HUDSelect       : true
    ShowHP          : true
    AI_NCDmRsp      : true
    PhysAIColl      : true
    BashFactor      : 0.100000
    FrobHandler     : Local Only
    AI_CbtTiming    : C4 09 00 00 70 17 00 00 70 17 00 00 80 3E 00 00
    AI_ObjAvoid     : 
    BashParams      : 00 D0 04 46 00 00 00 00
    AI_FreeKnow     : 5000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    ObjIcon         : gun1

Droid Fusion Shot (1671) @ (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Droid Fusion Shot -> Droid Projectiles -> Monster Projectiles -> Projectile -> Object
  Links:
    Link[MetaProp] (1115177): Droid Fusion Shot (1671) -> Droid Fusion Shot (-1502)
  Dimensions: 4x4x4
  Properties:
    PhysInitVel     : (30.00, 0.00, 0.00)
    Position        : (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
    CollisionType   : Bounce | Slay on Impact | Full Collision Sound
    HasRefs         : false
  Properties via Droid Fusion Shot (-1502):
    SymName         : Droid Fusion Shot
    RenderType      : Not Rendered
    DonorType       : 0
    PhysDims        : 0x0x0
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    Class Tags      : EnemyAmmoType DroidFusionShot
  Properties via Droid Projectiles (-1499):
    BlendMode       : Add
  Properties via Projectile (-1339):
    Preload         : true
    BashFactor      : 0.000000
    Heartbeat       : 1000
    PhysAttr        : 00 00 00 00 00 00 80 3F 00 24 74 49 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysAIColl      : true

Fusion Shot (1672) @ (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Fusion Shot -> Energy Projectiles -> Projectile -> Object
  Links:
    Link[Particle] (75563025): Fusion Shot (1672) -> Droid Fusion Shot (1671)
    Link[MetaProp] (1115173): Fusion Shot (1672) -> Fusion Shot (-232)
    Link[arSrc] (8454172): Fusion Shot (1672) -> Energy Stim (-373)
  Dimensions: 0x0x0
  Properties:
    Position        : (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
    StTweqRotate    : 01 00 00 00 01 00 00 00 00 00 00 00 01 00 00 00
    PhysInitVel     : (60.00, 0.00, 0.00)
    PhysState       : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ParticleGroup   : 90 40 42 00 70 4A 42 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 41 00 A0 2F 42 00 00 00 00 00 00 00 00 00 88 06 00 00 05 00 00 00 04 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 28 D0 77 21 60 CF 77 21 F0 1B B8 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 B4 00 00 00 01 00 00 00 00 90 08 1E 0D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 01 00 00 00 00 33 33 93 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 0A D7 23 BC 0A D7 23 BC 0A D7 23 BC 0A D7 23 3C 0A D7 23 3C 0A D7 23 3C 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 10 00 00 00 00 00 00 00 00 00 00 00 41 00 00 00 66 75 73 69 6F 6E 00 00 00 00 00 00 00 00 00 00 EA 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 87 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    CollisionType   : Bounce | Slay on Impact | Full Collision Sound
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PGLaunchInfo    : 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 6F 12 83 3A 6F 12 83 3A 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 41 00 00 00 41 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 00 00 00 00 80 3F 00 24 74 49 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Fusion Shot (-232):
    ObjShort        : FusionShot: "Fusion"
    CfgTweqRotate   : 00 00 02 03 00 00 00 00 00 00 20 42 00 00 00 00 00 00 B4 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 F0 41 00 00 00 00 00 00 B4 43 00 00 00 00
    Class Tags      : AmmoType FusionShot
    DonorType       : 0
    SelfLit         : 100
    Z-Bias          : 5
    SymName         : Fusion Shot
    LightColor      : CD CC CC 3E 00 00 40 3F
    ObjIcon         : prisms_i
  Properties via Energy Projectiles (-1351):
    ModelName       : fx_particle
    RenderType      : Normal
    BlendMode       : Add
  Properties via Projectile (-1339):
    Preload         : true
    BashFactor      : 0.000000
    Heartbeat       : 1000
    PhysAIColl      : true

teal jet up (1673) @ (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> teal jet up -> Shot FX -> SFX -> Object
  Links:
    Link[Particle] (75563024): teal jet up (1673) -> Fusion Shot (1672)
    Link[MetaProp] (1115174): teal jet up (1673) -> teal jet up (-2400)
  Dimensions: 0x0x6
  Properties:
    PGLaunchInfo    : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 40 00 00 00 00 00 00 00 00 00 00 E0 40 00 00 00 00 00 00 00 00 9A 99 19 3F 9A 99 19 3F 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 00 00 00 00 00 00 99 99 00 00 99 99 00 00
    Position        : (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
    ParticleGroup   : 90 40 42 00 70 4A 42 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 41 00 10 2D 42 00 00 00 00 00 00 00 00 00 89 06 00 00 04 00 00 00 04 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 0A 00 00 00 00 00 00 00 28 9F AC 0D 60 9E AC 0D 48 18 B8 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 50 00 00 FF 00 00 00 00 00 00 00 00 40 13 1E 0D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 C0 3F 00 01 00 00 00 00 01 01 00 00 00 00 66 66 66 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 50 00 00 00 0A D7 23 BC 0A D7 23 BC 0A D7 23 BC 0A D7 23 3C 0A D7 23 3C E0 65 86 40 00 00 80 3F 00 00 C0 3F 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 5C 0F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 33 B3 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 88 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 2D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via teal jet up (-2400):
    SymName         : teal jet up
    DonorType       : 0
  Properties via Shot FX (-1524):
    Preload         : true
    RenderAlpha     : 1.000000
    ModelName       : fx_particle
    BlendMode       : Add
  Properties via SFX (-5):
    NetworkCategory : Hosted

ENG Female Corpse (1674) @ (-71.45,-16.02,-23.64) ϴ (H:39° P:355° B:0°)
  Ancestry:
    -> ENG Female Corpse -> Engineering Corpses -> Human Corpses -> Corpses -> Physical -> Object
    ...                                                      ... -> MatFlesh -> MetaProperty
  Links:
    Link[MetaProp] (1115143): ENG Female Corpse (1674) -> ENG Female Corpse (-1875)
  Dimensions: 8x7x2
  Properties:
    Position        : (-71.45,-16.02,-23.64) ϴ (H:39° P:355° B:0°)
    Creature        : Humanoid
    CretPose        : 01 00 00 00 68 75 6D 64 69 65 75 70 33 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 01 00 00 00
    ?Puppet?        : A4 D8 5D 00 8A 06 00 00 00 00 00 00 E8 BA D6 1A
  Properties via ENG Female Corpse (-1875):
    ModelName       : corf_eng
    SymName         : ENG Female Corpse
    DonorType       : 0
  Properties via Human Corpses (-503):
    ObjName         : HumanCorpses: "A corpse."
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    HUDUse          : human_corpses: "Search corpse"
  Properties via Corpses (-379):
    ContainDims     : 04 00 00 00 04 00 00 00
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    FrobHandler     : Local Only
    HUDSelect       : true
    NonPhysCreature : true
    Scripts         : 43 6F 6E 74 61 69 6E 65 72 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PickBias        : 0.500000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatFlesh (-584):
    Material Tags   : Material Flesh

teal jet left (1675) @ (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> teal jet left -> Shot FX -> SFX -> Object
  Links:
    Link[MetaProp] (1115169): teal jet left (1675) -> teal jet left (-2401)
    Link[Particle] (75563046): teal jet left (1675) -> Fusion Shot (1672)
  Dimensions: 0x4x3
  Properties:
    PGLaunchInfo    : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 C0 C0 00 00 A0 C0 00 00 00 00 00 00 C0 C0 00 00 A0 C0 00 00 00 00 00 00 00 00 00 00 00 3F 00 00 00 3F 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 FA FF 00 00 FB FF 00 00 00 00 00 00 FA FF 00 00 FB FF 00 00 00 00 00 00 00 00 00 80 00 00 00 80 00 00
    Position        : (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
    ParticleGroup   : 90 40 42 00 70 4A 42 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 41 00 10 2D 42 00 00 00 00 00 00 00 00 00 8B 06 00 00 04 00 00 00 04 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 0A 00 00 00 00 00 00 00 D8 D4 77 21 10 D4 77 21 58 1D B8 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 50 00 00 FF 00 00 00 00 00 00 00 00 38 03 1E 0D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 C0 3F 00 01 00 00 00 00 01 01 00 00 00 00 66 66 66 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 50 00 00 00 0A D7 23 BC 00 00 40 C0 00 00 20 C0 0A D7 23 3C 0A D7 23 3C 0A D7 23 3C 00 00 80 3F 00 00 C0 3F 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 CC 0C 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 99 99 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 88 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 7D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via teal jet left (-2401):
    SymName         : teal jet left
    DonorType       : 0
  Properties via Shot FX (-1524):
    Preload         : true
    RenderAlpha     : 1.000000
    ModelName       : fx_particle
    BlendMode       : Add
  Properties via SFX (-5):
    NetworkCategory : Hosted

teal jet right (1676) @ (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> teal jet right -> Shot FX -> SFX -> Object
  Links:
    Link[MetaProp] (1115165): teal jet right (1676) -> teal jet right (-2402)
    Link[Particle] (75563047): teal jet right (1676) -> Fusion Shot (1672)
  Dimensions: 0x4x3
  Properties:
    PGLaunchInfo    : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 C0 40 00 00 A0 C0 00 00 00 00 00 00 C0 40 00 00 A0 C0 00 00 00 00 00 00 00 00 00 00 00 3F 00 00 00 3F 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 06 00 00 00 FB FF 00 00 00 00 00 00 06 00 00 00 FB FF 00 00 00 00 00 00 00 00 00 80 00 00 00 80 00 00
    Position        : (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
    ParticleGroup   : 90 40 42 00 70 4A 42 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 41 00 10 2D 42 00 00 00 00 00 00 00 00 00 8C 06 00 00 04 00 00 00 04 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 0A 00 00 00 00 00 00 00 F8 D7 77 21 30 D7 77 21 30 1E B8 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 50 00 00 FF 00 00 00 00 00 00 00 00 38 16 1E 0D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 C0 3F 00 01 00 00 00 00 01 01 00 00 00 00 66 66 66 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 50 00 00 00 0A D7 23 BC 0A D7 23 BC 00 00 20 C0 0A D7 23 3C 00 00 40 40 0A D7 23 3C 00 00 80 3F 00 00 C0 3F 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 CC 0C 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 99 99 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 88 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 2C 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via teal jet right (-2402):
    SymName         : teal jet right
    DonorType       : 0
  Properties via Shot FX (-1524):
    Preload         : true
    RenderAlpha     : 1.000000
    ModelName       : fx_particle
    BlendMode       : Add
  Properties via SFX (-5):
    NetworkCategory : Hosted

teal core (1677) @ (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> teal core -> Shot FX -> SFX -> Object
  Links:
    Link[MetaProp] (1115166): teal core (1677) -> teal core (-2403)
    Link[Particle] (75563048): teal core (1677) -> Fusion Shot (1672)
  Dimensions: 0x0x0
  Properties:
    PGLaunchInfo    : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 80 3F 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 01 00
    Position        : (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
    ParticleGroup   : 90 40 42 00 70 4A 42 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 41 00 10 2D 42 00 00 00 00 00 00 00 00 00 8D 06 00 00 04 00 00 00 04 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 08 CD 77 21 40 CC 77 21 18 1B B8 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 50 00 00 C8 00 00 00 00 00 00 00 00 20 3B F2 19 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 01 00 00 00 00 00 00 20 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 50 00 00 00 0A D7 23 BC 0A D7 23 BC 0A D7 23 BC 0A D7 23 3C 0A D7 23 3C 0A D7 23 3C 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 88 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 14 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via teal core (-2403):
    SymName         : teal core
    DonorType       : 0
  Properties via Shot FX (-1524):
    Preload         : true
    RenderAlpha     : 1.000000
    ModelName       : fx_particle
    BlendMode       : Add
  Properties via SFX (-5):
    NetworkCategory : Hosted

Assassin (1678) @ (-46.74,-85.63,-4.39) ϴ (H:222° P:0° B:0°)
  Ancestry:
    -> Assassin -> Cyborgs -> Stunable -> Vulnerabilities -> MetaProperty
    ...                ... -> Charmable -> Vulnerabilities -> MetaProperty
    ...                ... -> Monsters -> Physical -> Object
    ...                ... -> Half Mechanical Vulnerability -> Vulnerabilities -> MetaProperty
    ...                ... -> Stasis Vulnerability -> Vulnerabilities -> MetaProperty
  Links:
    Link[AIProjec] (48300048): Assassin (1678) -> Ninja Shot (1679)
    Link[StimSens] (3212013): Assassin (1678) -> Electricity (-378)
    Link[StimSens] (3212015): Assassin (1678) -> Standard Impact (-385)
    Link[StimSens] (3212016): Assassin (1678) -> High Explosive (-376)
    Link[StimSens] (3212018): Assassin (1678) -> Cold (-1145)
    Link[StimSens] (3212005): Assassin (1678) -> BashStim (-692)
    Link[StimSens] (3212006): Assassin (1678) -> Armor Piercing Impact (-375)
    Link[StimSens] (3212008): Assassin (1678) -> Stasis (-1486)
    Link[StimSens] (3212010): Assassin (1678) -> EMP (-390)
    Link[StimSens] (3212014): Assassin (1678) -> Psi Stim (-389)
    Link[StimSens] (3212017): Assassin (1678) -> Incendiary (-388)
    Link[StimSens] (3212004): Assassin (1678) -> Anti-Human (-377)
    Link[StimSens] (3212019): Assassin (1678) -> Energy Stim (-373)
    Link[StimSens] (3212003): Assassin (1678) -> Droid Fusion (-2753)
    Link[StimSens] (3212012): Assassin (1678) -> WeaponBash (-3058)
    Link[StimSens] (3212011): Assassin (1678) -> DrainStim (-3390)
    Link[StimSens] (3212009): Assassin (1678) -> StunStim (-2248)
    Link[StimSens] (3212007): Assassin (1678) -> CharmStim (-3395)
    Link[MetaProp] (1115154): Assassin (1678) -> Assassin (-1541)
  Dimensions: 7x7x7
  Properties:
    Position        : (-46.74,-85.63,-4.39) ϴ (H:222° P:0° B:0°)
    Creature        : Humanoid
    PhysState       : C2 F7 3A C2 3C 44 AB C2 72 A3 8C C0 00 00 00 00 00 00 00 00 A8 F0 5E 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    AI_Mode         : Normal
    CollisionType   : Bounce | No Collision Sound
    AI_IdlRetOrg    : false
    AIRCProp        : 0A 00 00 00 28 00 00 00 00 00 00 00 02 00 00 00 CD CC 4C 3F 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysType        : 01 00 00 00 02 00 00 00 00 00 00 00 01 00 00 00
    AI_Alertness    : 00 00 00 00 00 00 00 00
    PhysAttr        : 00 00 C8 42 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Assassin (-1541):
    AI              : ranged
    HitPoints       : 60
    SpchVoice       : vassassin
    AI_NCDmgRsp     : 01 00 00 00 0F 00 00 00 0A 00 00 00
    Class Tags      : CreatureType Assassin
    AI_IdleDirs     : 88 13 00 00 98 3A 00 00 C4 FF FF FF 01 00 00 00 00 00 00 00 01 00 00 00 3C 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    DonorType       : 0
    AIRCRanges      : 00 00 70 41 00 00 C8 41 00 00 34 42 00 00 96 42
    ObjShort        : Assassin: "Cyborg assassin"
    ObjName         : Assassin: "A cyborg assassin."
    LootInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 35 20 6E 61 6E 69 74 65 73 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4D 65 64 69 75 6D 20 4E 61 6E 69 74 65 20 50 69 6C 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 14 00 00 00 05 00 00 00 4B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ModelName       : assassin
    AI_RngShoot     : 01 00 00 00 03 00 00 00 06 00 00 00 03 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 F0 00 00 CD CC 0C 40 9A 99 D9 3F 66 66 66 3F
    SymName         : Assassin
    Scripts         : 54 72 61 6E 73 69 65 6E 74 43 6F 72 70 73 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    MotActorTagList : ninja
    AI_RngApps      : 00 00 00 00 04 00 00 00 06 00 00 00 06 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    MAX_HP          : 60
    AI_RngFlee      : 06 00 00 00 05 00 00 00 C3 F5 C8 3F 05 00 00 00 00 00 F0 41 00 00 C0 40
  Properties via Cyborgs (-1539):
    TargetType      : Type 1
    AI_VisJoint     : Head
    HTHMotionResp   : (30.00, 25.00, 20.00)
    AI_VisType      : 3
    AI_VisDesc      : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 87 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 99 00 00 00 32 00 00 00 64 00 00 00 05 00 00 00 DC 05 00 00 19 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 01 00 00 00 3C 00 00 00 5A 00 00 00 0A 00 00 00 C8 00 00 00 47 00 00 00 40 01 00 00 5A 00 00 00 06 00 00 00 46 00 00 00 01 00 00 00 64 00 00 00 5A 00 00 00 1E 00 00 00 C8 00 00 00 01 00 00 00 78 00 00 00 46 00 00 00 64 00 00 00 64 00 00 00 21 00 00 00 E6 00 00 00 46 00 00 00 0A 00 00 00 3C 00 00 00 21 00 00 00 E6 00 00 00 6E 00 00 00 50 00 00 00 28 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 40 40
    Material Tags   : Material FleshTarget
  Properties via Monsters (-162):
    ContainDims     : 04 00 00 00 04 00 00 00
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    HUDSelect       : true
    ShowHP          : true
    AI_NCDmRsp      : true
    PsiRadar        : Enemy
    PhysAIColl      : true
    BashFactor      : 0.100000
    FrobHandler     : Local Only
    AI_CbtTiming    : C4 09 00 00 70 17 00 00 70 17 00 00 80 3E 00 00
    AI_ObjAvoid     : 
    BashParams      : 00 D0 04 46 00 00 00 00
    AI_FreeKnow     : 5000
    PickBias        : 0.100000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    ObjIcon         : gun1

Ninja Shot (1679) @ (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Ninja Shot -> Monster Projectiles -> Projectile -> Object
  Links:
    Link[MetaProp] (1115161): Ninja Shot (1679) -> Ninja Shot (-2824)
    Link[arSrc] (8454160): Ninja Shot (1679) -> WeaponBash (-3058)
  Dimensions: 0x0x0
  Properties:
    Position        : (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
    StTweqRotate    : 01 00 00 00 01 00 00 00 00 00 00 00 01 00 00 00
    HasRefs         : false
    PhysInitVel     : (50.00, 0.00, 0.00)
    CollisionType   : Bounce | Slay on Impact | Full Collision Sound
  Properties via Ninja Shot (-2824):
    RenderType      : Normal
    ModelName       : asstar
    CfgTweqRotate   : 00 00 02 03 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 20 41 00 00 00 00 00 00 20 41 00 00 48 42 00 00 00 00 00 00 B4 43 00 00 00 00
    Class Tags      : EnemyAmmoType NinjaShot
    SelfLit         : 15
    SymName         : Ninja Shot
    LightColor      : 00 00 00 3F CD CC 4C 3F
    PrjSound        : ns_whiz
    DonorType       : 0
  Properties via Monster Projectiles (-672):
    PhysDims        : 0x0x0
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
  Properties via Projectile (-1339):
    Preload         : true
    BashFactor      : 0.000000
    Heartbeat       : 1000
    PhysAttr        : 00 00 00 00 00 00 80 3F 00 24 74 49 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysAIColl      : true

Star Trail (1680) @ (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Star Trail -> Shot FX -> SFX -> Object
  Links:
    Link[Particle] (75563055): Star Trail (1680) -> Ninja Shot (1679)
    Link[MetaProp] (1115155): Star Trail (1680) -> Star Trail (-2849)
  Dimensions: 0x0x0
  Properties:
    PGLaunchInfo    : 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 A0 40 00 00 00 00 00 00 00 00 00 00 A0 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 9A 99 99 3E 9A 99 99 3E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 05 00 00 00 00 00 00 00 00 00 00 00 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CC 4C 00 00 CC 4C 00 00
    Position        : (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°)
    ParticleGroup   : 90 40 42 00 70 4A 42 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 41 00 10 2D 42 00 00 00 00 00 00 00 00 00 90 06 00 00 04 00 00 00 04 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 0A 00 00 00 00 00 00 00 58 7E AC 0D 90 7D AC 0D D8 0F B8 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 60 00 00 FF 00 00 00 00 00 00 00 00 C8 06 1E 0D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 3F 00 01 00 00 00 00 01 01 00 00 00 00 CD CC CC 3D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 60 00 00 00 0A D7 23 BC 0A D7 23 BC 0A D7 23 BC 00 FE BF 3F 0A D7 23 3C 0A D7 23 3C 00 00 80 3F 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 AE 07 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CC 4C 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 8F 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 60 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Star Trail (-2849):
    SymName         : Star Trail
    DonorType       : 0
  Properties via Shot FX (-1524):
    Preload         : true
    RenderAlpha     : 1.000000
    ModelName       : fx_particle
    BlendMode       : Add
  Properties via SFX (-5):
    NetworkCategory : Hosted

ambient snd (1681) @ (-73.00,-127.00,-16.00) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> ambient snd -> Marker -> Object
  Links:
    Link[MetaProp] (1115149): ambient snd (1681) -> ambient snd (-667)
  Dimensions: 1x1x1
  Properties:
    AmbientHacked   : 50 00 00 00 00 00 00 00 00 00 00 00 65 6E 67 5F 62 61 79 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (-73.00,-127.00,-16.00) ϴ (H:180° P:0° B:0°)
    Scale           : (0.25, 0.25, 0.25)
  Properties via ambient snd (-667):
    SymName         : ambient snd
    DonorType       : 0
  Properties via Marker (-327):
    NetworkCategory : Hosted
    RenderType      : Not Rendered

Curved Pipe 2' diameter (1682) @ (-87.00,-160.00,-22.00) ϴ (H:180° P:0° B:90°)
  Ancestry:
    -> Curved Pipe 2' diameter -> Chrome -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                                                     ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115162): Curved Pipe 2' diameter (1682) -> Curved Pipe 2' diameter (-859)
  Dimensions: 4x2x3
  Properties:
    Position        : (-87.00,-160.00,-22.00) ϴ (H:180° P:0° B:90°)
    PhysState       : D6 FD AD C2 00 00 20 C3 00 00 B0 C1 00 00 B4 42 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 4x2x3
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Curved Pipe 2' diameter (-859):
    ModelName       : pipe2crv
    SymName         : Curved Pipe 2' diameter
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    ObjName         : pipes: "A pipe."
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Curved Pipe 2' diameter (1683) @ (-77.00,-204.00,-10.00) ϴ (H:270° P:0° B:180°)
  Ancestry:
    -> Curved Pipe 2' diameter -> Chrome -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                                                     ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115115): Curved Pipe 2' diameter (1683) -> Curved Pipe 2' diameter (-859)
  Dimensions: 4x2x3
  Properties:
    Position        : (-77.00,-204.00,-10.00) ϴ (H:270° P:0° B:180°)
    PhysState       : 00 00 9A C2 00 00 4C C3 00 00 20 C1 00 00 34 43 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 4x2x3
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Curved Pipe 2' diameter (-859):
    ModelName       : pipe2crv
    SymName         : Curved Pipe 2' diameter
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    ObjName         : pipes: "A pipe."
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Pipe 8x2 (1684) @ (-86.00,-167.00,-22.00) ϴ (H:0° P:0° B:90°)
  Ancestry:
    -> Pipe 8x2 -> Chrome -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                                      ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115104): Pipe 8x2 (1684) -> Pipe 8x2 (-769)
  Dimensions: 2x2x10
  Properties:
    Position        : (-86.00,-167.00,-22.00) ϴ (H:0° P:0° B:90°)
    PhysState       : A9 FE AB C2 40 01 27 C3 00 00 B0 C1 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.00, 1.00, 1.25)
    PhysDims        : 2x2x10
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Pipe 8x2 (-769):
    ModelName       : pipe2
    SymName         : Pipe 8x2
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    ObjName         : pipes: "A pipe."
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Curved Pipe 2' diameter (1685) @ (-87.00,-160.00,-18.00) ϴ (H:180° P:0° B:90°)
  Ancestry:
    -> Curved Pipe 2' diameter -> Chrome -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                                                     ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115159): Curved Pipe 2' diameter (1685) -> Curved Pipe 2' diameter (-859)
  Dimensions: 4x2x3
  Properties:
    Position        : (-87.00,-160.00,-18.00) ϴ (H:180° P:0° B:90°)
    PhysState       : D6 FD AD C2 00 00 20 C3 00 00 90 C1 00 00 B4 42 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 4x2x3
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Curved Pipe 2' diameter (-859):
    ModelName       : pipe2crv
    SymName         : Curved Pipe 2' diameter
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    ObjName         : pipes: "A pipe."
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Pipe 8x2 (1686) @ (-86.00,-167.00,-18.00) ϴ (H:0° P:0° B:90°)
  Ancestry:
    -> Pipe 8x2 -> Chrome -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                                      ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115105): Pipe 8x2 (1686) -> Pipe 8x2 (-769)
  Dimensions: 2x2x10
  Properties:
    Position        : (-86.00,-167.00,-18.00) ϴ (H:0° P:0° B:90°)
    PhysState       : A9 FE AB C2 40 01 27 C3 00 00 90 C1 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.00, 1.00, 1.25)
    PhysDims        : 2x2x10
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Pipe 8x2 (-769):
    ModelName       : pipe2
    SymName         : Pipe 8x2
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    ObjName         : pipes: "A pipe."
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Blinking Red (1687) @ (-81.50,-171.81,-17.00) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Blinking Red -> Blinking Lights -> OmniLights -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115150): Blinking Red (1687) -> Blinking Red (-2015)
  Dimensions: 0x0x0
  Properties:
    Position        : (-81.50,-171.81,-17.00) ϴ (H:180° P:0° B:0°)
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4C 69 67 68 74 53 6F 75 6E 64 4F 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    LightColor      : 00 00 00 00 00 00 80 3F
    AnimLight       : 00 00 00 00 00 00 00 00 9A 99 99 BE 00 00 00 00 00 00 00 00 6F 00 03 00 C4 00 00 00 E8 03 00 00 64 00 00 00 00 00 00 00 00 00 C8 42 00 00 C8 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Class Tags      : LightType RckLoBeep
  Properties via Blinking Red (-2015):
    ModelName       : buttonr
    SymName         : Blinking Red
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Blinking Red (1688) @ (-64.50,-171.81,-17.00) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Blinking Red -> Blinking Lights -> OmniLights -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115147): Blinking Red (1688) -> Blinking Red (-2015)
  Dimensions: 0x0x0
  Properties:
    Position        : (-64.50,-171.81,-17.00) ϴ (H:180° P:0° B:0°)
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4C 69 67 68 74 53 6F 75 6E 64 4F 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    LightColor      : 00 00 00 00 00 00 80 3F
    AnimLight       : 00 00 00 00 00 00 00 00 9A 99 99 BE 00 00 00 00 00 00 00 00 3B 00 03 00 BE 00 00 00 E8 03 00 00 64 00 00 00 00 00 00 00 00 00 C8 42 00 00 C8 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Class Tags      : LightType RckLoBeep
  Properties via Blinking Red (-2015):
    ModelName       : buttonr
    SymName         : Blinking Red
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Curved Pipe 2' diameter (1689) @ (-59.00,-160.00,-22.00) ϴ (H:270° P:0° B:90°)
  Ancestry:
    -> Curved Pipe 2' diameter -> Chrome -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                                                     ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115152): Curved Pipe 2' diameter (1689) -> Curved Pipe 2' diameter (-859)
  Dimensions: 4x2x3
  Properties:
    Position        : (-59.00,-160.00,-22.00) ϴ (H:270° P:0° B:90°)
    PhysState       : 00 00 6C C2 00 00 20 C3 00 00 B0 C1 00 00 B4 42 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 4x2x3
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Curved Pipe 2' diameter (-859):
    ModelName       : pipe2crv
    SymName         : Curved Pipe 2' diameter
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    ObjName         : pipes: "A pipe."
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Pipe 8x2 (1690) @ (-60.00,-167.00,-22.00) ϴ (H:0° P:0° B:90°)
  Ancestry:
    -> Pipe 8x2 -> Chrome -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                                      ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115163): Pipe 8x2 (1690) -> Pipe 8x2 (-769)
  Dimensions: 2x2x10
  Properties:
    Position        : (-60.00,-167.00,-22.00) ϴ (H:0° P:0° B:90°)
    PhysState       : 52 FD 6F C2 40 01 27 C3 00 00 B0 C1 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.00, 1.00, 1.25)
    PhysDims        : 2x2x10
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Pipe 8x2 (-769):
    ModelName       : pipe2
    SymName         : Pipe 8x2
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    ObjName         : pipes: "A pipe."
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Curved Pipe 2' diameter (1691) @ (-59.00,-160.00,-18.00) ϴ (H:270° P:0° B:90°)
  Ancestry:
    -> Curved Pipe 2' diameter -> Chrome -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                                                     ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115106): Curved Pipe 2' diameter (1691) -> Curved Pipe 2' diameter (-859)
  Dimensions: 4x2x3
  Properties:
    Position        : (-59.00,-160.00,-18.00) ϴ (H:270° P:0° B:90°)
    PhysState       : 00 00 6C C2 00 00 20 C3 00 00 90 C1 00 00 B4 42 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 4x2x3
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Curved Pipe 2' diameter (-859):
    ModelName       : pipe2crv
    SymName         : Curved Pipe 2' diameter
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    ObjName         : pipes: "A pipe."
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Pipe 8x2 (1692) @ (-60.00,-167.00,-18.00) ϴ (H:0° P:0° B:90°)
  Ancestry:
    -> Pipe 8x2 -> Chrome -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                                      ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115160): Pipe 8x2 (1692) -> Pipe 8x2 (-769)
  Dimensions: 2x2x10
  Properties:
    Position        : (-60.00,-167.00,-18.00) ϴ (H:0° P:0° B:90°)
    PhysState       : 52 FD 6F C2 40 01 27 C3 00 00 90 C1 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.00, 1.00, 1.25)
    PhysDims        : 2x2x10
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Pipe 8x2 (-769):
    ModelName       : pipe2
    SymName         : Pipe 8x2
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    ObjName         : pipes: "A pipe."
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Pipe 16x2 (1693) @ (-86.00,-182.00,-22.00) ϴ (H:0° P:0° B:90°)
  Ancestry:
    -> Pipe 16x2 -> Chrome -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                                       ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115107): Pipe 16x2 (1693) -> Pipe 16x2 (-1049)
  Dimensions: 2x2x16
  Properties:
    Position        : (-86.00,-182.00,-22.00) ϴ (H:0° P:0° B:90°)
    PhysState       : 00 00 AC C2 FB FF 35 C3 00 00 B0 C1 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 2x2x16
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Pipe 16x2 (-1049):
    ModelName       : pipel2
    SymName         : Pipe 16x2
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    ObjName         : pipes: "A pipe."
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Pipe 16x2 (1694) @ (-86.00,-198.00,-22.00) ϴ (H:0° P:0° B:90°)
  Ancestry:
    -> Pipe 16x2 -> Chrome -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                                       ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115108): Pipe 16x2 (1694) -> Pipe 16x2 (-1049)
  Dimensions: 2x2x16
  Properties:
    Position        : (-86.00,-198.00,-22.00) ϴ (H:0° P:0° B:90°)
    PhysState       : 00 00 AC C2 00 00 46 C3 00 00 B0 C1 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 2x2x16
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Pipe 16x2 (-1049):
    ModelName       : pipel2
    SymName         : Pipe 16x2
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    ObjName         : pipes: "A pipe."
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Pipe 16x2 (1695) @ (-86.00,-182.00,-18.00) ϴ (H:0° P:0° B:90°)
  Ancestry:
    -> Pipe 16x2 -> Chrome -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                                       ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115109): Pipe 16x2 (1695) -> Pipe 16x2 (-1049)
  Dimensions: 2x2x16
  Properties:
    Position        : (-86.00,-182.00,-18.00) ϴ (H:0° P:0° B:90°)
    PhysState       : 00 00 AC C2 FB FF 35 C3 00 00 90 C1 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 2x2x16
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Pipe 16x2 (-1049):
    ModelName       : pipel2
    SymName         : Pipe 16x2
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    ObjName         : pipes: "A pipe."
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Pipe 16x2 (1696) @ (-86.00,-198.00,-18.00) ϴ (H:0° P:0° B:90°)
  Ancestry:
    -> Pipe 16x2 -> Chrome -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                                       ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115110): Pipe 16x2 (1696) -> Pipe 16x2 (-1049)
  Dimensions: 2x2x16
  Properties:
    Position        : (-86.00,-198.00,-18.00) ϴ (H:0° P:0° B:90°)
    PhysState       : 00 00 AC C2 00 00 46 C3 00 00 90 C1 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 2x2x16
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Pipe 16x2 (-1049):
    ModelName       : pipel2
    SymName         : Pipe 16x2
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    ObjName         : pipes: "A pipe."
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Pipe 16x2 (1697) @ (-60.00,-182.00,-22.00) ϴ (H:0° P:0° B:90°)
  Ancestry:
    -> Pipe 16x2 -> Chrome -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                                       ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115111): Pipe 16x2 (1697) -> Pipe 16x2 (-1049)
  Dimensions: 2x2x16
  Properties:
    Position        : (-60.00,-182.00,-22.00) ϴ (H:0° P:0° B:90°)
    PhysState       : 00 00 70 C2 FB FF 35 C3 00 00 B0 C1 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 2x2x16
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Pipe 16x2 (-1049):
    ModelName       : pipel2
    SymName         : Pipe 16x2
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    ObjName         : pipes: "A pipe."
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Pipe 16x2 (1698) @ (-60.00,-198.00,-22.00) ϴ (H:0° P:0° B:90°)
  Ancestry:
    -> Pipe 16x2 -> Chrome -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                                       ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115112): Pipe 16x2 (1698) -> Pipe 16x2 (-1049)
  Dimensions: 2x2x16
  Properties:
    Position        : (-60.00,-198.00,-22.00) ϴ (H:0° P:0° B:90°)
    PhysState       : 00 00 70 C2 00 00 46 C3 00 00 B0 C1 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 2x2x16
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Pipe 16x2 (-1049):
    ModelName       : pipel2
    SymName         : Pipe 16x2
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    ObjName         : pipes: "A pipe."
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Pipe 16x2 (1699) @ (-60.00,-182.00,-18.00) ϴ (H:0° P:0° B:90°)
  Ancestry:
    -> Pipe 16x2 -> Chrome -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                                       ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115113): Pipe 16x2 (1699) -> Pipe 16x2 (-1049)
  Dimensions: 2x2x16
  Properties:
    Position        : (-60.00,-182.00,-18.00) ϴ (H:0° P:0° B:90°)
    PhysState       : 00 00 70 C2 FB FF 35 C3 00 00 90 C1 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 2x2x16
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Pipe 16x2 (-1049):
    ModelName       : pipel2
    SymName         : Pipe 16x2
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    ObjName         : pipes: "A pipe."
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Pipe 16x2 (1700) @ (-60.00,-198.00,-18.00) ϴ (H:0° P:0° B:90°)
  Ancestry:
    -> Pipe 16x2 -> Chrome -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                                       ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115114): Pipe 16x2 (1700) -> Pipe 16x2 (-1049)
  Dimensions: 2x2x16
  Properties:
    Position        : (-60.00,-198.00,-18.00) ϴ (H:0° P:0° B:90°)
    PhysState       : 00 00 70 C2 00 00 46 C3 00 00 90 C1 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 2x2x16
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Pipe 16x2 (-1049):
    ModelName       : pipel2
    SymName         : Pipe 16x2
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    ObjName         : pipes: "A pipe."
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Curved Pipe 2' diameter (1701) @ (-69.00,-204.00,-10.00) ϴ (H:270° P:0° B:180°)
  Ancestry:
    -> Curved Pipe 2' diameter -> Chrome -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                                                     ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115117): Curved Pipe 2' diameter (1701) -> Curved Pipe 2' diameter (-859)
  Dimensions: 4x2x3
  Properties:
    Position        : (-69.00,-204.00,-10.00) ϴ (H:270° P:0° B:180°)
    PhysState       : 00 00 8A C2 00 00 4C C3 00 00 20 C1 00 00 34 43 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 4x2x3
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Curved Pipe 2' diameter (-859):
    ModelName       : pipe2crv
    SymName         : Curved Pipe 2' diameter
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    ObjName         : pipes: "A pipe."
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Pipe 8x2 (1702) @ (-69.00,-203.00,-6.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Pipe 8x2 -> Chrome -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                                      ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115120): Pipe 8x2 (1702) -> Pipe 8x2 (-769)
  Dimensions: 2x2x4
  Properties:
    Position        : (-69.00,-203.00,-6.00) ϴ (H:90° P:0° B:0°)
    PhysState       : 00 00 8A C2 00 00 4B C3 00 00 C0 C0 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.00, 1.00, 0.50)
    PhysDims        : 2x2x8
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Pipe 8x2 (-769):
    ModelName       : pipe2
    SymName         : Pipe 8x2
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    ObjName         : pipes: "A pipe."
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Pipe 8x2 (1703) @ (-77.00,-203.00,-6.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Pipe 8x2 -> Chrome -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                                      ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115121): Pipe 8x2 (1703) -> Pipe 8x2 (-769)
  Dimensions: 2x2x4
  Properties:
    Position        : (-77.00,-203.00,-6.00) ϴ (H:90° P:0° B:0°)
    PhysState       : 00 00 9A C2 00 00 4B C3 00 00 C0 C0 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.00, 1.00, 0.50)
    PhysDims        : 2x2x8
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Pipe 8x2 (-769):
    ModelName       : pipe2
    SymName         : Pipe 8x2
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    ObjName         : pipes: "A pipe."
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

steam jet (1704) @ (-70.38,-201.97,-10.00) ϴ (H:47° P:1° B:339°)
  Ancestry:
    -> steam jet -> SteamFX -> Environmental FX -> SFX -> Object
  Links:
    Link[MetaProp] (1115119): steam jet (1704) -> steam jet (-1972)
  Dimensions: 2x8x2
  Properties:
    AmbientHacked   : 19 00 00 00 00 00 00 00 02 00 00 00 73 74 65 61 6D 5F 6C 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (-70.38,-201.97,-10.00) ϴ (H:47° P:1° B:339°)
    PGLaunchInfo    : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 C0 BF 00 00 10 41 00 00 C0 BF 00 00 C0 3F 00 00 20 41 00 00 C0 3F 00 00 00 00 00 00 00 00 9A 99 19 3F CD CC 4C 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 FE FF 00 00 09 00 00 80 FE FF 00 80 01 00 00 00 0A 00 00 80 01 00 00 00 00 00 00 00 00 00 99 99 00 00 CC CC 00 00
    ParticleGroup   : D0 3D 42 00 70 4A 42 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 41 00 D0 39 42 00 00 00 00 00 00 00 00 00 A8 06 00 00 06 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 1E 00 00 00 00 00 00 00 00 F8 77 21 C8 F8 77 21 E8 26 B8 18 00 00 00 00 00 00 00 00 30 27 B8 18 40 21 18 19 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 1E 00 00 00 00 00 00 00 00 00 05 1E 0D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 01 00 00 00 00 9A 99 99 3E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 00 99 99 BF 0A D7 23 BC 00 99 99 BF 00 99 99 3F 00 FF FF 40 00 99 99 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 F9 05 00 00 73 74 65 61 6D 00 00 00 00 00 00 00 00 00 00 00 E9 00 00 00 66 66 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 00 00 00 00 80 3F 00 00 00 00 02 00 00 00 99 19 00 00 00 00 00 00 3D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via steam jet (-1972):
    DonorType       : 0
    SymName         : steam jet
    ModelName       : fx_particle
  Properties via SFX (-5):
    NetworkCategory : Hosted

steam jet cloud (1705) @ (-70.38,-201.97,-10.00) ϴ (H:47° P:1° B:339°)
  Ancestry:
    -> steam jet cloud -> SteamFX -> Environmental FX -> SFX -> Object
  Links:
    Link[MetaProp] (1115116): steam jet cloud (1705) -> steam jet cloud (-1973)
    Link[Particle] (75563056): steam jet cloud (1705) -> steam jet (1704)
  Dimensions: 5x14x5
  Properties:
    AmbientHacked   : 19 00 00 00 00 00 00 00 02 00 00 00 73 74 65 61 6D 5F 6C 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (-70.38,-201.97,-10.00) ϴ (H:47° P:1° B:339°)
    PGLaunchInfo    : 00 00 00 00 CD CC 4C BE CD CC 4C BE CD CC 4C BE CD CC 4C 3E CD CC 4C 3E CD CC 4C 3E 00 00 80 BF 00 00 A0 40 00 00 80 BF 00 00 80 3F 00 00 C0 40 00 00 80 3F 00 00 00 00 00 00 00 00 66 66 E6 3F 9A 99 19 40 00 00 00 00 00 00 00 00 CD CC FF FF CD CC FF FF CD CC FF FF 33 33 00 00 33 33 00 00 33 33 00 00 00 00 FF FF 00 00 05 00 00 00 FF FF 00 00 01 00 00 00 06 00 00 00 01 00 00 00 00 00 00 00 00 00 CC CC 01 00 66 66 02 00
    ParticleGroup   : D0 3D 42 00 70 4A 42 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 41 00 D0 39 42 00 00 00 00 00 00 00 00 00 A9 06 00 00 06 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 28 00 00 00 00 00 00 00 A0 EE 77 21 68 EF 77 21 60 24 B8 18 00 00 00 00 00 00 00 00 A8 24 B8 18 E8 FA 17 19 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 1E 00 00 00 00 00 00 00 00 A0 31 F2 19 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 01 00 00 00 00 00 00 00 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 40 66 26 C0 00 CC 4C BE 40 66 26 C0 40 66 26 40 70 99 69 41 40 66 26 40 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 70 0D 00 00 73 74 65 61 6D 00 00 00 00 00 00 00 00 00 00 00 E9 00 00 00 66 66 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 A8 06 00 00 00 00 00 00 00 00 00 BF 00 00 00 00 00 00 80 3F 00 00 00 00 02 00 00 00 99 19 00 00 00 00 00 00 1F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via steam jet cloud (-1973):
    DonorType       : 0
    SymName         : steam jet cloud
    ModelName       : fx_particle
  Properties via SFX (-5):
    NetworkCategory : Hosted

Aschenbecher (1706) @ (-62.80,-114.28,-19.30) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Aschenbecher -> Quartier -> NEUES -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115129): Aschenbecher (1706) -> Aschenbecher (-4417)
  Dimensions: 1x1x0
  Properties:
    Scale           : (0.40, 0.40, 0.40)
    Position        : (-62.80,-114.28,-19.30) ϴ (H:0° P:0° B:0°)
  Properties via Aschenbecher (-4417):
    ObjName         : ascheb
    ModelName       : ascheb
    DonorType       : 0
    SymName         : Aschenbecher
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Cigarettes (1707) @ (-53.92,-102.29,-23.88) ϴ (H:47° P:0° B:90°)
  Ancestry:
    -> Cigarettes -> Items -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115127): Cigarettes (1707) -> Cigarettes (-1396)
  Dimensions: 0x0x0
  Properties:
    Position        : (-53.92,-102.29,-23.88) ϴ (H:47° P:0° B:90°)
    PhysState       : 60 A9 57 C2 37 96 CC C2 AB 04 BF C1 00 00 B4 42 00 00 00 00 C0 18 3D 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.24, 0.85, 1.48)
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Cigarettes (-1396):
    Class Tags      : FoodType Schlecht
    Material Tags   : Material Fabric
    SymName         : Cigarettes
    ObjIcon         : icn_cig
    ObjShort        : Cigs: "Cigarettes"
    ObjName         : Cigs: "Cigarettes."
    ModelName       : cigaret
    CombineType     : cigarettes
    StackCount      : 1
    Scripts         : 4E 56 43 6F 6D 65 73 74 69 62 6C 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4E 56 52 65 6D 6F 76 65 50 72 6F 70 65 72 74 79 54 72 61 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00
    DonorType       : 0
    ObjList         : NVComestibleNoCheck=1; NVComestibleHeal=-1; NVComestiblePsi=1; NVRemovePropertyTrapOn="BeginScript"; NVRemovePropertyTrapProp="Scale"; NVRemovePropertyTrapReAdd=1; NVRemovePropertyTrapCount=1;
  Properties via Items (-90):
    FrobInfo        : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    ElevAble        : true
    HUDSelect       : true
    Recycle         : 1
    InvDims         : 01 00 00 00 01 00 00 00
    PickBias        : 0.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Feuerzeug2 (1708) @ (-63.34,-113.51,-19.46) ϴ (H:215° P:90° B:0°)
  Ancestry:
    -> Feuerzeug2 -> Feuerzeug1 -> Quartier -> NEUES -> Decorative -> Physical -> Object
    ...                     ... -> MatPlasticrete -> MetaProperty
  Links:
    Link[MetaProp] (1115128): Feuerzeug2 (1708) -> Feuerzeug2 (-5138)
  Dimensions: 0x0x0
  Properties:
    Scale           : (0.68, 0.68, 0.68)
    Position        : (-63.34,-113.51,-19.46) ϴ (H:215° P:90° B:0°)
  Properties via Feuerzeug2 (-5138):
    ModelName       : cs-fz2
    SymName         : Feuerzeug2
    DonorType       : 0
  Properties via Feuerzeug1 (-5137):
    ObjName         : feuerzeug
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatPlasticrete (-630):
    Material Tags   : Material Plasticrete

TriBecher (1709) @ (-83.03,-114.17,-18.75) ϴ (H:25° P:0° B:0°)
  Ancestry:
    -> TriBecher -> Kueche -> NEUES -> Decorative -> Physical -> Object
    ...                ... -> MatUnBrkGlass -> MetaProperty
    ...      ... -> MatPlasticrete -> MetaProperty
  Links:
    Link[MetaProp] (1115122): TriBecher (1709) -> TriBecher (-4952)
  Dimensions: 0x0x1
  Properties:
    Position        : (-83.03,-114.17,-18.75) ϴ (H:25° P:0° B:0°)
  Properties via TriBecher (-4952):
    ModelName       : becher2
    SymName         : TriBecher
    ObjName         : trinkb
    DonorType       : 0
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatUnBrkGlass (-634):
    Material Tags   : Material UBGlass

Engineering Wedge Light (1710) @ (-90.50,-22.00,-9.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Engineering Wedge Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115168): Engineering Wedge Light (1710) -> Engineering Wedge Light (-1135)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (-90.50,-22.00,-9.00) ϴ (H:90° P:0° B:0°)
  Properties via Engineering Wedge Light (-1135):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Engineering Wedge Light
    ModelName       : light2
    LightColor      : B8 1E 05 3E 00 00 40 3F
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Blood Splat (1711) @ (-71.40,-16.56,-23.99) ϴ (H:128° P:0° B:270°)
  Ancestry:
    -> Blood Splat -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115136): Blood Splat (1711) -> Blood Splat (-601)
  Dimensions: 10x0x10
  Properties:
    Position        : (-71.40,-16.56,-23.99) ϴ (H:128° P:0° B:270°)
  Properties via Blood Splat (-601):
    RenderAlpha     : 1.000000
    ObjName         : Blood_splat: "A blood stain...human?"
    ModelName       : blood1
    SymName         : Blood Splat
    DonorType       : 0
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Shotgun Holes (1712) @ (-94.00,-116.02,-22.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Shotgun Holes -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115141): Shotgun Holes (1712) -> Shotgun Holes (-1401)
  Dimensions: 3x0x3
  Properties:
    Position        : (-94.00,-116.02,-22.00) ϴ (H:0° P:0° B:0°)
  Properties via Shotgun Holes (-1401):
    ModelName       : shotgunh
    SymName         : Shotgun Holes
    DonorType       : 0
  Properties via Alpha Signs (-2044):
    RenderAlpha     : 1.000000
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Shotgun Casings (1713) @ (-65.03,-29.84,-23.93) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Shotgun Casings -> Spent Projectile Casings -> Debris -> Decorative -> Physical -> Object
    ...                                                  ... -> MatMetal -> MetaProperty
  Links:
    Link[MetaProp] (1115140): Shotgun Casings (1713) -> Shotgun Casings (-1386)
  Dimensions: 1x0x0
  Properties:
    StTweqDelete    : 00 00 00 00 00 00 00 00
    Position        : (-65.03,-29.84,-23.93) ϴ (H:0° P:0° B:0°)
  Properties via Shotgun Casings (-1386):
    ModelName       : casings
    SymName         : Shotgun Casings
    DonorType       : 0
  Properties via Spent Projectile Casings (-1385):
    ObjShort        : Bullet_Casings: ""
    ObjName         : Bullet_Casings: "A few spent bullets."
    CfgTweqDelete   : 00 00 00 00 00 00 A0 0F
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatMetal (-583):
    Material Tags   : Material Metal

Shuttle Bay4 (1714) @ (-73.00,-155.98,0.50) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Shuttle Bay4 -> Ship areas -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115132): Shuttle Bay4 (1714) -> Shuttle Bay4 (-4502)
  Dimensions: 6x0x5
  Properties:
    ModelName       : bay7
    Position        : (-73.00,-155.98,0.50) ϴ (H:180° P:0° B:0°)
  Properties via Shuttle Bay4 (-4502):
    SymName         : Shuttle Bay4
    DonorType       : 0
  Properties via Alpha Signs (-2044):
    RenderAlpha     : 1.000000
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Engineering Wedge Light (1715) @ (-73.00,-155.50,7.00) ϴ (H:180° P:0° B:0°)
  Ancestry:
    -> Engineering Wedge Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115139): Engineering Wedge Light (1715) -> Engineering Wedge Light (-1135)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (-73.00,-155.50,7.00) ϴ (H:180° P:0° B:0°)
  Properties via Engineering Wedge Light (-1135):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Engineering Wedge Light
    ModelName       : light2
    LightColor      : B8 1E 05 3E 00 00 40 3F
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Shuttle Bay4 (1716) @ (-89.00,-76.02,-16.50) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Shuttle Bay4 -> Ship areas -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115137): Shuttle Bay4 (1716) -> Shuttle Bay4 (-4502)
  Dimensions: 6x0x5
  Properties:
    ModelName       : bay7
    Position        : (-89.00,-76.02,-16.50) ϴ (H:0° P:0° B:0°)
  Properties via Shuttle Bay4 (-4502):
    SymName         : Shuttle Bay4
    DonorType       : 0
  Properties via Alpha Signs (-2044):
    RenderAlpha     : 1.000000
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Engineering Wedge Light (1717) @ (-89.00,-76.50,-10.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Engineering Wedge Light -> Lights -> Physical -> Object
  Links:
    Link[MetaProp] (1115133): Engineering Wedge Light (1717) -> Engineering Wedge Light (-1135)
  Dimensions: 3x1x2
  Properties:
    Light           : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Position        : (-89.00,-76.50,-10.00) ϴ (H:0° P:0° B:0°)
  Properties via Engineering Wedge Light (-1135):
    Spotlight       : (10.00, 50.00, 10.00)
    SymName         : Engineering Wedge Light
    ModelName       : light2
    LightColor      : B8 1E 05 3E 00 00 40 3F
    DonorType       : 0
  Properties via Lights (-132):
    Immobile        : false
    ObjName         : Lights: "A light."
    Scripts         : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    SchPlayParams   : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00
    Material Tags   : Material Glass
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Mag-02 (1718) @ (3.27,24.38,0.05) ϴ (H:225° P:0° B:0°)
  Ancestry:
    -> Mag-02 -> Mag-01 -> Magazines -> Items -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1116236): Mag-02 (1718) -> Mag-02 (-5427)
  Dimensions: 1x1x0
  Properties:
    Position        : (3.27,24.38,0.05) ϴ (H:225° P:0° B:0°)
    PhysState       : 8B 3A 51 40 14 0B C3 41 9C B1 48 3D 00 00 00 00 00 00 00 00 78 96 61 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Mag-02 (-5427):
    SymName         : Mag-02
    DonorType       : 0
    CombineType     : mag-02
    ModelName       : mag-02
    ObjIcon         : i-mag-02
  Properties via Magazines (-1255):
    ObjShort        : Magazines: "Magazine"
    ObjName         : Magazines: "A magazine."
    StackCount      : 1
    Material Tags   : Material Fabric
  Properties via Items (-90):
    FrobInfo        : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    ElevAble        : true
    HUDSelect       : true
    Recycle         : 1
    InvDims         : 01 00 00 00 01 00 00 00
    ObjList         : NVComestibleNoCheck=1;
    PickBias        : 0.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Cup with Liquid (1719) @ (-62.01,-17.48,-23.66) ϴ (H:29° P:0° B:0°)
  Ancestry:
    -> Cup with Liquid -> Trash -> Debris -> Decorative -> Physical -> Object
    ...                               ... -> MatMetal -> MetaProperty
  Links:
    Link[MetaProp] (1115131): Cup with Liquid (1719) -> Cup with Liquid (-3143)
  Dimensions: 3x3x0
  Properties:
    Position        : (-62.01,-17.48,-23.66) ϴ (H:29° P:0° B:0°)
  Properties via Cup with Liquid (-3143):
    ModelName       : cupt
    SymName         : Cup with Liquid
    DonorType       : 0
  Properties via Trash (-3140):
    Material Tags   : Material Fabric
  Properties via Debris (-93):
    ObjName         : Debris: "A piece of debris."
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Mag-04 (1720) @ (-0.32,4.98,-1.29) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Mag-04 -> Mag-01 -> Magazines -> Items -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1116070): Mag-04 (1720) -> Mag-04 (-5429)
  Dimensions: 1x1x0
  Properties:
    Position        : (-0.32,4.98,-1.29) ϴ (H:0° P:0° B:0°)
    PhysState       : C8 A9 A4 BE 81 84 9F 40 CF A9 A4 BF 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Mag-04 (-5429):
    SymName         : Mag-04
    DonorType       : 0
    CombineType     : mag-04
    ModelName       : mag-04
    ObjIcon         : i-mag-04
  Properties via Magazines (-1255):
    ObjShort        : Magazines: "Magazine"
    ObjName         : Magazines: "A magazine."
    StackCount      : 1
    Material Tags   : Material Fabric
  Properties via Items (-90):
    FrobInfo        : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    ElevAble        : true
    HUDSelect       : true
    Recycle         : 1
    InvDims         : 01 00 00 00 01 00 00 00
    ObjList         : NVComestibleNoCheck=1;
    PickBias        : 0.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Kappe-tri (1721) @ (-38.17,-11.07,-21.73) ϴ (H:292° P:0° B:0°)
  Ancestry:
    -> Kappe-tri -> Kappe-Bay -> Quartier -> NEUES -> Decorative -> Physical -> Object
    ...                   ... -> MatFabric -> MetaProperty
  Links:
    Link[MetaProp] (1116185): Kappe-tri (1721) -> Kappe-tri (-5480)
  Dimensions: 1x1x0
  Properties:
    Position        : (-38.17,-11.07,-21.73) ϴ (H:292° P:0° B:0°)
    PhysState       : B7 B0 18 C2 0D 23 31 C1 0E CD AD C1 00 00 00 00 00 00 00 00 10 4E 92 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 1x1x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Kappe-tri (-5480):
    ModelName       : cap-tri1
    SymName         : Kappe-tri
    DonorType       : 0
  Properties via Kappe-Bay (-5478):
    ObjName         : kappe
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatFabric (-632):
    Material Tags   : Material Fabric

Plant #2 (1722) @ (9.04,54.59,8.59) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Plant #2 -> Flora -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1116164): Plant #2 (1722) -> Plant #2 (-69)
  Dimensions: 2x2x1
  Properties:
    Position        : (9.04,54.59,8.59) ϴ (H:90° P:0° B:0°)
    PhysState       : 9D A4 10 41 F1 57 5A 42 E4 74 09 41 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Plant #2 (-69):
    FrobInfo        : 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ObjName         : Plant_p2: "A potted plant."
    ModelName       : 2plant1
    CombineType     : -69
    HUDSelect       : true
    SymName         : Plant #2
    StackCount      : 1
    Recycle         : 1
    DonorType       : 0
    InvDims         : 01 00 00 00 01 00 00 00
    ObjIcon         : iplant1
  Properties via Flora (-62):
    ObjShort        : Flora: "Plant"
    Material Tags   : Material Veg
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Ordner (1723) @ (-1.67,55.21,8.95) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Ordner -> Buero -> NEUES -> Decorative -> Physical -> Object
    ...            ... -> MatPlasticrete -> MetaProperty
    ...   ... -> MatFabric -> MetaProperty
  Links:
    Link[MetaProp] (1116165): Ordner (1723) -> Ordner (-4746)
  Dimensions: 1x0x1
  Properties:
    Scale           : (0.72, 0.66, 0.72)
    Position        : (-1.67,55.21,8.95) ϴ (H:90° P:0° B:0°)
  Properties via Ordner (-4746):
    ObjName         : ordner
    ModelName       : ordner
    DonorType       : 0
    SymName         : Ordner
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatPlasticrete (-630):
    Material Tags   : Material Plasticrete

Ordner (1724) @ (1.02,55.22,9.00) ϴ (H:90° P:0° B:348°)
  Ancestry:
    -> Ordner -> Buero -> NEUES -> Decorative -> Physical -> Object
    ...            ... -> MatPlasticrete -> MetaProperty
    ...   ... -> MatFabric -> MetaProperty
  Links:
    Link[MetaProp] (1116168): Ordner (1724) -> Ordner (-4746)
  Dimensions: 1x0x1
  Properties:
    Scale           : (0.72, 0.66, 0.72)
    Position        : (1.02,55.22,9.00) ϴ (H:90° P:0° B:348°)
  Properties via Ordner (-4746):
    ObjName         : ordner
    ModelName       : ordner
    DonorType       : 0
    SymName         : Ordner
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatPlasticrete (-630):
    Material Tags   : Material Plasticrete

Ordner (1725) @ (-1.03,55.22,8.95) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Ordner -> Buero -> NEUES -> Decorative -> Physical -> Object
    ...            ... -> MatPlasticrete -> MetaProperty
    ...   ... -> MatFabric -> MetaProperty
  Links:
    Link[MetaProp] (1116246): Ordner (1725) -> Ordner (-4746)
  Dimensions: 1x0x1
  Properties:
    Scale           : (0.72, 0.66, 0.72)
    Position        : (-1.03,55.22,8.95) ϴ (H:90° P:0° B:0°)
  Properties via Ordner (-4746):
    ObjName         : ordner
    ModelName       : ordner
    DonorType       : 0
    SymName         : Ordner
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatPlasticrete (-630):
    Material Tags   : Material Plasticrete

Ordner (1726) @ (-0.41,55.21,8.95) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Ordner -> Buero -> NEUES -> Decorative -> Physical -> Object
    ...            ... -> MatPlasticrete -> MetaProperty
    ...   ... -> MatFabric -> MetaProperty
  Links:
    Link[MetaProp] (1116169): Ordner (1726) -> Ordner (-4746)
  Dimensions: 1x0x1
  Properties:
    Scale           : (0.72, 0.66, 0.72)
    Position        : (-0.41,55.21,8.95) ϴ (H:90° P:0° B:0°)
  Properties via Ordner (-4746):
    ObjName         : ordner
    ModelName       : ordner
    DonorType       : 0
    SymName         : Ordner
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatPlasticrete (-630):
    Material Tags   : Material Plasticrete

Ordner (1727) @ (0.22,55.22,8.95) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Ordner -> Buero -> NEUES -> Decorative -> Physical -> Object
    ...            ... -> MatPlasticrete -> MetaProperty
    ...   ... -> MatFabric -> MetaProperty
  Links:
    Link[MetaProp] (1116167): Ordner (1727) -> Ordner (-4746)
  Dimensions: 1x0x1
  Properties:
    Scale           : (0.72, 0.66, 0.72)
    Position        : (0.22,55.22,8.95) ϴ (H:90° P:0° B:0°)
  Properties via Ordner (-4746):
    ObjName         : ordner
    ModelName       : ordner
    DonorType       : 0
    SymName         : Ordner
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatPlasticrete (-630):
    Material Tags   : Material Plasticrete

Stifte (1728) @ (2.51,55.07,9.10) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Stifte -> Buero -> NEUES -> Decorative -> Physical -> Object
    ...            ... -> MatPlasticrete -> MetaProperty
  Links:
    Link[MetaProp] (1116243): Stifte (1728) -> Stifte (-4745)
  Dimensions: 0x0x2
  Properties:
    Scale           : (0.67, 0.67, 0.67)
    Position        : (2.51,55.07,9.10) ϴ (H:0° P:0° B:0°)
  Properties via Stifte (-4745):
    RenderAlpha     : 1.000000
    ObjName         : stifte
    ModelName       : stifte
    SymName         : Stifte
    DonorType       : 0
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatPlasticrete (-630):
    Material Tags   : Material Plasticrete

Truck3 (1729) @ (5.40,54.87,8.72) ϴ (H:282° P:0° B:0°)
  Ancestry:
    -> Truck3 -> Truck2 -> AI Block -> AI Utility -> MetaProperty
    ...             ... -> Structural -> MatMetal -> MetaProperty
    ...                           ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1116175): Truck3 (1729) -> Truck3 (-4659)
  Dimensions: 1x2x1
  Properties:
    Position        : (5.40,54.87,8.72) ϴ (H:282° P:0° B:0°)
    PhysState       : 97 ED AC 40 47 78 5B 42 7A 95 0B 41 00 00 00 00 00 00 00 00 30 7E 8D 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (0.15, 0.15, 0.15)
    PhysDims        : 1x2x1
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Truck3 (-4659):
    ModelName       : truck
    SymName         : Truck3
    DonorType       : 0
  Properties via AI Block (-4035):
    AI_ObjAvoid     : 
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
    HUDSelect       : false
    Material Tags   : Material MetalBig
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Mag-04 (1730) @ (86.68,17.98,0.05) ϴ (H:193° P:0° B:0°)
  Ancestry:
    -> Mag-04 -> Mag-01 -> Magazines -> Items -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1116181): Mag-04 (1730) -> Mag-04 (-5429)
  Dimensions: 1x1x0
  Properties:
    Position        : (86.68,17.98,0.05) ϴ (H:193° P:0° B:0°)
    PhysState       : A5 59 AD 42 12 D4 8F 41 9C B1 48 3D 00 00 00 00 00 00 00 00 20 FF 41 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Mag-04 (-5429):
    SymName         : Mag-04
    DonorType       : 0
    CombineType     : mag-04
    ModelName       : mag-04
    ObjIcon         : i-mag-04
  Properties via Magazines (-1255):
    ObjShort        : Magazines: "Magazine"
    ObjName         : Magazines: "A magazine."
    StackCount      : 1
    Material Tags   : Material Fabric
  Properties via Items (-90):
    FrobInfo        : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    ElevAble        : true
    HUDSelect       : true
    Recycle         : 1
    InvDims         : 01 00 00 00 01 00 00 00
    ObjList         : NVComestibleNoCheck=1;
    PickBias        : 0.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Mag-02 (1731) @ (79.37,1.34,0.05) ϴ (H:225° P:0° B:0°)
  Ancestry:
    -> Mag-02 -> Mag-01 -> Magazines -> Items -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1116176): Mag-02 (1731) -> Mag-02 (-5427)
  Dimensions: 1x1x0
  Properties:
    Position        : (79.37,1.34,0.05) ϴ (H:225° P:0° B:0°)
    PhysState       : 9A BB 9E 42 58 64 AB 3F 9C B1 48 3D 00 00 00 00 00 00 00 00 78 96 61 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 0x0x0
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Mag-02 (-5427):
    SymName         : Mag-02
    DonorType       : 0
    CombineType     : mag-02
    ModelName       : mag-02
    ObjIcon         : i-mag-02
  Properties via Magazines (-1255):
    ObjShort        : Magazines: "Magazine"
    ObjName         : Magazines: "A magazine."
    StackCount      : 1
    Material Tags   : Material Fabric
  Properties via Items (-90):
    FrobInfo        : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00
    ElevAble        : true
    HUDSelect       : true
    Recycle         : 1
    InvDims         : 01 00 00 00 01 00 00 00
    ObjList         : NVComestibleNoCheck=1;
    PickBias        : 0.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C

Plant #1 (1732) @ (18.50,29.50,2.98) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Plant #1 -> Flora -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1116182): Plant #1 (1732) -> Plant #1 (-68)
  Dimensions: 3x3x5
  Properties:
    Position        : (18.50,29.50,2.98) ϴ (H:0° P:0° B:0°)
    PhysState       : 00 00 94 41 00 00 EC 41 33 6A 3E 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.60, 1.60, 1.60)
    PhysDims        : 0x0x12
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Plant #1 (-68):
    DonorType       : 0
    ObjName         : Plant_p1: "A potted plant."
    ModelName       : 2flower
    SymName         : Plant #1
  Properties via Flora (-62):
    ObjShort        : Flora: "Plant"
    Material Tags   : Material Veg
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Force Door (1733) @ (48.38,-95.07,1.00) ϴ (H:0° P:0° B:0°)
  Ancestry:
    -> Force Door -> Doors -> Terrain -> Physical -> Object
    ...                ... -> MatMetal -> MetaProperty
  Links:
    Link[MetaProp] (1116191): Force Door (1733) -> Force Door (-252)
  Dimensions: 30x0x22
  Properties:
    TransDoor       : 01 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 00 00 00 00 00 00 C8 41 93 85 41 42 76 24 BE C2 00 00 80 3F 93 85 41 42 76 24 BE C2 00 00 80 3F 93 85 41 42 76 24 BE C2 00 00 80 3F 00 00 00 00 00 00 93 85 41 42 0F 00 00 00 FF FF FF FF 00 00 00 00
    PhysAIColl      : true
    PhysState       : 93 85 41 42 76 24 BE C2 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ParticleGroup   : D0 3D 42 00 70 4A 42 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 41 00 10 2D 42 00 00 00 00 00 00 00 00 00 C5 06 00 00 04 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 A0 00 00 00 00 00 00 00 20 E2 77 21 E8 E2 77 21 70 20 B8 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 51 00 00 FF 01 00 00 00 00 00 00 00 98 34 F2 19 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 01 00 00 00 00 CD CC 4C 3D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 51 00 00 00 00 00 70 C1 0A D7 23 BC 00 00 30 C1 E0 FF 7B 41 0A D7 23 3C 00 00 30 41 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 66 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 B8 1E 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 76 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    CollisionType   : Bounce
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (0.98, 1.00, 1.00)
    Position        : (48.38,-95.07,1.00) ϴ (H:0° P:0° B:0°)
    PGLaunchInfo    : 00 00 00 00 00 00 70 C1 00 00 00 00 00 00 30 C1 00 00 70 41 00 00 00 00 00 00 30 41 00 00 00 40 00 00 00 00 00 00 00 00 00 00 20 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CD CC 4C 3E 9A 99 99 3E 00 00 00 00 00 00 00 00 00 00 F1 FF 00 00 00 00 00 00 F5 FF 00 00 0F 00 00 00 00 00 00 00 0B 00 00 00 02 00 00 00 00 00 00 00 00 00 00 80 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 33 33 00 00 CC 4C 00 00
    PhysDims        : 30x0x22
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Force Door (-252):
    FrobInfo        : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Class Tags      : DeviceType Null
    Material Tags   : Material Electric
    SymName         : Force Door
    BlendMode       : Add
    ObjName         : Force_Door_n252: "A force field."
    ModelName       : FX_Particle
    RenderAlpha     : 1.000000
    Scripts         : 46 6F 72 63 65 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    DonorType       : 0
  Properties via Doors (-205):
    Z-Bias          : 0
    PickBias        : -20.000000
    BlockFrob       : true
    DoorTimer       : 0
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Force Door (1734) @ (192.00,-24.00,1.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Force Door -> Doors -> Terrain -> Physical -> Object
    ...                ... -> MatMetal -> MetaProperty
  Links:
    Link[MetaProp] (1115929): Force Door (1734) -> Force Door (-252)
  Dimensions: 30x0x22
  Properties:
    TransDoor       : 01 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 00 00 00 00 00 00 C8 41 00 00 40 43 00 00 C0 C1 00 00 80 3F 00 00 40 43 00 00 C0 C1 00 00 80 3F 00 00 40 43 00 00 C0 C1 00 00 80 3F 00 00 00 00 00 40 00 00 40 43 0A 00 00 00 FF FF FF FF 00 00 00 00
    PhysAIColl      : true
    PhysState       : 00 00 40 43 00 00 C0 C1 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ParticleGroup   : D0 3D 42 00 70 4A 42 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 41 00 10 2D 42 00 00 00 00 00 00 00 00 00 C6 06 00 00 04 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 A0 00 00 00 00 00 00 00 40 E5 77 21 08 E6 77 21 48 21 B8 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 51 00 00 FF 01 00 00 00 00 00 00 00 18 FC 1D 0D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 01 00 00 00 00 CD CC 4C 3D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 51 00 00 00 00 00 70 C1 0A D7 23 BC 00 00 30 C1 E0 FF 7B 41 0A D7 23 3C 00 00 30 41 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 66 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 B8 1E 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 5A 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    CollisionType   : Bounce
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (0.98, 1.00, 1.00)
    Position        : (192.00,-24.00,1.00) ϴ (H:90° P:0° B:0°)
    PGLaunchInfo    : 00 00 00 00 00 00 70 C1 00 00 00 00 00 00 30 C1 00 00 70 41 00 00 00 00 00 00 30 41 00 00 00 40 00 00 00 00 00 00 00 00 00 00 20 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CD CC 4C 3E 9A 99 99 3E 00 00 00 00 00 00 00 00 00 00 F1 FF 00 00 00 00 00 00 F5 FF 00 00 0F 00 00 00 00 00 00 00 0B 00 00 00 02 00 00 00 00 00 00 00 00 00 00 80 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 33 33 00 00 CC 4C 00 00
    PhysDims        : 30x0x22
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Force Door (-252):
    FrobInfo        : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Class Tags      : DeviceType Null
    Material Tags   : Material Electric
    SymName         : Force Door
    BlendMode       : Add
    ObjName         : Force_Door_n252: "A force field."
    ModelName       : FX_Particle
    RenderAlpha     : 1.000000
    Scripts         : 46 6F 72 63 65 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    DonorType       : 0
  Properties via Doors (-205):
    Z-Bias          : 0
    PickBias        : -20.000000
    BlockFrob       : true
    DoorTimer       : 0
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Curved Pipe 2' diameter (1735) @ (-43.00,-98.00,0.00) ϴ (H:270° P:0° B:180°)
  Ancestry:
    -> Curved Pipe 2' diameter -> Chrome -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                                                     ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115079): Curved Pipe 2' diameter (1735) -> Curved Pipe 2' diameter (-859)
  Dimensions: 4x2x3
  Properties:
    Position        : (-43.00,-98.00,0.00) ϴ (H:270° P:0° B:180°)
    PhysState       : 00 00 2C C2 00 00 C4 C2 00 00 00 00 00 00 34 43 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 4x2x3
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Curved Pipe 2' diameter (-859):
    ModelName       : pipe2crv
    SymName         : Curved Pipe 2' diameter
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    ObjName         : pipes: "A pipe."
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Pipe 8x2 (1736) @ (-43.00,-97.00,5.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Pipe 8x2 -> Chrome -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                                      ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115080): Pipe 8x2 (1736) -> Pipe 8x2 (-769)
  Dimensions: 2x2x6
  Properties:
    Position        : (-43.00,-97.00,5.00) ϴ (H:90° P:0° B:0°)
    PhysState       : E9 FF 2B C2 94 00 C2 C2 00 00 A0 40 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.00, 1.00, 0.75)
    PhysDims        : 2x2x8
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Pipe 8x2 (-769):
    ModelName       : pipe2
    SymName         : Pipe 8x2
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    ObjName         : pipes: "A pipe."
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Curved Pipe 2' diameter (1737) @ (-103.00,-98.00,0.00) ϴ (H:270° P:0° B:180°)
  Ancestry:
    -> Curved Pipe 2' diameter -> Chrome -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                                                     ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115081): Curved Pipe 2' diameter (1737) -> Curved Pipe 2' diameter (-859)
  Dimensions: 4x2x3
  Properties:
    Position        : (-103.00,-98.00,0.00) ϴ (H:270° P:0° B:180°)
    PhysState       : 00 00 CE C2 00 00 C4 C2 00 00 00 00 00 00 34 43 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 4x2x3
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Curved Pipe 2' diameter (-859):
    ModelName       : pipe2crv
    SymName         : Curved Pipe 2' diameter
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    ObjName         : pipes: "A pipe."
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Pipe 8x2 (1738) @ (-103.00,-97.00,5.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Pipe 8x2 -> Chrome -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                                      ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115082): Pipe 8x2 (1738) -> Pipe 8x2 (-769)
  Dimensions: 2x2x6
  Properties:
    Position        : (-103.00,-97.00,5.00) ϴ (H:90° P:0° B:0°)
    PhysState       : F4 FF CD C2 94 00 C2 C2 00 00 A0 40 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.00, 1.00, 0.75)
    PhysDims        : 2x2x8
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Pipe 8x2 (-769):
    ModelName       : pipe2
    SymName         : Pipe 8x2
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    ObjName         : pipes: "A pipe."
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Curved Pipe 2' diameter (1739) @ (-103.00,-110.00,0.00) ϴ (H:89° P:0° B:180°)
  Ancestry:
    -> Curved Pipe 2' diameter -> Chrome -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                                                     ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115083): Curved Pipe 2' diameter (1739) -> Curved Pipe 2' diameter (-859)
  Dimensions: 4x2x3
  Properties:
    Position        : (-103.00,-110.00,0.00) ϴ (H:89° P:0° B:180°)
    PhysState       : 00 00 CE C2 00 00 DC C2 00 00 00 00 00 00 34 43 00 00 00 00 30 FD B3 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 4x2x3
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Curved Pipe 2' diameter (-859):
    ModelName       : pipe2crv
    SymName         : Curved Pipe 2' diameter
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    ObjName         : pipes: "A pipe."
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Pipe 8x2 (1740) @ (-103.00,-111.00,5.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Pipe 8x2 -> Chrome -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                                      ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115084): Pipe 8x2 (1740) -> Pipe 8x2 (-769)
  Dimensions: 2x2x6
  Properties:
    Position        : (-103.00,-111.00,5.00) ϴ (H:90° P:0° B:0°)
    PhysState       : 0C 00 CE C2 6C FF DD C2 00 00 A0 40 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.00, 1.00, 0.75)
    PhysDims        : 2x2x8
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Pipe 8x2 (-769):
    ModelName       : pipe2
    SymName         : Pipe 8x2
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    ObjName         : pipes: "A pipe."
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Curved Pipe 2' diameter (1741) @ (-43.00,-110.00,0.00) ϴ (H:89° P:0° B:180°)
  Ancestry:
    -> Curved Pipe 2' diameter -> Chrome -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                                                     ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115085): Curved Pipe 2' diameter (1741) -> Curved Pipe 2' diameter (-859)
  Dimensions: 4x2x3
  Properties:
    Position        : (-43.00,-110.00,0.00) ϴ (H:89° P:0° B:180°)
    PhysState       : 00 00 2C C2 00 00 DC C2 00 00 00 00 00 00 34 43 00 00 00 00 30 FD B3 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 4x2x3
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Curved Pipe 2' diameter (-859):
    ModelName       : pipe2crv
    SymName         : Curved Pipe 2' diameter
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    ObjName         : pipes: "A pipe."
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Pipe 8x2 (1742) @ (-43.00,-111.00,5.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Pipe 8x2 -> Chrome -> Pipes -> Structural -> MatMetal -> MetaProperty
    ...                                      ... -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115086): Pipe 8x2 (1742) -> Pipe 8x2 (-769)
  Dimensions: 2x2x6
  Properties:
    Position        : (-43.00,-111.00,5.00) ϴ (H:90° P:0° B:0°)
    PhysState       : 18 00 2C C2 6C FF DD C2 00 00 A0 40 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (1.00, 1.00, 0.75)
    PhysDims        : 2x2x8
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Pipe 8x2 (-769):
    ModelName       : pipe2
    SymName         : Pipe 8x2
    DonorType       : 0
  Properties via Pipes (-772):
    HUDSelect       : false
    ObjName         : pipes: "A pipe."
    Material Tags   : Material Metal
    PhysAIColl      : true
  Properties via Structural (-491):
    Immobile        : true
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Force Door (1743) @ (192.00,44.00,1.00) ϴ (H:90° P:0° B:0°)
  Ancestry:
    -> Force Door -> Doors -> Terrain -> Physical -> Object
    ...                ... -> MatMetal -> MetaProperty
  Links:
    Link[MetaProp] (1115938): Force Door (1743) -> Force Door (-252)
  Dimensions: 30x0x22
  Properties:
    TransDoor       : 01 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 00 00 00 00 00 00 C8 41 00 00 40 43 00 00 30 42 00 00 80 3F 00 00 40 43 00 00 30 42 00 00 80 3F 00 00 40 43 00 00 30 42 00 00 80 3F 00 00 00 00 00 40 00 00 40 43 0C 00 00 00 FF FF FF FF 00 00 00 00
    PhysAIColl      : true
    PhysState       : 00 00 40 43 00 00 30 42 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    ParticleGroup   : D0 3D 42 00 70 4A 42 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 41 00 10 2D 42 00 00 00 00 00 00 00 00 00 CF 06 00 00 04 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 A0 00 00 00 00 00 00 00 40 9B AC 0D 08 9C AC 0D B8 17 B8 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 51 00 00 FF 01 00 00 00 00 00 00 00 30 06 1E 0D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 01 00 00 00 00 CD CC 4C 3D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 51 00 00 00 00 00 70 C1 0A D7 23 BC 00 00 30 C1 E0 FF 7B 41 0A D7 23 3C 00 00 30 41 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 66 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 B8 1E 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 39 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    CollisionType   : Bounce
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Scale           : (0.98, 1.00, 1.00)
    Position        : (192.00,44.00,1.00) ϴ (H:90° P:0° B:0°)
    PGLaunchInfo    : 00 00 00 00 00 00 70 C1 00 00 00 00 00 00 30 C1 00 00 70 41 00 00 00 00 00 00 30 41 00 00 00 40 00 00 00 00 00 00 00 00 00 00 20 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CD CC 4C 3E 9A 99 99 3E 00 00 00 00 00 00 00 00 00 00 F1 FF 00 00 00 00 00 00 F5 FF 00 00 0F 00 00 00 00 00 00 00 0B 00 00 00 02 00 00 00 00 00 00 00 00 00 00 80 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 33 33 00 00 CC 4C 00 00
    PhysDims        : 30x0x22
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Force Door (-252):
    FrobInfo        : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    Class Tags      : DeviceType Null
    Material Tags   : Material Electric
    SymName         : Force Door
    BlendMode       : Add
    ObjName         : Force_Door_n252: "A force field."
    ModelName       : FX_Particle
    RenderAlpha     : 1.000000
    Scripts         : 46 6F 72 63 65 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    DonorType       : 0
  Properties via Doors (-205):
    Z-Bias          : 0
    PickBias        : -20.000000
    BlockFrob       : true
    DoorTimer       : 0
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Small Gray Triop Crate (1748) @ (-52.01,-119.86,-30.00) ϴ (H:98° P:0° B:0°)
  Ancestry:
    -> Small Gray Triop Crate -> Decor Containers -> Decorative -> Physical -> Object
    ...                                       ... -> AI Block -> AI Utility -> MetaProperty
  Links:
    Link[MetaProp] (1115096): Small Gray Triop Crate (1748) -> Small Gray Triop Crate (-1234)
  Dimensions: 4x4x4
  Properties:
    Position        : (-52.01,-119.86,-30.00) ϴ (H:98° P:0° B:0°)
    PhysState       : 0C 0D 50 C2 D6 B8 EF C2 FF FF EF C1 00 00 00 00 00 00 00 00 20 A2 C4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysType        : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00
    PhysDims        : 4x4x4
    PhysAttr        : 00 00 C8 42 00 00 A0 42 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PhysControl     : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  Properties via Small Gray Triop Crate (-1234):
    ModelName       : clbox1
    DonorType       : 0
    SymName         : Small Gray Triop Crate
  Properties via Decor Containers (-121):
    Material Tags   : Material Plasticrete
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via AI Block (-4035):
    AI_ObjAvoid     : 
    PhysAIColl      : true

Blood Splat (1749) @ (-79.93,-133.50,-31.99) ϴ (H:0° P:0° B:270°)
  Ancestry:
    -> Blood Splat -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115097): Blood Splat (1749) -> Blood Splat (-601)
  Dimensions: 10x0x10
  Properties:
    Position        : (-79.93,-133.50,-31.99) ϴ (H:0° P:0° B:270°)
  Properties via Blood Splat (-601):
    RenderAlpha     : 1.000000
    ObjName         : Blood_splat: "A blood stain...human?"
    ModelName       : blood1
    SymName         : Blood Splat
    DonorType       : 0
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

Blood Splatter Medium (1750) @ (-64.59,-126.16,-31.99) ϴ (H:0° P:270° B:0°)
  Ancestry:
    -> Blood Splatter Medium -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object
  Links:
    Link[MetaProp] (1115098): Blood Splatter Medium (1750) -> Blood Splatter Medium (-857)
  Dimensions: 0x6x6
  Properties:
    Position        : (-64.59,-126.16,-31.99) ϴ (H:0° P:270° B:0°)
  Properties via Blood Splatter Medium (-857):
    ModelName       : blood02
    RenderAlpha     : 1.000000
    SymName         : Blood Splatter Medium
    DonorType       : 0
  Properties via Signs (-161):
    Z-Bias          : 2
    Material Tags   : Material Metal
    PickBias        : -20.000000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1

ENG Female Corpse (1751) @ (-80.31,-131.33,-31.09) ϴ (H:173° P:0° B:0°)
  Ancestry:
    -> ENG Female Corpse -> Engineering Corpses -> Human Corpses -> Corpses -> Physical -> Object
    ...                                                      ... -> MatFlesh -> MetaProperty
  Links:
    Link[Contains] (10551355): ENG Female Corpse (1751) -> Medium Nanite Pile (1661)
    Link[FlowCont] (19988548): ENG Female Corpse (1751) -> Medium Nanite Pile (1661)
    Link[MetaProp] (1115099): ENG Female Corpse (1751) -> ENG Female Corpse (-1875)
  Dimensions: 7x5x0
  Properties:
    Position        : (-80.31,-131.33,-31.09) ϴ (H:173° P:0° B:0°)
    Creature        : Humanoid
    CretPose        : 01 00 00 00 68 75 6D 64 69 65 64 6E 34 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 01 00 00 00
    ?Puppet?        : A4 D8 5D 00 D7 06 00 00 00 00 00 00 10 EF B3 0D
  Properties via ENG Female Corpse (-1875):
    ModelName       : corf_eng
    SymName         : ENG Female Corpse
    DonorType       : 0
  Properties via Human Corpses (-503):
    ObjName         : HumanCorpses: "A corpse."
    PhysType        : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00
    PhysAttr        : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    HUDUse          : human_corpses: "Search corpse"
  Properties via Corpses (-379):
    ContainDims     : 04 00 00 00 04 00 00 00
    FrobInfo        : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    FrobHandler     : Local Only
    HUDSelect       : true
    NonPhysCreature : true
    Scripts         : 43 6F 6E 74 61 69 6E 65 72 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    PickBias        : 0.500000
  Properties via Physical (-11):
    AutoPickup      : true
    NetworkCategory : Hosted
    Heartbeat       : 1000
    BashParams      : 00 00 48 43 0A D7 23 3C
    ObjIcon         : gun1
  Properties via MatFlesh (-584):
    Material Tags   : Material Flesh

