Crate #2 (40) @ (-12.91,-268.25,-91.94) ϴ (H:0° P:0° B:0°) Ancestry: -> Crate #2 -> Decor Containers -> Decorative -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1114794): Crate #2 (40) -> Crate #2 (-123) Dimensions: 5x5x5 Properties: PhysState : 14 8A 4E C1 9B 1F 86 C3 00 E0 B7 C2 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 5x5x5 Position : (-12.91,-268.25,-91.94) ϴ (H:0° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Crate #2 (-123): SymName : Crate #2 ModelName : crate02 Immobile : true DonorType : 0 Properties via Decor Containers (-121): Material Tags : Material Plasticrete Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Big Gray Triop Crate (41) @ (11.92,-275.21,-90.44) ϴ (H:0° P:0° B:0°) Ancestry: -> Big Gray Triop Crate -> Decor Containers -> Decorative -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1114795): Big Gray Triop Crate (41) -> Big Gray Triop Crate (-1233) Dimensions: 8x8x8 Properties: PhysState : D4 AC 3E 41 9C 9A 89 C3 00 E0 B4 C2 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 8x8x8 Position : (11.92,-275.21,-90.44) ϴ (H:0° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Big Gray Triop Crate (-1233): SymName : Big Gray Triop Crate DonorType : 0 ModelName : clbox Immobile : true Properties via Decor Containers (-121): Material Tags : Material Plasticrete Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Small Gray Triop Crate (42) @ (-13.15,-259.02,-92.44) ϴ (H:350° P:0° B:0°) Ancestry: -> Small Gray Triop Crate -> Decor Containers -> Decorative -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1114796): Small Gray Triop Crate (42) -> Small Gray Triop Crate (-1234) Dimensions: 4x4x4 Properties: PhysState : B2 61 52 C1 ED 81 81 C3 00 E0 B8 C2 00 00 00 00 00 00 00 00 00 6E AF 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 A0 42 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x4x4 Position : (-13.15,-259.02,-92.44) ϴ (H:350° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Small Gray Triop Crate (-1234): SymName : Small Gray Triop Crate ModelName : clbox1 DonorType : 0 Properties via Decor Containers (-121): Material Tags : Material Plasticrete Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true PlayerDeathSwitchTo2 (43) @ (-49.39,44.67,14.00) ϴ (H:0° P:0° B:0°) Ancestry: -> QB Set -> QuestBits -> Traps -> Object Links: Link[MetaProp] (1115818): PlayerDeathSwitchTo2 (43) -> QB Set (-1450) Dimensions: 4x4x4 Properties: SymName : PlayerDeathSwitchTo2 QBName : DeathMode Position : (-49.39,44.67,14.00) ϴ (H:0° P:0° B:0°) QBVal : 2 Properties via QB Set (-1450): Scripts : 54 72 61 70 51 42 53 65 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Long Crate (44) @ (14.49,-237.99,-90.32) ϴ (H:0° P:0° B:281°) Ancestry: -> Long Crate -> Decor Containers -> Decorative -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1114799): Long Crate (44) -> Long Crate (-836) Dimensions: 2x8x2 Properties: PhysState : F2 D7 67 41 B4 FE 6D C3 5D A2 B4 C2 00 FA 8C 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 2x8x2 Position : (14.49,-237.99,-90.32) ϴ (H:0° P:0° B:281°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Long Crate (-836): SymName : Long Crate ModelName : crate03 Immobile : true DonorType : 0 Properties via Decor Containers (-121): Material Tags : Material Plasticrete Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Small Gray Triop Crate (45) @ (-13.14,-224.57,-92.44) ϴ (H:2° P:0° B:0°) Ancestry: -> Small Gray Triop Crate -> Decor Containers -> Decorative -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1114798): Small Gray Triop Crate (45) -> Small Gray Triop Crate (-1234) Dimensions: 4x4x4 Properties: PhysState : F3 43 52 C1 16 92 60 C3 00 E0 B8 C2 00 00 00 00 00 00 00 00 00 00 34 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 A0 42 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x4x4 Position : (-13.14,-224.57,-92.44) ϴ (H:2° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Small Gray Triop Crate (-1234): SymName : Small Gray Triop Crate ModelName : clbox1 DonorType : 0 Properties via Decor Containers (-121): Material Tags : Material Plasticrete Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Long Crate (46) @ (13.34,-265.07,-93.44) ϴ (H:347° P:0° B:0°) Ancestry: -> Long Crate -> Decor Containers -> Decorative -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1114797): Long Crate (46) -> Long Crate (-836) Dimensions: 2x8x2 Properties: PhysState : D4 5F 55 41 7C 89 84 C3 00 E0 BA C2 00 00 00 00 00 00 00 00 00 AC AD 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 2x8x2 Position : (13.34,-265.07,-93.44) ϴ (H:347° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Long Crate (-836): SymName : Long Crate ModelName : crate03 Immobile : true DonorType : 0 Properties via Decor Containers (-121): Material Tags : Material Plasticrete Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Crate #2 (47) @ (13.55,-171.09,-91.94) ϴ (H:2° P:0° B:0°) Ancestry: -> Crate #2 -> Decor Containers -> Decorative -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1114800): Crate #2 (47) -> Crate #2 (-123) Dimensions: 5x5x5 Properties: PhysState : 32 DA 58 41 C8 15 2B C3 00 E0 B7 C2 00 00 00 00 00 00 00 00 00 00 34 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 5x5x5 Position : (13.55,-171.09,-91.94) ϴ (H:2° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Crate #2 (-123): SymName : Crate #2 ModelName : crate02 Immobile : true DonorType : 0 Properties via Decor Containers (-121): Material Tags : Material Plasticrete Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Anim Omni Light (48) @ (-7.00,4.00,-8.75) ϴ (H:0° P:0° B:0°) Ancestry: -> Anim Omni Light -> OmniLights -> Lights -> Physical -> Object Links: Link[MetaProp] (1114804): Anim Omni Light (48) -> Anim Omni Light (-1066) Dimensions: 1x0x0 Properties: AnimLight : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 66 02 07 00 8C 00 03 00 C8 00 00 00 C8 00 00 00 00 00 00 00 00 00 96 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 60 41 00 00 00 00 00 00 00 00 00 00 60 41 00 00 00 00 Position : (-7.00,4.00,-8.75) ϴ (H:0° P:0° B:0°) LightColor : 00 00 00 00 00 00 80 3F Properties via Anim Omni Light (-1066): SymName : Anim Omni Light RenderType : Not Rendered DonorType : 0 ModelName : beaker1 Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass Immobile : false ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 ambient snd (49) @ (33.56,-282.00,-34.75) ϴ (H:0° P:0° B:0°) Ancestry: -> ambient snd -> Marker -> Object Links: Link[MetaProp] (1115723): ambient snd (49) -> ambient snd (-667) Dimensions: 2x2x2 Properties: Position : (33.56,-282.00,-34.75) ϴ (H:0° P:0° B:0°) AmbientHacked : 64 00 00 00 00 00 00 00 02 00 00 00 6D 73 5F 6D 75 7A 61 6B 31 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Scale : (0.50, 0.50, 0.50) Properties via ambient snd (-667): SymName : ambient snd DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Anim Omni Light (50) @ (9.00,4.00,-8.75) ϴ (H:0° P:0° B:0°) Ancestry: -> Anim Omni Light -> OmniLights -> Lights -> Physical -> Object Links: Link[MetaProp] (1114805): Anim Omni Light (50) -> Anim Omni Light (-1066) Dimensions: 1x0x0 Properties: AnimLight : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 EF 05 07 00 B7 00 03 00 C8 00 00 00 C8 00 00 00 00 00 00 00 00 00 96 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 60 41 00 00 00 00 00 00 00 00 00 00 60 41 00 00 00 00 Position : (9.00,4.00,-8.75) ϴ (H:0° P:0° B:0°) LightColor : 00 00 00 00 00 00 80 3F Properties via Anim Omni Light (-1066): SymName : Anim Omni Light RenderType : Not Rendered DonorType : 0 ModelName : beaker1 Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass Immobile : false ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Anim Omni Light (51) @ (9.00,-12.00,-8.75) ϴ (H:0° P:0° B:0°) Ancestry: -> Anim Omni Light -> OmniLights -> Lights -> Physical -> Object Links: Link[MetaProp] (1114806): Anim Omni Light (51) -> Anim Omni Light (-1066) Dimensions: 1x0x0 Properties: AnimLight : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 A4 00 07 00 78 00 03 00 C8 00 00 00 C8 00 00 00 00 00 00 00 00 00 96 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 60 41 00 00 00 00 00 00 00 00 00 00 60 41 00 00 00 00 Position : (9.00,-12.00,-8.75) ϴ (H:0° P:0° B:0°) LightColor : 00 00 00 00 00 00 80 3F Properties via Anim Omni Light (-1066): SymName : Anim Omni Light RenderType : Not Rendered DonorType : 0 ModelName : beaker1 Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass Immobile : false ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 To Starboard Nacelle (52) @ (29.00,-19.50,-31.99) ϴ (H:90° P:0° B:0°) Ancestry: -> To Starboard Nacelle -> Engineering Signs -> Ship areas -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114926): To Starboard Nacelle (52) -> To Starboard Nacelle (-4499) Dimensions: 4x4x0 Properties: Position : (29.00,-19.50,-31.99) ϴ (H:90° P:0° B:0°) Properties via To Starboard Nacelle (-4499): SymName : To Starboard Nacelle ModelName : ar_stbd DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 To Port Nacelle (53) @ (-27.00,-18.00,-31.99) ϴ (H:270° P:0° B:0°) Ancestry: -> To Port Nacelle -> Engineering Signs -> Ship areas -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114924): To Port Nacelle (53) -> To Port Nacelle (-4498) Dimensions: 4x4x0 Properties: Position : (-27.00,-18.00,-31.99) ϴ (H:270° P:0° B:0°) Properties via To Port Nacelle (-4498): SymName : To Port Nacelle ModelName : ar_port DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Nacelle Activate Sound (54) @ (7.44,102.74,-30.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Ambient Sound Trap -> Traps -> Object Links: Link[MetaProp] (1114901): Nacelle Activate Sound (54) -> Ambient Sound Trap (-1683) Dimensions: 4x4x4 Properties: SymName : Nacelle Activate Sound Position : (7.44,102.74,-30.00) ϴ (H:0° P:0° B:0°) ObjSoundName : act_nacelle Properties via Ambient Sound Trap (-1683): Scripts : 54 72 61 70 53 6F 75 6E 64 41 6D 62 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered ambient snd (55) @ (0.16,-340.82,-28.00) ϴ (H:0° P:0° B:0°) Ancestry: -> ambient snd -> Marker -> Object Links: Link[MetaProp] (1115937): ambient snd (55) -> ambient snd (-667) Dimensions: 1x1x1 Properties: Position : (0.16,-340.82,-28.00) ϴ (H:0° P:0° B:0°) AmbientHacked : 0A 00 00 00 00 00 00 00 01 00 00 00 65 6E 67 5F 70 75 6D 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Scale : (0.25, 0.25, 0.25) Properties via ambient snd (-667): SymName : ambient snd DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Force Coolant Quest (56) @ (16.47,-429.32,-27.45) ϴ (H:0° P:0° B:0°) Ancestry: -> Traps -> Object Links: Link[SwitchLi] (22085646): Force Coolant Quest (56) -> Router (59) Link[MetaProp] (1114889): Force Coolant Quest (56) -> Traps (-304) Dimensions: 4x4x4 Properties: SymName : Force Coolant Quest Scripts : 4E 56 52 65 6C 61 79 54 72 61 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ObjList : NVRelayTrapCount=1; NVRelayTrapDelay=4000; Position : (16.47,-429.32,-27.45) ϴ (H:0° P:0° B:0°) Properties via Traps (-304): NetworkCategory : Hosted DonorType : 0 RenderType : Not Rendered Destroy Trap (58) @ (-44.33,45.60,14.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Destroy Trap -> Traps -> Object Links: Link[SwitchLi] (22085870): Destroy Trap (58) -> Eng Comp Button (460) Link[MetaProp] (1114893): Destroy Trap (58) -> Destroy Trap (-1242) Dimensions: 4x4x4 Properties: Position : (-44.33,45.60,14.00) ϴ (H:0° P:0° B:0°) Properties via Destroy Trap (-1242): SymName : Destroy Trap Scripts : 54 72 61 70 44 65 73 74 72 6F 79 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Router (59) @ (8.48,-63.12,-20.74) ϴ (H:0° P:0° B:0°) Ancestry: -> Router -> Filters/Routers -> Traps -> Object Links: Link[SwitchLi] (22085663): Router (59) -> Button #1 (334) Link[SwitchLi] (22085674): Router (59) -> QB Set (319) Link[SwitchLi] (22085645): Router (59) -> Anti-QB Trigger (179) Link[SwitchLi] (22085643): Router (59) -> Anti-QB Trigger (1217) Link[MetaProp] (1114892): Router (59) -> Router (-1246) Dimensions: 4x4x4 Properties: Position : (8.48,-63.12,-20.74) ϴ (H:0° P:0° B:0°) Properties via Router (-1246): SymName : Router Scripts : 54 72 61 70 52 6F 75 74 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Tripwire (68) @ (33.99,-19.55,-28.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Tripwire -> Traps -> Object Links: Link[SwitchLi] (22085789): Tripwire (68) -> Engineering (756) Link[MetaProp] (1116134): Tripwire (68) -> Tripwire (-305) Dimensions: 10x6x10 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CollisionType : No Result PhysState : A4 F8 07 42 62 6F 9C C1 00 00 E0 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 10x6x10 Position : (33.99,-19.55,-28.00) ϴ (H:0° P:0° B:0°) Scale : (2.50, 1.50, 2.50) Properties via Tripwire (-305): Scripts : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 54 72 69 70 77 69 72 65 44 65 62 75 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SymName : Tripwire TripFlags : Enter | Exit | Player DonorType : 0 ModelName : tripbox PhysAIColl : true RenderType : Not Rendered Properties via Traps (-304): NetworkCategory : Hosted Desk #2 (69) @ (-65.11,-45.94,9.75) ϴ (H:270° P:0° B:0°) Ancestry: -> Desk #2 -> Usable Containers -> Functional -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[FlowCont] (19988557): Desk #2 (69) -> Psi Booster (1170) Link[FlowCont] (19988513): Desk #2 (69) -> 20 Nanites (1494) Link[Contains] (10551328): Desk #2 (69) -> 20 Nanites (1494) Link[Contains] (10551327): Desk #2 (69) -> Psi Booster (1170) Link[MetaProp] (1114331): Desk #2 (69) -> Desk #2 (-120) Dimensions: 8x3x3 Properties: PhysState : 7A 38 82 C2 BC C3 37 C2 D2 F5 1B 41 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 8x3x3 Position : (-65.11,-45.94,9.75) ϴ (H:270° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Desk #2 (-120): SymName : Desk #2 ObjName : Desk_p2: "A desk." ModelName : desk_sd HUDUse : Desk DonorType : 0 Properties via Usable Containers (-118): Scripts : 63 6F 6E 74 61 69 6E 65 72 73 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ContainDims : 04 00 00 00 04 00 00 00 Material Tags : Material Metal FrobHandler : Local Only Properties via Functional (-112): PickBias : 0.250000 HUDSelect : true Immobile : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true amb safe (70) @ (-112.51,-84.92,-37.30) ϴ (H:0° P:0° B:0°) Ancestry: -> ambient snd -> Marker -> Object Links: Link[MetaProp] (1116153): amb safe (70) -> ambient snd (-667) Dimensions: 1x1x1 Properties: SymName : amb safe Position : (-112.51,-84.92,-37.30) ϴ (H:0° P:0° B:0°) AmbientHacked : 05 00 00 00 00 00 00 00 01 00 00 00 65 6E 67 5F 73 61 66 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Scale : (0.25, 0.25, 0.25) Properties via ambient snd (-667): DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Level Start Marker (71) @ (-112.64,-84.77,-38.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Level Start Marker -> Marker -> Object Links: Link[MetaProp] (1115236): Level Start Marker (71) -> Level Start Marker (-2470) Link[LandingP] (37814272): Level Start Marker (71) -> Marker (452) Link[LandingP] (37814273): Level Start Marker (71) -> Marker (455) Link[LandingP] (37814275): Level Start Marker (71) -> Marker (453) Link[LandingP] (37814274): Level Start Marker (71) -> Marker (454) Dimensions: 2x2x7 Properties: ModelName : Playbox Position : (-112.64,-84.77,-38.00) ϴ (H:0° P:0° B:0°) StartLoc : 21 Properties via Level Start Marker (-2470): SymName : Level Start Marker DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered amb trans1 (72) @ (-98.11,-97.45,-35.46) ϴ (H:0° P:0° B:0°) Ancestry: -> ambient snd -> Marker -> Object Links: Link[MetaProp] (1116154): amb trans1 (72) -> ambient snd (-667) Dimensions: 1x1x1 Properties: SymName : amb trans1 Position : (-98.11,-97.45,-35.46) ϴ (H:0° P:0° B:0°) AmbientHacked : 12 00 00 00 00 00 00 00 02 00 00 00 65 6E 67 5F 74 72 61 6E 73 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Scale : (0.25, 0.25, 0.25) Properties via ambient snd (-667): DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered amb rad1 (73) @ (-95.45,-97.37,-37.30) ϴ (H:0° P:0° B:0°) Ancestry: -> ambient snd -> Marker -> Object Links: Link[MetaProp] (1116146): amb rad1 (73) -> ambient snd (-667) Dimensions: 1x1x1 Properties: SymName : amb rad1 Position : (-95.45,-97.37,-37.30) ϴ (H:0° P:0° B:0°) AmbientHacked : 03 00 00 00 00 00 00 00 01 00 00 00 65 6E 67 5F 72 61 64 31 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Scale : (0.25, 0.25, 0.25) Properties via ambient snd (-667): DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered amb trans3 (74) @ (0.01,-259.98,-35.46) ϴ (H:0° P:0° B:0°) Ancestry: -> ambient snd -> Marker -> Object Links: Link[MetaProp] (1116015): amb trans3 (74) -> ambient snd (-667) Dimensions: 1x1x1 Properties: SymName : amb trans3 Position : (0.01,-259.98,-35.46) ϴ (H:0° P:0° B:0°) AmbientHacked : 12 00 00 00 00 00 00 00 02 00 00 00 65 6E 67 5F 74 72 61 6E 73 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Scale : (0.25, 0.25, 0.25) Properties via ambient snd (-667): DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered amb bloop3 (75) @ (-3.93,-259.78,-35.46) ϴ (H:0° P:0° B:0°) Ancestry: -> ambient snd -> Marker -> Object Links: Link[MetaProp] (1116131): amb bloop3 (75) -> ambient snd (-667) Dimensions: 1x1x1 Properties: SymName : amb bloop3 Position : (-3.93,-259.78,-35.46) ϴ (H:0° P:0° B:0°) AmbientHacked : 0C 00 00 00 00 00 00 00 02 00 00 00 65 6E 67 5F 62 6C 6F 6F 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Scale : (0.25, 0.25, 0.25) Properties via ambient snd (-667): DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Amber Light (76) @ (-45.00,-79.00,-32.74) ϴ (H:90° P:0° B:0°) Ancestry: -> Amber Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1116095): Amber Light (76) -> Amber Light (-1771) Dimensions: 0x3x0 Properties: Immobile : false Light : 00 00 16 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 48 42 00 00 00 00 00 00 00 00 Position : (-45.00,-79.00,-32.74) ϴ (H:90° P:0° B:0°) LightColor : 5C 8F 42 3E 9A 99 59 3F Properties via Amber Light (-1771): SymName : Amber Light DonorType : 0 ModelName : lite_f2 Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Tripwire (77) @ (15.50,32.00,-38.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Tripwire -> Traps -> Object Links: Link[SwitchLi] (22085823): Tripwire (77) -> Engineering (1212) Link[MetaProp] (1116171): Tripwire (77) -> Tripwire (-305) Dimensions: 10x6x4 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CollisionType : No Result PhysState : 00 00 78 41 00 00 00 42 00 00 18 C2 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 10x6x4 Position : (15.50,32.00,-38.00) ϴ (H:0° P:0° B:0°) Scale : (2.50, 1.50, 1.00) Properties via Tripwire (-305): Scripts : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 54 72 69 70 77 69 72 65 44 65 62 75 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SymName : Tripwire TripFlags : Enter | Exit | Player DonorType : 0 ModelName : tripbox PhysAIColl : true RenderType : Not Rendered Properties via Traps (-304): NetworkCategory : Hosted Patrol Path (78) @ (-29.38,-45.04,10.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Patrol Path -> Marker -> Object Links: Link[AIPatrol] (50397226): Patrol Path (78) -> Patrol Path (527) Link[MetaProp] (1115430): Patrol Path (78) -> Patrol Path (-1089) Dimensions: 2x2x4 Properties: Position : (-29.38,-45.04,10.00) ϴ (H:0° P:0° B:0°) Scale : (0.50, 0.50, 1.00) Properties via Patrol Path (-1089): SymName : Patrol Path DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered amb Rad hvy1 (80) @ (-84.22,-104.72,-37.67) ϴ (H:0° P:0° B:0°) Ancestry: -> Rad Amb Snd -> Rad FX -> Environmental FX -> SFX -> Object Links: Link[MetaProp] (1116029): amb Rad hvy1 (80) -> Rad Amb Snd (-3913) Dimensions: 1x1x1 Properties: SymName : amb Rad hvy1 Position : (-84.22,-104.72,-37.67) ϴ (H:0° P:0° B:0°) AmbientHacked : 1E 00 00 00 00 00 00 00 00 00 00 00 65 6E 67 5F 67 65 69 67 65 72 46 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Scale : (0.25, 0.25, 0.25) Properties via Rad Amb Snd (-3913): NetworkCategory : Hosted RenderType : Not Rendered DonorType : 0 Properties via Rad FX (-1625): SlayResult : No Effect Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via SFX (-5): PickBias : -1000.000000 amb pump2 (81) @ (-15.83,-269.84,-37.42) ϴ (H:0° P:0° B:0°) Ancestry: -> ambient snd -> Marker -> Object Links: Link[MetaProp] (1116127): amb pump2 (81) -> ambient snd (-667) Dimensions: 1x1x1 Properties: SymName : amb pump2 Position : (-15.83,-269.84,-37.42) ϴ (H:0° P:0° B:0°) AmbientHacked : 03 00 00 00 00 00 00 00 01 00 00 00 65 6E 67 5F 70 75 6D 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Scale : (0.25, 0.25, 0.25) Properties via ambient snd (-667): DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered amb TV (82) @ (7.05,-296.94,-37.25) ϴ (H:0° P:0° B:0°) Ancestry: -> ambient snd -> Marker -> Object Links: Link[MetaProp] (1115958): amb TV (82) -> ambient snd (-667) Dimensions: 1x1x1 Properties: SymName : amb TV Position : (7.05,-296.94,-37.25) ϴ (H:0° P:0° B:0°) AmbientHacked : 19 00 00 00 00 00 00 00 02 00 00 00 65 6E 67 5F 74 76 31 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Scale : (0.25, 0.25, 0.25) Properties via ambient snd (-667): DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered amb eng pumps2 (83) @ (-6.20,-281.30,-43.59) ϴ (H:0° P:0° B:0°) Ancestry: -> ambient snd -> Marker -> Object Links: Link[MetaProp] (1116129): amb eng pumps2 (83) -> ambient snd (-667) Dimensions: 1x1x1 Properties: SymName : amb eng pumps2 Position : (-6.20,-281.30,-43.59) ϴ (H:0° P:0° B:0°) AmbientHacked : 1E 00 00 00 00 00 00 00 00 00 00 00 65 6E 67 5F 70 6D 70 31 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Scale : (0.25, 0.25, 0.25) Properties via ambient snd (-667): DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered amb hi voltage (84) @ (-2.07,-278.59,-37.77) ϴ (H:0° P:0° B:0°) Ancestry: -> ambient snd -> Marker -> Object Links: Link[MetaProp] (1116128): amb hi voltage (84) -> ambient snd (-667) Dimensions: 1x1x1 Properties: SymName : amb hi voltage Position : (-2.07,-278.59,-37.77) ϴ (H:0° P:0° B:0°) AmbientHacked : 28 00 00 00 00 00 00 00 02 00 00 00 65 6E 67 5F 68 69 76 6F 6C 74 61 67 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Scale : (0.25, 0.25, 0.25) Properties via ambient snd (-667): DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Floor Hatch (85) @ (-0.29,-59.28,-31.88) ϴ (H:180° P:0° B:0°) Ancestry: -> Floor Hatch -> Doors -> Terrain -> Physical -> Object ... ... -> MatMetal -> Materials -> MetaProperty Links: Link[MetaProp] (1116180): Floor Hatch (85) -> Floor Hatch (-253) Dimensions: 5x5x0 Properties: Scripts : 73 63 70 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 RotDoor : 00 00 00 00 00 00 00 00 00 00 87 43 00 00 C0 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 00 00 00 00 00 00 C8 41 E8 06 93 BE 31 20 6D C2 00 00 FF C1 E8 06 93 BE BC B5 76 C2 16 2B EE C1 E8 06 93 BE 31 20 6D C2 00 00 FF C1 00 00 00 00 00 80 00 00 00 00 55 00 00 00 52 00 00 00 01 00 00 00 FF FF 00 00 00 80 02 C0 00 00 00 80 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-0.29,-59.28,-31.88) ϴ (H:180° P:0° B:0°) FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : E8 06 93 BE 31 20 6D C2 00 00 FF C1 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 10 C0 3F 8B 15 3E 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 5x5x0 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysAIColl : true Properties via Floor Hatch (-253): SymName : Floor Hatch DonorType : 0 ModelName : hatch Class Tags : DoorType FloorHatchDoor Properties via Doors (-205): PickBias : -20.000000 Z-Bias : 0 BlockFrob : true DoorTimer : 0 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatMetal (-583): Material Tags : Material Metal amb crawlway top (86) @ (6.41,-308.17,-28.38) ϴ (H:0° P:0° B:0°) Ancestry: -> ambient snd -> Marker -> Object Links: Link[MetaProp] (1115960): amb crawlway top (86) -> ambient snd (-667) Dimensions: 1x1x1 Properties: SymName : amb crawlway top Position : (6.41,-308.17,-28.38) ϴ (H:0° P:0° B:0°) AmbientHacked : 1E 00 00 00 00 00 00 00 00 00 00 00 65 6E 67 5F 68 6F 6C 6C 6F 77 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Scale : (0.25, 0.25, 0.25) Properties via ambient snd (-667): DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered engine core1 (87) @ (1.10,-4.15,-20.00) ϴ (H:0° P:0° B:0°) Ancestry: -> ambient snd -> Marker -> Object Links: Link[MetaProp] (1116110): engine core1 (87) -> ambient snd (-667) Dimensions: 1x1x1 Properties: SymName : engine core1 Scripts : 54 72 61 70 41 6D 62 69 65 6E 74 4F 66 66 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (1.10,-4.15,-20.00) ϴ (H:0° P:0° B:0°) AmbientHacked : 64 00 00 00 00 00 00 00 04 00 00 00 65 6E 67 5F 63 6F 72 65 31 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Scale : (0.25, 0.25, 0.25) Properties via ambient snd (-667): DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered engine off1 (88) @ (-6.85,-32.15,-27.28) ϴ (H:0° P:0° B:0°) Ancestry: -> ambient snd -> Marker -> Object Links: Link[MetaProp] (1116099): engine off1 (88) -> ambient snd (-667) Dimensions: 1x1x1 Properties: SymName : engine off1 Position : (-6.85,-32.15,-27.28) ϴ (H:0° P:0° B:0°) AmbientHacked : 07 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Scale : (0.25, 0.25, 0.25) Properties via ambient snd (-667): DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Button #1 (89) @ (4.39,-68.54,-37.34) ϴ (H:270° P:0° B:0°) Ancestry: -> Button #1 -> Simple Button -> Controllers -> Functional -> Physical -> Object Links: Link[SwitchLi] (22085822): Button #1 (89) -> Engineering (280) Link[MetaProp] (1116181): Button #1 (89) -> Button #1 (-201) Dimensions: 1x0x0 Properties: Position : (4.39,-68.54,-37.34) ϴ (H:270° P:0° B:0°) Properties via Button #1 (-201): SymName : Button #1 Scripts : 54 77 65 71 44 65 70 72 65 73 73 61 62 6C 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CfgTweqModels : 00 00 02 03 00 00 00 00 65 6C 65 76 62 75 74 6E 00 00 00 00 00 00 00 00 65 6C 62 75 74 6F 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 ModelName : elevbutn StTweqModels : 00 00 00 00 00 00 00 00 Properties via Simple Button (-1594): HUDUse : button: "Press button" ObjName : button: "A button." Class Tags : DeviceType Button1 Properties via Controllers (-200): FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Functional (-112): PickBias : 0.250000 Material Tags : Material Plasticrete HUDSelect : true Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Amber Light (90) @ (0.88,-13.38,16.77) ϴ (H:90° P:63° B:0°) Ancestry: -> Amber Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1114900): Amber Light (90) -> Amber Light (-1771) Dimensions: 0x3x0 Properties: Position : (0.88,-13.38,16.77) ϴ (H:90° P:63° B:0°) Light : 00 00 80 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 48 42 00 00 00 00 00 00 00 00 Properties via Amber Light (-1771): SymName : Amber Light Immobile : false DonorType : 0 ModelName : lite_f2 LightColor : B8 1E 05 3E 00 00 40 3F Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 colored core1 (91) @ (-92.32,-4.00,-49.93) ϴ (H:0° P:0° B:0°) Ancestry: -> ambient snd -> Marker -> Object Links: Link[MetaProp] (1116097): colored core1 (91) -> ambient snd (-667) Dimensions: 1x1x1 Properties: SymName : colored core1 Position : (-92.32,-4.00,-49.93) ϴ (H:0° P:0° B:0°) AmbientHacked : 64 00 00 00 00 00 00 00 00 00 00 00 65 6E 67 5F 63 6F 6C 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Scale : (0.25, 0.25, 0.25) Properties via ambient snd (-667): DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered colored core2 (92) @ (93.26,-4.00,-52.54) ϴ (H:0° P:0° B:0°) Ancestry: -> ambient snd -> Marker -> Object Links: Link[MetaProp] (1116091): colored core2 (92) -> ambient snd (-667) Dimensions: 1x1x1 Properties: SymName : colored core2 Position : (93.26,-4.00,-52.54) ϴ (H:0° P:0° B:0°) AmbientHacked : 64 00 00 00 00 00 00 00 00 00 00 00 65 6E 67 5F 63 6F 6C 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Scale : (0.25, 0.25, 0.25) Properties via ambient snd (-667): DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered cool_core1 (93) @ (-21.02,-7.45,-28.80) ϴ (H:0° P:0° B:0°) Ancestry: -> ambient snd -> Marker -> Object Links: Link[MetaProp] (1116064): cool_core1 (93) -> ambient snd (-667) Dimensions: 5x1x1 Properties: SymName : cool_core1 Scripts : 54 72 61 70 41 6D 62 69 65 6E 74 4F 66 66 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-21.02,-7.45,-28.80) ϴ (H:0° P:0° B:0°) AmbientHacked : 1E 00 00 00 00 00 00 00 04 00 00 00 65 6E 67 5F 63 6F 6F 6C 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Scale : (1.25, 0.25, 0.25) Properties via ambient snd (-667): DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered cool_core2 (94) @ (-30.38,-4.24,-24.91) ϴ (H:0° P:0° B:0°) Ancestry: -> ambient snd -> Marker -> Object Links: Link[MetaProp] (1116033): cool_core2 (94) -> ambient snd (-667) Dimensions: 1x1x9 Properties: SymName : cool_core2 Scripts : 54 72 61 70 41 6D 62 69 65 6E 74 4F 66 66 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-30.38,-4.24,-24.91) ϴ (H:0° P:0° B:0°) AmbientHacked : 14 00 00 00 00 00 00 00 04 00 00 00 65 6E 67 5F 63 6F 6F 6C 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Scale : (0.25, 0.25, 2.25) Properties via ambient snd (-667): DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered amb rad lite1 (95) @ (-80.02,-79.31,-37.67) ϴ (H:0° P:0° B:0°) Ancestry: -> Rad Amb Snd -> Rad FX -> Environmental FX -> SFX -> Object Links: Link[MetaProp] (1116028): amb rad lite1 (95) -> Rad Amb Snd (-3913) Dimensions: 1x1x1 Properties: SymName : amb rad lite1 Position : (-80.02,-79.31,-37.67) ϴ (H:0° P:0° B:0°) AmbientHacked : 1E 00 00 00 00 00 00 00 00 00 00 00 65 6E 67 5F 67 65 69 67 65 72 53 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Scale : (0.25, 0.25, 0.25) Properties via Rad Amb Snd (-3913): NetworkCategory : Hosted RenderType : Not Rendered DonorType : 0 Properties via Rad FX (-1625): SlayResult : No Effect Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via SFX (-5): PickBias : -1000.000000 amb rad lite2 (96) @ (-80.91,-128.64,-37.67) ϴ (H:0° P:0° B:0°) Ancestry: -> Rad Amb Snd -> Rad FX -> Environmental FX -> SFX -> Object Links: Link[MetaProp] (1116010): amb rad lite2 (96) -> Rad Amb Snd (-3913) Dimensions: 1x1x1 Properties: SymName : amb rad lite2 Position : (-80.91,-128.64,-37.67) ϴ (H:0° P:0° B:0°) AmbientHacked : 1E 00 00 00 00 00 00 00 00 00 00 00 65 6E 67 5F 67 65 69 67 65 72 53 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Scale : (0.25, 0.25, 0.25) Properties via Rad Amb Snd (-3913): NetworkCategory : Hosted RenderType : Not Rendered DonorType : 0 Properties via Rad FX (-1625): SlayResult : No Effect Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via SFX (-5): PickBias : -1000.000000 Rad Light 1 (97) @ (-35.95,-235.96,-37.50) ϴ (H:45° P:0° B:0°) Ancestry: -> Rad Light 1 -> Rad FX -> Environmental FX -> SFX -> Object Links: Link[MetaProp] (1115949): Rad Light 1 (97) -> Rad Light 1 (-1626) Dimensions: 4x4x4 Properties: AnimLight : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 54 01 10 00 80 00 00 00 40 00 00 00 80 00 00 00 00 00 00 00 00 00 00 42 00 00 00 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 48 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-35.95,-235.96,-37.50) ϴ (H:45° P:0° B:0°) Properties via Rad Light 1 (-1626): SymName : Rad Light 1 RenderType : Not Rendered DonorType : 0 LightColor : C3 F5 A8 3E 00 00 80 3F Properties via Rad FX (-1625): SlayResult : No Effect Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via SFX (-5): NetworkCategory : Hosted PickBias : -1000.000000 amb rad backround1 (98) @ (-60.47,-79.03,-37.67) ϴ (H:0° P:0° B:0°) Ancestry: -> Rad Amb Snd -> Rad FX -> Environmental FX -> SFX -> Object Links: Link[MetaProp] (1116020): amb rad backround1 (98) -> Rad Amb Snd (-3913) Dimensions: 1x1x1 Properties: SymName : amb rad backround1 Position : (-60.47,-79.03,-37.67) ϴ (H:0° P:0° B:0°) AmbientHacked : 1E 00 00 00 00 00 00 00 00 00 00 00 65 6E 67 5F 67 65 69 67 65 72 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Scale : (0.25, 0.25, 0.25) Properties via Rad Amb Snd (-3913): NetworkCategory : Hosted RenderType : Not Rendered DonorType : 0 Properties via Rad FX (-1625): SlayResult : No Effect Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via SFX (-5): PickBias : -1000.000000 amb rad lite3 (99) @ (-80.88,-153.69,-37.67) ϴ (H:0° P:0° B:0°) Ancestry: -> Rad Amb Snd -> Rad FX -> Environmental FX -> SFX -> Object Links: Link[MetaProp] (1116001): amb rad lite3 (99) -> Rad Amb Snd (-3913) Dimensions: 1x1x1 Properties: SymName : amb rad lite3 Position : (-80.88,-153.69,-37.67) ϴ (H:0° P:0° B:0°) AmbientHacked : 19 00 00 00 00 00 00 00 00 00 00 00 65 6E 67 5F 67 65 69 67 65 72 53 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Scale : (0.25, 0.25, 0.25) Properties via Rad Amb Snd (-3913): NetworkCategory : Hosted RenderType : Not Rendered DonorType : 0 Properties via Rad FX (-1625): SlayResult : No Effect Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via SFX (-5): PickBias : -1000.000000 amb rad lite5 (100) @ (-50.17,-197.93,-37.67) ϴ (H:0° P:0° B:0°) Ancestry: -> Rad Amb Snd -> Rad FX -> Environmental FX -> SFX -> Object Links: Link[MetaProp] (1116011): amb rad lite5 (100) -> Rad Amb Snd (-3913) Dimensions: 1x1x1 Properties: SymName : amb rad lite5 Position : (-50.17,-197.93,-37.67) ϴ (H:0° P:0° B:0°) AmbientHacked : 19 00 00 00 00 00 00 00 00 00 00 00 65 6E 67 5F 67 65 69 67 65 72 53 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Scale : (0.25, 0.25, 0.25) Properties via Rad Amb Snd (-3913): NetworkCategory : Hosted RenderType : Not Rendered DonorType : 0 Properties via Rad FX (-1625): SlayResult : No Effect Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via SFX (-5): PickBias : -1000.000000 amb rad backround2 (101) @ (-12.33,-78.93,-37.67) ϴ (H:0° P:0° B:0°) Ancestry: -> Rad Amb Snd -> Rad FX -> Environmental FX -> SFX -> Object Links: Link[MetaProp] (1116021): amb rad backround2 (101) -> Rad Amb Snd (-3913) Dimensions: 1x1x1 Properties: SymName : amb rad backround2 Position : (-12.33,-78.93,-37.67) ϴ (H:0° P:0° B:0°) AmbientHacked : 1E 00 00 00 00 00 00 00 00 00 00 00 65 6E 67 5F 67 65 69 67 65 72 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Scale : (0.25, 0.25, 0.25) Properties via Rad Amb Snd (-3913): NetworkCategory : Hosted RenderType : Not Rendered DonorType : 0 Properties via Rad FX (-1625): SlayResult : No Effect Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via SFX (-5): PickBias : -1000.000000 amb rad hvy2 (102) @ (-68.46,-185.19,-37.67) ϴ (H:0° P:0° B:0°) Ancestry: -> Rad Amb Snd -> Rad FX -> Environmental FX -> SFX -> Object Links: Link[MetaProp] (1116002): amb rad hvy2 (102) -> Rad Amb Snd (-3913) Dimensions: 1x1x1 Properties: SymName : amb rad hvy2 Position : (-68.46,-185.19,-37.67) ϴ (H:0° P:0° B:0°) AmbientHacked : 1E 00 00 00 00 00 00 00 00 00 00 00 65 6E 67 5F 67 65 69 67 65 72 46 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Scale : (0.25, 0.25, 0.25) Properties via Rad Amb Snd (-3913): NetworkCategory : Hosted RenderType : Not Rendered DonorType : 0 Properties via Rad FX (-1625): SlayResult : No Effect Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via SFX (-5): PickBias : -1000.000000 amb rad hvy5 (103) @ (-84.07,-168.67,-37.67) ϴ (H:0° P:0° B:0°) Ancestry: -> Rad Amb Snd -> Rad FX -> Environmental FX -> SFX -> Object Links: Link[MetaProp] (1115983): amb rad hvy5 (103) -> Rad Amb Snd (-3913) Dimensions: 1x1x1 Properties: SymName : amb rad hvy5 Position : (-84.07,-168.67,-37.67) ϴ (H:0° P:0° B:0°) AmbientHacked : 19 00 00 00 00 00 00 00 00 00 00 00 65 6E 67 5F 67 65 69 67 65 72 46 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Scale : (0.25, 0.25, 0.25) Properties via Rad Amb Snd (-3913): NetworkCategory : Hosted RenderType : Not Rendered DonorType : 0 Properties via Rad FX (-1625): SlayResult : No Effect Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via SFX (-5): PickBias : -1000.000000 amb rad hvy3 (104) @ (-68.35,-210.41,-37.67) ϴ (H:0° P:0° B:0°) Ancestry: -> Rad Amb Snd -> Rad FX -> Environmental FX -> SFX -> Object Links: Link[MetaProp] (1115993): amb rad hvy3 (104) -> Rad Amb Snd (-3913) Dimensions: 1x1x1 Properties: SymName : amb rad hvy3 Position : (-68.35,-210.41,-37.67) ϴ (H:0° P:0° B:0°) AmbientHacked : 1E 00 00 00 00 00 00 00 00 00 00 00 65 6E 67 5F 67 65 69 67 65 72 46 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Scale : (0.25, 0.25, 0.25) Properties via Rad Amb Snd (-3913): NetworkCategory : Hosted RenderType : Not Rendered DonorType : 0 Properties via Rad FX (-1625): SlayResult : No Effect Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via SFX (-5): PickBias : -1000.000000 amb rad hvy4 (105) @ (-67.53,-242.81,-37.67) ϴ (H:0° P:0° B:0°) Ancestry: -> Rad Amb Snd -> Rad FX -> Environmental FX -> SFX -> Object Links: Link[MetaProp] (1115994): amb rad hvy4 (105) -> Rad Amb Snd (-3913) Dimensions: 1x1x1 Properties: SymName : amb rad hvy4 Position : (-67.53,-242.81,-37.67) ϴ (H:0° P:0° B:0°) AmbientHacked : 19 00 00 00 00 00 00 00 00 00 00 00 65 6E 67 5F 67 65 69 67 65 72 46 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Scale : (0.25, 0.25, 0.25) Properties via Rad Amb Snd (-3913): NetworkCategory : Hosted RenderType : Not Rendered DonorType : 0 Properties via Rad FX (-1625): SlayResult : No Effect Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via SFX (-5): PickBias : -1000.000000 amb rad backround3 (106) @ (-55.88,-253.87,-37.67) ϴ (H:0° P:0° B:0°) Ancestry: -> Rad Amb Snd -> Rad FX -> Environmental FX -> SFX -> Object Links: Link[MetaProp] (1116000): amb rad backround3 (106) -> Rad Amb Snd (-3913) Dimensions: 1x1x1 Properties: SymName : amb rad backround3 Position : (-55.88,-253.87,-37.67) ϴ (H:0° P:0° B:0°) AmbientHacked : 1E 00 00 00 00 00 00 00 00 00 00 00 65 6E 67 5F 67 65 69 67 65 72 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Scale : (0.25, 0.25, 0.25) Properties via Rad Amb Snd (-3913): NetworkCategory : Hosted RenderType : Not Rendered DonorType : 0 Properties via Rad FX (-1625): SlayResult : No Effect Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via SFX (-5): PickBias : -1000.000000 amb trans2 (107) @ (-23.00,-269.71,-35.46) ϴ (H:0° P:0° B:0°) Ancestry: -> ambient snd -> Marker -> Object Links: Link[MetaProp] (1116132): amb trans2 (107) -> ambient snd (-667) Dimensions: 1x1x1 Properties: SymName : amb trans2 Position : (-23.00,-269.71,-35.46) ϴ (H:0° P:0° B:0°) AmbientHacked : 12 00 00 00 00 00 00 00 02 00 00 00 65 6E 67 5F 74 72 61 6E 73 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Scale : (0.25, 0.25, 0.25) Properties via ambient snd (-667): DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered amb rad exit (108) @ (-29.64,-269.84,-37.42) ϴ (H:0° P:0° B:0°) Ancestry: -> ambient snd -> Marker -> Object Links: Link[MetaProp] (1115996): amb rad exit (108) -> ambient snd (-667) Dimensions: 1x1x1 Properties: SymName : amb rad exit Position : (-29.64,-269.84,-37.42) ϴ (H:0° P:0° B:0°) AmbientHacked : 03 00 00 00 00 00 00 00 01 00 00 00 65 6E 67 5F 72 61 64 31 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Scale : (0.25, 0.25, 0.25) Properties via ambient snd (-667): DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered amb bloop2 (109) @ (-23.00,-273.53,-35.46) ϴ (H:0° P:0° B:0°) Ancestry: -> ambient snd -> Marker -> Object Links: Link[MetaProp] (1115995): amb bloop2 (109) -> ambient snd (-667) Dimensions: 1x1x1 Properties: SymName : amb bloop2 Position : (-23.00,-273.53,-35.46) ϴ (H:0° P:0° B:0°) AmbientHacked : 0C 00 00 00 00 00 00 00 02 00 00 00 65 6E 67 5F 62 6C 6F 6F 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Scale : (0.25, 0.25, 0.25) Properties via ambient snd (-667): DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered amb rad backround4 (110) @ (-39.17,-209.06,-37.67) ϴ (H:0° P:0° B:0°) Ancestry: -> Rad Amb Snd -> Rad FX -> Environmental FX -> SFX -> Object Links: Link[MetaProp] (1116012): amb rad backround4 (110) -> Rad Amb Snd (-3913) Dimensions: 1x1x1 Properties: SymName : amb rad backround4 Position : (-39.17,-209.06,-37.67) ϴ (H:0° P:0° B:0°) AmbientHacked : 23 00 00 00 00 00 00 00 00 00 00 00 65 6E 67 5F 67 65 69 67 65 72 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Scale : (0.25, 0.25, 0.25) Properties via Rad Amb Snd (-3913): NetworkCategory : Hosted RenderType : Not Rendered DonorType : 0 Properties via Rad FX (-1625): SlayResult : No Effect Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via SFX (-5): PickBias : -1000.000000 amb rad lite7 (111) @ (-39.21,-236.53,-37.67) ϴ (H:0° P:0° B:0°) Ancestry: -> Rad Amb Snd -> Rad FX -> Environmental FX -> SFX -> Object Links: Link[MetaProp] (1115997): amb rad lite7 (111) -> Rad Amb Snd (-3913) Dimensions: 1x1x1 Properties: SymName : amb rad lite7 Position : (-39.21,-236.53,-37.67) ϴ (H:0° P:0° B:0°) AmbientHacked : 19 00 00 00 00 00 00 00 00 00 00 00 65 6E 67 5F 67 65 69 67 65 72 53 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Scale : (0.25, 0.25, 0.25) Properties via Rad Amb Snd (-3913): NetworkCategory : Hosted RenderType : Not Rendered DonorType : 0 Properties via Rad FX (-1625): SlayResult : No Effect Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via SFX (-5): PickBias : -1000.000000 amb rad lite8 (112) @ (-21.24,-236.08,-37.67) ϴ (H:0° P:0° B:0°) Ancestry: -> Rad Amb Snd -> Rad FX -> Environmental FX -> SFX -> Object Links: Link[MetaProp] (1115999): amb rad lite8 (112) -> Rad Amb Snd (-3913) Dimensions: 1x1x1 Properties: SymName : amb rad lite8 Position : (-21.24,-236.08,-37.67) ϴ (H:0° P:0° B:0°) AmbientHacked : 19 00 00 00 00 00 00 00 00 00 00 00 65 6E 67 5F 67 65 69 67 65 72 53 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Scale : (0.25, 0.25, 0.25) Properties via Rad Amb Snd (-3913): NetworkCategory : Hosted RenderType : Not Rendered DonorType : 0 Properties via Rad FX (-1625): SlayResult : No Effect Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via SFX (-5): PickBias : -1000.000000 amb safe2 (113) @ (-100.51,-97.61,-37.30) ϴ (H:0° P:0° B:0°) Ancestry: -> ambient snd -> Marker -> Object Links: Link[MetaProp] (1116073): amb safe2 (113) -> ambient snd (-667) Dimensions: 1x1x1 Properties: SymName : amb safe2 Position : (-100.51,-97.61,-37.30) ϴ (H:0° P:0° B:0°) AmbientHacked : 03 00 00 00 00 00 00 00 01 00 00 00 65 6E 67 5F 73 61 66 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Scale : (0.25, 0.25, 0.25) Properties via ambient snd (-667): DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered amb bloop (114) @ (-98.04,-100.46,-37.30) ϴ (H:0° P:0° B:0°) Ancestry: -> ambient snd -> Marker -> Object Links: Link[MetaProp] (1116045): amb bloop (114) -> ambient snd (-667) Dimensions: 1x1x1 Properties: SymName : amb bloop Position : (-98.04,-100.46,-37.30) ϴ (H:0° P:0° B:0°) AmbientHacked : 0A 00 00 00 00 00 00 00 02 00 00 00 65 6E 67 5F 62 6C 6F 6F 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Scale : (0.25, 0.25, 0.25) Properties via ambient snd (-667): DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered amb rad backround5 (115) @ (-1.89,-237.96,-37.67) ϴ (H:0° P:0° B:0°) Ancestry: -> Rad Amb Snd -> Rad FX -> Environmental FX -> SFX -> Object Links: Link[MetaProp] (1115998): amb rad backround5 (115) -> Rad Amb Snd (-3913) Dimensions: 1x1x1 Properties: SymName : amb rad backround5 Position : (-1.89,-237.96,-37.67) ϴ (H:0° P:0° B:0°) AmbientHacked : 1E 00 00 00 00 00 00 00 00 00 00 00 65 6E 67 5F 67 65 69 67 65 72 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Scale : (0.25, 0.25, 0.25) Properties via Rad Amb Snd (-3913): NetworkCategory : Hosted RenderType : Not Rendered DonorType : 0 Properties via Rad FX (-1625): SlayResult : No Effect Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via SFX (-5): PickBias : -1000.000000 amb rad backround7 (116) @ (-16.04,-198.69,-37.67) ϴ (H:0° P:0° B:0°) Ancestry: -> Rad Amb Snd -> Rad FX -> Environmental FX -> SFX -> Object Links: Link[MetaProp] (1116013): amb rad backround7 (116) -> Rad Amb Snd (-3913) Dimensions: 1x1x1 Properties: SymName : amb rad backround7 Position : (-16.04,-198.69,-37.67) ϴ (H:0° P:0° B:0°) AmbientHacked : 28 00 00 00 00 00 00 00 00 00 00 00 65 6E 67 5F 67 65 69 67 65 72 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Scale : (0.25, 0.25, 0.25) Properties via Rad Amb Snd (-3913): NetworkCategory : Hosted RenderType : Not Rendered DonorType : 0 Properties via Rad FX (-1625): SlayResult : No Effect Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via SFX (-5): PickBias : -1000.000000 amb rad lite9 (117) @ (-42.74,-96.52,-37.67) ϴ (H:0° P:0° B:0°) Ancestry: -> Rad Amb Snd -> Rad FX -> Environmental FX -> SFX -> Object Links: Link[MetaProp] (1116014): amb rad lite9 (117) -> Rad Amb Snd (-3913) Dimensions: 1x1x1 Properties: SymName : amb rad lite9 Position : (-42.74,-96.52,-37.67) ϴ (H:0° P:0° B:0°) AmbientHacked : 1E 00 00 00 00 00 00 00 00 00 00 00 65 6E 67 5F 67 65 69 67 65 72 53 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Scale : (0.25, 0.25, 0.25) Properties via Rad Amb Snd (-3913): NetworkCategory : Hosted RenderType : Not Rendered DonorType : 0 Properties via Rad FX (-1625): SlayResult : No Effect Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via SFX (-5): PickBias : -1000.000000 amb rad lite10 (118) @ (-23.89,-96.64,-37.67) ϴ (H:0° P:0° B:0°) Ancestry: -> Rad Amb Snd -> Rad FX -> Environmental FX -> SFX -> Object Links: Link[MetaProp] (1115914): amb rad lite10 (118) -> Rad Amb Snd (-3913) Dimensions: 1x1x1 Properties: SymName : amb rad lite10 Position : (-23.89,-96.64,-37.67) ϴ (H:0° P:0° B:0°) AmbientHacked : 1E 00 00 00 00 00 00 00 00 00 00 00 65 6E 67 5F 67 65 69 67 65 72 53 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Scale : (0.25, 0.25, 0.25) Properties via Rad Amb Snd (-3913): NetworkCategory : Hosted RenderType : Not Rendered DonorType : 0 Properties via Rad FX (-1625): SlayResult : No Effect Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via SFX (-5): PickBias : -1000.000000 amb rad backround8 (119) @ (-2.93,-109.66,-37.67) ϴ (H:0° P:0° B:0°) Ancestry: -> Rad Amb Snd -> Rad FX -> Environmental FX -> SFX -> Object Links: Link[MetaProp] (1115934): amb rad backround8 (119) -> Rad Amb Snd (-3913) Dimensions: 1x1x1 Properties: SymName : amb rad backround8 Position : (-2.93,-109.66,-37.67) ϴ (H:0° P:0° B:0°) AmbientHacked : 1E 00 00 00 00 00 00 00 00 00 00 00 65 6E 67 5F 67 65 69 67 65 72 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Scale : (0.25, 0.25, 0.25) Properties via Rad Amb Snd (-3913): NetworkCategory : Hosted RenderType : Not Rendered DonorType : 0 Properties via Rad FX (-1625): SlayResult : No Effect Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via SFX (-5): PickBias : -1000.000000 Tripwire (120) @ (-48.75,-46.00,10.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Tripwire -> Traps -> Object Links: Link[SwitchLi] (22085642): Tripwire (120) -> Engineering (121) Link[MetaProp] (1116188): Tripwire (120) -> Tripwire (-305) Dimensions: 10x6x4 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CollisionType : No Result PhysState : 00 00 43 C2 00 00 38 C2 FD FF 1F 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 10x6x4 Position : (-48.75,-46.00,10.00) ϴ (H:0° P:0° B:0°) Scale : (2.50, 1.50, 1.00) Properties via Tripwire (-305): Scripts : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 54 72 69 70 77 69 72 65 44 65 62 75 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SymName : Tripwire TripFlags : Enter | Exit | Player DonorType : 0 ModelName : tripbox PhysAIColl : true RenderType : Not Rendered Properties via Traps (-304): NetworkCategory : Hosted Engineering (121) @ (-48.75,-46.50,12.50) ϴ (H:90° P:0° B:0°) Ancestry: -> Engineering -> Doors -> Terrain -> Physical -> Object ... ... -> MatMetal -> Materials -> MetaProperty Links: Link[MetaProp] (1115172): Engineering (121) -> Engineering (-210) Dimensions: 7x0x9 Properties: PhysState : 00 00 43 C2 00 00 3A C2 10 05 48 41 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 TransDoor : 01 00 00 00 00 00 00 00 00 00 C0 C0 00 00 40 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 00 00 43 C2 00 00 3A C2 10 05 48 41 00 00 43 C2 00 00 52 C2 10 05 48 41 00 00 43 C2 00 00 3A C2 10 05 48 41 00 00 00 00 00 40 00 00 43 C2 08 00 00 00 0A 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 6x0x9 Position : (-48.75,-46.50,12.50) ϴ (H:90° P:0° B:0°) PhysAIColl : true Properties via Engineering (-210): SymName : Engineering DoorStaticLight : true DonorType : 0 ModelName : door_m2 Properties via Doors (-205): Scripts : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : -20.000000 Class Tags : DoorType SciDoor Z-Bias : 0 FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BlockFrob : true DoorTimer : 0 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatMetal (-583): Material Tags : Material Metal Amber Light (122) @ (-24.00,-79.00,-32.74) ϴ (H:90° P:0° B:0°) Ancestry: -> Amber Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1116094): Amber Light (122) -> Amber Light (-1771) Dimensions: 0x3x0 Properties: Immobile : false Light : 00 00 16 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 48 42 00 00 00 00 00 00 00 00 Position : (-24.00,-79.00,-32.74) ϴ (H:90° P:0° B:0°) LightColor : 5C 8F 42 3E 9A 99 59 3F Properties via Amber Light (-1771): SymName : Amber Light DonorType : 0 ModelName : lite_f2 Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 amb rad backround9 (123) @ (-4.41,-153.12,-37.67) ϴ (H:0° P:0° B:0°) Ancestry: -> Rad Amb Snd -> Rad FX -> Environmental FX -> SFX -> Object Links: Link[MetaProp] (1115915): amb rad backround9 (123) -> Rad Amb Snd (-3913) Dimensions: 1x1x1 Properties: SymName : amb rad backround9 Position : (-4.41,-153.12,-37.67) ϴ (H:0° P:0° B:0°) AmbientHacked : 1E 00 00 00 00 00 00 00 00 00 00 00 65 6E 67 5F 67 65 69 67 65 72 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Scale : (0.25, 0.25, 0.25) Properties via Rad Amb Snd (-3913): NetworkCategory : Hosted RenderType : Not Rendered DonorType : 0 Properties via Rad FX (-1625): SlayResult : No Effect Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via SFX (-5): PickBias : -1000.000000 amb rad backround10 (124) @ (31.68,-154.73,-37.67) ϴ (H:0° P:0° B:0°) Ancestry: -> Rad Amb Snd -> Rad FX -> Environmental FX -> SFX -> Object Links: Link[MetaProp] (1115929): amb rad backround10 (124) -> Rad Amb Snd (-3913) Dimensions: 1x1x1 Properties: SymName : amb rad backround10 Position : (31.68,-154.73,-37.67) ϴ (H:0° P:0° B:0°) AmbientHacked : 1E 00 00 00 00 00 00 00 00 00 00 00 65 6E 67 5F 67 65 69 67 65 72 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Scale : (0.25, 0.25, 0.25) Properties via Rad Amb Snd (-3913): NetworkCategory : Hosted RenderType : Not Rendered DonorType : 0 Properties via Rad FX (-1625): SlayResult : No Effect Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via SFX (-5): PickBias : -1000.000000 amb pump1 (125) @ (-0.42,-266.61,-37.42) ϴ (H:0° P:0° B:0°) Ancestry: -> ambient snd -> Marker -> Object Links: Link[MetaProp] (1116135): amb pump1 (125) -> ambient snd (-667) Dimensions: 1x1x1 Properties: SymName : amb pump1 Position : (-0.42,-266.61,-37.42) ϴ (H:0° P:0° B:0°) AmbientHacked : 03 00 00 00 00 00 00 00 01 00 00 00 65 6E 67 5F 70 75 6D 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Scale : (0.25, 0.25, 0.25) Properties via ambient snd (-667): DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered amb rad3 (126) @ (-0.30,-252.75,-37.42) ϴ (H:0° P:0° B:0°) Ancestry: -> ambient snd -> Marker -> Object Links: Link[MetaProp] (1115984): amb rad3 (126) -> ambient snd (-667) Dimensions: 1x1x1 Properties: SymName : amb rad3 Position : (-0.30,-252.75,-37.42) ϴ (H:0° P:0° B:0°) AmbientHacked : 03 00 00 00 00 00 00 00 01 00 00 00 65 6E 67 5F 72 61 64 31 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Scale : (0.25, 0.25, 0.25) Properties via ambient snd (-667): DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered amb rad backround11 (127) @ (97.55,-126.97,-37.67) ϴ (H:0° P:0° B:0°) Ancestry: -> Rad Amb Snd -> Rad FX -> Environmental FX -> SFX -> Object Links: Link[MetaProp] (1115974): amb rad backround11 (127) -> Rad Amb Snd (-3913) Dimensions: 1x1x1 Properties: SymName : amb rad backround11 Position : (97.55,-126.97,-37.67) ϴ (H:0° P:0° B:0°) AmbientHacked : 1E 00 00 00 00 00 00 00 00 00 00 00 65 6E 67 5F 67 65 69 67 65 72 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Scale : (0.25, 0.25, 0.25) Properties via Rad Amb Snd (-3913): NetworkCategory : Hosted RenderType : Not Rendered DonorType : 0 Properties via Rad FX (-1625): SlayResult : No Effect Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via SFX (-5): PickBias : -1000.000000 amb rad backround12 (128) @ (98.67,-169.19,-37.67) ϴ (H:0° P:0° B:0°) Ancestry: -> Rad Amb Snd -> Rad FX -> Environmental FX -> SFX -> Object Links: Link[MetaProp] (1115975): amb rad backround12 (128) -> Rad Amb Snd (-3913) Dimensions: 1x1x1 Properties: SymName : amb rad backround12 Position : (98.67,-169.19,-37.67) ϴ (H:0° P:0° B:0°) AmbientHacked : 1E 00 00 00 00 00 00 00 00 00 00 00 65 6E 67 5F 67 65 69 67 65 72 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Scale : (0.25, 0.25, 0.25) Properties via Rad Amb Snd (-3913): NetworkCategory : Hosted RenderType : Not Rendered DonorType : 0 Properties via Rad FX (-1625): SlayResult : No Effect Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via SFX (-5): PickBias : -1000.000000 amb rad backround13 (129) @ (74.29,-151.31,-37.67) ϴ (H:0° P:0° B:0°) Ancestry: -> Rad Amb Snd -> Rad FX -> Environmental FX -> SFX -> Object Links: Link[MetaProp] (1115966): amb rad backround13 (129) -> Rad Amb Snd (-3913) Dimensions: 1x1x1 Properties: SymName : amb rad backround13 Position : (74.29,-151.31,-37.67) ϴ (H:0° P:0° B:0°) AmbientHacked : 1E 00 00 00 00 00 00 00 00 00 00 00 65 6E 67 5F 67 65 69 67 65 72 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Scale : (0.25, 0.25, 0.25) Properties via Rad Amb Snd (-3913): NetworkCategory : Hosted RenderType : Not Rendered DonorType : 0 Properties via Rad FX (-1625): SlayResult : No Effect Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via SFX (-5): PickBias : -1000.000000 Button #1 (130) @ (1.79,-57.11,-37.34) ϴ (H:0° P:0° B:0°) Ancestry: -> Button #1 -> Simple Button -> Controllers -> Functional -> Physical -> Object Links: Link[SwitchLi] (22085867): Button #1 (130) -> Traps (1310) Link[MetaProp] (1116133): Button #1 (130) -> Button #1 (-201) Dimensions: 1x0x0 Properties: Position : (1.79,-57.11,-37.34) ϴ (H:0° P:0° B:0°) Properties via Button #1 (-201): SymName : Button #1 Scripts : 54 77 65 71 44 65 70 72 65 73 73 61 62 6C 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CfgTweqModels : 00 00 02 03 00 00 00 00 65 6C 65 76 62 75 74 6E 00 00 00 00 00 00 00 00 65 6C 62 75 74 6F 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 ModelName : elevbutn StTweqModels : 00 00 00 00 00 00 00 00 Properties via Simple Button (-1594): HUDUse : button: "Press button" ObjName : button: "A button." Class Tags : DeviceType Button1 Properties via Controllers (-200): FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Functional (-112): PickBias : 0.250000 Material Tags : Material Plasticrete HUDSelect : true Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 amb hivoltage lo (131) @ (-2.07,-278.81,-45.70) ϴ (H:0° P:0° B:0°) Ancestry: -> ambient snd -> Marker -> Object Links: Link[MetaProp] (1116123): amb hivoltage lo (131) -> ambient snd (-667) Dimensions: 1x1x1 Properties: SymName : amb hivoltage lo Position : (-2.07,-278.81,-45.70) ϴ (H:0° P:0° B:0°) AmbientHacked : 28 00 00 00 00 00 00 00 02 00 00 00 65 6E 67 5F 68 69 76 6F 6C 74 61 67 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Scale : (0.25, 0.25, 0.25) Properties via ambient snd (-667): DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered music begin (132) @ (-84.09,-97.12,-36.96) ϴ (H:0° P:0° B:0°) Ancestry: -> music theme -> Marker -> Object Links: Link[MetaProp] (1116124): music begin (132) -> music theme (-1444) Dimensions: 1x1x1 Properties: SymName : music begin Position : (-84.09,-97.12,-36.96) ϴ (H:0° P:0° B:0°) AmbientHacked : 03 00 00 00 00 00 00 00 10 00 00 00 62 65 67 69 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Scale : (0.25, 0.25, 0.25) Properties via music theme (-1444): DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered music beet door (133) @ (-0.03,-66.67,-36.96) ϴ (H:0° P:0° B:0°) Ancestry: -> music theme -> Marker -> Object Links: Link[MetaProp] (1115961): music beet door (133) -> music theme (-1444) Dimensions: 1x1x1 Properties: SymName : music beet door Position : (-0.03,-66.67,-36.96) ϴ (H:0° P:0° B:0°) AmbientHacked : 03 00 00 00 00 00 00 00 10 00 00 00 62 65 65 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Scale : (0.25, 0.25, 0.25) Properties via music theme (-1444): DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered music beet UT4 (134) @ (-1.21,-232.33,-37.67) ϴ (H:0° P:0° B:0°) Ancestry: -> music theme -> Marker -> Object Links: Link[MetaProp] (1115962): music beet UT4 (134) -> music theme (-1444) Dimensions: 1x1x1 Properties: SymName : music beet UT4 Position : (-1.21,-232.33,-37.67) ϴ (H:0° P:0° B:0°) AmbientHacked : 05 00 00 00 00 00 00 00 10 00 00 00 62 65 65 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Scale : (0.25, 0.25, 0.25) Properties via music theme (-1444): DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered music break1 (135) @ (-0.05,-253.42,-36.21) ϴ (H:0° P:0° B:0°) Ancestry: -> music theme -> Marker -> Object Links: Link[MetaProp] (1115963): music break1 (135) -> music theme (-1444) Dimensions: 1x1x1 Properties: SymName : music break1 Position : (-0.05,-253.42,-36.21) ϴ (H:0° P:0° B:0°) AmbientHacked : 03 00 00 00 00 00 00 00 10 00 00 00 62 72 65 61 6B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Scale : (0.25, 0.25, 0.25) Properties via music theme (-1444): DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered music end1 (136) @ (-15.24,-269.59,-36.21) ϴ (H:0° P:0° B:0°) Ancestry: -> music theme -> Marker -> Object Links: Link[MetaProp] (1115964): music end1 (136) -> music theme (-1444) Dimensions: 1x1x1 Properties: SymName : music end1 Position : (-15.24,-269.59,-36.21) ϴ (H:0° P:0° B:0°) AmbientHacked : 03 00 00 00 00 00 00 00 10 00 00 00 65 6E 64 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Scale : (0.25, 0.25, 0.25) Properties via music theme (-1444): DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered music end2 (137) @ (-0.98,-266.74,-36.21) ϴ (H:0° P:0° B:0°) Ancestry: -> music theme -> Marker -> Object Links: Link[MetaProp] (1115959): music end2 (137) -> music theme (-1444) Dimensions: 1x1x1 Properties: SymName : music end2 Position : (-0.98,-266.74,-36.21) ϴ (H:0° P:0° B:0°) AmbientHacked : 03 00 00 00 00 00 00 00 10 00 00 00 65 6E 64 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Scale : (0.25, 0.25, 0.25) Properties via music theme (-1444): DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered amb add hor (138) @ (-0.15,-350.78,-28.00) ϴ (H:0° P:0° B:0°) Ancestry: -> ambient snd -> Marker -> Object Links: Link[MetaProp] (1115955): amb add hor (138) -> ambient snd (-667) Dimensions: 1x1x1 Properties: SymName : amb add hor Position : (-0.15,-350.78,-28.00) ϴ (H:0° P:0° B:0°) AmbientHacked : 0A 00 00 00 00 00 00 00 01 00 00 00 65 6E 67 5F 70 75 6D 70 31 00 00 00 00 00 00 00 65 6E 67 5F 68 6F 72 31 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Scale : (0.25, 0.25, 0.25) Properties via ambient snd (-667): DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered music break2 (139) @ (-31.09,-270.18,-36.21) ϴ (H:0° P:0° B:0°) Ancestry: -> music theme -> Marker -> Object Links: Link[MetaProp] (1115944): music break2 (139) -> music theme (-1444) Dimensions: 1x1x1 Properties: SymName : music break2 Position : (-31.09,-270.18,-36.21) ϴ (H:0° P:0° B:0°) AmbientHacked : 03 00 00 00 00 00 00 00 10 00 00 00 62 72 65 61 6B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Scale : (0.25, 0.25, 0.25) Properties via music theme (-1444): DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Radiation FX 1 (140) @ (-89.00,-157.78,-42.49) ϴ (H:0° P:0° B:0°) Ancestry: -> Radiation FX 1 -> Rad FX -> Environmental FX -> SFX -> Object Links: Link[MetaProp] (1116172): Radiation FX 1 (140) -> Radiation FX 1 (-1631) Dimensions: 2x1x6 Properties: ParticleGroup : D0 3D 3F 00 70 4A 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 3E 00 D0 39 3F 00 00 00 00 00 00 00 00 00 8C 00 00 00 06 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 28 00 00 00 00 00 00 00 08 DC B7 0E 60 DE B7 0E A8 FD 2F 2B 00 00 00 00 00 00 00 00 28 F9 2F 2B 00 BC 89 1F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 40 00 00 00 00 00 00 20 41 32 00 00 32 00 00 00 00 00 00 00 00 E0 43 DD 27 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 01 00 00 00 00 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 32 00 00 00 00 00 00 BF 00 00 00 BF 00 00 00 BF 00 00 C0 3F 00 00 00 3F 00 00 B0 40 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 D7 03 00 00 73 74 65 61 6D 00 00 00 00 00 00 00 00 00 00 00 E9 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 02 00 00 00 00 40 00 00 00 00 00 00 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PGLaunchInfo : 01 00 00 00 00 00 C0 C0 00 00 C0 C0 00 00 C0 C0 00 00 C0 40 00 00 C0 40 00 00 C0 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CD CC CC 3D 00 00 00 3F CD CC 4C 3E 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 FA FF 00 00 FA FF 00 00 FA FF 00 00 06 00 00 00 06 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 99 19 00 00 00 80 00 00 33 33 00 00 00 00 01 00 Position : (-89.00,-157.78,-42.49) ϴ (H:0° P:0° B:0°) AnimLight : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 48 05 13 00 B0 00 00 00 40 00 00 00 80 00 00 00 00 00 00 00 00 00 80 42 00 00 80 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 48 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Radiation FX 1 (-1631): SymName : Radiation FX 1 DonorType : 0 ModelName : FX_Particle LightColor : C3 F5 A8 3E 00 00 80 3F Properties via Rad FX (-1625): SlayResult : No Effect Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via SFX (-5): NetworkCategory : Hosted PickBias : -1000.000000 Tripwire (141) @ (-34.00,-79.00,-40.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Tripwire -> Traps -> Object Links: Link[SwitchLi] (22085880): Tripwire (141) -> Engineering (281) Link[MetaProp] (1116090): Tripwire (141) -> Tripwire (-305) Dimensions: 10x6x4 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CollisionType : No Result PhysState : 00 00 08 C2 00 00 9E C2 00 00 20 C2 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 10x6x4 Position : (-34.00,-79.00,-40.00) ϴ (H:0° P:0° B:0°) Scale : (2.50, 1.50, 1.00) Properties via Tripwire (-305): Scripts : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 54 72 69 70 77 69 72 65 44 65 62 75 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SymName : Tripwire TripFlags : Enter | Exit | Player DonorType : 0 ModelName : tripbox PhysAIColl : true RenderType : Not Rendered Properties via Traps (-304): NetworkCategory : Hosted music beet UT5 (142) @ (102.65,-131.68,-41.00) ϴ (H:0° P:0° B:0°) Ancestry: -> music theme -> Marker -> Object Links: Link[MetaProp] (1115945): music beet UT5 (142) -> music theme (-1444) Dimensions: 1x1x1 Properties: SymName : music beet UT5 Position : (102.65,-131.68,-41.00) ϴ (H:0° P:0° B:0°) AmbientHacked : 05 00 00 00 00 00 00 00 10 00 00 00 62 65 65 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Scale : (0.25, 0.25, 0.25) Properties via music theme (-1444): DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Curved Pipe 3' Diameter (143) @ (-26.60,17.00,-4.50) ϴ (H:0° P:0° B:90°) Ancestry: -> Curved Pipe 3' Diameter -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115147): Curved Pipe 3' Diameter (143) -> Curved Pipe 3' Diameter (-1149) Dimensions: 6x3x5 Properties: PhysState : CD CC D4 C1 00 00 88 41 00 00 90 C0 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 6x3x6 Position : (-26.60,17.00,-4.50) ϴ (H:0° P:0° B:90°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Curved Pipe 3' Diameter (-1149): SymName : Curved Pipe 3' Diameter ModelName : pipe3crv DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 amb binary comp1 (144) @ (-0.11,-433.33,-1.38) ϴ (H:0° P:0° B:0°) Ancestry: -> ambient snd -> Marker -> Object Links: Link[MetaProp] (1115905): amb binary comp1 (144) -> ambient snd (-667) Dimensions: 1x1x1 Properties: SymName : amb binary comp1 Position : (-0.11,-433.33,-1.38) ϴ (H:0° P:0° B:0°) AmbientHacked : 1E 00 00 00 00 00 00 00 00 00 00 00 65 6E 67 5F 63 6F 6D 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Scale : (0.25, 0.25, 0.25) Properties via ambient snd (-667): DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Small Trioptimum Crate (145) @ (-13.29,-3.83,-28.25) ϴ (H:0° P:0° B:0°) Ancestry: -> Small Trioptimum Crate -> Usable Containers -> Functional -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1115911): Small Trioptimum Crate (145) -> Small Trioptimum Crate (-941) Dimensions: 1x14x6 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HasRefs : false PhysState : 27 9A 54 C1 22 6D 75 C0 01 00 E2 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 1x14x6 Position : (-13.29,-3.83,-28.25) ϴ (H:0° P:0° B:0°) Scale : (0.50, 7.00, 3.00) Properties via Small Trioptimum Crate (-941): SymName : Small Trioptimum Crate HUDUse : Crate DonorType : 0 ModelName : crate04 ObjName : Small_Trioptimum_Crate: "A small TriOptimum storage crate." Properties via Usable Containers (-118): Scripts : 63 6F 6E 74 61 69 6E 65 72 73 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ContainDims : 04 00 00 00 04 00 00 00 Material Tags : Material Metal FrobHandler : Local Only Properties via Functional (-112): PickBias : 0.250000 HUDSelect : true Immobile : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Small Trioptimum Crate (146) @ (15.15,-4.04,-28.25) ϴ (H:0° P:0° B:0°) Ancestry: -> Small Trioptimum Crate -> Usable Containers -> Functional -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1115916): Small Trioptimum Crate (146) -> Small Trioptimum Crate (-941) Dimensions: 1x14x6 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HasRefs : false PhysState : E9 6F 72 41 CB 56 81 C0 01 00 E2 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 1x14x6 Position : (15.15,-4.04,-28.25) ϴ (H:0° P:0° B:0°) Scale : (0.50, 7.00, 3.00) Properties via Small Trioptimum Crate (-941): SymName : Small Trioptimum Crate HUDUse : Crate DonorType : 0 ModelName : crate04 ObjName : Small_Trioptimum_Crate: "A small TriOptimum storage crate." Properties via Usable Containers (-118): Scripts : 63 6F 6E 74 61 69 6E 65 72 73 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ContainDims : 04 00 00 00 04 00 00 00 Material Tags : Material Metal FrobHandler : Local Only Properties via Functional (-112): PickBias : 0.250000 HUDSelect : true Immobile : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Small Trioptimum Crate (147) @ (0.86,-17.90,-28.25) ϴ (H:90° P:0° B:0°) Ancestry: -> Small Trioptimum Crate -> Usable Containers -> Functional -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1115917): Small Trioptimum Crate (147) -> Small Trioptimum Crate (-941) Dimensions: 1x14x6 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HasRefs : false PhysState : 4B 34 5D 3F 63 39 8F C1 01 00 E2 C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 1x14x6 Position : (0.86,-17.90,-28.25) ϴ (H:90° P:0° B:0°) Scale : (0.50, 7.00, 3.00) Properties via Small Trioptimum Crate (-941): SymName : Small Trioptimum Crate HUDUse : Crate DonorType : 0 ModelName : crate04 ObjName : Small_Trioptimum_Crate: "A small TriOptimum storage crate." Properties via Usable Containers (-118): Scripts : 63 6F 6E 74 61 69 6E 65 72 73 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ContainDims : 04 00 00 00 04 00 00 00 Material Tags : Material Metal FrobHandler : Local Only Properties via Functional (-112): PickBias : 0.250000 HUDSelect : true Immobile : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Small Trioptimum Crate (148) @ (0.91,10.26,-28.25) ϴ (H:90° P:0° B:0°) Ancestry: -> Small Trioptimum Crate -> Usable Containers -> Functional -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1115910): Small Trioptimum Crate (148) -> Small Trioptimum Crate (-941) Dimensions: 1x14x6 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HasRefs : false PhysState : 71 E6 67 3F 39 26 24 41 01 00 E2 C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 1x14x6 Position : (0.91,10.26,-28.25) ϴ (H:90° P:0° B:0°) Scale : (0.50, 7.00, 3.00) Properties via Small Trioptimum Crate (-941): SymName : Small Trioptimum Crate HUDUse : Crate DonorType : 0 ModelName : crate04 ObjName : Small_Trioptimum_Crate: "A small TriOptimum storage crate." Properties via Usable Containers (-118): Scripts : 63 6F 6E 74 61 69 6E 65 72 73 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ContainDims : 04 00 00 00 04 00 00 00 Material Tags : Material Metal FrobHandler : Local Only Properties via Functional (-112): PickBias : 0.250000 HUDSelect : true Immobile : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Small Trioptimum Crate (149) @ (11.20,6.37,-28.25) ϴ (H:45° P:0° B:0°) Ancestry: -> Small Trioptimum Crate -> Usable Containers -> Functional -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1115906): Small Trioptimum Crate (149) -> Small Trioptimum Crate (-941) Dimensions: 1x10x6 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HasRefs : false PhysState : D5 45 33 41 62 D6 CB 40 01 00 E2 C1 00 00 00 00 00 00 00 00 00 00 34 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 1x10x6 Position : (11.20,6.37,-28.25) ϴ (H:45° P:0° B:0°) Scale : (0.50, 5.00, 3.00) Properties via Small Trioptimum Crate (-941): SymName : Small Trioptimum Crate HUDUse : Crate DonorType : 0 ModelName : crate04 ObjName : Small_Trioptimum_Crate: "A small TriOptimum storage crate." Properties via Usable Containers (-118): Scripts : 63 6F 6E 74 61 69 6E 65 72 73 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ContainDims : 04 00 00 00 04 00 00 00 Material Tags : Material Metal FrobHandler : Local Only Properties via Functional (-112): PickBias : 0.250000 HUDSelect : true Immobile : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Small Trioptimum Crate (150) @ (-9.49,-13.80,-28.25) ϴ (H:45° P:0° B:0°) Ancestry: -> Small Trioptimum Crate -> Usable Containers -> Functional -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1115907): Small Trioptimum Crate (150) -> Small Trioptimum Crate (-941) Dimensions: 1x10x6 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HasRefs : false PhysState : 68 DE 17 C1 B8 CA 5C C1 01 00 E2 C1 00 00 00 00 00 00 00 00 00 00 34 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 1x10x6 Position : (-9.49,-13.80,-28.25) ϴ (H:45° P:0° B:0°) Scale : (0.50, 5.00, 3.00) Properties via Small Trioptimum Crate (-941): SymName : Small Trioptimum Crate HUDUse : Crate DonorType : 0 ModelName : crate04 ObjName : Small_Trioptimum_Crate: "A small TriOptimum storage crate." Properties via Usable Containers (-118): Scripts : 63 6F 6E 74 61 69 6E 65 72 73 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ContainDims : 04 00 00 00 04 00 00 00 Material Tags : Material Metal FrobHandler : Local Only Properties via Functional (-112): PickBias : 0.250000 HUDSelect : true Immobile : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Small Trioptimum Crate (151) @ (11.22,-14.15,-28.25) ϴ (H:135° P:0° B:0°) Ancestry: -> Small Trioptimum Crate -> Usable Containers -> Functional -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1115908): Small Trioptimum Crate (151) -> Small Trioptimum Crate (-941) Dimensions: 1x10x6 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HasRefs : false PhysState : D8 7B 33 41 01 7A 62 C1 01 00 E2 C1 00 00 00 00 00 00 00 00 00 00 07 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 1x10x6 Position : (11.22,-14.15,-28.25) ϴ (H:135° P:0° B:0°) Scale : (0.50, 5.00, 3.00) Properties via Small Trioptimum Crate (-941): SymName : Small Trioptimum Crate HUDUse : Crate DonorType : 0 ModelName : crate04 ObjName : Small_Trioptimum_Crate: "A small TriOptimum storage crate." Properties via Usable Containers (-118): Scripts : 63 6F 6E 74 61 69 6E 65 72 73 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ContainDims : 04 00 00 00 04 00 00 00 Material Tags : Material Metal FrobHandler : Local Only Properties via Functional (-112): PickBias : 0.250000 HUDSelect : true Immobile : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Button #1 (152) @ (2.51,-55.66,-27.66) ϴ (H:270° P:0° B:0°) Ancestry: -> Button #1 -> Simple Button -> Controllers -> Functional -> Physical -> Object Links: Link[SwitchLi] (22085897): Button #1 (152) -> Traps (1310) Link[MetaProp] (1116041): Button #1 (152) -> Button #1 (-201) Dimensions: 1x0x0 Properties: Position : (2.51,-55.66,-27.66) ϴ (H:270° P:0° B:0°) Properties via Button #1 (-201): SymName : Button #1 Scripts : 54 77 65 71 44 65 70 72 65 73 73 61 62 6C 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CfgTweqModels : 00 00 02 03 00 00 00 00 65 6C 65 76 62 75 74 6E 00 00 00 00 00 00 00 00 65 6C 62 75 74 6F 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 ModelName : elevbutn StTweqModels : 00 00 00 00 00 00 00 00 Properties via Simple Button (-1594): HUDUse : button: "Press button" ObjName : button: "A button." Class Tags : DeviceType Button1 Properties via Controllers (-200): FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Functional (-112): PickBias : 0.250000 Material Tags : Material Plasticrete HUDSelect : true Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Small Trioptimum Crate (153) @ (-9.31,6.22,-28.25) ϴ (H:135° P:0° B:0°) Ancestry: -> Small Trioptimum Crate -> Usable Containers -> Functional -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1115902): Small Trioptimum Crate (153) -> Small Trioptimum Crate (-941) Dimensions: 1x10x6 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HasRefs : false PhysState : 16 07 15 C1 C4 04 C7 40 01 00 E2 C1 00 00 00 00 00 00 00 00 00 00 07 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 1x10x6 Position : (-9.31,6.22,-28.25) ϴ (H:135° P:0° B:0°) Scale : (0.50, 5.00, 3.00) Properties via Small Trioptimum Crate (-941): SymName : Small Trioptimum Crate HUDUse : Crate DonorType : 0 ModelName : crate04 ObjName : Small_Trioptimum_Crate: "A small TriOptimum storage crate." Properties via Usable Containers (-118): Scripts : 63 6F 6E 74 61 69 6E 65 72 73 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ContainDims : 04 00 00 00 04 00 00 00 Material Tags : Material Metal FrobHandler : Local Only Properties via Functional (-112): PickBias : 0.250000 HUDSelect : true Immobile : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true OG-Pipe (154) @ (-20.49,27.99,-34.55) ϴ (H:270° P:0° B:0°) Ancestry: -> OG-Pipe -> Once-Grunts -> Hybrids -> Monsters -> Physical -> Object ... ... -> Charmable -> Vulnerabilities -> MetaProperty ... ... -> Stasis Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Stunable -> Vulnerabilities -> MetaProperty ... ... -> Half Annelid Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> MatFlesh -> Materials -> MetaProperty Links: Link[StimSens] (3211899): OG-Pipe (154) -> Standard Impact (-385) Link[StimSens] (3211620): OG-Pipe (154) -> Armor Piercing Impact (-375) Link[StimSens] (3211622): OG-Pipe (154) -> BashStim (-692) Link[StimSens] (3212123): OG-Pipe (154) -> Anti-Human Virus (-4447) Link[StimSens] (3212048): OG-Pipe (154) -> Electricity (-378) Link[StimSens] (3212142): OG-Pipe (154) -> Anti-Annelid Virus (-4446) Link[StimSens] (3211911): OG-Pipe (154) -> StunStim (-2248) Link[StimSens] (3211619): OG-Pipe (154) -> Anti-Annelid (-374) Link[StimSens] (3211915): OG-Pipe (154) -> DrainStim (-3390) Link[StimSens] (3211903): OG-Pipe (154) -> Incendiary (-388) Link[StimSens] (3211796): OG-Pipe (154) -> Cold (-1145) Link[StimSens] (3211907): OG-Pipe (154) -> High Explosive (-376) Link[StimSens] (3211617): OG-Pipe (154) -> WeaponBash (-3058) Link[StimSens] (3211629): OG-Pipe (154) -> Anti-Human (-377) Link[StimSens] (3211618): OG-Pipe (154) -> Droid Fusion (-2753) Link[StimSens] (3211630): OG-Pipe (154) -> Energy Stim (-373) Link[StimSens] (3211725): OG-Pipe (154) -> Psi Stim (-389) Link[StimSens] (3211631): OG-Pipe (154) -> CharmStim (-3395) Link[StimSens] (3211621): OG-Pipe (154) -> Stasis (-1486) Link[MetaProp] (1115895): OG-Pipe (154) -> OG-Pipe (-397) Dimensions: 1x9x7 Properties: AI_IdlRetOrg : false AI_IdleDirs : 88 13 00 00 20 4E 00 00 0E 01 00 00 01 00 00 00 0E 01 00 00 02 00 00 00 0E 01 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 02 00 00 00 00 00 00 00 01 00 00 00 AI_Mode : Normal Position : (-20.49,27.99,-34.55) ϴ (H:270° P:0° B:0°) CollisionType : Bounce | No Collision Sound Creature : Humanoid PhysState : 39 F5 A3 C1 82 F4 DF 41 E0 2E 0A C2 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_Alertness : 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 AI_SigRsp : 43 6F 72 65 4F 47 50 30 31 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 06 00 00 00 43 6F 72 65 4F 47 50 30 31 52 75 6E 54 6F 46 69 72 73 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 76 65 72 79 20 66 61 73 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 06 00 00 00 70 6C 61 79 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 76 65 72 79 20 66 61 73 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 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00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via OG-Pipe (-397): HTHMotionResp : (6.00, 7.50, 4.00) DonorType : 0 LootInfo : 02 00 00 00 35 20 4E 61 6E 69 74 65 73 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4D 65 64 20 50 61 74 63 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 53 6F 64 61 20 43 61 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4F 47 20 4F 72 67 61 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 14 00 00 00 00 00 00 00 05 00 00 00 19 00 00 00 2D 00 00 00 05 00 00 00 00 00 00 40 00 00 00 40 00 00 00 40 00 00 00 00 00 00 00 00 00 00 00 00 SymName : OG-Pipe HitPoints : 12 MAX_HP : 12 MotActorTagList : grunt, pipe ModelName : grunt_p HTHCombatDist : (3.00, 6.75, 8.50) AI : melee Properties via Once-Grunts (-396): Class Tags : CreatureType Oncegrunt AI_NCDmgRsp : 01 00 00 00 0A 00 00 00 0F 00 00 00 ObjShort : Hybrid: "Hybrid" ObjName : Hybrid: "A hybrid." Scripts : 4E 56 47 75 61 72 61 6E 74 65 65 64 4C 6F 6F 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_Dodginess : Null AI_Sloth : Null SpchVoice : voncegrunt Armor : 00 00 00 00 00 00 00 00 02 00 00 00 AI_Defensive : Null TimeWarp : 1.000000 Properties via Hybrids (-164): BloodType : New Blood Spang AI_VisJoint : Head AI_VisType : 4 AI_VisDesc : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 87 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 99 00 00 00 32 00 00 00 64 00 00 00 05 00 00 00 DC 05 00 00 19 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 01 00 00 00 3C 00 00 00 5A 00 00 00 0A 00 00 00 C8 00 00 00 47 00 00 00 40 01 00 00 5A 00 00 00 06 00 00 00 46 00 00 00 01 00 00 00 64 00 00 00 5A 00 00 00 1E 00 00 00 C8 00 00 00 01 00 00 00 78 00 00 00 46 00 00 00 64 00 00 00 64 00 00 00 21 00 00 00 E6 00 00 00 46 00 00 00 0A 00 00 00 3C 00 00 00 21 00 00 00 E6 00 00 00 6E 00 00 00 50 00 00 00 28 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 40 40 TargetType : Type 1 | Type 2 Material Tags : Material FleshTarget Properties via Monsters (-162): HUDSelect : true ShowHP : true AI_ObjAvoid : BashFactor : 0.100000 FrobHandler : Local Only AI_CbtTiming : C4 09 00 00 70 17 00 00 70 17 00 00 80 3E 00 00 BashParams : 00 D0 04 46 00 00 00 00 PickBias : 0.100000 PhysAIColl : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PsiRadar : Enemy AI_NCDmRsp : true AI_FreeKnow : 5000 ContainDims : 04 00 00 00 04 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 AutoPickup : true Heartbeat : 1000 QB Filter (155) @ (-14.00,52.00,-28.00) ϴ (H:0° P:0° B:0°) Ancestry: -> QB Filter -> QuestBits -> Traps -> Object Links: Link[SwitchLi] (22085795): QB Filter (155) -> Once Router 1 (878) Link[MetaProp] (1115891): QB Filter (155) -> QB Filter (-1892) Dimensions: 4x4x4 Properties: QBVal : 0 QBName : NacellesFrobbed Position : (-14.00,52.00,-28.00) ϴ (H:0° P:0° B:0°) Properties via QB Filter (-1892): SymName : QB Filter Scripts : 54 72 61 70 51 42 46 69 6C 74 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered EmailTrap: Email:8 (156) @ (-14.00,82.00,-28.00) ϴ (H:0° P:0° B:0°) Ancestry: -> EmailTrap -> DataTraps -> Traps -> Object Links: Link[MetaProp] (1115892): EmailTrap: Email:8 (156) -> EmailTrap (-1097) Dimensions: 4x4x4 Properties: QBVal : 1 QBName : Note_1_14 Position : (-14.00,82.00,-28.00) ϴ (H:0° P:0° B:0°) Logs1 : Email:8 Properties via EmailTrap (-1097): SymName : EmailTrap Scripts : 54 72 61 70 45 6D 61 69 6C 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Trigger Delay (158) @ (-14.00,72.00,-28.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Trigger Delay -> Filters/Routers -> Traps -> Object Links: Link[SwitchLi] (22085738): Trigger Delay (158) -> Experience Trap (534) Link[MetaProp] (1115893): Trigger Delay (158) -> Trigger Delay (-911) Dimensions: 4x4x4 Properties: Position : (-14.00,72.00,-28.00) ϴ (H:0° P:0° B:0°) DelayTime : 3.750000 Properties via Trigger Delay (-911): SymName : Trigger Delay Scripts : 54 72 61 70 44 65 6C 61 79 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Anti-QB Trigger (159) @ (-4.38,-442.73,-1.42) ϴ (H:0° P:0° B:0°) Ancestry: -> Anti-QB Trigger -> QuestBits -> Traps -> Object Links: Link[SwitchLi] (22085684): Anti-QB Trigger (159) -> EmailTrap: Email:7 (651) Link[MetaProp] (1115862): Anti-QB Trigger (159) -> Anti-QB Trigger (-2471) Dimensions: 4x4x4 Properties: Position : (-4.38,-442.73,-1.42) ϴ (H:0° P:0° B:0°) QBName : CircuitBoardPlaced Properties via Anti-QB Trigger (-2471): SymName : Anti-QB Trigger Scripts : 54 72 61 70 51 42 4E 65 67 46 69 6C 74 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered New Tripwire (160) @ (-6.66,-34.46,-27.50) ϴ (H:0° P:0° B:0°) Ancestry: -> New Tripwire -> Tripwire -> Traps -> Object Links: Link[SwitchLi] (22085796): New Tripwire (160) -> AI Signal Trap (161) Link[MetaProp] (1115875): New Tripwire (160) -> New Tripwire (-2502) Dimensions: 9x1x9 Properties: PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-6.66,-34.46,-27.50) ϴ (H:0° P:0° B:0°) CollisionType : No Result TripFlags : Enter | Once | Player PhysState : 11 23 D5 C0 9D D3 09 C2 00 00 DC C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 9x1x9 Scale : (2.25, 0.25, 2.25) PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 Properties via New Tripwire (-2502): SymName : New Tripwire DonorType : 0 Properties via Tripwire (-305): Scripts : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 54 72 69 70 77 69 72 65 44 65 62 75 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ModelName : tripbox PhysAIColl : true RenderType : Not Rendered Properties via Traps (-304): NetworkCategory : Hosted AI Signal Trap (161) @ (-6.97,-28.19,-30.00) ϴ (H:0° P:0° B:0°) Ancestry: -> AI Signal Trap -> Traps -> Object Links: Link[SwitchLi] (22085740): AI Signal Trap (161) -> OG-Pipe (154) Link[MetaProp] (1115876): AI Signal Trap (161) -> AI Signal Trap (-2601) Dimensions: 4x4x4 Properties: SignalType : CoreOGP01 Position : (-6.97,-28.19,-30.00) ϴ (H:0° P:0° B:0°) Properties via AI Signal Trap (-2601): SymName : AI Signal Trap Scripts : 54 72 61 70 53 69 67 6E 61 6C 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered CoreOGP01RunToFirst (162) @ (-20.49,-4.13,-24.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Marker -> Object Links: Link[MetaProp] (1115877): CoreOGP01RunToFirst (162) -> Marker (-327) Dimensions: 4x4x4 Properties: SymName : CoreOGP01RunToFirst Position : (-20.49,-4.13,-24.00) ϴ (H:0° P:0° B:0°) Properties via Marker (-327): NetworkCategory : Hosted DonorType : 0 RenderType : Not Rendered Ecology (163) @ (-47.90,-448.64,-33.72) ϴ (H:45° P:0° B:0°) Ancestry: -> Ecology -> Traps -> Object Links: Link[SwitchLi] (22085843): Ecology (163) -> DirectMonsterGen (368) Link[SwitchLi] (22085846): Ecology (163) -> Security Camera (381) Link[MetaProp] (1115733): Ecology (163) -> Ecology (-975) Dimensions: 4x4x4 Properties: EcoType : 3 Scripts : 54 72 69 67 67 65 72 45 63 6F 6C 6F 67 79 44 69 66 66 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 45 63 6F 6C 6F 67 79 48 65 6C 70 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 Position : (-47.90,-448.64,-33.72) ϴ (H:45° P:0° B:0°) Ecology : 00 00 70 41 00 00 00 00 00 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 00 00 F0 42 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Ecology (-975): SymName : Ecology DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Blue Monkey (164) @ (4.13,32.28,-37.97) ϴ (H:0° P:0° B:0°) Ancestry: -> Blue Monkey -> Monkeys -> Hybrids -> Monsters -> Physical -> Object ... ... -> Charmable -> Vulnerabilities -> MetaProperty ... ... -> Stasis Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Stunable -> Vulnerabilities -> MetaProperty ... ... -> Half Annelid Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> MatFlesh -> Materials -> MetaProperty Links: Link[MetaProp] (1115878): Blue Monkey (164) -> Blue Monkey (-1431) Link[StimSens] (3211960): Blue Monkey (164) -> Psi Stim (-389) Link[StimSens] (3211963): Blue Monkey (164) -> Anti-Human (-377) Link[StimSens] (3211623): Blue Monkey (164) -> StunStim (-2248) Link[StimSens] (3211955): Blue Monkey (164) -> Armor Piercing Impact (-375) Link[StimSens] (3212146): Blue Monkey (164) -> Anti-Annelid Virus (-4446) Link[StimSens] (3211604): Blue Monkey (164) -> BashStim (-692) Link[StimSens] (3211606): Blue Monkey (164) -> Stasis (-1486) Link[StimSens] (3211964): Blue Monkey (164) -> Incendiary (-388) Link[StimSens] (3211608): Blue Monkey (164) -> Standard Impact (-385) Link[StimSens] (3211957): Blue Monkey (164) -> Droid Fusion (-2753) Link[StimSens] (3211959): Blue Monkey (164) -> DrainStim (-3390) Link[StimSens] (3211961): Blue Monkey (164) -> High Explosive (-376) Link[StimSens] (3211965): Blue Monkey (164) -> Cold (-1145) Link[StimSens] (3211607): Blue Monkey (164) -> CharmStim (-3395) Link[StimSens] (3212127): Blue Monkey (164) -> Anti-Human Virus (-4447) Link[StimSens] (3211956): Blue Monkey (164) -> Anti-Annelid (-374) Link[StimSens] (3211962): Blue Monkey (164) -> Energy Stim (-373) Link[StimSens] (3211958): Blue Monkey (164) -> WeaponBash (-3058) Link[StimSens] (3212052): Blue Monkey (164) -> Electricity (-378) Link[AIProjec] (48300036): Blue Monkey (164) -> Blue Monkey Shot (1961) Dimensions: 0x4x3 Properties: PhysAttr : 00 00 C8 42 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 02 00 00 00 00 00 00 00 01 00 00 00 AI_Mode : Normal Position : (4.13,32.28,-37.97) ϴ (H:0° P:0° B:0°) CollisionType : Bounce | No Collision Sound AI_Patrol : true AI_PtrlRnd : true PhysState : 0F 3A 84 40 C1 22 01 42 17 E2 17 C2 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_Alertness : 00 00 00 00 00 00 00 00 AIRCProp : 00 00 00 00 28 00 00 00 00 00 00 00 00 00 00 00 CD CC 4C 3F 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 PhysControl : 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Creature : Humanoid Properties via Blue Monkey (-1431): SymName : Blue Monkey MAX_HP : 10 DonorType : 0 ModelName : bluemonkey HitPoints : 10 Properties via Monkeys (-1540): Class Tags : CreatureType Monkey AI_RngApps : 00 00 00 00 04 00 00 00 06 00 00 00 00 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ObjShort : Monkey: "Monkey" ObjName : Monkey: "A monkey." AI_NCDmgRsp : 01 00 00 00 0F 00 00 00 1E 00 00 00 HTHCombatDist : (2.00, 4.00, 6.00) AI_Sloth : Null MotActorTagList : monkey SpchVoice : vmonkey AIRCRanges : 00 00 F0 41 00 00 48 42 00 00 A0 42 00 00 C8 42 AI_VisDesc : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 87 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 99 00 00 00 32 00 00 00 64 00 00 00 05 00 00 00 DC 05 00 00 19 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 01 00 00 00 3C 00 00 00 5A 00 00 00 0A 00 00 00 C8 00 00 00 47 00 00 00 40 01 00 00 5A 00 00 00 06 00 00 00 46 00 00 00 01 00 00 00 64 00 00 00 5A 00 00 00 1E 00 00 00 C8 00 00 00 01 00 00 00 78 00 00 00 46 00 00 00 64 00 00 00 64 00 00 00 21 00 00 00 E6 00 00 00 46 00 00 00 0A 00 00 00 3C 00 00 00 21 00 00 00 E6 00 00 00 6E 00 00 00 50 00 00 00 28 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 C0 3F BreathConfig : B8 0B 00 00 F4 01 00 00 0A 00 00 00 00 00 C8 42 LootInfo : 01 00 00 00 4D 6F 6E 6B 65 79 5F 42 72 61 69 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 43 68 69 70 73 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 1E 00 00 00 1E 00 00 00 28 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_RngFlee : 06 00 00 00 05 00 00 00 C3 F5 C8 3F 05 00 00 00 00 00 F0 41 00 00 C0 40 AirSupply : 0 AI_Defensive : Null AI : rangedmelee Properties via Hybrids (-164): Scripts : 54 72 61 6E 73 69 65 6E 74 43 6F 72 70 73 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_IdleDirs : 88 13 00 00 20 4E 00 00 D3 FF FF FF 01 00 00 00 00 00 00 00 02 00 00 00 2D 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 HTHMotionResp : (30.00, 25.00, 20.00) BloodType : New Blood Spang AI_VisJoint : Head AI_VisType : 4 TargetType : Type 1 | Type 2 Material Tags : Material FleshTarget Properties via Monsters (-162): HUDSelect : true ShowHP : true AI_ObjAvoid : BashFactor : 0.100000 FrobHandler : Local Only AI_CbtTiming : C4 09 00 00 70 17 00 00 70 17 00 00 80 3E 00 00 BashParams : 00 D0 04 46 00 00 00 00 PickBias : 0.100000 PhysAIColl : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PsiRadar : Enemy AI_NCDmRsp : true AI_FreeKnow : 5000 ContainDims : 04 00 00 00 04 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 AutoPickup : true Heartbeat : 1000 Annelid_Medpatch (165) @ (33.63,-469.03,-27.71) ϴ (H:0° P:0° B:0°) Ancestry: -> Annelid_Medpatch -> Researchable -> Goodies -> Physical -> Object Links: Link[MetaProp] (1115020): Annelid_Medpatch (165) -> Annelid_Medpatch (-4105) Dimensions: 1x1x0 Properties: Position : (33.63,-469.03,-27.71) ϴ (H:0° P:0° B:0°) Properties via Annelid_Medpatch (-4105): ObjIcon : anhegli Alchemy : 4.000000 RsrchRep : Healing Gland Class Tags : FoodType Mushy SymName : Annelid_Medpatch RsrchTime : 800 CombineType : Annelid_Med ObjShort : Annelid_Medpatch RsrchTxt : AnnelidHealingGlandText ObjName : Annelid_Medpatch Scripts : 73 63 70 48 65 61 6C 69 6E 67 47 6C 61 6E 64 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 52 65 73 65 61 72 63 68 61 62 6C 65 55 73 65 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 StackCount : 1 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 ChemNeeded : 43 68 65 6D 20 23 39 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 C8 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ModelName : anhegl DonorType : 0 PhysDims : 0x0x0 Properties via Researchable (-218): Material Tags : Material Flesh ReqTechDesc : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 ObjState : Unresearched Properties via Goodies (-49): HUDSelect : true PhysAIColl : true ElevAble : true FrobInfo : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 InvDims : 01 00 00 00 01 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Curved Pipe 3' Diameter (166) @ (21.00,17.00,-4.50) ϴ (H:0° P:180° B:90°) Ancestry: -> Curved Pipe 3' Diameter -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115148): Curved Pipe 3' Diameter (166) -> Curved Pipe 3' Diameter (-1149) Dimensions: 6x3x5 Properties: PhysState : 00 00 A8 41 00 00 88 41 00 00 90 C0 00 00 B4 42 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 6x3x6 Position : (21.00,17.00,-4.50) ϴ (H:0° P:180° B:90°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Curved Pipe 3' Diameter (-1149): SymName : Curved Pipe 3' Diameter ModelName : pipe3crv DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pipe 8x3 (167) @ (-19.59,15.49,-4.50) ϴ (H:0° P:90° B:0°) Ancestry: -> Pipe 8x3 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115150): Pipe 8x3 (167) -> Pipe 8x3 (-771) Dimensions: 3x3x8 Properties: PhysState : 52 B8 9C C1 8A E0 77 41 05 00 90 C0 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 3x3x8 Position : (-19.59,15.49,-4.50) ϴ (H:0° P:90° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Pipe 8x3 (-771): SymName : Pipe 8x3 ModelName : pipe3 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Spawn Marker (168) @ (0.13,-371.49,-28.50) ϴ (H:0° P:0° B:0°) Ancestry: -> Spawn Marker -> Marker -> Object Links: Link[MetaProp] (1115009): Spawn Marker (168) -> Spawn Marker (-3128) Dimensions: 4x4x7 Properties: AI_Patrol : true AI_PtrlRnd : true Position : (0.13,-371.49,-28.50) ϴ (H:0° P:0° B:0°) Scale : (1.00, 1.00, 1.75) Properties via Spawn Marker (-3128): SymName : Spawn Marker DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered NuRadSteam (169) @ (-89.66,-171.47,-35.81) ϴ (H:0° P:315° B:270°) Ancestry: -> NuRadSteam -> Rad FX -> Environmental FX -> SFX -> Object Links: Link[MetaProp] (1115011): NuRadSteam (169) -> NuRadSteam (-2862) Dimensions: 1x14x1 Properties: PGLaunchInfo : 00 00 00 00 CD CC 4C BE CD CC 4C BE CD CC 4C BE CD CC 4C 3E CD CC 4C 3E CD CC 4C 3E 00 00 80 BF 00 00 A0 40 00 00 80 BF 00 00 80 3F 00 00 C0 40 00 00 80 3F 00 00 00 00 00 00 00 00 66 66 E6 3F 9A 99 19 40 00 00 00 00 00 00 00 00 CD CC FF FF CD CC FF FF CD CC FF FF 33 33 00 00 33 33 00 00 33 33 00 00 00 00 FF FF 00 00 05 00 00 00 FF FF 00 00 01 00 00 00 06 00 00 00 01 00 00 00 00 00 00 00 00 00 CC CC 01 00 66 66 02 00 Position : (-89.66,-171.47,-35.81) ϴ (H:0° P:315° B:270°) ParticleGroup : D0 3D 3F 00 70 4A 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 3E 00 D0 39 3F 00 00 00 00 00 00 00 00 00 A9 00 00 00 06 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 50 00 00 00 00 00 00 00 C0 B5 B7 0E 60 AC B7 0E B8 E7 2F 2B 00 00 00 00 00 00 00 00 48 E8 2F 2B 40 A9 89 1F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 32 00 00 1E 00 00 00 00 00 00 00 00 78 1E DD 27 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 01 00 00 00 00 66 66 A6 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 32 00 00 00 40 66 26 C0 00 CC 4C BE 40 66 26 C0 40 66 26 40 70 99 69 41 40 66 26 40 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 B8 06 00 00 73 74 65 61 6D 00 00 00 00 00 00 00 00 00 00 00 E9 00 00 00 66 66 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 B6 03 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 02 00 00 00 00 40 00 00 00 00 00 00 2F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ModelName : fx_particle AmbientHacked : 19 00 00 00 00 00 00 00 02 00 00 00 73 74 65 61 6D 5F 6C 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Scale : (0.29, 1.00, 0.31) Properties via NuRadSteam (-2862): SymName : NuRadSteam DonorType : 0 Properties via Rad FX (-1625): SlayResult : No Effect Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via SFX (-5): NetworkCategory : Hosted PickBias : -1000.000000 Engineering (170) @ (-103.00,-97.75,-37.00) ϴ (H:90° P:0° B:0°) Ancestry: -> Engineering -> Doors -> Terrain -> Physical -> Object ... ... -> MatMetal -> Materials -> MetaProperty Links: Link[MetaProp] (1115691): Engineering (170) -> Engineering (-210) Dimensions: 7x0x9 Properties: PhysState : 00 00 CE C2 00 80 C3 C2 BC FE 13 C2 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 TransDoor : 01 00 00 00 00 00 00 00 00 00 C0 C0 00 00 40 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 00 00 CE C2 00 80 C3 C2 BC FE 13 C2 00 00 CE C2 00 80 CF C2 BC FE 13 C2 00 00 CE C2 00 80 C3 C2 BC FE 13 C2 00 00 00 00 00 40 00 00 CE C2 18 00 00 00 19 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 6x0x9 Position : (-103.00,-97.75,-37.00) ϴ (H:90° P:0° B:0°) PhysAIColl : true Properties via Engineering (-210): SymName : Engineering DoorStaticLight : true DonorType : 0 ModelName : door_m2 Properties via Doors (-205): Scripts : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : -20.000000 Class Tags : DoorType SciDoor Z-Bias : 0 FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BlockFrob : true DoorTimer : 0 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatMetal (-583): Material Tags : Material Metal NuRadSteam (171) @ (-89.27,-153.56,-35.81) ϴ (H:180° P:90° B:270°) Ancestry: -> NuRadSteam -> Rad FX -> Environmental FX -> SFX -> Object Links: Link[MetaProp] (1115008): NuRadSteam (171) -> NuRadSteam (-2862) Dimensions: 1x14x1 Properties: PGLaunchInfo : 00 00 00 00 CD CC 4C BE CD CC 4C BE CD CC 4C BE CD CC 4C 3E CD CC 4C 3E CD CC 4C 3E 00 00 80 BF 00 00 A0 40 00 00 80 BF 00 00 80 3F 00 00 C0 40 00 00 80 3F 00 00 00 00 00 00 00 00 66 66 E6 3F 9A 99 19 40 00 00 00 00 00 00 00 00 CD CC FF FF CD CC FF FF CD CC FF FF 33 33 00 00 33 33 00 00 33 33 00 00 00 00 FF FF 00 00 05 00 00 00 FF FF 00 00 01 00 00 00 06 00 00 00 01 00 00 00 00 00 00 00 00 00 CC CC 01 00 66 66 02 00 Position : (-89.27,-153.56,-35.81) ϴ (H:180° P:90° B:270°) ParticleGroup : D0 3D 3F 00 70 4A 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 3E 00 D0 39 3F 00 00 00 00 00 00 00 00 00 AB 00 00 00 06 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 50 00 00 00 00 00 00 00 78 C1 B7 0E F0 C6 B7 0E E0 EF 2F 2B 00 00 00 00 00 00 00 00 70 F0 2F 2B 18 B0 89 1F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 32 00 00 1E 00 00 00 00 00 00 00 00 18 2F DD 27 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 01 00 00 00 00 66 66 A6 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 32 00 00 00 40 66 26 C0 00 CC 4C BE 40 66 26 C0 40 66 26 40 70 99 69 41 40 66 26 40 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 B8 06 00 00 73 74 65 61 6D 00 00 00 00 00 00 00 00 00 00 00 E9 00 00 00 66 66 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 B6 03 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 02 00 00 00 00 40 00 00 00 00 00 00 07 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ModelName : fx_particle AmbientHacked : 19 00 00 00 00 00 00 00 02 00 00 00 73 74 65 61 6D 5F 6C 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Scale : (0.29, 1.00, 0.31) Properties via NuRadSteam (-2862): SymName : NuRadSteam DonorType : 0 Properties via Rad FX (-1625): SlayResult : No Effect Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via SFX (-5): NetworkCategory : Hosted PickBias : -1000.000000 Square Ceiling Light (172) @ (23.02,-50.99,18.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Square Ceiling Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115883): Square Ceiling Light (172) -> Square Ceiling Light (-2941) Dimensions: 2x2x0 Properties: RenderType : Not Rendered Position : (23.02,-50.99,18.00) ϴ (H:0° P:0° B:0°) Light : 00 00 00 43 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 90 41 00 00 00 00 00 00 00 00 Properties via Square Ceiling Light (-2941): SymName : Square Ceiling Light DonorType : 0 ModelName : LIGHTT Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Square Ceiling Light (173) @ (23.02,-41.49,19.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Square Ceiling Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115884): Square Ceiling Light (173) -> Square Ceiling Light (-2941) Dimensions: 2x2x0 Properties: RenderType : Not Rendered Light : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 90 41 00 00 00 00 00 00 00 00 Position : (23.02,-41.49,19.00) ϴ (H:0° P:0° B:0°) LightColor : B8 1E 05 3E 00 00 40 3F Properties via Square Ceiling Light (-2941): SymName : Square Ceiling Light DonorType : 0 ModelName : LIGHTT Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Radapp (174) @ (-53.95,-98.49,-38.05) ϴ (H:180° P:0° B:0°) Ancestry: -> Male Appar. -> Apparitions -> Monsters -> Physical -> Object ... ... -> Posing -> AI States -> MetaProperty Links: Link[AIWatchO] (59834368): Radapp (174) -> Ectoplasm (181) Link[ApparSta] (28377088): Radapp (174) -> Marker (184) Link[MetaProp] (1115852): Radapp (174) -> Male Appar. (-190) Dimensions: 2x2x7 Properties: ObjSoundName : cs1201 AI_Mode : Normal Position : (-53.95,-98.49,-38.05) ϴ (H:180° P:0° B:0°) CollisionType : No Collision Sound | No Result SymName : Radapp Creature : Humanoid HasRefs : false AI_SigRsp : 41 70 70 61 72 69 74 69 6F 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 41 70 70 61 72 42 65 67 69 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 63 73 20 39 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 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00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 41 70 70 61 72 45 6E 64 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 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00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_Alertness : 00 00 00 00 00 00 00 00 CretPose : 00 00 00 00 63 73 20 39 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 Properties via Male Appar. (-190): ModelName : ghost_m DonorType : 0 Properties via Apparitions (-166): HUDSelect : false PsiRadar : None AI_Fidget : false SelfLit : 0 NetworkCategory : Local Only PickBias : -1000.000000 RenderType : Unlit MotActorTagList : human, unarmed Class Tags : creaturetype apparition AI_AlertCap : 00 00 00 00 00 00 00 00 00 00 00 00 Scripts : 73 63 70 41 70 70 61 72 69 74 69 6F 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 RenderAlpha : 0.000000 NonPhysCreature : true AI : ShockDefault Properties via Monsters (-162): ShowHP : true AI_ObjAvoid : BashFactor : 0.100000 FrobHandler : Local Only AI_CbtTiming : C4 09 00 00 70 17 00 00 70 17 00 00 80 3E 00 00 BashParams : 00 D0 04 46 00 00 00 00 PhysAIColl : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HitPoints : 10 MAX_HP : 10 AI_NCDmRsp : true AI_FreeKnow : 5000 ContainDims : 04 00 00 00 04 00 00 00 Properties via Physical (-11): ObjIcon : gun1 AutoPickup : true Heartbeat : 1000 Properties via Posing (-4010): AI_IdlRetOrg : false AI_StandTags : Big_Orange_Button (177) @ (21.81,-286.75,-37.00) ϴ (H:270° P:0° B:0°) Ancestry: -> Big_Orange_Button -> Controllers -> Functional -> Physical -> Object Links: Link[SwitchLi] (22085777): Big_Orange_Button (177) -> Anti-QB Trigger (996) Link[SwitchLi] (22085878): Big_Orange_Button (177) -> Elevator Button (990) Link[MetaProp] (1115418): Big_Orange_Button (177) -> Big_Orange_Button (-3519) Dimensions: 1x0x1 Properties: Scale : (0.80, 0.80, 0.80) Position : (21.81,-286.75,-37.00) ϴ (H:270° P:0° B:0°) Light : 00 00 00 42 00 00 00 00 00 00 80 BE 00 00 00 00 00 00 00 40 00 00 00 00 00 00 00 00 Properties via Big_Orange_Button (-3519): Scripts : 73 63 70 54 77 65 71 45 6C 65 76 42 75 74 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 42 61 73 65 42 75 74 74 6F 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 HUDUse : Big_Orange_Button:"Open elevator." DonorType : 0 Class Tags : DeviceType Button1 SymName : Big_Orange_Button ModelName : eleor LightColor : EC 51 B8 3D 00 00 40 3F Properties via Controllers (-200): FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Functional (-112): PickBias : 0.250000 Material Tags : Material Plasticrete HUDSelect : true Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 RadBeGone (178) @ (30.00,-496.00,-30.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Marker -> Object Links: Link[MetaProp] (1115856): RadBeGone (178) -> Marker (-327) Dimensions: 4x4x4 Properties: SymName : RadBeGone Scripts : 45 6E 67 69 6E 65 52 65 6D 6F 76 65 52 61 64 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HasRefs : false Position : (30.00,-496.00,-30.00) ϴ (H:0° P:0° B:0°) ConsumeType : Rad FX Properties via Marker (-327): NetworkCategory : Hosted DonorType : 0 RenderType : Not Rendered Anti-QB Trigger (179) @ (8.31,-68.00,-20.74) ϴ (H:0° P:0° B:0°) Ancestry: -> Anti-QB Trigger -> QuestBits -> Traps -> Object Links: Link[SwitchLi] (22085828): Anti-QB Trigger (179) -> QB Set (708) Link[SwitchLi] (22085892): Anti-QB Trigger (179) -> Core Access (459) Link[MetaProp] (1114861): Anti-QB Trigger (179) -> Anti-QB Trigger (-2471) Dimensions: 4x4x4 Properties: Position : (8.31,-68.00,-20.74) ϴ (H:0° P:0° B:0°) QBName : CompState Properties via Anti-QB Trigger (-2471): SymName : Anti-QB Trigger Scripts : 54 72 61 70 51 42 4E 65 67 46 69 6C 74 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Object (180) @ (-0.32,4.98,-1.29) ϴ (H:0° P:0° B:0°) Ancestry: -> Object Links: Link[MetaProp] (1114990): Object (180) -> Object (-1) Dimensions: 4x4x4 Properties: Position : (-0.32,4.98,-1.29) ϴ (H:0° P:0° B:0°) Properties via Object (-1): SymName : Object DonorType : 0 Ectoplasm (181) @ (-52.98,-111.95,-38.05) ϴ (H:0° P:0° B:0°) Ancestry: -> Ectoplasm -> Functional -> Physical -> Object Links: Link[SwitchLi] (22085741): Ectoplasm (181) -> Radapp (174) Link[MetaProp] (1115889): Ectoplasm (181) -> Ectoplasm (-1482) Dimensions: 4x4x4 Properties: Position : (-52.98,-111.95,-38.05) ϴ (H:0° P:0° B:0°) RenderType : Not Rendered Properties via Ectoplasm (-1482): Immobile : false NetworkCategory : Local Only DonorType : 0 FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SymName : Ectoplasm Material Tags : Scripts : 45 63 74 6F 70 6C 61 73 6D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ObjName : Ectoplasm HUDSelect : true HUDUse : ectoplasm Properties via Functional (-112): PickBias : 0.250000 Properties via Physical (-11): ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Marker (182) @ (-115.23,58.80,-37.01) ϴ (H:0° P:0° B:0°) Ancestry: -> Marker -> Object Links: Link[MetaProp] (1115657): Marker (182) -> Marker (-327) Dimensions: 4x4x4 Properties: Position : (-115.23,58.80,-37.01) ϴ (H:0° P:0° B:0°) MapRef : 47 02 00 00 25 00 00 00 FF FF FF FF Properties via Marker (-327): SymName : Marker NetworkCategory : Hosted DonorType : 0 RenderType : Not Rendered Marker (183) @ (0.20,-203.92,-95.65) ϴ (H:0° P:0° B:0°) Ancestry: -> Marker -> Object Links: Link[MetaProp] (1115087): Marker (183) -> Marker (-327) Dimensions: 4x4x4 Properties: Position : (0.20,-203.92,-95.65) ϴ (H:0° P:0° B:0°) MapRef : 89 00 00 00 39 00 00 00 00 00 00 00 Properties via Marker (-327): SymName : Marker NetworkCategory : Hosted DonorType : 0 RenderType : Not Rendered Marker (184) @ (-53.55,-97.70,-38.00) ϴ (H:180° P:0° B:0°) Ancestry: -> Marker -> Object Links: Link[MetaProp] (1115888): Marker (184) -> Marker (-327) Dimensions: 4x4x4 Properties: Position : (-53.55,-97.70,-38.00) ϴ (H:180° P:0° B:0°) RenderType : Not Rendered Properties via Marker (-327): SymName : Marker NetworkCategory : Hosted DonorType : 0 radbutton (185) @ (-23.06,-78.86,-37.17) ϴ (H:0° P:0° B:0°) Ancestry: -> Simple Button -> Controllers -> Functional -> Physical -> Object Links: Link[SwitchLi] (22085722): radbutton (185) -> radsound (186) Link[MetaProp] (1115019): radbutton (185) -> Simple Button (-1594) Dimensions: 0x0x0 Properties: SymName : radbutton HasRefs : false ObjSoundName : Position : (-23.06,-78.86,-37.17) ϴ (H:0° P:0° B:0°) Immobile : false Properties via Simple Button (-1594): HUDUse : button: "Press button" DonorType : 0 ModelName : button ObjName : button: "A button." Class Tags : DeviceType Button1 Properties via Controllers (-200): Scripts : 42 61 73 65 42 75 74 74 6F 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Functional (-112): PickBias : 0.250000 Material Tags : Material Plasticrete HUDSelect : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 radsound (186) @ (-53.89,-100.28,-37.17) ϴ (H:0° P:0° B:0°) Ancestry: -> Sound Trap -> Traps -> Object Links: Link[MetaProp] (1115610): radsound (186) -> Sound Trap (-1247) Dimensions: 4x4x4 Properties: SymName : radsound Position : (-53.89,-100.28,-37.17) ϴ (H:0° P:0° B:0°) ObjSoundName : cs1201 Properties via Sound Trap (-1247): Scripts : 54 72 61 70 53 6F 75 6E 64 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered EmailTrap: Email:9 (187) @ (-45.15,38.47,14.00) ϴ (H:0° P:0° B:0°) Ancestry: -> EmailTrap -> DataTraps -> Traps -> Object Links: Link[MetaProp] (1115216): EmailTrap: Email:9 (187) -> EmailTrap (-1097) Dimensions: 4x4x4 Properties: QBVal : 2 QBName : Note_4_9 Position : (-45.15,38.47,14.00) ϴ (H:0° P:0° B:0°) Logs1 : Email:9 Properties via EmailTrap (-1097): SymName : EmailTrap Scripts : 54 72 61 70 45 6D 61 69 6C 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Psi Booster (188) @ (8.09,-412.08,-31.61) ϴ (H:0° P:0° B:0°) Ancestry: -> Psi Booster -> Patches -> Goodies -> Physical -> Object Links: Link[MetaProp] (1115928): Psi Booster (188) -> Psi Booster (-57) Dimensions: 1x0x0 Properties: Position : (8.09,-412.08,-31.61) ϴ (H:0° P:0° B:0°) HasRefs : false Properties via Psi Booster (-57): ObjName : Psi_Booster Scripts : 50 73 69 4B 69 74 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ObjIcon : PATCHV_I Alchemy : 8.000000 DonorType : 0 Fabricate : 0 SymName : Psi Booster InvDims : 01 00 00 00 01 00 00 00 CombineType : PsiBooster ObjShort : Psi_Booster ModelName : psipatch Properties via Patches (-51): PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 StackCount : 1 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 12 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PsiRadar : Powerup InvCursor : patches: "Use to apply" Class Tags : DeviceType Hypo Material Tags : Material Glass FabCost : 20 PhysDims : 0x0x0 Recycle : 2 Properties via Goodies (-49): HUDSelect : true PhysAIColl : true ElevAble : true FrobInfo : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Shotgun Holes (189) @ (-14.16,-462.70,-28.46) ϴ (H:270° P:29° B:0°) Ancestry: -> Shotgun Holes -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1116083): Shotgun Holes (189) -> Shotgun Holes (-1401) Dimensions: 3x0x3 Properties: Position : (-14.16,-462.70,-28.46) ϴ (H:270° P:29° B:0°) Properties via Shotgun Holes (-1401): SymName : Shotgun Holes ModelName : shotgunh DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Audio Log: Log:22 (190) @ (37.52,-455.53,-29.58) ϴ (H:0° P:0° B:0°) Ancestry: -> Audio Log -> Goodies -> Physical -> Object Links: Link[MetaProp] (1115016): Audio Log: Log:22 (190) -> Audio Log (-76) Dimensions: 1x0x1 Properties: Logs1 : Log:22 Position : (37.52,-455.53,-29.58) ϴ (H:0° P:0° B:0°) HasRefs : false Properties via Audio Log (-76): ObjName : AudioLog: "An audio log: %s." Scripts : 4C 6F 67 44 69 73 63 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 ObjIcon : disc PsiRadar : Powerup DonorType : 0 FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SymName : Audio Log ObjLookS : AudioLog: InvDims : 01 00 00 00 01 00 00 00 ModelName : disc03 AutoPickup : false FrobHandler : Local Only ObjShort : AudioLog: NameType : Log Title Properties via Goodies (-49): HUDSelect : true PhysAIColl : true ElevAble : true Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C Heartbeat : 1000 elevatorwife (191) @ (12.54,-353.87,-90.53) ϴ (H:0° P:0° B:0°) Ancestry: -> Marker -> Object Links: Link[MetaProp] (1115560): elevatorwife (191) -> Marker (-327) Dimensions: 4x4x4 Properties: SymName : elevatorwife Position : (12.54,-353.87,-90.53) ϴ (H:0° P:0° B:0°) Properties via Marker (-327): NetworkCategory : Hosted DonorType : 0 RenderType : Not Rendered FakeCargo Bay (192) @ (9.21,-479.00,-27.00) ϴ (H:0° P:0° B:0°) Ancestry: -> FakeCargo Bay -> Doors -> Terrain -> Physical -> Object ... ... -> MatMetal -> Materials -> MetaProperty Links: Link[MetaProp] (1116102): FakeCargo Bay (192) -> FakeCargo Bay (-4271) Dimensions: 9x0x10 Properties: Z-Bias : 0 Position : (9.21,-479.00,-27.00) ϴ (H:0° P:0° B:0°) PhysState : 94 6A 13 41 60 80 EF C3 00 00 D8 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 9x0x10 ExtraLight : CD CC CC 3D 01 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via FakeCargo Bay (-4271): SymName : FakeCargo Bay ModelName : CBDoor DonorType : 0 Properties via Doors (-205): Scripts : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : -20.000000 PhysAIColl : true Class Tags : DoorType SciDoor FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BlockFrob : true DoorTimer : 0 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatMetal (-583): Material Tags : Material Metal Midwifesound1 (193) @ (1.96,-353.20,-88.94) ϴ (H:0° P:0° B:0°) Ancestry: -> Sound Trap -> Traps -> Object Links: Link[MetaProp] (1115886): Midwifesound1 (193) -> Sound Trap (-1247) Dimensions: 4x4x4 Properties: SymName : Midwifesound1 Position : (1.96,-353.20,-88.94) ϴ (H:0° P:0° B:0°) ObjSoundName : cs2501 Properties via Sound Trap (-1247): Scripts : 54 72 61 70 53 6F 75 6E 64 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered 2' Hanging Light Amber (194) @ (0.00,-438.50,-16.75) ϴ (H:0° P:0° B:0°) Ancestry: -> 2' Hanging Light Amber -> Hanging Lights -> Lights -> Physical -> Object Links: Link[MetaProp] (1114768): 2' Hanging Light Amber (194) -> 2' Hanging Light Amber (-1369) Dimensions: 3x2x3 Properties: Light : 00 00 00 44 00 00 00 00 00 00 00 00 00 00 E0 BF 00 00 48 42 00 00 00 00 00 00 00 00 Position : (0.00,-438.50,-16.75) ϴ (H:0° P:0° B:0°) Spotlight : (60.00, 75.00, -1.75) Properties via 2' Hanging Light Amber (-1369): SymName : 2' Hanging Light Amber DonorType : 0 ModelName : lighth2r LightColor : B8 1E 05 3E 00 00 40 3F Properties via Hanging Lights (-1465): Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 midwifekill (195) @ (4.47,-357.16,-90.53) ϴ (H:0° P:0° B:0°) Ancestry: -> Simple Button -> Controllers -> Functional -> Physical -> Object Links: Link[SwitchLi] (22085726): midwifekill (195) -> elevsound (1229) Link[SwitchLi] (22085724): midwifekill (195) -> Destroy Trap (196) Link[MetaProp] (1115885): midwifekill (195) -> Simple Button (-1594) Dimensions: 0x0x0 Properties: SymName : midwifekill Position : (4.47,-357.16,-90.53) ϴ (H:0° P:0° B:0°) RenderType : Not Rendered Properties via Simple Button (-1594): HUDUse : button: "Press button" DonorType : 0 ModelName : button ObjName : button: "A button." Class Tags : DeviceType Button1 Properties via Controllers (-200): Scripts : 42 61 73 65 42 75 74 74 6F 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Functional (-112): PickBias : 0.250000 Material Tags : Material Plasticrete HUDSelect : true Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Destroy Trap (196) @ (3.50,-350.51,-90.53) ϴ (H:0° P:0° B:0°) Ancestry: -> Destroy Trap -> Traps -> Object Links: Link[MetaProp] (1115018): Destroy Trap (196) -> Destroy Trap (-1242) Dimensions: 4x4x4 Properties: Position : (3.50,-350.51,-90.53) ϴ (H:0° P:0° B:0°) Scripts : 54 72 61 70 74 65 72 6D 69 6E 61 74 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 Properties via Destroy Trap (-1242): SymName : Destroy Trap DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Patrol Path (197) @ (-20.66,7.84,-30.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Patrol Path -> Marker -> Object Links: Link[MetaProp] (1115319): Patrol Path (197) -> Patrol Path (-1089) Link[AIPatrol] (50397252): Patrol Path (197) -> Patrol Path (676) Dimensions: 2x2x4 Properties: Position : (-20.66,7.84,-30.00) ϴ (H:0° P:0° B:0°) Scale : (0.50, 0.50, 1.00) Properties via Patrol Path (-1089): SymName : Patrol Path DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered amb eng core pulse (198) @ (1.10,-4.13,-22.70) ϴ (H:0° P:0° B:0°) Ancestry: -> ambient snd -> Marker -> Object Links: Link[MetaProp] (1115853): amb eng core pulse (198) -> ambient snd (-667) Dimensions: 1x1x1 Properties: SymName : amb eng core pulse Position : (1.10,-4.13,-22.70) ϴ (H:0° P:0° B:0°) AmbientHacked : 46 00 00 00 00 00 00 00 00 00 00 00 65 6E 67 5F 63 6F 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Scale : (0.25, 0.25, 0.25) Properties via ambient snd (-667): DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Railing 4x32 (199) @ (1.00,20.15,9.99) ϴ (H:0° P:0° B:0°) Ancestry: -> Railing 4x32 -> One Piece -> Railings -> AI Block -> AI Utility -> MetaProperty ... ... -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114496): Railing 4x32 (199) -> Railing 4x32 (-1718) Dimensions: 31x0x3 Properties: PhysState : 1C 37 80 3F 35 35 A1 41 EA CE 1F 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 31x0x0 Position : (1.00,20.15,9.99) ϴ (H:0° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Railing 4x32 (-1718): SymName : Railing 4x32 DonorType : 0 ModelName : brail32 Properties via Railings (-1015): ObjName : Railings: "A railing." HUDSelect : false Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Properties via Structural (-491): Immobile : true Material Tags : Material MetalBig Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Railing 4x48 (200) @ (17.15,-4.00,9.99) ϴ (H:90° P:0° B:0°) Ancestry: -> Railing 4x48 -> One Piece -> Railings -> AI Block -> AI Utility -> MetaProperty ... ... -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114497): Railing 4x48 (200) -> Railing 4x48 (-1719) Dimensions: 48x0x3 Properties: PhysState : 0A 35 89 41 81 E5 7F C0 EA CE 1F 41 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 48x0x0 Position : (17.15,-4.00,9.99) ϴ (H:90° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Railing 4x48 (-1719): SymName : Railing 4x48 DonorType : 0 ModelName : brail48 Properties via Railings (-1015): ObjName : Railings: "A railing." HUDSelect : false Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Properties via Structural (-491): Immobile : true Material Tags : Material MetalBig Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Railing 4x48 (201) @ (-15.15,-4.00,9.99) ϴ (H:90° P:0° B:0°) Ancestry: -> Railing 4x48 -> One Piece -> Railings -> AI Block -> AI Utility -> MetaProperty ... ... -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114536): Railing 4x48 (201) -> Railing 4x48 (-1719) Dimensions: 48x0x3 Properties: PhysState : FE 69 72 C1 D5 06 80 C0 EA CE 1F 41 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 48x0x0 Position : (-15.15,-4.00,9.99) ϴ (H:90° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Railing 4x48 (-1719): SymName : Railing 4x48 DonorType : 0 ModelName : brail48 Properties via Railings (-1015): ObjName : Railings: "A railing." HUDSelect : false Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Properties via Structural (-491): Immobile : true Material Tags : Material MetalBig Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Railing 4x12 (202) @ (-9.00,-28.15,9.99) ϴ (H:0° P:0° B:0°) Ancestry: -> Railing 4x12 -> One Piece -> Railings -> AI Block -> AI Utility -> MetaProperty ... ... -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114499): Railing 4x12 (202) -> Railing 4x12 (-1720) Dimensions: 11x0x3 Properties: PhysState : 85 00 10 C1 B3 33 E1 C1 EA CE 1F 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 11x0x0 Position : (-9.00,-28.15,9.99) ϴ (H:0° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Railing 4x12 (-1720): SymName : Railing 4x12 DonorType : 0 ModelName : brail12 Properties via Railings (-1015): ObjName : Railings: "A railing." HUDSelect : false Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Properties via Structural (-491): Immobile : true Material Tags : Material MetalBig Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Railing 4x12 (203) @ (10.99,-28.15,9.99) ϴ (H:0° P:0° B:0°) Ancestry: -> Railing 4x12 -> One Piece -> Railings -> AI Block -> AI Utility -> MetaProperty ... ... -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114506): Railing 4x12 (203) -> Railing 4x12 (-1720) Dimensions: 11x0x3 Properties: PhysState : 7D D9 2F 41 B3 33 E1 C1 EA CE 1F 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 11x0x0 Position : (10.99,-28.15,9.99) ϴ (H:0° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Railing 4x12 (-1720): SymName : Railing 4x12 DonorType : 0 ModelName : brail12 Properties via Railings (-1015): ObjName : Railings: "A railing." HUDSelect : false Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Properties via Structural (-491): Immobile : true Material Tags : Material MetalBig Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Railing 4x16 (204) @ (-2.85,-20.00,10.00) ϴ (H:90° P:0° B:0°) Ancestry: -> Railing 4x16 -> One Piece -> Railings -> AI Block -> AI Utility -> MetaProperty ... ... -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114505): Railing 4x16 (204) -> Railing 4x16 (-1721) Dimensions: 16x0x3 Properties: PhysState : D3 63 36 C0 57 01 A0 C1 D2 F5 1F 41 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 16x0x0 Position : (-2.85,-20.00,10.00) ϴ (H:90° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Railing 4x16 (-1721): SymName : Railing 4x16 DonorType : 0 ModelName : brail16 Properties via Railings (-1015): ObjName : Railings: "A railing." HUDSelect : false Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Properties via Structural (-491): Immobile : true Material Tags : Material MetalBig Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 2' Hanging Light Amber (205) @ (-92.00,34.19,-25.22) ϴ (H:0° P:0° B:0°) Ancestry: -> 2' Hanging Light Amber -> Hanging Lights -> Lights -> Physical -> Object Links: Link[MetaProp] (1115251): 2' Hanging Light Amber (205) -> 2' Hanging Light Amber (-1369) Dimensions: 3x2x3 Properties: Light : 00 00 40 44 00 00 00 00 00 00 00 00 00 00 E0 BF 00 00 48 42 00 00 00 00 00 00 00 00 Position : (-92.00,34.19,-25.22) ϴ (H:0° P:0° B:0°) Spotlight : (64.00, 80.00, -1.75) Properties via 2' Hanging Light Amber (-1369): SymName : 2' Hanging Light Amber DonorType : 0 ModelName : lighth2r LightColor : B8 1E 05 3E 00 00 40 3F Properties via Hanging Lights (-1465): Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Railing 4x16 (206) @ (4.83,-19.98,9.99) ϴ (H:90° P:0° B:0°) Ancestry: -> Railing 4x16 -> One Piece -> Railings -> AI Block -> AI Utility -> MetaProperty ... ... -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114504): Railing 4x16 (206) -> Railing 4x16 (-1721) Dimensions: 16x0x3 Properties: PhysState : 56 AE 9A 40 31 CD 9F C1 EA CE 1F 41 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 16x0x0 Position : (4.83,-19.98,9.99) ϴ (H:90° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Railing 4x16 (-1721): SymName : Railing 4x16 DonorType : 0 ModelName : brail16 Properties via Railings (-1015): ObjName : Railings: "A railing." HUDSelect : false Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Properties via Structural (-491): Immobile : true Material Tags : Material MetalBig Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Railing 4x32 (207) @ (93.50,-49.06,-37.45) ϴ (H:0° P:0° B:0°) Ancestry: -> Railing 4x32 -> One Piece -> Railings -> AI Block -> AI Utility -> MetaProperty ... ... -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115313): Railing 4x32 (207) -> Railing 4x32 (-1718) Dimensions: 31x0x3 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAIColl : false PhysState : 67 FF BA 42 40 3A 44 C2 D7 CF 15 C2 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 31x0x0 Position : (93.50,-49.06,-37.45) ϴ (H:0° P:0° B:0°) AI_ObjAvoid : Properties via Railing 4x32 (-1718): SymName : Railing 4x32 DonorType : 0 ModelName : brail32 Properties via Railings (-1015): ObjName : Railings: "A railing." HUDSelect : false Properties via Structural (-491): Immobile : true Material Tags : Material MetalBig Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Railing 4x32 (208) @ (109.65,-33.91,-37.45) ϴ (H:90° P:0° B:0°) Ancestry: -> Railing 4x32 -> One Piece -> Railings -> AI Block -> AI Utility -> MetaProperty ... ... -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115305): Railing 4x32 (208) -> Railing 4x32 (-1718) Dimensions: 30x0x3 Properties: PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAIColl : false Position : (109.65,-33.91,-37.45) ϴ (H:90° P:0° B:0°) Scale : (0.94, 1.00, 1.00) PhysState : C3 4C DB 42 FC 9E 07 C2 D7 CF 15 C2 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 30x0x0 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_ObjAvoid : Properties via Railing 4x32 (-1718): SymName : Railing 4x32 DonorType : 0 ModelName : brail32 Properties via Railings (-1015): ObjName : Railings: "A railing." HUDSelect : false Properties via Structural (-491): Immobile : true Material Tags : Material MetalBig Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Railing 4x32 (209) @ (109.65,-1.91,-37.45) ϴ (H:90° P:0° B:0°) Ancestry: -> Railing 4x32 -> One Piece -> Railings -> AI Block -> AI Utility -> MetaProperty ... ... -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115303): Railing 4x32 (209) -> Railing 4x32 (-1718) Dimensions: 31x0x3 Properties: PhysState : C3 4C DB 42 80 DF F3 BF D7 CF 15 C2 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 31x0x0 Position : (109.65,-1.91,-37.45) ϴ (H:90° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Railing 4x32 (-1718): SymName : Railing 4x32 DonorType : 0 ModelName : brail32 Properties via Railings (-1015): ObjName : Railings: "A railing." HUDSelect : false Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Properties via Structural (-491): Immobile : true Material Tags : Material MetalBig Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Railing 4x32 (210) @ (109.65,24.02,-37.45) ϴ (H:90° P:0° B:0°) Ancestry: -> Railing 4x32 -> One Piece -> Railings -> AI Block -> AI Utility -> MetaProperty ... ... -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115192): Railing 4x32 (210) -> Railing 4x32 (-1718) Dimensions: 30x0x3 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 0A 4D DB 42 08 2A C0 41 D7 CF 15 C2 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 30x0x0 Position : (109.65,24.02,-37.45) ϴ (H:90° P:0° B:0°) Scale : (0.94, 1.00, 1.00) Properties via Railing 4x32 (-1718): SymName : Railing 4x32 DonorType : 0 ModelName : brail32 Properties via Railings (-1015): ObjName : Railings: "A railing." HUDSelect : false Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Properties via Structural (-491): Immobile : true Material Tags : Material MetalBig Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Railing 4x16 (211) @ (77.35,35.08,-37.40) ϴ (H:90° P:0° B:0°) Ancestry: -> Railing 4x16 -> One Piece -> Railings -> AI Block -> AI Utility -> MetaProperty ... ... -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115297): Railing 4x16 (211) -> Railing 4x16 (-1721) Dimensions: 16x0x3 Properties: PhysState : F1 B2 9A 42 DA 56 0C 42 A5 94 15 C2 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 16x0x0 Position : (77.35,35.08,-37.40) ϴ (H:90° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Railing 4x16 (-1721): SymName : Railing 4x16 DonorType : 0 ModelName : brail16 Properties via Railings (-1015): ObjName : Railings: "A railing." HUDSelect : false Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Properties via Structural (-491): Immobile : true Material Tags : Material MetalBig Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Railing 4x32 (212) @ (77.36,-1.91,-37.45) ϴ (H:90° P:0° B:0°) Ancestry: -> Railing 4x32 -> One Piece -> Railings -> AI Block -> AI Utility -> MetaProperty ... ... -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115219): Railing 4x32 (212) -> Railing 4x32 (-1718) Dimensions: 31x0x3 Properties: PhysState : C5 B7 9A 42 80 DF F3 BF D7 CF 15 C2 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 31x0x0 Position : (77.36,-1.91,-37.45) ϴ (H:90° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Railing 4x32 (-1718): SymName : Railing 4x32 DonorType : 0 ModelName : brail32 Properties via Railings (-1015): ObjName : Railings: "A railing." HUDSelect : false Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Properties via Structural (-491): Immobile : true Material Tags : Material MetalBig Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Railing 4x32 (213) @ (77.35,-33.91,-37.45) ϴ (H:90° P:0° B:0°) Ancestry: -> Railing 4x32 -> One Piece -> Railings -> AI Block -> AI Utility -> MetaProperty ... ... -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115309): Railing 4x32 (213) -> Railing 4x32 (-1718) Dimensions: 30x0x3 Properties: PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAIColl : false Position : (77.35,-33.91,-37.45) ϴ (H:90° P:0° B:0°) Scale : (0.94, 1.00, 1.00) PhysState : 8D B1 9A 42 8B A0 07 C2 D7 CF 15 C2 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 30x0x0 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_ObjAvoid : Properties via Railing 4x32 (-1718): SymName : Railing 4x32 DonorType : 0 ModelName : brail32 Properties via Railings (-1015): ObjName : Railings: "A railing." HUDSelect : false Properties via Structural (-491): Immobile : true Material Tags : Material MetalBig Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Curved Pipe 3' Diameter (214) @ (90.34,-30.51,-34.98) ϴ (H:270° P:0° B:180°) Ancestry: -> Curved Pipe 3' Diameter -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115209): Curved Pipe 3' Diameter (214) -> Curved Pipe 3' Diameter (-1149) Dimensions: 6x3x5 Properties: PhysState : EE AE B4 42 07 1A F4 C1 6C EB 0B C2 00 00 34 43 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 6x3x6 Position : (90.34,-30.51,-34.98) ϴ (H:270° P:0° B:180°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Curved Pipe 3' Diameter (-1149): SymName : Curved Pipe 3' Diameter ModelName : pipe3crv DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pipe 16x3 (215) @ (90.33,-46.03,-48.96) ϴ (H:90° P:0° B:0°) Ancestry: -> Pipe 16x3 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115217): Pipe 16x3 (215) -> Pipe 16x3 (-1050) Dimensions: 3x3x16 Properties: PhysState : 76 AB B4 42 01 1D 38 C2 26 D5 43 C2 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 2x2x15 Position : (90.33,-46.03,-48.96) ϴ (H:90° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Pipe 16x3 (-1050): SymName : Pipe 16x3 ModelName : pipel3 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 8x3 Pipe (216) @ (95.64,-37.52,-36.20) ϴ (H:90° P:90° B:0°) Ancestry: -> 8x3 Pipe -> Engine Pod Pipes -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115220): 8x3 Pipe (216) -> 8x3 Pipe (-1084) Dimensions: 3x3x8 Properties: PhysState : 3D 4A BF 42 7A 14 16 C2 BA C7 10 C2 00 00 00 00 00 00 B4 42 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 3x3x8 Position : (95.64,-37.52,-36.20) ϴ (H:90° P:90° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via 8x3 Pipe (-1084): SymName : 8x3 Pipe ModelName : pipe3t DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Curved Pipe 3' Diameter (217) @ (95.64,-44.52,-37.69) ϴ (H:90° P:0° B:0°) Ancestry: -> Curved Pipe 3' Diameter -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115330): Curved Pipe 3' Diameter (217) -> Curved Pipe 3' Diameter (-1149) Dimensions: 6x3x5 Properties: PhysState : B4 48 BF 42 C4 0F 32 C2 1B C4 16 C2 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 6x3x6 Position : (95.64,-44.52,-37.69) ϴ (H:90° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Curved Pipe 3' Diameter (-1149): SymName : Curved Pipe 3' Diameter ModelName : pipe3crv DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Curved Pipe 3' Diameter (218) @ (95.64,-30.52,-37.69) ϴ (H:270° P:0° B:0°) Ancestry: -> Curved Pipe 3' Diameter -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114439): Curved Pipe 3' Diameter (218) -> Curved Pipe 3' Diameter (-1149) Dimensions: 6x3x5 Properties: PhysState : 3D 4A BF 42 F6 28 F4 C1 9B C2 16 C2 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 6x3x6 Position : (95.64,-30.52,-37.69) ϴ (H:270° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Curved Pipe 3' Diameter (-1149): SymName : Curved Pipe 3' Diameter ModelName : pipe3crv DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pipe 16x3 (219) @ (95.64,-46.02,-48.70) ϴ (H:90° P:0° B:0°) Ancestry: -> Pipe 16x3 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114441): Pipe 16x3 (219) -> Pipe 16x3 (-1050) Dimensions: 3x3x16 Properties: PhysState : B4 48 BF 42 13 11 38 C2 F4 CA 42 C2 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 2x2x15 Position : (95.64,-46.02,-48.70) ϴ (H:90° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Pipe 16x3 (-1050): SymName : Pipe 16x3 ModelName : pipel3 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pipe 8x3 (220) @ (90.34,-29.01,-28.00) ϴ (H:270° P:0° B:0°) Ancestry: -> Pipe 8x3 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115288): Pipe 8x3 (220) -> Pipe 8x3 (-771) Dimensions: 3x3x8 Properties: PhysState : E2 AF B4 42 6A 12 E8 C1 C3 F5 DF C1 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 3x3x8 Position : (90.34,-29.01,-28.00) ϴ (H:270° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Pipe 8x3 (-771): SymName : Pipe 8x3 ModelName : pipe3 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Curved Pipe 3' Diameter (221) @ (95.55,-9.97,-34.68) ϴ (H:90° P:0° B:180°) Ancestry: -> Curved Pipe 3' Diameter -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114442): Curved Pipe 3' Diameter (221) -> Curved Pipe 3' Diameter (-1149) Dimensions: 6x3x5 Properties: PhysState : 8A 19 BF 42 6A 95 1F C1 A5 BA 0A C2 00 00 34 43 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 6x3x6 Position : (95.55,-9.97,-34.68) ϴ (H:90° P:0° B:180°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Curved Pipe 3' Diameter (-1149): SymName : Curved Pipe 3' Diameter ModelName : pipe3crv DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Curved Pipe 3' Diameter (222) @ (95.55,4.03,-37.68) ϴ (H:270° P:0° B:0°) Ancestry: -> Curved Pipe 3' Diameter -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114436): Curved Pipe 3' Diameter (222) -> Curved Pipe 3' Diameter (-1149) Dimensions: 6x3x5 Properties: PhysState : 8A 19 BF 42 2C D5 80 40 A5 BA 16 C2 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 6x3x6 Position : (95.55,4.03,-37.68) ϴ (H:270° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Curved Pipe 3' Diameter (-1149): SymName : Curved Pipe 3' Diameter ModelName : pipe3crv DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Curved Pipe 3' Diameter (223) @ (91.55,-7.49,-37.63) ϴ (H:270° P:0° B:0°) Ancestry: -> Curved Pipe 3' Diameter -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1116025): Curved Pipe 3' Diameter (223) -> Curved Pipe 3' Diameter (-1149) Dimensions: 6x3x5 Properties: PhysState : A0 1A B7 42 0A D7 EF C0 74 87 16 C2 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 6x3x6 Position : (91.55,-7.49,-37.63) ϴ (H:270° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Curved Pipe 3' Diameter (-1149): SymName : Curved Pipe 3' Diameter ModelName : pipe3crv DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pipe 16x3 (224) @ (91.55,-14.50,-36.13) ϴ (H:0° P:90° B:90°) Ancestry: -> Pipe 16x3 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1116022): Pipe 16x3 (224) -> Pipe 16x3 (-1050) Dimensions: 3x3x8 Properties: PhysDims : 2x2x15 PhysState : 08 1B B7 42 00 00 68 C1 95 88 10 C2 00 00 B4 42 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 ModelName : pipe3 Position : (91.55,-14.50,-36.13) ϴ (H:0° P:90° B:90°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Pipe 16x3 (-1050): SymName : Pipe 16x3 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Amber Light (228) @ (-66.00,-79.00,-32.74) ϴ (H:90° P:0° B:0°) Ancestry: -> Amber Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1116092): Amber Light (228) -> Amber Light (-1771) Dimensions: 0x3x0 Properties: Immobile : false Light : 00 00 16 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 48 42 00 00 00 00 00 00 00 00 Position : (-66.00,-79.00,-32.74) ϴ (H:90° P:0° B:0°) LightColor : 5C 8F 42 3E 9A 99 59 3F Properties via Amber Light (-1771): SymName : Amber Light DonorType : 0 ModelName : lite_f2 Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Amber Light (229) @ (1.00,-79.00,-32.74) ϴ (H:90° P:0° B:0°) Ancestry: -> Amber Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1116093): Amber Light (229) -> Amber Light (-1771) Dimensions: 0x3x0 Properties: Immobile : false Light : 00 00 16 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 48 42 00 00 00 00 00 00 00 00 Position : (1.00,-79.00,-32.74) ϴ (H:90° P:0° B:0°) LightColor : 5C 8F 42 3E 9A 99 59 3F Properties via Amber Light (-1771): SymName : Amber Light DonorType : 0 ModelName : lite_f2 Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Railing 4x32 (234) @ (-91.56,-49.06,-37.45) ϴ (H:0° P:0° B:0°) Ancestry: -> Railing 4x32 -> One Piece -> Railings -> AI Block -> AI Utility -> MetaProperty ... ... -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115890): Railing 4x32 (234) -> Railing 4x32 (-1718) Dimensions: 31x0x3 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAIColl : false PhysState : 57 20 B7 C2 40 3A 44 C2 D7 CF 15 C2 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 31x0x0 Position : (-91.56,-49.06,-37.45) ϴ (H:0° P:0° B:0°) AI_ObjAvoid : Properties via Railing 4x32 (-1718): SymName : Railing 4x32 DonorType : 0 ModelName : brail32 Properties via Railings (-1015): ObjName : Railings: "A railing." HUDSelect : false Properties via Structural (-491): Immobile : true Material Tags : Material MetalBig Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Radiation FX 1 (235) @ (-81.00,-162.78,-42.49) ϴ (H:180° P:0° B:0°) Ancestry: -> Radiation FX 1 -> Rad FX -> Environmental FX -> SFX -> Object Links: Link[MetaProp] (1116148): Radiation FX 1 (235) -> Radiation FX 1 (-1631) Dimensions: 2x1x6 Properties: ParticleGroup : D0 3D 3F 00 70 4A 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 3E 00 D0 39 3F 00 00 00 00 00 00 00 00 00 EB 00 00 00 06 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 28 00 00 00 00 00 00 00 A0 99 B7 0E 68 9A B7 0E 40 05 30 2B 00 00 00 00 00 00 00 00 C8 07 30 2B C8 BA 89 1F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 40 00 00 00 00 00 00 20 41 32 00 00 32 00 00 00 00 00 00 00 00 18 42 DD 27 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 01 00 00 00 00 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 32 00 00 00 00 00 00 BF 00 00 00 BF 00 00 00 BF 00 00 C0 3F 00 00 00 3F 00 00 B0 40 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 D7 03 00 00 73 74 65 61 6D 00 00 00 00 00 00 00 00 00 00 00 E9 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 02 00 00 00 00 40 00 00 00 00 00 00 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PGLaunchInfo : 01 00 00 00 00 00 C0 C0 00 00 C0 C0 00 00 C0 C0 00 00 C0 40 00 00 C0 40 00 00 C0 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CD CC CC 3D 00 00 00 3F CD CC 4C 3E 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 FA FF 00 00 FA FF 00 00 FA FF 00 00 06 00 00 00 06 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 99 19 00 00 00 80 00 00 33 33 00 00 00 00 01 00 Position : (-81.00,-162.78,-42.49) ϴ (H:180° P:0° B:0°) AnimLight : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 6C 06 0B 00 BD 00 00 00 40 00 00 00 80 00 00 00 00 00 00 00 00 00 80 42 00 00 80 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 48 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Radiation FX 1 (-1631): SymName : Radiation FX 1 DonorType : 0 ModelName : FX_Particle LightColor : C3 F5 A8 3E 00 00 80 3F Properties via Rad FX (-1625): SlayResult : No Effect Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via SFX (-5): NetworkCategory : Hosted PickBias : -1000.000000 FakeCargo Bay (236) @ (-9.24,-479.02,-27.00) ϴ (H:180° P:0° B:0°) Ancestry: -> FakeCargo Bay -> Doors -> Terrain -> Physical -> Object ... ... -> MatMetal -> Materials -> MetaProperty Links: Link[MetaProp] (1114785): FakeCargo Bay (236) -> FakeCargo Bay (-4271) Dimensions: 9x0x10 Properties: Z-Bias : 0 Position : (-9.24,-479.02,-27.00) ϴ (H:180° P:0° B:0°) PhysState : 2E E7 13 C1 D1 82 EF C3 47 03 D8 C1 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 9x0x10 ExtraLight : CD CC CC 3D 01 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via FakeCargo Bay (-4271): SymName : FakeCargo Bay ModelName : CBDoor DonorType : 0 Properties via Doors (-205): Scripts : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : -20.000000 PhysAIColl : true Class Tags : DoorType SciDoor FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BlockFrob : true DoorTimer : 0 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatMetal (-583): Material Tags : Material Metal Amber Light (237) @ (-54.00,-198.00,-32.74) ϴ (H:90° P:0° B:0°) Ancestry: -> Amber Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115900): Amber Light (237) -> Amber Light (-1771) Dimensions: 0x3x0 Properties: Immobile : false Position : (-54.00,-198.00,-32.74) ϴ (H:90° P:0° B:0°) Light : 00 00 00 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 48 42 00 00 00 00 00 00 00 00 Properties via Amber Light (-1771): SymName : Amber Light DonorType : 0 ModelName : lite_f2 LightColor : B8 1E 05 3E 00 00 40 3F Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Radiation FX 2 (238) @ (-89.00,-157.78,-42.49) ϴ (H:0° P:0° B:0°) Ancestry: -> Radiation FX 2 -> Rad FX -> Environmental FX -> SFX -> Object Links: Link[MetaProp] (1116140): Radiation FX 2 (238) -> Radiation FX 2 (-1632) Dimensions: 1x1x4 Properties: ParticleGroup : D0 3D 3F 00 70 4A 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 3E 00 D0 39 3F 00 00 00 00 00 00 00 00 00 EE 00 00 00 06 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 14 00 00 00 00 00 00 00 D8 CA B7 0E 68 CC B7 0E 58 F6 2F 2B 00 00 00 00 00 00 00 00 10 F6 2F 2B 18 AA 89 1F 00 00 80 BF 00 00 80 BF 00 00 00 00 00 00 80 3F 00 00 80 3F 00 00 E0 40 32 00 00 C8 00 00 00 00 00 00 00 00 98 25 DD 27 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 01 00 00 00 00 CD CC CC 3D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 32 00 00 00 00 00 00 BF 00 00 00 BF 00 00 00 BF 00 00 80 3F 00 00 80 3F 00 00 80 40 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 3D 0A 00 00 65 6D 62 65 72 00 00 00 00 00 00 00 00 00 00 00 EA 00 00 00 66 26 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 2F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PGLaunchInfo : 01 00 00 00 00 00 80 C0 00 00 80 C0 00 00 80 C0 00 00 80 40 00 00 80 40 00 00 80 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 3F 00 00 00 3F 9A 99 19 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 FC FF 00 00 FC FF 00 00 FC FF 00 00 04 00 00 00 04 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 00 00 00 80 00 00 99 99 00 00 00 00 01 00 Position : (-89.00,-157.78,-42.49) ϴ (H:0° P:0° B:0°) AnimLight : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 35 05 13 00 AF 00 00 00 4B 00 00 00 96 00 00 00 00 00 00 00 00 00 80 42 00 00 80 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Radiation FX 2 (-1632): DonorType : 0 LightColor : C3 F5 A8 3E 00 00 80 3F ModelName : FX_Particle BlendMode : Add SymName : Radiation FX 2 Properties via Rad FX (-1625): SlayResult : No Effect Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via SFX (-5): NetworkCategory : Hosted PickBias : -1000.000000 Amber Light (239) @ (-85.00,-177.00,-32.74) ϴ (H:0° P:0° B:0°) Ancestry: -> Amber Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1116141): Amber Light (239) -> Amber Light (-1771) Dimensions: 0x3x0 Properties: Immobile : false Position : (-85.00,-177.00,-32.74) ϴ (H:0° P:0° B:0°) Light : 00 00 20 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 48 42 00 00 00 00 00 00 00 00 Properties via Amber Light (-1771): SymName : Amber Light DonorType : 0 ModelName : lite_f2 LightColor : B8 1E 05 3E 00 00 40 3F Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Radiation FX 2 (240) @ (-89.00,-173.28,-42.49) ϴ (H:0° P:0° B:0°) Ancestry: -> Radiation FX 2 -> Rad FX -> Environmental FX -> SFX -> Object Links: Link[MetaProp] (1116175): Radiation FX 2 (240) -> Radiation FX 2 (-1632) Dimensions: 1x1x4 Properties: ParticleGroup : D0 3D 3F 00 70 4A 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 3E 00 D0 39 3F 00 00 00 00 00 00 00 00 00 F0 00 00 00 06 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 14 00 00 00 00 00 00 00 C8 A3 B7 0E 90 A4 B7 0E 70 E7 2F 2B 00 00 00 00 00 00 00 00 18 EB 2F 2B D0 A9 89 1F 00 00 80 BF 00 00 80 BF 00 00 00 00 00 00 80 3F 00 00 80 3F 00 00 E0 40 32 00 00 C8 00 00 00 00 00 00 00 00 40 20 DD 27 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 01 00 00 00 00 CD CC CC 3D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 32 00 00 00 00 00 00 BF 00 00 00 BF 00 00 00 BF 00 00 80 3F 00 00 80 3F 00 00 80 40 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 3D 0A 00 00 65 6D 62 65 72 00 00 00 00 00 00 00 00 00 00 00 EA 00 00 00 66 26 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 46 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PGLaunchInfo : 01 00 00 00 00 00 80 C0 00 00 80 C0 00 00 80 C0 00 00 80 40 00 00 80 40 00 00 80 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 3F 00 00 00 3F 9A 99 19 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 FC FF 00 00 FC FF 00 00 FC FF 00 00 04 00 00 00 04 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 00 00 00 80 00 00 99 99 00 00 00 00 01 00 Position : (-89.00,-173.28,-42.49) ϴ (H:0° P:0° B:0°) AnimLight : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BC 00 0F 00 7A 00 00 00 4B 00 00 00 96 00 00 00 00 00 00 00 00 00 80 42 00 00 80 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Radiation FX 2 (-1632): DonorType : 0 LightColor : C3 F5 A8 3E 00 00 80 3F ModelName : FX_Particle BlendMode : Add SymName : Radiation FX 2 Properties via Rad FX (-1625): SlayResult : No Effect Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via SFX (-5): NetworkCategory : Hosted PickBias : -1000.000000 Radiation FX 1 (241) @ (-89.00,-173.28,-42.49) ϴ (H:0° P:0° B:0°) Ancestry: -> Radiation FX 1 -> Rad FX -> Environmental FX -> SFX -> Object Links: Link[MetaProp] (1116173): Radiation FX 1 (241) -> Radiation FX 1 (-1631) Dimensions: 2x1x6 Properties: ParticleGroup : D0 3D 3F 00 70 4A 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 3E 00 D0 39 3F 00 00 00 00 00 00 00 00 00 F1 00 00 00 06 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 28 00 00 00 00 00 00 00 B0 C0 B7 0E 60 C5 B7 0E 58 11 30 2B 00 00 00 00 00 00 00 00 28 0B 30 2B 50 AB 89 1F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 40 00 00 00 00 00 00 20 41 32 00 00 32 00 00 00 00 00 00 00 00 70 21 DD 27 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 01 00 00 00 00 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 32 00 00 00 00 00 00 BF 00 00 00 BF 00 00 00 BF 00 00 C0 3F 00 00 00 3F 00 00 B0 40 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 D7 03 00 00 73 74 65 61 6D 00 00 00 00 00 00 00 00 00 00 00 E9 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 02 00 00 00 00 40 00 00 00 00 00 00 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PGLaunchInfo : 01 00 00 00 00 00 C0 C0 00 00 C0 C0 00 00 C0 C0 00 00 C0 40 00 00 C0 40 00 00 C0 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CD CC CC 3D 00 00 00 3F CD CC 4C 3E 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 FA FF 00 00 FA FF 00 00 FA FF 00 00 06 00 00 00 06 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 99 19 00 00 00 80 00 00 33 33 00 00 00 00 01 00 Position : (-89.00,-173.28,-42.49) ϴ (H:0° P:0° B:0°) AnimLight : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 1D 01 0F 00 7E 00 00 00 40 00 00 00 80 00 00 00 00 00 00 00 00 00 80 42 00 00 80 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 48 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Radiation FX 1 (-1631): SymName : Radiation FX 1 DonorType : 0 ModelName : FX_Particle LightColor : C3 F5 A8 3E 00 00 80 3F Properties via Rad FX (-1625): SlayResult : No Effect Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via SFX (-5): NetworkCategory : Hosted PickBias : -1000.000000 Railing 4x32 (242) @ (-75.41,-33.91,-37.45) ϴ (H:90° P:0° B:0°) Ancestry: -> Railing 4x32 -> One Piece -> Railings -> AI Block -> AI Utility -> MetaProperty ... ... -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115274): Railing 4x32 (242) -> Railing 4x32 (-1718) Dimensions: 30x0x3 Properties: PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAIColl : false Position : (-75.41,-33.91,-37.45) ϴ (H:90° P:0° B:0°) Scale : (0.94, 1.00, 1.00) PhysState : FB D2 96 C2 FC 9E 07 C2 D7 CF 15 C2 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 30x0x0 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_ObjAvoid : Properties via Railing 4x32 (-1718): SymName : Railing 4x32 DonorType : 0 ModelName : brail32 Properties via Railings (-1015): ObjName : Railings: "A railing." HUDSelect : false Properties via Structural (-491): Immobile : true Material Tags : Material MetalBig Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Railing 4x32 (243) @ (-75.41,-1.91,-37.45) ϴ (H:90° P:0° B:0°) Ancestry: -> Railing 4x32 -> One Piece -> Railings -> AI Block -> AI Utility -> MetaProperty ... ... -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115275): Railing 4x32 (243) -> Railing 4x32 (-1718) Dimensions: 31x0x3 Properties: PhysState : FB D2 96 C2 83 DF F3 BF D7 CF 15 C2 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 31x0x0 Position : (-75.41,-1.91,-37.45) ϴ (H:90° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Railing 4x32 (-1718): SymName : Railing 4x32 DonorType : 0 ModelName : brail32 Properties via Railings (-1015): ObjName : Railings: "A railing." HUDSelect : false Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Properties via Structural (-491): Immobile : true Material Tags : Material MetalBig Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Railing 4x32 (244) @ (-75.41,24.02,-37.45) ϴ (H:90° P:0° B:0°) Ancestry: -> Railing 4x32 -> One Piece -> Railings -> AI Block -> AI Utility -> MetaProperty ... ... -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115276): Railing 4x32 (244) -> Railing 4x32 (-1718) Dimensions: 30x0x3 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : B4 D2 96 C2 09 2A C0 41 D7 CF 15 C2 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 30x0x0 Position : (-75.41,24.02,-37.45) ϴ (H:90° P:0° B:0°) Scale : (0.94, 1.00, 1.00) Properties via Railing 4x32 (-1718): SymName : Railing 4x32 DonorType : 0 ModelName : brail32 Properties via Railings (-1015): ObjName : Railings: "A railing." HUDSelect : false Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Properties via Structural (-491): Immobile : true Material Tags : Material MetalBig Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Railing 4x32 (245) @ (-107.71,-1.91,-37.45) ϴ (H:90° P:0° B:0°) Ancestry: -> Railing 4x32 -> One Piece -> Railings -> AI Block -> AI Utility -> MetaProperty ... ... -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115280): Railing 4x32 (245) -> Railing 4x32 (-1718) Dimensions: 31x0x3 Properties: PhysState : F9 6C D7 C2 83 DF F3 BF D7 CF 15 C2 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 31x0x0 Position : (-107.71,-1.91,-37.45) ϴ (H:90° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Railing 4x32 (-1718): SymName : Railing 4x32 DonorType : 0 ModelName : brail32 Properties via Railings (-1015): ObjName : Railings: "A railing." HUDSelect : false Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Properties via Structural (-491): Immobile : true Material Tags : Material MetalBig Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 2' Hanging Light Amber (246) @ (0.00,-474.50,-16.75) ϴ (H:0° P:0° B:0°) Ancestry: -> 2' Hanging Light Amber -> Hanging Lights -> Lights -> Physical -> Object Links: Link[MetaProp] (1114769): 2' Hanging Light Amber (246) -> 2' Hanging Light Amber (-1369) Dimensions: 3x2x3 Properties: Light : 00 00 00 44 00 00 00 00 00 00 00 00 00 00 E0 BF 00 00 48 42 00 00 00 00 00 00 00 00 Position : (0.00,-474.50,-16.75) ϴ (H:0° P:0° B:0°) Spotlight : (60.00, 75.00, -1.75) Properties via 2' Hanging Light Amber (-1369): SymName : 2' Hanging Light Amber DonorType : 0 ModelName : lighth2r LightColor : B8 1E 05 3E 00 00 40 3F Properties via Hanging Lights (-1465): Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Amber Light (248) @ (-85.00,-153.00,-32.74) ϴ (H:0° P:0° B:0°) Ancestry: -> Amber Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1116147): Amber Light (248) -> Amber Light (-1771) Dimensions: 0x3x0 Properties: Immobile : false Position : (-85.00,-153.00,-32.74) ϴ (H:0° P:0° B:0°) Light : 00 00 00 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 48 42 00 00 00 00 00 00 00 00 Properties via Amber Light (-1771): SymName : Amber Light DonorType : 0 ModelName : lite_f2 LightColor : B8 1E 05 3E 00 00 40 3F Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Railing 4x32 (250) @ (-107.72,-33.91,-37.45) ϴ (H:90° P:0° B:0°) Ancestry: -> Railing 4x32 -> One Piece -> Railings -> AI Block -> AI Utility -> MetaProperty ... ... -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115278): Railing 4x32 (250) -> Railing 4x32 (-1718) Dimensions: 30x0x3 Properties: PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAIColl : false Position : (-107.72,-33.91,-37.45) ϴ (H:90° P:0° B:0°) Scale : (0.94, 1.00, 1.00) PhysState : 39 6E D7 C2 8B A0 07 C2 D7 CF 15 C2 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 30x0x0 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_ObjAvoid : Properties via Railing 4x32 (-1718): SymName : Railing 4x32 DonorType : 0 ModelName : brail32 Properties via Railings (-1015): ObjName : Railings: "A railing." HUDSelect : false Properties via Structural (-491): Immobile : true Material Tags : Material MetalBig Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Railing 4x32 (251) @ (-107.71,27.09,-37.45) ϴ (H:90° P:0° B:0°) Ancestry: -> Railing 4x32 -> One Piece -> Railings -> AI Block -> AI Utility -> MetaProperty ... ... -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115279): Railing 4x32 (251) -> Railing 4x32 (-1718) Dimensions: 31x0x3 Properties: PhysState : E2 6C D7 C2 08 C0 D8 41 D7 CF 15 C2 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 31x0x0 Position : (-107.71,27.09,-37.45) ϴ (H:90° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Railing 4x32 (-1718): SymName : Railing 4x32 DonorType : 0 ModelName : brail32 Properties via Railings (-1015): ObjName : Railings: "A railing." HUDSelect : false Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Properties via Structural (-491): Immobile : true Material Tags : Material MetalBig Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Curved Pipe 3' Diameter (257) @ (91.50,29.87,-37.64) ϴ (H:270° P:0° B:0°) Ancestry: -> Curved Pipe 3' Diameter -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115840): Curved Pipe 3' Diameter (257) -> Curved Pipe 3' Diameter (-1149) Dimensions: 6x3x5 Properties: AI_BlkVis : true PhysState : CC FE B6 42 52 F5 EE 41 B1 91 16 C2 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 6x3x6 Position : (91.50,29.87,-37.64) ϴ (H:270° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Curved Pipe 3' Diameter (-1149): SymName : Curved Pipe 3' Diameter ModelName : pipe3crv DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Engineering Wedge Light (258) @ (20.01,27.50,-24.50) ϴ (H:0° P:0° B:0°) Ancestry: -> Engineering Wedge Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115138): Engineering Wedge Light (258) -> Engineering Wedge Light (-1135) Dimensions: 3x1x2 Properties: Light : 00 00 C0 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (20.01,27.50,-24.50) ϴ (H:0° P:0° B:0°) Spotlight : (40.00, 50.00, 0.00) Properties via Engineering Wedge Light (-1135): SymName : Engineering Wedge Light DonorType : 0 ModelName : light2 LightColor : B8 1E 05 3E 00 00 40 3F Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass Immobile : false ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Engineering Wedge Light (259) @ (-19.99,27.50,-24.50) ϴ (H:0° P:0° B:0°) Ancestry: -> Engineering Wedge Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115139): Engineering Wedge Light (259) -> Engineering Wedge Light (-1135) Dimensions: 3x1x2 Properties: Light : 00 00 C0 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-19.99,27.50,-24.50) ϴ (H:0° P:0° B:0°) Spotlight : (40.00, 50.00, 0.00) Properties via Engineering Wedge Light (-1135): SymName : Engineering Wedge Light DonorType : 0 ModelName : light2 LightColor : B8 1E 05 3E 00 00 40 3F Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass Immobile : false ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 4' Hanging Light Amber (260) @ (-23.13,14.00,3.25) ϴ (H:0° P:0° B:0°) Ancestry: -> 4' Hanging Light Amber -> Hanging Lights -> Lights -> Physical -> Object Links: Link[MetaProp] (1115145): 4' Hanging Light Amber (260) -> 4' Hanging Light Amber (-1340) Dimensions: 3x2x5 Properties: Light : 00 00 40 44 00 00 00 00 00 00 00 00 00 00 30 C0 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-23.13,14.00,3.25) ϴ (H:0° P:0° B:0°) Spotlight : (28.00, 35.00, -2.75) Properties via 4' Hanging Light Amber (-1340): SymName : 4' Hanging Light Amber DonorType : 0 ModelName : lighth4r LightColor : B8 1E 05 3E 00 00 40 3F Properties via Hanging Lights (-1465): Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 4' Hanging Light Amber (261) @ (-23.13,-22.00,3.25) ϴ (H:0° P:0° B:0°) Ancestry: -> 4' Hanging Light Amber -> Hanging Lights -> Lights -> Physical -> Object Links: Link[MetaProp] (1115146): 4' Hanging Light Amber (261) -> 4' Hanging Light Amber (-1340) Dimensions: 3x2x5 Properties: Light : 00 00 40 44 00 00 00 00 00 00 00 00 00 00 30 C0 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-23.13,-22.00,3.25) ϴ (H:0° P:0° B:0°) Spotlight : (28.00, 35.00, -2.75) Properties via 4' Hanging Light Amber (-1340): SymName : 4' Hanging Light Amber DonorType : 0 ModelName : lighth4r LightColor : B8 1E 05 3E 00 00 40 3F Properties via Hanging Lights (-1465): Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pipe 16x3 (262) @ (91.50,18.87,-36.15) ϴ (H:0° P:90° B:90°) Ancestry: -> Pipe 16x3 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115841): Pipe 16x3 (262) -> Pipe 16x3 (-1050) Dimensions: 3x3x16 Properties: AI_BlkVis : true PhysState : 00 00 B7 42 E7 FB 96 41 A5 99 10 C2 00 00 B4 42 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 2x2x15 Position : (91.50,18.87,-36.15) ϴ (H:0° P:90° B:90°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Pipe 16x3 (-1050): SymName : Pipe 16x3 ModelName : pipel3 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Curved Pipe 3' Diameter (263) @ (96.50,29.78,-31.95) ϴ (H:270° P:0° B:0°) Ancestry: -> Curved Pipe 3' Diameter -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115832): Curved Pipe 3' Diameter (263) -> Curved Pipe 3' Diameter (-1149) Dimensions: 6x3x5 Properties: AI_BlkVis : true PhysState : CC FE C0 42 FC 3C EE 41 28 9E FF C1 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 6x3x6 Position : (96.50,29.78,-31.95) ϴ (H:270° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Curved Pipe 3' Diameter (-1149): SymName : Curved Pipe 3' Diameter ModelName : pipe3crv DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 4' Hanging Light Amber (264) @ (23.13,14.00,3.25) ϴ (H:0° P:0° B:0°) Ancestry: -> 4' Hanging Light Amber -> Hanging Lights -> Lights -> Physical -> Object Links: Link[MetaProp] (1115143): 4' Hanging Light Amber (264) -> 4' Hanging Light Amber (-1340) Dimensions: 3x2x5 Properties: Light : 00 00 40 44 00 00 00 00 00 00 00 00 00 00 30 C0 00 00 00 00 00 00 00 00 00 00 00 00 Position : (23.13,14.00,3.25) ϴ (H:0° P:0° B:0°) Spotlight : (28.00, 35.00, -2.75) Properties via 4' Hanging Light Amber (-1340): SymName : 4' Hanging Light Amber DonorType : 0 ModelName : lighth4r LightColor : B8 1E 05 3E 00 00 40 3F Properties via Hanging Lights (-1465): Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pipe 16x3 (265) @ (96.50,18.78,-30.46) ϴ (H:0° P:90° B:90°) Ancestry: -> Pipe 16x3 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115833): Pipe 16x3 (265) -> Pipe 16x3 (-1050) Dimensions: 3x3x16 Properties: AI_BlkVis : true PhysState : 00 00 C1 42 D3 42 96 41 15 AE F3 C1 00 00 B4 42 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 2x2x15 Position : (96.50,18.78,-30.46) ϴ (H:0° P:90° B:90°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Pipe 16x3 (-1050): SymName : Pipe 16x3 ModelName : pipel3 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 4' Hanging Light Amber (266) @ (23.13,-22.00,3.25) ϴ (H:0° P:0° B:0°) Ancestry: -> 4' Hanging Light Amber -> Hanging Lights -> Lights -> Physical -> Object Links: Link[MetaProp] (1115144): 4' Hanging Light Amber (266) -> 4' Hanging Light Amber (-1340) Dimensions: 3x2x5 Properties: Light : 00 00 40 44 00 00 00 00 00 00 00 00 00 00 30 C0 00 00 00 00 00 00 00 00 00 00 00 00 Position : (23.13,-22.00,3.25) ϴ (H:0° P:0° B:0°) Spotlight : (28.00, 35.00, -2.75) Properties via 4' Hanging Light Amber (-1340): SymName : 4' Hanging Light Amber DonorType : 0 ModelName : lighth4r LightColor : B8 1E 05 3E 00 00 40 3F Properties via Hanging Lights (-1465): Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Curved Pipe 3' Diameter (267) @ (-12.59,15.49,-2.99) ϴ (H:180° P:0° B:180°) Ancestry: -> Curved Pipe 3' Diameter -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115151): Curved Pipe 3' Diameter (267) -> Curved Pipe 3' Diameter (-1149) Dimensions: 6x3x5 Properties: PhysState : A4 70 49 C1 C0 DB 77 41 20 85 3F C0 00 00 34 43 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 6x3x6 Position : (-12.59,15.49,-2.99) ϴ (H:180° P:0° B:180°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Curved Pipe 3' Diameter (-1149): SymName : Curved Pipe 3' Diameter ModelName : pipe3crv DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Amber Light (268) @ (-69.00,-216.00,-32.74) ϴ (H:0° P:0° B:0°) Ancestry: -> Amber Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115872): Amber Light (268) -> Amber Light (-1771) Dimensions: 0x3x0 Properties: Immobile : false Light : 00 00 16 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 48 42 00 00 00 00 00 00 00 00 Position : (-69.00,-216.00,-32.74) ϴ (H:0° P:0° B:0°) LightColor : 5C 8F 42 3E 9A 99 59 3F Properties via Amber Light (-1771): SymName : Amber Light DonorType : 0 ModelName : lite_f2 Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pipe 8x3 (269) @ (96.50,31.28,-38.93) ϴ (H:270° P:0° B:0°) Ancestry: -> Pipe 8x3 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115828): Pipe 8x3 (269) -> Pipe 8x3 (-771) Dimensions: 3x3x8 Properties: AI_BlkVis : true PhysState : 69 00 C1 42 CE 44 FA 41 A5 BB 1B C2 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 3x3x8 Position : (96.50,31.28,-38.93) ϴ (H:270° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Pipe 8x3 (-771): SymName : Pipe 8x3 ModelName : pipe3 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 2' Hanging Light Amber (273) @ (16.30,-283.67,-27.91) ϴ (H:90° P:0° B:0°) Ancestry: -> 2' Hanging Light Amber -> Hanging Lights -> Lights -> Physical -> Object Links: Link[MetaProp] (1114376): 2' Hanging Light Amber (273) -> 2' Hanging Light Amber (-1369) Dimensions: 3x2x3 Properties: Light : 00 00 AF 43 00 00 00 00 00 00 00 00 00 00 E0 BF 00 00 48 42 00 00 00 00 00 00 00 00 Position : (16.30,-283.67,-27.91) ϴ (H:90° P:0° B:0°) Spotlight : (25.00, 35.00, 0.00) Properties via 2' Hanging Light Amber (-1369): SymName : 2' Hanging Light Amber DonorType : 0 ModelName : lighth2r LightColor : B8 1E 05 3E 00 00 40 3F Properties via Hanging Lights (-1465): Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 2' Hanging Light Amber (275) @ (-92.00,-5.81,-25.22) ϴ (H:0° P:0° B:0°) Ancestry: -> 2' Hanging Light Amber -> Hanging Lights -> Lights -> Physical -> Object Links: Link[MetaProp] (1115896): 2' Hanging Light Amber (275) -> 2' Hanging Light Amber (-1369) Dimensions: 3x2x3 Properties: Light : 00 00 40 44 00 00 00 00 00 00 00 00 00 00 E0 BF 00 00 48 42 00 00 00 00 00 00 00 00 Position : (-92.00,-5.81,-25.22) ϴ (H:0° P:0° B:0°) Spotlight : (64.00, 80.00, -1.75) Properties via 2' Hanging Light Amber (-1369): SymName : 2' Hanging Light Amber DonorType : 0 ModelName : lighth2r LightColor : B8 1E 05 3E 00 00 40 3F Properties via Hanging Lights (-1465): Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Cargo Bay (277) @ (3.25,-496.95,-27.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Cargo Bay -> Doors -> Terrain -> Physical -> Object ... ... -> MatMetal -> Materials -> MetaProperty Links: Link[MetaProp] (1116174): Cargo Bay (277) -> Cargo Bay (-208) Dimensions: 9x0x10 Properties: TransDoor : 01 00 00 00 00 00 00 00 00 00 C0 40 00 00 40 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 00 00 50 40 98 79 F8 C3 00 00 D8 C1 00 00 14 41 98 79 F8 C3 00 00 D8 C1 00 00 50 40 98 79 F8 C3 00 00 D8 C1 00 00 00 00 00 00 00 00 50 40 12 00 00 00 12 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (3.25,-496.95,-27.00) ϴ (H:0° P:0° B:0°) Scale : (1.00, 1.80, 1.00) PhysState : 00 00 50 40 98 79 F8 C3 00 00 D8 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 8x0x10 PhysAIColl : true PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 Properties via Cargo Bay (-208): SymName : Cargo Bay DoorStaticLight : true DonorType : 0 ModelName : CBDoor Class Tags : DoorType CargoBayDoor Properties via Doors (-205): Scripts : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : -20.000000 Z-Bias : 0 BlockFrob : true DoorTimer : 0 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatMetal (-583): Material Tags : Material Metal Cargo Bay (278) @ (-3.25,-496.95,-27.00) ϴ (H:180° P:0° B:0°) Ancestry: -> Cargo Bay -> Doors -> Terrain -> Physical -> Object ... ... -> MatMetal -> Materials -> MetaProperty Links: Link[MetaProp] (1116160): Cargo Bay (278) -> Cargo Bay (-208) Dimensions: 9x0x10 Properties: TransDoor : 01 00 00 00 00 00 00 00 00 00 C0 40 00 00 40 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 00 00 50 C0 98 79 F8 C3 00 00 D8 C1 00 00 14 C1 98 79 F8 C3 00 00 D8 C1 00 00 50 C0 98 79 F8 C3 00 00 D8 C1 00 00 00 00 00 80 00 00 50 C0 12 00 00 00 12 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-3.25,-496.95,-27.00) ϴ (H:180° P:0° B:0°) Scale : (1.00, 1.80, 1.00) PhysState : 00 00 50 C0 98 79 F8 C3 00 00 D8 C1 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 8x0x10 PhysAIColl : true PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 Properties via Cargo Bay (-208): SymName : Cargo Bay DoorStaticLight : true DonorType : 0 ModelName : CBDoor Class Tags : DoorType CargoBayDoor Properties via Doors (-205): Scripts : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : -20.000000 Z-Bias : 0 BlockFrob : true DoorTimer : 0 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatMetal (-583): Material Tags : Material Metal 2' Hanging Light (279) @ (-65.13,-46.01,22.17) ϴ (H:0° P:0° B:0°) Ancestry: -> 2' Hanging Light -> Hanging Lights -> Lights -> Physical -> Object Links: Link[MetaProp] (1115124): 2' Hanging Light (279) -> 2' Hanging Light (-1466) Dimensions: 3x2x3 Properties: Light : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 E0 BF 00 00 00 42 00 00 00 00 00 00 00 00 Position : (-65.13,-46.01,22.17) ϴ (H:0° P:0° B:0°) Spotlight : (24.00, 30.00, -1.75) Properties via 2' Hanging Light (-1466): SymName : 2' Hanging Light DonorType : 0 ModelName : lighth2 Properties via Hanging Lights (-1465): Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Engineering (280) @ (0.50,-71.00,-36.91) ϴ (H:0° P:0° B:0°) Ancestry: -> Engineering -> Doors -> Terrain -> Physical -> Object ... ... -> MatMetal -> Materials -> MetaProperty Links: Link[MetaProp] (1116101): Engineering (280) -> Engineering (-210) Dimensions: 7x0x9 Properties: TransDoor : 01 00 00 00 00 00 00 00 00 00 C0 C0 00 00 40 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 00 00 00 3F 00 00 8E C2 BC 9E 13 C2 00 00 B0 C0 00 00 8E C2 BC 9E 13 C2 00 00 00 3F 00 00 8E C2 BC 9E 13 C2 00 00 00 00 00 00 00 00 00 3F BB 00 00 00 BA 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAIColl : true Position : (0.50,-71.00,-36.91) ϴ (H:0° P:0° B:0°) FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 00 00 00 3F 00 00 8E C2 BC 9E 13 C2 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 6x0x9 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Engineering (-210): SymName : Engineering DoorStaticLight : true DonorType : 0 ModelName : door_m2 Properties via Doors (-205): Scripts : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : -20.000000 Class Tags : DoorType SciDoor Z-Bias : 0 BlockFrob : true DoorTimer : 0 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatMetal (-583): Material Tags : Material Metal Engineering (281) @ (-34.00,-78.50,-37.50) ϴ (H:270° P:0° B:0°) Ancestry: -> Engineering -> Doors -> Terrain -> Physical -> Object ... ... -> MatMetal -> Materials -> MetaProperty Links: Link[MetaProp] (1116050): Engineering (281) -> Engineering (-210) Dimensions: 7x0x9 Properties: TransDoor : 01 00 00 00 00 00 00 00 00 00 C0 C0 00 00 40 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 00 00 08 C2 00 00 9D C2 BC FE 15 C2 00 00 08 C2 00 00 91 C2 BC FE 15 C2 00 00 08 C2 00 00 9D C2 BC FE 15 C2 00 00 00 00 00 C0 00 00 08 C2 B8 00 00 00 B7 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAIColl : true Position : (-34.00,-78.50,-37.50) ϴ (H:270° P:0° B:0°) PhysState : 00 00 08 C2 00 00 9D C2 BC FE 15 C2 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 6x0x9 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PickBias : 20.000000 Properties via Engineering (-210): SymName : Engineering DoorStaticLight : true DonorType : 0 ModelName : door_m2 Properties via Doors (-205): Scripts : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Class Tags : DoorType SciDoor Z-Bias : 0 FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BlockFrob : true DoorTimer : 0 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatMetal (-583): Material Tags : Material Metal Anti-QB Trigger (282) @ (17.49,-510.91,-29.92) ϴ (H:0° P:0° B:0°) Ancestry: -> Anti-QB Trigger -> QuestBits -> Traps -> Object Links: Link[SwitchLi] (22085883): Anti-QB Trigger (282) -> Message Trap (284) Link[SwitchLi] (22085901): Anti-QB Trigger (282) -> Sound Trap (1377) Link[MetaProp] (1115858): Anti-QB Trigger (282) -> Anti-QB Trigger (-2471) Dimensions: 4x4x4 Properties: Position : (17.49,-510.91,-29.92) ϴ (H:0° P:0° B:0°) QBName : CircuitBoardPlaced Properties via Anti-QB Trigger (-2471): SymName : Anti-QB Trigger Scripts : 54 72 61 70 51 42 4E 65 67 46 69 6C 74 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered 2' Hanging Light Amber (283) @ (-91.50,-38.25,-25.22) ϴ (H:0° P:0° B:0°) Ancestry: -> 2' Hanging Light Amber -> Hanging Lights -> Lights -> Physical -> Object Links: Link[MetaProp] (1115260): 2' Hanging Light Amber (283) -> 2' Hanging Light Amber (-1369) Dimensions: 3x2x3 Properties: Light : 00 00 40 44 00 00 00 00 00 00 00 00 00 00 E0 BF 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-91.50,-38.25,-25.22) ϴ (H:0° P:0° B:0°) Spotlight : (64.00, 80.00, -1.75) Properties via 2' Hanging Light Amber (-1369): SymName : 2' Hanging Light Amber DonorType : 0 ModelName : lighth2r LightColor : B8 1E 05 3E 00 00 40 3F Properties via Hanging Lights (-1465): Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Message Trap (284) @ (23.16,-511.10,-29.92) ϴ (H:0° P:0° B:0°) Ancestry: -> Message Trap -> Traps -> Object Links: Link[MetaProp] (1116177): Message Trap (284) -> Message Trap (-2073) Dimensions: 4x4x4 Properties: UseMsg : Offline Position : (23.16,-511.10,-29.92) ϴ (H:0° P:0° B:0°) Properties via Message Trap (-2073): SymName : Message Trap Scripts : 54 72 61 70 4D 65 73 73 61 67 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered To Engine Core (285) @ (-74.00,-129.00,-41.99) ϴ (H:270° P:0° B:0°) Ancestry: -> To Engine Core -> Engineering Signs -> Ship areas -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1116149): To Engine Core (285) -> To Engine Core (-1568) Dimensions: 4x3x0 Properties: Position : (-74.00,-129.00,-41.99) ϴ (H:270° P:0° B:0°) Properties via To Engine Core (-1568): SymName : To Engine Core ModelName : ar_eng DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Manifest: Log:32 (286) @ (129.39,-135.19,-37.39) ϴ (H:40° P:0° B:90°) Ancestry: -> Manifest -> Audio Log -> Goodies -> Physical -> Object Links: Link[MetaProp] (1116184): Manifest: Log:32 (286) -> Manifest (-2155) Dimensions: 1x0x1 Properties: Position : (129.39,-135.19,-37.39) ϴ (H:40° P:0° B:90°) Logs1 : Log:32 Properties via Manifest (-2155): SymName : Manifest ObjName : Manifest: "A Chemical Manifest Log" ObjShort : Manifest: "Manifest Log" DonorType : 0 Properties via Audio Log (-76): Scripts : 4C 6F 67 44 69 73 63 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 ObjIcon : disc PsiRadar : Powerup FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ObjLookS : AudioLog: InvDims : 01 00 00 00 01 00 00 00 ModelName : disc03 AutoPickup : false FrobHandler : Local Only NameType : Log Title Properties via Goodies (-49): HUDSelect : true PhysAIColl : true ElevAble : true Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C Heartbeat : 1000 Once Router 2 (287) @ (24.00,-494.00,-30.00) ϴ (H:0° P:0° B:0°) Ancestry: -> QB Filter -> QuestBits -> Traps -> Object Links: Link[SwitchLi] (22085708): Once Router 2 (287) -> Unlock Trap (1222) Link[SwitchLi] (22085752): Once Router 2 (287) -> Fluidic Comp (1152) Link[SwitchLi] (22085765): Once Router 2 (287) -> Rad Lethal Box (1067) Link[SwitchLi] (22085781): Once Router 2 (287) -> QB Set (935) Link[SwitchLi] (22085792): Once Router 2 (287) -> QB Set (912) Link[SwitchLi] (22085767): Once Router 2 (287) -> Rad Lethal Box (1143) Link[SwitchLi] (22085703): Once Router 2 (287) -> Sound Trap (1186) Link[SwitchLi] (22085764): Once Router 2 (287) -> Rad Lethal Box (968) Link[SwitchLi] (22085768): Once Router 2 (287) -> Rad Lethal Box (1150) Link[SwitchLi] (22085763): Once Router 2 (287) -> Core Access (459) Link[SwitchLi] (22085748): Once Router 2 (287) -> Rad Eraser Trap (958) Link[SwitchLi] (22085885): Once Router 2 (287) -> QB Set (1129) Link[SwitchLi] (22085887): Once Router 2 (287) -> RadBeGone (178) Link[SwitchLi] (22085886): Once Router 2 (287) -> Message Trap (295) Link[SwitchLi] (22085903): Once Router 2 (287) -> Trigger Delay (1386) Link[SwitchLi] (22085784): Once Router 2 (287) -> QB Set (940) Link[SwitchLi] (22085904): Once Router 2 (287) -> Trigger Delay (1388) Link[SwitchLi] (22085679): Once Router 2 (287) -> Destroy Trap (2029) Link[SwitchLi] (22085766): Once Router 2 (287) -> Rad Lethal Box (1138) Link[MetaProp] (1116161): Once Router 2 (287) -> QB Filter (-1892) Dimensions: 4x4x4 Properties: SymName : Once Router 2 Scripts : 4F 6E 63 65 52 6F 75 74 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 Position : (24.00,-494.00,-30.00) ϴ (H:0° P:0° B:0°) Properties via QB Filter (-1892): DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Marker (288) @ (-3.96,-492.01,-27.00) ϴ (H:90° P:0° B:0°) Ancestry: -> Marker -> Object Links: Link[MetaProp] (1115701): Marker (288) -> Marker (-327) Dimensions: 2x2x7 Properties: Position : (-3.96,-492.01,-27.00) ϴ (H:90° P:0° B:0°) ModelName : Playbox Properties via Marker (-327): SymName : Marker NetworkCategory : Hosted DonorType : 0 RenderType : Not Rendered Small Beaker (289) @ (132.63,-136.58,-36.95) ϴ (H:0° P:0° B:0°) Ancestry: -> Small Beaker -> Beakers -> Goodies -> Physical -> Object Links: Link[MetaProp] (1115970): Small Beaker (289) -> Small Beaker (-400) Dimensions: 1x0x0 Properties: PhysState : A5 A1 04 43 EA 94 08 C3 91 D1 13 C2 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (132.63,-136.58,-36.95) ϴ (H:0° P:0° B:0°) PhysControl : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Small Beaker (-400): SymName : Small Beaker RenderAlpha : 0.900000 ObjIcon : ibeaker1 ObjName : Small_Beaker: "A small beaker." DonorType : 0 ModelName : beaker1 ObjShort : Small_Beaker: "Small beaker" Properties via Beakers (-1105): Scripts : 73 63 70 42 65 61 6B 65 72 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 FrobInfo : 01 00 00 00 20 00 00 00 02 00 00 00 00 00 00 00 Material Tags : Material Glass ObjLookS : Beakers Properties via Goodies (-49): HUDSelect : true PhysAIColl : true ElevAble : true InvDims : 01 00 00 00 01 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 OGPipeOne (290) @ (-9.37,-309.11,-28.66) ϴ (H:45° P:0° B:0°) Ancestry: -> AI Signal Trap -> Traps -> Object Links: Link[SwitchLi] (22085827): OGPipeOne (290) -> OG-Pipe (1811) Link[MetaProp] (1115645): OGPipeOne (290) -> AI Signal Trap (-2601) Dimensions: 4x4x4 Properties: SymName : OGPipeOne Position : (-9.37,-309.11,-28.66) ϴ (H:45° P:0° B:0°) SignalType : OGPipeOne Properties via AI Signal Trap (-2601): Scripts : 54 72 61 70 53 69 67 6E 61 6C 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered gravshaft 4 (291) @ (-12.00,-390.00,-14.22) ϴ (H:0° P:0° B:0°) Ancestry: -> gravshaft 4 -> Grav Shaft FX -> Terrain FX -> SFX -> Object Links: Link[MetaProp] (1115463): gravshaft 4 (291) -> gravshaft 4 (-2543) Dimensions: 4x4x36 Properties: PGLaunchInfo : 00 00 00 00 9A 99 99 BF 9A 99 99 BF 00 00 C0 C1 9A 99 99 3F 9A 99 99 3F 00 00 C0 41 00 00 00 00 00 00 00 00 00 00 40 40 00 00 00 00 00 00 00 00 00 00 80 40 00 00 00 00 00 00 00 00 CD CC CC 3E 00 00 80 3F 00 00 00 00 00 00 00 00 CD CC FE FF CD CC FE FF 00 00 E8 FF 33 33 01 00 33 33 01 00 00 00 18 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 00 00 00 00 00 00 00 00 04 00 00 00 00 00 00 00 00 00 66 66 00 00 00 00 01 00 Scale : (1.67, 1.67, 0.69) Light : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ParticleGroup : D0 3D 3F 00 70 4A 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 3E 00 D0 39 3F 00 00 00 00 00 00 00 00 00 23 01 00 00 06 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 3C 00 00 00 3C 00 00 00 68 9C E7 0C 00 C8 E7 0C 80 B9 D5 27 00 00 00 00 00 00 00 00 28 A5 D5 27 80 EC 2F 2B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 6A 00 00 C8 00 00 00 00 00 00 00 00 58 17 DD 27 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 00 00 01 01 00 00 00 00 AE 47 E1 3D 00 00 00 00 00 00 00 00 00 00 40 C1 00 00 C3 C3 00 80 63 C1 00 00 00 00 6A 00 00 00 80 99 99 BF 80 99 99 BF 00 00 C0 C1 80 99 99 3F 80 99 99 3F 00 00 E0 41 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 3C 00 00 00 00 00 00 00 00 00 00 00 FC 02 00 00 65 6D 62 65 72 00 00 00 00 00 00 00 00 00 00 00 EA 00 00 00 66 26 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 02 00 00 00 66 26 00 00 00 00 00 00 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-12.00,-390.00,-14.22) ϴ (H:0° P:0° B:0°) AmbientHacked : 23 00 00 00 00 00 00 00 02 00 00 00 67 72 61 76 73 68 61 66 74 5F 6C 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 LightColor : C3 F5 28 3F 00 00 00 3F Properties via gravshaft 4 (-2543): SymName : gravshaft 4 DonorType : 0 Properties via Grav Shaft FX (-1696): RenderAlpha : 1.000000 ModelName : fx_particle BlendMode : Add Properties via SFX (-5): NetworkCategory : Hosted PickBias : -1000.000000 Railing End 4x4 (292) @ (-15.82,13.98,-30.00) ϴ (H:90° P:0° B:0°) Ancestry: -> Railing End 4x4 -> Railings -> AI Block -> AI Utility -> MetaProperty ... ... -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115121): Railing End 4x4 (292) -> Railing End 4x4 (-1023) Dimensions: 3x0x4 Properties: PhysState : 14 10 7D C1 E2 B5 5F 41 FB FC EF C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x0x0 Position : (-15.82,13.98,-30.00) ϴ (H:90° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Railing End 4x4 (-1023): SymName : Railing End 4x4 DonorType : 0 ModelName : railter Properties via Railings (-1015): ObjName : Railings: "A railing." HUDSelect : false Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Properties via Structural (-491): Immobile : true Material Tags : Material MetalBig Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 gravshaft 4 (293) @ (12.00,-390.00,-14.22) ϴ (H:0° P:180° B:0°) Ancestry: -> gravshaft 4 -> Grav Shaft FX -> Terrain FX -> SFX -> Object Links: Link[MetaProp] (1115815): gravshaft 4 (293) -> gravshaft 4 (-2543) Dimensions: 4x4x36 Properties: PGLaunchInfo : 00 00 00 00 9A 99 99 BF 9A 99 99 BF 00 00 C0 C1 9A 99 99 3F 9A 99 99 3F 00 00 C0 41 00 00 00 00 00 00 00 00 00 00 40 40 00 00 00 00 00 00 00 00 00 00 80 40 00 00 00 00 00 00 00 00 CD CC CC 3E 00 00 80 3F 00 00 00 00 00 00 00 00 CD CC FE FF CD CC FE FF 00 00 E8 FF 33 33 01 00 33 33 01 00 00 00 18 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 00 00 00 00 00 00 00 00 04 00 00 00 00 00 00 00 00 00 66 66 00 00 00 00 01 00 Scale : (1.67, 1.67, 0.69) Light : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ParticleGroup : D0 3D 3F 00 70 4A 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 3E 00 D0 39 3F 00 00 00 00 00 00 00 00 00 25 01 00 00 06 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 3C 00 00 00 3C 00 00 00 E8 CA E7 0C 08 A8 E7 0C D8 AE D5 27 00 00 00 00 00 00 00 00 50 A0 D5 27 C8 FE 2F 2B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 6A 00 00 C8 00 00 00 00 00 00 00 00 68 11 DD 27 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 00 00 01 01 00 00 00 00 AE 47 E1 3D 00 00 00 00 00 00 00 00 00 00 40 41 00 00 C3 C3 00 80 63 C1 00 00 00 00 6A 00 00 00 80 99 99 BF 80 99 99 BF 00 00 C0 C1 80 99 99 3F 80 99 99 3F 00 00 E0 41 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 3C 00 00 00 00 00 00 00 00 00 00 00 FC 02 00 00 65 6D 62 65 72 00 00 00 00 00 00 00 00 00 00 00 EA 00 00 00 66 26 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 02 00 00 00 66 26 00 00 00 00 00 00 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (12.00,-390.00,-14.22) ϴ (H:0° P:180° B:0°) AmbientHacked : 23 00 00 00 00 00 00 00 02 00 00 00 67 72 61 76 73 68 61 66 74 5F 6C 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 LightColor : C3 F5 28 3F 00 00 00 3F Properties via gravshaft 4 (-2543): SymName : gravshaft 4 DonorType : 0 Properties via Grav Shaft FX (-1696): RenderAlpha : 1.000000 ModelName : fx_particle BlendMode : Add Properties via SFX (-5): NetworkCategory : Hosted PickBias : -1000.000000 Railing End 4x4 (294) @ (15.81,13.98,-30.00) ϴ (H:90° P:0° B:0°) Ancestry: -> Railing End 4x4 -> Railings -> AI Block -> AI Utility -> MetaProperty ... ... -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115106): Railing End 4x4 (294) -> Railing End 4x4 (-1023) Dimensions: 3x0x4 Properties: PhysState : 4C E1 7C 41 C2 A2 5F 41 FB FC EF C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x0x0 Position : (15.81,13.98,-30.00) ϴ (H:90° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Railing End 4x4 (-1023): SymName : Railing End 4x4 DonorType : 0 ModelName : railter Properties via Railings (-1015): ObjName : Railings: "A railing." HUDSelect : false Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Properties via Structural (-491): Immobile : true Material Tags : Material MetalBig Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Message Trap (295) @ (30.00,-501.00,-30.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Message Trap -> Traps -> Object Links: Link[MetaProp] (1116163): Message Trap (295) -> Message Trap (-2073) Dimensions: 4x4x4 Properties: UseMsg : Online Position : (30.00,-501.00,-30.00) ϴ (H:0° P:0° B:0°) Properties via Message Trap (-2073): SymName : Message Trap Scripts : 54 72 61 70 4D 65 73 73 61 67 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Rad Light 1 (297) @ (-16.95,-235.96,-37.50) ϴ (H:45° P:0° B:0°) Ancestry: -> Rad Light 1 -> Rad FX -> Environmental FX -> SFX -> Object Links: Link[MetaProp] (1115951): Rad Light 1 (297) -> Rad Light 1 (-1626) Dimensions: 4x4x4 Properties: AnimLight : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 28 05 0D 00 AE 00 00 00 40 00 00 00 80 00 00 00 00 00 00 00 00 00 00 42 00 00 00 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 48 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-16.95,-235.96,-37.50) ϴ (H:45° P:0° B:0°) Properties via Rad Light 1 (-1626): SymName : Rad Light 1 RenderType : Not Rendered DonorType : 0 LightColor : C3 F5 A8 3E 00 00 80 3F Properties via Rad FX (-1625): SlayResult : No Effect Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via SFX (-5): NetworkCategory : Hosted PickBias : -1000.000000 Hand Rail 4' (298) @ (29.00,-288.75,-37.50) ϴ (H:180° P:0° B:0°) Ancestry: -> Hand Rail 4' -> Railings -> AI Block -> AI Utility -> MetaProperty ... ... -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115387): Hand Rail 4' (298) -> Hand Rail 4' (-1305) Dimensions: 5x0x0 Properties: Position : (29.00,-288.75,-37.50) ϴ (H:180° P:0° B:0°) Scale : (1.25, 0.50, 1.00) Properties via Hand Rail 4' (-1305): SymName : Hand Rail 4' DonorType : 0 ModelName : handle1 PhysType : 03 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Railings (-1015): ObjName : Railings: "A railing." HUDSelect : false Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Properties via Structural (-491): Immobile : true PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material MetalBig Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Curved Pipe 3' Diameter (299) @ (15.01,15.49,-2.99) ϴ (H:0° P:0° B:180°) Ancestry: -> Curved Pipe 3' Diameter -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115152): Curved Pipe 3' Diameter (299) -> Curved Pipe 3' Diameter (-1149) Dimensions: 6x3x5 Properties: PhysState : C4 28 70 41 C0 DB 77 41 20 85 3F C0 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 6x3x6 Position : (15.01,15.49,-2.99) ϴ (H:0° P:0° B:180°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Curved Pipe 3' Diameter (-1149): SymName : Curved Pipe 3' Diameter ModelName : pipe3crv DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Railing End 4x4 (300) @ (15.81,15.98,-30.00) ϴ (H:270° P:0° B:0°) Ancestry: -> Railing End 4x4 -> Railings -> AI Block -> AI Utility -> MetaProperty ... ... -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115107): Railing End 4x4 (300) -> Railing End 4x4 (-1023) Dimensions: 3x0x4 Properties: PhysState : 4C E1 7C 41 C2 A2 7F 41 FB FC EF C1 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x0x0 Position : (15.81,15.98,-30.00) ϴ (H:270° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Railing End 4x4 (-1023): SymName : Railing End 4x4 DonorType : 0 ModelName : railter Properties via Railings (-1015): ObjName : Railings: "A railing." HUDSelect : false Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Properties via Structural (-491): Immobile : true Material Tags : Material MetalBig Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pipe 16x3 (301) @ (-11.10,15.49,8.01) ϴ (H:0° P:0° B:0°) Ancestry: -> Pipe 16x3 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115149): Pipe 16x3 (301) -> Pipe 16x3 (-1050) Dimensions: 3x3x16 Properties: PhysState : 9A 99 31 C1 D3 D5 77 41 B8 1E 00 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 2x2x15 Position : (-11.10,15.49,8.01) ϴ (H:0° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Pipe 16x3 (-1050): SymName : Pipe 16x3 ModelName : pipel3 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Railing End 4x4 (302) @ (-15.82,15.98,-30.00) ϴ (H:270° P:0° B:0°) Ancestry: -> Railing End 4x4 -> Railings -> AI Block -> AI Utility -> MetaProperty ... ... -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115122): Railing End 4x4 (302) -> Railing End 4x4 (-1023) Dimensions: 3x0x4 Properties: PhysState : 14 10 7D C1 E2 B5 7F 41 FB FC EF C1 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x0x0 Position : (-15.82,15.98,-30.00) ϴ (H:270° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Railing End 4x4 (-1023): SymName : Railing End 4x4 DonorType : 0 ModelName : railter Properties via Railings (-1015): ObjName : Railings: "A railing." HUDSelect : false Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Properties via Structural (-491): Immobile : true Material Tags : Material MetalBig Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Medical Kit (303) @ (92.58,-29.68,-56.50) ϴ (H:0° P:0° B:0°) Ancestry: -> Medical Kit -> Patches -> Goodies -> Physical -> Object Links: Link[MetaProp] (1116107): Medical Kit (303) -> Medical Kit (-55) Dimensions: 1x1x0 Properties: Position : (92.58,-29.68,-56.50) ϴ (H:0° P:0° B:0°) HasRefs : false Properties via Medical Kit (-55): ObjName : Medical_Kit Scripts : 73 63 70 4D 65 64 4B 69 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ObjIcon : icn_kit PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 CombineType : MedicalKit SymName : Medical Kit DonorType : 0 InvDims : 01 00 00 00 01 00 00 00 ModelName : medkit Alchemy : 6.000000 PhysDims : 0x0x0 ObjShort : Medical_Kit FabCost : 100 Properties via Patches (-51): Fabricate : 1 StackCount : 1 PsiRadar : Powerup InvCursor : patches: "Use to apply" Class Tags : DeviceType Hypo Material Tags : Material Glass Recycle : 2 Properties via Goodies (-49): HUDSelect : true PhysAIColl : true ElevAble : true FrobInfo : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 New Tripwire (304) @ (9.33,-459.53,-29.25) ϴ (H:0° P:0° B:0°) Ancestry: -> New Tripwire -> Tripwire -> Traps -> Object Links: Link[SwitchLi] (22085769): New Tripwire (304) -> Card slot: SECURITY #0 (1335) Link[MetaProp] (1115545): New Tripwire (304) -> New Tripwire (-2502) Dimensions: 10x4x4 Properties: PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (9.33,-459.53,-29.25) ϴ (H:0° P:0° B:0°) CollisionType : No Result TripFlags : Enter | Exit | Player PhysState : F8 3B 15 41 72 C4 E5 C3 00 00 EA C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 10x4x4 Scale : (2.50, 1.00, 1.00) PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 Properties via New Tripwire (-2502): SymName : New Tripwire DonorType : 0 Properties via Tripwire (-305): Scripts : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 54 72 69 70 77 69 72 65 44 65 62 75 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ModelName : tripbox PhysAIColl : true RenderType : Not Rendered Properties via Traps (-304): NetworkCategory : Hosted Bulkhead Light (305) @ (0.00,-480.12,-20.95) ϴ (H:0° P:0° B:0°) Ancestry: -> Bulkhead Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115814): Bulkhead Light (305) -> Bulkhead Light (-3704) Dimensions: 0x0x0 Properties: Position : (0.00,-480.12,-20.95) ϴ (H:0° P:0° B:0°) Light : 00 00 20 43 00 00 00 00 9A 99 99 BE 00 00 00 00 00 00 C8 41 00 00 00 00 00 00 00 00 Properties via Bulkhead Light (-3704): SymName : Bulkhead Light DonorType : 0 ModelName : buttonr LightColor : 00 00 00 00 00 00 40 3F Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass Immobile : false ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 2' Hanging Light Amber (306) @ (93.19,34.19,-25.22) ϴ (H:0° P:0° B:0°) Ancestry: -> 2' Hanging Light Amber -> Hanging Lights -> Lights -> Physical -> Object Links: Link[MetaProp] (1115842): 2' Hanging Light Amber (306) -> 2' Hanging Light Amber (-1369) Dimensions: 3x2x3 Properties: Light : 00 00 40 44 00 00 00 00 00 00 00 00 00 00 E0 BF 00 00 48 42 00 00 00 00 00 00 00 00 Position : (93.19,34.19,-25.22) ϴ (H:0° P:0° B:0°) Spotlight : (64.00, 80.00, -1.75) Properties via 2' Hanging Light Amber (-1369): SymName : 2' Hanging Light Amber DonorType : 0 ModelName : lighth2r LightColor : B8 1E 05 3E 00 00 40 3F Properties via Hanging Lights (-1465): Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Amber Light (307) @ (-65.18,-6.03,-30.36) ϴ (H:180° P:90° B:0°) Ancestry: -> Amber Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115141): Amber Light (307) -> Amber Light (-1771) Dimensions: 0x3x0 Properties: Position : (-65.18,-6.03,-30.36) ϴ (H:180° P:90° B:0°) Light : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 48 42 00 00 00 00 00 00 00 00 Properties via Amber Light (-1771): SymName : Amber Light Immobile : false DonorType : 0 ModelName : lite_f2 LightColor : B8 1E 05 3E 00 00 40 3F Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Engineering (308) @ (115.50,-131.50,-37.25) ϴ (H:90° P:0° B:0°) Ancestry: -> Engineering -> Doors -> Terrain -> Physical -> Object ... ... -> MatMetal -> Materials -> MetaProperty Links: Link[MetaProp] (1115806): Engineering (308) -> Engineering (-210) Dimensions: 7x0x9 Properties: PhysState : 00 00 E7 42 00 80 03 C3 BC FE 14 C2 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 TransDoor : 01 00 00 00 00 00 00 00 00 00 C0 C0 00 00 40 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 00 00 E7 42 00 80 03 C3 BC FE 14 C2 00 00 E7 42 00 80 09 C3 BC FE 14 C2 00 00 E7 42 00 80 03 C3 BC FE 14 C2 00 00 00 00 00 40 00 00 E7 42 4F 00 00 00 50 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 6x0x9 Position : (115.50,-131.50,-37.25) ϴ (H:90° P:0° B:0°) PhysAIColl : true Properties via Engineering (-210): SymName : Engineering DoorStaticLight : true DonorType : 0 ModelName : door_m2 Properties via Doors (-205): Scripts : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : -20.000000 Class Tags : DoorType SciDoor Z-Bias : 0 FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BlockFrob : true DoorTimer : 0 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatMetal (-583): Material Tags : Material Metal Pipe 16x3 (309) @ (13.50,15.49,8.01) ϴ (H:0° P:0° B:0°) Ancestry: -> Pipe 16x3 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115153): Pipe 16x3 (309) -> Pipe 16x3 (-1050) Dimensions: 3x3x16 Properties: PhysState : EB 0D 58 41 D3 D5 77 41 B8 1E 00 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 2x2x15 Position : (13.50,15.49,8.01) ϴ (H:0° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Pipe 16x3 (-1050): SymName : Pipe 16x3 ModelName : pipel3 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pipe 8x3 (310) @ (-11.10,15.50,20.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Pipe 8x3 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115154): Pipe 8x3 (310) -> Pipe 8x3 (-771) Dimensions: 3x3x8 Properties: PhysState : 9A 99 31 C1 00 00 78 41 00 00 A0 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 3x3x8 Position : (-11.10,15.50,20.00) ϴ (H:0° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Pipe 8x3 (-771): SymName : Pipe 8x3 ModelName : pipe3 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pipe 8x3 (311) @ (13.50,15.50,20.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Pipe 8x3 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115155): Pipe 8x3 (311) -> Pipe 8x3 (-771) Dimensions: 3x3x8 Properties: PhysState : 00 00 58 41 00 00 78 41 00 00 A0 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 3x3x8 Position : (13.50,15.50,20.00) ϴ (H:0° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Pipe 8x3 (-771): SymName : Pipe 8x3 ModelName : pipe3 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Amber Light (312) @ (-33.26,-18.00,-23.12) ϴ (H:0° P:90° B:0°) Ancestry: -> Amber Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115838): Amber Light (312) -> Amber Light (-1771) Dimensions: 0x3x0 Properties: Position : (-33.26,-18.00,-23.12) ϴ (H:0° P:90° B:0°) Light : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 48 42 00 00 00 00 00 00 00 00 Properties via Amber Light (-1771): SymName : Amber Light Immobile : false DonorType : 0 ModelName : lite_f2 LightColor : B8 1E 05 3E 00 00 40 3F Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 2' Hanging Light Amber (313) @ (-23.13,22.00,22.25) ϴ (H:0° P:0° B:0°) Ancestry: -> 2' Hanging Light Amber -> Hanging Lights -> Lights -> Physical -> Object Links: Link[MetaProp] (1115162): 2' Hanging Light Amber (313) -> 2' Hanging Light Amber (-1369) Dimensions: 3x2x3 Properties: Light : 00 00 20 44 00 00 00 00 00 00 00 00 00 00 E0 BF 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-23.13,22.00,22.25) ϴ (H:0° P:0° B:0°) Spotlight : (24.00, 30.00, -1.75) Properties via 2' Hanging Light Amber (-1369): SymName : 2' Hanging Light Amber DonorType : 0 ModelName : lighth2r LightColor : B8 1E 05 3E 00 00 40 3F Properties via Hanging Lights (-1465): Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Curved Pipe 2' diameter (314) @ (-13.00,19.00,5.00) ϴ (H:0° P:0° B:90°) Ancestry: -> Curved Pipe 2' diameter -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115157): Curved Pipe 2' diameter (314) -> Curved Pipe 2' diameter (-859) Dimensions: 4x2x3 Properties: PhysState : 00 00 50 C1 00 00 98 41 00 00 A0 40 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x2x4 Position : (-13.00,19.00,5.00) ϴ (H:0° P:0° B:90°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Curved Pipe 2' diameter (-859): SymName : Curved Pipe 2' diameter ModelName : pipe2crv DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 New Tripwire (315) @ (-77.00,-129.00,-40.00) ϴ (H:0° P:0° B:0°) Ancestry: -> New Tripwire -> Tripwire -> Traps -> Object Links: Link[SwitchLi] (22085871): New Tripwire (315) -> QB Filter (316) Link[MetaProp] (1116115): New Tripwire (315) -> New Tripwire (-2502) Dimensions: 4x4x4 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 00 00 9A C2 00 00 01 C3 00 00 20 C2 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x4x4 Position : (-77.00,-129.00,-40.00) ϴ (H:0° P:0° B:0°) CollisionType : No Result Properties via New Tripwire (-2502): SymName : New Tripwire DonorType : 0 Properties via Tripwire (-305): Scripts : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 54 72 69 70 77 69 72 65 44 65 62 75 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 TripFlags : Enter | Exit | Player ModelName : tripbox PhysAIColl : true RenderType : Not Rendered Properties via Traps (-304): NetworkCategory : Hosted QB Filter (316) @ (-73.44,-119.03,-40.00) ϴ (H:0° P:0° B:0°) Ancestry: -> QB Filter -> QuestBits -> Traps -> Object Links: Link[SwitchLi] (22085751): QB Filter (316) -> Anti-QB Trigger (1029) Link[MetaProp] (1115809): QB Filter (316) -> QB Filter (-1892) Dimensions: 4x4x4 Properties: QBVal : 0 QBName : EM0104 Position : (-73.44,-119.03,-40.00) ϴ (H:0° P:0° B:0°) Properties via QB Filter (-1892): SymName : QB Filter Scripts : 54 72 61 70 51 42 46 69 6C 74 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Ladder 16' (317) @ (-5.92,-271.18,-41.50) ϴ (H:0° P:0° B:0°) Ancestry: -> Ladder 16' -> Ladders -> Terrain -> Physical -> Object Links: Link[MetaProp] (1114488): Ladder 16' (317) -> Ladder 16' (-784) Dimensions: 4x0x16 Properties: PhysState : 48 82 BD C0 94 96 87 C3 00 00 26 C2 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 1B 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x0x16 Position : (-5.92,-271.18,-41.50) ϴ (H:0° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Ladder 16' (-784): SymName : Ladder 16' ModelName : ladder DonorType : 0 Properties via Ladders (-783): Immobile : true Scripts : 73 63 70 4C 61 64 64 65 72 48 65 6C 70 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Ladder ObjName : Ladder Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Danger Hi Voltage (318) @ (-1.05,-277.00,-44.47) ϴ (H:90° P:0° B:0°) Ancestry: -> Danger Hi Voltage -> Warnings -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114489): Danger Hi Voltage (318) -> Danger Hi Voltage (-947) Dimensions: 0x4x4 Properties: Position : (-1.05,-277.00,-44.47) ϴ (H:90° P:0° B:0°) Properties via Danger Hi Voltage (-947): SymName : Danger Hi Voltage ModelName : s_hivolt DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 QB Set (319) @ (10.84,-77.45,-40.00) ϴ (H:0° P:0° B:0°) Ancestry: -> QB Set -> QuestBits -> Traps -> Object Links: Link[MetaProp] (1115810): QB Set (319) -> QB Set (-1450) Dimensions: 4x4x4 Properties: QBVal : 1 QBName : EM0104 Position : (10.84,-77.45,-40.00) ϴ (H:0° P:0° B:0°) Properties via QB Set (-1450): SymName : QB Set Scripts : 54 72 61 70 51 42 53 65 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered EmailTrap: Email:4 (320) @ (-64.11,-118.76,-40.00) ϴ (H:0° P:0° B:0°) Ancestry: -> EmailTrap -> DataTraps -> Traps -> Object Links: Link[MetaProp] (1115800): EmailTrap: Email:4 (320) -> EmailTrap (-1097) Dimensions: 4x4x4 Properties: Position : (-64.11,-118.76,-40.00) ϴ (H:0° P:0° B:0°) Logs1 : Email:4 Properties via EmailTrap (-1097): SymName : EmailTrap Scripts : 54 72 61 70 45 6D 61 69 6C 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Ecology (321) @ (-30.34,77.40,-24.41) ϴ (H:45° P:0° B:0°) Ancestry: -> Ecology -> Traps -> Object Links: Link[SwitchLi] (22085634): Ecology (321) -> DirectMonsterGen (322) Link[SwitchLi] (22085633): Ecology (321) -> Security Camera (332) Link[MetaProp] (1115802): Ecology (321) -> Ecology (-975) Dimensions: 4x4x4 Properties: EcoType : 6 Scripts : 54 72 69 67 67 65 72 45 63 6F 6C 6F 67 79 44 69 66 66 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 45 63 6F 6C 6F 67 79 48 65 6C 70 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 Position : (-30.34,77.40,-24.41) ϴ (H:45° P:0° B:0°) Ecology : 00 00 70 41 00 00 00 00 00 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 00 00 F0 42 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Ecology (-975): SymName : Ecology DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered DirectMonsterGen (322) @ (-23.98,-42.52,14.00) ϴ (H:0° P:0° B:0°) Ancestry: -> DirectMonsterGen -> Spawn -> Traps -> Object Links: Link[SpawnPoi] (26279936): DirectMonsterGen (322) -> Spawn Marker (329) Link[MetaProp] (1115803): DirectMonsterGen (322) -> DirectMonsterGen (-1254) Dimensions: 4x4x4 Properties: EcoType : 6 AI_PtrlRnd : true AI_Patrol : true Spawn : 4F 47 2D 53 68 6F 74 67 75 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4F 47 2D 50 69 70 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 50 72 6F 74 6F 63 6F 6C 20 44 72 6F 69 64 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 32 00 00 00 1E 00 00 00 14 00 00 00 00 00 00 00 1F 00 00 00 00 00 00 00 Position : (-23.98,-42.52,14.00) ϴ (H:0° P:0° B:0°) Properties via DirectMonsterGen (-1254): SymName : DirectMonsterGen DonorType : 0 Properties via Spawn (-976): Scripts : 73 63 70 54 72 61 70 53 70 61 77 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered To Shuttle Bay (323) @ (-69.00,-135.50,-41.99) ϴ (H:0° P:0° B:0°) Ancestry: -> To Shuttle Bay -> Engineering Signs -> Ship areas -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1116142): To Shuttle Bay (323) -> To Shuttle Bay (-1569) Dimensions: 4x3x0 Properties: Position : (-69.00,-135.50,-41.99) ϴ (H:0° P:0° B:0°) Properties via To Shuttle Bay (-1569): SymName : To Shuttle Bay ModelName : ar_sh DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Radiation FX 1 (324) @ (-65.00,-179.78,-42.49) ϴ (H:180° P:0° B:0°) Ancestry: -> Radiation FX 1 -> Rad FX -> Environmental FX -> SFX -> Object Links: Link[MetaProp] (1116143): Radiation FX 1 (324) -> Radiation FX 1 (-1631) Dimensions: 2x1x6 Properties: ParticleGroup : D0 3D 3F 00 70 4A 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 3E 00 D0 39 3F 00 00 00 00 00 00 00 00 00 44 01 00 00 06 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 28 00 00 00 00 00 00 00 30 9B B7 0E F8 9B B7 0E F8 04 30 2B 00 00 00 00 00 00 00 00 D0 05 30 2B 58 BB 89 1F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 40 00 00 00 00 00 00 20 41 32 00 00 32 00 00 00 00 00 00 00 00 00 12 DD 27 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 01 00 00 00 00 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 32 00 00 00 00 00 00 BF 00 00 00 BF 00 00 00 BF 00 00 C0 3F 00 00 00 3F 00 00 B0 40 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 D7 03 00 00 73 74 65 61 6D 00 00 00 00 00 00 00 00 00 00 00 E9 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 02 00 00 00 00 40 00 00 00 00 00 00 27 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PGLaunchInfo : 01 00 00 00 00 00 C0 C0 00 00 C0 C0 00 00 C0 C0 00 00 C0 40 00 00 C0 40 00 00 C0 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CD CC CC 3D 00 00 00 3F CD CC 4C 3E 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 FA FF 00 00 FA FF 00 00 FA FF 00 00 06 00 00 00 06 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 99 19 00 00 00 80 00 00 33 33 00 00 00 00 01 00 Position : (-65.00,-179.78,-42.49) ϴ (H:180° P:0° B:0°) AnimLight : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 F6 05 10 00 B8 00 00 00 40 00 00 00 80 00 00 00 00 00 00 00 00 00 80 42 00 00 80 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 48 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Radiation FX 1 (-1631): SymName : Radiation FX 1 DonorType : 0 ModelName : FX_Particle LightColor : C3 F5 A8 3E 00 00 80 3F Properties via Rad FX (-1625): SlayResult : No Effect Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via SFX (-5): NetworkCategory : Hosted PickBias : -1000.000000 QB Set (325) @ (4.00,52.00,-28.00) ϴ (H:0° P:0° B:0°) Ancestry: -> QB Set -> QuestBits -> Traps -> Object Links: Link[MetaProp] (1115804): QB Set (325) -> QB Set (-1450) Dimensions: 4x4x4 Properties: QBVal : 1 QBName : ElevState Position : (4.00,52.00,-28.00) ϴ (H:0° P:0° B:0°) Properties via QB Set (-1450): SymName : QB Set Scripts : 54 72 61 70 51 42 53 65 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Security Comp (326) @ (-4.46,35.32,-35.00) ϴ (H:90° P:0° B:0°) Ancestry: -> Security Comp -> Computers -> Functional -> Physical -> Object Links: Link[SwitchLi] (22085635): Security Comp (326) -> Ecology (321) Link[MetaProp] (1115786): Security Comp (326) -> Security Comp (-1250) Dimensions: 1x4x5 Properties: HackDiff : F6 FF FF FF 07 00 00 00 00 00 C0 40 HackText : ArchSecurityComp Light : 00 00 70 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 A0 40 00 00 00 00 00 00 00 00 Position : (-4.46,35.32,-35.00) ϴ (H:90° P:0° B:0°) HackTime : 105000 LightColor : C3 F5 A8 3E 00 00 80 3F Properties via Security Comp (-1250): Immobile : false Scripts : 73 63 70 53 65 63 75 72 69 74 79 43 6F 6D 70 75 74 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 DonorType : 0 ReqTechDesc : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 MapObjIcon : msec SymName : Security Comp RepairDiff : 19 00 00 00 00 00 00 00 00 00 40 40 ObjName : Security_Comp: "A TriOptimum security computer." MapObjRotate : false ModelName : SECUSCRN ObjShort : Security_Comp: "Security computer" Properties via Computers (-1249): HUDUse : computers: "Access computer" FrobHandler : Local Only Material Tags : Material MetalBig Class Tags : DeviceType Cmptr Properties via Functional (-112): PickBias : 0.250000 HUDSelect : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Marker (327) @ (89.97,-207.05,-37.01) ϴ (H:0° P:0° B:0°) Ancestry: -> Marker -> Object Links: Link[MetaProp] (1115086): Marker (327) -> Marker (-327) Dimensions: 4x4x4 Properties: Position : (89.97,-207.05,-37.01) ϴ (H:0° P:0° B:0°) MapRef : 7C 01 00 00 C3 00 00 00 FF FF FF FF Properties via Marker (-327): SymName : Marker NetworkCategory : Hosted DonorType : 0 RenderType : Not Rendered Amber Light (328) @ (35.25,-19.50,-23.00) ϴ (H:0° P:270° B:0°) Ancestry: -> Amber Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115223): Amber Light (328) -> Amber Light (-1771) Dimensions: 0x3x0 Properties: Position : (35.25,-19.50,-23.00) ϴ (H:0° P:270° B:0°) Light : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 48 42 00 00 00 00 00 00 00 00 Properties via Amber Light (-1771): SymName : Amber Light Immobile : false DonorType : 0 ModelName : lite_f2 LightColor : B8 1E 05 3E 00 00 40 3F Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Spawn Marker (329) @ (14.72,-24.71,-26.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Spawn Marker -> Marker -> Object Links: Link[MetaProp] (1115785): Spawn Marker (329) -> Spawn Marker (-3128) Dimensions: 4x4x4 Properties: AI_Patrol : true AI_PtrlRnd : true Position : (14.72,-24.71,-26.00) ϴ (H:0° P:0° B:0°) Properties via Spawn Marker (-3128): SymName : Spawn Marker DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Window 36x1x6 (330) @ (8.50,-354.00,-66.44) ϴ (H:90° P:90° B:0°) Ancestry: -> Window 36x1x6 -> Breakable Windows -> MatGlass -> Materials -> MetaProperty ... ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Windows -> Terrain -> Physical -> Object ... ... -> MatUnBrkGlass -> Materials -> MetaProperty Links: Link[StimSens] (3211854): Window 36x1x6 (330) -> High Explosive (-376) Link[StimSens] (3211841): Window 36x1x6 (330) -> Incendiary (-388) Link[StimSens] (3211546): Window 36x1x6 (330) -> Droid Fusion (-2753) Link[StimSens] (3211828): Window 36x1x6 (330) -> Energy Stim (-373) Link[StimSens] (3211658): Window 36x1x6 (330) -> WeaponBash (-3058) Link[StimSens] (3211815): Window 36x1x6 (330) -> Armor Piercing Impact (-375) Link[StimSens] (3211367): Window 36x1x6 (330) -> Electricity (-378) Link[StimSens] (3211344): Window 36x1x6 (330) -> Psi Stim (-389) Link[StimSens] (3211571): Window 36x1x6 (330) -> Cold (-1145) Link[StimSens] (3211867): Window 36x1x6 (330) -> Standard Impact (-385) Link[MetaProp] (1114510): Window 36x1x6 (330) -> Window 36x1x6 (-1365) Dimensions: 36x0x6 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 00 00 08 41 00 00 B1 C3 00 E0 84 C2 00 00 00 00 00 00 B4 42 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 36x1x6 Position : (8.50,-354.00,-66.44) ϴ (H:90° P:90° B:0°) Scale : (1.00, 0.50, 1.00) Properties via Window 36x1x6 (-1365): SymName : Window 36x1x6 ModelName : wndw36 DonorType : 0 Properties via Breakable Windows (-1587): Scripts : 73 63 70 47 6C 61 73 73 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 MAX_HP : 1 HitPoints : 1 ObjName : Breakable_Windows: "A window." Class Tags : DoorType GlassWindow Properties via MatGlass (-633): Material Tags : Material Glass Properties via Windows (-248): RenderAlpha : 0.450000 BlockFrob : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Amber Light (331) @ (67.26,-7.43,-30.22) ϴ (H:0° P:90° B:0°) Ancestry: -> Amber Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115827): Amber Light (331) -> Amber Light (-1771) Dimensions: 0x3x0 Properties: Position : (67.26,-7.43,-30.22) ϴ (H:0° P:90° B:0°) Light : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 48 42 00 00 00 00 00 00 00 00 Properties via Amber Light (-1771): SymName : Amber Light Immobile : false DonorType : 0 ModelName : lite_f2 LightColor : B8 1E 05 3E 00 00 40 3F Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Security Camera (332) @ (1.00,-23.31,22.33) ϴ (H:90° P:0° B:0°) Ancestry: -> Security Camera -> MatMetal -> Materials -> MetaProperty ... ... -> ElectroDamp Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Stasis Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Monsters -> Physical -> Object ... ... -> Mechanical Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Stasis Vulnerability Cam -> Vulnerabilities -> MetaProperty Links: Link[SwitchLi] (22085632): Security Camera (332) -> Ecology (321) Link[StimSens] (3211807): Security Camera (332) -> Cold (-1145) Link[StimSens] (3211722): Security Camera (332) -> BashStim (-692) Link[StimSens] (3211317): Security Camera (332) -> ElectroDampen (-1070) Link[StimSens] (3211749): Security Camera (332) -> Armor Piercing Impact (-375) Link[StimSens] (3211726): Security Camera (332) -> Energy Stim (-373) Link[StimSens] (3211968): Security Camera (332) -> Stasis (-1486) Link[StimSens] (3211721): Security Camera (332) -> EMP (-390) Link[StimSens] (3212203): Security Camera (332) -> Incendiary (-388) Link[StimSens] (3211723): Security Camera (332) -> High Explosive (-376) Link[StimSens] (3211826): Security Camera (332) -> Standard Impact (-385) Link[StimSens] (3211724): Security Camera (332) -> Electricity (-378) Link[StimSens] (3211431): Security Camera (332) -> Droid Fusion (-2753) Link[StimSens] (3211727): Security Camera (332) -> WeaponBash (-3058) Link[MetaProp] (1115801): Security Camera (332) -> Security Camera (-367) Dimensions: 3x3x2 Properties: JointPos : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_Mode : Normal Position : (1.00,-23.31,22.33) ϴ (H:90° P:0° B:0°) CollisionType : Bounce | No Collision Sound StTweqModels : 00 00 00 00 00 00 00 00 PhysState : 00 00 80 3F E1 7A BA C1 BA AD B2 41 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_Alertness : 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 AI_Camera : 00 00 B4 42 00 00 B4 C2 CD CC 4C 3D PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Security Camera (-367): CfgTweqModels : 00 00 02 02 00 00 00 00 63 61 6D 64 61 6D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 SymName : Security Camera AI_VisType : 1 NotPullable : true AI_NotMelee : true SpchVoice : vcamera AI_AwrDel2 : FF FF FF FF A0 0F 00 00 10 27 00 00 10 27 00 00 00 00 00 00 PsiRadar : None Class Tags : CreatureType Camera AI_SeesPrj : false Material Tags : Material MetalTarget AI_NoticeDmg : false ObjName : Security_Camera: "A security camera." Scripts : 62 61 73 65 6D 6F 6E 73 74 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 63 61 6D 65 72 61 61 6C 65 72 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 43 61 6D 65 72 61 48 65 6C 70 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 AI_Device : FF FF FF FF 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 9A 99 19 3E 00 00 00 00 AI_NoGhost : true AI_NtcBody : false AI_TurnRate : 45.000000 AI_NoHandoff : true HitPoints : 5 AI_Hearing : Null AI_OnlyPlayer : true MAX_HP : 5 AI_VisDesc : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 5A 00 00 00 5A 00 00 00 32 00 00 00 C8 00 00 00 98 00 00 00 32 00 00 00 64 00 00 00 05 00 00 00 DC 05 00 00 18 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 00 00 00 00 3C 00 00 00 5A 00 00 00 0A 00 00 00 C8 00 00 00 46 00 00 00 40 01 00 00 5A 00 00 00 06 00 00 00 46 00 00 00 00 00 00 00 78 00 00 00 5A 00 00 00 16 00 00 00 78 00 00 00 00 00 00 00 96 00 00 00 46 00 00 00 23 00 00 00 50 00 00 00 20 00 00 00 E6 00 00 00 46 00 00 00 3C 00 00 00 3C 00 00 00 20 00 00 00 E6 00 00 00 6E 00 00 00 50 00 00 00 28 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ModelName : camgrn AI : camera Properties via Monsters (-162): HUDSelect : true ShowHP : true AI_ObjAvoid : BashFactor : 0.100000 FrobHandler : Local Only AI_CbtTiming : C4 09 00 00 70 17 00 00 70 17 00 00 80 3E 00 00 BashParams : 00 D0 04 46 00 00 00 00 PickBias : 0.100000 PhysAIColl : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_NCDmRsp : true AI_FreeKnow : 5000 ContainDims : 04 00 00 00 04 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 AutoPickup : true Heartbeat : 1000 Ecology (333) @ (93.68,77.02,-32.72) ϴ (H:0° P:0° B:0°) Ancestry: -> Ecology -> Traps -> Object Links: Link[SwitchLi] (22085862): Ecology (333) -> Security Camera (337) Link[SwitchLi] (22085753): Ecology (333) -> DirectMonsterGen (1154) Link[MetaProp] (1115790): Ecology (333) -> Ecology (-975) Dimensions: 4x4x4 Properties: EcoType : 7 Scripts : 54 72 69 67 67 65 72 45 63 6F 6C 6F 67 79 44 69 66 66 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 45 63 6F 6C 6F 67 79 48 65 6C 70 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 Position : (93.68,77.02,-32.72) ϴ (H:0° P:0° B:0°) Ecology : 00 00 20 41 00 00 00 00 00 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 00 00 F0 42 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Ecology (-975): SymName : Ecology DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Button #1 (334) @ (2.53,-72.96,-37.18) ϴ (H:0° P:0° B:0°) Ancestry: -> Button #1 -> Simple Button -> Controllers -> Functional -> Physical -> Object Links: Link[SwitchLi] (22085754): Button #1 (334) -> Engineering (280) Link[SwitchLi] (22085889): Button #1 (334) -> QB Filter (523) Link[MetaProp] (1115055): Button #1 (334) -> Button #1 (-201) Dimensions: 1x0x0 Properties: Locked : true HasRefs : false Position : (2.53,-72.96,-37.18) ϴ (H:0° P:0° B:0°) LockCnt : 1 Properties via Button #1 (-201): SymName : Button #1 Scripts : 54 77 65 71 44 65 70 72 65 73 73 61 62 6C 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CfgTweqModels : 00 00 02 03 00 00 00 00 65 6C 65 76 62 75 74 6E 00 00 00 00 00 00 00 00 65 6C 62 75 74 6F 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 ModelName : elevbutn StTweqModels : 00 00 00 00 00 00 00 00 Properties via Simple Button (-1594): HUDUse : button: "Press button" ObjName : button: "A button." Class Tags : DeviceType Button1 Properties via Controllers (-200): FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Functional (-112): PickBias : 0.250000 Material Tags : Material Plasticrete HUDSelect : true Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Security Comp (335) @ (103.12,65.54,-33.89) ϴ (H:45° P:0° B:0°) Ancestry: -> Security Comp -> Computers -> Functional -> Physical -> Object Links: Link[SwitchLi] (22085853): Security Comp (335) -> Ecology (333) Link[MetaProp] (1115788): Security Comp (335) -> Security Comp (-1250) Dimensions: 1x4x5 Properties: HackDiff : F6 FF FF FF 07 00 00 00 00 00 C0 40 HackText : ArchSecurityComp DiffDestroy : 4 HackTime : 105000 Position : (103.12,65.54,-33.89) ϴ (H:45° P:0° B:0°) Properties via Security Comp (-1250): Immobile : false Scripts : 73 63 70 53 65 63 75 72 69 74 79 43 6F 6D 70 75 74 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 DonorType : 0 ReqTechDesc : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 MapObjIcon : msec SymName : Security Comp RepairDiff : 19 00 00 00 00 00 00 00 00 00 40 40 ObjName : Security_Comp: "A TriOptimum security computer." MapObjRotate : false ModelName : SECUSCRN ObjShort : Security_Comp: "Security computer" Properties via Computers (-1249): HUDUse : computers: "Access computer" FrobHandler : Local Only Material Tags : Material MetalBig Class Tags : DeviceType Cmptr Properties via Functional (-112): PickBias : 0.250000 HUDSelect : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Ecology (336) @ (-122.30,-316.14,-44.73) ϴ (H:45° P:0° B:0°) Ancestry: -> Ecology -> Traps -> Object Links: Link[SwitchLi] (22085837): Ecology (336) -> DirectMonsterGen (338) Link[SwitchLi] (22085855): Ecology (336) -> Security Camera (348) Link[MetaProp] (1115792): Ecology (336) -> Ecology (-975) Dimensions: 4x4x4 Properties: EcoType : 8 Scripts : 54 72 69 67 67 65 72 45 63 6F 6C 6F 67 79 44 69 66 66 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 45 63 6F 6C 6F 67 79 48 65 6C 70 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 Position : (-122.30,-316.14,-44.73) ϴ (H:45° P:0° B:0°) Ecology : 00 00 70 41 00 00 00 00 00 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 00 00 F0 42 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Ecology (-975): SymName : Ecology DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Security Camera (337) @ (93.19,39.50,-26.31) ϴ (H:270° P:0° B:0°) Ancestry: -> Security Camera -> MatMetal -> Materials -> MetaProperty ... ... -> ElectroDamp Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Stasis Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Monsters -> Physical -> Object ... ... -> Mechanical Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Stasis Vulnerability Cam -> Vulnerabilities -> MetaProperty Links: Link[SwitchLi] (22085873): Security Camera (337) -> Ecology (333) Link[StimSens] (3211356): Security Camera (337) -> ElectroDampen (-1070) Link[StimSens] (3211711): Security Camera (337) -> Standard Impact (-385) Link[StimSens] (3211829): Security Camera (337) -> EMP (-390) Link[StimSens] (3211748): Security Camera (337) -> BashStim (-692) Link[StimSens] (3211708): Security Camera (337) -> Energy Stim (-373) Link[StimSens] (3211705): Security Camera (337) -> High Explosive (-376) Link[StimSens] (3212063): Security Camera (337) -> Stasis (-1486) Link[StimSens] (3211459): Security Camera (337) -> Droid Fusion (-2753) Link[StimSens] (3211846): Security Camera (337) -> Cold (-1145) Link[StimSens] (3211709): Security Camera (337) -> WeaponBash (-3058) Link[StimSens] (3211706): Security Camera (337) -> Electricity (-378) Link[StimSens] (3211710): Security Camera (337) -> Armor Piercing Impact (-375) Link[StimSens] (3212200): Security Camera (337) -> Incendiary (-388) Link[MetaProp] (1115789): Security Camera (337) -> Security Camera (-367) Dimensions: 3x3x2 Properties: JointPos : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_Mode : Normal Position : (93.19,39.50,-26.31) ϴ (H:270° P:0° B:0°) CollisionType : Bounce | No Collision Sound StTweqModels : 00 00 00 00 00 00 00 00 PhysState : BE 5F BA 42 00 00 1E 42 E1 7A D2 C1 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_Alertness : 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 AI_Camera : 00 00 B4 C2 00 00 B4 42 CD CC 4C 3D PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Security Camera (-367): CfgTweqModels : 00 00 02 02 00 00 00 00 63 61 6D 64 61 6D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 SymName : Security Camera AI_VisType : 1 NotPullable : true AI_NotMelee : true SpchVoice : vcamera AI_AwrDel2 : FF FF FF FF A0 0F 00 00 10 27 00 00 10 27 00 00 00 00 00 00 PsiRadar : None Class Tags : CreatureType Camera AI_SeesPrj : false Material Tags : Material MetalTarget AI_NoticeDmg : false ObjName : Security_Camera: "A security camera." Scripts : 62 61 73 65 6D 6F 6E 73 74 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 63 61 6D 65 72 61 61 6C 65 72 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 43 61 6D 65 72 61 48 65 6C 70 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 AI_Device : FF FF FF FF 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 9A 99 19 3E 00 00 00 00 AI_NoGhost : true AI_NtcBody : false AI_TurnRate : 45.000000 AI_NoHandoff : true HitPoints : 5 AI_Hearing : Null AI_OnlyPlayer : true MAX_HP : 5 AI_VisDesc : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 5A 00 00 00 5A 00 00 00 32 00 00 00 C8 00 00 00 98 00 00 00 32 00 00 00 64 00 00 00 05 00 00 00 DC 05 00 00 18 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 00 00 00 00 3C 00 00 00 5A 00 00 00 0A 00 00 00 C8 00 00 00 46 00 00 00 40 01 00 00 5A 00 00 00 06 00 00 00 46 00 00 00 00 00 00 00 78 00 00 00 5A 00 00 00 16 00 00 00 78 00 00 00 00 00 00 00 96 00 00 00 46 00 00 00 23 00 00 00 50 00 00 00 20 00 00 00 E6 00 00 00 46 00 00 00 3C 00 00 00 3C 00 00 00 20 00 00 00 E6 00 00 00 6E 00 00 00 50 00 00 00 28 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ModelName : camgrn AI : camera Properties via Monsters (-162): HUDSelect : true ShowHP : true AI_ObjAvoid : BashFactor : 0.100000 FrobHandler : Local Only AI_CbtTiming : C4 09 00 00 70 17 00 00 70 17 00 00 80 3E 00 00 BashParams : 00 D0 04 46 00 00 00 00 PickBias : 0.100000 PhysAIColl : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_NCDmRsp : true AI_FreeKnow : 5000 ContainDims : 04 00 00 00 04 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 AutoPickup : true Heartbeat : 1000 DirectMonsterGen (338) @ (-41.02,-270.00,-37.00) ϴ (H:0° P:0° B:0°) Ancestry: -> DirectMonsterGen -> Spawn -> Traps -> Object Links: Link[SpawnPoi] (26279937): DirectMonsterGen (338) -> Spawn Marker (343) Link[MetaProp] (1115793): DirectMonsterGen (338) -> DirectMonsterGen (-1254) Dimensions: 4x4x4 Properties: EcoType : 8 AI_PtrlRnd : true AI_Patrol : true Spawn : 4F 47 2D 53 68 6F 74 67 75 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4F 47 2D 50 69 70 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 50 72 6F 74 6F 63 6F 6C 20 44 72 6F 69 64 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 42 6C 75 65 20 4D 6F 6E 6B 65 79 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 32 00 00 00 1E 00 00 00 14 00 00 00 00 00 00 00 1F 00 00 00 00 00 00 00 Position : (-41.02,-270.00,-37.00) ϴ (H:0° P:0° B:0°) Properties via DirectMonsterGen (-1254): SymName : DirectMonsterGen DonorType : 0 Properties via Spawn (-976): Scripts : 73 63 70 54 72 61 70 53 70 61 77 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Rick Ladder (339) @ (-0.25,-57.38,-41.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Rick Ladder -> Ladders -> Terrain -> Physical -> Object Links: Link[MetaProp] (1114236): Rick Ladder (339) -> Rick Ladder (-178) Dimensions: 2x0x2 Properties: Position : (-0.25,-57.38,-41.00) ϴ (H:0° P:0° B:0°) Properties via Rick Ladder (-178): SymName : Rick Ladder PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 1B 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ModelName : rickladd DonorType : 0 Properties via Ladders (-783): Immobile : true Scripts : 73 63 70 4C 61 64 64 65 72 48 65 6C 70 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Ladder ObjName : Ladder Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Security Comp (340) @ (8.83,-282.60,-29.44) ϴ (H:0° P:0° B:0°) Ancestry: -> Security Comp -> Computers -> Functional -> Physical -> Object Links: Link[SwitchLi] (22085838): Security Comp (340) -> Ecology (336) Link[MetaProp] (1114791): Security Comp (340) -> Security Comp (-1250) Dimensions: 1x4x5 Properties: HackDiff : 00 00 00 00 05 00 00 00 00 00 C0 40 HackText : ArchSecurityComp Light : 00 00 70 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 A0 40 00 00 00 00 00 00 00 00 Position : (8.83,-282.60,-29.44) ϴ (H:0° P:0° B:0°) HackTime : 105000 LightColor : C3 F5 A8 3E 00 00 80 3F Properties via Security Comp (-1250): Immobile : false Scripts : 73 63 70 53 65 63 75 72 69 74 79 43 6F 6D 70 75 74 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 DonorType : 0 ReqTechDesc : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 MapObjIcon : msec SymName : Security Comp RepairDiff : 19 00 00 00 00 00 00 00 00 00 40 40 ObjName : Security_Comp: "A TriOptimum security computer." MapObjRotate : false ModelName : SECUSCRN ObjShort : Security_Comp: "Security computer" Properties via Computers (-1249): HUDUse : computers: "Access computer" FrobHandler : Local Only Material Tags : Material MetalBig Class Tags : DeviceType Cmptr Properties via Functional (-112): PickBias : 0.250000 HUDSelect : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Amber Light (342) @ (-69.00,-254.00,-32.74) ϴ (H:90° P:0° B:0°) Ancestry: -> Amber Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115812): Amber Light (342) -> Amber Light (-1771) Dimensions: 0x3x0 Properties: Immobile : false Position : (-69.00,-254.00,-32.74) ϴ (H:90° P:0° B:0°) Light : 00 00 00 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 48 42 00 00 00 00 00 00 00 00 Properties via Amber Light (-1771): SymName : Amber Light DonorType : 0 ModelName : lite_f2 LightColor : B8 1E 05 3E 00 00 40 3F Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Spawn Marker (343) @ (-0.42,-248.20,-37.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Spawn Marker -> Marker -> Object Links: Link[MetaProp] (1115642): Spawn Marker (343) -> Spawn Marker (-3128) Dimensions: 4x4x4 Properties: AI_Patrol : true AI_PtrlRnd : true Position : (-0.42,-248.20,-37.00) ϴ (H:0° P:0° B:0°) Properties via Spawn Marker (-3128): SymName : Spawn Marker DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Amber Light (344) @ (-55.00,-254.00,-32.74) ϴ (H:90° P:0° B:0°) Ancestry: -> Amber Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115813): Amber Light (344) -> Amber Light (-1771) Dimensions: 0x3x0 Properties: Immobile : false Position : (-55.00,-254.00,-32.74) ϴ (H:90° P:0° B:0°) SelfIllum : 0.000000 Properties via Amber Light (-1771): SymName : Amber Light Light : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 48 42 00 00 00 00 00 00 00 00 DonorType : 0 ModelName : lite_f2 LightColor : B8 1E 05 3E 00 00 40 3F Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Amber Light (345) @ (-55.00,-270.00,-32.74) ϴ (H:90° P:0° B:0°) Ancestry: -> Amber Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115807): Amber Light (345) -> Amber Light (-1771) Dimensions: 0x3x0 Properties: Immobile : false Position : (-55.00,-270.00,-32.74) ϴ (H:90° P:0° B:0°) SelfIllum : 0.000000 Properties via Amber Light (-1771): SymName : Amber Light Light : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 48 42 00 00 00 00 00 00 00 00 DonorType : 0 ModelName : lite_f2 LightColor : B8 1E 05 3E 00 00 40 3F Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Amber Light (346) @ (-36.00,-270.00,-32.74) ϴ (H:90° P:0° B:0°) Ancestry: -> Amber Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115799): Amber Light (346) -> Amber Light (-1771) Dimensions: 0x3x0 Properties: Immobile : false Position : (-36.00,-270.00,-32.74) ϴ (H:90° P:0° B:0°) Light : 00 00 00 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 48 42 00 00 00 00 00 00 00 00 Properties via Amber Light (-1771): SymName : Amber Light DonorType : 0 ModelName : lite_f2 LightColor : B8 1E 05 3E 00 00 40 3F Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Radiation FX 2 (347) @ (-65.00,-179.78,-42.49) ϴ (H:180° P:0° B:0°) Ancestry: -> Radiation FX 2 -> Rad FX -> Environmental FX -> SFX -> Object Links: Link[MetaProp] (1116145): Radiation FX 2 (347) -> Radiation FX 2 (-1632) Dimensions: 1x1x4 Properties: ParticleGroup : D0 3D 3F 00 70 4A 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 3E 00 D0 39 3F 00 00 00 00 00 00 00 00 00 5B 01 00 00 06 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 14 00 00 00 00 00 00 00 38 A2 B7 0E 58 A5 B7 0E 30 E5 2F 2B 00 00 00 00 00 00 00 00 78 E5 2F 2B 68 AB 89 1F 00 00 80 BF 00 00 80 BF 00 00 00 00 00 00 80 3F 00 00 80 3F 00 00 E0 40 32 00 00 C8 00 00 00 00 00 00 00 00 D0 23 DD 27 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 01 00 00 00 00 CD CC CC 3D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 32 00 00 00 00 00 00 BF 00 00 00 BF 00 00 00 BF 00 00 80 3F 00 00 80 3F 00 00 80 40 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 3D 0A 00 00 65 6D 62 65 72 00 00 00 00 00 00 00 00 00 00 00 EA 00 00 00 66 26 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 EB 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 64 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PGLaunchInfo : 01 00 00 00 00 00 80 C0 00 00 80 C0 00 00 80 C0 00 00 80 40 00 00 80 40 00 00 80 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 3F 00 00 00 3F 9A 99 19 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 FC FF 00 00 FC FF 00 00 FC FF 00 00 04 00 00 00 04 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 00 00 00 80 00 00 99 99 00 00 00 00 01 00 Position : (-65.00,-179.78,-42.49) ϴ (H:180° P:0° B:0°) AnimLight : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 18 05 10 00 AD 00 00 00 4B 00 00 00 96 00 00 00 00 00 00 00 00 00 80 42 00 00 80 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Radiation FX 2 (-1632): DonorType : 0 LightColor : C3 F5 A8 3E 00 00 80 3F ModelName : FX_Particle BlendMode : Add SymName : Radiation FX 2 Properties via Rad FX (-1625): SlayResult : No Effect Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via SFX (-5): NetworkCategory : Hosted PickBias : -1000.000000 Security Camera (348) @ (17.13,-294.37,-29.58) ϴ (H:135° P:0° B:0°) Ancestry: -> Security Camera -> MatMetal -> Materials -> MetaProperty ... ... -> ElectroDamp Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Stasis Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Monsters -> Physical -> Object ... ... -> Mechanical Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Stasis Vulnerability Cam -> Vulnerabilities -> MetaProperty Links: Link[SwitchLi] (22085854): Security Camera (348) -> Ecology (336) Link[StimSens] (3211432): Security Camera (348) -> Droid Fusion (-2753) Link[StimSens] (3211294): Security Camera (348) -> Electricity (-378) Link[StimSens] (3211824): Security Camera (348) -> High Explosive (-376) Link[StimSens] (3211298): Security Camera (348) -> BashStim (-692) Link[StimSens] (3211314): Security Camera (348) -> Armor Piercing Impact (-375) Link[StimSens] (3211969): Security Camera (348) -> Stasis (-1486) Link[StimSens] (3211318): Security Camera (348) -> ElectroDampen (-1070) Link[StimSens] (3211752): Security Camera (348) -> WeaponBash (-3058) Link[StimSens] (3211302): Security Camera (348) -> EMP (-390) Link[StimSens] (3212204): Security Camera (348) -> Incendiary (-388) Link[StimSens] (3211290): Security Camera (348) -> Standard Impact (-385) Link[StimSens] (3211306): Security Camera (348) -> Energy Stim (-373) Link[StimSens] (3211788): Security Camera (348) -> Cold (-1145) Link[MetaProp] (1115822): Security Camera (348) -> Security Camera (-367) Dimensions: 3x3x2 Properties: JointPos : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_Mode : Normal Position : (17.13,-294.37,-29.58) ϴ (H:135° P:0° B:0°) CollisionType : Bounce | No Collision Sound StTweqModels : 00 00 00 00 00 00 00 00 PhysState : 38 0A 89 41 87 2F 93 C3 D7 A3 EC C1 00 00 00 00 00 00 00 00 00 00 07 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_Alertness : 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 AI_Camera : 00 00 B4 C2 00 00 B4 42 CD CC 4C 3D PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Security Camera (-367): CfgTweqModels : 00 00 02 02 00 00 00 00 63 61 6D 64 61 6D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 SymName : Security Camera AI_VisType : 1 NotPullable : true AI_NotMelee : true SpchVoice : vcamera AI_AwrDel2 : FF FF FF FF A0 0F 00 00 10 27 00 00 10 27 00 00 00 00 00 00 PsiRadar : None Class Tags : CreatureType Camera AI_SeesPrj : false Material Tags : Material MetalTarget AI_NoticeDmg : false ObjName : Security_Camera: "A security camera." Scripts : 62 61 73 65 6D 6F 6E 73 74 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 63 61 6D 65 72 61 61 6C 65 72 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 43 61 6D 65 72 61 48 65 6C 70 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 AI_Device : FF FF FF FF 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 9A 99 19 3E 00 00 00 00 AI_NoGhost : true AI_NtcBody : false AI_TurnRate : 45.000000 AI_NoHandoff : true HitPoints : 5 AI_Hearing : Null AI_OnlyPlayer : true MAX_HP : 5 AI_VisDesc : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 5A 00 00 00 5A 00 00 00 32 00 00 00 C8 00 00 00 98 00 00 00 32 00 00 00 64 00 00 00 05 00 00 00 DC 05 00 00 18 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 00 00 00 00 3C 00 00 00 5A 00 00 00 0A 00 00 00 C8 00 00 00 46 00 00 00 40 01 00 00 5A 00 00 00 06 00 00 00 46 00 00 00 00 00 00 00 78 00 00 00 5A 00 00 00 16 00 00 00 78 00 00 00 00 00 00 00 96 00 00 00 46 00 00 00 23 00 00 00 50 00 00 00 20 00 00 00 E6 00 00 00 46 00 00 00 3C 00 00 00 3C 00 00 00 20 00 00 00 E6 00 00 00 6E 00 00 00 50 00 00 00 28 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ModelName : camgrn AI : camera Properties via Monsters (-162): HUDSelect : true ShowHP : true AI_ObjAvoid : BashFactor : 0.100000 FrobHandler : Local Only AI_CbtTiming : C4 09 00 00 70 17 00 00 70 17 00 00 80 3E 00 00 BashParams : 00 D0 04 46 00 00 00 00 PickBias : 0.100000 PhysAIColl : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_NCDmRsp : true AI_FreeKnow : 5000 ContainDims : 04 00 00 00 04 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 AutoPickup : true Heartbeat : 1000 Utility Storage 4 (349) @ (2.99,-238.80,-37.47) ϴ (H:90° P:0° B:0°) Ancestry: -> Utility Storage 4 -> Engineering Signs -> Ship areas -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115904): Utility Storage 4 (349) -> Utility Storage 4 (-2463) Dimensions: 3x0x3 Properties: Position : (2.99,-238.80,-37.47) ϴ (H:90° P:0° B:0°) Properties via Utility Storage 4 (-2463): SymName : Utility Storage 4 ModelName : Us4 DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Utility Storage 4 (350) @ (2.99,-227.23,-37.47) ϴ (H:90° P:0° B:0°) Ancestry: -> Utility Storage 4 -> Engineering Signs -> Ship areas -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115901): Utility Storage 4 (350) -> Utility Storage 4 (-2463) Dimensions: 3x0x3 Properties: Position : (2.99,-227.23,-37.47) ϴ (H:90° P:0° B:0°) Properties via Utility Storage 4 (-2463): SymName : Utility Storage 4 ModelName : Us4 DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Radiation FX 1 (351) @ (-73.00,-197.28,-42.49) ϴ (H:0° P:0° B:0°) Ancestry: -> Radiation FX 1 -> Rad FX -> Environmental FX -> SFX -> Object Links: Link[MetaProp] (1116137): Radiation FX 1 (351) -> Radiation FX 1 (-1631) Dimensions: 2x1x6 Properties: ParticleGroup : D0 3D 3F 00 70 4A 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 3E 00 D0 39 3F 00 00 00 00 00 00 00 00 00 5F 01 00 00 06 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 28 00 00 00 00 00 00 00 E0 D1 B7 0E 58 BE B7 0E 78 EE 2F 2B 00 00 00 00 00 00 00 00 F8 F2 2F 2B 48 B0 89 1F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 40 00 00 00 00 00 00 20 41 32 00 00 32 00 00 00 00 00 00 00 00 00 25 DD 27 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 01 00 00 00 00 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 32 00 00 00 00 00 00 BF 00 00 00 BF 00 00 00 BF 00 00 C0 3F 00 00 00 3F 00 00 B0 40 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 D7 03 00 00 73 74 65 61 6D 00 00 00 00 00 00 00 00 00 00 00 E9 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 02 00 00 00 00 40 00 00 00 00 00 00 28 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PGLaunchInfo : 01 00 00 00 00 00 C0 C0 00 00 C0 C0 00 00 C0 C0 00 00 C0 40 00 00 C0 40 00 00 C0 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CD CC CC 3D 00 00 00 3F CD CC 4C 3E 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 FA FF 00 00 FA FF 00 00 FA FF 00 00 06 00 00 00 06 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 99 19 00 00 00 80 00 00 33 33 00 00 00 00 01 00 Position : (-73.00,-197.28,-42.49) ϴ (H:0° P:0° B:0°) AnimLight : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 D7 01 13 00 86 00 00 00 40 00 00 00 80 00 00 00 00 00 00 00 00 00 80 42 00 00 80 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 48 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Radiation FX 1 (-1631): SymName : Radiation FX 1 DonorType : 0 ModelName : FX_Particle LightColor : C3 F5 A8 3E 00 00 80 3F Properties via Rad FX (-1625): SlayResult : No Effect Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via SFX (-5): NetworkCategory : Hosted PickBias : -1000.000000 Amber Light (352) @ (-39.00,-198.00,-32.74) ϴ (H:0° P:0° B:0°) Ancestry: -> Amber Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115758): Amber Light (352) -> Amber Light (-1771) Dimensions: 0x3x0 Properties: Immobile : false Light : 00 00 16 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 48 42 00 00 00 00 00 00 00 00 Position : (-39.00,-198.00,-32.74) ϴ (H:0° P:0° B:0°) LightColor : 5C 8F 42 3E 9A 99 59 3F Properties via Amber Light (-1771): SymName : Amber Light DonorType : 0 ModelName : lite_f2 Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pipe 16x2 (353) @ (-3.00,18.00,5.00) ϴ (H:0° P:90° B:0°) Ancestry: -> Pipe 16x2 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115158): Pipe 16x2 (353) -> Pipe 16x2 (-1049) Dimensions: 2x2x16 Properties: PhysState : 00 00 40 C0 00 00 90 41 00 00 A0 40 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 2x2x15 Position : (-3.00,18.00,5.00) ϴ (H:0° P:90° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Pipe 16x2 (-1049): SymName : Pipe 16x2 ModelName : pipel2 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Anim Omni Light (354) @ (93.50,28.78,-50.24) ϴ (H:0° P:0° B:0°) Ancestry: -> Anim Omni Light -> OmniLights -> Lights -> Physical -> Object Links: Link[MetaProp] (1115224): Anim Omni Light (354) -> Anim Omni Light (-1066) Dimensions: 1x0x0 Properties: AnimLight : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 77 06 29 00 BE 00 01 00 00 01 00 00 00 02 00 00 00 00 00 00 00 00 C0 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 48 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (93.50,28.78,-50.24) ϴ (H:0° P:0° B:0°) LightColor : 00 00 00 00 00 00 80 3F Properties via Anim Omni Light (-1066): SymName : Anim Omni Light RenderType : Not Rendered DonorType : 0 ModelName : beaker1 Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass Immobile : false ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Anim Omni Light (355) @ (-91.59,28.78,-50.24) ϴ (H:0° P:0° B:0°) Ancestry: -> Anim Omni Light -> OmniLights -> Lights -> Physical -> Object Links: Link[MetaProp] (1114472): Anim Omni Light (355) -> Anim Omni Light (-1066) Dimensions: 1x0x0 Properties: AnimLight : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 2C 01 28 00 7F 00 01 00 00 01 00 00 00 02 00 00 00 00 00 00 00 00 C0 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 48 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-91.59,28.78,-50.24) ϴ (H:0° P:0° B:0°) LightColor : 00 00 00 00 00 00 80 3F Properties via Anim Omni Light (-1066): SymName : Anim Omni Light RenderType : Not Rendered DonorType : 0 ModelName : beaker1 Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass Immobile : false ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Anim Omni Light (356) @ (-91.59,18.78,-50.24) ϴ (H:0° P:0° B:0°) Ancestry: -> Anim Omni Light -> OmniLights -> Lights -> Physical -> Object Links: Link[MetaProp] (1114473): Anim Omni Light (356) -> Anim Omni Light (-1066) Dimensions: 1x0x0 Properties: AnimLight : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4F 04 23 00 A2 00 01 00 00 01 00 00 00 02 00 00 00 00 00 00 00 00 C0 42 00 00 40 41 00 00 00 00 40 00 00 00 00 00 00 00 00 00 48 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-91.59,18.78,-50.24) ϴ (H:0° P:0° B:0°) LightColor : 8F C2 75 3D 00 00 80 3F Properties via Anim Omni Light (-1066): SymName : Anim Omni Light RenderType : Not Rendered DonorType : 0 ModelName : beaker1 Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass Immobile : false ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Anim Omni Light (357) @ (-91.59,8.78,-50.24) ϴ (H:0° P:0° B:0°) Ancestry: -> Anim Omni Light -> OmniLights -> Lights -> Physical -> Object Links: Link[MetaProp] (1114474): Anim Omni Light (357) -> Anim Omni Light (-1066) Dimensions: 1x0x0 Properties: AnimLight : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CB 00 2E 00 7B 00 01 00 00 01 00 00 00 02 00 00 00 00 00 00 00 00 C0 42 00 00 C0 41 00 00 00 00 80 00 00 00 00 00 00 00 00 00 48 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-91.59,8.78,-50.24) ϴ (H:0° P:0° B:0°) LightColor : 8F C2 F5 3D 00 00 80 3F Properties via Anim Omni Light (-1066): SymName : Anim Omni Light RenderType : Not Rendered DonorType : 0 ModelName : beaker1 Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass Immobile : false ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Anim Omni Light (358) @ (-91.59,-1.22,-50.24) ϴ (H:0° P:0° B:0°) Ancestry: -> Anim Omni Light -> OmniLights -> Lights -> Physical -> Object Links: Link[MetaProp] (1114461): Anim Omni Light (358) -> Anim Omni Light (-1066) Dimensions: 1x0x0 Properties: AnimLight : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 B1 03 36 00 9D 00 01 00 00 01 00 00 00 02 00 00 00 00 00 00 00 00 C0 42 00 00 10 42 00 00 00 00 C0 00 00 00 00 00 00 00 00 00 48 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-91.59,-1.22,-50.24) ϴ (H:0° P:0° B:0°) LightColor : EC 51 38 3E 00 00 80 3F Properties via Anim Omni Light (-1066): SymName : Anim Omni Light RenderType : Not Rendered DonorType : 0 ModelName : beaker1 Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass Immobile : false ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Anim Omni Light (359) @ (-91.59,-10.72,-50.24) ϴ (H:0° P:0° B:0°) Ancestry: -> Anim Omni Light -> OmniLights -> Lights -> Physical -> Object Links: Link[MetaProp] (1114462): Anim Omni Light (359) -> Anim Omni Light (-1066) Dimensions: 1x0x0 Properties: AnimLight : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 34 06 38 00 BC 00 01 00 00 01 00 00 00 02 00 00 00 00 00 00 00 00 C0 42 00 00 40 42 00 00 00 00 00 01 00 00 00 00 00 00 00 00 48 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-91.59,-10.72,-50.24) ϴ (H:0° P:0° B:0°) LightColor : 8F C2 75 3E 00 00 80 3F Properties via Anim Omni Light (-1066): SymName : Anim Omni Light RenderType : Not Rendered DonorType : 0 ModelName : beaker1 Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass Immobile : false ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Anim Omni Light (360) @ (-91.59,-19.72,-50.24) ϴ (H:0° P:0° B:0°) Ancestry: -> Anim Omni Light -> OmniLights -> Lights -> Physical -> Object Links: Link[MetaProp] (1114463): Anim Omni Light (360) -> Anim Omni Light (-1066) Dimensions: 1x0x0 Properties: AnimLight : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 FA 03 29 00 9F 00 01 00 00 01 00 00 00 02 00 00 00 00 00 00 00 00 C0 42 00 00 90 42 00 00 00 00 80 01 00 00 00 00 00 00 00 00 48 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-91.59,-19.72,-50.24) ϴ (H:0° P:0° B:0°) LightColor : 9A 99 99 3E 00 00 80 3F Properties via Anim Omni Light (-1066): SymName : Anim Omni Light RenderType : Not Rendered DonorType : 0 ModelName : beaker1 Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass Immobile : false ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Amber Light (361) @ (-39.00,-222.00,-32.74) ϴ (H:0° P:0° B:0°) Ancestry: -> Amber Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115752): Amber Light (361) -> Amber Light (-1771) Dimensions: 0x3x0 Properties: Immobile : false Light : 00 00 16 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 48 42 00 00 00 00 00 00 00 00 Position : (-39.00,-222.00,-32.74) ϴ (H:0° P:0° B:0°) LightColor : 5C 8F 42 3E 9A 99 59 3F Properties via Amber Light (-1771): SymName : Amber Light DonorType : 0 ModelName : lite_f2 Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Ecology (362) @ (-88.63,-382.03,-36.99) ϴ (H:0° P:0° B:0°) Ancestry: -> Ecology -> Traps -> Object Links: Link[SwitchLi] (22085839): Ecology (362) -> DirectMonsterGen (366) Link[SwitchLi] (22085842): Ecology (362) -> Security Camera (371) Link[MetaProp] (1115757): Ecology (362) -> Ecology (-975) Dimensions: 4x4x4 Properties: EcoType : 9 Ecology : 00 00 70 41 00 00 00 00 00 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 00 00 F0 42 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-88.63,-382.03,-36.99) ϴ (H:0° P:0° B:0°) Properties via Ecology (-975): SymName : Ecology Scripts : 54 72 69 67 67 65 72 45 63 6F 6C 6F 67 79 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 45 63 6F 6C 6F 67 79 48 65 6C 70 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Engineering Control (363) @ (-9.43,-390.00,-24.21) ϴ (H:90° P:0° B:31°) Ancestry: -> Engineering Control -> Engineering Signs -> Ship areas -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115476): Engineering Control (363) -> Engineering Control (-2467) Dimensions: 4x0x0 Properties: Position : (-9.43,-390.00,-24.21) ϴ (H:90° P:0° B:31°) Properties via Engineering Control (-2467): SymName : Engineering Control ModelName : C_eng DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Anim Omni Light (364) @ (93.50,18.78,-50.24) ϴ (H:0° P:0° B:0°) Ancestry: -> Anim Omni Light -> OmniLights -> Lights -> Physical -> Object Links: Link[MetaProp] (1115225): Anim Omni Light (364) -> Anim Omni Light (-1066) Dimensions: 1x0x0 Properties: AnimLight : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 03 29 00 95 00 01 00 00 01 00 00 00 02 00 00 00 00 00 00 00 00 C0 42 00 00 40 41 00 00 00 00 40 00 00 00 00 00 00 00 00 00 48 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (93.50,18.78,-50.24) ϴ (H:0° P:0° B:0°) LightColor : 8F C2 75 3D 00 00 80 3F Properties via Anim Omni Light (-1066): SymName : Anim Omni Light RenderType : Not Rendered DonorType : 0 ModelName : beaker1 Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass Immobile : false ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Engineering Control (365) @ (9.44,-390.00,-24.21) ϴ (H:270° P:0° B:31°) Ancestry: -> Engineering Control -> Engineering Signs -> Ship areas -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115468): Engineering Control (365) -> Engineering Control (-2467) Dimensions: 4x0x0 Properties: Position : (9.44,-390.00,-24.21) ϴ (H:270° P:0° B:31°) Properties via Engineering Control (-2467): SymName : Engineering Control ModelName : C_eng DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 DirectMonsterGen (366) @ (-9.29,-308.94,-27.00) ϴ (H:180° P:0° B:0°) Ancestry: -> DirectMonsterGen -> Spawn -> Traps -> Object Links: Link[SpawnPoi] (26279939): DirectMonsterGen (366) -> Spawn Marker (168) Link[MetaProp] (1115794): DirectMonsterGen (366) -> DirectMonsterGen (-1254) Dimensions: 4x4x4 Properties: EcoType : 9 AI_PtrlRnd : true AI_Patrol : true Spawn : 4F 47 2D 53 68 6F 74 67 75 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4F 47 2D 50 69 70 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 50 72 6F 74 6F 63 6F 6C 20 44 72 6F 69 64 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4D 61 69 6E 74 65 6E 61 6E 63 65 20 44 72 6F 69 64 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 32 00 00 00 1E 00 00 00 14 00 00 00 1E 00 00 00 1F 00 00 00 00 00 00 00 Position : (-9.29,-308.94,-27.00) ϴ (H:180° P:0° B:0°) Properties via DirectMonsterGen (-1254): SymName : DirectMonsterGen DonorType : 0 Properties via Spawn (-976): Scripts : 73 63 70 54 72 61 70 53 70 61 77 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Security Comp (367) @ (-24.08,-329.00,-27.30) ϴ (H:225° P:0° B:0°) Ancestry: -> Security Comp -> Computers -> Functional -> Physical -> Object Links: Link[SwitchLi] (22085840): Security Comp (367) -> Ecology (362) Link[MetaProp] (1115643): Security Comp (367) -> Security Comp (-1250) Dimensions: 1x4x5 Properties: HackDiff : 00 00 00 00 05 00 00 00 00 00 C0 40 HackText : ArchSecurityComp DiffDestroy : 2 | 3 | 4 HackTime : 105000 Position : (-24.08,-329.00,-27.30) ϴ (H:225° P:0° B:0°) Properties via Security Comp (-1250): Immobile : false Scripts : 73 63 70 53 65 63 75 72 69 74 79 43 6F 6D 70 75 74 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 DonorType : 0 ReqTechDesc : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 MapObjIcon : msec SymName : Security Comp RepairDiff : 19 00 00 00 00 00 00 00 00 00 40 40 ObjName : Security_Comp: "A TriOptimum security computer." MapObjRotate : false ModelName : SECUSCRN ObjShort : Security_Comp: "Security computer" Properties via Computers (-1249): HUDUse : computers: "Access computer" FrobHandler : Local Only Material Tags : Material MetalBig Class Tags : DeviceType Cmptr Properties via Functional (-112): PickBias : 0.250000 HUDSelect : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 DirectMonsterGen (368) @ (-5.68,-339.24,-25.16) ϴ (H:0° P:0° B:0°) Ancestry: -> DirectMonsterGen -> Spawn -> Traps -> Object Links: Link[SpawnPoi] (26279938): DirectMonsterGen (368) -> Spawn Marker (380) Link[MetaProp] (1115597): DirectMonsterGen (368) -> DirectMonsterGen (-1254) Dimensions: 4x4x4 Properties: EcoType : 3 AI_PtrlRnd : true AI_Patrol : true Spawn : 4F 47 2D 53 68 6F 74 67 75 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4F 47 2D 50 69 70 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 50 72 6F 74 6F 63 6F 6C 20 44 72 6F 69 64 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4D 61 69 6E 74 65 6E 61 6E 63 65 20 44 72 6F 69 64 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 1E 00 00 00 28 00 00 00 1E 00 00 00 1E 00 00 00 1F 00 00 00 00 00 00 00 Position : (-5.68,-339.24,-25.16) ϴ (H:0° P:0° B:0°) Properties via DirectMonsterGen (-1254): SymName : DirectMonsterGen DonorType : 0 Properties via Spawn (-976): Scripts : 73 63 70 54 72 61 70 53 70 61 77 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Tripwire (369) @ (-104.50,55.13,-37.47) ϴ (H:0° P:0° B:0°) Ancestry: -> Tripwire -> Traps -> Object Links: Link[SwitchLi] (22085697): Tripwire (369) -> Engineering (1826) Link[MetaProp] (1114530): Tripwire (369) -> Tripwire (-305) Dimensions: 10x6x4 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CollisionType : No Result PhysState : 00 00 D1 C2 00 80 5C 42 00 E0 15 C2 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 10x6x4 Position : (-104.50,55.13,-37.47) ϴ (H:0° P:0° B:0°) Scale : (2.50, 1.50, 1.00) Properties via Tripwire (-305): Scripts : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 54 72 69 70 77 69 72 65 44 65 62 75 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SymName : Tripwire TripFlags : Enter | Exit | Player DonorType : 0 ModelName : tripbox PhysAIColl : true RenderType : Not Rendered Properties via Traps (-304): NetworkCategory : Hosted Curved Pipe 2' diameter (370) @ (7.00,18.00,6.00) ϴ (H:0° P:180° B:0°) Ancestry: -> Curved Pipe 2' diameter -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115159): Curved Pipe 2' diameter (370) -> Curved Pipe 2' diameter (-859) Dimensions: 4x2x3 Properties: PhysState : 00 00 E0 40 00 00 90 41 00 00 C0 40 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x2x4 Position : (7.00,18.00,6.00) ϴ (H:0° P:180° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Curved Pipe 2' diameter (-859): SymName : Curved Pipe 2' diameter ModelName : pipe2crv DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Security Camera (371) @ (-13.00,-332.30,-21.88) ϴ (H:18° P:0° B:0°) Ancestry: -> Security Camera -> MatMetal -> Materials -> MetaProperty ... ... -> ElectroDamp Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Stasis Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Monsters -> Physical -> Object ... ... -> Mechanical Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Stasis Vulnerability Cam -> Vulnerabilities -> MetaProperty Links: Link[SwitchLi] (22085841): Security Camera (371) -> Ecology (362) Link[StimSens] (3211403): Security Camera (371) -> WeaponBash (-3058) Link[StimSens] (3211823): Security Camera (371) -> Armor Piercing Impact (-375) Link[StimSens] (3211402): Security Camera (371) -> High Explosive (-376) Link[StimSens] (3211966): Security Camera (371) -> Stasis (-1486) Link[StimSens] (3211400): Security Camera (371) -> Electricity (-378) Link[StimSens] (3212201): Security Camera (371) -> Incendiary (-388) Link[StimSens] (3211398): Security Camera (371) -> EMP (-390) Link[StimSens] (3211833): Security Camera (371) -> Cold (-1145) Link[StimSens] (3211397): Security Camera (371) -> Energy Stim (-373) Link[StimSens] (3211444): Security Camera (371) -> Droid Fusion (-2753) Link[StimSens] (3211399): Security Camera (371) -> BashStim (-692) Link[StimSens] (3211315): Security Camera (371) -> ElectroDampen (-1070) Link[StimSens] (3211401): Security Camera (371) -> Standard Impact (-385) Link[MetaProp] (1115795): Security Camera (371) -> Security Camera (-367) Dimensions: 2x2x1 Properties: JointPos : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 48 C2 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_Mode : Normal Position : (-13.00,-332.30,-21.88) ϴ (H:18° P:0° B:0°) Scale : (0.75, 0.75, 0.75) StTweqModels : 00 00 00 00 00 00 00 00 PhysState : 00 00 50 C1 66 26 A6 C3 3A 0A AF C1 00 00 00 00 00 00 00 00 C0 99 96 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_Alertness : 00 00 00 00 00 00 00 00 CollisionType : Bounce | No Collision Sound PhysDims : 0x0x0 AI_Camera : 00 00 B4 C2 00 00 B4 42 CD CC 4C 3D PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Security Camera (-367): CfgTweqModels : 00 00 02 02 00 00 00 00 63 61 6D 64 61 6D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 SymName : Security Camera AI_VisType : 1 NotPullable : true AI_NotMelee : true SpchVoice : vcamera AI_AwrDel2 : FF FF FF FF A0 0F 00 00 10 27 00 00 10 27 00 00 00 00 00 00 PsiRadar : None Class Tags : CreatureType Camera AI_SeesPrj : false Material Tags : Material MetalTarget AI_NoticeDmg : false ObjName : Security_Camera: "A security camera." Scripts : 62 61 73 65 6D 6F 6E 73 74 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 63 61 6D 65 72 61 61 6C 65 72 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 43 61 6D 65 72 61 48 65 6C 70 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 AI_Device : FF FF FF FF 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 9A 99 19 3E 00 00 00 00 AI_NoGhost : true AI_NtcBody : false AI_TurnRate : 45.000000 AI_NoHandoff : true HitPoints : 5 AI_Hearing : Null AI_OnlyPlayer : true MAX_HP : 5 AI_VisDesc : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 5A 00 00 00 5A 00 00 00 32 00 00 00 C8 00 00 00 98 00 00 00 32 00 00 00 64 00 00 00 05 00 00 00 DC 05 00 00 18 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 00 00 00 00 3C 00 00 00 5A 00 00 00 0A 00 00 00 C8 00 00 00 46 00 00 00 40 01 00 00 5A 00 00 00 06 00 00 00 46 00 00 00 00 00 00 00 78 00 00 00 5A 00 00 00 16 00 00 00 78 00 00 00 00 00 00 00 96 00 00 00 46 00 00 00 23 00 00 00 50 00 00 00 20 00 00 00 E6 00 00 00 46 00 00 00 3C 00 00 00 3C 00 00 00 20 00 00 00 E6 00 00 00 6E 00 00 00 50 00 00 00 28 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ModelName : camgrn AI : camera Properties via Monsters (-162): HUDSelect : true ShowHP : true AI_ObjAvoid : BashFactor : 0.100000 FrobHandler : Local Only AI_CbtTiming : C4 09 00 00 70 17 00 00 70 17 00 00 80 3E 00 00 BashParams : 00 D0 04 46 00 00 00 00 PickBias : 0.100000 PhysAIColl : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_NCDmRsp : true AI_FreeKnow : 5000 ContainDims : 04 00 00 00 04 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 AutoPickup : true Heartbeat : 1000 Pipe 16x2 (372) @ (8.00,18.00,16.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Pipe 16x2 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115160): Pipe 16x2 (372) -> Pipe 16x2 (-1049) Dimensions: 2x2x16 Properties: PhysState : 00 00 00 41 00 00 90 41 41 04 80 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 2x2x15 Position : (8.00,18.00,16.00) ϴ (H:0° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Pipe 16x2 (-1049): SymName : Pipe 16x2 ModelName : pipel2 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Engineering (373) @ (-27.00,-269.50,-37.50) ϴ (H:270° P:0° B:0°) Ancestry: -> Engineering -> Doors -> Terrain -> Physical -> Object ... ... -> MatMetal -> Materials -> MetaProperty Links: Link[MetaProp] (1115687): Engineering (373) -> Engineering (-210) Dimensions: 7x0x9 Properties: PhysState : 00 00 D8 C1 00 C0 86 C3 BC FE 15 C2 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 TransDoor : 01 00 00 00 00 00 00 00 00 00 C0 C0 00 00 40 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 00 00 D8 C1 00 C0 86 C3 BC FE 15 C2 00 00 D8 C1 00 C0 83 C3 BC FE 15 C2 00 00 D8 C1 00 C0 86 C3 BC FE 15 C2 00 00 00 00 00 C0 00 00 D8 C1 CD 00 00 00 CC 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 6x0x9 Position : (-27.00,-269.50,-37.50) ϴ (H:270° P:0° B:0°) PhysAIColl : true Properties via Engineering (-210): SymName : Engineering DoorStaticLight : true DonorType : 0 ModelName : door_m2 Properties via Doors (-205): Scripts : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : -20.000000 Class Tags : DoorType SciDoor Z-Bias : 0 FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BlockFrob : true DoorTimer : 0 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatMetal (-583): Material Tags : Material Metal 2' Hanging Light Amber (374) @ (23.13,22.00,22.25) ϴ (H:0° P:0° B:0°) Ancestry: -> 2' Hanging Light Amber -> Hanging Lights -> Lights -> Physical -> Object Links: Link[MetaProp] (1115163): 2' Hanging Light Amber (374) -> 2' Hanging Light Amber (-1369) Dimensions: 3x2x3 Properties: Light : 00 00 20 44 00 00 00 00 00 00 00 00 00 00 E0 BF 00 00 00 00 00 00 00 00 00 00 00 00 Position : (23.13,22.00,22.25) ϴ (H:0° P:0° B:0°) Spotlight : (24.00, 30.00, -1.75) Properties via 2' Hanging Light Amber (-1369): SymName : 2' Hanging Light Amber DonorType : 0 ModelName : lighth2r LightColor : B8 1E 05 3E 00 00 40 3F Properties via Hanging Lights (-1465): Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Tripwire (375) @ (-111.58,44.09,-37.47) ϴ (H:90° P:0° B:0°) Ancestry: -> Tripwire -> Traps -> Object Links: Link[SwitchLi] (22085696): Tripwire (375) -> Engineering (1824) Link[MetaProp] (1114531): Tripwire (375) -> Tripwire (-305) Dimensions: 10x6x4 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CollisionType : No Result PhysState : DB 2A DF C2 BD 60 30 42 00 E0 15 C2 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 10x6x4 Position : (-111.58,44.09,-37.47) ϴ (H:90° P:0° B:0°) Scale : (2.50, 1.50, 1.00) Properties via Tripwire (-305): Scripts : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 54 72 69 70 77 69 72 65 44 65 62 75 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SymName : Tripwire TripFlags : Enter | Exit | Player DonorType : 0 ModelName : tripbox PhysAIColl : true RenderType : Not Rendered Properties via Traps (-304): NetworkCategory : Hosted 2' Hanging Light Amber (376) @ (1.00,22.00,22.25) ϴ (H:0° P:0° B:0°) Ancestry: -> 2' Hanging Light Amber -> Hanging Lights -> Lights -> Physical -> Object Links: Link[MetaProp] (1115164): 2' Hanging Light Amber (376) -> 2' Hanging Light Amber (-1369) Dimensions: 3x2x3 Properties: Light : 00 00 20 44 00 00 00 00 00 00 00 00 00 00 E0 BF 00 00 00 00 00 00 00 00 00 00 00 00 Position : (1.00,22.00,22.25) ϴ (H:0° P:0° B:0°) Spotlight : (24.00, 30.00, -1.75) Properties via 2' Hanging Light Amber (-1369): SymName : 2' Hanging Light Amber DonorType : 0 ModelName : lighth2r LightColor : B8 1E 05 3E 00 00 40 3F Properties via Hanging Lights (-1465): Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Rick Ladder (377) @ (-0.25,-57.38,-39.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Rick Ladder -> Ladders -> Terrain -> Physical -> Object Links: Link[MetaProp] (1115165): Rick Ladder (377) -> Rick Ladder (-178) Dimensions: 2x0x2 Properties: Position : (-0.25,-57.38,-39.00) ϴ (H:0° P:0° B:0°) Properties via Rick Ladder (-178): SymName : Rick Ladder PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 1B 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ModelName : rickladd DonorType : 0 Properties via Ladders (-783): Immobile : true Scripts : 73 63 70 4C 61 64 64 65 72 48 65 6C 70 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Ladder ObjName : Ladder Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Security Comp (378) @ (16.03,-454.02,-25.67) ϴ (H:90° P:0° B:0°) Ancestry: -> Security Comp -> Computers -> Functional -> Physical -> Object Links: Link[SwitchLi] (22085844): Security Comp (378) -> Ecology (163) Link[SwitchLi] (22085848): Security Comp (378) -> Ecology (447) Link[MetaProp] (1114792): Security Comp (378) -> Security Comp (-1250) Dimensions: 1x4x5 Properties: HackDiff : F6 FF FF FF 07 00 00 00 00 00 C0 40 HackText : ArchSecurityComp Light : 00 00 70 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 A0 40 00 00 00 00 00 00 00 00 Position : (16.03,-454.02,-25.67) ϴ (H:90° P:0° B:0°) HackTime : 105000 LightColor : C3 F5 A8 3E 00 00 80 3F Properties via Security Comp (-1250): Immobile : false Scripts : 73 63 70 53 65 63 75 72 69 74 79 43 6F 6D 70 75 74 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 DonorType : 0 ReqTechDesc : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 MapObjIcon : msec SymName : Security Comp RepairDiff : 19 00 00 00 00 00 00 00 00 00 40 40 ObjName : Security_Comp: "A TriOptimum security computer." MapObjRotate : false ModelName : SECUSCRN ObjShort : Security_Comp: "Security computer" Properties via Computers (-1249): HUDUse : computers: "Access computer" FrobHandler : Local Only Material Tags : Material MetalBig Class Tags : DeviceType Cmptr Properties via Functional (-112): PickBias : 0.250000 HUDSelect : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Tripwire (379) @ (80.44,55.09,-37.47) ϴ (H:0° P:0° B:0°) Ancestry: -> Tripwire -> Traps -> Object Links: Link[SwitchLi] (22085691): Tripwire (379) -> Engineering (1803) Link[MetaProp] (1115384): Tripwire (379) -> Tripwire (-305) Dimensions: 10x6x4 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CollisionType : Bounce PhysState : 7E E0 A0 42 D7 5A 5C 42 00 E0 15 C2 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 10x6x4 Position : (80.44,55.09,-37.47) ϴ (H:0° P:0° B:0°) Scale : (2.50, 1.50, 1.00) Properties via Tripwire (-305): Scripts : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 54 72 69 70 77 69 72 65 44 65 62 75 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SymName : Tripwire TripFlags : Enter | Exit | Player DonorType : 0 ModelName : tripbox PhysAIColl : true RenderType : Not Rendered Properties via Traps (-304): NetworkCategory : Hosted Spawn Marker (380) @ (0.10,-356.71,-26.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Spawn Marker -> Marker -> Object Links: Link[MetaProp] (1115593): Spawn Marker (380) -> Spawn Marker (-3128) Dimensions: 4x4x4 Properties: AI_Patrol : true AI_PtrlRnd : true Position : (0.10,-356.71,-26.00) ϴ (H:0° P:0° B:0°) Properties via Spawn Marker (-3128): SymName : Spawn Marker DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Security Camera (381) @ (-6.32,-366.80,-21.17) ϴ (H:0° P:0° B:0°) Ancestry: -> Security Camera -> MatMetal -> Materials -> MetaProperty ... ... -> ElectroDamp Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Stasis Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Monsters -> Physical -> Object ... ... -> Mechanical Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Stasis Vulnerability Cam -> Vulnerabilities -> MetaProperty Links: Link[SwitchLi] (22085845): Security Camera (381) -> Ecology (163) Link[StimSens] (3211820): Security Camera (381) -> Cold (-1145) Link[StimSens] (3211389): Security Camera (381) -> Electricity (-378) Link[StimSens] (3211391): Security Camera (381) -> WeaponBash (-3058) Link[StimSens] (3211827): Security Camera (381) -> BashStim (-692) Link[StimSens] (3211390): Security Camera (381) -> High Explosive (-376) Link[StimSens] (3211395): Security Camera (381) -> Energy Stim (-373) Link[StimSens] (3211392): Security Camera (381) -> Armor Piercing Impact (-375) Link[StimSens] (3212202): Security Camera (381) -> Incendiary (-388) Link[StimSens] (3211396): Security Camera (381) -> EMP (-390) Link[StimSens] (3211445): Security Camera (381) -> Droid Fusion (-2753) Link[StimSens] (3211316): Security Camera (381) -> ElectroDampen (-1070) Link[StimSens] (3211750): Security Camera (381) -> Standard Impact (-385) Link[StimSens] (3211967): Security Camera (381) -> Stasis (-1486) Link[MetaProp] (1115796): Security Camera (381) -> Security Camera (-367) Dimensions: 3x3x2 Properties: JointPos : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_Mode : Normal Position : (-6.32,-366.80,-21.17) ϴ (H:0° P:0° B:0°) CollisionType : Bounce | No Collision Sound StTweqModels : 00 00 00 00 00 00 00 00 PhysState : 71 3D CA C0 66 66 B7 C3 29 5C A9 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_Alertness : 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 AI_Camera : 00 00 B4 C2 00 00 B4 42 CD CC 4C 3D PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Security Camera (-367): CfgTweqModels : 00 00 02 02 00 00 00 00 63 61 6D 64 61 6D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 SymName : Security Camera AI_VisType : 1 NotPullable : true AI_NotMelee : true SpchVoice : vcamera AI_AwrDel2 : FF FF FF FF A0 0F 00 00 10 27 00 00 10 27 00 00 00 00 00 00 PsiRadar : None Class Tags : CreatureType Camera AI_SeesPrj : false Material Tags : Material MetalTarget AI_NoticeDmg : false ObjName : Security_Camera: "A security camera." Scripts : 62 61 73 65 6D 6F 6E 73 74 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 63 61 6D 65 72 61 61 6C 65 72 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 43 61 6D 65 72 61 48 65 6C 70 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 AI_Device : FF FF FF FF 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 9A 99 19 3E 00 00 00 00 AI_NoGhost : true AI_NtcBody : false AI_TurnRate : 45.000000 AI_NoHandoff : true HitPoints : 5 AI_Hearing : Null AI_OnlyPlayer : true MAX_HP : 5 AI_VisDesc : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 5A 00 00 00 5A 00 00 00 32 00 00 00 C8 00 00 00 98 00 00 00 32 00 00 00 64 00 00 00 05 00 00 00 DC 05 00 00 18 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 00 00 00 00 3C 00 00 00 5A 00 00 00 0A 00 00 00 C8 00 00 00 46 00 00 00 40 01 00 00 5A 00 00 00 06 00 00 00 46 00 00 00 00 00 00 00 78 00 00 00 5A 00 00 00 16 00 00 00 78 00 00 00 00 00 00 00 96 00 00 00 46 00 00 00 23 00 00 00 50 00 00 00 20 00 00 00 E6 00 00 00 46 00 00 00 3C 00 00 00 3C 00 00 00 20 00 00 00 E6 00 00 00 6E 00 00 00 50 00 00 00 28 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ModelName : camgrn AI : camera Properties via Monsters (-162): HUDSelect : true ShowHP : true AI_ObjAvoid : BashFactor : 0.100000 FrobHandler : Local Only AI_CbtTiming : C4 09 00 00 70 17 00 00 70 17 00 00 80 3E 00 00 BashParams : 00 D0 04 46 00 00 00 00 PickBias : 0.100000 PhysAIColl : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_NCDmRsp : true AI_FreeKnow : 5000 ContainDims : 04 00 00 00 04 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 AutoPickup : true Heartbeat : 1000 Curved Pipe 3' Diameter (382) @ (-94.90,-30.54,-34.93) ϴ (H:270° P:0° B:180°) Ancestry: -> Curved Pipe 3' Diameter -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114790): Curved Pipe 3' Diameter (382) -> Curved Pipe 3' Diameter (-1149) Dimensions: 6x3x5 Properties: PhysState : CD CC BD C2 07 5A F4 C1 3B B8 0B C2 00 00 34 43 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 6x3x6 Position : (-94.90,-30.54,-34.93) ϴ (H:270° P:0° B:180°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Curved Pipe 3' Diameter (-1149): SymName : Curved Pipe 3' Diameter ModelName : pipe3crv DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Anim Omni Light (383) @ (93.50,8.78,-50.24) ϴ (H:0° P:0° B:0°) Ancestry: -> Anim Omni Light -> OmniLights -> Lights -> Physical -> Object Links: Link[MetaProp] (1115226): Anim Omni Light (383) -> Anim Omni Light (-1066) Dimensions: 1x0x0 Properties: AnimLight : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 65 01 31 00 82 00 01 00 00 01 00 00 00 02 00 00 00 00 00 00 00 00 C0 42 00 00 C0 41 00 00 00 00 80 00 00 00 00 00 00 00 00 00 48 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (93.50,8.78,-50.24) ϴ (H:0° P:0° B:0°) LightColor : 8F C2 F5 3D 00 00 80 3F Properties via Anim Omni Light (-1066): SymName : Anim Omni Light RenderType : Not Rendered DonorType : 0 ModelName : beaker1 Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass Immobile : false ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Anim Omni Light (384) @ (93.50,-1.22,-50.24) ϴ (H:0° P:0° B:0°) Ancestry: -> Anim Omni Light -> OmniLights -> Lights -> Physical -> Object Links: Link[MetaProp] (1115227): Anim Omni Light (384) -> Anim Omni Light (-1066) Dimensions: 1x0x0 Properties: AnimLight : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 23 00 37 00 74 00 01 00 00 01 00 00 00 02 00 00 00 00 00 00 00 00 C0 42 00 00 10 42 00 00 00 00 C0 00 00 00 00 00 00 00 00 00 48 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (93.50,-1.22,-50.24) ϴ (H:0° P:0° B:0°) LightColor : EC 51 38 3E 00 00 80 3F Properties via Anim Omni Light (-1066): SymName : Anim Omni Light RenderType : Not Rendered DonorType : 0 ModelName : beaker1 Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass Immobile : false ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Anim Omni Light (385) @ (-91.59,-28.72,-50.24) ϴ (H:0° P:0° B:0°) Ancestry: -> Anim Omni Light -> OmniLights -> Lights -> Physical -> Object Links: Link[MetaProp] (1114457): Anim Omni Light (385) -> Anim Omni Light (-1066) Dimensions: 1x0x0 Properties: AnimLight : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 5A 00 1E 00 75 00 01 00 00 01 00 00 00 02 00 00 00 00 00 00 00 00 C0 42 00 00 A8 42 00 00 00 00 C0 01 00 00 00 00 00 00 00 00 48 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-91.59,-28.72,-50.24) ϴ (H:0° P:0° B:0°) LightColor : EC 51 B8 3E 00 00 80 3F Properties via Anim Omni Light (-1066): SymName : Anim Omni Light RenderType : Not Rendered DonorType : 0 ModelName : beaker1 Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass Immobile : false ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Anim Omni Light (386) @ (-91.56,-37.72,-51.75) ϴ (H:0° P:0° B:0°) Ancestry: -> Anim Omni Light -> OmniLights -> Lights -> Physical -> Object Links: Link[MetaProp] (1114438): Anim Omni Light (386) -> Anim Omni Light (-1066) Dimensions: 12x12x12 Properties: RenderType : Normal Position : (-91.56,-37.72,-51.75) ϴ (H:0° P:0° B:0°) Scale : (2.00, 24.00, 4.00) AnimLight : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 78 00 1C 00 76 00 01 00 00 01 00 00 00 02 00 00 00 00 00 00 00 00 C0 42 00 00 C0 42 00 00 00 00 00 02 00 00 00 00 00 00 00 00 48 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 RenderAlpha : 0.000000 Corona : EC 00 00 00 42 20 B7 C2 AC DC 16 C2 00 00 4F C2 00 00 40 41 00 00 40 41 00 C0 79 44 00 00 80 3F 67 6C 6F 77 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 01 00 00 00 89 88 88 3D 00 00 80 3F E3 E2 E2 3E 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 ModelName : wndw3 AmbientHacked : 50 00 00 00 00 00 00 00 00 00 00 00 6D 73 5F 67 65 69 67 65 72 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 LightColor : CD CC CC 3E 00 00 80 3F Properties via Anim Omni Light (-1066): SymName : Anim Omni Light DonorType : 0 Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass Immobile : false ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Anim Omni Light (387) @ (93.50,-10.72,-50.24) ϴ (H:0° P:0° B:0°) Ancestry: -> Anim Omni Light -> OmniLights -> Lights -> Physical -> Object Links: Link[MetaProp] (1115228): Anim Omni Light (387) -> Anim Omni Light (-1066) Dimensions: 1x0x0 Properties: AnimLight : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 93 05 36 00 B4 00 01 00 00 01 00 00 00 02 00 00 00 00 00 00 00 00 C0 42 00 00 40 42 00 00 00 00 00 01 00 00 00 00 00 00 00 00 48 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (93.50,-10.72,-50.24) ϴ (H:0° P:0° B:0°) LightColor : 8F C2 75 3E 00 00 80 3F Properties via Anim Omni Light (-1066): SymName : Anim Omni Light RenderType : Not Rendered DonorType : 0 ModelName : beaker1 Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass Immobile : false ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Anim Omni Light (388) @ (93.50,-19.72,-50.24) ϴ (H:0° P:0° B:0°) Ancestry: -> Anim Omni Light -> OmniLights -> Lights -> Physical -> Object Links: Link[MetaProp] (1115229): Anim Omni Light (388) -> Anim Omni Light (-1066) Dimensions: 1x0x0 Properties: AnimLight : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 78 03 2A 00 9B 00 01 00 00 01 00 00 00 02 00 00 00 00 00 00 00 00 C0 42 00 00 90 42 00 00 00 00 80 01 00 00 00 00 00 00 00 00 48 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (93.50,-19.72,-50.24) ϴ (H:0° P:0° B:0°) LightColor : 9A 99 99 3E 00 00 80 3F Properties via Anim Omni Light (-1066): SymName : Anim Omni Light RenderType : Not Rendered DonorType : 0 ModelName : beaker1 Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass Immobile : false ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Danger Hi Voltage (389) @ (-89.37,-52.89,-34.00) ϴ (H:90° P:0° B:0°) Ancestry: -> Danger Hi Voltage -> Warnings -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114402): Danger Hi Voltage (389) -> Danger Hi Voltage (-947) Dimensions: 0x4x4 Properties: Position : (-89.37,-52.89,-34.00) ϴ (H:90° P:0° B:0°) Properties via Danger Hi Voltage (-947): SymName : Danger Hi Voltage ModelName : s_hivolt DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pipe 24x4 (390) @ (-70.33,40.50,-47.74) ϴ (H:90° P:90° B:0°) Ancestry: -> Pipe 24x4 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114406): Pipe 24x4 (390) -> Pipe 24x4 (-1092) Dimensions: 4x4x24 Properties: PhysState : 81 AA 8C C2 00 00 22 42 00 F8 3E C2 00 00 00 00 00 00 B4 42 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x3x24 Position : (-70.33,40.50,-47.74) ϴ (H:90° P:90° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Pipe 24x4 (-1092): SymName : Pipe 24x4 ModelName : pipe7 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pipe 24x4 (391) @ (-70.33,16.50,-47.74) ϴ (H:90° P:90° B:0°) Ancestry: -> Pipe 24x4 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114407): Pipe 24x4 (391) -> Pipe 24x4 (-1092) Dimensions: 4x4x24 Properties: PhysState : 81 AA 8C C2 00 00 84 41 00 F8 3E C2 00 00 00 00 00 00 B4 42 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x3x24 Position : (-70.33,16.50,-47.74) ϴ (H:90° P:90° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Pipe 24x4 (-1092): SymName : Pipe 24x4 ModelName : pipe7 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pipe 24x4 (392) @ (-70.33,-7.50,-47.74) ϴ (H:90° P:90° B:0°) Ancestry: -> Pipe 24x4 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114408): Pipe 24x4 (392) -> Pipe 24x4 (-1092) Dimensions: 4x4x24 Properties: PhysState : 81 AA 8C C2 00 00 F0 C0 00 F8 3E C2 00 00 00 00 00 00 B4 42 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x3x24 Position : (-70.33,-7.50,-47.74) ϴ (H:90° P:90° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Pipe 24x4 (-1092): SymName : Pipe 24x4 ModelName : pipe7 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pipe 24x4 (393) @ (-70.33,-33.00,-47.74) ϴ (H:90° P:90° B:0°) Ancestry: -> Pipe 24x4 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114409): Pipe 24x4 (393) -> Pipe 24x4 (-1092) Dimensions: 4x4x24 Properties: PhysState : 81 AA 8C C2 00 00 04 C2 00 F8 3E C2 00 00 00 00 00 00 B4 42 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x3x24 Position : (-70.33,-33.00,-47.74) ϴ (H:90° P:90° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Pipe 24x4 (-1092): SymName : Pipe 24x4 ModelName : pipe7 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pipe 16x3 (394) @ (-94.90,-46.06,-48.92) ϴ (H:90° P:0° B:0°) Ancestry: -> Pipe 16x3 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115797): Pipe 16x3 (394) -> Pipe 16x3 (-1050) Dimensions: 3x3x16 Properties: PhysState : CD CC BD C2 20 42 38 C2 32 AC 43 C2 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 2x2x15 Position : (-94.90,-46.06,-48.92) ϴ (H:90° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Pipe 16x3 (-1050): SymName : Pipe 16x3 ModelName : pipel3 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 8x3 Pipe (395) @ (-89.59,-37.54,-36.12) ϴ (H:90° P:90° B:0°) Ancestry: -> 8x3 Pipe -> Engine Pod Pipes -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115798): 8x3 Pipe (395) -> 8x3 Pipe (-1084) Dimensions: 3x3x8 Properties: PhysState : 1B 2F B3 C2 E9 26 16 C2 F9 7F 10 C2 00 00 00 00 00 00 B4 42 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 3x3x8 Position : (-89.59,-37.54,-36.12) ϴ (H:90° P:90° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via 8x3 Pipe (-1084): SymName : 8x3 Pipe ModelName : pipe3t DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Curved Pipe 3' Diameter (396) @ (-89.59,-44.54,-37.62) ϴ (H:90° P:0° B:0°) Ancestry: -> Curved Pipe 3' Diameter -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115787): Curved Pipe 3' Diameter (396) -> Curved Pipe 3' Diameter (-1149) Dimensions: 6x3x5 Properties: PhysState : 0A 2F B3 C2 AC 2B 32 C2 5A 7C 16 C2 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 6x3x6 Position : (-89.59,-44.54,-37.62) ϴ (H:90° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Curved Pipe 3' Diameter (-1149): SymName : Curved Pipe 3' Diameter ModelName : pipe3crv DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pipe 8x4 (397) @ (-70.33,-48.90,-47.74) ϴ (H:90° P:90° B:0°) Ancestry: -> Pipe 8x4 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114395): Pipe 8x4 (397) -> Pipe 8x4 (-773) Dimensions: 4x4x8 Properties: PhysState : F6 A8 8C C2 44 9C 43 C2 00 F8 3E C2 00 00 00 00 00 00 B4 42 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x4x8 Position : (-70.33,-48.90,-47.74) ϴ (H:90° P:90° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Pipe 8x4 (-773): SymName : Pipe 8x4 ModelName : pipe4 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pipe 24x4 (398) @ (-112.96,40.50,-47.74) ϴ (H:90° P:90° B:0°) Ancestry: -> Pipe 24x4 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114396): Pipe 24x4 (398) -> Pipe 24x4 (-1092) Dimensions: 4x4x24 Properties: PhysState : 81 EA E1 C2 00 00 22 42 00 F8 3E C2 00 00 00 00 00 00 B4 42 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x3x24 Position : (-112.96,40.50,-47.74) ϴ (H:90° P:90° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Pipe 24x4 (-1092): SymName : Pipe 24x4 ModelName : pipe7 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pipe 24x4 (399) @ (-112.96,16.50,-47.74) ϴ (H:90° P:90° B:0°) Ancestry: -> Pipe 24x4 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114393): Pipe 24x4 (399) -> Pipe 24x4 (-1092) Dimensions: 4x4x24 Properties: PhysState : 81 EA E1 C2 00 00 84 41 00 F8 3E C2 00 00 00 00 00 00 B4 42 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x3x24 Position : (-112.96,16.50,-47.74) ϴ (H:90° P:90° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Pipe 24x4 (-1092): SymName : Pipe 24x4 ModelName : pipe7 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Curved Pipe 3' Diameter (400) @ (-89.59,-30.53,-37.61) ϴ (H:270° P:0° B:0°) Ancestry: -> Curved Pipe 3' Diameter -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115781): Curved Pipe 3' Diameter (400) -> Curved Pipe 3' Diameter (-1149) Dimensions: 6x3x5 Properties: PhysState : 12 2E B3 C2 F1 46 F4 C1 E4 72 16 C2 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 6x3x6 Position : (-89.59,-30.53,-37.61) ϴ (H:270° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Curved Pipe 3' Diameter (-1149): SymName : Curved Pipe 3' Diameter ModelName : pipe3crv DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pipe 24x4 (401) @ (-112.96,-7.50,-47.74) ϴ (H:90° P:90° B:0°) Ancestry: -> Pipe 24x4 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114389): Pipe 24x4 (401) -> Pipe 24x4 (-1092) Dimensions: 4x4x24 Properties: PhysState : 81 EA E1 C2 00 00 F0 C0 00 F8 3E C2 00 00 00 00 00 00 B4 42 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x3x24 Position : (-112.96,-7.50,-47.74) ϴ (H:90° P:90° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Pipe 24x4 (-1092): SymName : Pipe 24x4 ModelName : pipe7 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Blood Splatter on Floor (402) @ (-102.14,53.97,-39.45) ϴ (H:291° P:270° B:0°) Ancestry: -> Blood Splatter on Floor -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114380): Blood Splatter on Floor (402) -> Blood Splatter on Floor (-858) Dimensions: 0x6x6 Properties: Position : (-102.14,53.97,-39.45) ϴ (H:291° P:270° B:0°) Properties via Blood Splatter on Floor (-858): SymName : Blood Splatter on Floor ModelName : blood03 DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pipe 16x3 (403) @ (-89.59,-46.05,-48.62) ϴ (H:90° P:0° B:0°) Ancestry: -> Pipe 16x3 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115760): Pipe 16x3 (403) -> Pipe 16x3 (-1050) Dimensions: 3x3x16 Properties: PhysState : 6B 2C B3 C2 38 37 38 C2 F6 78 42 C2 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 2x2x15 Position : (-89.59,-46.05,-48.62) ϴ (H:90° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Pipe 16x3 (-1050): SymName : Pipe 16x3 ModelName : pipel3 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pipe 24x4 (404) @ (-112.96,-33.00,-47.74) ϴ (H:90° P:90° B:0°) Ancestry: -> Pipe 24x4 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114390): Pipe 24x4 (404) -> Pipe 24x4 (-1092) Dimensions: 4x4x24 Properties: PhysState : 81 EA E1 C2 00 00 04 C2 00 F8 3E C2 00 00 00 00 00 00 B4 42 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x3x24 Position : (-112.96,-33.00,-47.74) ϴ (H:90° P:90° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Pipe 24x4 (-1092): SymName : Pipe 24x4 ModelName : pipe7 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pipe 8x4 (405) @ (-112.96,-48.90,-47.74) ϴ (H:90° P:90° B:0°) Ancestry: -> Pipe 8x4 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114391): Pipe 8x4 (405) -> Pipe 8x4 (-773) Dimensions: 4x4x8 Properties: PhysState : F6 E8 E1 C2 44 9C 43 C2 00 F8 3E C2 00 00 00 00 00 00 B4 42 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x4x8 Position : (-112.96,-48.90,-47.74) ϴ (H:90° P:90° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Pipe 8x4 (-773): SymName : Pipe 8x4 ModelName : pipe4 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pipe 8x4 (406) @ (-70.33,8.47,-47.74) ϴ (H:90° P:90° B:0°) Ancestry: -> Pipe 8x4 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114364): Pipe 8x4 (406) -> Pipe 8x4 (-773) Dimensions: 4x4x8 Properties: PhysState : F6 A8 8C C2 F0 8E 07 41 00 F8 3E C2 00 00 00 00 00 00 B4 42 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x4x8 Position : (-70.33,8.47,-47.74) ϴ (H:90° P:90° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Pipe 8x4 (-773): SymName : Pipe 8x4 ModelName : pipe4 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pipe 8x4 (407) @ (-112.96,8.47,-47.74) ϴ (H:90° P:90° B:0°) Ancestry: -> Pipe 8x4 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114365): Pipe 8x4 (407) -> Pipe 8x4 (-773) Dimensions: 4x4x8 Properties: PhysState : F6 E8 E1 C2 F0 8E 07 41 00 F8 3E C2 00 00 00 00 00 00 B4 42 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x4x8 Position : (-112.96,8.47,-47.74) ϴ (H:90° P:90° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Pipe 8x4 (-773): SymName : Pipe 8x4 ModelName : pipe4 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pipe 8x3 (408) @ (-94.90,-29.04,-27.93) ϴ (H:90° P:180° B:0°) Ancestry: -> Pipe 8x3 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115753): Pipe 8x3 (408) -> Pipe 8x3 (-771) Dimensions: 3x3x8 Properties: PhysState : FB CC BD C2 6A 52 E8 C1 E2 76 DF C1 00 00 00 00 00 00 34 43 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 3x3x8 Position : (-94.90,-29.04,-27.93) ϴ (H:90° P:180° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Pipe 8x3 (-771): SymName : Pipe 8x3 ModelName : pipe3 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Tripwire (409) @ (-27.00,-270.00,-39.50) ϴ (H:180° P:0° B:0°) Ancestry: -> Tripwire -> Traps -> Object Links: Link[SwitchLi] (22085824): Tripwire (409) -> Engineering (373) Link[MetaProp] (1115688): Tripwire (409) -> Tripwire (-305) Dimensions: 10x6x4 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CollisionType : No Result PhysState : 00 00 D8 C1 00 00 87 C3 00 00 1E C2 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 10x6x4 Position : (-27.00,-270.00,-39.50) ϴ (H:180° P:0° B:0°) Scale : (2.50, 1.50, 1.00) Properties via Tripwire (-305): Scripts : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 54 72 69 70 77 69 72 65 44 65 62 75 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SymName : Tripwire TripFlags : Enter | Exit | Player DonorType : 0 ModelName : tripbox PhysAIColl : true RenderType : Not Rendered Properties via Traps (-304): NetworkCategory : Hosted Pump, Small (410) @ (-8.50,-283.50,-44.58) ϴ (H:180° P:180° B:0°) Ancestry: -> Pump, Small -> Structural -> Decorative -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1114491): Pump, Small (410) -> Pump, Small (-1100) Dimensions: 4x3x4 Properties: PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 StTweqJoints : 01 00 00 00 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : A8 F6 07 C1 1F C0 8D C3 D6 51 32 C2 00 00 00 00 00 00 34 43 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CfgTweqJoints : 00 00 10 03 00 00 00 00 00 00 10 00 00 00 00 00 00 00 80 3E 00 00 00 BF 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3E 00 00 80 BF 00 00 00 BF 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x2x4 Position : (-8.50,-283.50,-44.58) ϴ (H:180° P:180° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Pump, Small (-1100): SymName : Pump, Small Material Tags : Material Metal DonorType : 0 ModelName : pumps ObjName : SmallPump: "A small pump." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Pump, Small (411) @ (6.50,-283.50,-44.58) ϴ (H:180° P:180° B:0°) Ancestry: -> Pump, Small -> Structural -> Decorative -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1114492): Pump, Small (411) -> Pump, Small (-1100) Dimensions: 4x3x4 Properties: JointPos : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (6.50,-283.50,-44.58) ϴ (H:180° P:180° B:0°) PhysState : B0 12 D0 40 1F C0 8D C3 D6 51 32 C2 00 00 00 00 00 00 34 43 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 StTweqJoints : 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x2x4 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 CfgTweqJoints : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Pump, Small (-1100): SymName : Pump, Small Material Tags : Material Metal DonorType : 0 ModelName : pumps ObjName : SmallPump: "A small pump." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Pump, Small (412) @ (2.50,-283.50,-44.58) ϴ (H:180° P:180° B:0°) Ancestry: -> Pump, Small -> Structural -> Decorative -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1114493): Pump, Small (412) -> Pump, Small (-1100) Dimensions: 4x3x4 Properties: JointPos : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (2.50,-283.50,-44.58) ϴ (H:180° P:180° B:0°) PhysState : 60 25 20 40 1F C0 8D C3 D6 51 32 C2 00 00 00 00 00 00 34 43 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 StTweqJoints : 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x2x4 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 CfgTweqJoints : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Pump, Small (-1100): SymName : Pump, Small Material Tags : Material Metal DonorType : 0 ModelName : pumps ObjName : SmallPump: "A small pump." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Rick Ladder (413) @ (-0.25,-57.38,-37.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Rick Ladder -> Ladders -> Terrain -> Physical -> Object Links: Link[MetaProp] (1115166): Rick Ladder (413) -> Rick Ladder (-178) Dimensions: 2x0x2 Properties: PhysState : 00 00 80 BE 00 80 65 C2 00 00 14 C2 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 36 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 2x0x9 Position : (-0.25,-57.38,-37.00) ϴ (H:0° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Rick Ladder (-178): SymName : Rick Ladder ModelName : rickladd DonorType : 0 Properties via Ladders (-783): Immobile : true Scripts : 73 63 70 4C 61 64 64 65 72 48 65 6C 70 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Ladder ObjName : Ladder Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Rick Ladder (414) @ (-0.25,-57.38,-35.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Rick Ladder -> Ladders -> Terrain -> Physical -> Object Links: Link[MetaProp] (1115156): Rick Ladder (414) -> Rick Ladder (-178) Dimensions: 2x0x2 Properties: Position : (-0.25,-57.38,-35.00) ϴ (H:0° P:0° B:0°) Properties via Rick Ladder (-178): SymName : Rick Ladder PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 1B 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ModelName : rickladd DonorType : 0 Properties via Ladders (-783): Immobile : true Scripts : 73 63 70 4C 61 64 64 65 72 48 65 6C 70 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Ladder ObjName : Ladder Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Rick Ladder (415) @ (-0.25,-57.38,-33.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Rick Ladder -> Ladders -> Terrain -> Physical -> Object Links: Link[MetaProp] (1115140): Rick Ladder (415) -> Rick Ladder (-178) Dimensions: 2x0x2 Properties: Position : (-0.25,-57.38,-33.00) ϴ (H:0° P:0° B:0°) Properties via Rick Ladder (-178): SymName : Rick Ladder PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 1B 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ModelName : rickladd DonorType : 0 Properties via Ladders (-783): Immobile : true Scripts : 73 63 70 4C 61 64 64 65 72 48 65 6C 70 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Ladder ObjName : Ladder Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pipe 16x3 (416) @ (21.59,-4.03,-34.50) ϴ (H:90° P:90° B:0°) Ancestry: -> Pipe 16x3 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114475): Pipe 16x3 (416) -> Pipe 16x3 (-1050) Dimensions: 3x3x16 Properties: PhysState : 1B BD AC 41 A3 15 81 C0 C5 02 0A C2 00 00 00 00 00 00 B4 42 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 2x2x15 Position : (21.59,-4.03,-34.50) ϴ (H:90° P:90° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Pipe 16x3 (-1050): SymName : Pipe 16x3 ModelName : pipel3 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pipe 16x1 (417) @ (27.20,-4.00,-33.75) ϴ (H:90° P:90° B:0°) Ancestry: -> Pipe 16x1 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114476): Pipe 16x1 (417) -> Pipe 16x1 (-1353) Dimensions: 1x1x16 Properties: PhysState : 87 9E D9 41 00 00 80 C0 C5 02 07 C2 00 00 00 00 00 00 B4 42 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x16 Position : (27.20,-4.00,-33.75) ϴ (H:90° P:90° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Pipe 16x1 (-1353): SymName : Pipe 16x1 ModelName : pipe61 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pipe 16x1 (418) @ (26.20,-4.00,-35.00) ϴ (H:90° P:90° B:0°) Ancestry: -> Pipe 16x1 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114477): Pipe 16x1 (418) -> Pipe 16x1 (-1353) Dimensions: 1x1x16 Properties: PhysState : 87 9E D1 41 00 00 80 C0 C5 02 0C C2 00 00 00 00 00 00 B4 42 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x16 Position : (26.20,-4.00,-35.00) ϴ (H:90° P:90° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Pipe 16x1 (-1353): SymName : Pipe 16x1 ModelName : pipe61 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pipe 16x1 (419) @ (24.95,-4.00,-33.75) ϴ (H:90° P:90° B:0°) Ancestry: -> Pipe 16x1 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114478): Pipe 16x1 (419) -> Pipe 16x1 (-1353) Dimensions: 1x1x16 Properties: HasRefs : false PhysState : 87 9E C7 41 00 00 80 C0 C5 02 07 C2 00 00 00 00 00 00 B4 42 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x16 Position : (24.95,-4.00,-33.75) ϴ (H:90° P:90° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Pipe 16x1 (-1353): SymName : Pipe 16x1 ModelName : pipe61 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pipe 16x1 (420) @ (23.70,-4.00,-35.25) ϴ (H:90° P:90° B:0°) Ancestry: -> Pipe 16x1 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114479): Pipe 16x1 (420) -> Pipe 16x1 (-1353) Dimensions: 1x1x16 Properties: PhysState : 87 9E BD 41 00 00 80 C0 C5 02 0D C2 00 00 00 00 00 00 B4 42 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x16 Position : (23.70,-4.00,-35.25) ϴ (H:90° P:90° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Pipe 16x1 (-1353): SymName : Pipe 16x1 ModelName : pipe61 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Grate (421) @ (24.00,-4.00,-32.05) ϴ (H:0° P:0° B:0°) Ancestry: -> Grate -> Grates -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114480): Grate (421) -> Grate (-1217) Dimensions: 8x8x0 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : EC FF BF 41 00 00 80 C0 A3 33 00 C2 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_ObjPathable : true PhysDims : 8x8x0 Position : (24.00,-4.00,-32.05) ϴ (H:0° P:0° B:0°) PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 Properties via Grate (-1217): SymName : Grate DonorType : 0 ModelName : cw001 Properties via Structural (-491): Immobile : true Material Tags : Material MetalBig HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Curved Pipe 3' Diameter (422) @ (-89.68,-10.01,-34.60) ϴ (H:90° P:0° B:180°) Ancestry: -> Curved Pipe 3' Diameter -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115754): Curved Pipe 3' Diameter (422) -> Curved Pipe 3' Diameter (-1149) Dimensions: 6x3x5 Properties: PhysState : B8 5E B3 C2 7B 14 20 C1 7B 68 0A C2 00 00 34 43 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 6x3x6 Position : (-89.68,-10.01,-34.60) ϴ (H:90° P:0° B:180°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Curved Pipe 3' Diameter (-1149): SymName : Curved Pipe 3' Diameter ModelName : pipe3crv DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Curved Pipe 3' Diameter (423) @ (-89.68,3.99,-37.60) ϴ (H:270° P:0° B:0°) Ancestry: -> Curved Pipe 3' Diameter -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115755): Curved Pipe 3' Diameter (423) -> Curved Pipe 3' Diameter (-1149) Dimensions: 6x3x5 Properties: PhysState : B8 5E B3 C2 14 AE 7F 40 57 62 16 C2 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 6x3x6 Position : (-89.68,3.99,-37.60) ϴ (H:270° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Curved Pipe 3' Diameter (-1149): SymName : Curved Pipe 3' Diameter ModelName : pipe3crv DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Engineering Wedge Light (424) @ (-23.50,-35.52,18.50) ϴ (H:180° P:0° B:0°) Ancestry: -> Engineering Wedge Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115142): Engineering Wedge Light (424) -> Engineering Wedge Light (-1135) Dimensions: 3x1x2 Properties: Light : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-23.50,-35.52,18.50) ϴ (H:180° P:0° B:0°) Spotlight : (16.00, 20.00, 0.00) Properties via Engineering Wedge Light (-1135): SymName : Engineering Wedge Light DonorType : 0 ModelName : light2 LightColor : B8 1E 05 3E 00 00 40 3F Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass Immobile : false ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pump, Small (425) @ (-4.50,-283.50,-44.58) ϴ (H:180° P:180° B:0°) Ancestry: -> Pump, Small -> Structural -> Decorative -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1114450): Pump, Small (425) -> Pump, Small (-1100) Dimensions: 4x3x4 Properties: PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 StTweqJoints : 01 00 00 00 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 50 ED 8F C0 1F C0 8D C3 D6 51 32 C2 00 00 00 00 00 00 34 43 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CfgTweqJoints : 00 00 02 03 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 3F 00 00 00 BF 00 00 00 00 00 00 10 00 00 00 00 00 00 00 00 3F 00 00 80 BF 9A 99 99 BE 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x2x4 Position : (-4.50,-283.50,-44.58) ϴ (H:180° P:180° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Pump, Small (-1100): SymName : Pump, Small Material Tags : Material Metal DonorType : 0 ModelName : pumps ObjName : SmallPump: "A small pump." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Blood Splatter Small (426) @ (9.41,24.95,-40.00) ϴ (H:28° P:270° B:0°) Ancestry: -> Blood Splatter Small -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[FlowCont] (19988534): Blood Splatter Small (426) -> 20 Nanites (1167) Link[MetaProp] (1114757): Blood Splatter Small (426) -> Blood Splatter Small (-864) Dimensions: 0x6x6 Properties: Position : (9.41,24.95,-40.00) ϴ (H:28° P:270° B:0°) Properties via Blood Splatter Small (-864): SymName : Blood Splatter Small ModelName : blood01 DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Curved Pipe 3' Diameter (427) @ (-93.68,-7.50,-37.52) ϴ (H:270° P:0° B:0°) Ancestry: -> Curved Pipe 3' Diameter -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115756): Curved Pipe 3' Diameter (427) -> Curved Pipe 3' Diameter (-1149) Dimensions: 6x3x5 Properties: PhysState : 34 5E BB C2 00 00 F0 C0 D5 16 16 C2 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 6x3x6 Position : (-93.68,-7.50,-37.52) ϴ (H:270° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Curved Pipe 3' Diameter (-1149): SymName : Curved Pipe 3' Diameter ModelName : pipe3crv DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Button #1 (428) @ (26.38,-41.40,12.84) ϴ (H:270° P:0° B:0°) Ancestry: -> Button #1 -> Simple Button -> Controllers -> Functional -> Physical -> Object Links: Link[SwitchLi] (22085690): Button #1 (428) -> Lift 1 (1883) Link[MetaProp] (1115169): Button #1 (428) -> Button #1 (-201) Dimensions: 1x0x0 Properties: Position : (26.38,-41.40,12.84) ϴ (H:270° P:0° B:0°) Properties via Button #1 (-201): SymName : Button #1 Scripts : 54 77 65 71 44 65 70 72 65 73 73 61 62 6C 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CfgTweqModels : 00 00 02 03 00 00 00 00 65 6C 65 76 62 75 74 6E 00 00 00 00 00 00 00 00 65 6C 62 75 74 6F 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 ModelName : elevbutn StTweqModels : 00 00 00 00 00 00 00 00 Properties via Simple Button (-1594): HUDUse : button: "Press button" ObjName : button: "A button." Class Tags : DeviceType Button1 Properties via Controllers (-200): FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Functional (-112): PickBias : 0.250000 Material Tags : Material Plasticrete HUDSelect : true Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pipe 16x3 (429) @ (-93.68,-14.50,-36.03) ϴ (H:0° P:90° B:90°) Ancestry: -> Pipe 16x3 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115748): Pipe 16x3 (429) -> Pipe 16x3 (-1050) Dimensions: 3x3x8 Properties: PhysDims : 2x2x15 PhysState : 35 5E BB C2 9E EF 67 C1 9A 19 10 C2 00 00 B4 42 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 ModelName : pipe3 Position : (-93.68,-14.50,-36.03) ϴ (H:0° P:90° B:90°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Pipe 16x3 (-1050): SymName : Pipe 16x3 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Curved Pipe 3' Diameter (430) @ (-93.74,29.84,-37.77) ϴ (H:270° P:0° B:0°) Ancestry: -> Curved Pipe 3' Diameter -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115749): Curved Pipe 3' Diameter (430) -> Curved Pipe 3' Diameter (-1149) Dimensions: 6x3x5 Properties: PhysState : F2 78 BB C2 4C B5 EE 41 CA 16 17 C2 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 6x3x6 Position : (-93.74,29.84,-37.77) ϴ (H:270° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Curved Pipe 3' Diameter (-1149): SymName : Curved Pipe 3' Diameter ModelName : pipe3crv DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pipe 16x3 (431) @ (-93.74,18.83,-36.27) ϴ (H:0° P:90° B:90°) Ancestry: -> Pipe 16x3 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115750): Pipe 16x3 (431) -> Pipe 16x3 (-1050) Dimensions: 3x3x16 Properties: PhysState : D5 78 BB C2 08 AC 96 41 9B 18 11 C2 00 00 B4 42 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 2x2x15 Position : (-93.74,18.83,-36.27) ϴ (H:0° P:90° B:90°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Pipe 16x3 (-1050): SymName : Pipe 16x3 ModelName : pipel3 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Cargo Bay (432) @ (3.25,-435.00,-27.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Cargo Bay -> Doors -> Terrain -> Physical -> Object ... ... -> MatMetal -> Materials -> MetaProperty Links: Link[MetaProp] (1114357): Cargo Bay (432) -> Cargo Bay (-208) Dimensions: 9x0x10 Properties: PhysState : EC 10 50 40 00 80 D9 C3 00 00 D8 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 TransDoor : 01 00 00 00 00 00 00 00 00 00 C0 40 00 00 40 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 EC 10 50 40 00 80 D9 C3 00 00 D8 C1 3B 04 14 41 00 80 D9 C3 00 00 D8 C1 EC 10 50 40 00 80 D9 C3 00 00 D8 C1 00 00 00 00 00 00 EC 10 50 40 1D 00 00 00 1C 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 8x0x10 Position : (3.25,-435.00,-27.00) ϴ (H:0° P:0° B:0°) PhysAIColl : true Properties via Cargo Bay (-208): SymName : Cargo Bay DoorStaticLight : true DonorType : 0 ModelName : CBDoor Class Tags : DoorType CargoBayDoor Properties via Doors (-205): Scripts : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : -20.000000 Z-Bias : 0 FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BlockFrob : true DoorTimer : 0 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatMetal (-583): Material Tags : Material Metal 2' Hanging Light Amber (433) @ (0.18,-293.30,-27.91) ϴ (H:0° P:0° B:0°) Ancestry: -> 2' Hanging Light Amber -> Hanging Lights -> Lights -> Physical -> Object Links: Link[MetaProp] (1114378): 2' Hanging Light Amber (433) -> 2' Hanging Light Amber (-1369) Dimensions: 3x2x3 Properties: Light : 00 00 AF 43 00 00 00 00 00 00 00 00 00 00 E0 BF 00 00 48 42 00 00 00 00 00 00 00 00 Position : (0.18,-293.30,-27.91) ϴ (H:0° P:0° B:0°) Spotlight : (25.00, 35.00, 0.00) Properties via 2' Hanging Light Amber (-1369): SymName : 2' Hanging Light Amber DonorType : 0 ModelName : lighth2r LightColor : B8 1E 05 3E 00 00 40 3F Properties via Hanging Lights (-1465): Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Tripwire (434) @ (-6.65,-36.96,-30.00) ϴ (H:90° P:0° B:0°) Ancestry: -> Tripwire -> Traps -> Object Links: Link[SwitchLi] (22085683): Tripwire (434) -> Engineering (1283) Link[MetaProp] (1114460): Tripwire (434) -> Tripwire (-305) Dimensions: 10x6x4 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CollisionType : No Result PhysState : F0 E0 D4 C0 7A D8 13 C2 FF FF EF C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 10x6x4 Position : (-6.65,-36.96,-30.00) ϴ (H:90° P:0° B:0°) Scale : (2.50, 1.50, 1.00) Properties via Tripwire (-305): Scripts : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 54 72 69 70 77 69 72 65 44 65 62 75 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SymName : Tripwire TripFlags : Enter | Exit | Player DonorType : 0 ModelName : tripbox PhysAIColl : true RenderType : Not Rendered Properties via Traps (-304): NetworkCategory : Hosted Machinery (435) @ (-12.91,-40.43,-26.96) ϴ (H:44° P:0° B:0°) Ancestry: -> Machinery -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115075): Machinery (435) -> Machinery (-224) Dimensions: 2x1x7 Properties: PhysState : 60 86 4E C1 15 B5 21 C2 00 B0 D7 C1 00 00 00 00 00 00 00 00 40 DE 33 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 2x1x7 Position : (-12.91,-40.43,-26.96) ϴ (H:44° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Machinery (-224): SymName : Machinery ObjName : Machinery: "Some machinery." DonorType : 0 ModelName : mech01 FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Structural (-491): Immobile : true Material Tags : Material MetalBig HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Curved Pipe 3' Diameter (436) @ (-89.74,29.84,-31.95) ϴ (H:270° P:0° B:0°) Ancestry: -> Curved Pipe 3' Diameter -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115751): Curved Pipe 3' Diameter (436) -> Curved Pipe 3' Diameter (-1149) Dimensions: 6x3x5 Properties: PhysState : F2 78 B3 C2 4C B5 EE 41 28 9E FF C1 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 6x3x6 Position : (-89.74,29.84,-31.95) ϴ (H:270° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Curved Pipe 3' Diameter (-1149): SymName : Curved Pipe 3' Diameter ModelName : pipe3crv DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pipe 16x3 (437) @ (-89.74,18.84,-30.46) ϴ (H:0° P:90° B:90°) Ancestry: -> Pipe 16x3 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115736): Pipe 16x3 (437) -> Pipe 16x3 (-1050) Dimensions: 3x3x16 Properties: PhysState : 58 79 B3 C2 83 C0 96 41 14 AE F3 C1 00 00 B4 42 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 2x2x15 Position : (-89.74,18.84,-30.46) ϴ (H:0° P:90° B:90°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Pipe 16x3 (-1050): SymName : Pipe 16x3 ModelName : pipel3 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pipe 8x1 (438) @ (-9.50,-60.55,-27.99) ϴ (H:0° P:0° B:0°) Ancestry: -> Pipe 8x1 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115076): Pipe 8x1 (438) -> Pipe 8x1 (-768) Dimensions: 1x1x8 Properties: PhysState : 00 00 18 C1 2E 32 72 C2 00 F0 DF C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x8 Position : (-9.50,-60.55,-27.99) ϴ (H:0° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Pipe 8x1 (-768): SymName : Pipe 8x1 ModelName : pipe1 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pipe 8x1 (439) @ (-10.72,-58.97,-28.00) ϴ (H:45° P:0° B:0°) Ancestry: -> Pipe 8x1 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115056): Pipe 8x1 (439) -> Pipe 8x1 (-768) Dimensions: 1x1x8 Properties: PhysState : 32 8E 2B C1 C2 E1 6B C2 00 00 E0 C1 00 00 00 00 00 00 00 00 00 00 34 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x8 Position : (-10.72,-58.97,-28.00) ϴ (H:45° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Pipe 8x1 (-768): SymName : Pipe 8x1 ModelName : pipe1 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Engineering (440) @ (-77.00,-176.50,-37.50) ϴ (H:270° P:0° B:0°) Ancestry: -> Engineering -> Doors -> Terrain -> Physical -> Object ... ... -> MatMetal -> Materials -> MetaProperty Links: Link[MetaProp] (1116176): Engineering (440) -> Engineering (-210) Dimensions: 7x0x9 Properties: PhysState : 00 00 9A C2 00 80 30 C3 BC FE 15 C2 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 TransDoor : 01 00 00 00 00 00 00 00 00 00 C0 C0 00 00 40 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 00 00 9A C2 00 80 30 C3 BC FE 15 C2 00 00 9A C2 00 80 2A C3 BC FE 15 C2 00 00 9A C2 00 80 30 C3 BC FE 15 C2 00 00 00 00 00 C0 00 00 9A C2 BF 00 00 00 BE 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 6x0x9 Position : (-77.00,-176.50,-37.50) ϴ (H:270° P:0° B:0°) PhysAIColl : true Properties via Engineering (-210): SymName : Engineering DoorStaticLight : true DonorType : 0 ModelName : door_m2 Properties via Doors (-205): Scripts : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : -20.000000 Class Tags : DoorType SciDoor Z-Bias : 0 FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BlockFrob : true DoorTimer : 0 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatMetal (-583): Material Tags : Material Metal Pipe 8x1 (441) @ (-11.85,-57.85,-28.00) ϴ (H:45° P:0° B:0°) Ancestry: -> Pipe 8x1 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115045): Pipe 8x1 (441) -> Pipe 8x1 (-768) Dimensions: 1x1x8 Properties: PhysState : 32 8E 3D C1 C2 61 67 C2 00 00 E0 C1 00 00 00 00 00 00 00 00 00 00 34 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x8 Position : (-11.85,-57.85,-28.00) ϴ (H:45° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Pipe 8x1 (-768): SymName : Pipe 8x1 ModelName : pipe1 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 8x3 Pipe (442) @ (-89.68,-3.00,-36.10) ϴ (H:90° P:90° B:0°) Ancestry: -> 8x3 Pipe -> Engine Pod Pipes -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115737): 8x3 Pipe (442) -> 8x3 Pipe (-1084) Dimensions: 3x3x8 Properties: PhysState : B8 5E B3 C2 89 41 40 C0 69 65 10 C2 00 00 00 00 00 00 B4 42 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 3x3x8 Position : (-89.68,-3.00,-36.10) ϴ (H:90° P:90° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via 8x3 Pipe (-1084): SymName : 8x3 Pipe ModelName : pipe3t DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 8x3 Pipe (443) @ (-89.68,-11.51,-27.61) ϴ (H:90° P:0° B:0°) Ancestry: -> 8x3 Pipe -> Engine Pod Pipes -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115738): 8x3 Pipe (443) -> 8x3 Pipe (-1084) Dimensions: 3x3x8 Properties: PhysState : B8 5E B3 C2 F6 28 38 C1 52 E3 DC C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 3x3x8 Position : (-89.68,-11.51,-27.61) ϴ (H:90° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via 8x3 Pipe (-1084): SymName : 8x3 Pipe ModelName : pipe3t DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 8x3 Pipe (444) @ (-94.90,-37.55,-36.43) ϴ (H:90° P:90° B:0°) Ancestry: -> 8x3 Pipe -> Engine Pod Pipes -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115739): 8x3 Pipe (444) -> 8x3 Pipe (-1084) Dimensions: 3x3x8 Properties: PhysState : CD CC BD C2 2D 32 16 C2 35 B3 11 C2 00 00 00 00 00 00 B4 42 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 3x3x8 Position : (-94.90,-37.55,-36.43) ϴ (H:90° P:90° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via 8x3 Pipe (-1084): SymName : 8x3 Pipe ModelName : pipe3t DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Curved Pipe 3' Diameter (445) @ (-94.90,-44.55,-37.92) ϴ (H:90° P:0° B:0°) Ancestry: -> Curved Pipe 3' Diameter -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115740): Curved Pipe 3' Diameter (445) -> Curved Pipe 3' Diameter (-1149) Dimensions: 6x3x5 Properties: PhysState : CD CC BD C2 94 36 32 C2 96 AF 17 C2 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 6x3x6 Position : (-94.90,-44.55,-37.92) ϴ (H:90° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Curved Pipe 3' Diameter (-1149): SymName : Curved Pipe 3' Diameter ModelName : pipe3crv DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pipe 8x3 (446) @ (-89.74,31.34,-38.94) ϴ (H:270° P:0° B:0°) Ancestry: -> Pipe 8x3 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115720): Pipe 8x3 (446) -> Pipe 8x3 (-771) Dimensions: 3x3x8 Properties: PhysState : D5 78 B3 C2 84 C0 FA 41 66 C2 1B C2 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 3x3x8 Position : (-89.74,31.34,-38.94) ϴ (H:270° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Pipe 8x3 (-771): SymName : Pipe 8x3 ModelName : pipe3 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Ecology (447) @ (-49.51,-484.76,-34.16) ϴ (H:45° P:0° B:0°) Ancestry: -> Ecology -> Traps -> Object Links: Link[SwitchLi] (22085847): Ecology (447) -> DirectMonsterGen (448) Link[SwitchLi] (22085850): Ecology (447) -> Security Camera (449) Link[MetaProp] (1115717): Ecology (447) -> Ecology (-975) Dimensions: 4x4x4 Properties: EcoType : 1 Scripts : 54 72 69 67 67 65 72 45 63 6F 6C 6F 67 79 44 69 66 66 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 45 63 6F 6C 6F 67 79 48 65 6C 70 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 Position : (-49.51,-484.76,-34.16) ϴ (H:45° P:0° B:0°) Ecology : 00 00 70 41 00 00 00 00 00 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 00 00 F0 42 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Ecology (-975): SymName : Ecology DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered DirectMonsterGen (448) @ (-0.31,-408.62,-27.00) ϴ (H:0° P:0° B:0°) Ancestry: -> DirectMonsterGen -> Spawn -> Traps -> Object Links: Link[MetaProp] (1115718): DirectMonsterGen (448) -> DirectMonsterGen (-1254) Dimensions: 4x4x4 Properties: EcoType : 1 AI_PtrlRnd : true AI_Patrol : true Spawn : 4F 47 2D 53 68 6F 74 67 75 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4F 47 2D 50 69 70 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 50 72 6F 74 6F 63 6F 6C 20 44 72 6F 69 64 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 32 00 00 00 1E 00 00 00 14 00 00 00 00 00 00 00 1F 00 00 00 00 00 00 00 Position : (-0.31,-408.62,-27.00) ϴ (H:0° P:0° B:0°) Properties via DirectMonsterGen (-1254): SymName : DirectMonsterGen DonorType : 0 Properties via Spawn (-976): Scripts : 73 63 70 54 72 61 70 53 70 61 77 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Security Camera (449) @ (-15.25,-473.50,-17.28) ϴ (H:45° P:0° B:0°) Ancestry: -> Security Camera -> MatMetal -> Materials -> MetaProperty ... ... -> ElectroDamp Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Stasis Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Monsters -> Physical -> Object ... ... -> Mechanical Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Stasis Vulnerability Cam -> Vulnerabilities -> MetaProperty Links: Link[SwitchLi] (22085849): Security Camera (449) -> Ecology (447) Link[StimSens] (3211325): Security Camera (449) -> Electricity (-378) Link[StimSens] (3211421): Security Camera (449) -> WeaponBash (-3058) Link[StimSens] (3211811): Security Camera (449) -> High Explosive (-376) Link[StimSens] (3212199): Security Camera (449) -> Incendiary (-388) Link[StimSens] (3211859): Security Camera (449) -> Cold (-1145) Link[StimSens] (3211300): Security Camera (449) -> EMP (-390) Link[StimSens] (3212062): Security Camera (449) -> Stasis (-1486) Link[StimSens] (3211458): Security Camera (449) -> Droid Fusion (-2753) Link[StimSens] (3211413): Security Camera (449) -> Energy Stim (-373) Link[StimSens] (3211429): Security Camera (449) -> Standard Impact (-385) Link[StimSens] (3211837): Security Camera (449) -> Armor Piercing Impact (-375) Link[StimSens] (3211301): Security Camera (449) -> BashStim (-692) Link[StimSens] (3211355): Security Camera (449) -> ElectroDampen (-1070) Link[MetaProp] (1115712): Security Camera (449) -> Security Camera (-367) Dimensions: 3x3x2 Properties: JointPos : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_Mode : Normal Position : (-15.25,-473.50,-17.28) ϴ (H:45° P:0° B:0°) CollisionType : Bounce | No Collision Sound StTweqModels : 00 00 00 00 00 00 00 00 PhysState : 00 00 74 C1 00 C0 EC C3 AE 47 8A C1 00 00 00 00 00 00 00 00 00 00 34 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_Alertness : 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 AI_Camera : 00 00 B4 C2 00 00 B4 42 CD CC 4C 3D PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Security Camera (-367): CfgTweqModels : 00 00 02 02 00 00 00 00 63 61 6D 64 61 6D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 SymName : Security Camera AI_VisType : 1 NotPullable : true AI_NotMelee : true SpchVoice : vcamera AI_AwrDel2 : FF FF FF FF A0 0F 00 00 10 27 00 00 10 27 00 00 00 00 00 00 PsiRadar : None Class Tags : CreatureType Camera AI_SeesPrj : false Material Tags : Material MetalTarget AI_NoticeDmg : false ObjName : Security_Camera: "A security camera." Scripts : 62 61 73 65 6D 6F 6E 73 74 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 63 61 6D 65 72 61 61 6C 65 72 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 43 61 6D 65 72 61 48 65 6C 70 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 AI_Device : FF FF FF FF 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 9A 99 19 3E 00 00 00 00 AI_NoGhost : true AI_NtcBody : false AI_TurnRate : 45.000000 AI_NoHandoff : true HitPoints : 5 AI_Hearing : Null AI_OnlyPlayer : true MAX_HP : 5 AI_VisDesc : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 5A 00 00 00 5A 00 00 00 32 00 00 00 C8 00 00 00 98 00 00 00 32 00 00 00 64 00 00 00 05 00 00 00 DC 05 00 00 18 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 00 00 00 00 3C 00 00 00 5A 00 00 00 0A 00 00 00 C8 00 00 00 46 00 00 00 40 01 00 00 5A 00 00 00 06 00 00 00 46 00 00 00 00 00 00 00 78 00 00 00 5A 00 00 00 16 00 00 00 78 00 00 00 00 00 00 00 96 00 00 00 46 00 00 00 23 00 00 00 50 00 00 00 20 00 00 00 E6 00 00 00 46 00 00 00 3C 00 00 00 3C 00 00 00 20 00 00 00 E6 00 00 00 6E 00 00 00 50 00 00 00 28 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ModelName : camgrn AI : camera Properties via Monsters (-162): HUDSelect : true ShowHP : true AI_ObjAvoid : BashFactor : 0.100000 FrobHandler : Local Only AI_CbtTiming : C4 09 00 00 70 17 00 00 70 17 00 00 80 3E 00 00 BashParams : 00 D0 04 46 00 00 00 00 PickBias : 0.100000 PhysAIColl : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_NCDmRsp : true AI_FreeKnow : 5000 ContainDims : 04 00 00 00 04 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 AutoPickup : true Heartbeat : 1000 Audio Log: Log:17 (450) @ (-0.58,-243.52,-41.90) ϴ (H:331° P:0° B:90°) Ancestry: -> Audio Log -> Goodies -> Physical -> Object Links: Link[MetaProp] (1115709): Audio Log: Log:17 (450) -> Audio Log (-76) Dimensions: 1x0x1 Properties: Position : (-0.58,-243.52,-41.90) ϴ (H:331° P:0° B:90°) Logs1 : Log:17 Properties via Audio Log (-76): ObjName : AudioLog: "An audio log: %s." Scripts : 4C 6F 67 44 69 73 63 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 ObjIcon : disc PsiRadar : Powerup DonorType : 0 FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SymName : Audio Log ObjLookS : AudioLog: InvDims : 01 00 00 00 01 00 00 00 ModelName : disc03 AutoPickup : false FrobHandler : Local Only ObjShort : AudioLog: NameType : Log Title Properties via Goodies (-49): HUDSelect : true PhysAIColl : true ElevAble : true Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C Heartbeat : 1000 Audio Log: Log:13 (451) @ (-1.96,-417.30,-5.92) ϴ (H:326° P:0° B:90°) Ancestry: -> Audio Log -> Goodies -> Physical -> Object Links: Link[MetaProp] (1115761): Audio Log: Log:13 (451) -> Audio Log (-76) Dimensions: 1x0x1 Properties: QBVal : 1 QBName : Note_1_6 Position : (-1.96,-417.30,-5.92) ϴ (H:326° P:0° B:90°) Logs1 : Log:13 Properties via Audio Log (-76): ObjName : AudioLog: "An audio log: %s." Scripts : 4C 6F 67 44 69 73 63 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 ObjIcon : disc PsiRadar : Powerup DonorType : 0 FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SymName : Audio Log ObjLookS : AudioLog: InvDims : 01 00 00 00 01 00 00 00 ModelName : disc03 AutoPickup : false FrobHandler : Local Only ObjShort : AudioLog: NameType : Log Title Properties via Goodies (-49): HUDSelect : true PhysAIColl : true ElevAble : true Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C Heartbeat : 1000 Marker (452) @ (-112.70,-84.77,-38.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Marker -> Object Links: Link[PlayerFa] (12648451): Marker (452) -> The Player (-384) Link[MetaProp] (1115820): Marker (452) -> Marker (-327) Dimensions: 2x2x7 Properties: Position : (-112.70,-84.77,-38.00) ϴ (H:0° P:0° B:0°) ModelName : Playbox Properties via Marker (-327): SymName : Marker NetworkCategory : Hosted DonorType : 0 RenderType : Not Rendered Marker (453) @ (-116.03,-95.52,-38.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Marker -> Object Links: Link[PlayerFa] (12648450): Marker (453) -> The Player (-384) Link[MetaProp] (1115706): Marker (453) -> Marker (-327) Dimensions: 2x2x7 Properties: Position : (-116.03,-95.52,-38.00) ϴ (H:0° P:0° B:0°) ModelName : Playbox Properties via Marker (-327): SymName : Marker NetworkCategory : Hosted DonorType : 0 RenderType : Not Rendered Marker (454) @ (-111.40,-100.92,-38.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Marker -> Object Links: Link[PlayerFa] (12648452): Marker (454) -> The Player (-384) Link[MetaProp] (1115699): Marker (454) -> Marker (-327) Dimensions: 2x2x7 Properties: Position : (-111.40,-100.92,-38.00) ϴ (H:0° P:0° B:0°) ModelName : Playbox Properties via Marker (-327): SymName : Marker NetworkCategory : Hosted DonorType : 0 RenderType : Not Rendered Marker (455) @ (-106.84,-96.66,-38.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Marker -> Object Links: Link[PlayerFa] (12648449): Marker (455) -> The Player (-384) Link[MetaProp] (1115700): Marker (455) -> Marker (-327) Dimensions: 2x2x7 Properties: Position : (-106.84,-96.66,-38.00) ϴ (H:0° P:0° B:0°) ModelName : Playbox Properties via Marker (-327): SymName : Marker NetworkCategory : Hosted DonorType : 0 RenderType : Not Rendered Marker (456) @ (-3.95,-483.95,-27.00) ϴ (H:90° P:0° B:0°) Ancestry: -> Marker -> Object Links: Link[MetaProp] (1115702): Marker (456) -> Marker (-327) Dimensions: 2x2x7 Properties: Position : (-3.95,-483.95,-27.00) ϴ (H:90° P:0° B:0°) ModelName : Playbox Properties via Marker (-327): SymName : Marker NetworkCategory : Hosted DonorType : 0 RenderType : Not Rendered Marker (457) @ (4.01,-484.08,-28.50) ϴ (H:90° P:0° B:0°) Ancestry: -> Marker -> Object Links: Link[MetaProp] (1115703): Marker (457) -> Marker (-327) Dimensions: 2x2x7 Properties: Position : (4.01,-484.08,-28.50) ϴ (H:90° P:0° B:0°) ModelName : Playbox Properties via Marker (-327): SymName : Marker NetworkCategory : Hosted DonorType : 0 RenderType : Not Rendered Marker (458) @ (-0.14,-489.28,-28.50) ϴ (H:90° P:0° B:0°) Ancestry: -> Marker -> Object Links: Link[MetaProp] (1115692): Marker (458) -> Marker (-327) Dimensions: 2x2x7 Properties: Position : (-0.14,-489.28,-28.50) ϴ (H:90° P:0° B:0°) ModelName : Playbox Properties via Marker (-327): SymName : Marker NetworkCategory : Hosted DonorType : 0 RenderType : Not Rendered Core Access (459) @ (4.23,-74.00,-35.50) ϴ (H:270° P:0° B:0°) Ancestry: -> Core Access -> ENG Comps -> ENG Plot Items -> Plot Items -> Physical -> Object Links: Link[MetaProp] (1116076): Core Access (459) -> Core Access (-2747) Dimensions: 3x0x3 Properties: Scripts : 4D 6F 64 65 6C 53 77 61 70 70 61 62 6C 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CfgTweqModels : 00 00 02 02 00 00 01 00 61 63 63 65 73 5F 64 66 00 00 00 00 00 00 00 00 61 63 63 65 73 5F 64 00 00 00 00 00 00 00 00 00 61 63 63 65 73 5F 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 Position : (4.23,-74.00,-35.50) ϴ (H:270° P:0° B:0°) Scale : (0.65, 0.65, 0.65) StTweqModels : 00 00 00 00 00 00 00 00 PhysState : 28 71 87 40 12 01 94 C2 00 00 0E C2 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 6x0x5 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Core Access (-2747): SymName : Core Access ModelName : acces_df DonorType : 0 Properties via ENG Comps (-1453): Material Tags : Material metalBig Properties via Plot Items (-1461): ElevAble : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Eng Comp Button (460) @ (1.00,3.00,13.33) ϴ (H:0° P:0° B:0°) Ancestry: -> Eng Comp -> COM Plot Items -> Plot Items -> Physical -> Object Links: Link[SwitchLi] (22085688): Eng Comp Button (460) -> Once Router 3 (1218) Link[MetaProp] (1114212): Eng Comp Button (460) -> Eng Comp (-2202) Dimensions: 5x0x5 Properties: ObjName : Eng_Comp Scripts : 42 61 73 65 42 75 74 74 6F 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : 10.000000 HUDUse : Eng_Comp Position : (1.00,3.00,13.33) ϴ (H:0° P:0° B:0°) FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SymName : Eng Comp Button RenderAlpha : 0.000000 ModelName : elevbutn Scale : (4.84, 2.27, 7.67) HUDSelect : true Properties via Eng Comp (-2202): DonorType : 0 Properties via COM Plot Items (-2003): Material Tags : Material Metal Properties via Plot Items (-1461): ElevAble : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 QB Set (461) @ (-50.64,38.45,14.08) ϴ (H:0° P:0° B:0°) Ancestry: -> QB Set -> QuestBits -> Traps -> Object Links: Link[MetaProp] (1115694): QB Set (461) -> QB Set (-1450) Dimensions: 4x4x4 Properties: QBVal : 1 QBName : engcom Position : (-50.64,38.45,14.08) ϴ (H:0° P:0° B:0°) Properties via QB Set (-1450): SymName : QB Set Scripts : 54 72 61 70 51 42 53 65 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Floor Hatch (462) @ (-111.80,-84.75,-20.65) ϴ (H:0° P:0° B:0°) Ancestry: -> Floor Hatch -> Doors -> Terrain -> Physical -> Object ... ... -> MatMetal -> Materials -> MetaProperty Links: Link[MetaProp] (1115695): Floor Hatch (462) -> Floor Hatch (-253) Dimensions: 5x5x0 Properties: TransDoor : 01 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 FF FF FF FF FF FF FF FF 00 00 00 00 RotDoor : 00 00 00 00 00 00 00 00 00 00 BE 42 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 00 00 00 00 00 00 C8 41 DA 9B DF C2 60 7F A9 C2 18 2B A5 C1 DA 9B DF C2 DD C9 A9 C2 3E 70 A6 C1 DA 9B DF C2 60 7F A9 C2 18 2B A5 C1 00 00 00 00 00 00 00 00 00 00 02 00 00 00 02 00 00 00 00 00 00 00 01 00 00 00 00 00 8D 43 00 00 00 00 00 00 00 00 PhysAIColl : true Position : (-111.80,-84.75,-20.65) ϴ (H:0° P:0° B:0°) FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : DA 9B DF C2 60 7F A9 C2 18 2B A5 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 3F 8B 15 3E 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 5x5x0 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Floor Hatch (-253): SymName : Floor Hatch DonorType : 0 ModelName : hatch Class Tags : DoorType FloorHatchDoor Properties via Doors (-205): Scripts : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : -20.000000 Z-Bias : 0 BlockFrob : true DoorTimer : 0 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatMetal (-583): Material Tags : Material Metal Tripwire Level (463) @ (-111.74,-84.75,-25.60) ϴ (H:0° P:0° B:0°) Ancestry: -> Tripwire Level -> Tripwire -> Traps -> Object Links: Link[MetaProp] (1115696): Tripwire Level (463) -> Tripwire Level (-2472) Dimensions: 4x4x4 Properties: DestLoc : 12 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-111.74,-84.75,-25.60) ϴ (H:0° P:0° B:0°) CollisionType : No Result PhysState : 4E 7A DF C2 B8 80 A9 C2 F9 C5 CC C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DestLevel : MedSci1 PhysDims : 4x4x4 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 Properties via Tripwire Level (-2472): SymName : Tripwire Level Scripts : 54 72 61 70 54 72 69 70 4C 65 76 65 6C 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 54 72 69 70 77 69 72 65 44 65 62 75 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 DonorType : 0 Properties via Tripwire (-305): TripFlags : Enter | Exit | Player ModelName : tripbox PhysAIColl : true RenderType : Not Rendered Properties via Traps (-304): NetworkCategory : Hosted LandingPoint Marker (464) @ (29.00,-282.00,-36.00) ϴ (H:180° P:0° B:0°) Ancestry: -> Level Start Marker -> Marker -> Object Links: Link[LandingP] (37814280): LandingPoint Marker (464) -> Level Start Marker (1868) Link[LandingP] (37814281): LandingPoint Marker (464) -> Level Start Marker (1872) Link[LandingP] (37814283): LandingPoint Marker (464) -> Level Start Marker (1875) Link[LandingP] (37814282): LandingPoint Marker (464) -> Level Start Marker (1873) Link[MetaProp] (1115697): LandingPoint Marker (464) -> Level Start Marker (-2470) Dimensions: 3x3x3 Properties: SymName : LandingPoint Marker DestLoc : 22 Scale : (0.75, 0.75, 0.75) Position : (29.00,-282.00,-36.00) ϴ (H:180° P:0° B:0°) StartLoc : 22 Properties via Level Start Marker (-2470): DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered EmailTrap: Email:6 (465) @ (37.04,-500.74,-30.00) ϴ (H:0° P:0° B:0°) Ancestry: -> EmailTrap -> DataTraps -> Traps -> Object Links: Link[MetaProp] (1115689): EmailTrap: Email:6 (465) -> EmailTrap (-1097) Dimensions: 4x4x4 Properties: QBVal : 1 QBName : Note_1_3 Position : (37.04,-500.74,-30.00) ϴ (H:0° P:0° B:0°) Logs1 : Email:6 Properties via EmailTrap (-1097): SymName : EmailTrap Scripts : 54 72 61 70 45 6D 61 69 6C 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Patrol Path (467) @ (-15.87,-268.54,-36.50) ϴ (H:0° P:0° B:0°) Ancestry: -> Patrol Path -> Marker -> Object Links: Link[MetaProp] (1114228): Patrol Path (467) -> Patrol Path (-1089) Link[AIPatrol] (50397188): Patrol Path (467) -> Patrol Path (468) Dimensions: 4x4x4 Properties: Position : (-15.87,-268.54,-36.50) ϴ (H:0° P:0° B:0°) Properties via Patrol Path (-1089): SymName : Patrol Path DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Patrol Path (468) @ (-54.58,-269.82,-37.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Patrol Path -> Marker -> Object Links: Link[AIPatrol] (50397189): Patrol Path (468) -> Patrol Path (469) Link[MetaProp] (1115605): Patrol Path (468) -> Patrol Path (-1089) Dimensions: 4x4x4 Properties: Position : (-54.58,-269.82,-37.00) ϴ (H:0° P:0° B:0°) Properties via Patrol Path (-1089): SymName : Patrol Path DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Patrol Path (469) @ (-55.31,-254.61,-37.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Patrol Path -> Marker -> Object Links: Link[AIPatrol] (50397190): Patrol Path (469) -> Patrol Path (470) Link[MetaProp] (1115626): Patrol Path (469) -> Patrol Path (-1089) Dimensions: 4x4x4 Properties: Position : (-55.31,-254.61,-37.00) ϴ (H:0° P:0° B:0°) Properties via Patrol Path (-1089): SymName : Patrol Path DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Patrol Path (470) @ (-68.40,-254.39,-37.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Patrol Path -> Marker -> Object Links: Link[AIPatrol] (50397191): Patrol Path (470) -> Patrol Path (471) Link[MetaProp] (1115622): Patrol Path (470) -> Patrol Path (-1089) Dimensions: 4x4x4 Properties: Position : (-68.40,-254.39,-37.00) ϴ (H:0° P:0° B:0°) Properties via Patrol Path (-1089): SymName : Patrol Path DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Patrol Path (471) @ (-68.55,-200.44,-37.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Patrol Path -> Marker -> Object Links: Link[AIPatrol] (50397192): Patrol Path (471) -> Patrol Path (475) Link[MetaProp] (1115623): Patrol Path (471) -> Patrol Path (-1089) Dimensions: 4x4x4 Properties: Position : (-68.55,-200.44,-37.00) ϴ (H:0° P:0° B:0°) Properties via Patrol Path (-1089): SymName : Patrol Path DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Patrol Path (472) @ (97.84,-184.66,-37.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Patrol Path -> Marker -> Object Links: Link[AIPatrol] (50397194): Patrol Path (472) -> Patrol Path (485) Link[MetaProp] (1115585): Patrol Path (472) -> Patrol Path (-1089) Dimensions: 4x4x4 Properties: Position : (97.84,-184.66,-37.00) ϴ (H:0° P:0° B:0°) Properties via Patrol Path (-1089): SymName : Patrol Path DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Patrol Path (473) @ (15.78,-186.77,-37.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Patrol Path -> Marker -> Object Links: Link[AIPatrol] (50397196): Patrol Path (473) -> Patrol Path (474) Link[MetaProp] (1115578): Patrol Path (473) -> Patrol Path (-1089) Dimensions: 4x4x4 Properties: Position : (15.78,-186.77,-37.00) ϴ (H:0° P:0° B:0°) Properties via Patrol Path (-1089): SymName : Patrol Path DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Patrol Path (474) @ (15.83,-170.65,-37.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Patrol Path -> Marker -> Object Links: Link[MetaProp] (1114293): Patrol Path (474) -> Patrol Path (-1089) Link[AIPatrol] (50397193): Patrol Path (474) -> Patrol Path (479) Dimensions: 4x4x4 Properties: Position : (15.83,-170.65,-37.00) ϴ (H:0° P:0° B:0°) Properties via Patrol Path (-1089): SymName : Patrol Path DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Patrol Path (475) @ (-38.69,-198.46,-37.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Patrol Path -> Marker -> Object Links: Link[AIPatrol] (50397186): Patrol Path (475) -> Patrol Path (476) Link[MetaProp] (1114227): Patrol Path (475) -> Patrol Path (-1089) Dimensions: 4x4x4 Properties: Position : (-38.69,-198.46,-37.00) ϴ (H:0° P:0° B:0°) Properties via Patrol Path (-1089): SymName : Patrol Path DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Patrol Path (476) @ (-34.40,-236.45,-37.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Patrol Path -> Marker -> Object Links: Link[AIPatrol] (50397185): Patrol Path (476) -> Patrol Path (477) Link[MetaProp] (1115598): Patrol Path (476) -> Patrol Path (-1089) Dimensions: 4x4x4 Properties: Position : (-34.40,-236.45,-37.00) ϴ (H:0° P:0° B:0°) Properties via Patrol Path (-1089): SymName : Patrol Path DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Patrol Path (477) @ (-0.20,-237.75,-37.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Patrol Path -> Marker -> Object Links: Link[AIPatrol] (50397184): Patrol Path (477) -> Patrol Path (478) Link[MetaProp] (1115599): Patrol Path (477) -> Patrol Path (-1089) Dimensions: 4x4x4 Properties: Position : (-0.20,-237.75,-37.00) ϴ (H:0° P:0° B:0°) Properties via Patrol Path (-1089): SymName : Patrol Path DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Patrol Path (478) @ (-0.62,-267.34,-36.50) ϴ (H:0° P:0° B:0°) Ancestry: -> Patrol Path -> Marker -> Object Links: Link[AIPatrol] (50397187): Patrol Path (478) -> Patrol Path (467) Link[MetaProp] (1115594): Patrol Path (478) -> Patrol Path (-1089) Dimensions: 4x4x4 Properties: Position : (-0.62,-267.34,-36.50) ϴ (H:0° P:0° B:0°) Properties via Patrol Path (-1089): SymName : Patrol Path DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Patrol Path (479) @ (53.16,-170.50,-37.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Patrol Path -> Marker -> Object Links: Link[AIPatrol] (50397197): Patrol Path (479) -> Patrol Path (480) Link[MetaProp] (1115613): Patrol Path (479) -> Patrol Path (-1089) Dimensions: 4x4x4 Properties: Position : (53.16,-170.50,-37.00) ϴ (H:0° P:0° B:0°) Properties via Patrol Path (-1089): SymName : Patrol Path DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Patrol Path (480) @ (53.33,-114.33,-37.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Patrol Path -> Marker -> Object Links: Link[AIPatrol] (50397198): Patrol Path (480) -> Patrol Path (484) Link[MetaProp] (1115627): Patrol Path (480) -> Patrol Path (-1089) Dimensions: 4x4x4 Properties: Position : (53.33,-114.33,-37.00) ϴ (H:0° P:0° B:0°) Properties via Patrol Path (-1089): SymName : Patrol Path DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Patrol Path (481) @ (7.65,-283.31,-29.57) ϴ (H:0° P:0° B:0°) Ancestry: -> Patrol Path -> Marker -> Object Links: Link[AIPatrol] (50397218): Patrol Path (481) -> Patrol Path (482) Link[MetaProp] (1115574): Patrol Path (481) -> Patrol Path (-1089) Dimensions: 1x1x4 Properties: Position : (7.65,-283.31,-29.57) ϴ (H:0° P:0° B:0°) Scale : (0.25, 0.25, 1.00) Properties via Patrol Path (-1089): SymName : Patrol Path DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Patrol Path (482) @ (-9.60,-283.16,-29.57) ϴ (H:0° P:0° B:0°) Ancestry: -> Patrol Path -> Marker -> Object Links: Link[AIPatrol] (50397219): Patrol Path (482) -> Patrol Path (483) Link[MetaProp] (1115590): Patrol Path (482) -> Patrol Path (-1089) Dimensions: 1x1x4 Properties: Position : (-9.60,-283.16,-29.57) ϴ (H:0° P:0° B:0°) Scale : (0.25, 0.25, 1.00) Properties via Patrol Path (-1089): SymName : Patrol Path DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Patrol Path (483) @ (-9.83,-273.07,-29.57) ϴ (H:0° P:0° B:0°) Ancestry: -> Patrol Path -> Marker -> Object Links: Link[AIPatrol] (50397220): Patrol Path (483) -> Patrol Path (494) Link[MetaProp] (1115644): Patrol Path (483) -> Patrol Path (-1089) Dimensions: 1x1x4 Properties: Position : (-9.83,-273.07,-29.57) ϴ (H:0° P:0° B:0°) Scale : (0.25, 0.25, 1.00) Properties via Patrol Path (-1089): SymName : Patrol Path DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Patrol Path (484) @ (97.33,-114.64,-37.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Patrol Path -> Marker -> Object Links: Link[AIPatrol] (50397195): Patrol Path (484) -> Patrol Path (472) Link[MetaProp] (1115577): Patrol Path (484) -> Patrol Path (-1089) Dimensions: 4x4x4 Properties: Position : (97.33,-114.64,-37.00) ϴ (H:0° P:0° B:0°) Properties via Patrol Path (-1089): SymName : Patrol Path DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Patrol Path (485) @ (83.91,-184.66,-37.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Patrol Path -> Marker -> Object Links: Link[MetaProp] (1115592): Patrol Path (485) -> Patrol Path (-1089) Link[AIPatrol] (50397200): Patrol Path (485) -> Patrol Path (486) Dimensions: 4x4x4 Properties: Position : (83.91,-184.66,-37.00) ϴ (H:0° P:0° B:0°) Properties via Patrol Path (-1089): SymName : Patrol Path DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Patrol Path (486) @ (83.18,-200.55,-37.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Patrol Path -> Marker -> Object Links: Link[MetaProp] (1115580): Patrol Path (486) -> Patrol Path (-1089) Link[AIPatrol] (50397199): Patrol Path (486) -> Patrol Path (489) Dimensions: 4x4x4 Properties: Position : (83.18,-200.55,-37.00) ϴ (H:0° P:0° B:0°) Properties via Patrol Path (-1089): SymName : Patrol Path DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered New Tripwire (487) @ (26.23,-459.47,-30.00) ϴ (H:0° P:0° B:0°) Ancestry: -> New Tripwire -> Tripwire -> Traps -> Object Links: Link[SwitchLi] (22085814): New Tripwire (487) -> Teleport Trap (872) Link[SwitchLi] (22085821): New Tripwire (487) -> Teleport Trap (859) Link[MetaProp] (1115461): New Tripwire (487) -> New Tripwire (-2502) Dimensions: 4x4x4 Properties: PhysState : 96 DD D1 41 90 BB E5 C3 00 00 F0 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 TripFlags : Enter | Exit | Mono | Once | Player PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x4x4 Position : (26.23,-459.47,-30.00) ϴ (H:0° P:0° B:0°) CollisionType : No Result Properties via New Tripwire (-2502): SymName : New Tripwire DonorType : 0 Properties via Tripwire (-305): Scripts : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 54 72 69 70 77 69 72 65 44 65 62 75 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ModelName : tripbox PhysAIColl : true RenderType : Not Rendered Properties via Traps (-304): NetworkCategory : Hosted Patrol Path (489) @ (31.77,-200.09,-37.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Patrol Path -> Marker -> Object Links: Link[AIPatrol] (50397201): Patrol Path (489) -> Patrol Path (490) Link[MetaProp] (1115604): Patrol Path (489) -> Patrol Path (-1089) Dimensions: 4x4x4 Properties: Position : (31.77,-200.09,-37.00) ϴ (H:0° P:0° B:0°) Properties via Patrol Path (-1089): SymName : Patrol Path DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Patrol Path (490) @ (31.65,-187.07,-37.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Patrol Path -> Marker -> Object Links: Link[AIPatrol] (50397202): Patrol Path (490) -> Patrol Path (473) Link[MetaProp] (1115579): Patrol Path (490) -> Patrol Path (-1089) Dimensions: 4x4x4 Properties: Position : (31.65,-187.07,-37.00) ϴ (H:0° P:0° B:0°) Properties via Patrol Path (-1089): SymName : Patrol Path DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Big Nanite Pile (491) @ (-113.75,-106.53,-38.88) ϴ (H:0° P:0° B:0°) Ancestry: -> Big Nanite Pile -> Nanites -> Goodies -> Physical -> Object Links: Link[MetaProp] (1116122): Big Nanite Pile (491) -> Big Nanite Pile (-1591) Dimensions: 2x1x1 Properties: Position : (-113.75,-106.53,-38.88) ϴ (H:0° P:0° B:0°) StackCount : 20 HasRefs : false Properties via Big Nanite Pile (-1591): SymName : Big Nanite Pile DonorType : 0 Properties via Nanites (-85): ObjName : Nanites: "%d nanites." NameType : Stack Count ObjIcon : nan_ic PsiRadar : Powerup ModelName : nanocan StackInc : 10 ObjLookS : FakeNanites Material Tags : Material Glass AutoPickup : true CombineType : nanite ObjShort : Nanites: "%d nanites" PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Goodies (-49): HUDSelect : true Scripts : 4E 56 55 70 67 72 61 64 65 43 68 65 61 74 53 74 6F 70 70 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAIColl : true ElevAble : true FrobInfo : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 InvDims : 01 00 00 00 01 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C Heartbeat : 1000 Patrol Path (494) @ (-8.66,-273.04,-29.57) ϴ (H:0° P:0° B:0°) Ancestry: -> Patrol Path -> Marker -> Object Links: Link[AIPatrol] (50397221): Patrol Path (494) -> Patrol Path (495) Link[MetaProp] (1115639): Patrol Path (494) -> Patrol Path (-1089) Dimensions: 1x1x4 Properties: Position : (-8.66,-273.04,-29.57) ϴ (H:0° P:0° B:0°) Scale : (0.25, 0.25, 1.00) Properties via Patrol Path (-1089): SymName : Patrol Path DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Patrol Path (495) @ (-8.38,-281.98,-29.57) ϴ (H:0° P:0° B:0°) Ancestry: -> Patrol Path -> Marker -> Object Links: Link[AIPatrol] (50397222): Patrol Path (495) -> Patrol Path (499) Link[MetaProp] (1115630): Patrol Path (495) -> Patrol Path (-1089) Dimensions: 1x1x4 Properties: Position : (-8.38,-281.98,-29.57) ϴ (H:0° P:0° B:0°) Scale : (0.25, 0.25, 1.00) Properties via Patrol Path (-1089): SymName : Patrol Path DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Once Tripwire (496) @ (-1.60,-308.33,-31.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Once Tripwire -> Tripwire -> Traps -> Object Links: Link[SwitchLi] (22085825): Once Tripwire (496) -> OGPipeOne (290) Link[MetaProp] (1115595): Once Tripwire (496) -> Once Tripwire (-1550) Dimensions: 4x4x4 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : F5 CC CC BF 2C 2A 9A C3 00 00 F8 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x4x4 Position : (-1.60,-308.33,-31.00) ϴ (H:0° P:0° B:0°) CollisionType : No Result Properties via Once Tripwire (-1550): SymName : Once Tripwire DonorType : 0 TripFlags : Enter | Once | Player Properties via Tripwire (-305): Scripts : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 54 72 69 70 77 69 72 65 44 65 62 75 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ModelName : tripbox PhysAIColl : true RenderType : Not Rendered Properties via Traps (-304): NetworkCategory : Hosted Patrol Path (497) @ (-111.43,54.80,-37.47) ϴ (H:0° P:0° B:0°) Ancestry: -> Patrol Path -> Marker -> Object Links: Link[MetaProp] (1115457): Patrol Path (497) -> Patrol Path (-1089) Link[AIPatrol] (50397231): Patrol Path (497) -> Patrol Path (532) Dimensions: 4x4x4 Properties: Position : (-111.43,54.80,-37.47) ϴ (H:0° P:0° B:0°) Properties via Patrol Path (-1089): SymName : Patrol Path DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Patrol Path (498) @ (89.01,22.39,-52.67) ϴ (H:0° P:0° B:0°) Ancestry: -> Patrol Path -> Marker -> Object Links: Link[AIPatrol] (50397235): Patrol Path (498) -> Patrol Path (541) Link[MetaProp] (1115453): Patrol Path (498) -> Patrol Path (-1089) Dimensions: 1x1x4 Properties: Position : (89.01,22.39,-52.67) ϴ (H:0° P:0° B:0°) Scale : (0.25, 0.25, 1.00) Properties via Patrol Path (-1089): SymName : Patrol Path DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Patrol Path (499) @ (6.48,-282.88,-29.57) ϴ (H:0° P:0° B:0°) Ancestry: -> Patrol Path -> Marker -> Object Links: Link[AIPatrol] (50397217): Patrol Path (499) -> Patrol Path (481) Link[MetaProp] (1115591): Patrol Path (499) -> Patrol Path (-1089) Dimensions: 1x1x4 Properties: Position : (6.48,-282.88,-29.57) ϴ (H:0° P:0° B:0°) Scale : (0.25, 0.25, 1.00) Properties via Patrol Path (-1089): SymName : Patrol Path DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Laser Turret (500) @ (-14.26,-473.09,-29.15) ϴ (H:45° P:0° B:0°) Ancestry: -> Laser Turret -> Turrets -> Stasis Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> MatMetal -> Materials -> MetaProperty ... ... -> ElectroDamp Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Mechanical Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Monsters -> Physical -> Object Links: Link[SwitchLi] (22085714): Laser Turret (500) -> Ecology (447) Link[StimSens] (3212054): Laser Turret (500) -> Incendiary (-388) Link[StimSens] (3211434): Laser Turret (500) -> Droid Fusion (-2753) Link[StimSens] (3211328): Laser Turret (500) -> High Explosive (-376) Link[StimSens] (3212059): Laser Turret (500) -> Stasis (-1486) Link[StimSens] (3211408): Laser Turret (500) -> Standard Impact (-385) Link[StimSens] (3211813): Laser Turret (500) -> EMP (-390) Link[StimSens] (3211424): Laser Turret (500) -> Energy Stim (-373) Link[StimSens] (3211292): Laser Turret (500) -> Electricity (-378) Link[StimSens] (3211931): Laser Turret (500) -> ElectroDampen (-1070) Link[StimSens] (3211754): Laser Turret (500) -> WeaponBash (-3058) Link[StimSens] (3211555): Laser Turret (500) -> Cold (-1145) Link[StimSens] (3211295): Laser Turret (500) -> BashStim (-692) Link[StimSens] (3211416): Laser Turret (500) -> Armor Piercing Impact (-375) Link[MetaProp] (1114737): Laser Turret (500) -> Laser Turret (-168) Dimensions: 3x3x5 Properties: JointPos : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_Device : 00 00 00 00 00 00 00 00 00 00 00 40 CD CC CC 3D 01 00 00 00 0A D7 23 3D 00 00 00 00 PhysAttr : 00 00 00 00 00 50 C3 47 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 AI_Mode : Normal Position : (-14.26,-473.09,-29.15) ϴ (H:45° P:0° B:0°) CollisionType : Bounce PhysState : 13 1D 64 C1 04 8C EC C3 E3 2D E9 C1 00 00 00 00 00 00 00 00 00 00 34 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_Alertness : 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HackDiff : 0F 00 00 00 03 00 00 00 00 00 A0 40 Properties via Laser Turret (-168): DonorType : 0 SymName : Laser Turret MAX_HP : 48 HitPoints : 48 ModelName : tu_l Armor : 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Turrets (-368): PsiRadar : None AI_Hearing : Null Class Tags : CreatureType Turret HackText : TurretHack: "Hack to make turret shoot your foes." Material Tags : Material MetalTarget HUDUse : Turrets Scripts : 73 63 70 54 75 72 72 65 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 NotPullable : true ReqStatsDesc : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 AI_NoGhost : true ReqTechDesc : 04 00 00 00 03 00 00 00 00 00 00 00 03 00 00 00 00 00 00 00 AI_TurnRate : 45.000000 AI_Turret : CD CC CC 3D B8 0B 00 00 00 00 34 42 00 00 C8 42 RepairDiff : 1E 00 00 00 00 00 00 00 00 00 A0 40 AI_VisDesc : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 68 01 00 00 68 01 00 00 64 00 00 00 DC 05 00 00 98 00 00 00 32 00 00 00 64 00 00 00 05 00 00 00 DC 05 00 00 18 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 02 00 00 00 3C 00 00 00 5A 00 00 00 0A 00 00 00 C8 00 00 00 46 00 00 00 40 01 00 00 5A 00 00 00 06 00 00 00 46 00 00 00 00 00 00 00 78 00 00 00 5A 00 00 00 16 00 00 00 78 00 00 00 00 00 00 00 96 00 00 00 46 00 00 00 23 00 00 00 50 00 00 00 20 00 00 00 E6 00 00 00 46 00 00 00 3C 00 00 00 3C 00 00 00 20 00 00 00 E6 00 00 00 6E 00 00 00 50 00 00 00 28 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_VisType : 1 AI : turret Properties via Monsters (-162): HUDSelect : true ShowHP : true AI_ObjAvoid : BashFactor : 0.100000 FrobHandler : Local Only AI_CbtTiming : C4 09 00 00 70 17 00 00 70 17 00 00 80 3E 00 00 BashParams : 00 D0 04 46 00 00 00 00 PickBias : 0.100000 PhysAIColl : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_NCDmRsp : true AI_FreeKnow : 5000 ContainDims : 04 00 00 00 04 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 AutoPickup : true Heartbeat : 1000 Wear Goggles and Rubbers (508) @ (-104.02,-103.23,-33.19) ϴ (H:0° P:0° B:0°) Ancestry: -> Wear Goggles and Rubbers -> Warnings -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114622): Wear Goggles and Rubbers (508) -> Wear Goggles and Rubbers (-950) Dimensions: 0x3x3 Properties: Position : (-104.02,-103.23,-33.19) ϴ (H:0° P:0° B:0°) Scale : (1.00, 0.75, 0.75) Properties via Wear Goggles and Rubbers (-950): SymName : Wear Goggles and Rubbers ModelName : s_wear DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Chair #2 (509) @ (-117.02,-103.17,-39.80) ϴ (H:31° P:90° B:0°) Ancestry: -> Chair #2 -> Chairs -> AI Avoid -> AI Utility -> MetaProperty ... ... -> Furniture -> Decorative -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1114621): Chair #2 (509) -> Chair #2 (-116) Dimensions: 2x2x4 Properties: PhysState : 9C 0A EA C2 9F 54 CE C2 33 33 1F C2 00 00 00 00 00 00 B4 42 00 C3 FF 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (-117.02,-103.17,-39.80) ϴ (H:31° P:90° B:0°) PhysControl : 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Chair #2 (-116): SymName : Chair #2 ObjName : Chair_p2: "A chair." ModelName : chair01 DonorType : 0 Properties via Chairs (-113): Immobile : false Class Tags : DeviceType MetalSm Properties via AI Avoid (-4036): AI_ObjAvoid : PhysAIColl : false Properties via Furniture (-98): Material Tags : Material Plasticrete Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Elevator Tripwire (512) @ (23.00,-282.00,-39.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Elevator Tripwire -> Traps -> Object Links: Link[SwitchLi] (22085652): Elevator Tripwire (512) -> Double Elevator Door (1098) Link[SwitchLi] (22085649): Elevator Tripwire (512) -> Double Elevator Door (1261) Link[SwitchLi] (22085650): Elevator Tripwire (512) -> Double Elevator Door (1262) Link[SwitchLi] (22085651): Elevator Tripwire (512) -> Double Elevator Door (1260) Link[MetaProp] (1114891): Elevator Tripwire (512) -> Elevator Tripwire (-4666) Dimensions: 5x5x5 Properties: Scripts : 73 63 70 45 6C 65 76 61 74 6F 72 48 65 6C 70 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (23.00,-282.00,-39.00) ϴ (H:0° P:0° B:0°) CollisionType : No Result PhysState : 00 00 B8 41 00 00 8D C3 00 00 1C C2 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 5x5x5 Scale : (1.25, 1.25, 1.25) PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 Properties via Elevator Tripwire (-4666): SymName : Elevator Tripwire DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Comp-Pad (513) @ (-114.20,-106.39,-37.42) ϴ (H:180° P:0° B:342°) Ancestry: -> Comp-Pad -> Tech -> Decorative -> Physical -> Object ... ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty Links: Link[StimSens] (3211495): Comp-Pad (513) -> WeaponBash (-3058) Link[StimSens] (3211873): Comp-Pad (513) -> Cold (-1145) Link[StimSens] (3211625): Comp-Pad (513) -> Standard Impact (-385) Link[StimSens] (3211675): Comp-Pad (513) -> High Explosive (-376) Link[StimSens] (3211768): Comp-Pad (513) -> Energy Stim (-373) Link[StimSens] (3211876): Comp-Pad (513) -> Electricity (-378) Link[StimSens] (3211879): Comp-Pad (513) -> Psi Stim (-389) Link[StimSens] (3211687): Comp-Pad (513) -> Droid Fusion (-2753) Link[StimSens] (3211696): Comp-Pad (513) -> Incendiary (-388) Link[StimSens] (3211804): Comp-Pad (513) -> Armor Piercing Impact (-375) Link[MetaProp] (1114623): Comp-Pad (513) -> Comp-Pad (-1127) Dimensions: 2x1x1 Properties: Immobile : true PhysState : B1 65 E4 C2 DB C5 D4 C2 14 AE 15 C2 B0 49 AB 43 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 2x1x2 Position : (-114.20,-106.39,-37.42) ϴ (H:180° P:0° B:342°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Comp-Pad (-1127): SymName : Comp-Pad ModelName : compad DonorType : 0 Properties via Tech (-505): Material Tags : Material Metal ShowHP : false HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Blood Splatter Medium (514) @ (0.15,-288.98,-41.50) ϴ (H:0° P:270° B:0°) Ancestry: -> Blood Splatter Medium -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114632): Blood Splatter Medium (514) -> Blood Splatter Medium (-857) Dimensions: 0x6x6 Properties: Position : (0.15,-288.98,-41.50) ϴ (H:0° P:270° B:0°) Properties via Blood Splatter Medium (-857): SymName : Blood Splatter Medium ModelName : blood02 DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Voodoo Card (515) @ (13.53,-276.99,-86.26) ϴ (H:0° P:90° B:60°) Ancestry: -> Voodoo Card -> Items -> Decorative -> Physical -> Object ... ... -> Disable -> Misc Metaprops -> MetaProperty Links: Link[MetaProp] (1114895): Voodoo Card (515) -> Voodoo Card (-4657) Dimensions: 0x1x1 Properties: ExtraLight : 9A 99 19 3E 01 00 00 00 Position : (13.53,-276.99,-86.26) ϴ (H:0° P:90° B:60°) Properties via Voodoo Card (-4657): SymName : Voodoo Card ModelName : voodoo DonorType : 0 Properties via Items (-90): HUDSelect : true Scripts : 4E 56 55 70 67 72 61 64 65 43 68 65 61 74 53 74 6F 70 70 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : 0.000000 PhysAIColl : true ElevAble : true Recycle : 1 InvDims : 01 00 00 00 01 00 00 00 Material Tags : Material Glass FrobInfo : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Blood Splatter Medium (516) @ (-2.60,-289.98,-41.49) ϴ (H:45° P:270° B:0°) Ancestry: -> Blood Splatter Medium -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114633): Blood Splatter Medium (516) -> Blood Splatter Medium (-857) Dimensions: 0x6x6 Properties: Position : (-2.60,-289.98,-41.49) ϴ (H:45° P:270° B:0°) Properties via Blood Splatter Medium (-857): SymName : Blood Splatter Medium ModelName : blood02 DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Fuel Flow Cover (518) @ (-29.45,-4.00,-10.25) ϴ (H:90° P:0° B:0°) Ancestry: -> Fuel Flow Cover -> Terrain -> Physical -> Object Links: Link[MetaProp] (1114884): Fuel Flow Cover (518) -> Fuel Flow Cover (-4686) Dimensions: 3x0x13 Properties: Position : (-29.45,-4.00,-10.25) ϴ (H:90° P:0° B:0°) Scale : (0.75, 1.00, 0.75) Properties via Fuel Flow Cover (-4686): SymName : Fuel Flow Cover ModelName : engc DonorType : 0 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Fuel Flow Cover (519) @ (-29.45,-4.00,16.75) ϴ (H:90° P:0° B:0°) Ancestry: -> Fuel Flow Cover -> Terrain -> Physical -> Object Links: Link[MetaProp] (1114979): Fuel Flow Cover (519) -> Fuel Flow Cover (-4686) Dimensions: 3x0x13 Properties: Position : (-29.45,-4.00,16.75) ϴ (H:90° P:0° B:0°) Scale : (0.75, 1.00, 0.75) Properties via Fuel Flow Cover (-4686): SymName : Fuel Flow Cover ModelName : engc DonorType : 0 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Amber Light (520) @ (-85.00,-79.00,-32.74) ϴ (H:0° P:0° B:0°) Ancestry: -> Amber Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1116100): Amber Light (520) -> Amber Light (-1771) Dimensions: 0x3x0 Properties: Immobile : false Light : 00 00 16 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 48 42 00 00 00 00 00 00 00 00 Position : (-85.00,-79.00,-32.74) ϴ (H:0° P:0° B:0°) LightColor : 5C 8F 42 3E 9A 99 59 3F Properties via Amber Light (-1771): SymName : Amber Light DonorType : 0 ModelName : lite_f2 Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Headless Corpse (521) @ (-5.20,-290.89,-41.07) ϴ (H:209° P:348° B:0°) Ancestry: -> Headless Corpse -> Old Corpses -> Human Corpses -> Corpses -> Physical -> Object ... ... -> MatFlesh -> Materials -> MetaProperty Links: Link[FlowCont] (19988508): Headless Corpse (521) -> Speed Boost (1434) Link[FlowCont] (19988507): Headless Corpse (521) -> 20 Nanites (1430) Link[Contains] (10551322): Headless Corpse (521) -> 20 Nanites (1430) Link[MetaProp] (1114631): Headless Corpse (521) -> Headless Corpse (-1009) Dimensions: 7x7x3 Properties: CretPose : 01 00 00 00 64 65 61 64 33 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 01 00 00 00 Creature : Humanoid Position : (-5.20,-290.89,-41.07) ϴ (H:209° P:348° B:0°) ?Puppet? : A4 D8 5A 00 09 02 00 00 00 00 00 00 68 E2 8C 1F Properties via Headless Corpse (-1009): SymName : Headless Corpse ModelName : headle DonorType : 0 Properties via Human Corpses (-503): ObjName : HumanCorpses: "A corpse." PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HUDUse : human_corpses: "Search corpse" ObjShort : Human_Corpses PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Corpses (-379): HUDSelect : true Scripts : 43 6F 6E 74 61 69 6E 65 72 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : 0.500000 FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 FrobHandler : Local Only NonPhysCreature : true ContainDims : 04 00 00 00 04 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatFlesh (-584): Material Tags : Material Flesh Laser Turret (522) @ (15.27,-472.30,-29.15) ϴ (H:135° P:0° B:0°) Ancestry: -> Laser Turret -> Turrets -> Stasis Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> MatMetal -> Materials -> MetaProperty ... ... -> ElectroDamp Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Mechanical Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Monsters -> Physical -> Object Links: Link[SwitchLi] (22085715): Laser Turret (522) -> Ecology (447) Link[StimSens] (3211433): Laser Turret (522) -> Droid Fusion (-2753) Link[StimSens] (3211327): Laser Turret (522) -> High Explosive (-376) Link[StimSens] (3211700): Laser Turret (522) -> Cold (-1145) Link[StimSens] (3211407): Laser Turret (522) -> Standard Impact (-385) Link[StimSens] (3211288): Laser Turret (522) -> Electricity (-378) Link[StimSens] (3211935): Laser Turret (522) -> ElectroDampen (-1070) Link[StimSens] (3212058): Laser Turret (522) -> Stasis (-1486) Link[StimSens] (3211753): Laser Turret (522) -> WeaponBash (-3058) Link[StimSens] (3211289): Laser Turret (522) -> Energy Stim (-373) Link[StimSens] (3211816): Laser Turret (522) -> EMP (-390) Link[StimSens] (3211415): Laser Turret (522) -> BashStim (-692) Link[StimSens] (3211291): Laser Turret (522) -> Armor Piercing Impact (-375) Link[StimSens] (3212053): Laser Turret (522) -> Incendiary (-388) Link[MetaProp] (1114735): Laser Turret (522) -> Laser Turret (-168) Dimensions: 3x3x5 Properties: JointPos : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_Device : 00 00 00 00 00 00 00 00 00 00 00 40 CD CC CC 3D 01 00 00 00 0A D7 23 3D 00 00 00 00 PhysAttr : 00 00 00 00 00 50 C3 47 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 AI_Mode : Normal Position : (15.27,-472.30,-29.15) ϴ (H:135° P:0° B:0°) CollisionType : Bounce PhysState : 0C 63 74 41 D2 26 EC C3 E3 2D E9 C1 00 00 00 00 00 00 00 00 00 00 07 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_Alertness : 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HackDiff : 0F 00 00 00 03 00 00 00 00 00 A0 40 Properties via Laser Turret (-168): DonorType : 0 SymName : Laser Turret MAX_HP : 48 HitPoints : 48 ModelName : tu_l Armor : 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Turrets (-368): PsiRadar : None AI_Hearing : Null Class Tags : CreatureType Turret HackText : TurretHack: "Hack to make turret shoot your foes." Material Tags : Material MetalTarget HUDUse : Turrets Scripts : 73 63 70 54 75 72 72 65 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 NotPullable : true ReqStatsDesc : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 AI_NoGhost : true ReqTechDesc : 04 00 00 00 03 00 00 00 00 00 00 00 03 00 00 00 00 00 00 00 AI_TurnRate : 45.000000 AI_Turret : CD CC CC 3D B8 0B 00 00 00 00 34 42 00 00 C8 42 RepairDiff : 1E 00 00 00 00 00 00 00 00 00 A0 40 AI_VisDesc : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 68 01 00 00 68 01 00 00 64 00 00 00 DC 05 00 00 98 00 00 00 32 00 00 00 64 00 00 00 05 00 00 00 DC 05 00 00 18 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 02 00 00 00 3C 00 00 00 5A 00 00 00 0A 00 00 00 C8 00 00 00 46 00 00 00 40 01 00 00 5A 00 00 00 06 00 00 00 46 00 00 00 00 00 00 00 78 00 00 00 5A 00 00 00 16 00 00 00 78 00 00 00 00 00 00 00 96 00 00 00 46 00 00 00 23 00 00 00 50 00 00 00 20 00 00 00 E6 00 00 00 46 00 00 00 3C 00 00 00 3C 00 00 00 20 00 00 00 E6 00 00 00 6E 00 00 00 50 00 00 00 28 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_VisType : 1 AI : turret Properties via Monsters (-162): HUDSelect : true ShowHP : true AI_ObjAvoid : BashFactor : 0.100000 FrobHandler : Local Only AI_CbtTiming : C4 09 00 00 70 17 00 00 70 17 00 00 80 3E 00 00 BashParams : 00 D0 04 46 00 00 00 00 PickBias : 0.100000 PhysAIColl : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_NCDmRsp : true AI_FreeKnow : 5000 ContainDims : 04 00 00 00 04 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 AutoPickup : true Heartbeat : 1000 QB Filter (523) @ (24.00,-500.00,-30.00) ϴ (H:0° P:0° B:0°) Ancestry: -> QB Filter -> QuestBits -> Traps -> Object Links: Link[SwitchLi] (22085727): QB Filter (523) -> Once Router 2 (287) Link[MetaProp] (1114931): QB Filter (523) -> QB Filter (-1892) Dimensions: 4x4x4 Properties: Position : (24.00,-500.00,-30.00) ϴ (H:0° P:0° B:0°) QBName : CircuitBoardPlaced Properties via QB Filter (-1892): SymName : QB Filter Scripts : 54 72 61 70 51 42 46 69 6C 74 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Chem #2: Vanadium (V) (524) @ (129.54,-143.22,-36.87) ϴ (H:180° P:0° B:0°) Ancestry: -> Chem #2 -> Chemicals -> Goodies -> Physical -> Object Links: Link[MetaProp] (1115985): Chem #2: Vanadium (V) (524) -> Chem #2 (-139) Dimensions: 1x1x1 Properties: PhysState : 0B 8B 01 43 B2 37 0F C3 0C 7D 13 C2 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (129.54,-143.22,-36.87) ϴ (H:180° P:0° B:0°) PhysControl : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Chem #2 (-139): SymName : Chem #2 ObjIcon : vicon CombineType : Chem #2 DonorType : 0 ModelName : V ObjShort : Chem_p2: "Vanadium (V)" ObjName : Chem_p2: "A small quantity of Vanadium (V)." Properties via Chemicals (-128): Scripts : 43 68 65 6D 69 63 61 6C 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 StackCount : 1 FrobInfo : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Plasticrete ObjLookS : chemicals InvCursor : Chemical: "Use to apply to current research" Properties via Goodies (-49): HUDSelect : true PhysAIColl : true ElevAble : true InvDims : 01 00 00 00 01 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Chem #2: Vanadium (V) (525) @ (128.23,-143.22,-36.87) ϴ (H:180° P:0° B:0°) Ancestry: -> Chem #2 -> Chemicals -> Goodies -> Physical -> Object Links: Link[MetaProp] (1115986): Chem #2: Vanadium (V) (525) -> Chem #2 (-139) Dimensions: 1x1x1 Properties: PhysState : 0B 3B 00 43 B2 37 0F C3 0C 7D 13 C2 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (128.23,-143.22,-36.87) ϴ (H:180° P:0° B:0°) PhysControl : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Chem #2 (-139): SymName : Chem #2 ObjIcon : vicon CombineType : Chem #2 DonorType : 0 ModelName : V ObjShort : Chem_p2: "Vanadium (V)" ObjName : Chem_p2: "A small quantity of Vanadium (V)." Properties via Chemicals (-128): Scripts : 43 68 65 6D 69 63 61 6C 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 StackCount : 1 FrobInfo : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Plasticrete ObjLookS : chemicals InvCursor : Chemical: "Use to apply to current research" Properties via Goodies (-49): HUDSelect : true PhysAIColl : true ElevAble : true InvDims : 01 00 00 00 01 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Cut Head (526) @ (-0.12,-291.64,-40.80) ϴ (H:59° P:90° B:90°) Ancestry: -> Cut Head -> Gore -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114625): Cut Head (526) -> Cut Head (-916) Dimensions: 0x1x1 Properties: PhysState : 10 1C F6 BD 18 D2 91 C3 6A 30 23 C2 00 00 B4 42 00 00 B4 42 80 BE 6D 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (-0.12,-291.64,-40.80) ϴ (H:59° P:90° B:90°) PhysControl : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Cut Head (-916): SymName : Cut Head ModelName : head5 DonorType : 0 Properties via Gore (-197): Scripts : 43 65 6E 73 6F 72 4D 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Flesh Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Patrol Path (527) @ (-24.93,-31.71,13.02) ϴ (H:0° P:0° B:0°) Ancestry: -> Patrol Path -> Marker -> Object Links: Link[AIPatrol] (50397227): Patrol Path (527) -> Patrol Path (559) Link[MetaProp] (1115432): Patrol Path (527) -> Patrol Path (-1089) Dimensions: 2x2x4 Properties: Position : (-24.93,-31.71,13.02) ϴ (H:0° P:0° B:0°) Scale : (0.50, 0.50, 1.00) Properties via Patrol Path (-1089): SymName : Patrol Path DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Chem #7: Californium (Cf) (528) @ (134.77,-143.22,-36.87) ϴ (H:180° P:0° B:0°) Ancestry: -> Chem #7 -> Chemicals -> Goodies -> Physical -> Object Links: Link[MetaProp] (1115542): Chem #7: Californium (Cf) (528) -> Chem #7 (-144) Dimensions: 1x1x1 Properties: PhysState : 43 C6 06 43 6C 37 0F C3 0C 7D 13 C2 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (134.77,-143.22,-36.87) ϴ (H:180° P:0° B:0°) PhysControl : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Chem #7 (-144): SymName : Chem #7 ObjIcon : cficon CombineType : Chem #7 DonorType : 0 ModelName : Cf ObjShort : Chem_p7: "Californium (Cf)" ObjName : Chem_p7: "A small quantity of Californium (Cf)." Properties via Chemicals (-128): Scripts : 43 68 65 6D 69 63 61 6C 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 StackCount : 1 FrobInfo : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Plasticrete ObjLookS : chemicals InvCursor : Chemical: "Use to apply to current research" Properties via Goodies (-49): HUDSelect : true PhysAIColl : true ElevAble : true InvDims : 01 00 00 00 01 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Patrol Path (529) @ (-70.86,-50.21,-37.47) ϴ (H:0° P:0° B:0°) Ancestry: -> Patrol Path -> Marker -> Object Links: Link[AIPatrol] (50397229): Patrol Path (529) -> Patrol Path (530) Link[MetaProp] (1115572): Patrol Path (529) -> Patrol Path (-1089) Dimensions: 4x4x4 Properties: Position : (-70.86,-50.21,-37.47) ϴ (H:0° P:0° B:0°) Properties via Patrol Path (-1089): SymName : Patrol Path DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Patrol Path (530) @ (-112.66,-50.03,-37.47) ϴ (H:0° P:0° B:0°) Ancestry: -> Patrol Path -> Marker -> Object Links: Link[AIPatrol] (50397230): Patrol Path (530) -> Patrol Path (497) Link[MetaProp] (1115526): Patrol Path (530) -> Patrol Path (-1089) Dimensions: 4x4x4 Properties: Position : (-112.66,-50.03,-37.47) ϴ (H:0° P:0° B:0°) Properties via Patrol Path (-1089): SymName : Patrol Path DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Patrol Path (531) @ (-21.98,-32.09,13.02) ϴ (H:0° P:0° B:0°) Ancestry: -> Patrol Path -> Marker -> Object Links: Link[AIPatrol] (50397228): Patrol Path (531) -> Patrol Path (565) Link[MetaProp] (1115433): Patrol Path (531) -> Patrol Path (-1089) Dimensions: 2x2x4 Properties: Position : (-21.98,-32.09,13.02) ϴ (H:0° P:0° B:0°) Scale : (0.50, 0.50, 1.00) Properties via Patrol Path (-1089): SymName : Patrol Path DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Patrol Path (532) @ (-71.45,55.52,-37.47) ϴ (H:0° P:0° B:0°) Ancestry: -> Patrol Path -> Marker -> Object Links: Link[MetaProp] (1115479): Patrol Path (532) -> Patrol Path (-1089) Link[AIPatrol] (50397232): Patrol Path (532) -> Patrol Path (529) Dimensions: 4x4x4 Properties: Position : (-71.45,55.52,-37.47) ϴ (H:0° P:0° B:0°) Properties via Patrol Path (-1089): SymName : Patrol Path DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Chem #7: Californium (Cf) (533) @ (133.44,-143.22,-36.87) ϴ (H:180° P:0° B:0°) Ancestry: -> Chem #7 -> Chemicals -> Goodies -> Physical -> Object Links: Link[MetaProp] (1115475): Chem #7: Californium (Cf) (533) -> Chem #7 (-144) Dimensions: 1x1x1 Properties: PhysState : FC 70 05 43 BF 37 0F C3 0C 7D 13 C2 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (133.44,-143.22,-36.87) ϴ (H:180° P:0° B:0°) PhysControl : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Chem #7 (-144): SymName : Chem #7 ObjIcon : cficon CombineType : Chem #7 DonorType : 0 ModelName : Cf ObjShort : Chem_p7: "Californium (Cf)" ObjName : Chem_p7: "A small quantity of Californium (Cf)." Properties via Chemicals (-128): Scripts : 43 68 65 6D 69 63 61 6C 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 StackCount : 1 FrobInfo : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Plasticrete ObjLookS : chemicals InvCursor : Chemical: "Use to apply to current research" Properties via Goodies (-49): HUDSelect : true PhysAIColl : true ElevAble : true InvDims : 01 00 00 00 01 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Experience Trap (534) @ (22.00,82.00,-29.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Experience Trap -> Traps -> Object Links: Link[MetaProp] (1115741): Experience Trap (534) -> Experience Trap (-1725) Dimensions: 4x4x4 Properties: ObjSoundName : Position : (22.00,82.00,-29.00) ϴ (H:0° P:0° B:0°) ExP : 10 Properties via Experience Trap (-1725): SymName : Experience Trap Scripts : 54 72 61 70 45 58 50 4F 6E 63 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Amber Light (535) @ (-85.00,-97.00,-32.74) ϴ (H:0° P:0° B:0°) Ancestry: -> Amber Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1116078): Amber Light (535) -> Amber Light (-1771) Dimensions: 0x3x0 Properties: Immobile : false Light : 00 00 16 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 48 42 00 00 00 00 00 00 00 00 Position : (-85.00,-97.00,-32.74) ϴ (H:0° P:0° B:0°) LightColor : 5C 8F 42 3E 9A 99 59 3F Properties via Amber Light (-1771): SymName : Amber Light DonorType : 0 ModelName : lite_f2 Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 RadKey Card (536) @ (131.05,-145.46,-37.31) ϴ (H:264° P:90° B:0°) Ancestry: -> RadKey Card -> ENG Plot Items -> Plot Items -> Physical -> Object Links: Link[MetaProp] (1115742): RadKey Card (536) -> RadKey Card (-1485) Dimensions: 0x1x1 Properties: ObjName : engcard4 HUDSelect : true PhysState : C8 0D 03 43 16 76 11 C3 58 38 15 C2 00 00 00 00 00 00 B4 42 70 0B 84 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 09 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (131.05,-145.46,-37.31) ϴ (H:264° P:90° B:0°) PhysControl : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via RadKey Card (-1485): ObjIcon : icn_circ FrobInfo : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 SymName : RadKey Card DonorType : 0 Material Tags : Material Plasticrete ModelName : circuit ObjShort : RadKeyCard: "Circuit Board" Properties via Plot Items (-1461): ElevAble : true Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Patrol Path (537) @ (97.22,-38.48,-52.67) ϴ (H:0° P:0° B:0°) Ancestry: -> Patrol Path -> Marker -> Object Links: Link[AIPatrol] (50397233): Patrol Path (537) -> Patrol Path (540) Link[MetaProp] (1115474): Patrol Path (537) -> Patrol Path (-1089) Dimensions: 1x1x4 Properties: Position : (97.22,-38.48,-52.67) ϴ (H:0° P:0° B:0°) Scale : (0.25, 0.25, 1.00) Properties via Patrol Path (-1089): SymName : Patrol Path DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Fuel Flow Cover (538) @ (-29.45,-4.00,3.25) ϴ (H:90° P:0° B:0°) Ancestry: -> Fuel Flow Cover -> Terrain -> Physical -> Object Links: Link[MetaProp] (1114882): Fuel Flow Cover (538) -> Fuel Flow Cover (-4686) Dimensions: 3x0x13 Properties: Position : (-29.45,-4.00,3.25) ϴ (H:90° P:0° B:0°) Scale : (0.75, 1.00, 0.75) Properties via Fuel Flow Cover (-4686): SymName : Fuel Flow Cover ModelName : engc DonorType : 0 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Midwifepath1 (539) @ (-10.26,-353.14,-89.82) ϴ (H:0° P:0° B:0°) Ancestry: -> Marker -> Object Links: Link[MetaProp] (1115713): Midwifepath1 (539) -> Marker (-327) Dimensions: 4x4x4 Properties: SymName : Midwifepath1 Position : (-10.26,-353.14,-89.82) ϴ (H:0° P:0° B:0°) Properties via Marker (-327): NetworkCategory : Hosted DonorType : 0 RenderType : Not Rendered Patrol Path (540) @ (89.01,-38.52,-52.67) ϴ (H:0° P:0° B:0°) Ancestry: -> Patrol Path -> Marker -> Object Links: Link[AIPatrol] (50397234): Patrol Path (540) -> Patrol Path (498) Link[MetaProp] (1115571): Patrol Path (540) -> Patrol Path (-1089) Dimensions: 1x1x4 Properties: Position : (89.01,-38.52,-52.67) ϴ (H:0° P:0° B:0°) Scale : (0.25, 0.25, 1.00) Properties via Patrol Path (-1089): SymName : Patrol Path DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Patrol Path (541) @ (96.20,22.66,-52.67) ϴ (H:0° P:0° B:0°) Ancestry: -> Patrol Path -> Marker -> Object Links: Link[MetaProp] (1115480): Patrol Path (541) -> Patrol Path (-1089) Link[AIPatrol] (50397236): Patrol Path (541) -> Patrol Path (537) Dimensions: 1x1x4 Properties: Position : (96.20,22.66,-52.67) ϴ (H:0° P:0° B:0°) Scale : (0.25, 0.25, 1.00) Properties via Patrol Path (-1089): SymName : Patrol Path DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Chem #9: Osmium (Os) (542) @ (132.12,-143.21,-36.87) ϴ (H:180° P:0° B:0°) Ancestry: -> Chem #9 -> Chemicals -> Goodies -> Physical -> Object Links: Link[MetaProp] (1115458): Chem #9: Osmium (Os) (542) -> Chem #9 (-138) Dimensions: 1x1x1 Properties: PhysState : 16 1F 04 43 B5 36 0F C3 0C 7D 13 C2 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (132.12,-143.21,-36.87) ϴ (H:180° P:0° B:0°) PhysControl : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Chem #9 (-138): SymName : Chem #9 ObjIcon : osicon CombineType : Chem #9 DonorType : 0 ModelName : Os ObjShort : Chem_p9: "Osmium (Os)" ObjName : Chem_p9: "A small quantity of Osmium (Os)." Properties via Chemicals (-128): Scripts : 43 68 65 6D 69 63 61 6C 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 StackCount : 1 FrobInfo : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Plasticrete ObjLookS : chemicals InvCursor : Chemical: "Use to apply to current research" Properties via Goodies (-49): HUDSelect : true PhysAIColl : true ElevAble : true InvDims : 01 00 00 00 01 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Chem #12: Cesium (Cs) (543) @ (130.83,-143.22,-36.87) ϴ (H:180° P:0° B:0°) Ancestry: -> Chem #12 -> Chemicals -> Goodies -> Physical -> Object Links: Link[MetaProp] (1115459): Chem #12: Cesium (Cs) (543) -> Chem #12 (-129) Dimensions: 1x1x1 Properties: PhysState : 00 D4 02 43 56 38 0F C3 0C 7D 13 C2 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (130.83,-143.22,-36.87) ϴ (H:180° P:0° B:0°) PhysControl : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Chem #12 (-129): SymName : Chem #12 ObjIcon : csicon CombineType : Chem #12 DonorType : 0 ModelName : Cs ObjShort : Chem_p12: "Cesium (Cs)" ObjName : Chem_p12: "A small quantity of Cesium (Cs)." Properties via Chemicals (-128): Scripts : 43 68 65 6D 69 63 61 6C 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 StackCount : 1 FrobInfo : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Plasticrete ObjLookS : chemicals InvCursor : Chemical: "Use to apply to current research" Properties via Goodies (-49): HUDSelect : true PhysAIColl : true ElevAble : true InvDims : 01 00 00 00 01 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Chem #16: Technetium (Tc) (544) @ (126.89,-143.21,-36.87) ϴ (H:180° P:0° B:0°) Ancestry: -> Chem #16 -> Chemicals -> Goodies -> Physical -> Object Links: Link[MetaProp] (1115452): Chem #16: Technetium (Tc) (544) -> Chem #16 (-131) Dimensions: 1x1x1 Properties: PhysState : ED C5 FD 42 B1 36 0F C3 0C 7D 13 C2 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (126.89,-143.21,-36.87) ϴ (H:180° P:0° B:0°) PhysControl : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Chem #16 (-131): SymName : Chem #16 ObjIcon : tcicon CombineType : Chem #16 DonorType : 0 ModelName : Tc ObjShort : Chem_p16: "Technetium (Tc)" ObjName : Chem_p16: "A small quantity of Technetium (Tc)." Properties via Chemicals (-128): Scripts : 43 68 65 6D 69 63 61 6C 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 StackCount : 1 FrobInfo : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Plasticrete ObjLookS : chemicals InvCursor : Chemical: "Use to apply to current research" Properties via Goodies (-49): HUDSelect : true PhysAIColl : true ElevAble : true InvDims : 01 00 00 00 01 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Desk #1 (545) @ (-114.12,-106.75,-39.62) ϴ (H:180° P:0° B:0°) Ancestry: -> Desk #1 -> Usable Containers -> Functional -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[FlowCont] (19988491): Desk #1 (545) -> Med Patch (1318) Link[FlowCont] (19988565): Desk #1 (545) -> Big Nanite Pile (491) Link[FlowCont] (19988577): Desk #1 (545) -> Pipe 16x1 (419) Link[FlowCont] (19988582): Desk #1 (545) -> Swinekeeper (1935) Link[FlowCont] (19988583): Desk #1 (545) -> Audio Log: Log:1 (1398) Link[Contains] (10551395): Desk #1 (545) -> Big Nanite Pile (491) Link[Contains] (10551398): Desk #1 (545) -> Audio Log: Log:1 (1398) Link[Contains] (10551307): Desk #1 (545) -> Med Patch (1318) Link[Contains] (10551402): Desk #1 (545) -> Swinekeeper (1935) Link[MetaProp] (1114620): Desk #1 (545) -> Desk #1 (-119) Dimensions: 8x4x3 Properties: StackCount : 20 Position : (-114.12,-106.75,-39.62) ϴ (H:180° P:0° B:0°) Properties via Desk #1 (-119): SymName : Desk #1 HUDUse : Desk DonorType : 0 ModelName : desk05 ObjName : Desk_p1: "A desk." Properties via Usable Containers (-118): Scripts : 63 6F 6E 74 61 69 6E 65 72 73 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ContainDims : 04 00 00 00 04 00 00 00 Material Tags : Material Metal PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 FrobHandler : Local Only PhysType : 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Functional (-112): PickBias : 0.250000 HUDSelect : true Immobile : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Pipe 24x2 (546) @ (4.31,-319.58,-22.00) ϴ (H:0° P:90° B:0°) Ancestry: -> Pipe 24x2 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115530): Pipe 24x2 (546) -> Pipe 24x2 (-1090) Dimensions: 2x2x24 Properties: PhysState : 99 FC 89 40 06 CA 9F C3 8A 03 B0 C1 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 2x1x24 Position : (4.31,-319.58,-22.00) ϴ (H:0° P:90° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Pipe 24x2 (-1090): SymName : Pipe 24x2 ModelName : pipe5 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Chem #5: Yttrium (Y) (547) @ (121.77,-129.76,-36.88) ϴ (H:0° P:0° B:0°) Ancestry: -> Chem #5 -> Chemicals -> Goodies -> Physical -> Object Links: Link[MetaProp] (1115443): Chem #5: Yttrium (Y) (547) -> Chem #5 (-135) Dimensions: 1x1x1 Properties: PhysState : 5E 88 F3 42 C6 C3 01 C3 3C 81 13 C2 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (121.77,-129.76,-36.88) ϴ (H:0° P:0° B:0°) PhysControl : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Chem #5 (-135): SymName : Chem #5 ObjIcon : yticon CombineType : Chem #5 DonorType : 0 ModelName : Yt ObjShort : Chem_p5: "Yttrium (Y)" ObjName : Chem_p5: "A small quantity of Yttrium (Y)." Properties via Chemicals (-128): Scripts : 43 68 65 6D 69 63 61 6C 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 StackCount : 1 FrobInfo : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Plasticrete ObjLookS : chemicals InvCursor : Chemical: "Use to apply to current research" Properties via Goodies (-49): HUDSelect : true PhysAIColl : true ElevAble : true InvDims : 01 00 00 00 01 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Marker (548) @ (-0.16,-288.74,-93.02) ϴ (H:0° P:0° B:0°) Ancestry: -> Marker -> Object Links: Link[MetaProp] (1115714): Marker (548) -> Marker (-327) Dimensions: 0x0x0 Properties: ModelName : gooshot Position : (-0.16,-288.74,-93.02) ϴ (H:0° P:0° B:0°) RenderType : Not Rendered Properties via Marker (-327): SymName : Marker NetworkCategory : Hosted DonorType : 0 Patrolling (549) @ (9.73,-336.71,-27.00) ϴ (H:225° P:0° B:0°) Ancestry: -> Patrolling -> AI States -> MetaProperty -> Marker -> Object Links: Link[MetaProp] (1115675): Patrolling (549) -> Patrolling (-1952) Link[MetaProp] (1115704): Patrolling (549) -> Marker (-327) Dimensions: 4x4x4 Properties: EcoType : 2 AI_PtrlRnd : true Position : (9.73,-336.71,-27.00) ϴ (H:225° P:0° B:0°) Properties via Patrolling (-1952): SymName : Patrolling AI_Patrol : true DonorType : 1 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Amber Light (550) @ (-85.00,-129.00,-32.74) ϴ (H:0° P:0° B:0°) Ancestry: -> Amber Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1116079): Amber Light (550) -> Amber Light (-1771) Dimensions: 0x3x0 Properties: Immobile : false Light : 00 00 16 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 48 42 00 00 00 00 00 00 00 00 Position : (-85.00,-129.00,-32.74) ϴ (H:0° P:0° B:0°) LightColor : 5C 8F 42 3E 9A 99 59 3F Properties via Amber Light (-1771): SymName : Amber Light DonorType : 0 ModelName : lite_f2 Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Chem #5: Yttrium (Y) (551) @ (123.08,-129.76,-36.88) ϴ (H:0° P:0° B:0°) Ancestry: -> Chem #5 -> Chemicals -> Goodies -> Physical -> Object Links: Link[MetaProp] (1115444): Chem #5: Yttrium (Y) (551) -> Chem #5 (-135) Dimensions: 1x1x1 Properties: PhysState : 5E 28 F6 42 C6 C3 01 C3 3C 81 13 C2 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (123.08,-129.76,-36.88) ϴ (H:0° P:0° B:0°) PhysControl : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Chem #5 (-135): SymName : Chem #5 ObjIcon : yticon CombineType : Chem #5 DonorType : 0 ModelName : Yt ObjShort : Chem_p5: "Yttrium (Y)" ObjName : Chem_p5: "A small quantity of Yttrium (Y)." Properties via Chemicals (-128): Scripts : 43 68 65 6D 69 63 61 6C 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 StackCount : 1 FrobInfo : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Plasticrete ObjLookS : chemicals InvCursor : Chemical: "Use to apply to current research" Properties via Goodies (-49): HUDSelect : true PhysAIColl : true ElevAble : true InvDims : 01 00 00 00 01 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Chem #14: Tellurium (Te) (552) @ (124.42,-129.77,-36.87) ϴ (H:0° P:0° B:0°) Ancestry: -> Chem #14 -> Chemicals -> Goodies -> Physical -> Object Links: Link[MetaProp] (1115445): Chem #14: Tellurium (Te) (552) -> Chem #14 (-981) Dimensions: 1x1x1 Properties: PhysState : 6C D6 F8 42 7D C4 01 C3 0C 7D 13 C2 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (124.42,-129.77,-36.87) ϴ (H:0° P:0° B:0°) PhysControl : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Chem #14 (-981): SymName : Chem #14 ObjIcon : teicon CombineType : Chem #14 DonorType : 0 ModelName : Te ObjShort : Chem_p14: "Tellurium (Te)" ObjName : Chem_p14: "A small quantity of Tellurium (Te)." Properties via Chemicals (-128): Scripts : 43 68 65 6D 69 63 61 6C 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 StackCount : 1 FrobInfo : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Plasticrete ObjLookS : chemicals InvCursor : Chemical: "Use to apply to current research" Properties via Goodies (-49): HUDSelect : true PhysAIColl : true ElevAble : true InvDims : 01 00 00 00 01 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Chem #4: Antimony (Sb) (553) @ (125.74,-129.77,-36.87) ϴ (H:0° P:0° B:0°) Ancestry: -> Chem #4 -> Chemicals -> Goodies -> Physical -> Object Links: Link[MetaProp] (1115440): Chem #4: Antimony (Sb) (553) -> Chem #4 (-145) Dimensions: 1x1x1 Properties: PhysState : 50 79 FB 42 1F C5 01 C3 0C 7D 13 C2 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (125.74,-129.77,-36.87) ϴ (H:0° P:0° B:0°) PhysControl : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Chem #4 (-145): SymName : Chem #4 ObjIcon : sbicon CombineType : Chem #4 DonorType : 0 ModelName : Sb ObjShort : Chem_p4: "Antimony (Sb)" ObjName : Chem_p4: "A small quantity of Antimony (Sb)." Properties via Chemicals (-128): Scripts : 43 68 65 6D 69 63 61 6C 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 StackCount : 1 FrobInfo : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Plasticrete ObjLookS : chemicals InvCursor : Chemical: "Use to apply to current research" Properties via Goodies (-49): HUDSelect : true PhysAIColl : true ElevAble : true InvDims : 01 00 00 00 01 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Chem #4: Antimony (Sb) (554) @ (127.07,-129.77,-36.87) ϴ (H:0° P:0° B:0°) Ancestry: -> Chem #4 -> Chemicals -> Goodies -> Physical -> Object Links: Link[MetaProp] (1115437): Chem #4: Antimony (Sb) (554) -> Chem #4 (-145) Dimensions: 1x1x1 Properties: PhysState : 98 25 FE 42 1F C5 01 C3 0C 7D 13 C2 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (127.07,-129.77,-36.87) ϴ (H:0° P:0° B:0°) PhysControl : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Chem #4 (-145): SymName : Chem #4 ObjIcon : sbicon CombineType : Chem #4 DonorType : 0 ModelName : Sb ObjShort : Chem_p4: "Antimony (Sb)" ObjName : Chem_p4: "A small quantity of Antimony (Sb)." Properties via Chemicals (-128): Scripts : 43 68 65 6D 69 63 61 6C 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 StackCount : 1 FrobInfo : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Plasticrete ObjLookS : chemicals InvCursor : Chemical: "Use to apply to current research" Properties via Goodies (-49): HUDSelect : true PhysAIColl : true ElevAble : true InvDims : 01 00 00 00 01 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Chem #18: Barium (Ba) (555) @ (128.40,-129.77,-36.87) ϴ (H:0° P:0° B:0°) Ancestry: -> Chem #18 -> Chemicals -> Goodies -> Physical -> Object Links: Link[MetaProp] (1115438): Chem #18: Barium (Ba) (555) -> Chem #18 (-142) Dimensions: 1x1x1 Properties: PhysState : 21 66 00 43 94 C5 01 C3 0C 7D 13 C2 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (128.40,-129.77,-36.87) ϴ (H:0° P:0° B:0°) PhysControl : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Chem #18 (-142): SymName : Chem #18 ObjIcon : baicon CombineType : Chem #18 DonorType : 0 ModelName : Ba ObjShort : Chem_p18: "Barium (Ba)" ObjName : Chem_p18: "A small quantity of Barium (Ba)." Properties via Chemicals (-128): Scripts : 43 68 65 6D 69 63 61 6C 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 StackCount : 1 FrobInfo : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Plasticrete ObjLookS : chemicals InvCursor : Chemical: "Use to apply to current research" Properties via Goodies (-49): HUDSelect : true PhysAIColl : true ElevAble : true InvDims : 01 00 00 00 01 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Chem #18: Barium (Ba) (556) @ (129.72,-129.78,-36.87) ϴ (H:0° P:0° B:0°) Ancestry: -> Chem #18 -> Chemicals -> Goodies -> Physical -> Object Links: Link[MetaProp] (1115427): Chem #18: Barium (Ba) (556) -> Chem #18 (-142) Dimensions: 1x1x1 Properties: PhysState : 31 B7 01 43 08 C7 01 C3 0C 7D 13 C2 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (129.72,-129.78,-36.87) ϴ (H:0° P:0° B:0°) PhysControl : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Chem #18 (-142): SymName : Chem #18 ObjIcon : baicon CombineType : Chem #18 DonorType : 0 ModelName : Ba ObjShort : Chem_p18: "Barium (Ba)" ObjName : Chem_p18: "A small quantity of Barium (Ba)." Properties via Chemicals (-128): Scripts : 43 68 65 6D 69 63 61 6C 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 StackCount : 1 FrobInfo : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Plasticrete ObjLookS : chemicals InvCursor : Chemical: "Use to apply to current research" Properties via Goodies (-49): HUDSelect : true PhysAIColl : true ElevAble : true InvDims : 01 00 00 00 01 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Chem #10: Iridium (Ir) (557) @ (131.08,-129.76,-36.87) ϴ (H:0° P:0° B:0°) Ancestry: -> Chem #10 -> Chemicals -> Goodies -> Physical -> Object Links: Link[MetaProp] (1115428): Chem #10: Iridium (Ir) (557) -> Chem #10 (-137) Dimensions: 1x1x1 Properties: PhysState : 64 13 03 43 9D C1 01 C3 0C 7D 13 C2 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (131.08,-129.76,-36.87) ϴ (H:0° P:0° B:0°) PhysControl : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Chem #10 (-137): SymName : Chem #10 ObjIcon : iricon CombineType : Chem #10 DonorType : 0 ModelName : Ir ObjShort : Chem_p10: "Iridium (Ir)" ObjName : Chem_p10: "A small quantity of Iridium (Ir)." Properties via Chemicals (-128): Scripts : 43 68 65 6D 69 63 61 6C 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 StackCount : 1 FrobInfo : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Plasticrete ObjLookS : chemicals InvCursor : Chemical: "Use to apply to current research" Properties via Goodies (-49): HUDSelect : true PhysAIColl : true ElevAble : true InvDims : 01 00 00 00 01 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Chem #10: Iridium (Ir) (558) @ (132.42,-129.76,-36.87) ϴ (H:0° P:0° B:0°) Ancestry: -> Chem #10 -> Chemicals -> Goodies -> Physical -> Object Links: Link[MetaProp] (1115429): Chem #10: Iridium (Ir) (558) -> Chem #10 (-137) Dimensions: 1x1x1 Properties: PhysState : 26 6C 04 43 5A C1 01 C3 0C 7D 13 C2 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (132.42,-129.76,-36.87) ϴ (H:0° P:0° B:0°) PhysControl : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Chem #10 (-137): SymName : Chem #10 ObjIcon : iricon CombineType : Chem #10 DonorType : 0 ModelName : Ir ObjShort : Chem_p10: "Iridium (Ir)" ObjName : Chem_p10: "A small quantity of Iridium (Ir)." Properties via Chemicals (-128): Scripts : 43 68 65 6D 69 63 61 6C 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 StackCount : 1 FrobInfo : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Plasticrete ObjLookS : chemicals InvCursor : Chemical: "Use to apply to current research" Properties via Goodies (-49): HUDSelect : true PhysAIColl : true ElevAble : true InvDims : 01 00 00 00 01 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Patrol Path (559) @ (-24.60,20.69,13.02) ϴ (H:0° P:0° B:0°) Ancestry: -> Patrol Path -> Marker -> Object Links: Link[AIPatrol] (50397237): Patrol Path (559) -> Patrol Path (563) Link[MetaProp] (1115431): Patrol Path (559) -> Patrol Path (-1089) Dimensions: 2x2x4 Properties: Position : (-24.60,20.69,13.02) ϴ (H:0° P:0° B:0°) Scale : (0.50, 0.50, 1.00) Properties via Patrol Path (-1089): SymName : Patrol Path DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Mug (560) @ (-112.59,-106.25,-37.60) ϴ (H:0° P:0° B:0°) Ancestry: -> Mug -> Items -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115686): Mug (560) -> Mug (-1221) Dimensions: 0x0x0 Properties: PhysState : BB 2B E1 C2 C1 7D D4 C2 66 66 16 C2 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (-112.59,-106.25,-37.60) ϴ (H:0° P:0° B:0°) PhysControl : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Mug (-1221): SymName : Mug ObjIcon : mug ModelName : mug DonorType : 0 Properties via Items (-90): HUDSelect : true Scripts : 4E 56 55 70 67 72 61 64 65 43 68 65 61 74 53 74 6F 70 70 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : 0.000000 PhysAIColl : true ElevAble : true Recycle : 1 InvDims : 01 00 00 00 01 00 00 00 Material Tags : Material Glass FrobInfo : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Radiation FX 1 (561) @ (-73.00,-216.28,-42.49) ϴ (H:0° P:0° B:0°) Ancestry: -> Radiation FX 1 -> Rad FX -> Environmental FX -> SFX -> Object Links: Link[MetaProp] (1116089): Radiation FX 1 (561) -> Radiation FX 1 (-1631) Dimensions: 2x1x6 Properties: ParticleGroup : D0 3D 3F 00 70 4A 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 3E 00 D0 39 3F 00 00 00 00 00 00 00 00 00 31 02 00 00 06 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 28 00 00 00 00 00 00 00 E8 8D B7 0E 78 8F B7 0E 88 05 30 2B 00 00 00 00 00 00 00 00 E8 FF 2F 2B D8 BC 89 1F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 40 00 00 00 00 00 00 20 41 32 00 00 32 00 00 00 00 00 00 00 00 F0 2A DD 27 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 01 00 00 00 00 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 32 00 00 00 00 00 00 BF 00 00 00 BF 00 00 00 BF 00 00 C0 3F 00 00 00 3F 00 00 B0 40 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 D7 03 00 00 73 74 65 61 6D 00 00 00 00 00 00 00 00 00 00 00 E9 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 02 00 00 00 00 40 00 00 00 00 00 00 62 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PGLaunchInfo : 01 00 00 00 00 00 C0 C0 00 00 C0 C0 00 00 C0 C0 00 00 C0 40 00 00 C0 40 00 00 C0 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CD CC CC 3D 00 00 00 3F CD CC 4C 3E 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 FA FF 00 00 FA FF 00 00 FA FF 00 00 06 00 00 00 06 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 99 19 00 00 00 80 00 00 33 33 00 00 00 00 01 00 Position : (-73.00,-216.28,-42.49) ϴ (H:0° P:0° B:0°) AnimLight : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AB 00 11 00 79 00 00 00 40 00 00 00 80 00 00 00 00 00 00 00 00 00 80 42 00 00 80 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 48 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Radiation FX 1 (-1631): SymName : Radiation FX 1 DonorType : 0 ModelName : FX_Particle LightColor : C3 F5 A8 3E 00 00 80 3F Properties via Rad FX (-1625): SlayResult : No Effect Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via SFX (-5): NetworkCategory : Hosted PickBias : -1000.000000 Amber Light (562) @ (-69.00,-177.00,-32.74) ϴ (H:0° P:0° B:0°) Ancestry: -> Amber Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1116049): Amber Light (562) -> Amber Light (-1771) Dimensions: 0x3x0 Properties: Immobile : false Light : 00 00 16 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 48 42 00 00 00 00 00 00 00 00 Position : (-69.00,-177.00,-32.74) ϴ (H:0° P:0° B:0°) LightColor : 5C 8F 42 3E 9A 99 59 3F Properties via Amber Light (-1771): SymName : Amber Light DonorType : 0 ModelName : lite_f2 Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Patrol Path (563) @ (24.43,23.97,13.02) ϴ (H:0° P:0° B:0°) Ancestry: -> Patrol Path -> Marker -> Object Links: Link[AIPatrol] (50397238): Patrol Path (563) -> Patrol Path (669) Link[MetaProp] (1115434): Patrol Path (563) -> Patrol Path (-1089) Dimensions: 2x2x4 Properties: Position : (24.43,23.97,13.02) ϴ (H:0° P:0° B:0°) Scale : (0.50, 0.50, 1.00) Properties via Patrol Path (-1089): SymName : Patrol Path DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Engineering Wedge Light (564) @ (-30.49,-18.00,-22.00) ϴ (H:90° P:0° B:0°) Ancestry: -> Engineering Wedge Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1116179): Engineering Wedge Light (564) -> Engineering Wedge Light (-1135) Dimensions: 3x1x2 Properties: Position : (-30.49,-18.00,-22.00) ϴ (H:90° P:0° B:0°) Light : 00 00 00 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 48 42 00 00 00 00 00 00 00 00 Properties via Engineering Wedge Light (-1135): SymName : Engineering Wedge Light Spotlight : (10.00, 50.00, 10.00) DonorType : 0 ModelName : light2 LightColor : B8 1E 05 3E 00 00 40 3F Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass Immobile : false ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Patrol Path (565) @ (9.94,-50.01,10.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Patrol Path -> Marker -> Object Links: Link[AIPatrol] (50397223): Patrol Path (565) -> Patrol Path (674) Link[MetaProp] (1115421): Patrol Path (565) -> Patrol Path (-1089) Dimensions: 2x2x4 Properties: Position : (9.94,-50.01,10.00) ϴ (H:0° P:0° B:0°) Scale : (0.50, 0.50, 1.00) Properties via Patrol Path (-1089): SymName : Patrol Path DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Engineering Wedge Light (566) @ (32.49,-19.50,-22.00) ϴ (H:270° P:0° B:0°) Ancestry: -> Engineering Wedge Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1116167): Engineering Wedge Light (566) -> Engineering Wedge Light (-1135) Dimensions: 3x1x2 Properties: Position : (32.49,-19.50,-22.00) ϴ (H:270° P:0° B:0°) Light : 00 00 00 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 48 42 00 00 00 00 00 00 00 00 Properties via Engineering Wedge Light (-1135): SymName : Engineering Wedge Light Spotlight : (10.00, 50.00, 10.00) DonorType : 0 ModelName : light2 LightColor : B8 1E 05 3E 00 00 40 3F Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass Immobile : false ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Patrol Path (567) @ (-0.30,-233.62,-37.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Patrol Path -> Marker -> Object Links: Link[MetaProp] (1114229): Patrol Path (567) -> Patrol Path (-1089) Link[AIPatrol] (50397205): Patrol Path (567) -> Patrol Path (569) Dimensions: 4x4x4 Properties: Position : (-0.30,-233.62,-37.00) ϴ (H:0° P:0° B:0°) Properties via Patrol Path (-1089): SymName : Patrol Path DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Patrol Path (568) @ (-16.61,-214.05,-37.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Patrol Path -> Marker -> Object Links: Link[AIPatrol] (50397203): Patrol Path (568) -> Patrol Path (590) Link[MetaProp] (1114230): Patrol Path (568) -> Patrol Path (-1089) Dimensions: 4x4x4 Properties: Position : (-16.61,-214.05,-37.00) ϴ (H:0° P:0° B:0°) Properties via Patrol Path (-1089): SymName : Patrol Path DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Patrol Path (569) @ (-39.43,-235.77,-37.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Patrol Path -> Marker -> Object Links: Link[MetaProp] (1114231): Patrol Path (569) -> Patrol Path (-1089) Link[AIPatrol] (50397216): Patrol Path (569) -> Patrol Path (646) Dimensions: 4x4x4 Properties: Position : (-39.43,-235.77,-37.00) ϴ (H:0° P:0° B:0°) Properties via Patrol Path (-1089): SymName : Patrol Path DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Danger Hi Voltage (570) @ (-2.49,-61.50,-34.86) ϴ (H:0° P:0° B:0°) Ancestry: -> Danger Hi Voltage -> Warnings -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114394): Danger Hi Voltage (570) -> Danger Hi Voltage (-947) Dimensions: 0x3x3 Properties: Position : (-2.49,-61.50,-34.86) ϴ (H:0° P:0° B:0°) Scale : (1.00, 0.90, 0.90) Properties via Danger Hi Voltage (-947): SymName : Danger Hi Voltage ModelName : s_hivolt DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Amber Light (571) @ (-69.00,-198.00,-32.74) ϴ (H:0° P:0° B:0°) Ancestry: -> Amber Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1116019): Amber Light (571) -> Amber Light (-1771) Dimensions: 0x3x0 Properties: Immobile : false Light : 00 00 16 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 48 42 00 00 00 00 00 00 00 00 Position : (-69.00,-198.00,-32.74) ϴ (H:0° P:0° B:0°) LightColor : 5C 8F 42 3E 9A 99 59 3F Properties via Amber Light (-1771): SymName : Amber Light DonorType : 0 ModelName : lite_f2 Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Fuel Flow Cover (572) @ (-29.45,-4.00,-23.75) ϴ (H:90° P:0° B:0°) Ancestry: -> Fuel Flow Cover -> Terrain -> Physical -> Object Links: Link[MetaProp] (1114983): Fuel Flow Cover (572) -> Fuel Flow Cover (-4686) Dimensions: 3x0x13 Properties: Position : (-29.45,-4.00,-23.75) ϴ (H:90° P:0° B:0°) Scale : (0.75, 1.00, 0.75) Properties via Fuel Flow Cover (-4686): SymName : Fuel Flow Cover ModelName : engc DonorType : 0 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Hanging Plant (573) @ (-58.27,-42.22,17.50) ϴ (H:0° P:0° B:0°) Ancestry: -> Hanging Plant -> Flora -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114224): Hanging Plant (573) -> Hanging Plant (-1266) Dimensions: 3x4x6 Properties: PhysState : A7 14 69 C2 12 E4 28 C2 00 00 8C 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 3x3x4 Position : (-58.27,-42.22,17.50) ϴ (H:0° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Hanging Plant (-1266): SymName : Hanging Plant ModelName : planth DonorType : 0 ObjName : Hanging_Plant: "A hanging plant." Properties via Flora (-62): Material Tags : Material Veg ObjShort : Flora: "Plant" Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Railing End 4x4 (574) @ (-24.17,14.00,-30.00) ϴ (H:90° P:0° B:0°) Ancestry: -> Railing End 4x4 -> Railings -> AI Block -> AI Utility -> MetaProperty ... ... -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115115): Railing End 4x4 (574) -> Railing End 4x4 (-1023) Dimensions: 3x0x4 Properties: PhysState : F0 62 C1 C1 8E 09 60 41 FB FC EF C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x0x0 Position : (-24.17,14.00,-30.00) ϴ (H:90° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Railing End 4x4 (-1023): SymName : Railing End 4x4 DonorType : 0 ModelName : railter Properties via Railings (-1015): ObjName : Railings: "A railing." HUDSelect : false Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Properties via Structural (-491): Immobile : true Material Tags : Material MetalBig Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Railing 4x8 (575) @ (-24.18,20.00,-30.00) ϴ (H:90° P:0° B:0°) Ancestry: -> Railing 4x8 -> Railings -> AI Block -> AI Utility -> MetaProperty ... ... -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115116): Railing 4x8 (575) -> Railing 4x8 (-1016) Dimensions: 7x0x4 Properties: PhysState : 4F 69 C1 C1 88 00 A0 41 59 FC EF C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 8x0x0 Position : (-24.18,20.00,-30.00) ϴ (H:90° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Railing 4x8 (-1016): SymName : Railing 4x8 DonorType : 0 ModelName : railing2 Properties via Railings (-1015): ObjName : Railings: "A railing." HUDSelect : false Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Properties via Structural (-491): Immobile : true Material Tags : Material MetalBig Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Railing End 4x4 (576) @ (-24.17,26.00,-30.00) ϴ (H:270° P:0° B:0°) Ancestry: -> Railing End 4x4 -> Railings -> AI Block -> AI Utility -> MetaProperty ... ... -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115117): Railing End 4x4 (576) -> Railing End 4x4 (-1023) Dimensions: 3x0x4 Properties: PhysState : F0 62 C1 C1 C7 04 D0 41 FB FC EF C1 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x0x0 Position : (-24.17,26.00,-30.00) ϴ (H:270° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Railing End 4x4 (-1023): SymName : Railing End 4x4 DonorType : 0 ModelName : railter Properties via Railings (-1015): ObjName : Railings: "A railing." HUDSelect : false Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Properties via Structural (-491): Immobile : true Material Tags : Material MetalBig Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Tripwire (577) @ (23.03,-42.13,-31.29) ϴ (H:0° P:0° B:0°) Ancestry: -> Tripwire -> Traps -> Object Links: Link[MetaProp] (1116189): Tripwire (577) -> Tripwire (-305) Dimensions: 4x4x4 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 2C 43 B8 41 54 88 28 C2 FF 52 FA C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x4x4 Position : (23.03,-42.13,-31.29) ϴ (H:0° P:0° B:0°) CollisionType : No Result Properties via Tripwire (-305): Scripts : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 54 72 69 70 77 69 72 65 44 65 62 75 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SymName : Tripwire TripFlags : Enter | Exit | Player DonorType : 0 ModelName : tripbox PhysAIColl : true RenderType : Not Rendered Properties via Traps (-304): NetworkCategory : Hosted Railing End 4x4 (578) @ (24.17,14.00,-30.00) ϴ (H:90° P:0° B:0°) Ancestry: -> Railing End 4x4 -> Railings -> AI Block -> AI Utility -> MetaProperty ... ... -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115118): Railing End 4x4 (578) -> Railing End 4x4 (-1023) Dimensions: 3x0x4 Properties: PhysState : 9E 53 C1 41 A6 F5 5F 41 FB FC EF C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x0x0 Position : (24.17,14.00,-30.00) ϴ (H:90° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Railing End 4x4 (-1023): SymName : Railing End 4x4 DonorType : 0 ModelName : railter Properties via Railings (-1015): ObjName : Railings: "A railing." HUDSelect : false Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Properties via Structural (-491): Immobile : true Material Tags : Material MetalBig Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Railing 4x8 (579) @ (24.16,20.00,-30.00) ϴ (H:90° P:0° B:0°) Ancestry: -> Railing 4x8 -> Railings -> AI Block -> AI Utility -> MetaProperty ... ... -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115119): Railing 4x8 (579) -> Railing 4x8 (-1016) Dimensions: 7x0x4 Properties: PhysState : 3F 4D C1 41 95 F6 9F 41 59 FC EF C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 8x0x0 Position : (24.16,20.00,-30.00) ϴ (H:90° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Railing 4x8 (-1016): SymName : Railing 4x8 DonorType : 0 ModelName : railing2 Properties via Railings (-1015): ObjName : Railings: "A railing." HUDSelect : false Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Properties via Structural (-491): Immobile : true Material Tags : Material MetalBig Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Railing End 4x4 (580) @ (24.17,26.00,-30.00) ϴ (H:270° P:0° B:0°) Ancestry: -> Railing End 4x4 -> Railings -> AI Block -> AI Utility -> MetaProperty ... ... -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115120): Railing End 4x4 (580) -> Railing End 4x4 (-1023) Dimensions: 3x0x4 Properties: PhysState : 9E 53 C1 41 D4 FA CF 41 FB FC EF C1 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x0x0 Position : (24.17,26.00,-30.00) ϴ (H:270° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Railing End 4x4 (-1023): SymName : Railing End 4x4 DonorType : 0 ModelName : railter Properties via Railings (-1015): ObjName : Railings: "A railing." HUDSelect : false Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Properties via Structural (-491): Immobile : true Material Tags : Material MetalBig Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Text Screen (581) @ (-120.81,-99.24,-36.75) ϴ (H:90° P:0° B:0°) Ancestry: -> Text Screen -> Tech Screen -> Non-Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114612): Text Screen (581) -> Text Screen (-765) Dimensions: 4x1x4 Properties: Position : (-120.81,-99.24,-36.75) ϴ (H:90° P:0° B:0°) Properties via Text Screen (-765): SymName : Text Screen ModelName : tech52 DonorType : 0 Properties via Tech Screen (-780): RenderAlpha : 1.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Lounge Chair (582) @ (-60.99,-36.11,10.14) ϴ (H:180° P:0° B:0°) Ancestry: -> Lounge Chair -> AI Block -> AI Utility -> MetaProperty ... ... -> Chairs -> AI Avoid -> AI Utility -> MetaProperty ... ... -> Furniture -> Decorative -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1114223): Lounge Chair (582) -> Lounge Chair (-117) Dimensions: 9x4x4 Properties: PhysState : F3 F1 73 C2 80 73 10 C2 EA 3A 22 41 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 9x4x4 Position : (-60.99,-36.11,10.14) ϴ (H:180° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Lounge Chair (-117): SymName : Lounge Chair Immobile : true ModelName : chair02 DonorType : 0 Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Properties via Chairs (-113): Class Tags : DeviceType MetalSm Properties via Furniture (-98): Material Tags : Material Plasticrete Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Chair #2 (583) @ (-66.46,-46.04,10.18) ϴ (H:90° P:0° B:0°) Ancestry: -> Chair #2 -> Chairs -> AI Avoid -> AI Utility -> MetaProperty ... ... -> Furniture -> Decorative -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1114222): Chair #2 (583) -> Chair #2 (-116) Dimensions: 2x2x4 Properties: PhysState : D2 E9 84 C2 58 26 38 C2 ED E2 22 41 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (-66.46,-46.04,10.18) ϴ (H:90° P:0° B:0°) PhysControl : 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Chair #2 (-116): SymName : Chair #2 ObjName : Chair_p2: "A chair." ModelName : chair01 DonorType : 0 Properties via Chairs (-113): Immobile : false Class Tags : DeviceType MetalSm Properties via AI Avoid (-4036): AI_ObjAvoid : PhysAIColl : false Properties via Furniture (-98): Material Tags : Material Plasticrete Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Window 7x1x9 (584) @ (-0.04,23.69,-29.32) ϴ (H:90° P:60° B:90°) Ancestry: -> Window 7x1x9 -> Breakable Windows -> MatGlass -> Materials -> MetaProperty ... ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Windows -> Terrain -> Physical -> Object ... ... -> MatUnBrkGlass -> Materials -> MetaProperty Links: Link[StimSens] (3211838): Window 7x1x9 (584) -> Incendiary (-388) Link[StimSens] (3211545): Window 7x1x9 (584) -> Droid Fusion (-2753) Link[StimSens] (3211825): Window 7x1x9 (584) -> Energy Stim (-373) Link[StimSens] (3211657): Window 7x1x9 (584) -> WeaponBash (-3058) Link[StimSens] (3211812): Window 7x1x9 (584) -> Armor Piercing Impact (-375) Link[StimSens] (3211343): Window 7x1x9 (584) -> Psi Stim (-389) Link[StimSens] (3211366): Window 7x1x9 (584) -> Electricity (-378) Link[StimSens] (3211864): Window 7x1x9 (584) -> Standard Impact (-385) Link[StimSens] (3211570): Window 7x1x9 (584) -> Cold (-1145) Link[StimSens] (3211851): Window 7x1x9 (584) -> High Explosive (-376) Link[MetaProp] (1115123): Window 7x1x9 (584) -> Window 7x1x9 (-984) Dimensions: 0x9x7 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : C3 BD 18 BD 81 7D BD 41 77 8D EA C1 00 00 B4 42 E0 3C 71 42 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x8x6 Position : (-0.04,23.69,-29.32) ϴ (H:90° P:60° B:90°) Scale : (0.50, 1.00, 1.00) Properties via Window 7x1x9 (-984): SymName : Window 7x1x9 ModelName : wndw06 DonorType : 0 Properties via Breakable Windows (-1587): Scripts : 73 63 70 47 6C 61 73 73 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 MAX_HP : 1 HitPoints : 1 ObjName : Breakable_Windows: "A window." Class Tags : DoorType GlassWindow Properties via MatGlass (-633): Material Tags : Material Glass Properties via Windows (-248): RenderAlpha : 0.450000 BlockFrob : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Bullet holes (585) @ (-120.00,-86.74,-37.61) ϴ (H:90° P:74° B:0°) Ancestry: -> Bullet holes -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114641): Bullet holes (585) -> Bullet holes (-677) Dimensions: 4x0x4 Properties: Position : (-120.00,-86.74,-37.61) ϴ (H:90° P:74° B:0°) Properties via Bullet holes (-677): SymName : Bullet holes ModelName : dam03 ObjName : Bullet_holes: "Bullet holes." DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pic 01 (586) @ (-61.01,-34.25,16.14) ϴ (H:0° P:0° B:0°) Ancestry: -> Pic 01 -> Art -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114330): Pic 01 (586) -> Pic 01 (-1278) Dimensions: 4x0x2 Properties: Position : (-61.01,-34.25,16.14) ϴ (H:0° P:0° B:0°) Properties via Pic 01 (-1278): SymName : Pic 01 CfgTweqModels : 00 00 00 02 00 00 00 00 70 69 63 30 31 00 00 00 00 00 00 00 00 00 00 00 73 74 61 74 69 63 00 00 00 00 00 00 00 00 00 00 70 69 63 30 33 00 00 00 00 00 00 00 00 00 00 00 73 74 61 74 69 63 00 00 00 00 00 00 00 00 00 00 70 69 63 30 34 00 00 00 00 00 00 00 00 00 00 00 73 74 61 74 69 63 00 00 00 00 00 00 00 00 00 00 DonorType : 0 ModelName : pic01 StTweqModels : 00 00 00 00 00 00 00 00 Properties via Art (-1277): ObjName : Picture: "A MultiPicture (TM)." Scripts : 50 69 63 74 75 72 65 53 77 61 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HUDUse : Art FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Fabric FrobSound : ART_STATIC ObjShort : Picture: "" HUDSelect : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Standing Lamp (587) @ (-67.15,-36.93,11.89) ϴ (H:0° P:0° B:0°) Ancestry: -> Standing Lamp -> Lights -> Physical -> Object Links: Link[MetaProp] (1114221): Standing Lamp (587) -> Standing Lamp (-1380) Dimensions: 0x0x7 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 94 4B 86 C2 ED BB 13 C2 5A 45 3E 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Light : 00 00 C0 42 00 00 00 00 00 00 00 00 00 00 40 40 00 00 20 41 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 2x2x7 Position : (-67.15,-36.93,11.89) ϴ (H:0° P:0° B:0°) LightColor : 00 00 00 3F 00 00 80 3E Properties via Standing Lamp (-1380): SymName : Standing Lamp DonorType : 0 ModelName : light3 Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Mug (588) @ (-66.12,-44.68,11.55) ϴ (H:47° P:0° B:0°) Ancestry: -> Mug -> Items -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114215): Mug (588) -> Mug (-1221) Dimensions: 0x0x0 Properties: PhysState : 47 3E 84 C2 CA BA 32 C2 0A CE 38 41 00 00 00 00 00 00 00 00 00 24 3D 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (-66.12,-44.68,11.55) ϴ (H:47° P:0° B:0°) PhysControl : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Mug (-1221): SymName : Mug ObjIcon : mug ModelName : mug DonorType : 0 Properties via Items (-90): HUDSelect : true Scripts : 4E 56 55 70 67 72 61 64 65 43 68 65 61 74 53 74 6F 70 70 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : 0.000000 PhysAIColl : true ElevAble : true Recycle : 1 InvDims : 01 00 00 00 01 00 00 00 Material Tags : Material Glass FrobInfo : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Comp-Pad (589) @ (-64.47,-45.92,11.81) ϴ (H:270° P:0° B:335°) Ancestry: -> Comp-Pad -> Tech -> Decorative -> Physical -> Object ... ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty Links: Link[StimSens] (3211496): Comp-Pad (589) -> WeaponBash (-3058) Link[StimSens] (3211685): Comp-Pad (589) -> Incendiary (-388) Link[StimSens] (3211794): Comp-Pad (589) -> Armor Piercing Impact (-375) Link[StimSens] (3211673): Comp-Pad (589) -> Droid Fusion (-2753) Link[StimSens] (3211877): Comp-Pad (589) -> Electricity (-378) Link[StimSens] (3211676): Comp-Pad (589) -> High Explosive (-376) Link[StimSens] (3211874): Comp-Pad (589) -> Cold (-1145) Link[StimSens] (3211493): Comp-Pad (589) -> Standard Impact (-385) Link[StimSens] (3211880): Comp-Pad (589) -> Psi Stim (-389) Link[StimSens] (3211738): Comp-Pad (589) -> Energy Stim (-373) Link[MetaProp] (1115125): Comp-Pad (589) -> Comp-Pad (-1127) Dimensions: 2x1x1 Properties: PhysState : 3C F0 80 C2 EB AD 37 C2 FE FF 3C 41 30 DC A7 43 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 2x1x2 Position : (-64.47,-45.92,11.81) ϴ (H:270° P:0° B:335°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Comp-Pad (-1127): SymName : Comp-Pad ModelName : compad DonorType : 0 Properties via Tech (-505): Material Tags : Material Metal ShowHP : false HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Patrol Path (590) @ (-0.60,-213.94,-37.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Patrol Path -> Marker -> Object Links: Link[MetaProp] (1114232): Patrol Path (590) -> Patrol Path (-1089) Link[AIPatrol] (50397204): Patrol Path (590) -> Patrol Path (567) Dimensions: 4x4x4 Properties: Position : (-0.60,-213.94,-37.00) ϴ (H:0° P:0° B:0°) Properties via Patrol Path (-1089): SymName : Patrol Path DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Patrol Path (591) @ (-36.84,-128.96,-37.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Patrol Path -> Marker -> Object Links: Link[MetaProp] (1115298): Patrol Path (591) -> Patrol Path (-1089) Link[AIPatrol] (50397214): Patrol Path (591) -> Patrol Path (652) Dimensions: 4x4x4 Properties: Position : (-36.84,-128.96,-37.00) ϴ (H:0° P:0° B:0°) Properties via Patrol Path (-1089): SymName : Patrol Path DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Vodka bottle (592) @ (-65.98,-57.43,12.67) ϴ (H:0° P:0° B:0°) Ancestry: -> Vodka bottle -> Items -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114217): Vodka bottle (592) -> Vodka bottle (-964) Dimensions: 0x0x2 Properties: PhysState : 3A F6 83 C2 8C BA 65 C2 55 BC 4A 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (-65.98,-57.43,12.67) ϴ (H:0° P:0° B:0°) PhysControl : 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Vodka bottle (-964): Scripts : 73 63 70 4C 69 71 75 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 ObjIcon : botlevo Class Tags : FoodType Drink SymName : Vodka bottle RenderAlpha : 1.000000 ModelName : botlevo DonorType : 0 Properties via Items (-90): HUDSelect : true PickBias : 0.000000 PhysAIColl : true ElevAble : true Recycle : 1 InvDims : 01 00 00 00 01 00 00 00 Material Tags : Material Glass FrobInfo : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Liquor bottle (593) @ (-64.50,-57.46,12.59) ϴ (H:0° P:0° B:0°) Ancestry: -> Liquor bottle -> Items -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114218): Liquor bottle (593) -> Liquor bottle (-967) Dimensions: 0x0x2 Properties: PhysState : 4A FE 80 C2 02 D4 65 C2 CC 7A 49 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 1B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (-64.50,-57.46,12.59) ϴ (H:0° P:0° B:0°) PhysControl : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Liquor bottle (-967): Scripts : 73 63 70 4C 69 71 75 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 ObjIcon : botleli Class Tags : FoodType Drink SymName : Liquor bottle RenderAlpha : 1.000000 ModelName : botleli DonorType : 0 Properties via Items (-90): HUDSelect : true PickBias : 0.000000 PhysAIColl : true ElevAble : true Recycle : 1 InvDims : 01 00 00 00 01 00 00 00 Material Tags : Material Glass FrobInfo : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Cigarettes (594) @ (-65.18,-44.40,11.40) ϴ (H:105° P:0° B:90°) Ancestry: -> Cigarettes -> Items -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114219): Cigarettes (594) -> Cigarettes (-1396) Dimensions: 0x0x0 Properties: PhysState : 68 5E 82 C2 54 9B 31 C2 D9 68 36 41 00 00 B4 42 00 00 00 00 C0 E4 D2 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (-65.18,-44.40,11.40) ϴ (H:105° P:0° B:90°) PhysControl : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Cigarettes (-1396): ObjName : Cigs: "Cigarettes." Scripts : 73 63 70 43 61 6E 63 65 72 53 74 69 63 6B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 ObjIcon : icn_cig Class Tags : FoodType Smoke SymName : Cigarettes Material Tags : Material Fabric DonorType : 0 ObjShort : Cigs: "Cigarettes" ModelName : cigaret Properties via Items (-90): HUDSelect : true PickBias : 0.000000 PhysAIColl : true ElevAble : true Recycle : 1 InvDims : 01 00 00 00 01 00 00 00 FrobInfo : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Juice bottle (595) @ (-62.84,-57.12,12.39) ϴ (H:0° P:0° B:0°) Ancestry: -> Juice bottle -> Items -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114220): Juice bottle (595) -> Juice bottle (-966) Dimensions: 0x0x1 Properties: PhysState : 86 5F 7B C2 30 7E 64 C2 EE 4B 46 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 1B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (-62.84,-57.12,12.39) ϴ (H:0° P:0° B:0°) PhysControl : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Juice bottle (-966): ObjName : Juice_bottle: "A bottle of juice." Scripts : 43 6F 6D 65 73 74 69 62 6C 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 ObjIcon : botleju Class Tags : FoodType Drink SymName : Juice bottle RenderAlpha : 1.000000 DonorType : 0 ObjShort : Juice_bottle: "Bottle of juice" ModelName : botleju Properties via Items (-90): HUDSelect : true PickBias : 0.000000 PhysAIColl : true ElevAble : true Recycle : 1 InvDims : 01 00 00 00 01 00 00 00 Material Tags : Material Glass FrobInfo : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Chair #2 (596) @ (-13.20,-42.06,10.06) ϴ (H:34° P:0° B:0°) Ancestry: -> Chair #2 -> Chairs -> AI Avoid -> AI Utility -> MetaProperty ... ... -> Furniture -> Decorative -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1114214): Chair #2 (596) -> Chair #2 (-116) Dimensions: 2x2x4 Properties: PhysState : 50 43 53 C1 38 3D 28 C2 70 FF 20 41 00 00 00 00 00 00 00 00 80 9A 0A 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (-13.20,-42.06,10.06) ϴ (H:34° P:0° B:0°) PhysControl : 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Chair #2 (-116): SymName : Chair #2 ObjName : Chair_p2: "A chair." ModelName : chair01 DonorType : 0 Properties via Chairs (-113): Immobile : false Class Tags : DeviceType MetalSm Properties via AI Avoid (-4036): AI_ObjAvoid : PhysAIColl : false Properties via Furniture (-98): Material Tags : Material Plasticrete Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 UBWindow 6x1x12 (597) @ (-73.73,-45.94,14.00) ϴ (H:0° P:0° B:90°) Ancestry: -> UBWindow 6x1x12 -> Unbreakable Windows -> MatUnBrkGlass -> Materials -> MetaProperty ... ... -> Windows -> Terrain -> Physical -> Object ... ... -> MatUnBrkGlass -> Materials -> MetaProperty Links: Link[MetaProp] (1116152): UBWindow 6x1x12 (597) -> UBWindow 6x1x12 (-2001) Dimensions: 1x12x6 Properties: RenderAlpha : 0.350000 PhysState : 59 76 93 C2 3F BF 37 C2 00 00 60 41 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 1x12x6 Position : (-73.73,-45.94,14.00) ϴ (H:0° P:0° B:90°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via UBWindow 6x1x12 (-2001): SymName : UBWindow 6x1x12 ModelName : wndw04 DonorType : 0 Properties via Unbreakable Windows (-1584): ObjName : Unbreakable_Windows: "An unbreakable window." PhysAIColl : true Properties via MatUnBrkGlass (-634): Material Tags : Material UBGlass Properties via Windows (-248): BlockFrob : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 2' Hanging Light (598) @ (-12.46,-42.80,22.25) ϴ (H:0° P:0° B:0°) Ancestry: -> 2' Hanging Light -> Hanging Lights -> Lights -> Physical -> Object Links: Link[MetaProp] (1115126): 2' Hanging Light (598) -> 2' Hanging Light (-1466) Dimensions: 3x2x3 Properties: Light : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 E0 BF 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-12.46,-42.80,22.25) ϴ (H:0° P:0° B:0°) Spotlight : (32.00, 40.00, -1.75) Properties via 2' Hanging Light (-1466): SymName : 2' Hanging Light DonorType : 0 ModelName : lighth2 Properties via Hanging Lights (-1465): Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Chair #2 (599) @ (4.62,-41.88,10.55) ϴ (H:137° P:0° B:0°) Ancestry: -> Chair #2 -> Chairs -> AI Avoid -> AI Utility -> MetaProperty ... ... -> Furniture -> Decorative -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1114210): Chair #2 (599) -> Chair #2 (-116) Dimensions: 2x2x4 Properties: PhysState : 82 FA 93 40 C2 82 27 C2 08 D4 28 41 00 00 00 00 00 00 00 00 60 CA 09 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (4.62,-41.88,10.55) ϴ (H:137° P:0° B:0°) PhysControl : 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Chair #2 (-116): SymName : Chair #2 ObjName : Chair_p2: "A chair." ModelName : chair01 DonorType : 0 Properties via Chairs (-113): Immobile : false Class Tags : DeviceType MetalSm Properties via AI Avoid (-4036): AI_ObjAvoid : PhysAIColl : false Properties via Furniture (-98): Material Tags : Material Plasticrete Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 2' Hanging Light (600) @ (9.54,-42.80,22.25) ϴ (H:0° P:0° B:0°) Ancestry: -> 2' Hanging Light -> Hanging Lights -> Lights -> Physical -> Object Links: Link[MetaProp] (1114211): 2' Hanging Light (600) -> 2' Hanging Light (-1466) Dimensions: 3x2x3 Properties: Light : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 E0 BF 00 00 00 00 00 00 00 00 00 00 00 00 Position : (9.54,-42.80,22.25) ϴ (H:0° P:0° B:0°) Spotlight : (32.00, 40.00, -1.75) Properties via 2' Hanging Light (-1466): SymName : 2' Hanging Light DonorType : 0 ModelName : lighth2 Properties via Hanging Lights (-1465): Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pipe 24x1 (601) @ (-14.61,-63.95,14.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Pipe 24x1 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115136): Pipe 24x1 (601) -> Pipe 24x1 (-1354) Dimensions: 1x1x24 Properties: PhysState : 1E D3 69 C1 40 CE 7F C2 FE FF 5F 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x24 Position : (-14.61,-63.95,14.00) ϴ (H:0° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Pipe 24x1 (-1354): SymName : Pipe 24x1 ModelName : pipe24 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Chair #2 (602) @ (11.69,-43.20,10.05) ϴ (H:90° P:0° B:0°) Ancestry: -> Chair #2 -> Chairs -> AI Avoid -> AI Utility -> MetaProperty ... ... -> Furniture -> Decorative -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1115128): Chair #2 (602) -> Chair #2 (-116) Dimensions: 2x2x4 Properties: PhysState : B5 16 3B 41 4C C8 2C C2 08 D4 20 41 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (11.69,-43.20,10.05) ϴ (H:90° P:0° B:0°) PhysControl : 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Chair #2 (-116): SymName : Chair #2 ObjName : Chair_p2: "A chair." ModelName : chair01 DonorType : 0 Properties via Chairs (-113): Immobile : false Class Tags : DeviceType MetalSm Properties via AI Avoid (-4036): AI_ObjAvoid : PhysAIColl : false Properties via Furniture (-98): Material Tags : Material Plasticrete Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pipe 24x1 (603) @ (-13.30,-64.14,14.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Pipe 24x1 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115131): Pipe 24x1 (603) -> Pipe 24x1 (-1354) Dimensions: 1x1x24 Properties: PhysState : 1E D3 54 C1 20 47 80 C2 FE FF 5F 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x24 Position : (-13.30,-64.14,14.00) ϴ (H:0° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Pipe 24x1 (-1354): SymName : Pipe 24x1 ModelName : pipe24 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 2' Hanging Light (604) @ (-25.26,-50.13,22.25) ϴ (H:0° P:0° B:0°) Ancestry: -> 2' Hanging Light -> Hanging Lights -> Lights -> Physical -> Object Links: Link[MetaProp] (1115130): 2' Hanging Light (604) -> 2' Hanging Light (-1466) Dimensions: 3x2x3 Properties: Light : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 E0 BF 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-25.26,-50.13,22.25) ϴ (H:0° P:0° B:0°) Spotlight : (28.00, 35.00, -1.75) Properties via 2' Hanging Light (-1466): SymName : 2' Hanging Light DonorType : 0 ModelName : lighth2 Properties via Hanging Lights (-1465): Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Blood Splatter on Floor (605) @ (-112.55,-85.22,-41.49) ϴ (H:225° P:270° B:0°) Ancestry: -> Blood Splatter on Floor -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114642): Blood Splatter on Floor (605) -> Blood Splatter on Floor (-858) Dimensions: 0x6x6 Properties: Position : (-112.55,-85.22,-41.49) ϴ (H:225° P:270° B:0°) Properties via Blood Splatter on Floor (-858): SymName : Blood Splatter on Floor ModelName : blood03 DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pipe 24x1 (606) @ (-12.49,-66.20,14.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Pipe 24x1 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115132): Pipe 24x1 (606) -> Pipe 24x1 (-1354) Dimensions: 1x1x24 Properties: PhysState : 1E D3 47 C1 20 67 84 C2 FE FF 5F 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x24 Position : (-12.49,-66.20,14.00) ϴ (H:0° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Pipe 24x1 (-1354): SymName : Pipe 24x1 ModelName : pipe24 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pipe 24x1 (607) @ (-10.68,-66.20,14.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Pipe 24x1 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115133): Pipe 24x1 (607) -> Pipe 24x1 (-1354) Dimensions: 1x1x24 Properties: PhysState : 1E D3 2A C1 20 67 84 C2 FE FF 5F 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x24 Position : (-10.68,-66.20,14.00) ϴ (H:0° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Pipe 24x1 (-1354): SymName : Pipe 24x1 ModelName : pipe24 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pipe 24x1 (608) @ (-9.86,-64.33,14.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Pipe 24x1 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115129): Pipe 24x1 (608) -> Pipe 24x1 (-1354) Dimensions: 1x1x24 Properties: PhysState : 1E D3 1D C1 20 A7 80 C2 FE FF 5F 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x24 Position : (-9.86,-64.33,14.00) ϴ (H:0° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Pipe 24x1 (-1354): SymName : Pipe 24x1 ModelName : pipe24 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pipe 24x1 (609) @ (-8.49,-63.70,14.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Pipe 24x1 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115127): Pipe 24x1 (609) -> Pipe 24x1 (-1354) Dimensions: 1x1x24 Properties: PhysState : 1E D3 07 C1 40 CE 7E C2 FE FF 5F 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x24 Position : (-8.49,-63.70,14.00) ϴ (H:0° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Pipe 24x1 (-1354): SymName : Pipe 24x1 ModelName : pipe24 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pipe 24x2 (610) @ (-14.51,-66.00,14.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Pipe 24x2 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115134): Pipe 24x2 (610) -> Pipe 24x2 (-1090) Dimensions: 2x2x24 Properties: PhysState : EF 20 68 C1 D8 FF 83 C2 00 00 60 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 2x1x24 Position : (-14.51,-66.00,14.00) ϴ (H:0° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Pipe 24x2 (-1090): SymName : Pipe 24x2 ModelName : pipe5 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Cut Arm (611) @ (-110.11,-88.54,-41.13) ϴ (H:214° P:0° B:0°) Ancestry: -> Cut Arm -> Gore -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114643): Cut Arm (611) -> Cut Arm (-914) Dimensions: 0x2x0 Properties: PhysState : 62 3A DC C2 1E 13 B1 C2 00 80 24 C2 00 00 00 00 00 00 00 00 40 AC 56 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (-110.11,-88.54,-41.13) ϴ (H:214° P:0° B:0°) PhysControl : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Cut Arm (-914): SymName : Cut Arm ObjIcon : botleju DonorType : 0 ModelName : cutarm Properties via Gore (-197): Scripts : 43 65 6E 73 6F 72 4D 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Flesh Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pipe 24x2 (612) @ (-8.51,-66.00,14.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Pipe 24x2 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115135): Pipe 24x2 (612) -> Pipe 24x2 (-1090) Dimensions: 2x2x24 Properties: PhysState : C0 1D 08 C1 1D FE 83 C2 00 00 60 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 2x1x24 Position : (-8.51,-66.00,14.00) ϴ (H:0° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Pipe 24x2 (-1090): SymName : Pipe 24x2 ModelName : pipe5 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Radiation FX 1 (613) @ (-65.00,-215.78,-42.49) ϴ (H:180° P:0° B:0°) Ancestry: -> Radiation FX 1 -> Rad FX -> Environmental FX -> SFX -> Object Links: Link[MetaProp] (1115971): Radiation FX 1 (613) -> Radiation FX 1 (-1631) Dimensions: 2x1x6 Properties: ParticleGroup : D0 3D 3F 00 70 4A 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 3E 00 D0 39 3F 00 00 00 00 00 00 00 00 00 65 02 00 00 06 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 28 00 00 00 00 00 00 00 E0 B8 B7 0E 80 AF B7 0E 98 E6 2F 2B 00 00 00 00 00 00 00 00 90 E8 2F 2B 10 A9 89 1F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 40 00 00 00 00 00 00 20 41 32 00 00 32 00 00 00 00 00 00 00 00 50 40 DD 27 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 01 00 00 00 00 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 32 00 00 00 00 00 00 BF 00 00 00 BF 00 00 00 BF 00 00 C0 3F 00 00 00 3F 00 00 B0 40 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 D7 03 00 00 73 74 65 61 6D 00 00 00 00 00 00 00 00 00 00 00 E9 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 02 00 00 00 00 40 00 00 00 00 00 00 76 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PGLaunchInfo : 01 00 00 00 00 00 C0 C0 00 00 C0 C0 00 00 C0 C0 00 00 C0 40 00 00 C0 40 00 00 C0 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CD CC CC 3D 00 00 00 3F CD CC 4C 3E 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 FA FF 00 00 FA FF 00 00 FA FF 00 00 06 00 00 00 06 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 99 19 00 00 00 80 00 00 33 33 00 00 00 00 01 00 Position : (-65.00,-215.78,-42.49) ϴ (H:180° P:0° B:0°) AnimLight : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 10 00 72 00 00 00 40 00 00 00 80 00 00 00 00 00 00 00 00 00 80 42 00 00 80 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 48 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Radiation FX 1 (-1631): SymName : Radiation FX 1 DonorType : 0 ModelName : FX_Particle LightColor : C3 F5 A8 3E 00 00 80 3F Properties via Rad FX (-1625): SlayResult : No Effect Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via SFX (-5): NetworkCategory : Hosted PickBias : -1000.000000 Amber Light (614) @ (-69.00,-241.00,-32.74) ϴ (H:0° P:0° B:0°) Ancestry: -> Amber Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115973): Amber Light (614) -> Amber Light (-1771) Dimensions: 0x3x0 Properties: Immobile : false Light : 00 00 16 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 48 42 00 00 00 00 00 00 00 00 Position : (-69.00,-241.00,-32.74) ϴ (H:0° P:0° B:0°) LightColor : 5C 8F 42 3E 9A 99 59 3F Properties via Amber Light (-1771): SymName : Amber Light DonorType : 0 ModelName : lite_f2 Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Xerxes Screen (615) @ (6.61,-329.01,-22.27) ϴ (H:90° P:0° B:0°) Ancestry: -> Xerxes Screen -> Tech -> Decorative -> Physical -> Object ... ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty Links: Link[StimSens] (3211883): Xerxes Screen (615) -> High Explosive (-376) Link[StimSens] (3211884): Xerxes Screen (615) -> Standard Impact (-385) Link[StimSens] (3211886): Xerxes Screen (615) -> Cold (-1145) Link[StimSens] (3211888): Xerxes Screen (615) -> Psi Stim (-389) Link[StimSens] (3211319): Xerxes Screen (615) -> Armor Piercing Impact (-375) Link[StimSens] (3211882): Xerxes Screen (615) -> Droid Fusion (-2753) Link[StimSens] (3211885): Xerxes Screen (615) -> WeaponBash (-3058) Link[StimSens] (3211310): Xerxes Screen (615) -> Energy Stim (-373) Link[StimSens] (3211887): Xerxes Screen (615) -> Electricity (-378) Link[StimSens] (3211293): Xerxes Screen (615) -> Incendiary (-388) Link[MetaProp] (1115903): Xerxes Screen (615) -> Xerxes Screen (-2756) Dimensions: 5x0x5 Properties: Light : 00 00 00 43 00 00 80 BE 00 00 00 00 00 00 00 00 00 00 C8 41 00 00 00 00 00 00 00 00 PhysState : 31 99 D3 40 89 81 A4 C3 33 33 B2 C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 5x0x5 Position : (6.61,-329.01,-22.27) ϴ (H:90° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Xerxes Screen (-2756): SymName : Xerxes Screen ObjName : XerxesScreen: "Xerxes." Material Tags : Material Glass DonorType : 0 ModelName : xerxes LightColor : C3 F5 28 3F 00 00 80 3E Properties via Tech (-505): ShowHP : false HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pipe 24x2 (616) @ (-11.51,-64.25,14.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Pipe 24x2 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115137): Pipe 24x2 (616) -> Pipe 24x2 (-1090) Dimensions: 2x2x24 Properties: PhysState : C0 1D 38 C1 1D 7E 80 C2 00 00 60 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 2x1x24 Position : (-11.51,-64.25,14.00) ϴ (H:0° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Pipe 24x2 (-1090): SymName : Pipe 24x2 ModelName : pipe5 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Patrol Path (617) @ (-69.05,-176.96,-37.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Patrol Path -> Marker -> Object Links: Link[MetaProp] (1115304): Patrol Path (617) -> Patrol Path (-1089) Link[AIPatrol] (50397207): Patrol Path (617) -> Patrol Path (620) Dimensions: 4x4x4 Properties: Position : (-69.05,-176.96,-37.00) ϴ (H:0° P:0° B:0°) Properties via Patrol Path (-1089): SymName : Patrol Path DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered 2' Hanging Light Amber (618) @ (1.00,-28.00,22.25) ϴ (H:0° P:0° B:0°) Ancestry: -> 2' Hanging Light Amber -> Hanging Lights -> Lights -> Physical -> Object Links: Link[MetaProp] (1115178): 2' Hanging Light Amber (618) -> 2' Hanging Light Amber (-1369) Dimensions: 3x2x3 Properties: Light : 00 00 20 44 00 00 00 00 00 00 00 00 00 00 E0 BF 00 00 00 00 00 00 00 00 00 00 00 00 Position : (1.00,-28.00,22.25) ϴ (H:0° P:0° B:0°) Spotlight : (24.00, 30.00, -1.75) Properties via 2' Hanging Light Amber (-1369): SymName : 2' Hanging Light Amber DonorType : 0 ModelName : lighth2r LightColor : B8 1E 05 3E 00 00 40 3F Properties via Hanging Lights (-1465): Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Window 3 (619) @ (-12.63,-37.00,13.88) ϴ (H:90° P:0° B:0°) Ancestry: -> Window 3 -> Breakable Windows -> MatGlass -> Materials -> MetaProperty ... ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Windows -> Terrain -> Physical -> Object ... ... -> MatUnBrkGlass -> Materials -> MetaProperty Links: Link[StimSens] (3211698): Window 3 (619) -> WeaponBash (-3058) Link[StimSens] (3211857): Window 3 (619) -> Standard Impact (-385) Link[StimSens] (3211331): Window 3 (619) -> Psi Stim (-389) Link[StimSens] (3211532): Window 3 (619) -> Droid Fusion (-2753) Link[StimSens] (3211844): Window 3 (619) -> High Explosive (-376) Link[StimSens] (3211831): Window 3 (619) -> Incendiary (-388) Link[StimSens] (3211427): Window 3 (619) -> Electricity (-378) Link[StimSens] (3211558): Window 3 (619) -> Cold (-1145) Link[StimSens] (3211818): Window 3 (619) -> Energy Stim (-373) Link[StimSens] (3211805): Window 3 (619) -> Armor Piercing Impact (-375) Link[MetaProp] (1115179): Window 3 (619) -> Window 3 (-251) Dimensions: 1x7x8 Properties: PhysState : 00 00 4A C1 00 00 14 C2 00 00 5E 41 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 1x8x7 Position : (-12.63,-37.00,13.88) ϴ (H:90° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Window 3 (-251): SymName : Window 3 ModelName : wndw03 DonorType : 0 Properties via Breakable Windows (-1587): Scripts : 73 63 70 47 6C 61 73 73 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 MAX_HP : 1 HitPoints : 1 ObjName : Breakable_Windows: "A window." Class Tags : DoorType GlassWindow Properties via MatGlass (-633): Material Tags : Material Glass Properties via Windows (-248): RenderAlpha : 0.450000 BlockFrob : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Patrol Path (620) @ (-84.98,-177.13,-37.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Patrol Path -> Marker -> Object Links: Link[MetaProp] (1115307): Patrol Path (620) -> Patrol Path (-1089) Link[AIPatrol] (50397208): Patrol Path (620) -> Patrol Path (622) Dimensions: 4x4x4 Properties: Position : (-84.98,-177.13,-37.00) ϴ (H:0° P:0° B:0°) Properties via Patrol Path (-1089): SymName : Patrol Path DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Window 3 (621) @ (6.75,-37.00,13.75) ϴ (H:90° P:0° B:0°) Ancestry: -> Window 3 -> Breakable Windows -> MatGlass -> Materials -> MetaProperty ... ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Windows -> Terrain -> Physical -> Object ... ... -> MatUnBrkGlass -> Materials -> MetaProperty Links: Link[StimSens] (3211806): Window 3 (621) -> Armor Piercing Impact (-375) Link[StimSens] (3211559): Window 3 (621) -> Cold (-1145) Link[StimSens] (3211423): Window 3 (621) -> Electricity (-378) Link[StimSens] (3211858): Window 3 (621) -> Standard Impact (-385) Link[StimSens] (3211845): Window 3 (621) -> High Explosive (-376) Link[StimSens] (3211332): Window 3 (621) -> Psi Stim (-389) Link[StimSens] (3211832): Window 3 (621) -> Incendiary (-388) Link[StimSens] (3211533): Window 3 (621) -> Droid Fusion (-2753) Link[StimSens] (3211819): Window 3 (621) -> Energy Stim (-373) Link[StimSens] (3211699): Window 3 (621) -> WeaponBash (-3058) Link[MetaProp] (1115180): Window 3 (621) -> Window 3 (-251) Dimensions: 1x7x8 Properties: PhysState : 00 00 D8 40 00 00 14 C2 00 00 5C 41 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 1x8x7 Position : (6.75,-37.00,13.75) ϴ (H:90° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Window 3 (-251): SymName : Window 3 ModelName : wndw03 DonorType : 0 Properties via Breakable Windows (-1587): Scripts : 73 63 70 47 6C 61 73 73 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 MAX_HP : 1 HitPoints : 1 ObjName : Breakable_Windows: "A window." Class Tags : DoorType GlassWindow Properties via MatGlass (-633): Material Tags : Material Glass Properties via Windows (-248): RenderAlpha : 0.450000 BlockFrob : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Patrol Path (622) @ (-84.81,-153.22,-37.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Patrol Path -> Marker -> Object Links: Link[MetaProp] (1115314): Patrol Path (622) -> Patrol Path (-1089) Link[AIPatrol] (50397209): Patrol Path (622) -> Patrol Path (624) Dimensions: 4x4x4 Properties: Position : (-84.81,-153.22,-37.00) ϴ (H:0° P:0° B:0°) Properties via Patrol Path (-1089): SymName : Patrol Path DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Grate (623) @ (-11.50,-62.05,14.00) ϴ (H:90° P:90° B:0°) Ancestry: -> Grate -> Grates -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115167): Grate (623) -> Grate (-1217) Dimensions: 8x8x0 Properties: PhysState : 00 00 38 C1 33 33 78 C2 00 00 60 41 00 00 00 00 00 00 B4 42 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 8x8x0 Position : (-11.50,-62.05,14.00) ϴ (H:90° P:90° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Grate (-1217): SymName : Grate DonorType : 0 ModelName : cw001 Properties via Structural (-491): Immobile : true Material Tags : Material MetalBig HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Patrol Path (624) @ (-69.18,-153.11,-37.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Patrol Path -> Marker -> Object Links: Link[AIPatrol] (50397212): Patrol Path (624) -> Patrol Path (649) Link[MetaProp] (1115316): Patrol Path (624) -> Patrol Path (-1089) Dimensions: 4x4x4 Properties: Position : (-69.18,-153.11,-37.00) ϴ (H:0° P:0° B:0°) Properties via Patrol Path (-1089): SymName : Patrol Path DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Pipe 16x1 (625) @ (-10.01,-46.07,-21.50) ϴ (H:0° P:90° B:0°) Ancestry: -> Pipe 16x1 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114205): Pipe 16x1 (625) -> Pipe 16x1 (-1353) Dimensions: 1x1x16 Properties: PhysState : 64 1A 20 C1 F0 45 38 C2 08 FF AB C1 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x16 Position : (-10.01,-46.07,-21.50) ϴ (H:0° P:90° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Pipe 16x1 (-1353): SymName : Pipe 16x1 ModelName : pipe61 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Curved Pipe 1' Diameter (626) @ (-1.01,-46.07,-21.00) ϴ (H:0° P:180° B:0°) Ancestry: -> Curved Pipe 1' Diameter -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114392): Curved Pipe 1' Diameter (626) -> Curved Pipe 1' Diameter (-1148) Dimensions: 2x1x1 Properties: PhysState : 3C F0 80 BF 59 47 38 C2 53 03 A8 C1 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 2x1x2 Position : (-1.01,-46.07,-21.00) ϴ (H:0° P:180° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Curved Pipe 1' Diameter (-1148): SymName : Curved Pipe 1' Diameter ModelName : pipe1crv DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pipe 16x1 (627) @ (-12.26,-42.94,-21.50) ϴ (H:0° P:90° B:0°) Ancestry: -> Pipe 16x1 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114206): Pipe 16x1 (627) -> Pipe 16x1 (-1353) Dimensions: 1x1x16 Properties: PhysState : 64 1A 44 C1 F0 C5 2B C2 08 FF AB C1 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x16 Position : (-12.26,-42.94,-21.50) ϴ (H:0° P:90° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Pipe 16x1 (-1353): SymName : Pipe 16x1 ModelName : pipe61 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Curved Pipe 1' Diameter (628) @ (-3.26,-42.94,-21.00) ϴ (H:0° P:180° B:0°) Ancestry: -> Curved Pipe 1' Diameter -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114207): Curved Pipe 1' Diameter (628) -> Curved Pipe 1' Diameter (-1148) Dimensions: 2x1x1 Properties: PhysState : 1E 78 50 C0 59 C7 2B C2 53 03 A8 C1 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 2x1x2 Position : (-3.26,-42.94,-21.00) ϴ (H:0° P:180° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Curved Pipe 1' Diameter (-1148): SymName : Curved Pipe 1' Diameter ModelName : pipe1crv DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Master Elevator Button (629) @ (24.04,-278.00,-37.00) ϴ (H:90° P:0° B:0°) Ancestry: -> Master Elevator Button -> Controllers -> Functional -> Physical -> Object Links: Link[SwitchLi] (22085677): Master Elevator Button (629) -> Elevator Tripwire (512) Link[MetaProp] (1115083): Master Elevator Button (629) -> Master Elevator Button (-1723) Dimensions: 0x0x1 Properties: Scripts : 73 63 70 45 6C 65 76 61 74 6F 72 50 61 6E 65 6C 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (24.04,-278.00,-37.00) ϴ (H:90° P:0° B:0°) Scale : (1.50, 1.50, 1.50) Properties via Master Elevator Button (-1723): SymName : Master Elevator Button CfgTweqModels : 00 00 02 03 00 00 00 00 65 6C 65 00 00 00 00 00 00 00 00 00 00 00 00 00 65 6C 65 6F 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ModelName : ele DonorType : 0 FrobHandler : Local Only StTweqModels : 00 00 00 00 00 00 00 00 Class Tags : DeviceType Button1 Properties via Controllers (-200): FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Functional (-112): PickBias : 0.250000 Material Tags : Material Plasticrete HUDSelect : true Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pipe 8x1 (630) @ (-4.00,-60.55,-22.49) ϴ (H:0° P:90° B:0°) Ancestry: -> Pipe 8x1 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114539): Pipe 8x1 (630) -> Pipe 8x1 (-768) Dimensions: 1x1x8 Properties: PhysState : 00 C0 7F C0 45 2E 72 C2 00 F0 B3 C1 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x8 Position : (-4.00,-60.55,-22.49) ϴ (H:0° P:90° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Pipe 8x1 (-768): SymName : Pipe 8x1 ModelName : pipe1 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Curved Pipe 1' Diameter (631) @ (0.99,-61.03,-22.49) ϴ (H:270° P:0° B:270°) Ancestry: -> Curved Pipe 1' Diameter -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114529): Curved Pipe 1' Diameter (631) -> Curved Pipe 1' Diameter (-1148) Dimensions: 2x1x1 Properties: PhysState : A3 76 7C 3F 04 22 74 C2 00 F0 B3 C1 00 00 87 43 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 2x1x2 Position : (0.99,-61.03,-22.49) ϴ (H:270° P:0° B:270°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Curved Pipe 1' Diameter (-1148): SymName : Curved Pipe 1' Diameter ModelName : pipe1crv DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pipe 16x1 (632) @ (-11.26,-54.19,-21.50) ϴ (H:0° P:90° B:0°) Ancestry: -> Pipe 16x1 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114208): Pipe 16x1 (632) -> Pipe 16x1 (-1353) Dimensions: 1x1x16 Properties: PhysState : 64 1A 34 C1 F0 C5 58 C2 08 FF AB C1 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x16 Position : (-11.26,-54.19,-21.50) ϴ (H:0° P:90° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Pipe 16x1 (-1353): SymName : Pipe 16x1 ModelName : pipe61 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Curved Pipe 1' Diameter (634) @ (-2.26,-54.19,-21.00) ϴ (H:0° P:180° B:0°) Ancestry: -> Curved Pipe 1' Diameter -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114209): Curved Pipe 1' Diameter (634) -> Curved Pipe 1' Diameter (-1148) Dimensions: 2x1x1 Properties: PhysState : 1E 78 10 C0 59 C7 58 C2 53 03 A8 C1 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 2x1x2 Position : (-2.26,-54.19,-21.00) ϴ (H:0° P:180° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Curved Pipe 1' Diameter (-1148): SymName : Curved Pipe 1' Diameter ModelName : pipe1crv DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Engineering Wedge Light (636) @ (-0.08,-397.50,-21.00) ϴ (H:180° P:0° B:0°) Ancestry: -> Engineering Wedge Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1114653): Engineering Wedge Light (636) -> Engineering Wedge Light (-1135) Dimensions: 3x1x2 Properties: Position : (-0.08,-397.50,-21.00) ϴ (H:180° P:0° B:0°) Light : 00 00 00 44 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Engineering Wedge Light (-1135): SymName : Engineering Wedge Light Spotlight : (10.00, 50.00, 10.00) DonorType : 0 ModelName : light2 LightColor : B8 1E 05 3E 00 00 40 3F Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass Immobile : false ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 2' Hanging Light Amber (637) @ (-23.13,-28.00,22.25) ϴ (H:0° P:0° B:0°) Ancestry: -> 2' Hanging Light Amber -> Hanging Lights -> Lights -> Physical -> Object Links: Link[MetaProp] (1115182): 2' Hanging Light Amber (637) -> 2' Hanging Light Amber (-1369) Dimensions: 3x2x3 Properties: Light : 00 00 20 44 00 00 00 00 00 00 00 00 00 00 E0 BF 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-23.13,-28.00,22.25) ϴ (H:0° P:0° B:0°) Spotlight : (24.00, 30.00, -1.75) Properties via 2' Hanging Light Amber (-1369): SymName : 2' Hanging Light Amber DonorType : 0 ModelName : lighth2r LightColor : B8 1E 05 3E 00 00 40 3F Properties via Hanging Lights (-1465): Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 2' Hanging Light Amber (638) @ (23.13,-28.00,22.25) ϴ (H:0° P:0° B:0°) Ancestry: -> 2' Hanging Light Amber -> Hanging Lights -> Lights -> Physical -> Object Links: Link[MetaProp] (1115183): 2' Hanging Light Amber (638) -> 2' Hanging Light Amber (-1369) Dimensions: 3x2x3 Properties: Light : 00 00 20 44 00 00 00 00 00 00 00 00 00 00 E0 BF 00 00 00 00 00 00 00 00 00 00 00 00 Position : (23.13,-28.00,22.25) ϴ (H:0° P:0° B:0°) Spotlight : (24.00, 30.00, -1.75) Properties via 2' Hanging Light Amber (-1369): SymName : 2' Hanging Light Amber DonorType : 0 ModelName : lighth2r LightColor : B8 1E 05 3E 00 00 40 3F Properties via Hanging Lights (-1465): Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 2' Hanging Light Amber (639) @ (23.13,-4.00,22.25) ϴ (H:0° P:0° B:0°) Ancestry: -> 2' Hanging Light Amber -> Hanging Lights -> Lights -> Physical -> Object Links: Link[MetaProp] (1115184): 2' Hanging Light Amber (639) -> 2' Hanging Light Amber (-1369) Dimensions: 3x2x3 Properties: Light : 00 00 00 44 00 00 00 00 00 00 00 00 00 00 E0 BF 00 00 00 00 00 00 00 00 00 00 00 00 Position : (23.13,-4.00,22.25) ϴ (H:0° P:0° B:0°) Spotlight : (20.00, 25.00, -1.75) Properties via 2' Hanging Light Amber (-1369): SymName : 2' Hanging Light Amber DonorType : 0 ModelName : lighth2r LightColor : B8 1E 05 3E 00 00 40 3F Properties via Hanging Lights (-1465): Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Tripwire (640) @ (-23.50,-37.00,10.00) ϴ (H:90° P:0° B:0°) Ancestry: -> Tripwire -> Traps -> Object Links: Link[SwitchLi] (22085791): Tripwire (640) -> Engineering (766) Link[MetaProp] (1115185): Tripwire (640) -> Tripwire (-305) Dimensions: 10x6x4 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CollisionType : No Result PhysState : 00 00 BC C1 00 00 14 C2 00 00 20 41 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 10x6x4 Position : (-23.50,-37.00,10.00) ϴ (H:90° P:0° B:0°) Scale : (2.50, 1.50, 1.00) Properties via Tripwire (-305): Scripts : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 54 72 69 70 77 69 72 65 44 65 62 75 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SymName : Tripwire TripFlags : Enter | Exit | Player DonorType : 0 ModelName : tripbox PhysAIColl : true RenderType : Not Rendered Properties via Traps (-304): NetworkCategory : Hosted UBWindow 5.5x0.5x11.5 (641) @ (0.00,-437.25,-2.25) ϴ (H:90° P:0° B:90°) Ancestry: -> UBWindow 5.5x0.5x11.5 -> Unbreakable Windows -> MatUnBrkGlass -> Materials -> MetaProperty ... ... -> Windows -> Terrain -> Physical -> Object ... ... -> MatUnBrkGlass -> Materials -> MetaProperty Links: Link[MetaProp] (1115771): UBWindow 5.5x0.5x11.5 (641) -> UBWindow 5.5x0.5x11.5 (-2002) Dimensions: 0x11x3 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 00 00 00 00 6B 9F DA C3 04 00 10 C0 00 00 B4 42 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x11x3 Position : (0.00,-437.25,-2.25) ϴ (H:90° P:0° B:90°) Scale : (0.50, 1.00, 0.56) Properties via UBWindow 5.5x0.5x11.5 (-2002): SymName : UBWindow 5.5x0.5x11.5 ModelName : wndw01 DonorType : 0 Properties via Unbreakable Windows (-1584): ObjName : Unbreakable_Windows: "An unbreakable window." PhysAIColl : true Properties via MatUnBrkGlass (-634): Material Tags : Material UBGlass Properties via Windows (-248): RenderAlpha : 0.450000 BlockFrob : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Radiation FX 2 (642) @ (-65.00,-215.78,-42.49) ϴ (H:180° P:0° B:0°) Ancestry: -> Radiation FX 2 -> Rad FX -> Environmental FX -> SFX -> Object Links: Link[MetaProp] (1115922): Radiation FX 2 (642) -> Radiation FX 2 (-1632) Dimensions: 1x1x4 Properties: ParticleGroup : D0 3D 3F 00 70 4A 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 3E 00 D0 39 3F 00 00 00 00 00 00 00 00 00 82 02 00 00 06 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 14 00 00 00 00 00 00 00 20 BF B7 0E F8 CD B7 0E E8 ED 2F 2B 00 00 00 00 00 00 00 00 68 F2 2F 2B 30 AA 89 1F 00 00 80 BF 00 00 80 BF 00 00 00 00 00 00 80 3F 00 00 80 3F 00 00 E0 40 32 00 00 C8 00 00 00 00 00 00 00 00 A8 45 DD 27 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 01 00 00 00 00 CD CC CC 3D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 32 00 00 00 00 00 00 BF 00 00 00 BF 00 00 00 BF 00 00 80 3F 00 00 80 3F 00 00 80 40 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 3D 0A 00 00 65 6D 62 65 72 00 00 00 00 00 00 00 00 00 00 00 EA 00 00 00 66 26 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 EB 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 16 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PGLaunchInfo : 01 00 00 00 00 00 80 C0 00 00 80 C0 00 00 80 C0 00 00 80 40 00 00 80 40 00 00 80 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 3F 00 00 00 3F 9A 99 19 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 FC FF 00 00 FC FF 00 00 FC FF 00 00 04 00 00 00 04 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 00 00 00 80 00 00 99 99 00 00 00 00 01 00 Position : (-65.00,-215.78,-42.49) ϴ (H:180° P:0° B:0°) AnimLight : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 3F 04 10 00 A1 00 00 00 4B 00 00 00 96 00 00 00 00 00 00 00 00 00 80 42 00 00 80 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Radiation FX 2 (-1632): DonorType : 0 LightColor : C3 F5 A8 3E 00 00 80 3F ModelName : FX_Particle BlendMode : Add SymName : Radiation FX 2 Properties via Rad FX (-1625): SlayResult : No Effect Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via SFX (-5): NetworkCategory : Hosted PickBias : -1000.000000 OG-Shotgun (643) @ (14.29,-334.53,-90.49) ϴ (H:180° P:0° B:0°) Ancestry: -> OG-Shotgun -> Once-Grunts -> Hybrids -> Monsters -> Physical -> Object ... ... -> Charmable -> Vulnerabilities -> MetaProperty ... ... -> Stasis Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Stunable -> Vulnerabilities -> MetaProperty ... ... -> Half Annelid Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> MatFlesh -> Materials -> MetaProperty Links: Link[AIProjec] (48300034): OG-Shotgun (643) -> Grunt Shotgun Slug (1944) Link[StimSens] (3211729): OG-Shotgun (643) -> Standard Impact (-385) Link[StimSens] (3211760): OG-Shotgun (643) -> WeaponBash (-3058) Link[StimSens] (3211731): OG-Shotgun (643) -> Armor Piercing Impact (-375) Link[StimSens] (3211613): OG-Shotgun (643) -> Stasis (-1486) Link[StimSens] (3211521): OG-Shotgun (643) -> Droid Fusion (-2753) Link[StimSens] (3211943): OG-Shotgun (643) -> CharmStim (-3395) Link[StimSens] (3212115): OG-Shotgun (643) -> Anti-Human Virus (-4447) Link[StimSens] (3212040): OG-Shotgun (643) -> Electricity (-378) Link[StimSens] (3212134): OG-Shotgun (643) -> Anti-Annelid Virus (-4446) Link[StimSens] (3211733): OG-Shotgun (643) -> Energy Stim (-373) Link[StimSens] (3211735): OG-Shotgun (643) -> Incendiary (-388) Link[StimSens] (3211379): OG-Shotgun (643) -> Psi Stim (-389) Link[StimSens] (3211736): OG-Shotgun (643) -> Cold (-1145) Link[StimSens] (3211730): OG-Shotgun (643) -> BashStim (-692) Link[StimSens] (3211602): OG-Shotgun (643) -> StunStim (-2248) Link[StimSens] (3211734): OG-Shotgun (643) -> Anti-Human (-377) Link[StimSens] (3211662): OG-Shotgun (643) -> DrainStim (-3390) Link[StimSens] (3211732): OG-Shotgun (643) -> High Explosive (-376) Link[StimSens] (3211866): OG-Shotgun (643) -> Anti-Annelid (-374) Link[MetaProp] (1115677): OG-Shotgun (643) -> OG-Shotgun (-175) Dimensions: 1x9x7 Properties: AI_IdlRetOrg : false PhysAttr : 00 00 C8 42 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 AI_Mode : Normal Position : (14.29,-334.53,-90.49) ϴ (H:180° P:0° B:0°) CollisionType : Bounce AI_SigRsp : 4F 47 53 68 6F 74 67 75 6E 31 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 06 00 00 00 53 68 6F 74 67 75 6E 4C 6F 76 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 56 65 72 79 20 46 61 73 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 0D 00 00 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 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00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Creature : Humanoid PhysState : D6 B1 64 41 23 44 A7 C3 E0 F8 B4 C2 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_Alertness : 00 00 00 00 00 00 00 00 AIRCProp : 0A 00 00 00 28 00 00 00 00 00 00 00 00 00 00 00 CD CC 4C 3F 02 00 00 00 00 00 00 00 PhysDims : 0x0x0 EcoType : 2 PhysControl : 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via OG-Shotgun (-175): Scripts : 4E 56 52 65 6C 61 79 54 72 61 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4E 56 52 65 6C 61 79 54 72 61 70 32 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4E 56 43 72 65 61 74 65 41 6E 64 4C 69 6E 6B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4E 56 43 72 65 61 74 65 41 6E 64 4C 69 6E 6B 32 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ObjList : NVGuaranteedLoot0="OneRifledSlug"; NVRelayTrap2On="BeginScript"; NVRelayTrap2Off="Null"; NVRelayTrap2TDest="[Me]"; NVRelayTrap2TOn="Init"; NVRelayTrap2OnDelay=500; NVRelayTrap2TCount=1; NVCreateAndLinkOn="Init"; NVCreateAndLinkCount=1; NVCreateAndLinkCreate="og-shot flash"; NVCreateAndLinkLinkType="~DetailAttachement"; NVCreateAndLinkLinkData1Field="Type"; NVCreateAndLinkLinkData1Value="2"; NVCreateAndLinkLinkData2Field="vhot/sub #"; NVCreateAndLinkLinkData2Value="0"; NVCreateAndLinkLinkData3Field="joint"; NVCreateAndLinkLinkData3Value="12"; NVCreateAndLinkLinkData4Field="rel pos"; NVCreateAndLinkLinkData4Value="0, -1.5, 0"; NVCreateAndLinkLinkData5Field="rel rot"; NVCreateAndLinkLinkData5Value="270"; NVCreateAndLink2On="Init"; NVCreateAndLink2Count=1; NVCreateAndLink2Create="og-shot eject"; NVCreateAndLink2LinkType="~DetailAttachement"; NVCreateAndLink2LinkData1Field="Type"; NVCreateAndLink2LinkData1Value="2"; NVCreateAndLink2LinkData2Field="vhot/sub #"; NVCreateAndLink2LinkData2Value="0"; NVCreateAndLink2LinkData3Field="joint"; NVCreateAndLink2LinkData3Value="10"; NVCreateAndLink2LinkData4Field="rel pos"; NVCreateAndLink2LinkData4Value="0, -1, 0"; NVCreateAndLink2LinkData5Field="rel rot"; NVCreateAndLink2LinkData5Value="180"; NVRelayTrapTDest="&~DetailAttachement"; NVRelayTrapOn="EffectFire"; NVRelayTrapTOn="TurnOn"; DonorType : 0 MotActorTagList : grunt, shotgun LootInfo : 02 00 00 00 52 69 66 6C 65 64 20 53 6C 75 67 20 42 6F 78 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 35 20 4E 61 6E 69 74 65 73 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4D 65 64 20 50 61 74 63 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4C 69 71 75 6F 72 20 42 6F 74 74 6C 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4F 47 20 4F 72 67 61 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 0A 00 00 00 14 00 00 00 0A 00 00 00 19 00 00 00 05 00 00 00 1E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SymName : OG-Shotgun RGuarLoot : Hybrid_Shotgun HitPoints : 24 MAX_HP : 24 ModelName : grunt_s AIRCRanges : 00 00 A0 40 00 00 20 41 00 00 70 41 00 00 F0 41 AI : ranged Properties via Once-Grunts (-396): Class Tags : CreatureType Oncegrunt AI_NCDmgRsp : 01 00 00 00 0A 00 00 00 0F 00 00 00 ObjShort : Hybrid: "Hybrid" ObjName : Hybrid: "A hybrid." AI_Dodginess : Null AI_Sloth : Null SpchVoice : voncegrunt Armor : 00 00 00 00 00 00 00 00 02 00 00 00 AI_Defensive : Null TimeWarp : 1.000000 Properties via Hybrids (-164): AI_IdleDirs : 88 13 00 00 20 4E 00 00 D3 FF FF FF 01 00 00 00 00 00 00 00 02 00 00 00 2D 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 HTHMotionResp : (30.00, 25.00, 20.00) BloodType : New Blood Spang AI_VisJoint : Head AI_VisType : 4 AI_VisDesc : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 87 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 99 00 00 00 32 00 00 00 64 00 00 00 05 00 00 00 DC 05 00 00 19 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 01 00 00 00 3C 00 00 00 5A 00 00 00 0A 00 00 00 C8 00 00 00 47 00 00 00 40 01 00 00 5A 00 00 00 06 00 00 00 46 00 00 00 01 00 00 00 64 00 00 00 5A 00 00 00 1E 00 00 00 C8 00 00 00 01 00 00 00 78 00 00 00 46 00 00 00 64 00 00 00 64 00 00 00 21 00 00 00 E6 00 00 00 46 00 00 00 0A 00 00 00 3C 00 00 00 21 00 00 00 E6 00 00 00 6E 00 00 00 50 00 00 00 28 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 40 40 TargetType : Type 1 | Type 2 Material Tags : Material FleshTarget Properties via Monsters (-162): HUDSelect : true ShowHP : true AI_ObjAvoid : BashFactor : 0.100000 FrobHandler : Local Only AI_CbtTiming : C4 09 00 00 70 17 00 00 70 17 00 00 80 3E 00 00 BashParams : 00 D0 04 46 00 00 00 00 PickBias : 0.100000 PhysAIColl : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PsiRadar : Enemy AI_NCDmRsp : true AI_FreeKnow : 5000 ContainDims : 04 00 00 00 04 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 AutoPickup : true Heartbeat : 1000 UBWindow 5.5x0.5x11.5 (645) @ (0.00,-430.00,-2.25) ϴ (H:90° P:0° B:90°) Ancestry: -> UBWindow 5.5x0.5x11.5 -> Unbreakable Windows -> MatUnBrkGlass -> Materials -> MetaProperty ... ... -> Windows -> Terrain -> Physical -> Object ... ... -> MatUnBrkGlass -> Materials -> MetaProperty Links: Link[MetaProp] (1115242): UBWindow 5.5x0.5x11.5 (645) -> UBWindow 5.5x0.5x11.5 (-2002) Dimensions: 0x11x3 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 00 00 00 00 F2 FF D6 C3 04 00 10 C0 00 00 B4 42 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x11x3 Position : (0.00,-430.00,-2.25) ϴ (H:90° P:0° B:90°) Scale : (0.50, 1.00, 0.56) Properties via UBWindow 5.5x0.5x11.5 (-2002): SymName : UBWindow 5.5x0.5x11.5 ModelName : wndw01 DonorType : 0 Properties via Unbreakable Windows (-1584): ObjName : Unbreakable_Windows: "An unbreakable window." PhysAIColl : true Properties via MatUnBrkGlass (-634): Material Tags : Material UBGlass Properties via Windows (-248): RenderAlpha : 0.450000 BlockFrob : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Patrol Path (646) @ (-42.39,-198.27,-37.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Patrol Path -> Marker -> Object Links: Link[MetaProp] (1115317): Patrol Path (646) -> Patrol Path (-1089) Link[AIPatrol] (50397211): Patrol Path (646) -> Patrol Path (664) Dimensions: 4x4x4 Properties: Position : (-42.39,-198.27,-37.00) ϴ (H:0° P:0° B:0°) Properties via Patrol Path (-1089): SymName : Patrol Path DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Patrol Path (648) @ (-16.30,-173.29,-37.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Patrol Path -> Marker -> Object Links: Link[MetaProp] (1115315): Patrol Path (648) -> Patrol Path (-1089) Link[AIPatrol] (50397210): Patrol Path (648) -> Patrol Path (568) Dimensions: 4x4x4 Properties: Position : (-16.30,-173.29,-37.00) ϴ (H:0° P:0° B:0°) Properties via Patrol Path (-1089): SymName : Patrol Path DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Patrol Path (649) @ (-68.90,-129.00,-37.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Patrol Path -> Marker -> Object Links: Link[MetaProp] (1115312): Patrol Path (649) -> Patrol Path (-1089) Link[AIPatrol] (50397213): Patrol Path (649) -> Patrol Path (591) Dimensions: 4x4x4 Properties: Position : (-68.90,-129.00,-37.00) ϴ (H:0° P:0° B:0°) Properties via Patrol Path (-1089): SymName : Patrol Path DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Tripwire (650) @ (-78.50,55.13,-37.47) ϴ (H:0° P:0° B:0°) Ancestry: -> Tripwire -> Traps -> Object Links: Link[SwitchLi] (22085694): Tripwire (650) -> Engineering (1820) Link[MetaProp] (1114202): Tripwire (650) -> Tripwire (-305) Dimensions: 10x6x4 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CollisionType : No Result PhysState : 00 00 9D C2 00 80 5C 42 00 E0 15 C2 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 10x6x4 Position : (-78.50,55.13,-37.47) ϴ (H:0° P:0° B:0°) Scale : (2.50, 1.50, 1.00) Properties via Tripwire (-305): Scripts : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 54 72 69 70 77 69 72 65 44 65 62 75 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SymName : Tripwire TripFlags : Enter | Exit | Player DonorType : 0 ModelName : tripbox PhysAIColl : true RenderType : Not Rendered Properties via Traps (-304): NetworkCategory : Hosted EmailTrap: Email:7 (651) @ (-9.59,-442.68,-1.42) ϴ (H:0° P:0° B:0°) Ancestry: -> EmailTrap -> DataTraps -> Traps -> Object Links: Link[MetaProp] (1116037): EmailTrap: Email:7 (651) -> EmailTrap (-1097) Dimensions: 4x4x4 Properties: QBVal : 1 QBName : Note_1_13 Position : (-9.59,-442.68,-1.42) ϴ (H:0° P:0° B:0°) Logs1 : Email:7 Properties via EmailTrap (-1097): SymName : EmailTrap Scripts : 54 72 61 70 45 6D 61 69 6C 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Patrol Path (652) @ (-36.67,-173.23,-37.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Patrol Path -> Marker -> Object Links: Link[MetaProp] (1115306): Patrol Path (652) -> Patrol Path (-1089) Link[AIPatrol] (50397215): Patrol Path (652) -> Patrol Path (648) Dimensions: 4x4x4 Properties: Position : (-36.67,-173.23,-37.00) ϴ (H:0° P:0° B:0°) Properties via Patrol Path (-1089): SymName : Patrol Path DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Tripwire (653) @ (-71.55,44.09,-37.47) ϴ (H:90° P:0° B:0°) Ancestry: -> Tripwire -> Traps -> Object Links: Link[SwitchLi] (22085695): Tripwire (653) -> Engineering (1823) Link[MetaProp] (1114203): Tripwire (653) -> Tripwire (-305) Dimensions: 10x6x4 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CollisionType : No Result PhysState : 00 18 8F C2 00 60 30 42 00 E0 15 C2 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 10x6x4 Position : (-71.55,44.09,-37.47) ϴ (H:90° P:0° B:0°) Scale : (2.50, 1.50, 1.00) Properties via Tripwire (-305): Scripts : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 54 72 69 70 77 69 72 65 44 65 62 75 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SymName : Tripwire TripFlags : Enter | Exit | Player DonorType : 0 ModelName : tripbox PhysAIColl : true RenderType : Not Rendered Properties via Traps (-304): NetworkCategory : Hosted Engineering Wedge Light (655) @ (-0.08,-382.49,-21.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Engineering Wedge Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1114650): Engineering Wedge Light (655) -> Engineering Wedge Light (-1135) Dimensions: 3x1x2 Properties: Position : (-0.08,-382.49,-21.00) ϴ (H:0° P:0° B:0°) Light : 00 00 00 44 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Engineering Wedge Light (-1135): SymName : Engineering Wedge Light Spotlight : (10.00, 50.00, 10.00) DonorType : 0 ModelName : light2 LightColor : B8 1E 05 3E 00 00 40 3F Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass Immobile : false ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Danger Hi Voltage (656) @ (-11.32,-298.99,-36.19) ϴ (H:90° P:0° B:0°) Ancestry: -> Danger Hi Voltage -> Warnings -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114635): Danger Hi Voltage (656) -> Danger Hi Voltage (-947) Dimensions: 0x4x4 Properties: Position : (-11.32,-298.99,-36.19) ϴ (H:90° P:0° B:0°) Properties via Danger Hi Voltage (-947): SymName : Danger Hi Voltage ModelName : s_hivolt DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pipe 8x1 (657) @ (-2.16,-392.22,-12.38) ϴ (H:135° P:0° B:0°) Ancestry: -> Pipe 8x1 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114656): Pipe 8x1 (657) -> Pipe 8x1 (-768) Dimensions: 1x1x8 Properties: PhysState : D2 47 0A C0 0A 1C C4 C3 00 00 46 C1 00 00 00 00 00 00 00 00 00 00 07 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x8 Position : (-2.16,-392.22,-12.38) ϴ (H:135° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Pipe 8x1 (-768): SymName : Pipe 8x1 ModelName : pipe1 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Tripwire (659) @ (-32.00,-18.00,-28.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Tripwire -> Traps -> Object Links: Link[SwitchLi] (22085875): Tripwire (659) -> Engineering (1874) Link[MetaProp] (1114201): Tripwire (659) -> Tripwire (-305) Dimensions: 10x6x10 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CollisionType : No Result PhysState : 00 00 00 C2 00 00 90 C1 00 00 E0 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 10x6x10 Position : (-32.00,-18.00,-28.00) ϴ (H:0° P:0° B:0°) Scale : (2.50, 1.50, 2.50) Properties via Tripwire (-305): Scripts : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 54 72 69 70 77 69 72 65 44 65 62 75 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SymName : Tripwire TripFlags : Enter | Exit | Player DonorType : 0 ModelName : tripbox PhysAIColl : true RenderType : Not Rendered Properties via Traps (-304): NetworkCategory : Hosted Rad Light 1 (660) @ (-38.45,-96.96,-37.50) ϴ (H:45° P:0° B:0°) Ancestry: -> Rad Light 1 -> Rad FX -> Environmental FX -> SFX -> Object Links: Link[MetaProp] (1115953): Rad Light 1 (660) -> Rad Light 1 (-1626) Dimensions: 4x4x4 Properties: AnimLight : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 0C 05 0C 00 AC 00 00 00 40 00 00 00 80 00 00 00 00 00 00 00 00 00 00 42 00 00 00 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 48 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-38.45,-96.96,-37.50) ϴ (H:45° P:0° B:0°) Properties via Rad Light 1 (-1626): SymName : Rad Light 1 RenderType : Not Rendered DonorType : 0 LightColor : C3 F5 A8 3E 00 00 80 3F Properties via Rad FX (-1625): SlayResult : No Effect Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via SFX (-5): NetworkCategory : Hosted PickBias : -1000.000000 Fuel Flow Cover (661) @ (-26.00,-4.00,-30.23) ϴ (H:90° P:0° B:90°) Ancestry: -> Fuel Flow Cover -> Terrain -> Physical -> Object Links: Link[MetaProp] (1114876): Fuel Flow Cover (661) -> Fuel Flow Cover (-4686) Dimensions: 3x0x13 Properties: Position : (-26.00,-4.00,-30.23) ϴ (H:90° P:0° B:90°) ExtraLight : 8F C2 F5 3C 00 00 00 00 Scale : (0.75, 1.00, 0.75) Properties via Fuel Flow Cover (-4686): SymName : Fuel Flow Cover ModelName : engc DonorType : 0 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Rad Light 1 (662) @ (-19.45,-96.96,-37.50) ϴ (H:45° P:0° B:0°) Ancestry: -> Rad Light 1 -> Rad FX -> Environmental FX -> SFX -> Object Links: Link[MetaProp] (1115946): Rad Light 1 (662) -> Rad Light 1 (-1626) Dimensions: 4x4x4 Properties: AnimLight : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 EE 04 0C 00 A9 00 00 00 40 00 00 00 80 00 00 00 00 00 00 00 00 00 00 42 00 00 00 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 48 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-19.45,-96.96,-37.50) ϴ (H:45° P:0° B:0°) Properties via Rad Light 1 (-1626): SymName : Rad Light 1 RenderType : Not Rendered DonorType : 0 LightColor : C3 F5 A8 3E 00 00 80 3F Properties via Rad FX (-1625): SlayResult : No Effect Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via SFX (-5): NetworkCategory : Hosted PickBias : -1000.000000 Tripwire (663) @ (-66.57,-6.02,-34.50) ϴ (H:0° P:0° B:0°) Ancestry: -> Tripwire -> Traps -> Object Links: Link[SwitchLi] (22085698): Tripwire (663) -> Engineering (1828) Link[MetaProp] (1114204): Tripwire (663) -> Tripwire (-305) Dimensions: 10x6x10 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CollisionType : No Result PhysState : 15 23 85 C2 CE C8 C0 C0 00 00 0A C2 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 10x6x10 Position : (-66.57,-6.02,-34.50) ϴ (H:0° P:0° B:0°) Scale : (2.50, 1.50, 2.50) Properties via Tripwire (-305): Scripts : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 54 72 69 70 77 69 72 65 44 65 62 75 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SymName : Tripwire TripFlags : Enter | Exit | Player DonorType : 0 ModelName : tripbox PhysAIColl : true RenderType : Not Rendered Properties via Traps (-304): NetworkCategory : Hosted Patrol Path (664) @ (-68.61,-195.79,-37.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Patrol Path -> Marker -> Object Links: Link[MetaProp] (1115308): Patrol Path (664) -> Patrol Path (-1089) Link[AIPatrol] (50397206): Patrol Path (664) -> Patrol Path (617) Dimensions: 4x4x4 Properties: Position : (-68.61,-195.79,-37.00) ϴ (H:0° P:0° B:0°) Properties via Patrol Path (-1089): SymName : Patrol Path DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Amber Light (665) @ (-69.00,-129.00,-32.74) ϴ (H:0° P:0° B:0°) Ancestry: -> Amber Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115919): Amber Light (665) -> Amber Light (-1771) Dimensions: 0x3x0 Properties: Immobile : false Position : (-69.00,-129.00,-32.74) ϴ (H:0° P:0° B:0°) Light : 00 00 00 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 48 42 00 00 00 00 00 00 00 00 Properties via Amber Light (-1771): SymName : Amber Light DonorType : 0 ModelName : lite_f2 LightColor : B8 1E 05 3E 00 00 40 3F Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Amber Light (666) @ (-69.00,-153.00,-32.74) ϴ (H:0° P:0° B:0°) Ancestry: -> Amber Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115913): Amber Light (666) -> Amber Light (-1771) Dimensions: 0x3x0 Properties: Immobile : false Position : (-69.00,-153.00,-32.74) ϴ (H:0° P:0° B:0°) Light : 00 00 00 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 48 42 00 00 00 00 00 00 00 00 Properties via Amber Light (-1771): SymName : Amber Light DonorType : 0 ModelName : lite_f2 LightColor : B8 1E 05 3E 00 00 40 3F Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Curved Pipe 1' Diameter (667) @ (-2.53,-392.59,-8.13) ϴ (H:225° P:0° B:0°) Ancestry: -> Curved Pipe 1' Diameter -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114657): Curved Pipe 1' Diameter (667) -> Curved Pipe 1' Diameter (-1148) Dimensions: 2x1x1 Properties: PhysState : CF A2 21 C0 E2 4B C4 C3 00 00 02 C1 00 00 00 00 00 00 00 00 00 00 61 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 2x1x2 Position : (-2.53,-392.59,-8.13) ϴ (H:225° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Curved Pipe 1' Diameter (-1148): SymName : Curved Pipe 1' Diameter ModelName : pipe1crv DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Curved Pipe 1' Diameter (668) @ (-2.53,-392.59,-17.38) ϴ (H:225° P:0° B:180°) Ancestry: -> Curved Pipe 1' Diameter -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114658): Curved Pipe 1' Diameter (668) -> Curved Pipe 1' Diameter (-1148) Dimensions: 2x1x1 Properties: PhysState : CF A2 21 C0 E2 4B C4 C3 00 00 8B C1 00 00 34 43 00 00 00 00 00 00 61 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 2x1x2 Position : (-2.53,-392.59,-17.38) ϴ (H:225° P:0° B:180°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Curved Pipe 1' Diameter (-1148): SymName : Curved Pipe 1' Diameter ModelName : pipe1crv DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Patrol Path (669) @ (25.60,-30.43,10.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Patrol Path -> Marker -> Object Links: Link[AIPatrol] (50397239): Patrol Path (669) -> Patrol Path (531) Link[MetaProp] (1115423): Patrol Path (669) -> Patrol Path (-1089) Dimensions: 2x2x4 Properties: Position : (25.60,-30.43,10.00) ϴ (H:0° P:0° B:0°) Scale : (0.50, 0.50, 1.00) Properties via Patrol Path (-1089): SymName : Patrol Path DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered EMF Hazard (670) @ (-91.50,42.98,-49.75) ϴ (H:0° P:0° B:0°) Ancestry: -> EMF Hazard -> Warnings -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114868): EMF Hazard (670) -> EMF Hazard (-4650) Dimensions: 6x0x3 Properties: Position : (-91.50,42.98,-49.75) ϴ (H:0° P:0° B:0°) Properties via EMF Hazard (-4650): SymName : EMF Hazard ModelName : emf DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Radiation FX 2 (671) @ (-73.00,-235.28,-42.49) ϴ (H:0° P:0° B:0°) Ancestry: -> Radiation FX 2 -> Rad FX -> Environmental FX -> SFX -> Object Links: Link[MetaProp] (1115836): Radiation FX 2 (671) -> Radiation FX 2 (-1632) Dimensions: 1x1x4 Properties: ParticleGroup : D0 3D 3F 00 70 4A 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 3E 00 D0 39 3F 00 00 00 00 00 00 00 00 00 9F 02 00 00 06 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 14 00 00 00 00 00 00 00 88 B6 B7 0E 70 A1 B7 0E A8 0F 30 2B 00 00 00 00 00 00 00 00 48 0C 30 2B D0 BE 89 1F 00 00 80 BF 00 00 80 BF 00 00 00 00 00 00 80 3F 00 00 80 3F 00 00 E0 40 32 00 00 C8 00 00 00 00 00 00 00 00 B8 2C DD 27 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 01 00 00 00 00 CD CC CC 3D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 32 00 00 00 00 00 00 BF 00 00 00 BF 00 00 00 BF 00 00 80 3F 00 00 80 3F 00 00 80 40 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 3D 0A 00 00 65 6D 62 65 72 00 00 00 00 00 00 00 00 00 00 00 EA 00 00 00 66 26 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 1B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PGLaunchInfo : 01 00 00 00 00 00 80 C0 00 00 80 C0 00 00 80 C0 00 00 80 40 00 00 80 40 00 00 80 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 3F 00 00 00 3F 9A 99 19 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 FC FF 00 00 FC FF 00 00 FC FF 00 00 04 00 00 00 04 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 00 00 00 80 00 00 99 99 00 00 00 00 01 00 Position : (-73.00,-235.28,-42.49) ϴ (H:0° P:0° B:0°) AnimLight : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 3B 02 12 00 8A 00 00 00 4B 00 00 00 96 00 00 00 00 00 00 00 00 00 80 42 00 00 80 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Radiation FX 2 (-1632): DonorType : 0 LightColor : C3 F5 A8 3E 00 00 80 3F ModelName : FX_Particle BlendMode : Add SymName : Radiation FX 2 Properties via Rad FX (-1625): SlayResult : No Effect Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via SFX (-5): NetworkCategory : Hosted PickBias : -1000.000000 Curved Pipe 1' Diameter (672) @ (2.48,-392.61,-8.13) ϴ (H:315° P:0° B:0°) Ancestry: -> Curved Pipe 1' Diameter -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114660): Curved Pipe 1' Diameter (672) -> Curved Pipe 1' Diameter (-1148) Dimensions: 2x1x1 Properties: PhysState : 1D C9 1E 40 62 4E C4 C3 00 00 02 C1 00 00 00 00 00 00 00 00 00 80 9D 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 2x1x2 Position : (2.48,-392.61,-8.13) ϴ (H:315° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Curved Pipe 1' Diameter (-1148): SymName : Curved Pipe 1' Diameter ModelName : pipe1crv DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Curved Pipe 1' Diameter (673) @ (2.97,-385.35,-31.45) ϴ (H:142° P:358° B:91°) Ancestry: -> Curved Pipe 1' Diameter -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114661): Curved Pipe 1' Diameter (673) -> Curved Pipe 1' Diameter (-1148) Dimensions: 2x1x1 Properties: PhysState : 77 65 3E 40 49 AD C0 C3 D5 8F FB C1 00 D0 B6 42 B4 1F B3 43 A0 EE 0E 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 2x1x2 Position : (2.97,-385.35,-31.45) ϴ (H:142° P:358° B:91°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Curved Pipe 1' Diameter (-1148): SymName : Curved Pipe 1' Diameter ModelName : pipe1crv DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Patrol Path (674) @ (-25.99,-46.47,10.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Patrol Path -> Marker -> Object Links: Link[AIPatrol] (50397224): Patrol Path (674) -> Patrol Path (675) Link[MetaProp] (1115422): Patrol Path (674) -> Patrol Path (-1089) Dimensions: 2x2x4 Properties: Position : (-25.99,-46.47,10.00) ϴ (H:0° P:0° B:0°) Scale : (0.50, 0.50, 1.00) Properties via Patrol Path (-1089): SymName : Patrol Path DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Patrol Path (675) @ (-54.95,-45.19,10.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Patrol Path -> Marker -> Object Links: Link[AIPatrol] (50397225): Patrol Path (675) -> Patrol Path (78) Link[MetaProp] (1115420): Patrol Path (675) -> Patrol Path (-1089) Dimensions: 2x2x4 Properties: Position : (-54.95,-45.19,10.00) ϴ (H:0° P:0° B:0°) Scale : (0.50, 0.50, 1.00) Properties via Patrol Path (-1089): SymName : Patrol Path DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Patrol Path (676) @ (-20.07,32.11,-38.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Patrol Path -> Marker -> Object Links: Link[AIPatrol] (50397247): Patrol Path (676) -> Patrol Path (696) Link[MetaProp] (1115419): Patrol Path (676) -> Patrol Path (-1089) Dimensions: 2x2x4 Properties: Position : (-20.07,32.11,-38.00) ϴ (H:0° P:0° B:0°) Scale : (0.50, 0.50, 1.00) Properties via Patrol Path (-1089): SymName : Patrol Path DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Window 36x1x6 (677) @ (23.00,-37.00,-4.85) ϴ (H:0° P:90° B:0°) Ancestry: -> Window 36x1x6 -> Breakable Windows -> MatGlass -> Materials -> MetaProperty ... ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Windows -> Terrain -> Physical -> Object ... ... -> MatUnBrkGlass -> Materials -> MetaProperty Links: Link[StimSens] (3211572): Window 36x1x6 (677) -> Cold (-1145) Link[StimSens] (3211869): Window 36x1x6 (677) -> Standard Impact (-385) Link[StimSens] (3211856): Window 36x1x6 (677) -> High Explosive (-376) Link[StimSens] (3211843): Window 36x1x6 (677) -> Incendiary (-388) Link[StimSens] (3211659): Window 36x1x6 (677) -> WeaponBash (-3058) Link[StimSens] (3211830): Window 36x1x6 (677) -> Energy Stim (-373) Link[StimSens] (3211817): Window 36x1x6 (677) -> Armor Piercing Impact (-375) Link[StimSens] (3211345): Window 36x1x6 (677) -> Psi Stim (-389) Link[StimSens] (3211368): Window 36x1x6 (677) -> Electricity (-378) Link[StimSens] (3211547): Window 36x1x6 (677) -> Droid Fusion (-2753) Link[MetaProp] (1115175): Window 36x1x6 (677) -> Window 36x1x6 (-1365) Dimensions: 36x0x6 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 07 03 B8 41 21 00 14 C2 44 55 9B C0 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 36x1x6 Position : (23.00,-37.00,-4.85) ϴ (H:0° P:90° B:0°) Scale : (1.00, 0.50, 1.00) Properties via Window 36x1x6 (-1365): SymName : Window 36x1x6 ModelName : wndw36 DonorType : 0 Properties via Breakable Windows (-1587): Scripts : 73 63 70 47 6C 61 73 73 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 MAX_HP : 1 HitPoints : 1 ObjName : Breakable_Windows: "A window." Class Tags : DoorType GlassWindow Properties via MatGlass (-633): Material Tags : Material Glass Properties via Windows (-248): RenderAlpha : 0.450000 BlockFrob : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Patrol Path (678) @ (20.59,-17.15,-30.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Patrol Path -> Marker -> Object Links: Link[MetaProp] (1114233): Patrol Path (678) -> Patrol Path (-1089) Link[AIPatrol] (50397255): Patrol Path (678) -> Patrol Path (695) Dimensions: 2x2x4 Properties: Position : (20.59,-17.15,-30.00) ϴ (H:0° P:0° B:0°) Scale : (0.50, 0.50, 1.00) Properties via Patrol Path (-1089): SymName : Patrol Path DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Radiation FX 1 (679) @ (-73.00,-235.28,-42.49) ϴ (H:0° P:0° B:0°) Ancestry: -> Radiation FX 1 -> Rad FX -> Environmental FX -> SFX -> Object Links: Link[MetaProp] (1115837): Radiation FX 1 (679) -> Radiation FX 1 (-1631) Dimensions: 2x1x6 Properties: ParticleGroup : D0 3D 3F 00 70 4A 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 3E 00 D0 39 3F 00 00 00 00 00 00 00 00 00 A7 02 00 00 06 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 28 00 00 00 00 00 00 00 98 92 B7 0E D8 98 B7 0E C0 00 30 2B 00 00 00 00 00 00 00 00 28 02 30 2B F0 BC 89 1F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 40 00 00 00 00 00 00 20 41 32 00 00 32 00 00 00 00 00 00 00 00 C0 29 DD 27 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 01 00 00 00 00 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 32 00 00 00 00 00 00 BF 00 00 00 BF 00 00 00 BF 00 00 C0 3F 00 00 00 3F 00 00 B0 40 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 D7 03 00 00 73 74 65 61 6D 00 00 00 00 00 00 00 00 00 00 00 E9 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 02 00 00 00 00 40 00 00 00 00 00 00 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PGLaunchInfo : 01 00 00 00 00 00 C0 C0 00 00 C0 C0 00 00 C0 C0 00 00 C0 40 00 00 C0 40 00 00 C0 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CD CC CC 3D 00 00 00 3F CD CC 4C 3E 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 FA FF 00 00 FA FF 00 00 FA FF 00 00 06 00 00 00 06 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 99 19 00 00 00 80 00 00 33 33 00 00 00 00 01 00 Position : (-73.00,-235.28,-42.49) ϴ (H:0° P:0° B:0°) AnimLight : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 F5 02 12 00 94 00 00 00 40 00 00 00 80 00 00 00 00 00 00 00 00 00 80 42 00 00 80 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 48 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Radiation FX 1 (-1631): SymName : Radiation FX 1 DonorType : 0 ModelName : FX_Particle LightColor : C3 F5 A8 3E 00 00 80 3F Properties via Rad FX (-1625): SlayResult : No Effect Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via SFX (-5): NetworkCategory : Hosted PickBias : -1000.000000 Blood Splatter Medium (680) @ (13.87,-87.78,-91.94) ϴ (H:270° P:0° B:0°) Ancestry: -> Blood Splatter Medium -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115036): Blood Splatter Medium (680) -> Blood Splatter Medium (-857) Dimensions: 0x3x10 Properties: Position : (13.87,-87.78,-91.94) ϴ (H:270° P:0° B:0°) Scale : (1.00, 0.50, 1.67) Properties via Blood Splatter Medium (-857): SymName : Blood Splatter Medium ModelName : blood02 DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Vodka bottle (681) @ (-109.05,-88.95,-41.19) ϴ (H:234° P:90° B:0°) Ancestry: -> Vodka bottle -> Items -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114646): Vodka bottle (681) -> Vodka bottle (-964) Dimensions: 0x0x2 Properties: PhysState : C2 18 DA C2 D5 E8 B1 C2 39 C7 24 C2 00 00 00 00 00 00 B4 42 18 ED 6A 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (-109.05,-88.95,-41.19) ϴ (H:234° P:90° B:0°) PhysControl : 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Vodka bottle (-964): Scripts : 73 63 70 4C 69 71 75 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 ObjIcon : botlevo Class Tags : FoodType Drink SymName : Vodka bottle RenderAlpha : 1.000000 ModelName : botlevo DonorType : 0 Properties via Items (-90): HUDSelect : true PickBias : 0.000000 PhysAIColl : true ElevAble : true Recycle : 1 InvDims : 01 00 00 00 01 00 00 00 Material Tags : Material Glass FrobInfo : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pipe 8x1 (682) @ (2.19,-387.69,-12.38) ϴ (H:315° P:0° B:0°) Ancestry: -> Pipe 8x1 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114662): Pipe 8x1 (682) -> Pipe 8x1 (-768) Dimensions: 1x1x8 Properties: PhysState : FE D9 0B 40 BA D8 C1 C3 00 00 46 C1 00 00 00 00 00 00 00 00 00 80 9D 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x8 Position : (2.19,-387.69,-12.38) ϴ (H:315° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Pipe 8x1 (-768): SymName : Pipe 8x1 ModelName : pipe1 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Curved Pipe 1' Diameter (683) @ (2.55,-387.32,-8.13) ϴ (H:45° P:0° B:0°) Ancestry: -> Curved Pipe 1' Diameter -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114663): Curved Pipe 1' Diameter (683) -> Curved Pipe 1' Diameter (-1148) Dimensions: 2x1x1 Properties: PhysState : 03 35 23 40 E2 A8 C1 C3 00 00 02 C1 00 00 00 00 00 00 00 00 00 00 34 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 2x1x2 Position : (2.55,-387.32,-8.13) ϴ (H:45° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Curved Pipe 1' Diameter (-1148): SymName : Curved Pipe 1' Diameter ModelName : pipe1crv DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 UBWindow 5.5x0.5x11.5 (684) @ (3.63,-433.63,-2.25) ϴ (H:0° P:0° B:90°) Ancestry: -> UBWindow 5.5x0.5x11.5 -> Unbreakable Windows -> MatUnBrkGlass -> Materials -> MetaProperty ... ... -> Windows -> Terrain -> Physical -> Object ... ... -> MatUnBrkGlass -> Materials -> MetaProperty Links: Link[MetaProp] (1116034): UBWindow 5.5x0.5x11.5 (684) -> UBWindow 5.5x0.5x11.5 (-2002) Dimensions: 0x11x3 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 2E 04 68 40 00 D0 D8 C3 04 00 10 C0 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x11x3 Position : (3.63,-433.63,-2.25) ϴ (H:0° P:0° B:90°) Scale : (0.50, 1.00, 0.56) Properties via UBWindow 5.5x0.5x11.5 (-2002): SymName : UBWindow 5.5x0.5x11.5 ModelName : wndw01 DonorType : 0 Properties via Unbreakable Windows (-1584): ObjName : Unbreakable_Windows: "An unbreakable window." PhysAIColl : true Properties via MatUnBrkGlass (-634): Material Tags : Material UBGlass Properties via Windows (-248): RenderAlpha : 0.450000 BlockFrob : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Radiation FX 2 (685) @ (-65.00,-234.78,-42.49) ϴ (H:180° P:0° B:0°) Ancestry: -> Radiation FX 2 -> Rad FX -> Environmental FX -> SFX -> Object Links: Link[MetaProp] (1115784): Radiation FX 2 (685) -> Radiation FX 2 (-1632) Dimensions: 1x1x4 Properties: ParticleGroup : D0 3D 3F 00 70 4A 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 3E 00 D0 39 3F 00 00 00 00 00 00 00 00 00 AD 02 00 00 06 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 14 00 00 00 00 00 00 00 60 93 B7 0E 28 94 B7 0E 70 02 30 2B 00 00 00 00 00 00 00 00 D8 03 30 2B 20 BD 89 1F 00 00 80 BF 00 00 80 BF 00 00 00 00 00 00 80 3F 00 00 80 3F 00 00 E0 40 32 00 00 C8 00 00 00 00 00 00 00 00 E8 40 DD 27 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 01 00 00 00 00 CD CC CC 3D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 32 00 00 00 00 00 00 BF 00 00 00 BF 00 00 00 BF 00 00 80 3F 00 00 80 3F 00 00 80 40 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 3D 0A 00 00 65 6D 62 65 72 00 00 00 00 00 00 00 00 00 00 00 EA 00 00 00 66 26 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 65 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 39 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PGLaunchInfo : 01 00 00 00 00 00 80 C0 00 00 80 C0 00 00 80 C0 00 00 80 40 00 00 80 40 00 00 80 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 3F 00 00 00 3F 9A 99 19 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 FC FF 00 00 FC FF 00 00 FC FF 00 00 04 00 00 00 04 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 00 00 00 80 00 00 99 99 00 00 00 00 01 00 Position : (-65.00,-234.78,-42.49) ϴ (H:180° P:0° B:0°) AnimLight : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 0A 01 13 00 7D 00 00 00 4B 00 00 00 96 00 00 00 00 00 00 00 00 00 80 42 00 00 80 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Radiation FX 2 (-1632): DonorType : 0 LightColor : C3 F5 A8 3E 00 00 80 3F ModelName : FX_Particle BlendMode : Add SymName : Radiation FX 2 Properties via Rad FX (-1625): SlayResult : No Effect Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via SFX (-5): NetworkCategory : Hosted PickBias : -1000.000000 Radiation FX 1 (686) @ (-65.00,-234.78,-42.49) ϴ (H:180° P:0° B:0°) Ancestry: -> Radiation FX 1 -> Rad FX -> Environmental FX -> SFX -> Object Links: Link[MetaProp] (1115777): Radiation FX 1 (686) -> Radiation FX 1 (-1631) Dimensions: 2x1x6 Properties: ParticleGroup : D0 3D 3F 00 70 4A 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 3E 00 D0 39 3F 00 00 00 00 00 00 00 00 00 AE 02 00 00 06 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 28 00 00 00 00 00 00 00 30 CD B7 0E 88 CF B7 0E 48 F1 2F 2B 00 00 00 00 00 00 00 00 C8 F5 2F 2B B0 AB 89 1F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 40 00 00 00 00 00 00 20 41 32 00 00 32 00 00 00 00 00 00 00 00 78 44 DD 27 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 01 00 00 00 00 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 32 00 00 00 00 00 00 BF 00 00 00 BF 00 00 00 BF 00 00 C0 3F 00 00 00 3F 00 00 B0 40 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 D7 03 00 00 73 74 65 61 6D 00 00 00 00 00 00 00 00 00 00 00 E9 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 02 00 00 00 00 40 00 00 00 00 00 00 1A 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PGLaunchInfo : 01 00 00 00 00 00 C0 C0 00 00 C0 C0 00 00 C0 C0 00 00 C0 40 00 00 C0 40 00 00 C0 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CD CC CC 3D 00 00 00 3F CD CC 4C 3E 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 FA FF 00 00 FA FF 00 00 FA FF 00 00 06 00 00 00 06 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 99 19 00 00 00 80 00 00 33 33 00 00 00 00 01 00 Position : (-65.00,-234.78,-42.49) ϴ (H:180° P:0° B:0°) AnimLight : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 10 00 13 00 73 00 00 00 40 00 00 00 80 00 00 00 00 00 00 00 00 00 80 42 00 00 80 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 48 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Radiation FX 1 (-1631): SymName : Radiation FX 1 DonorType : 0 ModelName : FX_Particle LightColor : C3 F5 A8 3E 00 00 80 3F Properties via Rad FX (-1625): SlayResult : No Effect Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via SFX (-5): NetworkCategory : Hosted PickBias : -1000.000000 2' Hanging Light (687) @ (-91.56,56.56,-25.22) ϴ (H:0° P:0° B:0°) Ancestry: -> 2' Hanging Light -> Hanging Lights -> Lights -> Physical -> Object Links: Link[MetaProp] (1114437): 2' Hanging Light (687) -> 2' Hanging Light (-1466) Dimensions: 3x2x3 Properties: Light : 00 00 00 44 00 00 00 00 00 00 00 00 00 00 E0 BF 00 00 48 42 00 00 00 00 00 00 00 00 Position : (-91.56,56.56,-25.22) ϴ (H:0° P:0° B:0°) Spotlight : (40.00, 50.00, -1.75) Properties via 2' Hanging Light (-1466): SymName : 2' Hanging Light DonorType : 0 ModelName : lighth2 Properties via Hanging Lights (-1465): Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Curved Pipe 1' Diameter (688) @ (2.55,-387.32,-17.38) ϴ (H:45° P:0° B:180°) Ancestry: -> Curved Pipe 1' Diameter -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114664): Curved Pipe 1' Diameter (688) -> Curved Pipe 1' Diameter (-1148) Dimensions: 2x1x1 Properties: PhysState : 03 35 23 40 E2 A8 C1 C3 00 00 8B C1 00 00 34 43 00 00 00 00 00 00 34 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 2x1x2 Position : (2.55,-387.32,-17.38) ϴ (H:45° P:0° B:180°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Curved Pipe 1' Diameter (-1148): SymName : Curved Pipe 1' Diameter ModelName : pipe1crv DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Conduit (689) @ (8.89,-399.69,1.00) ϴ (H:315° P:90° B:0°) Ancestry: -> Conduit -> Structural -> Decorative -> Physical -> Object ... ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty Links: Link[StimSens] (3211374): Conduit (689) -> Electricity (-378) Link[StimSens] (3211351): Conduit (689) -> Psi Stim (-389) Link[StimSens] (3211627): Conduit (689) -> Standard Impact (-385) Link[StimSens] (3211473): Conduit (689) -> Cold (-1145) Link[StimSens] (3211645): Conduit (689) -> Armor Piercing Impact (-375) Link[StimSens] (3211553): Conduit (689) -> Droid Fusion (-2753) Link[StimSens] (3211647): Conduit (689) -> Incendiary (-388) Link[StimSens] (3211628): Conduit (689) -> WeaponBash (-3058) Link[StimSens] (3211626): Conduit (689) -> High Explosive (-376) Link[StimSens] (3211646): Conduit (689) -> Energy Stim (-373) Link[MetaProp] (1114675): Conduit (689) -> Conduit (-185) Dimensions: 9x3x0 Properties: PhysState : 13 37 0E 41 16 D8 C7 C3 00 00 80 3F 00 00 00 00 00 00 B4 42 00 80 9D 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 9x3x0 Position : (8.89,-399.69,1.00) ϴ (H:315° P:90° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Conduit (-185): Immobile : false DonorType : 0 Class Tags : devicetype metalsm SymName : Conduit MAX_HP : 5 ModelName : conduit HitPoints : 5 HUDSelect : false Properties via Structural (-491): Material Tags : Material MetalBig Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Patrol Path (690) @ (50.11,-7.64,-32.47) ϴ (H:0° P:0° B:0°) Ancestry: -> Patrol Path -> Marker -> Object Links: Link[MetaProp] (1115302): Patrol Path (690) -> Patrol Path (-1089) Link[AIPatrol] (50397242): Patrol Path (690) -> Patrol Path (692) Dimensions: 1x1x4 Properties: Position : (50.11,-7.64,-32.47) ϴ (H:0° P:0° B:0°) Scale : (0.25, 0.25, 1.00) Properties via Patrol Path (-1089): SymName : Patrol Path DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Patrol Path (691) @ (-25.59,-25.98,-30.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Patrol Path -> Marker -> Object Links: Link[MetaProp] (1115296): Patrol Path (691) -> Patrol Path (-1089) Link[AIPatrol] (50397240): Patrol Path (691) -> Patrol Path (197) Dimensions: 2x2x4 Properties: Position : (-25.59,-25.98,-30.00) ϴ (H:0° P:0° B:0°) Scale : (0.50, 0.50, 1.00) Properties via Patrol Path (-1089): SymName : Patrol Path DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Patrol Path (692) @ (73.10,-7.61,-34.50) ϴ (H:0° P:0° B:0°) Ancestry: -> Patrol Path -> Marker -> Object Links: Link[MetaProp] (1115292): Patrol Path (692) -> Patrol Path (-1089) Link[AIPatrol] (50397253): Patrol Path (692) -> Patrol Path (764) Dimensions: 1x1x4 Properties: Position : (73.10,-7.61,-34.50) ϴ (H:0° P:0° B:0°) Scale : (0.25, 0.25, 1.00) Properties via Patrol Path (-1089): SymName : Patrol Path DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Tripwire (693) @ (-32.00,-46.00,10.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Tripwire -> Traps -> Object Links: Link[SwitchLi] (22085879): Tripwire (693) -> Engineering (1887) Link[MetaProp] (1115186): Tripwire (693) -> Tripwire (-305) Dimensions: 10x6x4 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CollisionType : No Result PhysState : 00 00 00 C2 00 00 38 C2 FD FF 1F 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 10x6x4 Position : (-32.00,-46.00,10.00) ϴ (H:0° P:0° B:0°) Scale : (2.50, 1.50, 1.00) Properties via Tripwire (-305): Scripts : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 54 72 69 70 77 69 72 65 44 65 62 75 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SymName : Tripwire TripFlags : Enter | Exit | Player DonorType : 0 ModelName : tripbox PhysAIColl : true RenderType : Not Rendered Properties via Traps (-304): NetworkCategory : Hosted Window 4 (694) @ (-91.50,43.50,-34.00) ϴ (H:90° P:0° B:0°) Ancestry: -> Window 4 -> Breakable Windows -> MatGlass -> Materials -> MetaProperty ... ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Windows -> Terrain -> Physical -> Object ... ... -> MatUnBrkGlass -> Materials -> MetaProperty Links: Link[StimSens] (3211821): Window 4 (694) -> Energy Stim (-373) Link[StimSens] (3211418): Window 4 (694) -> Electricity (-378) Link[StimSens] (3211808): Window 4 (694) -> Armor Piercing Impact (-375) Link[StimSens] (3211701): Window 4 (694) -> WeaponBash (-3058) Link[StimSens] (3211333): Window 4 (694) -> Psi Stim (-389) Link[StimSens] (3211847): Window 4 (694) -> High Explosive (-376) Link[StimSens] (3211560): Window 4 (694) -> Cold (-1145) Link[StimSens] (3211860): Window 4 (694) -> Standard Impact (-385) Link[StimSens] (3211834): Window 4 (694) -> Incendiary (-388) Link[StimSens] (3211535): Window 4 (694) -> Droid Fusion (-2753) Link[MetaProp] (1115187): Window 4 (694) -> Window 4 (-311) Dimensions: 0x10x4 Properties: TransDoor : 01 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 48 42 00 00 00 00 00 00 C8 41 00 00 B7 C2 00 00 2E 42 00 00 08 C2 00 00 B7 C2 00 00 2E 42 00 00 08 C2 00 00 B7 C2 00 00 2E 42 00 00 08 C2 00 00 00 00 00 40 00 00 B7 C2 0C 01 00 00 99 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-91.50,43.50,-34.00) ϴ (H:90° P:0° B:0°) Scale : (0.50, 0.83, 0.67) PhysState : 00 00 B7 C2 00 00 2E 42 00 00 08 C2 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 1x10x4 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysAIColl : true Properties via Window 4 (-311): SymName : Window 4 ModelName : wndw04 DonorType : 0 Properties via Breakable Windows (-1587): Scripts : 73 63 70 47 6C 61 73 73 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 MAX_HP : 1 HitPoints : 1 ObjName : Breakable_Windows: "A window." Class Tags : DoorType GlassWindow Properties via MatGlass (-633): Material Tags : Material Glass Properties via Windows (-248): RenderAlpha : 0.450000 BlockFrob : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Patrol Path (695) @ (48.35,-18.23,-29.50) ϴ (H:0° P:0° B:0°) Ancestry: -> Patrol Path -> Marker -> Object Links: Link[MetaProp] (1115281): Patrol Path (695) -> Patrol Path (-1089) Link[AIPatrol] (50397241): Patrol Path (695) -> Patrol Path (690) Dimensions: 1x1x4 Properties: Position : (48.35,-18.23,-29.50) ϴ (H:0° P:0° B:0°) Scale : (0.25, 0.25, 1.00) Properties via Patrol Path (-1089): SymName : Patrol Path DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Patrol Path (696) @ (19.73,31.20,-38.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Patrol Path -> Marker -> Object Links: Link[MetaProp] (1114234): Patrol Path (696) -> Patrol Path (-1089) Link[AIPatrol] (50397254): Patrol Path (696) -> Patrol Path (678) Dimensions: 2x2x4 Properties: Position : (19.73,31.20,-38.00) ϴ (H:0° P:0° B:0°) Scale : (0.50, 0.50, 1.00) Properties via Patrol Path (-1089): SymName : Patrol Path DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Blood Splatter Medium (697) @ (78.45,54.73,-39.47) ϴ (H:34° P:270° B:0°) Ancestry: -> Blood Splatter Medium -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115347): Blood Splatter Medium (697) -> Blood Splatter Medium (-857) Dimensions: 0x6x6 Properties: Position : (78.45,54.73,-39.47) ϴ (H:34° P:270° B:0°) Properties via Blood Splatter Medium (-857): SymName : Blood Splatter Medium ModelName : blood02 DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Junction Box (698) @ (8.68,-399.52,-2.99) ϴ (H:135° P:0° B:0°) Ancestry: -> Junction Box -> Mechanical Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Structural -> Decorative -> Physical -> Object ... ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty Links: Link[StimSens] (3211871): Junction Box (698) -> Electricity (-378) Link[StimSens] (3211266): Junction Box (698) -> WeaponBash (-3058) Link[StimSens] (3211872): Junction Box (698) -> Psi Stim (-389) Link[StimSens] (3211285): Junction Box (698) -> Standard Impact (-385) Link[StimSens] (3211284): Junction Box (698) -> High Explosive (-376) Link[StimSens] (3211923): Junction Box (698) -> EMP (-390) Link[StimSens] (3211870): Junction Box (698) -> Cold (-1145) Link[StimSens] (3211919): Junction Box (698) -> BashStim (-692) Link[StimSens] (3211352): Junction Box (698) -> Armor Piercing Impact (-375) Link[StimSens] (3211353): Junction Box (698) -> Energy Stim (-373) Link[StimSens] (3211283): Junction Box (698) -> Droid Fusion (-2753) Link[StimSens] (3211354): Junction Box (698) -> Incendiary (-388) Link[MetaProp] (1114676): Junction Box (698) -> Junction Box (-760) Dimensions: 1x3x3 Properties: PhysState : 56 F4 0A 41 2E C3 C7 C3 68 0C 3F C0 00 00 00 00 00 00 00 00 00 00 07 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 1x3x3 Position : (8.68,-399.52,-2.99) ϴ (H:135° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Junction Box (-760): HUDSelect : false SymName : Junction Box HitPoints : 3 MAX_HP : 3 ModelName : termibox DonorType : 0 Material Tags : Material Metal Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Sensitive Electronic Devices (699) @ (-26.49,-315.84,-27.06) ϴ (H:0° P:0° B:0°) Ancestry: -> Sensitive Electronic Devices -> Warnings -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114652): Sensitive Electronic Devices (699) -> Sensitive Electronic Devices (-945) Dimensions: 0x4x4 Properties: Position : (-26.49,-315.84,-27.06) ϴ (H:0° P:0° B:0°) Properties via Sensitive Electronic Devices (-945): SymName : Sensitive Electronic Devices ModelName : s_elec DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 UBWindow 5.5x0.5x11.5 (700) @ (-3.62,-433.63,-2.25) ϴ (H:0° P:0° B:90°) Ancestry: -> UBWindow 5.5x0.5x11.5 -> Unbreakable Windows -> MatUnBrkGlass -> Materials -> MetaProperty ... ... -> Windows -> Terrain -> Physical -> Object ... ... -> MatUnBrkGlass -> Materials -> MetaProperty Links: Link[MetaProp] (1116035): UBWindow 5.5x0.5x11.5 (700) -> UBWindow 5.5x0.5x11.5 (-2002) Dimensions: 0x11x3 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : D2 FB 67 C0 00 D0 D8 C3 04 00 10 C0 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x11x3 Position : (-3.62,-433.63,-2.25) ϴ (H:0° P:0° B:90°) Scale : (0.50, 1.00, 0.56) Properties via UBWindow 5.5x0.5x11.5 (-2002): SymName : UBWindow 5.5x0.5x11.5 ModelName : wndw01 DonorType : 0 Properties via Unbreakable Windows (-1584): ObjName : Unbreakable_Windows: "An unbreakable window." PhysAIColl : true Properties via MatUnBrkGlass (-634): Material Tags : Material UBGlass Properties via Windows (-248): RenderAlpha : 0.450000 BlockFrob : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Audio Log: Log:9 (701) @ (-65.40,-49.18,11.26) ϴ (H:321° P:0° B:90°) Ancestry: -> Audio Log -> Goodies -> Physical -> Object Links: Link[MetaProp] (1114216): Audio Log: Log:9 (701) -> Audio Log (-76) Dimensions: 1x0x1 Properties: Position : (-65.40,-49.18,11.26) ϴ (H:321° P:0° B:90°) Logs1 : Log:9 Properties via Audio Log (-76): ObjName : AudioLog: "An audio log: %s." Scripts : 4C 6F 67 44 69 73 63 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 ObjIcon : disc PsiRadar : Powerup DonorType : 0 FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SymName : Audio Log ObjLookS : AudioLog: InvDims : 01 00 00 00 01 00 00 00 ModelName : disc03 AutoPickup : false FrobHandler : Local Only ObjShort : AudioLog: NameType : Log Title Properties via Goodies (-49): HUDSelect : true PhysAIColl : true ElevAble : true Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C Heartbeat : 1000 Patrol Path (702) @ (28.93,-23.60,-27.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Patrol Path -> Marker -> Object Links: Link[MetaProp] (1115282): Patrol Path (702) -> Patrol Path (-1089) Link[AIPatrol] (50397251): Patrol Path (702) -> Patrol Path (691) Dimensions: 2x2x4 Properties: Position : (28.93,-23.60,-27.00) ϴ (H:0° P:0° B:0°) Scale : (0.50, 0.50, 1.00) Properties via Patrol Path (-1089): SymName : Patrol Path DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Patrol Path (703) @ (113.89,-50.60,-37.47) ϴ (H:0° P:0° B:0°) Ancestry: -> Patrol Path -> Marker -> Object Links: Link[AIPatrol] (50397244): Patrol Path (703) -> Patrol Path (711) Link[MetaProp] (1115301): Patrol Path (703) -> Patrol Path (-1089) Dimensions: 2x2x4 Properties: Position : (113.89,-50.60,-37.47) ϴ (H:0° P:0° B:0°) Scale : (0.50, 0.50, 1.00) Properties via Patrol Path (-1089): SymName : Patrol Path DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Tripwire (704) @ (-91.50,32.66,-52.97) ϴ (H:90° P:0° B:0°) Ancestry: -> Tripwire -> Traps -> Object Links: Link[SwitchLi] (22085866): Tripwire (704) -> Vert Eng Door (1074) Link[MetaProp] (1114200): Tripwire (704) -> Tripwire (-305) Dimensions: 10x6x8 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CollisionType : No Result PhysState : 00 00 B7 C2 D1 A2 02 42 48 E1 53 C2 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 10x6x8 Position : (-91.50,32.66,-52.97) ϴ (H:90° P:0° B:0°) Scale : (2.50, 1.50, 2.00) Properties via Tripwire (-305): Scripts : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 54 72 69 70 77 69 72 65 44 65 62 75 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SymName : Tripwire TripFlags : Enter | Exit | Player DonorType : 0 ModelName : tripbox PhysAIColl : true RenderType : Not Rendered Properties via Traps (-304): NetworkCategory : Hosted Circuitboard (705) @ (130.76,-127.73,-37.30) ϴ (H:348° P:90° B:0°) Ancestry: -> Circuitboard -> ENG Plot Items -> Plot Items -> Physical -> Object Links: Link[SwitchLi] (22085717): Circuitboard (705) -> Experience Trap (1278) Link[SwitchLi] (22085745): Circuitboard (705) -> QB Set (947) Link[MetaProp] (1115500): Circuitboard (705) -> Circuitboard (-1455) Dimensions: 0x1x1 Properties: ObjName : engcard5 Scripts : 46 72 6F 62 51 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 42 61 73 65 42 75 74 74 6F 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 09 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 QBName : Note_1_10 Position : (130.76,-127.73,-37.30) ϴ (H:348° P:90° B:0°) FrobInfo : 03 00 00 00 00 00 00 00 02 00 00 00 00 00 00 00 QBVal : 2 PhysState : A8 C2 02 43 4D 75 FF C2 09 36 15 C2 00 00 00 00 00 00 B4 42 9C 1E AE 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ObjLookS : RadKey_Card PhysDims : 0x0x0 HUDSelect : true PhysControl : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Circuitboard (-1455): ObjIcon : icn_circ SymName : Circuitboard DonorType : 0 PhysAIColl : true Material Tags : Material Plasticrete ModelName : circuit ObjShort : Circuitboard: "Circuit Board" Properties via Plot Items (-1461): ElevAble : true Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Amber Light (706) @ (-39.00,-236.00,-32.74) ϴ (H:90° P:0° B:0°) Ancestry: -> Amber Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1116186): Amber Light (706) -> Amber Light (-1771) Dimensions: 0x3x0 Properties: Immobile : false Light : 00 00 16 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 48 42 00 00 00 00 00 00 00 00 Position : (-39.00,-236.00,-32.74) ϴ (H:90° P:0° B:0°) LightColor : 5C 8F 42 3E 9A 99 59 3F Properties via Amber Light (-1771): SymName : Amber Light DonorType : 0 ModelName : lite_f2 Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Tripwire (707) @ (73.47,44.09,-37.47) ϴ (H:90° P:0° B:0°) Ancestry: -> Tripwire -> Traps -> Object Links: Link[SwitchLi] (22085692): Tripwire (707) -> Engineering (767) Link[MetaProp] (1115190): Tripwire (707) -> Tripwire (-305) Dimensions: 10x6x4 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CollisionType : No Result PhysState : 2D F2 92 42 42 60 30 42 42 E0 15 C2 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 10x6x4 Position : (73.47,44.09,-37.47) ϴ (H:90° P:0° B:0°) Scale : (2.50, 1.50, 1.00) Properties via Tripwire (-305): Scripts : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 54 72 69 70 77 69 72 65 44 65 62 75 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SymName : Tripwire TripFlags : Enter | Exit | Player DonorType : 0 ModelName : tripbox PhysAIColl : true RenderType : Not Rendered Properties via Traps (-304): NetworkCategory : Hosted QB Set (708) @ (12.84,-67.91,-20.74) ϴ (H:0° P:0° B:0°) Ancestry: -> QB Set -> QuestBits -> Traps -> Object Links: Link[MetaProp] (1115857): QB Set (708) -> QB Set (-1450) Dimensions: 4x4x4 Properties: QBVal : 1 QBName : CompState Position : (12.84,-67.91,-20.74) ϴ (H:0° P:0° B:0°) Properties via QB Set (-1450): SymName : QB Set Scripts : 54 72 61 70 51 42 53 65 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Shotgun Holes (710) @ (81.51,60.63,-36.27) ϴ (H:90° P:327° B:0°) Ancestry: -> Shotgun Holes -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115348): Shotgun Holes (710) -> Shotgun Holes (-1401) Dimensions: 3x0x3 Properties: Position : (81.51,60.63,-36.27) ϴ (H:90° P:327° B:0°) Properties via Shotgun Holes (-1401): SymName : Shotgun Holes ModelName : shotgunh DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Patrol Path (711) @ (73.01,-50.74,-37.47) ϴ (H:0° P:0° B:0°) Ancestry: -> Patrol Path -> Marker -> Object Links: Link[MetaProp] (1115299): Patrol Path (711) -> Patrol Path (-1089) Link[AIPatrol] (50397245): Patrol Path (711) -> Patrol Path (713) Dimensions: 2x2x4 Properties: Position : (73.01,-50.74,-37.47) ϴ (H:0° P:0° B:0°) Scale : (0.50, 0.50, 1.00) Properties via Patrol Path (-1089): SymName : Patrol Path DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Amber Light (712) @ (-17.00,-236.00,-32.74) ϴ (H:90° P:0° B:0°) Ancestry: -> Amber Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1116168): Amber Light (712) -> Amber Light (-1771) Dimensions: 0x3x0 Properties: Immobile : false Light : 00 00 16 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 48 42 00 00 00 00 00 00 00 00 Position : (-17.00,-236.00,-32.74) ϴ (H:90° P:0° B:0°) LightColor : 5C 8F 42 3E 9A 99 59 3F Properties via Amber Light (-1771): SymName : Amber Light DonorType : 0 ModelName : lite_f2 Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Patrol Path (713) @ (73.00,-9.55,-34.50) ϴ (H:0° P:0° B:0°) Ancestry: -> Patrol Path -> Marker -> Object Links: Link[AIPatrol] (50397246): Patrol Path (713) -> Patrol Path (716) Link[MetaProp] (1115424): Patrol Path (713) -> Patrol Path (-1089) Dimensions: 1x1x4 Properties: Position : (73.00,-9.55,-34.50) ϴ (H:0° P:0° B:0°) Scale : (0.25, 0.25, 1.00) Properties via Patrol Path (-1089): SymName : Patrol Path DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Engineering (714) @ (-1.00,-256.00,-37.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Engineering -> Doors -> Terrain -> Physical -> Object ... ... -> MatMetal -> Materials -> MetaProperty Links: Link[MetaProp] (1115655): Engineering (714) -> Engineering (-210) Dimensions: 7x0x9 Properties: PhysState : 00 00 80 BF 00 00 80 C3 BC FE 13 C2 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 TransDoor : 01 00 00 00 00 00 00 00 00 00 C0 C0 00 00 40 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 00 00 80 BF 00 00 80 C3 BC FE 13 C2 00 00 E0 C0 00 00 80 C3 BC FE 13 C2 00 00 80 BF 00 00 80 C3 BC FE 13 C2 00 00 00 00 00 00 00 00 80 BF D2 00 00 00 D1 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 6x0x9 Position : (-1.00,-256.00,-37.00) ϴ (H:0° P:0° B:0°) PhysAIColl : true Properties via Engineering (-210): SymName : Engineering DoorStaticLight : true DonorType : 0 ModelName : door_m2 Properties via Doors (-205): Scripts : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : -20.000000 Class Tags : DoorType SciDoor Z-Bias : 0 FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BlockFrob : true DoorTimer : 0 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatMetal (-583): Material Tags : Material Metal Fuel Flow Cover (715) @ (-15.00,-4.00,-30.23) ϴ (H:90° P:0° B:90°) Ancestry: -> Fuel Flow Cover -> Terrain -> Physical -> Object Links: Link[MetaProp] (1114883): Fuel Flow Cover (715) -> Fuel Flow Cover (-4686) Dimensions: 3x0x13 Properties: Position : (-15.00,-4.00,-30.23) ϴ (H:90° P:0° B:90°) ExtraLight : 8F C2 F5 3C 00 00 00 00 Scale : (0.75, 1.00, 0.75) Properties via Fuel Flow Cover (-4686): SymName : Fuel Flow Cover ModelName : engc DonorType : 0 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Patrol Path (716) @ (52.06,-9.52,-32.47) ϴ (H:0° P:0° B:0°) Ancestry: -> Patrol Path -> Marker -> Object Links: Link[AIPatrol] (50397249): Patrol Path (716) -> Patrol Path (768) Link[MetaProp] (1115417): Patrol Path (716) -> Patrol Path (-1089) Dimensions: 1x1x4 Properties: Position : (52.06,-9.52,-32.47) ϴ (H:0° P:0° B:0°) Scale : (0.25, 0.25, 1.00) Properties via Patrol Path (-1089): SymName : Patrol Path DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Tripwire (717) @ (-0.50,-256.00,-39.50) ϴ (H:270° P:0° B:0°) Ancestry: -> Tripwire -> Traps -> Object Links: Link[SwitchLi] (22085826): Tripwire (717) -> Engineering (714) Link[MetaProp] (1115656): Tripwire (717) -> Tripwire (-305) Dimensions: 10x6x4 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CollisionType : No Result PhysState : 00 00 00 BF 00 00 80 C3 00 00 1E C2 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 10x6x4 Position : (-0.50,-256.00,-39.50) ϴ (H:270° P:0° B:0°) Scale : (2.50, 1.50, 1.00) Properties via Tripwire (-305): Scripts : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 54 72 69 70 77 69 72 65 44 65 62 75 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SymName : Tripwire TripFlags : Enter | Exit | Player DonorType : 0 ModelName : tripbox PhysAIColl : true RenderType : Not Rendered Properties via Traps (-304): NetworkCategory : Hosted Caution (718) @ (117.48,29.18,-34.00) ϴ (H:270° P:0° B:0°) Ancestry: -> Caution -> Warnings -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115193): Caution (718) -> Caution (-1662) Dimensions: 4x0x1 Properties: Position : (117.48,29.18,-34.00) ϴ (H:270° P:0° B:0°) Properties via Caution (-1662): SymName : Caution ModelName : caution DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Anim Omni Light (719) @ (93.50,-28.72,-50.24) ϴ (H:0° P:0° B:0°) Ancestry: -> Anim Omni Light -> OmniLights -> Lights -> Physical -> Object Links: Link[MetaProp] (1115196): Anim Omni Light (719) -> Anim Omni Light (-1066) Dimensions: 1x0x0 Properties: AnimLight : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 72 04 1A 00 A3 00 01 00 00 01 00 00 00 02 00 00 00 00 00 00 00 00 C0 42 00 00 A8 42 00 00 00 00 C0 01 00 00 00 00 00 00 00 00 48 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (93.50,-28.72,-50.24) ϴ (H:0° P:0° B:0°) LightColor : EC 51 B8 3E 00 00 80 3F Properties via Anim Omni Light (-1066): SymName : Anim Omni Light RenderType : Not Rendered DonorType : 0 ModelName : beaker1 Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass Immobile : false ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Anim Omni Light (720) @ (93.50,-37.72,-51.75) ϴ (H:0° P:0° B:0°) Ancestry: -> Anim Omni Light -> OmniLights -> Lights -> Physical -> Object Links: Link[MetaProp] (1115197): Anim Omni Light (720) -> Anim Omni Light (-1066) Dimensions: 12x12x12 Properties: RenderType : Normal Position : (93.50,-37.72,-51.75) ϴ (H:0° P:0° B:0°) Scale : (2.00, 24.00, 4.00) AnimLight : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AF 01 15 00 84 00 01 00 00 01 00 00 00 02 00 00 00 00 00 00 00 00 C0 42 00 00 C0 42 00 00 00 00 00 02 00 00 00 00 00 00 00 00 48 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 RenderAlpha : 0.000000 Corona : EC 00 00 00 00 00 BB 42 AC DC 16 C2 00 00 4F C2 00 00 40 41 00 00 40 41 00 C0 79 44 00 00 80 3F 67 6C 6F 77 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 01 00 00 00 89 88 88 3D 00 00 80 3F E3 E2 E2 3E 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 ModelName : wndw3 AmbientHacked : 50 00 00 00 00 00 00 00 00 00 00 00 6D 73 5F 67 65 69 67 65 72 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 LightColor : CD CC CC 3E 00 00 80 3F Properties via Anim Omni Light (-1066): SymName : Anim Omni Light DonorType : 0 Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass Immobile : false ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Amber Light (721) @ (-37.00,-144.00,-32.74) ϴ (H:0° P:0° B:0°) Ancestry: -> Amber Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1116169): Amber Light (721) -> Amber Light (-1771) Dimensions: 0x3x0 Properties: Immobile : false Position : (-37.00,-144.00,-32.74) ϴ (H:0° P:0° B:0°) Light : 00 00 00 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 48 42 00 00 00 00 00 00 00 00 Properties via Amber Light (-1771): SymName : Amber Light DonorType : 0 ModelName : lite_f2 LightColor : B8 1E 05 3E 00 00 40 3F Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Danger Hi Voltage (722) @ (93.07,82.76,-46.49) ϴ (H:90° P:0° B:0°) Ancestry: -> Danger Hi Voltage -> Warnings -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115198): Danger Hi Voltage (722) -> Danger Hi Voltage (-947) Dimensions: 0x4x4 Properties: Position : (93.07,82.76,-46.49) ϴ (H:90° P:0° B:0°) Properties via Danger Hi Voltage (-947): SymName : Danger Hi Voltage ModelName : s_hivolt DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pipe 24x4 (723) @ (114.72,40.50,-47.74) ϴ (H:90° P:90° B:0°) Ancestry: -> Pipe 24x4 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115199): Pipe 24x4 (723) -> Pipe 24x4 (-1092) Dimensions: 4x4x24 Properties: PhysState : BD 72 E5 42 00 00 22 42 00 F8 3E C2 00 00 00 00 00 00 B4 42 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x3x24 Position : (114.72,40.50,-47.74) ϴ (H:90° P:90° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Pipe 24x4 (-1092): SymName : Pipe 24x4 ModelName : pipe7 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pipe 24x4 (724) @ (114.72,16.50,-47.74) ϴ (H:90° P:90° B:0°) Ancestry: -> Pipe 24x4 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115200): Pipe 24x4 (724) -> Pipe 24x4 (-1092) Dimensions: 4x4x24 Properties: PhysState : BD 72 E5 42 00 00 84 41 00 F8 3E C2 00 00 00 00 00 00 B4 42 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x3x24 Position : (114.72,16.50,-47.74) ϴ (H:90° P:90° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Pipe 24x4 (-1092): SymName : Pipe 24x4 ModelName : pipe7 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pipe 24x4 (725) @ (114.72,-7.50,-47.74) ϴ (H:90° P:90° B:0°) Ancestry: -> Pipe 24x4 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115201): Pipe 24x4 (725) -> Pipe 24x4 (-1092) Dimensions: 4x4x24 Properties: PhysState : BD 72 E5 42 00 00 F0 C0 00 F8 3E C2 00 00 00 00 00 00 B4 42 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x3x24 Position : (114.72,-7.50,-47.74) ϴ (H:90° P:90° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Pipe 24x4 (-1092): SymName : Pipe 24x4 ModelName : pipe7 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pipe 24x4 (726) @ (114.72,-33.00,-47.74) ϴ (H:90° P:90° B:0°) Ancestry: -> Pipe 24x4 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115202): Pipe 24x4 (726) -> Pipe 24x4 (-1092) Dimensions: 4x4x24 Properties: PhysState : BD 72 E5 42 00 00 04 C2 00 F8 3E C2 00 00 00 00 00 00 B4 42 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x3x24 Position : (114.72,-33.00,-47.74) ϴ (H:90° P:90° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Pipe 24x4 (-1092): SymName : Pipe 24x4 ModelName : pipe7 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 UB Window 36x16x2 (727) @ (30.67,-338.76,-81.78) ϴ (H:90° P:180° B:135°) Ancestry: -> UB Window 36x16x2 -> Unbreakable Windows -> MatUnBrkGlass -> Materials -> MetaProperty ... ... -> Windows -> Terrain -> Physical -> Object ... ... -> MatUnBrkGlass -> Materials -> MetaProperty Links: Link[MetaProp] (1115631): UB Window 36x16x2 (727) -> UB Window 36x16x2 (-1695) Dimensions: 15x1x32 Properties: PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (30.67,-338.76,-81.78) ϴ (H:90° P:180° B:135°) Scale : (1.00, 1.00, 0.92) RenderAlpha : 0.250000 PhysState : C6 64 F5 41 CE 61 A9 C3 43 8F A3 C2 00 00 07 43 00 00 34 43 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 16x2x32 AI_ObjPathable : false ModelName : wnd_tr PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 AI_ObjAvoid : Properties via UB Window 36x16x2 (-1695): SymName : UB Window 36x16x2 DonorType : 0 Properties via Unbreakable Windows (-1584): ObjName : Unbreakable_Windows: "An unbreakable window." PhysAIColl : true Properties via MatUnBrkGlass (-634): Material Tags : Material UBGlass Properties via Windows (-248): BlockFrob : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 OG-Shotgun (728) @ (-103.31,-51.06,-35.52) ϴ (H:89° P:0° B:0°) Ancestry: -> OG-Shotgun -> Once-Grunts -> Hybrids -> Monsters -> Physical -> Object ... ... -> Charmable -> Vulnerabilities -> MetaProperty ... ... -> Stasis Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Stunable -> Vulnerabilities -> MetaProperty ... ... -> Half Annelid Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> MatFlesh -> Materials -> MetaProperty Links: Link[AIProjec] (48300035): OG-Shotgun (728) -> Grunt Shotgun Slug (1943) Link[StimSens] (3211759): OG-Shotgun (728) -> WeaponBash (-3058) Link[StimSens] (3211612): OG-Shotgun (728) -> Stasis (-1486) Link[StimSens] (3211520): OG-Shotgun (728) -> Droid Fusion (-2753) Link[StimSens] (3211741): OG-Shotgun (728) -> Armor Piercing Impact (-375) Link[StimSens] (3211942): OG-Shotgun (728) -> CharmStim (-3395) Link[StimSens] (3211742): OG-Shotgun (728) -> High Explosive (-376) Link[StimSens] (3211745): OG-Shotgun (728) -> Incendiary (-388) Link[StimSens] (3212133): OG-Shotgun (728) -> Anti-Annelid Virus (-4446) Link[StimSens] (3211746): OG-Shotgun (728) -> Cold (-1145) Link[StimSens] (3211740): OG-Shotgun (728) -> BashStim (-692) Link[StimSens] (3211739): OG-Shotgun (728) -> Standard Impact (-385) Link[StimSens] (3211378): OG-Shotgun (728) -> Psi Stim (-389) Link[StimSens] (3211743): OG-Shotgun (728) -> Energy Stim (-373) Link[StimSens] (3211601): OG-Shotgun (728) -> StunStim (-2248) Link[StimSens] (3211661): OG-Shotgun (728) -> DrainStim (-3390) Link[StimSens] (3212039): OG-Shotgun (728) -> Electricity (-378) Link[StimSens] (3211865): OG-Shotgun (728) -> Anti-Annelid (-374) Link[StimSens] (3212114): OG-Shotgun (728) -> Anti-Human Virus (-4447) Link[StimSens] (3211744): OG-Shotgun (728) -> Anti-Human (-377) Link[MetaProp] (1115658): OG-Shotgun (728) -> OG-Shotgun (-175) Dimensions: 1x9x7 Properties: EcoType : 5 PhysAttr : 00 00 C8 42 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 AI_Mode : Normal Position : (-103.31,-51.06,-35.52) ϴ (H:89° P:0° B:0°) CollisionType : Bounce AI_Patrol : true AI_PtrlRnd : true PhysState : 9C 9D CE C2 52 3F 4C C2 BF 11 0E C2 00 00 00 00 00 00 00 00 90 F7 B3 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_Alertness : 00 00 00 00 00 00 00 00 AIRCProp : 0A 00 00 00 28 00 00 00 00 00 00 00 00 00 00 00 CD CC 4C 3F 02 00 00 00 00 00 00 00 PhysDims : 0x0x0 PhysControl : 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Creature : Humanoid Properties via OG-Shotgun (-175): Scripts : 4E 56 52 65 6C 61 79 54 72 61 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4E 56 52 65 6C 61 79 54 72 61 70 32 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4E 56 43 72 65 61 74 65 41 6E 64 4C 69 6E 6B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4E 56 43 72 65 61 74 65 41 6E 64 4C 69 6E 6B 32 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ObjList : NVGuaranteedLoot0="OneRifledSlug"; NVRelayTrap2On="BeginScript"; NVRelayTrap2Off="Null"; NVRelayTrap2TDest="[Me]"; NVRelayTrap2TOn="Init"; NVRelayTrap2OnDelay=500; NVRelayTrap2TCount=1; NVCreateAndLinkOn="Init"; NVCreateAndLinkCount=1; NVCreateAndLinkCreate="og-shot flash"; NVCreateAndLinkLinkType="~DetailAttachement"; NVCreateAndLinkLinkData1Field="Type"; NVCreateAndLinkLinkData1Value="2"; NVCreateAndLinkLinkData2Field="vhot/sub #"; NVCreateAndLinkLinkData2Value="0"; NVCreateAndLinkLinkData3Field="joint"; NVCreateAndLinkLinkData3Value="12"; NVCreateAndLinkLinkData4Field="rel pos"; NVCreateAndLinkLinkData4Value="0, -1.5, 0"; NVCreateAndLinkLinkData5Field="rel rot"; NVCreateAndLinkLinkData5Value="270"; NVCreateAndLink2On="Init"; NVCreateAndLink2Count=1; NVCreateAndLink2Create="og-shot eject"; NVCreateAndLink2LinkType="~DetailAttachement"; NVCreateAndLink2LinkData1Field="Type"; NVCreateAndLink2LinkData1Value="2"; NVCreateAndLink2LinkData2Field="vhot/sub #"; NVCreateAndLink2LinkData2Value="0"; NVCreateAndLink2LinkData3Field="joint"; NVCreateAndLink2LinkData3Value="10"; NVCreateAndLink2LinkData4Field="rel pos"; NVCreateAndLink2LinkData4Value="0, -1, 0"; NVCreateAndLink2LinkData5Field="rel rot"; NVCreateAndLink2LinkData5Value="180"; NVRelayTrapTDest="&~DetailAttachement"; NVRelayTrapOn="EffectFire"; NVRelayTrapTOn="TurnOn"; DonorType : 0 MotActorTagList : grunt, shotgun LootInfo : 02 00 00 00 52 69 66 6C 65 64 20 53 6C 75 67 20 42 6F 78 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 35 20 4E 61 6E 69 74 65 73 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4D 65 64 20 50 61 74 63 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4C 69 71 75 6F 72 20 42 6F 74 74 6C 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4F 47 20 4F 72 67 61 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 0A 00 00 00 14 00 00 00 0A 00 00 00 19 00 00 00 05 00 00 00 1E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SymName : OG-Shotgun RGuarLoot : Hybrid_Shotgun HitPoints : 24 MAX_HP : 24 ModelName : grunt_s AIRCRanges : 00 00 A0 40 00 00 20 41 00 00 70 41 00 00 F0 41 AI : ranged Properties via Once-Grunts (-396): Class Tags : CreatureType Oncegrunt AI_NCDmgRsp : 01 00 00 00 0A 00 00 00 0F 00 00 00 ObjShort : Hybrid: "Hybrid" ObjName : Hybrid: "A hybrid." AI_Dodginess : Null AI_Sloth : Null SpchVoice : voncegrunt Armor : 00 00 00 00 00 00 00 00 02 00 00 00 AI_Defensive : Null TimeWarp : 1.000000 Properties via Hybrids (-164): AI_IdleDirs : 88 13 00 00 20 4E 00 00 D3 FF FF FF 01 00 00 00 00 00 00 00 02 00 00 00 2D 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 HTHMotionResp : (30.00, 25.00, 20.00) BloodType : New Blood Spang AI_VisJoint : Head AI_VisType : 4 AI_VisDesc : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 87 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 99 00 00 00 32 00 00 00 64 00 00 00 05 00 00 00 DC 05 00 00 19 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 01 00 00 00 3C 00 00 00 5A 00 00 00 0A 00 00 00 C8 00 00 00 47 00 00 00 40 01 00 00 5A 00 00 00 06 00 00 00 46 00 00 00 01 00 00 00 64 00 00 00 5A 00 00 00 1E 00 00 00 C8 00 00 00 01 00 00 00 78 00 00 00 46 00 00 00 64 00 00 00 64 00 00 00 21 00 00 00 E6 00 00 00 46 00 00 00 0A 00 00 00 3C 00 00 00 21 00 00 00 E6 00 00 00 6E 00 00 00 50 00 00 00 28 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 40 40 TargetType : Type 1 | Type 2 Material Tags : Material FleshTarget Properties via Monsters (-162): HUDSelect : true ShowHP : true AI_ObjAvoid : BashFactor : 0.100000 FrobHandler : Local Only AI_CbtTiming : C4 09 00 00 70 17 00 00 70 17 00 00 80 3E 00 00 BashParams : 00 D0 04 46 00 00 00 00 PickBias : 0.100000 PhysAIColl : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PsiRadar : Enemy AI_NCDmRsp : true AI_FreeKnow : 5000 ContainDims : 04 00 00 00 04 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 AutoPickup : true Heartbeat : 1000 Amber Light (729) @ (-37.00,-158.00,-32.74) ϴ (H:0° P:0° B:0°) Ancestry: -> Amber Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1116164): Amber Light (729) -> Amber Light (-1771) Dimensions: 0x3x0 Properties: Immobile : false Position : (-37.00,-158.00,-32.74) ϴ (H:0° P:0° B:0°) Light : 00 00 00 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 48 42 00 00 00 00 00 00 00 00 Properties via Amber Light (-1771): SymName : Amber Light DonorType : 0 ModelName : lite_f2 LightColor : B8 1E 05 3E 00 00 40 3F Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Radiation FX 1 (730) @ (-89.00,-125.78,-42.49) ϴ (H:0° P:0° B:0°) Ancestry: -> Radiation FX 1 -> Rad FX -> Environmental FX -> SFX -> Object Links: Link[MetaProp] (1115609): Radiation FX 1 (730) -> Radiation FX 1 (-1631) Dimensions: 2x1x6 Properties: ParticleGroup : D0 3D 3F 00 70 4A 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 3E 00 D0 39 3F 00 00 00 00 00 00 00 00 00 DA 02 00 00 06 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 28 00 00 00 00 00 00 00 30 B4 B7 0E F8 B4 B7 0E F8 0D 30 2B 00 00 00 00 00 00 00 00 60 0F 30 2B 70 BB 89 1F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 40 00 00 00 00 00 00 20 41 32 00 00 32 00 00 00 00 00 00 00 00 F8 3A DD 27 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 01 00 00 00 00 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 32 00 00 00 00 00 00 BF 00 00 00 BF 00 00 00 BF 00 00 C0 3F 00 00 00 3F 00 00 B0 40 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 D7 03 00 00 73 74 65 61 6D 00 00 00 00 00 00 00 00 00 00 00 E9 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 02 00 00 00 00 40 00 00 00 00 00 00 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PGLaunchInfo : 01 00 00 00 00 00 C0 C0 00 00 C0 C0 00 00 C0 C0 00 00 C0 40 00 00 C0 40 00 00 C0 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CD CC CC 3D 00 00 00 3F CD CC 4C 3E 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 FA FF 00 00 FA FF 00 00 FA FF 00 00 06 00 00 00 06 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 99 19 00 00 00 80 00 00 33 33 00 00 00 00 01 00 Position : (-89.00,-125.78,-42.49) ϴ (H:0° P:0° B:0°) AnimLight : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 94 00 10 00 77 00 00 00 40 00 00 00 80 00 00 00 00 00 00 00 00 00 80 42 00 00 80 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 48 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Radiation FX 1 (-1631): SymName : Radiation FX 1 DonorType : 0 ModelName : FX_Particle LightColor : C3 F5 A8 3E 00 00 80 3F Properties via Rad FX (-1625): SlayResult : No Effect Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via SFX (-5): NetworkCategory : Hosted PickBias : -1000.000000 UBWindow 5.5x0.5x11.5 (731) @ (-2.56,-436.19,-2.25) ϴ (H:45° P:0° B:90°) Ancestry: -> UBWindow 5.5x0.5x11.5 -> Unbreakable Windows -> MatUnBrkGlass -> Materials -> MetaProperty ... ... -> Windows -> Terrain -> Physical -> Object ... ... -> MatUnBrkGlass -> Materials -> MetaProperty Links: Link[MetaProp] (1115861): UBWindow 5.5x0.5x11.5 (731) -> UBWindow 5.5x0.5x11.5 (-2002) Dimensions: 0x11x3 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 0A D7 23 C0 B0 17 DA C3 04 00 10 C0 00 00 B4 42 00 00 00 00 00 00 34 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x11x3 Position : (-2.56,-436.19,-2.25) ϴ (H:45° P:0° B:90°) Scale : (0.50, 1.00, 0.56) Properties via UBWindow 5.5x0.5x11.5 (-2002): SymName : UBWindow 5.5x0.5x11.5 ModelName : wndw01 DonorType : 0 Properties via Unbreakable Windows (-1584): ObjName : Unbreakable_Windows: "An unbreakable window." PhysAIColl : true Properties via MatUnBrkGlass (-634): Material Tags : Material UBGlass Properties via Windows (-248): RenderAlpha : 0.450000 BlockFrob : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Radiation FX 2 (732) @ (-89.00,-125.78,-42.49) ϴ (H:0° P:0° B:0°) Ancestry: -> Radiation FX 2 -> Rad FX -> Environmental FX -> SFX -> Object Links: Link[MetaProp] (1115534): Radiation FX 2 (732) -> Radiation FX 2 (-1632) Dimensions: 1x1x4 Properties: ParticleGroup : D0 3D 3F 00 70 4A 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 3E 00 D0 39 3F 00 00 00 00 00 00 00 00 00 DC 02 00 00 06 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 14 00 00 00 00 00 00 00 98 C4 B7 0E 28 C6 B7 0E 20 F2 2F 2B 00 00 00 00 00 00 00 00 30 EE 2F 2B 08 AB 89 1F 00 00 80 BF 00 00 80 BF 00 00 00 00 00 00 80 3F 00 00 80 3F 00 00 E0 40 32 00 00 C8 00 00 00 00 00 00 00 00 08 22 DD 27 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 01 00 00 00 00 CD CC CC 3D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 32 00 00 00 00 00 00 BF 00 00 00 BF 00 00 00 BF 00 00 80 3F 00 00 80 3F 00 00 80 40 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 3D 0A 00 00 65 6D 62 65 72 00 00 00 00 00 00 00 00 00 00 00 EA 00 00 00 66 26 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PGLaunchInfo : 01 00 00 00 00 00 80 C0 00 00 80 C0 00 00 80 C0 00 00 80 40 00 00 80 40 00 00 80 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 3F 00 00 00 3F 9A 99 19 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 FC FF 00 00 FC FF 00 00 FC FF 00 00 04 00 00 00 04 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 00 00 00 80 00 00 99 99 00 00 00 00 01 00 Position : (-89.00,-125.78,-42.49) ϴ (H:0° P:0° B:0°) AnimLight : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 83 05 10 00 B3 00 00 00 4B 00 00 00 96 00 00 00 00 00 00 00 00 00 80 42 00 00 80 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Radiation FX 2 (-1632): DonorType : 0 LightColor : C3 F5 A8 3E 00 00 80 3F ModelName : FX_Particle BlendMode : Add SymName : Radiation FX 2 Properties via Rad FX (-1625): SlayResult : No Effect Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via SFX (-5): NetworkCategory : Hosted PickBias : -1000.000000 Pipe 8x1 (733) @ (-2.08,-387.66,-12.38) ϴ (H:45° P:0° B:0°) Ancestry: -> Pipe 8x1 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114667): Pipe 8x1 (733) -> Pipe 8x1 (-768) Dimensions: 1x1x8 Properties: PhysState : F6 4A 05 C0 18 D5 C1 C3 00 00 46 C1 00 00 00 00 00 00 00 00 00 00 34 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x8 Position : (-2.08,-387.66,-12.38) ϴ (H:45° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Pipe 8x1 (-768): SymName : Pipe 8x1 ModelName : pipe1 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pipe 8x4 (734) @ (114.73,-48.90,-47.74) ϴ (H:90° P:90° B:0°) Ancestry: -> Pipe 8x4 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115205): Pipe 8x4 (734) -> Pipe 8x4 (-773) Dimensions: 4x4x8 Properties: PhysState : 48 74 E5 42 44 9C 43 C2 00 F8 3E C2 00 00 00 00 00 00 B4 42 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x4x8 Position : (114.73,-48.90,-47.74) ϴ (H:90° P:90° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Pipe 8x4 (-773): SymName : Pipe 8x4 ModelName : pipe4 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pipe 24x4 (735) @ (72.10,40.50,-47.74) ϴ (H:90° P:90° B:0°) Ancestry: -> Pipe 24x4 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115206): Pipe 24x4 (735) -> Pipe 24x4 (-1092) Dimensions: 4x4x24 Properties: PhysState : BE 32 90 42 00 00 22 42 00 F8 3E C2 00 00 00 00 00 00 B4 42 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x3x24 Position : (72.10,40.50,-47.74) ϴ (H:90° P:90° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Pipe 24x4 (-1092): SymName : Pipe 24x4 ModelName : pipe7 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pipe 24x4 (736) @ (72.10,16.50,-47.74) ϴ (H:90° P:90° B:0°) Ancestry: -> Pipe 24x4 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115207): Pipe 24x4 (736) -> Pipe 24x4 (-1092) Dimensions: 4x4x24 Properties: PhysState : BE 32 90 42 00 00 84 41 00 F8 3E C2 00 00 00 00 00 00 B4 42 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x3x24 Position : (72.10,16.50,-47.74) ϴ (H:90° P:90° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Pipe 24x4 (-1092): SymName : Pipe 24x4 ModelName : pipe7 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Curved Pipe 1' Diameter (737) @ (-2.46,-387.30,-8.13) ϴ (H:135° P:0° B:0°) Ancestry: -> Curved Pipe 1' Diameter -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114668): Curved Pipe 1' Diameter (737) -> Curved Pipe 1' Diameter (-1148) Dimensions: 2x1x1 Properties: PhysState : E2 36 1D C0 62 A6 C1 C3 00 00 02 C1 00 00 00 00 00 00 00 00 00 00 07 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 2x1x2 Position : (-2.46,-387.30,-8.13) ϴ (H:135° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Curved Pipe 1' Diameter (-1148): SymName : Curved Pipe 1' Diameter ModelName : pipe1crv DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Curved Pipe 1' Diameter (738) @ (-2.46,-387.30,-17.38) ϴ (H:315° P:180° B:0°) Ancestry: -> Curved Pipe 1' Diameter -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114669): Curved Pipe 1' Diameter (738) -> Curved Pipe 1' Diameter (-1148) Dimensions: 2x1x1 Properties: PhysState : E2 36 1D C0 62 A6 C1 C3 00 00 8B C1 00 00 00 00 00 00 34 43 00 80 9D 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 2x1x2 Position : (-2.46,-387.30,-17.38) ϴ (H:315° P:180° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Curved Pipe 1' Diameter (-1148): SymName : Curved Pipe 1' Diameter ModelName : pipe1crv DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pipe 24x4 (739) @ (72.10,-7.50,-47.74) ϴ (H:90° P:90° B:0°) Ancestry: -> Pipe 24x4 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115208): Pipe 24x4 (739) -> Pipe 24x4 (-1092) Dimensions: 4x4x24 Properties: PhysState : BE 32 90 42 00 00 F0 C0 00 F8 3E C2 00 00 00 00 00 00 B4 42 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x3x24 Position : (72.10,-7.50,-47.74) ϴ (H:90° P:90° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Pipe 24x4 (-1092): SymName : Pipe 24x4 ModelName : pipe7 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 UBWindow 5.5x0.5x11.5 (740) @ (2.56,-431.06,-2.25) ϴ (H:45° P:0° B:90°) Ancestry: -> UBWindow 5.5x0.5x11.5 -> Unbreakable Windows -> MatUnBrkGlass -> Materials -> MetaProperty ... ... -> Windows -> Terrain -> Physical -> Object ... ... -> MatUnBrkGlass -> Materials -> MetaProperty Links: Link[MetaProp] (1115255): UBWindow 5.5x0.5x11.5 (740) -> UBWindow 5.5x0.5x11.5 (-2002) Dimensions: 0x11x3 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 0A D7 23 40 50 88 D7 C3 04 00 10 C0 00 00 B4 42 00 00 00 00 00 00 34 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x11x3 Position : (2.56,-431.06,-2.25) ϴ (H:45° P:0° B:90°) Scale : (0.50, 1.00, 0.56) Properties via UBWindow 5.5x0.5x11.5 (-2002): SymName : UBWindow 5.5x0.5x11.5 ModelName : wndw01 DonorType : 0 Properties via Unbreakable Windows (-1584): ObjName : Unbreakable_Windows: "An unbreakable window." PhysAIColl : true Properties via MatUnBrkGlass (-634): Material Tags : Material UBGlass Properties via Windows (-248): RenderAlpha : 0.450000 BlockFrob : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 2' Hanging Light Amber (741) @ (93.19,-4.75,-25.22) ϴ (H:0° P:0° B:0°) Ancestry: -> 2' Hanging Light Amber -> Hanging Lights -> Lights -> Physical -> Object Links: Link[MetaProp] (1115188): 2' Hanging Light Amber (741) -> 2' Hanging Light Amber (-1369) Dimensions: 3x2x3 Properties: Light : 00 00 40 44 00 00 00 00 00 00 00 00 00 00 E0 BF 00 00 00 00 00 00 00 00 00 00 00 00 Position : (93.19,-4.75,-25.22) ϴ (H:0° P:0° B:0°) Spotlight : (64.00, 80.00, -1.75) Properties via 2' Hanging Light Amber (-1369): SymName : 2' Hanging Light Amber DonorType : 0 ModelName : lighth2r LightColor : B8 1E 05 3E 00 00 40 3F Properties via Hanging Lights (-1465): Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Chair #2 (742) @ (-91.69,48.60,-36.92) ϴ (H:169° P:0° B:0°) Ancestry: -> Chair #2 -> Chairs -> AI Avoid -> AI Utility -> MetaProperty ... ... -> Furniture -> Decorative -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1115214): Chair #2 (742) -> Chair #2 (-116) Dimensions: 2x2x4 Properties: PhysState : 9A 61 B7 C2 DA 61 42 42 04 AB 13 C2 00 00 00 00 00 00 00 00 E0 2A 29 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (-91.69,48.60,-36.92) ϴ (H:169° P:0° B:0°) PhysControl : 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Chair #2 (-116): SymName : Chair #2 ObjName : Chair_p2: "A chair." ModelName : chair01 DonorType : 0 Properties via Chairs (-113): Immobile : false Class Tags : DeviceType MetalSm Properties via AI Avoid (-4036): AI_ObjAvoid : PhysAIColl : false Properties via Furniture (-98): Material Tags : Material Plasticrete Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Radiation FX 2 (743) @ (-89.00,-111.78,-42.49) ϴ (H:0° P:0° B:0°) Ancestry: -> Radiation FX 2 -> Rad FX -> Environmental FX -> SFX -> Object Links: Link[MetaProp] (1115535): Radiation FX 2 (743) -> Radiation FX 2 (-1632) Dimensions: 1x1x4 Properties: ParticleGroup : D0 3D 3F 00 70 4A 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 3E 00 D0 39 3F 00 00 00 00 00 00 00 00 00 E7 02 00 00 06 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 14 00 00 00 00 00 00 00 E8 D8 B7 0E B0 D9 B7 0E 40 FC 2F 2B 00 00 00 00 00 00 00 00 38 FE 2F 2B 28 BB 89 1F 00 00 80 BF 00 00 80 BF 00 00 00 00 00 00 80 3F 00 00 80 3F 00 00 E0 40 32 00 00 C8 00 00 00 00 00 00 00 00 A8 1F DD 27 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 01 00 00 00 00 CD CC CC 3D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 32 00 00 00 00 00 00 BF 00 00 00 BF 00 00 00 BF 00 00 80 3F 00 00 80 3F 00 00 80 40 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 3D 0A 00 00 65 6D 62 65 72 00 00 00 00 00 00 00 00 00 00 00 EA 00 00 00 66 26 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 22 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PGLaunchInfo : 01 00 00 00 00 00 80 C0 00 00 80 C0 00 00 80 C0 00 00 80 40 00 00 80 40 00 00 80 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 3F 00 00 00 3F 9A 99 19 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 FC FF 00 00 FC FF 00 00 FC FF 00 00 04 00 00 00 04 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 00 00 00 80 00 00 99 99 00 00 00 00 01 00 Position : (-89.00,-111.78,-42.49) ϴ (H:0° P:0° B:0°) AnimLight : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DA 04 14 00 A8 00 00 00 4B 00 00 00 96 00 00 00 00 00 00 00 00 00 80 42 00 00 80 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Radiation FX 2 (-1632): DonorType : 0 LightColor : C3 F5 A8 3E 00 00 80 3F ModelName : FX_Particle BlendMode : Add SymName : Radiation FX 2 Properties via Rad FX (-1625): SlayResult : No Effect Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via SFX (-5): NetworkCategory : Hosted PickBias : -1000.000000 Pipe 24x4 (744) @ (72.10,-33.00,-47.74) ϴ (H:90° P:90° B:0°) Ancestry: -> Pipe 24x4 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115211): Pipe 24x4 (744) -> Pipe 24x4 (-1092) Dimensions: 4x4x24 Properties: PhysState : BE 32 90 42 00 00 04 C2 00 F8 3E C2 00 00 00 00 00 00 B4 42 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x3x24 Position : (72.10,-33.00,-47.74) ϴ (H:90° P:90° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Pipe 24x4 (-1092): SymName : Pipe 24x4 ModelName : pipe7 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pipe 8x4 (745) @ (72.10,-48.90,-47.74) ϴ (H:90° P:90° B:0°) Ancestry: -> Pipe 8x4 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115212): Pipe 8x4 (745) -> Pipe 8x4 (-773) Dimensions: 4x4x8 Properties: PhysState : 48 34 90 42 44 9C 43 C2 00 F8 3E C2 00 00 00 00 00 00 B4 42 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x4x8 Position : (72.10,-48.90,-47.74) ϴ (H:90° P:90° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Pipe 8x4 (-773): SymName : Pipe 8x4 ModelName : pipe4 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Radiation FX 1 (746) @ (-89.00,-111.78,-42.49) ϴ (H:0° P:0° B:0°) Ancestry: -> Radiation FX 1 -> Rad FX -> Environmental FX -> SFX -> Object Links: Link[MetaProp] (1115518): Radiation FX 1 (746) -> Radiation FX 1 (-1631) Dimensions: 2x1x6 Properties: ParticleGroup : D0 3D 3F 00 70 4A 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 3E 00 D0 39 3F 00 00 00 00 00 00 00 00 00 EA 02 00 00 06 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 28 00 00 00 00 00 00 00 B8 E0 B7 0E 38 D4 B7 0E B8 F9 2F 2B 00 00 00 00 00 00 00 00 20 FB 2F 2B 18 BC 89 1F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 40 00 00 00 00 00 00 20 41 32 00 00 32 00 00 00 00 00 00 00 00 58 3D DD 27 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 01 00 00 00 00 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 32 00 00 00 00 00 00 BF 00 00 00 BF 00 00 00 BF 00 00 C0 3F 00 00 00 3F 00 00 B0 40 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 D7 03 00 00 73 74 65 61 6D 00 00 00 00 00 00 00 00 00 00 00 E9 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 02 00 00 00 00 40 00 00 00 00 00 00 31 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PGLaunchInfo : 01 00 00 00 00 00 C0 C0 00 00 C0 C0 00 00 C0 C0 00 00 C0 40 00 00 C0 40 00 00 C0 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CD CC CC 3D 00 00 00 3F CD CC 4C 3E 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 FA FF 00 00 FA FF 00 00 FA FF 00 00 06 00 00 00 06 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 99 19 00 00 00 80 00 00 33 33 00 00 00 00 01 00 Position : (-89.00,-111.78,-42.49) ϴ (H:0° P:0° B:0°) AnimLight : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 C6 04 14 00 A7 00 00 00 40 00 00 00 80 00 00 00 00 00 00 00 00 00 80 42 00 00 80 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 48 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Radiation FX 1 (-1631): SymName : Radiation FX 1 DonorType : 0 ModelName : FX_Particle LightColor : C3 F5 A8 3E 00 00 80 3F Properties via Rad FX (-1625): SlayResult : No Effect Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via SFX (-5): NetworkCategory : Hosted PickBias : -1000.000000 Caution (747) @ (-67.52,29.24,-34.00) ϴ (H:270° P:0° B:0°) Ancestry: -> Caution -> Warnings -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114400): Caution (747) -> Caution (-1662) Dimensions: 4x0x1 Properties: Z-Bias : 0 Position : (-67.52,29.24,-34.00) ϴ (H:270° P:0° B:0°) Properties via Caution (-1662): SymName : Caution ModelName : caution DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pipe 8x4 (748) @ (114.73,8.47,-47.74) ϴ (H:90° P:90° B:0°) Ancestry: -> Pipe 8x4 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115213): Pipe 8x4 (748) -> Pipe 8x4 (-773) Dimensions: 4x4x8 Properties: PhysState : 48 74 E5 42 F0 8E 07 41 00 F8 3E C2 00 00 00 00 00 00 B4 42 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x4x8 Position : (114.73,8.47,-47.74) ϴ (H:90° P:90° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Pipe 8x4 (-773): SymName : Pipe 8x4 ModelName : pipe4 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pipe 8x4 (749) @ (72.10,8.47,-47.74) ϴ (H:90° P:90° B:0°) Ancestry: -> Pipe 8x4 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114532): Pipe 8x4 (749) -> Pipe 8x4 (-773) Dimensions: 4x4x8 Properties: PhysState : 48 34 90 42 F0 8E 07 41 00 F8 3E C2 00 00 00 00 00 00 B4 42 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x4x8 Position : (72.10,8.47,-47.74) ϴ (H:90° P:90° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Pipe 8x4 (-773): SymName : Pipe 8x4 ModelName : pipe4 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Decks 1-4 (750) @ (21.99,-289.75,-34.41) ϴ (H:270° P:0° B:0°) Ancestry: -> Decks 1-4 -> Ship areas -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115411): Decks 1-4 (750) -> Decks 1-4 (-1231) Dimensions: 3x0x3 Properties: Position : (21.99,-289.75,-34.41) ϴ (H:270° P:0° B:0°) Properties via Decks 1-4 (-1231): SymName : Decks 1-4 ModelName : deck1-4 DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Marker (751) @ (0.28,-403.73,-1.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Marker -> Object Links: Link[MetaProp] (1115088): Marker (751) -> Marker (-327) Dimensions: 4x4x4 Properties: Position : (0.28,-403.73,-1.00) ϴ (H:0° P:0° B:0°) MapRef : 46 01 00 00 EE 00 00 00 05 00 00 00 Properties via Marker (-327): SymName : Marker NetworkCategory : Hosted DonorType : 0 RenderType : Not Rendered UBWindow 5.5x0.5x11.5 (752) @ (2.56,-436.19,-2.25) ϴ (H:135° P:0° B:90°) Ancestry: -> UBWindow 5.5x0.5x11.5 -> Unbreakable Windows -> MatUnBrkGlass -> Materials -> MetaProperty ... ... -> Windows -> Terrain -> Physical -> Object ... ... -> MatUnBrkGlass -> Materials -> MetaProperty Links: Link[MetaProp] (1116114): UBWindow 5.5x0.5x11.5 (752) -> UBWindow 5.5x0.5x11.5 (-2002) Dimensions: 0x11x3 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 0A D7 23 40 B0 17 DA C3 04 00 10 C0 00 00 B4 42 00 00 00 00 00 00 07 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x11x3 Position : (2.56,-436.19,-2.25) ϴ (H:135° P:0° B:90°) Scale : (0.50, 1.00, 0.56) Properties via UBWindow 5.5x0.5x11.5 (-2002): SymName : UBWindow 5.5x0.5x11.5 ModelName : wndw01 DonorType : 0 Properties via Unbreakable Windows (-1584): ObjName : Unbreakable_Windows: "An unbreakable window." PhysAIColl : true Properties via MatUnBrkGlass (-634): Material Tags : Material UBGlass Properties via Windows (-248): RenderAlpha : 0.450000 BlockFrob : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Radiation FX 1 (753) @ (-89.00,-81.78,-42.49) ϴ (H:0° P:0° B:0°) Ancestry: -> Radiation FX 1 -> Rad FX -> Environmental FX -> SFX -> Object Links: Link[MetaProp] (1115520): Radiation FX 1 (753) -> Radiation FX 1 (-1631) Dimensions: 2x1x6 Properties: ParticleGroup : D0 3D 3F 00 70 4A 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 3E 00 D0 39 3F 00 00 00 00 00 00 00 00 00 F1 02 00 00 06 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 28 00 00 00 00 00 00 00 48 FB B7 0E 38 ED B7 0E 78 F7 2F 2B 00 00 00 00 00 00 00 00 D0 FC 2F 2B 68 BD 89 1F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 40 00 00 00 00 00 00 20 41 32 00 00 32 00 00 00 00 00 00 00 00 08 35 DD 27 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 01 00 00 00 00 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 32 00 00 00 00 00 00 BF 00 00 00 BF 00 00 00 BF 00 00 C0 3F 00 00 00 3F 00 00 B0 40 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 D7 03 00 00 73 74 65 61 6D 00 00 00 00 00 00 00 00 00 00 00 E9 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 02 00 00 00 00 40 00 00 00 00 00 00 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PGLaunchInfo : 01 00 00 00 00 00 C0 C0 00 00 C0 C0 00 00 C0 C0 00 00 C0 40 00 00 C0 40 00 00 C0 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CD CC CC 3D 00 00 00 3F CD CC 4C 3E 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 FA FF 00 00 FA FF 00 00 FA FF 00 00 06 00 00 00 06 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 99 19 00 00 00 80 00 00 33 33 00 00 00 00 01 00 Position : (-89.00,-81.78,-42.49) ϴ (H:0° P:0° B:0°) AnimLight : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 69 03 0F 00 9A 00 00 00 40 00 00 00 80 00 00 00 00 00 00 00 00 00 80 42 00 00 80 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 48 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Radiation FX 1 (-1631): SymName : Radiation FX 1 DonorType : 0 ModelName : FX_Particle LightColor : C3 F5 A8 3E 00 00 80 3F Properties via Rad FX (-1625): SlayResult : No Effect Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via SFX (-5): NetworkCategory : Hosted PickBias : -1000.000000 To Engine Core (754) @ (-0.50,-228.00,-41.99) ϴ (H:180° P:0° B:0°) Ancestry: -> To Engine Core -> Engineering Signs -> Ship areas -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115369): To Engine Core (754) -> To Engine Core (-1568) Dimensions: 4x3x0 Properties: Position : (-0.50,-228.00,-41.99) ϴ (H:180° P:0° B:0°) Properties via To Engine Core (-1568): SymName : To Engine Core ModelName : ar_eng DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Engineering (755) @ (-15.50,32.50,-35.50) ϴ (H:270° P:0° B:0°) Ancestry: -> Engineering -> Doors -> Terrain -> Physical -> Object ... ... -> MatMetal -> Materials -> MetaProperty Links: Link[MetaProp] (1115664): Engineering (755) -> Engineering (-210) Dimensions: 7x0x9 Properties: PhysState : 00 00 78 C1 00 00 02 42 BC FE 0D C2 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 TransDoor : 01 00 00 00 00 00 00 00 00 00 C0 C0 00 00 40 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 00 00 78 C1 00 00 02 42 BC FE 0D C2 00 00 78 C1 00 00 1A 42 BC FE 0D C2 00 00 78 C1 00 00 02 42 BC FE 0D C2 00 00 00 00 00 C0 00 00 78 C1 73 00 00 00 71 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 6x0x9 Position : (-15.50,32.50,-35.50) ϴ (H:270° P:0° B:0°) PhysAIColl : true Properties via Engineering (-210): SymName : Engineering DoorStaticLight : true DonorType : 0 ModelName : door_m2 Properties via Doors (-205): Scripts : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : -20.000000 Class Tags : DoorType SciDoor Z-Bias : 0 FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BlockFrob : true DoorTimer : 0 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatMetal (-583): Material Tags : Material Metal Engineering (756) @ (34.00,-20.00,-27.50) ϴ (H:90° P:0° B:0°) Ancestry: -> Engineering -> Doors -> Terrain -> Physical -> Object ... ... -> MatMetal -> Materials -> MetaProperty Links: Link[MetaProp] (1115665): Engineering (756) -> Engineering (-210) Dimensions: 7x0x9 Properties: PhysState : 00 00 08 42 00 00 A0 C1 00 00 DC C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 TransDoor : 01 00 00 00 00 00 00 00 00 00 C0 C0 00 00 40 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 00 00 08 42 00 00 A0 C1 00 00 DC C1 00 00 08 42 00 00 D0 C1 00 00 DC C1 00 00 08 42 00 00 A0 C1 00 00 DC C1 00 00 00 00 00 40 00 00 08 42 5A 00 00 00 5B 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 6x0x9 Position : (34.00,-20.00,-27.50) ϴ (H:90° P:0° B:0°) PhysAIColl : true Properties via Engineering (-210): SymName : Engineering DoorStaticLight : true DonorType : 0 ModelName : door_m2 Properties via Doors (-205): Scripts : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : -20.000000 Class Tags : DoorType SciDoor Z-Bias : 0 FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BlockFrob : true DoorTimer : 0 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatMetal (-583): Material Tags : Material Metal UBWindow 5.5x0.5x11.5 (757) @ (-2.56,-431.06,-2.25) ϴ (H:135° P:0° B:90°) Ancestry: -> UBWindow 5.5x0.5x11.5 -> Unbreakable Windows -> MatUnBrkGlass -> Materials -> MetaProperty ... ... -> Windows -> Terrain -> Physical -> Object ... ... -> MatUnBrkGlass -> Materials -> MetaProperty Links: Link[MetaProp] (1115882): UBWindow 5.5x0.5x11.5 (757) -> UBWindow 5.5x0.5x11.5 (-2002) Dimensions: 0x11x3 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 0A D7 23 C0 50 88 D7 C3 04 00 10 C0 00 00 B4 42 00 00 00 00 00 00 07 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x11x3 Position : (-2.56,-431.06,-2.25) ϴ (H:135° P:0° B:90°) Scale : (0.50, 1.00, 0.56) Properties via UBWindow 5.5x0.5x11.5 (-2002): SymName : UBWindow 5.5x0.5x11.5 ModelName : wndw01 DonorType : 0 Properties via Unbreakable Windows (-1584): ObjName : Unbreakable_Windows: "An unbreakable window." PhysAIColl : true Properties via MatUnBrkGlass (-634): Material Tags : Material UBGlass Properties via Windows (-248): RenderAlpha : 0.450000 BlockFrob : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Tripwire (758) @ (106.56,55.13,-37.47) ϴ (H:0° P:0° B:0°) Ancestry: -> Tripwire -> Traps -> Object Links: Link[SwitchLi] (22085774): Tripwire (758) -> Engineering (1732) Link[MetaProp] (1114405): Tripwire (758) -> Tripwire (-305) Dimensions: 10x6x4 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CollisionType : No Result PhysState : 3E 1D D5 42 00 80 5C 42 00 E0 15 C2 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 10x6x4 Position : (106.56,55.13,-37.47) ϴ (H:0° P:0° B:0°) Scale : (2.50, 1.50, 1.00) Properties via Tripwire (-305): Scripts : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 54 72 69 70 77 69 72 65 44 65 62 75 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SymName : Tripwire TripFlags : Enter | Exit | Player DonorType : 0 ModelName : tripbox PhysAIColl : true RenderType : Not Rendered Properties via Traps (-304): NetworkCategory : Hosted Tripwire (759) @ (113.51,44.09,-37.47) ϴ (H:90° P:0° B:0°) Ancestry: -> Tripwire -> Traps -> Object Links: Link[SwitchLi] (22085775): Tripwire (759) -> Engineering (1734) Link[MetaProp] (1114401): Tripwire (759) -> Tripwire (-305) Dimensions: 10x6x4 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CollisionType : No Result PhysState : 3E 05 E3 42 00 60 30 42 00 E0 15 C2 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 10x6x4 Position : (113.51,44.09,-37.47) ϴ (H:90° P:0° B:0°) Scale : (2.50, 1.50, 1.00) Properties via Tripwire (-305): Scripts : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 54 72 69 70 77 69 72 65 44 65 62 75 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SymName : Tripwire TripFlags : Enter | Exit | Player DonorType : 0 ModelName : tripbox PhysAIColl : true RenderType : Not Rendered Properties via Traps (-304): NetworkCategory : Hosted To Shuttle Bay (760) @ (-34.00,-270.00,-41.99) ϴ (H:90° P:0° B:0°) Ancestry: -> To Shuttle Bay -> Engineering Signs -> Ship areas -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115364): To Shuttle Bay (760) -> To Shuttle Bay (-1569) Dimensions: 4x3x0 Properties: Position : (-34.00,-270.00,-41.99) ϴ (H:90° P:0° B:0°) Properties via To Shuttle Bay (-1569): SymName : To Shuttle Bay ModelName : ar_sh DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 To Shuttle Bay (761) @ (52.50,-153.00,-41.99) ϴ (H:270° P:0° B:0°) Ancestry: -> To Shuttle Bay -> Engineering Signs -> Ship areas -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115365): To Shuttle Bay (761) -> To Shuttle Bay (-1569) Dimensions: 4x3x0 Properties: Position : (52.50,-153.00,-41.99) ϴ (H:270° P:0° B:0°) Properties via To Shuttle Bay (-1569): SymName : To Shuttle Bay ModelName : ar_sh DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Radiation FX 2 (762) @ (-89.00,-81.78,-42.49) ϴ (H:0° P:0° B:0°) Ancestry: -> Radiation FX 2 -> Rad FX -> Environmental FX -> SFX -> Object Links: Link[MetaProp] (1115522): Radiation FX 2 (762) -> Radiation FX 2 (-1632) Dimensions: 1x1x4 Properties: ParticleGroup : D0 3D 3F 00 70 4A 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 3E 00 D0 39 3F 00 00 00 00 00 00 00 00 00 FA 02 00 00 06 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 14 00 00 00 00 00 00 00 88 9D B7 0E B0 8E B7 0E E0 01 30 2B 00 00 00 00 00 00 00 00 10 08 30 2B 78 BC 89 1F 00 00 80 BF 00 00 80 BF 00 00 00 00 00 00 80 3F 00 00 80 3F 00 00 E0 40 32 00 00 C8 00 00 00 00 00 00 00 00 10 45 DD 27 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 01 00 00 00 00 CD CC CC 3D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 32 00 00 00 00 00 00 BF 00 00 00 BF 00 00 00 BF 00 00 80 3F 00 00 80 3F 00 00 80 40 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 3D 0A 00 00 65 6D 62 65 72 00 00 00 00 00 00 00 00 00 00 00 EA 00 00 00 66 26 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 19 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PGLaunchInfo : 01 00 00 00 00 00 80 C0 00 00 80 C0 00 00 80 C0 00 00 80 40 00 00 80 40 00 00 80 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 3F 00 00 00 3F 9A 99 19 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 FC FF 00 00 FC FF 00 00 FC FF 00 00 04 00 00 00 04 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 00 00 00 80 00 00 99 99 00 00 00 00 01 00 Position : (-89.00,-81.78,-42.49) ϴ (H:0° P:0° B:0°) AnimLight : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 B7 04 0F 00 A6 00 00 00 4B 00 00 00 96 00 00 00 00 00 00 00 00 00 80 42 00 00 80 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Radiation FX 2 (-1632): DonorType : 0 LightColor : C3 F5 A8 3E 00 00 80 3F ModelName : FX_Particle BlendMode : Add SymName : Radiation FX 2 Properties via Rad FX (-1625): SlayResult : No Effect Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via SFX (-5): NetworkCategory : Hosted PickBias : -1000.000000 Button #1 (763) @ (4.38,-74.05,-37.61) ϴ (H:270° P:0° B:0°) Ancestry: -> Button #1 -> Simple Button -> Controllers -> Functional -> Physical -> Object Links: Link[SwitchLi] (22085671): Button #1 (763) -> Router (59) Link[SwitchLi] (22085863): Button #1 (763) -> Anti-QB Trigger (1219) Link[MetaProp] (1116136): Button #1 (763) -> Button #1 (-201) Dimensions: 1x0x0 Properties: Position : (4.38,-74.05,-37.61) ϴ (H:270° P:0° B:0°) Properties via Button #1 (-201): SymName : Button #1 Scripts : 54 77 65 71 44 65 70 72 65 73 73 61 62 6C 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CfgTweqModels : 00 00 02 03 00 00 00 00 65 6C 65 76 62 75 74 6E 00 00 00 00 00 00 00 00 65 6C 62 75 74 6F 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 ModelName : elevbutn StTweqModels : 00 00 00 00 00 00 00 00 Properties via Simple Button (-1594): HUDUse : button: "Press button" ObjName : button: "A button." Class Tags : DeviceType Button1 Properties via Controllers (-200): FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Functional (-112): PickBias : 0.250000 Material Tags : Material Plasticrete HUDSelect : true Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Patrol Path (764) @ (73.02,55.00,-37.47) ϴ (H:0° P:0° B:0°) Ancestry: -> Patrol Path -> Marker -> Object Links: Link[AIPatrol] (50397248): Patrol Path (764) -> Patrol Path (785) Link[MetaProp] (1115412): Patrol Path (764) -> Patrol Path (-1089) Dimensions: 2x2x4 Properties: Position : (73.02,55.00,-37.47) ϴ (H:0° P:0° B:0°) Scale : (0.50, 0.50, 1.00) Properties via Patrol Path (-1089): SymName : Patrol Path DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Radiation FX 2 (765) @ (-81.00,-111.78,-42.49) ϴ (H:180° P:0° B:0°) Ancestry: -> Radiation FX 2 -> Rad FX -> Environmental FX -> SFX -> Object Links: Link[MetaProp] (1115523): Radiation FX 2 (765) -> Radiation FX 2 (-1632) Dimensions: 1x1x4 Properties: ParticleGroup : D0 3D 3F 00 70 4A 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 3E 00 D0 39 3F 00 00 00 00 00 00 00 00 00 FD 02 00 00 06 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 14 00 00 00 00 00 00 00 08 C3 B7 0E B8 C7 B7 0E 00 F1 2F 2B 00 00 00 00 00 00 00 00 80 F5 2F 2B 80 AB 89 1F 00 00 80 BF 00 00 80 BF 00 00 00 00 00 00 80 3F 00 00 80 3F 00 00 E0 40 32 00 00 C8 00 00 00 00 00 00 00 00 70 34 DD 27 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 01 00 00 00 00 CD CC CC 3D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 32 00 00 00 00 00 00 BF 00 00 00 BF 00 00 00 BF 00 00 80 3F 00 00 80 3F 00 00 80 40 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 3D 0A 00 00 65 6D 62 65 72 00 00 00 00 00 00 00 00 00 00 00 EA 00 00 00 66 26 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 EB 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 3C 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PGLaunchInfo : 01 00 00 00 00 00 80 C0 00 00 80 C0 00 00 80 C0 00 00 80 40 00 00 80 40 00 00 80 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 3F 00 00 00 3F 9A 99 19 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 FC FF 00 00 FC FF 00 00 FC FF 00 00 04 00 00 00 04 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 00 00 00 80 00 00 99 99 00 00 00 00 01 00 Position : (-81.00,-111.78,-42.49) ϴ (H:180° P:0° B:0°) AnimLight : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DC 05 13 00 B6 00 00 00 4B 00 00 00 96 00 00 00 00 00 00 00 00 00 80 42 00 00 80 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Radiation FX 2 (-1632): DonorType : 0 LightColor : C3 F5 A8 3E 00 00 80 3F ModelName : FX_Particle BlendMode : Add SymName : Radiation FX 2 Properties via Rad FX (-1625): SlayResult : No Effect Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via SFX (-5): NetworkCategory : Hosted PickBias : -1000.000000 Engineering (766) @ (-24.00,-37.00,12.50) ϴ (H:0° P:0° B:0°) Ancestry: -> Engineering -> Doors -> Terrain -> Physical -> Object ... ... -> MatMetal -> Materials -> MetaProperty Links: Link[MetaProp] (1115671): Engineering (766) -> Engineering (-210) Dimensions: 7x0x9 Properties: PhysState : 00 00 C0 C1 00 00 14 C2 11 05 48 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 TransDoor : 01 00 00 00 00 00 00 00 00 00 C0 C0 00 00 40 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 00 00 C0 C1 00 00 14 C2 11 05 48 41 00 00 F0 C1 00 00 14 C2 11 05 48 41 00 00 C0 C1 00 00 14 C2 11 05 48 41 00 00 00 00 00 00 00 00 C0 C1 70 00 00 00 6F 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 6x0x9 Position : (-24.00,-37.00,12.50) ϴ (H:0° P:0° B:0°) PhysAIColl : true Properties via Engineering (-210): SymName : Engineering DoorStaticLight : true DonorType : 0 ModelName : door_m2 Properties via Doors (-205): Scripts : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : -20.000000 Class Tags : DoorType SciDoor Z-Bias : 0 FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BlockFrob : true DoorTimer : 0 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatMetal (-583): Material Tags : Material Metal Engineering (767) @ (72.99,44.12,-34.97) ϴ (H:0° P:0° B:0°) Ancestry: -> Engineering -> Doors -> Terrain -> Physical -> Object ... ... -> MatMetal -> Materials -> MetaProperty Links: Link[MetaProp] (1115513): Engineering (767) -> Engineering (-210) Dimensions: 7x0x9 Properties: PhysState : 5A F8 91 42 51 76 30 42 00 E0 0B C2 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 TransDoor : 01 00 00 00 00 00 00 00 00 00 C0 C0 00 00 40 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 5A F8 91 42 51 76 30 42 00 E0 0B C2 5A F8 85 42 51 76 30 42 00 E0 0B C2 5A F8 91 42 51 76 30 42 00 E0 0B C2 00 00 00 00 00 00 5A F8 91 42 79 00 00 00 78 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 6x0x9 Position : (72.99,44.12,-34.97) ϴ (H:0° P:0° B:0°) PhysAIColl : true Properties via Engineering (-210): SymName : Engineering DoorStaticLight : true DonorType : 0 ModelName : door_m2 Properties via Doors (-205): Scripts : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : -20.000000 Class Tags : DoorType SciDoor Z-Bias : 0 FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BlockFrob : true DoorTimer : 0 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatMetal (-583): Material Tags : Material Metal Patrol Path (768) @ (50.70,-21.43,-29.50) ϴ (H:0° P:0° B:0°) Ancestry: -> Patrol Path -> Marker -> Object Links: Link[AIPatrol] (50397250): Patrol Path (768) -> Patrol Path (702) Link[MetaProp] (1115406): Patrol Path (768) -> Patrol Path (-1089) Dimensions: 1x1x4 Properties: Position : (50.70,-21.43,-29.50) ϴ (H:0° P:0° B:0°) Scale : (0.25, 0.25, 1.00) Properties via Patrol Path (-1089): SymName : Patrol Path DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Engineering (769) @ (45.50,-152.50,-37.50) ϴ (H:270° P:0° B:0°) Ancestry: -> Engineering -> Doors -> Terrain -> Physical -> Object ... ... -> MatMetal -> Materials -> MetaProperty Links: Link[MetaProp] (1116138): Engineering (769) -> Engineering (-210) Dimensions: 7x0x9 Properties: PhysState : 01 00 36 42 00 80 18 C3 BC FE 15 C2 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 TransDoor : 01 00 00 00 00 00 00 00 00 00 C0 C0 00 00 40 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 01 00 36 42 00 80 18 C3 BC FE 15 C2 01 00 36 42 00 80 12 C3 BC FE 15 C2 01 00 36 42 00 80 18 C3 BC FE 15 C2 00 00 00 00 00 C0 01 00 36 42 C8 00 00 00 C7 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 6x0x9 Position : (45.50,-152.50,-37.50) ϴ (H:270° P:0° B:0°) PhysAIColl : true Properties via Engineering (-210): SymName : Engineering DoorStaticLight : true DonorType : 0 ModelName : door_m2 Properties via Doors (-205): Scripts : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : -20.000000 Class Tags : DoorType SciDoor Z-Bias : 0 FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BlockFrob : true DoorTimer : 0 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatMetal (-583): Material Tags : Material Metal Engineering (770) @ (-93.00,-96.75,-37.00) ϴ (H:270° P:0° B:0°) Ancestry: -> Engineering -> Doors -> Terrain -> Physical -> Object ... ... -> MatMetal -> Materials -> MetaProperty Links: Link[MetaProp] (1115435): Engineering (770) -> Engineering (-210) Dimensions: 7x0x9 Properties: PhysState : 00 00 BA C2 00 80 C1 C2 BC FE 13 C2 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 TransDoor : 01 00 00 00 00 00 00 00 00 00 C0 C0 00 00 40 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 00 00 BA C2 00 80 C1 C2 BC FE 13 C2 00 00 BA C2 00 80 B5 C2 BC FE 13 C2 00 00 BA C2 00 80 C1 C2 BC FE 13 C2 00 00 00 00 00 C0 00 00 BA C2 E6 00 00 00 E5 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 6x0x9 Position : (-93.00,-96.75,-37.00) ϴ (H:270° P:0° B:0°) PhysAIColl : true Properties via Engineering (-210): SymName : Engineering DoorStaticLight : true DonorType : 0 ModelName : door_m2 Properties via Doors (-205): Scripts : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : -20.000000 Class Tags : DoorType SciDoor Z-Bias : 0 FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BlockFrob : true DoorTimer : 0 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatMetal (-583): Material Tags : Material Metal Radiation FX 2 (772) @ (-81.00,-96.78,-42.49) ϴ (H:180° P:0° B:0°) Ancestry: -> Radiation FX 2 -> Rad FX -> Environmental FX -> SFX -> Object Links: Link[MetaProp] (1115524): Radiation FX 2 (772) -> Radiation FX 2 (-1632) Dimensions: 1x1x4 Properties: ParticleGroup : D0 3D 3F 00 70 4A 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 3E 00 D0 39 3F 00 00 00 00 00 00 00 00 00 04 03 00 00 06 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 14 00 00 00 00 00 00 00 E8 A6 B7 0E D8 B1 B7 0E 00 0C 30 2B 00 00 00 00 00 00 00 00 C8 10 30 2B 28 BE 89 1F 00 00 80 BF 00 00 80 BF 00 00 00 00 00 00 80 3F 00 00 80 3F 00 00 E0 40 32 00 00 C8 00 00 00 00 00 00 00 00 E8 2D DD 27 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 01 00 00 00 00 CD CC CC 3D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 32 00 00 00 00 00 00 BF 00 00 00 BF 00 00 00 BF 00 00 80 3F 00 00 80 3F 00 00 80 40 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 3D 0A 00 00 65 6D 62 65 72 00 00 00 00 00 00 00 00 00 00 00 EA 00 00 00 66 26 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 EB 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 29 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PGLaunchInfo : 01 00 00 00 00 00 80 C0 00 00 80 C0 00 00 80 C0 00 00 80 40 00 00 80 40 00 00 80 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 3F 00 00 00 3F 9A 99 19 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 FC FF 00 00 FC FF 00 00 FC FF 00 00 04 00 00 00 04 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 00 00 00 80 00 00 99 99 00 00 00 00 01 00 Position : (-81.00,-96.78,-42.49) ϴ (H:180° P:0° B:0°) AnimLight : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BF 02 13 00 90 00 00 00 4B 00 00 00 96 00 00 00 00 00 00 00 00 00 80 42 00 00 80 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Radiation FX 2 (-1632): DonorType : 0 LightColor : C3 F5 A8 3E 00 00 80 3F ModelName : FX_Particle BlendMode : Add SymName : Radiation FX 2 Properties via Rad FX (-1625): SlayResult : No Effect Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via SFX (-5): NetworkCategory : Hosted PickBias : -1000.000000 Radiation FX 1 (773) @ (-81.00,-111.78,-42.49) ϴ (H:180° P:0° B:0°) Ancestry: -> Radiation FX 1 -> Rad FX -> Environmental FX -> SFX -> Object Links: Link[MetaProp] (1115515): Radiation FX 1 (773) -> Radiation FX 1 (-1631) Dimensions: 2x1x6 Properties: ParticleGroup : D0 3D 3F 00 70 4A 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 3E 00 D0 39 3F 00 00 00 00 00 00 00 00 00 05 03 00 00 06 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 28 00 00 00 00 00 00 00 E0 03 B8 0E 88 01 B8 0E E8 08 30 2B 00 00 00 00 00 00 00 00 70 0B 30 2B 48 BC 89 1F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 40 00 00 00 00 00 00 20 41 32 00 00 32 00 00 00 00 00 00 00 00 A8 32 DD 27 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 01 00 00 00 00 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 32 00 00 00 00 00 00 BF 00 00 00 BF 00 00 00 BF 00 00 C0 3F 00 00 00 3F 00 00 B0 40 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 D7 03 00 00 73 74 65 61 6D 00 00 00 00 00 00 00 00 00 00 00 E9 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 02 00 00 00 00 40 00 00 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PGLaunchInfo : 01 00 00 00 00 00 C0 C0 00 00 C0 C0 00 00 C0 C0 00 00 C0 40 00 00 C0 40 00 00 C0 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CD CC CC 3D 00 00 00 3F CD CC 4C 3E 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 FA FF 00 00 FA FF 00 00 FA FF 00 00 06 00 00 00 06 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 99 19 00 00 00 80 00 00 33 33 00 00 00 00 01 00 Position : (-81.00,-111.78,-42.49) ϴ (H:180° P:0° B:0°) AnimLight : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 8C 04 13 00 A4 00 00 00 40 00 00 00 80 00 00 00 00 00 00 00 00 00 80 42 00 00 80 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 48 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Radiation FX 1 (-1631): SymName : Radiation FX 1 DonorType : 0 ModelName : FX_Particle LightColor : C3 F5 A8 3E 00 00 80 3F Properties via Rad FX (-1625): SlayResult : No Effect Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via SFX (-5): NetworkCategory : Hosted PickBias : -1000.000000 Experience Trap (774) @ (37.49,-489.26,-28.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Experience Trap -> Traps -> Object Links: Link[MetaProp] (1115770): Experience Trap (774) -> Experience Trap (-1725) Dimensions: 4x4x4 Properties: ObjSoundName : Position : (37.49,-489.26,-28.00) ϴ (H:0° P:0° B:0°) ExP : 10 Properties via Experience Trap (-1725): SymName : Experience Trap Scripts : 54 72 61 70 45 58 50 4F 6E 63 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered 2' Hanging Light (775) @ (93.49,56.56,-25.22) ϴ (H:0° P:0° B:0°) Ancestry: -> 2' Hanging Light -> Hanging Lights -> Lights -> Physical -> Object Links: Link[MetaProp] (1115240): 2' Hanging Light (775) -> 2' Hanging Light (-1466) Dimensions: 3x2x3 Properties: Light : 00 00 00 44 00 00 00 00 00 00 00 00 00 00 E0 BF 00 00 48 42 00 00 00 00 00 00 00 00 Position : (93.49,56.56,-25.22) ϴ (H:0° P:0° B:0°) Spotlight : (40.00, 50.00, -1.75) Properties via 2' Hanging Light (-1466): SymName : 2' Hanging Light DonorType : 0 ModelName : lighth2 Properties via Hanging Lights (-1465): Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Window 4 (776) @ (93.50,43.50,-34.00) ϴ (H:90° P:0° B:0°) Ancestry: -> Window 4 -> Breakable Windows -> MatGlass -> Materials -> MetaProperty ... ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Windows -> Terrain -> Physical -> Object ... ... -> MatUnBrkGlass -> Materials -> MetaProperty Links: Link[StimSens] (3211419): Window 4 (776) -> Electricity (-378) Link[StimSens] (3211822): Window 4 (776) -> Energy Stim (-373) Link[StimSens] (3211809): Window 4 (776) -> Armor Piercing Impact (-375) Link[StimSens] (3211561): Window 4 (776) -> Cold (-1145) Link[StimSens] (3211702): Window 4 (776) -> WeaponBash (-3058) Link[StimSens] (3211861): Window 4 (776) -> Standard Impact (-385) Link[StimSens] (3211536): Window 4 (776) -> Droid Fusion (-2753) Link[StimSens] (3211848): Window 4 (776) -> High Explosive (-376) Link[StimSens] (3211835): Window 4 (776) -> Incendiary (-388) Link[StimSens] (3211334): Window 4 (776) -> Psi Stim (-389) Link[MetaProp] (1115241): Window 4 (776) -> Window 4 (-311) Dimensions: 0x10x4 Properties: TransDoor : 01 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 48 42 00 00 00 00 00 00 C8 41 00 00 BB 42 00 00 2E 42 00 00 08 C2 00 00 BB 42 00 00 2E 42 00 00 08 C2 00 00 BB 42 00 00 2E 42 00 00 08 C2 00 00 00 00 00 40 00 00 BB 42 11 01 00 00 86 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (93.50,43.50,-34.00) ϴ (H:90° P:0° B:0°) Scale : (0.50, 0.83, 0.67) PhysState : 00 00 BB 42 00 00 2E 42 00 00 08 C2 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 1x10x4 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysAIColl : true Properties via Window 4 (-311): SymName : Window 4 ModelName : wndw04 DonorType : 0 Properties via Breakable Windows (-1587): Scripts : 73 63 70 47 6C 61 73 73 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 MAX_HP : 1 HitPoints : 1 ObjName : Breakable_Windows: "A window." Class Tags : DoorType GlassWindow Properties via MatGlass (-633): Material Tags : Material Glass Properties via Windows (-248): RenderAlpha : 0.450000 BlockFrob : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Marker (777) @ (-0.85,-41.32,-29.04) ϴ (H:0° P:0° B:0°) Ancestry: -> Marker -> Object Links: Link[MetaProp] (1115632): Marker (777) -> Marker (-327) Dimensions: 4x4x4 Properties: Position : (-0.85,-41.32,-29.04) ϴ (H:0° P:0° B:0°) Properties via Marker (-327): SymName : Marker NetworkCategory : Hosted DonorType : 0 RenderType : Not Rendered Tripwire (778) @ (93.50,32.66,-52.97) ϴ (H:90° P:0° B:0°) Ancestry: -> Tripwire -> Traps -> Object Links: Link[SwitchLi] (22085804): Tripwire (778) -> Vert Eng Door (1703) Link[MetaProp] (1115243): Tripwire (778) -> Tripwire (-305) Dimensions: 10x6x8 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CollisionType : No Result PhysState : 00 00 BB 42 0C A3 02 42 44 E1 53 C2 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 10x6x8 Position : (93.50,32.66,-52.97) ϴ (H:90° P:0° B:0°) Scale : (2.50, 1.50, 2.00) Properties via Tripwire (-305): Scripts : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 54 72 69 70 77 69 72 65 44 65 62 75 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SymName : Tripwire TripFlags : Enter | Exit | Player DonorType : 0 ModelName : tripbox PhysAIColl : true RenderType : Not Rendered Properties via Traps (-304): NetworkCategory : Hosted Chair #2 (779) @ (97.80,48.18,-37.45) ϴ (H:334° P:0° B:0°) Ancestry: -> Chair #2 -> Chairs -> AI Avoid -> AI Utility -> MetaProperty ... ... -> Furniture -> Decorative -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1115244): Chair #2 (779) -> Chair #2 (-116) Dimensions: 2x2x4 Properties: PhysState : 6F 9A C3 42 14 B7 40 42 0B CC 15 C2 00 00 00 00 00 00 00 00 04 45 A7 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (97.80,48.18,-37.45) ϴ (H:334° P:0° B:0°) PhysControl : 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Chair #2 (-116): SymName : Chair #2 ObjName : Chair_p2: "A chair." ModelName : chair01 DonorType : 0 Properties via Chairs (-113): Immobile : false Class Tags : DeviceType MetalSm Properties via AI Avoid (-4036): AI_ObjAvoid : PhysAIColl : false Properties via Furniture (-98): Material Tags : Material Plasticrete Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Caution (780) @ (120.06,29.26,-34.09) ϴ (H:270° P:0° B:0°) Ancestry: -> Caution -> Warnings -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115245): Caution (780) -> Caution (-1662) Dimensions: 4x0x1 Properties: Position : (120.06,29.26,-34.09) ϴ (H:270° P:0° B:0°) Properties via Caution (-1662): SymName : Caution ModelName : caution DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Blue Monkey (781) @ (94.25,-38.46,-56.97) ϴ (H:0° P:0° B:0°) Ancestry: -> Blue Monkey -> Monkeys -> Hybrids -> Monsters -> Physical -> Object ... ... -> Charmable -> Vulnerabilities -> MetaProperty ... ... -> Stasis Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Stunable -> Vulnerabilities -> MetaProperty ... ... -> Half Annelid Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> MatFlesh -> Materials -> MetaProperty Links: Link[AIProjec] (48300041): Blue Monkey (781) -> Blue Monkey Shot (1953) Link[StimSens] (3211464): Blue Monkey (781) -> Energy Stim (-373) Link[StimSens] (3211388): Blue Monkey (781) -> Psi Stim (-389) Link[StimSens] (3211530): Blue Monkey (781) -> Droid Fusion (-2753) Link[StimSens] (3211952): Blue Monkey (781) -> CharmStim (-3395) Link[StimSens] (3212050): Blue Monkey (781) -> Electricity (-378) Link[StimSens] (3212144): Blue Monkey (781) -> Anti-Annelid Virus (-4446) Link[StimSens] (3211713): Blue Monkey (781) -> WeaponBash (-3058) Link[StimSens] (3211840): Blue Monkey (781) -> Anti-Annelid (-374) Link[StimSens] (3211422): Blue Monkey (781) -> Cold (-1145) Link[StimSens] (3211463): Blue Monkey (781) -> High Explosive (-376) Link[StimSens] (3212125): Blue Monkey (781) -> Anti-Human Virus (-4447) Link[StimSens] (3211642): Blue Monkey (781) -> DrainStim (-3390) Link[StimSens] (3211597): Blue Monkey (781) -> Stasis (-1486) Link[StimSens] (3211461): Blue Monkey (781) -> BashStim (-692) Link[StimSens] (3211474): Blue Monkey (781) -> StunStim (-2248) Link[StimSens] (3211428): Blue Monkey (781) -> Incendiary (-388) Link[StimSens] (3211460): Blue Monkey (781) -> Standard Impact (-385) Link[StimSens] (3211430): Blue Monkey (781) -> Anti-Human (-377) Link[StimSens] (3211462): Blue Monkey (781) -> Armor Piercing Impact (-375) Link[MetaProp] (1115633): Blue Monkey (781) -> Blue Monkey (-1431) Dimensions: 0x4x3 Properties: EcoType : 5 PhysAttr : 00 00 C8 42 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_Mode : Normal Position : (94.25,-38.46,-56.97) ϴ (H:0° P:0° B:0°) CollisionType : Bounce Creature : Humanoid PhysState : 0D 80 BC 42 43 D7 19 C2 17 E2 63 C2 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_Alertness : 00 00 00 00 00 00 00 00 AIRCProp : 00 00 00 00 28 00 00 00 00 00 00 00 00 00 00 00 CD CC 4C 3F 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 AI_Patrol : true PhysType : 01 00 00 00 02 00 00 00 00 00 00 00 01 00 00 00 Properties via Blue Monkey (-1431): SymName : Blue Monkey MAX_HP : 10 DonorType : 0 ModelName : bluemonkey HitPoints : 10 Properties via Monkeys (-1540): Class Tags : CreatureType Monkey AI_RngApps : 00 00 00 00 04 00 00 00 06 00 00 00 00 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ObjShort : Monkey: "Monkey" ObjName : Monkey: "A monkey." AI_NCDmgRsp : 01 00 00 00 0F 00 00 00 1E 00 00 00 HTHCombatDist : (2.00, 4.00, 6.00) AI_Sloth : Null MotActorTagList : monkey SpchVoice : vmonkey AIRCRanges : 00 00 F0 41 00 00 48 42 00 00 A0 42 00 00 C8 42 AI_VisDesc : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 87 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 99 00 00 00 32 00 00 00 64 00 00 00 05 00 00 00 DC 05 00 00 19 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 01 00 00 00 3C 00 00 00 5A 00 00 00 0A 00 00 00 C8 00 00 00 47 00 00 00 40 01 00 00 5A 00 00 00 06 00 00 00 46 00 00 00 01 00 00 00 64 00 00 00 5A 00 00 00 1E 00 00 00 C8 00 00 00 01 00 00 00 78 00 00 00 46 00 00 00 64 00 00 00 64 00 00 00 21 00 00 00 E6 00 00 00 46 00 00 00 0A 00 00 00 3C 00 00 00 21 00 00 00 E6 00 00 00 6E 00 00 00 50 00 00 00 28 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 C0 3F BreathConfig : B8 0B 00 00 F4 01 00 00 0A 00 00 00 00 00 C8 42 LootInfo : 01 00 00 00 4D 6F 6E 6B 65 79 5F 42 72 61 69 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 43 68 69 70 73 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 1E 00 00 00 1E 00 00 00 28 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_RngFlee : 06 00 00 00 05 00 00 00 C3 F5 C8 3F 05 00 00 00 00 00 F0 41 00 00 C0 40 AirSupply : 0 AI_Defensive : Null AI : rangedmelee Properties via Hybrids (-164): Scripts : 54 72 61 6E 73 69 65 6E 74 43 6F 72 70 73 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_IdleDirs : 88 13 00 00 20 4E 00 00 D3 FF FF FF 01 00 00 00 00 00 00 00 02 00 00 00 2D 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 HTHMotionResp : (30.00, 25.00, 20.00) BloodType : New Blood Spang AI_VisJoint : Head AI_VisType : 4 TargetType : Type 1 | Type 2 Material Tags : Material FleshTarget Properties via Monsters (-162): HUDSelect : true ShowHP : true AI_ObjAvoid : BashFactor : 0.100000 FrobHandler : Local Only AI_CbtTiming : C4 09 00 00 70 17 00 00 70 17 00 00 80 3E 00 00 BashParams : 00 D0 04 46 00 00 00 00 PickBias : 0.100000 PhysAIColl : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PsiRadar : Enemy AI_NCDmRsp : true AI_FreeKnow : 5000 ContainDims : 04 00 00 00 04 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 AutoPickup : true Heartbeat : 1000 Maintenance Tool (782) @ (-19.42,-316.13,-31.67) ϴ (H:0° P:0° B:0°) Ancestry: -> Maintenance Tool -> Device -> Goodies -> Physical -> Object Links: Link[MetaProp] (1115261): Maintenance Tool (782) -> Maintenance Tool (-2949) Dimensions: 0x1x0 Properties: Position : (-19.42,-316.13,-31.67) ϴ (H:0° P:0° B:0°) HasRefs : false Properties via Maintenance Tool (-2949): ObjName : Mtool Scripts : 73 63 70 57 72 65 6E 63 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 StackCount : 1 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 ModelName : techt Recycle : 2 SymName : Maintenance Tool ObjIcon : techtl InvDims : 01 00 00 00 01 00 00 00 CombineType : Maintenance Too Class Tags : Device2Type MaintTool PhysDims : 0x0x0 ObjShort : Mtool DonorType : 0 Properties via Device (-70): Material Tags : Material Metal PsiRadar : Powerup FrobInfo : 01 00 00 00 02 00 00 00 02 00 00 00 00 00 00 00 Properties via Goodies (-49): HUDSelect : true PhysAIColl : true ElevAble : true Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Bulkhead (783) @ (-7.57,-488.00,-21.00) ϴ (H:90° P:0° B:30°) Ancestry: -> Bulkhead -> Ship areas -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115077): Bulkhead (783) -> Bulkhead (-2861) Dimensions: 8x0x2 Properties: Position : (-7.57,-488.00,-21.00) ϴ (H:90° P:0° B:30°) Properties via Bulkhead (-2861): SymName : Bulkhead ModelName : bulk DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Maintenance Tool (784) @ (6.48,-467.28,-30.73) ϴ (H:0° P:0° B:0°) Ancestry: -> Maintenance Tool -> Device -> Goodies -> Physical -> Object Links: Link[MetaProp] (1115262): Maintenance Tool (784) -> Maintenance Tool (-2949) Dimensions: 0x1x0 Properties: Position : (6.48,-467.28,-30.73) ϴ (H:0° P:0° B:0°) HasRefs : false Properties via Maintenance Tool (-2949): ObjName : Mtool Scripts : 73 63 70 57 72 65 6E 63 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 StackCount : 1 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 ModelName : techt Recycle : 2 SymName : Maintenance Tool ObjIcon : techtl InvDims : 01 00 00 00 01 00 00 00 CombineType : Maintenance Too Class Tags : Device2Type MaintTool PhysDims : 0x0x0 ObjShort : Mtool DonorType : 0 Properties via Device (-70): Material Tags : Material Metal PsiRadar : Powerup FrobInfo : 01 00 00 00 02 00 00 00 02 00 00 00 00 00 00 00 Properties via Goodies (-49): HUDSelect : true PhysAIColl : true ElevAble : true Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Patrol Path (785) @ (113.90,54.89,-37.47) ϴ (H:0° P:0° B:0°) Ancestry: -> Patrol Path -> Marker -> Object Links: Link[MetaProp] (1115300): Patrol Path (785) -> Patrol Path (-1089) Link[AIPatrol] (50397243): Patrol Path (785) -> Patrol Path (703) Dimensions: 2x2x4 Properties: Position : (113.90,54.89,-37.47) ϴ (H:0° P:0° B:0°) Scale : (0.50, 0.50, 1.00) Properties via Patrol Path (-1089): SymName : Patrol Path DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Patrol Path (786) @ (7.34,-476.00,-27.19) ϴ (H:0° P:0° B:0°) Ancestry: -> Patrol Path -> Marker -> Object Links: Link[MetaProp] (1115267): Patrol Path (786) -> Patrol Path (-1089) Link[AIPatrol] (50397257): Patrol Path (786) -> Patrol Path (788) Dimensions: 2x2x4 Properties: Position : (7.34,-476.00,-27.19) ϴ (H:0° P:0° B:0°) Scale : (0.50, 0.50, 1.00) Properties via Patrol Path (-1089): SymName : Patrol Path DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Radiation FX 1 (787) @ (-81.00,-96.78,-42.49) ϴ (H:180° P:0° B:0°) Ancestry: -> Radiation FX 1 -> Rad FX -> Environmental FX -> SFX -> Object Links: Link[MetaProp] (1115512): Radiation FX 1 (787) -> Radiation FX 1 (-1631) Dimensions: 2x1x6 Properties: ParticleGroup : D0 3D 3F 00 70 4A 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 3E 00 D0 39 3F 00 00 00 00 00 00 00 00 00 13 03 00 00 06 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 28 00 00 00 00 00 00 00 10 E3 B7 0E C0 E7 B7 0E 08 F8 2F 2B 00 00 00 00 00 00 00 00 50 F8 2F 2B F0 B0 89 1F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 40 00 00 00 00 00 00 20 41 32 00 00 32 00 00 00 00 00 00 00 00 E0 1D DD 27 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 01 00 00 00 00 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 32 00 00 00 00 00 00 BF 00 00 00 BF 00 00 00 BF 00 00 C0 3F 00 00 00 3F 00 00 B0 40 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 D7 03 00 00 73 74 65 61 6D 00 00 00 00 00 00 00 00 00 00 00 E9 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 02 00 00 00 00 40 00 00 00 00 00 00 48 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PGLaunchInfo : 01 00 00 00 00 00 C0 C0 00 00 C0 C0 00 00 C0 C0 00 00 C0 40 00 00 C0 40 00 00 C0 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CD CC CC 3D 00 00 00 3F CD CC 4C 3E 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 FA FF 00 00 FA FF 00 00 FA FF 00 00 06 00 00 00 06 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 99 19 00 00 00 80 00 00 33 33 00 00 00 00 01 00 Position : (-81.00,-96.78,-42.49) ϴ (H:180° P:0° B:0°) AnimLight : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 21 06 13 00 BB 00 00 00 40 00 00 00 80 00 00 00 00 00 00 00 00 00 80 42 00 00 80 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 48 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Radiation FX 1 (-1631): SymName : Radiation FX 1 DonorType : 0 ModelName : FX_Particle LightColor : C3 F5 A8 3E 00 00 80 3F Properties via Rad FX (-1625): SlayResult : No Effect Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via SFX (-5): NetworkCategory : Hosted PickBias : -1000.000000 Patrol Path (788) @ (-11.02,-465.76,-27.19) ϴ (H:0° P:0° B:0°) Ancestry: -> Patrol Path -> Marker -> Object Links: Link[MetaProp] (1115265): Patrol Path (788) -> Patrol Path (-1089) Link[AIPatrol] (50397258): Patrol Path (788) -> Patrol Path (789) Dimensions: 2x2x4 Properties: Position : (-11.02,-465.76,-27.19) ϴ (H:0° P:0° B:0°) Scale : (0.50, 0.50, 1.00) Properties via Patrol Path (-1089): SymName : Patrol Path DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Patrol Path (789) @ (-2.14,-459.73,-27.19) ϴ (H:0° P:0° B:0°) Ancestry: -> Patrol Path -> Marker -> Object Links: Link[MetaProp] (1115283): Patrol Path (789) -> Patrol Path (-1089) Link[AIPatrol] (50397259): Patrol Path (789) -> Patrol Path (801) Dimensions: 1x1x4 Properties: Position : (-2.14,-459.73,-27.19) ϴ (H:0° P:0° B:0°) Scale : (0.25, 0.25, 1.00) Properties via Patrol Path (-1089): SymName : Patrol Path DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Rick Ladder (790) @ (-77.19,42.82,-54.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Rick Ladder -> Ladders -> Terrain -> Physical -> Object Links: Link[MetaProp] (1114190): Rick Ladder (790) -> Rick Ladder (-178) Dimensions: 2x0x2 Properties: Position : (-77.19,42.82,-54.00) ϴ (H:0° P:0° B:0°) Properties via Rick Ladder (-178): SymName : Rick Ladder PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 1B 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ModelName : rickladd DonorType : 0 Properties via Ladders (-783): Immobile : true Scripts : 73 63 70 4C 61 64 64 65 72 48 65 6C 70 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Ladder ObjName : Ladder Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Rick Ladder (791) @ (-77.19,42.82,-52.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Rick Ladder -> Ladders -> Terrain -> Physical -> Object Links: Link[MetaProp] (1114191): Rick Ladder (791) -> Rick Ladder (-178) Dimensions: 2x0x2 Properties: Position : (-77.19,42.82,-52.00) ϴ (H:0° P:0° B:0°) Properties via Rick Ladder (-178): SymName : Rick Ladder PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 1B 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ModelName : rickladd DonorType : 0 Properties via Ladders (-783): Immobile : true Scripts : 73 63 70 4C 61 64 64 65 72 48 65 6C 70 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Ladder ObjName : Ladder Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Rick Ladder (792) @ (-77.19,42.82,-50.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Rick Ladder -> Ladders -> Terrain -> Physical -> Object Links: Link[MetaProp] (1114192): Rick Ladder (792) -> Rick Ladder (-178) Dimensions: 2x0x2 Properties: Position : (-77.19,42.82,-50.00) ϴ (H:0° P:0° B:0°) Properties via Rick Ladder (-178): SymName : Rick Ladder PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 1B 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ModelName : rickladd DonorType : 0 Properties via Ladders (-783): Immobile : true Scripts : 73 63 70 4C 61 64 64 65 72 48 65 6C 70 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Ladder ObjName : Ladder Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Rick Ladder (793) @ (-77.19,42.82,-48.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Rick Ladder -> Ladders -> Terrain -> Physical -> Object Links: Link[MetaProp] (1114193): Rick Ladder (793) -> Rick Ladder (-178) Dimensions: 2x0x2 Properties: Position : (-77.19,42.82,-48.00) ϴ (H:0° P:0° B:0°) Properties via Rick Ladder (-178): SymName : Rick Ladder PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 1B 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ModelName : rickladd DonorType : 0 Properties via Ladders (-783): Immobile : true Scripts : 73 63 70 4C 61 64 64 65 72 48 65 6C 70 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Ladder ObjName : Ladder Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Blue Monkey (794) @ (-9.16,-277.81,-30.47) ϴ (H:0° P:0° B:0°) Ancestry: -> Blue Monkey -> Monkeys -> Hybrids -> Monsters -> Physical -> Object ... ... -> Charmable -> Vulnerabilities -> MetaProperty ... ... -> Stasis Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Stunable -> Vulnerabilities -> MetaProperty ... ... -> Half Annelid Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> MatFlesh -> Materials -> MetaProperty -> Patrolling -> AI States -> MetaProperty Links: Link[AIProjec] (48300042): Blue Monkey (794) -> Blue Monkey Shot (1957) Link[StimSens] (3211324): Blue Monkey (794) -> Energy Stim (-373) Link[StimSens] (3211326): Blue Monkey (794) -> High Explosive (-376) Link[StimSens] (3211531): Blue Monkey (794) -> Droid Fusion (-2753) Link[StimSens] (3211330): Blue Monkey (794) -> Psi Stim (-389) Link[StimSens] (3211953): Blue Monkey (794) -> CharmStim (-3395) Link[StimSens] (3211412): Blue Monkey (794) -> Standard Impact (-385) Link[StimSens] (3212051): Blue Monkey (794) -> Electricity (-378) Link[StimSens] (3212145): Blue Monkey (794) -> Anti-Annelid Virus (-4446) Link[StimSens] (3211836): Blue Monkey (794) -> Anti-Annelid (-374) Link[StimSens] (3211404): Blue Monkey (794) -> Armor Piercing Impact (-375) Link[StimSens] (3211406): Blue Monkey (794) -> BashStim (-692) Link[StimSens] (3211643): Blue Monkey (794) -> DrainStim (-3390) Link[StimSens] (3211475): Blue Monkey (794) -> StunStim (-2248) Link[StimSens] (3212126): Blue Monkey (794) -> Anti-Human Virus (-4447) Link[StimSens] (3211598): Blue Monkey (794) -> Stasis (-1486) Link[StimSens] (3211304): Blue Monkey (794) -> Incendiary (-388) Link[StimSens] (3211305): Blue Monkey (794) -> Cold (-1145) Link[StimSens] (3211307): Blue Monkey (794) -> Anti-Human (-377) Link[StimSens] (3211697): Blue Monkey (794) -> WeaponBash (-3058) Link[MetaProp] (1115634): Blue Monkey (794) -> Blue Monkey (-1431) Link[MetaProp] (1115625): Blue Monkey (794) -> Patrolling (-1952) Dimensions: 0x4x3 Properties: EcoType : 4 PhysAttr : 00 00 C8 42 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 02 00 00 00 00 00 00 00 01 00 00 00 AI_Mode : Normal Position : (-9.16,-277.81,-30.47) ϴ (H:0° P:0° B:0°) CollisionType : Bounce Creature : Humanoid PhysState : EE 8C 12 C1 91 E7 8A C3 2F C4 F3 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_Alertness : 00 00 00 00 00 00 00 00 AIRCProp : 00 00 00 00 28 00 00 00 00 00 00 00 00 00 00 00 CD CC 4C 3F 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 PhysControl : 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Blue Monkey (-1431): SymName : Blue Monkey MAX_HP : 10 DonorType : 0 ModelName : bluemonkey HitPoints : 10 Properties via Monkeys (-1540): Class Tags : CreatureType Monkey AI_RngApps : 00 00 00 00 04 00 00 00 06 00 00 00 00 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ObjShort : Monkey: "Monkey" ObjName : Monkey: "A monkey." AI_NCDmgRsp : 01 00 00 00 0F 00 00 00 1E 00 00 00 HTHCombatDist : (2.00, 4.00, 6.00) AI_Sloth : Null MotActorTagList : monkey SpchVoice : vmonkey AIRCRanges : 00 00 F0 41 00 00 48 42 00 00 A0 42 00 00 C8 42 AI_VisDesc : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 87 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 99 00 00 00 32 00 00 00 64 00 00 00 05 00 00 00 DC 05 00 00 19 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 01 00 00 00 3C 00 00 00 5A 00 00 00 0A 00 00 00 C8 00 00 00 47 00 00 00 40 01 00 00 5A 00 00 00 06 00 00 00 46 00 00 00 01 00 00 00 64 00 00 00 5A 00 00 00 1E 00 00 00 C8 00 00 00 01 00 00 00 78 00 00 00 46 00 00 00 64 00 00 00 64 00 00 00 21 00 00 00 E6 00 00 00 46 00 00 00 0A 00 00 00 3C 00 00 00 21 00 00 00 E6 00 00 00 6E 00 00 00 50 00 00 00 28 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 C0 3F BreathConfig : B8 0B 00 00 F4 01 00 00 0A 00 00 00 00 00 C8 42 LootInfo : 01 00 00 00 4D 6F 6E 6B 65 79 5F 42 72 61 69 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 43 68 69 70 73 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 1E 00 00 00 1E 00 00 00 28 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_RngFlee : 06 00 00 00 05 00 00 00 C3 F5 C8 3F 05 00 00 00 00 00 F0 41 00 00 C0 40 AirSupply : 0 AI_Defensive : Null AI : rangedmelee Properties via Hybrids (-164): Scripts : 54 72 61 6E 73 69 65 6E 74 43 6F 72 70 73 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_IdleDirs : 88 13 00 00 20 4E 00 00 D3 FF FF FF 01 00 00 00 00 00 00 00 02 00 00 00 2D 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 HTHMotionResp : (30.00, 25.00, 20.00) BloodType : New Blood Spang AI_VisJoint : Head AI_VisType : 4 TargetType : Type 1 | Type 2 Material Tags : Material FleshTarget Properties via Monsters (-162): HUDSelect : true ShowHP : true AI_ObjAvoid : BashFactor : 0.100000 FrobHandler : Local Only AI_CbtTiming : C4 09 00 00 70 17 00 00 70 17 00 00 80 3E 00 00 BashParams : 00 D0 04 46 00 00 00 00 PickBias : 0.100000 PhysAIColl : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PsiRadar : Enemy AI_NCDmRsp : true AI_FreeKnow : 5000 ContainDims : 04 00 00 00 04 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 AutoPickup : true Heartbeat : 1000 Properties via Patrolling (-1952): AI_Patrol : true Rick Ladder (795) @ (-77.19,42.82,-46.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Rick Ladder -> Ladders -> Terrain -> Physical -> Object Links: Link[MetaProp] (1114194): Rick Ladder (795) -> Rick Ladder (-178) Dimensions: 2x0x2 Properties: PhysState : B5 5F 9A C2 2F 4A 2B 42 00 00 38 C2 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 1B 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 2x0x20 Position : (-77.19,42.82,-46.00) ϴ (H:0° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Rick Ladder (-178): SymName : Rick Ladder ModelName : rickladd DonorType : 0 Properties via Ladders (-783): Immobile : true Scripts : 73 63 70 4C 61 64 64 65 72 48 65 6C 70 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Ladder ObjName : Ladder Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Rick Ladder (796) @ (-77.19,42.82,-44.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Rick Ladder -> Ladders -> Terrain -> Physical -> Object Links: Link[MetaProp] (1114195): Rick Ladder (796) -> Rick Ladder (-178) Dimensions: 2x0x2 Properties: Position : (-77.19,42.82,-44.00) ϴ (H:0° P:0° B:0°) Properties via Rick Ladder (-178): SymName : Rick Ladder PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 1B 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ModelName : rickladd DonorType : 0 Properties via Ladders (-783): Immobile : true Scripts : 73 63 70 4C 61 64 64 65 72 48 65 6C 70 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Ladder ObjName : Ladder Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Rick Ladder (797) @ (-77.19,42.82,-42.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Rick Ladder -> Ladders -> Terrain -> Physical -> Object Links: Link[MetaProp] (1114196): Rick Ladder (797) -> Rick Ladder (-178) Dimensions: 2x0x2 Properties: Position : (-77.19,42.82,-42.00) ϴ (H:0° P:0° B:0°) Properties via Rick Ladder (-178): SymName : Rick Ladder PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 1B 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ModelName : rickladd DonorType : 0 Properties via Ladders (-783): Immobile : true Scripts : 73 63 70 4C 61 64 64 65 72 48 65 6C 70 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Ladder ObjName : Ladder Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Rick Ladder (798) @ (-77.19,42.82,-40.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Rick Ladder -> Ladders -> Terrain -> Physical -> Object Links: Link[MetaProp] (1114197): Rick Ladder (798) -> Rick Ladder (-178) Dimensions: 2x0x2 Properties: Position : (-77.19,42.82,-40.00) ϴ (H:0° P:0° B:0°) Properties via Rick Ladder (-178): SymName : Rick Ladder PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 1B 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ModelName : rickladd DonorType : 0 Properties via Ladders (-783): Immobile : true Scripts : 73 63 70 4C 61 64 64 65 72 48 65 6C 70 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Ladder ObjName : Ladder Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Rick Ladder (799) @ (-77.19,42.82,-38.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Rick Ladder -> Ladders -> Terrain -> Physical -> Object Links: Link[MetaProp] (1114198): Rick Ladder (799) -> Rick Ladder (-178) Dimensions: 2x0x2 Properties: Position : (-77.19,42.82,-38.00) ϴ (H:0° P:0° B:0°) Properties via Rick Ladder (-178): SymName : Rick Ladder PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 1B 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ModelName : rickladd DonorType : 0 Properties via Ladders (-783): Immobile : true Scripts : 73 63 70 4C 61 64 64 65 72 48 65 6C 70 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Ladder ObjName : Ladder Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Rick Ladder (800) @ (-77.19,42.82,-36.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Rick Ladder -> Ladders -> Terrain -> Physical -> Object Links: Link[MetaProp] (1114199): Rick Ladder (800) -> Rick Ladder (-178) Dimensions: 2x0x2 Properties: Position : (-77.19,42.82,-36.00) ϴ (H:0° P:0° B:0°) Properties via Rick Ladder (-178): SymName : Rick Ladder PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 1B 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ModelName : rickladd DonorType : 0 Properties via Ladders (-783): Immobile : true Scripts : 73 63 70 4C 61 64 64 65 72 48 65 6C 70 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Ladder ObjName : Ladder Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Patrol Path (801) @ (-3.00,-349.08,-27.19) ϴ (H:0° P:0° B:0°) Ancestry: -> Patrol Path -> Marker -> Object Links: Link[AIPatrol] (50397260): Patrol Path (801) -> Patrol Path (804) Link[MetaProp] (1115285): Patrol Path (801) -> Patrol Path (-1089) Dimensions: 1x1x4 Properties: Position : (-3.00,-349.08,-27.19) ϴ (H:0° P:0° B:0°) Scale : (0.25, 0.25, 1.00) Properties via Patrol Path (-1089): SymName : Patrol Path DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Patrol Path (802) @ (2.21,-439.33,-27.19) ϴ (H:0° P:0° B:0°) Ancestry: -> Patrol Path -> Marker -> Object Links: Link[MetaProp] (1115263): Patrol Path (802) -> Patrol Path (-1089) Link[AIPatrol] (50397261): Patrol Path (802) -> Patrol Path (805) Dimensions: 1x1x4 Properties: Position : (2.21,-439.33,-27.19) ϴ (H:0° P:0° B:0°) Scale : (0.25, 0.25, 1.00) Properties via Patrol Path (-1089): SymName : Patrol Path DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered New Tripwire (803) @ (-0.00,-82.72,-94.44) ϴ (H:0° P:0° B:0°) Ancestry: -> New Tripwire -> Tripwire -> Traps -> Object Links: Link[SwitchLi] (22085888): New Tripwire (803) -> OGShotgun1 (808) Link[MetaProp] (1115284): New Tripwire (803) -> New Tripwire (-2502) Dimensions: 10x4x8 Properties: PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-0.00,-82.72,-94.44) ϴ (H:0° P:0° B:0°) CollisionType : No Result TripFlags : Enter | Mono | Once | Player PhysState : 60 D7 81 B2 59 6E A5 C2 00 E0 BC C2 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 10x4x8 Scale : (2.50, 1.00, 2.00) PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 Properties via New Tripwire (-2502): SymName : New Tripwire DonorType : 0 Properties via Tripwire (-305): Scripts : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 54 72 69 70 77 69 72 65 44 65 62 75 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ModelName : tripbox PhysAIColl : true RenderType : Not Rendered Properties via Traps (-304): NetworkCategory : Hosted Patrol Path (804) @ (2.09,-348.91,-27.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Patrol Path -> Marker -> Object Links: Link[MetaProp] (1115264): Patrol Path (804) -> Patrol Path (-1089) Link[AIPatrol] (50397263): Patrol Path (804) -> Patrol Path (802) Dimensions: 1x1x4 Properties: Position : (2.09,-348.91,-27.00) ϴ (H:0° P:0° B:0°) Scale : (0.25, 0.25, 1.00) Properties via Patrol Path (-1089): SymName : Patrol Path DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Patrol Path (805) @ (5.58,-451.11,-27.19) ϴ (H:0° P:0° B:0°) Ancestry: -> Patrol Path -> Marker -> Object Links: Link[MetaProp] (1115266): Patrol Path (805) -> Patrol Path (-1089) Link[AIPatrol] (50397256): Patrol Path (805) -> Patrol Path (786) Dimensions: 2x2x4 Properties: Position : (5.58,-451.11,-27.19) ϴ (H:0° P:0° B:0°) Scale : (0.50, 0.50, 1.00) Properties via Patrol Path (-1089): SymName : Patrol Path DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Sensitive Electronic Devices (806) @ (8.43,-381.38,5.45) ϴ (H:45° P:128° B:180°) Ancestry: -> Sensitive Electronic Devices -> Warnings -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114680): Sensitive Electronic Devices (806) -> Sensitive Electronic Devices (-945) Dimensions: 0x4x4 Properties: Position : (8.43,-381.38,5.45) ϴ (H:45° P:128° B:180°) Properties via Sensitive Electronic Devices (-945): SymName : Sensitive Electronic Devices ModelName : s_elec DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Amber Light (807) @ (129.00,-148.50,-31.74) ϴ (H:90° P:0° B:0°) Ancestry: -> Amber Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115367): Amber Light (807) -> Amber Light (-1771) Dimensions: 0x3x0 Properties: Position : (129.00,-148.50,-31.74) ϴ (H:90° P:0° B:0°) Light : 00 00 A0 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 48 42 00 00 00 00 00 00 00 00 Properties via Amber Light (-1771): SymName : Amber Light Immobile : false DonorType : 0 ModelName : lite_f2 LightColor : B8 1E 05 3E 00 00 40 3F Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 OGShotgun1 (808) @ (-12.55,-226.38,-92.44) ϴ (H:0° P:0° B:0°) Ancestry: -> AI Signal Trap -> Traps -> Object Links: Link[SwitchLi] (22085820): OGShotgun1 (808) -> OG-Shotgun (643) Link[MetaProp] (1115268): OGShotgun1 (808) -> AI Signal Trap (-2601) Dimensions: 4x4x4 Properties: SymName : OGShotgun1 Position : (-12.55,-226.38,-92.44) ϴ (H:0° P:0° B:0°) SignalType : OGShotgun1 Properties via AI Signal Trap (-2601): Scripts : 54 72 61 70 53 69 67 6E 61 6C 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Blue Monkey (809) @ (146.95,-124.67,-39.47) ϴ (H:294° P:0° B:0°) Ancestry: -> Blue Monkey -> Monkeys -> Hybrids -> Monsters -> Physical -> Object ... ... -> Charmable -> Vulnerabilities -> MetaProperty ... ... -> Stasis Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Stunable -> Vulnerabilities -> MetaProperty ... ... -> Half Annelid Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> MatFlesh -> Materials -> MetaProperty Links: Link[AIProjec] (48300039): Blue Monkey (809) -> Blue Monkey Shot (1948) Link[StimSens] (3211791): Blue Monkey (809) -> Incendiary (-388) Link[StimSens] (3211792): Blue Monkey (809) -> Cold (-1145) Link[StimSens] (3211655): Blue Monkey (809) -> DrainStim (-3390) Link[StimSens] (3211951): Blue Monkey (809) -> CharmStim (-3395) Link[StimSens] (3211595): Blue Monkey (809) -> Stasis (-1486) Link[StimSens] (3212049): Blue Monkey (809) -> Electricity (-378) Link[StimSens] (3212143): Blue Monkey (809) -> Anti-Annelid Virus (-4446) Link[StimSens] (3211387): Blue Monkey (809) -> Psi Stim (-389) Link[StimSens] (3211281): Blue Monkey (809) -> Standard Impact (-385) Link[StimSens] (3211842): Blue Monkey (809) -> Anti-Annelid (-374) Link[StimSens] (3211269): Blue Monkey (809) -> BashStim (-692) Link[StimSens] (3211270): Blue Monkey (809) -> Armor Piercing Impact (-375) Link[StimSens] (3212124): Blue Monkey (809) -> Anti-Human Virus (-4447) Link[StimSens] (3211728): Blue Monkey (809) -> WeaponBash (-3058) Link[StimSens] (3211790): Blue Monkey (809) -> Anti-Human (-377) Link[StimSens] (3211529): Blue Monkey (809) -> Droid Fusion (-2753) Link[StimSens] (3211472): Blue Monkey (809) -> StunStim (-2248) Link[StimSens] (3211271): Blue Monkey (809) -> High Explosive (-376) Link[StimSens] (3211789): Blue Monkey (809) -> Energy Stim (-373) Link[MetaProp] (1115617): Blue Monkey (809) -> Blue Monkey (-1431) Dimensions: 3x4x3 Properties: EcoType : 4 PhysAttr : 00 00 C8 42 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 02 00 00 00 00 00 00 00 01 00 00 00 AI_Mode : Normal Position : (146.95,-124.67,-39.47) ϴ (H:294° P:0° B:0°) CollisionType : Bounce Creature : Humanoid PhysState : 58 F3 12 43 0B 59 F9 C2 17 E2 1D C2 00 00 00 00 00 00 00 00 80 0A 93 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_Alertness : 00 00 00 00 00 00 00 00 AIRCProp : 00 00 00 00 28 00 00 00 00 00 00 00 00 00 00 00 CD CC 4C 3F 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 PhysControl : 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Blue Monkey (-1431): SymName : Blue Monkey MAX_HP : 10 DonorType : 0 ModelName : bluemonkey HitPoints : 10 Properties via Monkeys (-1540): Class Tags : CreatureType Monkey AI_RngApps : 00 00 00 00 04 00 00 00 06 00 00 00 00 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ObjShort : Monkey: "Monkey" ObjName : Monkey: "A monkey." AI_NCDmgRsp : 01 00 00 00 0F 00 00 00 1E 00 00 00 HTHCombatDist : (2.00, 4.00, 6.00) AI_Sloth : Null MotActorTagList : monkey SpchVoice : vmonkey AIRCRanges : 00 00 F0 41 00 00 48 42 00 00 A0 42 00 00 C8 42 AI_VisDesc : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 87 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 99 00 00 00 32 00 00 00 64 00 00 00 05 00 00 00 DC 05 00 00 19 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 01 00 00 00 3C 00 00 00 5A 00 00 00 0A 00 00 00 C8 00 00 00 47 00 00 00 40 01 00 00 5A 00 00 00 06 00 00 00 46 00 00 00 01 00 00 00 64 00 00 00 5A 00 00 00 1E 00 00 00 C8 00 00 00 01 00 00 00 78 00 00 00 46 00 00 00 64 00 00 00 64 00 00 00 21 00 00 00 E6 00 00 00 46 00 00 00 0A 00 00 00 3C 00 00 00 21 00 00 00 E6 00 00 00 6E 00 00 00 50 00 00 00 28 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 C0 3F BreathConfig : B8 0B 00 00 F4 01 00 00 0A 00 00 00 00 00 C8 42 LootInfo : 01 00 00 00 4D 6F 6E 6B 65 79 5F 42 72 61 69 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 43 68 69 70 73 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 1E 00 00 00 1E 00 00 00 28 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_RngFlee : 06 00 00 00 05 00 00 00 C3 F5 C8 3F 05 00 00 00 00 00 F0 41 00 00 C0 40 AirSupply : 0 AI_Defensive : Null AI : rangedmelee Properties via Hybrids (-164): Scripts : 54 72 61 6E 73 69 65 6E 74 43 6F 72 70 73 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_IdleDirs : 88 13 00 00 20 4E 00 00 D3 FF FF FF 01 00 00 00 00 00 00 00 02 00 00 00 2D 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 HTHMotionResp : (30.00, 25.00, 20.00) BloodType : New Blood Spang AI_VisJoint : Head AI_VisType : 4 TargetType : Type 1 | Type 2 Material Tags : Material FleshTarget Properties via Monsters (-162): HUDSelect : true ShowHP : true AI_ObjAvoid : BashFactor : 0.100000 FrobHandler : Local Only AI_CbtTiming : C4 09 00 00 70 17 00 00 70 17 00 00 80 3E 00 00 BashParams : 00 D0 04 46 00 00 00 00 PickBias : 0.100000 PhysAIColl : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PsiRadar : Enemy AI_NCDmRsp : true AI_FreeKnow : 5000 ContainDims : 04 00 00 00 04 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 AutoPickup : true Heartbeat : 1000 ShotgunLove (810) @ (-0.03,-191.60,-93.44) ϴ (H:0° P:0° B:0°) Ancestry: -> Marker -> Object Links: Link[MetaProp] (1115252): ShotgunLove (810) -> Marker (-327) Dimensions: 4x4x4 Properties: SymName : ShotgunLove Position : (-0.03,-191.60,-93.44) ϴ (H:0° P:0° B:0°) Properties via Marker (-327): NetworkCategory : Hosted DonorType : 0 RenderType : Not Rendered Rifled Slug Box (811) @ (53.67,-119.43,-38.05) ϴ (H:0° P:0° B:0°) Ancestry: -> Rifled Slug Box -> Shotgun Ammo -> Ammo -> Goodies -> Physical -> Object Links: Link[MetaProp] (1115870): Rifled Slug Box (811) -> Rifled Slug Box (-43) Dimensions: 0x0x0 Properties: PhysControl : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HasRefs : false PhysState : 5B AC 56 42 85 DA EE C2 BF 31 18 C2 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (53.67,-119.43,-38.05) ϴ (H:0° P:0° B:0°) Scale : (0.60, 0.60, 0.60) Properties via Rifled Slug Box (-43): ObjName : Rifled_Slug_Box: "A box of %d rifled slugs" ObjIcon : SG_I DonorType : 0 SymName : Rifled Slug Box FabCost : 60 CombineType : RifledSlug ObjLookS : Rifled_Slug_Box ModelName : ammosg ObjShort : Rifled_Slug_Box: "Rifled slugs" StackCount : 6 Properties via Shotgun Ammo (-45): StackInc : 3 Fabricate : 6 InvDims : 01 00 00 00 01 00 00 00 Alchemy : 1.250000 Recycle : 1 Properties via Ammo (-30): Scripts : 41 6D 6D 6F 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Metal PsiRadar : Powerup NameType : Stack Count FrobInfo : 01 00 00 00 02 00 00 00 02 00 00 00 00 00 00 00 Properties via Goodies (-49): HUDSelect : true PhysAIColl : true ElevAble : true Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Rad Patch (812) @ (-85.34,-163.04,-38.05) ϴ (H:0° P:0° B:0°) Ancestry: -> Rad Patch -> Patches -> Goodies -> Physical -> Object Links: Link[MetaProp] (1116077): Rad Patch (812) -> Rad Patch (-54) Dimensions: 1x0x0 Properties: HasRefs : false PhysState : 18 AC AA C2 7B 0A 23 C3 BF 31 18 C2 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 12 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (-85.34,-163.04,-38.05) ϴ (H:0° P:0° B:0°) PhysControl : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Rad Patch (-54): ObjName : RadPatch Scripts : 52 61 64 50 61 74 63 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ObjIcon : pat_gr Alchemy : 3.000000 DonorType : 0 SymName : Rad Patch ModelName : radpatch ObjShort : RadPatch CombineType : RadPatch Properties via Patches (-51): Fabricate : 1 StackCount : 1 PsiRadar : Powerup InvCursor : patches: "Use to apply" Class Tags : DeviceType Hypo InvDims : 01 00 00 00 01 00 00 00 Material Tags : Material Glass FabCost : 20 Recycle : 2 Properties via Goodies (-49): HUDSelect : true PhysAIColl : true ElevAble : true FrobInfo : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Safe (813) @ (-103.50,43.00,-30.45) ϴ (H:0° P:0° B:0°) Ancestry: -> Safe -> Warnings -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115269): Safe (813) -> Safe (-1668) Dimensions: 4x0x4 Properties: Position : (-103.50,43.00,-30.45) ϴ (H:0° P:0° B:0°) HasRefs : false Properties via Safe (-1668): SymName : Safe ModelName : safe DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Chem_Store_Marker (814) @ (128.74,-136.34,-36.98) ϴ (H:0° P:0° B:0°) Ancestry: -> Chem_Store_Marker -> Marker -> Object Links: Link[MetaProp] (1115871): Chem_Store_Marker (814) -> Chem_Store_Marker (-4258) Dimensions: 4x4x4 Properties: Position : (128.74,-136.34,-36.98) ϴ (H:0° P:0° B:0°) Properties via Chem_Store_Marker (-4258): SymName : Chem_Store_Marker MapObjRotate : false DonorType : 0 MapObjIcon : mchem Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Safe (815) @ (-78.50,42.98,-30.35) ϴ (H:0° P:0° B:0°) Ancestry: -> Safe -> Warnings -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115270): Safe (815) -> Safe (-1668) Dimensions: 4x0x4 Properties: Position : (-78.50,42.98,-30.35) ϴ (H:0° P:0° B:0°) Properties via Safe (-1668): SymName : Safe ModelName : safe DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Hi Radiation Area (816) @ (-115.55,23.00,-29.10) ϴ (H:0° P:0° B:0°) Ancestry: -> Hi Radiation Area -> Warnings -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115271): Hi Radiation Area (816) -> Hi Radiation Area (-948) Dimensions: 0x4x4 Properties: Position : (-115.55,23.00,-29.10) ϴ (H:0° P:0° B:0°) Properties via Hi Radiation Area (-948): SymName : Hi Radiation Area ModelName : s_rad DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pellet Shot Box (817) @ (34.88,-428.45,-27.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Pellet Shot Box -> Shotgun Ammo -> Ammo -> Goodies -> Physical -> Object Links: Link[MetaProp] (1115067): Pellet Shot Box (817) -> Pellet Shot Box (-42) Dimensions: 0x0x0 Properties: PhysControl : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HasRefs : false PhysState : 0A 85 0B 42 3C 39 D6 C3 00 00 D8 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (34.88,-428.45,-27.00) ϴ (H:0° P:0° B:0°) Scale : (0.60, 0.60, 0.60) Properties via Pellet Shot Box (-42): ObjName : Pellet_Shot_Box: "A box of %d anti-personnel shotgun shells." ObjIcon : PELLET_I DonorType : 0 SymName : Pellet Shot Box InvDims : 01 00 00 00 01 00 00 00 StackCount : 6 FabCost : 70 ModelName : ammosgp ObjShort : Pellet_Shot_Box: "Anti-personnel shotgun shells" CombineType : PelletShot Properties via Shotgun Ammo (-45): StackInc : 3 Fabricate : 6 Alchemy : 1.250000 Recycle : 1 Properties via Ammo (-30): Scripts : 41 6D 6D 6F 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Metal PsiRadar : Powerup NameType : Stack Count FrobInfo : 01 00 00 00 02 00 00 00 02 00 00 00 00 00 00 00 Properties via Goodies (-49): HUDSelect : true PhysAIColl : true ElevAble : true Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Destroy Trap (818) @ (-13.59,102.41,-28.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Destroy Trap -> Traps -> Object Links: Link[SwitchLi] (22085672): Destroy Trap (818) -> Fuel Flow Cover (538) Link[SwitchLi] (22085670): Destroy Trap (818) -> Fuel Flow Cover (715) Link[SwitchLi] (22085654): Destroy Trap (818) -> Fuel Flow Cover (572) Link[SwitchLi] (22085720): Destroy Trap (818) -> Fuel Flow Cover (518) Link[SwitchLi] (22085673): Destroy Trap (818) -> Fuel Flow Cover (661) Link[SwitchLi] (22085721): Destroy Trap (818) -> Fuel Flow Cover (519) Link[MetaProp] (1114867): Destroy Trap (818) -> Destroy Trap (-1242) Dimensions: 4x4x4 Properties: Position : (-13.59,102.41,-28.00) ϴ (H:0° P:0° B:0°) Properties via Destroy Trap (-1242): SymName : Destroy Trap Scripts : 54 72 61 70 44 65 73 74 72 6F 79 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered ENG Male Corpse (819) @ (100.42,-136.91,-41.29) ϴ (H:134° P:350° B:0°) Ancestry: -> ENG Male Corpse -> Engineering Corpses -> Human Corpses -> Corpses -> Physical -> Object ... ... -> MatFlesh -> Materials -> MetaProperty Links: Link[FlowCont] (19988569): ENG Male Corpse (819) -> Repair Soft V1 (821) Link[FlowCont] (19988603): ENG Male Corpse (819) -> Small BP Pile (1176) Link[Contains] (10551386): ENG Male Corpse (819) -> Repair Soft V1 (821) Link[Contains] (10551367): ENG Male Corpse (819) -> Small BP Pile (1176) Link[MetaProp] (1116068): ENG Male Corpse (819) -> ENG Male Corpse (-1874) Dimensions: 6x6x4 Properties: CretPose : 01 00 00 00 68 75 6D 63 70 73 73 69 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 01 00 00 00 Creature : Humanoid Position : (100.42,-136.91,-41.29) ϴ (H:134° P:350° B:0°) ?Puppet? : A4 D8 5A 00 33 03 00 00 00 00 00 00 98 DF 8C 1F Properties via ENG Male Corpse (-1874): SymName : ENG Male Corpse ModelName : corm_eng DonorType : 0 Properties via Human Corpses (-503): ObjName : HumanCorpses: "A corpse." PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HUDUse : human_corpses: "Search corpse" ObjShort : Human_Corpses PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Corpses (-379): HUDSelect : true Scripts : 43 6F 6E 74 61 69 6E 65 72 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : 0.500000 FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 FrobHandler : Local Only NonPhysCreature : true ContainDims : 04 00 00 00 04 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatFlesh (-584): Material Tags : Material Flesh Small Standard Clip (820) @ (151.84,-128.71,-39.55) ϴ (H:0° P:0° B:0°) Ancestry: -> Small Standard Clip -> Standard Clip -> Bullets -> Ammo -> Goodies -> Physical -> Object Links: Link[MetaProp] (1115253): Small Standard Clip (820) -> Small Standard Clip (-1358) Dimensions: 0x1x0 Properties: PhysControl : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HasRefs : false PhysState : 38 D6 17 43 BB B6 00 C3 00 38 1E C2 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (151.84,-128.71,-39.55) ϴ (H:0° P:0° B:0°) Scale : (0.60, 0.60, 0.60) Properties via Small Standard Clip (-1358): SymName : Small Standard Clip StackCount : 6 DonorType : 0 ModelName : ammoss ObjName : Standard_Clip: "A box of %d standard bullets." Properties via Standard Clip (-31): Alchemy : 1.000000 CombineType : StdClip StackInc : 6 FabCost : 45 ObjIcon : STD_I ObjLookS : standard_clip ObjShort : Standard_Clip: "%d standard bullets" InvDims : 01 00 00 00 01 00 00 00 Properties via Bullets (-35): NameType : Stack Count Recycle : 1 Fabricate : 6 Properties via Ammo (-30): Scripts : 41 6D 6D 6F 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Metal PsiRadar : Powerup FrobInfo : 01 00 00 00 02 00 00 00 02 00 00 00 00 00 00 00 Properties via Goodies (-49): HUDSelect : true PhysAIColl : true ElevAble : true Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Repair Soft V1 (821) @ (98.13,-141.33,-41.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Repair Soft V1 -> Repair Soft -> Softs -> Goodies -> Physical -> Object Links: Link[MetaProp] (1116023): Repair Soft V1 (821) -> Repair Soft V1 (-1473) Dimensions: 0x0x0 Properties: Position : (98.13,-141.33,-41.00) ϴ (H:0° P:0° B:0°) HasRefs : false Properties via Repair Soft V1 (-1473): SymName : Repair Soft V1 ObjIcon : repair_v1 DonorType : 0 ModelName : soft21 ObjShort : Repair_Soft_V1: "Version 1 repairing software" ObjName : Repair_Soft_V1: "Version 1 repairing software." Properties via Repair Soft (-322): SoftType : Repair ObjLookS : repair_soft Properties via Softs (-320): SoftLevel : 1 FrobInfo : 02 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Plasticrete PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Scripts : 41 75 74 6F 49 6E 73 74 61 6C 6C 53 6F 66 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PsiRadar : Powerup Properties via Goodies (-49): HUDSelect : true PhysAIColl : true ElevAble : true InvDims : 01 00 00 00 01 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Rad Patch (822) @ (58.20,-172.02,-36.60) ϴ (H:195° P:0° B:0°) Ancestry: -> Rad Patch -> Patches -> Goodies -> Physical -> Object Links: Link[MetaProp] (1116017): Rad Patch (822) -> Rad Patch (-54) Dimensions: 1x0x0 Properties: PhysState : 70 CD 68 42 D9 04 2C C3 C7 62 12 C2 00 00 00 00 00 00 00 00 E0 B5 43 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 12 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (58.20,-172.02,-36.60) ϴ (H:195° P:0° B:0°) PhysControl : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Rad Patch (-54): ObjName : RadPatch Scripts : 52 61 64 50 61 74 63 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ObjIcon : pat_gr Alchemy : 3.000000 DonorType : 0 SymName : Rad Patch ModelName : radpatch ObjShort : RadPatch CombineType : RadPatch Properties via Patches (-51): Fabricate : 1 StackCount : 1 PsiRadar : Powerup InvCursor : patches: "Use to apply" Class Tags : DeviceType Hypo InvDims : 01 00 00 00 01 00 00 00 Material Tags : Material Glass FabCost : 20 Recycle : 2 Properties via Goodies (-49): HUDSelect : true PhysAIColl : true ElevAble : true FrobInfo : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Hackable Crate (823) @ (4.24,-78.95,-40.72) ϴ (H:187° P:90° B:0°) Ancestry: -> Hackable Crate -> Usable Containers -> Functional -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[Contains] (10551389): Hackable Crate (823) -> Med Patch (845) Link[Contains] (10551359): Hackable Crate (823) -> Small AP Clip (1116) Link[FlowCont] (19988572): Hackable Crate (823) -> Med Patch (845) Link[FlowCont] (19988566): Hackable Crate (823) -> Small AP Clip (1116) Link[FlowCont] (19988571): Hackable Crate (823) -> Blood Splatter Small (824) Link[FlowCont] (19988574): Hackable Crate (823) -> Cigarettes (839) Link[MetaProp] (1115277): Hackable Crate (823) -> Hackable Crate (-1886) Dimensions: 2x3x2 Properties: HackDiff : 0F 00 00 00 03 00 00 00 00 00 A0 40 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 63 A5 87 40 C7 E6 9D C2 2E DF 22 C2 00 00 00 00 00 00 B4 42 80 78 3B 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 StTweqJoints : 00 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 2x3x3 Position : (4.24,-78.95,-40.72) ϴ (H:187° P:90° B:0°) PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 Properties via Hackable Crate (-1886): Immobile : false DonorType : 0 SymName : Hackable Crate HackText : HackCrate: "Hack to open crate. Critical failure destroys it." ObjShort : Hackable_Crate: "Security Crate" ObjState : Locked ObjName : Hackable_Crate: "An electronic security crate." ReqStatsDesc : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 02 00 00 00 HUDUse : Crate ReqTechDesc : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 RepairDiff : 14 00 00 00 00 00 00 00 00 00 80 40 Scripts : 48 61 63 6B 61 62 6C 65 43 72 61 74 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 ModelName : hackcrat CfgTweqJoints : 00 00 02 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 C0 40 00 00 6B 43 00 00 B4 43 00 08 02 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 F0 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Usable Containers (-118): ContainDims : 04 00 00 00 04 00 00 00 Material Tags : Material Metal FrobHandler : Local Only Properties via Functional (-112): PickBias : 0.250000 HUDSelect : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Blood Splatter Small (824) @ (100.92,-136.76,-37.00) ϴ (H:180° P:0° B:0°) Ancestry: -> Blood Splatter Small -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1116016): Blood Splatter Small (824) -> Blood Splatter Small (-864) Dimensions: 0x3x6 Properties: Scale : (1.00, 0.50, 1.00) Position : (100.92,-136.76,-37.00) ϴ (H:180° P:0° B:0°) HasRefs : false Properties via Blood Splatter Small (-864): SymName : Blood Splatter Small ModelName : blood01 DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 New Tripwire (825) @ (7.50,-233.00,-40.00) ϴ (H:0° P:0° B:0°) Ancestry: -> New Tripwire -> Tripwire -> Traps -> Object Links: Link[SwitchLi] (22085728): New Tripwire (825) -> Button #1 (948) Link[MetaProp] (1115450): New Tripwire (825) -> New Tripwire (-2502) Dimensions: 10x6x8 Properties: PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (7.50,-233.00,-40.00) ϴ (H:0° P:0° B:0°) CollisionType : No Result TripFlags : Enter | Exit | Player PhysState : 00 00 F0 40 00 00 69 C3 00 00 20 C2 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 10x6x8 Scale : (2.50, 1.50, 2.00) PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 Properties via New Tripwire (-2502): SymName : New Tripwire DonorType : 0 Properties via Tripwire (-305): Scripts : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 54 72 69 70 77 69 72 65 44 65 62 75 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ModelName : tripbox PhysAIColl : true RenderType : Not Rendered Properties via Traps (-304): NetworkCategory : Hosted Amber Light (826) @ (-21.00,-173.00,-32.74) ϴ (H:90° P:0° B:0°) Ancestry: -> Amber Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115651): Amber Light (826) -> Amber Light (-1771) Dimensions: 0x3x0 Properties: Immobile : false Position : (-21.00,-173.00,-32.74) ϴ (H:90° P:0° B:0°) Light : 00 00 00 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 48 42 00 00 00 00 00 00 00 00 Properties via Amber Light (-1771): SymName : Amber Light DonorType : 0 ModelName : lite_f2 LightColor : B8 1E 05 3E 00 00 40 3F Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Engineering (827) @ (-29.00,-172.50,-37.50) ϴ (H:270° P:0° B:0°) Ancestry: -> Engineering -> Doors -> Terrain -> Physical -> Object ... ... -> MatMetal -> Materials -> MetaProperty Links: Link[MetaProp] (1115619): Engineering (827) -> Engineering (-210) Dimensions: 7x0x9 Properties: PhysState : 00 00 E8 C1 00 80 2C C3 BC FE 15 C2 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 TransDoor : 01 00 00 00 00 00 00 00 00 00 C0 C0 00 00 40 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 00 00 E8 C1 00 80 2C C3 BC FE 15 C2 00 00 E8 C1 00 80 26 C3 BC FE 15 C2 00 00 E8 C1 00 80 2C C3 BC FE 15 C2 00 00 00 00 00 C0 00 00 E8 C1 D6 00 00 00 D7 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 6x0x9 Position : (-29.00,-172.50,-37.50) ϴ (H:270° P:0° B:0°) PhysAIColl : true Properties via Engineering (-210): SymName : Engineering DoorStaticLight : true DonorType : 0 ModelName : door_m2 Properties via Doors (-205): Scripts : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : -20.000000 Class Tags : DoorType SciDoor Z-Bias : 0 FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BlockFrob : true DoorTimer : 0 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatMetal (-583): Material Tags : Material Metal Tripwire (828) @ (-29.00,-173.00,-40.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Tripwire -> Traps -> Object Links: Link[SwitchLi] (22085829): Tripwire (828) -> Engineering (827) Link[MetaProp] (1115620): Tripwire (828) -> Tripwire (-305) Dimensions: 10x6x4 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CollisionType : No Result PhysState : 00 00 E8 C1 00 00 2D C3 00 00 20 C2 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 10x6x4 Position : (-29.00,-173.00,-40.00) ϴ (H:0° P:0° B:0°) Scale : (2.50, 1.50, 1.00) Properties via Tripwire (-305): Scripts : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 54 72 69 70 77 69 72 65 44 65 62 75 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SymName : Tripwire TripFlags : Enter | Exit | Player DonorType : 0 ModelName : tripbox PhysAIColl : true RenderType : Not Rendered Properties via Traps (-304): NetworkCategory : Hosted Big Nanite Pile (829) @ (-53.27,-259.42,-37.42) ϴ (H:0° P:0° B:0°) Ancestry: -> Big Nanite Pile -> Nanites -> Goodies -> Physical -> Object Links: Link[MetaProp] (1115174): Big Nanite Pile (829) -> Big Nanite Pile (-1591) Dimensions: 2x1x1 Properties: Position : (-53.27,-259.42,-37.42) ϴ (H:0° P:0° B:0°) StackCount : 5 HasRefs : false Properties via Big Nanite Pile (-1591): SymName : Big Nanite Pile DonorType : 0 Properties via Nanites (-85): ObjName : Nanites: "%d nanites." NameType : Stack Count ObjIcon : nan_ic PsiRadar : Powerup ModelName : nanocan StackInc : 10 ObjLookS : FakeNanites Material Tags : Material Glass AutoPickup : true CombineType : nanite ObjShort : Nanites: "%d nanites" PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Goodies (-49): HUDSelect : true Scripts : 4E 56 55 70 67 72 61 64 65 43 68 65 61 74 53 74 6F 70 70 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAIColl : true ElevAble : true FrobInfo : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 InvDims : 01 00 00 00 01 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C Heartbeat : 1000 OG-Shotgun (830) @ (30.86,-429.50,-27.00) ϴ (H:90° P:0° B:0°) Ancestry: -> OG-Shotgun -> Once-Grunts -> Hybrids -> Monsters -> Physical -> Object ... ... -> Charmable -> Vulnerabilities -> MetaProperty ... ... -> Stasis Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Stunable -> Vulnerabilities -> MetaProperty ... ... -> Half Annelid Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> MatFlesh -> Materials -> MetaProperty -> Start Hidden -> Misc Metaprops -> MetaProperty Links: Link[AIProjec] (48300043): OG-Shotgun (830) -> Grunt Shotgun Slug (1941) Link[StimSens] (3211793): OG-Shotgun (830) -> Energy Stim (-373) Link[StimSens] (3211795): OG-Shotgun (830) -> Stasis (-1486) Link[StimSens] (3211751): OG-Shotgun (830) -> Cold (-1145) Link[StimSens] (3211784): OG-Shotgun (830) -> Anti-Human (-377) Link[StimSens] (3211940): OG-Shotgun (830) -> CharmStim (-3395) Link[StimSens] (3212112): OG-Shotgun (830) -> Anti-Human Virus (-4447) Link[StimSens] (3212037): OG-Shotgun (830) -> Electricity (-378) Link[StimSens] (3211839): OG-Shotgun (830) -> StunStim (-2248) Link[StimSens] (3211799): OG-Shotgun (830) -> Armor Piercing Impact (-375) Link[StimSens] (3211376): OG-Shotgun (830) -> Psi Stim (-389) Link[StimSens] (3211797): OG-Shotgun (830) -> Standard Impact (-385) Link[StimSens] (3211518): OG-Shotgun (830) -> Droid Fusion (-2753) Link[StimSens] (3211798): OG-Shotgun (830) -> BashStim (-692) Link[StimSens] (3211769): OG-Shotgun (830) -> Incendiary (-388) Link[StimSens] (3211800): OG-Shotgun (830) -> Anti-Annelid (-374) Link[StimSens] (3211802): OG-Shotgun (830) -> DrainStim (-3390) Link[StimSens] (3211803): OG-Shotgun (830) -> High Explosive (-376) Link[StimSens] (3211801): OG-Shotgun (830) -> WeaponBash (-3058) Link[StimSens] (3212131): OG-Shotgun (830) -> Anti-Annelid Virus (-4446) Link[MetaProp] (1115060): OG-Shotgun (830) -> OG-Shotgun (-175) Link[MetaProp] (1114890): OG-Shotgun (830) -> Start Hidden (-4665) Dimensions: 1x9x7 Properties: AI_IdleDirs : 88 13 00 00 20 4E 00 00 5A 00 00 00 01 00 00 00 5A 00 00 00 02 00 00 00 5A 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 02 00 00 00 00 00 00 00 01 00 00 00 AI_Mode : Normal Position : (30.86,-429.50,-27.00) ϴ (H:90° P:0° B:0°) CollisionType : Bounce | No Collision Sound Creature : Humanoid PhysState : DB E8 F6 41 30 C0 D6 C3 00 00 D8 C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_Alertness : 00 00 00 00 00 00 00 00 AIRCProp : 0A 00 00 00 28 00 00 00 00 00 00 00 00 00 00 00 CD CC 4C 3F 02 00 00 00 00 00 00 00 PhysDims : 0x0x0 PhysControl : 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via OG-Shotgun (-175): Scripts : 4E 56 52 65 6C 61 79 54 72 61 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4E 56 52 65 6C 61 79 54 72 61 70 32 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4E 56 43 72 65 61 74 65 41 6E 64 4C 69 6E 6B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4E 56 43 72 65 61 74 65 41 6E 64 4C 69 6E 6B 32 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ObjList : NVGuaranteedLoot0="OneRifledSlug"; NVRelayTrap2On="BeginScript"; NVRelayTrap2Off="Null"; NVRelayTrap2TDest="[Me]"; NVRelayTrap2TOn="Init"; NVRelayTrap2OnDelay=500; NVRelayTrap2TCount=1; NVCreateAndLinkOn="Init"; NVCreateAndLinkCount=1; NVCreateAndLinkCreate="og-shot flash"; NVCreateAndLinkLinkType="~DetailAttachement"; NVCreateAndLinkLinkData1Field="Type"; NVCreateAndLinkLinkData1Value="2"; NVCreateAndLinkLinkData2Field="vhot/sub #"; NVCreateAndLinkLinkData2Value="0"; NVCreateAndLinkLinkData3Field="joint"; NVCreateAndLinkLinkData3Value="12"; NVCreateAndLinkLinkData4Field="rel pos"; NVCreateAndLinkLinkData4Value="0, -1.5, 0"; NVCreateAndLinkLinkData5Field="rel rot"; NVCreateAndLinkLinkData5Value="270"; NVCreateAndLink2On="Init"; NVCreateAndLink2Count=1; NVCreateAndLink2Create="og-shot eject"; NVCreateAndLink2LinkType="~DetailAttachement"; NVCreateAndLink2LinkData1Field="Type"; NVCreateAndLink2LinkData1Value="2"; NVCreateAndLink2LinkData2Field="vhot/sub #"; NVCreateAndLink2LinkData2Value="0"; NVCreateAndLink2LinkData3Field="joint"; NVCreateAndLink2LinkData3Value="10"; NVCreateAndLink2LinkData4Field="rel pos"; NVCreateAndLink2LinkData4Value="0, -1, 0"; NVCreateAndLink2LinkData5Field="rel rot"; NVCreateAndLink2LinkData5Value="180"; NVRelayTrapTDest="&~DetailAttachement"; NVRelayTrapOn="EffectFire"; NVRelayTrapTOn="TurnOn"; DonorType : 0 MotActorTagList : grunt, shotgun LootInfo : 02 00 00 00 52 69 66 6C 65 64 20 53 6C 75 67 20 42 6F 78 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 35 20 4E 61 6E 69 74 65 73 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4D 65 64 20 50 61 74 63 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4C 69 71 75 6F 72 20 42 6F 74 74 6C 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4F 47 20 4F 72 67 61 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 0A 00 00 00 14 00 00 00 0A 00 00 00 19 00 00 00 05 00 00 00 1E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SymName : OG-Shotgun RGuarLoot : Hybrid_Shotgun HitPoints : 24 MAX_HP : 24 ModelName : grunt_s AIRCRanges : 00 00 A0 40 00 00 20 41 00 00 70 41 00 00 F0 41 AI : ranged Properties via Once-Grunts (-396): Class Tags : CreatureType Oncegrunt AI_NCDmgRsp : 01 00 00 00 0A 00 00 00 0F 00 00 00 ObjShort : Hybrid: "Hybrid" ObjName : Hybrid: "A hybrid." AI_Dodginess : Null AI_Sloth : Null SpchVoice : voncegrunt Armor : 00 00 00 00 00 00 00 00 02 00 00 00 AI_Defensive : Null TimeWarp : 1.000000 Properties via Hybrids (-164): HTHMotionResp : (30.00, 25.00, 20.00) BloodType : New Blood Spang AI_VisJoint : Head AI_VisType : 4 AI_VisDesc : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 87 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 99 00 00 00 32 00 00 00 64 00 00 00 05 00 00 00 DC 05 00 00 19 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 01 00 00 00 3C 00 00 00 5A 00 00 00 0A 00 00 00 C8 00 00 00 47 00 00 00 40 01 00 00 5A 00 00 00 06 00 00 00 46 00 00 00 01 00 00 00 64 00 00 00 5A 00 00 00 1E 00 00 00 C8 00 00 00 01 00 00 00 78 00 00 00 46 00 00 00 64 00 00 00 64 00 00 00 21 00 00 00 E6 00 00 00 46 00 00 00 0A 00 00 00 3C 00 00 00 21 00 00 00 E6 00 00 00 6E 00 00 00 50 00 00 00 28 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 40 40 TargetType : Type 1 | Type 2 Material Tags : Material FleshTarget Properties via Monsters (-162): HUDSelect : true ShowHP : true AI_ObjAvoid : BashFactor : 0.100000 FrobHandler : Local Only AI_CbtTiming : C4 09 00 00 70 17 00 00 70 17 00 00 80 3E 00 00 BashParams : 00 D0 04 46 00 00 00 00 PickBias : 0.100000 PhysAIColl : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PsiRadar : Enemy AI_NCDmRsp : true AI_FreeKnow : 5000 ContainDims : 04 00 00 00 04 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 AutoPickup : true Heartbeat : 1000 Small BP Pile (831) @ (104.42,-43.38,-54.75) ϴ (H:0° P:0° B:0°) Ancestry: -> Small BP Pile -> EXP Cookies -> Goodies -> Physical -> Object Links: Link[MetaProp] (1116071): Small BP Pile (831) -> Small BP Pile (-1859) Dimensions: 0x1x0 Properties: Position : (104.42,-43.38,-54.75) ϴ (H:0° P:0° B:0°) StackCount : 2 HasRefs : false Properties via Small BP Pile (-1859): SymName : Small BP Pile DonorType : 0 Properties via EXP Cookies (-938): ObjName : EXP_Cookies: "%d cyber modules." Scripts : 45 78 70 43 6F 6F 6B 69 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ObjIcon : upgrade PsiRadar : Powerup NameType : Stack Count FrobInfo : 02 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 CombineType : EXPCookie ObjLookS : FakeCookie Material Tags : Material Plasticrete AutoPickup : false ModelName : upgrade ObjShort : EXP_Cookies: "%d cyber modules" NotPullable : false Properties via Goodies (-49): HUDSelect : true PhysAIColl : true ElevAble : true InvDims : 01 00 00 00 01 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C Heartbeat : 1000 QB Set (832) @ (-22.84,-432.02,-6.89) ϴ (H:0° P:0° B:0°) Ancestry: -> QB Set -> QuestBits -> Traps -> Object Links: Link[MetaProp] (1115860): QB Set (832) -> QB Set (-1450) Dimensions: 4x4x4 Properties: QBVal : 2 QBName : Note_1_13 Position : (-22.84,-432.02,-6.89) ϴ (H:0° P:0° B:0°) Properties via QB Set (-1450): SymName : QB Set Scripts : 54 72 61 70 51 42 53 65 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Ecology (833) @ (-137.02,0.57,-30.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Ecology -> Traps -> Object Links: Link[SwitchLi] (22085794): Ecology (833) -> RandMonsterGen (871) Link[MetaProp] (1115621): Ecology (833) -> Ecology (-975) Dimensions: 4x4x4 Properties: EcoType : 5 Ecology : 00 00 B4 42 02 00 00 00 03 00 00 00 00 00 00 00 03 00 00 00 08 00 00 00 00 00 00 00 00 00 00 00 00 00 C8 43 00 00 00 00 05 00 00 00 03 00 00 00 00 00 00 00 Position : (-137.02,0.57,-30.00) ϴ (H:0° P:0° B:0°) Properties via Ecology (-975): SymName : Ecology Scripts : 54 72 69 67 67 65 72 45 63 6F 6C 6F 67 79 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 45 63 6F 6C 6F 67 79 48 65 6C 70 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Utility Storage 5 (834) @ (100.99,-125.48,-37.25) ϴ (H:90° P:0° B:0°) Ancestry: -> Utility Storage 5 -> Engineering Signs -> Ship areas -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115859): Utility Storage 5 (834) -> Utility Storage 5 (-2464) Dimensions: 3x0x3 Properties: Z-Bias : 6 ModelName : engchem Position : (100.99,-125.48,-37.25) ϴ (H:90° P:0° B:0°) Properties via Utility Storage 5 (-2464): SymName : Utility Storage 5 DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Big_Orange_Button (835) @ (24.19,-286.00,-37.00) ϴ (H:90° P:0° B:0°) Ancestry: -> Big_Orange_Button -> Controllers -> Functional -> Physical -> Object Links: Link[SwitchLi] (22085700): Big_Orange_Button (835) -> Double Elevator Door (1260) Link[SwitchLi] (22085725): Big_Orange_Button (835) -> Double Elevator Door (1098) Link[SwitchLi] (22085701): Big_Orange_Button (835) -> Double Elevator Door (1262) Link[SwitchLi] (22085702): Big_Orange_Button (835) -> Double Elevator Door (1261) Link[MetaProp] (1114988): Big_Orange_Button (835) -> Big_Orange_Button (-3519) Dimensions: 1x0x1 Properties: StTweqModels : 00 00 00 00 00 00 00 00 CfgTweqModels : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Light : 00 00 00 42 00 00 00 00 00 00 80 BE 00 00 00 00 00 00 00 40 00 00 00 00 00 00 00 00 Position : (24.19,-286.00,-37.00) ϴ (H:90° P:0° B:0°) Scale : (0.80, 0.80, 0.80) Properties via Big_Orange_Button (-3519): Scripts : 73 63 70 54 77 65 71 45 6C 65 76 42 75 74 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 42 61 73 65 42 75 74 74 6F 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 HUDUse : Big_Orange_Button:"Open elevator." DonorType : 0 Class Tags : DeviceType Button1 SymName : Big_Orange_Button ModelName : eleor LightColor : EC 51 B8 3D 00 00 40 3F Properties via Controllers (-200): FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Functional (-112): PickBias : 0.250000 Material Tags : Material Plasticrete HUDSelect : true Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 OG-Shotgun (836) @ (13.30,-216.41,-90.53) ϴ (H:180° P:0° B:0°) Ancestry: -> OG-Shotgun -> Once-Grunts -> Hybrids -> Monsters -> Physical -> Object ... ... -> Charmable -> Vulnerabilities -> MetaProperty ... ... -> Stasis Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Stunable -> Vulnerabilities -> MetaProperty ... ... -> Half Annelid Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> MatFlesh -> Materials -> MetaProperty Links: Link[Contains] (10551399): OG-Shotgun (836) -> Medium Nanite Pile (866) Link[FlowCont] (19988584): OG-Shotgun (836) -> Medium Nanite Pile (866) Link[AIProjec] (48300037): OG-Shotgun (836) -> Grunt Shotgun Slug (1940) Link[StimSens] (3212091): OG-Shotgun (836) -> Cold (-1145) Link[StimSens] (3212111): OG-Shotgun (836) -> Anti-Human Virus (-4447) Link[StimSens] (3212099): OG-Shotgun (836) -> WeaponBash (-3058) Link[StimSens] (3212100): OG-Shotgun (836) -> Droid Fusion (-2753) Link[StimSens] (3212101): OG-Shotgun (836) -> Anti-Annelid (-374) Link[StimSens] (3212103): OG-Shotgun (836) -> BashStim (-692) Link[StimSens] (3212102): OG-Shotgun (836) -> Armor Piercing Impact (-375) Link[StimSens] (3212105): OG-Shotgun (836) -> CharmStim (-3395) Link[StimSens] (3212104): OG-Shotgun (836) -> Standard Impact (-385) Link[StimSens] (3212096): OG-Shotgun (836) -> Electricity (-378) Link[StimSens] (3212107): OG-Shotgun (836) -> StunStim (-2248) Link[StimSens] (3212092): OG-Shotgun (836) -> Incendiary (-388) Link[StimSens] (3212106): OG-Shotgun (836) -> Stasis (-1486) Link[StimSens] (3212095): OG-Shotgun (836) -> High Explosive (-376) Link[StimSens] (3212094): OG-Shotgun (836) -> Energy Stim (-373) Link[StimSens] (3212097): OG-Shotgun (836) -> Psi Stim (-389) Link[StimSens] (3212093): OG-Shotgun (836) -> Anti-Human (-377) Link[StimSens] (3212098): OG-Shotgun (836) -> DrainStim (-3390) Link[StimSens] (3212130): OG-Shotgun (836) -> Anti-Annelid Virus (-4446) Link[MetaProp] (1115007): OG-Shotgun (836) -> OG-Shotgun (-175) Dimensions: 1x9x7 Properties: AI_IdleDirs : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 02 00 00 00 00 00 00 00 01 00 00 00 AI_Mode : Normal Position : (13.30,-216.41,-90.53) ϴ (H:180° P:0° B:0°) CollisionType : Bounce | No Collision Sound Creature : Humanoid PhysState : ED BB 54 41 36 68 58 C3 38 0F B5 C2 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_Alertness : 00 00 00 00 00 00 00 00 AIRCProp : 0A 00 00 00 28 00 00 00 00 00 00 00 00 00 00 00 CD CC 4C 3F 02 00 00 00 00 00 00 00 PhysDims : 0x0x0 PhysControl : 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via OG-Shotgun (-175): Scripts : 4E 56 52 65 6C 61 79 54 72 61 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4E 56 52 65 6C 61 79 54 72 61 70 32 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4E 56 43 72 65 61 74 65 41 6E 64 4C 69 6E 6B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4E 56 43 72 65 61 74 65 41 6E 64 4C 69 6E 6B 32 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ObjList : NVGuaranteedLoot0="OneRifledSlug"; NVRelayTrap2On="BeginScript"; NVRelayTrap2Off="Null"; NVRelayTrap2TDest="[Me]"; NVRelayTrap2TOn="Init"; NVRelayTrap2OnDelay=500; NVRelayTrap2TCount=1; NVCreateAndLinkOn="Init"; NVCreateAndLinkCount=1; NVCreateAndLinkCreate="og-shot flash"; NVCreateAndLinkLinkType="~DetailAttachement"; NVCreateAndLinkLinkData1Field="Type"; NVCreateAndLinkLinkData1Value="2"; NVCreateAndLinkLinkData2Field="vhot/sub #"; NVCreateAndLinkLinkData2Value="0"; NVCreateAndLinkLinkData3Field="joint"; NVCreateAndLinkLinkData3Value="12"; NVCreateAndLinkLinkData4Field="rel pos"; NVCreateAndLinkLinkData4Value="0, -1.5, 0"; NVCreateAndLinkLinkData5Field="rel rot"; NVCreateAndLinkLinkData5Value="270"; NVCreateAndLink2On="Init"; NVCreateAndLink2Count=1; NVCreateAndLink2Create="og-shot eject"; NVCreateAndLink2LinkType="~DetailAttachement"; NVCreateAndLink2LinkData1Field="Type"; NVCreateAndLink2LinkData1Value="2"; NVCreateAndLink2LinkData2Field="vhot/sub #"; NVCreateAndLink2LinkData2Value="0"; NVCreateAndLink2LinkData3Field="joint"; NVCreateAndLink2LinkData3Value="10"; NVCreateAndLink2LinkData4Field="rel pos"; NVCreateAndLink2LinkData4Value="0, -1, 0"; NVCreateAndLink2LinkData5Field="rel rot"; NVCreateAndLink2LinkData5Value="180"; NVRelayTrapTDest="&~DetailAttachement"; NVRelayTrapOn="EffectFire"; NVRelayTrapTOn="TurnOn"; DonorType : 0 MotActorTagList : grunt, shotgun LootInfo : 02 00 00 00 52 69 66 6C 65 64 20 53 6C 75 67 20 42 6F 78 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 35 20 4E 61 6E 69 74 65 73 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4D 65 64 20 50 61 74 63 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4C 69 71 75 6F 72 20 42 6F 74 74 6C 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4F 47 20 4F 72 67 61 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 0A 00 00 00 14 00 00 00 0A 00 00 00 19 00 00 00 05 00 00 00 1E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SymName : OG-Shotgun RGuarLoot : Hybrid_Shotgun HitPoints : 24 MAX_HP : 24 ModelName : grunt_s AIRCRanges : 00 00 A0 40 00 00 20 41 00 00 70 41 00 00 F0 41 AI : ranged Properties via Once-Grunts (-396): Class Tags : CreatureType Oncegrunt AI_NCDmgRsp : 01 00 00 00 0A 00 00 00 0F 00 00 00 ObjShort : Hybrid: "Hybrid" ObjName : Hybrid: "A hybrid." AI_Dodginess : Null AI_Sloth : Null SpchVoice : voncegrunt Armor : 00 00 00 00 00 00 00 00 02 00 00 00 AI_Defensive : Null TimeWarp : 1.000000 Properties via Hybrids (-164): HTHMotionResp : (30.00, 25.00, 20.00) BloodType : New Blood Spang AI_VisJoint : Head AI_VisType : 4 AI_VisDesc : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 87 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 99 00 00 00 32 00 00 00 64 00 00 00 05 00 00 00 DC 05 00 00 19 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 01 00 00 00 3C 00 00 00 5A 00 00 00 0A 00 00 00 C8 00 00 00 47 00 00 00 40 01 00 00 5A 00 00 00 06 00 00 00 46 00 00 00 01 00 00 00 64 00 00 00 5A 00 00 00 1E 00 00 00 C8 00 00 00 01 00 00 00 78 00 00 00 46 00 00 00 64 00 00 00 64 00 00 00 21 00 00 00 E6 00 00 00 46 00 00 00 0A 00 00 00 3C 00 00 00 21 00 00 00 E6 00 00 00 6E 00 00 00 50 00 00 00 28 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 40 40 TargetType : Type 1 | Type 2 Material Tags : Material FleshTarget Properties via Monsters (-162): HUDSelect : true ShowHP : true AI_ObjAvoid : BashFactor : 0.100000 FrobHandler : Local Only AI_CbtTiming : C4 09 00 00 70 17 00 00 70 17 00 00 80 3E 00 00 BashParams : 00 D0 04 46 00 00 00 00 PickBias : 0.100000 PhysAIColl : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PsiRadar : Enemy AI_NCDmRsp : true AI_FreeKnow : 5000 ContainDims : 04 00 00 00 04 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 AutoPickup : true Heartbeat : 1000 2' Hanging Light Amber (837) @ (93.50,-38.25,-25.22) ϴ (H:0° P:0° B:0°) Ancestry: -> 2' Hanging Light Amber -> Hanging Lights -> Lights -> Physical -> Object Links: Link[MetaProp] (1114399): 2' Hanging Light Amber (837) -> 2' Hanging Light Amber (-1369) Dimensions: 3x2x3 Properties: Light : 00 00 40 44 00 00 00 00 00 00 00 00 00 00 E0 BF 00 00 00 00 00 00 00 00 00 00 00 00 Position : (93.50,-38.25,-25.22) ϴ (H:0° P:0° B:0°) Spotlight : (64.00, 80.00, -1.75) Properties via 2' Hanging Light Amber (-1369): SymName : 2' Hanging Light Amber DonorType : 0 ModelName : lighth2r LightColor : B8 1E 05 3E 00 00 40 3F Properties via Hanging Lights (-1465): Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Unlock Trap (838) @ (16.00,-221.35,-43.25) ϴ (H:0° P:0° B:0°) Ancestry: -> Unlock Trap -> Traps -> Object Links: Link[SwitchLi] (22085811): Unlock Trap (838) -> Button #1 (948) Link[MetaProp] (1115990): Unlock Trap (838) -> Unlock Trap (-1893) Dimensions: 4x4x4 Properties: Position : (16.00,-221.35,-43.25) ϴ (H:0° P:0° B:0°) Properties via Unlock Trap (-1893): SymName : Unlock Trap Scripts : 54 72 61 70 55 6E 6C 6F 63 6B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Cigarettes (839) @ (1.41,-78.25,-41.75) ϴ (H:0° P:0° B:90°) Ancestry: -> Cigarettes -> Items -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115256): Cigarettes (839) -> Cigarettes (-1396) Dimensions: 0x0x0 Properties: PhysState : C4 96 B4 3F 81 80 9C C2 50 FF 26 C2 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (1.41,-78.25,-41.75) ϴ (H:0° P:0° B:90°) PhysControl : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Cigarettes (-1396): ObjName : Cigs: "Cigarettes." Scripts : 73 63 70 43 61 6E 63 65 72 53 74 69 63 6B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 ObjIcon : icn_cig Class Tags : FoodType Smoke SymName : Cigarettes Material Tags : Material Fabric DonorType : 0 ObjShort : Cigs: "Cigarettes" ModelName : cigaret Properties via Items (-90): HUDSelect : true PickBias : 0.000000 PhysAIColl : true ElevAble : true Recycle : 1 InvDims : 01 00 00 00 01 00 00 00 FrobInfo : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 ENG Male Corpse (840) @ (-24.86,-79.02,-41.14) ϴ (H:294° P:4° B:0°) Ancestry: -> ENG Male Corpse -> Engineering Corpses -> Human Corpses -> Corpses -> Physical -> Object ... ... -> MatFlesh -> Materials -> MetaProperty Links: Link[Contains] (10551355): ENG Male Corpse (840) -> Small BP Pile (1068) Link[FlowCont] (19988563): ENG Male Corpse (840) -> Small BP Pile (1068) Link[MetaProp] (1115257): ENG Male Corpse (840) -> ENG Male Corpse (-1874) Dimensions: 7x9x1 Properties: CretPose : 01 00 00 00 68 75 6D 64 69 65 30 31 70 73 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 01 00 00 00 Creature : Humanoid Position : (-24.86,-79.02,-41.14) ϴ (H:294° P:4° B:0°) ?Puppet? : A4 D8 5A 00 48 03 00 00 00 00 00 00 A0 E6 8C 1F Properties via ENG Male Corpse (-1874): SymName : ENG Male Corpse ModelName : corm_eng DonorType : 0 Properties via Human Corpses (-503): ObjName : HumanCorpses: "A corpse." PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HUDUse : human_corpses: "Search corpse" ObjShort : Human_Corpses PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Corpses (-379): HUDSelect : true Scripts : 43 6F 6E 74 61 69 6E 65 72 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : 0.500000 FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 FrobHandler : Local Only NonPhysCreature : true ContainDims : 04 00 00 00 04 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatFlesh (-584): Material Tags : Material Flesh Amber Light (841) @ (-37.00,-129.00,-32.74) ϴ (H:0° P:0° B:0°) Ancestry: -> Amber Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115611): Amber Light (841) -> Amber Light (-1771) Dimensions: 0x3x0 Properties: Immobile : false Position : (-37.00,-129.00,-32.74) ϴ (H:0° P:0° B:0°) Light : 00 00 00 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 48 42 00 00 00 00 00 00 00 00 Properties via Amber Light (-1771): SymName : Amber Light DonorType : 0 ModelName : lite_f2 LightColor : B8 1E 05 3E 00 00 40 3F Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Ecology (842) @ (31.44,-396.98,-30.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Ecology -> Traps -> Object Links: Link[SwitchLi] (22085893): Ecology (842) -> RandMonsterGen (869) Link[MetaProp] (1115624): Ecology (842) -> Ecology (-975) Dimensions: 4x4x4 Properties: EcoType : 2 Ecology : 00 00 B4 42 01 00 00 00 03 00 00 00 00 00 00 00 03 00 00 00 07 00 00 00 00 00 00 00 00 00 00 00 00 00 C8 43 00 00 00 00 04 00 00 00 05 00 00 00 00 00 00 00 Position : (31.44,-396.98,-30.00) ϴ (H:0° P:0° B:0°) Properties via Ecology (-975): SymName : Ecology Scripts : 54 72 69 67 67 65 72 45 63 6F 6C 6F 67 79 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 45 63 6F 6C 6F 67 79 48 65 6C 70 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Blood Splatter Medium (843) @ (-22.23,-79.44,-42.00) ϴ (H:8° P:270° B:0°) Ancestry: -> Blood Splatter Medium -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115258): Blood Splatter Medium (843) -> Blood Splatter Medium (-857) Dimensions: 0x6x6 Properties: Position : (-22.23,-79.44,-42.00) ϴ (H:8° P:270° B:0°) Properties via Blood Splatter Medium (-857): SymName : Blood Splatter Medium ModelName : blood02 DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Railing 4x8 (844) @ (77.32,15.08,-37.41) ϴ (H:270° P:0° B:0°) Ancestry: -> Railing 4x8 -> Railings -> AI Block -> AI Utility -> MetaProperty ... ... -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115295): Railing 4x8 (844) -> Railing 4x8 (-1016) Dimensions: 7x0x4 Properties: PhysState : 8A A5 9A 42 E5 4D 71 41 8E A6 15 C2 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 8x0x0 Position : (77.32,15.08,-37.41) ϴ (H:270° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Railing 4x8 (-1016): SymName : Railing 4x8 DonorType : 0 ModelName : railing2 Properties via Railings (-1015): ObjName : Railings: "A railing." HUDSelect : false Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Properties via Structural (-491): Immobile : true Material Tags : Material MetalBig Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Med Patch (845) @ (0.95,-77.49,-39.47) ϴ (H:0° P:0° B:0°) Ancestry: -> Med Patch -> Patches -> Goodies -> Physical -> Object Links: Link[MetaProp] (1115254): Med Patch (845) -> Med Patch (-52) Dimensions: 1x0x0 Properties: HasRefs : false PhysState : 1F 97 72 3F 38 FB 9A C2 88 E2 1D C2 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 12 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (0.95,-77.49,-39.47) ϴ (H:0° P:0° B:0°) PhysControl : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Med Patch (-52): Scripts : 73 63 70 4D 65 64 50 61 74 63 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 StackCount : 1 DonorType : 0 SymName : Med Patch InvDims : 01 00 00 00 01 00 00 00 CombineType : MedPatch ObjIcon : pat_red ModelName : medpatch Properties via Patches (-51): Fabricate : 1 PsiRadar : Powerup InvCursor : patches: "Use to apply" Class Tags : DeviceType Hypo Alchemy : 4.000000 Material Tags : Material Glass FabCost : 20 Recycle : 2 Properties via Goodies (-49): HUDSelect : true PhysAIColl : true ElevAble : true FrobInfo : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Amber Light (846) @ (-37.00,-173.00,-32.74) ϴ (H:0° P:0° B:0°) Ancestry: -> Amber Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115600): Amber Light (846) -> Amber Light (-1771) Dimensions: 0x3x0 Properties: Immobile : false Position : (-37.00,-173.00,-32.74) ϴ (H:0° P:0° B:0°) Light : 00 00 00 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 48 42 00 00 00 00 00 00 00 00 Properties via Amber Light (-1771): SymName : Amber Light DonorType : 0 ModelName : lite_f2 LightColor : B8 1E 05 3E 00 00 40 3F Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Amber Light (847) @ (15.50,-186.50,-32.74) ϴ (H:0° P:0° B:0°) Ancestry: -> Amber Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115446): Amber Light (847) -> Amber Light (-1771) Dimensions: 0x3x0 Properties: Immobile : false Position : (15.50,-186.50,-32.74) ϴ (H:0° P:0° B:0°) Light : 00 00 00 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 48 42 00 00 00 00 00 00 00 00 Properties via Amber Light (-1771): SymName : Amber Light DonorType : 0 ModelName : lite_f2 LightColor : B8 1E 05 3E 00 00 40 3F Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Amber Light (848) @ (15.50,-170.50,-32.74) ϴ (H:0° P:0° B:0°) Ancestry: -> Amber Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115447): Amber Light (848) -> Amber Light (-1771) Dimensions: 0x3x0 Properties: Immobile : false Position : (15.50,-170.50,-32.74) ϴ (H:0° P:0° B:0°) SelfIllum : 0.000000 Properties via Amber Light (-1771): SymName : Amber Light Light : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 48 42 00 00 00 00 00 00 00 00 DonorType : 0 ModelName : lite_f2 LightColor : B8 1E 05 3E 00 00 40 3F Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 OG-Shotgun (850) @ (38.65,-429.99,-27.00) ϴ (H:270° P:0° B:0°) Ancestry: -> OG-Shotgun -> Once-Grunts -> Hybrids -> Monsters -> Physical -> Object ... ... -> Charmable -> Vulnerabilities -> MetaProperty ... ... -> Stasis Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Stunable -> Vulnerabilities -> MetaProperty ... ... -> Half Annelid Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> MatFlesh -> Materials -> MetaProperty -> Start Hidden -> Misc Metaprops -> MetaProperty Links: Link[Contains] (10551362): OG-Shotgun (850) -> Pellet Shot Box (817) Link[FlowCont] (19988573): OG-Shotgun (850) -> Pellet Shot Box (817) Link[AIProjec] (48300044): OG-Shotgun (850) -> Grunt Shotgun Slug (1942) Link[StimSens] (3211589): OG-Shotgun (850) -> High Explosive (-376) Link[StimSens] (3211516): OG-Shotgun (850) -> Cold (-1145) Link[StimSens] (3211519): OG-Shotgun (850) -> Droid Fusion (-2753) Link[StimSens] (3211720): OG-Shotgun (850) -> Standard Impact (-385) Link[StimSens] (3211941): OG-Shotgun (850) -> CharmStim (-3395) Link[StimSens] (3212113): OG-Shotgun (850) -> Anti-Human Virus (-4447) Link[StimSens] (3211648): OG-Shotgun (850) -> Armor Piercing Impact (-375) Link[StimSens] (3211605): OG-Shotgun (850) -> WeaponBash (-3058) Link[StimSens] (3212132): OG-Shotgun (850) -> Anti-Annelid Virus (-4446) Link[StimSens] (3211747): OG-Shotgun (850) -> StunStim (-2248) Link[StimSens] (3211515): OG-Shotgun (850) -> Incendiary (-388) Link[StimSens] (3211377): OG-Shotgun (850) -> Psi Stim (-389) Link[StimSens] (3211737): OG-Shotgun (850) -> Stasis (-1486) Link[StimSens] (3211707): OG-Shotgun (850) -> BashStim (-692) Link[StimSens] (3211596): OG-Shotgun (850) -> DrainStim (-3390) Link[StimSens] (3211514): OG-Shotgun (850) -> Anti-Human (-377) Link[StimSens] (3212038): OG-Shotgun (850) -> Electricity (-378) Link[StimSens] (3211641): OG-Shotgun (850) -> Anti-Annelid (-374) Link[StimSens] (3211513): OG-Shotgun (850) -> Energy Stim (-373) Link[MetaProp] (1115062): OG-Shotgun (850) -> OG-Shotgun (-175) Link[MetaProp] (1114881): OG-Shotgun (850) -> Start Hidden (-4665) Dimensions: 1x9x7 Properties: AI_PtrlRnd : true AI_IdleDirs : 88 13 00 00 20 4E 00 00 0E 01 00 00 01 00 00 00 0E 01 00 00 02 00 00 00 0E 01 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 02 00 00 00 00 00 00 00 01 00 00 00 AI_Mode : Normal Position : (38.65,-429.99,-27.00) ϴ (H:270° P:0° B:0°) CollisionType : Bounce | No Collision Sound AI_Patrol : true Creature : Humanoid PhysState : 9B 9A 1A 42 FF FE D6 C3 00 00 D8 C1 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DiffDestroy : 1 | 2 AIRCProp : 0A 00 00 00 28 00 00 00 00 00 00 00 00 00 00 00 CD CC 4C 3F 02 00 00 00 00 00 00 00 PhysDims : 0x0x0 PhysControl : 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_Alertness : 00 00 00 00 00 00 00 00 Properties via OG-Shotgun (-175): Scripts : 4E 56 52 65 6C 61 79 54 72 61 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4E 56 52 65 6C 61 79 54 72 61 70 32 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4E 56 43 72 65 61 74 65 41 6E 64 4C 69 6E 6B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4E 56 43 72 65 61 74 65 41 6E 64 4C 69 6E 6B 32 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ObjList : NVGuaranteedLoot0="OneRifledSlug"; NVRelayTrap2On="BeginScript"; NVRelayTrap2Off="Null"; NVRelayTrap2TDest="[Me]"; NVRelayTrap2TOn="Init"; NVRelayTrap2OnDelay=500; NVRelayTrap2TCount=1; NVCreateAndLinkOn="Init"; NVCreateAndLinkCount=1; NVCreateAndLinkCreate="og-shot flash"; NVCreateAndLinkLinkType="~DetailAttachement"; NVCreateAndLinkLinkData1Field="Type"; NVCreateAndLinkLinkData1Value="2"; NVCreateAndLinkLinkData2Field="vhot/sub #"; NVCreateAndLinkLinkData2Value="0"; NVCreateAndLinkLinkData3Field="joint"; NVCreateAndLinkLinkData3Value="12"; NVCreateAndLinkLinkData4Field="rel pos"; NVCreateAndLinkLinkData4Value="0, -1.5, 0"; NVCreateAndLinkLinkData5Field="rel rot"; NVCreateAndLinkLinkData5Value="270"; NVCreateAndLink2On="Init"; NVCreateAndLink2Count=1; NVCreateAndLink2Create="og-shot eject"; NVCreateAndLink2LinkType="~DetailAttachement"; NVCreateAndLink2LinkData1Field="Type"; NVCreateAndLink2LinkData1Value="2"; NVCreateAndLink2LinkData2Field="vhot/sub #"; NVCreateAndLink2LinkData2Value="0"; NVCreateAndLink2LinkData3Field="joint"; NVCreateAndLink2LinkData3Value="10"; NVCreateAndLink2LinkData4Field="rel pos"; NVCreateAndLink2LinkData4Value="0, -1, 0"; NVCreateAndLink2LinkData5Field="rel rot"; NVCreateAndLink2LinkData5Value="180"; NVRelayTrapTDest="&~DetailAttachement"; NVRelayTrapOn="EffectFire"; NVRelayTrapTOn="TurnOn"; DonorType : 0 MotActorTagList : grunt, shotgun LootInfo : 02 00 00 00 52 69 66 6C 65 64 20 53 6C 75 67 20 42 6F 78 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 35 20 4E 61 6E 69 74 65 73 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4D 65 64 20 50 61 74 63 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4C 69 71 75 6F 72 20 42 6F 74 74 6C 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4F 47 20 4F 72 67 61 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 0A 00 00 00 14 00 00 00 0A 00 00 00 19 00 00 00 05 00 00 00 1E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SymName : OG-Shotgun RGuarLoot : Hybrid_Shotgun HitPoints : 24 MAX_HP : 24 ModelName : grunt_s AIRCRanges : 00 00 A0 40 00 00 20 41 00 00 70 41 00 00 F0 41 AI : ranged Properties via Once-Grunts (-396): Class Tags : CreatureType Oncegrunt AI_NCDmgRsp : 01 00 00 00 0A 00 00 00 0F 00 00 00 ObjShort : Hybrid: "Hybrid" ObjName : Hybrid: "A hybrid." AI_Dodginess : Null AI_Sloth : Null SpchVoice : voncegrunt Armor : 00 00 00 00 00 00 00 00 02 00 00 00 AI_Defensive : Null TimeWarp : 1.000000 Properties via Hybrids (-164): HTHMotionResp : (30.00, 25.00, 20.00) BloodType : New Blood Spang AI_VisJoint : Head AI_VisType : 4 AI_VisDesc : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 87 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 99 00 00 00 32 00 00 00 64 00 00 00 05 00 00 00 DC 05 00 00 19 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 01 00 00 00 3C 00 00 00 5A 00 00 00 0A 00 00 00 C8 00 00 00 47 00 00 00 40 01 00 00 5A 00 00 00 06 00 00 00 46 00 00 00 01 00 00 00 64 00 00 00 5A 00 00 00 1E 00 00 00 C8 00 00 00 01 00 00 00 78 00 00 00 46 00 00 00 64 00 00 00 64 00 00 00 21 00 00 00 E6 00 00 00 46 00 00 00 0A 00 00 00 3C 00 00 00 21 00 00 00 E6 00 00 00 6E 00 00 00 50 00 00 00 28 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 40 40 TargetType : Type 1 | Type 2 Material Tags : Material FleshTarget Properties via Monsters (-162): HUDSelect : true ShowHP : true AI_ObjAvoid : BashFactor : 0.100000 FrobHandler : Local Only AI_CbtTiming : C4 09 00 00 70 17 00 00 70 17 00 00 80 3E 00 00 BashParams : 00 D0 04 46 00 00 00 00 PickBias : 0.100000 PhysAIColl : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PsiRadar : Enemy AI_NCDmRsp : true AI_FreeKnow : 5000 ContainDims : 04 00 00 00 04 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 AutoPickup : true Heartbeat : 1000 Hackable Crate (851) @ (-14.36,-59.87,-91.91) ϴ (H:9° P:0° B:0°) Ancestry: -> Hackable Crate -> Usable Containers -> Functional -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[FlowCont] (19988561): Hackable Crate (851) -> Small HE Clip (1160) Link[FlowCont] (19988575): Hackable Crate (851) -> SmartBoost (1303) Link[FlowCont] (19988576): Hackable Crate (851) -> RadBeGone (178) Link[FlowCont] (19988552): Hackable Crate (851) -> Juice bottle (856) Link[Contains] (10551391): Hackable Crate (851) -> SmartBoost (1303) Link[Contains] (10551356): Hackable Crate (851) -> Small HE Clip (1160) Link[Contains] (10551388): Hackable Crate (851) -> Juice bottle (856) Link[MetaProp] (1115259): Hackable Crate (851) -> Hackable Crate (-1886) Dimensions: 2x3x2 Properties: HackDiff : 0F 00 00 00 03 00 00 00 00 00 A0 40 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 0A AF 65 C1 C8 78 6F C2 44 D1 B7 C2 00 00 00 00 00 00 00 00 00 F6 1F 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 StTweqJoints : 00 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 2x3x3 Position : (-14.36,-59.87,-91.91) ϴ (H:9° P:0° B:0°) PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 Properties via Hackable Crate (-1886): Immobile : false DonorType : 0 SymName : Hackable Crate HackText : HackCrate: "Hack to open crate. Critical failure destroys it." ObjShort : Hackable_Crate: "Security Crate" ObjState : Locked ObjName : Hackable_Crate: "An electronic security crate." ReqStatsDesc : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 02 00 00 00 HUDUse : Crate ReqTechDesc : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 RepairDiff : 14 00 00 00 00 00 00 00 00 00 80 40 Scripts : 48 61 63 6B 61 62 6C 65 43 72 61 74 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 ModelName : hackcrat CfgTweqJoints : 00 00 02 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 C0 40 00 00 6B 43 00 00 B4 43 00 08 02 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 F0 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Usable Containers (-118): ContainDims : 04 00 00 00 04 00 00 00 Material Tags : Material Metal FrobHandler : Local Only Properties via Functional (-112): PickBias : 0.250000 HUDSelect : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Amber Light (852) @ (-0.50,-236.00,-32.74) ϴ (H:0° P:0° B:0°) Ancestry: -> Amber Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115635): Amber Light (852) -> Amber Light (-1771) Dimensions: 0x3x0 Properties: Immobile : false Position : (-0.50,-236.00,-32.74) ϴ (H:0° P:0° B:0°) Light : 00 00 00 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 48 42 00 00 00 00 00 00 00 00 Properties via Amber Light (-1771): SymName : Amber Light DonorType : 0 ModelName : lite_f2 LightColor : B8 1E 05 3E 00 00 40 3F Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Amber Light (853) @ (-0.50,-214.00,-32.74) ϴ (H:0° P:0° B:0°) Ancestry: -> Amber Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115636): Amber Light (853) -> Amber Light (-1771) Dimensions: 0x3x0 Properties: Immobile : false Position : (-0.50,-214.00,-32.74) ϴ (H:0° P:0° B:0°) Light : 00 00 00 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 48 42 00 00 00 00 00 00 00 00 Properties via Amber Light (-1771): SymName : Amber Light DonorType : 0 ModelName : lite_f2 LightColor : B8 1E 05 3E 00 00 40 3F Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Locker (854) @ (41.83,-450.98,-30.56) ϴ (H:270° P:0° B:0°) Ancestry: -> Locker -> AI Ignore -> AI Utility -> MetaProperty ... ... -> Usable Containers -> Functional -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[Contains] (10551379): Locker (854) -> 20 Nanites (1416) Link[FlowCont] (19988556): Locker (854) -> 20 Nanites (1416) Link[MetaProp] (1116082): Locker (854) -> Locker (-1303) Dimensions: 3x2x1 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 85 4F 27 42 B0 7D E1 C3 2D 76 F4 C1 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x0x2 Position : (41.83,-450.98,-30.56) ϴ (H:270° P:0° B:0°) Scale : (0.75, 1.00, 0.75) Properties via Locker (-1303): SymName : Locker HUDUse : Locker DonorType : 0 ModelName : locker ObjName : Locker: "A locker." InvRendType : 02 00 00 00 6C 6F 6B 65 72 69 63 6F 00 00 00 00 00 00 00 00 Properties via AI Ignore (-4037): AI_ObjAvoid : PhysAIColl : false Properties via Usable Containers (-118): Scripts : 63 6F 6E 74 61 69 6E 65 72 73 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ContainDims : 04 00 00 00 04 00 00 00 Material Tags : Material Metal FrobHandler : Local Only Properties via Functional (-112): PickBias : 0.250000 HUDSelect : true Immobile : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 OG-Shotgun (855) @ (-8.59,-93.86,-90.53) ϴ (H:0° P:0° B:0°) Ancestry: -> OG-Shotgun -> Once-Grunts -> Hybrids -> Monsters -> Physical -> Object ... ... -> Charmable -> Vulnerabilities -> MetaProperty ... ... -> Stasis Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Stunable -> Vulnerabilities -> MetaProperty ... ... -> Half Annelid Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> MatFlesh -> Materials -> MetaProperty Links: Link[Contains] (10551400): OG-Shotgun (855) -> Medium Nanite Pile (893) Link[FlowCont] (19988585): OG-Shotgun (855) -> Medium Nanite Pile (893) Link[MetaProp] (1114996): OG-Shotgun (855) -> OG-Shotgun (-175) Link[StimSens] (3212084): OG-Shotgun (855) -> Anti-Annelid (-374) Link[StimSens] (3212087): OG-Shotgun (855) -> Standard Impact (-385) Link[StimSens] (3212088): OG-Shotgun (855) -> CharmStim (-3395) Link[StimSens] (3212090): OG-Shotgun (855) -> StunStim (-2248) Link[StimSens] (3212077): OG-Shotgun (855) -> Energy Stim (-373) Link[StimSens] (3212079): OG-Shotgun (855) -> Electricity (-378) Link[StimSens] (3212110): OG-Shotgun (855) -> Anti-Human Virus (-4447) Link[StimSens] (3212080): OG-Shotgun (855) -> Psi Stim (-389) Link[StimSens] (3212082): OG-Shotgun (855) -> WeaponBash (-3058) Link[StimSens] (3212074): OG-Shotgun (855) -> Cold (-1145) Link[StimSens] (3212076): OG-Shotgun (855) -> Anti-Human (-377) Link[StimSens] (3212078): OG-Shotgun (855) -> High Explosive (-376) Link[StimSens] (3212075): OG-Shotgun (855) -> Incendiary (-388) Link[StimSens] (3212083): OG-Shotgun (855) -> Droid Fusion (-2753) Link[StimSens] (3212085): OG-Shotgun (855) -> Armor Piercing Impact (-375) Link[StimSens] (3212081): OG-Shotgun (855) -> DrainStim (-3390) Link[StimSens] (3212129): OG-Shotgun (855) -> Anti-Annelid Virus (-4446) Link[StimSens] (3212089): OG-Shotgun (855) -> Stasis (-1486) Link[StimSens] (3212086): OG-Shotgun (855) -> BashStim (-692) Link[AIProjec] (48300032): OG-Shotgun (855) -> Grunt Shotgun Slug (1939) Dimensions: 1x9x7 Properties: AI_IdleDirs : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 02 00 00 00 00 00 00 00 01 00 00 00 AI_Mode : Normal Position : (-8.59,-93.86,-90.53) ϴ (H:0° P:0° B:0°) CollisionType : Bounce | No Collision Sound Creature : Humanoid PhysState : 45 80 09 C1 EE B5 BB C2 38 0F B5 C2 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_Alertness : 00 00 00 00 00 00 00 00 AIRCProp : 0A 00 00 00 28 00 00 00 00 00 00 00 00 00 00 00 CD CC 4C 3F 02 00 00 00 00 00 00 00 PhysDims : 0x0x0 PhysControl : 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via OG-Shotgun (-175): Scripts : 4E 56 52 65 6C 61 79 54 72 61 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4E 56 52 65 6C 61 79 54 72 61 70 32 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4E 56 43 72 65 61 74 65 41 6E 64 4C 69 6E 6B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4E 56 43 72 65 61 74 65 41 6E 64 4C 69 6E 6B 32 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ObjList : NVGuaranteedLoot0="OneRifledSlug"; NVRelayTrap2On="BeginScript"; NVRelayTrap2Off="Null"; NVRelayTrap2TDest="[Me]"; NVRelayTrap2TOn="Init"; NVRelayTrap2OnDelay=500; NVRelayTrap2TCount=1; NVCreateAndLinkOn="Init"; NVCreateAndLinkCount=1; NVCreateAndLinkCreate="og-shot flash"; NVCreateAndLinkLinkType="~DetailAttachement"; NVCreateAndLinkLinkData1Field="Type"; NVCreateAndLinkLinkData1Value="2"; NVCreateAndLinkLinkData2Field="vhot/sub #"; NVCreateAndLinkLinkData2Value="0"; NVCreateAndLinkLinkData3Field="joint"; NVCreateAndLinkLinkData3Value="12"; NVCreateAndLinkLinkData4Field="rel pos"; NVCreateAndLinkLinkData4Value="0, -1.5, 0"; NVCreateAndLinkLinkData5Field="rel rot"; NVCreateAndLinkLinkData5Value="270"; NVCreateAndLink2On="Init"; NVCreateAndLink2Count=1; NVCreateAndLink2Create="og-shot eject"; NVCreateAndLink2LinkType="~DetailAttachement"; NVCreateAndLink2LinkData1Field="Type"; NVCreateAndLink2LinkData1Value="2"; NVCreateAndLink2LinkData2Field="vhot/sub #"; NVCreateAndLink2LinkData2Value="0"; NVCreateAndLink2LinkData3Field="joint"; NVCreateAndLink2LinkData3Value="10"; NVCreateAndLink2LinkData4Field="rel pos"; NVCreateAndLink2LinkData4Value="0, -1, 0"; NVCreateAndLink2LinkData5Field="rel rot"; NVCreateAndLink2LinkData5Value="180"; NVRelayTrapTDest="&~DetailAttachement"; NVRelayTrapOn="EffectFire"; NVRelayTrapTOn="TurnOn"; DonorType : 0 MotActorTagList : grunt, shotgun LootInfo : 02 00 00 00 52 69 66 6C 65 64 20 53 6C 75 67 20 42 6F 78 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 35 20 4E 61 6E 69 74 65 73 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4D 65 64 20 50 61 74 63 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4C 69 71 75 6F 72 20 42 6F 74 74 6C 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4F 47 20 4F 72 67 61 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 0A 00 00 00 14 00 00 00 0A 00 00 00 19 00 00 00 05 00 00 00 1E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SymName : OG-Shotgun RGuarLoot : Hybrid_Shotgun HitPoints : 24 MAX_HP : 24 ModelName : grunt_s AIRCRanges : 00 00 A0 40 00 00 20 41 00 00 70 41 00 00 F0 41 AI : ranged Properties via Once-Grunts (-396): Class Tags : CreatureType Oncegrunt AI_NCDmgRsp : 01 00 00 00 0A 00 00 00 0F 00 00 00 ObjShort : Hybrid: "Hybrid" ObjName : Hybrid: "A hybrid." AI_Dodginess : Null AI_Sloth : Null SpchVoice : voncegrunt Armor : 00 00 00 00 00 00 00 00 02 00 00 00 AI_Defensive : Null TimeWarp : 1.000000 Properties via Hybrids (-164): HTHMotionResp : (30.00, 25.00, 20.00) BloodType : New Blood Spang AI_VisJoint : Head AI_VisType : 4 AI_VisDesc : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 87 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 99 00 00 00 32 00 00 00 64 00 00 00 05 00 00 00 DC 05 00 00 19 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 01 00 00 00 3C 00 00 00 5A 00 00 00 0A 00 00 00 C8 00 00 00 47 00 00 00 40 01 00 00 5A 00 00 00 06 00 00 00 46 00 00 00 01 00 00 00 64 00 00 00 5A 00 00 00 1E 00 00 00 C8 00 00 00 01 00 00 00 78 00 00 00 46 00 00 00 64 00 00 00 64 00 00 00 21 00 00 00 E6 00 00 00 46 00 00 00 0A 00 00 00 3C 00 00 00 21 00 00 00 E6 00 00 00 6E 00 00 00 50 00 00 00 28 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 40 40 TargetType : Type 1 | Type 2 Material Tags : Material FleshTarget Properties via Monsters (-162): HUDSelect : true ShowHP : true AI_ObjAvoid : BashFactor : 0.100000 FrobHandler : Local Only AI_CbtTiming : C4 09 00 00 70 17 00 00 70 17 00 00 80 3E 00 00 BashParams : 00 D0 04 46 00 00 00 00 PickBias : 0.100000 PhysAIColl : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PsiRadar : Enemy AI_NCDmRsp : true AI_FreeKnow : 5000 ContainDims : 04 00 00 00 04 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 AutoPickup : true Heartbeat : 1000 Juice bottle (856) @ (-14.53,-68.22,-91.91) ϴ (H:0° P:0° B:0°) Ancestry: -> Juice bottle -> Items -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115210): Juice bottle (856) -> Juice bottle (-966) Dimensions: 0x0x1 Properties: HasRefs : false PhysState : 47 8E 68 C1 AC 70 88 C2 44 D1 B7 C2 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 1B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (-14.53,-68.22,-91.91) ϴ (H:0° P:0° B:0°) PhysControl : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Juice bottle (-966): ObjName : Juice_bottle: "A bottle of juice." Scripts : 43 6F 6D 65 73 74 69 62 6C 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 ObjIcon : botleju Class Tags : FoodType Drink SymName : Juice bottle RenderAlpha : 1.000000 DonorType : 0 ObjShort : Juice_bottle: "Bottle of juice" ModelName : botleju Properties via Items (-90): HUDSelect : true PickBias : 0.000000 PhysAIColl : true ElevAble : true Recycle : 1 InvDims : 01 00 00 00 01 00 00 00 Material Tags : Material Glass FrobInfo : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Amber Light (857) @ (-0.50,-250.00,-32.74) ϴ (H:0° P:0° B:0°) Ancestry: -> Amber Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115637): Amber Light (857) -> Amber Light (-1771) Dimensions: 0x3x0 Properties: Immobile : false Position : (-0.50,-250.00,-32.74) ϴ (H:0° P:0° B:0°) Light : 00 00 00 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 48 42 00 00 00 00 00 00 00 00 Properties via Amber Light (-1771): SymName : Amber Light DonorType : 0 ModelName : lite_f2 LightColor : B8 1E 05 3E 00 00 40 3F Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Teleport Trap (859) @ (-0.08,-483.52,-27.75) ϴ (H:90° P:0° B:0°) Ancestry: -> Teleport Trap -> Traps -> Object Links: Link[SwitchLi] (22085815): Teleport Trap (859) -> OG-Shotgun (830) Link[MetaProp] (1115064): Teleport Trap (859) -> Teleport Trap (-1726) Dimensions: 4x4x4 Properties: Position : (-0.08,-483.52,-27.75) ϴ (H:90° P:0° B:0°) Properties via Teleport Trap (-1726): SymName : Teleport Trap Scripts : 54 72 61 70 54 65 6C 65 70 6F 72 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Amber Light (860) @ (-16.50,-214.00,-32.74) ϴ (H:0° P:0° B:0°) Ancestry: -> Amber Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115628): Amber Light (860) -> Amber Light (-1771) Dimensions: 0x3x0 Properties: Immobile : false Position : (-16.50,-214.00,-32.74) ϴ (H:0° P:0° B:0°) SelfIllum : 0.000000 Properties via Amber Light (-1771): SymName : Amber Light Light : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 48 42 00 00 00 00 00 00 00 00 DonorType : 0 ModelName : lite_f2 LightColor : B8 1E 05 3E 00 00 40 3F Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Amber Light (861) @ (-16.50,-190.00,-32.74) ϴ (H:0° P:0° B:0°) Ancestry: -> Amber Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115629): Amber Light (861) -> Amber Light (-1771) Dimensions: 0x3x0 Properties: Immobile : false Position : (-16.50,-190.00,-32.74) ϴ (H:0° P:0° B:0°) SelfIllum : 0.000000 Properties via Amber Light (-1771): SymName : Amber Light Light : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 48 42 00 00 00 00 00 00 00 00 DonorType : 0 ModelName : lite_f2 LightColor : B8 1E 05 3E 00 00 40 3F Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Electro Shock (862) @ (6.34,29.72,-39.54) ϴ (H:0° P:90° B:0°) Ancestry: -> Electro Shock -> Energy -> Weapon -> Physical -> Object Links: Link[arSrc] (8454146): Electro Shock (862) -> Energy Stim (-373) Link[arSrc] (8454164): Electro Shock (862) -> Energy Stim (-373) Link[MetaProp] (1115203): Electro Shock (862) -> Electro Shock (-24) Dimensions: 0x0x3 Properties: SelfLit : 150 LightColor : C3 F5 28 3F CD CC 4C 3F Position : (6.34,29.72,-39.54) ϴ (H:0° P:90° B:0°) HasRefs : false Properties via Electro Shock (-24): Melee Type" // type Melee Type , flags 0x0000 , editor name: "Gun: Melee Type" { "" : enum // enums: "Pipe" } ObjProp "PsiPower: 00 00 00 00 ObjIcon : icn_es DonorType : 0 SymName : Electro Shock PhysDims : 0x0x0 Scripts : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 09 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAIColl : true PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 CollisionType : Bounce | Full Collision Sound InvCursor : MeleeWeapon: "" ObjBrokenIcon : icn_esb InvDims : 01 00 00 00 03 00 00 00 Class Tags : WeaponType ElectroShock ReqStatsDesc : 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 00 00 00 00 ModelName : rapier_w BaseWeaponDesc : 00 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 InvLimbModel : rapier_h Properties via Energy (-14): NameType : Weapon ShockWeaponType : Energy FrobInfo : 01 00 00 00 02 00 00 00 02 00 00 00 00 00 00 00 Properties via Weapon (-12): HUDSelect : true SchPlayParams : 00 00 00 00 FF FF FF FF 00 00 00 00 00 00 00 00 00 00 00 00 PsiRadar : Powerup ElevAble : true GunKick : 00 00 80 3F E8 03 E8 03 00 00 E8 03 CD CC 4C BE 00 00 80 3F 00 00 80 3F C8 00 C8 00 00 00 80 3F 00 00 80 3F E8 03 E8 03 00 00 E8 03 CD CC 4C BE 00 00 80 3F 00 00 80 3F C8 00 C8 00 00 00 80 3F 00 00 7A 44 E8 03 E8 03 00 00 00 00 CD CC 4C BE 00 00 80 3F 00 00 80 3F C8 00 C8 00 00 00 80 3F Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Partial Med Bed (863) @ (33.17,-469.25,-30.32) ϴ (H:0° P:0° B:0°) Ancestry: -> Partial Med Bed -> Med Bed Stuff -> Functional -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1116111): Partial Med Bed (863) -> Partial Med Bed (-1675) Dimensions: 8x3x3 Properties: StTweqModels : 00 00 00 00 00 00 00 00 PhysState : A2 A9 04 42 00 A0 EA C3 A5 94 F2 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysCanMant : false PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 8x5x0 Position : (33.17,-469.25,-30.32) ϴ (H:0° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Partial Med Bed (-1675): ObjName : PartialMedBed: "An incomplete surgical unit." Scripts : 4F 62 6A 43 6F 6E 73 75 6D 65 42 75 74 74 6F 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4E 56 4D 65 74 61 54 72 61 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CfgTweqModels : 00 00 02 02 00 00 00 00 62 65 64 30 32 00 00 00 00 00 00 00 00 00 00 00 6D 65 64 69 63 61 33 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ConsumeType : Med Bed Key Class Tags : DeviceType MedBed SymName : Partial Med Bed ModelName : bed02 LockMsg : NeedMedBedKey ObjList : NVMetaTrapOn="ToolConsume"; NVMetaTrapOnDelay=50; NVMetaTrapMeta="MedBedActivate"; DonorType : 0 HUDSelect : true Properties via Functional (-112): PickBias : 0.250000 Material Tags : Material Plasticrete Immobile : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Amber Light (864) @ (31.50,-186.50,-32.74) ϴ (H:0° P:0° B:0°) Ancestry: -> Amber Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115448): Amber Light (864) -> Amber Light (-1771) Dimensions: 0x3x0 Properties: Immobile : false Position : (31.50,-186.50,-32.74) ϴ (H:0° P:0° B:0°) Light : 00 00 00 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 48 42 00 00 00 00 00 00 00 00 Properties via Amber Light (-1771): SymName : Amber Light DonorType : 0 ModelName : lite_f2 LightColor : B8 1E 05 3E 00 00 40 3F Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Amber Light (865) @ (31.50,-200.50,-32.74) ϴ (H:0° P:0° B:0°) Ancestry: -> Amber Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115449): Amber Light (865) -> Amber Light (-1771) Dimensions: 0x3x0 Properties: Immobile : false Position : (31.50,-200.50,-32.74) ϴ (H:0° P:0° B:0°) SelfIllum : 0.000000 Properties via Amber Light (-1771): SymName : Amber Light Light : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 48 42 00 00 00 00 00 00 00 00 DonorType : 0 ModelName : lite_f2 LightColor : B8 1E 05 3E 00 00 40 3F Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Medium Nanite Pile (866) @ (3.66,-208.70,-88.95) ϴ (H:0° P:0° B:0°) Ancestry: -> Medium Nanite Pile -> Nanites -> Goodies -> Physical -> Object Links: Link[MetaProp] (1115001): Medium Nanite Pile (866) -> Medium Nanite Pile (-1590) Dimensions: 2x1x1 Properties: Position : (3.66,-208.70,-88.95) ϴ (H:0° P:0° B:0°) StackCount : 21 HasRefs : false Properties via Medium Nanite Pile (-1590): SymName : Medium Nanite Pile DonorType : 0 Properties via Nanites (-85): ObjName : Nanites: "%d nanites." NameType : Stack Count ObjIcon : nan_ic PsiRadar : Powerup ModelName : nanocan StackInc : 10 ObjLookS : FakeNanites Material Tags : Material Glass AutoPickup : true CombineType : nanite ObjShort : Nanites: "%d nanites" PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Goodies (-49): HUDSelect : true Scripts : 4E 56 55 70 67 72 61 64 65 43 68 65 61 74 53 74 6F 70 70 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAIColl : true ElevAble : true FrobInfo : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 InvDims : 01 00 00 00 01 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C Heartbeat : 1000 Spot Light (867) @ (32.35,-468.97,-23.21) ϴ (H:0° P:0° B:0°) Ancestry: -> Spot Light -> SpotLights -> Lights -> Physical -> Object Links: Link[MetaProp] (1115194): Spot Light (867) -> Spot Light (-775) Dimensions: 0x1x0 Properties: Light : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 48 42 00 00 00 00 00 00 00 00 Spotlight : (32.00, 40.00, 0.00) Position : (32.35,-468.97,-23.21) ϴ (H:0° P:0° B:0°) HasRefs : false Properties via Spot Light (-775): SymName : Spot Light RenderType : Not Rendered DonorType : 0 ModelName : Atek_w Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass Immobile : false ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Amber Light (868) @ (-38.00,-97.00,-32.74) ϴ (H:90° P:0° B:0°) Ancestry: -> Amber Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1116165): Amber Light (868) -> Amber Light (-1771) Dimensions: 0x3x0 Properties: Immobile : false Light : 00 00 16 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 48 42 00 00 00 00 00 00 00 00 Position : (-38.00,-97.00,-32.74) ϴ (H:90° P:0° B:0°) LightColor : 5C 8F 42 3E 9A 99 59 3F Properties via Amber Light (-1771): SymName : Amber Light DonorType : 0 ModelName : lite_f2 Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 RandMonsterGen (869) @ (31.43,-392.06,-27.00) ϴ (H:0° P:0° B:0°) Ancestry: -> RandMonsterGen -> Spawn -> Traps -> Object Links: Link[SpawnPoi] (26279942): RandMonsterGen (869) -> Patrolling (549) Link[MetaProp] (1115573): RandMonsterGen (869) -> RandMonsterGen (-1253) Dimensions: 4x4x4 Properties: EcoType : 2 Spawn : 4F 47 2D 50 69 70 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4F 47 2D 53 68 6F 74 67 75 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 50 72 6F 74 6F 63 6F 6C 20 44 72 6F 69 64 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 28 00 00 00 28 00 00 00 1E 00 00 00 00 00 00 00 13 00 00 00 00 00 00 00 Position : (31.43,-392.06,-27.00) ϴ (H:0° P:0° B:0°) Properties via RandMonsterGen (-1253): SymName : RandMonsterGen DonorType : 0 Properties via Spawn (-976): Scripts : 73 63 70 54 72 61 70 53 70 61 77 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered RandMonsterGen (870) @ (-113.86,-163.17,-30.00) ϴ (H:0° P:0° B:0°) Ancestry: -> RandMonsterGen -> Spawn -> Traps -> Object -> Patrolling -> AI States -> MetaProperty Links: Link[SpawnPoi] (26279946): RandMonsterGen (870) -> Patrolling (1498) Link[SpawnPoi] (26279945): RandMonsterGen (870) -> Patrolling (1431) Link[SpawnPoi] (26279947): RandMonsterGen (870) -> Patrolling (1652) Link[MetaProp] (1115575): RandMonsterGen (870) -> RandMonsterGen (-1253) Link[MetaProp] (1115690): RandMonsterGen (870) -> Patrolling (-1952) Dimensions: 4x4x4 Properties: EcoType : 4 Spawn : 4F 47 2D 50 69 70 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4F 47 2D 53 68 6F 74 67 75 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 47 72 75 62 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 28 00 00 00 14 00 00 00 14 00 00 00 00 00 00 00 13 00 00 00 00 00 00 00 Position : (-113.86,-163.17,-30.00) ϴ (H:0° P:0° B:0°) Properties via RandMonsterGen (-1253): SymName : RandMonsterGen DonorType : 0 Properties via Spawn (-976): Scripts : 73 63 70 54 72 61 70 53 70 61 77 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Properties via Patrolling (-1952): AI_Patrol : true RandMonsterGen (871) @ (-137.93,7.42,-27.00) ϴ (H:0° P:0° B:0°) Ancestry: -> RandMonsterGen -> Spawn -> Traps -> Object -> Patrolling -> AI States -> MetaProperty Links: Link[SpawnPoi] (26279948): RandMonsterGen (871) -> Marker (927) Link[SpawnPoi] (26279949): RandMonsterGen (871) -> Marker (929) Link[MetaProp] (1115576): RandMonsterGen (871) -> RandMonsterGen (-1253) Link[MetaProp] (1115684): RandMonsterGen (871) -> Patrolling (-1952) Dimensions: 4x4x4 Properties: EcoType : 5 Spawn : 4F 47 2D 53 68 6F 74 67 75 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4F 47 2D 50 69 70 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 50 72 6F 74 6F 63 6F 6C 20 44 72 6F 69 64 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 32 00 00 00 1E 00 00 00 14 00 00 00 00 00 00 00 13 00 00 00 00 00 00 00 Position : (-137.93,7.42,-27.00) ϴ (H:0° P:0° B:0°) Properties via RandMonsterGen (-1253): SymName : RandMonsterGen DonorType : 0 Properties via Spawn (-976): Scripts : 73 63 70 54 72 61 70 53 70 61 77 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Properties via Patrolling (-1952): AI_Patrol : true Teleport Trap (872) @ (0.03,-424.53,-27.75) ϴ (H:270° P:0° B:0°) Ancestry: -> Teleport Trap -> Traps -> Object Links: Link[SwitchLi] (22085676): Teleport Trap (872) -> OG-Shotgun (850) Link[MetaProp] (1115065): Teleport Trap (872) -> Teleport Trap (-1726) Dimensions: 4x4x4 Properties: Position : (0.03,-424.53,-27.75) ϴ (H:270° P:0° B:0°) Properties via Teleport Trap (-1726): SymName : Teleport Trap Scripts : 54 72 61 70 54 65 6C 65 70 6F 72 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered EMF Hazard (873) @ (93.00,42.98,-49.75) ϴ (H:0° P:0° B:0°) Ancestry: -> EMF Hazard -> Warnings -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114870): EMF Hazard (873) -> EMF Hazard (-4650) Dimensions: 6x0x3 Properties: Position : (93.00,42.98,-49.75) ϴ (H:0° P:0° B:0°) Properties via EMF Hazard (-4650): SymName : EMF Hazard ModelName : emf DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 ENG Female Corpse (874) @ (6.02,-277.37,-48.42) ϴ (H:48° P:0° B:0°) Ancestry: -> ENG Female Corpse -> Engineering Corpses -> Human Corpses -> Corpses -> Physical -> Object ... ... -> MatFlesh -> Materials -> MetaProperty Links: Link[Contains] (10551380): ENG Female Corpse (874) -> Big Nanite Pile (1030) Link[Contains] (10551368): ENG Female Corpse (874) -> Small BP Pile (1161) Link[FlowCont] (19988600): ENG Female Corpse (874) -> Small BP Pile (1161) Link[FlowCont] (19988599): ENG Female Corpse (874) -> Big Nanite Pile (1030) Link[MetaProp] (1115030): ENG Female Corpse (874) -> ENG Female Corpse (-1875) Dimensions: 8x8x1 Properties: CretPose : 01 00 00 00 68 75 6D 64 69 65 64 6E 33 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 01 00 00 00 Creature : Humanoid Position : (6.02,-277.37,-48.42) ϴ (H:48° P:0° B:0°) ?Puppet? : A4 D8 5A 00 6A 03 00 00 00 00 00 00 38 E5 8C 1F Properties via ENG Female Corpse (-1875): SymName : ENG Female Corpse ModelName : corf_eng DonorType : 0 Properties via Human Corpses (-503): ObjName : HumanCorpses: "A corpse." PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HUDUse : human_corpses: "Search corpse" ObjShort : Human_Corpses PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Corpses (-379): HUDSelect : true Scripts : 43 6F 6E 74 61 69 6E 65 72 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : 0.500000 FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 FrobHandler : Local Only NonPhysCreature : true ContainDims : 04 00 00 00 04 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatFlesh (-584): Material Tags : Material Flesh Audio Log: Log:16 (875) @ (31.24,-190.60,-41.90) ϴ (H:13° P:0° B:90°) Ancestry: -> Audio Log -> Goodies -> Physical -> Object Links: Link[MetaProp] (1115716): Audio Log: Log:16 (875) -> Audio Log (-76) Dimensions: 1x0x1 Properties: Position : (31.24,-190.60,-41.90) ϴ (H:13° P:0° B:90°) Logs1 : Log:16 Properties via Audio Log (-76): ObjName : AudioLog: "An audio log: %s." Scripts : 4C 6F 67 44 69 73 63 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 ObjIcon : disc PsiRadar : Powerup DonorType : 0 FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SymName : Audio Log ObjLookS : AudioLog: InvDims : 01 00 00 00 01 00 00 00 ModelName : disc03 AutoPickup : false FrobHandler : Local Only ObjShort : AudioLog: NameType : Log Title Properties via Goodies (-49): HUDSelect : true PhysAIColl : true ElevAble : true Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C Heartbeat : 1000 QB Set (876) @ (-5.00,52.00,-28.00) ϴ (H:0° P:0° B:0°) Ancestry: -> QB Set -> QuestBits -> Traps -> Object Links: Link[MetaProp] (1115293): QB Set (876) -> QB Set (-1450) Dimensions: 4x4x4 Properties: QBVal : 1 QBName : NacellesFrobbed Position : (-5.00,52.00,-28.00) ϴ (H:0° P:0° B:0°) Properties via QB Set (-1450): SymName : QB Set Scripts : 54 72 61 70 51 42 53 65 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Anti-QB Trigger (877) @ (-5.00,62.00,-28.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Anti-QB Trigger -> QuestBits -> Traps -> Object Links: Link[SwitchLi] (22085806): Anti-QB Trigger (877) -> Message Trap (879) Link[SwitchLi] (22085896): Anti-QB Trigger (877) -> Sound Trap (1329) Link[MetaProp] (1115618): Anti-QB Trigger (877) -> Anti-QB Trigger (-2471) Dimensions: 4x4x4 Properties: Position : (-5.00,62.00,-28.00) ϴ (H:0° P:0° B:0°) QBName : NacellesFrobbed Properties via Anti-QB Trigger (-2471): SymName : Anti-QB Trigger Scripts : 54 72 61 70 51 42 4E 65 67 46 69 6C 74 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Once Router 1 (878) @ (-14.00,62.00,-28.00) ϴ (H:0° P:0° B:0°) Ancestry: -> QB Filter -> QuestBits -> Traps -> Object Links: Link[SwitchLi] (22085682): Once Router 1 (878) -> Anim Omni Light (2004) Link[SwitchLi] (22085733): Once Router 1 (878) -> Trigger Delay (1156) Link[SwitchLi] (22085759): Once Router 1 (878) -> QB Set (1128) Link[SwitchLi] (22085783): Once Router 1 (878) -> QB Set (1879) Link[SwitchLi] (22085798): Once Router 1 (878) -> QB Set (325) Link[SwitchLi] (22085653): Once Router 1 (878) -> Destroy Trap (818) Link[SwitchLi] (22085833): Once Router 1 (878) -> Router (1153) Link[SwitchLi] (22085665): Once Router 1 (878) -> Anim Omni Light (50) Link[SwitchLi] (22085807): Once Router 1 (878) -> Sound Trap (1182) Link[SwitchLi] (22085666): Once Router 1 (878) -> Anim Omni Light (51) Link[SwitchLi] (22085780): Once Router 1 (878) -> QB Set (934) Link[SwitchLi] (22085801): Once Router 1 (878) -> QB Set (1211) Link[SwitchLi] (22085757): Once Router 1 (878) -> Master Power Comp (1103) Link[SwitchLi] (22085800): Once Router 1 (878) -> Unlock Trap (1213) Link[SwitchLi] (22085895): Once Router 1 (878) -> Trigger Delay (1295) Link[SwitchLi] (22085648): Once Router 1 (878) -> Inverter (1266) Link[SwitchLi] (22085737): Once Router 1 (878) -> Trigger Delay (158) Link[SwitchLi] (22085664): Once Router 1 (878) -> Anim Omni Light (48) Link[SwitchLi] (22085799): Once Router 1 (878) -> Anim Omni Light (1740) Link[MetaProp] (1115462): Once Router 1 (878) -> QB Filter (-1892) Dimensions: 4x4x4 Properties: SymName : Once Router 1 Scripts : 4F 6E 63 65 52 6F 75 74 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 Position : (-14.00,62.00,-28.00) ϴ (H:0° P:0° B:0°) Properties via QB Filter (-1892): DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Message Trap (879) @ (4.00,62.00,-28.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Message Trap -> Traps -> Object Links: Link[MetaProp] (1115460): Message Trap (879) -> Message Trap (-2073) Dimensions: 4x4x4 Properties: UseMsg : NotFrobbed Position : (4.00,62.00,-28.00) ϴ (H:0° P:0° B:0°) Properties via Message Trap (-2073): SymName : Message Trap Scripts : 54 72 61 70 4D 65 73 73 61 67 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Amber Light (880) @ (-19.00,-97.00,-32.74) ϴ (H:90° P:0° B:0°) Ancestry: -> Amber Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1116125): Amber Light (880) -> Amber Light (-1771) Dimensions: 0x3x0 Properties: Immobile : false Light : 00 00 16 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 48 42 00 00 00 00 00 00 00 00 Position : (-19.00,-97.00,-32.74) ϴ (H:90° P:0° B:0°) LightColor : 5C 8F 42 3E 9A 99 59 3F Properties via Amber Light (-1771): SymName : Amber Light DonorType : 0 ModelName : lite_f2 Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Multi Trigger (881) @ (13.00,62.00,-28.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Multi Trigger -> Traps -> Object Links: Link[SwitchLi] (22085803): Multi Trigger (881) -> QB Set (876) Link[SwitchLi] (22085779): Multi Trigger (881) -> QB Set (931) Link[MetaProp] (1115439): Multi Trigger (881) -> Multi Trigger (-1451) Dimensions: 4x4x4 Properties: Position : (13.00,62.00,-28.00) ϴ (H:0° P:0° B:0°) Properties via Multi Trigger (-1451): SymName : Multi Trigger Scripts : 54 72 69 67 67 65 72 4D 75 6C 74 69 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Amber Light (882) @ (-4.00,-97.00,-32.74) ϴ (H:0° P:0° B:0°) Ancestry: -> Amber Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1116103): Amber Light (882) -> Amber Light (-1771) Dimensions: 0x3x0 Properties: Immobile : false Position : (-4.00,-97.00,-32.74) ϴ (H:0° P:0° B:0°) SelfIllum : 0.000000 Properties via Amber Light (-1771): SymName : Amber Light Light : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 48 42 00 00 00 00 00 00 00 00 DonorType : 0 ModelName : lite_f2 LightColor : B8 1E 05 3E 00 00 40 3F Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Marker (883) @ (0.82,-9.22,14.84) ϴ (H:0° P:0° B:0°) Ancestry: -> Marker -> Object Links: Link[MetaProp] (1115089): Marker (883) -> Marker (-327) Dimensions: 4x4x4 Properties: Position : (0.82,-9.22,14.84) ϴ (H:0° P:0° B:0°) MapRef : F8 00 00 00 DF 00 00 00 04 00 00 00 Properties via Marker (-327): SymName : Marker NetworkCategory : Hosted DonorType : 0 RenderType : Not Rendered To Engine Core (885) @ (-2.33,-482.12,-31.99) ϴ (H:180° P:0° B:0°) Ancestry: -> To Engine Core -> Engineering Signs -> Ship areas -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115541): To Engine Core (885) -> To Engine Core (-1568) Dimensions: 4x3x0 Properties: Position : (-2.33,-482.12,-31.99) ϴ (H:180° P:0° B:0°) Properties via To Engine Core (-1568): SymName : To Engine Core ModelName : ar_eng DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Marker (886) @ (-19.24,-293.25,-38.38) ϴ (H:0° P:0° B:0°) Ancestry: -> Marker -> Object Links: Link[MetaProp] (1115345): Marker (886) -> Marker (-327) Dimensions: 4x4x4 Properties: Position : (-19.24,-293.25,-38.38) ϴ (H:0° P:0° B:0°) Properties via Marker (-327): SymName : Marker NetworkCategory : Hosted DonorType : 0 RenderType : Not Rendered RepBase (887) @ (-20.25,-293.25,-32.58) ϴ (H:90° P:0° B:0°) Ancestry: -> RepBase -> Functional -> Physical -> Object Links: Link[Replicat] (42008576): RepBase (887) -> Marker (886) Link[MetaProp] (1115652): RepBase (887) -> RepBase (-463) Dimensions: 6x1x7 Properties: HackDiff : 00 00 00 00 05 00 00 00 00 00 40 40 RepHacked : Small AP Clip (¢90); Timed Grenade (¢75); Psi Booster (¢40); Med Patch (¢20) RepContents : Soda Can (¢3); Timed Grenade (¢100); Psi Booster (¢75); Med Patch (¢30) Position : (-20.25,-293.25,-32.58) ϴ (H:90° P:0° B:0°) Scale : (0.98, 1.00, 1.00) Properties via RepBase (-463): HUDSelect : true DonorType : 0 SymName : RepBase HackText : ArchReplicator: "Hack to gain a superior selection of items." FrobHandler : Local Only ReqStatsDesc : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 02 00 00 00 PickBias : 0.000000 ReqTechDesc : 03 00 00 00 03 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 RepairDiff : 19 00 00 00 00 00 00 00 00 00 40 40 MapObjRotate : false ObjName : RepBase: "A nanite-based matter replicator." ModelName : repframe Scripts : 52 65 70 6C 69 63 61 74 6F 72 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 52 65 70 6C 69 63 61 74 6F 72 48 65 6C 70 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 MapObjIcon : mrep Properties via Functional (-112): Material Tags : Material Plasticrete Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Amber Light (888) @ (-4.00,-114.75,-32.74) ϴ (H:0° P:0° B:0°) Ancestry: -> Amber Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1116098): Amber Light (888) -> Amber Light (-1771) Dimensions: 0x3x0 Properties: Immobile : false Position : (-4.00,-114.75,-32.74) ϴ (H:0° P:0° B:0°) SelfIllum : 0.000000 Properties via Amber Light (-1771): SymName : Amber Light Light : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 48 42 00 00 00 00 00 00 00 00 DonorType : 0 ModelName : lite_f2 LightColor : B8 1E 05 3E 00 00 40 3F Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 RepScreen (889) @ (-20.76,-293.25,-33.00) ϴ (H:90° P:0° B:0°) Ancestry: -> RepScreen -> Misc Screens -> Screens -> MatGlass -> Materials -> MetaProperty ... ... -> Decorative -> Physical -> Object ... ... -> MatUnBrkGlass -> Materials -> MetaProperty Links: Link[MetaProp] (1115546): RepScreen (889) -> RepScreen (-464) Dimensions: 5x0x4 Properties: Light : 00 00 80 42 CD CC 4C BE 00 00 00 00 00 00 00 00 00 00 C8 41 00 00 00 00 00 00 00 00 PhysState : 78 14 A6 C1 00 A0 92 C3 00 00 04 C2 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 5x0x4 Position : (-20.76,-293.25,-33.00) ϴ (H:90° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via RepScreen (-464): ObjName : RepScreen: "A replicator panel." SymName : RepScreen RenderAlpha : 0.500000 ModelName : repscrn DonorType : 0 Properties via Screens (-147): PickBias : -20.000000 RenderType : Unlit Properties via MatGlass (-633): Material Tags : Material Glass Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 WormGoo (890) @ (-24.16,-49.81,8.06) ϴ (H:0° P:0° B:0°) Ancestry: -> WormGoo -> Annelid Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Worm Piles -> Functional -> Physical -> Object Links: Link[StimSens] (3212153): WormGoo (890) -> Armor Piercing Impact (-375) Link[StimSens] (3212196): WormGoo (890) -> Psi Stim (-389) Link[StimSens] (3212155): WormGoo (890) -> Cold (-1145) Link[StimSens] (3212152): WormGoo (890) -> Standard Impact (-385) Link[StimSens] (3212197): WormGoo (890) -> Incendiary (-388) Link[StimSens] (3212154): WormGoo (890) -> High Explosive (-376) Link[StimSens] (3212198): WormGoo (890) -> Anti-Annelid Virus (-4446) Link[StimSens] (3212156): WormGoo (890) -> Energy Stim (-373) Link[StimSens] (3212157): WormGoo (890) -> Droid Fusion (-2753) Link[StimSens] (3212159): WormGoo (890) -> DrainStim (-3390) Link[StimSens] (3212161): WormGoo (890) -> BashStim (-692) Link[StimSens] (3212160): WormGoo (890) -> Anti-Annelid (-374) Link[StimSens] (3212158): WormGoo (890) -> WeaponBash (-3058) Link[arSrc] (8454174): WormGoo (890) -> TouchVenom (-4445) Link[MetaProp] (1115337): WormGoo (890) -> WormGoo (-105) Dimensions: 2x2x0 Properties: PhysState : C6 4C C1 C1 35 40 47 C2 FF FF 00 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 2x2x0 Position : (-24.16,-49.81,8.06) ϴ (H:0° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via WormGoo (-105): Immobile : false ShowHP : true Class Tags : CreatureType Grub SymName : WormGoo ObjName : WormGoo: "A pile of disgusting worms." Scripts : 57 6F 72 6D 50 69 6C 65 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 57 6F 72 6D 47 6F 6F 48 65 6C 70 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HitPoints : 5 BloodType : WormGoo Spang MAX_HP : 5 DonorType : 0 ModelName : worm1 FrobHandler : Local Only RenderOrder : FE FF 01 00 Properties via Worm Piles (-1265): Material Tags : Material Flesh Properties via Functional (-112): PickBias : 0.250000 HUDSelect : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Amber Light (891) @ (45.00,-200.55,-32.74) ϴ (H:90° P:0° B:0°) Ancestry: -> Amber Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115454): Amber Light (891) -> Amber Light (-1771) Dimensions: 0x3x0 Properties: Immobile : false Position : (45.00,-200.55,-32.74) ϴ (H:90° P:0° B:0°) SelfIllum : 0.000000 Properties via Amber Light (-1771): SymName : Amber Light Light : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 48 42 00 00 00 00 00 00 00 00 DonorType : 0 ModelName : lite_f2 LightColor : B8 1E 05 3E 00 00 40 3F Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Amber Light (892) @ (83.25,-200.55,-32.74) ϴ (H:90° P:0° B:0°) Ancestry: -> Amber Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115455): Amber Light (892) -> Amber Light (-1771) Dimensions: 0x3x0 Properties: Immobile : false Position : (83.25,-200.55,-32.74) ϴ (H:90° P:0° B:0°) Light : 00 00 00 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 48 42 00 00 00 00 00 00 00 00 Properties via Amber Light (-1771): SymName : Amber Light DonorType : 0 ModelName : lite_f2 LightColor : B8 1E 05 3E 00 00 40 3F Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Medium Nanite Pile (893) @ (-7.24,-106.39,-90.53) ϴ (H:0° P:0° B:0°) Ancestry: -> Medium Nanite Pile -> Nanites -> Goodies -> Physical -> Object Links: Link[MetaProp] (1115000): Medium Nanite Pile (893) -> Medium Nanite Pile (-1590) Dimensions: 2x1x1 Properties: Position : (-7.24,-106.39,-90.53) ϴ (H:0° P:0° B:0°) StackCount : 14 HasRefs : false Properties via Medium Nanite Pile (-1590): SymName : Medium Nanite Pile DonorType : 0 Properties via Nanites (-85): ObjName : Nanites: "%d nanites." NameType : Stack Count ObjIcon : nan_ic PsiRadar : Powerup ModelName : nanocan StackInc : 10 ObjLookS : FakeNanites Material Tags : Material Glass AutoPickup : true CombineType : nanite ObjShort : Nanites: "%d nanites" PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Goodies (-49): HUDSelect : true Scripts : 4E 56 55 70 67 72 61 64 65 43 68 65 61 74 53 74 6F 70 70 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAIColl : true ElevAble : true FrobInfo : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 InvDims : 01 00 00 00 01 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C Heartbeat : 1000 Locker (894) @ (41.83,-454.98,-30.56) ϴ (H:270° P:0° B:0°) Ancestry: -> Locker -> AI Ignore -> AI Utility -> MetaProperty ... ... -> Usable Containers -> Functional -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[Contains] (10551365): Locker (894) -> Audio Log: Log:22 (190) Link[Contains] (10551373): Locker (894) -> Small BP Pile (1168) Link[FlowCont] (19988593): Locker (894) -> Small BP Pile (1168) Link[FlowCont] (19988595): Locker (894) -> Audio Log: Log:22 (190) Link[MetaProp] (1116038): Locker (894) -> Locker (-1303) Dimensions: 3x2x1 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : EB 53 27 42 93 7D E3 C3 2D 76 F4 C1 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x0x2 Position : (41.83,-454.98,-30.56) ϴ (H:270° P:0° B:0°) Scale : (0.75, 1.00, 0.75) Properties via Locker (-1303): SymName : Locker HUDUse : Locker DonorType : 0 ModelName : locker ObjName : Locker: "A locker." InvRendType : 02 00 00 00 6C 6F 6B 65 72 69 63 6F 00 00 00 00 00 00 00 00 Properties via AI Ignore (-4037): AI_ObjAvoid : PhysAIColl : false Properties via Usable Containers (-118): Scripts : 63 6F 6E 74 61 69 6E 65 72 73 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ContainDims : 04 00 00 00 04 00 00 00 Material Tags : Material Metal FrobHandler : Local Only Properties via Functional (-112): PickBias : 0.250000 HUDSelect : true Immobile : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 UNN and You (895) @ (29.02,-455.07,-25.50) ϴ (H:270° P:0° B:0°) Ancestry: -> UNN and You -> Propaganda Posters -> Earth -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1116039): UNN and You (895) -> UNN and You (-2692) Dimensions: 3x0x4 Properties: Position : (29.02,-455.07,-25.50) ϴ (H:270° P:0° B:0°) Properties via UNN and You (-2692): SymName : UNN and You ModelName : you DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Censorship Marker (896) @ (9.34,12.68,-22.24) ϴ (H:0° P:0° B:0°) Ancestry: -> Censorship Marker -> Marker -> Object Links: Link[MetaProp] (1115991): Censorship Marker (896) -> Censorship Marker (-199) Dimensions: 4x4x4 Properties: Position : (9.34,12.68,-22.24) ϴ (H:0° P:0° B:0°) Properties via Censorship Marker (-199): SymName : Censorship Marker Scripts : 43 65 6E 73 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered midwifepath2 (897) @ (6.07,-353.96,-90.32) ϴ (H:0° P:0° B:0°) Ancestry: -> Marker -> Object Links: Link[MetaProp] (1115581): midwifepath2 (897) -> Marker (-327) Dimensions: 4x4x4 Properties: SymName : midwifepath2 Position : (6.07,-353.96,-90.32) ϴ (H:0° P:0° B:0°) Properties via Marker (-327): NetworkCategory : Hosted DonorType : 0 RenderType : Not Rendered Safe (898) @ (81.48,42.99,-30.36) ϴ (H:0° P:0° B:0°) Ancestry: -> Safe -> Warnings -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115310): Safe (898) -> Safe (-1668) Dimensions: 4x0x4 Properties: Position : (81.48,42.99,-30.36) ϴ (H:0° P:0° B:0°) Properties via Safe (-1668): SymName : Safe ModelName : safe DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Safe (899) @ (106.48,42.99,-30.36) ϴ (H:0° P:0° B:0°) Ancestry: -> Safe -> Warnings -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115311): Safe (899) -> Safe (-1668) Dimensions: 4x0x4 Properties: Position : (106.48,42.99,-30.36) ϴ (H:0° P:0° B:0°) Properties via Safe (-1668): SymName : Safe ModelName : safe DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Amber Light (900) @ (61.00,-200.55,-32.74) ϴ (H:90° P:0° B:0°) Ancestry: -> Amber Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115456): Amber Light (900) -> Amber Light (-1771) Dimensions: 0x3x0 Properties: Immobile : false Position : (61.00,-200.55,-32.74) ϴ (H:90° P:0° B:0°) Light : 00 00 00 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 48 42 00 00 00 00 00 00 00 00 Properties via Amber Light (-1771): SymName : Amber Light DonorType : 0 ModelName : lite_f2 LightColor : B8 1E 05 3E 00 00 40 3F Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Security Card: SECURITY #0 (901) @ (4.32,-466.46,-31.73) ϴ (H:0° P:0° B:0°) Ancestry: -> Security Card -> ID Cards -> Keys -> Physical -> Object Links: Link[MetaProp] (1115811): Security Card: SECURITY #0 (901) -> Security Card (-2998) Dimensions: 0x1x0 Properties: Position : (4.32,-466.46,-31.73) ϴ (H:0° P:0° B:0°) KeySrc : SECURITY #0 HasRefs : false Properties via Security Card (-2998): SymName : Security Card DonorType : 0 ObjShort : Security_Card: "Security access card" ObjName : Security_Card: "A Security access card." Properties via ID Cards (-157): PickBias : 3.000000 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 FrobInfo : 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CombineType : AccessCard ObjIcon : passkey AutoPickup : true ModelName : scipass ObjLookS : fakekeys PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Keys (-156): Material Tags : Material Plasticrete ElevAble : true HUDSelect : true Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C Heartbeat : 1000 Multiplayer Respawn (902) @ (-116.68,-84.82,-38.00) ϴ (H:270° P:0° B:0°) Ancestry: -> Marker -> Object Links: Link[MetaProp] (1115992): Multiplayer Respawn (902) -> Marker (-327) Dimensions: 2x2x7 Properties: SymName : Multiplayer Respawn ModelName : Playbox Position : (-116.68,-84.82,-38.00) ϴ (H:270° P:0° B:0°) Properties via Marker (-327): NetworkCategory : Hosted DonorType : 0 RenderType : Not Rendered QB Set (903) @ (-56.39,38.67,14.00) ϴ (H:0° P:0° B:0°) Ancestry: -> QB Set -> QuestBits -> Traps -> Object Links: Link[MetaProp] (1115782): QB Set (903) -> QB Set (-1450) Dimensions: 4x4x4 Properties: QBVal : 2 QBName : Note_1_12 Position : (-56.39,38.67,14.00) ϴ (H:0° P:0° B:0°) Properties via QB Set (-1450): SymName : QB Set Scripts : 54 72 61 70 51 42 53 65 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Slug Turret (904) @ (-10.58,-131.37,-91.58) ϴ (H:0° P:0° B:0°) Ancestry: -> Slug Turret -> Turrets -> Stasis Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> MatMetal -> Materials -> MetaProperty ... ... -> ElectroDamp Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Mechanical Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Monsters -> Physical -> Object Links: Link[StimSens] (3212069): Slug Turret (904) -> BashStim (-692) Link[StimSens] (3212070): Slug Turret (904) -> Cold (-1145) Link[StimSens] (3212056): Slug Turret (904) -> Incendiary (-388) Link[StimSens] (3212072): Slug Turret (904) -> Armor Piercing Impact (-375) Link[StimSens] (3212061): Slug Turret (904) -> Stasis (-1486) Link[StimSens] (3212065): Slug Turret (904) -> Electricity (-378) Link[StimSens] (3212067): Slug Turret (904) -> Droid Fusion (-2753) Link[StimSens] (3212068): Slug Turret (904) -> WeaponBash (-3058) Link[StimSens] (3212064): Slug Turret (904) -> Energy Stim (-373) Link[StimSens] (3212205): Slug Turret (904) -> ElectroDampen (-1070) Link[StimSens] (3212066): Slug Turret (904) -> High Explosive (-376) Link[StimSens] (3212073): Slug Turret (904) -> Standard Impact (-385) Link[StimSens] (3212071): Slug Turret (904) -> EMP (-390) Link[MetaProp] (1114999): Slug Turret (904) -> Slug Turret (-369) Dimensions: 3x3x5 Properties: JointPos : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 00 00 00 50 C3 47 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 AI_Mode : Normal Position : (-10.58,-131.37,-91.58) ϴ (H:0° P:0° B:0°) CollisionType : Bounce | No Collision Sound PhysState : 40 35 29 C1 62 5E 03 C3 79 2B B7 C2 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_Alertness : 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HackDiff : 00 00 00 00 05 00 00 00 00 00 A0 40 Properties via Slug Turret (-369): DonorType : 0 LootInfo : 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 53 6D 61 6C 6C 20 53 74 61 6E 64 61 72 64 20 43 6C 69 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 32 00 00 00 32 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 40 00 00 00 40 00 00 00 40 00 00 80 3F 00 00 80 3F 00 00 00 00 SymName : Slug Turret AI_Turret : CD CC CC 3D E8 03 00 00 00 00 34 42 00 00 C8 42 MAX_HP : 48 HitPoints : 48 ModelName : tu_s Properties via Turrets (-368): PsiRadar : None AI_Hearing : Null Class Tags : CreatureType Turret HackText : TurretHack: "Hack to make turret shoot your foes." Material Tags : Material MetalTarget HUDUse : Turrets Scripts : 73 63 70 54 75 72 72 65 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 NotPullable : true ReqStatsDesc : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 AI_Device : 00 00 00 00 00 00 00 00 00 00 00 40 CD CC CC 3D 01 00 00 00 0A D7 23 3D 00 00 00 00 AI_NoGhost : true ReqTechDesc : 04 00 00 00 03 00 00 00 00 00 00 00 03 00 00 00 00 00 00 00 AI_TurnRate : 45.000000 RepairDiff : 1E 00 00 00 00 00 00 00 00 00 A0 40 AI_VisDesc : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 68 01 00 00 68 01 00 00 64 00 00 00 DC 05 00 00 98 00 00 00 32 00 00 00 64 00 00 00 05 00 00 00 DC 05 00 00 18 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 02 00 00 00 3C 00 00 00 5A 00 00 00 0A 00 00 00 C8 00 00 00 46 00 00 00 40 01 00 00 5A 00 00 00 06 00 00 00 46 00 00 00 00 00 00 00 78 00 00 00 5A 00 00 00 16 00 00 00 78 00 00 00 00 00 00 00 96 00 00 00 46 00 00 00 23 00 00 00 50 00 00 00 20 00 00 00 E6 00 00 00 46 00 00 00 3C 00 00 00 3C 00 00 00 20 00 00 00 E6 00 00 00 6E 00 00 00 50 00 00 00 28 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_VisType : 1 AI : turret Properties via Monsters (-162): HUDSelect : true ShowHP : true AI_ObjAvoid : BashFactor : 0.100000 FrobHandler : Local Only AI_CbtTiming : C4 09 00 00 70 17 00 00 70 17 00 00 80 3E 00 00 BashParams : 00 D0 04 46 00 00 00 00 PickBias : 0.100000 PhysAIColl : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_NCDmRsp : true AI_FreeKnow : 5000 ContainDims : 04 00 00 00 04 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 AutoPickup : true Heartbeat : 1000 Utility Storage 5 (905) @ (100.99,-136.73,-37.25) ϴ (H:90° P:0° B:0°) Ancestry: -> Utility Storage 5 -> Engineering Signs -> Ship areas -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115931): Utility Storage 5 (905) -> Utility Storage 5 (-2464) Dimensions: 3x0x3 Properties: Position : (100.99,-136.73,-37.25) ϴ (H:90° P:0° B:0°) Properties via Utility Storage 5 (-2464): SymName : Utility Storage 5 ModelName : Us5 DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 ENG Male Corpse (906) @ (-10.47,-348.81,-94.09) ϴ (H:0° P:0° B:0°) Ancestry: -> ENG Male Corpse -> Engineering Corpses -> Human Corpses -> Corpses -> Physical -> Object ... ... -> MatFlesh -> Materials -> MetaProperty Links: Link[Contains] (10551397): ENG Male Corpse (906) -> Small Standard Clip (909) Link[Contains] (10551401): ENG Male Corpse (906) -> Small Standard Clip (913) Link[FlowCont] (19988586): ENG Male Corpse (906) -> Small Standard Clip (913) Link[FlowCont] (19988587): ENG Male Corpse (906) -> Small Standard Clip (909) Link[MetaProp] (1115867): ENG Male Corpse (906) -> ENG Male Corpse (-1874) Dimensions: 3x6x1 Properties: CretPose : 01 00 00 00 64 65 61 64 33 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 Creature : Humanoid Position : (-10.47,-348.81,-94.09) ϴ (H:0° P:0° B:0°) ?Puppet? : A4 D8 5A 00 8A 03 00 00 00 00 00 00 60 EA 8C 1F Properties via ENG Male Corpse (-1874): SymName : ENG Male Corpse ModelName : corm_eng DonorType : 0 Properties via Human Corpses (-503): ObjName : HumanCorpses: "A corpse." PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HUDUse : human_corpses: "Search corpse" ObjShort : Human_Corpses PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Corpses (-379): HUDSelect : true Scripts : 43 6F 6E 74 61 69 6E 65 72 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : 0.500000 FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 FrobHandler : Local Only NonPhysCreature : true ContainDims : 04 00 00 00 04 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatFlesh (-584): Material Tags : Material Flesh ambient snd (907) @ (-0.15,-486.88,-28.00) ϴ (H:0° P:0° B:0°) Ancestry: -> ambient snd -> Marker -> Object Links: Link[MetaProp] (1114869): ambient snd (907) -> ambient snd (-667) Dimensions: 1x1x1 Properties: Position : (-0.15,-486.88,-28.00) ϴ (H:0° P:0° B:0°) AmbientHacked : 0A 00 00 00 00 00 00 00 01 00 00 00 65 6E 67 5F 70 75 6D 70 31 00 00 00 00 00 00 00 65 6E 67 5F 68 6F 72 31 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Scale : (0.25, 0.25, 0.25) Properties via ambient snd (-667): SymName : ambient snd DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered QB Set (908) @ (11.23,-221.28,-37.34) ϴ (H:0° P:0° B:0°) Ancestry: -> QB Set -> QuestBits -> Traps -> Object Links: Link[MetaProp] (1115921): QB Set (908) -> QB Set (-1450) Dimensions: 4x4x4 Properties: QBVal : 2 QBName : Note_1_11 Position : (11.23,-221.28,-37.34) ϴ (H:0° P:0° B:0°) Properties via QB Set (-1450): SymName : QB Set Scripts : 54 72 61 70 51 42 53 65 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Small Standard Clip (909) @ (-10.72,-354.33,-94.24) ϴ (H:338° P:0° B:0°) Ancestry: -> Small Standard Clip -> Standard Clip -> Bullets -> Ammo -> Goodies -> Physical -> Object Links: Link[MetaProp] (1115865): Small Standard Clip (909) -> Small Standard Clip (-1358) Dimensions: 0x1x0 Properties: PhysControl : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HasRefs : false PhysState : A2 96 2B C1 41 2A B1 C3 52 7C BC C2 00 00 00 00 00 00 00 00 84 1D A9 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (-10.72,-354.33,-94.24) ϴ (H:338° P:0° B:0°) Scale : (0.60, 0.60, 0.60) Properties via Small Standard Clip (-1358): SymName : Small Standard Clip StackCount : 6 DonorType : 0 ModelName : ammoss ObjName : Standard_Clip: "A box of %d standard bullets." Properties via Standard Clip (-31): Alchemy : 1.000000 CombineType : StdClip StackInc : 6 FabCost : 45 ObjIcon : STD_I ObjLookS : standard_clip ObjShort : Standard_Clip: "%d standard bullets" InvDims : 01 00 00 00 01 00 00 00 Properties via Bullets (-35): NameType : Stack Count Recycle : 1 Fabricate : 6 Properties via Ammo (-30): Scripts : 41 6D 6D 6F 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Metal PsiRadar : Powerup FrobInfo : 01 00 00 00 02 00 00 00 02 00 00 00 00 00 00 00 Properties via Goodies (-49): HUDSelect : true PhysAIColl : true ElevAble : true Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Keypad (910) @ (5.00,-12.61,13.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Keypad -> Controllers -> Functional -> Physical -> Object Links: Link[SwitchLi] (22085834): Keypad (910) -> Vert Eng Door (1200) Link[MetaProp] (1115897): Keypad (910) -> Keypad (-258) Dimensions: 0x0x1 Properties: HackDiff : 30 F8 FF FF 00 00 00 00 00 00 40 40 LockCnt : 1 KeypadCode : 94834 Position : (5.00,-12.61,13.00) ϴ (H:0° P:0° B:0°) Locked : true Properties via Keypad (-258): Scripts : 4B 65 79 70 61 64 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 4B 65 79 70 61 64 48 65 6C 70 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 DonorType : 0 ReqTechDesc : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SymName : Keypad HackText : KeypadHack: "Hack keypad to open door." ObjName : Keypad: "A numeric keypad" ModelName : keypad RepairDiff : 19 00 00 00 00 00 00 00 00 00 40 40 FrobHandler : Local Only Properties via Controllers (-200): FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Functional (-112): PickBias : 0.250000 Material Tags : Material Plasticrete HUDSelect : true Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 To Core Control (911) @ (23.00,-32.00,-31.99) ϴ (H:0° P:0° B:0°) Ancestry: -> To Core Control -> Engineering Signs -> Ship areas -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114930): To Core Control (911) -> To Core Control (-4492) Dimensions: 4x4x0 Properties: Position : (23.00,-32.00,-31.99) ϴ (H:0° P:0° B:0°) Properties via To Core Control (-4492): SymName : To Core Control ModelName : ar_core DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 QB Set (912) @ (24.00,-489.00,-30.00) ϴ (H:0° P:0° B:0°) Ancestry: -> QB Set -> QuestBits -> Traps -> Object Links: Link[MetaProp] (1115710): QB Set (912) -> QB Set (-1450) Dimensions: 4x4x4 Properties: QBVal : 2 QBName : Note_1_2 Position : (24.00,-489.00,-30.00) ϴ (H:0° P:0° B:0°) Properties via QB Set (-1450): SymName : QB Set Scripts : 54 72 61 70 51 42 53 65 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Small Standard Clip (913) @ (-8.16,-357.33,-93.19) ϴ (H:0° P:0° B:0°) Ancestry: -> Small Standard Clip -> Standard Clip -> Bullets -> Ammo -> Goodies -> Physical -> Object Links: Link[MetaProp] (1115027): Small Standard Clip (913) -> Small Standard Clip (-1358) Dimensions: 0x1x0 Properties: PhysControl : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HasRefs : false PhysState : CD 9D 02 C1 ED A9 B2 C3 11 62 BA C2 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (-8.16,-357.33,-93.19) ϴ (H:0° P:0° B:0°) Scale : (0.60, 0.60, 0.60) Properties via Small Standard Clip (-1358): SymName : Small Standard Clip StackCount : 6 DonorType : 0 ModelName : ammoss ObjName : Standard_Clip: "A box of %d standard bullets." Properties via Standard Clip (-31): Alchemy : 1.000000 CombineType : StdClip StackInc : 6 FabCost : 45 ObjIcon : STD_I ObjLookS : standard_clip ObjShort : Standard_Clip: "%d standard bullets" InvDims : 01 00 00 00 01 00 00 00 Properties via Bullets (-35): NameType : Stack Count Recycle : 1 Fabricate : 6 Properties via Ammo (-30): Scripts : 41 6D 6D 6F 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Metal PsiRadar : Powerup FrobInfo : 01 00 00 00 02 00 00 00 02 00 00 00 00 00 00 00 Properties via Goodies (-49): HUDSelect : true PhysAIColl : true ElevAble : true Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Amber Light (914) @ (-4.00,-129.00,-32.74) ϴ (H:0° P:0° B:0°) Ancestry: -> Amber Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1116051): Amber Light (914) -> Amber Light (-1771) Dimensions: 0x3x0 Properties: Immobile : false Position : (-4.00,-129.00,-32.74) ϴ (H:0° P:0° B:0°) SelfIllum : 0.000000 Properties via Amber Light (-1771): SymName : Amber Light Light : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 48 42 00 00 00 00 00 00 00 00 DonorType : 0 ModelName : lite_f2 LightColor : B8 1E 05 3E 00 00 40 3F Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Crate #1 (915) @ (6.59,-448.18,-26.00) ϴ (H:315° P:0° B:0°) Ancestry: -> Crate #1 -> Usable Containers -> Functional -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1115004): Crate #1 (915) -> Crate #1 (-122) Dimensions: 3x3x4 Properties: AI_BlkVis : true PhysState : 1C C4 D2 40 D1 16 E0 C3 B6 01 D0 C1 00 00 00 00 00 00 00 00 00 80 9D 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 3x3x3 Position : (6.59,-448.18,-26.00) ϴ (H:315° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Crate #1 (-122): SymName : Crate #1 ModelName : crate01 DonorType : 0 HUDUse : containers Properties via Usable Containers (-118): Scripts : 63 6F 6E 74 61 69 6E 65 72 73 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ContainDims : 04 00 00 00 04 00 00 00 Material Tags : Material Metal FrobHandler : Local Only Properties via Functional (-112): PickBias : 0.250000 HUDSelect : true Immobile : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true QB Set (916) @ (-74.79,63.39,-30.00) ϴ (H:0° P:0° B:0°) Ancestry: -> QB Set -> QuestBits -> Traps -> Object Links: Link[MetaProp] (1115693): QB Set (916) -> QB Set (-1450) Dimensions: 4x4x4 Properties: QBVal : 2 QBName : Note_1_3 Position : (-74.79,63.39,-30.00) ϴ (H:0° P:0° B:0°) Properties via QB Set (-1450): SymName : QB Set Scripts : 54 72 61 70 51 42 53 65 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Amber Light (917) @ (53.50,-114.55,-32.74) ϴ (H:0° P:0° B:0°) Ancestry: -> Amber Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1116052): Amber Light (917) -> Amber Light (-1771) Dimensions: 0x3x0 Properties: Immobile : false Position : (53.50,-114.55,-32.74) ϴ (H:0° P:0° B:0°) Light : 00 00 00 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 48 42 00 00 00 00 00 00 00 00 Properties via Amber Light (-1771): SymName : Amber Light DonorType : 0 ModelName : lite_f2 LightColor : B8 1E 05 3E 00 00 40 3F Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Amber Light (918) @ (68.50,-114.55,-32.74) ϴ (H:90° P:0° B:0°) Ancestry: -> Amber Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1116053): Amber Light (918) -> Amber Light (-1771) Dimensions: 0x3x0 Properties: Immobile : false Position : (68.50,-114.55,-32.74) ϴ (H:90° P:0° B:0°) Light : 00 00 00 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 48 42 00 00 00 00 00 00 00 00 Properties via Amber Light (-1771): SymName : Amber Light DonorType : 0 ModelName : lite_f2 LightColor : B8 1E 05 3E 00 00 40 3F Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 8x3 Pipe (919) @ (95.55,-2.97,-36.19) ϴ (H:90° P:90° B:0°) Ancestry: -> 8x3 Pipe -> Engine Pod Pipes -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115324): 8x3 Pipe (919) -> 8x3 Pipe (-1084) Dimensions: 3x3x8 Properties: PhysState : F8 19 BF 42 44 47 3E C0 7D BD 10 C2 00 00 00 00 00 00 B4 42 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 3x3x8 Position : (95.55,-2.97,-36.19) ϴ (H:90° P:90° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via 8x3 Pipe (-1084): SymName : 8x3 Pipe ModelName : pipe3t DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Amber Light (920) @ (82.50,-114.55,-32.74) ϴ (H:90° P:0° B:0°) Ancestry: -> Amber Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115835): Amber Light (920) -> Amber Light (-1771) Dimensions: 0x3x0 Properties: Immobile : false Position : (82.50,-114.55,-32.74) ϴ (H:90° P:0° B:0°) Light : 00 00 00 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 48 42 00 00 00 00 00 00 00 00 Properties via Amber Light (-1771): SymName : Amber Light DonorType : 0 ModelName : lite_f2 LightColor : B8 1E 05 3E 00 00 40 3F Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Amber Light (921) @ (35.00,-170.50,-32.74) ϴ (H:90° P:0° B:0°) Ancestry: -> Amber Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115464): Amber Light (921) -> Amber Light (-1771) Dimensions: 0x3x0 Properties: Immobile : false Position : (35.00,-170.50,-32.74) ϴ (H:90° P:0° B:0°) SelfIllum : 0.000000 Properties via Amber Light (-1771): SymName : Amber Light Light : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 48 42 00 00 00 00 00 00 00 00 DonorType : 0 ModelName : lite_f2 LightColor : B8 1E 05 3E 00 00 40 3F Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Amber Light (922) @ (83.25,-184.55,-32.74) ϴ (H:90° P:0° B:0°) Ancestry: -> Amber Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115465): Amber Light (922) -> Amber Light (-1771) Dimensions: 0x3x0 Properties: Immobile : false Position : (83.25,-184.55,-32.74) ϴ (H:90° P:0° B:0°) Light : 00 00 20 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 48 42 00 00 00 00 00 00 00 00 Properties via Amber Light (-1771): SymName : Amber Light DonorType : 0 ModelName : lite_f2 LightColor : B8 1E 05 3E 00 00 40 3F Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 OG-Pipe (924) @ (-29.65,-78.96,-38.05) ϴ (H:180° P:0° B:0°) Ancestry: -> OG-Pipe -> Once-Grunts -> Hybrids -> Monsters -> Physical -> Object ... ... -> Charmable -> Vulnerabilities -> MetaProperty ... ... -> Stasis Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Stunable -> Vulnerabilities -> MetaProperty ... ... -> Half Annelid Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> MatFlesh -> Materials -> MetaProperty Links: Link[StimSens] (3211588): OG-Pipe (924) -> Cold (-1145) Link[StimSens] (3211652): OG-Pipe (924) -> DrainStim (-3390) Link[StimSens] (3211948): OG-Pipe (924) -> CharmStim (-3395) Link[StimSens] (3212120): OG-Pipe (924) -> Anti-Human Virus (-4447) Link[StimSens] (3212045): OG-Pipe (924) -> Electricity (-378) Link[StimSens] (3211581): OG-Pipe (924) -> Standard Impact (-385) Link[StimSens] (3211583): OG-Pipe (924) -> Armor Piercing Impact (-375) Link[StimSens] (3211584): OG-Pipe (924) -> High Explosive (-376) Link[StimSens] (3211586): OG-Pipe (924) -> Anti-Human (-377) Link[StimSens] (3211469): OG-Pipe (924) -> StunStim (-2248) Link[StimSens] (3211765): OG-Pipe (924) -> WeaponBash (-3058) Link[StimSens] (3212139): OG-Pipe (924) -> Anti-Annelid Virus (-4446) Link[StimSens] (3211853): OG-Pipe (924) -> Anti-Annelid (-374) Link[StimSens] (3211384): OG-Pipe (924) -> Psi Stim (-389) Link[StimSens] (3211587): OG-Pipe (924) -> Incendiary (-388) Link[StimSens] (3211585): OG-Pipe (924) -> Energy Stim (-373) Link[StimSens] (3211582): OG-Pipe (924) -> BashStim (-692) Link[StimSens] (3211592): OG-Pipe (924) -> Stasis (-1486) Link[StimSens] (3211526): OG-Pipe (924) -> Droid Fusion (-2753) Link[MetaProp] (1115238): OG-Pipe (924) -> OG-Pipe (-397) Dimensions: 1x9x7 Properties: EcoType : 4 AI_IdleDirs : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 AI_Mode : Normal Position : (-29.65,-78.96,-38.05) ϴ (H:180° P:0° B:0°) CollisionType : Bounce | No Collision Sound Creature : Humanoid PhysState : 61 3C ED C1 E8 E9 9D C2 BF 31 18 C2 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_Alertness : 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 PhysControl : 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via OG-Pipe (-397): HTHMotionResp : (6.00, 7.50, 4.00) DonorType : 0 LootInfo : 02 00 00 00 35 20 4E 61 6E 69 74 65 73 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4D 65 64 20 50 61 74 63 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 53 6F 64 61 20 43 61 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4F 47 20 4F 72 67 61 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 14 00 00 00 00 00 00 00 05 00 00 00 19 00 00 00 2D 00 00 00 05 00 00 00 00 00 00 40 00 00 00 40 00 00 00 40 00 00 00 00 00 00 00 00 00 00 00 00 SymName : OG-Pipe HitPoints : 12 MAX_HP : 12 MotActorTagList : grunt, pipe ModelName : grunt_p HTHCombatDist : (3.00, 6.75, 8.50) AI : melee Properties via Once-Grunts (-396): Class Tags : CreatureType Oncegrunt AI_NCDmgRsp : 01 00 00 00 0A 00 00 00 0F 00 00 00 ObjShort : Hybrid: "Hybrid" ObjName : Hybrid: "A hybrid." Scripts : 4E 56 47 75 61 72 61 6E 74 65 65 64 4C 6F 6F 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_Dodginess : Null AI_Sloth : Null SpchVoice : voncegrunt Armor : 00 00 00 00 00 00 00 00 02 00 00 00 AI_Defensive : Null TimeWarp : 1.000000 Properties via Hybrids (-164): BloodType : New Blood Spang AI_VisJoint : Head AI_VisType : 4 AI_VisDesc : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 87 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 99 00 00 00 32 00 00 00 64 00 00 00 05 00 00 00 DC 05 00 00 19 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 01 00 00 00 3C 00 00 00 5A 00 00 00 0A 00 00 00 C8 00 00 00 47 00 00 00 40 01 00 00 5A 00 00 00 06 00 00 00 46 00 00 00 01 00 00 00 64 00 00 00 5A 00 00 00 1E 00 00 00 C8 00 00 00 01 00 00 00 78 00 00 00 46 00 00 00 64 00 00 00 64 00 00 00 21 00 00 00 E6 00 00 00 46 00 00 00 0A 00 00 00 3C 00 00 00 21 00 00 00 E6 00 00 00 6E 00 00 00 50 00 00 00 28 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 40 40 TargetType : Type 1 | Type 2 Material Tags : Material FleshTarget Properties via Monsters (-162): HUDSelect : true ShowHP : true AI_ObjAvoid : BashFactor : 0.100000 FrobHandler : Local Only AI_CbtTiming : C4 09 00 00 70 17 00 00 70 17 00 00 80 3E 00 00 BashParams : 00 D0 04 46 00 00 00 00 PickBias : 0.100000 PhysAIColl : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PsiRadar : Enemy AI_NCDmRsp : true AI_FreeKnow : 5000 ContainDims : 04 00 00 00 04 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 AutoPickup : true Heartbeat : 1000 Headless Corpse (925) @ (-101.83,54.26,-39.07) ϴ (H:8° P:348° B:358°) Ancestry: -> Headless Corpse -> Old Corpses -> Human Corpses -> Corpses -> Physical -> Object ... ... -> MatFlesh -> Materials -> MetaProperty Links: Link[FlowCont] (19988530): Headless Corpse (925) -> Med Patch (1418) Link[FlowCont] (19988529): Headless Corpse (925) -> 20 Nanites (1411) Link[Contains] (10551344): Headless Corpse (925) -> 20 Nanites (1411) Link[MetaProp] (1116116): Headless Corpse (925) -> Headless Corpse (-1009) Dimensions: 4x7x2 Properties: CretPose : 01 00 00 00 64 65 61 64 33 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 01 00 00 00 Creature : Humanoid Position : (-101.83,54.26,-39.07) ϴ (H:8° P:348° B:358°) ?Puppet? : A4 D8 5A 00 9D 03 00 00 00 00 00 00 78 E1 8C 1F Properties via Headless Corpse (-1009): SymName : Headless Corpse ModelName : headle DonorType : 0 Properties via Human Corpses (-503): ObjName : HumanCorpses: "A corpse." PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HUDUse : human_corpses: "Search corpse" ObjShort : Human_Corpses PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Corpses (-379): HUDSelect : true Scripts : 43 6F 6E 74 61 69 6E 65 72 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : 0.500000 FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 FrobHandler : Local Only NonPhysCreature : true ContainDims : 04 00 00 00 04 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatFlesh (-584): Material Tags : Material Flesh 8x3 Pipe (926) @ (95.54,-11.47,-27.69) ϴ (H:90° P:0° B:0°) Ancestry: -> 8x3 Pipe -> Engine Pod Pipes -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115325): 8x3 Pipe (926) -> 8x3 Pipe (-1084) Dimensions: 3x3x8 Properties: PhysState : 0A 17 BF 42 31 92 37 C1 1C 85 DD C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 3x3x8 Position : (95.54,-11.47,-27.69) ϴ (H:90° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via 8x3 Pipe (-1084): SymName : 8x3 Pipe ModelName : pipe3t DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Marker (927) @ (-50.01,-17.66,-32.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Marker -> Object -> Patrolling -> AI States -> MetaProperty Links: Link[MetaProp] (1115588): Marker (927) -> Marker (-327) Link[MetaProp] (1115666): Marker (927) -> Patrolling (-1952) Dimensions: 4x4x4 Properties: EcoType : 5 AI_PtrlRnd : true Position : (-50.01,-17.66,-32.00) ϴ (H:0° P:0° B:0°) Properties via Marker (-327): SymName : Marker NetworkCategory : Hosted DonorType : 0 RenderType : Not Rendered Properties via Patrolling (-1952): AI_Patrol : true QB Set (928) @ (109.93,63.96,-30.00) ϴ (H:0° P:0° B:0°) Ancestry: -> QB Set -> QuestBits -> Traps -> Object Links: Link[MetaProp] (1115570): QB Set (928) -> QB Set (-1450) Dimensions: 4x4x4 Properties: QBVal : 2 QBName : Note_1_4 Position : (109.93,63.96,-30.00) ϴ (H:0° P:0° B:0°) Properties via QB Set (-1450): SymName : QB Set Scripts : 54 72 61 70 51 42 53 65 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Marker (929) @ (50.26,-19.15,-29.47) ϴ (H:0° P:0° B:0°) Ancestry: -> Marker -> Object -> Patrolling -> AI States -> MetaProperty Links: Link[MetaProp] (1115589): Marker (929) -> Marker (-327) Link[MetaProp] (1115667): Marker (929) -> Patrolling (-1952) Dimensions: 4x4x4 Properties: EcoType : 5 AI_PtrlRnd : true Position : (50.26,-19.15,-29.47) ϴ (H:0° P:0° B:0°) Properties via Marker (-327): SymName : Marker NetworkCategory : Hosted DonorType : 0 RenderType : Not Rendered Properties via Patrolling (-1952): AI_Patrol : true To Engineering Control (930) @ (16.21,-265.83,-41.49) ϴ (H:0° P:0° B:0°) Ancestry: -> To Engineering Control -> Engineering Signs -> Ship areas -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115003): To Engineering Control (930) -> To Engineering Control (-1691) Dimensions: 4x4x0 Properties: Z-Bias : 6 Position : (16.21,-265.83,-41.49) ϴ (H:0° P:0° B:0°) Properties via To Engineering Control (-1691): SymName : To Engineering Control ModelName : ar_ctrl DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 QB Set (931) @ (22.00,72.00,-28.00) ϴ (H:0° P:0° B:0°) Ancestry: -> QB Set -> QuestBits -> Traps -> Object Links: Link[MetaProp] (1115338): QB Set (931) -> QB Set (-1450) Dimensions: 4x4x4 Properties: QBVal : 1 QBName : Note_1_5 Position : (22.00,72.00,-28.00) ϴ (H:0° P:0° B:0°) Properties via QB Set (-1450): SymName : QB Set Scripts : 54 72 61 70 51 42 53 65 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Blood Splatter Medium (932) @ (34.75,-460.69,-32.00) ϴ (H:321° P:270° B:0°) Ancestry: -> Blood Splatter Medium -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114787): Blood Splatter Medium (932) -> Blood Splatter Medium (-857) Dimensions: 0x6x6 Properties: Position : (34.75,-460.69,-32.00) ϴ (H:321° P:270° B:0°) Properties via Blood Splatter Medium (-857): SymName : Blood Splatter Medium ModelName : blood02 DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Ecology (933) @ (-114.74,-170.49,-30.00) ϴ (H:45° P:0° B:0°) Ancestry: -> Ecology -> Traps -> Object Links: Link[SwitchLi] (22085793): Ecology (933) -> RandMonsterGen (870) Link[MetaProp] (1114731): Ecology (933) -> Ecology (-975) Dimensions: 4x4x4 Properties: EcoType : 4 Scripts : 54 72 69 67 67 65 72 45 63 6F 6C 6F 67 79 44 69 66 66 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 45 63 6F 6C 6F 67 79 48 65 6C 70 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 Position : (-114.74,-170.49,-30.00) ϴ (H:45° P:0° B:0°) Ecology : 00 00 B4 42 03 00 00 00 03 00 00 00 00 00 00 00 05 00 00 00 07 00 00 00 00 00 00 00 00 00 00 00 00 00 C8 43 00 00 00 00 07 00 00 00 03 00 00 00 00 00 00 00 Properties via Ecology (-975): SymName : Ecology DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered QB Set (934) @ (4.00,72.00,-28.00) ϴ (H:0° P:0° B:0°) Ancestry: -> QB Set -> QuestBits -> Traps -> Object Links: Link[MetaProp] (1115948): QB Set (934) -> QB Set (-1450) Dimensions: 4x4x4 Properties: QBVal : 2 QBName : Note_1_5 Position : (4.00,72.00,-28.00) ϴ (H:0° P:0° B:0°) Properties via QB Set (-1450): SymName : QB Set Scripts : 54 72 61 70 51 42 53 65 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered QB Set (935) @ (37.49,-495.00,-28.00) ϴ (H:0° P:0° B:0°) Ancestry: -> QB Set -> QuestBits -> Traps -> Object Links: Link[MetaProp] (1115335): QB Set (935) -> QB Set (-1450) Dimensions: 4x4x4 Properties: QBVal : 1 QBName : Note_1_4 Position : (37.49,-495.00,-28.00) ϴ (H:0° P:0° B:0°) Properties via QB Set (-1450): SymName : QB Set Scripts : 54 72 61 70 51 42 53 65 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Audio Log: Log:14 (936) @ (3.53,-432.87,-31.92) ϴ (H:351° P:0° B:90°) Ancestry: -> Audio Log -> Goodies -> Physical -> Object Links: Link[MetaProp] (1115287): Audio Log: Log:14 (936) -> Audio Log (-76) Dimensions: 1x0x1 Properties: QBVal : 1 QBName : Note_1_6 Position : (3.53,-432.87,-31.92) ϴ (H:351° P:0° B:90°) Logs1 : Log:14 Properties via Audio Log (-76): ObjName : AudioLog: "An audio log: %s." Scripts : 4C 6F 67 44 69 73 63 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 ObjIcon : disc PsiRadar : Powerup DonorType : 0 FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SymName : Audio Log ObjLookS : AudioLog: InvDims : 01 00 00 00 01 00 00 00 ModelName : disc03 AutoPickup : false FrobHandler : Local Only ObjShort : AudioLog: NameType : Log Title Properties via Goodies (-49): HUDSelect : true PhysAIColl : true ElevAble : true Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C Heartbeat : 1000 QB Set (937) @ (7.03,-419.73,-1.50) ϴ (H:0° P:0° B:0°) Ancestry: -> QB Set -> QuestBits -> Traps -> Object Links: Link[MetaProp] (1115231): QB Set (937) -> QB Set (-1450) Dimensions: 4x4x4 Properties: QBVal : 2 QBName : Note_1_6 Position : (7.03,-419.73,-1.50) ϴ (H:0° P:0° B:0°) Properties via QB Set (-1450): SymName : QB Set Scripts : 54 72 61 70 51 42 53 65 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Crew Bed (938) @ (-105.29,-85.75,-40.35) ϴ (H:180° P:0° B:0°) Ancestry: -> Crew Bed -> Furniture -> Decorative -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1115362): Crew Bed (938) -> Crew Bed (-934) Dimensions: 4x10x2 Properties: PhysState : F4 93 D2 C2 4D 7F AB C2 73 64 21 C2 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x10x2 Position : (-105.29,-85.75,-40.35) ϴ (H:180° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Crew Bed (-934): SymName : Crew Bed ModelName : bed DonorType : 0 Material Tags : Material Fabric Properties via Furniture (-98): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true QB Set (940) @ (24.00,-484.00,-30.00) ϴ (H:0° P:0° B:0°) Ancestry: -> QB Set -> QuestBits -> Traps -> Object Links: Link[MetaProp] (1115191): QB Set (940) -> QB Set (-1450) Dimensions: 4x4x4 Properties: QBVal : 2 QBName : Note_1_7 Position : (24.00,-484.00,-30.00) ϴ (H:0° P:0° B:0°) Properties via QB Set (-1450): SymName : QB Set Scripts : 54 72 61 70 51 42 53 65 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered QB Set (941) @ (7.03,-415.73,-1.50) ϴ (H:0° P:0° B:0°) Ancestry: -> QB Set -> QuestBits -> Traps -> Object Links: Link[MetaProp] (1115189): QB Set (941) -> QB Set (-1450) Dimensions: 4x4x4 Properties: QBVal : 2 QBName : Note_1_8 Position : (7.03,-415.73,-1.50) ϴ (H:0° P:0° B:0°) Properties via QB Set (-1450): SymName : QB Set Scripts : 54 72 61 70 51 42 53 65 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Slug Turret (942) @ (-9.25,-429.27,-29.15) ϴ (H:45° P:0° B:0°) Ancestry: -> Slug Turret -> Turrets -> Stasis Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> MatMetal -> Materials -> MetaProperty ... ... -> ElectroDamp Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Mechanical Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Monsters -> Physical -> Object Links: Link[SwitchLi] (22085716): Slug Turret (942) -> Ecology (447) Link[StimSens] (3211556): Slug Turret (942) -> Cold (-1145) Link[StimSens] (3212055): Slug Turret (942) -> Incendiary (-388) Link[StimSens] (3211435): Slug Turret (942) -> Droid Fusion (-2753) Link[StimSens] (3211297): Slug Turret (942) -> Armor Piercing Impact (-375) Link[StimSens] (3211329): Slug Turret (942) -> BashStim (-692) Link[StimSens] (3211425): Slug Turret (942) -> Electricity (-378) Link[StimSens] (3211296): Slug Turret (942) -> Standard Impact (-385) Link[StimSens] (3211814): Slug Turret (942) -> EMP (-390) Link[StimSens] (3211409): Slug Turret (942) -> Energy Stim (-373) Link[StimSens] (3211755): Slug Turret (942) -> WeaponBash (-3058) Link[StimSens] (3211927): Slug Turret (942) -> ElectroDampen (-1070) Link[StimSens] (3212060): Slug Turret (942) -> Stasis (-1486) Link[StimSens] (3211417): Slug Turret (942) -> High Explosive (-376) Link[MetaProp] (1114739): Slug Turret (942) -> Slug Turret (-369) Dimensions: 3x3x5 Properties: JointPos : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_Device : 00 00 00 00 00 00 00 00 00 00 00 40 CD CC CC 3D 01 00 00 00 0A D7 23 3D 00 00 00 00 PhysAttr : 00 00 00 00 00 50 C3 47 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 AI_Mode : Normal Position : (-9.25,-429.27,-29.15) ϴ (H:45° P:0° B:0°) CollisionType : Bounce PhysState : 31 07 14 C1 09 A3 D6 C3 E5 2D E9 C1 00 00 00 00 00 00 00 00 00 00 34 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_Alertness : 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HackDiff : 0F 00 00 00 03 00 00 00 00 00 A0 40 Properties via Slug Turret (-369): DonorType : 0 LootInfo : 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 53 6D 61 6C 6C 20 53 74 61 6E 64 61 72 64 20 43 6C 69 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 32 00 00 00 32 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 40 00 00 00 40 00 00 00 40 00 00 80 3F 00 00 80 3F 00 00 00 00 SymName : Slug Turret AI_Turret : CD CC CC 3D E8 03 00 00 00 00 34 42 00 00 C8 42 MAX_HP : 48 HitPoints : 48 ModelName : tu_s Properties via Turrets (-368): PsiRadar : None AI_Hearing : Null Class Tags : CreatureType Turret HackText : TurretHack: "Hack to make turret shoot your foes." Material Tags : Material MetalTarget HUDUse : Turrets Scripts : 73 63 70 54 75 72 72 65 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 NotPullable : true ReqStatsDesc : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 AI_NoGhost : true ReqTechDesc : 04 00 00 00 03 00 00 00 00 00 00 00 03 00 00 00 00 00 00 00 AI_TurnRate : 45.000000 RepairDiff : 1E 00 00 00 00 00 00 00 00 00 A0 40 AI_VisDesc : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 68 01 00 00 68 01 00 00 64 00 00 00 DC 05 00 00 98 00 00 00 32 00 00 00 64 00 00 00 05 00 00 00 DC 05 00 00 18 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 02 00 00 00 3C 00 00 00 5A 00 00 00 0A 00 00 00 C8 00 00 00 46 00 00 00 40 01 00 00 5A 00 00 00 06 00 00 00 46 00 00 00 00 00 00 00 78 00 00 00 5A 00 00 00 16 00 00 00 78 00 00 00 00 00 00 00 96 00 00 00 46 00 00 00 23 00 00 00 50 00 00 00 20 00 00 00 E6 00 00 00 46 00 00 00 3C 00 00 00 3C 00 00 00 20 00 00 00 E6 00 00 00 6E 00 00 00 50 00 00 00 28 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_VisType : 1 AI : turret Properties via Monsters (-162): HUDSelect : true ShowHP : true AI_ObjAvoid : BashFactor : 0.100000 FrobHandler : Local Only AI_CbtTiming : C4 09 00 00 70 17 00 00 70 17 00 00 80 3E 00 00 BashParams : 00 D0 04 46 00 00 00 00 PickBias : 0.100000 PhysAIColl : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_NCDmRsp : true AI_FreeKnow : 5000 ContainDims : 04 00 00 00 04 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 AutoPickup : true Heartbeat : 1000 DirectMonsterGen (943) @ (-50.04,-6.16,-26.13) ϴ (H:0° P:0° B:0°) Ancestry: -> DirectMonsterGen -> Spawn -> Traps -> Object Links: Link[MetaProp] (1115596): DirectMonsterGen (943) -> DirectMonsterGen (-1254) Dimensions: 4x4x4 Properties: Position : (-50.04,-6.16,-26.13) ϴ (H:0° P:0° B:0°) Properties via DirectMonsterGen (-1254): SymName : DirectMonsterGen Spawn : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 0D 00 00 00 00 00 00 00 DonorType : 0 Properties via Spawn (-976): Scripts : 73 63 70 54 72 61 70 53 70 61 77 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Ladder 16' (945) @ (3.95,-271.18,-33.50) ϴ (H:0° P:0° B:0°) Ancestry: -> Ladder 16' -> Ladders -> Terrain -> Physical -> Object Links: Link[MetaProp] (1115356): Ladder 16' (945) -> Ladder 16' (-784) Dimensions: 4x0x16 Properties: PhysState : 70 FB 7C 40 94 96 87 C3 A8 FF 05 C2 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 1B 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x0x16 Position : (3.95,-271.18,-33.50) ϴ (H:0° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Ladder 16' (-784): SymName : Ladder 16' ModelName : ladder DonorType : 0 Properties via Ladders (-783): Immobile : true Scripts : 73 63 70 4C 61 64 64 65 72 48 65 6C 70 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Ladder ObjName : Ladder Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Amber Light (946) @ (97.75,-184.55,-32.74) ϴ (H:90° P:0° B:0°) Ancestry: -> Amber Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115466): Amber Light (946) -> Amber Light (-1771) Dimensions: 0x3x0 Properties: Immobile : false Position : (97.75,-184.55,-32.74) ϴ (H:90° P:0° B:0°) Light : 00 00 20 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 48 42 00 00 00 00 00 00 00 00 Properties via Amber Light (-1771): SymName : Amber Light DonorType : 0 ModelName : lite_f2 LightColor : B8 1E 05 3E 00 00 40 3F Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 QB Set (947) @ (122.97,-114.54,-37.34) ϴ (H:0° P:0° B:0°) Ancestry: -> QB Set -> QuestBits -> Traps -> Object Links: Link[MetaProp] (1115173): QB Set (947) -> QB Set (-1450) Dimensions: 4x4x4 Properties: QBVal : 2 QBName : Note_1_10 Position : (122.97,-114.54,-37.34) ϴ (H:0° P:0° B:0°) Properties via QB Set (-1450): SymName : QB Set Scripts : 54 72 61 70 51 42 53 65 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Button #1 (948) @ (6.29,-236.37,-43.25) ϴ (H:0° P:0° B:0°) Ancestry: -> Button #1 -> Simple Button -> Controllers -> Functional -> Physical -> Object Links: Link[SwitchLi] (22085729): Button #1 (948) -> Engineering (1687) Link[MetaProp] (1114995): Button #1 (948) -> Button #1 (-201) Dimensions: 1x0x0 Properties: StTweqModels : 00 00 00 00 00 00 00 00 HasRefs : false LockCnt : 1 Position : (6.29,-236.37,-43.25) ϴ (H:0° P:0° B:0°) Locked : true Properties via Button #1 (-201): SymName : Button #1 Scripts : 54 77 65 71 44 65 70 72 65 73 73 61 62 6C 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CfgTweqModels : 00 00 02 03 00 00 00 00 65 6C 65 76 62 75 74 6E 00 00 00 00 00 00 00 00 65 6C 62 75 74 6F 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 ModelName : elevbutn Properties via Simple Button (-1594): HUDUse : button: "Press button" ObjName : button: "A button." Class Tags : DeviceType Button1 Properties via Controllers (-200): FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Functional (-112): PickBias : 0.250000 Material Tags : Material Plasticrete HUDSelect : true Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 8x3 Pipe (949) @ (90.34,-37.52,-36.48) ϴ (H:90° P:90° B:0°) Ancestry: -> 8x3 Pipe -> Engine Pod Pipes -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115329): 8x3 Pipe (949) -> 8x3 Pipe (-1084) Dimensions: 3x3x8 Properties: PhysState : 36 AD B4 42 31 13 16 C2 3E E9 11 C2 00 00 00 00 00 00 B4 42 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 3x3x8 Position : (90.34,-37.52,-36.48) ϴ (H:90° P:90° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via 8x3 Pipe (-1084): SymName : 8x3 Pipe ModelName : pipe3t DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 To Engineering Control (950) @ (-2.42,-341.00,-31.99) ϴ (H:0° P:0° B:0°) Ancestry: -> To Engineering Control -> Engineering Signs -> Ship areas -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115492): To Engineering Control (950) -> To Engineering Control (-1691) Dimensions: 4x4x0 Properties: Z-Bias : 6 Position : (-2.42,-341.00,-31.99) ϴ (H:0° P:0° B:0°) Properties via To Engineering Control (-1691): SymName : To Engineering Control ModelName : ar_ctrl DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 New Tripwire (951) @ (20.03,-283.56,-39.50) ϴ (H:0° P:0° B:0°) Ancestry: -> New Tripwire -> Tripwire -> Traps -> Object Links: Link[SwitchLi] (22085746): New Tripwire (951) -> QB Filter (952) Link[MetaProp] (1115171): New Tripwire (951) -> New Tripwire (-2502) Dimensions: 4x4x4 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 0A 40 A0 41 F6 C7 8D C3 00 00 1E C2 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x4x4 Position : (20.03,-283.56,-39.50) ϴ (H:0° P:0° B:0°) CollisionType : No Result Properties via New Tripwire (-2502): SymName : New Tripwire DonorType : 0 Properties via Tripwire (-305): Scripts : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 54 72 69 70 77 69 72 65 44 65 62 75 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 TripFlags : Enter | Exit | Player ModelName : tripbox PhysAIColl : true RenderType : Not Rendered Properties via Traps (-304): NetworkCategory : Hosted QB Filter (952) @ (18.59,-278.53,-39.50) ϴ (H:0° P:0° B:0°) Ancestry: -> QB Filter -> QuestBits -> Traps -> Object Links: Link[SwitchLi] (22085747): QB Filter (952) -> QB Set (953) Link[MetaProp] (1115168): QB Filter (952) -> QB Filter (-1892) Dimensions: 4x4x4 Properties: QBVal : 1 QBName : Note_6_4 Position : (18.59,-278.53,-39.50) ϴ (H:0° P:0° B:0°) Properties via QB Filter (-1892): SymName : QB Filter Scripts : 54 72 61 70 51 42 46 69 6C 74 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered QB Set (953) @ (14.12,-275.01,-39.50) ϴ (H:0° P:0° B:0°) Ancestry: -> QB Set -> QuestBits -> Traps -> Object Links: Link[MetaProp] (1115161): QB Set (953) -> QB Set (-1450) Dimensions: 4x4x4 Properties: QBVal : 2 QBName : Note_6_4 Position : (14.12,-275.01,-39.50) ϴ (H:0° P:0° B:0°) Properties via QB Set (-1450): SymName : QB Set Scripts : 54 72 61 70 51 42 53 65 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Pipe 16x1 (954) @ (-89.44,-111.68,-35.16) ϴ (H:90° P:90° B:0°) Ancestry: -> Pipe 16x1 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115357): Pipe 16x1 (954) -> Pipe 16x1 (-1353) Dimensions: 1x1x16 Properties: PhysState : F9 DF B2 C2 78 5B DF C2 AE A8 0C C2 00 00 00 00 00 00 B4 42 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x16 Position : (-89.44,-111.68,-35.16) ϴ (H:90° P:90° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Pipe 16x1 (-1353): SymName : Pipe 16x1 ModelName : pipe61 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Light Marker (955) @ (-81.43,-34.79,-55.17) ϴ (H:0° P:0° B:0°) Ancestry: -> Light Marker -> Marker -> Object Links: Link[MetaProp] (1114841): Light Marker (955) -> Light Marker (-1076) Dimensions: 1x1x1 Properties: Scale : (0.25, 0.25, 0.25) Light : 00 00 80 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 20 41 00 00 00 00 00 00 00 00 Position : (-81.43,-34.79,-55.17) ϴ (H:0° P:0° B:0°) LightColor : 00 00 00 00 00 00 80 3F Properties via Light Marker (-1076): SymName : Light Marker DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Light Marker (956) @ (-101.57,-34.79,-55.17) ϴ (H:0° P:0° B:0°) Ancestry: -> Light Marker -> Marker -> Object Links: Link[MetaProp] (1114885): Light Marker (956) -> Light Marker (-1076) Dimensions: 1x1x1 Properties: Scale : (0.25, 0.25, 0.25) Light : 00 00 80 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 20 41 00 00 00 00 00 00 00 00 Position : (-101.57,-34.79,-55.17) ϴ (H:0° P:0° B:0°) LightColor : 00 00 00 00 00 00 80 3F Properties via Light Marker (-1076): SymName : Light Marker DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Pipe 16x1 (957) @ (-89.44,-127.68,-35.16) ϴ (H:90° P:90° B:0°) Ancestry: -> Pipe 16x1 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115349): Pipe 16x1 (957) -> Pipe 16x1 (-1353) Dimensions: 1x1x16 Properties: PhysState : F9 DF B2 C2 78 5B FF C2 AE A8 0C C2 00 00 00 00 00 00 B4 42 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x16 Position : (-89.44,-127.68,-35.16) ϴ (H:90° P:90° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Pipe 16x1 (-1353): SymName : Pipe 16x1 ModelName : pipe61 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Rad Eraser Trap (958) @ (30.00,-481.00,-30.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Metaprop List Trap -> Traps -> Object Links: Link[MetaProp] (1115108): Rad Eraser Trap (958) -> Metaprop List Trap (-2597) Dimensions: 4x4x4 Properties: SymName : Rad Eraser Trap Scripts : 44 65 73 74 72 6F 79 41 6C 6C 42 79 4E 61 6D 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 Position : (30.00,-481.00,-30.00) ϴ (H:0° P:0° B:0°) ConsumeType : Rad FX Properties via Metaprop List Trap (-2597): DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Male Corpse 1 (959) @ (80.42,54.51,-38.26) ϴ (H:223° P:0° B:0°) Ancestry: -> Male Corpse 1 -> Male Corpses -> Old Corpses -> Human Corpses -> Corpses -> Physical -> Object ... ... -> MatFlesh -> Materials -> MetaProperty Links: Link[Contains] (10551332): Male Corpse 1 (959) -> 20 Nanites (1514) Link[FlowCont] (19988517): Male Corpse 1 (959) -> 20 Nanites (1514) Link[MetaProp] (1115334): Male Corpse 1 (959) -> Male Corpse 1 (-452) Dimensions: 8x8x1 Properties: CretPose : 01 00 00 00 64 65 61 64 32 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 01 00 00 00 Creature : Humanoid Position : (80.42,54.51,-38.26) ϴ (H:223° P:0° B:0°) ?Puppet? : A4 D8 5A 00 BF 03 00 00 00 00 00 00 F0 E1 8C 1F Properties via Male Corpse 1 (-452): SymName : Male Corpse 1 DonorType : 0 Properties via Male Corpses (-449): ModelName : corpmal1 Properties via Human Corpses (-503): ObjName : HumanCorpses: "A corpse." PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HUDUse : human_corpses: "Search corpse" ObjShort : Human_Corpses PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Corpses (-379): HUDSelect : true Scripts : 43 6F 6E 74 61 69 6E 65 72 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : 0.500000 FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 FrobHandler : Local Only NonPhysCreature : true ContainDims : 04 00 00 00 04 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatFlesh (-584): Material Tags : Material Flesh Broken Railing (961) @ (78.81,23.84,-54.66) ϴ (H:83° P:4° B:95°) Ancestry: -> Broken Railing -> Non Movable -> Debris -> MatMetal -> Materials -> MetaProperty ... ... -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115195): Broken Railing (961) -> Broken Railing (-1075) Dimensions: 6x1x3 Properties: Position : (78.81,23.84,-54.66) ϴ (H:83° P:4° B:95°) Scale : (0.66, 0.66, 0.66) Properties via Broken Railing (-1075): SymName : Broken Railing DonorType : 0 ModelName : railingb ObjName : Broken_Railing FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Non Movable (-1284): Immobile : true PhysType : 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via MatMetal (-583): Material Tags : Material Metal Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 DirectMonsterGen (962) @ (15.62,-459.46,-26.25) ϴ (H:0° P:0° B:0°) Ancestry: -> DirectMonsterGen -> Spawn -> Traps -> Object Links: Link[MetaProp] (1115708): DirectMonsterGen (962) -> DirectMonsterGen (-1254) Dimensions: 4x4x4 Properties: Position : (15.62,-459.46,-26.25) ϴ (H:0° P:0° B:0°) Properties via DirectMonsterGen (-1254): SymName : DirectMonsterGen Spawn : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 0D 00 00 00 00 00 00 00 DonorType : 0 Properties via Spawn (-976): Scripts : 73 63 70 54 72 61 70 53 70 61 77 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered To Cargo Bays (965) @ (1.59,-341.00,-31.99) ϴ (H:0° P:0° B:0°) Ancestry: -> To Cargo Bays -> Engineering Signs -> Ship areas -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115028): To Cargo Bays (965) -> To Cargo Bays (-1692) Dimensions: 4x4x0 Properties: Z-Bias : 6 Position : (1.59,-341.00,-31.99) ϴ (H:0° P:0° B:0°) Properties via To Cargo Bays (-1692): SymName : To Cargo Bays ModelName : ar_cbay DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Res_Station_Button (966) @ (21.96,-266.00,-36.50) ϴ (H:270° P:0° B:0°) Ancestry: -> Res_Station_Button -> Functional -> Physical -> Object Links: Link[SwitchLi] (22085761): Res_Station_Button (966) -> Teleport Trap (1131) Link[MetaProp] (1115109): Res_Station_Button (966) -> Res_Station_Button (-4325) Dimensions: 0x0x1 Properties: Position : (21.96,-266.00,-36.50) ϴ (H:270° P:0° B:0°) Properties via Res_Station_Button (-4325): Scripts : 52 65 73 75 72 72 65 63 74 4D 61 63 68 69 6E 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 52 65 73 75 72 72 65 63 74 4D 61 63 68 69 6E 65 48 65 6C 70 65 72 00 00 00 00 00 00 00 54 77 65 71 61 62 6C 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CfgTweqModels : 00 00 02 02 00 00 00 00 72 65 73 5F 70 61 64 00 00 00 00 00 00 00 00 00 72 65 73 5F 70 61 64 32 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HUDUse : Res_Station_Button:"Use sampler." DonorType : 0 FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SymName : Res_Station_Button ModelName : res_pad StTweqModels : 00 00 00 00 00 00 00 00 Class Tags : DeviceType ButtonResur Properties via Functional (-112): PickBias : 0.250000 Material Tags : Material Plasticrete HUDSelect : true Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pipe 16x1 (967) @ (-89.44,-82.93,-35.16) ϴ (H:90° P:90° B:0°) Ancestry: -> Pipe 16x1 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115346): Pipe 16x1 (967) -> Pipe 16x1 (-1353) Dimensions: 1x1x16 Properties: PhysState : F9 DF B2 C2 78 DB A5 C2 AE A8 0C C2 00 00 00 00 00 00 B4 42 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x16 Position : (-89.44,-82.93,-35.16) ϴ (H:90° P:90° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Pipe 16x1 (-1353): SymName : Pipe 16x1 ModelName : pipe61 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Rad Lethal Box (968) @ (-81.39,-98.23,-33.96) ϴ (H:270° P:0° B:45°) Ancestry: -> Rad Lethal Box -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115328): Rad Lethal Box (968) -> Rad Lethal Box (-2496) Dimensions: 4x1x1 Properties: StTweqModels : 00 00 00 00 00 00 00 00 PhysState : 0D CA A2 C2 B8 77 C4 C2 1F D2 07 C2 00 00 34 42 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CfgTweqModels : 00 00 03 02 00 00 00 00 72 61 64 6C 74 00 00 00 00 00 00 00 00 00 00 00 72 61 64 73 61 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x1x1 Position : (-81.39,-98.23,-33.96) ϴ (H:270° P:0° B:45°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Rad Lethal Box (-2496): SymName : Rad Lethal Box Scripts : 54 72 61 70 54 77 65 71 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Metal DonorType : 0 ModelName : radlt Properties via Structural (-491): Immobile : true HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Wedge Wall Light (969) @ (0.00,-48.25,-85.07) ϴ (H:0° P:0° B:0°) Ancestry: -> Wedge Wall Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115352): Wedge Wall Light (969) -> Wedge Wall Light (-978) Dimensions: 3x1x2 Properties: Light : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (0.00,-48.25,-85.07) ϴ (H:0° P:0° B:0°) Spotlight : (32.00, 40.00, 0.00) Properties via Wedge Wall Light (-978): SymName : Wedge Wall Light DonorType : 0 ModelName : light1 LightColor : 00 00 00 00 00 00 00 00 Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass Immobile : false ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 8' Hanging Light (970) @ (28.34,-63.94,-67.19) ϴ (H:0° P:0° B:0°) Ancestry: -> 8' Hanging Light -> Hanging Lights -> Lights -> Physical -> Object Links: Link[MetaProp] (1115353): 8' Hanging Light (970) -> 8' Hanging Light (-1471) Dimensions: 3x2x9 Properties: Light : 00 00 C0 43 00 00 00 00 00 00 00 00 00 00 98 C0 00 00 00 00 00 00 00 00 00 00 00 00 Position : (28.34,-63.94,-67.19) ϴ (H:0° P:0° B:0°) Spotlight : (40.00, 50.00, -4.75) Properties via 8' Hanging Light (-1471): SymName : 8' Hanging Light DonorType : 0 ModelName : lighth8 Properties via Hanging Lights (-1465): Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 8' Hanging Light (971) @ (-28.66,-63.94,-67.19) ϴ (H:0° P:0° B:0°) Ancestry: -> 8' Hanging Light -> Hanging Lights -> Lights -> Physical -> Object Links: Link[MetaProp] (1115354): 8' Hanging Light (971) -> 8' Hanging Light (-1471) Dimensions: 3x2x9 Properties: Light : 00 00 C0 43 00 00 00 00 00 00 00 00 00 00 98 C0 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-28.66,-63.94,-67.19) ϴ (H:0° P:0° B:0°) Spotlight : (40.00, 50.00, -4.75) Properties via 8' Hanging Light (-1471): SymName : 8' Hanging Light DonorType : 0 ModelName : lighth8 Properties via Hanging Lights (-1465): Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Engineering Wedge Light (972) @ (-0.05,-433.49,-21.00) ϴ (H:180° P:0° B:0°) Ancestry: -> Engineering Wedge Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1114752): Engineering Wedge Light (972) -> Engineering Wedge Light (-1135) Dimensions: 3x1x2 Properties: Light : 00 00 00 44 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-0.05,-433.49,-21.00) ϴ (H:180° P:0° B:0°) Spotlight : (40.00, 50.00, 8.00) Properties via Engineering Wedge Light (-1135): SymName : Engineering Wedge Light DonorType : 0 ModelName : light2 LightColor : B8 1E 05 3E 00 00 40 3F Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass Immobile : false ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 RepBase (973) @ (0.15,-41.38,-23.08) ϴ (H:270° P:0° B:0°) Ancestry: -> RepBase -> Functional -> Physical -> Object Links: Link[Replicat] (42008577): RepBase (973) -> Marker (777) Link[MetaProp] (1115013): RepBase (973) -> RepBase (-463) Dimensions: 6x1x7 Properties: HackDiff : F6 FF FF FF 07 00 00 00 00 00 40 40 RepHacked : Prox. Grenade (¢80); Small Standard Clip (¢45); Detox Patch (¢25); Psi Booster (¢40) RepContents : Cigarettes (¢8); Small Standard Clip (¢60); Detox Patch (¢35); Psi Booster (¢75) Position : (0.15,-41.38,-23.08) ϴ (H:270° P:0° B:0°) Scale : (0.98, 1.00, 1.00) Properties via RepBase (-463): HUDSelect : true DonorType : 0 SymName : RepBase HackText : ArchReplicator: "Hack to gain a superior selection of items." FrobHandler : Local Only ReqStatsDesc : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 02 00 00 00 PickBias : 0.000000 ReqTechDesc : 03 00 00 00 03 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 RepairDiff : 19 00 00 00 00 00 00 00 00 00 40 40 MapObjRotate : false ObjName : RepBase: "A nanite-based matter replicator." ModelName : repframe Scripts : 52 65 70 6C 69 63 61 74 6F 72 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 52 65 70 6C 69 63 61 74 6F 72 48 65 6C 70 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 MapObjIcon : mrep Properties via Functional (-112): Material Tags : Material Plasticrete Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Amber Light (974) @ (26.75,-41.50,-10.25) ϴ (H:90° P:0° B:90°) Ancestry: -> Amber Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1114730): Amber Light (974) -> Amber Light (-1771) Dimensions: 0x3x0 Properties: Position : (26.75,-41.50,-10.25) ϴ (H:90° P:0° B:90°) Light : 00 00 C8 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 48 42 00 00 00 00 00 00 00 00 Properties via Amber Light (-1771): SymName : Amber Light Immobile : false DonorType : 0 ModelName : lite_f2 LightColor : B8 1E 05 3E 00 00 40 3F Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Curved Pipe 1' Diameter (975) @ (19.00,-444.50,-18.02) ϴ (H:180° P:0° B:0°) Ancestry: -> Curved Pipe 1' Diameter -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114734): Curved Pipe 1' Diameter (975) -> Curved Pipe 1' Diameter (-1148) Dimensions: 2x1x1 Properties: PhysState : 09 0A 98 41 00 40 DE C3 8E 28 90 C1 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 2x1x2 Position : (19.00,-444.50,-18.02) ϴ (H:180° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Curved Pipe 1' Diameter (-1148): SymName : Curved Pipe 1' Diameter ModelName : pipe1crv DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 8' Hanging Light (976) @ (28.34,-103.94,-67.19) ϴ (H:0° P:0° B:0°) Ancestry: -> 8' Hanging Light -> Hanging Lights -> Lights -> Physical -> Object Links: Link[MetaProp] (1115358): 8' Hanging Light (976) -> 8' Hanging Light (-1471) Dimensions: 3x2x9 Properties: Light : 00 00 C0 43 00 00 00 00 00 00 00 00 00 00 98 C0 00 00 00 00 00 00 00 00 00 00 00 00 Position : (28.34,-103.94,-67.19) ϴ (H:0° P:0° B:0°) Spotlight : (40.00, 50.00, -4.75) Properties via 8' Hanging Light (-1471): SymName : 8' Hanging Light DonorType : 0 ModelName : lighth8 Properties via Hanging Lights (-1465): Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 UB Window 36x16x2 (977) @ (30.64,-63.76,-81.80) ϴ (H:270° P:0° B:315°) Ancestry: -> UB Window 36x16x2 -> Unbreakable Windows -> MatUnBrkGlass -> Materials -> MetaProperty ... ... -> Windows -> Terrain -> Physical -> Object ... ... -> MatUnBrkGlass -> Materials -> MetaProperty Links: Link[MetaProp] (1115615): UB Window 36x16x2 (977) -> UB Window 36x16x2 (-1695) Dimensions: 15x1x32 Properties: PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (30.64,-63.76,-81.80) ϴ (H:270° P:0° B:315°) Scale : (1.00, 1.00, 0.92) RenderAlpha : 0.250000 PhysState : 20 20 F5 41 73 0E 7F C2 10 97 A3 C2 00 80 9D 43 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 16x2x32 AI_ObjPathable : false ModelName : wnd_tr PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 AI_ObjAvoid : Properties via UB Window 36x16x2 (-1695): SymName : UB Window 36x16x2 DonorType : 0 Properties via Unbreakable Windows (-1584): ObjName : Unbreakable_Windows: "An unbreakable window." PhysAIColl : true Properties via MatUnBrkGlass (-634): Material Tags : Material UBGlass Properties via Windows (-248): BlockFrob : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 UB Window 36x16x2 (978) @ (30.64,-103.76,-81.80) ϴ (H:270° P:0° B:315°) Ancestry: -> UB Window 36x16x2 -> Unbreakable Windows -> MatUnBrkGlass -> Materials -> MetaProperty ... ... -> Windows -> Terrain -> Physical -> Object ... ... -> MatUnBrkGlass -> Materials -> MetaProperty Links: Link[MetaProp] (1115616): UB Window 36x16x2 (978) -> UB Window 36x16x2 (-1695) Dimensions: 15x1x32 Properties: PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (30.64,-103.76,-81.80) ϴ (H:270° P:0° B:315°) Scale : (1.00, 1.00, 0.92) RenderAlpha : 0.250000 PhysState : 20 20 F5 41 39 87 CF C2 10 97 A3 C2 00 80 9D 43 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 16x2x32 AI_ObjPathable : false ModelName : wnd_tr PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 AI_ObjAvoid : Properties via UB Window 36x16x2 (-1695): SymName : UB Window 36x16x2 DonorType : 0 Properties via Unbreakable Windows (-1584): ObjName : Unbreakable_Windows: "An unbreakable window." PhysAIColl : true Properties via MatUnBrkGlass (-634): Material Tags : Material UBGlass Properties via Windows (-248): BlockFrob : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 UB Window 36x16x2 (979) @ (30.64,-143.76,-81.80) ϴ (H:270° P:0° B:315°) Ancestry: -> UB Window 36x16x2 -> Unbreakable Windows -> MatUnBrkGlass -> Materials -> MetaProperty ... ... -> Windows -> Terrain -> Physical -> Object ... ... -> MatUnBrkGlass -> Materials -> MetaProperty Links: Link[MetaProp] (1115612): UB Window 36x16x2 (979) -> UB Window 36x16x2 (-1695) Dimensions: 15x1x32 Properties: PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (30.64,-143.76,-81.80) ϴ (H:270° P:0° B:315°) Scale : (1.00, 1.00, 0.92) RenderAlpha : 0.250000 PhysState : 20 20 F5 41 9D C3 0F C3 10 97 A3 C2 00 80 9D 43 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 16x2x32 AI_ObjPathable : false ModelName : wnd_tr PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 AI_ObjAvoid : Properties via UB Window 36x16x2 (-1695): SymName : UB Window 36x16x2 DonorType : 0 Properties via Unbreakable Windows (-1584): ObjName : Unbreakable_Windows: "An unbreakable window." PhysAIColl : true Properties via MatUnBrkGlass (-634): Material Tags : Material UBGlass Properties via Windows (-248): BlockFrob : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 8' Hanging Light (980) @ (-28.66,-103.94,-67.19) ϴ (H:0° P:0° B:0°) Ancestry: -> 8' Hanging Light -> Hanging Lights -> Lights -> Physical -> Object Links: Link[MetaProp] (1115359): 8' Hanging Light (980) -> 8' Hanging Light (-1471) Dimensions: 3x2x9 Properties: Light : 00 00 C0 43 00 00 00 00 00 00 00 00 00 00 98 C0 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-28.66,-103.94,-67.19) ϴ (H:0° P:0° B:0°) Spotlight : (40.00, 50.00, -4.75) Properties via 8' Hanging Light (-1471): SymName : 8' Hanging Light DonorType : 0 ModelName : lighth8 Properties via Hanging Lights (-1465): Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pipe 16x2 (981) @ (-80.00,-98.00,-35.50) ϴ (H:90° P:90° B:0°) Ancestry: -> Pipe 16x2 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115336): Pipe 16x2 (981) -> Pipe 16x2 (-1049) Dimensions: 2x2x15 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 00 00 A0 C2 AC FE C3 C2 00 00 0E C2 00 00 00 00 00 00 B4 42 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 2x2x15 Position : (-80.00,-98.00,-35.50) ϴ (H:90° P:90° B:0°) Scale : (1.00, 1.00, 0.94) Properties via Pipe 16x2 (-1049): SymName : Pipe 16x2 ModelName : pipel2 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 8' Hanging Light (982) @ (28.34,-143.94,-67.19) ϴ (H:0° P:0° B:0°) Ancestry: -> 8' Hanging Light -> Hanging Lights -> Lights -> Physical -> Object Links: Link[MetaProp] (1115360): 8' Hanging Light (982) -> 8' Hanging Light (-1471) Dimensions: 3x2x9 Properties: Light : 00 00 C0 43 00 00 00 00 00 00 00 00 00 00 98 C0 00 00 00 00 00 00 00 00 00 00 00 00 Position : (28.34,-143.94,-67.19) ϴ (H:0° P:0° B:0°) Spotlight : (40.00, 50.00, -4.75) Properties via 8' Hanging Light (-1471): SymName : 8' Hanging Light DonorType : 0 ModelName : lighth8 Properties via Hanging Lights (-1465): Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Engineering Wedge Light (983) @ (-0.63,-269.51,-29.44) ϴ (H:180° P:0° B:0°) Ancestry: -> Engineering Wedge Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1114350): Engineering Wedge Light (983) -> Engineering Wedge Light (-1135) Dimensions: 3x1x2 Properties: Light : 00 00 00 44 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-0.63,-269.51,-29.44) ϴ (H:180° P:0° B:0°) Spotlight : (60.00, 75.00, 10.00) Properties via Engineering Wedge Light (-1135): SymName : Engineering Wedge Light DonorType : 0 ModelName : light2 LightColor : B8 1E 05 3E 00 00 40 3F Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass Immobile : false ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 8' Hanging Light (984) @ (-28.66,-143.94,-67.19) ϴ (H:0° P:0° B:0°) Ancestry: -> 8' Hanging Light -> Hanging Lights -> Lights -> Physical -> Object Links: Link[MetaProp] (1115361): 8' Hanging Light (984) -> 8' Hanging Light (-1471) Dimensions: 3x2x9 Properties: Light : 00 00 C0 43 00 00 00 00 00 00 00 00 00 00 98 C0 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-28.66,-143.94,-67.19) ϴ (H:0° P:0° B:0°) Spotlight : (40.00, 50.00, -4.75) Properties via 8' Hanging Light (-1471): SymName : 8' Hanging Light DonorType : 0 ModelName : lighth8 Properties via Hanging Lights (-1465): Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pipe 16x2 (985) @ (-89.75,-156.75,-35.50) ϴ (H:90° P:90° B:0°) Ancestry: -> Pipe 16x2 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115326): Pipe 16x2 (985) -> Pipe 16x2 (-1049) Dimensions: 2x2x16 Properties: PhysState : 00 80 B3 C2 00 C0 1C C3 00 00 0E C2 00 00 00 00 00 00 B4 42 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 2x2x15 Position : (-89.75,-156.75,-35.50) ϴ (H:90° P:90° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Pipe 16x2 (-1049): SymName : Pipe 16x2 ModelName : pipel2 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pipe 16x2 (986) @ (-80.00,-111.75,-35.50) ϴ (H:90° P:90° B:0°) Ancestry: -> Pipe 16x2 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115331): Pipe 16x2 (986) -> Pipe 16x2 (-1049) Dimensions: 2x2x15 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 00 00 A0 C2 00 80 DF C2 00 00 0E C2 00 00 00 00 00 00 B4 42 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 2x2x15 Position : (-80.00,-111.75,-35.50) ϴ (H:90° P:90° B:0°) Scale : (1.00, 1.00, 0.94) Properties via Pipe 16x2 (-1049): SymName : Pipe 16x2 ModelName : pipel2 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Engineering Wedge Light (987) @ (9.01,-274.48,-31.44) ϴ (H:270° P:0° B:0°) Ancestry: -> Engineering Wedge Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1114354): Engineering Wedge Light (987) -> Engineering Wedge Light (-1135) Dimensions: 3x1x2 Properties: Position : (9.01,-274.48,-31.44) ϴ (H:270° P:0° B:0°) Light : 00 00 00 44 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Engineering Wedge Light (-1135): SymName : Engineering Wedge Light Spotlight : (10.00, 50.00, 10.00) DonorType : 0 ModelName : light2 LightColor : B8 1E 05 3E 00 00 40 3F Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass Immobile : false ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 AP Clip (988) @ (6.12,-283.00,-32.16) ϴ (H:309° P:0° B:0°) Ancestry: -> AP Clip -> Bullets -> Ammo -> Goodies -> Physical -> Object Links: Link[MetaProp] (1114355): AP Clip (988) -> AP Clip (-307) Dimensions: 0x1x0 Properties: PhysControl : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 47 F6 C3 40 B9 7F 8D C3 30 A0 00 C2 00 00 00 00 00 00 00 00 20 9F 9A 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (6.12,-283.00,-32.16) ϴ (H:309° P:0° B:0°) Scale : (0.60, 0.60, 0.60) Properties via AP Clip (-307): ObjName : AP_Clip: "A box of %d armor-piercing bullets." ObjIcon : AP_I Alchemy : 1.500000 DonorType : 0 SymName : AP Clip CombineType : APClip FabCost : 90 InvDims : 01 00 00 00 01 00 00 00 ObjLookS : AP_clip ModelName : ammoaps ObjShort : AP_Clip: "%d armor-piercing bullets" StackCount : 12 Properties via Bullets (-35): NameType : Stack Count StackInc : 6 Recycle : 1 Fabricate : 6 Properties via Ammo (-30): Scripts : 41 6D 6D 6F 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Metal PsiRadar : Powerup FrobInfo : 01 00 00 00 02 00 00 00 02 00 00 00 00 00 00 00 Properties via Goodies (-49): HUDSelect : true PhysAIColl : true ElevAble : true Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 RepScreen (989) @ (0.67,-41.38,-23.50) ϴ (H:270° P:0° B:0°) Ancestry: -> RepScreen -> Misc Screens -> Screens -> MatGlass -> Materials -> MetaProperty ... ... -> Decorative -> Physical -> Object ... ... -> MatUnBrkGlass -> Materials -> MetaProperty Links: Link[MetaProp] (1115012): RepScreen (989) -> RepScreen (-464) Dimensions: 5x0x4 Properties: Light : 00 00 80 42 CD CC 4C BE 00 00 00 00 00 00 00 00 00 00 C8 41 00 00 00 00 00 00 00 00 PhysState : 1C 85 2B 3F 00 80 25 C2 00 00 BC C1 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 5x0x4 Position : (0.67,-41.38,-23.50) ϴ (H:270° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via RepScreen (-464): ObjName : RepScreen: "A replicator panel." SymName : RepScreen RenderAlpha : 0.500000 ModelName : repscrn DonorType : 0 Properties via Screens (-147): PickBias : -20.000000 RenderType : Unlit Properties via MatGlass (-633): Material Tags : Material Glass Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Elevator Button (990) @ (21.88,-291.96,-36.91) ϴ (H:270° P:0° B:0°) Ancestry: -> Elevator Button -> Controllers -> Functional -> Physical -> Object Links: Link[SwitchLi] (22085756): Elevator Button (990) -> Double Elevator Door (1260) Link[SwitchLi] (22085755): Elevator Button (990) -> Double Elevator Door (1261) Link[SwitchLi] (22085881): Elevator Button (990) -> Double Elevator Door (1262) Link[SwitchLi] (22085731): Elevator Button (990) -> Double Elevator Door (1098) Link[MetaProp] (1114877): Elevator Button (990) -> Elevator Button (-1778) Dimensions: 1x0x0 Properties: Locked : true HasRefs : false Position : (21.88,-291.96,-36.91) ϴ (H:270° P:0° B:0°) LockCnt : 1 Properties via Elevator Button (-1778): ObjName : Elevator_Button: "A two-state button." Scripts : 54 77 65 71 44 65 70 72 65 73 73 61 62 6C 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CfgTweqModels : 00 00 02 03 00 00 00 00 65 6C 65 76 62 75 74 6E 00 00 00 00 00 00 00 00 65 6C 62 75 74 6F 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HUDUse : Elevator_Button: "Press button" DonorType : 0 Class Tags : DeviceType ButtonElev SymName : Elevator Button ModelName : elevbutn StTweqModels : 00 00 00 00 00 00 00 00 Properties via Controllers (-200): FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Functional (-112): PickBias : 0.250000 Material Tags : Material Plasticrete HUDSelect : true Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Curved Pipe 2' diameter (991) @ (-79.98,-88.48,-35.88) ϴ (H:90° P:90° B:0°) Ancestry: -> Curved Pipe 2' diameter -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115332): Curved Pipe 2' diameter (991) -> Curved Pipe 2' diameter (-859) Dimensions: 4x2x3 Properties: PhysState : 50 F8 9F C2 D2 F4 B0 C2 00 80 0F C2 00 00 00 00 00 00 B4 42 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x2x4 Position : (-79.98,-88.48,-35.88) ϴ (H:90° P:90° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Curved Pipe 2' diameter (-859): SymName : Curved Pipe 2' diameter ModelName : pipe2crv DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Engineering (992) @ (18.00,-300.00,-37.00) ϴ (H:180° P:0° B:0°) Ancestry: -> Engineering -> Doors -> Terrain -> Physical -> Object ... ... -> MatMetal -> Materials -> MetaProperty Links: Link[MetaProp] (1115823): Engineering (992) -> Engineering (-210) Dimensions: 7x0x9 Properties: PhysState : 00 00 90 41 00 00 96 C3 BC FE 13 C2 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 TransDoor : 01 00 00 00 00 00 00 00 00 00 C0 C0 00 00 40 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 00 00 90 41 00 00 96 C3 BC FE 13 C2 00 00 C0 41 00 00 96 C3 BC FE 13 C2 00 00 90 41 00 00 96 C3 BC FE 13 C2 00 00 00 00 00 80 00 00 90 41 39 00 00 00 3A 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 6x0x9 Position : (18.00,-300.00,-37.00) ϴ (H:180° P:0° B:0°) PhysAIColl : true Properties via Engineering (-210): SymName : Engineering DoorStaticLight : true DonorType : 0 ModelName : door_m2 Properties via Doors (-205): Scripts : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : -20.000000 Class Tags : DoorType SciDoor Z-Bias : 0 FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BlockFrob : true DoorTimer : 0 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatMetal (-583): Material Tags : Material Metal Curved Pipe 2' diameter (993) @ (-79.98,-119.98,-35.88) ϴ (H:270° P:90° B:0°) Ancestry: -> Curved Pipe 2' diameter -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115333): Curved Pipe 2' diameter (993) -> Curved Pipe 2' diameter (-859) Dimensions: 4x2x3 Properties: PhysState : 50 F8 9F C2 D2 F4 EF C2 00 80 0F C2 00 00 00 00 00 00 B4 42 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x2x4 Position : (-79.98,-119.98,-35.88) ϴ (H:270° P:90° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Curved Pipe 2' diameter (-859): SymName : Curved Pipe 2' diameter ModelName : pipe2crv DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 RadKey Card (994) @ (133.55,-145.46,-37.31) ϴ (H:15° P:90° B:0°) Ancestry: -> RadKey Card -> ENG Plot Items -> Plot Items -> Physical -> Object Links: Link[MetaProp] (1115503): RadKey Card (994) -> RadKey Card (-1485) Dimensions: 0x1x1 Properties: ObjName : engcard9 HUDSelect : true PhysState : C8 8D 05 43 16 76 11 C3 58 38 15 C2 00 00 00 00 00 00 B4 42 00 0A 75 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 09 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (133.55,-145.46,-37.31) ϴ (H:15° P:90° B:0°) PhysControl : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via RadKey Card (-1485): ObjIcon : icn_circ FrobInfo : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 SymName : RadKey Card DonorType : 0 Material Tags : Material Plasticrete ModelName : circuit ObjShort : RadKeyCard: "Circuit Board" Properties via Plot Items (-1461): ElevAble : true Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 RadKey Card (995) @ (126.62,-127.67,-37.31) ϴ (H:2° P:90° B:0°) Ancestry: -> RadKey Card -> ENG Plot Items -> Plot Items -> Physical -> Object Links: Link[MetaProp] (1115504): RadKey Card (995) -> RadKey Card (-1485) Dimensions: 0x1x1 Properties: ObjName : engcard3 HUDSelect : true PhysState : A7 3C FD 42 2A 56 FF C2 58 38 15 C2 00 00 00 00 00 00 B4 42 00 10 15 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 09 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (126.62,-127.67,-37.31) ϴ (H:2° P:90° B:0°) PhysControl : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via RadKey Card (-1485): ObjIcon : icn_circ FrobInfo : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 SymName : RadKey Card DonorType : 0 Material Tags : Material Plasticrete ModelName : circuit ObjShort : RadKeyCard: "Circuit Board" Properties via Plot Items (-1461): ElevAble : true Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Anti-QB Trigger (996) @ (19.00,-289.00,-39.50) ϴ (H:0° P:0° B:0°) Ancestry: -> Anti-QB Trigger -> QuestBits -> Traps -> Object Links: Link[SwitchLi] (22085818): Anti-QB Trigger (996) -> Message Trap (1208) Link[MetaProp] (1114878): Anti-QB Trigger (996) -> Anti-QB Trigger (-2471) Dimensions: 4x4x4 Properties: QBVal : 0 QBName : CorePower Position : (19.00,-289.00,-39.50) ϴ (H:0° P:0° B:0°) Properties via Anti-QB Trigger (-2471): SymName : Anti-QB Trigger Scripts : 54 72 61 70 51 42 4E 65 67 46 69 6C 74 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Fluor. Light (997) @ (-11.36,-55.07,-42.63) ϴ (H:0° P:0° B:90°) Ancestry: -> Fluor. Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1114188): Fluor. Light (997) -> Fluor. Light (-488) Dimensions: 0x7x0 Properties: Position : (-11.36,-55.07,-42.63) ϴ (H:0° P:0° B:90°) Light : 00 00 00 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 C8 41 00 00 00 00 00 00 00 00 Properties via Fluor. Light (-488): SymName : Fluor. Light DonorType : 0 ModelName : lite_f0 Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 RadKey Card (998) @ (124.61,-127.68,-37.31) ϴ (H:2° P:90° B:0°) Ancestry: -> RadKey Card -> ENG Plot Items -> Plot Items -> Physical -> Object Links: Link[MetaProp] (1115505): RadKey Card (998) -> RadKey Card (-1485) Dimensions: 0x1x1 Properties: ObjName : engcard2 HUDSelect : true PhysState : 32 38 F9 42 0F 5B FF C2 58 38 15 C2 00 00 00 00 00 00 B4 42 00 10 15 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 09 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (124.61,-127.68,-37.31) ϴ (H:2° P:90° B:0°) PhysControl : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via RadKey Card (-1485): ObjIcon : icn_circ FrobInfo : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 SymName : RadKey Card DonorType : 0 Material Tags : Material Plasticrete ModelName : circuit ObjShort : RadKeyCard: "Circuit Board" Properties via Plot Items (-1461): ElevAble : true Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 RadKey Card (999) @ (122.36,-127.71,-37.32) ϴ (H:356° P:90° B:0°) Ancestry: -> RadKey Card -> ENG Plot Items -> Plot Items -> Physical -> Object Links: Link[MetaProp] (1115506): RadKey Card (999) -> RadKey Card (-1485) Dimensions: 0x1x1 Properties: ObjName : engcard8 HUDSelect : true PhysState : 6F B9 F4 42 D1 6B FF C2 25 45 15 C2 00 00 00 00 00 00 B4 42 B0 24 B2 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 09 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (122.36,-127.71,-37.32) ϴ (H:356° P:90° B:0°) PhysControl : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via RadKey Card (-1485): ObjIcon : icn_circ FrobInfo : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 SymName : RadKey Card DonorType : 0 Material Tags : Material Plasticrete ModelName : circuit ObjShort : RadKeyCard: "Circuit Board" Properties via Plot Items (-1461): ElevAble : true Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Fluor. Light (1000) @ (-11.36,-47.55,-42.63) ϴ (H:180° P:0° B:90°) Ancestry: -> Fluor. Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1114189): Fluor. Light (1000) -> Fluor. Light (-488) Dimensions: 0x7x0 Properties: Position : (-11.36,-47.55,-42.63) ϴ (H:180° P:0° B:90°) Light : 00 00 00 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 C8 41 00 00 00 00 00 00 00 00 Properties via Fluor. Light (-488): SymName : Fluor. Light DonorType : 0 ModelName : lite_f0 Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pipe 16x2 (1001) @ (-89.75,-173.75,-35.50) ϴ (H:90° P:90° B:0°) Ancestry: -> Pipe 16x2 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115327): Pipe 16x2 (1001) -> Pipe 16x2 (-1049) Dimensions: 2x2x16 Properties: PhysState : 00 80 B3 C2 00 C0 2D C3 00 00 0E C2 00 00 00 00 00 00 B4 42 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 2x2x15 Position : (-89.75,-173.75,-35.50) ϴ (H:90° P:90° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Pipe 16x2 (-1049): SymName : Pipe 16x2 ModelName : pipel2 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pipe 8x1 (1003) @ (14.00,-443.00,-19.10) ϴ (H:0° P:90° B:0°) Ancestry: -> Pipe 8x1 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114727): Pipe 8x1 (1003) -> Pipe 8x1 (-768) Dimensions: 1x1x8 Properties: PhysState : EA 06 60 41 3F 80 DD C3 55 D2 98 C1 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x8 Position : (14.00,-443.00,-19.10) ϴ (H:0° P:90° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Pipe 8x1 (-768): SymName : Pipe 8x1 ModelName : pipe1 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Shotgun Casings (1004) @ (-0.26,-418.79,-5.95) ϴ (H:19° P:0° B:0°) Ancestry: -> Shotgun Casings -> Spent Projectile Casings -> Debris -> MatMetal -> Materials -> MetaProperty ... ... -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115002): Shotgun Casings (1004) -> Shotgun Casings (-1386) Dimensions: 0x0x0 Properties: Position : (-0.26,-418.79,-5.95) ϴ (H:19° P:0° B:0°) Scale : (0.79, 0.79, 0.79) Properties via Shotgun Casings (-1386): SymName : Shotgun Casings DonorType : 0 ModelName : casings ObjName : Shotgun_Casings Properties via MatMetal (-583): Material Tags : Material Metal Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Amber Light (1005) @ (97.50,-114.55,-32.74) ϴ (H:0° P:0° B:0°) Ancestry: -> Amber Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115679): Amber Light (1005) -> Amber Light (-1771) Dimensions: 0x3x0 Properties: Immobile : false Position : (97.50,-114.55,-32.74) ϴ (H:0° P:0° B:0°) SelfIllum : 0.000000 Properties via Amber Light (-1771): SymName : Amber Light Light : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 48 42 00 00 00 00 00 00 00 00 DonorType : 0 ModelName : lite_f2 LightColor : B8 1E 05 3E 00 00 40 3F Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Tripwire (1006) @ (115.50,-131.50,-39.50) ϴ (H:0° P:0° B:0°) Ancestry: -> Tripwire -> Traps -> Object Links: Link[SwitchLi] (22085776): Tripwire (1006) -> Engineering (308) Link[MetaProp] (1115370): Tripwire (1006) -> Tripwire (-305) Dimensions: 4x4x4 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 00 00 E7 42 00 80 03 C3 00 00 1E C2 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x4x4 Position : (115.50,-131.50,-39.50) ϴ (H:0° P:0° B:0°) CollisionType : No Result Properties via Tripwire (-305): Scripts : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 54 72 69 70 77 69 72 65 44 65 62 75 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SymName : Tripwire TripFlags : Enter | Exit | Player DonorType : 0 ModelName : tripbox PhysAIColl : true RenderType : Not Rendered Properties via Traps (-304): NetworkCategory : Hosted RadKey Card (1007) @ (128.67,-145.26,-37.31) ϴ (H:352° P:90° B:0°) Ancestry: -> RadKey Card -> ENG Plot Items -> Plot Items -> Physical -> Object Links: Link[MetaProp] (1115507): RadKey Card (1007) -> RadKey Card (-1485) Dimensions: 0x1x1 Properties: ObjName : engcard4 HUDSelect : true PhysState : 01 AB 00 43 63 43 11 C3 58 38 15 C2 00 00 00 00 00 00 B4 42 00 22 B0 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 09 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (128.67,-145.26,-37.31) ϴ (H:352° P:90° B:0°) PhysControl : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via RadKey Card (-1485): ObjIcon : icn_circ FrobInfo : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 SymName : RadKey Card DonorType : 0 Material Tags : Material Plasticrete ModelName : circuit ObjShort : RadKeyCard: "Circuit Board" Properties via Plot Items (-1461): ElevAble : true Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Shotgun Casings (1008) @ (2.64,-418.39,-5.95) ϴ (H:43° P:0° B:0°) Ancestry: -> Shotgun Casings -> Spent Projectile Casings -> Debris -> MatMetal -> Materials -> MetaProperty ... ... -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114998): Shotgun Casings (1008) -> Shotgun Casings (-1386) Dimensions: 0x0x0 Properties: Position : (2.64,-418.39,-5.95) ϴ (H:43° P:0° B:0°) Scale : (0.79, 0.79, 0.79) Properties via Shotgun Casings (-1386): SymName : Shotgun Casings DonorType : 0 ModelName : casings ObjName : Shotgun_Casings Properties via MatMetal (-583): Material Tags : Material Metal Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Tripwire (1009) @ (141.50,-146.00,-39.50) ϴ (H:0° P:0° B:0°) Ancestry: -> Tripwire -> Traps -> Object Links: Link[SwitchLi] (22085805): Tripwire (1009) -> Engineering (1719) Link[MetaProp] (1115373): Tripwire (1009) -> Tripwire (-305) Dimensions: 4x4x4 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 00 80 0D 43 00 00 12 C3 00 00 1E C2 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x4x4 Position : (141.50,-146.00,-39.50) ϴ (H:0° P:0° B:0°) CollisionType : No Result Properties via Tripwire (-305): Scripts : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 54 72 69 70 77 69 72 65 44 65 62 75 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SymName : Tripwire TripFlags : Enter | Exit | Player DonorType : 0 ModelName : tripbox PhysAIColl : true RenderType : Not Rendered Properties via Traps (-304): NetworkCategory : Hosted Wear Goggles and Rubbers (1010) @ (152.41,-148.56,-33.97) ϴ (H:315° P:0° B:0°) Ancestry: -> Wear Goggles and Rubbers -> Warnings -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114183): Wear Goggles and Rubbers (1010) -> Wear Goggles and Rubbers (-950) Dimensions: 0x4x4 Properties: Position : (152.41,-148.56,-33.97) ϴ (H:315° P:0° B:0°) Properties via Wear Goggles and Rubbers (-950): SymName : Wear Goggles and Rubbers ModelName : s_wear DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Desk #1 (1011) @ (155.45,-130.50,-39.62) ϴ (H:270° P:0° B:0°) Ancestry: -> Desk #1 -> Usable Containers -> Functional -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[Contains] (10551387): Desk #1 (1011) -> Small Standard Clip (820) Link[Contains] (10551311): Desk #1 (1011) -> 20 Nanites (1321) Link[FlowCont] (19988496): Desk #1 (1011) -> 20 Nanites (1321) Link[FlowCont] (19988494): Desk #1 (1011) -> Rad Patch (1427) Link[FlowCont] (19988597): Desk #1 (1011) -> Small Standard Clip (820) Link[MetaProp] (1115355): Desk #1 (1011) -> Desk #1 (-119) Dimensions: 8x4x3 Properties: Position : (155.45,-130.50,-39.62) ϴ (H:270° P:0° B:0°) Properties via Desk #1 (-119): SymName : Desk #1 HUDUse : Desk DonorType : 0 ModelName : desk05 ObjName : Desk_p1: "A desk." Properties via Usable Containers (-118): Scripts : 63 6F 6E 74 61 69 6E 65 72 73 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ContainDims : 04 00 00 00 04 00 00 00 Material Tags : Material Metal PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 FrobHandler : Local Only PhysType : 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Functional (-112): PickBias : 0.250000 HUDSelect : true Immobile : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Rad Safe Box (1012) @ (-45.23,-83.24,-34.62) ϴ (H:180° P:0° B:45°) Ancestry: -> Rad Safe Box -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115320): Rad Safe Box (1012) -> Rad Safe Box (-2495) Dimensions: 4x1x1 Properties: PhysState : 14 EC 34 C2 F5 7B A6 C2 81 78 0A C2 00 00 34 42 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x1x1 Position : (-45.23,-83.24,-34.62) ϴ (H:180° P:0° B:45°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Rad Safe Box (-2495): SymName : Rad Safe Box ModelName : radsa DonorType : 0 Material Tags : Material Metal Properties via Structural (-491): Immobile : true HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Chair #2 (1013) @ (153.85,-130.69,-39.45) ϴ (H:90° P:0° B:0°) Ancestry: -> Chair #2 -> Chairs -> AI Avoid -> AI Utility -> MetaProperty ... ... -> Furniture -> Decorative -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1114181): Chair #2 (1013) -> Chair #2 (-116) Dimensions: 2x2x4 Properties: PhysState : 97 D9 19 43 5F B0 02 C3 0B CC 1D C2 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (153.85,-130.69,-39.45) ϴ (H:90° P:0° B:0°) PhysControl : 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Chair #2 (-116): SymName : Chair #2 ObjName : Chair_p2: "A chair." ModelName : chair01 DonorType : 0 Properties via Chairs (-113): Immobile : false Class Tags : DeviceType MetalSm Properties via AI Avoid (-4036): AI_ObjAvoid : PhysAIColl : false Properties via Furniture (-98): Material Tags : Material Plasticrete Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pipe 8x1 (1014) @ (14.00,-444.50,-17.50) ϴ (H:0° P:90° B:0°) Ancestry: -> Pipe 8x1 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114728): Pipe 8x1 (1014) -> Pipe 8x1 (-768) Dimensions: 1x1x8 Properties: PhysState : EA 06 60 41 00 40 DE C3 E2 FA 8B C1 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x8 Position : (14.00,-444.50,-17.50) ϴ (H:0° P:90° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Pipe 8x1 (-768): SymName : Pipe 8x1 ModelName : pipe1 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Lift 1 Walls (1015) @ (-11.34,-51.31,-30.30) ϴ (H:270° P:0° B:0°) Ancestry: -> Lift 1 Walls -> Moving Terrain -> Terrain -> Physical -> Object Links: Link[MetaProp] (1115339): Lift 1 Walls (1015) -> Lift 1 Walls (-125) Link[PhysAtta] (73465856): Lift 1 Walls (1015) -> Lift 1 (1017) Dimensions: 6x5x4 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : A4 70 35 C1 71 3D 4D C2 00 60 F2 C1 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 00 00 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (-11.34,-51.31,-30.30) ϴ (H:270° P:0° B:0°) CollisionType : Properties via Lift 1 Walls (-125): SymName : Lift 1 Walls DonorType : 0 ModelName : lift01_w Properties via Moving Terrain (-236): Scripts : 42 61 73 65 45 6C 65 76 61 74 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : 0.000000 MovingTerrain : false Material Tags : Material MetalBig AI_ObjPathable : true Heartbeat : 0 Class Tags : VehicleType Lift1 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Engineering Wedge Light (1016) @ (8.53,-459.50,-17.50) ϴ (H:270° P:0° B:0°) Ancestry: -> Engineering Wedge Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1114742): Engineering Wedge Light (1016) -> Engineering Wedge Light (-1135) Dimensions: 3x1x2 Properties: Light : 00 00 00 44 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (8.53,-459.50,-17.50) ϴ (H:270° P:0° B:0°) Spotlight : (28.00, 35.00, 8.00) Properties via Engineering Wedge Light (-1135): SymName : Engineering Wedge Light DonorType : 0 ModelName : light2 LightColor : B8 1E 05 3E 00 00 40 3F Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass Immobile : false ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Lift 1 (1017) @ (-11.25,-51.25,-32.50) ϴ (H:90° P:0° B:0°) Ancestry: -> Lift 1 -> Moving Terrain -> Terrain -> Physical -> Object Links: Link[TPathIni] (71368704): Lift 1 (1017) -> Elevator Path (1022) Link[TPathNex] (72417282): Lift 1 (1017) -> Elevator Path (1023) Link[MetaProp] (1115340): Lift 1 (1017) -> Lift 1 (-237) Dimensions: 6x6x0 Properties: PhysControl : 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 00 00 34 C1 00 00 4D C2 00 00 02 C2 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 00 00 00 00 C8 42 00 00 80 3F 00 00 80 3F 0A D7 A3 3E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 MovingTerrain : false PhysDims : 6x6x1 Position : (-11.25,-51.25,-32.50) ϴ (H:90° P:0° B:0°) PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 Properties via Lift 1 (-237): SymName : Lift 1 ObjName : Lift_1: "A grav lift." ModelName : lift01 PhysAIColl : true DonorType : 0 Properties via Moving Terrain (-236): Scripts : 42 61 73 65 45 6C 65 76 61 74 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : 0.000000 CollisionType : Bounce Material Tags : Material MetalBig AI_ObjPathable : true Heartbeat : 0 Class Tags : VehicleType Lift1 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Curved Pipe 1' Diameter (1018) @ (8.99,-444.50,-17.00) ϴ (H:0° P:270° B:0°) Ancestry: -> Curved Pipe 1' Diameter -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114724): Curved Pipe 1' Diameter (1018) -> Curved Pipe 1' Diameter (-1148) Dimensions: 2x1x1 Properties: PhysState : 0A D7 0F 41 00 40 DE C3 58 01 88 C1 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 2x1x2 Position : (8.99,-444.50,-17.00) ϴ (H:0° P:270° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Curved Pipe 1' Diameter (-1148): SymName : Curved Pipe 1' Diameter ModelName : pipe1crv DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Curved Pipe 1' Diameter (1019) @ (9.04,-442.51,-19.09) ϴ (H:0° P:0° B:90°) Ancestry: -> Curved Pipe 1' Diameter -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114718): Curved Pipe 1' Diameter (1019) -> Curved Pipe 1' Diameter (-1148) Dimensions: 2x1x1 Properties: PhysState : 0A 94 10 41 4E 41 DD C3 2D B4 98 C1 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 2x1x2 Position : (9.04,-442.51,-19.09) ϴ (H:0° P:0° B:90°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Curved Pipe 1' Diameter (-1148): SymName : Curved Pipe 1' Diameter ModelName : pipe1crv DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pipe 8x1 (1020) @ (8.53,-437.51,-19.10) ϴ (H:90° P:90° B:0°) Ancestry: -> Pipe 8x1 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114714): Pipe 8x1 (1020) -> Pipe 8x1 (-768) Dimensions: 1x1x8 Properties: PhysState : 44 8F 08 41 41 C1 DA C3 55 D2 98 C1 00 00 00 00 00 00 B4 42 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x8 Position : (8.53,-437.51,-19.10) ϴ (H:90° P:90° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Pipe 8x1 (-768): SymName : Pipe 8x1 ModelName : pipe1 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Elevator Path (1022) @ (-11.25,-51.25,-32.50) ϴ (H:90° P:0° B:0°) Ancestry: -> Elevator Path -> Marker -> Object Links: Link[TPath] (70320133): Elevator Path (1022) -> Elevator Path (1023) Link[MetaProp] (1115341): Elevator Path (1022) -> Elevator Path (-328) Dimensions: 4x4x4 Properties: Position : (-11.25,-51.25,-32.50) ϴ (H:90° P:0° B:0°) Properties via Elevator Path (-328): SymName : Elevator Path DonorType : 0 RenderType : Not Rendered Properties via Marker (-327): NetworkCategory : Hosted Elevator Path (1023) @ (-11.25,-51.25,-94.75) ϴ (H:90° P:0° B:0°) Ancestry: -> Elevator Path -> Marker -> Object Links: Link[TPath] (70320134): Elevator Path (1023) -> Elevator Path (1022) Link[MetaProp] (1115342): Elevator Path (1023) -> Elevator Path (-328) Dimensions: 4x4x4 Properties: Position : (-11.25,-51.25,-94.75) ϴ (H:90° P:0° B:0°) Properties via Elevator Path (-328): SymName : Elevator Path DonorType : 0 RenderType : Not Rendered Properties via Marker (-327): NetworkCategory : Hosted Button #1 (1024) @ (-11.33,-47.93,-89.62) ϴ (H:0° P:0° B:0°) Ancestry: -> Button #1 -> Simple Button -> Controllers -> Functional -> Physical -> Object Links: Link[SwitchLi] (22085658): Button #1 (1024) -> Lift 1 (1017) Link[MetaProp] (1115343): Button #1 (1024) -> Button #1 (-201) Dimensions: 1x0x0 Properties: Position : (-11.33,-47.93,-89.62) ϴ (H:0° P:0° B:0°) Properties via Button #1 (-201): SymName : Button #1 Scripts : 54 77 65 71 44 65 70 72 65 73 73 61 62 6C 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CfgTweqModels : 00 00 02 03 00 00 00 00 65 6C 65 76 62 75 74 6E 00 00 00 00 00 00 00 00 65 6C 62 75 74 6F 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 ModelName : elevbutn StTweqModels : 00 00 00 00 00 00 00 00 Properties via Simple Button (-1594): HUDUse : button: "Press button" ObjName : button: "A button." Class Tags : DeviceType Button1 Properties via Controllers (-200): FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Functional (-112): PickBias : 0.250000 Material Tags : Material Plasticrete HUDSelect : true Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Tripwire (1025) @ (21.50,-459.50,-29.25) ϴ (H:0° P:0° B:0°) Ancestry: -> Tripwire -> Traps -> Object Links: Link[SwitchLi] (22085816): Tripwire (1025) -> Sec Station Door (1296) Link[MetaProp] (1115555): Tripwire (1025) -> Tripwire (-305) Dimensions: 10x4x4 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CollisionType : No Result PhysState : 00 00 AC 41 00 C0 E5 C3 FE FF E9 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 10x4x4 Position : (21.50,-459.50,-29.25) ϴ (H:0° P:0° B:0°) Scale : (2.50, 1.00, 1.00) Properties via Tripwire (-305): Scripts : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 54 72 69 70 77 69 72 65 44 65 62 75 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SymName : Tripwire TripFlags : Enter | Exit | Player DonorType : 0 ModelName : tripbox PhysAIColl : true RenderType : Not Rendered Properties via Traps (-304): NetworkCategory : Hosted Button #1 (1027) @ (-15.23,-51.29,-27.58) ϴ (H:90° P:0° B:0°) Ancestry: -> Button #1 -> Simple Button -> Controllers -> Functional -> Physical -> Object Links: Link[SwitchLi] (22085704): Button #1 (1027) -> Anti-QB Trigger (996) Link[SwitchLi] (22085712): Button #1 (1027) -> Button #1 (1210) Link[MetaProp] (1115344): Button #1 (1027) -> Button #1 (-201) Dimensions: 1x0x0 Properties: Position : (-15.23,-51.29,-27.58) ϴ (H:90° P:0° B:0°) Properties via Button #1 (-201): SymName : Button #1 Scripts : 54 77 65 71 44 65 70 72 65 73 73 61 62 6C 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CfgTweqModels : 00 00 02 03 00 00 00 00 65 6C 65 76 62 75 74 6E 00 00 00 00 00 00 00 00 65 6C 62 75 74 6F 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 ModelName : elevbutn StTweqModels : 00 00 00 00 00 00 00 00 Properties via Simple Button (-1594): HUDUse : button: "Press button" ObjName : button: "A button." Class Tags : DeviceType Button1 Properties via Controllers (-200): FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Functional (-112): PickBias : 0.250000 Material Tags : Material Plasticrete HUDSelect : true Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pipe 8x2 (1028) @ (-13.74,-439.03,-24.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Pipe 8x2 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114765): Pipe 8x2 (1028) -> Pipe 8x2 (-769) Dimensions: 2x2x8 Properties: PhysState : 50 DD 5B C1 50 84 DB C3 1A FE BF C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 2x2x8 Position : (-13.74,-439.03,-24.00) ϴ (H:0° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Pipe 8x2 (-769): SymName : Pipe 8x2 ModelName : pipe2 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Anti-QB Trigger (1029) @ (-68.66,-118.99,-36.90) ϴ (H:0° P:0° B:0°) Ancestry: -> Anti-QB Trigger -> QuestBits -> Traps -> Object Links: Link[SwitchLi] (22085872): Anti-QB Trigger (1029) -> EmailTrap: Email:4 (320) Link[MetaProp] (1115291): Anti-QB Trigger (1029) -> Anti-QB Trigger (-2471) Dimensions: 4x4x4 Properties: Position : (-68.66,-118.99,-36.90) ϴ (H:0° P:0° B:0°) QBName : CircuitBoardPlaced Properties via Anti-QB Trigger (-2471): SymName : Anti-QB Trigger Scripts : 54 72 61 70 51 42 4E 65 67 46 69 6C 74 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Big Nanite Pile (1030) @ (8.21,-273.65,-48.48) ϴ (H:0° P:0° B:0°) Ancestry: -> Big Nanite Pile -> Nanites -> Goodies -> Physical -> Object Links: Link[MetaProp] (1115029): Big Nanite Pile (1030) -> Big Nanite Pile (-1591) Dimensions: 2x1x1 Properties: Position : (8.21,-273.65,-48.48) ϴ (H:0° P:0° B:0°) StackCount : 5 HasRefs : false Properties via Big Nanite Pile (-1591): SymName : Big Nanite Pile DonorType : 0 Properties via Nanites (-85): ObjName : Nanites: "%d nanites." NameType : Stack Count ObjIcon : nan_ic PsiRadar : Powerup ModelName : nanocan StackInc : 10 ObjLookS : FakeNanites Material Tags : Material Glass AutoPickup : true CombineType : nanite ObjShort : Nanites: "%d nanites" PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Goodies (-49): HUDSelect : true Scripts : 4E 56 55 70 67 72 61 64 65 43 68 65 61 74 53 74 6F 70 70 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAIColl : true ElevAble : true FrobInfo : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 InvDims : 01 00 00 00 01 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C Heartbeat : 1000 Curved Pipe 2' diameter (1031) @ (-13.75,-438.02,-18.00) ϴ (H:90° P:0° B:0°) Ancestry: -> Curved Pipe 2' diameter -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114766): Curved Pipe 2' diameter (1031) -> Curved Pipe 2' diameter (-859) Dimensions: 4x2x3 Properties: PhysState : 88 0A 5C C1 CA 02 DB C3 1A FE 8F C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x2x4 Position : (-13.75,-438.02,-18.00) ϴ (H:90° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Curved Pipe 2' diameter (-859): SymName : Curved Pipe 2' diameter ModelName : pipe2crv DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Rick Ladder (1032) @ (107.79,42.84,-54.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Rick Ladder -> Ladders -> Terrain -> Physical -> Object Links: Link[MetaProp] (1115374): Rick Ladder (1032) -> Rick Ladder (-178) Dimensions: 2x0x2 Properties: Position : (107.79,42.84,-54.00) ϴ (H:0° P:0° B:0°) Properties via Rick Ladder (-178): SymName : Rick Ladder PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 1B 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ModelName : rickladd DonorType : 0 Properties via Ladders (-783): Immobile : true Scripts : 73 63 70 4C 61 64 64 65 72 48 65 6C 70 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Ladder ObjName : Ladder Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Light Marker (1033) @ (-81.43,-11.54,-55.17) ϴ (H:0° P:0° B:0°) Ancestry: -> Light Marker -> Marker -> Object Links: Link[MetaProp] (1114898): Light Marker (1033) -> Light Marker (-1076) Dimensions: 1x1x1 Properties: Scale : (0.25, 0.25, 0.25) Light : 00 00 80 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 20 41 00 00 00 00 00 00 00 00 Position : (-81.43,-11.54,-55.17) ϴ (H:0° P:0° B:0°) LightColor : 00 00 00 00 00 00 80 3F Properties via Light Marker (-1076): SymName : Light Marker DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Curved Pipe 2' diameter (1034) @ (-13.75,-438.02,-30.00) ϴ (H:90° P:0° B:180°) Ancestry: -> Curved Pipe 2' diameter -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114767): Curved Pipe 2' diameter (1034) -> Curved Pipe 2' diameter (-859) Dimensions: 4x2x3 Properties: PhysState : 88 0A 5C C1 CA 02 DB C3 1A FE EF C1 00 00 34 43 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x2x4 Position : (-13.75,-438.02,-30.00) ϴ (H:90° P:0° B:180°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Curved Pipe 2' diameter (-859): SymName : Curved Pipe 2' diameter ModelName : pipe2crv DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Rick Ladder (1035) @ (107.79,42.84,-52.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Rick Ladder -> Ladders -> Terrain -> Physical -> Object Links: Link[MetaProp] (1115375): Rick Ladder (1035) -> Rick Ladder (-178) Dimensions: 2x0x2 Properties: Position : (107.79,42.84,-52.00) ϴ (H:0° P:0° B:0°) Properties via Rick Ladder (-178): SymName : Rick Ladder PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 1B 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ModelName : rickladd DonorType : 0 Properties via Ladders (-783): Immobile : true Scripts : 73 63 70 4C 61 64 64 65 72 48 65 6C 70 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Ladder ObjName : Ladder Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Light Marker (1036) @ (-101.57,-11.54,-55.17) ϴ (H:0° P:0° B:0°) Ancestry: -> Light Marker -> Marker -> Object Links: Link[MetaProp] (1114843): Light Marker (1036) -> Light Marker (-1076) Dimensions: 1x1x1 Properties: Scale : (0.25, 0.25, 0.25) Light : 00 00 80 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 20 41 00 00 00 00 00 00 00 00 Position : (-101.57,-11.54,-55.17) ϴ (H:0° P:0° B:0°) LightColor : 00 00 00 00 00 00 80 3F Properties via Light Marker (-1076): SymName : Light Marker DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Rick Ladder (1037) @ (107.79,42.84,-50.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Rick Ladder -> Ladders -> Terrain -> Physical -> Object Links: Link[MetaProp] (1115376): Rick Ladder (1037) -> Rick Ladder (-178) Dimensions: 2x0x2 Properties: Position : (107.79,42.84,-50.00) ϴ (H:0° P:0° B:0°) Properties via Rick Ladder (-178): SymName : Rick Ladder PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 1B 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ModelName : rickladd DonorType : 0 Properties via Ladders (-783): Immobile : true Scripts : 73 63 70 4C 61 64 64 65 72 48 65 6C 70 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Ladder ObjName : Ladder Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Danger Hi Voltage (1038) @ (-8.97,-436.05,-24.50) ϴ (H:90° P:0° B:0°) Ancestry: -> Danger Hi Voltage -> Warnings -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114744): Danger Hi Voltage (1038) -> Danger Hi Voltage (-947) Dimensions: 0x4x4 Properties: Position : (-8.97,-436.05,-24.50) ϴ (H:90° P:0° B:0°) Properties via Danger Hi Voltage (-947): SymName : Danger Hi Voltage ModelName : s_hivolt DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pipe 8x1 (1039) @ (19.50,-444.50,-23.02) ϴ (H:0° P:0° B:0°) Ancestry: -> Pipe 8x1 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114746): Pipe 8x1 (1039) -> Pipe 8x1 (-768) Dimensions: 1x1x8 Properties: PhysState : 77 FC 9B 41 00 40 DE C3 8E 28 B8 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x8 Position : (19.50,-444.50,-23.02) ϴ (H:0° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Pipe 8x1 (-768): SymName : Pipe 8x1 ModelName : pipe1 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Light Marker (1040) @ (-81.43,-0.22,-55.17) ϴ (H:0° P:0° B:0°) Ancestry: -> Light Marker -> Marker -> Object Links: Link[MetaProp] (1114842): Light Marker (1040) -> Light Marker (-1076) Dimensions: 1x1x1 Properties: Scale : (0.25, 0.25, 0.25) Light : 00 00 80 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 20 41 00 00 00 00 00 00 00 00 Position : (-81.43,-0.22,-55.17) ϴ (H:0° P:0° B:0°) LightColor : 00 00 00 00 00 00 80 3F Properties via Light Marker (-1076): SymName : Light Marker DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Rick Ladder (1041) @ (107.79,42.84,-48.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Rick Ladder -> Ladders -> Terrain -> Physical -> Object Links: Link[MetaProp] (1115377): Rick Ladder (1041) -> Rick Ladder (-178) Dimensions: 2x0x2 Properties: Position : (107.79,42.84,-48.00) ϴ (H:0° P:0° B:0°) Properties via Rick Ladder (-178): SymName : Rick Ladder PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 1B 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ModelName : rickladd DonorType : 0 Properties via Ladders (-783): Immobile : true Scripts : 73 63 70 4C 61 64 64 65 72 48 65 6C 70 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Ladder ObjName : Ladder Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Male Corpse 1 (1042) @ (34.77,-460.70,-30.75) ϴ (H:180° P:0° B:0°) Ancestry: -> Male Corpse 1 -> Male Corpses -> Old Corpses -> Human Corpses -> Corpses -> Physical -> Object ... ... -> MatFlesh -> Materials -> MetaProperty Links: Link[FlowCont] (19988505): Male Corpse 1 (1042) -> 20 Nanites (1275) Link[Contains] (10551320): Male Corpse 1 (1042) -> 20 Nanites (1275) Link[MetaProp] (1114725): Male Corpse 1 (1042) -> Male Corpse 1 (-452) Dimensions: 7x5x1 Properties: CretPose : 01 00 00 00 64 65 61 64 32 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 01 00 00 00 Creature : Humanoid Position : (34.77,-460.70,-30.75) ϴ (H:180° P:0° B:0°) ?Puppet? : A4 D8 5A 00 12 04 00 00 00 00 00 00 58 E3 8C 1F Properties via Male Corpse 1 (-452): SymName : Male Corpse 1 DonorType : 0 Properties via Male Corpses (-449): ModelName : corpmal1 Properties via Human Corpses (-503): ObjName : HumanCorpses: "A corpse." PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HUDUse : human_corpses: "Search corpse" ObjShort : Human_Corpses PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Corpses (-379): HUDSelect : true Scripts : 43 6F 6E 74 61 69 6E 65 72 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : 0.500000 FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 FrobHandler : Local Only NonPhysCreature : true ContainDims : 04 00 00 00 04 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatFlesh (-584): Material Tags : Material Flesh Bullet holes (1043) @ (11.18,-464.58,-30.60) ϴ (H:315° P:42° B:0°) Ancestry: -> Bullet holes -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114726): Bullet holes (1043) -> Bullet holes (-677) Dimensions: 4x0x4 Properties: Position : (11.18,-464.58,-30.60) ϴ (H:315° P:42° B:0°) Properties via Bullet holes (-677): SymName : Bullet holes ModelName : dam03 ObjName : Bullet_holes: "Bullet holes." DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Rick Ladder (1044) @ (107.79,42.84,-46.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Rick Ladder -> Ladders -> Terrain -> Physical -> Object Links: Link[MetaProp] (1115378): Rick Ladder (1044) -> Rick Ladder (-178) Dimensions: 2x0x2 Properties: PhysState : 67 93 D7 42 0D 57 2B 42 00 00 38 C2 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 1B 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 2x0x20 Position : (107.79,42.84,-46.00) ϴ (H:0° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Rick Ladder (-178): SymName : Rick Ladder ModelName : rickladd DonorType : 0 Properties via Ladders (-783): Immobile : true Scripts : 73 63 70 4C 61 64 64 65 72 48 65 6C 70 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Ladder ObjName : Ladder Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Curved Pipe 1' Diameter (1045) @ (20.00,-443.00,-29.63) ϴ (H:0° P:0° B:180°) Ancestry: -> Curved Pipe 1' Diameter -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114748): Curved Pipe 1' Diameter (1045) -> Curved Pipe 1' Diameter (-1148) Dimensions: 2x1x1 Properties: PhysState : CC 03 A0 41 51 80 DD C3 00 00 ED C1 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 2x1x2 Position : (20.00,-443.00,-29.63) ϴ (H:0° P:0° B:180°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Curved Pipe 1' Diameter (-1148): SymName : Curved Pipe 1' Diameter ModelName : pipe1crv DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Curved Pipe 1' Diameter (1046) @ (20.00,-444.50,-28.02) ϴ (H:0° P:0° B:180°) Ancestry: -> Curved Pipe 1' Diameter -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114749): Curved Pipe 1' Diameter (1046) -> Curved Pipe 1' Diameter (-1148) Dimensions: 2x1x1 Properties: PhysState : 8F FD 9F 41 00 40 DE C3 8E 28 E0 C1 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 2x1x2 Position : (20.00,-444.50,-28.02) ϴ (H:0° P:0° B:180°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Curved Pipe 1' Diameter (-1148): SymName : Curved Pipe 1' Diameter ModelName : pipe1crv DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pipe 8x1 (1047) @ (19.50,-443.00,-24.63) ϴ (H:0° P:0° B:0°) Ancestry: -> Pipe 8x1 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114750): Pipe 8x1 (1047) -> Pipe 8x1 (-768) Dimensions: 1x1x8 Properties: PhysState : 75 03 9C 41 95 80 DD C3 00 00 C5 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x8 Position : (19.50,-443.00,-24.63) ϴ (H:0° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Pipe 8x1 (-768): SymName : Pipe 8x1 ModelName : pipe1 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Rick Ladder (1048) @ (107.79,42.84,-44.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Rick Ladder -> Ladders -> Terrain -> Physical -> Object Links: Link[MetaProp] (1115379): Rick Ladder (1048) -> Rick Ladder (-178) Dimensions: 2x0x2 Properties: Position : (107.79,42.84,-44.00) ϴ (H:0° P:0° B:0°) Properties via Rick Ladder (-178): SymName : Rick Ladder PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 1B 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ModelName : rickladd DonorType : 0 Properties via Ladders (-783): Immobile : true Scripts : 73 63 70 4C 61 64 64 65 72 48 65 6C 70 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Ladder ObjName : Ladder Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Light Marker (1049) @ (-101.57,-0.22,-55.17) ϴ (H:0° P:0° B:0°) Ancestry: -> Light Marker -> Marker -> Object Links: Link[MetaProp] (1115936): Light Marker (1049) -> Light Marker (-1076) Dimensions: 1x1x1 Properties: Scale : (0.25, 0.25, 0.25) Light : 00 00 80 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 20 41 00 00 00 00 00 00 00 00 Position : (-101.57,-0.22,-55.17) ϴ (H:0° P:0° B:0°) LightColor : 00 00 00 00 00 00 80 3F Properties via Light Marker (-1076): SymName : Light Marker DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Rick Ladder (1050) @ (107.79,42.84,-42.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Rick Ladder -> Ladders -> Terrain -> Physical -> Object Links: Link[MetaProp] (1115380): Rick Ladder (1050) -> Rick Ladder (-178) Dimensions: 2x0x2 Properties: Position : (107.79,42.84,-42.00) ϴ (H:0° P:0° B:0°) Properties via Rick Ladder (-178): SymName : Rick Ladder PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 1B 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ModelName : rickladd DonorType : 0 Properties via Ladders (-783): Immobile : true Scripts : 73 63 70 4C 61 64 64 65 72 48 65 6C 70 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Ladder ObjName : Ladder Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Rick Ladder (1051) @ (107.79,42.84,-40.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Rick Ladder -> Ladders -> Terrain -> Physical -> Object Links: Link[MetaProp] (1115381): Rick Ladder (1051) -> Rick Ladder (-178) Dimensions: 2x0x2 Properties: Position : (107.79,42.84,-40.00) ϴ (H:0° P:0° B:0°) Properties via Rick Ladder (-178): SymName : Rick Ladder PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 1B 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ModelName : rickladd DonorType : 0 Properties via Ladders (-783): Immobile : true Scripts : 73 63 70 4C 61 64 64 65 72 48 65 6C 70 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Ladder ObjName : Ladder Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Rick Ladder (1052) @ (107.79,42.84,-38.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Rick Ladder -> Ladders -> Terrain -> Physical -> Object Links: Link[MetaProp] (1115382): Rick Ladder (1052) -> Rick Ladder (-178) Dimensions: 2x0x2 Properties: Position : (107.79,42.84,-38.00) ϴ (H:0° P:0° B:0°) Properties via Rick Ladder (-178): SymName : Rick Ladder PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 1B 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ModelName : rickladd DonorType : 0 Properties via Ladders (-783): Immobile : true Scripts : 73 63 70 4C 61 64 64 65 72 48 65 6C 70 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Ladder ObjName : Ladder Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Rick Ladder (1053) @ (107.79,42.84,-36.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Rick Ladder -> Ladders -> Terrain -> Physical -> Object Links: Link[MetaProp] (1115383): Rick Ladder (1053) -> Rick Ladder (-178) Dimensions: 2x0x2 Properties: Position : (107.79,42.84,-36.00) ϴ (H:0° P:0° B:0°) Properties via Rick Ladder (-178): SymName : Rick Ladder PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 1B 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ModelName : rickladd DonorType : 0 Properties via Ladders (-783): Immobile : true Scripts : 73 63 70 4C 61 64 64 65 72 48 65 6C 70 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Ladder ObjName : Ladder Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 UB Window 36x16x2 (1054) @ (30.64,-183.76,-81.80) ϴ (H:270° P:0° B:315°) Ancestry: -> UB Window 36x16x2 -> Unbreakable Windows -> MatUnBrkGlass -> Materials -> MetaProperty ... ... -> Windows -> Terrain -> Physical -> Object ... ... -> MatUnBrkGlass -> Materials -> MetaProperty Links: Link[MetaProp] (1115606): UB Window 36x16x2 (1054) -> UB Window 36x16x2 (-1695) Dimensions: 15x1x32 Properties: PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (30.64,-183.76,-81.80) ϴ (H:270° P:0° B:315°) Scale : (1.00, 1.00, 0.92) RenderAlpha : 0.250000 PhysState : 20 20 F5 41 9D C3 37 C3 10 97 A3 C2 00 80 9D 43 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 16x2x32 AI_ObjPathable : false ModelName : wnd_tr PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 AI_ObjAvoid : Properties via UB Window 36x16x2 (-1695): SymName : UB Window 36x16x2 DonorType : 0 Properties via Unbreakable Windows (-1584): ObjName : Unbreakable_Windows: "An unbreakable window." PhysAIColl : true Properties via MatUnBrkGlass (-634): Material Tags : Material UBGlass Properties via Windows (-248): BlockFrob : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Amber Light (1055) @ (66.50,-151.55,-32.74) ϴ (H:90° P:0° B:0°) Ancestry: -> Amber Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115469): Amber Light (1055) -> Amber Light (-1771) Dimensions: 0x3x0 Properties: Immobile : false Light : 00 00 16 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 48 42 00 00 00 00 00 00 00 00 Position : (66.50,-151.55,-32.74) ϴ (H:90° P:0° B:0°) LightColor : 5C 8F 42 3E 9A 99 59 3F Properties via Amber Light (-1771): SymName : Amber Light DonorType : 0 ModelName : lite_f2 Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Protocol Droid (1056) @ (17.65,-296.47,-37.75) ϴ (H:89° P:0° B:0°) Ancestry: -> Protocol Droid -> Robots -> Mechanical Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> ElectroDamp Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> MatMetal -> Materials -> MetaProperty ... ... -> Stasis Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Monsters -> Physical -> Object Links: Link[StimSens] (3211557): Protocol Droid (1056) -> Cold (-1145) Link[StimSens] (3211278): Protocol Droid (1056) -> Armor Piercing Impact (-375) Link[StimSens] (3211265): Protocol Droid (1056) -> Electricity (-378) Link[StimSens] (3212057): Protocol Droid (1056) -> Incendiary (-388) Link[StimSens] (3211267): Protocol Droid (1056) -> Energy Stim (-373) Link[StimSens] (3211810): Protocol Droid (1056) -> EMP (-390) Link[StimSens] (3211610): Protocol Droid (1056) -> Stasis (-1486) Link[StimSens] (3211426): Protocol Droid (1056) -> Droid Fusion (-2753) Link[StimSens] (3211282): Protocol Droid (1056) -> Standard Impact (-385) Link[StimSens] (3211264): Protocol Droid (1056) -> High Explosive (-376) Link[StimSens] (3211274): Protocol Droid (1056) -> BashStim (-692) Link[StimSens] (3211756): Protocol Droid (1056) -> WeaponBash (-3058) Link[StimSens] (3211609): Protocol Droid (1056) -> ElectroDampen (-1070) Link[MetaProp] (1115824): Protocol Droid (1056) -> Protocol Droid (-174) Dimensions: 1x6x6 Properties: EcoType : 2 PhysAttr : 00 00 C8 42 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 AI_Mode : Normal Position : (17.65,-296.47,-37.75) ϴ (H:89° P:0° B:0°) CollisionType : Bounce Creature : Humanoid PhysState : 39 2D 8D 41 6A 3C 94 C3 00 00 17 C2 00 00 00 00 00 00 00 00 90 F7 B3 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_Alertness : 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 PhysControl : 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Protocol Droid (-174): DonorType : 0 LootInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 14 00 00 00 0A 00 00 00 05 00 00 00 0A 00 00 00 19 00 00 00 1E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SymName : Protocol Droid AI_VisJoint : Head ObjName : ProtocolDroid: "A protocol droid." AI_IdleDirs : 88 13 00 00 20 4E 00 00 D3 FF FF FF 01 00 00 00 00 00 00 00 02 00 00 00 2D 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 MotActorTagList : prodroid SpchVoice : vprotobot HitPoints : 20 TimeWarp : 0.800000 MAX_HP : 20 Class Tags : CreatureType ProtoBot ModelName : protonew AI_NCDmgRsp : 01 00 00 00 0A 00 00 00 14 00 00 00 AI : protocol Properties via Robots (-163): PickBias : 0.100000 HTHMotionResp : (30.00, 25.00, 20.00) Material Tags : Material MetalTarget AI_VisDesc : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 87 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 99 00 00 00 32 00 00 00 64 00 00 00 05 00 00 00 DC 05 00 00 19 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 01 00 00 00 3C 00 00 00 5A 00 00 00 0A 00 00 00 C8 00 00 00 47 00 00 00 40 01 00 00 5A 00 00 00 06 00 00 00 46 00 00 00 01 00 00 00 64 00 00 00 5A 00 00 00 1E 00 00 00 C8 00 00 00 01 00 00 00 78 00 00 00 46 00 00 00 64 00 00 00 64 00 00 00 21 00 00 00 E6 00 00 00 46 00 00 00 0A 00 00 00 3C 00 00 00 21 00 00 00 E6 00 00 00 6E 00 00 00 50 00 00 00 28 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 40 40 AI_VisType : 2 PsiRadar : None GuarLoot : cheeseborger Properties via Monsters (-162): HUDSelect : true ShowHP : true AI_ObjAvoid : BashFactor : 0.100000 FrobHandler : Local Only AI_CbtTiming : C4 09 00 00 70 17 00 00 70 17 00 00 80 3E 00 00 BashParams : 00 D0 04 46 00 00 00 00 Scripts : 63 72 65 61 74 75 72 65 63 6F 6E 74 61 69 6E 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 62 61 73 65 6D 6F 6E 73 74 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 62 61 73 65 61 69 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAIColl : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_NCDmRsp : true AI_FreeKnow : 5000 ContainDims : 04 00 00 00 04 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 AutoPickup : true Heartbeat : 1000 UB Window 36x16x2 (1057) @ (30.64,-223.76,-81.80) ϴ (H:270° P:0° B:315°) Ancestry: -> UB Window 36x16x2 -> Unbreakable Windows -> MatUnBrkGlass -> Materials -> MetaProperty ... ... -> Windows -> Terrain -> Physical -> Object ... ... -> MatUnBrkGlass -> Materials -> MetaProperty Links: Link[MetaProp] (1115607): UB Window 36x16x2 (1057) -> UB Window 36x16x2 (-1695) Dimensions: 15x1x32 Properties: PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (30.64,-223.76,-81.80) ϴ (H:270° P:0° B:315°) Scale : (1.00, 1.00, 0.92) RenderAlpha : 0.250000 PhysState : 20 20 F5 41 9D C3 5F C3 10 97 A3 C2 00 80 9D 43 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 16x2x32 AI_ObjPathable : false ModelName : wnd_tr PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 AI_ObjAvoid : Properties via UB Window 36x16x2 (-1695): SymName : UB Window 36x16x2 DonorType : 0 Properties via Unbreakable Windows (-1584): ObjName : Unbreakable_Windows: "An unbreakable window." PhysAIColl : true Properties via MatUnBrkGlass (-634): Material Tags : Material UBGlass Properties via Windows (-248): BlockFrob : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Curved Pipe 1' Diameter (1058) @ (19.00,-443.00,-19.63) ϴ (H:180° P:0° B:0°) Ancestry: -> Curved Pipe 1' Diameter -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114741): Curved Pipe 1' Diameter (1058) -> Curved Pipe 1' Diameter (-1148) Dimensions: 2x1x1 Properties: PhysState : CC 03 98 41 51 80 DD C3 00 00 9D C1 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 2x1x2 Position : (19.00,-443.00,-19.63) ϴ (H:180° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Curved Pipe 1' Diameter (-1148): SymName : Curved Pipe 1' Diameter ModelName : pipe1crv DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Amber Light (1059) @ (84.50,-151.55,-32.74) ϴ (H:90° P:0° B:0°) Ancestry: -> Amber Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115470): Amber Light (1059) -> Amber Light (-1771) Dimensions: 0x3x0 Properties: Immobile : false Light : 00 00 16 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 48 42 00 00 00 00 00 00 00 00 Position : (84.50,-151.55,-32.74) ϴ (H:90° P:0° B:0°) LightColor : 5C 8F 42 3E 9A 99 59 3F Properties via Amber Light (-1771): SymName : Amber Light DonorType : 0 ModelName : lite_f2 Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Tripwire (1060) @ (-77.01,-177.05,-40.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Tripwire -> Traps -> Object Links: Link[SwitchLi] (22085819): Tripwire (1060) -> Engineering (440) Link[MetaProp] (1115290): Tripwire (1060) -> Tripwire (-305) Dimensions: 10x6x4 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CollisionType : No Result PhysState : C8 03 9A C2 E1 0B 31 C3 00 00 20 C2 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 10x6x4 Position : (-77.01,-177.05,-40.00) ϴ (H:0° P:0° B:0°) Scale : (2.50, 1.50, 1.00) Properties via Tripwire (-305): Scripts : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 54 72 69 70 77 69 72 65 44 65 62 75 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SymName : Tripwire TripFlags : Enter | Exit | Player DonorType : 0 ModelName : tripbox PhysAIColl : true RenderType : Not Rendered Properties via Traps (-304): NetworkCategory : Hosted Shotgun (1061) @ (1.33,-418.80,-5.75) ϴ (H:139° P:90° B:0°) Ancestry: -> Shotgun -> Conventional -> Weapon -> Physical -> Object Links: Link[MetaProp] (1114989): Shotgun (1061) -> Shotgun (-19) Dimensions: 0x4x0 Properties: Scripts : 73 63 70 4D 6F 64 57 65 61 70 6F 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 09 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (1.33,-418.80,-5.75) ϴ (H:139° P:90° B:0°) Scale : (0.80, 0.80, 0.80) GunState : 0 rounds, 12% durability, mod level 0 PhysState : C5 3C AA 3F EE 65 D1 C3 1B EA B7 C0 00 00 00 00 00 00 B4 42 B0 FF 0B 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 ObjState : Broken Properties via Shotgun (-19): Sett1 : Shotgun Modify2Diff : 14 00 00 00 03 00 00 00 00 00 A0 41 ObjIcon : icon_shotgun Sett2 : Shotgun GunReliability : 00 00 00 3F 00 00 A0 40 00 00 80 3F 00 00 20 41 00 00 00 00 Modify2 : Shotgun ObjBrokenIcon : icn_sgb GunKick : 00 00 00 00 00 08 00 10 00 00 00 08 9A 99 19 BF 00 00 40 BF 00 00 80 3F DC 05 DC 05 00 00 80 3F 00 00 00 00 00 10 00 10 00 00 00 08 00 00 40 BF 00 00 40 BF 00 00 80 3F B8 0B B8 0B 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PlayerGunDesc : F1 00 00 00 73 67 5F 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 33 33 B3 3F 00 00 40 BF CD CC 4C BF 00 00 00 00 00 00 00 00 00 00 00 00 00 40 00 E0 00 60 01 00 00 00 Material Tags : Material MetalBig ModelName : sg_w Modify1 : Shotgun SymName : Shotgun Class Tags : WeaponType Shotgun ReqTechDesc : 00 00 00 00 02 00 00 00 01 00 00 00 02 00 00 00 00 00 00 00 BaseGunDesc : 01 00 00 00 0C 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 E8 03 00 00 01 00 00 00 00 00 80 3F E8 03 00 00 00 00 00 00 01 00 00 00 0C 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 E8 03 00 00 03 00 00 00 00 00 80 3F DC 05 00 00 00 00 00 00 01 00 00 00 0A 00 00 00 01 00 00 00 00 00 80 3F 64 00 00 00 C8 00 00 00 01 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 02 00 00 00 00 00 80 BF 00 00 80 BF 00 00 80 BF RepairDiff : 14 00 00 00 04 00 00 00 00 00 A0 40 InvDims : 01 00 00 00 03 00 00 00 DonorType : 0 SHead2 : Shotgun: "TRIPLE" ModifyDiff : 1E 00 00 00 03 00 00 00 00 00 A0 41 BaseWeaponDesc : 03 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SHead1 : Shotgun: "NORM" Properties via Conventional (-13): ShockWeaponType : Conventional Properties via Weapon (-12): HUDSelect : true SchPlayParams : 00 00 00 00 FF FF FF FF 00 00 00 00 00 00 00 00 00 00 00 00 PsiRadar : Powerup ElevAble : true FrobInfo : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 InvCursor : weapon: "Use to change settings" PhysAIColl : true NameType : Weapon Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Shotgun Casings (1062) @ (0.18,-418.30,-5.95) ϴ (H:169° P:0° B:0°) Ancestry: -> Shotgun Casings -> Spent Projectile Casings -> Debris -> MatMetal -> Materials -> MetaProperty ... ... -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115866): Shotgun Casings (1062) -> Shotgun Casings (-1386) Dimensions: 0x0x0 Properties: Position : (0.18,-418.30,-5.95) ϴ (H:169° P:0° B:0°) Scale : (0.79, 0.79, 0.79) Properties via Shotgun Casings (-1386): SymName : Shotgun Casings DonorType : 0 ModelName : casings ObjName : Shotgun_Casings Properties via MatMetal (-583): Material Tags : Material Metal Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 ENG Male Corpse (1063) @ (-69.19,-153.10,-41.66) ϴ (H:98° P:0° B:0°) Ancestry: -> ENG Male Corpse -> Engineering Corpses -> Human Corpses -> Corpses -> Physical -> Object ... ... -> MatFlesh -> Materials -> MetaProperty Links: Link[FlowCont] (19988602): ENG Male Corpse (1063) -> Hand Rail 4' (1077) Link[FlowCont] (19988596): ENG Male Corpse (1063) -> Big Nanite Pile (1277) Link[Contains] (10551385): ENG Male Corpse (1063) -> Big Nanite Pile (1277) Link[MetaProp] (1115233): ENG Male Corpse (1063) -> ENG Male Corpse (-1874) Dimensions: 4x7x1 Properties: CretPose : 01 00 00 00 64 65 61 64 33 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 01 00 00 00 Creature : Humanoid Position : (-69.19,-153.10,-41.66) ϴ (H:98° P:0° B:0°) ?Puppet? : A4 D8 5A 00 27 04 00 00 00 00 00 00 50 EB 8C 1F Properties via ENG Male Corpse (-1874): SymName : ENG Male Corpse ModelName : corm_eng DonorType : 0 Properties via Human Corpses (-503): ObjName : HumanCorpses: "A corpse." PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HUDUse : human_corpses: "Search corpse" ObjShort : Human_Corpses PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Corpses (-379): HUDSelect : true Scripts : 43 6F 6E 74 61 69 6E 65 72 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : 0.500000 FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 FrobHandler : Local Only NonPhysCreature : true ContainDims : 04 00 00 00 04 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatFlesh (-584): Material Tags : Material Flesh Amber Light (1064) @ (-85.00,-112.00,-32.74) ϴ (H:0° P:0° B:0°) Ancestry: -> Amber Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115478): Amber Light (1064) -> Amber Light (-1771) Dimensions: 0x3x0 Properties: Immobile : false Light : 00 00 16 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 48 42 00 00 00 00 00 00 00 00 Position : (-85.00,-112.00,-32.74) ϴ (H:0° P:0° B:0°) LightColor : 5C 8F 42 3E 9A 99 59 3F Properties via Amber Light (-1771): SymName : Amber Light DonorType : 0 ModelName : lite_f2 Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pipe 16x1 (1065) @ (-69.06,-223.15,-33.00) ϴ (H:0° P:90° B:0°) Ancestry: -> Pipe 16x1 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115234): Pipe 16x1 (1065) -> Pipe 16x1 (-1353) Dimensions: 1x1x16 Properties: PhysState : 8A 1D 8A C2 32 27 5F C3 84 FF 03 C2 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x16 Position : (-69.06,-223.15,-33.00) ϴ (H:0° P:90° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Pipe 16x1 (-1353): SymName : Pipe 16x1 ModelName : pipe61 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pipe 16x1 (1066) @ (-69.06,-221.65,-33.25) ϴ (H:0° P:90° B:0°) Ancestry: -> Pipe 16x1 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115230): Pipe 16x1 (1066) -> Pipe 16x1 (-1353) Dimensions: 1x1x16 Properties: PhysState : 8A 1D 8A C2 32 A7 5D C3 84 FF 04 C2 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x16 Position : (-69.06,-221.65,-33.25) ϴ (H:0° P:90° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Pipe 16x1 (-1353): SymName : Pipe 16x1 ModelName : pipe61 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Rad Lethal Box (1067) @ (-84.99,-183.39,-34.76) ϴ (H:180° P:0° B:0°) Ancestry: -> Rad Lethal Box -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115286): Rad Lethal Box (1067) -> Rad Lethal Box (-2496) Dimensions: 4x1x1 Properties: StTweqModels : 00 00 00 00 00 00 00 00 PhysState : 57 F9 A9 C2 FA 63 37 C3 3D 05 0B C2 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CfgTweqModels : 00 00 03 02 00 00 00 00 72 61 64 6C 74 00 00 00 00 00 00 00 00 00 00 00 72 61 64 73 61 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x1x1 Position : (-84.99,-183.39,-34.76) ϴ (H:180° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Rad Lethal Box (-2496): SymName : Rad Lethal Box Scripts : 54 72 61 70 54 77 65 71 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Metal DonorType : 0 ModelName : radlt Properties via Structural (-491): Immobile : true HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Small BP Pile (1068) @ (-19.58,-76.70,-40.85) ϴ (H:0° P:0° B:0°) Ancestry: -> Small BP Pile -> EXP Cookies -> Goodies -> Physical -> Object Links: Link[MetaProp] (1115783): Small BP Pile (1068) -> Small BP Pile (-1859) Dimensions: 0x1x0 Properties: Position : (-19.58,-76.70,-40.85) ϴ (H:0° P:0° B:0°) StackCount : 2 HasRefs : false Properties via Small BP Pile (-1859): SymName : Small BP Pile DonorType : 0 Properties via EXP Cookies (-938): ObjName : EXP_Cookies: "%d cyber modules." Scripts : 45 78 70 43 6F 6F 6B 69 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ObjIcon : upgrade PsiRadar : Powerup NameType : Stack Count FrobInfo : 02 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 CombineType : EXPCookie ObjLookS : FakeCookie Material Tags : Material Plasticrete AutoPickup : false ModelName : upgrade ObjShort : EXP_Cookies: "%d cyber modules" NotPullable : false Properties via Goodies (-49): HUDSelect : true PhysAIColl : true ElevAble : true InvDims : 01 00 00 00 01 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C Heartbeat : 1000 Pipe 24x4 (1069) @ (-20.16,-284.49,-36.54) ϴ (H:22° P:0° B:0°) Ancestry: -> Pipe 24x4 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115272): Pipe 24x4 (1069) -> Pipe 24x4 (-1092) Dimensions: 4x4x24 Properties: AI_BlkVis : true PhysState : 35 3E A1 C1 90 3E 8E C3 8E 2A 12 C2 00 00 00 00 00 00 00 00 00 00 B4 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x3x24 Position : (-20.16,-284.49,-36.54) ϴ (H:22° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Pipe 24x4 (-1092): SymName : Pipe 24x4 ModelName : pipe7 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Tripwire (1070) @ (68.59,-7.39,-34.50) ϴ (H:0° P:0° B:0°) Ancestry: -> Tripwire -> Traps -> Object Links: Link[SwitchLi] (22085693): Tripwire (1070) -> Engineering (1735) Link[MetaProp] (1115389): Tripwire (1070) -> Tripwire (-305) Dimensions: 10x6x10 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CollisionType : No Result PhysState : 4D 2D 89 42 1F 99 EC C0 00 00 0A C2 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 10x6x10 Position : (68.59,-7.39,-34.50) ϴ (H:0° P:0° B:0°) Scale : (2.50, 1.50, 2.50) Properties via Tripwire (-305): Scripts : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 54 72 69 70 77 69 72 65 44 65 62 75 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SymName : Tripwire TripFlags : Enter | Exit | Player DonorType : 0 ModelName : tripbox PhysAIColl : true RenderType : Not Rendered Properties via Traps (-304): NetworkCategory : Hosted UB Window 36x16x2 (1071) @ (30.64,-263.76,-81.80) ϴ (H:270° P:0° B:315°) Ancestry: -> UB Window 36x16x2 -> Unbreakable Windows -> MatUnBrkGlass -> Materials -> MetaProperty ... ... -> Windows -> Terrain -> Physical -> Object ... ... -> MatUnBrkGlass -> Materials -> MetaProperty Links: Link[MetaProp] (1115608): UB Window 36x16x2 (1071) -> UB Window 36x16x2 (-1695) Dimensions: 15x1x32 Properties: PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (30.64,-263.76,-81.80) ϴ (H:270° P:0° B:315°) Scale : (1.00, 1.00, 0.92) RenderAlpha : 0.250000 PhysState : 20 20 F5 41 CE E1 83 C3 10 97 A3 C2 00 80 9D 43 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 16x2x32 AI_ObjPathable : false ModelName : wnd_tr PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 AI_ObjAvoid : Properties via UB Window 36x16x2 (-1695): SymName : UB Window 36x16x2 DonorType : 0 Properties via Unbreakable Windows (-1584): ObjName : Unbreakable_Windows: "An unbreakable window." PhysAIColl : true Properties via MatUnBrkGlass (-634): Material Tags : Material UBGlass Properties via Windows (-248): BlockFrob : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 UB Window 36x16x2 (1072) @ (30.64,-303.76,-81.80) ϴ (H:270° P:0° B:315°) Ancestry: -> UB Window 36x16x2 -> Unbreakable Windows -> MatUnBrkGlass -> Materials -> MetaProperty ... ... -> Windows -> Terrain -> Physical -> Object ... ... -> MatUnBrkGlass -> Materials -> MetaProperty Links: Link[MetaProp] (1115516): UB Window 36x16x2 (1072) -> UB Window 36x16x2 (-1695) Dimensions: 15x1x32 Properties: PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (30.64,-303.76,-81.80) ϴ (H:270° P:0° B:315°) Scale : (1.00, 1.00, 0.92) RenderAlpha : 0.250000 PhysState : 20 20 F5 41 CE E1 97 C3 10 97 A3 C2 00 80 9D 43 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 16x2x32 AI_ObjPathable : false ModelName : wnd_tr PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 AI_ObjAvoid : Properties via UB Window 36x16x2 (-1695): SymName : UB Window 36x16x2 DonorType : 0 Properties via Unbreakable Windows (-1584): ObjName : Unbreakable_Windows: "An unbreakable window." PhysAIColl : true Properties via MatUnBrkGlass (-634): Material Tags : Material UBGlass Properties via Windows (-248): BlockFrob : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 2' Hanging Light Amber (1073) @ (-15.82,-281.67,-26.25) ϴ (H:0° P:0° B:0°) Ancestry: -> 2' Hanging Light Amber -> Hanging Lights -> Lights -> Physical -> Object Links: Link[MetaProp] (1115894): 2' Hanging Light Amber (1073) -> 2' Hanging Light Amber (-1369) Dimensions: 3x2x3 Properties: Light : 00 00 AF 43 00 00 00 00 00 00 00 00 00 00 E0 BF 00 00 48 42 00 00 00 00 00 00 00 00 Position : (-15.82,-281.67,-26.25) ϴ (H:0° P:0° B:0°) Spotlight : (25.00, 35.00, 0.00) Properties via 2' Hanging Light Amber (-1369): SymName : 2' Hanging Light Amber DonorType : 0 ModelName : lighth2r LightColor : B8 1E 05 3E 00 00 40 3F Properties via Hanging Lights (-1465): Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Vert Eng Door (1074) @ (-91.50,32.75,-51.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Vert Eng Door -> Doors -> Terrain -> Physical -> Object ... ... -> MatMetal -> Materials -> MetaProperty Links: Link[MetaProp] (1115873): Vert Eng Door (1074) -> Vert Eng Door (-1404) Dimensions: 7x0x8 Properties: PhysState : 00 00 B7 C2 00 00 03 42 00 00 4C C2 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 TransDoor : 01 00 00 00 00 00 00 00 00 00 08 C1 00 00 10 41 02 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 00 00 B7 C2 00 00 03 42 00 00 4C C2 00 00 B7 C2 00 00 03 42 00 00 6E C2 00 00 B7 C2 00 00 03 42 00 00 4C C2 00 00 00 00 00 00 00 00 4C C2 9B 00 00 00 97 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 7x0x9 Position : (-91.50,32.75,-51.00) ϴ (H:0° P:0° B:0°) PhysAIColl : true Properties via Vert Eng Door (-1404): SymName : Vert Eng Door DoorStaticLight : true DonorType : 0 ModelName : engd001 Properties via Doors (-205): Scripts : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : -20.000000 Class Tags : DoorType SciDoor Z-Bias : 0 FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BlockFrob : true DoorTimer : 0 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatMetal (-583): Material Tags : Material Metal Level Start Marker (1075) @ (6.75,-480.50,-27.75) ϴ (H:90° P:0° B:0°) Ancestry: -> Level Start Marker -> Marker -> Object Links: Link[MetaProp] (1115957): Level Start Marker (1075) -> Level Start Marker (-2470) Link[LandingP] (37814276): Level Start Marker (1075) -> Marker (458) Link[LandingP] (37814277): Level Start Marker (1075) -> Marker (456) Link[LandingP] (37814279): Level Start Marker (1075) -> Marker (288) Link[LandingP] (37814278): Level Start Marker (1075) -> Marker (457) Dimensions: 2x2x7 Properties: ModelName : Playbox Position : (6.75,-480.50,-27.75) ϴ (H:90° P:0° B:0°) StartLoc : 100 Properties via Level Start Marker (-2470): SymName : Level Start Marker DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Fallen Door (1076) @ (9.44,-114.70,-42.78) ϴ (H:90° P:0° B:102°) Ancestry: -> Fallen Door -> ENG Plot Items -> Plot Items -> Physical -> Object Links: Link[MetaProp] (1116074): Fallen Door (1076) -> Fallen Door (-2456) Dimensions: 7x0x9 Properties: PhysState : 3D 0A 17 41 66 66 E5 C2 B8 1E 2B C2 D0 7F CD 42 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 7x0x8 Position : (9.44,-114.70,-42.78) ϴ (H:90° P:0° B:102°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Fallen Door (-2456): SymName : Fallen Door ModelName : door_m2 DonorType : 0 Material Tags : Material MetalBig Properties via Plot Items (-1461): ElevAble : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Hand Rail 4' (1077) @ (29.00,-275.25,-37.50) ϴ (H:0° P:0° B:0°) Ancestry: -> Hand Rail 4' -> Railings -> AI Block -> AI Utility -> MetaProperty ... ... -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115113): Hand Rail 4' (1077) -> Hand Rail 4' (-1305) Dimensions: 5x0x0 Properties: Position : (29.00,-275.25,-37.50) ϴ (H:0° P:0° B:0°) Scale : (1.25, 0.50, 1.00) Properties via Hand Rail 4' (-1305): SymName : Hand Rail 4' DonorType : 0 ModelName : handle1 PhysType : 03 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Railings (-1015): ObjName : Railings: "A railing." HUDSelect : false Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Properties via Structural (-491): Immobile : true PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material MetalBig Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Small BP Pile (1079) @ (10.85,-94.85,-93.94) ϴ (H:0° P:0° B:0°) Ancestry: -> Small BP Pile -> EXP Cookies -> Goodies -> Physical -> Object Links: Link[MetaProp] (1115041): Small BP Pile (1079) -> Small BP Pile (-1859) Dimensions: 0x1x0 Properties: Position : (10.85,-94.85,-93.94) ϴ (H:0° P:0° B:0°) StackCount : 2 HasRefs : false Properties via Small BP Pile (-1859): SymName : Small BP Pile DonorType : 0 Properties via EXP Cookies (-938): ObjName : EXP_Cookies: "%d cyber modules." Scripts : 45 78 70 43 6F 6F 6B 69 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ObjIcon : upgrade PsiRadar : Powerup NameType : Stack Count FrobInfo : 02 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 CombineType : EXPCookie ObjLookS : FakeCookie Material Tags : Material Plasticrete AutoPickup : false ModelName : upgrade ObjShort : EXP_Cookies: "%d cyber modules" NotPullable : false Properties via Goodies (-49): HUDSelect : true PhysAIColl : true ElevAble : true InvDims : 01 00 00 00 01 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C Heartbeat : 1000 Hand Rail 8' (1080) @ (33.75,-282.00,-37.50) ϴ (H:270° P:0° B:0°) Ancestry: -> Hand Rail 8' -> Railings -> AI Block -> AI Utility -> MetaProperty ... ... -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115805): Hand Rail 8' (1080) -> Hand Rail 8' (-1306) Dimensions: 9x0x0 Properties: Position : (33.75,-282.00,-37.50) ϴ (H:270° P:0° B:0°) Scale : (1.12, 0.50, 1.00) Properties via Hand Rail 8' (-1306): SymName : Hand Rail 8' DonorType : 0 ModelName : handle2 PhysType : 03 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Railings (-1015): ObjName : Railings: "A railing." HUDSelect : false Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Properties via Structural (-491): Immobile : true PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material MetalBig Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Xerxes Screen (1081) @ (-1.64,-329.01,-22.27) ϴ (H:270° P:0° B:0°) Ancestry: -> Xerxes Screen -> Tech -> Decorative -> Physical -> Object ... ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty Links: Link[StimSens] (3211898): Xerxes Screen (1081) -> Psi Stim (-389) Link[StimSens] (3211889): Xerxes Screen (1081) -> Energy Stim (-373) Link[StimSens] (3211891): Xerxes Screen (1081) -> Incendiary (-388) Link[StimSens] (3211890): Xerxes Screen (1081) -> Armor Piercing Impact (-375) Link[StimSens] (3211893): Xerxes Screen (1081) -> High Explosive (-376) Link[StimSens] (3211897): Xerxes Screen (1081) -> Electricity (-378) Link[StimSens] (3211895): Xerxes Screen (1081) -> WeaponBash (-3058) Link[StimSens] (3211894): Xerxes Screen (1081) -> Standard Impact (-385) Link[StimSens] (3211896): Xerxes Screen (1081) -> Cold (-1145) Link[StimSens] (3211892): Xerxes Screen (1081) -> Droid Fusion (-2753) Link[MetaProp] (1115099): Xerxes Screen (1081) -> Xerxes Screen (-2756) Dimensions: 5x0x5 Properties: Light : 00 00 00 43 00 00 80 BE 00 00 00 00 00 00 00 00 00 00 C8 41 00 00 00 00 00 00 00 00 PhysState : 3C 9B D1 BF 89 81 A4 C3 33 33 B2 C1 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 5x0x5 Position : (-1.64,-329.01,-22.27) ϴ (H:270° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Xerxes Screen (-2756): SymName : Xerxes Screen ObjName : XerxesScreen: "Xerxes." Material Tags : Material Glass DonorType : 0 ModelName : xerxes LightColor : C3 F5 28 3F 00 00 80 3E Properties via Tech (-505): ShowHP : false HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Regen_Hologram (1082) @ (34.79,-262.26,-36.50) ϴ (H:0° P:0° B:0°) Ancestry: -> Regen_Hologram -> Functional -> Physical -> Object Links: Link[MetaProp] (1115100): Regen_Hologram (1082) -> Regen_Hologram (-3522) Dimensions: 1x3x6 Properties: StTweqRotate : 01 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 Position : (34.79,-262.26,-36.50) ϴ (H:0° P:0° B:0°) Properties via Regen_Hologram (-3522): SymName : Regen_Hologram RenderAlpha : 0.400000 BlendMode : Add DonorType : 0 ModelName : Regen_p CfgTweqRotate : 00 00 10 03 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 41 00 00 00 00 00 00 B4 43 00 00 00 00 HUDSelect : false Properties via Functional (-112): PickBias : 0.250000 Material Tags : Material Plasticrete Immobile : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Light Marker (1083) @ (-81.43,25.36,-55.17) ϴ (H:0° P:0° B:0°) Ancestry: -> Light Marker -> Marker -> Object Links: Link[MetaProp] (1114846): Light Marker (1083) -> Light Marker (-1076) Dimensions: 1x1x1 Properties: Scale : (0.25, 0.25, 0.25) Light : 00 00 80 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 20 41 00 00 00 00 00 00 00 00 Position : (-81.43,25.36,-55.17) ϴ (H:0° P:0° B:0°) LightColor : 00 00 00 00 00 00 80 3F Properties via Light Marker (-1076): SymName : Light Marker DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Light Marker (1084) @ (-101.57,25.36,-55.17) ϴ (H:0° P:0° B:0°) Ancestry: -> Light Marker -> Marker -> Object Links: Link[MetaProp] (1114845): Light Marker (1084) -> Light Marker (-1076) Dimensions: 1x1x1 Properties: Scale : (0.25, 0.25, 0.25) Light : 00 00 80 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 20 41 00 00 00 00 00 00 00 00 Position : (-101.57,25.36,-55.17) ϴ (H:0° P:0° B:0°) LightColor : 00 00 00 00 00 00 80 3F Properties via Light Marker (-1076): SymName : Light Marker DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Wedge Wall Light (1088) @ (-11.50,-439.62,4.00) ϴ (H:90° P:0° B:0°) Ancestry: -> Wedge Wall Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1116119): Wedge Wall Light (1088) -> Wedge Wall Light (-978) Dimensions: 3x1x2 Properties: Light : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-11.50,-439.62,4.00) ϴ (H:90° P:0° B:0°) Spotlight : (24.00, 32.00, 10.00) Properties via Wedge Wall Light (-978): SymName : Wedge Wall Light DonorType : 0 ModelName : light1 LightColor : 00 00 00 00 00 00 00 00 Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass Immobile : false ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Amber Light (1090) @ (53.50,-170.50,-32.74) ϴ (H:0° P:0° B:0°) Ancestry: -> Amber Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115481): Amber Light (1090) -> Amber Light (-1771) Dimensions: 0x3x0 Properties: Immobile : false Position : (53.50,-170.50,-32.74) ϴ (H:0° P:0° B:0°) Light : 00 00 00 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 48 42 00 00 00 00 00 00 00 00 Properties via Amber Light (-1771): SymName : Amber Light DonorType : 0 ModelName : lite_f2 LightColor : B8 1E 05 3E 00 00 40 3F Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Engineering (1091) @ (-0.50,-422.63,-1.50) ϴ (H:0° P:0° B:0°) Ancestry: -> Engineering -> Doors -> Terrain -> Physical -> Object ... ... -> MatMetal -> Materials -> MetaProperty Links: Link[MetaProp] (1115719): Engineering (1091) -> Engineering (-210) Dimensions: 7x0x9 Properties: TransDoor : 01 00 00 00 00 00 00 00 00 00 C0 C0 00 00 40 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 00 00 00 BF 00 50 D3 C3 88 D7 BF BF 00 00 D0 C0 00 50 D3 C3 88 D7 BF BF 00 00 00 BF 00 50 D3 C3 88 D7 BF BF 00 00 00 00 00 00 00 00 00 BF EB 00 00 00 EA 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAIColl : true Position : (-0.50,-422.63,-1.50) ϴ (H:0° P:0° B:0°) FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 00 00 00 BF 00 50 D3 C3 88 D7 BF BF 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 6x0x9 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Engineering (-210): SymName : Engineering DoorStaticLight : true DonorType : 0 ModelName : door_m2 Properties via Doors (-205): Scripts : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : -20.000000 Class Tags : DoorType SciDoor Z-Bias : 0 BlockFrob : true DoorTimer : 0 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatMetal (-583): Material Tags : Material Metal Tripwire (1092) @ (0.09,-422.62,-4.00) ϴ (H:90° P:0° B:0°) Ancestry: -> Tripwire -> Traps -> Object Links: Link[SwitchLi] (22085874): Tripwire (1092) -> Keypad (1181) Link[MetaProp] (1115641): Tripwire (1092) -> Tripwire (-305) Dimensions: 4x4x4 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : FA 24 BE 3D FD 4E D3 C3 F8 FF 7F C0 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x4x4 Position : (0.09,-422.62,-4.00) ϴ (H:90° P:0° B:0°) CollisionType : No Result Properties via Tripwire (-305): Scripts : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 54 72 69 70 77 69 72 65 44 65 62 75 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SymName : Tripwire TripFlags : Enter | Exit | Player DonorType : 0 ModelName : tripbox PhysAIColl : true RenderType : Not Rendered Properties via Traps (-304): NetworkCategory : Hosted Amber Light (1093) @ (-53.00,-113.00,-32.74) ϴ (H:0° P:0° B:0°) Ancestry: -> Amber Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115553): Amber Light (1093) -> Amber Light (-1771) Dimensions: 0x3x0 Properties: Immobile : false Position : (-53.00,-113.00,-32.74) ϴ (H:0° P:0° B:0°) Light : 00 00 00 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 48 42 00 00 00 00 00 00 00 00 Properties via Amber Light (-1771): SymName : Amber Light DonorType : 0 ModelName : lite_f2 LightColor : B8 1E 05 3E 00 00 40 3F Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Wedge Wall Light (1094) @ (11.50,-439.62,4.00) ϴ (H:270° P:0° B:0°) Ancestry: -> Wedge Wall Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1114186): Wedge Wall Light (1094) -> Wedge Wall Light (-978) Dimensions: 3x1x2 Properties: Light : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (11.50,-439.62,4.00) ϴ (H:270° P:0° B:0°) Spotlight : (24.00, 32.00, 10.00) Properties via Wedge Wall Light (-978): SymName : Wedge Wall Light DonorType : 0 ModelName : light1 LightColor : 00 00 00 00 00 00 00 00 Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass Immobile : false ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Wedge Wall Light (1095) @ (11.50,-429.62,4.00) ϴ (H:270° P:0° B:0°) Ancestry: -> Wedge Wall Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115638): Wedge Wall Light (1095) -> Wedge Wall Light (-978) Dimensions: 3x1x2 Properties: Light : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (11.50,-429.62,4.00) ϴ (H:270° P:0° B:0°) Spotlight : (24.00, 32.00, 10.00) Properties via Wedge Wall Light (-978): SymName : Wedge Wall Light DonorType : 0 ModelName : light1 LightColor : 00 00 00 00 00 00 00 00 Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass Immobile : false ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Wedge Wall Light (1096) @ (-11.50,-429.62,4.00) ϴ (H:90° P:0° B:0°) Ancestry: -> Wedge Wall Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115273): Wedge Wall Light (1096) -> Wedge Wall Light (-978) Dimensions: 3x1x2 Properties: Light : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-11.50,-429.62,4.00) ϴ (H:90° P:0° B:0°) Spotlight : (24.00, 32.00, 10.00) Properties via Wedge Wall Light (-978): SymName : Wedge Wall Light DonorType : 0 ModelName : light1 LightColor : 00 00 00 00 00 00 00 00 Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass Immobile : false ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Amber Light (1097) @ (53.50,-151.50,-32.74) ϴ (H:0° P:0° B:0°) Ancestry: -> Amber Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115482): Amber Light (1097) -> Amber Light (-1771) Dimensions: 0x3x0 Properties: AnimLight : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 0D 02 2E 00 89 00 09 00 BC 02 00 00 64 00 00 00 00 00 00 00 00 00 00 43 00 00 00 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 48 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (53.50,-151.50,-32.74) ϴ (H:0° P:0° B:0°) Immobile : false Properties via Amber Light (-1771): SymName : Amber Light Light : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 48 42 00 00 00 00 00 00 00 00 DonorType : 0 ModelName : lite_f2 LightColor : B8 1E 05 3E 00 00 40 3F Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Double Elevator Door (1098) @ (22.75,-284.00,-37.00) ϴ (H:270° P:0° B:0°) Ancestry: -> Double Elevator Door -> Doors -> Terrain -> Physical -> Object ... ... -> MatMetal -> Materials -> MetaProperty Links: Link[MetaProp] (1115084): Double Elevator Door (1098) -> Double Elevator Door (-940) Dimensions: 4x0x9 Properties: Scripts : 73 63 70 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 TransDoor : 01 00 00 00 00 00 00 00 00 00 40 40 00 00 80 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 00 00 B6 41 00 00 8E C3 00 00 14 C2 00 00 B6 41 00 80 8F C3 00 00 14 C2 00 00 B6 41 00 00 8E C3 00 00 14 C2 00 00 00 00 00 C0 00 00 B6 41 03 01 00 00 0B 01 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 Position : (22.75,-284.00,-37.00) ϴ (H:270° P:0° B:0°) Scale : (0.80, 1.00, 0.90) PhysState : 00 00 B6 41 00 00 8E C3 00 00 14 C2 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x0x9 PhysAIColl : true StatShad : true Properties via Double Elevator Door (-940): SymName : Double Elevator Door DonorType : 0 DoorTimer : 10 ModelName : edoor1 DoorStaticLight : true Properties via Doors (-205): PickBias : -20.000000 Class Tags : DoorType SciDoor Z-Bias : 0 FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BlockFrob : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatMetal (-583): Material Tags : Material Metal Once Tripwire (1099) @ (-14.00,-327.00,-28.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Once Tripwire -> Tripwire -> Traps -> Object Links: Link[SwitchLi] (22085817): Once Tripwire (1099) -> Sound Trap (1101) Link[MetaProp] (1115090): Once Tripwire (1099) -> Once Tripwire (-1550) Dimensions: 2x8x8 Properties: PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-14.00,-327.00,-28.00) ϴ (H:0° P:0° B:0°) CollisionType : No Result TripFlags : Enter | Mono | Once | Player PhysState : 00 00 60 C1 00 80 A3 C3 00 00 E0 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 2x8x8 Scale : (0.50, 2.00, 2.00) PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 Properties via Once Tripwire (-1550): SymName : Once Tripwire DonorType : 0 Properties via Tripwire (-305): Scripts : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 54 72 69 70 77 69 72 65 44 65 62 75 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ModelName : tripbox PhysAIColl : true RenderType : Not Rendered Properties via Traps (-304): NetworkCategory : Hosted Once Tripwire (1100) @ (-64.93,-78.96,-40.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Once Tripwire -> Tripwire -> Traps -> Object Links: Link[SwitchLi] (22085760): Once Tripwire (1100) -> Sound Trap (1104) Link[MetaProp] (1115093): Once Tripwire (1100) -> Once Tripwire (-1550) Dimensions: 4x4x4 Properties: PhysState : 3C DD 81 C2 AA EB 9D C2 00 00 20 C2 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 TripFlags : Enter | Mono | Once | Player PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x4x4 Position : (-64.93,-78.96,-40.00) ϴ (H:0° P:0° B:0°) CollisionType : No Result Properties via Once Tripwire (-1550): SymName : Once Tripwire DonorType : 0 Properties via Tripwire (-305): Scripts : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 54 72 69 70 77 69 72 65 44 65 62 75 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ModelName : tripbox PhysAIColl : true RenderType : Not Rendered Properties via Traps (-304): NetworkCategory : Hosted Sound Trap (1101) @ (-8.65,-328.47,-28.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Sound Trap -> Traps -> Object Links: Link[MetaProp] (1115091): Sound Trap (1101) -> Sound Trap (-1247) Dimensions: 4x4x4 Properties: Scripts : 54 72 61 70 53 6F 75 6E 64 41 6D 62 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 Position : (-8.65,-328.47,-28.00) ϴ (H:0° P:0° B:0°) ObjSoundName : xxrmsg01 Properties via Sound Trap (-1247): SymName : Sound Trap DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Amber Light (1102) @ (53.50,-134.50,-32.74) ϴ (H:0° P:0° B:0°) Ancestry: -> Amber Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115483): Amber Light (1102) -> Amber Light (-1771) Dimensions: 0x3x0 Properties: Immobile : false Position : (53.50,-134.50,-32.74) ϴ (H:0° P:0° B:0°) Light : 00 00 00 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 48 42 00 00 00 00 00 00 00 00 Properties via Amber Light (-1771): SymName : Amber Light DonorType : 0 ModelName : lite_f2 LightColor : B8 1E 05 3E 00 00 40 3F Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Master Power Comp (1103) @ (-3.44,-41.72,14.84) ϴ (H:90° P:0° B:0°) Ancestry: -> Master Power Comp -> ENG Comps -> ENG Plot Items -> Plot Items -> Physical -> Object Links: Link[MetaProp] (1115092): Master Power Comp (1103) -> Master Power Comp (-1454) Dimensions: 1x4x5 Properties: HUDSelect : false Scripts : 4D 6F 64 65 6C 53 77 61 70 70 61 62 6C 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 CfgTweqModels : 00 00 02 01 00 00 01 00 65 6E 67 6F 66 66 00 00 00 00 00 00 00 00 00 00 65 6E 67 6F 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 Position : (-3.44,-41.72,14.84) ϴ (H:90° P:0° B:0°) FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 StTweqModels : 00 00 00 00 00 00 00 00 PhysState : F6 28 5C C0 48 E1 26 C2 A4 70 6D 41 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 1x4x5 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Master Power Comp (-1454): SymName : Master Power Comp ObjName : MasterPowerComp: "The Master Power Computer." DonorType : 0 ModelName : engoff ObjShort : MasterPowerComp: "Master Power Computer" Properties via ENG Comps (-1453): Material Tags : Material metalBig Properties via Plot Items (-1461): ElevAble : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Sound Trap (1104) @ (97.00,-138.00,-39.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Sound Trap -> Traps -> Object Links: Link[MetaProp] (1115094): Sound Trap (1104) -> Sound Trap (-1247) Dimensions: 4x4x4 Properties: Scripts : 54 72 61 70 53 6F 75 6E 64 41 6D 62 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 Position : (97.00,-138.00,-39.00) ϴ (H:0° P:0° B:0°) ObjSoundName : xxrmsg05 Properties via Sound Trap (-1247): SymName : Sound Trap DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Once Tripwire (1105) @ (3.21,-267.67,-38.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Once Tripwire -> Tripwire -> Traps -> Object Links: Link[SwitchLi] (22085758): Once Tripwire (1105) -> Sound Trap (1115) Link[MetaProp] (1115095): Once Tripwire (1105) -> Once Tripwire (-1550) Dimensions: 4x4x4 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 68 A9 4D 40 DE D5 85 C3 00 00 18 C2 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x4x4 Position : (3.21,-267.67,-38.00) ϴ (H:0° P:0° B:0°) CollisionType : No Result Properties via Once Tripwire (-1550): SymName : Once Tripwire DonorType : 0 TripFlags : Enter | Once | Player Properties via Tripwire (-305): Scripts : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 54 72 69 70 77 69 72 65 44 65 62 75 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ModelName : tripbox PhysAIColl : true RenderType : Not Rendered Properties via Traps (-304): NetworkCategory : Hosted Blinking Red (1107) @ (-92.00,-44.52,-46.50) ϴ (H:0° P:0° B:0°) Ancestry: -> Blinking Red -> Blinking Lights -> OmniLights -> Lights -> Physical -> Object Links: Link[MetaProp] (1114850): Blinking Red (1107) -> Blinking Red (-2015) Dimensions: 0x0x0 Properties: AnimLight : 00 00 00 00 00 00 00 00 9A 99 99 BE 00 00 00 00 00 00 00 00 FA 04 02 00 AA 00 00 00 E8 03 00 00 64 00 00 00 00 00 00 00 00 00 80 42 00 00 80 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-92.00,-44.52,-46.50) ϴ (H:0° P:0° B:0°) Properties via Blinking Red (-2015): SymName : Blinking Red ModelName : buttonr DonorType : 0 LightColor : 00 00 00 00 00 00 40 3F Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass Immobile : false ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Railing End 4x4 (1108) @ (2.31,-428.00,-4.55) ϴ (H:180° P:0° B:0°) Ancestry: -> Railing End 4x4 -> Railings -> AI Block -> AI Utility -> MetaProperty ... ... -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1116120): Railing End 4x4 (1108) -> Railing End 4x4 (-1023) Dimensions: 4x0x4 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 8x0x1 PhysState : 1F 85 13 40 00 00 D6 C3 A6 74 91 C0 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 ModelName : railterm Position : (2.31,-428.00,-4.55) ϴ (H:180° P:0° B:0°) Scale : (0.90, 0.90, 0.90) Properties via Railing End 4x4 (-1023): SymName : Railing End 4x4 DonorType : 0 Properties via Railings (-1015): ObjName : Railings: "A railing." HUDSelect : false Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Properties via Structural (-491): Immobile : true Material Tags : Material MetalBig Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Tripwire (1109) @ (0.00,-435.00,-30.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Tripwire -> Traps -> Object Links: Link[SwitchLi] (22085891): Tripwire (1109) -> Cargo Bay (1294) Link[SwitchLi] (22085669): Tripwire (1109) -> Force Coolant Quest (56) Link[SwitchLi] (22085890): Tripwire (1109) -> Cargo Bay (432) Link[MetaProp] (1115232): Tripwire (1109) -> Tripwire (-305) Dimensions: 12x10x4 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CollisionType : No Result PhysState : 00 00 00 00 00 80 D9 C3 00 00 F0 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 12x10x4 Position : (0.00,-435.00,-30.00) ϴ (H:0° P:0° B:0°) Scale : (3.00, 2.50, 1.00) Properties via Tripwire (-305): Scripts : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 54 72 69 70 77 69 72 65 44 65 62 75 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SymName : Tripwire TripFlags : Enter | Exit | Player DonorType : 0 ModelName : tripbox PhysAIColl : true RenderType : Not Rendered Properties via Traps (-304): NetworkCategory : Hosted Railing End 4x4 (1110) @ (-2.31,-428.00,-4.55) ϴ (H:0° P:0° B:0°) Ancestry: -> Railing End 4x4 -> Railings -> AI Block -> AI Utility -> MetaProperty ... ... -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115869): Railing End 4x4 (1110) -> Railing End 4x4 (-1023) Dimensions: 4x0x4 Properties: ModelName : railterm Position : (-2.31,-428.00,-4.55) ϴ (H:0° P:0° B:0°) Scale : (0.90, 0.90, 0.90) Properties via Railing End 4x4 (-1023): SymName : Railing End 4x4 PhysType : 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 PhysDims : 4x0x0 Properties via Railings (-1015): ObjName : Railings: "A railing." HUDSelect : false Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Properties via Structural (-491): Immobile : true PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material MetalBig Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Amber Light (1111) @ (0.00,-413.50,3.76) ϴ (H:0° P:0° B:0°) Ancestry: -> Amber Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115237): Amber Light (1111) -> Amber Light (-1771) Dimensions: 0x3x0 Properties: Position : (0.00,-413.50,3.76) ϴ (H:0° P:0° B:0°) Light : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 48 42 00 00 00 00 00 00 00 00 Properties via Amber Light (-1771): SymName : Amber Light Immobile : false DonorType : 0 ModelName : lite_f2 LightColor : B8 1E 05 3E 00 00 40 3F Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Weapon Trainer (1112) @ (43.99,-460.84,-27.18) ϴ (H:270° P:0° B:0°) Ancestry: -> Weapon Trainer -> Trainers -> Functional -> Physical -> Object Links: Link[arSrc] (8454176): Weapon Trainer (1112) -> TrainScript2 (-5331) Link[arSrc] (8454162): Weapon Trainer (1112) -> TrainerScriptor (-5328) Link[StimSens] (3212148): Weapon Trainer (1112) -> WaterStim (-4267) Link[StimSens] (3212150): Weapon Trainer (1112) -> TrainScript2 (-5331) Link[MetaProp] (1115221): Weapon Trainer (1112) -> Weapon Trainer (-1437) Dimensions: 2x2x3 Properties: JointPos : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (43.99,-460.84,-27.18) ϴ (H:270° P:0° B:0°) Properties via Weapon Trainer (-1437): SymName : Weapon Trainer Scripts : 57 65 61 70 6F 6E 54 72 61 69 6E 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 HUDUse : weapon_trainer: "Access Weapons upgrade unit" DonorType : 0 ModelName : weapbild ObjName : Weapon_Trainer: "A Weapons upgrade unit." Properties via Trainers (-227): MapObjRotate : false CfgTweqJoints : 00 00 02 02 00 00 00 00 00 08 02 00 00 00 00 00 9A 99 99 3F 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 FrobHandler : Local Only StTweqJoints : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 MapObjIcon : mtrain Properties via Functional (-112): PickBias : 0.250000 Material Tags : Material Plasticrete HUDSelect : true Immobile : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Psi Trainer (1113) @ (40.88,-463.87,-27.18) ϴ (H:180° P:0° B:0°) Ancestry: -> Psi Trainer -> Trainers -> Functional -> Physical -> Object Links: Link[StimSens] (3212151): Psi Trainer (1113) -> TrainScript2 (-5331) Link[StimSens] (3212149): Psi Trainer (1113) -> WaterStim (-4267) Link[arSrc] (8454145): Psi Trainer (1113) -> TrainerScriptor (-5328) Link[arSrc] (8454177): Psi Trainer (1113) -> TrainScript2 (-5331) Link[MetaProp] (1115222): Psi Trainer (1113) -> Psi Trainer (-1583) Dimensions: 2x2x3 Properties: JointPos : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (40.88,-463.87,-27.18) ϴ (H:180° P:0° B:0°) Properties via Psi Trainer (-1583): SymName : Psi Trainer Scripts : 50 73 69 54 72 61 69 6E 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 HUDUse : psi_trainer: "Access Psi upgrade unit" DonorType : 0 ModelName : psibild ObjName : Psi_Trainer: "A Psi upgrade unit." Properties via Trainers (-227): MapObjRotate : false CfgTweqJoints : 00 00 02 02 00 00 00 00 00 08 02 00 00 00 00 00 9A 99 99 3F 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 FrobHandler : Local Only StTweqJoints : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 MapObjIcon : mtrain Properties via Functional (-112): PickBias : 0.250000 Material Tags : Material Plasticrete HUDSelect : true Immobile : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Fluidic Button (1114) @ (0.01,-443.02,-1.56) ϴ (H:180° P:0° B:0°) Ancestry: -> Fluidic Comp -> ENG Comps -> ENG Plot Items -> Plot Items -> Physical -> Object Links: Link[SwitchLi] (22085882): Fluidic Button (1114) -> Anti-QB Trigger (282) Link[SwitchLi] (22085786): Fluidic Button (1114) -> QB Filter (523) Link[SwitchLi] (22085865): Fluidic Button (1114) -> Anti-QB Trigger (159) Link[MetaProp] (1115050): Fluidic Button (1114) -> Fluidic Comp (-1448) Dimensions: 4x0x5 Properties: ObjName : Fluidic_Comp Scripts : 42 61 73 65 42 75 74 74 6F 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : 10.000000 HUDUse : Fluidic_Comp Position : (0.01,-443.02,-1.56) ϴ (H:180° P:0° B:0°) FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SymName : Fluidic Button RenderAlpha : 0.000000 ModelName : elevbutn Scale : (4.48, 1.68, 7.60) HUDSelect : true Properties via Fluidic Comp (-1448): DonorType : 0 Properties via ENG Comps (-1453): Material Tags : Material metalBig PhysType : 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Plot Items (-1461): ElevAble : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Sound Trap (1115) @ (2.00,-267.93,-38.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Sound Trap -> Traps -> Object Links: Link[MetaProp] (1115096): Sound Trap (1115) -> Sound Trap (-1247) Dimensions: 4x4x4 Properties: Scripts : 54 72 61 70 53 6F 75 6E 64 41 6D 62 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 Position : (2.00,-267.93,-38.00) ϴ (H:0° P:0° B:0°) ObjSoundName : MYrmsg02 Properties via Sound Trap (-1247): SymName : Sound Trap DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Small AP Clip (1116) @ (-2.42,-79.87,-40.85) ϴ (H:0° P:0° B:0°) Ancestry: -> Small AP Clip -> AP Clip -> Bullets -> Ammo -> Goodies -> Physical -> Object Links: Link[MetaProp] (1116070): Small AP Clip (1116) -> Small AP Clip (-1360) Dimensions: 0x1x0 Properties: PhysControl : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HasRefs : false PhysState : 9B 02 1B C0 C5 BB 9F C2 EA 67 23 C2 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (-2.42,-79.87,-40.85) ϴ (H:0° P:0° B:0°) Scale : (0.60, 0.60, 0.60) Properties via Small AP Clip (-1360): SymName : Small AP Clip StackCount : 6 DonorType : 0 ModelName : ammoaps ObjName : AP_Clip: "A box of %d armor-piercing bullets." Properties via AP Clip (-307): ObjIcon : AP_I Alchemy : 1.500000 CombineType : APClip FabCost : 90 InvDims : 01 00 00 00 01 00 00 00 ObjLookS : AP_clip ObjShort : AP_Clip: "%d armor-piercing bullets" Properties via Bullets (-35): NameType : Stack Count StackInc : 6 Recycle : 1 Fabricate : 6 Properties via Ammo (-30): Scripts : 41 6D 6D 6F 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Metal PsiRadar : Powerup FrobInfo : 01 00 00 00 02 00 00 00 02 00 00 00 00 00 00 00 Properties via Goodies (-49): HUDSelect : true PhysAIColl : true ElevAble : true Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pipe 8x1 (1117) @ (-2.49,-391.05,-31.50) ϴ (H:130° P:90° B:0°) Ancestry: -> Pipe 8x1 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115176): Pipe 8x1 (1117) -> Pipe 8x1 (-768) Dimensions: 1x1x8 Properties: PhysState : A8 22 1F C0 77 86 C3 C3 17 05 FC C1 00 00 00 00 00 00 B4 42 B8 88 02 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x8 Position : (-2.49,-391.05,-31.50) ϴ (H:130° P:90° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Pipe 8x1 (-768): SymName : Pipe 8x1 ModelName : pipe1 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Crate #1 (1118) @ (9.42,-450.99,-30.00) ϴ (H:315° P:0° B:0°) Ancestry: -> Crate #1 -> Usable Containers -> Functional -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1115731): Crate #1 (1118) -> Crate #1 (-122) Dimensions: 3x3x4 Properties: AI_BlkVis : true PhysState : 8A B3 16 41 8C 7E E1 C3 B6 01 F0 C1 00 00 00 00 00 00 00 00 00 80 9D 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 3x3x3 Position : (9.42,-450.99,-30.00) ϴ (H:315° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Crate #1 (-122): SymName : Crate #1 ModelName : crate01 DonorType : 0 HUDUse : containers Properties via Usable Containers (-118): Scripts : 63 6F 6E 74 61 69 6E 65 72 73 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ContainDims : 04 00 00 00 04 00 00 00 Material Tags : Material Metal FrobHandler : Local Only Properties via Functional (-112): PickBias : 0.250000 HUDSelect : true Immobile : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Bulkhead Light (1119) @ (0.00,-495.88,-20.95) ϴ (H:180° P:0° B:0°) Ancestry: -> Bulkhead Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115817): Bulkhead Light (1119) -> Bulkhead Light (-3704) Dimensions: 0x0x0 Properties: Position : (0.00,-495.88,-20.95) ϴ (H:180° P:0° B:0°) Light : 00 00 20 43 00 00 00 00 9A 99 99 BE 00 00 00 00 00 00 C8 41 00 00 00 00 00 00 00 00 Properties via Bulkhead Light (-3704): SymName : Bulkhead Light DonorType : 0 ModelName : buttonr LightColor : 00 00 00 00 00 00 40 3F Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass Immobile : false ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Crate #1 (1120) @ (6.58,-448.17,-30.00) ϴ (H:315° P:0° B:0°) Ancestry: -> Crate #1 -> Usable Containers -> Functional -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1115556): Crate #1 (1120) -> Crate #1 (-122) Dimensions: 3x3x4 Properties: AI_BlkVis : true PhysState : 26 AB D2 40 66 15 E0 C3 B6 01 F0 C1 00 00 00 00 00 00 00 00 00 80 9D 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 3x3x3 Position : (6.58,-448.17,-30.00) ϴ (H:315° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Crate #1 (-122): SymName : Crate #1 ModelName : crate01 DonorType : 0 HUDUse : containers Properties via Usable Containers (-118): Scripts : 63 6F 6E 74 61 69 6E 65 72 73 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ContainDims : 04 00 00 00 04 00 00 00 Material Tags : Material Metal FrobHandler : Local Only Properties via Functional (-112): PickBias : 0.250000 HUDSelect : true Immobile : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Crate #1 (1121) @ (9.43,-451.00,-26.00) ϴ (H:315° P:0° B:0°) Ancestry: -> Crate #1 -> Usable Containers -> Functional -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1115239): Crate #1 (1121) -> Crate #1 (-122) Dimensions: 3x3x4 Properties: AI_BlkVis : true PhysState : 10 D0 16 41 D1 7F E1 C3 B6 01 D0 C1 00 00 00 00 00 00 00 00 00 80 9D 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 3x3x3 Position : (9.43,-451.00,-26.00) ϴ (H:315° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Crate #1 (-122): SymName : Crate #1 ModelName : crate01 DonorType : 0 HUDUse : containers Properties via Usable Containers (-118): Scripts : 63 6F 6E 74 61 69 6E 65 72 73 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ContainDims : 04 00 00 00 04 00 00 00 Material Tags : Material Metal FrobHandler : Local Only Properties via Functional (-112): PickBias : 0.250000 HUDSelect : true Immobile : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Black 1 (1122) @ (-8.74,-486.50,-23.00) ϴ (H:270° P:0° B:329°) Ancestry: -> Black 1 -> Black #s -> Numbers -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115085): Black 1 (1122) -> Black 1 (-3601) Dimensions: 2x0x2 Properties: Position : (-8.74,-486.50,-23.00) ϴ (H:270° P:0° B:329°) Properties via Black 1 (-3601): SymName : Black 1 ModelName : bk1 DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Black 1 (1123) @ (-8.74,-489.50,-23.00) ϴ (H:270° P:0° B:329°) Ancestry: -> Black 1 -> Black #s -> Numbers -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115097): Black 1 (1123) -> Black 1 (-3601) Dimensions: 2x0x2 Properties: Position : (-8.74,-489.50,-23.00) ϴ (H:270° P:0° B:329°) Properties via Black 1 (-3601): SymName : Black 1 ModelName : bk1 DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Bulk_On_Button (1124) @ (-6.75,-495.50,-27.75) ϴ (H:180° P:0° B:0°) Ancestry: -> Bulk_On_Button -> Bulkhead Buttons -> Controllers -> Functional -> Physical -> Object Links: Link[MetaProp] (1115080): Bulk_On_Button (1124) -> Bulk_On_Button (-3622) Dimensions: 0x0x1 Properties: Position : (-6.75,-495.50,-27.75) ϴ (H:180° P:0° B:0°) DestLoc : 100 DestLevel : eng2 Properties via Bulk_On_Button (-3622): SymName : Bulk_On_Button ModelName : bulkdown Scripts : 4C 65 76 65 6C 43 68 61 6E 67 65 42 75 74 74 6F 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 DonorType : 0 Properties via Bulkhead Buttons (-3621): Class Tags : Device2Type ButtonBulkhead Properties via Controllers (-200): FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Functional (-112): PickBias : 0.250000 Material Tags : Material Plasticrete HUDSelect : true Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Bulk_Off_Button (1125) @ (6.75,-480.50,-27.75) ϴ (H:0° P:0° B:0°) Ancestry: -> Bulk_Off_Button -> Bulkhead Buttons -> Controllers -> Functional -> Physical -> Object Links: Link[MetaProp] (1115081): Bulk_Off_Button (1125) -> Bulk_Off_Button (-3623) Dimensions: 0x0x1 Properties: Position : (6.75,-480.50,-27.75) ϴ (H:0° P:0° B:0°) Properties via Bulk_Off_Button (-3623): SymName : Bulk_Off_Button ModelName : bulkup DonorType : 0 HUDSelect : false Properties via Bulkhead Buttons (-3621): Class Tags : Device2Type ButtonBulkhead Properties via Controllers (-200): Scripts : 42 61 73 65 42 75 74 74 6F 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Functional (-112): PickBias : 0.250000 Material Tags : Material Plasticrete Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Bulk_Off_Button (1126) @ (-7.73,-477.52,-27.50) ϴ (H:180° P:0° B:0°) Ancestry: -> Bulk_Off_Button -> Bulkhead Buttons -> Controllers -> Functional -> Physical -> Object Links: Link[MetaProp] (1115082): Bulk_Off_Button (1126) -> Bulk_Off_Button (-3623) Dimensions: 0x0x1 Properties: Position : (-7.73,-477.52,-27.50) ϴ (H:180° P:0° B:0°) Properties via Bulk_Off_Button (-3623): SymName : Bulk_Off_Button ModelName : bulkup DonorType : 0 HUDSelect : false Properties via Bulkhead Buttons (-3621): Class Tags : Device2Type ButtonBulkhead Properties via Controllers (-200): Scripts : 42 61 73 65 42 75 74 74 6F 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Functional (-112): PickBias : 0.250000 Material Tags : Material Plasticrete Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Bulk_Floor_Sign (1127) @ (-2.26,-475.99,-31.99) ϴ (H:0° P:0° B:0°) Ancestry: -> Bulk_Floor_Sign -> Ship areas -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115046): Bulk_Floor_Sign (1127) -> Bulk_Floor_Sign (-3555) Dimensions: 4x3x0 Properties: Position : (-2.26,-475.99,-31.99) ϴ (H:0° P:0° B:0°) Properties via Bulk_Floor_Sign (-3555): SymName : Bulk_Floor_Sign ModelName : bulkar DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 QB Set (1128) @ (13.00,72.00,-28.00) ϴ (H:0° P:0° B:0°) Ancestry: -> QB Set -> QuestBits -> Traps -> Object Links: Link[MetaProp] (1115098): QB Set (1128) -> QB Set (-1450) Dimensions: 4x4x4 Properties: QBVal : 1 QBName : alienweapons Position : (13.00,72.00,-28.00) ϴ (H:0° P:0° B:0°) Properties via QB Set (-1450): SymName : QB Set Scripts : 54 72 61 70 51 42 53 65 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered QB Set (1129) @ (30.00,-491.00,-30.00) ϴ (H:0° P:0° B:0°) Ancestry: -> QB Set -> QuestBits -> Traps -> Object Links: Link[MetaProp] (1116162): QB Set (1129) -> QB Set (-1450) Dimensions: 4x4x4 Properties: QBVal : 1 QBName : EngineRadClear Position : (30.00,-491.00,-30.00) ϴ (H:0° P:0° B:0°) Properties via QB Set (-1450): SymName : QB Set Scripts : 54 72 61 70 51 42 53 65 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Eng_Screen (1130) @ (33.56,-282.00,-34.75) ϴ (H:90° P:0° B:0°) Ancestry: -> Eng_Screen -> Elevator_Screens -> Screens -> MatGlass -> Materials -> MetaProperty ... ... -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115816): Eng_Screen (1130) -> Eng_Screen (-4640) Dimensions: 4x0x4 Properties: Position : (33.56,-282.00,-34.75) ϴ (H:90° P:0° B:0°) Light : 00 00 A0 41 00 00 00 00 00 00 80 3F 00 00 80 3F 00 00 80 40 00 00 00 00 00 00 00 00 Properties via Eng_Screen (-4640): SymName : Eng_Screen ModelName : eleng DonorType : 0 Properties via Elevator_Screens (-4639): ObjName : Elevator_Screens: "A floor display scrxeen." PickBias : 0.000000 RenderType : Normal LightColor : 66 66 E6 3E 00 00 80 3F RenderAlpha : 1.000000 Properties via MatGlass (-633): Material Tags : Material Glass Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Teleport Trap (1131) @ (28.00,-261.75,-36.75) ϴ (H:180° P:0° B:0°) Ancestry: -> Teleport Trap -> Traps -> Object Links: Link[SwitchLi] (22085762): Teleport Trap (1131) -> Regen_Hologram (1082) Link[MetaProp] (1115101): Teleport Trap (1131) -> Teleport Trap (-1726) Dimensions: 3x3x3 Properties: Position : (28.00,-261.75,-36.75) ϴ (H:180° P:0° B:0°) Scale : (0.75, 0.75, 0.75) Properties via Teleport Trap (-1726): SymName : Teleport Trap Scripts : 54 72 61 70 54 65 6C 65 70 6F 72 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Respawn Marker (1132) @ (28.00,-261.75,-36.50) ϴ (H:180° P:0° B:0°) Ancestry: -> Marker -> Object Links: Link[MetaProp] (1115102): Respawn Marker (1132) -> Marker (-327) Dimensions: 4x4x4 Properties: SymName : Respawn Marker Position : (28.00,-261.75,-36.50) ϴ (H:180° P:0° B:0°) Properties via Marker (-327): NetworkCategory : Hosted DonorType : 0 RenderType : Not Rendered Metaprop List Trap (1133) @ (30.00,-481.00,-30.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Metaprop List Trap -> Traps -> Object Links: Link[MetaProp] (1115072): Metaprop List Trap (1133) -> Metaprop List Trap (-2597) Dimensions: 4x4x4 Properties: MetapropType : @Rad FX Position : (30.00,-481.00,-30.00) ϴ (H:0° P:0° B:0°) Properties via Metaprop List Trap (-2597): SymName : Metaprop List Trap Scripts : 54 72 61 70 4D 65 74 61 70 72 6F 70 42 79 4C 69 73 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered amb xerxes (1134) @ (-3.71,-329.13,-23.51) ϴ (H:0° P:0° B:0°) Ancestry: -> ambient snd -> Marker -> Object Links: Link[MetaProp] (1115071): amb xerxes (1134) -> ambient snd (-667) Dimensions: 1x1x1 Properties: SymName : amb xerxes Position : (-3.71,-329.13,-23.51) ϴ (H:0° P:0° B:0°) AmbientHacked : 2D 00 00 00 00 00 00 00 00 00 00 00 78 65 72 78 65 73 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Scale : (0.25, 0.25, 0.25) Properties via ambient snd (-667): DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered To Engine Core (1135) @ (-2.20,-438.00,-31.99) ϴ (H:180° P:0° B:0°) Ancestry: -> To Engine Core -> Engineering Signs -> Ship areas -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115104): To Engine Core (1135) -> To Engine Core (-1568) Dimensions: 4x3x0 Properties: Position : (-2.20,-438.00,-31.99) ϴ (H:180° P:0° B:0°) Properties via To Engine Core (-1568): SymName : To Engine Core ModelName : ar_eng DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 To Shuttle Bay (1136) @ (1.91,-475.96,-31.99) ϴ (H:0° P:0° B:0°) Ancestry: -> To Shuttle Bay -> Engineering Signs -> Ship areas -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115105): To Shuttle Bay (1136) -> To Shuttle Bay (-1569) Dimensions: 4x3x0 Properties: Position : (1.91,-475.96,-31.99) ϴ (H:0° P:0° B:0°) Properties via To Shuttle Bay (-1569): SymName : To Shuttle Bay ModelName : ar_sh DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Light Marker (1137) @ (103.57,-34.79,-55.17) ϴ (H:0° P:0° B:0°) Ancestry: -> Light Marker -> Marker -> Object Links: Link[MetaProp] (1114855): Light Marker (1137) -> Light Marker (-1076) Dimensions: 1x1x1 Properties: Scale : (0.25, 0.25, 0.25) Light : 00 00 80 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 20 41 00 00 00 00 00 00 00 00 Position : (103.57,-34.79,-55.17) ϴ (H:0° P:0° B:0°) LightColor : 00 00 00 00 00 00 80 3F Properties via Light Marker (-1076): SymName : Light Marker DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Rad Lethal Box (1138) @ (-23.09,-100.67,-33.99) ϴ (H:180° P:0° B:45°) Ancestry: -> Rad Lethal Box -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115073): Rad Lethal Box (1138) -> Rad Lethal Box (-2496) Dimensions: 4x1x1 Properties: StTweqModels : 00 00 00 00 00 00 00 00 PhysState : B5 B4 B8 C1 60 58 C9 C2 67 F1 07 C2 80 32 36 42 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CfgTweqModels : 00 00 03 02 00 00 00 00 72 61 64 6C 74 00 00 00 00 00 00 00 00 00 00 00 72 61 64 73 61 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x1x1 Position : (-23.09,-100.67,-33.99) ϴ (H:180° P:0° B:45°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Rad Lethal Box (-2496): SymName : Rad Lethal Box Scripts : 54 72 61 70 54 77 65 71 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Metal DonorType : 0 ModelName : radlt Properties via Structural (-491): Immobile : true HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Light Marker (1139) @ (83.43,-34.79,-55.17) ϴ (H:0° P:0° B:0°) Ancestry: -> Light Marker -> Marker -> Object Links: Link[MetaProp] (1114852): Light Marker (1139) -> Light Marker (-1076) Dimensions: 1x1x1 Properties: Scale : (0.25, 0.25, 0.25) Light : 00 00 80 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 20 41 00 00 00 00 00 00 00 00 Position : (83.43,-34.79,-55.17) ϴ (H:0° P:0° B:0°) LightColor : 00 00 00 00 00 00 80 3F Properties via Light Marker (-1076): SymName : Light Marker DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Light Marker (1140) @ (103.57,-11.54,-55.17) ϴ (H:0° P:0° B:0°) Ancestry: -> Light Marker -> Marker -> Object Links: Link[MetaProp] (1114851): Light Marker (1140) -> Light Marker (-1076) Dimensions: 1x1x1 Properties: Scale : (0.25, 0.25, 0.25) Light : 00 00 80 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 20 41 00 00 00 00 00 00 00 00 Position : (103.57,-11.54,-55.17) ϴ (H:0° P:0° B:0°) LightColor : 00 00 00 00 00 00 80 3F Properties via Light Marker (-1076): SymName : Light Marker DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Light Marker (1141) @ (83.43,-11.54,-55.17) ϴ (H:0° P:0° B:0°) Ancestry: -> Light Marker -> Marker -> Object Links: Link[MetaProp] (1114854): Light Marker (1141) -> Light Marker (-1076) Dimensions: 1x1x1 Properties: Scale : (0.25, 0.25, 0.25) Light : 00 00 80 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 20 41 00 00 00 00 00 00 00 00 Position : (83.43,-11.54,-55.17) ϴ (H:0° P:0° B:0°) LightColor : 00 00 00 00 00 00 80 3F Properties via Light Marker (-1076): SymName : Light Marker DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Light Marker (1142) @ (103.57,-0.22,-55.17) ϴ (H:0° P:0° B:0°) Ancestry: -> Light Marker -> Marker -> Object Links: Link[MetaProp] (1114853): Light Marker (1142) -> Light Marker (-1076) Dimensions: 1x1x1 Properties: Scale : (0.25, 0.25, 0.25) Light : 00 00 80 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 20 41 00 00 00 00 00 00 00 00 Position : (103.57,-0.22,-55.17) ϴ (H:0° P:0° B:0°) LightColor : 00 00 00 00 00 00 80 3F Properties via Light Marker (-1076): SymName : Light Marker DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Rad Lethal Box (1143) @ (-72.64,-216.65,-33.96) ϴ (H:90° P:0° B:45°) Ancestry: -> Rad Lethal Box -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115074): Rad Lethal Box (1143) -> Rad Lethal Box (-2496) Dimensions: 4x1x1 Properties: StTweqModels : 00 00 00 00 00 00 00 00 PhysState : B1 46 91 C2 44 A7 58 C3 0A D7 07 C2 00 00 34 42 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CfgTweqModels : 00 00 03 02 00 00 00 00 72 61 64 6C 74 00 00 00 00 00 00 00 00 00 00 00 72 61 64 73 61 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x1x1 Position : (-72.64,-216.65,-33.96) ϴ (H:90° P:0° B:45°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Rad Lethal Box (-2496): SymName : Rad Lethal Box Scripts : 54 72 61 70 54 77 65 71 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Metal DonorType : 0 ModelName : radlt Properties via Structural (-491): Immobile : true HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Tripwire (1144) @ (17.51,-299.82,-37.50) ϴ (H:90° P:0° B:0°) Ancestry: -> Tripwire -> Traps -> Object Links: Link[SwitchLi] (22085771): Tripwire (1144) -> Engineering (992) Link[MetaProp] (1115707): Tripwire (1144) -> Tripwire (-305) Dimensions: 10x6x8 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CollisionType : No Result PhysState : 6F 12 8C 41 B4 E8 95 C3 00 00 16 C2 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 10x6x8 Position : (17.51,-299.82,-37.50) ϴ (H:90° P:0° B:0°) Scale : (2.50, 1.50, 2.00) Properties via Tripwire (-305): Scripts : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 54 72 69 70 77 69 72 65 44 65 62 75 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SymName : Tripwire TripFlags : Enter | Exit | Player DonorType : 0 ModelName : tripbox PhysAIColl : true RenderType : Not Rendered Properties via Traps (-304): NetworkCategory : Hosted Rad Safe Box (1145) @ (-39.03,-273.61,-33.96) ϴ (H:180° P:0° B:45°) Ancestry: -> Rad Safe Box -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115057): Rad Safe Box (1145) -> Rad Safe Box (-2495) Dimensions: 4x1x1 Properties: PhysState : AA 21 1C C2 AE CD 88 C3 0A D7 07 C2 00 00 34 42 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x1x1 Position : (-39.03,-273.61,-33.96) ϴ (H:180° P:0° B:45°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Rad Safe Box (-2495): SymName : Rad Safe Box ModelName : radsa DonorType : 0 Material Tags : Material Metal Properties via Structural (-491): Immobile : true HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Rad Safe Box (1146) @ (74.66,-147.95,-33.96) ϴ (H:0° P:0° B:45°) Ancestry: -> Rad Safe Box -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115058): Rad Safe Box (1146) -> Rad Safe Box (-2495) Dimensions: 4x1x1 Properties: PhysState : 8C 52 95 42 96 F2 13 C3 B0 D2 07 C2 00 00 34 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x1x1 Position : (74.66,-147.95,-33.96) ϴ (H:0° P:0° B:45°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Rad Safe Box (-2495): SymName : Rad Safe Box ModelName : radsa DonorType : 0 Material Tags : Material Metal Properties via Structural (-491): Immobile : true HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Tripwire (1147) @ (2.63,-308.12,-31.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Tripwire -> Traps -> Object Links: Link[SwitchLi] (22085773): Tripwire (1147) -> Engineering (1690) Link[MetaProp] (1115728): Tripwire (1147) -> Tripwire (-305) Dimensions: 10x6x8 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CollisionType : No Result PhysState : 48 88 28 40 E2 0F 9A C3 00 00 F8 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 10x6x8 Position : (2.63,-308.12,-31.00) ϴ (H:0° P:0° B:0°) Scale : (2.50, 1.50, 2.00) Properties via Tripwire (-305): Scripts : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 54 72 69 70 77 69 72 65 44 65 62 75 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SymName : Tripwire TripFlags : Enter | Exit | Player DonorType : 0 ModelName : tripbox PhysAIColl : true RenderType : Not Rendered Properties via Traps (-304): NetworkCategory : Hosted Rad Safe Box (1148) @ (62.49,-196.95,-33.96) ϴ (H:0° P:0° B:45°) Ancestry: -> Rad Safe Box -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115059): Rad Safe Box (1148) -> Rad Safe Box (-2495) Dimensions: 4x1x1 Properties: PhysState : 67 F4 79 42 96 F3 44 C3 B0 D2 07 C2 00 00 34 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x1x1 Position : (62.49,-196.95,-33.96) ϴ (H:0° P:0° B:45°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Rad Safe Box (-2495): SymName : Rad Safe Box ModelName : radsa DonorType : 0 Material Tags : Material Metal Properties via Structural (-491): Immobile : true HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Rad Safe Box (1149) @ (80.53,-110.99,-33.96) ϴ (H:0° P:0° B:45°) Ancestry: -> Rad Safe Box -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115051): Rad Safe Box (1149) -> Rad Safe Box (-2495) Dimensions: 4x1x1 Properties: PhysState : 8B 11 A1 42 83 FC DD C2 B0 D2 07 C2 00 00 34 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x1x1 Position : (80.53,-110.99,-33.96) ϴ (H:0° P:0° B:45°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Rad Safe Box (-2495): SymName : Rad Safe Box ModelName : radsa DonorType : 0 Material Tags : Material Metal Properties via Structural (-491): Immobile : true HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Rad Lethal Box (1150) @ (-18.56,-232.40,-33.96) ϴ (H:0° P:0° B:45°) Ancestry: -> Rad Lethal Box -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115052): Rad Lethal Box (1150) -> Rad Lethal Box (-2496) Dimensions: 4x1x1 Properties: StTweqModels : 00 00 00 00 00 00 00 00 PhysState : 90 75 94 C1 6A 67 68 C3 B0 D2 07 C2 00 00 34 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CfgTweqModels : 00 00 03 02 00 00 00 00 72 61 64 6C 74 00 00 00 00 00 00 00 00 00 00 00 72 61 64 73 61 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x1x1 Position : (-18.56,-232.40,-33.96) ϴ (H:0° P:0° B:45°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Rad Lethal Box (-2496): SymName : Rad Lethal Box Scripts : 54 72 61 70 54 77 65 71 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Metal DonorType : 0 ModelName : radlt Properties via Structural (-491): Immobile : true HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Rad Safe Box (1151) @ (24.00,-149.42,-33.96) ϴ (H:0° P:0° B:45°) Ancestry: -> Rad Safe Box -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115053): Rad Safe Box (1151) -> Rad Safe Box (-2495) Dimensions: 4x1x1 Properties: PhysState : 00 00 C0 41 DF 6B 15 C3 0A D7 07 C2 00 00 34 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x1x1 Position : (24.00,-149.42,-33.96) ϴ (H:0° P:0° B:45°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Rad Safe Box (-2495): SymName : Rad Safe Box ModelName : radsa DonorType : 0 Material Tags : Material Metal Properties via Structural (-491): Immobile : true HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Fluidic Comp (1152) @ (0.03,-442.96,-1.74) ϴ (H:270° P:0° B:0°) Ancestry: -> Fluidic Comp -> ENG Comps -> ENG Plot Items -> Plot Items -> Physical -> Object Links: Link[MetaProp] (1115054): Fluidic Comp (1152) -> Fluidic Comp (-1448) Dimensions: 1x4x5 Properties: HUDSelect : false Scripts : 4D 6F 64 65 6C 53 77 61 70 70 61 62 6C 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CfgTweqModels : 00 00 02 01 00 00 01 00 66 6C 75 69 64 6F 66 66 00 00 00 00 00 00 00 00 66 6C 75 69 64 6F 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 Position : (0.03,-442.96,-1.74) ϴ (H:270° P:0° B:0°) StTweqModels : 00 00 00 00 00 00 00 00 PhysState : 00 FA E8 3C 2F 7B DD C3 10 19 DE BF 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 1x4x5 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Fluidic Comp (-1448): SymName : Fluidic Comp ModelName : fluidoff DonorType : 0 Properties via ENG Comps (-1453): Material Tags : Material metalBig Properties via Plot Items (-1461): ElevAble : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Router (1153) @ (4.00,82.00,-29.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Router -> Filters/Routers -> Traps -> Object Links: Link[SwitchLi] (22085732): Router (1153) -> Lift 1 (1856) Link[MetaProp] (1115047): Router (1153) -> Router (-1246) Dimensions: 4x4x4 Properties: Position : (4.00,82.00,-29.00) ϴ (H:0° P:0° B:0°) Properties via Router (-1246): SymName : Router Scripts : 54 72 61 70 52 6F 75 74 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered DirectMonsterGen (1154) @ (26.92,-18.14,-27.50) ϴ (H:0° P:0° B:0°) Ancestry: -> DirectMonsterGen -> Spawn -> Traps -> Object Links: Link[MetaProp] (1115791): DirectMonsterGen (1154) -> DirectMonsterGen (-1254) Dimensions: 4x4x4 Properties: EcoType : 7 AI_PtrlRnd : true AI_Patrol : true Spawn : 4F 47 2D 53 68 6F 74 67 75 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 32 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 1F 00 00 00 00 00 00 00 Position : (26.92,-18.14,-27.50) ϴ (H:0° P:0° B:0°) Properties via DirectMonsterGen (-1254): SymName : DirectMonsterGen DonorType : 0 Properties via Spawn (-976): Scripts : 73 63 70 54 72 61 70 53 70 61 77 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Destroy Lift Connection (1155) @ (-5.00,82.00,-28.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Marker -> Object Links: Link[SwitchLi] (22085735): Destroy Lift Connection (1155) -> Router (1153) Link[SwitchLi] (22085736): Destroy Lift Connection (1155) -> Master Power Button (1870) Link[MetaProp] (1115048): Destroy Lift Connection (1155) -> Marker (-327) Dimensions: 4x4x4 Properties: SymName : Destroy Lift Connection Scripts : 54 72 61 70 44 65 73 74 72 6F 79 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-5.00,82.00,-28.00) ϴ (H:0° P:0° B:0°) Properties via Marker (-327): NetworkCategory : Hosted DonorType : 0 RenderType : Not Rendered Trigger Delay (1156) @ (-5.00,72.00,-28.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Trigger Delay -> Filters/Routers -> Traps -> Object Links: Link[SwitchLi] (22085734): Trigger Delay (1156) -> Destroy Lift Connection (1155) Link[MetaProp] (1115049): Trigger Delay (1156) -> Trigger Delay (-911) Dimensions: 4x4x4 Properties: Position : (-5.00,72.00,-28.00) ϴ (H:0° P:0° B:0°) DelayTime : 2.000000 Properties via Trigger Delay (-911): SymName : Trigger Delay Scripts : 54 72 61 70 44 65 6C 61 79 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Pistol (1157) @ (102.71,-46.35,-54.75) ϴ (H:333° P:90° B:0°) Ancestry: -> Pistol -> Conventional -> Weapon -> Physical -> Object Links: Link[MetaProp] (1115965): Pistol (1157) -> Pistol (-17) Dimensions: 0x1x0 Properties: GunState : 0 rounds, 5% durability, mod level 0 PhysState : B8 6D CD 42 B1 65 39 C2 E5 03 5B C2 00 00 00 00 00 00 B4 42 70 AC A6 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 09 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (102.71,-46.35,-54.75) ϴ (H:333° P:90° B:0°) PhysControl : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Pistol (-17): Sett1 : Pistol Modify2Diff : 1E 00 00 00 04 00 00 00 00 00 A0 41 ObjIcon : icn_pist Sett2 : Pistol GunReliability : 00 00 00 3F 00 00 A0 40 00 00 80 3F 00 00 20 41 00 00 00 00 Modify2 : Pistol ObjBrokenIcon : icn_pistb SymName : Pistol PlayerGunDesc : F1 00 00 00 61 74 65 6B 5F 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F CD CC 4C BF 00 00 40 BF 00 00 00 00 00 00 00 00 00 00 00 00 00 00 55 D5 00 50 00 00 00 00 AnimPost : 00 00 00 00 01 00 00 00 00 00 80 BE 00 00 80 40 00 00 00 00 00 00 80 40 Material Tags : Material Metal GunKick : 00 00 00 00 00 05 00 05 00 00 00 08 33 33 B3 BE 33 33 B3 BE 00 00 80 3F B0 04 00 00 00 00 80 3F 00 00 00 00 00 05 00 05 00 00 00 08 9A 99 99 BE 9A 99 19 BF 00 00 80 3F B0 04 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ModelName : atek_w Scripts : 73 63 70 50 69 73 74 6F 6C 4D 6F 64 69 66 79 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SHead1 : pistol: "NORM" ReqTechDesc : 00 00 00 00 01 00 00 00 01 00 00 00 01 00 00 00 00 00 00 00 Class Tags : WeaponType Pistol BaseGunDesc : 01 00 00 00 0C 00 00 00 01 00 00 00 00 00 80 3F 00 00 00 00 F4 01 00 00 01 00 00 00 00 00 80 3F F4 01 00 00 0A 00 00 00 03 00 00 00 0C 00 00 00 01 00 00 00 00 00 80 3F 0A 00 00 00 BC 02 00 00 01 00 00 00 00 00 80 3F F4 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 64 00 00 00 C8 00 00 00 01 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 00 00 80 BF RepairDiff : 14 00 00 00 04 00 00 00 00 00 40 40 InvDims : 01 00 00 00 03 00 00 00 SHead2 : pistol: "BURST" DonorType : 0 ModifyDiff : 28 00 00 00 02 00 00 00 00 00 A0 41 BaseWeaponDesc : 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Modify1 : Pistol Properties via Conventional (-13): ShockWeaponType : Conventional Properties via Weapon (-12): HUDSelect : true SchPlayParams : 00 00 00 00 FF FF FF FF 00 00 00 00 00 00 00 00 00 00 00 00 PsiRadar : Powerup ElevAble : true FrobInfo : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 InvCursor : weapon: "Use to change settings" PhysAIColl : true NameType : Weapon Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Small Trioptimum Crate (1158) @ (92.64,-33.52,-58.00) ϴ (H:26° P:0° B:0°) Ancestry: -> Small Trioptimum Crate -> Usable Containers -> Functional -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[Contains] (10551333): Small Trioptimum Crate (1158) -> Medical Kit (303) Link[Contains] (10551390): Small Trioptimum Crate (1158) -> INT Boost (1276) Link[Contains] (10551360): Small Trioptimum Crate (1158) -> Rifled Slug Box (1587) Link[FlowCont] (19988604): Small Trioptimum Crate (1158) -> INT Boost (1276) Link[FlowCont] (19988580): Small Trioptimum Crate (1158) -> Medical Kit (303) Link[FlowCont] (19988564): Small Trioptimum Crate (1158) -> Rifled Slug Box (1587) Link[MetaProp] (1116106): Small Trioptimum Crate (1158) -> Small Trioptimum Crate (-941) Dimensions: 2x2x2 Properties: PhysState : 94 49 B9 42 5E 12 06 C2 00 00 68 C2 00 00 00 00 00 00 00 00 00 55 D7 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 2x2x2 Position : (92.64,-33.52,-58.00) ϴ (H:26° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Small Trioptimum Crate (-941): SymName : Small Trioptimum Crate HUDUse : Crate DonorType : 0 ModelName : crate04 ObjName : Small_Trioptimum_Crate: "A small TriOptimum storage crate." Properties via Usable Containers (-118): Scripts : 63 6F 6E 74 61 69 6E 65 72 73 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ContainDims : 04 00 00 00 04 00 00 00 Material Tags : Material Metal FrobHandler : Local Only Properties via Functional (-112): PickBias : 0.250000 HUDSelect : true Immobile : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true ENG Male Corpse (1159) @ (14.58,-103.55,-93.48) ϴ (H:35° P:0° B:4°) Ancestry: -> ENG Male Corpse -> Engineering Corpses -> Human Corpses -> Corpses -> Physical -> Object ... ... -> MatFlesh -> Materials -> MetaProperty Links: Link[Contains] (10551371): ENG Male Corpse (1159) -> Speed Boost (1434) Link[FlowCont] (19988607): ENG Male Corpse (1159) -> Speed Boost (1434) Link[MetaProp] (1115037): ENG Male Corpse (1159) -> ENG Male Corpse (-1874) Dimensions: 8x9x1 Properties: CretPose : 01 00 00 00 68 75 6D 64 69 65 64 6E 34 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 01 00 00 00 Creature : Humanoid Position : (14.58,-103.55,-93.48) ϴ (H:35° P:0° B:4°) ?Puppet? : A4 D8 5A 00 87 04 00 00 00 00 00 00 B0 E5 8C 1F Properties via ENG Male Corpse (-1874): SymName : ENG Male Corpse ModelName : corm_eng DonorType : 0 Properties via Human Corpses (-503): ObjName : HumanCorpses: "A corpse." PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HUDUse : human_corpses: "Search corpse" ObjShort : Human_Corpses PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Corpses (-379): HUDSelect : true Scripts : 43 6F 6E 74 61 69 6E 65 72 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : 0.500000 FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 FrobHandler : Local Only NonPhysCreature : true ContainDims : 04 00 00 00 04 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatFlesh (-584): Material Tags : Material Flesh Small HE Clip (1160) @ (-11.31,-61.58,-91.91) ϴ (H:0° P:0° B:0°) Ancestry: -> Small HE Clip -> HE Clip -> Bullets -> Ammo -> Goodies -> Physical -> Object Links: Link[MetaProp] (1115250): Small HE Clip (1160) -> Small HE Clip (-1359) Dimensions: 0x1x0 Properties: PhysControl : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HasRefs : false PhysState : 1F F1 34 C1 CF 54 76 C2 44 D1 B7 C2 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (-11.31,-61.58,-91.91) ϴ (H:0° P:0° B:0°) Scale : (0.60, 0.60, 0.60) Properties via Small HE Clip (-1359): SymName : Small HE Clip StackCount : 6 DonorType : 0 ModelName : ammohes ObjName : HE_Clip: "A box of %d anti-personnel bullets." Properties via HE Clip (-32): Alchemy : 1.500000 FabCost : 90 CombineType : HEClip ObjLookS : HE_clip ObjShort : HE_Clip: "%d anti-personnel bullets" ObjIcon : HE_I Properties via Bullets (-35): NameType : Stack Count StackInc : 6 InvDims : 01 00 00 00 01 00 00 00 Recycle : 1 Fabricate : 6 Properties via Ammo (-30): Scripts : 41 6D 6D 6F 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Metal PsiRadar : Powerup FrobInfo : 01 00 00 00 02 00 00 00 02 00 00 00 00 00 00 00 Properties via Goodies (-49): HUDSelect : true PhysAIColl : true ElevAble : true Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Small BP Pile (1161) @ (6.52,-275.85,-48.48) ϴ (H:0° P:0° B:0°) Ancestry: -> Small BP Pile -> EXP Cookies -> Goodies -> Physical -> Object Links: Link[MetaProp] (1115022): Small BP Pile (1161) -> Small BP Pile (-1859) Dimensions: 0x1x0 Properties: Position : (6.52,-275.85,-48.48) ϴ (H:0° P:0° B:0°) StackCount : 2 HasRefs : false Properties via Small BP Pile (-1859): SymName : Small BP Pile DonorType : 0 Properties via EXP Cookies (-938): ObjName : EXP_Cookies: "%d cyber modules." Scripts : 45 78 70 43 6F 6F 6B 69 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ObjIcon : upgrade PsiRadar : Powerup NameType : Stack Count FrobInfo : 02 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 CombineType : EXPCookie ObjLookS : FakeCookie Material Tags : Material Plasticrete AutoPickup : false ModelName : upgrade ObjShort : EXP_Cookies: "%d cyber modules" NotPullable : false Properties via Goodies (-49): HUDSelect : true PhysAIColl : true ElevAble : true InvDims : 01 00 00 00 01 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C Heartbeat : 1000 Pistol (1162) @ (11.20,-105.55,-93.97) ϴ (H:319° P:90° B:0°) Ancestry: -> Pistol -> Conventional -> Weapon -> Physical -> Object Links: Link[MetaProp] (1115038): Pistol (1162) -> Pistol (-17) Dimensions: 0x1x0 Properties: GunState : 1 rounds, 15% durability, mod level 0 PhysState : B3 29 33 41 E8 1A D3 C2 94 F0 BB C2 00 00 00 00 00 00 B4 42 90 C0 9F 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 09 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (11.20,-105.55,-93.97) ϴ (H:319° P:90° B:0°) PhysControl : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Pistol (-17): Sett1 : Pistol Modify2Diff : 1E 00 00 00 04 00 00 00 00 00 A0 41 ObjIcon : icn_pist Sett2 : Pistol GunReliability : 00 00 00 3F 00 00 A0 40 00 00 80 3F 00 00 20 41 00 00 00 00 Modify2 : Pistol ObjBrokenIcon : icn_pistb SymName : Pistol PlayerGunDesc : F1 00 00 00 61 74 65 6B 5F 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F CD CC 4C BF 00 00 40 BF 00 00 00 00 00 00 00 00 00 00 00 00 00 00 55 D5 00 50 00 00 00 00 AnimPost : 00 00 00 00 01 00 00 00 00 00 80 BE 00 00 80 40 00 00 00 00 00 00 80 40 Material Tags : Material Metal GunKick : 00 00 00 00 00 05 00 05 00 00 00 08 33 33 B3 BE 33 33 B3 BE 00 00 80 3F B0 04 00 00 00 00 80 3F 00 00 00 00 00 05 00 05 00 00 00 08 9A 99 99 BE 9A 99 19 BF 00 00 80 3F B0 04 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ModelName : atek_w Scripts : 73 63 70 50 69 73 74 6F 6C 4D 6F 64 69 66 79 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SHead1 : pistol: "NORM" ReqTechDesc : 00 00 00 00 01 00 00 00 01 00 00 00 01 00 00 00 00 00 00 00 Class Tags : WeaponType Pistol BaseGunDesc : 01 00 00 00 0C 00 00 00 01 00 00 00 00 00 80 3F 00 00 00 00 F4 01 00 00 01 00 00 00 00 00 80 3F F4 01 00 00 0A 00 00 00 03 00 00 00 0C 00 00 00 01 00 00 00 00 00 80 3F 0A 00 00 00 BC 02 00 00 01 00 00 00 00 00 80 3F F4 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 64 00 00 00 C8 00 00 00 01 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 00 00 80 BF RepairDiff : 14 00 00 00 04 00 00 00 00 00 40 40 InvDims : 01 00 00 00 03 00 00 00 SHead2 : pistol: "BURST" DonorType : 0 ModifyDiff : 28 00 00 00 02 00 00 00 00 00 A0 41 BaseWeaponDesc : 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Modify1 : Pistol Properties via Conventional (-13): ShockWeaponType : Conventional Properties via Weapon (-12): HUDSelect : true SchPlayParams : 00 00 00 00 FF FF FF FF 00 00 00 00 00 00 00 00 00 00 00 00 PsiRadar : Powerup ElevAble : true FrobInfo : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 InvCursor : weapon: "Use to change settings" PhysAIColl : true NameType : Weapon Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Blood Splatter Small (1163) @ (20.45,-105.89,-90.44) ϴ (H:0° P:225° B:0°) Ancestry: -> Blood Splatter Small -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115039): Blood Splatter Small (1163) -> Blood Splatter Small (-864) Dimensions: 0x4x4 Properties: Z-Bias : 6 Position : (20.45,-105.89,-90.44) ϴ (H:0° P:225° B:0°) Scale : (1.00, 0.67, 0.67) Properties via Blood Splatter Small (-864): SymName : Blood Splatter Small ModelName : blood01 DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 ENG Male Corpse (1164) @ (-54.67,-255.02,-40.97) ϴ (H:19° P:0° B:0°) Ancestry: -> ENG Male Corpse -> Engineering Corpses -> Human Corpses -> Corpses -> Physical -> Object ... ... -> MatFlesh -> Materials -> MetaProperty Links: Link[Contains] (10551382): ENG Male Corpse (1164) -> Big Nanite Pile (829) Link[FlowCont] (19988598): ENG Male Corpse (1164) -> Big Nanite Pile (829) Link[MetaProp] (1115042): ENG Male Corpse (1164) -> ENG Male Corpse (-1874) Dimensions: 8x8x1 Properties: CretPose : 01 00 00 00 68 75 6D 64 69 65 64 6E 34 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 01 00 00 00 Creature : Humanoid Position : (-54.67,-255.02,-40.97) ϴ (H:19° P:0° B:0°) ?Puppet? : A4 D8 5A 00 8C 04 00 00 00 00 00 00 D0 E3 8C 1F Properties via ENG Male Corpse (-1874): SymName : ENG Male Corpse ModelName : corm_eng DonorType : 0 Properties via Human Corpses (-503): ObjName : HumanCorpses: "A corpse." PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HUDUse : human_corpses: "Search corpse" ObjShort : Human_Corpses PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Corpses (-379): HUDSelect : true Scripts : 43 6F 6E 74 61 69 6E 65 72 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : 0.500000 FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 FrobHandler : Local Only NonPhysCreature : true ContainDims : 04 00 00 00 04 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatFlesh (-584): Material Tags : Material Flesh Shotgun Holes (1165) @ (-4.70,-413.57,-1.67) ϴ (H:90° P:0° B:7°) Ancestry: -> Shotgun Holes -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114985): Shotgun Holes (1165) -> Shotgun Holes (-1401) Dimensions: 3x0x3 Properties: Z-Bias : 6 Position : (-4.70,-413.57,-1.67) ϴ (H:90° P:0° B:7°) Properties via Shotgun Holes (-1401): SymName : Shotgun Holes ModelName : shotgunh DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Blood Splatter on Floor (1166) @ (13.79,-107.23,-94.44) ϴ (H:0° P:270° B:270°) Ancestry: -> Blood Splatter on Floor -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115040): Blood Splatter on Floor (1166) -> Blood Splatter on Floor (-858) Dimensions: 0x4x4 Properties: Z-Bias : 6 Position : (13.79,-107.23,-94.44) ϴ (H:0° P:270° B:270°) Scale : (1.00, 0.67, 0.67) Properties via Blood Splatter on Floor (-858): SymName : Blood Splatter on Floor ModelName : blood03 DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 20 Nanites (1167) @ (11.34,-90.59,-89.92) ϴ (H:0° P:0° B:0°) Ancestry: -> 20 Nanites -> Small Nanite Pile -> Nanites -> Goodies -> Physical -> Object Links: Link[MetaProp] (1115026): 20 Nanites (1167) -> 20 Nanites (-89) Dimensions: 2x1x1 Properties: Position : (11.34,-90.59,-89.92) ϴ (H:0° P:0° B:0°) StackCount : 12 HasRefs : false Properties via 20 Nanites (-89): SymName : 20 Nanites DonorType : 0 Properties via Nanites (-85): ObjName : Nanites: "%d nanites." NameType : Stack Count ObjIcon : nan_ic PsiRadar : Powerup ModelName : nanocan StackInc : 10 ObjLookS : FakeNanites Material Tags : Material Glass AutoPickup : true CombineType : nanite ObjShort : Nanites: "%d nanites" PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Goodies (-49): HUDSelect : true Scripts : 4E 56 55 70 67 72 61 64 65 43 68 65 61 74 53 74 6F 70 70 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAIColl : true ElevAble : true FrobInfo : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 InvDims : 01 00 00 00 01 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C Heartbeat : 1000 Small BP Pile (1168) @ (40.15,-452.29,-30.79) ϴ (H:0° P:0° B:0°) Ancestry: -> Small BP Pile -> EXP Cookies -> Goodies -> Physical -> Object Links: Link[MetaProp] (1115043): Small BP Pile (1168) -> Small BP Pile (-1859) Dimensions: 0x1x0 Properties: Position : (40.15,-452.29,-30.79) ϴ (H:0° P:0° B:0°) StackCount : 2 HasRefs : false Properties via Small BP Pile (-1859): SymName : Small BP Pile DonorType : 0 Properties via EXP Cookies (-938): ObjName : EXP_Cookies: "%d cyber modules." Scripts : 45 78 70 43 6F 6F 6B 69 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ObjIcon : upgrade PsiRadar : Powerup NameType : Stack Count FrobInfo : 02 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 CombineType : EXPCookie ObjLookS : FakeCookie Material Tags : Material Plasticrete AutoPickup : false ModelName : upgrade ObjShort : EXP_Cookies: "%d cyber modules" NotPullable : false Properties via Goodies (-49): HUDSelect : true PhysAIColl : true ElevAble : true InvDims : 01 00 00 00 01 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C Heartbeat : 1000 ENG Female Corpse (1169) @ (6.93,-441.18,-5.87) ϴ (H:0° P:0° B:0°) Ancestry: -> ENG Female Corpse -> Engineering Corpses -> Human Corpses -> Corpses -> Physical -> Object ... ... -> MatFlesh -> Materials -> MetaProperty Links: Link[FlowCont] (19988594): ENG Female Corpse (1169) -> Small HE Clip (1679) Link[Contains] (10551374): ENG Female Corpse (1169) -> Small HE Clip (1679) Link[MetaProp] (1115044): ENG Female Corpse (1169) -> ENG Female Corpse (-1875) Dimensions: 5x6x1 Properties: CretPose : 01 00 00 00 68 75 6D 64 69 65 64 6E 35 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 01 00 00 00 Creature : Humanoid Position : (6.93,-441.18,-5.87) ϴ (H:0° P:0° B:0°) ?Puppet? : A4 D8 5A 00 91 04 00 00 00 00 00 00 08 E8 8C 1F Properties via ENG Female Corpse (-1875): SymName : ENG Female Corpse ModelName : corf_eng DonorType : 0 Properties via Human Corpses (-503): ObjName : HumanCorpses: "A corpse." PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HUDUse : human_corpses: "Search corpse" ObjShort : Human_Corpses PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Corpses (-379): HUDSelect : true Scripts : 43 6F 6E 74 61 69 6E 65 72 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : 0.500000 FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 FrobHandler : Local Only NonPhysCreature : true ContainDims : 04 00 00 00 04 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatFlesh (-584): Material Tags : Material Flesh Psi Booster (1170) @ (-64.75,-40.17,9.75) ϴ (H:0° P:0° B:0°) Ancestry: -> Psi Booster -> Patches -> Goodies -> Physical -> Object Links: Link[MetaProp] (1115021): Psi Booster (1170) -> Psi Booster (-57) Dimensions: 1x0x0 Properties: Position : (-64.75,-40.17,9.75) ϴ (H:0° P:0° B:0°) HasRefs : false Properties via Psi Booster (-57): ObjName : Psi_Booster Scripts : 50 73 69 4B 69 74 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ObjIcon : PATCHV_I Alchemy : 8.000000 DonorType : 0 Fabricate : 0 SymName : Psi Booster InvDims : 01 00 00 00 01 00 00 00 CombineType : PsiBooster ObjShort : Psi_Booster ModelName : psipatch Properties via Patches (-51): PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 StackCount : 1 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 12 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PsiRadar : Powerup InvCursor : patches: "Use to apply" Class Tags : DeviceType Hypo Material Tags : Material Glass FabCost : 20 PhysDims : 0x0x0 Recycle : 2 Properties via Goodies (-49): HUDSelect : true PhysAIColl : true ElevAble : true FrobInfo : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Shotgun Holes (1171) @ (-4.69,-411.06,-1.67) ϴ (H:92° P:20° B:7°) Ancestry: -> Shotgun Holes -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115017): Shotgun Holes (1171) -> Shotgun Holes (-1401) Dimensions: 3x0x3 Properties: Z-Bias : 6 Position : (-4.69,-411.06,-1.67) ϴ (H:92° P:20° B:7°) Properties via Shotgun Holes (-1401): SymName : Shotgun Holes ModelName : shotgunh DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 2' Hanging Light (1172) @ (0.14,-389.92,7.50) ϴ (H:0° P:0° B:0°) Ancestry: -> 2' Hanging Light -> Hanging Lights -> Lights -> Physical -> Object Links: Link[MetaProp] (1114887): 2' Hanging Light (1172) -> 2' Hanging Light (-1466) Dimensions: 3x2x3 Properties: Position : (0.14,-389.92,7.50) ϴ (H:0° P:0° B:0°) Light : 00 00 00 43 00 00 00 00 00 00 00 00 00 00 E0 BF 00 00 48 42 00 00 00 00 00 00 00 00 Properties via 2' Hanging Light (-1466): SymName : 2' Hanging Light Spotlight : (24.00, 30.00, -1.75) DonorType : 0 ModelName : lighth2 Properties via Hanging Lights (-1465): Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Shotgun Holes (1173) @ (0.43,-407.89,-6.00) ϴ (H:90° P:0° B:90°) Ancestry: -> Shotgun Holes -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115023): Shotgun Holes (1173) -> Shotgun Holes (-1401) Dimensions: 3x0x3 Properties: Z-Bias : 6 Position : (0.43,-407.89,-6.00) ϴ (H:90° P:0° B:90°) Properties via Shotgun Holes (-1401): SymName : Shotgun Holes ModelName : shotgunh DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 steam jet (1174) @ (2.11,-392.28,-9.54) ϴ (H:0° P:0° B:90°) Ancestry: -> steam jet -> SteamFX -> Environmental FX -> SFX -> Object Links: Link[MetaProp] (1115170): steam jet (1174) -> steam jet (-1972) Dimensions: 2x8x2 Properties: ParticleGroup : D0 3D 3F 00 70 4A 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 3E 00 D0 39 3F 00 00 00 00 00 00 00 00 00 96 04 00 00 06 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 3C 00 00 00 00 00 00 00 F0 94 B7 0E 48 97 B7 0E 20 04 30 2B 00 00 00 00 00 00 00 00 60 06 30 2B 40 BB 89 1F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 02 03 00 1E 00 00 00 00 00 00 00 00 48 30 DD 27 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 01 00 00 00 00 9A 99 99 3E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 02 00 00 00 00 99 99 BF 0A D7 23 BC 00 99 99 BF 00 99 99 3F 00 FF FF 40 00 99 99 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 FC 02 00 00 73 74 65 61 6D 00 00 00 00 00 00 00 00 00 00 00 E9 00 00 00 66 66 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 00 00 00 00 80 3F 00 00 00 00 02 00 00 00 00 40 00 00 00 00 00 00 2E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PGLaunchInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 C0 BF 00 00 10 41 00 00 C0 BF 00 00 C0 3F 00 00 20 41 00 00 C0 3F 00 00 00 00 00 00 00 00 9A 99 19 3F CD CC 4C 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 FE FF 00 00 09 00 00 80 FE FF 00 80 01 00 00 00 0A 00 00 80 01 00 00 00 00 00 00 00 00 00 99 99 00 00 CC CC 00 00 AmbientHacked : 19 00 00 00 00 00 00 00 02 00 00 00 73 74 65 61 6D 5F 6C 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (2.11,-392.28,-9.54) ϴ (H:0° P:0° B:90°) Properties via steam jet (-1972): SymName : steam jet ModelName : fx_particle DonorType : 0 Properties via SFX (-5): NetworkCategory : Hosted PickBias : -1000.000000 ENG Female Corpse (1175) @ (61.87,-200.64,-41.66) ϴ (H:279° P:354° B:0°) Ancestry: -> ENG Female Corpse -> Engineering Corpses -> Human Corpses -> Corpses -> Physical -> Object ... ... -> MatFlesh -> Materials -> MetaProperty Links: Link[FlowCont] (19988601): ENG Female Corpse (1175) -> Rad Patch (1423) Link[Contains] (10551383): ENG Female Corpse (1175) -> Rad Patch (1423) Link[MetaProp] (1115031): ENG Female Corpse (1175) -> ENG Female Corpse (-1875) Dimensions: 7x7x2 Properties: CretPose : 01 00 00 00 68 75 6D 64 69 65 33 63 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 01 00 00 00 Creature : Humanoid Position : (61.87,-200.64,-41.66) ϴ (H:279° P:354° B:0°) ?Puppet? : A4 D8 5A 00 97 04 00 00 00 00 00 00 C8 EB 8C 1F Properties via ENG Female Corpse (-1875): SymName : ENG Female Corpse ModelName : corf_eng DonorType : 0 Properties via Human Corpses (-503): ObjName : HumanCorpses: "A corpse." PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HUDUse : human_corpses: "Search corpse" ObjShort : Human_Corpses PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Corpses (-379): HUDSelect : true Scripts : 43 6F 6E 74 61 69 6E 65 72 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : 0.500000 FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 FrobHandler : Local Only NonPhysCreature : true ContainDims : 04 00 00 00 04 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatFlesh (-584): Material Tags : Material Flesh Small BP Pile (1176) @ (94.81,-135.48,-41.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Small BP Pile -> EXP Cookies -> Goodies -> Physical -> Object Links: Link[MetaProp] (1115032): Small BP Pile (1176) -> Small BP Pile (-1859) Dimensions: 0x1x0 Properties: Position : (94.81,-135.48,-41.00) ϴ (H:0° P:0° B:0°) StackCount : 2 HasRefs : false Properties via Small BP Pile (-1859): SymName : Small BP Pile DonorType : 0 Properties via EXP Cookies (-938): ObjName : EXP_Cookies: "%d cyber modules." Scripts : 45 78 70 43 6F 6F 6B 69 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ObjIcon : upgrade PsiRadar : Powerup NameType : Stack Count FrobInfo : 02 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 CombineType : EXPCookie ObjLookS : FakeCookie Material Tags : Material Plasticrete AutoPickup : false ModelName : upgrade ObjShort : EXP_Cookies: "%d cyber modules" NotPullable : false Properties via Goodies (-49): HUDSelect : true PhysAIColl : true ElevAble : true InvDims : 01 00 00 00 01 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C Heartbeat : 1000 ENG Female Corpse (1177) @ (21.78,-153.31,-41.63) ϴ (H:100° P:353° B:0°) Ancestry: -> ENG Female Corpse -> Engineering Corpses -> Human Corpses -> Corpses -> Physical -> Object ... ... -> MatFlesh -> Materials -> MetaProperty Links: Link[MetaProp] (1115033): ENG Female Corpse (1177) -> ENG Female Corpse (-1875) Dimensions: 4x7x2 Properties: CretPose : 01 00 00 00 68 75 6D 64 69 65 75 70 34 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 01 00 00 00 Creature : Humanoid Position : (21.78,-153.31,-41.63) ϴ (H:100° P:353° B:0°) ?Puppet? : A4 D8 5A 00 99 04 00 00 00 00 00 00 70 E9 8C 1F Properties via ENG Female Corpse (-1875): SymName : ENG Female Corpse ModelName : corf_eng DonorType : 0 Properties via Human Corpses (-503): ObjName : HumanCorpses: "A corpse." PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HUDUse : human_corpses: "Search corpse" ObjShort : Human_Corpses PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Corpses (-379): HUDSelect : true Scripts : 43 6F 6E 74 61 69 6E 65 72 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : 0.500000 FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 FrobHandler : Local Only NonPhysCreature : true ContainDims : 04 00 00 00 04 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatFlesh (-584): Material Tags : Material Flesh Light Marker (1178) @ (83.43,-0.22,-55.17) ϴ (H:0° P:0° B:0°) Ancestry: -> Light Marker -> Marker -> Object Links: Link[MetaProp] (1114886): Light Marker (1178) -> Light Marker (-1076) Dimensions: 1x1x1 Properties: Scale : (0.25, 0.25, 0.25) Light : 00 00 80 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 20 41 00 00 00 00 00 00 00 00 Position : (83.43,-0.22,-55.17) ϴ (H:0° P:0° B:0°) LightColor : 00 00 00 00 00 00 80 3F Properties via Light Marker (-1076): SymName : Light Marker DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Small BP Pile (1179) @ (18.54,-118.62,-38.67) ϴ (H:0° P:0° B:0°) Ancestry: -> Small BP Pile -> EXP Cookies -> Goodies -> Physical -> Object Links: Link[MetaProp] (1115034): Small BP Pile (1179) -> Small BP Pile (-1859) Dimensions: 0x1x0 Properties: Position : (18.54,-118.62,-38.67) ϴ (H:0° P:0° B:0°) StackCount : 2 HasRefs : false Properties via Small BP Pile (-1859): SymName : Small BP Pile DonorType : 0 Properties via EXP Cookies (-938): ObjName : EXP_Cookies: "%d cyber modules." Scripts : 45 78 70 43 6F 6F 6B 69 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ObjIcon : upgrade PsiRadar : Powerup NameType : Stack Count FrobInfo : 02 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 CombineType : EXPCookie ObjLookS : FakeCookie Material Tags : Material Plasticrete AutoPickup : false ModelName : upgrade ObjShort : EXP_Cookies: "%d cyber modules" NotPullable : false Properties via Goodies (-49): HUDSelect : true PhysAIColl : true ElevAble : true InvDims : 01 00 00 00 01 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C Heartbeat : 1000 ENG Female Corpse (1180) @ (13.41,-88.38,-93.96) ϴ (H:214° P:344° B:0°) Ancestry: -> ENG Female Corpse -> Engineering Corpses -> Human Corpses -> Corpses -> Physical -> Object ... ... -> MatFlesh -> Materials -> MetaProperty Links: Link[FlowCont] (19988592): ENG Female Corpse (1180) -> Small BP Pile (1079) Link[FlowCont] (19988606): ENG Female Corpse (1180) -> 20 Nanites (1167) Link[Contains] (10551372): ENG Female Corpse (1180) -> Small BP Pile (1079) Link[Contains] (10551370): ENG Female Corpse (1180) -> 20 Nanites (1167) Link[MetaProp] (1115035): ENG Female Corpse (1180) -> ENG Female Corpse (-1875) Dimensions: 6x5x5 Properties: CretPose : 01 00 00 00 68 75 6D 63 70 73 73 69 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 01 00 00 00 Creature : Humanoid Position : (13.41,-88.38,-93.96) ϴ (H:214° P:344° B:0°) ?Puppet? : A4 D8 5A 00 9C 04 00 00 00 00 00 00 98 EE 8C 1F Properties via ENG Female Corpse (-1875): SymName : ENG Female Corpse ModelName : corf_eng DonorType : 0 Properties via Human Corpses (-503): ObjName : HumanCorpses: "A corpse." PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HUDUse : human_corpses: "Search corpse" ObjShort : Human_Corpses PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Corpses (-379): HUDSelect : true Scripts : 43 6F 6E 74 61 69 6E 65 72 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : 0.500000 FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 FrobHandler : Local Only NonPhysCreature : true ContainDims : 04 00 00 00 04 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatFlesh (-584): Material Tags : Material Flesh Keypad (1181) @ (3.98,-421.50,-1.50) ϴ (H:180° P:0° B:0°) Ancestry: -> Keypad -> Controllers -> Functional -> Physical -> Object Links: Link[SwitchLi] (22085876): Keypad (1181) -> Engineering (1091) Link[SwitchLi] (22085782): Keypad (1181) -> QB Set (937) Link[SwitchLi] (22085785): Keypad (1181) -> QB Set (941) Link[MetaProp] (1114872): Keypad (1181) -> Keypad (-258) Dimensions: 0x0x1 Properties: Locked : true RepairDiff : 64 00 00 00 00 00 00 00 00 00 40 40 LockCnt : 1 KeypadCode : 15061 Position : (3.98,-421.50,-1.50) ϴ (H:180° P:0° B:0°) HackDiff : 30 F8 FF FF 00 00 00 00 00 00 40 40 Properties via Keypad (-258): Scripts : 4B 65 79 70 61 64 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 4B 65 79 70 61 64 48 65 6C 70 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 DonorType : 0 ReqTechDesc : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SymName : Keypad HackText : KeypadHack: "Hack keypad to open door." ObjName : Keypad: "A numeric keypad" ModelName : keypad FrobHandler : Local Only Properties via Controllers (-200): FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Functional (-112): PickBias : 0.250000 Material Tags : Material Plasticrete HUDSelect : true Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Sound Trap (1182) @ (30.49,62.37,-28.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Sound Trap -> Traps -> Object Links: Link[MetaProp] (1115248): Sound Trap (1182) -> Sound Trap (-1247) Dimensions: 4x4x4 Properties: Scripts : 54 72 61 70 53 6F 75 6E 64 41 6D 62 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 Position : (30.49,62.37,-28.00) ϴ (H:0° P:0° B:0°) ObjSoundName : engines_on Properties via Sound Trap (-1247): SymName : Sound Trap DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered To Command Control (1183) @ (0.00,-493.14,-31.99) ϴ (H:0° P:0° B:0°) Ancestry: -> To Command Control -> Engineering Signs -> Ship areas -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114974): To Command Control (1183) -> To Command Control (-1693) Dimensions: 4x4x0 Properties: Z-Bias : 6 Position : (0.00,-493.14,-31.99) ϴ (H:0° P:0° B:0°) Properties via To Command Control (-1693): SymName : To Command Control ModelName : ar_cctrl DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 UB Window 36x16x2 (1184) @ (-30.40,-303.76,-81.52) ϴ (H:270° P:180° B:135°) Ancestry: -> UB Window 36x16x2 -> Unbreakable Windows -> MatUnBrkGlass -> Materials -> MetaProperty ... ... -> Windows -> Terrain -> Physical -> Object ... ... -> MatUnBrkGlass -> Materials -> MetaProperty Links: Link[MetaProp] (1114835): UB Window 36x16x2 (1184) -> UB Window 36x16x2 (-1695) Dimensions: 15x1x32 Properties: PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-30.40,-303.76,-81.52) ϴ (H:270° P:180° B:135°) Scale : (1.00, 1.00, 0.92) RenderAlpha : 0.250000 PhysState : 6E 35 F3 C1 CE E1 97 C3 E3 0B A3 C2 00 00 07 43 00 00 34 43 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 16x2x32 AI_ObjPathable : false ModelName : wnd_tr PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 AI_ObjAvoid : Properties via UB Window 36x16x2 (-1695): SymName : UB Window 36x16x2 DonorType : 0 Properties via Unbreakable Windows (-1584): ObjName : Unbreakable_Windows: "An unbreakable window." PhysAIColl : true Properties via MatUnBrkGlass (-634): Material Tags : Material UBGlass Properties via Windows (-248): BlockFrob : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 To Engineering Control (1185) @ (1.85,-482.13,-31.99) ϴ (H:180° P:0° B:0°) Ancestry: -> To Engineering Control -> Engineering Signs -> Ship areas -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115547): To Engineering Control (1185) -> To Engineering Control (-1691) Dimensions: 4x4x0 Properties: Z-Bias : 6 Position : (1.85,-482.13,-31.99) ϴ (H:180° P:0° B:0°) Properties via To Engineering Control (-1691): SymName : To Engineering Control ModelName : ar_ctrl DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Sound Trap (1186) @ (37.40,-483.23,-28.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Sound Trap -> Traps -> Object Links: Link[MetaProp] (1115863): Sound Trap (1186) -> Sound Trap (-1247) Dimensions: 4x4x4 Properties: Scripts : 54 72 61 70 53 6F 75 6E 64 41 6D 62 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 Position : (37.40,-483.23,-28.00) ϴ (H:0° P:0° B:0°) ObjSoundName : flush_rad Properties via Sound Trap (-1247): SymName : Sound Trap DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered UB Window 36x16x2 (1187) @ (-30.40,-343.76,-81.52) ϴ (H:270° P:180° B:135°) Ancestry: -> UB Window 36x16x2 -> Unbreakable Windows -> MatUnBrkGlass -> Materials -> MetaProperty ... ... -> Windows -> Terrain -> Physical -> Object ... ... -> MatUnBrkGlass -> Materials -> MetaProperty Links: Link[MetaProp] (1114833): UB Window 36x16x2 (1187) -> UB Window 36x16x2 (-1695) Dimensions: 15x1x32 Properties: PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-30.40,-343.76,-81.52) ϴ (H:270° P:180° B:135°) Scale : (1.00, 1.00, 0.92) RenderAlpha : 0.250000 PhysState : 6E 35 F3 C1 CE E1 AB C3 E3 0B A3 C2 00 00 07 43 00 00 34 43 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 16x2x32 AI_ObjPathable : false ModelName : wnd_tr PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 AI_ObjAvoid : Properties via UB Window 36x16x2 (-1695): SymName : UB Window 36x16x2 DonorType : 0 Properties via Unbreakable Windows (-1584): ObjName : Unbreakable_Windows: "An unbreakable window." PhysAIColl : true Properties via MatUnBrkGlass (-634): Material Tags : Material UBGlass Properties via Windows (-248): BlockFrob : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 UB Window 36x16x2 (1188) @ (-30.40,-263.76,-81.52) ϴ (H:270° P:180° B:135°) Ancestry: -> UB Window 36x16x2 -> Unbreakable Windows -> MatUnBrkGlass -> Materials -> MetaProperty ... ... -> Windows -> Terrain -> Physical -> Object ... ... -> MatUnBrkGlass -> Materials -> MetaProperty Links: Link[MetaProp] (1114831): UB Window 36x16x2 (1188) -> UB Window 36x16x2 (-1695) Dimensions: 15x1x32 Properties: PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-30.40,-263.76,-81.52) ϴ (H:270° P:180° B:135°) Scale : (1.00, 1.00, 0.92) RenderAlpha : 0.250000 PhysState : 6E 35 F3 C1 CE E1 83 C3 E3 0B A3 C2 00 00 07 43 00 00 34 43 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 16x2x32 AI_ObjPathable : false ModelName : wnd_tr PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 AI_ObjAvoid : Properties via UB Window 36x16x2 (-1695): SymName : UB Window 36x16x2 DonorType : 0 Properties via Unbreakable Windows (-1584): ObjName : Unbreakable_Windows: "An unbreakable window." PhysAIColl : true Properties via MatUnBrkGlass (-634): Material Tags : Material UBGlass Properties via Windows (-248): BlockFrob : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Curved Pipe 1' Diameter (1189) @ (-12.20,-58.20,-23.00) ϴ (H:225° P:0° B:0°) Ancestry: -> Curved Pipe 1' Diameter -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114902): Curved Pipe 1' Diameter (1189) -> Curved Pipe 1' Diameter (-1148) Dimensions: 2x1x1 Properties: PhysState : E9 3A 43 C1 2D CF 68 C2 53 03 B8 C1 00 00 00 00 00 00 00 00 00 00 61 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 2x1x2 Position : (-12.20,-58.20,-23.00) ϴ (H:225° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Curved Pipe 1' Diameter (-1148): SymName : Curved Pipe 1' Diameter ModelName : pipe1crv DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 UB Window 36x16x2 (1190) @ (-30.40,-223.76,-81.52) ϴ (H:270° P:180° B:135°) Ancestry: -> UB Window 36x16x2 -> Unbreakable Windows -> MatUnBrkGlass -> Materials -> MetaProperty ... ... -> Windows -> Terrain -> Physical -> Object ... ... -> MatUnBrkGlass -> Materials -> MetaProperty Links: Link[MetaProp] (1114827): UB Window 36x16x2 (1190) -> UB Window 36x16x2 (-1695) Dimensions: 15x1x32 Properties: PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-30.40,-223.76,-81.52) ϴ (H:270° P:180° B:135°) Scale : (1.00, 1.00, 0.92) RenderAlpha : 0.250000 PhysState : 6E 35 F3 C1 9D C3 5F C3 E3 0B A3 C2 00 00 07 43 00 00 34 43 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 16x2x32 AI_ObjPathable : false ModelName : wnd_tr PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 AI_ObjAvoid : Properties via UB Window 36x16x2 (-1695): SymName : UB Window 36x16x2 DonorType : 0 Properties via Unbreakable Windows (-1584): ObjName : Unbreakable_Windows: "An unbreakable window." PhysAIColl : true Properties via MatUnBrkGlass (-634): Material Tags : Material UBGlass Properties via Windows (-248): BlockFrob : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 UB Window 36x16x2 (1191) @ (-30.40,-183.76,-81.52) ϴ (H:270° P:180° B:135°) Ancestry: -> UB Window 36x16x2 -> Unbreakable Windows -> MatUnBrkGlass -> Materials -> MetaProperty ... ... -> Windows -> Terrain -> Physical -> Object ... ... -> MatUnBrkGlass -> Materials -> MetaProperty Links: Link[MetaProp] (1114828): UB Window 36x16x2 (1191) -> UB Window 36x16x2 (-1695) Dimensions: 15x1x32 Properties: PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-30.40,-183.76,-81.52) ϴ (H:270° P:180° B:135°) Scale : (1.00, 1.00, 0.92) RenderAlpha : 0.250000 PhysState : 6E 35 F3 C1 9D C3 37 C3 E3 0B A3 C2 00 00 07 43 00 00 34 43 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 16x2x32 AI_ObjPathable : false ModelName : wnd_tr PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 AI_ObjAvoid : Properties via UB Window 36x16x2 (-1695): SymName : UB Window 36x16x2 DonorType : 0 Properties via Unbreakable Windows (-1584): ObjName : Unbreakable_Windows: "An unbreakable window." PhysAIColl : true Properties via MatUnBrkGlass (-634): Material Tags : Material UBGlass Properties via Windows (-248): BlockFrob : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 UB Window 36x16x2 (1192) @ (-30.40,-143.76,-81.52) ϴ (H:270° P:180° B:135°) Ancestry: -> UB Window 36x16x2 -> Unbreakable Windows -> MatUnBrkGlass -> Materials -> MetaProperty ... ... -> Windows -> Terrain -> Physical -> Object ... ... -> MatUnBrkGlass -> Materials -> MetaProperty Links: Link[MetaProp] (1114822): UB Window 36x16x2 (1192) -> UB Window 36x16x2 (-1695) Dimensions: 15x1x32 Properties: PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-30.40,-143.76,-81.52) ϴ (H:270° P:180° B:135°) Scale : (1.00, 1.00, 0.92) RenderAlpha : 0.250000 PhysState : 6E 35 F3 C1 9D C3 0F C3 E3 0B A3 C2 00 00 07 43 00 00 34 43 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 16x2x32 AI_ObjPathable : false ModelName : wnd_tr PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 AI_ObjAvoid : Properties via UB Window 36x16x2 (-1695): SymName : UB Window 36x16x2 DonorType : 0 Properties via Unbreakable Windows (-1584): ObjName : Unbreakable_Windows: "An unbreakable window." PhysAIColl : true Properties via MatUnBrkGlass (-634): Material Tags : Material UBGlass Properties via Windows (-248): BlockFrob : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Curved Pipe 1' Diameter (1193) @ (-11.09,-59.34,-23.00) ϴ (H:225° P:0° B:0°) Ancestry: -> Curved Pipe 1' Diameter -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114896): Curved Pipe 1' Diameter (1193) -> Curved Pipe 1' Diameter (-1148) Dimensions: 2x1x1 Properties: PhysState : 08 78 31 C1 94 5D 6D C2 53 03 B8 C1 00 00 00 00 00 00 00 00 00 00 61 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 2x1x2 Position : (-11.09,-59.34,-23.00) ϴ (H:225° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Curved Pipe 1' Diameter (-1148): SymName : Curved Pipe 1' Diameter ModelName : pipe1crv DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 UB Window 36x16x2 (1194) @ (-30.40,-103.76,-81.52) ϴ (H:270° P:180° B:135°) Ancestry: -> UB Window 36x16x2 -> Unbreakable Windows -> MatUnBrkGlass -> Materials -> MetaProperty ... ... -> Windows -> Terrain -> Physical -> Object ... ... -> MatUnBrkGlass -> Materials -> MetaProperty Links: Link[MetaProp] (1114823): UB Window 36x16x2 (1194) -> UB Window 36x16x2 (-1695) Dimensions: 15x1x32 Properties: PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-30.40,-103.76,-81.52) ϴ (H:270° P:180° B:135°) Scale : (1.00, 1.00, 0.92) RenderAlpha : 0.250000 PhysState : 6E 35 F3 C1 39 87 CF C2 E3 0B A3 C2 00 00 07 43 00 00 34 43 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 16x2x32 AI_ObjPathable : false ModelName : wnd_tr PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 AI_ObjAvoid : Properties via UB Window 36x16x2 (-1695): SymName : UB Window 36x16x2 DonorType : 0 Properties via Unbreakable Windows (-1584): ObjName : Unbreakable_Windows: "An unbreakable window." PhysAIColl : true Properties via MatUnBrkGlass (-634): Material Tags : Material UBGlass Properties via Windows (-248): BlockFrob : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 UB Window 36x16x2 (1195) @ (-30.40,-63.76,-81.52) ϴ (H:270° P:180° B:135°) Ancestry: -> UB Window 36x16x2 -> Unbreakable Windows -> MatUnBrkGlass -> Materials -> MetaProperty ... ... -> Windows -> Terrain -> Physical -> Object ... ... -> MatUnBrkGlass -> Materials -> MetaProperty Links: Link[MetaProp] (1114824): UB Window 36x16x2 (1195) -> UB Window 36x16x2 (-1695) Dimensions: 15x1x32 Properties: PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-30.40,-63.76,-81.52) ϴ (H:270° P:180° B:135°) Scale : (1.00, 1.00, 0.92) RenderAlpha : 0.250000 PhysState : 6E 35 F3 C1 73 0E 7F C2 E3 0B A3 C2 00 00 07 43 00 00 34 43 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 16x2x32 AI_ObjPathable : false ModelName : wnd_tr PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 AI_ObjAvoid : Properties via UB Window 36x16x2 (-1695): SymName : UB Window 36x16x2 DonorType : 0 Properties via Unbreakable Windows (-1584): ObjName : Unbreakable_Windows: "An unbreakable window." PhysAIColl : true Properties via MatUnBrkGlass (-634): Material Tags : Material UBGlass Properties via Windows (-248): BlockFrob : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Amber Light (1196) @ (97.50,-170.50,-32.74) ϴ (H:0° P:0° B:0°) Ancestry: -> Amber Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115486): Amber Light (1196) -> Amber Light (-1771) Dimensions: 0x3x0 Properties: Immobile : false Light : 00 00 16 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 48 42 00 00 00 00 00 00 00 00 Position : (97.50,-170.50,-32.74) ϴ (H:0° P:0° B:0°) LightColor : 5C 8F 42 3E 9A 99 59 3F Properties via Amber Light (-1771): SymName : Amber Light DonorType : 0 ModelName : lite_f2 Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Curved Pipe 1' Diameter (1197) @ (-9.00,-60.55,-23.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Curved Pipe 1' Diameter -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114897): Curved Pipe 1' Diameter (1197) -> Curved Pipe 1' Diameter (-1148) Dimensions: 2x1x1 Properties: PhysState : 38 F4 0F C1 55 34 72 C2 53 03 B8 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 2x1x2 Position : (-9.00,-60.55,-23.00) ϴ (H:0° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Curved Pipe 1' Diameter (-1148): SymName : Curved Pipe 1' Diameter ModelName : pipe1crv DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 QB Set (1198) @ (-22.90,-426.69,-6.89) ϴ (H:0° P:0° B:0°) Ancestry: -> QB Set -> QuestBits -> Traps -> Object Links: Link[MetaProp] (1115181): QB Set (1198) -> QB Set (-1450) Dimensions: 4x4x4 Properties: QBVal : 1 QBName : Note_1_10 Position : (-22.90,-426.69,-6.89) ϴ (H:0° P:0° B:0°) Properties via QB Set (-1450): SymName : QB Set Scripts : 54 72 61 70 51 42 53 65 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered To Cargo Bays (1199) @ (2.01,-378.01,-31.99) ϴ (H:0° P:0° B:0°) Ancestry: -> To Cargo Bays -> Engineering Signs -> Ship areas -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1116065): To Cargo Bays (1199) -> To Cargo Bays (-1692) Dimensions: 4x4x0 Properties: Z-Bias : 6 Position : (2.01,-378.01,-31.99) ϴ (H:0° P:0° B:0°) Properties via To Cargo Bays (-1692): SymName : To Cargo Bays ModelName : ar_cbay DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Vert Eng Door (1200) @ (1.00,-11.50,11.55) ϴ (H:0° P:0° B:0°) Ancestry: -> Vert Eng Door -> Doors -> Terrain -> Physical -> Object ... ... -> MatMetal -> Materials -> MetaProperty Links: Link[MetaProp] (1116030): Vert Eng Door (1200) -> Vert Eng Door (-1404) Dimensions: 7x0x8 Properties: TransDoor : 01 00 00 00 00 00 00 00 00 00 00 C1 00 00 10 40 02 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 00 00 80 3F 00 00 38 C1 CD CC 38 41 00 00 80 3F 00 00 38 C1 34 33 63 40 00 00 80 3F 00 00 38 C1 CD CC 38 41 00 00 00 00 00 00 CD CC 38 41 0B 00 00 00 0B 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (1.00,-11.50,11.55) ϴ (H:0° P:0° B:0°) Scale : (1.00, 1.90, 1.00) PhysState : 00 00 80 3F 00 00 38 C1 CD CC 38 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Class Tags : DoorType BigDoor PhysDims : 7x0x9 PhysAIColl : true PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 Properties via Vert Eng Door (-1404): SymName : Vert Eng Door DoorStaticLight : true DonorType : 0 ModelName : engd001 Properties via Doors (-205): Scripts : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : -20.000000 Z-Bias : 0 FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BlockFrob : true DoorTimer : 0 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatMetal (-583): Material Tags : Material Metal OG-Shotgun (1201) @ (1.03,-18.08,11.95) ϴ (H:285° P:0° B:0°) Ancestry: -> OG-Shotgun -> Once-Grunts -> Hybrids -> Monsters -> Physical -> Object ... ... -> Charmable -> Vulnerabilities -> MetaProperty ... ... -> Stasis Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Stunable -> Vulnerabilities -> MetaProperty ... ... -> Half Annelid Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> MatFlesh -> Materials -> MetaProperty Links: Link[MetaProp] (1114873): OG-Shotgun (1201) -> OG-Shotgun (-175) Link[StimSens] (3211758): OG-Shotgun (1201) -> WeaponBash (-3058) Link[StimSens] (3211357): OG-Shotgun (1201) -> Standard Impact (-385) Link[StimSens] (3211358): OG-Shotgun (1201) -> BashStim (-692) Link[StimSens] (3211361): OG-Shotgun (1201) -> Energy Stim (-373) Link[StimSens] (3211517): OG-Shotgun (1201) -> Droid Fusion (-2753) Link[StimSens] (3211363): OG-Shotgun (1201) -> Incendiary (-388) Link[StimSens] (3212109): OG-Shotgun (1201) -> Anti-Human Virus (-4447) Link[StimSens] (3212036): OG-Shotgun (1201) -> Electricity (-378) Link[StimSens] (3211868): OG-Shotgun (1201) -> Anti-Annelid (-374) Link[StimSens] (3211375): OG-Shotgun (1201) -> Psi Stim (-389) Link[StimSens] (3211611): OG-Shotgun (1201) -> Stasis (-1486) Link[StimSens] (3211362): OG-Shotgun (1201) -> Anti-Human (-377) Link[StimSens] (3211939): OG-Shotgun (1201) -> CharmStim (-3395) Link[StimSens] (3211364): OG-Shotgun (1201) -> Cold (-1145) Link[StimSens] (3211660): OG-Shotgun (1201) -> DrainStim (-3390) Link[StimSens] (3211360): OG-Shotgun (1201) -> High Explosive (-376) Link[StimSens] (3212128): OG-Shotgun (1201) -> Anti-Annelid Virus (-4446) Link[StimSens] (3211600): OG-Shotgun (1201) -> StunStim (-2248) Link[StimSens] (3211359): OG-Shotgun (1201) -> Armor Piercing Impact (-375) Link[AIProjec] (48300045): OG-Shotgun (1201) -> Grunt Shotgun Slug (1938) Dimensions: 5x9x7 Properties: EcoType : 5 PhysAttr : 00 00 C8 42 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 AI_Mode : Normal Position : (1.03,-18.08,11.95) ϴ (H:285° P:0° B:0°) CollisionType : Bounce | No Collision Sound AI_Patrol : true AI_PtrlRnd : true PhysState : 70 66 83 3F FD AD 90 C1 04 39 3F 41 00 00 00 00 00 00 00 00 80 FF 8E 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_Alertness : 00 00 00 00 00 00 00 00 AIRCProp : 0A 00 00 00 28 00 00 00 00 00 00 00 00 00 00 00 CD CC 4C 3F 02 00 00 00 00 00 00 00 PhysDims : 0x0x0 PhysControl : 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Creature : Humanoid Properties via OG-Shotgun (-175): Scripts : 4E 56 52 65 6C 61 79 54 72 61 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4E 56 52 65 6C 61 79 54 72 61 70 32 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4E 56 43 72 65 61 74 65 41 6E 64 4C 69 6E 6B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4E 56 43 72 65 61 74 65 41 6E 64 4C 69 6E 6B 32 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ObjList : NVGuaranteedLoot0="OneRifledSlug"; NVRelayTrap2On="BeginScript"; NVRelayTrap2Off="Null"; NVRelayTrap2TDest="[Me]"; NVRelayTrap2TOn="Init"; NVRelayTrap2OnDelay=500; NVRelayTrap2TCount=1; NVCreateAndLinkOn="Init"; NVCreateAndLinkCount=1; NVCreateAndLinkCreate="og-shot flash"; NVCreateAndLinkLinkType="~DetailAttachement"; NVCreateAndLinkLinkData1Field="Type"; NVCreateAndLinkLinkData1Value="2"; NVCreateAndLinkLinkData2Field="vhot/sub #"; NVCreateAndLinkLinkData2Value="0"; NVCreateAndLinkLinkData3Field="joint"; NVCreateAndLinkLinkData3Value="12"; NVCreateAndLinkLinkData4Field="rel pos"; NVCreateAndLinkLinkData4Value="0, -1.5, 0"; NVCreateAndLinkLinkData5Field="rel rot"; NVCreateAndLinkLinkData5Value="270"; NVCreateAndLink2On="Init"; NVCreateAndLink2Count=1; NVCreateAndLink2Create="og-shot eject"; NVCreateAndLink2LinkType="~DetailAttachement"; NVCreateAndLink2LinkData1Field="Type"; NVCreateAndLink2LinkData1Value="2"; NVCreateAndLink2LinkData2Field="vhot/sub #"; NVCreateAndLink2LinkData2Value="0"; NVCreateAndLink2LinkData3Field="joint"; NVCreateAndLink2LinkData3Value="10"; NVCreateAndLink2LinkData4Field="rel pos"; NVCreateAndLink2LinkData4Value="0, -1, 0"; NVCreateAndLink2LinkData5Field="rel rot"; NVCreateAndLink2LinkData5Value="180"; NVRelayTrapTDest="&~DetailAttachement"; NVRelayTrapOn="EffectFire"; NVRelayTrapTOn="TurnOn"; DonorType : 0 MotActorTagList : grunt, shotgun LootInfo : 02 00 00 00 52 69 66 6C 65 64 20 53 6C 75 67 20 42 6F 78 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 35 20 4E 61 6E 69 74 65 73 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4D 65 64 20 50 61 74 63 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4C 69 71 75 6F 72 20 42 6F 74 74 6C 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4F 47 20 4F 72 67 61 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 0A 00 00 00 14 00 00 00 0A 00 00 00 19 00 00 00 05 00 00 00 1E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SymName : OG-Shotgun RGuarLoot : Hybrid_Shotgun HitPoints : 24 MAX_HP : 24 ModelName : grunt_s AIRCRanges : 00 00 A0 40 00 00 20 41 00 00 70 41 00 00 F0 41 AI : ranged Properties via Once-Grunts (-396): Class Tags : CreatureType Oncegrunt AI_NCDmgRsp : 01 00 00 00 0A 00 00 00 0F 00 00 00 ObjShort : Hybrid: "Hybrid" ObjName : Hybrid: "A hybrid." AI_Dodginess : Null AI_Sloth : Null SpchVoice : voncegrunt Armor : 00 00 00 00 00 00 00 00 02 00 00 00 AI_Defensive : Null TimeWarp : 1.000000 Properties via Hybrids (-164): AI_IdleDirs : 88 13 00 00 20 4E 00 00 D3 FF FF FF 01 00 00 00 00 00 00 00 02 00 00 00 2D 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 HTHMotionResp : (30.00, 25.00, 20.00) BloodType : New Blood Spang AI_VisJoint : Head AI_VisType : 4 AI_VisDesc : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 87 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 99 00 00 00 32 00 00 00 64 00 00 00 05 00 00 00 DC 05 00 00 19 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 01 00 00 00 3C 00 00 00 5A 00 00 00 0A 00 00 00 C8 00 00 00 47 00 00 00 40 01 00 00 5A 00 00 00 06 00 00 00 46 00 00 00 01 00 00 00 64 00 00 00 5A 00 00 00 1E 00 00 00 C8 00 00 00 01 00 00 00 78 00 00 00 46 00 00 00 64 00 00 00 64 00 00 00 21 00 00 00 E6 00 00 00 46 00 00 00 0A 00 00 00 3C 00 00 00 21 00 00 00 E6 00 00 00 6E 00 00 00 50 00 00 00 28 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 40 40 TargetType : Type 1 | Type 2 Material Tags : Material FleshTarget Properties via Monsters (-162): HUDSelect : true ShowHP : true AI_ObjAvoid : BashFactor : 0.100000 FrobHandler : Local Only AI_CbtTiming : C4 09 00 00 70 17 00 00 70 17 00 00 80 3E 00 00 BashParams : 00 D0 04 46 00 00 00 00 PickBias : 0.100000 PhysAIColl : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PsiRadar : Enemy AI_NCDmRsp : true AI_FreeKnow : 5000 ContainDims : 04 00 00 00 04 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 AutoPickup : true Heartbeat : 1000 To Engineering Control (1202) @ (-1.99,-378.03,-31.99) ϴ (H:0° P:0° B:0°) Ancestry: -> To Engineering Control -> Engineering Signs -> Ship areas -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1116057): To Engineering Control (1202) -> To Engineering Control (-1691) Dimensions: 4x4x0 Properties: Z-Bias : 6 Position : (-1.99,-378.03,-31.99) ϴ (H:0° P:0° B:0°) Properties via To Engineering Control (-1691): SymName : To Engineering Control ModelName : ar_ctrl DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 ENG Male Corpse (1203) @ (10.00,26.45,-39.10) ϴ (H:213° P:0° B:0°) Ancestry: -> ENG Male Corpse -> Engineering Corpses -> Human Corpses -> Corpses -> Physical -> Object ... ... -> MatFlesh -> Materials -> MetaProperty Links: Link[FlowCont] (19988562): ENG Male Corpse (1203) -> 20 Nanites (1206) Link[FlowCont] (19988560): ENG Male Corpse (1203) -> Electro Shock (862) Link[Contains] (10551381): ENG Male Corpse (1203) -> Electro Shock (862) Link[Contains] (10551376): ENG Male Corpse (1203) -> 20 Nanites (1206) Link[MetaProp] (1115177): ENG Male Corpse (1203) -> ENG Male Corpse (-1874) Dimensions: 8x9x0 Properties: CretPose : 01 00 00 00 68 75 6D 64 69 65 30 31 70 73 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 01 00 00 00 Creature : Humanoid Position : (10.00,26.45,-39.10) ϴ (H:213° P:0° B:0°) ?Puppet? : A4 D8 5A 00 B3 04 00 00 00 00 00 00 00 F0 8C 1F Properties via ENG Male Corpse (-1874): SymName : ENG Male Corpse ModelName : corm_eng DonorType : 0 Properties via Human Corpses (-503): ObjName : HumanCorpses: "A corpse." PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HUDUse : human_corpses: "Search corpse" ObjShort : Human_Corpses PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Corpses (-379): HUDSelect : true Scripts : 43 6F 6E 74 61 69 6E 65 72 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : 0.500000 FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 FrobHandler : Local Only NonPhysCreature : true ContainDims : 04 00 00 00 04 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatFlesh (-584): Material Tags : Material Flesh To Cargo Bays (1204) @ (0.00,-432.00,-32.00) ϴ (H:0° P:0° B:0°) Ancestry: -> To Cargo Bays -> Engineering Signs -> Ship areas -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1116058): To Cargo Bays (1204) -> To Cargo Bays (-1692) Dimensions: 4x4x0 Properties: Z-Bias : 6 Position : (0.00,-432.00,-32.00) ϴ (H:0° P:0° B:0°) Properties via To Cargo Bays (-1692): SymName : To Cargo Bays ModelName : ar_cbay DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 To Engineering Control (1205) @ (1.91,-438.00,-31.99) ϴ (H:180° P:0° B:0°) Ancestry: -> To Engineering Control -> Engineering Signs -> Ship areas -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1116044): To Engineering Control (1205) -> To Engineering Control (-1691) Dimensions: 4x4x0 Properties: Z-Bias : 6 Position : (1.91,-438.00,-31.99) ϴ (H:180° P:0° B:0°) Properties via To Engineering Control (-1691): SymName : To Engineering Control ModelName : ar_ctrl DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 20 Nanites (1206) @ (6.95,32.49,-38.00) ϴ (H:0° P:0° B:0°) Ancestry: -> 20 Nanites -> Small Nanite Pile -> Nanites -> Goodies -> Physical -> Object Links: Link[MetaProp] (1115831): 20 Nanites (1206) -> 20 Nanites (-89) Dimensions: 2x1x1 Properties: Position : (6.95,32.49,-38.00) ϴ (H:0° P:0° B:0°) StackCount : 15 HasRefs : false Properties via 20 Nanites (-89): SymName : 20 Nanites DonorType : 0 Properties via Nanites (-85): ObjName : Nanites: "%d nanites." NameType : Stack Count ObjIcon : nan_ic PsiRadar : Powerup ModelName : nanocan StackInc : 10 ObjLookS : FakeNanites Material Tags : Material Glass AutoPickup : true CombineType : nanite ObjShort : Nanites: "%d nanites" PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Goodies (-49): HUDSelect : true Scripts : 4E 56 55 70 67 72 61 64 65 43 68 65 61 74 53 74 6F 70 70 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAIColl : true ElevAble : true FrobInfo : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 InvDims : 01 00 00 00 01 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C Heartbeat : 1000 Marker (1207) @ (-38.91,-218.82,-37.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Marker -> Object Links: Link[MetaProp] (1114875): Marker (1207) -> Marker (-327) Dimensions: 4x4x4 Properties: Position : (-38.91,-218.82,-37.00) ϴ (H:0° P:0° B:0°) EcoType : 4 Properties via Marker (-327): SymName : Marker NetworkCategory : Hosted DonorType : 0 RenderType : Not Rendered Message Trap (1208) @ (13.00,-289.00,-39.50) ϴ (H:0° P:0° B:0°) Ancestry: -> Message Trap -> Traps -> Object Links: Link[MetaProp] (1114879): Message Trap (1208) -> Message Trap (-2073) Dimensions: 4x4x4 Properties: UseMsg : PowerOff Position : (13.00,-289.00,-39.50) ϴ (H:0° P:0° B:0°) Properties via Message Trap (-2073): SymName : Message Trap Scripts : 54 72 61 70 4D 65 73 73 61 67 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Radiation FX 2 (1209) @ (-89.00,-157.78,-42.49) ϴ (H:0° P:0° B:0°) Ancestry: -> Radiation FX 2 -> Rad FX -> Environmental FX -> SFX -> Object Links: Link[Particle] (75563042): Radiation FX 2 (1209) -> Radiation FX 1 (140) Link[MetaProp] (1115879): Radiation FX 2 (1209) -> Radiation FX 2 (-1632) Dimensions: 1x1x4 Properties: ParticleGroup : D0 3D 3F 00 70 4A 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 3E 00 D0 39 3F 00 00 00 00 00 00 00 00 00 B9 04 00 00 06 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 14 00 00 00 00 00 00 00 E8 BF B7 0E A8 D2 B7 0E C0 EE 2F 2B 00 00 00 00 00 00 00 00 B0 F2 2F 2B E8 AF 89 1F 00 00 80 BF 00 00 80 BF 00 00 00 00 00 00 80 3F 00 00 80 3F 00 00 E0 40 32 00 00 C8 00 00 00 00 00 00 00 00 80 41 DD 27 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 01 00 00 00 00 CD CC CC 3D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 32 00 00 00 00 00 00 BF 00 00 00 BF 00 00 00 BF 00 00 80 3F 00 00 80 3F 00 00 80 40 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 3D 0A 00 00 65 6D 62 65 72 00 00 00 00 00 00 00 00 00 00 00 EA 00 00 00 66 26 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 8C 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 3C 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PGLaunchInfo : 01 00 00 00 00 00 80 C0 00 00 80 C0 00 00 80 C0 00 00 80 40 00 00 80 40 00 00 80 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 3F 00 00 00 3F 9A 99 19 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 FC FF 00 00 FC FF 00 00 FC FF 00 00 04 00 00 00 04 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 00 00 00 80 00 00 99 99 00 00 00 00 01 00 Position : (-89.00,-157.78,-42.49) ϴ (H:0° P:0° B:0°) AnimLight : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 C4 01 13 00 85 00 00 00 4B 00 00 00 96 00 00 00 00 00 00 00 00 00 80 42 00 00 80 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Radiation FX 2 (-1632): DonorType : 0 LightColor : C3 F5 A8 3E 00 00 80 3F ModelName : FX_Particle BlendMode : Add SymName : Radiation FX 2 Properties via Rad FX (-1625): SlayResult : No Effect Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via SFX (-5): NetworkCategory : Hosted PickBias : -1000.000000 Button #1 (1210) @ (-15.23,-51.29,-26.08) ϴ (H:90° P:0° B:0°) Ancestry: -> Button #1 -> Simple Button -> Controllers -> Functional -> Physical -> Object Links: Link[SwitchLi] (22085659): Button #1 (1210) -> Lift 1 (1017) Link[MetaProp] (1114187): Button #1 (1210) -> Button #1 (-201) Dimensions: 1x0x0 Properties: Locked : true HasRefs : false Position : (-15.23,-51.29,-26.08) ϴ (H:90° P:0° B:0°) LockCnt : 1 Properties via Button #1 (-201): SymName : Button #1 Scripts : 54 77 65 71 44 65 70 72 65 73 73 61 62 6C 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CfgTweqModels : 00 00 02 03 00 00 00 00 65 6C 65 76 62 75 74 6E 00 00 00 00 00 00 00 00 65 6C 62 75 74 6F 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 ModelName : elevbutn StTweqModels : 00 00 00 00 00 00 00 00 Properties via Simple Button (-1594): HUDUse : button: "Press button" ObjName : button: "A button." Class Tags : DeviceType Button1 Properties via Controllers (-200): FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Functional (-112): PickBias : 0.250000 Material Tags : Material Plasticrete HUDSelect : true Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 QB Set (1211) @ (22.00,52.00,-28.00) ϴ (H:0° P:0° B:0°) Ancestry: -> QB Set -> QuestBits -> Traps -> Object Links: Link[MetaProp] (1114866): QB Set (1211) -> QB Set (-1450) Dimensions: 4x4x4 Properties: QBVal : 1 QBName : CorePower Position : (22.00,52.00,-28.00) ϴ (H:0° P:0° B:0°) Properties via QB Set (-1450): SymName : QB Set Scripts : 54 72 61 70 51 42 53 65 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Engineering (1212) @ (15.50,32.50,-35.50) ϴ (H:270° P:0° B:0°) Ancestry: -> Engineering -> Doors -> Terrain -> Physical -> Object ... ... -> MatMetal -> Materials -> MetaProperty Links: Link[MetaProp] (1114732): Engineering (1212) -> Engineering (-210) Dimensions: 7x0x9 Properties: PhysState : 00 00 78 41 00 00 02 42 BC FE 0D C2 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 TransDoor : 01 00 00 00 00 00 00 00 00 00 C0 C0 00 00 40 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 00 00 78 41 00 00 02 42 BC FE 0D C2 00 00 78 41 00 00 1A 42 BC FE 0D C2 00 00 78 41 00 00 02 42 BC FE 0D C2 00 00 00 00 00 C0 00 00 78 41 76 00 00 00 75 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 6x0x9 Position : (15.50,32.50,-35.50) ϴ (H:270° P:0° B:0°) PhysAIColl : true Properties via Engineering (-210): SymName : Engineering DoorStaticLight : true DonorType : 0 ModelName : door_m2 Properties via Doors (-205): Scripts : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : -20.000000 Class Tags : DoorType SciDoor Z-Bias : 0 FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BlockFrob : true DoorTimer : 0 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatMetal (-583): Material Tags : Material Metal Unlock Trap (1213) @ (13.00,52.00,-28.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Unlock Trap -> Traps -> Object Links: Link[SwitchLi] (22085713): Unlock Trap (1213) -> Button #1 (1210) Link[SwitchLi] (22085710): Unlock Trap (1213) -> Button #1 (1787) Link[SwitchLi] (22085709): Unlock Trap (1213) -> Elevator Button (990) Link[MetaProp] (1115351): Unlock Trap (1213) -> Unlock Trap (-1893) Dimensions: 4x4x4 Properties: Position : (13.00,52.00,-28.00) ϴ (H:0° P:0° B:0°) Properties via Unlock Trap (-1893): SymName : Unlock Trap Scripts : 54 72 61 70 55 6E 6C 6F 63 6B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Radiation FX 2 (1214) @ (-81.00,-162.78,-42.49) ϴ (H:180° P:0° B:0°) Ancestry: -> Radiation FX 2 -> Rad FX -> Environmental FX -> SFX -> Object Links: Link[Particle] (75563040): Radiation FX 2 (1214) -> Radiation FX 1 (235) Link[MetaProp] (1114865): Radiation FX 2 (1214) -> Radiation FX 2 (-1632) Dimensions: 1x1x4 Properties: ParticleGroup : D0 3D 3F 00 70 4A 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 3E 00 D0 39 3F 00 00 00 00 00 00 00 00 00 BE 04 00 00 06 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 14 00 00 00 00 00 00 00 58 8C B7 0E A8 A0 B7 0E B0 04 30 2B 00 00 00 00 00 00 00 00 58 08 30 2B C0 BC 89 1F 00 00 80 BF 00 00 80 BF 00 00 00 00 00 00 80 3F 00 00 80 3F 00 00 E0 40 32 00 00 C8 00 00 00 00 00 00 00 00 30 39 DD 27 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 01 00 00 00 00 CD CC CC 3D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 32 00 00 00 00 00 00 BF 00 00 00 BF 00 00 00 BF 00 00 80 3F 00 00 80 3F 00 00 80 40 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 3D 0A 00 00 65 6D 62 65 72 00 00 00 00 00 00 00 00 00 00 00 EA 00 00 00 66 26 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 EB 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 13 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PGLaunchInfo : 01 00 00 00 00 00 80 C0 00 00 80 C0 00 00 80 C0 00 00 80 40 00 00 80 40 00 00 80 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 3F 00 00 00 3F 9A 99 19 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 FC FF 00 00 FC FF 00 00 FC FF 00 00 04 00 00 00 04 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 00 00 00 80 00 00 99 99 00 00 00 00 01 00 Position : (-81.00,-162.78,-42.49) ϴ (H:180° P:0° B:0°) AnimLight : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 06 06 0B 00 B9 00 00 00 4B 00 00 00 96 00 00 00 00 00 00 00 00 00 80 42 00 00 80 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Radiation FX 2 (-1632): DonorType : 0 LightColor : C3 F5 A8 3E 00 00 80 3F ModelName : FX_Particle BlendMode : Add SymName : Radiation FX 2 Properties via Rad FX (-1625): SlayResult : No Effect Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via SFX (-5): NetworkCategory : Hosted PickBias : -1000.000000 Radiation FX 2 (1215) @ (-89.00,-173.28,-42.49) ϴ (H:0° P:0° B:0°) Ancestry: -> Radiation FX 2 -> Rad FX -> Environmental FX -> SFX -> Object Links: Link[Particle] (75563039): Radiation FX 2 (1215) -> Radiation FX 1 (241) Link[MetaProp] (1114836): Radiation FX 2 (1215) -> Radiation FX 2 (-1632) Dimensions: 1x1x4 Properties: ParticleGroup : D0 3D 3F 00 70 4A 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 3E 00 D0 39 3F 00 00 00 00 00 00 00 00 00 BF 04 00 00 06 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 14 00 00 00 00 00 00 00 B8 95 B7 0E 80 96 B7 0E 68 04 30 2B 00 00 00 00 00 00 00 00 30 00 30 2B E0 BA 89 1F 00 00 80 BF 00 00 80 BF 00 00 00 00 00 00 80 3F 00 00 80 3F 00 00 E0 40 32 00 00 C8 00 00 00 00 00 00 00 00 D8 20 DD 27 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 01 00 00 00 00 CD CC CC 3D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 32 00 00 00 00 00 00 BF 00 00 00 BF 00 00 00 BF 00 00 80 3F 00 00 80 3F 00 00 80 40 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 3D 0A 00 00 65 6D 62 65 72 00 00 00 00 00 00 00 00 00 00 00 EA 00 00 00 66 26 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 F1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 7B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PGLaunchInfo : 01 00 00 00 00 00 80 C0 00 00 80 C0 00 00 80 C0 00 00 80 40 00 00 80 40 00 00 80 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 3F 00 00 00 3F 9A 99 19 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 FC FF 00 00 FC FF 00 00 FC FF 00 00 04 00 00 00 04 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 00 00 00 80 00 00 99 99 00 00 00 00 01 00 Position : (-89.00,-173.28,-42.49) ϴ (H:0° P:0° B:0°) AnimLight : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 A2 03 0F 00 9C 00 00 00 4B 00 00 00 96 00 00 00 00 00 00 00 00 00 80 42 00 00 80 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Radiation FX 2 (-1632): DonorType : 0 LightColor : C3 F5 A8 3E 00 00 80 3F ModelName : FX_Particle BlendMode : Add SymName : Radiation FX 2 Properties via Rad FX (-1625): SlayResult : No Effect Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via SFX (-5): NetworkCategory : Hosted PickBias : -1000.000000 Radiation FX 2 (1216) @ (-65.00,-179.78,-42.49) ϴ (H:180° P:0° B:0°) Ancestry: -> Radiation FX 2 -> Rad FX -> Environmental FX -> SFX -> Object Links: Link[MetaProp] (1116150): Radiation FX 2 (1216) -> Radiation FX 2 (-1632) Link[Particle] (75563010): Radiation FX 2 (1216) -> Radiation FX 1 (324) Dimensions: 1x1x4 Properties: ParticleGroup : D0 3D 3F 00 70 4A 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 3E 00 D0 39 3F 00 00 00 00 00 00 00 00 00 C0 04 00 00 06 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 14 00 00 00 00 00 00 00 A0 E4 B7 0E 88 E8 B7 0E E0 F8 2F 2B 00 00 00 00 00 00 00 00 60 FD 2F 2B 10 BB 89 1F 00 00 80 BF 00 00 80 BF 00 00 00 00 00 00 80 3F 00 00 80 3F 00 00 E0 40 32 00 00 C8 00 00 00 00 00 00 00 00 90 28 DD 27 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 01 00 00 00 00 CD CC CC 3D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 32 00 00 00 00 00 00 BF 00 00 00 BF 00 00 00 BF 00 00 80 3F 00 00 80 3F 00 00 80 40 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 3D 0A 00 00 65 6D 62 65 72 00 00 00 00 00 00 00 00 00 00 00 EA 00 00 00 66 26 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 44 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 48 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PGLaunchInfo : 01 00 00 00 00 00 80 C0 00 00 80 C0 00 00 80 C0 00 00 80 40 00 00 80 40 00 00 80 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 3F 00 00 00 3F 9A 99 19 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 FC FF 00 00 FC FF 00 00 FC FF 00 00 04 00 00 00 04 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 00 00 00 80 00 00 99 99 00 00 00 00 01 00 Position : (-65.00,-179.78,-42.49) ϴ (H:180° P:0° B:0°) AnimLight : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 FC 04 10 00 AB 00 00 00 4B 00 00 00 96 00 00 00 00 00 00 00 00 00 80 42 00 00 80 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Radiation FX 2 (-1632): DonorType : 0 LightColor : C3 F5 A8 3E 00 00 80 3F ModelName : FX_Particle BlendMode : Add SymName : Radiation FX 2 Properties via Rad FX (-1625): SlayResult : No Effect Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via SFX (-5): NetworkCategory : Hosted PickBias : -1000.000000 Anti-QB Trigger (1217) @ (15.34,-72.92,-36.90) ϴ (H:0° P:0° B:0°) Ancestry: -> Anti-QB Trigger -> QuestBits -> Traps -> Object Links: Link[SwitchLi] (22085718): Anti-QB Trigger (1217) -> EmailTrap: Email:3 (1432) Link[MetaProp] (1114862): Anti-QB Trigger (1217) -> Anti-QB Trigger (-2471) Dimensions: 4x4x4 Properties: Position : (15.34,-72.92,-36.90) ϴ (H:0° P:0° B:0°) QBName : CircuitBoardPlaced Properties via Anti-QB Trigger (-2471): SymName : Anti-QB Trigger Scripts : 54 72 61 70 51 42 4E 65 67 46 69 6C 74 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Once Router 3 (1218) @ (-50.42,26.44,14.00) ϴ (H:0° P:0° B:0°) Ancestry: -> QB Filter -> QuestBits -> Traps -> Object Links: Link[SwitchLi] (22085687): Once Router 3 (1218) -> QB Set (903) Link[SwitchLi] (22085884): Once Router 3 (1218) -> Destroy Trap (58) Link[SwitchLi] (22085831): Once Router 3 (1218) -> Eng Comp (1220) Link[SwitchLi] (22085685): Once Router 3 (1218) -> EmailTrap: Email:9 (187) Link[SwitchLi] (22085675): Once Router 3 (1218) -> QB Set (1263) Link[SwitchLi] (22085686): Once Router 3 (1218) -> QB Set (461) Link[MetaProp] (1115868): Once Router 3 (1218) -> QB Filter (-1892) Dimensions: 4x4x4 Properties: SymName : Once Router 3 Scripts : 4F 6E 63 65 52 6F 75 74 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 Position : (-50.42,26.44,14.00) ϴ (H:0° P:0° B:0°) Properties via QB Filter (-1892): DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Anti-QB Trigger (1219) @ (19.83,-77.52,-36.90) ϴ (H:0° P:0° B:0°) Ancestry: -> Anti-QB Trigger -> QuestBits -> Traps -> Object Links: Link[SwitchLi] (22085719): Anti-QB Trigger (1219) -> Message Trap (1221) Link[MetaProp] (1114863): Anti-QB Trigger (1219) -> Anti-QB Trigger (-2471) Dimensions: 4x4x4 Properties: QBVal : 0 QBName : EngineRadClear Position : (19.83,-77.52,-36.90) ϴ (H:0° P:0° B:0°) Properties via Anti-QB Trigger (-2471): SymName : Anti-QB Trigger Scripts : 54 72 61 70 51 42 4E 65 67 46 69 6C 74 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Eng Comp (1220) @ (1.00,3.00,13.33) ϴ (H:90° P:0° B:0°) Ancestry: -> Eng Comp -> COM Plot Items -> Plot Items -> Physical -> Object Links: Link[MetaProp] (1115864): Eng Comp (1220) -> Eng Comp (-2202) Dimensions: 1x4x5 Properties: StTweqModels : 00 00 00 00 00 00 00 00 Scripts : 4D 6F 64 65 6C 53 77 61 70 70 61 62 6C 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 CfgTweqModels : 00 00 02 01 00 00 01 00 63 6F 72 65 76 6F 66 00 00 00 00 00 00 00 00 00 63 6F 72 65 76 6F 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HUDSelect : false Immobile : false Position : (1.00,3.00,13.33) ϴ (H:90° P:0° B:0°) FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Eng Comp (-2202): SymName : Eng Comp ModelName : miscscrn DonorType : 0 Properties via COM Plot Items (-2003): Material Tags : Material Metal Properties via Plot Items (-1461): ElevAble : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Message Trap (1221) @ (15.29,-77.43,-36.98) ϴ (H:0° P:0° B:0°) Ancestry: -> Message Trap -> Traps -> Object Links: Link[MetaProp] (1114864): Message Trap (1221) -> Message Trap (-2073) Dimensions: 4x4x4 Properties: UseMsg : Closed Position : (15.29,-77.43,-36.98) ϴ (H:0° P:0° B:0°) Properties via Message Trap (-2073): SymName : Message Trap Scripts : 54 72 61 70 4D 65 73 73 61 67 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Unlock Trap (1222) @ (30.00,-486.00,-30.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Unlock Trap -> Traps -> Object Links: Link[SwitchLi] (22085749): Unlock Trap (1222) -> Button #1 (334) Link[MetaProp] (1115025): Unlock Trap (1222) -> Unlock Trap (-1893) Dimensions: 4x4x4 Properties: Position : (30.00,-486.00,-30.00) ϴ (H:0° P:0° B:0°) Properties via Unlock Trap (-1893): SymName : Unlock Trap Scripts : 54 72 61 70 55 6E 6C 6F 63 6B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Radiation FX 2 (1223) @ (-73.00,-197.28,-42.49) ϴ (H:0° P:0° B:0°) Ancestry: -> Radiation FX 2 -> Rad FX -> Environmental FX -> SFX -> Object Links: Link[MetaProp] (1116151): Radiation FX 2 (1223) -> Radiation FX 2 (-1632) Link[Particle] (75563008): Radiation FX 2 (1223) -> Radiation FX 1 (351) Dimensions: 1x1x4 Properties: ParticleGroup : D0 3D 3F 00 70 4A 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 3E 00 D0 39 3F 00 00 00 00 00 00 00 00 00 C7 04 00 00 06 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 14 00 00 00 00 00 00 00 48 C9 B7 0E 70 BA B7 0E 90 F1 2F 2B 00 00 00 00 00 00 00 00 38 F5 2F 2B 28 A9 89 1F 00 00 80 BF 00 00 80 BF 00 00 00 00 00 00 80 3F 00 00 80 3F 00 00 E0 40 32 00 00 C8 00 00 00 00 00 00 00 00 A0 35 DD 27 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 01 00 00 00 00 CD CC CC 3D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 32 00 00 00 00 00 00 BF 00 00 00 BF 00 00 00 BF 00 00 80 3F 00 00 80 3F 00 00 80 40 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 3D 0A 00 00 65 6D 62 65 72 00 00 00 00 00 00 00 00 00 00 00 EA 00 00 00 66 26 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 5F 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 3C 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PGLaunchInfo : 01 00 00 00 00 00 80 C0 00 00 80 C0 00 00 80 C0 00 00 80 40 00 00 80 40 00 00 80 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 3F 00 00 00 3F 9A 99 19 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 FC FF 00 00 FC FF 00 00 FC FF 00 00 04 00 00 00 04 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 00 00 00 80 00 00 99 99 00 00 00 00 01 00 Position : (-73.00,-197.28,-42.49) ϴ (H:0° P:0° B:0°) AnimLight : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 E7 03 13 00 9E 00 00 00 4B 00 00 00 96 00 00 00 00 00 00 00 00 00 80 42 00 00 80 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Radiation FX 2 (-1632): DonorType : 0 LightColor : C3 F5 A8 3E 00 00 80 3F ModelName : FX_Particle BlendMode : Add SymName : Radiation FX 2 Properties via Rad FX (-1625): SlayResult : No Effect Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via SFX (-5): NetworkCategory : Hosted PickBias : -1000.000000 Amber Light (1224) @ (97.50,-151.50,-32.74) ϴ (H:0° P:0° B:0°) Ancestry: -> Amber Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115487): Amber Light (1224) -> Amber Light (-1771) Dimensions: 0x3x0 Properties: Immobile : false Light : 00 00 16 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 48 42 00 00 00 00 00 00 00 00 Position : (97.50,-151.50,-32.74) ϴ (H:0° P:0° B:0°) LightColor : 5C 8F 42 3E 9A 99 59 3F Properties via Amber Light (-1771): SymName : Amber Light DonorType : 0 ModelName : lite_f2 Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Radiation FX 2 (1225) @ (-73.00,-216.28,-42.49) ϴ (H:0° P:0° B:0°) Ancestry: -> Radiation FX 2 -> Rad FX -> Environmental FX -> SFX -> Object Links: Link[MetaProp] (1116144): Radiation FX 2 (1225) -> Radiation FX 2 (-1632) Link[Particle] (75563009): Radiation FX 2 (1225) -> Radiation FX 1 (561) Dimensions: 1x1x4 Properties: ParticleGroup : D0 3D 3F 00 70 4A 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 3E 00 D0 39 3F 00 00 00 00 00 00 00 00 00 C9 04 00 00 06 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 14 00 00 00 00 00 00 00 F8 E6 B7 0E A8 EB B7 0E 48 FA 2F 2B 00 00 00 00 00 00 00 00 88 FC 2F 2B 08 B1 89 1F 00 00 80 BF 00 00 80 BF 00 00 00 00 00 00 80 3F 00 00 80 3F 00 00 E0 40 32 00 00 C8 00 00 00 00 00 00 00 00 B8 3F DD 27 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 01 00 00 00 00 CD CC CC 3D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 32 00 00 00 00 00 00 BF 00 00 00 BF 00 00 00 BF 00 00 80 3F 00 00 80 3F 00 00 80 40 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 3D 0A 00 00 65 6D 62 65 72 00 00 00 00 00 00 00 00 00 00 00 EA 00 00 00 66 26 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 31 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PGLaunchInfo : 01 00 00 00 00 00 80 C0 00 00 80 C0 00 00 80 C0 00 00 80 40 00 00 80 40 00 00 80 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 3F 00 00 00 3F 9A 99 19 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 FC FF 00 00 FC FF 00 00 FC FF 00 00 04 00 00 00 04 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 00 00 00 80 00 00 99 99 00 00 00 00 01 00 Position : (-73.00,-216.28,-42.49) ϴ (H:0° P:0° B:0°) AnimLight : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 F9 00 11 00 7C 00 00 00 4B 00 00 00 96 00 00 00 00 00 00 00 00 00 80 42 00 00 80 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Radiation FX 2 (-1632): DonorType : 0 LightColor : C3 F5 A8 3E 00 00 80 3F ModelName : FX_Particle BlendMode : Add SymName : Radiation FX 2 Properties via Rad FX (-1625): SlayResult : No Effect Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via SFX (-5): NetworkCategory : Hosted PickBias : -1000.000000 Radiation FX 2 (1226) @ (-65.00,-215.78,-42.49) ϴ (H:180° P:0° B:0°) Ancestry: -> Radiation FX 2 -> Rad FX -> Environmental FX -> SFX -> Object Links: Link[MetaProp] (1114837): Radiation FX 2 (1226) -> Radiation FX 2 (-1632) Link[Particle] (75563047): Radiation FX 2 (1226) -> Radiation FX 1 (613) Dimensions: 1x1x4 Properties: ParticleGroup : D0 3D 3F 00 70 4A 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 3E 00 D0 39 3F 00 00 00 00 00 00 00 00 00 CA 04 00 00 06 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 14 00 00 00 00 00 00 00 00 D5 B7 0E 28 DF B7 0E 68 FB 2F 2B 00 00 00 00 00 00 00 00 58 FF 2F 2B 60 BC 89 1F 00 00 80 BF 00 00 80 BF 00 00 00 00 00 00 80 3F 00 00 80 3F 00 00 E0 40 32 00 00 C8 00 00 00 00 00 00 00 00 D8 33 DD 27 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 01 00 00 00 00 CD CC CC 3D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 32 00 00 00 00 00 00 BF 00 00 00 BF 00 00 00 BF 00 00 80 3F 00 00 80 3F 00 00 80 40 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 3D 0A 00 00 65 6D 62 65 72 00 00 00 00 00 00 00 00 00 00 00 EA 00 00 00 66 26 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 65 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 3A 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PGLaunchInfo : 01 00 00 00 00 00 80 C0 00 00 80 C0 00 00 80 C0 00 00 80 40 00 00 80 40 00 00 80 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 3F 00 00 00 3F 9A 99 19 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 FC FF 00 00 FC FF 00 00 FC FF 00 00 04 00 00 00 04 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 00 00 00 80 00 00 99 99 00 00 00 00 01 00 Position : (-65.00,-215.78,-42.49) ϴ (H:180° P:0° B:0°) AnimLight : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 11 06 10 00 BA 00 00 00 4B 00 00 00 96 00 00 00 00 00 00 00 00 00 80 42 00 00 80 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Radiation FX 2 (-1632): DonorType : 0 LightColor : C3 F5 A8 3E 00 00 80 3F ModelName : FX_Particle BlendMode : Add SymName : Radiation FX 2 Properties via Rad FX (-1625): SlayResult : No Effect Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via SFX (-5): NetworkCategory : Hosted PickBias : -1000.000000 Radiation FX 2 (1227) @ (-73.00,-235.28,-42.49) ϴ (H:0° P:0° B:0°) Ancestry: -> Radiation FX 2 -> Rad FX -> Environmental FX -> SFX -> Object Links: Link[MetaProp] (1116066): Radiation FX 2 (1227) -> Radiation FX 2 (-1632) Link[Particle] (75563012): Radiation FX 2 (1227) -> Radiation FX 1 (679) Dimensions: 1x1x4 Properties: ParticleGroup : D0 3D 3F 00 70 4A 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 3E 00 D0 39 3F 00 00 00 00 00 00 00 00 00 CB 04 00 00 06 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 14 00 00 00 00 00 00 00 78 A8 B7 0E 40 A9 B7 0E 38 EC 2F 2B 00 00 00 00 00 00 00 00 88 EA 2F 2B F8 A8 89 1F 00 00 80 BF 00 00 80 BF 00 00 00 00 00 00 80 3F 00 00 80 3F 00 00 E0 40 32 00 00 C8 00 00 00 00 00 00 00 00 28 3C DD 27 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 01 00 00 00 00 CD CC CC 3D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 32 00 00 00 00 00 00 BF 00 00 00 BF 00 00 00 BF 00 00 80 3F 00 00 80 3F 00 00 80 40 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 3D 0A 00 00 65 6D 62 65 72 00 00 00 00 00 00 00 00 00 00 00 EA 00 00 00 66 26 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 A7 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 6F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PGLaunchInfo : 01 00 00 00 00 00 80 C0 00 00 80 C0 00 00 80 C0 00 00 80 40 00 00 80 40 00 00 80 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 3F 00 00 00 3F 9A 99 19 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 FC FF 00 00 FC FF 00 00 FC FF 00 00 04 00 00 00 04 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 00 00 00 80 00 00 99 99 00 00 00 00 01 00 Position : (-73.00,-235.28,-42.49) ϴ (H:0° P:0° B:0°) AnimLight : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 E3 02 12 00 93 00 00 00 4B 00 00 00 96 00 00 00 00 00 00 00 00 00 80 42 00 00 80 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Radiation FX 2 (-1632): DonorType : 0 LightColor : C3 F5 A8 3E 00 00 80 3F ModelName : FX_Particle BlendMode : Add SymName : Radiation FX 2 Properties via Rad FX (-1625): SlayResult : No Effect Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via SFX (-5): NetworkCategory : Hosted PickBias : -1000.000000 Radiation FX 2 (1228) @ (-65.00,-234.78,-42.49) ϴ (H:180° P:0° B:0°) Ancestry: -> Radiation FX 2 -> Rad FX -> Environmental FX -> SFX -> Object Links: Link[MetaProp] (1115930): Radiation FX 2 (1228) -> Radiation FX 2 (-1632) Link[Particle] (75563013): Radiation FX 2 (1228) -> Radiation FX 1 (686) Dimensions: 1x1x4 Properties: ParticleGroup : D0 3D 3F 00 70 4A 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 3E 00 D0 39 3F 00 00 00 00 00 00 00 00 00 CC 04 00 00 06 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 14 00 00 00 00 00 00 00 90 D6 B7 0E 20 D8 B7 0E A0 FF 2F 2B 00 00 00 00 00 00 00 00 B0 FB 2F 2B 30 BC 89 1F 00 00 80 BF 00 00 80 BF 00 00 00 00 00 00 80 3F 00 00 80 3F 00 00 E0 40 32 00 00 C8 00 00 00 00 00 00 00 00 E0 30 DD 27 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 01 00 00 00 00 CD CC CC 3D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 32 00 00 00 00 00 00 BF 00 00 00 BF 00 00 00 BF 00 00 80 3F 00 00 80 3F 00 00 80 40 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 3D 0A 00 00 65 6D 62 65 72 00 00 00 00 00 00 00 00 00 00 00 EA 00 00 00 66 26 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 AE 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 77 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PGLaunchInfo : 01 00 00 00 00 00 80 C0 00 00 80 C0 00 00 80 C0 00 00 80 40 00 00 80 40 00 00 80 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 3F 00 00 00 3F 9A 99 19 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 FC FF 00 00 FC FF 00 00 FC FF 00 00 04 00 00 00 04 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 00 00 00 80 00 00 99 99 00 00 00 00 01 00 Position : (-65.00,-234.78,-42.49) ϴ (H:180° P:0° B:0°) AnimLight : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 5B 05 13 00 B1 00 00 00 4B 00 00 00 96 00 00 00 00 00 00 00 00 00 80 42 00 00 80 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Radiation FX 2 (-1632): DonorType : 0 LightColor : C3 F5 A8 3E 00 00 80 3F ModelName : FX_Particle BlendMode : Add SymName : Radiation FX 2 Properties via Rad FX (-1625): SlayResult : No Effect Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via SFX (-5): NetworkCategory : Hosted PickBias : -1000.000000 elevsound (1229) @ (11.80,-353.69,-90.53) ϴ (H:0° P:0° B:0°) Ancestry: -> Sound Trap -> Traps -> Object Links: Link[MetaProp] (1114986): elevsound (1229) -> Sound Trap (-1247) Dimensions: 4x4x4 Properties: SymName : elevsound Position : (11.80,-353.69,-90.53) ϴ (H:0° P:0° B:0°) ObjSoundName : goingup Properties via Sound Trap (-1247): Scripts : 54 72 61 70 53 6F 75 6E 64 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Radiation FX 2 (1230) @ (-89.00,-125.78,-42.49) ϴ (H:0° P:0° B:0°) Ancestry: -> Radiation FX 2 -> Rad FX -> Environmental FX -> SFX -> Object Links: Link[MetaProp] (1115834): Radiation FX 2 (1230) -> Radiation FX 2 (-1632) Link[Particle] (75563016): Radiation FX 2 (1230) -> Radiation FX 1 (730) Dimensions: 1x1x4 Properties: ParticleGroup : D0 3D 3F 00 70 4A 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 3E 00 D0 39 3F 00 00 00 00 00 00 00 00 00 CE 04 00 00 06 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 14 00 00 00 00 00 00 00 78 DA B7 0E F0 DF B7 0E D8 FA 2F 2B 00 00 00 00 00 00 00 00 F8 FB 2F 2B 08 BD 89 1F 00 00 80 BF 00 00 80 BF 00 00 00 00 00 00 80 3F 00 00 80 3F 00 00 E0 40 32 00 00 C8 00 00 00 00 00 00 00 00 98 38 DD 27 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 01 00 00 00 00 CD CC CC 3D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 32 00 00 00 00 00 00 BF 00 00 00 BF 00 00 00 BF 00 00 80 3F 00 00 80 3F 00 00 80 40 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 3D 0A 00 00 65 6D 62 65 72 00 00 00 00 00 00 00 00 00 00 00 EA 00 00 00 66 26 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 DA 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PGLaunchInfo : 01 00 00 00 00 00 80 C0 00 00 80 C0 00 00 80 C0 00 00 80 40 00 00 80 40 00 00 80 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 3F 00 00 00 3F 9A 99 19 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 FC FF 00 00 FC FF 00 00 FC FF 00 00 04 00 00 00 04 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 00 00 00 80 00 00 99 99 00 00 00 00 01 00 Position : (-89.00,-125.78,-42.49) ϴ (H:0° P:0° B:0°) AnimLight : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 46 03 10 00 98 00 00 00 4B 00 00 00 96 00 00 00 00 00 00 00 00 00 80 42 00 00 80 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Radiation FX 2 (-1632): DonorType : 0 LightColor : C3 F5 A8 3E 00 00 80 3F ModelName : FX_Particle BlendMode : Add SymName : Radiation FX 2 Properties via Rad FX (-1625): SlayResult : No Effect Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via SFX (-5): NetworkCategory : Hosted PickBias : -1000.000000 Radiation FX 2 (1231) @ (-89.00,-111.78,-42.49) ϴ (H:0° P:0° B:0°) Ancestry: -> Radiation FX 2 -> Rad FX -> Environmental FX -> SFX -> Object Links: Link[MetaProp] (1115640): Radiation FX 2 (1231) -> Radiation FX 2 (-1632) Link[Particle] (75563017): Radiation FX 2 (1231) -> Radiation FX 1 (746) Dimensions: 1x1x4 Properties: ParticleGroup : D0 3D 3F 00 70 4A 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 3E 00 D0 39 3F 00 00 00 00 00 00 00 00 00 CF 04 00 00 06 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 14 00 00 00 00 00 00 00 70 D3 B7 0E D8 E3 B7 0E 80 FE 2F 2B 00 00 00 00 00 00 00 00 10 FF 2F 2B A0 BB 89 1F 00 00 80 BF 00 00 80 BF 00 00 00 00 00 00 80 3F 00 00 80 3F 00 00 E0 40 32 00 00 C8 00 00 00 00 00 00 00 00 90 15 DD 27 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 01 00 00 00 00 CD CC CC 3D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 32 00 00 00 00 00 00 BF 00 00 00 BF 00 00 00 BF 00 00 80 3F 00 00 80 3F 00 00 80 40 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 3D 0A 00 00 65 6D 62 65 72 00 00 00 00 00 00 00 00 00 00 00 EA 00 00 00 66 26 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 EA 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 28 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PGLaunchInfo : 01 00 00 00 00 00 80 C0 00 00 80 C0 00 00 80 C0 00 00 80 40 00 00 80 40 00 00 80 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 3F 00 00 00 3F 9A 99 19 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 FC FF 00 00 FC FF 00 00 FC FF 00 00 04 00 00 00 04 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 00 00 00 80 00 00 99 99 00 00 00 00 01 00 Position : (-89.00,-111.78,-42.49) ϴ (H:0° P:0° B:0°) AnimLight : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 30 03 14 00 96 00 00 00 4B 00 00 00 96 00 00 00 00 00 00 00 00 00 80 42 00 00 80 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Radiation FX 2 (-1632): DonorType : 0 LightColor : C3 F5 A8 3E 00 00 80 3F ModelName : FX_Particle BlendMode : Add SymName : Radiation FX 2 Properties via Rad FX (-1625): SlayResult : No Effect Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via SFX (-5): NetworkCategory : Hosted PickBias : -1000.000000 Radiation FX 2 (1232) @ (-89.00,-81.78,-42.49) ϴ (H:0° P:0° B:0°) Ancestry: -> Radiation FX 2 -> Rad FX -> Environmental FX -> SFX -> Object Links: Link[Particle] (75563020): Radiation FX 2 (1232) -> Radiation FX 1 (753) Link[MetaProp] (1115540): Radiation FX 2 (1232) -> Radiation FX 2 (-1632) Dimensions: 1x1x4 Properties: ParticleGroup : D0 3D 3F 00 70 4A 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 3E 00 D0 39 3F 00 00 00 00 00 00 00 00 00 D0 04 00 00 06 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 14 00 00 00 00 00 00 00 10 CA B7 0E C0 CE B7 0E 58 ED 2F 2B 00 00 00 00 00 00 00 00 A0 ED 2F 2B E8 A9 89 1F 00 00 80 BF 00 00 80 BF 00 00 00 00 00 00 80 3F 00 00 80 3F 00 00 E0 40 32 00 00 C8 00 00 00 00 00 00 00 00 68 37 DD 27 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 01 00 00 00 00 CD CC CC 3D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 32 00 00 00 00 00 00 BF 00 00 00 BF 00 00 00 BF 00 00 80 3F 00 00 80 3F 00 00 80 40 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 3D 0A 00 00 65 6D 62 65 72 00 00 00 00 00 00 00 00 00 00 00 EA 00 00 00 66 26 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 F1 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 6B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PGLaunchInfo : 01 00 00 00 00 00 80 C0 00 00 80 C0 00 00 80 C0 00 00 80 40 00 00 80 40 00 00 80 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 3F 00 00 00 3F 9A 99 19 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 FC FF 00 00 FC FF 00 00 FC FF 00 00 04 00 00 00 04 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 00 00 00 80 00 00 99 99 00 00 00 00 01 00 Position : (-89.00,-81.78,-42.49) ϴ (H:0° P:0° B:0°) AnimLight : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 D4 02 0F 00 92 00 00 00 4B 00 00 00 96 00 00 00 00 00 00 00 00 00 80 42 00 00 80 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Radiation FX 2 (-1632): DonorType : 0 LightColor : C3 F5 A8 3E 00 00 80 3F ModelName : FX_Particle BlendMode : Add SymName : Radiation FX 2 Properties via Rad FX (-1625): SlayResult : No Effect Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via SFX (-5): NetworkCategory : Hosted PickBias : -1000.000000 Radiation FX 2 (1233) @ (-81.00,-111.78,-42.49) ϴ (H:180° P:0° B:0°) Ancestry: -> Radiation FX 2 -> Rad FX -> Environmental FX -> SFX -> Object Links: Link[Particle] (75563021): Radiation FX 2 (1233) -> Radiation FX 1 (773) Link[MetaProp] (1115519): Radiation FX 2 (1233) -> Radiation FX 2 (-1632) Dimensions: 1x1x4 Properties: ParticleGroup : D0 3D 3F 00 70 4A 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 3E 00 D0 39 3F 00 00 00 00 00 00 00 00 00 D1 04 00 00 06 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 14 00 00 00 00 00 00 00 F0 AD B7 0E A0 B2 B7 0E D0 EA 2F 2B 00 00 00 00 00 00 00 00 08 E6 2F 2B 58 A9 89 1F 00 00 80 BF 00 00 80 BF 00 00 00 00 00 00 80 3F 00 00 80 3F 00 00 E0 40 32 00 00 C8 00 00 00 00 00 00 00 00 A0 22 DD 27 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 01 00 00 00 00 CD CC CC 3D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 32 00 00 00 00 00 00 BF 00 00 00 BF 00 00 00 BF 00 00 80 3F 00 00 80 3F 00 00 80 40 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 3D 0A 00 00 65 6D 62 65 72 00 00 00 00 00 00 00 00 00 00 00 EA 00 00 00 66 26 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 05 03 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PGLaunchInfo : 01 00 00 00 00 00 80 C0 00 00 80 C0 00 00 80 C0 00 00 80 40 00 00 80 40 00 00 80 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 3F 00 00 00 3F 9A 99 19 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 FC FF 00 00 FC FF 00 00 FC FF 00 00 04 00 00 00 04 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 00 00 00 80 00 00 99 99 00 00 00 00 01 00 Position : (-81.00,-111.78,-42.49) ϴ (H:180° P:0° B:0°) AnimLight : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 56 03 13 00 99 00 00 00 4B 00 00 00 96 00 00 00 00 00 00 00 00 00 80 42 00 00 80 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Radiation FX 2 (-1632): DonorType : 0 LightColor : C3 F5 A8 3E 00 00 80 3F ModelName : FX_Particle BlendMode : Add SymName : Radiation FX 2 Properties via Rad FX (-1625): SlayResult : No Effect Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via SFX (-5): NetworkCategory : Hosted PickBias : -1000.000000 Radiation FX 2 (1234) @ (-81.00,-96.78,-42.49) ϴ (H:180° P:0° B:0°) Ancestry: -> Radiation FX 2 -> Rad FX -> Environmental FX -> SFX -> Object Links: Link[Particle] (75563022): Radiation FX 2 (1234) -> Radiation FX 1 (787) Link[MetaProp] (1115521): Radiation FX 2 (1234) -> Radiation FX 2 (-1632) Dimensions: 1x1x4 Properties: ParticleGroup : D0 3D 3F 00 70 4A 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 3E 00 D0 39 3F 00 00 00 00 00 00 00 00 00 D2 04 00 00 06 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 14 00 00 00 00 00 00 00 00 8A B7 0E C8 8A B7 0E 38 07 30 2B 00 00 00 00 00 00 00 00 80 07 30 2B F8 BA 89 1F 00 00 80 BF 00 00 80 BF 00 00 00 00 00 00 80 3F 00 00 80 3F 00 00 E0 40 32 00 00 C8 00 00 00 00 00 00 00 00 90 3B DD 27 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 01 00 00 00 00 CD CC CC 3D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 32 00 00 00 00 00 00 BF 00 00 00 BF 00 00 00 BF 00 00 80 3F 00 00 80 3F 00 00 80 40 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 3D 0A 00 00 65 6D 62 65 72 00 00 00 00 00 00 00 00 00 00 00 EA 00 00 00 66 26 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 13 03 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4A 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PGLaunchInfo : 01 00 00 00 00 00 80 C0 00 00 80 C0 00 00 80 C0 00 00 80 40 00 00 80 40 00 00 80 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 3F 00 00 00 3F 9A 99 19 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 FC FF 00 00 FC FF 00 00 FC FF 00 00 04 00 00 00 04 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 00 00 00 80 00 00 99 99 00 00 00 00 01 00 Position : (-81.00,-96.78,-42.49) ϴ (H:180° P:0° B:0°) AnimLight : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 C9 05 13 00 B5 00 00 00 4B 00 00 00 96 00 00 00 00 00 00 00 00 00 80 42 00 00 80 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Radiation FX 2 (-1632): DonorType : 0 LightColor : C3 F5 A8 3E 00 00 80 3F ModelName : FX_Particle BlendMode : Add SymName : Radiation FX 2 Properties via Rad FX (-1625): SlayResult : No Effect Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via SFX (-5): NetworkCategory : Hosted PickBias : -1000.000000 steam jet cloud (1235) @ (2.11,-392.28,-9.54) ϴ (H:0° P:0° B:90°) Ancestry: -> steam jet cloud -> SteamFX -> Environmental FX -> SFX -> Object Links: Link[MetaProp] (1115511): steam jet cloud (1235) -> steam jet cloud (-1973) Link[Particle] (75563023): steam jet cloud (1235) -> steam jet (1174) Dimensions: 5x14x5 Properties: ParticleGroup : D0 3D 3F 00 70 4A 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 3E 00 D0 39 3F 00 00 00 00 00 00 00 00 00 D3 04 00 00 06 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 50 00 00 00 00 00 00 00 D0 DC B7 0E 30 E6 B7 0E D8 F1 2F 2B 00 00 00 00 00 00 00 00 40 F3 2F 2B 90 B0 89 1F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 1E 00 00 00 00 00 00 00 00 C8 13 DD 27 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 01 00 00 00 00 66 66 A6 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 40 66 26 C0 00 CC 4C BE 40 66 26 C0 40 66 26 40 70 99 69 41 40 66 26 40 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 B8 06 00 00 73 74 65 61 6D 00 00 00 00 00 00 00 00 00 00 00 E9 00 00 00 66 66 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 96 04 00 00 00 00 00 00 00 00 00 BF 00 00 00 00 00 00 80 3F 00 00 00 00 02 00 00 00 00 40 00 00 00 00 00 00 1A 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PGLaunchInfo : 00 00 00 00 CD CC 4C BE CD CC 4C BE CD CC 4C BE CD CC 4C 3E CD CC 4C 3E CD CC 4C 3E 00 00 80 BF 00 00 A0 40 00 00 80 BF 00 00 80 3F 00 00 C0 40 00 00 80 3F 00 00 00 00 00 00 00 00 66 66 E6 3F 9A 99 19 40 00 00 00 00 00 00 00 00 CD CC FF FF CD CC FF FF CD CC FF FF 33 33 00 00 33 33 00 00 33 33 00 00 00 00 FF FF 00 00 05 00 00 00 FF FF 00 00 01 00 00 00 06 00 00 00 01 00 00 00 00 00 00 00 00 00 CC CC 01 00 66 66 02 00 AmbientHacked : 19 00 00 00 00 00 00 00 02 00 00 00 73 74 65 61 6D 5F 6C 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (2.11,-392.28,-9.54) ϴ (H:0° P:0° B:90°) Properties via steam jet cloud (-1973): SymName : steam jet cloud ModelName : fx_particle DonorType : 0 Properties via SFX (-5): NetworkCategory : Hosted PickBias : -1000.000000 Amber Light (1236) @ (97.50,-131.50,-32.74) ϴ (H:0° P:0° B:0°) Ancestry: -> Amber Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115488): Amber Light (1236) -> Amber Light (-1771) Dimensions: 0x3x0 Properties: Immobile : false Light : 00 00 16 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 48 42 00 00 00 00 00 00 00 00 Position : (97.50,-131.50,-32.74) ϴ (H:0° P:0° B:0°) LightColor : 5C 8F 42 3E 9A 99 59 3F Properties via Amber Light (-1771): SymName : Amber Light DonorType : 0 ModelName : lite_f2 Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Light Marker (1237) @ (103.57,25.36,-55.17) ϴ (H:0° P:0° B:0°) Ancestry: -> Light Marker -> Marker -> Object Links: Link[MetaProp] (1114857): Light Marker (1237) -> Light Marker (-1076) Dimensions: 1x1x1 Properties: Scale : (0.25, 0.25, 0.25) Light : 00 00 80 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 20 41 00 00 00 00 00 00 00 00 Position : (103.57,25.36,-55.17) ϴ (H:0° P:0° B:0°) LightColor : 00 00 00 00 00 00 80 3F Properties via Light Marker (-1076): SymName : Light Marker DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Light Marker (1238) @ (83.43,25.36,-55.17) ϴ (H:0° P:0° B:0°) Ancestry: -> Light Marker -> Marker -> Object Links: Link[MetaProp] (1114856): Light Marker (1238) -> Light Marker (-1076) Dimensions: 1x1x1 Properties: Scale : (0.25, 0.25, 0.25) Light : 00 00 80 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 20 41 00 00 00 00 00 00 00 00 Position : (83.43,25.36,-55.17) ϴ (H:0° P:0° B:0°) LightColor : 00 00 00 00 00 00 80 3F Properties via Light Marker (-1076): SymName : Light Marker DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Blinking Red (1239) @ (93.50,-44.52,-46.50) ϴ (H:0° P:0° B:0°) Ancestry: -> Blinking Red -> Blinking Lights -> OmniLights -> Lights -> Physical -> Object Links: Link[MetaProp] (1114858): Blinking Red (1239) -> Blinking Red (-2015) Dimensions: 0x0x0 Properties: AnimLight : 00 00 00 00 00 00 00 00 9A 99 99 BE 00 00 00 00 00 00 00 00 D2 02 02 00 91 00 00 00 E8 03 00 00 64 00 00 00 00 00 00 00 00 00 80 42 00 00 80 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (93.50,-44.52,-46.50) ϴ (H:0° P:0° B:0°) Properties via Blinking Red (-2015): SymName : Blinking Red ModelName : buttonr DonorType : 0 LightColor : 00 00 00 00 00 00 40 3F Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass Immobile : false ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Amber Light (1240) @ (-20.00,-129.00,-32.74) ϴ (H:0° P:0° B:0°) Ancestry: -> Amber Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115532): Amber Light (1240) -> Amber Light (-1771) Dimensions: 0x3x0 Properties: Immobile : false Position : (-20.00,-129.00,-32.74) ϴ (H:0° P:0° B:0°) Light : 00 00 00 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 48 42 00 00 00 00 00 00 00 00 Properties via Amber Light (-1771): SymName : Amber Light DonorType : 0 ModelName : lite_f2 LightColor : B8 1E 05 3E 00 00 40 3F Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Amber Light (1241) @ (-20.00,-153.00,-32.74) ϴ (H:0° P:0° B:0°) Ancestry: -> Amber Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115533): Amber Light (1241) -> Amber Light (-1771) Dimensions: 0x3x0 Properties: Immobile : false Position : (-20.00,-153.00,-32.74) ϴ (H:0° P:0° B:0°) Light : 00 00 00 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 48 42 00 00 00 00 00 00 00 00 Properties via Amber Light (-1771): SymName : Amber Light DonorType : 0 ModelName : lite_f2 LightColor : B8 1E 05 3E 00 00 40 3F Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Security Glass (1243) @ (11.82,-464.45,-26.06) ϴ (H:45° P:0° B:90°) Ancestry: -> Security Glass -> Unbreakable Windows -> MatUnBrkGlass -> Materials -> MetaProperty ... ... -> Windows -> Terrain -> Physical -> Object ... ... -> MatUnBrkGlass -> Materials -> MetaProperty Links: Link[MetaProp] (1115674): Security Glass (1243) -> Security Glass (-1470) Dimensions: 0x10x4 Properties: RenderAlpha : 0.600000 PhysState : 91 0D 3D 41 4D 39 E8 C3 00 80 D0 C1 00 00 B4 42 00 00 00 00 00 00 34 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x10x4 Position : (11.82,-464.45,-26.06) ϴ (H:45° P:0° B:90°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Security Glass (-1470): SymName : Security Glass ModelName : bulletpr DonorType : 0 Properties via Unbreakable Windows (-1584): ObjName : Unbreakable_Windows: "An unbreakable window." PhysAIColl : true Properties via MatUnBrkGlass (-634): Material Tags : Material UBGlass Properties via Windows (-248): BlockFrob : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pipe 16x2 (1246) @ (6.07,-316.35,-21.95) ϴ (H:0° P:90° B:0°) Ancestry: -> Pipe 16x2 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115924): Pipe 16x2 (1246) -> Pipe 16x2 (-1049) Dimensions: 2x2x16 Properties: PhysState : 3E 3A C2 40 14 2D 9E C3 23 9D AF C1 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 2x2x15 Position : (6.07,-316.35,-21.95) ϴ (H:0° P:90° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Pipe 16x2 (-1049): SymName : Pipe 16x2 ModelName : pipel2 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Anti-QB Trigger (1248) @ (12.00,-244.00,-37.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Anti-QB Trigger -> QuestBits -> Traps -> Object Links: Link[SwitchLi] (22085835): Anti-QB Trigger (1248) -> EmailTrap: Email:2 (1249) Link[MetaProp] (1114946): Anti-QB Trigger (1248) -> Anti-QB Trigger (-2471) Dimensions: 4x4x4 Properties: QBVal : 0 QBName : ShodanRoom Position : (12.00,-244.00,-37.00) ϴ (H:0° P:0° B:0°) Properties via Anti-QB Trigger (-2471): SymName : Anti-QB Trigger Scripts : 54 72 61 70 51 42 4E 65 67 46 69 6C 74 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered EmailTrap: Email:2 (1249) @ (17.00,-244.00,-37.00) ϴ (H:0° P:0° B:0°) Ancestry: -> EmailTrap -> DataTraps -> Traps -> Object Links: Link[MetaProp] (1114899): EmailTrap: Email:2 (1249) -> EmailTrap (-1097) Dimensions: 4x4x4 Properties: Position : (17.00,-244.00,-37.00) ϴ (H:0° P:0° B:0°) Logs1 : Email:2 Properties via EmailTrap (-1097): SymName : EmailTrap Scripts : 54 72 61 70 45 6D 61 69 6C 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Anim Omni Light (1252) @ (37.19,-452.97,-23.22) ϴ (H:0° P:0° B:0°) Ancestry: -> Anim Omni Light -> OmniLights -> Lights -> Physical -> Object Links: Link[MetaProp] (1115855): Anim Omni Light (1252) -> Anim Omni Light (-1066) Dimensions: 1x0x0 Properties: AnimLight : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 6E 05 15 00 B2 00 09 00 4B 00 00 00 A5 00 00 00 00 00 00 00 00 00 C0 42 00 00 C0 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (37.19,-452.97,-23.22) ϴ (H:0° P:0° B:0°) Properties via Anim Omni Light (-1066): SymName : Anim Omni Light RenderType : Not Rendered DonorType : 0 ModelName : beaker1 Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass Immobile : false ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Amber Light (1254) @ (-6.50,-153.00,-32.74) ϴ (H:90° P:0° B:0°) Ancestry: -> Amber Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115536): Amber Light (1254) -> Amber Light (-1771) Dimensions: 0x3x0 Properties: Immobile : false Light : 00 00 16 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 48 42 00 00 00 00 00 00 00 00 Position : (-6.50,-153.00,-32.74) ϴ (H:90° P:0° B:0°) LightColor : 5C 8F 42 3E 9A 99 59 3F Properties via Amber Light (-1771): SymName : Amber Light DonorType : 0 ModelName : lite_f2 Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Amber Light (1255) @ (9.00,-153.00,-32.74) ϴ (H:90° P:0° B:0°) Ancestry: -> Amber Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115537): Amber Light (1255) -> Amber Light (-1771) Dimensions: 0x3x0 Properties: Immobile : false Light : 00 00 16 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 48 42 00 00 00 00 00 00 00 00 Position : (9.00,-153.00,-32.74) ϴ (H:90° P:0° B:0°) LightColor : 5C 8F 42 3E 9A 99 59 3F Properties via Amber Light (-1771): SymName : Amber Light DonorType : 0 ModelName : lite_f2 Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Amber Light (1256) @ (25.00,-153.00,-32.74) ϴ (H:90° P:0° B:0°) Ancestry: -> Amber Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115538): Amber Light (1256) -> Amber Light (-1771) Dimensions: 0x3x0 Properties: Immobile : false Light : 00 00 16 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 48 42 00 00 00 00 00 00 00 00 Position : (25.00,-153.00,-32.74) ϴ (H:90° P:0° B:0°) LightColor : 5C 8F 42 3E 9A 99 59 3F Properties via Amber Light (-1771): SymName : Amber Light DonorType : 0 ModelName : lite_f2 Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 ambient snd (1257) @ (-5.67,-45.16,-27.91) ϴ (H:0° P:0° B:0°) Ancestry: -> ambient snd -> Marker -> Object Links: Link[MetaProp] (1114849): ambient snd (1257) -> ambient snd (-667) Dimensions: 1x1x1 Properties: Position : (-5.67,-45.16,-27.91) ϴ (H:0° P:0° B:0°) AmbientHacked : 06 00 00 00 00 00 00 00 01 00 00 00 65 6E 67 5F 72 61 64 31 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Scale : (0.25, 0.25, 0.25) Properties via ambient snd (-667): SymName : ambient snd DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered NuRadSteam (1258) @ (-69.05,-222.39,-33.23) ϴ (H:0° P:0° B:270°) Ancestry: -> NuRadSteam -> Rad FX -> Environmental FX -> SFX -> Object Links: Link[MetaProp] (1115112): NuRadSteam (1258) -> NuRadSteam (-2862) Dimensions: 5x14x1 Properties: PGLaunchInfo : 00 00 00 00 CD CC 4C BE CD CC 4C BE CD CC 4C BE CD CC 4C 3E CD CC 4C 3E CD CC 4C 3E 00 00 80 BF 00 00 A0 40 00 00 80 BF 00 00 80 3F 00 00 C0 40 00 00 80 3F 00 00 00 00 00 00 00 00 66 66 E6 3F 9A 99 19 40 00 00 00 00 00 00 00 00 CD CC FF FF CD CC FF FF CD CC FF FF 33 33 00 00 33 33 00 00 33 33 00 00 00 00 FF FF 00 00 05 00 00 00 FF FF 00 00 01 00 00 00 06 00 00 00 01 00 00 00 00 00 00 00 00 00 CC CC 01 00 66 66 02 00 Position : (-69.05,-222.39,-33.23) ϴ (H:0° P:0° B:270°) ParticleGroup : D0 3D 3F 00 70 4A 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 3E 00 D0 39 3F 00 00 00 00 00 00 00 00 00 EA 04 00 00 06 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 50 00 00 00 00 00 00 00 10 B1 B7 0E 68 B3 B7 0E C8 EC 2F 2B 00 00 00 00 00 00 00 00 10 ED 2F 2B 70 A9 89 1F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 32 00 00 1E 00 00 00 00 00 00 00 00 40 33 DD 27 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 01 00 00 00 00 66 66 A6 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 32 00 00 00 40 66 26 C0 00 CC 4C BE 40 66 26 C0 40 66 26 40 70 99 69 41 40 66 26 40 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 B8 06 00 00 73 74 65 61 6D 00 00 00 00 00 00 00 00 00 00 00 E9 00 00 00 66 66 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 B6 03 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 02 00 00 00 00 40 00 00 00 00 00 00 31 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ModelName : fx_particle AmbientHacked : 19 00 00 00 00 00 00 00 02 00 00 00 73 74 65 61 6D 5F 6C 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Scale : (1.06, 1.00, 0.31) Properties via NuRadSteam (-2862): SymName : NuRadSteam DonorType : 0 Properties via Rad FX (-1625): SlayResult : No Effect Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via SFX (-5): NetworkCategory : Hosted PickBias : -1000.000000 Amber Light (1259) @ (40.00,-153.00,-32.74) ϴ (H:90° P:0° B:0°) Ancestry: -> Amber Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115539): Amber Light (1259) -> Amber Light (-1771) Dimensions: 0x3x0 Properties: Immobile : false Light : 00 00 16 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 48 42 00 00 00 00 00 00 00 00 Position : (40.00,-153.00,-32.74) ϴ (H:90° P:0° B:0°) LightColor : 5C 8F 42 3E 9A 99 59 3F Properties via Amber Light (-1771): SymName : Amber Light DonorType : 0 ModelName : lite_f2 Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Double Elevator Door (1260) @ (22.75,-280.00,-37.00) ϴ (H:90° P:0° B:0°) Ancestry: -> Double Elevator Door -> Doors -> Terrain -> Physical -> Object ... ... -> MatMetal -> Materials -> MetaProperty Links: Link[MetaProp] (1115698): Double Elevator Door (1260) -> Double Elevator Door (-940) Dimensions: 4x0x9 Properties: Scripts : 73 63 70 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 TransDoor : 01 00 00 00 00 00 00 00 00 00 40 40 00 00 80 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 00 00 B6 41 00 00 8C C3 00 00 14 C2 00 00 B6 41 00 80 8A C3 00 00 14 C2 00 00 B6 41 00 00 8C C3 00 00 14 C2 00 00 00 00 00 40 00 00 B6 41 0B 01 00 00 03 01 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 Position : (22.75,-280.00,-37.00) ϴ (H:90° P:0° B:0°) Scale : (0.80, 1.00, 0.90) PhysState : 00 00 B6 41 00 00 8C C3 00 00 14 C2 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x0x9 PhysAIColl : true StatShad : true Properties via Double Elevator Door (-940): SymName : Double Elevator Door DonorType : 0 DoorTimer : 10 ModelName : edoor1 DoorStaticLight : true Properties via Doors (-205): PickBias : -20.000000 Class Tags : DoorType SciDoor Z-Bias : 0 FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BlockFrob : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatMetal (-583): Material Tags : Material Metal Double Elevator Door (1261) @ (23.25,-284.00,-37.00) ϴ (H:270° P:0° B:0°) Ancestry: -> Double Elevator Door -> Doors -> Terrain -> Physical -> Object ... ... -> MatMetal -> Materials -> MetaProperty Links: Link[MetaProp] (1115079): Double Elevator Door (1261) -> Double Elevator Door (-940) Dimensions: 4x0x9 Properties: Scripts : 73 63 70 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 TransDoor : 01 00 00 00 00 00 00 00 00 00 40 40 00 00 E0 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 C8 41 25 00 BA 41 00 00 8E C3 00 00 14 C2 25 00 BA 41 00 80 8F C3 00 00 14 C2 25 00 BA 41 00 00 8E C3 00 00 14 C2 00 00 00 00 00 C0 25 00 BA 41 01 01 00 00 02 01 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 Position : (23.25,-284.00,-37.00) ϴ (H:270° P:0° B:0°) Scale : (0.80, 1.00, 0.90) PhysState : 25 00 BA 41 00 00 8E C3 00 00 14 C2 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x0x9 PhysAIColl : true StatShad : true Properties via Double Elevator Door (-940): SymName : Double Elevator Door DonorType : 0 DoorTimer : 10 ModelName : edoor1 DoorStaticLight : true Properties via Doors (-205): PickBias : -20.000000 Class Tags : DoorType SciDoor Z-Bias : 0 FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BlockFrob : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatMetal (-583): Material Tags : Material Metal Double Elevator Door (1262) @ (23.25,-280.00,-37.00) ϴ (H:90° P:0° B:0°) Ancestry: -> Double Elevator Door -> Doors -> Terrain -> Physical -> Object ... ... -> MatMetal -> Materials -> MetaProperty Links: Link[MetaProp] (1115078): Double Elevator Door (1262) -> Double Elevator Door (-940) Dimensions: 4x0x9 Properties: Scripts : 73 63 70 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 TransDoor : 01 00 00 00 00 00 00 00 00 00 40 40 00 00 E0 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 C8 41 00 00 BA 41 00 00 8C C3 00 00 14 C2 00 00 BA 41 00 80 8A C3 00 00 14 C2 00 00 BA 41 00 00 8C C3 00 00 14 C2 00 00 00 00 00 40 00 00 BA 41 02 01 00 00 01 01 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 Position : (23.25,-280.00,-37.00) ϴ (H:90° P:0° B:0°) Scale : (0.80, 1.00, 0.90) PhysState : 00 00 BA 41 00 00 8C C3 00 00 14 C2 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x0x9 PhysAIColl : true StatShad : true Properties via Double Elevator Door (-940): SymName : Double Elevator Door DonorType : 0 DoorTimer : 10 ModelName : edoor1 DoorStaticLight : true Properties via Doors (-205): PickBias : -20.000000 Class Tags : DoorType SciDoor Z-Bias : 0 FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BlockFrob : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatMetal (-583): Material Tags : Material Metal QB Set (1263) @ (1.00,13.50,10.00) ϴ (H:0° P:0° B:0°) Ancestry: -> QB Set -> QuestBits -> Traps -> Object Links: Link[MetaProp] (1114894): QB Set (1263) -> QB Set (-1450) Dimensions: 4x4x4 Properties: QBVal : 0 QBName : NewEngOpsEco Position : (1.00,13.50,10.00) ϴ (H:0° P:0° B:0°) Properties via QB Set (-1450): SymName : QB Set Scripts : 54 72 61 70 51 42 53 65 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Marker (1264) @ (93.50,32.75,-55.50) ϴ (H:0° P:0° B:0°) Ancestry: -> Marker -> Object Links: Link[MetaProp] (1114888): Marker (1264) -> Marker (-327) Dimensions: 8x1x1 Properties: PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 00 00 BB 42 00 00 03 42 00 00 5E C2 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_ObjPathable : true PhysDims : 8x1x1 Position : (93.50,32.75,-55.50) ϴ (H:0° P:0° B:0°) Scale : (2.00, 0.25, 0.25) Properties via Marker (-327): SymName : Marker NetworkCategory : Hosted DonorType : 0 RenderType : Not Rendered Inverter (1266) @ (1.10,-4.15,-25.50) ϴ (H:0° P:0° B:0°) Ancestry: -> Inverter -> Filters/Routers -> Traps -> Object Links: Link[SwitchLi] (22085647): Inverter (1266) -> engine core1 (87) Link[MetaProp] (1114880): Inverter (1266) -> Inverter (-306) Dimensions: 4x4x4 Properties: Position : (1.10,-4.15,-25.50) ϴ (H:0° P:0° B:0°) Properties via Inverter (-306): SymName : Inverter Scripts : 54 72 61 70 49 6E 76 65 72 74 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered ambient snd (1267) @ (-91.34,44.65,-28.80) ϴ (H:0° P:0° B:0°) Ancestry: -> ambient snd -> Marker -> Object Links: Link[MetaProp] (1114844): ambient snd (1267) -> ambient snd (-667) Dimensions: 1x1x1 Properties: Position : (-91.34,44.65,-28.80) ϴ (H:0° P:0° B:0°) Scripts : 54 72 61 70 41 6D 62 69 65 6E 74 4F 66 66 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AmbientHacked : 1E 00 00 00 00 00 00 00 04 00 00 00 65 6E 67 5F 63 6F 6F 6C 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Scale : (0.25, 0.25, 0.25) Properties via ambient snd (-667): SymName : ambient snd DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Inverter (1270) @ (-80.92,73.55,-28.80) ϴ (H:0° P:0° B:0°) Ancestry: -> Inverter -> Filters/Routers -> Traps -> Object Links: Link[SwitchLi] (22085656): Inverter (1270) -> cool_core1 (93) Link[SwitchLi] (22085644): Inverter (1270) -> ambient snd (1267) Link[SwitchLi] (22085637): Inverter (1270) -> ambient snd (1274) Link[MetaProp] (1114848): Inverter (1270) -> Inverter (-306) Dimensions: 4x4x4 Properties: Position : (-80.92,73.55,-28.80) ϴ (H:0° P:0° B:0°) Properties via Inverter (-306): SymName : Inverter Scripts : 54 72 61 70 49 6E 76 65 72 74 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Trigger Delay (1272) @ (-85.70,73.48,-28.80) ϴ (H:0° P:0° B:0°) Ancestry: -> Trigger Delay -> Filters/Routers -> Traps -> Object Links: Link[SwitchLi] (22085636): Trigger Delay (1272) -> Inverter (1270) Link[MetaProp] (1114840): Trigger Delay (1272) -> Trigger Delay (-911) Dimensions: 4x4x4 Properties: Position : (-85.70,73.48,-28.80) ϴ (H:0° P:0° B:0°) DelayTime : 2.000000 Properties via Trigger Delay (-911): SymName : Trigger Delay Scripts : 54 72 61 70 44 65 6C 61 79 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Midwife (1273) @ (-9.61,-338.38,-90.53) ϴ (H:0° P:0° B:0°) Ancestry: -> Midwife -> Cyborgs -> Stunable -> Vulnerabilities -> MetaProperty ... ... -> Charmable -> Vulnerabilities -> MetaProperty ... ... -> Monsters -> Physical -> Object ... ... -> Half Mechanical Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Stasis Vulnerability -> Vulnerabilities -> MetaProperty Links: Link[MetaProp] (1116007): Midwife (1273) -> Midwife (-179) Link[StimSens] (3211624): Midwife (1273) -> CharmStim (-3395) Link[StimSens] (3211656): Midwife (1273) -> Standard Impact (-385) Link[StimSens] (3211688): Midwife (1273) -> Stasis (-1486) Link[StimSens] (3212108): Midwife (1273) -> Anti-Human Virus (-4447) Link[StimSens] (3211954): Midwife (1273) -> Energy Stim (-373) Link[StimSens] (3211554): Midwife (1273) -> Electricity (-378) Link[StimSens] (3211680): Midwife (1273) -> Anti-Human (-377) Link[StimSens] (3211757): Midwife (1273) -> Armor Piercing Impact (-375) Link[StimSens] (3211640): Midwife (1273) -> Droid Fusion (-2753) Link[StimSens] (3211672): Midwife (1273) -> DrainStim (-3390) Link[StimSens] (3211603): Midwife (1273) -> StunStim (-2248) Link[StimSens] (3211476): Midwife (1273) -> Cold (-1145) Link[StimSens] (3211477): Midwife (1273) -> Incendiary (-388) Link[StimSens] (3211599): Midwife (1273) -> WeaponBash (-3058) Link[StimSens] (3211616): Midwife (1273) -> High Explosive (-376) Link[StimSens] (3211644): Midwife (1273) -> BashStim (-692) Link[StimSens] (3211632): Midwife (1273) -> EMP (-390) Link[StimSens] (3211664): Midwife (1273) -> Psi Stim (-389) Link[AIProjec] (48300040): Midwife (1273) -> Midwife Shot (1947) Dimensions: 1x6x7 Properties: PhysAttr : 00 00 C8 42 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_Mode : Normal Position : (-9.61,-338.38,-90.53) ϴ (H:0° P:0° B:0°) CollisionType : Bounce | No Collision Sound Creature : Humanoid PhysState : EF B1 19 C1 09 31 A9 C3 38 0F B5 C2 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_Alertness : 00 00 00 00 00 00 00 00 AIRCProp : 0A 00 00 00 28 00 00 00 00 00 00 00 02 00 00 00 CD CC 4C 3F 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 AI_Patrol : true PhysType : 01 00 00 00 02 00 00 00 00 00 00 00 01 00 00 00 Properties via Midwife (-179): HTHMotionResp : (6.00, 7.50, 4.00) DonorType : 0 Class Tags : CreatureType Midwife SymName : Midwife ObjShort : Midwife: "Cyborg midwife" ObjName : Midwife: "A cyborg midwife." Scripts : 54 72 61 6E 73 69 65 6E 74 43 6F 72 70 73 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 TimeWarp : 0.750000 AIRCRanges : 00 00 00 00 00 00 20 41 00 00 20 42 00 00 C8 42 AI_Sloth : Null MotActorTagList : Midwife SpchVoice : vmidwife HitPoints : 36 LootInfo : 01 00 00 00 50 6F 72 74 61 62 6C 65 20 42 61 74 74 65 72 79 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 53 6D 61 6C 6C 20 42 65 61 6B 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4D 65 64 69 75 6D 20 4E 61 6E 69 74 65 20 50 69 6C 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4D 65 64 20 50 61 74 63 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4D 69 64 77 69 66 65 20 4F 72 67 61 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 14 00 00 00 0A 00 00 00 05 00 00 00 0A 00 00 00 1E 00 00 00 19 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_Defensive : Null MAX_HP : 36 AI_RngFlee : 00 00 00 00 00 00 00 00 C3 F5 C8 3F 05 00 00 00 00 00 F0 41 00 00 C0 40 ModelName : fembot HTHCombatDist : (3.00, 6.75, 8.50) AI : rangedmelee Properties via Cyborgs (-1539): AI_IdleDirs : 88 13 00 00 20 4E 00 00 D3 FF FF FF 01 00 00 00 00 00 00 00 02 00 00 00 2D 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 TargetType : Type 1 AI_NCDmgRsp : 01 00 00 00 0F 00 00 00 0A 00 00 00 AI_VisJoint : Head AI_VisType : 3 AI_VisDesc : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 87 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 99 00 00 00 32 00 00 00 64 00 00 00 05 00 00 00 DC 05 00 00 19 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 01 00 00 00 3C 00 00 00 5A 00 00 00 0A 00 00 00 C8 00 00 00 47 00 00 00 40 01 00 00 5A 00 00 00 06 00 00 00 46 00 00 00 01 00 00 00 64 00 00 00 5A 00 00 00 1E 00 00 00 C8 00 00 00 01 00 00 00 78 00 00 00 46 00 00 00 64 00 00 00 64 00 00 00 21 00 00 00 E6 00 00 00 46 00 00 00 0A 00 00 00 3C 00 00 00 21 00 00 00 E6 00 00 00 6E 00 00 00 50 00 00 00 28 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 40 40 Material Tags : Material FleshTarget Properties via Monsters (-162): HUDSelect : true ShowHP : true AI_ObjAvoid : BashFactor : 0.100000 FrobHandler : Local Only AI_CbtTiming : C4 09 00 00 70 17 00 00 70 17 00 00 80 3E 00 00 BashParams : 00 D0 04 46 00 00 00 00 PickBias : 0.100000 PhysAIColl : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PsiRadar : Enemy AI_NCDmRsp : true AI_FreeKnow : 5000 ContainDims : 04 00 00 00 04 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 AutoPickup : true Heartbeat : 1000 ambient snd (1274) @ (-91.56,-5.58,-32.64) ϴ (H:0° P:0° B:0°) Ancestry: -> ambient snd -> Marker -> Object Links: Link[MetaProp] (1114832): ambient snd (1274) -> ambient snd (-667) Dimensions: 1x1x1 Properties: Position : (-91.56,-5.58,-32.64) ϴ (H:0° P:0° B:0°) Scripts : 54 72 61 70 41 6D 62 69 65 6E 74 4F 66 66 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AmbientHacked : 64 00 00 00 00 00 00 00 04 00 00 00 65 6E 67 5F 63 6F 6F 6C 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Scale : (0.25, 0.25, 0.25) Properties via ambient snd (-667): SymName : ambient snd DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered 20 Nanites (1275) @ (-1.12,-449.45,-30.79) ϴ (H:0° P:0° B:0°) Ancestry: -> 20 Nanites -> Small Nanite Pile -> Nanites -> Goodies -> Physical -> Object Links: Link[MetaProp] (1116036): 20 Nanites (1275) -> 20 Nanites (-89) Dimensions: 2x1x1 Properties: Position : (-1.12,-449.45,-30.79) ϴ (H:0° P:0° B:0°) StackCount : 15 HasRefs : false Properties via 20 Nanites (-89): SymName : 20 Nanites DonorType : 0 Properties via Nanites (-85): ObjName : Nanites: "%d nanites." NameType : Stack Count ObjIcon : nan_ic PsiRadar : Powerup ModelName : nanocan StackInc : 10 ObjLookS : FakeNanites Material Tags : Material Glass AutoPickup : true CombineType : nanite ObjShort : Nanites: "%d nanites" PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Goodies (-49): HUDSelect : true Scripts : 4E 56 55 70 67 72 61 64 65 43 68 65 61 74 53 74 6F 70 70 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAIColl : true ElevAble : true FrobInfo : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 InvDims : 01 00 00 00 01 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C Heartbeat : 1000 INT Boost (1276) @ (93.22,-30.96,-55.81) ϴ (H:0° P:0° B:0°) Ancestry: -> INT Boost -> Patches -> Goodies -> Physical -> Object Links: Link[MetaProp] (1116043): INT Boost (1276) -> INT Boost (-61) Dimensions: 0x0x0 Properties: Position : (93.22,-30.96,-55.81) ϴ (H:0° P:0° B:0°) HasRefs : false Properties via INT Boost (-61): Scripts : 52 65 73 65 61 72 63 68 61 62 6C 65 55 73 65 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 49 4E 54 42 6F 6F 73 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 DrugStatsDesc : 00 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Alchemy : 5.000000 RsrchRep : Intelligence Hypo ChemNeeded : 43 68 65 6D 20 23 31 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 43 68 65 6D 20 23 38 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 EE 02 00 00 78 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Fabricate : 1 SymName : INT Boost ObjState : Unresearched ModelName : patchx ObjIcon : PATCHX_I RsrchTime : 1800 CombineType : INTBoost DonorType : 0 RsrchTxt : IntBoostText Properties via Patches (-51): PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 StackCount : 1 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 12 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PsiRadar : Powerup InvCursor : patches: "Use to apply" Class Tags : DeviceType Hypo InvDims : 01 00 00 00 01 00 00 00 Material Tags : Material Glass FabCost : 20 PhysDims : 0x0x0 Recycle : 2 Properties via Goodies (-49): HUDSelect : true PhysAIColl : true ElevAble : true FrobInfo : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Big Nanite Pile (1277) @ (-74.97,-153.07,-41.73) ϴ (H:0° P:0° B:0°) Ancestry: -> Big Nanite Pile -> Nanites -> Goodies -> Physical -> Object Links: Link[MetaProp] (1115111): Big Nanite Pile (1277) -> Big Nanite Pile (-1591) Dimensions: 2x1x1 Properties: Position : (-74.97,-153.07,-41.73) ϴ (H:0° P:0° B:0°) StackCount : 5 HasRefs : false Properties via Big Nanite Pile (-1591): SymName : Big Nanite Pile DonorType : 0 Properties via Nanites (-85): ObjName : Nanites: "%d nanites." NameType : Stack Count ObjIcon : nan_ic PsiRadar : Powerup ModelName : nanocan StackInc : 10 ObjLookS : FakeNanites Material Tags : Material Glass AutoPickup : true CombineType : nanite ObjShort : Nanites: "%d nanites" PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Goodies (-49): HUDSelect : true Scripts : 4E 56 55 70 67 72 61 64 65 43 68 65 61 74 53 74 6F 70 70 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAIColl : true ElevAble : true FrobInfo : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 InvDims : 01 00 00 00 01 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C Heartbeat : 1000 Experience Trap (1278) @ (130.69,-124.54,-37.30) ϴ (H:0° P:0° B:0°) Ancestry: -> Experience Trap -> Traps -> Object Links: Link[MetaProp] (1115110): Experience Trap (1278) -> Experience Trap (-1725) Dimensions: 4x4x4 Properties: Position : (130.69,-124.54,-37.30) ϴ (H:0° P:0° B:0°) ExP : 10 Properties via Experience Trap (-1725): SymName : Experience Trap Scripts : 54 72 61 70 45 58 50 4F 6E 63 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Marker (1280) @ (-10.03,-348.62,-90.53) ϴ (H:0° P:0° B:0°) Ancestry: -> Marker -> Object Links: Link[MetaProp] (1114991): Marker (1280) -> Marker (-327) Link[AIPatrol] (50397262): Marker (1280) -> Marker (1281) Dimensions: 4x4x4 Properties: Position : (-10.03,-348.62,-90.53) ϴ (H:0° P:0° B:0°) Properties via Marker (-327): SymName : Marker NetworkCategory : Hosted DonorType : 0 RenderType : Not Rendered Marker (1281) @ (-9.52,-329.09,-90.53) ϴ (H:0° P:0° B:0°) Ancestry: -> Marker -> Object Links: Link[MetaProp] (1115887): Marker (1281) -> Marker (-327) Link[AIPatrol] (50397264): Marker (1281) -> Marker (1280) Dimensions: 4x4x4 Properties: Position : (-9.52,-329.09,-90.53) ϴ (H:0° P:0° B:0°) Properties via Marker (-327): SymName : Marker NetworkCategory : Hosted DonorType : 0 RenderType : Not Rendered Engineering (1283) @ (-7.00,-37.00,-27.50) ϴ (H:0° P:0° B:0°) Ancestry: -> Engineering -> Doors -> Terrain -> Physical -> Object ... ... -> MatMetal -> Materials -> MetaProperty Links: Link[MetaProp] (1115662): Engineering (1283) -> Engineering (-210) Dimensions: 7x0x9 Properties: PhysState : 00 00 E0 C0 00 00 14 C2 78 FD DB C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 TransDoor : 01 00 00 00 00 00 00 00 00 00 C0 C0 00 00 40 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 00 00 E0 C0 00 00 14 C2 78 FD DB C1 00 00 50 C1 00 00 14 C2 78 FD DB C1 00 00 E0 C0 00 00 14 C2 78 FD DB C1 00 00 00 00 00 00 00 00 E0 C0 58 00 00 00 57 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 6x0x9 Position : (-7.00,-37.00,-27.50) ϴ (H:0° P:0° B:0°) PhysAIColl : true Properties via Engineering (-210): SymName : Engineering DoorStaticLight : true DonorType : 0 ModelName : door_m2 Properties via Doors (-205): Scripts : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : -20.000000 Class Tags : DoorType SciDoor Z-Bias : 0 FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BlockFrob : true DoorTimer : 0 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatMetal (-583): Material Tags : Material Metal Fluor. Light (1284) @ (0.00,-123.75,-86.61) ϴ (H:0° P:0° B:0°) Ancestry: -> Fluor. Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115663): Fluor. Light (1284) -> Fluor. Light (-488) Dimensions: 0x7x0 Properties: Position : (0.00,-123.75,-86.61) ϴ (H:0° P:0° B:0°) Light : 00 00 00 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 41 00 00 00 00 00 00 00 00 Properties via Fluor. Light (-488): SymName : Fluor. Light DonorType : 0 ModelName : lite_f0 Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 ambient snd (1285) @ (93.19,44.65,-28.80) ϴ (H:0° P:0° B:0°) Ancestry: -> ambient snd -> Marker -> Object Links: Link[MetaProp] (1114807): ambient snd (1285) -> ambient snd (-667) Dimensions: 1x1x1 Properties: Position : (93.19,44.65,-28.80) ϴ (H:0° P:0° B:0°) Scripts : 54 72 61 70 41 6D 62 69 65 6E 74 4F 66 66 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AmbientHacked : 1E 00 00 00 00 00 00 00 04 00 00 00 65 6E 67 5F 63 6F 6F 6C 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Scale : (0.25, 0.25, 0.25) Properties via ambient snd (-667): SymName : ambient snd DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Fluor. Light (1286) @ (0.00,-163.75,-86.61) ϴ (H:0° P:0° B:0°) Ancestry: -> Fluor. Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115660): Fluor. Light (1286) -> Fluor. Light (-488) Dimensions: 0x7x0 Properties: Position : (0.00,-163.75,-86.61) ϴ (H:0° P:0° B:0°) Light : 00 00 00 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 41 00 00 00 00 00 00 00 00 Properties via Fluor. Light (-488): SymName : Fluor. Light DonorType : 0 ModelName : lite_f0 Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Fluor. Light (1287) @ (0.00,-203.75,-86.61) ϴ (H:0° P:0° B:0°) Ancestry: -> Fluor. Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115661): Fluor. Light (1287) -> Fluor. Light (-488) Dimensions: 0x7x0 Properties: Position : (0.00,-203.75,-86.61) ϴ (H:0° P:0° B:0°) Light : 00 00 00 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 41 00 00 00 00 00 00 00 00 Properties via Fluor. Light (-488): SymName : Fluor. Light DonorType : 0 ModelName : lite_f0 Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Fluor. Light (1288) @ (0.00,-243.75,-86.61) ϴ (H:0° P:0° B:0°) Ancestry: -> Fluor. Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115648): Fluor. Light (1288) -> Fluor. Light (-488) Dimensions: 0x7x0 Properties: Position : (0.00,-243.75,-86.61) ϴ (H:0° P:0° B:0°) Light : 00 00 00 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 41 00 00 00 00 00 00 00 00 Properties via Fluor. Light (-488): SymName : Fluor. Light DonorType : 0 ModelName : lite_f0 Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Fluor. Light (1289) @ (0.00,-283.75,-86.61) ϴ (H:0° P:0° B:0°) Ancestry: -> Fluor. Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115649): Fluor. Light (1289) -> Fluor. Light (-488) Dimensions: 0x7x0 Properties: Position : (0.00,-283.75,-86.61) ϴ (H:0° P:0° B:0°) Light : 00 00 00 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 41 00 00 00 00 00 00 00 00 Properties via Fluor. Light (-488): SymName : Fluor. Light DonorType : 0 ModelName : lite_f0 Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Fluor. Light (1290) @ (0.00,-323.75,-86.61) ϴ (H:0° P:0° B:0°) Ancestry: -> Fluor. Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115650): Fluor. Light (1290) -> Fluor. Light (-488) Dimensions: 0x7x0 Properties: Position : (0.00,-323.75,-86.61) ϴ (H:0° P:0° B:0°) Light : 00 00 00 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 41 00 00 00 00 00 00 00 00 Properties via Fluor. Light (-488): SymName : Fluor. Light DonorType : 0 ModelName : lite_f0 Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Fluor. Light (1291) @ (0.00,-83.75,-86.61) ϴ (H:0° P:0° B:0°) Ancestry: -> Fluor. Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115562): Fluor. Light (1291) -> Fluor. Light (-488) Dimensions: 0x7x0 Properties: Position : (0.00,-83.75,-86.61) ϴ (H:0° P:0° B:0°) Light : 00 00 00 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 41 00 00 00 00 00 00 00 00 Properties via Fluor. Light (-488): SymName : Fluor. Light DonorType : 0 ModelName : lite_f0 Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Inverter (1292) @ (103.62,73.55,-28.80) ϴ (H:0° P:0° B:0°) Ancestry: -> Inverter -> Filters/Routers -> Traps -> Object Links: Link[SwitchLi] (22085640): Inverter (1292) -> ambient snd (1285) Link[SwitchLi] (22085641): Inverter (1292) -> ambient snd (1299) Link[SwitchLi] (22085894): Inverter (1292) -> cool_core2 (94) Link[MetaProp] (1114860): Inverter (1292) -> Inverter (-306) Dimensions: 4x4x4 Properties: Position : (103.62,73.55,-28.80) ϴ (H:0° P:0° B:0°) Properties via Inverter (-306): SymName : Inverter Scripts : 54 72 61 70 49 6E 76 65 72 74 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Trigger Delay (1293) @ (98.83,73.48,-28.80) ϴ (H:0° P:0° B:0°) Ancestry: -> Trigger Delay -> Filters/Routers -> Traps -> Object Links: Link[SwitchLi] (22085639): Trigger Delay (1293) -> Inverter (1292) Link[MetaProp] (1114859): Trigger Delay (1293) -> Trigger Delay (-911) Dimensions: 4x4x4 Properties: Position : (98.83,73.48,-28.80) ϴ (H:0° P:0° B:0°) DelayTime : 2.000000 Properties via Trigger Delay (-911): SymName : Trigger Delay Scripts : 54 72 61 70 44 65 6C 61 79 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Cargo Bay (1294) @ (-3.25,-435.00,-27.00) ϴ (H:180° P:0° B:0°) Ancestry: -> Cargo Bay -> Doors -> Terrain -> Physical -> Object ... ... -> MatMetal -> Materials -> MetaProperty Links: Link[MetaProp] (1114369): Cargo Bay (1294) -> Cargo Bay (-208) Dimensions: 9x0x10 Properties: PhysState : 00 00 50 C0 00 80 D9 C3 00 00 D8 C1 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 TransDoor : 01 00 00 00 00 00 00 00 00 00 C0 40 00 00 40 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 00 00 50 C0 00 80 D9 C3 00 00 D8 C1 00 00 14 C1 00 80 D9 C3 00 00 D8 C1 00 00 50 C0 00 80 D9 C3 00 00 D8 C1 00 00 00 00 00 80 00 00 50 C0 1C 00 00 00 1D 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 8x0x10 Position : (-3.25,-435.00,-27.00) ϴ (H:180° P:0° B:0°) PhysAIColl : true Properties via Cargo Bay (-208): SymName : Cargo Bay DoorStaticLight : true DonorType : 0 ModelName : CBDoor Class Tags : DoorType CargoBayDoor Properties via Doors (-205): Scripts : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : -20.000000 Z-Bias : 0 FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BlockFrob : true DoorTimer : 0 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatMetal (-583): Material Tags : Material Metal Trigger Delay (1295) @ (-20.52,81.60,-28.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Trigger Delay -> Filters/Routers -> Traps -> Object Links: Link[SwitchLi] (22085655): Trigger Delay (1295) -> EmailTrap: Email:8 (156) Link[MetaProp] (1114811): Trigger Delay (1295) -> Trigger Delay (-911) Dimensions: 4x4x4 Properties: Position : (-20.52,81.60,-28.00) ϴ (H:0° P:0° B:0°) DelayTime : 4.000000 Properties via Trigger Delay (-911): SymName : Trigger Delay Scripts : 54 72 61 70 44 65 6C 61 79 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Sec Station Door (1296) @ (21.50,-459.50,-27.13) ϴ (H:90° P:0° B:0°) Ancestry: -> Sec Station Door -> Doors -> Terrain -> Physical -> Object ... ... -> MatMetal -> Materials -> MetaProperty Links: Link[MetaProp] (1115550): Sec Station Door (1296) -> Sec Station Door (-1403) Dimensions: 5x0x9 Properties: PhysState : 13 09 AC 41 00 C0 E5 C3 00 00 D9 C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 TransDoor : 01 00 00 00 00 00 00 00 00 00 10 41 00 00 40 41 02 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 13 09 AC 41 00 C0 E5 C3 00 00 D9 C1 13 09 AC 41 00 C0 E5 C3 00 00 91 C1 13 09 AC 41 00 C0 E5 C3 00 00 D9 C1 00 00 00 00 00 40 00 00 D9 C1 EF 00 00 00 F0 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 5x0x9 Position : (21.50,-459.50,-27.13) ϴ (H:90° P:0° B:0°) PhysAIColl : true Properties via Sec Station Door (-1403): SymName : Sec Station Door DoorStaticLight : true DonorType : 0 ModelName : SECD01 Class Tags : DoorType StationDoor Properties via Doors (-205): Scripts : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : -20.000000 Z-Bias : 0 FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BlockFrob : true DoorTimer : 0 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatMetal (-583): Material Tags : Material Metal ambient snd (1299) @ (92.65,-7.52,-32.64) ϴ (H:0° P:0° B:0°) Ancestry: -> ambient snd -> Marker -> Object Links: Link[MetaProp] (1114809): ambient snd (1299) -> ambient snd (-667) Dimensions: 1x1x1 Properties: Position : (92.65,-7.52,-32.64) ϴ (H:0° P:0° B:0°) Scripts : 54 72 61 70 41 6D 62 69 65 6E 74 4F 66 66 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AmbientHacked : 64 00 00 00 00 00 00 00 04 00 00 00 65 6E 67 5F 63 6F 6F 6C 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Scale : (0.25, 0.25, 0.25) Properties via ambient snd (-667): SymName : ambient snd DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered QB Set (1300) @ (30.00,72.00,-28.00) ϴ (H:0° P:0° B:0°) Ancestry: -> QB Set -> QuestBits -> Traps -> Object Links: Link[MetaProp] (1114994): QB Set (1300) -> QB Set (-1450) Dimensions: 4x4x4 Properties: QBVal : 2 QBName : Note_4_9 Position : (30.00,72.00,-28.00) ϴ (H:0° P:0° B:0°) Properties via QB Set (-1450): SymName : QB Set Scripts : 54 72 61 70 51 42 53 65 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered QB Set (1301) @ (-123.92,-91.46,-37.25) ϴ (H:0° P:0° B:0°) Ancestry: -> QB Set -> QuestBits -> Traps -> Object Links: Link[MetaProp] (1115006): QB Set (1301) -> QB Set (-1450) Dimensions: 4x4x4 Properties: QBVal : 1 QBName : Note_1_1 Position : (-123.92,-91.46,-37.25) ϴ (H:0° P:0° B:0°) Properties via QB Set (-1450): SymName : QB Set Scripts : 54 72 61 70 51 42 53 65 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered New Tripwire (1302) @ (-115.50,-91.81,-37.50) ϴ (H:0° P:0° B:0°) Ancestry: -> New Tripwire -> Tripwire -> Traps -> Object Links: Link[SwitchLi] (22085705): New Tripwire (1302) -> QB Set (1301) Link[MetaProp] (1115005): New Tripwire (1302) -> New Tripwire (-2502) Dimensions: 6x4x8 Properties: PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-115.50,-91.81,-37.50) ϴ (H:0° P:0° B:0°) CollisionType : No Result TripFlags : Enter | Once | Player PhysState : 00 00 E7 C2 54 9C B7 C2 00 00 16 C2 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 6x4x8 Scale : (1.50, 1.00, 2.00) PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 Properties via New Tripwire (-2502): SymName : New Tripwire DonorType : 0 Properties via Tripwire (-305): Scripts : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 54 72 69 70 77 69 72 65 44 65 62 75 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ModelName : tripbox PhysAIColl : true RenderType : Not Rendered Properties via Traps (-304): NetworkCategory : Hosted SmartBoost (1303) @ (-12.58,-63.04,-91.91) ϴ (H:0° P:0° B:0°) Ancestry: -> SmartBoost -> Implants -> Goodies -> Physical -> Object Links: Link[MetaProp] (1115218): SmartBoost (1303) -> SmartBoost (-104) Dimensions: 0x0x0 Properties: Position : (-12.58,-63.04,-91.91) ϴ (H:0° P:0° B:0°) HasRefs : false Properties via SmartBoost (-104): SymName : SmartBoost Scripts : 53 74 61 74 42 6F 6F 73 74 49 6D 70 6C 61 6E 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 ImplantDesc : Intelligence DonorType : 0 ModelName : softpurp ObjIcon : softpr Properties via Implants (-99): DrainRate : 10.000000 Energy : 100.000000 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PsiRadar : Powerup PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Class Tags : Device2Type Implant FrobInfo : 01 00 00 00 02 00 00 00 02 00 00 00 00 00 00 00 Material Tags : Material Metal PhysDims : 0x0x0 Recycle : 10 DrainAmt : 1.000000 Properties via Goodies (-49): HUDSelect : true PhysAIColl : true ElevAble : true InvDims : 01 00 00 00 01 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 ambient snd (1306) @ (-6.72,-38.34,-27.91) ϴ (H:0° P:0° B:0°) Ancestry: -> ambient snd -> Marker -> Object Links: Link[MetaProp] (1114814): ambient snd (1306) -> ambient snd (-667) Dimensions: 1x1x1 Properties: Position : (-6.72,-38.34,-27.91) ϴ (H:0° P:0° B:0°) AmbientHacked : 14 00 00 00 00 00 00 00 00 00 00 00 65 6E 67 5F 72 61 64 31 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Scale : (0.25, 0.25, 0.25) Properties via ambient snd (-667): SymName : ambient snd DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Light Marker (1308) @ (102.91,65.44,-33.89) ϴ (H:45° P:0° B:0°) Ancestry: -> Light Marker -> Marker -> Object Links: Link[SwitchLi] (22085739): Light Marker (1308) -> Security Comp (335) Link[MetaProp] (1114813): Light Marker (1308) -> Light Marker (-1076) Dimensions: 1x1x1 Properties: AnimLight : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 44 03 02 00 97 00 04 00 3F 00 00 00 3F 00 00 00 00 00 00 00 00 00 70 41 00 00 70 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 60 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Scripts : 73 63 70 43 6F 6E 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Scale : (0.25, 0.25, 0.25) Position : (102.91,65.44,-33.89) ϴ (H:45° P:0° B:0°) LightColor : C3 F5 A8 3E 00 00 80 3F Properties via Light Marker (-1076): SymName : Light Marker DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Traps (1310) @ (6.24,-55.58,-32.43) ϴ (H:0° P:0° B:0°) Ancestry: -> Traps -> Object Links: Link[SwitchLi] (22085877): Traps (1310) -> Floor Hatch (85) Link[MetaProp] (1114808): Traps (1310) -> Traps (-304) Dimensions: 3x3x3 Properties: Position : (6.24,-55.58,-32.43) ϴ (H:0° P:0° B:0°) Scripts : 4E 56 52 65 6C 61 79 54 72 61 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4E 56 46 72 6F 62 54 6F 67 67 6C 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ObjList : NVRelayTrapTOn="FrobWorldEnd"; NNVRelayTrapTDest="[me]" Scale : (0.75, 0.75, 0.75) Properties via Traps (-304): SymName : Traps NetworkCategory : Hosted DonorType : 0 RenderType : Not Rendered Flange 4 (1312) @ (-20.16,-284.49,-41.10) ϴ (H:22° P:0° B:0°) Ancestry: -> Flange 4 -> Flanges -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114810): Flange 4 (1312) -> Flange 4 (-4677) Dimensions: 5x5x0 Properties: Position : (-20.16,-284.49,-41.10) ϴ (H:22° P:0° B:0°) Properties via Flange 4 (-4677): SymName : Flange 4 DonorType : 0 Properties via Flanges (-4673): ModelName : flange PhysType : 03 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Grunge Stain 1 (1314) @ (12.10,-16.61,-31.99) ϴ (H:20° P:0° B:0°) Ancestry: -> Grunge Stain 1 -> Grunge -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114802): Grunge Stain 1 (1314) -> Grunge Stain 1 (-4718) Dimensions: 10x10x0 Properties: Position : (12.10,-16.61,-31.99) ϴ (H:20° P:0° B:0°) Properties via Grunge Stain 1 (-4718): SymName : Grunge Stain 1 ModelName : grstain1 DonorType : 0 Properties via Grunge (-4680): RenderAlpha : 0.500000 RenderOrder : FC FF 01 00 Properties via Alpha Signs (-2044): RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Grunge Stain 1 (1316) @ (-9.42,-20.85,-31.99) ϴ (H:20° P:0° B:0°) Ancestry: -> Grunge Stain 1 -> Grunge -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114803): Grunge Stain 1 (1316) -> Grunge Stain 1 (-4718) Dimensions: 10x10x0 Properties: Position : (-9.42,-20.85,-31.99) ϴ (H:20° P:0° B:0°) Properties via Grunge Stain 1 (-4718): SymName : Grunge Stain 1 ModelName : grstain1 DonorType : 0 Properties via Grunge (-4680): RenderAlpha : 0.500000 RenderOrder : FC FF 01 00 Properties via Alpha Signs (-2044): RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Med Patch (1318) @ (-109.82,-106.26,-37.46) ϴ (H:0° P:0° B:0°) Ancestry: -> Med Patch -> Patches -> Goodies -> Physical -> Object Links: Link[MetaProp] (1116121): Med Patch (1318) -> Med Patch (-52) Dimensions: 1x0x0 Properties: HasRefs : false PhysState : 27 A6 DB C2 B2 82 D4 C2 E4 D3 15 C2 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 12 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (-109.82,-106.26,-37.46) ϴ (H:0° P:0° B:0°) PhysControl : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Med Patch (-52): Scripts : 73 63 70 4D 65 64 50 61 74 63 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 StackCount : 1 DonorType : 0 SymName : Med Patch InvDims : 01 00 00 00 01 00 00 00 CombineType : MedPatch ObjIcon : pat_red ModelName : medpatch Properties via Patches (-51): Fabricate : 1 PsiRadar : Powerup InvCursor : patches: "Use to apply" Class Tags : DeviceType Hypo Alchemy : 4.000000 Material Tags : Material Glass FabCost : 20 Recycle : 2 Properties via Goodies (-49): HUDSelect : true PhysAIColl : true ElevAble : true FrobInfo : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Grunge Stain 2 (1319) @ (8.69,-21.55,-31.99) ϴ (H:21° P:0° B:0°) Ancestry: -> Grunge Stain 2 -> Grunge -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114788): Grunge Stain 2 (1319) -> Grunge Stain 2 (-4719) Dimensions: 10x10x0 Properties: Position : (8.69,-21.55,-31.99) ϴ (H:21° P:0° B:0°) Properties via Grunge Stain 2 (-4719): SymName : Grunge Stain 2 ModelName : grstain2 DonorType : 0 Properties via Grunge (-4680): RenderAlpha : 0.500000 RenderOrder : FC FF 01 00 Properties via Alpha Signs (-2044): RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 20 Nanites (1321) @ (154.68,-135.76,-39.55) ϴ (H:0° P:0° B:0°) Ancestry: -> 20 Nanites -> Small Nanite Pile -> Nanites -> Goodies -> Physical -> Object Links: Link[MetaProp] (1116126): 20 Nanites (1321) -> 20 Nanites (-89) Dimensions: 2x1x1 Properties: Position : (154.68,-135.76,-39.55) ϴ (H:0° P:0° B:0°) StackCount : 10 HasRefs : false Properties via 20 Nanites (-89): SymName : 20 Nanites DonorType : 0 Properties via Nanites (-85): ObjName : Nanites: "%d nanites." NameType : Stack Count ObjIcon : nan_ic PsiRadar : Powerup ModelName : nanocan StackInc : 10 ObjLookS : FakeNanites Material Tags : Material Glass AutoPickup : true CombineType : nanite ObjShort : Nanites: "%d nanites" PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Goodies (-49): HUDSelect : true Scripts : 4E 56 55 70 67 72 61 64 65 43 68 65 61 74 53 74 6F 70 70 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAIColl : true ElevAble : true FrobInfo : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 InvDims : 01 00 00 00 01 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C Heartbeat : 1000 Grunge Stain 3 (1322) @ (-24.32,-32.72,-31.99) ϴ (H:21° P:0° B:0°) Ancestry: -> Grunge Stain 3 -> Grunge -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114801): Grunge Stain 3 (1322) -> Grunge Stain 3 (-4720) Dimensions: 10x10x0 Properties: Position : (-24.32,-32.72,-31.99) ϴ (H:21° P:0° B:0°) Properties via Grunge Stain 3 (-4720): SymName : Grunge Stain 3 ModelName : grstain3 DonorType : 0 Properties via Grunge (-4680): RenderAlpha : 0.500000 RenderOrder : FC FF 01 00 Properties via Alpha Signs (-2044): RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Vert Eng Door (1323) @ (-19.01,-269.99,-37.38) ϴ (H:90° P:0° B:0°) Ancestry: -> Vert Eng Door -> Doors -> Terrain -> Physical -> Object ... ... -> MatMetal -> Materials -> MetaProperty Links: Link[MetaProp] (1115680): Vert Eng Door (1323) -> Vert Eng Door (-1404) Dimensions: 7x0x8 Properties: PhysState : 50 19 98 C1 44 FF 86 C3 00 80 15 C2 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 TransDoor : 01 00 00 00 00 00 00 00 00 00 10 41 00 00 40 41 02 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 50 19 98 C1 44 FF 86 C3 00 80 15 C2 50 19 98 C1 44 FF 86 C3 00 00 E3 C1 50 19 98 C1 44 FF 86 C3 00 80 15 C2 00 00 00 00 00 40 00 80 15 C2 48 00 00 00 49 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 6x0x9 Position : (-19.01,-269.99,-37.38) ϴ (H:90° P:0° B:0°) PhysAIColl : true Properties via Vert Eng Door (-1404): SymName : Vert Eng Door DoorStaticLight : true DonorType : 0 ModelName : engd001 Properties via Doors (-205): Scripts : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : -20.000000 Class Tags : DoorType SciDoor Z-Bias : 0 FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BlockFrob : true DoorTimer : 0 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatMetal (-583): Material Tags : Material Metal Tripwire (1324) @ (-19.04,-270.05,-39.50) ϴ (H:0° P:0° B:0°) Ancestry: -> Tripwire -> Traps -> Object Links: Link[SwitchLi] (22085851): Tripwire (1324) -> Vert Eng Door (1323) Link[MetaProp] (1115681): Tripwire (1324) -> Tripwire (-305) Dimensions: 10x6x4 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CollisionType : No Result PhysState : BA 48 98 C1 E1 05 87 C3 00 00 1E C2 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 10x6x4 Position : (-19.04,-270.05,-39.50) ϴ (H:0° P:0° B:0°) Scale : (2.50, 1.50, 1.00) Properties via Tripwire (-305): Scripts : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 54 72 69 70 77 69 72 65 44 65 62 75 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SymName : Tripwire TripFlags : Enter | Exit | Player DonorType : 0 ModelName : tripbox PhysAIColl : true RenderType : Not Rendered Properties via Traps (-304): NetworkCategory : Hosted Vert Eng Door (1325) @ (-0.50,-264.02,-37.38) ϴ (H:0° P:0° B:0°) Ancestry: -> Vert Eng Door -> Doors -> Terrain -> Physical -> Object ... ... -> MatMetal -> Materials -> MetaProperty Links: Link[MetaProp] (1115682): Vert Eng Door (1325) -> Vert Eng Door (-1404) Dimensions: 7x0x8 Properties: PhysState : A2 AD 00 BF 02 02 84 C3 1F 85 15 C2 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 TransDoor : 01 00 00 00 00 00 00 00 00 00 10 41 00 00 40 41 02 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 A2 AD 00 BF 02 02 84 C3 1F 85 15 C2 A2 AD 00 BF 02 02 84 C3 3E 0A E3 C1 A2 AD 00 BF 02 02 84 C3 1F 85 15 C2 00 00 00 00 00 00 1F 85 15 C2 47 00 00 00 46 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 6x0x9 Position : (-0.50,-264.02,-37.38) ϴ (H:0° P:0° B:0°) PhysAIColl : true Properties via Vert Eng Door (-1404): SymName : Vert Eng Door DoorStaticLight : true DonorType : 0 ModelName : engd001 Properties via Doors (-205): Scripts : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : -20.000000 Class Tags : DoorType SciDoor Z-Bias : 0 FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BlockFrob : true DoorTimer : 0 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatMetal (-583): Material Tags : Material Metal Tripwire (1326) @ (-0.43,-263.85,-39.50) ϴ (H:90° P:0° B:0°) Ancestry: -> Tripwire -> Traps -> Object Links: Link[SwitchLi] (22085852): Tripwire (1326) -> Vert Eng Door (1325) Link[MetaProp] (1115683): Tripwire (1326) -> Tripwire (-305) Dimensions: 10x6x4 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CollisionType : No Result PhysState : 68 F3 D9 BE 47 ED 83 C3 00 00 1E C2 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 10x6x4 Position : (-0.43,-263.85,-39.50) ϴ (H:90° P:0° B:0°) Scale : (2.50, 1.50, 1.00) Properties via Tripwire (-305): Scripts : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 54 72 69 70 77 69 72 65 44 65 62 75 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SymName : Tripwire TripFlags : Enter | Exit | Player DonorType : 0 ModelName : tripbox PhysAIColl : true RenderType : Not Rendered Properties via Traps (-304): NetworkCategory : Hosted Tripwire (1328) @ (10.72,-274.48,-39.50) ϴ (H:0° P:0° B:0°) Ancestry: -> Tripwire -> Traps -> Object Links: Link[SwitchLi] (22085770): Tripwire (1328) -> Engineering (2100) Link[MetaProp] (1115685): Tripwire (1328) -> Tripwire (-305) Dimensions: 4x4x4 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 10 89 2B 41 D6 3D 89 C3 00 00 1E C2 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x4x4 Position : (10.72,-274.48,-39.50) ϴ (H:0° P:0° B:0°) CollisionType : No Result Properties via Tripwire (-305): Scripts : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 54 72 69 70 77 69 72 65 44 65 62 75 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SymName : Tripwire TripFlags : Enter | Exit | Player DonorType : 0 ModelName : tripbox PhysAIColl : true RenderType : Not Rendered Properties via Traps (-304): NetworkCategory : Hosted Sound Trap (1329) @ (-3.64,-41.77,14.71) ϴ (H:0° P:0° B:0°) Ancestry: -> Sound Trap -> Traps -> Object Links: Link[MetaProp] (1114789): Sound Trap (1329) -> Sound Trap (-1247) Dimensions: 1x1x1 Properties: Scale : (0.25, 0.25, 0.25) Position : (-3.64,-41.77,14.71) ϴ (H:0° P:0° B:0°) ObjSoundName : no_invroom Properties via Sound Trap (-1247): SymName : Sound Trap Scripts : 54 72 61 70 53 6F 75 6E 64 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Audio Log: Log:11 (1330) @ (87.79,45.15,-36.84) ϴ (H:0° P:0° B:63°) Ancestry: -> Audio Log -> Goodies -> Physical -> Object Links: Link[MetaProp] (1116118): Audio Log: Log:11 (1330) -> Audio Log (-76) Dimensions: 1x0x1 Properties: Position : (87.79,45.15,-36.84) ϴ (H:0° P:0° B:63°) Logs1 : Log:11 Properties via Audio Log (-76): ObjName : AudioLog: "An audio log: %s." Scripts : 4C 6F 67 44 69 73 63 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 ObjIcon : disc PsiRadar : Powerup DonorType : 0 FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SymName : Audio Log ObjLookS : AudioLog: InvDims : 01 00 00 00 01 00 00 00 ModelName : disc03 AutoPickup : false FrobHandler : Local Only ObjShort : AudioLog: NameType : Log Title Properties via Goodies (-49): HUDSelect : true PhysAIColl : true ElevAble : true Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C Heartbeat : 1000 Male Corpse 1 (1331) @ (0.37,-468.61,-31.66) ϴ (H:119° P:0° B:0°) Ancestry: -> Male Corpse 1 -> Male Corpses -> Old Corpses -> Human Corpses -> Corpses -> Physical -> Object ... ... -> MatFlesh -> Materials -> MetaProperty Links: Link[Contains] (10551348): Male Corpse 1 (1331) -> Maintenance Tool (784) Link[Contains] (10551404): Male Corpse 1 (1331) -> Security Card: SECURITY #0 (901) Link[FlowCont] (19988591): Male Corpse 1 (1331) -> Security Card: SECURITY #0 (901) Link[FlowCont] (19988533): Male Corpse 1 (1331) -> Maintenance Tool (784) Link[MetaProp] (1116047): Male Corpse 1 (1331) -> Male Corpse 1 (-452) Dimensions: 7x7x1 Properties: CretPose : 01 00 00 00 64 65 61 64 33 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 01 00 00 00 Creature : Humanoid Position : (0.37,-468.61,-31.66) ϴ (H:119° P:0° B:0°) ?Puppet? : A4 D8 5A 00 33 05 00 00 00 00 00 00 F8 F7 8C 1F Properties via Male Corpse 1 (-452): SymName : Male Corpse 1 DonorType : 0 Properties via Male Corpses (-449): ModelName : corpmal1 Properties via Human Corpses (-503): ObjName : HumanCorpses: "A corpse." PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HUDUse : human_corpses: "Search corpse" ObjShort : Human_Corpses PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Corpses (-379): HUDSelect : true Scripts : 43 6F 6E 74 61 69 6E 65 72 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : 0.500000 FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 FrobHandler : Local Only NonPhysCreature : true ContainDims : 04 00 00 00 04 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatFlesh (-584): Material Tags : Material Flesh Audio Log: Log:3 (1334) @ (79.83,-149.99,-41.90) ϴ (H:326° P:0° B:90°) Ancestry: -> Audio Log -> Goodies -> Physical -> Object Links: Link[MetaProp] (1115565): Audio Log: Log:3 (1334) -> Audio Log (-76) Dimensions: 1x0x1 Properties: Position : (79.83,-149.99,-41.90) ϴ (H:326° P:0° B:90°) Logs1 : Log:3 Properties via Audio Log (-76): ObjName : AudioLog: "An audio log: %s." Scripts : 4C 6F 67 44 69 73 63 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 ObjIcon : disc PsiRadar : Powerup DonorType : 0 FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SymName : Audio Log ObjLookS : AudioLog: InvDims : 01 00 00 00 01 00 00 00 ModelName : disc03 AutoPickup : false FrobHandler : Local Only ObjShort : AudioLog: NameType : Log Title Properties via Goodies (-49): HUDSelect : true PhysAIColl : true ElevAble : true Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C Heartbeat : 1000 Card slot: SECURITY #0 (1335) @ (8.93,-462.01,-27.22) ϴ (H:270° P:0° B:0°) Ancestry: -> Card slot -> Controllers -> Functional -> Physical -> Object Links: Link[SwitchLi] (22085868): Card slot: SECURITY #0 (1335) -> Sec Station Door (2080) Link[MetaProp] (1114786): Card slot: SECURITY #0 (1335) -> Card slot (-204) Dimensions: 0x0x1 Properties: Locked : true LockCnt : 1 KeyDst : SECURITY #0 Position : (8.93,-462.01,-27.22) ϴ (H:270° P:0° B:0°) StTweqModels : 00 00 00 00 00 00 00 00 Properties via Card slot (-204): Immobile : false Scripts : 54 77 65 71 4C 6F 63 6B 65 64 42 75 74 74 6F 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 CfgTweqModels : 00 00 02 02 00 00 00 00 63 61 72 64 73 6C 6F 72 00 00 00 00 00 00 00 00 63 61 72 64 73 6C 6F 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HUDUse : Card_slot: "Use access card slot" DonorType : 0 Class Tags : DeviceType CardSlot SymName : Card slot ModelName : cardslor ObjName : Card_slot: "A key card slot." Properties via Controllers (-200): FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Functional (-112): PickBias : 0.250000 Material Tags : Material Plasticrete HUDSelect : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Blood Splatter Small (1336) @ (0.45,-468.60,-31.99) ϴ (H:0° P:270° B:0°) Ancestry: -> Blood Splatter Small -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1116048): Blood Splatter Small (1336) -> Blood Splatter Small (-864) Dimensions: 0x6x6 Properties: Position : (0.45,-468.60,-31.99) ϴ (H:0° P:270° B:0°) Properties via Blood Splatter Small (-864): SymName : Blood Splatter Small ModelName : blood01 DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Grunge Stain 4 (1337) @ (105.18,55.11,-39.49) ϴ (H:35° P:0° B:0°) Ancestry: -> Grunge Stain 4 -> Grunge -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114772): Grunge Stain 4 (1337) -> Grunge Stain 4 (-4721) Dimensions: 10x10x0 Properties: Position : (105.18,55.11,-39.49) ϴ (H:35° P:0° B:0°) Properties via Grunge Stain 4 (-4721): SymName : Grunge Stain 4 ModelName : grstain4 DonorType : 0 Properties via Grunge (-4680): RenderAlpha : 0.500000 RenderOrder : FC FF 01 00 Properties via Alpha Signs (-2044): RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 New Tripwire (1338) @ (-11.75,-129.00,-40.00) ϴ (H:0° P:0° B:0°) Ancestry: -> New Tripwire -> Tripwire -> Traps -> Object Links: Link[SwitchLi] (22085742): New Tripwire (1338) -> EmailTrap: Email:1 (1341) Link[MetaProp] (1114936): New Tripwire (1338) -> New Tripwire (-2502) Dimensions: 4x4x4 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 00 00 3C C1 00 00 01 C3 00 00 20 C2 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x4x4 Position : (-11.75,-129.00,-40.00) ϴ (H:0° P:0° B:0°) CollisionType : No Result Properties via New Tripwire (-2502): SymName : New Tripwire DonorType : 0 Properties via Tripwire (-305): Scripts : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 54 72 69 70 77 69 72 65 44 65 62 75 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 TripFlags : Enter | Exit | Player ModelName : tripbox PhysAIColl : true RenderType : Not Rendered Properties via Traps (-304): NetworkCategory : Hosted Cut Head (1339) @ (-106.58,55.30,-34.71) ϴ (H:0° P:270° B:0°) Ancestry: -> Cut Head -> Gore -> Decorative -> Physical -> Object Links: Link[MetaProp] (1116117): Cut Head (1339) -> Cut Head (-916) Dimensions: 0x1x1 Properties: PhysState : 7C 2B D5 C2 6A 33 5D 42 7B D5 0A C2 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (-106.58,55.30,-34.71) ϴ (H:0° P:270° B:0°) PhysControl : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Cut Head (-916): SymName : Cut Head ModelName : head5 DonorType : 0 Properties via Gore (-197): Scripts : 43 65 6E 73 6F 72 4D 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Flesh Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Simple Button (1340) @ (-0.41,-43.14,12.04) ϴ (H:0° P:0° B:0°) Ancestry: -> Simple Button -> Controllers -> Functional -> Physical -> Object Links: Link[SwitchLi] (22085898): Simple Button (1340) -> NacelleComp1 (1736) Link[SwitchLi] (22085899): Simple Button (1340) -> NacelleComp2 (1834) Link[MetaProp] (1114771): Simple Button (1340) -> Simple Button (-1594) Dimensions: 0x0x0 Properties: RenderType : Unlit Position : (-0.41,-43.14,12.04) ϴ (H:0° P:0° B:0°) DiffPermit : 0 HUDUse : : "Activate nacelles" Properties via Simple Button (-1594): SymName : Simple Button DonorType : 0 ModelName : button ObjName : button: "A button." Class Tags : DeviceType Button1 Properties via Controllers (-200): Scripts : 42 61 73 65 42 75 74 74 6F 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Functional (-112): PickBias : 0.250000 Material Tags : Material Plasticrete HUDSelect : true Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 EmailTrap: Email:1 (1341) @ (-7.82,-141.57,-40.00) ϴ (H:0° P:0° B:0°) Ancestry: -> EmailTrap -> DataTraps -> Traps -> Object Links: Link[MetaProp] (1114937): EmailTrap: Email:1 (1341) -> EmailTrap (-1097) Dimensions: 4x4x4 Properties: QBVal : 1 QBName : Note_1_11 Position : (-7.82,-141.57,-40.00) ϴ (H:0° P:0° B:0°) Logs1 : Email:1 Properties via EmailTrap (-1097): SymName : EmailTrap Scripts : 54 72 61 70 45 6D 61 69 6C 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Fluor. Light (1342) @ (156.49,-130.48,-34.27) ϴ (H:0° P:0° B:0°) Ancestry: -> Fluor. Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1114182): Fluor. Light (1342) -> Fluor. Light (-488) Dimensions: 0x7x0 Properties: Position : (156.49,-130.48,-34.27) ϴ (H:0° P:0° B:0°) Light : 00 00 00 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 48 42 00 00 00 00 00 00 00 00 Properties via Fluor. Light (-488): SymName : Fluor. Light DonorType : 0 ModelName : lite_f0 Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 8' Hanging Light (1344) @ (28.34,-183.94,-67.19) ϴ (H:0° P:0° B:0°) Ancestry: -> 8' Hanging Light -> Hanging Lights -> Lights -> Physical -> Object Links: Link[MetaProp] (1115390): 8' Hanging Light (1344) -> 8' Hanging Light (-1471) Dimensions: 3x2x9 Properties: Light : 00 00 C0 43 00 00 00 00 00 00 00 00 00 00 98 C0 00 00 00 00 00 00 00 00 00 00 00 00 Position : (28.34,-183.94,-67.19) ϴ (H:0° P:0° B:0°) Spotlight : (40.00, 50.00, -4.75) Properties via 8' Hanging Light (-1471): SymName : 8' Hanging Light DonorType : 0 ModelName : lighth8 Properties via Hanging Lights (-1465): Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Grunge Stain 3 (1345) @ (97.03,52.81,-39.49) ϴ (H:0° P:0° B:0°) Ancestry: -> Grunge Stain 3 -> Grunge -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114773): Grunge Stain 3 (1345) -> Grunge Stain 3 (-4720) Dimensions: 10x10x0 Properties: Position : (97.03,52.81,-39.49) ϴ (H:0° P:0° B:0°) Properties via Grunge Stain 3 (-4720): SymName : Grunge Stain 3 ModelName : grstain3 DonorType : 0 Properties via Grunge (-4680): RenderAlpha : 0.500000 RenderOrder : FC FF 01 00 Properties via Alpha Signs (-2044): RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 8' Hanging Light (1346) @ (-28.66,-183.94,-67.19) ϴ (H:0° P:0° B:0°) Ancestry: -> 8' Hanging Light -> Hanging Lights -> Lights -> Physical -> Object Links: Link[MetaProp] (1115391): 8' Hanging Light (1346) -> 8' Hanging Light (-1471) Dimensions: 3x2x9 Properties: Light : 00 00 C0 43 00 00 00 00 00 00 00 00 00 00 98 C0 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-28.66,-183.94,-67.19) ϴ (H:0° P:0° B:0°) Spotlight : (40.00, 50.00, -4.75) Properties via 8' Hanging Light (-1471): SymName : 8' Hanging Light DonorType : 0 ModelName : lighth8 Properties via Hanging Lights (-1465): Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 8' Hanging Light (1347) @ (28.34,-223.94,-67.19) ϴ (H:0° P:0° B:0°) Ancestry: -> 8' Hanging Light -> Hanging Lights -> Lights -> Physical -> Object Links: Link[MetaProp] (1115392): 8' Hanging Light (1347) -> 8' Hanging Light (-1471) Dimensions: 3x2x9 Properties: Light : 00 00 C0 43 00 00 00 00 00 00 00 00 00 00 98 C0 00 00 00 00 00 00 00 00 00 00 00 00 Position : (28.34,-223.94,-67.19) ϴ (H:0° P:0° B:0°) Spotlight : (40.00, 50.00, -4.75) Properties via 8' Hanging Light (-1471): SymName : 8' Hanging Light DonorType : 0 ModelName : lighth8 Properties via Hanging Lights (-1465): Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 8' Hanging Light (1348) @ (-28.66,-223.94,-67.19) ϴ (H:0° P:0° B:0°) Ancestry: -> 8' Hanging Light -> Hanging Lights -> Lights -> Physical -> Object Links: Link[MetaProp] (1115393): 8' Hanging Light (1348) -> 8' Hanging Light (-1471) Dimensions: 3x2x9 Properties: Light : 00 00 C0 43 00 00 00 00 00 00 00 00 00 00 98 C0 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-28.66,-223.94,-67.19) ϴ (H:0° P:0° B:0°) Spotlight : (40.00, 50.00, -4.75) Properties via 8' Hanging Light (-1471): SymName : 8' Hanging Light DonorType : 0 ModelName : lighth8 Properties via Hanging Lights (-1465): Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 8' Hanging Light (1349) @ (28.34,-263.94,-67.19) ϴ (H:0° P:0° B:0°) Ancestry: -> 8' Hanging Light -> Hanging Lights -> Lights -> Physical -> Object Links: Link[MetaProp] (1115394): 8' Hanging Light (1349) -> 8' Hanging Light (-1471) Dimensions: 3x2x9 Properties: Light : 00 00 C0 43 00 00 00 00 00 00 00 00 00 00 98 C0 00 00 00 00 00 00 00 00 00 00 00 00 Position : (28.34,-263.94,-67.19) ϴ (H:0° P:0° B:0°) Spotlight : (40.00, 50.00, -4.75) Properties via 8' Hanging Light (-1471): SymName : 8' Hanging Light DonorType : 0 ModelName : lighth8 Properties via Hanging Lights (-1465): Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 8' Hanging Light (1350) @ (-28.66,-263.94,-67.19) ϴ (H:0° P:0° B:0°) Ancestry: -> 8' Hanging Light -> Hanging Lights -> Lights -> Physical -> Object Links: Link[MetaProp] (1115395): 8' Hanging Light (1350) -> 8' Hanging Light (-1471) Dimensions: 3x2x9 Properties: Light : 00 00 C0 43 00 00 00 00 00 00 00 00 00 00 98 C0 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-28.66,-263.94,-67.19) ϴ (H:0° P:0° B:0°) Spotlight : (40.00, 50.00, -4.75) Properties via 8' Hanging Light (-1471): SymName : 8' Hanging Light DonorType : 0 ModelName : lighth8 Properties via Hanging Lights (-1465): Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Grunge Stain 2 (1351) @ (93.89,66.42,-39.49) ϴ (H:69° P:0° B:0°) Ancestry: -> Grunge Stain 2 -> Grunge -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114812): Grunge Stain 2 (1351) -> Grunge Stain 2 (-4719) Dimensions: 10x10x0 Properties: Position : (93.89,66.42,-39.49) ϴ (H:69° P:0° B:0°) Properties via Grunge Stain 2 (-4719): SymName : Grunge Stain 2 ModelName : grstain2 DonorType : 0 Properties via Grunge (-4680): RenderAlpha : 0.500000 RenderOrder : FC FF 01 00 Properties via Alpha Signs (-2044): RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Light Armor (1352) @ (34.32,-447.54,-29.24) ϴ (H:0° P:0° B:0°) Ancestry: -> Light Armor -> Armor -> Goodies -> Physical -> Object Links: Link[MetaProp] (1115549): Light Armor (1352) -> Light Armor (-79) Dimensions: 2x1x2 Properties: PhysControl : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 07 4A 09 42 07 C5 DF C3 A4 F0 E9 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 96 43 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (34.32,-447.54,-29.24) ϴ (H:0° P:0° B:0°) Scale : (0.60, 0.60, 0.60) Properties via Light Armor (-79): SymName : Light Armor ReqStatsDesc : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ObjIcon : iarmor1 DonorType : 0 ModelName : armorhe Armor : 00 00 00 00 00 00 00 00 00 00 A0 41 InvDims : 02 00 00 00 02 00 00 00 Properties via Armor (-78): Scripts : 41 72 6D 6F 72 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PsiRadar : Powerup Material Tags : Material Metal Properties via Goodies (-49): HUDSelect : true PhysAIColl : true ElevAble : true FrobInfo : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 8' Hanging Light (1353) @ (28.34,-303.94,-67.19) ϴ (H:0° P:0° B:0°) Ancestry: -> 8' Hanging Light -> Hanging Lights -> Lights -> Physical -> Object Links: Link[MetaProp] (1115398): 8' Hanging Light (1353) -> 8' Hanging Light (-1471) Dimensions: 3x2x9 Properties: Light : 00 00 C0 43 00 00 00 00 00 00 00 00 00 00 98 C0 00 00 00 00 00 00 00 00 00 00 00 00 Position : (28.34,-303.94,-67.19) ϴ (H:0° P:0° B:0°) Spotlight : (40.00, 50.00, -4.75) Properties via 8' Hanging Light (-1471): SymName : 8' Hanging Light DonorType : 0 ModelName : lighth8 Properties via Hanging Lights (-1465): Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 8' Hanging Light (1354) @ (-28.66,-303.94,-67.19) ϴ (H:0° P:0° B:0°) Ancestry: -> 8' Hanging Light -> Hanging Lights -> Lights -> Physical -> Object Links: Link[MetaProp] (1115399): 8' Hanging Light (1354) -> 8' Hanging Light (-1471) Dimensions: 3x2x9 Properties: Light : 00 00 C0 43 00 00 00 00 00 00 00 00 00 00 98 C0 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-28.66,-303.94,-67.19) ϴ (H:0° P:0° B:0°) Spotlight : (40.00, 50.00, -4.75) Properties via 8' Hanging Light (-1471): SymName : 8' Hanging Light DonorType : 0 ModelName : lighth8 Properties via Hanging Lights (-1465): Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 8' Hanging Light (1355) @ (28.34,-343.94,-67.19) ϴ (H:0° P:0° B:0°) Ancestry: -> 8' Hanging Light -> Hanging Lights -> Lights -> Physical -> Object Links: Link[MetaProp] (1115400): 8' Hanging Light (1355) -> 8' Hanging Light (-1471) Dimensions: 3x2x9 Properties: Light : 00 00 C0 43 00 00 00 00 00 00 00 00 00 00 98 C0 00 00 48 42 00 00 00 00 00 00 00 00 Position : (28.34,-343.94,-67.19) ϴ (H:0° P:0° B:0°) Spotlight : (40.00, 50.00, -4.75) Properties via 8' Hanging Light (-1471): SymName : 8' Hanging Light DonorType : 0 ModelName : lighth8 Properties via Hanging Lights (-1465): Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 8' Hanging Light (1356) @ (-28.66,-343.94,-67.19) ϴ (H:0° P:0° B:0°) Ancestry: -> 8' Hanging Light -> Hanging Lights -> Lights -> Physical -> Object Links: Link[MetaProp] (1115401): 8' Hanging Light (1356) -> 8' Hanging Light (-1471) Dimensions: 3x2x9 Properties: Light : 00 00 C0 43 00 00 00 00 00 00 00 00 00 00 98 C0 00 00 48 42 00 00 00 00 00 00 00 00 Position : (-28.66,-343.94,-67.19) ϴ (H:0° P:0° B:0°) Spotlight : (40.00, 50.00, -4.75) Properties via 8' Hanging Light (-1471): SymName : 8' Hanging Light DonorType : 0 ModelName : lighth8 Properties via Hanging Lights (-1465): Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Grunge Stain 6 (1359) @ (-99.45,62.83,-39.49) ϴ (H:0° P:0° B:0°) Ancestry: -> Grunge Stain 6 -> Grunge -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114776): Grunge Stain 6 (1359) -> Grunge Stain 6 (-4723) Dimensions: 10x10x0 Properties: Position : (-99.45,62.83,-39.49) ϴ (H:0° P:0° B:0°) Properties via Grunge Stain 6 (-4723): SymName : Grunge Stain 6 ModelName : grstain6 DonorType : 0 Properties via Grunge (-4680): RenderAlpha : 0.500000 RenderOrder : FC FF 01 00 Properties via Alpha Signs (-2044): RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Grunge Stain 5 (1361) @ (-100.60,58.35,-39.49) ϴ (H:0° P:0° B:0°) Ancestry: -> Grunge Stain 5 -> Grunge -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114834): Grunge Stain 5 (1361) -> Grunge Stain 5 (-4722) Dimensions: 10x10x0 Properties: Position : (-100.60,58.35,-39.49) ϴ (H:0° P:0° B:0°) Properties via Grunge Stain 5 (-4722): SymName : Grunge Stain 5 ModelName : grstain5 DonorType : 0 Properties via Grunge (-4680): RenderAlpha : 0.500000 RenderOrder : FC FF 01 00 Properties via Alpha Signs (-2044): RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Grunge Stain 4 (1364) @ (-91.50,64.58,-39.49) ϴ (H:0° P:0° B:0°) Ancestry: -> Grunge Stain 4 -> Grunge -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114779): Grunge Stain 4 (1364) -> Grunge Stain 4 (-4721) Dimensions: 10x10x0 Properties: Position : (-91.50,64.58,-39.49) ϴ (H:0° P:0° B:0°) Properties via Grunge Stain 4 (-4721): SymName : Grunge Stain 4 ModelName : grstain4 DonorType : 0 Properties via Grunge (-4680): RenderAlpha : 0.500000 RenderOrder : FC FF 01 00 Properties via Alpha Signs (-2044): RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pipe 8x1 (1366) @ (125.04,-129.00,-40.50) ϴ (H:12° P:90° B:0°) Ancestry: -> Pipe 8x1 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115404): Pipe 8x1 (1366) -> Pipe 8x1 (-768) Dimensions: 1x1x8 Properties: PhysState : 4A 16 FA 42 22 01 01 C3 8C 02 22 C2 00 00 00 00 00 00 B4 42 00 AA 4D 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x8 Position : (125.04,-129.00,-40.50) ϴ (H:12° P:90° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Pipe 8x1 (-768): SymName : Pipe 8x1 ModelName : pipe1 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pipe 8x1 (1367) @ (125.07,-128.00,-40.00) ϴ (H:346° P:82° B:0°) Ancestry: -> Pipe 8x1 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115414): Pipe 8x1 (1367) -> Pipe 8x1 (-768) Dimensions: 1x1x8 Properties: PhysState : 30 26 FA 42 F6 FD FF C2 1C 00 20 C2 00 00 00 00 40 74 A5 42 00 7F AD 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x8 Position : (125.07,-128.00,-40.00) ϴ (H:346° P:82° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Pipe 8x1 (-768): SymName : Pipe 8x1 ModelName : pipe1 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Tripwire (1368) @ (-93.15,-97.13,-39.50) ϴ (H:0° P:0° B:0°) Ancestry: -> Tripwire -> Traps -> Object Links: Link[SwitchLi] (22085812): Tripwire (1368) -> Engineering (770) Link[MetaProp] (1115436): Tripwire (1368) -> Tripwire (-305) Dimensions: 10x6x4 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CollisionType : No Result PhysState : 5B 4C BA C2 9C 42 C2 C2 00 00 1E C2 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 10x6x4 Position : (-93.15,-97.13,-39.50) ϴ (H:0° P:0° B:0°) Scale : (2.50, 1.50, 1.00) Properties via Tripwire (-305): Scripts : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 54 72 69 70 77 69 72 65 44 65 62 75 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SymName : Tripwire TripFlags : Enter | Exit | Player DonorType : 0 ModelName : tripbox PhysAIColl : true RenderType : Not Rendered Properties via Traps (-304): NetworkCategory : Hosted Curved Pipe 1' Diameter (1370) @ (131.16,-128.70,-40.50) ϴ (H:29° P:0° B:90°) Ancestry: -> Curved Pipe 1' Diameter -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115415): Curved Pipe 1' Diameter (1370) -> Curved Pipe 1' Diameter (-1148) Dimensions: 2x1x1 Properties: PhysState : 83 29 03 43 B0 B3 00 C3 00 00 22 C2 00 00 B4 42 00 00 00 00 00 C7 EC 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 2x1x2 Position : (131.16,-128.70,-40.50) ϴ (H:29° P:0° B:90°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Curved Pipe 1' Diameter (-1148): SymName : Curved Pipe 1' Diameter ModelName : pipe1crv DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Curved Pipe 1' Diameter (1371) @ (133.52,-128.42,-40.50) ϴ (H:8° P:0° B:90°) Ancestry: -> Curved Pipe 1' Diameter -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115416): Curved Pipe 1' Diameter (1371) -> Curved Pipe 1' Diameter (-1148) Dimensions: 2x1x1 Properties: PhysState : 79 85 05 43 F9 6B 00 C3 00 00 22 C2 00 00 B4 42 00 00 00 00 00 A0 0C 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 2x1x2 Position : (133.52,-128.42,-40.50) ϴ (H:8° P:0° B:90°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Curved Pipe 1' Diameter (-1148): SymName : Curved Pipe 1' Diameter ModelName : pipe1crv DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Keypad (1372) @ (4.52,-236.38,-37.34) ϴ (H:180° P:0° B:0°) Ancestry: -> Keypad -> Controllers -> Functional -> Physical -> Object Links: Link[SwitchLi] (22085813): Keypad (1372) -> Unlock Trap (838) Link[SwitchLi] (22085808): Keypad (1372) -> QB Set (908) Link[SwitchLi] (22085730): Keypad (1372) -> Engineering (1687) Link[MetaProp] (1115601): Keypad (1372) -> Keypad (-258) Dimensions: 0x0x1 Properties: KeypadCode : 59004 Position : (4.52,-236.38,-37.34) ϴ (H:180° P:0° B:0°) HackDiff : 00 00 00 00 05 00 00 00 00 00 40 40 Properties via Keypad (-258): Scripts : 4B 65 79 70 61 64 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 4B 65 79 70 61 64 48 65 6C 70 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 DonorType : 0 ReqTechDesc : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SymName : Keypad HackText : KeypadHack: "Hack keypad to open door." ObjName : Keypad: "A numeric keypad" ModelName : keypad RepairDiff : 19 00 00 00 00 00 00 00 00 00 40 40 FrobHandler : Local Only Properties via Controllers (-200): FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Functional (-112): PickBias : 0.250000 Material Tags : Material Plasticrete HUDSelect : true Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Grunge Stain 1 (1373) @ (-84.22,51.72,-39.49) ϴ (H:0° P:0° B:0°) Ancestry: -> Grunge Stain 1 -> Grunge -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114781): Grunge Stain 1 (1373) -> Grunge Stain 1 (-4718) Dimensions: 10x10x0 Properties: Position : (-84.22,51.72,-39.49) ϴ (H:0° P:0° B:0°) Properties via Grunge Stain 1 (-4718): SymName : Grunge Stain 1 ModelName : grstain1 DonorType : 0 Properties via Grunge (-4680): RenderAlpha : 0.500000 RenderOrder : FC FF 01 00 Properties via Alpha Signs (-2044): RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Simple Button (1374) @ (-3.03,-442.58,-1.56) ϴ (H:180° P:0° B:0°) Ancestry: -> Simple Button -> Controllers -> Functional -> Physical -> Object Links: Link[SwitchLi] (22085900): Simple Button (1374) -> QB Set (1385) Link[MetaProp] (1114780): Simple Button (1374) -> Simple Button (-1594) Dimensions: 0x0x0 Properties: DiffPermit : 0 HUDUse : : "Insert circuit card" RenderType : Unlit Position : (-3.03,-442.58,-1.56) ϴ (H:180° P:0° B:0°) PickBias : 11.000000 Properties via Simple Button (-1594): SymName : Simple Button DonorType : 0 ModelName : button ObjName : button: "A button." Class Tags : DeviceType Button1 Properties via Controllers (-200): Scripts : 42 61 73 65 42 75 74 74 6F 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Functional (-112): Material Tags : Material Plasticrete HUDSelect : true Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Gang valve (1375) @ (124.88,-136.33,-36.60) ϴ (H:100° P:90° B:90°) Ancestry: -> Gang valve -> Structural -> Decorative -> Physical -> Object ... ... -> AI Avoid -> AI Utility -> MetaProperty Links: Link[MetaProp] (1115405): Gang valve (1375) -> Gang valve (-774) Dimensions: 1x3x6 Properties: PhysState : 6D C0 F9 42 B3 55 08 C3 66 66 12 C2 00 00 B4 42 00 00 B4 42 C0 C0 C9 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 1x2x6 Position : (124.88,-136.33,-36.60) ϴ (H:100° P:90° B:90°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Gang valve (-774): SymName : Gang valve HUDSelect : false AI_ObjAvoid : ModelName : gang DonorType : 0 Properties via Structural (-491): Immobile : true Material Tags : Material MetalBig Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via AI Avoid (-4036): PhysAIColl : false Sound Trap (1377) @ (-0.04,-442.96,-1.25) ϴ (H:0° P:0° B:0°) Ancestry: -> Sound Trap -> Traps -> Object Links: Link[MetaProp] (1114777): Sound Trap (1377) -> Sound Trap (-1247) Dimensions: 1x1x1 Properties: Scale : (0.25, 0.25, 0.25) Position : (-0.04,-442.96,-1.25) ϴ (H:0° P:0° B:0°) ObjSoundName : no_invroom Properties via Sound Trap (-1247): SymName : Sound Trap Scripts : 54 72 61 70 53 6F 75 6E 64 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Cargo Bay (1379) @ (3.25,-345.00,-27.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Cargo Bay -> Doors -> Terrain -> Physical -> Object ... ... -> MatMetal -> Materials -> MetaProperty Links: Link[MetaProp] (1115766): Cargo Bay (1379) -> Cargo Bay (-208) Dimensions: 9x0x10 Properties: PhysState : 10 B6 4F 40 B4 7F AC C3 00 00 D8 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 TransDoor : 01 00 00 00 00 00 00 00 00 00 C0 40 00 00 40 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 10 B6 4F 40 B4 7F AC C3 00 00 D8 C1 84 ED 13 41 B4 7F AC C3 00 00 D8 C1 10 B6 4F 40 B4 7F AC C3 00 00 D8 C1 00 00 00 00 00 00 10 B6 4F 40 30 00 00 00 2F 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 8x0x10 Position : (3.25,-345.00,-27.00) ϴ (H:0° P:0° B:0°) PhysAIColl : true Properties via Cargo Bay (-208): SymName : Cargo Bay DoorStaticLight : true DonorType : 0 ModelName : CBDoor Class Tags : DoorType CargoBayDoor Properties via Doors (-205): Scripts : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : -20.000000 Z-Bias : 0 FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BlockFrob : true DoorTimer : 0 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatMetal (-583): Material Tags : Material Metal Comp-Pad (1380) @ (156.18,-130.70,-37.29) ϴ (H:270° P:0° B:342°) Ancestry: -> Comp-Pad -> Tech -> Decorative -> Physical -> Object ... ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty Links: Link[StimSens] (3211494): Comp-Pad (1380) -> Standard Impact (-385) Link[StimSens] (3211497): Comp-Pad (1380) -> WeaponBash (-3058) Link[StimSens] (3211778): Comp-Pad (1380) -> Armor Piercing Impact (-375) Link[StimSens] (3211686): Comp-Pad (1380) -> Incendiary (-388) Link[StimSens] (3211875): Comp-Pad (1380) -> Cold (-1145) Link[StimSens] (3211674): Comp-Pad (1380) -> Droid Fusion (-2753) Link[StimSens] (3211677): Comp-Pad (1380) -> High Explosive (-376) Link[StimSens] (3211878): Comp-Pad (1380) -> Electricity (-378) Link[StimSens] (3211881): Comp-Pad (1380) -> Psi Stim (-389) Link[StimSens] (3211712): Comp-Pad (1380) -> Energy Stim (-373) Link[MetaProp] (1115413): Comp-Pad (1380) -> Comp-Pad (-1127) Dimensions: 2x1x1 Properties: PhysState : 14 2E 1C 43 74 B2 02 C3 E9 28 15 C2 40 6E AB 43 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 2x1x2 Position : (156.18,-130.70,-37.29) ϴ (H:270° P:0° B:342°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Comp-Pad (-1127): SymName : Comp-Pad ModelName : compad DonorType : 0 Properties via Tech (-505): Material Tags : Material Metal ShowHP : false HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Cargo Bay (1382) @ (-3.25,-345.00,-27.00) ϴ (H:180° P:0° B:0°) Ancestry: -> Cargo Bay -> Doors -> Terrain -> Physical -> Object ... ... -> MatMetal -> Materials -> MetaProperty Links: Link[MetaProp] (1115767): Cargo Bay (1382) -> Cargo Bay (-208) Dimensions: 9x0x10 Properties: PhysState : F0 09 50 C0 19 80 AC C3 00 00 D8 C1 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 TransDoor : 01 00 00 00 00 00 00 00 00 00 C0 40 00 00 40 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 F0 09 50 C0 19 80 AC C3 00 00 D8 C1 7C 02 14 C1 19 80 AC C3 00 00 D8 C1 F0 09 50 C0 19 80 AC C3 00 00 D8 C1 00 00 00 00 00 80 F0 09 50 C0 2F 00 00 00 30 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 8x0x10 Position : (-3.25,-345.00,-27.00) ϴ (H:180° P:0° B:0°) PhysAIColl : true Properties via Cargo Bay (-208): SymName : Cargo Bay DoorStaticLight : true DonorType : 0 ModelName : CBDoor Class Tags : DoorType CargoBayDoor Properties via Doors (-205): Scripts : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : -20.000000 Z-Bias : 0 FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BlockFrob : true DoorTimer : 0 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatMetal (-583): Material Tags : Material Metal Tripwire (1383) @ (0.00,-345.00,-30.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Tripwire -> Traps -> Object Links: Link[SwitchLi] (22085857): Tripwire (1383) -> Cargo Bay (1379) Link[SwitchLi] (22085856): Tripwire (1383) -> Cargo Bay (1382) Link[MetaProp] (1115768): Tripwire (1383) -> Tripwire (-305) Dimensions: 12x10x4 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CollisionType : No Result PhysState : 00 00 00 00 00 80 AC C3 00 00 F0 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 12x10x4 Position : (0.00,-345.00,-30.00) ϴ (H:0° P:0° B:0°) Scale : (3.00, 2.50, 1.00) Properties via Tripwire (-305): Scripts : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 54 72 69 70 77 69 72 65 44 65 62 75 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SymName : Tripwire TripFlags : Enter | Exit | Player DonorType : 0 ModelName : tripbox PhysAIColl : true RenderType : Not Rendered Properties via Traps (-304): NetworkCategory : Hosted Engineering Wedge Light (1384) @ (-0.08,-379.49,-21.00) ϴ (H:180° P:0° B:0°) Ancestry: -> Engineering Wedge Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115769): Engineering Wedge Light (1384) -> Engineering Wedge Light (-1135) Dimensions: 3x1x2 Properties: Position : (-0.08,-379.49,-21.00) ϴ (H:180° P:0° B:0°) Light : 00 00 00 44 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Engineering Wedge Light (-1135): SymName : Engineering Wedge Light Spotlight : (10.00, 50.00, 10.00) DonorType : 0 ModelName : light2 LightColor : B8 1E 05 3E 00 00 40 3F Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass Immobile : false ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 QB Set (1385) @ (-16.86,-424.84,-32.35) ϴ (H:0° P:0° B:0°) Ancestry: -> QB Set -> QuestBits -> Traps -> Object Links: Link[MetaProp] (1114784): QB Set (1385) -> QB Set (-1450) Dimensions: 4x4x4 Properties: QBVal : 1 QBName : CircuitBoardPlaced Position : (-16.86,-424.84,-32.35) ϴ (H:0° P:0° B:0°) Properties via QB Set (-1450): SymName : QB Set Scripts : 54 72 61 70 51 42 53 65 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Trigger Delay (1386) @ (42.61,-500.95,-30.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Trigger Delay -> Filters/Routers -> Traps -> Object Links: Link[SwitchLi] (22085902): Trigger Delay (1386) -> EmailTrap: Email:6 (465) Link[MetaProp] (1114774): Trigger Delay (1386) -> Trigger Delay (-911) Dimensions: 4x4x4 Properties: Position : (42.61,-500.95,-30.00) ϴ (H:0° P:0° B:0°) DelayTime : 6.000000 Properties via Trigger Delay (-911): SymName : Trigger Delay Scripts : 54 72 61 70 44 65 6C 61 79 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Broken Junction Box (1387) @ (123.88,-144.72,-36.41) ϴ (H:336° P:270° B:0°) Ancestry: -> Broken Junction Box -> Non Movable -> Debris -> MatMetal -> Materials -> MetaProperty ... ... -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114185): Broken Junction Box (1387) -> Broken Junction Box (-1080) Dimensions: 2x2x2 Properties: PhysState : 8F C4 F7 42 2F B9 10 C3 0E 9F 11 C2 00 00 00 00 00 00 87 43 B0 4C A8 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 1x3x3 Position : (123.88,-144.72,-36.41) ϴ (H:336° P:270° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Broken Junction Box (-1080): SymName : Broken Junction Box ModelName : termibof DonorType : 0 FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Non Movable (-1284): Immobile : true Properties via Debris (-93): ObjName : Debris: "A piece of debris." Properties via MatMetal (-583): Material Tags : Material Metal Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Trigger Delay (1388) @ (42.61,-489.43,-30.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Trigger Delay -> Filters/Routers -> Traps -> Object Links: Link[SwitchLi] (22085832): Trigger Delay (1388) -> Experience Trap (774) Link[MetaProp] (1114778): Trigger Delay (1388) -> Trigger Delay (-911) Dimensions: 4x4x4 Properties: Position : (42.61,-489.43,-30.00) ϴ (H:0° P:0° B:0°) DelayTime : 5.500000 Properties via Trigger Delay (-911): SymName : Trigger Delay Scripts : 54 72 61 70 44 65 6C 61 79 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Engineering Wedge Light (1390) @ (-0.08,-346.49,-21.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Engineering Wedge Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115772): Engineering Wedge Light (1390) -> Engineering Wedge Light (-1135) Dimensions: 3x1x2 Properties: Position : (-0.08,-346.49,-21.00) ϴ (H:0° P:0° B:0°) Light : 00 00 00 44 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Engineering Wedge Light (-1135): SymName : Engineering Wedge Light Spotlight : (10.00, 50.00, 10.00) DonorType : 0 ModelName : light2 LightColor : B8 1E 05 3E 00 00 40 3F Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass Immobile : false ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Engineering Wedge Light (1392) @ (-0.08,-343.49,-21.00) ϴ (H:180° P:0° B:0°) Ancestry: -> Engineering Wedge Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115773): Engineering Wedge Light (1392) -> Engineering Wedge Light (-1135) Dimensions: 3x1x2 Properties: Position : (-0.08,-343.49,-21.00) ϴ (H:180° P:0° B:0°) Light : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 41 00 00 00 00 00 00 00 00 Properties via Engineering Wedge Light (-1135): SymName : Engineering Wedge Light Spotlight : (10.00, 50.00, 10.00) DonorType : 0 ModelName : light2 LightColor : B8 1E 05 3E 00 00 40 3F Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass Immobile : false ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Tripwire (1393) @ (45.50,-153.00,-37.50) ϴ (H:0° P:0° B:0°) Ancestry: -> Tripwire -> Traps -> Object Links: Link[SwitchLi] (22085836): Tripwire (1393) -> Engineering (769) Link[MetaProp] (1115654): Tripwire (1393) -> Tripwire (-305) Dimensions: 10x6x4 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CollisionType : No Result PhysState : 00 00 36 42 00 00 19 C3 BC FE 15 C2 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 10x6x4 Position : (45.50,-153.00,-37.50) ϴ (H:0° P:0° B:0°) Scale : (2.50, 1.50, 1.00) Properties via Tripwire (-305): Scripts : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 54 72 69 70 77 69 72 65 44 65 62 75 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SymName : Tripwire TripFlags : Enter | Exit | Player DonorType : 0 ModelName : tripbox PhysAIColl : true RenderType : Not Rendered Properties via Traps (-304): NetworkCategory : Hosted Cargo Bay (1394) @ (3.25,-381.00,-27.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Cargo Bay -> Doors -> Terrain -> Physical -> Object ... ... -> MatMetal -> Materials -> MetaProperty Links: Link[MetaProp] (1115774): Cargo Bay (1394) -> Cargo Bay (-208) Dimensions: 9x0x10 Properties: PhysState : 10 B6 4F 40 00 80 BE C3 00 00 D8 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 TransDoor : 01 00 00 00 00 00 00 00 00 00 C0 40 00 00 40 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 10 B6 4F 40 00 80 BE C3 00 00 D8 C1 84 ED 13 41 00 80 BE C3 00 00 D8 C1 10 B6 4F 40 00 80 BE C3 00 00 D8 C1 00 00 00 00 00 00 10 B6 4F 40 2C 00 00 00 E7 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 8x0x10 Position : (3.25,-381.00,-27.00) ϴ (H:0° P:0° B:0°) PhysAIColl : true Properties via Cargo Bay (-208): SymName : Cargo Bay DoorStaticLight : true DonorType : 0 ModelName : CBDoor Class Tags : DoorType CargoBayDoor Properties via Doors (-205): Scripts : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : -20.000000 Z-Bias : 0 FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BlockFrob : true DoorTimer : 0 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatMetal (-583): Material Tags : Material Metal Cargo Bay (1395) @ (-3.25,-381.00,-27.00) ϴ (H:180° P:0° B:0°) Ancestry: -> Cargo Bay -> Doors -> Terrain -> Physical -> Object ... ... -> MatMetal -> Materials -> MetaProperty Links: Link[MetaProp] (1115775): Cargo Bay (1395) -> Cargo Bay (-208) Dimensions: 9x0x10 Properties: PhysState : 62 10 50 C0 00 80 BE C3 00 00 D8 C1 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 TransDoor : 01 00 00 00 00 00 00 00 00 00 C0 40 00 00 40 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 62 10 50 C0 00 80 BE C3 00 00 D8 C1 18 04 14 C1 00 80 BE C3 00 00 D8 C1 62 10 50 C0 00 80 BE C3 00 00 D8 C1 00 00 00 00 00 80 62 10 50 C0 E7 00 00 00 2C 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 8x0x10 Position : (-3.25,-381.00,-27.00) ϴ (H:180° P:0° B:0°) PhysAIColl : true Properties via Cargo Bay (-208): SymName : Cargo Bay DoorStaticLight : true DonorType : 0 ModelName : CBDoor Class Tags : DoorType CargoBayDoor Properties via Doors (-205): Scripts : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : -20.000000 Z-Bias : 0 FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BlockFrob : true DoorTimer : 0 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatMetal (-583): Material Tags : Material Metal Tripwire (1396) @ (0.00,-381.00,-30.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Tripwire -> Traps -> Object Links: Link[SwitchLi] (22085858): Tripwire (1396) -> Cargo Bay (1394) Link[SwitchLi] (22085859): Tripwire (1396) -> Cargo Bay (1395) Link[MetaProp] (1115776): Tripwire (1396) -> Tripwire (-305) Dimensions: 12x10x4 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CollisionType : No Result PhysState : 00 00 00 00 00 80 BE C3 00 00 F0 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 12x10x4 Position : (0.00,-381.00,-30.00) ϴ (H:0° P:0° B:0°) Scale : (3.00, 2.50, 1.00) Properties via Tripwire (-305): Scripts : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 54 72 69 70 77 69 72 65 44 65 62 75 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SymName : Tripwire TripFlags : Enter | Exit | Player DonorType : 0 ModelName : tripbox PhysAIColl : true RenderType : Not Rendered Properties via Traps (-304): NetworkCategory : Hosted Grunge Stain 2 (1397) @ (16.92,-444.03,-31.99) ϴ (H:0° P:0° B:0°) Ancestry: -> Grunge Stain 2 -> Grunge -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114775): Grunge Stain 2 (1397) -> Grunge Stain 2 (-4719) Dimensions: 10x10x0 Properties: Position : (16.92,-444.03,-31.99) ϴ (H:0° P:0° B:0°) RenderAlpha : 0.700000 Properties via Grunge Stain 2 (-4719): SymName : Grunge Stain 2 ModelName : grstain2 DonorType : 0 Properties via Grunge (-4680): RenderOrder : FC FF 01 00 Properties via Alpha Signs (-2044): RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Audio Log: Log:1 (1398) @ (-111.57,-105.33,-38.09) ϴ (H:35° P:0° B:81°) Ancestry: -> Audio Log -> Goodies -> Physical -> Object Links: Link[MetaProp] (1115918): Audio Log: Log:1 (1398) -> Audio Log (-76) Dimensions: 1x0x1 Properties: Logs1 : Log:1 Position : (-111.57,-105.33,-38.09) ϴ (H:35° P:0° B:81°) HasRefs : false Properties via Audio Log (-76): ObjName : AudioLog: "An audio log: %s." Scripts : 4C 6F 67 44 69 73 63 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 ObjIcon : disc PsiRadar : Powerup DonorType : 0 FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SymName : Audio Log ObjLookS : AudioLog: InvDims : 01 00 00 00 01 00 00 00 ModelName : disc03 AutoPickup : false FrobHandler : Local Only ObjShort : AudioLog: NameType : Log Title Properties via Goodies (-49): HUDSelect : true PhysAIColl : true ElevAble : true Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C Heartbeat : 1000 Audio Log: Log:4 (1400) @ (15.18,-297.69,-41.42) ϴ (H:331° P:0° B:90°) Ancestry: -> Audio Log -> Goodies -> Physical -> Object Links: Link[MetaProp] (1115602): Audio Log: Log:4 (1400) -> Audio Log (-76) Dimensions: 1x0x1 Properties: QBVal : 1 QBName : Note_1_7 Position : (15.18,-297.69,-41.42) ϴ (H:331° P:0° B:90°) Logs1 : Log:4 Properties via Audio Log (-76): ObjName : AudioLog: "An audio log: %s." Scripts : 4C 6F 67 44 69 73 63 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 ObjIcon : disc PsiRadar : Powerup DonorType : 0 FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SymName : Audio Log ObjLookS : AudioLog: InvDims : 01 00 00 00 01 00 00 00 ModelName : disc03 AutoPickup : false FrobHandler : Local Only ObjShort : AudioLog: NameType : Log Title Properties via Goodies (-49): HUDSelect : true PhysAIColl : true ElevAble : true Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C Heartbeat : 1000 Grunge Stain 3 (1401) @ (13.06,-440.48,-31.99) ϴ (H:0° P:0° B:0°) Ancestry: -> Grunge Stain 3 -> Grunge -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114770): Grunge Stain 3 (1401) -> Grunge Stain 3 (-4720) Dimensions: 10x10x0 Properties: Position : (13.06,-440.48,-31.99) ϴ (H:0° P:0° B:0°) Properties via Grunge Stain 3 (-4720): SymName : Grunge Stain 3 ModelName : grstain3 DonorType : 0 Properties via Grunge (-4680): RenderAlpha : 0.500000 RenderOrder : FC FF 01 00 Properties via Alpha Signs (-2044): RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Grunge Stain 4 (1403) @ (-16.22,-442.91,-31.99) ϴ (H:0° P:0° B:0°) Ancestry: -> Grunge Stain 4 -> Grunge -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114759): Grunge Stain 4 (1403) -> Grunge Stain 4 (-4721) Dimensions: 10x10x0 Properties: Position : (-16.22,-442.91,-31.99) ϴ (H:0° P:0° B:0°) Properties via Grunge Stain 4 (-4721): SymName : Grunge Stain 4 ModelName : grstain4 DonorType : 0 Properties via Grunge (-4680): RenderAlpha : 0.500000 RenderOrder : FC FF 01 00 Properties via Alpha Signs (-2044): RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Grunge Stain 1 (1405) @ (-7.91,-447.45,-31.99) ϴ (H:0° P:0° B:0°) Ancestry: -> Grunge Stain 1 -> Grunge -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114760): Grunge Stain 1 (1405) -> Grunge Stain 1 (-4718) Dimensions: 10x10x0 Properties: Position : (-7.91,-447.45,-31.99) ϴ (H:0° P:0° B:0°) Properties via Grunge Stain 1 (-4718): SymName : Grunge Stain 1 ModelName : grstain1 DonorType : 0 Properties via Grunge (-4680): RenderAlpha : 0.500000 RenderOrder : FC FF 01 00 Properties via Alpha Signs (-2044): RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Cargo Bay (1408) @ (3.25,-399.00,-27.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Cargo Bay -> Doors -> Terrain -> Physical -> Object ... ... -> MatMetal -> Materials -> MetaProperty Links: Link[MetaProp] (1115780): Cargo Bay (1408) -> Cargo Bay (-208) Dimensions: 9x0x10 Properties: PhysState : 77 BE 4F 40 00 80 C7 C3 00 00 D8 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 TransDoor : 01 00 00 00 00 00 00 00 00 00 C0 40 00 00 40 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 77 BE 4F 40 00 80 C7 C3 00 00 D8 C1 9E EF 13 41 00 80 C7 C3 00 00 D8 C1 77 BE 4F 40 00 80 C7 C3 00 00 D8 C1 00 00 00 00 00 00 77 BE 4F 40 20 00 00 00 1F 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 8x0x10 Position : (3.25,-399.00,-27.00) ϴ (H:0° P:0° B:0°) PhysAIColl : true Properties via Cargo Bay (-208): SymName : Cargo Bay DoorStaticLight : true DonorType : 0 ModelName : CBDoor Class Tags : DoorType CargoBayDoor Properties via Doors (-205): Scripts : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : -20.000000 Z-Bias : 0 FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BlockFrob : true DoorTimer : 0 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatMetal (-583): Material Tags : Material Metal Cargo Bay (1409) @ (-3.25,-399.00,-27.00) ϴ (H:180° P:0° B:0°) Ancestry: -> Cargo Bay -> Doors -> Terrain -> Physical -> Object ... ... -> MatMetal -> Materials -> MetaProperty Links: Link[MetaProp] (1115779): Cargo Bay (1409) -> Cargo Bay (-208) Dimensions: 9x0x10 Properties: PhysState : 00 00 50 C0 00 80 C7 C3 00 00 D8 C1 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 TransDoor : 01 00 00 00 00 00 00 00 00 00 C0 40 00 00 40 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 00 00 50 C0 00 80 C7 C3 00 00 D8 C1 00 00 14 C1 00 80 C7 C3 00 00 D8 C1 00 00 50 C0 00 80 C7 C3 00 00 D8 C1 00 00 00 00 00 80 00 00 50 C0 1F 00 00 00 20 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 8x0x10 Position : (-3.25,-399.00,-27.00) ϴ (H:180° P:0° B:0°) PhysAIColl : true Properties via Cargo Bay (-208): SymName : Cargo Bay DoorStaticLight : true DonorType : 0 ModelName : CBDoor Class Tags : DoorType CargoBayDoor Properties via Doors (-205): Scripts : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : -20.000000 Z-Bias : 0 FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BlockFrob : true DoorTimer : 0 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatMetal (-583): Material Tags : Material Metal Tripwire (1410) @ (0.00,-399.00,-30.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Tripwire -> Traps -> Object Links: Link[SwitchLi] (22085861): Tripwire (1410) -> Cargo Bay (1409) Link[SwitchLi] (22085860): Tripwire (1410) -> Cargo Bay (1408) Link[MetaProp] (1115778): Tripwire (1410) -> Tripwire (-305) Dimensions: 12x10x4 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CollisionType : No Result PhysState : 00 00 00 00 00 80 C7 C3 00 00 F0 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 12x10x4 Position : (0.00,-399.00,-30.00) ϴ (H:0° P:0° B:0°) Scale : (3.00, 2.50, 1.00) Properties via Tripwire (-305): Scripts : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 54 72 69 70 77 69 72 65 44 65 62 75 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SymName : Tripwire TripFlags : Enter | Exit | Player DonorType : 0 ModelName : tripbox PhysAIColl : true RenderType : Not Rendered Properties via Traps (-304): NetworkCategory : Hosted 20 Nanites (1411) @ (-101.21,58.94,-37.47) ϴ (H:0° P:0° B:0°) Ancestry: -> 20 Nanites -> Small Nanite Pile -> Nanites -> Goodies -> Physical -> Object Links: Link[MetaProp] (1116104): 20 Nanites (1411) -> 20 Nanites (-89) Dimensions: 2x1x1 Properties: Position : (-101.21,58.94,-37.47) ϴ (H:0° P:0° B:0°) StackCount : 8 HasRefs : false Properties via 20 Nanites (-89): SymName : 20 Nanites DonorType : 0 Properties via Nanites (-85): ObjName : Nanites: "%d nanites." NameType : Stack Count ObjIcon : nan_ic PsiRadar : Powerup ModelName : nanocan StackInc : 10 ObjLookS : FakeNanites Material Tags : Material Glass AutoPickup : true CombineType : nanite ObjShort : Nanites: "%d nanites" PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Goodies (-49): HUDSelect : true Scripts : 4E 56 55 70 67 72 61 64 65 43 68 65 61 74 53 74 6F 70 70 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAIColl : true ElevAble : true FrobInfo : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 InvDims : 01 00 00 00 01 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C Heartbeat : 1000 Grunge Stain 6 (1412) @ (-14.40,-472.92,-31.99) ϴ (H:0° P:0° B:0°) Ancestry: -> Grunge Stain 6 -> Grunge -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114762): Grunge Stain 6 (1412) -> Grunge Stain 6 (-4723) Dimensions: 10x10x0 Properties: Position : (-14.40,-472.92,-31.99) ϴ (H:0° P:0° B:0°) RenderAlpha : 0.700000 Properties via Grunge Stain 6 (-4723): SymName : Grunge Stain 6 ModelName : grstain6 DonorType : 0 Properties via Grunge (-4680): RenderOrder : FC FF 01 00 Properties via Alpha Signs (-2044): RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Grunge Stain 5 (1413) @ (-13.24,-468.63,-31.99) ϴ (H:0° P:0° B:0°) Ancestry: -> Grunge Stain 5 -> Grunge -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114763): Grunge Stain 5 (1413) -> Grunge Stain 5 (-4722) Dimensions: 10x10x0 Properties: Position : (-13.24,-468.63,-31.99) ϴ (H:0° P:0° B:0°) Properties via Grunge Stain 5 (-4722): SymName : Grunge Stain 5 ModelName : grstain5 DonorType : 0 Properties via Grunge (-4680): RenderAlpha : 0.500000 RenderOrder : FC FF 01 00 Properties via Alpha Signs (-2044): RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Grunge Stain 5 (1415) @ (17.13,-471.48,-31.99) ϴ (H:0° P:0° B:0°) Ancestry: -> Grunge Stain 5 -> Grunge -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114761): Grunge Stain 5 (1415) -> Grunge Stain 5 (-4722) Dimensions: 10x10x0 Properties: Position : (17.13,-471.48,-31.99) ϴ (H:0° P:0° B:0°) Properties via Grunge Stain 5 (-4722): SymName : Grunge Stain 5 ModelName : grstain5 DonorType : 0 Properties via Grunge (-4680): RenderAlpha : 0.500000 RenderOrder : FC FF 01 00 Properties via Alpha Signs (-2044): RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 20 Nanites (1416) @ (43.44,-451.69,-28.71) ϴ (H:31° P:0° B:0°) Ancestry: -> 20 Nanites -> Small Nanite Pile -> Nanites -> Goodies -> Physical -> Object Links: Link[MetaProp] (1116024): 20 Nanites (1416) -> 20 Nanites (-89) Dimensions: 2x1x1 Properties: Position : (43.44,-451.69,-28.71) ϴ (H:31° P:0° B:0°) StackCount : 15 HasRefs : false Properties via 20 Nanites (-89): SymName : 20 Nanites DonorType : 0 Properties via Nanites (-85): ObjName : Nanites: "%d nanites." NameType : Stack Count ObjIcon : nan_ic PsiRadar : Powerup ModelName : nanocan StackInc : 10 ObjLookS : FakeNanites Material Tags : Material Glass AutoPickup : true CombineType : nanite ObjShort : Nanites: "%d nanites" PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Goodies (-49): HUDSelect : true Scripts : 4E 56 55 70 67 72 61 64 65 43 68 65 61 74 53 74 6F 70 70 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAIColl : true ElevAble : true FrobInfo : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 InvDims : 01 00 00 00 01 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C Heartbeat : 1000 Grunge Stain 1 (1417) @ (9.20,-472.77,-31.99) ϴ (H:0° P:0° B:0°) Ancestry: -> Grunge Stain 1 -> Grunge -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114782): Grunge Stain 1 (1417) -> Grunge Stain 1 (-4718) Dimensions: 10x10x0 Properties: Position : (9.20,-472.77,-31.99) ϴ (H:0° P:0° B:0°) Properties via Grunge Stain 1 (-4718): SymName : Grunge Stain 1 ModelName : grstain1 DonorType : 0 Properties via Grunge (-4680): RenderAlpha : 0.500000 RenderOrder : FC FF 01 00 Properties via Alpha Signs (-2044): RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Med Patch (1418) @ (-8.67,-381.69,-5.86) ϴ (H:57° P:0° B:0°) Ancestry: -> Med Patch -> Patches -> Goodies -> Physical -> Object Links: Link[MetaProp] (1116105): Med Patch (1418) -> Med Patch (-52) Dimensions: 1x0x0 Properties: PhysState : 8B BB 0A C1 44 D8 BE C3 52 76 BB C0 00 00 00 00 00 00 00 00 00 84 64 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 12 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (-8.67,-381.69,-5.86) ϴ (H:57° P:0° B:0°) PhysControl : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Med Patch (-52): Scripts : 73 63 70 4D 65 64 50 61 74 63 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 StackCount : 1 DonorType : 0 SymName : Med Patch InvDims : 01 00 00 00 01 00 00 00 CombineType : MedPatch ObjIcon : pat_red ModelName : medpatch Properties via Patches (-51): Fabricate : 1 PsiRadar : Powerup InvCursor : patches: "Use to apply" Class Tags : DeviceType Hypo Alchemy : 4.000000 Material Tags : Material Glass FabCost : 20 Recycle : 2 Properties via Goodies (-49): HUDSelect : true PhysAIColl : true ElevAble : true FrobInfo : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Small Trioptimum Crate (1420) @ (11.76,-239.80,-43.50) ϴ (H:352° P:0° B:0°) Ancestry: -> Small Trioptimum Crate -> Usable Containers -> Functional -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[Contains] (10551403): Small Trioptimum Crate (1420) -> Rad Patch (1452) Link[FlowCont] (19988590): Small Trioptimum Crate (1420) -> Rad Patch (1452) Link[MetaProp] (1115566): Small Trioptimum Crate (1420) -> Small Trioptimum Crate (-941) Dimensions: 2x2x2 Properties: PhysState : 28 23 3C 41 34 CD 6F C3 00 00 2E C2 00 00 00 00 00 00 00 00 00 7C B0 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 2x2x2 Position : (11.76,-239.80,-43.50) ϴ (H:352° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Small Trioptimum Crate (-941): SymName : Small Trioptimum Crate HUDUse : Crate DonorType : 0 ModelName : crate04 ObjName : Small_Trioptimum_Crate: "A small TriOptimum storage crate." Properties via Usable Containers (-118): Scripts : 63 6F 6E 74 61 69 6E 65 72 73 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ContainDims : 04 00 00 00 04 00 00 00 Material Tags : Material Metal FrobHandler : Local Only Properties via Functional (-112): PickBias : 0.250000 HUDSelect : true Immobile : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Audio Log: Log:7 (1421) @ (-4.49,-443.22,-6.89) ϴ (H:39° P:0° B:90°) Ancestry: -> Audio Log -> Goodies -> Physical -> Object Links: Link[MetaProp] (1116063): Audio Log: Log:7 (1421) -> Audio Log (-76) Dimensions: 1x0x1 Properties: QBVal : 1 QBName : Note_1_9 Position : (-4.49,-443.22,-6.89) ϴ (H:39° P:0° B:90°) Logs1 : Log:7 Properties via Audio Log (-76): ObjName : AudioLog: "An audio log: %s." Scripts : 4C 6F 67 44 69 73 63 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 ObjIcon : disc PsiRadar : Powerup DonorType : 0 FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SymName : Audio Log ObjLookS : AudioLog: InvDims : 01 00 00 00 01 00 00 00 ModelName : disc03 AutoPickup : false FrobHandler : Local Only ObjShort : AudioLog: NameType : Log Title Properties via Goodies (-49): HUDSelect : true PhysAIColl : true ElevAble : true Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C Heartbeat : 1000 Small Trioptimum Crate (1422) @ (12.40,-239.89,-41.48) ϴ (H:1° P:0° B:0°) Ancestry: -> Small Trioptimum Crate -> Usable Containers -> Functional -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[Contains] (10551329): Small Trioptimum Crate (1422) -> 20 Nanites (1466) Link[FlowCont] (19988514): Small Trioptimum Crate (1422) -> 20 Nanites (1466) Link[MetaProp] (1115567): Small Trioptimum Crate (1422) -> Small Trioptimum Crate (-941) Dimensions: 2x2x2 Properties: PhysState : E4 79 46 41 90 E4 6F C3 68 EA 25 C2 00 00 00 00 00 00 00 00 00 00 87 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 2x2x2 Position : (12.40,-239.89,-41.48) ϴ (H:1° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Small Trioptimum Crate (-941): SymName : Small Trioptimum Crate HUDUse : Crate DonorType : 0 ModelName : crate04 ObjName : Small_Trioptimum_Crate: "A small TriOptimum storage crate." Properties via Usable Containers (-118): Scripts : 63 6F 6E 74 61 69 6E 65 72 73 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ContainDims : 04 00 00 00 04 00 00 00 Material Tags : Material Metal FrobHandler : Local Only Properties via Functional (-112): PickBias : 0.250000 HUDSelect : true Immobile : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Rad Patch (1423) @ (68.84,-200.43,-41.59) ϴ (H:0° P:0° B:0°) Ancestry: -> Rad Patch -> Patches -> Goodies -> Physical -> Object Links: Link[MetaProp] (1116112): Rad Patch (1423) -> Rad Patch (-54) Dimensions: 1x0x0 Properties: HasRefs : false PhysState : 44 AF 89 42 97 6E 48 C3 C7 5E 26 C2 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 12 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (68.84,-200.43,-41.59) ϴ (H:0° P:0° B:0°) PhysControl : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Rad Patch (-54): ObjName : RadPatch Scripts : 52 61 64 50 61 74 63 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ObjIcon : pat_gr Alchemy : 3.000000 DonorType : 0 SymName : Rad Patch ModelName : radpatch ObjShort : RadPatch CombineType : RadPatch Properties via Patches (-51): Fabricate : 1 StackCount : 1 PsiRadar : Powerup InvCursor : patches: "Use to apply" Class Tags : DeviceType Hypo InvDims : 01 00 00 00 01 00 00 00 Material Tags : Material Glass FabCost : 20 Recycle : 2 Properties via Goodies (-49): HUDSelect : true PhysAIColl : true ElevAble : true FrobInfo : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Light Marker (1425) @ (-23.34,-328.21,-27.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Light Marker -> Marker -> Object Links: Link[SwitchLi] (22085810): Light Marker (1425) -> Security Comp (367) Link[MetaProp] (1114758): Light Marker (1425) -> Light Marker (-1076) Dimensions: 1x1x1 Properties: AnimLight : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 64 01 01 00 81 00 04 00 3F 00 00 00 3F 00 00 00 00 00 00 00 00 00 70 41 00 00 70 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 90 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Scripts : 73 63 70 43 6F 6E 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Scale : (0.25, 0.25, 0.25) Position : (-23.34,-328.21,-27.00) ϴ (H:0° P:0° B:0°) LightColor : C3 F5 A8 3E 00 00 80 3F Properties via Light Marker (-1076): SymName : Light Marker DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Rad Patch (1427) @ (-73.19,-197.86,-36.36) ϴ (H:225° P:0° B:0°) Ancestry: -> Rad Patch -> Patches -> Goodies -> Physical -> Object Links: Link[MetaProp] (1116072): Rad Patch (1427) -> Rad Patch (-54) Dimensions: 1x0x0 Properties: HasRefs : true PhysState : FD 5F 92 C2 22 DB 45 C3 CB 6E 11 C2 00 00 00 00 00 00 00 00 00 00 61 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 12 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (-73.19,-197.86,-36.36) ϴ (H:225° P:0° B:0°) PhysControl : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Rad Patch (-54): ObjName : RadPatch Scripts : 52 61 64 50 61 74 63 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ObjIcon : pat_gr Alchemy : 3.000000 DonorType : 0 SymName : Rad Patch ModelName : radpatch ObjShort : RadPatch CombineType : RadPatch Properties via Patches (-51): Fabricate : 1 StackCount : 1 PsiRadar : Powerup InvCursor : patches: "Use to apply" Class Tags : DeviceType Hypo InvDims : 01 00 00 00 01 00 00 00 Material Tags : Material Glass FabCost : 20 Recycle : 2 Properties via Goodies (-49): HUDSelect : true PhysAIColl : true ElevAble : true FrobInfo : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Red Cryo Light (1428) @ (-2.75,3.25,12.50) ϴ (H:0° P:0° B:270°) Ancestry: -> Red Cryo Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1114753): Red Cryo Light (1428) -> Red Cryo Light (-2660) Dimensions: 0x9x0 Properties: Position : (-2.75,3.25,12.50) ϴ (H:0° P:0° B:270°) Scale : (1.00, 0.64, 1.00) Properties via Red Cryo Light (-2660): SymName : Red Cryo Light ModelName : lightred DonorType : 0 Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass Immobile : false ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 20 Nanites (1430) @ (-12.73,-292.28,-39.73) ϴ (H:0° P:0° B:0°) Ancestry: -> 20 Nanites -> Small Nanite Pile -> Nanites -> Goodies -> Physical -> Object Links: Link[MetaProp] (1116055): 20 Nanites (1430) -> 20 Nanites (-89) Dimensions: 2x1x1 Properties: Position : (-12.73,-292.28,-39.73) ϴ (H:0° P:0° B:0°) StackCount : 15 HasRefs : false Properties via 20 Nanites (-89): SymName : 20 Nanites DonorType : 0 Properties via Nanites (-85): ObjName : Nanites: "%d nanites." NameType : Stack Count ObjIcon : nan_ic PsiRadar : Powerup ModelName : nanocan StackInc : 10 ObjLookS : FakeNanites Material Tags : Material Glass AutoPickup : true CombineType : nanite ObjShort : Nanites: "%d nanites" PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Goodies (-49): HUDSelect : true Scripts : 4E 56 55 70 67 72 61 64 65 43 68 65 61 74 53 74 6F 70 70 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAIColl : true ElevAble : true FrobInfo : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 InvDims : 01 00 00 00 01 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C Heartbeat : 1000 Patrolling (1431) @ (15.50,-185.09,-37.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Patrolling -> AI States -> MetaProperty -> Marker -> Object Links: Link[MetaProp] (1115668): Patrolling (1431) -> Patrolling (-1952) Link[MetaProp] (1115584): Patrolling (1431) -> Marker (-327) Dimensions: 4x4x4 Properties: EcoType : 4 AI_PtrlRnd : true Position : (15.50,-185.09,-37.00) ϴ (H:0° P:0° B:0°) Properties via Patrolling (-1952): SymName : Patrolling AI_Patrol : true DonorType : 1 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered EmailTrap: Email:3 (1432) @ (10.84,-72.96,-36.90) ϴ (H:0° P:0° B:0°) Ancestry: -> EmailTrap -> DataTraps -> Traps -> Object Links: Link[MetaProp] (1116067): EmailTrap: Email:3 (1432) -> EmailTrap (-1097) Dimensions: 4x4x4 Properties: QBVal : 1 QBName : Note_1_2 Position : (10.84,-72.96,-36.90) ϴ (H:0° P:0° B:0°) Logs1 : Email:3 Properties via EmailTrap (-1097): SymName : EmailTrap Scripts : 54 72 61 70 45 6D 61 69 6C 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Red Cryo Light (1433) @ (4.75,3.25,12.50) ϴ (H:270° P:0° B:270°) Ancestry: -> Red Cryo Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1114755): Red Cryo Light (1433) -> Red Cryo Light (-2660) Dimensions: 0x9x0 Properties: Position : (4.75,3.25,12.50) ϴ (H:270° P:0° B:270°) Scale : (1.00, 0.64, 1.00) Properties via Red Cryo Light (-2660): SymName : Red Cryo Light ModelName : lightred DonorType : 0 Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass Immobile : false ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Speed Boost (1434) @ (11.88,-103.22,-89.27) ϴ (H:0° P:0° B:0°) Ancestry: -> Speed Boost -> Patches -> Goodies -> Physical -> Object Links: Link[MetaProp] (1116056): Speed Boost (1434) -> Speed Boost (-58) Dimensions: 1x0x0 Properties: Position : (11.88,-103.22,-89.27) ϴ (H:0° P:0° B:0°) HasRefs : false Properties via Speed Boost (-58): SymName : Speed Boost Scripts : 53 70 65 65 64 50 61 74 63 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ObjIcon : pat_bl Alchemy : 3.000000 DonorType : 0 ModelName : spdpatch CombineType : SpeedBoost Properties via Patches (-51): PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Fabricate : 1 StackCount : 1 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 12 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PsiRadar : Powerup InvCursor : patches: "Use to apply" Class Tags : DeviceType Hypo InvDims : 01 00 00 00 01 00 00 00 Material Tags : Material Glass FabCost : 20 PhysDims : 0x0x0 Recycle : 2 Properties via Goodies (-49): HUDSelect : true PhysAIColl : true ElevAble : true FrobInfo : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Long Crate (1436) @ (21.86,-227.64,-40.40) ϴ (H:45° P:19° B:90°) Ancestry: -> Long Crate -> Decor Containers -> Decorative -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1115559): Long Crate (1436) -> Long Crate (-836) Dimensions: 2x8x2 Properties: PhysState : 88 DF AE 41 73 A4 63 C3 EC 97 21 C2 00 00 B4 42 00 15 9F 41 00 00 34 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 2x8x2 Position : (21.86,-227.64,-40.40) ϴ (H:45° P:19° B:90°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Long Crate (-836): SymName : Long Crate ModelName : crate03 Immobile : true DonorType : 0 Properties via Decor Containers (-121): Material Tags : Material Plasticrete Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Long Crate (1437) @ (22.15,-233.77,-40.40) ϴ (H:0° P:19° B:90°) Ancestry: -> Long Crate -> Decor Containers -> Decorative -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1115554): Long Crate (1437) -> Long Crate (-836) Dimensions: 2x8x2 Properties: PhysState : D3 38 B1 41 15 C5 69 C3 EC 97 21 C2 00 00 B4 42 00 15 9F 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 2x8x2 Position : (22.15,-233.77,-40.40) ϴ (H:0° P:19° B:90°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Long Crate (-836): SymName : Long Crate ModelName : crate03 Immobile : true DonorType : 0 Properties via Decor Containers (-121): Material Tags : Material Plasticrete Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Small Trioptimum Crate (1438) @ (16.65,-239.89,-43.50) ϴ (H:4° P:0° B:0°) Ancestry: -> Small Trioptimum Crate -> Usable Containers -> Functional -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[FlowCont] (19988588): Small Trioptimum Crate (1438) -> Vacc Suit (1450) Link[Contains] (10551312): Small Trioptimum Crate (1438) -> Vacc Suit (1450) Link[MetaProp] (1115551): Small Trioptimum Crate (1438) -> Small Trioptimum Crate (-941) Dimensions: 2x2x2 Properties: PhysState : EC 30 85 41 90 E4 6F C3 00 00 2E C2 00 00 00 00 00 00 00 00 00 B0 9A 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 2x2x2 Position : (16.65,-239.89,-43.50) ϴ (H:4° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Small Trioptimum Crate (-941): SymName : Small Trioptimum Crate HUDUse : Crate DonorType : 0 ModelName : crate04 ObjName : Small_Trioptimum_Crate: "A small TriOptimum storage crate." Properties via Usable Containers (-118): Scripts : 63 6F 6E 74 61 69 6E 65 72 73 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ContainDims : 04 00 00 00 04 00 00 00 Material Tags : Material Metal FrobHandler : Local Only Properties via Functional (-112): PickBias : 0.250000 HUDSelect : true Immobile : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Small Trioptimum Crate (1439) @ (14.15,-239.64,-43.50) ϴ (H:17° P:0° B:0°) Ancestry: -> Small Trioptimum Crate -> Usable Containers -> Functional -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1115552): Small Trioptimum Crate (1439) -> Small Trioptimum Crate (-941) Dimensions: 2x2x2 Properties: PhysState : D8 61 62 41 90 A4 6F C3 00 00 2E C2 00 00 00 00 00 00 00 00 00 FD 89 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 2x2x2 Position : (14.15,-239.64,-43.50) ϴ (H:17° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Small Trioptimum Crate (-941): SymName : Small Trioptimum Crate HUDUse : Crate DonorType : 0 ModelName : crate04 ObjName : Small_Trioptimum_Crate: "A small TriOptimum storage crate." Properties via Usable Containers (-118): Scripts : 63 6F 6E 74 61 69 6E 65 72 73 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ContainDims : 04 00 00 00 04 00 00 00 Material Tags : Material Metal FrobHandler : Local Only Properties via Functional (-112): PickBias : 0.250000 HUDSelect : true Immobile : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Small Trioptimum Crate (1440) @ (15.15,-239.89,-41.50) ϴ (H:354° P:0° B:0°) Ancestry: -> Small Trioptimum Crate -> Usable Containers -> Functional -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[FlowCont] (19988498): Small Trioptimum Crate (1440) -> Speed Boost (1460) Link[FlowCont] (19988497): Small Trioptimum Crate (1440) -> Med Patch (1459) Link[FlowCont] (19988500): Small Trioptimum Crate (1440) -> Rad Patch (1452) Link[Contains] (10551313): Small Trioptimum Crate (1440) -> Med Patch (1459) Link[Contains] (10551314): Small Trioptimum Crate (1440) -> Speed Boost (1460) Link[MetaProp] (1115548): Small Trioptimum Crate (1440) -> Small Trioptimum Crate (-941) Dimensions: 2x2x2 Properties: PhysState : D8 61 72 41 90 E4 6F C3 00 00 26 C2 00 00 00 00 00 00 00 00 B0 16 B1 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 2x2x2 Position : (15.15,-239.89,-41.50) ϴ (H:354° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Small Trioptimum Crate (-941): SymName : Small Trioptimum Crate HUDUse : Crate DonorType : 0 ModelName : crate04 ObjName : Small_Trioptimum_Crate: "A small TriOptimum storage crate." Properties via Usable Containers (-118): Scripts : 63 6F 6E 74 61 69 6E 65 72 73 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ContainDims : 04 00 00 00 04 00 00 00 Material Tags : Material Metal FrobHandler : Local Only Properties via Functional (-112): PickBias : 0.250000 HUDSelect : true Immobile : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Pipe 8x1 (1442) @ (22.84,-238.26,-40.49) ϴ (H:315° P:17° B:0°) Ancestry: -> Pipe 8x1 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115543): Pipe 8x1 (1442) -> Pipe 8x1 (-768) Dimensions: 1x1x8 Properties: PhysState : 16 BC B6 41 9D 43 6E C3 99 F6 21 C2 00 00 00 00 00 57 8A 41 A0 B2 9D 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x8 Position : (22.84,-238.26,-40.49) ϴ (H:315° P:17° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Pipe 8x1 (-768): SymName : Pipe 8x1 ModelName : pipe1 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pipe 8x1 (1443) @ (21.80,-239.31,-40.49) ϴ (H:315° P:17° B:0°) Ancestry: -> Pipe 8x1 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115544): Pipe 8x1 (1443) -> Pipe 8x1 (-768) Dimensions: 1x1x8 Properties: PhysState : E8 61 AE 41 04 50 6F C3 99 F6 21 C2 00 00 00 00 00 57 8A 41 40 8B 9D 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x8 Position : (21.80,-239.31,-40.49) ϴ (H:315° P:17° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Pipe 8x1 (-768): SymName : Pipe 8x1 ModelName : pipe1 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Grunge Stain 1 (1444) @ (17.02,-296.87,-41.49) ϴ (H:0° P:0° B:0°) Ancestry: -> Grunge Stain 1 -> Grunge -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114754): Grunge Stain 1 (1444) -> Grunge Stain 1 (-4718) Dimensions: 10x10x0 Properties: Position : (17.02,-296.87,-41.49) ϴ (H:0° P:0° B:0°) RenderAlpha : 0.150000 Properties via Grunge Stain 1 (-4718): SymName : Grunge Stain 1 ModelName : grstain1 DonorType : 0 Properties via Grunge (-4680): RenderOrder : FC FF 01 00 Properties via Alpha Signs (-2044): RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pipe 8x1 (1446) @ (21.92,-238.34,-40.38) ϴ (H:315° P:17° B:0°) Ancestry: -> Pipe 8x1 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115489): Pipe 8x1 (1446) -> Pipe 8x1 (-768) Dimensions: 1x1x8 Properties: PhysState : 44 55 AF 41 97 56 6E C3 00 80 21 C2 00 00 00 00 00 57 8A 41 70 B5 9D 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x8 Position : (21.92,-238.34,-40.38) ϴ (H:315° P:17° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Pipe 8x1 (-768): SymName : Pipe 8x1 ModelName : pipe1 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Grunge Stain 1 (1447) @ (22.49,-260.79,-41.49) ϴ (H:198° P:0° B:0°) Ancestry: -> Grunge Stain 1 -> Grunge -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114756): Grunge Stain 1 (1447) -> Grunge Stain 1 (-4718) Dimensions: 10x10x0 Properties: Position : (22.49,-260.79,-41.49) ϴ (H:198° P:0° B:0°) RenderAlpha : 0.300000 Properties via Grunge Stain 1 (-4718): SymName : Grunge Stain 1 ModelName : grstain1 DonorType : 0 Properties via Grunge (-4680): RenderOrder : FC FF 01 00 Properties via Alpha Signs (-2044): RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Grunge Stain 2 (1449) @ (5.59,-278.64,-49.49) ϴ (H:329° P:0° B:0°) Ancestry: -> Grunge Stain 2 -> Grunge -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114747): Grunge Stain 2 (1449) -> Grunge Stain 2 (-4719) Dimensions: 10x10x0 Properties: Position : (5.59,-278.64,-49.49) ϴ (H:329° P:0° B:0°) Properties via Grunge Stain 2 (-4719): SymName : Grunge Stain 2 ModelName : grstain2 DonorType : 0 Properties via Grunge (-4680): RenderAlpha : 0.500000 RenderOrder : FC FF 01 00 Properties via Alpha Signs (-2044): RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Vacc Suit (1450) @ (18.32,-228.64,-42.46) ϴ (H:0° P:0° B:0°) Ancestry: -> Vacc Suit -> MatFabric -> Materials -> MetaProperty ... ... -> Armor -> Goodies -> Physical -> Object Links: Link[MetaProp] (1115490): Vacc Suit (1450) -> Vacc Suit (-83) Dimensions: 4x2x2 Properties: PhysControl : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HasRefs : false PhysState : 6A 95 92 41 E3 A4 64 C3 44 D5 29 C2 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (18.32,-228.64,-42.46) ϴ (H:0° P:0° B:0°) Scale : (0.60, 0.60, 0.60) Properties via Vacc Suit (-83): SymName : Vacc Suit ReqStatsDesc : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ObjIcon : ARMORV_I DonorType : 0 ModelName : armorva Armor : 00 00 A0 42 00 00 A0 42 00 00 00 00 Properties via MatFabric (-632): Material Tags : Material Fabric Properties via Armor (-78): Scripts : 41 72 6D 6F 72 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PsiRadar : Powerup InvDims : 02 00 00 00 02 00 00 00 Properties via Goodies (-49): HUDSelect : true PhysAIColl : true ElevAble : true FrobInfo : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Rad Patch (1452) @ (18.95,-238.31,-41.38) ϴ (H:0° P:0° B:0°) Ancestry: -> Rad Patch -> Patches -> Goodies -> Physical -> Object Links: Link[MetaProp] (1115491): Rad Patch (1452) -> Rad Patch (-54) Dimensions: 1x0x0 Properties: HasRefs : false PhysState : 40 93 97 41 97 4F 6E C3 66 89 25 C2 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 12 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (18.95,-238.31,-41.38) ϴ (H:0° P:0° B:0°) PhysControl : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Rad Patch (-54): ObjName : RadPatch Scripts : 52 61 64 50 61 74 63 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ObjIcon : pat_gr Alchemy : 3.000000 DonorType : 0 SymName : Rad Patch ModelName : radpatch ObjShort : RadPatch CombineType : RadPatch Properties via Patches (-51): Fabricate : 1 StackCount : 1 PsiRadar : Powerup InvCursor : patches: "Use to apply" Class Tags : DeviceType Hypo InvDims : 01 00 00 00 01 00 00 00 Material Tags : Material Glass FabCost : 20 Recycle : 2 Properties via Goodies (-49): HUDSelect : true PhysAIColl : true ElevAble : true FrobInfo : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Audio Log: Log:8 (1453) @ (31.44,-0.02,-31.90) ϴ (H:323° P:0° B:90°) Ancestry: -> Audio Log -> Goodies -> Physical -> Object Links: Link[MetaProp] (1116084): Audio Log: Log:8 (1453) -> Audio Log (-76) Dimensions: 1x0x1 Properties: Position : (31.44,-0.02,-31.90) ϴ (H:323° P:0° B:90°) Logs1 : Log:8 Properties via Audio Log (-76): ObjName : AudioLog: "An audio log: %s." Scripts : 4C 6F 67 44 69 73 63 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 ObjIcon : disc PsiRadar : Powerup DonorType : 0 FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SymName : Audio Log ObjLookS : AudioLog: InvDims : 01 00 00 00 01 00 00 00 ModelName : disc03 AutoPickup : false FrobHandler : Local Only ObjShort : AudioLog: NameType : Log Title Properties via Goodies (-49): HUDSelect : true PhysAIColl : true ElevAble : true Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C Heartbeat : 1000 Male Corpse 1 (1454) @ (-16.80,-28.67,-30.79) ϴ (H:158° P:0° B:0°) Ancestry: -> Male Corpse 1 -> Male Corpses -> Old Corpses -> Human Corpses -> Corpses -> Physical -> Object ... ... -> MatFlesh -> Materials -> MetaProperty Links: Link[FlowCont] (19988488): Male Corpse 1 (1454) -> Audio Log: Log:8 (1453) Link[MetaProp] (1116085): Male Corpse 1 (1454) -> Male Corpse 1 (-452) Dimensions: 7x8x1 Properties: CretPose : 01 00 00 00 64 65 61 64 32 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 01 00 00 00 Creature : Humanoid Position : (-16.80,-28.67,-30.79) ϴ (H:158° P:0° B:0°) ?Puppet? : A4 D8 5A 00 AE 05 00 00 00 00 00 00 F0 F0 8C 1F Properties via Male Corpse 1 (-452): SymName : Male Corpse 1 DonorType : 0 Properties via Male Corpses (-449): ModelName : corpmal1 Properties via Human Corpses (-503): ObjName : HumanCorpses: "A corpse." PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HUDUse : human_corpses: "Search corpse" ObjShort : Human_Corpses PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Corpses (-379): HUDSelect : true Scripts : 43 6F 6E 74 61 69 6E 65 72 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : 0.500000 FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 FrobHandler : Local Only NonPhysCreature : true ContainDims : 04 00 00 00 04 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatFlesh (-584): Material Tags : Material Flesh Grunge Stain 4 (1455) @ (10.25,-297.33,-41.49) ϴ (H:66° P:0° B:0°) Ancestry: -> Grunge Stain 4 -> Grunge -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114751): Grunge Stain 4 (1455) -> Grunge Stain 4 (-4721) Dimensions: 10x10x0 Properties: Position : (10.25,-297.33,-41.49) ϴ (H:66° P:0° B:0°) RenderAlpha : 0.100000 Properties via Grunge Stain 4 (-4721): SymName : Grunge Stain 4 ModelName : grstain4 DonorType : 0 Properties via Grunge (-4680): RenderOrder : FC FF 01 00 Properties via Alpha Signs (-2044): RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Blood Splatter on Floor (1457) @ (-17.69,-29.04,-31.97) ϴ (H:127° P:270° B:90°) Ancestry: -> Blood Splatter on Floor -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1116086): Blood Splatter on Floor (1457) -> Blood Splatter on Floor (-858) Dimensions: 0x6x6 Properties: Position : (-17.69,-29.04,-31.97) ϴ (H:127° P:270° B:90°) Properties via Blood Splatter on Floor (-858): SymName : Blood Splatter on Floor ModelName : blood03 DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Blood Splatter Medium (1458) @ (-20.36,-237.20,-41.99) ϴ (H:13° P:270° B:0°) Ancestry: -> Blood Splatter Medium -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115557): Blood Splatter Medium (1458) -> Blood Splatter Medium (-857) Dimensions: 0x6x6 Properties: Position : (-20.36,-237.20,-41.99) ϴ (H:13° P:270° B:0°) Properties via Blood Splatter Medium (-857): SymName : Blood Splatter Medium ModelName : blood02 DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Med Patch (1459) @ (19.15,-236.23,-41.38) ϴ (H:0° P:0° B:0°) Ancestry: -> Med Patch -> Patches -> Goodies -> Physical -> Object Links: Link[MetaProp] (1115493): Med Patch (1459) -> Med Patch (-52) Dimensions: 1x0x0 Properties: HasRefs : false PhysState : 8D 32 99 41 EA 3B 6C C3 66 89 25 C2 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 12 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (19.15,-236.23,-41.38) ϴ (H:0° P:0° B:0°) PhysControl : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Med Patch (-52): Scripts : 73 63 70 4D 65 64 50 61 74 63 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 StackCount : 1 DonorType : 0 SymName : Med Patch InvDims : 01 00 00 00 01 00 00 00 CombineType : MedPatch ObjIcon : pat_red ModelName : medpatch Properties via Patches (-51): Fabricate : 1 PsiRadar : Powerup InvCursor : patches: "Use to apply" Class Tags : DeviceType Hypo Alchemy : 4.000000 Material Tags : Material Glass FabCost : 20 Recycle : 2 Properties via Goodies (-49): HUDSelect : true PhysAIColl : true ElevAble : true FrobInfo : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Speed Boost (1460) @ (18.93,-237.51,-41.38) ϴ (H:0° P:0° B:0°) Ancestry: -> Speed Boost -> Patches -> Goodies -> Physical -> Object Links: Link[MetaProp] (1115494): Speed Boost (1460) -> Speed Boost (-58) Dimensions: 1x0x0 Properties: Position : (18.93,-237.51,-41.38) ϴ (H:0° P:0° B:0°) HasRefs : false Properties via Speed Boost (-58): SymName : Speed Boost Scripts : 53 70 65 65 64 50 61 74 63 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ObjIcon : pat_bl Alchemy : 3.000000 DonorType : 0 ModelName : spdpatch CombineType : SpeedBoost Properties via Patches (-51): PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Fabricate : 1 StackCount : 1 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 12 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PsiRadar : Powerup InvCursor : patches: "Use to apply" Class Tags : DeviceType Hypo InvDims : 01 00 00 00 01 00 00 00 Material Tags : Material Glass FabCost : 20 PhysDims : 0x0x0 Recycle : 2 Properties via Goodies (-49): HUDSelect : true PhysAIColl : true ElevAble : true FrobInfo : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Grunge Stain 4 (1461) @ (6.41,-298.46,-41.49) ϴ (H:111° P:0° B:0°) Ancestry: -> Grunge Stain 4 -> Grunge -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114743): Grunge Stain 4 (1461) -> Grunge Stain 4 (-4721) Dimensions: 10x10x0 Properties: Position : (6.41,-298.46,-41.49) ϴ (H:111° P:0° B:0°) RenderAlpha : 0.150000 Properties via Grunge Stain 4 (-4721): SymName : Grunge Stain 4 ModelName : grstain4 DonorType : 0 Properties via Grunge (-4680): RenderOrder : FC FF 01 00 Properties via Alpha Signs (-2044): RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Grunge Stain 5 (1462) @ (10.65,-267.35,-41.49) ϴ (H:179° P:0° B:0°) Ancestry: -> Grunge Stain 5 -> Grunge -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114783): Grunge Stain 5 (1462) -> Grunge Stain 5 (-4722) Dimensions: 10x10x0 Properties: Position : (10.65,-267.35,-41.49) ϴ (H:179° P:0° B:0°) RenderAlpha : 0.100000 Properties via Grunge Stain 5 (-4722): SymName : Grunge Stain 5 ModelName : grstain5 DonorType : 0 Properties via Grunge (-4680): RenderOrder : FC FF 01 00 Properties via Alpha Signs (-2044): RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Grunge Stain 6 (1463) @ (20.66,-295.29,-41.49) ϴ (H:0° P:0° B:0°) Ancestry: -> Grunge Stain 6 -> Grunge -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114847): Grunge Stain 6 (1463) -> Grunge Stain 6 (-4723) Dimensions: 10x10x0 Properties: Position : (20.66,-295.29,-41.49) ϴ (H:0° P:0° B:0°) RenderAlpha : 0.100000 Properties via Grunge Stain 6 (-4723): SymName : Grunge Stain 6 ModelName : grstain6 DonorType : 0 Properties via Grunge (-4680): RenderOrder : FC FF 01 00 Properties via Alpha Signs (-2044): RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Grunge Stain 1 (1464) @ (2.18,-295.60,-41.49) ϴ (H:0° P:0° B:0°) Ancestry: -> Grunge Stain 1 -> Grunge -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114745): Grunge Stain 1 (1464) -> Grunge Stain 1 (-4718) Dimensions: 10x10x0 Properties: Position : (2.18,-295.60,-41.49) ϴ (H:0° P:0° B:0°) RenderAlpha : 0.150000 Properties via Grunge Stain 1 (-4718): SymName : Grunge Stain 1 ModelName : grstain1 DonorType : 0 Properties via Grunge (-4680): RenderOrder : FC FF 01 00 Properties via Alpha Signs (-2044): RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Tripwire (1465) @ (-15.55,32.00,-38.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Tripwire -> Traps -> Object Links: Link[SwitchLi] (22085788): Tripwire (1465) -> Engineering (755) Link[MetaProp] (1116187): Tripwire (1465) -> Tripwire (-305) Dimensions: 10x6x4 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CollisionType : No Result PhysState : 57 DE 78 C1 00 00 00 42 00 00 18 C2 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 10x6x4 Position : (-15.55,32.00,-38.00) ϴ (H:0° P:0° B:0°) Scale : (2.50, 1.50, 1.00) Properties via Tripwire (-305): Scripts : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 54 72 69 70 77 69 72 65 44 65 62 75 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SymName : Tripwire TripFlags : Enter | Exit | Player DonorType : 0 ModelName : tripbox PhysAIColl : true RenderType : Not Rendered Properties via Traps (-304): NetworkCategory : Hosted 20 Nanites (1466) @ (9.21,-238.00,-37.88) ϴ (H:0° P:0° B:0°) Ancestry: -> 20 Nanites -> Small Nanite Pile -> Nanites -> Goodies -> Physical -> Object Links: Link[MetaProp] (1115569): 20 Nanites (1466) -> 20 Nanites (-89) Dimensions: 2x1x1 Properties: Position : (9.21,-238.00,-37.88) ϴ (H:0° P:0° B:0°) StackCount : 10 HasRefs : false Properties via 20 Nanites (-89): SymName : 20 Nanites DonorType : 0 Properties via Nanites (-85): ObjName : Nanites: "%d nanites." NameType : Stack Count ObjIcon : nan_ic PsiRadar : Powerup ModelName : nanocan StackInc : 10 ObjLookS : FakeNanites Material Tags : Material Glass AutoPickup : true CombineType : nanite ObjShort : Nanites: "%d nanites" PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Goodies (-49): HUDSelect : true Scripts : 4E 56 55 70 67 72 61 64 65 43 68 65 61 74 53 74 6F 70 70 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAIColl : true ElevAble : true FrobInfo : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 InvDims : 01 00 00 00 01 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C Heartbeat : 1000 Grunge Stain 6 (1471) @ (-21.58,-281.01,-41.49) ϴ (H:337° P:0° B:0°) Ancestry: -> Grunge Stain 6 -> Grunge -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114736): Grunge Stain 6 (1471) -> Grunge Stain 6 (-4723) Dimensions: 10x10x0 Properties: Position : (-21.58,-281.01,-41.49) ϴ (H:337° P:0° B:0°) RenderAlpha : 0.150000 Properties via Grunge Stain 6 (-4723): SymName : Grunge Stain 6 ModelName : grstain6 DonorType : 0 Properties via Grunge (-4680): RenderOrder : FC FF 01 00 Properties via Alpha Signs (-2044): RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Grunge Stain 4 (1473) @ (-16.06,-295.35,-41.49) ϴ (H:149° P:0° B:0°) Ancestry: -> Grunge Stain 4 -> Grunge -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114733): Grunge Stain 4 (1473) -> Grunge Stain 4 (-4721) Dimensions: 10x10x0 Properties: Position : (-16.06,-295.35,-41.49) ϴ (H:149° P:0° B:0°) RenderAlpha : 0.150000 Properties via Grunge Stain 4 (-4721): SymName : Grunge Stain 4 ModelName : grstain4 DonorType : 0 Properties via Grunge (-4680): RenderOrder : FC FF 01 00 Properties via Alpha Signs (-2044): RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Grunge Stain 4 (1475) @ (-17.76,-288.96,-41.49) ϴ (H:297° P:0° B:0°) Ancestry: -> Grunge Stain 4 -> Grunge -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114719): Grunge Stain 4 (1475) -> Grunge Stain 4 (-4721) Dimensions: 10x10x0 Properties: Position : (-17.76,-288.96,-41.49) ϴ (H:297° P:0° B:0°) RenderAlpha : 0.150000 Properties via Grunge Stain 4 (-4721): SymName : Grunge Stain 4 ModelName : grstain4 DonorType : 0 Properties via Grunge (-4680): RenderOrder : FC FF 01 00 Properties via Alpha Signs (-2044): RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Lights (1478) @ (0.18,-293.30,-32.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Lights -> Physical -> Object Links: Link[MetaProp] (1114721): Lights (1478) -> Lights (-132) Dimensions: 1x1x1 Properties: Light : 00 00 C8 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 48 42 00 00 00 00 00 00 00 00 RenderType : Not Rendered LightColor : B8 1E 05 3E 00 00 40 3F Position : (0.18,-293.30,-32.00) ϴ (H:0° P:0° B:0°) Scale : (0.25, 0.25, 0.25) Properties via Lights (-132): SymName : Lights Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass DonorType : 0 Immobile : false ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Lights (1479) @ (16.30,-283.67,-32.00) ϴ (H:90° P:0° B:0°) Ancestry: -> Lights -> Physical -> Object Links: Link[MetaProp] (1114720): Lights (1479) -> Lights (-132) Dimensions: 1x1x1 Properties: Light : 00 00 C8 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 48 42 00 00 00 00 00 00 00 00 RenderType : Not Rendered LightColor : B8 1E 05 3E 00 00 40 3F Position : (16.30,-283.67,-32.00) ϴ (H:90° P:0° B:0°) Scale : (0.25, 0.25, 0.25) Properties via Lights (-132): SymName : Lights Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass DonorType : 0 Immobile : false ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Lights (1481) @ (-15.82,-281.67,-30.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Lights -> Physical -> Object Links: Link[MetaProp] (1114722): Lights (1481) -> Lights (-132) Dimensions: 1x1x1 Properties: Light : 00 00 48 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 48 42 00 00 00 00 00 00 00 00 RenderType : Not Rendered LightColor : B8 1E 05 3E 00 00 40 3F Position : (-15.82,-281.67,-30.00) ϴ (H:0° P:0° B:0°) Scale : (0.25, 0.25, 0.25) Properties via Lights (-132): SymName : Lights Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass DonorType : 0 Immobile : false ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Rad Patch (1482) @ (-111.00,-89.86,-38.51) ϴ (H:315° P:0° B:90°) Ancestry: -> Rad Patch -> Patches -> Goodies -> Physical -> Object Links: Link[MetaProp] (1116069): Rad Patch (1482) -> Rad Patch (-54) Dimensions: 1x0x0 Properties: PhysState : D2 01 DE C2 00 B6 B3 C2 6E 0C 1A C2 00 00 B4 42 00 00 00 00 B0 C0 9D 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 12 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (-111.00,-89.86,-38.51) ϴ (H:315° P:0° B:90°) PhysControl : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Rad Patch (-54): ObjName : RadPatch Scripts : 52 61 64 50 61 74 63 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ObjIcon : pat_gr Alchemy : 3.000000 DonorType : 0 SymName : Rad Patch ModelName : radpatch ObjShort : RadPatch CombineType : RadPatch Properties via Patches (-51): Fabricate : 1 StackCount : 1 PsiRadar : Powerup InvCursor : patches: "Use to apply" Class Tags : DeviceType Hypo InvDims : 01 00 00 00 01 00 00 00 Material Tags : Material Glass FabCost : 20 Recycle : 2 Properties via Goodies (-49): HUDSelect : true PhysAIColl : true ElevAble : true FrobInfo : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pipe Bent (1488) @ (33.62,-448.35,-25.13) ϴ (H:0° P:0° B:180°) Ancestry: -> Pipe Bent -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1116108): Pipe Bent (1488) -> Pipe Bent (-495) Dimensions: 0x0x0 Properties: Immobile : false PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 91 77 06 42 C7 2C E0 C3 00 00 C9 C1 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (33.62,-448.35,-25.13) ϴ (H:0° P:0° B:180°) Scale : (0.50, 0.50, 0.50) Properties via Pipe Bent (-495): SymName : Pipe Bent ModelName : cpipe_01 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pipe Bent (1490) @ (35.33,-448.22,-25.13) ϴ (H:0° P:0° B:180°) Ancestry: -> Pipe Bent -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1116088): Pipe Bent (1490) -> Pipe Bent (-495) Dimensions: 0x0x0 Properties: Immobile : false PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 60 51 0D 42 9C 1C E0 C3 00 10 C9 C1 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (35.33,-448.22,-25.13) ϴ (H:0° P:0° B:180°) Scale : (0.50, 0.50, 0.50) Properties via Pipe Bent (-495): SymName : Pipe Bent ModelName : cpipe_01 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 20 Nanites (1494) @ (-67.21,-40.95,11.25) ϴ (H:0° P:0° B:0°) Ancestry: -> 20 Nanites -> Small Nanite Pile -> Nanites -> Goodies -> Physical -> Object Links: Link[MetaProp] (1116031): 20 Nanites (1494) -> 20 Nanites (-89) Dimensions: 2x1x1 Properties: Position : (-67.21,-40.95,11.25) ϴ (H:0° P:0° B:0°) StackCount : 10 HasRefs : false Properties via 20 Nanites (-89): SymName : 20 Nanites DonorType : 0 Properties via Nanites (-85): ObjName : Nanites: "%d nanites." NameType : Stack Count ObjIcon : nan_ic PsiRadar : Powerup ModelName : nanocan StackInc : 10 ObjLookS : FakeNanites Material Tags : Material Glass AutoPickup : true CombineType : nanite ObjShort : Nanites: "%d nanites" PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Goodies (-49): HUDSelect : true Scripts : 4E 56 55 70 67 72 61 64 65 43 68 65 61 74 53 74 6F 70 70 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAIColl : true ElevAble : true FrobInfo : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 InvDims : 01 00 00 00 01 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C Heartbeat : 1000 Pistol (1495) @ (-23.58,-236.24,-41.78) ϴ (H:264° P:90° B:0°) Ancestry: -> Pistol -> Conventional -> Weapon -> Physical -> Object Links: Link[MetaProp] (1115558): Pistol (1495) -> Pistol (-17) Dimensions: 0x1x0 Properties: GunState : 0 rounds, 25% durability, mod level 0 PhysState : 5F A3 BC C1 5E 3D 6C C3 0D 1E 27 C2 00 00 00 00 00 00 B4 42 B0 16 84 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 09 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (-23.58,-236.24,-41.78) ϴ (H:264° P:90° B:0°) PhysControl : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Pistol (-17): Sett1 : Pistol Modify2Diff : 1E 00 00 00 04 00 00 00 00 00 A0 41 ObjIcon : icn_pist Sett2 : Pistol GunReliability : 00 00 00 3F 00 00 A0 40 00 00 80 3F 00 00 20 41 00 00 00 00 Modify2 : Pistol ObjBrokenIcon : icn_pistb SymName : Pistol PlayerGunDesc : F1 00 00 00 61 74 65 6B 5F 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F CD CC 4C BF 00 00 40 BF 00 00 00 00 00 00 00 00 00 00 00 00 00 00 55 D5 00 50 00 00 00 00 AnimPost : 00 00 00 00 01 00 00 00 00 00 80 BE 00 00 80 40 00 00 00 00 00 00 80 40 Material Tags : Material Metal GunKick : 00 00 00 00 00 05 00 05 00 00 00 08 33 33 B3 BE 33 33 B3 BE 00 00 80 3F B0 04 00 00 00 00 80 3F 00 00 00 00 00 05 00 05 00 00 00 08 9A 99 99 BE 9A 99 19 BF 00 00 80 3F B0 04 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ModelName : atek_w Scripts : 73 63 70 50 69 73 74 6F 6C 4D 6F 64 69 66 79 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SHead1 : pistol: "NORM" ReqTechDesc : 00 00 00 00 01 00 00 00 01 00 00 00 01 00 00 00 00 00 00 00 Class Tags : WeaponType Pistol BaseGunDesc : 01 00 00 00 0C 00 00 00 01 00 00 00 00 00 80 3F 00 00 00 00 F4 01 00 00 01 00 00 00 00 00 80 3F F4 01 00 00 0A 00 00 00 03 00 00 00 0C 00 00 00 01 00 00 00 00 00 80 3F 0A 00 00 00 BC 02 00 00 01 00 00 00 00 00 80 3F F4 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 64 00 00 00 C8 00 00 00 01 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 00 00 80 BF RepairDiff : 14 00 00 00 04 00 00 00 00 00 40 40 InvDims : 01 00 00 00 03 00 00 00 SHead2 : pistol: "BURST" DonorType : 0 ModifyDiff : 28 00 00 00 02 00 00 00 00 00 A0 41 BaseWeaponDesc : 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Modify1 : Pistol Properties via Conventional (-13): ShockWeaponType : Conventional Properties via Weapon (-12): HUDSelect : true SchPlayParams : 00 00 00 00 FF FF FF FF 00 00 00 00 00 00 00 00 00 00 00 00 PsiRadar : Powerup ElevAble : true FrobInfo : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 InvCursor : weapon: "Use to change settings" PhysAIColl : true NameType : Weapon Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Small Standard Clip (1496) @ (-21.20,-233.66,-41.43) ϴ (H:0° P:0° B:0°) Ancestry: -> Small Standard Clip -> Standard Clip -> Bullets -> Ammo -> Goodies -> Physical -> Object Links: Link[MetaProp] (1115561): Small Standard Clip (1496) -> Small Standard Clip (-1358) Dimensions: 0x1x0 Properties: PhysControl : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HasRefs : false PhysState : 40 99 A9 C1 22 A9 69 C3 88 B4 25 C2 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (-21.20,-233.66,-41.43) ϴ (H:0° P:0° B:0°) Scale : (0.60, 0.60, 0.60) Properties via Small Standard Clip (-1358): SymName : Small Standard Clip StackCount : 6 DonorType : 0 ModelName : ammoss ObjName : Standard_Clip: "A box of %d standard bullets." Properties via Standard Clip (-31): Alchemy : 1.000000 CombineType : StdClip StackInc : 6 FabCost : 45 ObjIcon : STD_I ObjLookS : standard_clip ObjShort : Standard_Clip: "%d standard bullets" InvDims : 01 00 00 00 01 00 00 00 Properties via Bullets (-35): NameType : Stack Count Recycle : 1 Fabricate : 6 Properties via Ammo (-30): Scripts : 41 6D 6D 6F 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Metal PsiRadar : Powerup FrobInfo : 01 00 00 00 02 00 00 00 02 00 00 00 00 00 00 00 Properties via Goodies (-49): HUDSelect : true PhysAIColl : true ElevAble : true Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Patrolling (1498) @ (-32.88,-96.92,-37.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Patrolling -> AI States -> MetaProperty -> Marker -> Object Links: Link[MetaProp] (1115669): Patrolling (1498) -> Patrolling (-1952) Link[MetaProp] (1115586): Patrolling (1498) -> Marker (-327) Dimensions: 4x4x4 Properties: EcoType : 4 AI_PtrlRnd : true Position : (-32.88,-96.92,-37.00) ϴ (H:0° P:0° B:0°) Properties via Patrolling (-1952): SymName : Patrolling AI_Patrol : true DonorType : 1 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Male Corpse 1 (1499) @ (16.28,-114.04,-43.48) ϴ (H:194° P:0° B:0°) Ancestry: -> Male Corpse 1 -> Male Corpses -> Old Corpses -> Human Corpses -> Corpses -> Physical -> Object ... ... -> MatFlesh -> Materials -> MetaProperty Links: Link[FlowCont] (19988605): Male Corpse 1 (1499) -> Small BP Pile (1179) Link[Contains] (10551369): Male Corpse 1 (1499) -> Small BP Pile (1179) Link[MetaProp] (1116080): Male Corpse 1 (1499) -> Male Corpse 1 (-452) Dimensions: 5x7x1 Properties: CretPose : 01 00 00 00 64 65 61 64 33 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 01 00 00 00 Creature : Humanoid Position : (16.28,-114.04,-43.48) ϴ (H:194° P:0° B:0°) ?Puppet? : A4 D8 5A 00 DB 05 00 00 00 00 00 00 70 F8 8C 1F Properties via Male Corpse 1 (-452): SymName : Male Corpse 1 DonorType : 0 Properties via Male Corpses (-449): ModelName : corpmal1 Properties via Human Corpses (-503): ObjName : HumanCorpses: "A corpse." PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HUDUse : human_corpses: "Search corpse" ObjShort : Human_Corpses PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Corpses (-379): HUDSelect : true Scripts : 43 6F 6E 74 61 69 6E 65 72 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : 0.500000 FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 FrobHandler : Local Only NonPhysCreature : true ContainDims : 04 00 00 00 04 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatFlesh (-584): Material Tags : Material Flesh Keypad (1500) @ (1.25,-118.13,-37.38) ϴ (H:180° P:0° B:0°) Ancestry: -> Keypad -> Controllers -> Functional -> Physical -> Object Links: Link[MetaProp] (1116081): Keypad (1500) -> Keypad (-258) Dimensions: 0x0x1 Properties: KeypadCode : 0 Position : (1.25,-118.13,-37.38) ϴ (H:180° P:0° B:0°) Properties via Keypad (-258): HackDiff : 14 00 00 00 0A 00 00 00 00 00 40 40 Scripts : 4B 65 79 70 61 64 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 4B 65 79 70 61 64 48 65 6C 70 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 DonorType : 0 ReqTechDesc : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SymName : Keypad HackText : KeypadHack: "Hack keypad to open door." ObjName : Keypad: "A numeric keypad" ModelName : keypad RepairDiff : 19 00 00 00 00 00 00 00 00 00 40 40 FrobHandler : Local Only Properties via Controllers (-200): FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Functional (-112): PickBias : 0.250000 Material Tags : Material Plasticrete HUDSelect : true Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Long Crate (1503) @ (17.47,-117.03,-42.19) ϴ (H:327° P:0° B:185°) Ancestry: -> Long Crate -> Decor Containers -> Decorative -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1116075): Long Crate (1503) -> Long Crate (-836) Dimensions: 2x8x2 Properties: PhysState : 49 BF 8B 41 46 10 EA C2 78 BE 28 C2 A0 A5 39 43 00 00 00 00 20 C3 A3 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 2x8x2 Position : (17.47,-117.03,-42.19) ϴ (H:327° P:0° B:185°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Long Crate (-836): SymName : Long Crate ModelName : crate03 Immobile : true DonorType : 0 Properties via Decor Containers (-121): Material Tags : Material Plasticrete Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Small Trioptimum Crate (1507) @ (9.93,-109.78,-42.75) ϴ (H:0° P:0° B:0°) Ancestry: -> Small Trioptimum Crate -> Usable Containers -> Functional -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1116059): Small Trioptimum Crate (1507) -> Small Trioptimum Crate (-941) Dimensions: 2x2x2 Properties: PhysState : 06 F0 1E 41 33 90 DB C2 00 00 2B C2 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 2x2x2 Position : (9.93,-109.78,-42.75) ϴ (H:0° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Small Trioptimum Crate (-941): SymName : Small Trioptimum Crate HUDUse : Crate DonorType : 0 ModelName : crate04 ObjName : Small_Trioptimum_Crate: "A small TriOptimum storage crate." Properties via Usable Containers (-118): Scripts : 63 6F 6E 74 61 69 6E 65 72 73 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ContainDims : 04 00 00 00 04 00 00 00 Material Tags : Material Metal FrobHandler : Local Only Properties via Functional (-112): PickBias : 0.250000 HUDSelect : true Immobile : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Curved Pipe 3' Diameter (1508) @ (90.34,-44.52,-37.97) ϴ (H:90° P:0° B:0°) Ancestry: -> Curved Pipe 3' Diameter -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1116042): Curved Pipe 3' Diameter (1508) -> Curved Pipe 3' Diameter (-1149) Dimensions: 6x3x5 Properties: PhysState : F6 AD B4 42 7A 14 32 C2 C7 E2 17 C2 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 6x3x6 Position : (90.34,-44.52,-37.97) ϴ (H:90° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Curved Pipe 3' Diameter (-1149): SymName : Curved Pipe 3' Diameter ModelName : pipe3crv DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 20 Nanites (1514) @ (85.49,60.25,-36.26) ϴ (H:0° P:0° B:0°) Ancestry: -> 20 Nanites -> Small Nanite Pile -> Nanites -> Goodies -> Physical -> Object Links: Link[MetaProp] (1116046): 20 Nanites (1514) -> 20 Nanites (-89) Dimensions: 2x1x1 Properties: Position : (85.49,60.25,-36.26) ϴ (H:0° P:0° B:0°) StackCount : 10 HasRefs : false Properties via 20 Nanites (-89): SymName : 20 Nanites DonorType : 0 Properties via Nanites (-85): ObjName : Nanites: "%d nanites." NameType : Stack Count ObjIcon : nan_ic PsiRadar : Powerup ModelName : nanocan StackInc : 10 ObjLookS : FakeNanites Material Tags : Material Glass AutoPickup : true CombineType : nanite ObjShort : Nanites: "%d nanites" PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Goodies (-49): HUDSelect : true Scripts : 4E 56 55 70 67 72 61 64 65 43 68 65 61 74 53 74 6F 70 70 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAIColl : true ElevAble : true FrobInfo : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 InvDims : 01 00 00 00 01 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C Heartbeat : 1000 Male Corpse 1 (1515) @ (105.89,-43.36,-54.60) ϴ (H:264° P:357° B:0°) Ancestry: -> Male Corpse 1 -> Male Corpses -> Old Corpses -> Human Corpses -> Corpses -> Physical -> Object ... ... -> MatFlesh -> Materials -> MetaProperty Links: Link[Contains] (10551363): Male Corpse 1 (1515) -> Small BP Pile (831) Link[FlowCont] (19988570): Male Corpse 1 (1515) -> Safe (813) Link[FlowCont] (19988568): Male Corpse 1 (1515) -> Small BP Pile (831) Link[MetaProp] (1115956): Male Corpse 1 (1515) -> Male Corpse 1 (-452) Dimensions: 8x5x1 Properties: CretPose : 01 00 00 00 68 75 6D 63 70 73 75 31 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 01 00 00 00 Creature : Humanoid Position : (105.89,-43.36,-54.60) ϴ (H:264° P:357° B:0°) ?Puppet? : A4 D8 5A 00 EB 05 00 00 00 00 00 00 18 05 8D 1F Properties via Male Corpse 1 (-452): SymName : Male Corpse 1 DonorType : 0 Properties via Male Corpses (-449): ModelName : corpmal1 Properties via Human Corpses (-503): ObjName : HumanCorpses: "A corpse." PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HUDUse : human_corpses: "Search corpse" ObjShort : Human_Corpses PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Corpses (-379): HUDSelect : true Scripts : 43 6F 6E 74 61 69 6E 65 72 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : 0.500000 FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 FrobHandler : Local Only NonPhysCreature : true ContainDims : 04 00 00 00 04 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatFlesh (-584): Material Tags : Material Flesh Long Crate (1516) @ (12.56,-118.97,-41.51) ϴ (H:280° P:1° B:200°) Ancestry: -> Long Crate -> Decor Containers -> Decorative -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1116060): Long Crate (1516) -> Long Crate (-836) Dimensions: 2x8x2 Properties: PhysState : 9D EB 48 41 56 F0 ED C2 CA 08 26 C2 50 7D 48 43 00 F0 D2 3F 34 5D 8C 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 2x8x2 Position : (12.56,-118.97,-41.51) ϴ (H:280° P:1° B:200°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Long Crate (-836): SymName : Long Crate ModelName : crate03 Immobile : true DonorType : 0 Properties via Decor Containers (-121): Material Tags : Material Plasticrete Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Blood Splatter Medium (1546) @ (8.62,-114.80,-42.32) ϴ (H:180° P:257° B:0°) Ancestry: -> Blood Splatter Medium -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1116040): Blood Splatter Medium (1546) -> Blood Splatter Medium (-857) Dimensions: 0x6x6 Properties: Position : (8.62,-114.80,-42.32) ϴ (H:180° P:257° B:0°) Properties via Blood Splatter Medium (-857): SymName : Blood Splatter Medium ModelName : blood02 DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pipe Bent (1547) @ (37.81,-449.23,-28.50) ϴ (H:0° P:0° B:180°) Ancestry: -> Pipe Bent -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1116032): Pipe Bent (1547) -> Pipe Bent (-495) Dimensions: 0x0x0 Properties: Immobile : false PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : AE 3E 17 42 59 9D E0 C3 00 00 E4 C1 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (37.81,-449.23,-28.50) ϴ (H:0° P:0° B:180°) Scale : (0.50, 0.50, 0.50) Properties via Pipe Bent (-495): SymName : Pipe Bent ModelName : cpipe_01 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pipe Bent (1548) @ (38.56,-449.23,-28.50) ϴ (H:0° P:0° B:180°) Ancestry: -> Pipe Bent -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1116026): Pipe Bent (1548) -> Pipe Bent (-495) Dimensions: 0x0x0 Properties: Immobile : false PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 02 40 1A 42 59 9D E0 C3 00 00 E4 C1 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (38.56,-449.23,-28.50) ϴ (H:0° P:0° B:180°) Scale : (0.50, 0.50, 0.50) Properties via Pipe Bent (-495): SymName : Pipe Bent ModelName : cpipe_01 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pipe Bent (1550) @ (39.31,-449.23,-28.50) ϴ (H:0° P:0° B:180°) Ancestry: -> Pipe Bent -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1116027): Pipe Bent (1550) -> Pipe Bent (-495) Dimensions: 0x0x0 Properties: Immobile : false PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : A0 3E 1D 42 D6 9C E0 C3 00 00 E4 C1 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (39.31,-449.23,-28.50) ϴ (H:0° P:0° B:180°) Scale : (0.50, 0.50, 0.50) Properties via Pipe Bent (-495): SymName : Pipe Bent ModelName : cpipe_01 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Small Trioptimum Crate (1551) @ (12.31,-109.78,-42.75) ϴ (H:0° P:0° B:0°) Ancestry: -> Small Trioptimum Crate -> Usable Containers -> Functional -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[FlowCont] (19988540): Small Trioptimum Crate (1551) -> Wrench (1576) Link[FlowCont] (19988551): Small Trioptimum Crate (1551) -> Pellet Shot Box (1567) Link[MetaProp] (1116061): Small Trioptimum Crate (1551) -> Small Trioptimum Crate (-941) Dimensions: 2x2x2 Properties: PhysState : 06 F0 44 41 33 90 DB C2 00 00 2B C2 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 2x2x2 Position : (12.31,-109.78,-42.75) ϴ (H:0° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Small Trioptimum Crate (-941): SymName : Small Trioptimum Crate HUDUse : Crate DonorType : 0 ModelName : crate04 ObjName : Small_Trioptimum_Crate: "A small TriOptimum storage crate." Properties via Usable Containers (-118): Scripts : 63 6F 6E 74 61 69 6E 65 72 73 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ContainDims : 04 00 00 00 04 00 00 00 Material Tags : Material Metal FrobHandler : Local Only Properties via Functional (-112): PickBias : 0.250000 HUDSelect : true Immobile : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Small Trioptimum Crate (1552) @ (10.93,-109.78,-40.75) ϴ (H:0° P:0° B:0°) Ancestry: -> Small Trioptimum Crate -> Usable Containers -> Functional -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[FlowCont] (19988542): Small Trioptimum Crate (1552) -> Pellet Shot Box (1567) Link[Contains] (10551358): Small Trioptimum Crate (1552) -> Pellet Shot Box (1567) Link[MetaProp] (1116062): Small Trioptimum Crate (1552) -> Small Trioptimum Crate (-941) Dimensions: 2x2x2 Properties: PhysState : 06 F0 2E 41 33 90 DB C2 00 00 23 C2 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 2x2x2 Position : (10.93,-109.78,-40.75) ϴ (H:0° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Small Trioptimum Crate (-941): SymName : Small Trioptimum Crate HUDUse : Crate DonorType : 0 ModelName : crate04 ObjName : Small_Trioptimum_Crate: "A small TriOptimum storage crate." Properties via Usable Containers (-118): Scripts : 63 6F 6E 74 61 69 6E 65 72 73 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ContainDims : 04 00 00 00 04 00 00 00 Material Tags : Material Metal FrobHandler : Local Only Properties via Functional (-112): PickBias : 0.250000 HUDSelect : true Immobile : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Pistol (1558) @ (14.23,-109.58,-43.53) ϴ (H:250° P:270° B:0°) Ancestry: -> Pistol -> Conventional -> Weapon -> Physical -> Object Links: Link[MetaProp] (1116054): Pistol (1558) -> Pistol (-17) Dimensions: 0x1x0 Properties: GunState : 1 rounds, 25% durability, mod level 0 PhysState : F5 B1 63 41 19 27 DB C2 0D 1E 2E C2 00 00 00 00 00 00 87 43 40 5B 7A 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 09 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (14.23,-109.58,-43.53) ϴ (H:250° P:270° B:0°) PhysControl : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Pistol (-17): Sett1 : Pistol Modify2Diff : 1E 00 00 00 04 00 00 00 00 00 A0 41 ObjIcon : icn_pist Sett2 : Pistol GunReliability : 00 00 00 3F 00 00 A0 40 00 00 80 3F 00 00 20 41 00 00 00 00 Modify2 : Pistol ObjBrokenIcon : icn_pistb SymName : Pistol PlayerGunDesc : F1 00 00 00 61 74 65 6B 5F 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F CD CC 4C BF 00 00 40 BF 00 00 00 00 00 00 00 00 00 00 00 00 00 00 55 D5 00 50 00 00 00 00 AnimPost : 00 00 00 00 01 00 00 00 00 00 80 BE 00 00 80 40 00 00 00 00 00 00 80 40 Material Tags : Material Metal GunKick : 00 00 00 00 00 05 00 05 00 00 00 08 33 33 B3 BE 33 33 B3 BE 00 00 80 3F B0 04 00 00 00 00 80 3F 00 00 00 00 00 05 00 05 00 00 00 08 9A 99 99 BE 9A 99 19 BF 00 00 80 3F B0 04 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ModelName : atek_w Scripts : 73 63 70 50 69 73 74 6F 6C 4D 6F 64 69 66 79 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SHead1 : pistol: "NORM" ReqTechDesc : 00 00 00 00 01 00 00 00 01 00 00 00 01 00 00 00 00 00 00 00 Class Tags : WeaponType Pistol BaseGunDesc : 01 00 00 00 0C 00 00 00 01 00 00 00 00 00 80 3F 00 00 00 00 F4 01 00 00 01 00 00 00 00 00 80 3F F4 01 00 00 0A 00 00 00 03 00 00 00 0C 00 00 00 01 00 00 00 00 00 80 3F 0A 00 00 00 BC 02 00 00 01 00 00 00 00 00 80 3F F4 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 64 00 00 00 C8 00 00 00 01 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 00 00 80 BF RepairDiff : 14 00 00 00 04 00 00 00 00 00 40 40 InvDims : 01 00 00 00 03 00 00 00 SHead2 : pistol: "BURST" DonorType : 0 ModifyDiff : 28 00 00 00 02 00 00 00 00 00 A0 41 BaseWeaponDesc : 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Modify1 : Pistol Properties via Conventional (-13): ShockWeaponType : Conventional Properties via Weapon (-12): HUDSelect : true SchPlayParams : 00 00 00 00 FF FF FF FF 00 00 00 00 00 00 00 00 00 00 00 00 PsiRadar : Powerup ElevAble : true FrobInfo : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 InvCursor : weapon: "Use to change settings" PhysAIColl : true NameType : Weapon Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pipe Bent (1559) @ (45.71,-456.89,-24.53) ϴ (H:270° P:0° B:180°) Ancestry: -> Pipe Bent -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1116004): Pipe Bent (1559) -> Pipe Bent (-495) Dimensions: 0x0x0 Properties: Immobile : false PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : D2 D8 36 42 2F 72 E4 C3 00 40 C4 C1 00 00 34 43 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (45.71,-456.89,-24.53) ϴ (H:270° P:0° B:180°) Scale : (0.75, 0.75, 0.75) Properties via Pipe Bent (-495): SymName : Pipe Bent ModelName : cpipe_01 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pipe Bent (1562) @ (45.71,-452.64,-24.78) ϴ (H:270° P:0° B:180°) Ancestry: -> Pipe Bent -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1116005): Pipe Bent (1562) -> Pipe Bent (-495) Dimensions: 0x0x0 Properties: Immobile : false PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : D2 D8 36 42 2F 52 E2 C3 00 40 C6 C1 00 00 34 43 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (45.71,-452.64,-24.78) ϴ (H:270° P:0° B:180°) Scale : (0.75, 0.75, 0.75) Properties via Pipe Bent (-495): SymName : Pipe Bent ModelName : cpipe_01 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pipe Bent (1563) @ (45.71,-456.89,-26.03) ϴ (H:270° P:0° B:180°) Ancestry: -> Pipe Bent -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115987): Pipe Bent (1563) -> Pipe Bent (-495) Dimensions: 0x0x0 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : D2 D8 36 42 2F 72 E4 C3 00 40 D0 C1 00 00 34 43 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (45.71,-456.89,-26.03) ϴ (H:270° P:0° B:180°) Scale : (0.75, 0.75, 0.75) Properties via Pipe Bent (-495): SymName : Pipe Bent ModelName : cpipe_01 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pipe Bent (1564) @ (45.71,-452.64,-26.28) ϴ (H:270° P:0° B:180°) Ancestry: -> Pipe Bent -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115988): Pipe Bent (1564) -> Pipe Bent (-495) Dimensions: 0x0x0 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : D2 D8 36 42 2F 52 E2 C3 00 40 D2 C1 00 00 34 43 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (45.71,-452.64,-26.28) ϴ (H:270° P:0° B:180°) Scale : (0.75, 0.75, 0.75) Properties via Pipe Bent (-495): SymName : Pipe Bent ModelName : cpipe_01 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pellet Shot Box (1567) @ (16.02,-109.49,-41.92) ϴ (H:0° P:0° B:0°) Ancestry: -> Pellet Shot Box -> Shotgun Ammo -> Ammo -> Goodies -> Physical -> Object Links: Link[MetaProp] (1115989): Pellet Shot Box (1567) -> Pellet Shot Box (-42) Dimensions: 0x0x0 Properties: PhysControl : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HasRefs : false PhysState : 45 2B 80 41 5C F9 DA C2 A8 AF 27 C2 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (16.02,-109.49,-41.92) ϴ (H:0° P:0° B:0°) Scale : (0.60, 0.60, 0.60) Properties via Pellet Shot Box (-42): ObjName : Pellet_Shot_Box: "A box of %d anti-personnel shotgun shells." ObjIcon : PELLET_I DonorType : 0 SymName : Pellet Shot Box InvDims : 01 00 00 00 01 00 00 00 StackCount : 6 FabCost : 70 ModelName : ammosgp ObjShort : Pellet_Shot_Box: "Anti-personnel shotgun shells" CombineType : PelletShot Properties via Shotgun Ammo (-45): StackInc : 3 Fabricate : 6 Alchemy : 1.250000 Recycle : 1 Properties via Ammo (-30): Scripts : 41 6D 6D 6F 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Metal PsiRadar : Powerup NameType : Stack Count FrobInfo : 01 00 00 00 02 00 00 00 02 00 00 00 00 00 00 00 Properties via Goodies (-49): HUDSelect : true PhysAIColl : true ElevAble : true Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 8x1 Corroded (1568) @ (17.65,-112.72,-42.39) ϴ (H:327° P:0° B:77°) Ancestry: -> 8x1 Corroded -> Corroded -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115982): 8x1 Corroded (1568) -> 8x1 Corroded (-1210) Dimensions: 1x1x8 Properties: PhysState : 8F 3C 8D 41 25 6F E1 C2 22 8C 29 C2 80 C6 9A 42 00 00 00 00 30 D1 A3 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 1x1x7 Position : (17.65,-112.72,-42.39) ϴ (H:327° P:0° B:77°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via 8x1 Corroded (-1210): SymName : 8x1 Corroded ModelName : pipe18c DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Shotgun (1570) @ (92.63,-36.10,-58.78) ϴ (H:314° P:90° B:0°) Ancestry: -> Shotgun -> Conventional -> Weapon -> Physical -> Object Links: Link[MetaProp] (1116087): Shotgun (1570) -> Shotgun (-19) Dimensions: 0x4x0 Properties: GunState : 1 rounds, 25% durability, mod level 0 PhysControl : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : E8 43 B9 42 D7 68 10 C2 4A 1C 6B C2 00 00 00 00 00 00 B4 42 70 01 9D 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 09 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (92.63,-36.10,-58.78) ϴ (H:314° P:90° B:0°) Scale : (0.80, 0.80, 0.80) Properties via Shotgun (-19): Sett1 : Shotgun Modify2Diff : 14 00 00 00 03 00 00 00 00 00 A0 41 ObjIcon : icon_shotgun Sett2 : Shotgun GunReliability : 00 00 00 3F 00 00 A0 40 00 00 80 3F 00 00 20 41 00 00 00 00 Modify2 : Shotgun ObjBrokenIcon : icn_sgb GunKick : 00 00 00 00 00 08 00 10 00 00 00 08 9A 99 19 BF 00 00 40 BF 00 00 80 3F DC 05 DC 05 00 00 80 3F 00 00 00 00 00 10 00 10 00 00 00 08 00 00 40 BF 00 00 40 BF 00 00 80 3F B8 0B B8 0B 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PlayerGunDesc : F1 00 00 00 73 67 5F 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 33 33 B3 3F 00 00 40 BF CD CC 4C BF 00 00 00 00 00 00 00 00 00 00 00 00 00 40 00 E0 00 60 01 00 00 00 Material Tags : Material MetalBig ModelName : sg_w Modify1 : Shotgun SymName : Shotgun Scripts : 73 63 70 53 68 6F 74 67 75 6E 4D 6F 64 69 66 79 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Class Tags : WeaponType Shotgun ReqTechDesc : 00 00 00 00 02 00 00 00 01 00 00 00 02 00 00 00 00 00 00 00 BaseGunDesc : 01 00 00 00 0C 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 E8 03 00 00 01 00 00 00 00 00 80 3F E8 03 00 00 00 00 00 00 01 00 00 00 0C 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 E8 03 00 00 03 00 00 00 00 00 80 3F DC 05 00 00 00 00 00 00 01 00 00 00 0A 00 00 00 01 00 00 00 00 00 80 3F 64 00 00 00 C8 00 00 00 01 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 02 00 00 00 00 00 80 BF 00 00 80 BF 00 00 80 BF RepairDiff : 14 00 00 00 04 00 00 00 00 00 A0 40 InvDims : 01 00 00 00 03 00 00 00 DonorType : 0 SHead2 : Shotgun: "TRIPLE" ModifyDiff : 1E 00 00 00 03 00 00 00 00 00 A0 41 BaseWeaponDesc : 03 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SHead1 : Shotgun: "NORM" Properties via Conventional (-13): ShockWeaponType : Conventional Properties via Weapon (-12): HUDSelect : true SchPlayParams : 00 00 00 00 FF FF FF FF 00 00 00 00 00 00 00 00 00 00 00 00 PsiRadar : Powerup ElevAble : true FrobInfo : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 InvCursor : weapon: "Use to change settings" PhysAIColl : true NameType : Weapon Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Blood Splatter Medium (1572) @ (16.81,-113.82,-43.75) ϴ (H:339° P:270° B:0°) Ancestry: -> Blood Splatter Medium -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115981): Blood Splatter Medium (1572) -> Blood Splatter Medium (-857) Dimensions: 0x6x6 Properties: Position : (16.81,-113.82,-43.75) ϴ (H:339° P:270° B:0°) Properties via Blood Splatter Medium (-857): SymName : Blood Splatter Medium ModelName : blood02 DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Blood Splatter Medium (1574) @ (-23.94,-321.32,-33.00) ϴ (H:28° P:270° B:0°) Ancestry: -> Blood Splatter Medium -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115976): Blood Splatter Medium (1574) -> Blood Splatter Medium (-857) Dimensions: 0x6x6 Properties: Position : (-23.94,-321.32,-33.00) ϴ (H:28° P:270° B:0°) Properties via Blood Splatter Medium (-857): SymName : Blood Splatter Medium ModelName : blood02 DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Cut Head (1575) @ (-24.70,-320.75,-32.05) ϴ (H:319° P:90° B:77°) Ancestry: -> Cut Head -> Gore -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115977): Cut Head (1575) -> Cut Head (-916) Dimensions: 0x1x1 Properties: PhysState : B1 90 C5 C1 6F 60 A0 C3 50 32 00 C2 80 4D 9B 42 00 00 B4 42 7C C5 9F 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (-24.70,-320.75,-32.05) ϴ (H:319° P:90° B:77°) PhysControl : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Cut Head (-916): SymName : Cut Head ModelName : head5 DonorType : 0 Properties via Gore (-197): Scripts : 43 65 6E 73 6F 72 4D 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Flesh Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Wrench (1576) @ (-67.24,-150.39,-41.72) ϴ (H:258° P:0° B:270°) Ancestry: -> Wrench -> Conventional -> Weapon -> Physical -> Object Links: Link[arSrc] (8454151): Wrench (1576) -> WeaponBash (-3058) Link[arSrc] (8454161): Wrench (1576) -> WeaponBash (-3058) Link[MetaProp] (1115563): Wrench (1576) -> Wrench (-928) Dimensions: 3x0x0 Properties: BaseWpnDmg : 0 PhysControl : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : A5 79 86 C2 F0 63 16 C3 A0 E0 26 C2 00 00 87 43 00 00 00 00 F0 7E 81 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 12 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (-67.24,-150.39,-41.72) ϴ (H:258° P:0° B:270°) Scale : (0.80, 0.80, 0.80) Properties via Wrench (-928): InvLimbModel : wrench_h ObjIcon : icon_wrench DonorType : 0 Class Tags : WeaponType Wrench SymName : Wrench InvCursor : MeleeWeapon: "" PhysAIColl : true InvDims : 01 00 00 00 03 00 00 00 Melee Type" // type Melee Type , flags 0x0000 , editor name: "Gun: Melee Type" { "" : enum // enums: "Pipe" } ObjProp "PsiPower: 00 00 00 00 ModelName : wrench_w CollisionType : Bounce | Full Collision Sound Properties via Conventional (-13): ShockWeaponType : Conventional Properties via Weapon (-12): HUDSelect : true Scripts : 57 65 61 70 6F 6E 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 FF FF FF FF 00 00 00 00 00 00 00 00 00 00 00 00 PsiRadar : Powerup ElevAble : true FrobInfo : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 GunKick : 00 00 80 3F E8 03 E8 03 00 00 E8 03 CD CC 4C BE 00 00 80 3F 00 00 80 3F C8 00 C8 00 00 00 80 3F 00 00 80 3F E8 03 E8 03 00 00 E8 03 CD CC 4C BE 00 00 80 3F 00 00 80 3F C8 00 C8 00 00 00 80 3F 00 00 7A 44 E8 03 E8 03 00 00 00 00 CD CC 4C BE 00 00 80 3F 00 00 80 3F C8 00 C8 00 00 00 80 3F NameType : Weapon Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Blood Splatter on Floor (1578) @ (-20.05,-319.12,-33.00) ϴ (H:22° P:270° B:0°) Ancestry: -> Blood Splatter on Floor -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115978): Blood Splatter on Floor (1578) -> Blood Splatter on Floor (-858) Dimensions: 0x6x6 Properties: Position : (-20.05,-319.12,-33.00) ϴ (H:22° P:270° B:0°) Properties via Blood Splatter on Floor (-858): SymName : Blood Splatter on Floor ModelName : blood03 DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Shotgun Holes (1579) @ (-15.56,-316.51,-30.12) ϴ (H:90° P:307° B:0°) Ancestry: -> Shotgun Holes -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115979): Shotgun Holes (1579) -> Shotgun Holes (-1401) Dimensions: 3x0x3 Properties: Position : (-15.56,-316.51,-30.12) ϴ (H:90° P:307° B:0°) Properties via Shotgun Holes (-1401): SymName : Shotgun Holes ModelName : shotgunh DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Male Corpse 1 (1580) @ (-18.68,-238.79,-41.03) ϴ (H:0° P:356° B:0°) Ancestry: -> Male Corpse 1 -> Male Corpses -> Old Corpses -> Human Corpses -> Corpses -> Physical -> Object ... ... -> MatFlesh -> Materials -> MetaProperty Links: Link[FlowCont] (19988539): Male Corpse 1 (1580) -> Small Standard Clip (1496) Link[Contains] (10551354): Male Corpse 1 (1580) -> Small Standard Clip (1496) Link[MetaProp] (1115564): Male Corpse 1 (1580) -> Male Corpse 1 (-452) Dimensions: 7x4x1 Properties: CretPose : 01 00 00 00 64 65 61 64 31 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 01 00 00 00 Creature : Humanoid Position : (-18.68,-238.79,-41.03) ϴ (H:0° P:356° B:0°) ?Puppet? : A4 D8 5A 00 2C 06 00 00 00 00 00 00 B0 12 8D 1F Properties via Male Corpse 1 (-452): SymName : Male Corpse 1 DonorType : 0 Properties via Male Corpses (-449): ModelName : corpmal1 Properties via Human Corpses (-503): ObjName : HumanCorpses: "A corpse." PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HUDUse : human_corpses: "Search corpse" ObjShort : Human_Corpses PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Corpses (-379): HUDSelect : true Scripts : 43 6F 6E 74 61 69 6E 65 72 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : 0.500000 FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 FrobHandler : Local Only NonPhysCreature : true ContainDims : 04 00 00 00 04 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatFlesh (-584): Material Tags : Material Flesh Cut Arm (1582) @ (-22.06,-237.17,-41.82) ϴ (H:249° P:0° B:180°) Ancestry: -> Cut Arm -> Gore -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115603): Cut Arm (1582) -> Cut Arm (-914) Dimensions: 0x2x0 Properties: PhysState : 62 83 B0 C1 8F 2A 6D C3 F8 46 27 C2 00 00 34 43 00 00 00 00 00 15 79 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (-22.06,-237.17,-41.82) ϴ (H:249° P:0° B:180°) PhysControl : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Cut Arm (-914): SymName : Cut Arm ObjIcon : botleju DonorType : 0 ModelName : cutarm Properties via Gore (-197): Scripts : 43 65 6E 73 6F 72 4D 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Flesh Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Blood Splatter Small (1583) @ (-26.46,-321.84,-32.00) ϴ (H:0° P:0° B:228°) Ancestry: -> Blood Splatter Small -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115980): Blood Splatter Small (1583) -> Blood Splatter Small (-864) Dimensions: 0x6x6 Properties: Position : (-26.46,-321.84,-32.00) ϴ (H:0° P:0° B:228°) Properties via Blood Splatter Small (-864): SymName : Blood Splatter Small ModelName : blood01 DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Blood Splatter Small (1584) @ (-26.21,-325.34,-32.00) ϴ (H:29° P:270° B:0°) Ancestry: -> Blood Splatter Small -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115972): Blood Splatter Small (1584) -> Blood Splatter Small (-864) Dimensions: 0x6x6 Properties: Position : (-26.21,-325.34,-32.00) ϴ (H:29° P:270° B:0°) Properties via Blood Splatter Small (-864): SymName : Blood Splatter Small ModelName : blood01 DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Rifled Slug Box (1587) @ (92.76,-27.48,-30.73) ϴ (H:0° P:0° B:0°) Ancestry: -> Rifled Slug Box -> Shotgun Ammo -> Ammo -> Goodies -> Physical -> Object Links: Link[MetaProp] (1115969): Rifled Slug Box (1587) -> Rifled Slug Box (-43) Dimensions: 0x0x0 Properties: PhysControl : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HasRefs : false PhysState : 1D 84 B9 42 CB D5 DB C1 50 DF F5 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (92.76,-27.48,-30.73) ϴ (H:0° P:0° B:0°) Scale : (0.60, 0.60, 0.60) Properties via Rifled Slug Box (-43): ObjName : Rifled_Slug_Box: "A box of %d rifled slugs" ObjIcon : SG_I DonorType : 0 SymName : Rifled Slug Box FabCost : 60 CombineType : RifledSlug ObjLookS : Rifled_Slug_Box ModelName : ammosg ObjShort : Rifled_Slug_Box: "Rifled slugs" StackCount : 6 Properties via Shotgun Ammo (-45): StackInc : 3 Fabricate : 6 InvDims : 01 00 00 00 01 00 00 00 Alchemy : 1.250000 Recycle : 1 Properties via Ammo (-30): Scripts : 41 6D 6D 6F 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Metal PsiRadar : Powerup NameType : Stack Count FrobInfo : 01 00 00 00 02 00 00 00 02 00 00 00 00 00 00 00 Properties via Goodies (-49): HUDSelect : true PhysAIColl : true ElevAble : true Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Male Corpse 1 (1594) @ (-18.59,-317.32,-31.67) ϴ (H:84° P:0° B:0°) Ancestry: -> Male Corpse 1 -> Male Corpses -> Old Corpses -> Human Corpses -> Corpses -> Physical -> Object ... ... -> MatFlesh -> Materials -> MetaProperty Links: Link[Contains] (10551396): Male Corpse 1 (1594) -> Maintenance Tool (782) Link[FlowCont] (19988581): Male Corpse 1 (1594) -> Maintenance Tool (782) Link[MetaProp] (1115943): Male Corpse 1 (1594) -> Male Corpse 1 (-452) Dimensions: 7x4x1 Properties: CretPose : 01 00 00 00 64 65 61 64 31 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 01 00 00 00 Creature : Humanoid Position : (-18.59,-317.32,-31.67) ϴ (H:84° P:0° B:0°) ?Puppet? : A4 D8 5A 00 3A 06 00 00 00 00 00 00 40 19 8D 1F Properties via Male Corpse 1 (-452): SymName : Male Corpse 1 DonorType : 0 Properties via Male Corpses (-449): ModelName : corpmal1 Properties via Human Corpses (-503): ObjName : HumanCorpses: "A corpse." PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HUDUse : human_corpses: "Search corpse" ObjShort : Human_Corpses PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Corpses (-379): HUDSelect : true Scripts : 43 6F 6E 74 61 69 6E 65 72 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : 0.500000 FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 FrobHandler : Local Only NonPhysCreature : true ContainDims : 04 00 00 00 04 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatFlesh (-584): Material Tags : Material Flesh Blood Splatter Small (1599) @ (105.64,-42.88,-54.97) ϴ (H:324° P:270° B:0°) Ancestry: -> Blood Splatter Small -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115967): Blood Splatter Small (1599) -> Blood Splatter Small (-864) Dimensions: 0x6x6 Properties: Position : (105.64,-42.88,-54.97) ϴ (H:324° P:270° B:0°) Properties via Blood Splatter Small (-864): SymName : Blood Splatter Small ModelName : blood01 DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Headless Corpse (1600) @ (-21.46,-319.51,-32.64) ϴ (H:51° P:349° B:0°) Ancestry: -> Headless Corpse -> Old Corpses -> Human Corpses -> Corpses -> Physical -> Object ... ... -> MatFlesh -> Materials -> MetaProperty Links: Link[FlowCont] (19988544): Headless Corpse (1600) -> Rifled Slug Box (1587) Link[MetaProp] (1115940): Headless Corpse (1600) -> Headless Corpse (-1009) Dimensions: 7x7x3 Properties: CretPose : 01 00 00 00 64 65 61 64 33 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 01 00 00 00 Creature : Humanoid Position : (-21.46,-319.51,-32.64) ϴ (H:51° P:349° B:0°) ?Puppet? : A4 D8 5A 00 40 06 00 00 00 00 00 00 80 24 8D 1F Properties via Headless Corpse (-1009): SymName : Headless Corpse ModelName : headle DonorType : 0 Properties via Human Corpses (-503): ObjName : HumanCorpses: "A corpse." PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HUDUse : human_corpses: "Search corpse" ObjShort : Human_Corpses PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Corpses (-379): HUDSelect : true Scripts : 43 6F 6E 74 61 69 6E 65 72 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : 0.500000 FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 FrobHandler : Local Only NonPhysCreature : true ContainDims : 04 00 00 00 04 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatFlesh (-584): Material Tags : Material Flesh Pipe 16x2 (1610) @ (-16.68,-314.61,-22.00) ϴ (H:90° P:90° B:0°) Ancestry: -> Pipe 16x2 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115923): Pipe 16x2 (1610) -> Pipe 16x2 (-1049) Dimensions: 2x2x16 Properties: PhysState : E5 79 85 C1 21 4E 9D C3 8A 03 B0 C1 00 00 00 00 00 00 B4 42 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 2x2x15 Position : (-16.68,-314.61,-22.00) ϴ (H:90° P:90° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Pipe 16x2 (-1049): SymName : Pipe 16x2 ModelName : pipel2 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pipe 16x2 (1612) @ (-21.18,-311.11,-22.00) ϴ (H:90° P:90° B:0°) Ancestry: -> Pipe 16x2 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115925): Pipe 16x2 (1612) -> Pipe 16x2 (-1049) Dimensions: 2x2x16 Properties: PhysState : E5 79 A9 C1 21 8E 9B C3 8A 03 B0 C1 00 00 00 00 00 00 B4 42 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 2x2x15 Position : (-21.18,-311.11,-22.00) ϴ (H:90° P:90° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Pipe 16x2 (-1049): SymName : Pipe 16x2 ModelName : pipel2 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pipe 16x2 (1614) @ (-21.18,-327.11,-22.00) ϴ (H:90° P:90° B:0°) Ancestry: -> Pipe 16x2 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115926): Pipe 16x2 (1614) -> Pipe 16x2 (-1049) Dimensions: 2x2x16 Properties: PhysState : E5 79 A9 C1 21 8E A3 C3 8A 03 B0 C1 00 00 00 00 00 00 B4 42 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 2x2x15 Position : (-21.18,-327.11,-22.00) ϴ (H:90° P:90° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Pipe 16x2 (-1049): SymName : Pipe 16x2 ModelName : pipel2 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Wrench (1618) @ (-17.37,-321.56,-32.33) ϴ (H:76° P:15° B:90°) Ancestry: -> Wrench -> Conventional -> Weapon -> Physical -> Object Links: Link[arSrc] (8454163): Wrench (1618) -> WeaponBash (-3058) Link[arSrc] (8454158): Wrench (1618) -> WeaponBash (-3058) Link[MetaProp] (1115898): Wrench (1618) -> Wrench (-928) Dimensions: 3x0x0 Properties: BaseWpnDmg : 0 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 82 F3 8A C1 AE C7 A0 C3 CB 51 01 C2 00 00 B4 42 00 BE 75 41 00 C1 98 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 12 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (-17.37,-321.56,-32.33) ϴ (H:76° P:15° B:90°) Scale : (0.80, 0.80, 0.80) Properties via Wrench (-928): InvLimbModel : wrench_h ObjIcon : icon_wrench DonorType : 0 Class Tags : WeaponType Wrench SymName : Wrench InvCursor : MeleeWeapon: "" PhysAIColl : true InvDims : 01 00 00 00 03 00 00 00 Melee Type" // type Melee Type , flags 0x0000 , editor name: "Gun: Melee Type" { "" : enum // enums: "Pipe" } ObjProp "PsiPower: 00 00 00 00 ModelName : wrench_w CollisionType : Bounce | Full Collision Sound Properties via Conventional (-13): ShockWeaponType : Conventional Properties via Weapon (-12): HUDSelect : true Scripts : 57 65 61 70 6F 6E 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 FF FF FF FF 00 00 00 00 00 00 00 00 00 00 00 00 PsiRadar : Powerup ElevAble : true FrobInfo : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 GunKick : 00 00 80 3F E8 03 E8 03 00 00 E8 03 CD CC 4C BE 00 00 80 3F 00 00 80 3F C8 00 C8 00 00 00 80 3F 00 00 80 3F E8 03 E8 03 00 00 E8 03 CD CC 4C BE 00 00 80 3F 00 00 80 3F C8 00 C8 00 00 00 80 3F 00 00 7A 44 E8 03 E8 03 00 00 00 00 CD CC 4C BE 00 00 80 3F 00 00 80 3F C8 00 C8 00 00 00 80 3F NameType : Weapon Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Blood Splatter Small (1619) @ (-15.78,-325.46,-31.99) ϴ (H:189° P:270° B:0°) Ancestry: -> Blood Splatter Small -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115899): Blood Splatter Small (1619) -> Blood Splatter Small (-864) Dimensions: 0x6x6 Properties: Position : (-15.78,-325.46,-31.99) ϴ (H:189° P:270° B:0°) Properties via Blood Splatter Small (-864): SymName : Blood Splatter Small ModelName : blood01 DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pistol (1630) @ (0.13,-386.05,-31.78) ϴ (H:107° P:270° B:0°) Ancestry: -> Pistol -> Conventional -> Weapon -> Physical -> Object Links: Link[MetaProp] (1115947): Pistol (1630) -> Pistol (-17) Dimensions: 0x1x0 Properties: GunState : 2 rounds, 10% durability, mod level 0 PhysState : 56 29 07 3E 0C 06 C1 C3 18 3C FE C1 00 00 00 00 00 00 87 43 00 74 D6 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 09 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (0.13,-386.05,-31.78) ϴ (H:107° P:270° B:0°) PhysControl : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Pistol (-17): Sett1 : Pistol Modify2Diff : 1E 00 00 00 04 00 00 00 00 00 A0 41 ObjIcon : icn_pist Sett2 : Pistol GunReliability : 00 00 00 3F 00 00 A0 40 00 00 80 3F 00 00 20 41 00 00 00 00 Modify2 : Pistol ObjBrokenIcon : icn_pistb SymName : Pistol PlayerGunDesc : F1 00 00 00 61 74 65 6B 5F 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F CD CC 4C BF 00 00 40 BF 00 00 00 00 00 00 00 00 00 00 00 00 00 00 55 D5 00 50 00 00 00 00 AnimPost : 00 00 00 00 01 00 00 00 00 00 80 BE 00 00 80 40 00 00 00 00 00 00 80 40 Material Tags : Material Metal GunKick : 00 00 00 00 00 05 00 05 00 00 00 08 33 33 B3 BE 33 33 B3 BE 00 00 80 3F B0 04 00 00 00 00 80 3F 00 00 00 00 00 05 00 05 00 00 00 08 9A 99 99 BE 9A 99 19 BF 00 00 80 3F B0 04 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ModelName : atek_w Scripts : 73 63 70 50 69 73 74 6F 6C 4D 6F 64 69 66 79 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SHead1 : pistol: "NORM" ReqTechDesc : 00 00 00 00 01 00 00 00 01 00 00 00 01 00 00 00 00 00 00 00 Class Tags : WeaponType Pistol BaseGunDesc : 01 00 00 00 0C 00 00 00 01 00 00 00 00 00 80 3F 00 00 00 00 F4 01 00 00 01 00 00 00 00 00 80 3F F4 01 00 00 0A 00 00 00 03 00 00 00 0C 00 00 00 01 00 00 00 00 00 80 3F 0A 00 00 00 BC 02 00 00 01 00 00 00 00 00 80 3F F4 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 64 00 00 00 C8 00 00 00 01 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 00 00 80 BF RepairDiff : 14 00 00 00 04 00 00 00 00 00 40 40 InvDims : 01 00 00 00 03 00 00 00 SHead2 : pistol: "BURST" DonorType : 0 ModifyDiff : 28 00 00 00 02 00 00 00 00 00 A0 41 BaseWeaponDesc : 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Modify1 : Pistol Properties via Conventional (-13): ShockWeaponType : Conventional Properties via Weapon (-12): HUDSelect : true SchPlayParams : 00 00 00 00 FF FF FF FF 00 00 00 00 00 00 00 00 00 00 00 00 PsiRadar : Powerup ElevAble : true FrobInfo : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 InvCursor : weapon: "Use to change settings" PhysAIColl : true NameType : Weapon Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Blood Splatter Small (1631) @ (-1.39,-388.57,-31.99) ϴ (H:39° P:270° B:0°) Ancestry: -> Blood Splatter Small -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115941): Blood Splatter Small (1631) -> Blood Splatter Small (-864) Dimensions: 0x6x6 Properties: Position : (-1.39,-388.57,-31.99) ϴ (H:39° P:270° B:0°) Properties via Blood Splatter Small (-864): SymName : Blood Splatter Small ModelName : blood01 DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Small AP Clip (1634) @ (-0.10,-395.03,-30.89) ϴ (H:0° P:0° B:0°) Ancestry: -> Small AP Clip -> AP Clip -> Bullets -> Ammo -> Goodies -> Physical -> Object Links: Link[MetaProp] (1115942): Small AP Clip (1634) -> Small AP Clip (-1360) Dimensions: 0x1x0 Properties: PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-0.10,-395.03,-30.89) ϴ (H:0° P:0° B:0°) Scale : (0.60, 0.60, 0.60) DiffPermit : 0 | 1 | 2 HasRefs : false PhysDims : 0x0x0 PhysState : E0 28 C5 BD 56 84 C5 C3 43 16 F7 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Small AP Clip (-1360): SymName : Small AP Clip StackCount : 6 DonorType : 0 ModelName : ammoaps ObjName : AP_Clip: "A box of %d armor-piercing bullets." Properties via AP Clip (-307): ObjIcon : AP_I Alchemy : 1.500000 CombineType : APClip FabCost : 90 InvDims : 01 00 00 00 01 00 00 00 ObjLookS : AP_clip ObjShort : AP_Clip: "%d armor-piercing bullets" Properties via Bullets (-35): NameType : Stack Count StackInc : 6 Recycle : 1 Fabricate : 6 Properties via Ammo (-30): Scripts : 41 6D 6D 6F 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Metal PsiRadar : Powerup FrobInfo : 01 00 00 00 02 00 00 00 02 00 00 00 00 00 00 00 Properties via Goodies (-49): HUDSelect : true PhysAIColl : true ElevAble : true Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Small Standard Clip (1635) @ (-2.84,-395.22,-30.89) ϴ (H:0° P:0° B:0°) Ancestry: -> Small Standard Clip -> Standard Clip -> Bullets -> Ammo -> Goodies -> Physical -> Object Links: Link[MetaProp] (1115932): Small Standard Clip (1635) -> Small Standard Clip (-1358) Dimensions: 0x1x0 Properties: PhysControl : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HasRefs : false PhysState : B6 98 35 C0 6F 9C C5 C3 43 16 F7 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (-2.84,-395.22,-30.89) ϴ (H:0° P:0° B:0°) Scale : (0.60, 0.60, 0.60) Properties via Small Standard Clip (-1358): SymName : Small Standard Clip StackCount : 6 DonorType : 0 ModelName : ammoss ObjName : Standard_Clip: "A box of %d standard bullets." Properties via Standard Clip (-31): Alchemy : 1.000000 CombineType : StdClip StackInc : 6 FabCost : 45 ObjIcon : STD_I ObjLookS : standard_clip ObjShort : Standard_Clip: "%d standard bullets" InvDims : 01 00 00 00 01 00 00 00 Properties via Bullets (-35): NameType : Stack Count Recycle : 1 Fabricate : 6 Properties via Ammo (-30): Scripts : 41 6D 6D 6F 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Metal PsiRadar : Powerup FrobInfo : 01 00 00 00 02 00 00 00 02 00 00 00 00 00 00 00 Properties via Goodies (-49): HUDSelect : true PhysAIColl : true ElevAble : true Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Male Corpse 1 (1643) @ (7.71,-406.78,-31.73) ϴ (H:256° P:0° B:0°) Ancestry: -> Male Corpse 1 -> Male Corpses -> Old Corpses -> Human Corpses -> Corpses -> Physical -> Object ... ... -> MatFlesh -> Materials -> MetaProperty Links: Link[Contains] (10551366): Male Corpse 1 (1643) -> Small AP Clip (1648) Link[Contains] (10551392): Male Corpse 1 (1643) -> Psi Booster (188) Link[FlowCont] (19988550): Male Corpse 1 (1643) -> Small AP Clip (1648) Link[FlowCont] (19988549): Male Corpse 1 (1643) -> Psi Booster (188) Link[MetaProp] (1115938): Male Corpse 1 (1643) -> Male Corpse 1 (-452) Dimensions: 5x6x1 Properties: CretPose : 01 00 00 00 64 65 61 64 33 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 01 00 00 00 Creature : Humanoid Position : (7.71,-406.78,-31.73) ϴ (H:256° P:0° B:0°) ?Puppet? : A4 D8 5A 00 6B 06 00 00 00 00 00 00 C8 27 8D 1F Properties via Male Corpse 1 (-452): SymName : Male Corpse 1 DonorType : 0 Properties via Male Corpses (-449): ModelName : corpmal1 Properties via Human Corpses (-503): ObjName : HumanCorpses: "A corpse." PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HUDUse : human_corpses: "Search corpse" ObjShort : Human_Corpses PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Corpses (-379): HUDSelect : true Scripts : 43 6F 6E 74 61 69 6E 65 72 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : 0.500000 FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 FrobHandler : Local Only NonPhysCreature : true ContainDims : 04 00 00 00 04 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatFlesh (-584): Material Tags : Material Flesh Blood Splatter Medium (1644) @ (7.90,-406.36,-31.99) ϴ (H:23° P:270° B:0°) Ancestry: -> Blood Splatter Medium -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115939): Blood Splatter Medium (1644) -> Blood Splatter Medium (-857) Dimensions: 0x6x6 Properties: Position : (7.90,-406.36,-31.99) ϴ (H:23° P:270° B:0°) Properties via Blood Splatter Medium (-857): SymName : Blood Splatter Medium ModelName : blood02 DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pistol (1646) @ (9.07,-408.57,-31.78) ϴ (H:343° P:90° B:0°) Ancestry: -> Pistol -> Conventional -> Weapon -> Physical -> Object Links: Link[MetaProp] (1115927): Pistol (1646) -> Pistol (-17) Dimensions: 0x1x0 Properties: GunState : 1 rounds, 25% durability, mod level 0 PhysState : A3 2E 11 41 60 49 CC C3 18 3C FE C1 00 00 00 00 00 00 B4 42 C0 DE AB 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 09 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (9.07,-408.57,-31.78) ϴ (H:343° P:90° B:0°) PhysControl : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Pistol (-17): Sett1 : Pistol Modify2Diff : 1E 00 00 00 04 00 00 00 00 00 A0 41 ObjIcon : icn_pist Sett2 : Pistol GunReliability : 00 00 00 3F 00 00 A0 40 00 00 80 3F 00 00 20 41 00 00 00 00 Modify2 : Pistol ObjBrokenIcon : icn_pistb SymName : Pistol PlayerGunDesc : F1 00 00 00 61 74 65 6B 5F 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F CD CC 4C BF 00 00 40 BF 00 00 00 00 00 00 00 00 00 00 00 00 00 00 55 D5 00 50 00 00 00 00 AnimPost : 00 00 00 00 01 00 00 00 00 00 80 BE 00 00 80 40 00 00 00 00 00 00 80 40 Material Tags : Material Metal GunKick : 00 00 00 00 00 05 00 05 00 00 00 08 33 33 B3 BE 33 33 B3 BE 00 00 80 3F B0 04 00 00 00 00 80 3F 00 00 00 00 00 05 00 05 00 00 00 08 9A 99 99 BE 9A 99 19 BF 00 00 80 3F B0 04 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ModelName : atek_w Scripts : 73 63 70 50 69 73 74 6F 6C 4D 6F 64 69 66 79 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SHead1 : pistol: "NORM" ReqTechDesc : 00 00 00 00 01 00 00 00 01 00 00 00 01 00 00 00 00 00 00 00 Class Tags : WeaponType Pistol BaseGunDesc : 01 00 00 00 0C 00 00 00 01 00 00 00 00 00 80 3F 00 00 00 00 F4 01 00 00 01 00 00 00 00 00 80 3F F4 01 00 00 0A 00 00 00 03 00 00 00 0C 00 00 00 01 00 00 00 00 00 80 3F 0A 00 00 00 BC 02 00 00 01 00 00 00 00 00 80 3F F4 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 64 00 00 00 C8 00 00 00 01 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 00 00 80 BF RepairDiff : 14 00 00 00 04 00 00 00 00 00 40 40 InvDims : 01 00 00 00 03 00 00 00 SHead2 : pistol: "BURST" DonorType : 0 ModifyDiff : 28 00 00 00 02 00 00 00 00 00 A0 41 BaseWeaponDesc : 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Modify1 : Pistol Properties via Conventional (-13): ShockWeaponType : Conventional Properties via Weapon (-12): HUDSelect : true SchPlayParams : 00 00 00 00 FF FF FF FF 00 00 00 00 00 00 00 00 00 00 00 00 PsiRadar : Powerup ElevAble : true FrobInfo : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 InvCursor : weapon: "Use to change settings" PhysAIColl : true NameType : Weapon Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Small AP Clip (1648) @ (7.57,-409.96,-31.61) ϴ (H:0° P:0° B:0°) Ancestry: -> Small AP Clip -> AP Clip -> Bullets -> Ammo -> Goodies -> Physical -> Object Links: Link[MetaProp] (1115920): Small AP Clip (1648) -> Small AP Clip (-1360) Dimensions: 0x1x0 Properties: PhysControl : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HasRefs : false PhysState : D0 5F F2 40 84 FB CC C3 D7 DE FC C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (7.57,-409.96,-31.61) ϴ (H:0° P:0° B:0°) Scale : (0.60, 0.60, 0.60) Properties via Small AP Clip (-1360): SymName : Small AP Clip StackCount : 6 DonorType : 0 ModelName : ammoaps ObjName : AP_Clip: "A box of %d armor-piercing bullets." Properties via AP Clip (-307): ObjIcon : AP_I Alchemy : 1.500000 CombineType : APClip FabCost : 90 InvDims : 01 00 00 00 01 00 00 00 ObjLookS : AP_clip ObjShort : AP_Clip: "%d armor-piercing bullets" Properties via Bullets (-35): NameType : Stack Count StackInc : 6 Recycle : 1 Fabricate : 6 Properties via Ammo (-30): Scripts : 41 6D 6D 6F 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Metal PsiRadar : Powerup FrobInfo : 01 00 00 00 02 00 00 00 02 00 00 00 00 00 00 00 Properties via Goodies (-49): HUDSelect : true PhysAIColl : true ElevAble : true Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Patrolling (1652) @ (-38.91,-218.82,-37.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Patrolling -> AI States -> MetaProperty -> Marker -> Object Links: Link[MetaProp] (1115670): Patrolling (1652) -> Patrolling (-1952) Link[MetaProp] (1115587): Patrolling (1652) -> Marker (-327) Dimensions: 4x4x4 Properties: EcoType : 4 AI_PtrlRnd : true Position : (-38.91,-218.82,-37.00) ϴ (H:0° P:0° B:0°) Properties via Patrolling (-1952): SymName : Patrolling AI_Patrol : true DonorType : 1 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered OG-Pipe (1666) @ (-16.43,-213.09,-37.55) ϴ (H:81° P:0° B:0°) Ancestry: -> OG-Pipe -> Once-Grunts -> Hybrids -> Monsters -> Physical -> Object ... ... -> Charmable -> Vulnerabilities -> MetaProperty ... ... -> Stasis Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Stunable -> Vulnerabilities -> MetaProperty ... ... -> Half Annelid Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> MatFlesh -> Materials -> MetaProperty Links: Link[StimSens] (3211467): OG-Pipe (1666) -> StunStim (-2248) Link[StimSens] (3211763): OG-Pipe (1666) -> WeaponBash (-3058) Link[StimSens] (3211454): OG-Pipe (1666) -> Cold (-1145) Link[StimSens] (3211382): OG-Pipe (1666) -> Psi Stim (-389) Link[StimSens] (3211446): OG-Pipe (1666) -> Anti-Human (-377) Link[StimSens] (3211308): OG-Pipe (1666) -> Standard Impact (-385) Link[StimSens] (3211450): OG-Pipe (1666) -> Incendiary (-388) Link[StimSens] (3211322): OG-Pipe (1666) -> BashStim (-692) Link[StimSens] (3212043): OG-Pipe (1666) -> Electricity (-378) Link[StimSens] (3211438): OG-Pipe (1666) -> High Explosive (-376) Link[StimSens] (3211855): OG-Pipe (1666) -> Anti-Annelid (-374) Link[StimSens] (3211309): OG-Pipe (1666) -> Armor Piercing Impact (-375) Link[StimSens] (3211590): OG-Pipe (1666) -> Stasis (-1486) Link[StimSens] (3211442): OG-Pipe (1666) -> Energy Stim (-373) Link[StimSens] (3212137): OG-Pipe (1666) -> Anti-Annelid Virus (-4446) Link[StimSens] (3211650): OG-Pipe (1666) -> DrainStim (-3390) Link[StimSens] (3212118): OG-Pipe (1666) -> Anti-Human Virus (-4447) Link[StimSens] (3211946): OG-Pipe (1666) -> CharmStim (-3395) Link[StimSens] (3211524): OG-Pipe (1666) -> Droid Fusion (-2753) Link[MetaProp] (1114815): OG-Pipe (1666) -> OG-Pipe (-397) Dimensions: 2x9x7 Properties: EcoType : 4 PhysAttr : 00 00 C8 42 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 AI_Mode : Normal Position : (-16.43,-213.09,-37.55) ϴ (H:81° P:0° B:0°) CollisionType : Bounce AI_PtrlRnd : true PhysState : AD 6C 83 C1 1B 16 55 C3 BF 31 16 C2 00 00 00 00 00 00 00 00 F0 98 A3 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_Alertness : 00 00 00 00 00 00 00 00 AI_Patrol : true PhysDims : 0x0x0 PhysControl : 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Creature : Humanoid Properties via OG-Pipe (-397): HTHMotionResp : (6.00, 7.50, 4.00) DonorType : 0 LootInfo : 02 00 00 00 35 20 4E 61 6E 69 74 65 73 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4D 65 64 20 50 61 74 63 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 53 6F 64 61 20 43 61 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4F 47 20 4F 72 67 61 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 14 00 00 00 00 00 00 00 05 00 00 00 19 00 00 00 2D 00 00 00 05 00 00 00 00 00 00 40 00 00 00 40 00 00 00 40 00 00 00 00 00 00 00 00 00 00 00 00 SymName : OG-Pipe HitPoints : 12 MAX_HP : 12 MotActorTagList : grunt, pipe ModelName : grunt_p HTHCombatDist : (3.00, 6.75, 8.50) AI : melee Properties via Once-Grunts (-396): Class Tags : CreatureType Oncegrunt AI_NCDmgRsp : 01 00 00 00 0A 00 00 00 0F 00 00 00 ObjShort : Hybrid: "Hybrid" ObjName : Hybrid: "A hybrid." Scripts : 4E 56 47 75 61 72 61 6E 74 65 65 64 4C 6F 6F 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_Dodginess : Null AI_Sloth : Null SpchVoice : voncegrunt Armor : 00 00 00 00 00 00 00 00 02 00 00 00 AI_Defensive : Null TimeWarp : 1.000000 Properties via Hybrids (-164): AI_IdleDirs : 88 13 00 00 20 4E 00 00 D3 FF FF FF 01 00 00 00 00 00 00 00 02 00 00 00 2D 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 BloodType : New Blood Spang AI_VisJoint : Head AI_VisType : 4 AI_VisDesc : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 87 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 99 00 00 00 32 00 00 00 64 00 00 00 05 00 00 00 DC 05 00 00 19 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 01 00 00 00 3C 00 00 00 5A 00 00 00 0A 00 00 00 C8 00 00 00 47 00 00 00 40 01 00 00 5A 00 00 00 06 00 00 00 46 00 00 00 01 00 00 00 64 00 00 00 5A 00 00 00 1E 00 00 00 C8 00 00 00 01 00 00 00 78 00 00 00 46 00 00 00 64 00 00 00 64 00 00 00 21 00 00 00 E6 00 00 00 46 00 00 00 0A 00 00 00 3C 00 00 00 21 00 00 00 E6 00 00 00 6E 00 00 00 50 00 00 00 28 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 40 40 TargetType : Type 1 | Type 2 Material Tags : Material FleshTarget Properties via Monsters (-162): HUDSelect : true ShowHP : true AI_ObjAvoid : BashFactor : 0.100000 FrobHandler : Local Only AI_CbtTiming : C4 09 00 00 70 17 00 00 70 17 00 00 80 3E 00 00 BashParams : 00 D0 04 46 00 00 00 00 PickBias : 0.100000 PhysAIColl : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PsiRadar : Enemy AI_NCDmRsp : true AI_FreeKnow : 5000 ContainDims : 04 00 00 00 04 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 AutoPickup : true Heartbeat : 1000 Male Corpse 1 (1667) @ (-1.26,-390.30,-31.49) ϴ (H:149° P:2° B:6°) Ancestry: -> Male Corpse 1 -> Male Corpses -> Old Corpses -> Human Corpses -> Corpses -> Physical -> Object ... ... -> MatFlesh -> Materials -> MetaProperty Links: Link[FlowCont] (19988548): Male Corpse 1 (1667) -> Small Standard Clip (1635) Link[FlowCont] (19988547): Male Corpse 1 (1667) -> Small AP Clip (1634) Link[Contains] (10551364): Male Corpse 1 (1667) -> Small Standard Clip (1635) Link[Contains] (10551393): Male Corpse 1 (1667) -> Small AP Clip (1634) Link[MetaProp] (1115912): Male Corpse 1 (1667) -> Male Corpse 1 (-452) Dimensions: 7x7x2 Properties: CretPose : 01 00 00 00 68 75 6D 64 69 65 75 70 34 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 01 00 00 00 Creature : Humanoid Position : (-1.26,-390.30,-31.49) ϴ (H:149° P:2° B:6°) ?Puppet? : A4 D8 5A 00 83 06 00 00 00 00 00 00 60 26 8D 1F Properties via Male Corpse 1 (-452): SymName : Male Corpse 1 DonorType : 0 Properties via Male Corpses (-449): ModelName : corpmal1 Properties via Human Corpses (-503): ObjName : HumanCorpses: "A corpse." PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HUDUse : human_corpses: "Search corpse" ObjShort : Human_Corpses PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Corpses (-379): HUDSelect : true Scripts : 43 6F 6E 74 61 69 6E 65 72 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : 0.500000 FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 FrobHandler : Local Only NonPhysCreature : true ContainDims : 04 00 00 00 04 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatFlesh (-584): Material Tags : Material Flesh OG-Pipe (1668) @ (-37.18,-142.92,-38.05) ϴ (H:89° P:0° B:0°) Ancestry: -> OG-Pipe -> Once-Grunts -> Hybrids -> Monsters -> Physical -> Object ... ... -> Charmable -> Vulnerabilities -> MetaProperty ... ... -> Stasis Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Stunable -> Vulnerabilities -> MetaProperty ... ... -> Half Annelid Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> MatFlesh -> Materials -> MetaProperty Links: Link[StimSens] (3211852): OG-Pipe (1668) -> Anti-Annelid (-374) Link[StimSens] (3212119): OG-Pipe (1668) -> Anti-Human Virus (-4447) Link[StimSens] (3211455): OG-Pipe (1668) -> Cold (-1145) Link[StimSens] (3212044): OG-Pipe (1668) -> Electricity (-378) Link[StimSens] (3211383): OG-Pipe (1668) -> Psi Stim (-389) Link[StimSens] (3211323): OG-Pipe (1668) -> BashStim (-692) Link[StimSens] (3211651): OG-Pipe (1668) -> DrainStim (-3390) Link[StimSens] (3211451): OG-Pipe (1668) -> Incendiary (-388) Link[StimSens] (3211312): OG-Pipe (1668) -> Standard Impact (-385) Link[StimSens] (3211468): OG-Pipe (1668) -> StunStim (-2248) Link[StimSens] (3211439): OG-Pipe (1668) -> High Explosive (-376) Link[StimSens] (3212138): OG-Pipe (1668) -> Anti-Annelid Virus (-4446) Link[StimSens] (3211947): OG-Pipe (1668) -> CharmStim (-3395) Link[StimSens] (3211443): OG-Pipe (1668) -> Energy Stim (-373) Link[StimSens] (3211591): OG-Pipe (1668) -> Stasis (-1486) Link[StimSens] (3211447): OG-Pipe (1668) -> Anti-Human (-377) Link[StimSens] (3211313): OG-Pipe (1668) -> Armor Piercing Impact (-375) Link[StimSens] (3211764): OG-Pipe (1668) -> WeaponBash (-3058) Link[StimSens] (3211525): OG-Pipe (1668) -> Droid Fusion (-2753) Link[MetaProp] (1114816): OG-Pipe (1668) -> OG-Pipe (-397) Dimensions: 1x9x7 Properties: EcoType : 4 PhysAttr : 00 00 C8 42 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 AI_Mode : Normal Position : (-37.18,-142.92,-38.05) ϴ (H:89° P:0° B:0°) CollisionType : Bounce AI_PtrlRnd : true PhysState : 69 B5 14 C2 00 EC 0E C3 BF 31 18 C2 00 00 00 00 00 00 00 00 90 F7 B3 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_Alertness : 00 00 00 00 00 00 00 00 AI_Patrol : true PhysDims : 0x0x0 PhysControl : 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Creature : Humanoid Properties via OG-Pipe (-397): HTHMotionResp : (6.00, 7.50, 4.00) DonorType : 0 LootInfo : 02 00 00 00 35 20 4E 61 6E 69 74 65 73 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4D 65 64 20 50 61 74 63 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 53 6F 64 61 20 43 61 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4F 47 20 4F 72 67 61 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 14 00 00 00 00 00 00 00 05 00 00 00 19 00 00 00 2D 00 00 00 05 00 00 00 00 00 00 40 00 00 00 40 00 00 00 40 00 00 00 00 00 00 00 00 00 00 00 00 SymName : OG-Pipe HitPoints : 12 MAX_HP : 12 MotActorTagList : grunt, pipe ModelName : grunt_p HTHCombatDist : (3.00, 6.75, 8.50) AI : melee Properties via Once-Grunts (-396): Class Tags : CreatureType Oncegrunt AI_NCDmgRsp : 01 00 00 00 0A 00 00 00 0F 00 00 00 ObjShort : Hybrid: "Hybrid" ObjName : Hybrid: "A hybrid." Scripts : 4E 56 47 75 61 72 61 6E 74 65 65 64 4C 6F 6F 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_Dodginess : Null AI_Sloth : Null SpchVoice : voncegrunt Armor : 00 00 00 00 00 00 00 00 02 00 00 00 AI_Defensive : Null TimeWarp : 1.000000 Properties via Hybrids (-164): AI_IdleDirs : 88 13 00 00 20 4E 00 00 D3 FF FF FF 01 00 00 00 00 00 00 00 02 00 00 00 2D 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 BloodType : New Blood Spang AI_VisJoint : Head AI_VisType : 4 AI_VisDesc : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 87 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 99 00 00 00 32 00 00 00 64 00 00 00 05 00 00 00 DC 05 00 00 19 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 01 00 00 00 3C 00 00 00 5A 00 00 00 0A 00 00 00 C8 00 00 00 47 00 00 00 40 01 00 00 5A 00 00 00 06 00 00 00 46 00 00 00 01 00 00 00 64 00 00 00 5A 00 00 00 1E 00 00 00 C8 00 00 00 01 00 00 00 78 00 00 00 46 00 00 00 64 00 00 00 64 00 00 00 21 00 00 00 E6 00 00 00 46 00 00 00 0A 00 00 00 3C 00 00 00 21 00 00 00 E6 00 00 00 6E 00 00 00 50 00 00 00 28 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 40 40 TargetType : Type 1 | Type 2 Material Tags : Material FleshTarget Properties via Monsters (-162): HUDSelect : true ShowHP : true AI_ObjAvoid : BashFactor : 0.100000 FrobHandler : Local Only AI_CbtTiming : C4 09 00 00 70 17 00 00 70 17 00 00 80 3E 00 00 BashParams : 00 D0 04 46 00 00 00 00 PickBias : 0.100000 PhysAIColl : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PsiRadar : Enemy AI_NCDmRsp : true AI_FreeKnow : 5000 ContainDims : 04 00 00 00 04 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 AutoPickup : true Heartbeat : 1000 OG-Pipe (1670) @ (-84.98,-166.23,-38.05) ϴ (H:87° P:0° B:0°) Ancestry: -> OG-Pipe -> Once-Grunts -> Hybrids -> Monsters -> Physical -> Object ... ... -> Charmable -> Vulnerabilities -> MetaProperty ... ... -> Stasis Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Stunable -> Vulnerabilities -> MetaProperty ... ... -> Half Annelid Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> MatFlesh -> Materials -> MetaProperty Links: Link[FlowCont] (19988567): OG-Pipe (1670) -> Rad Patch (812) Link[Contains] (10551384): OG-Pipe (1670) -> Rad Patch (812) Link[StimSens] (3212117): OG-Pipe (1670) -> Anti-Human Virus (-4447) Link[StimSens] (3211466): OG-Pipe (1670) -> StunStim (-2248) Link[StimSens] (3211452): OG-Pipe (1670) -> Incendiary (-388) Link[StimSens] (3211456): OG-Pipe (1670) -> BashStim (-692) Link[StimSens] (3211381): OG-Pipe (1670) -> Psi Stim (-389) Link[StimSens] (3211615): OG-Pipe (1670) -> Stasis (-1486) Link[StimSens] (3211523): OG-Pipe (1670) -> Droid Fusion (-2753) Link[StimSens] (3211649): OG-Pipe (1670) -> DrainStim (-3390) Link[StimSens] (3211448): OG-Pipe (1670) -> Cold (-1145) Link[StimSens] (3211436): OG-Pipe (1670) -> Armor Piercing Impact (-375) Link[StimSens] (3212042): OG-Pipe (1670) -> Electricity (-378) Link[StimSens] (3212136): OG-Pipe (1670) -> Anti-Annelid Virus (-4446) Link[StimSens] (3211440): OG-Pipe (1670) -> Standard Impact (-385) Link[StimSens] (3211320): OG-Pipe (1670) -> High Explosive (-376) Link[StimSens] (3211273): OG-Pipe (1670) -> Energy Stim (-373) Link[StimSens] (3211272): OG-Pipe (1670) -> Anti-Human (-377) Link[StimSens] (3211762): OG-Pipe (1670) -> WeaponBash (-3058) Link[StimSens] (3211863): OG-Pipe (1670) -> Anti-Annelid (-374) Link[StimSens] (3211945): OG-Pipe (1670) -> CharmStim (-3395) Link[MetaProp] (1114618): OG-Pipe (1670) -> OG-Pipe (-397) Dimensions: 1x9x7 Properties: EcoType : 4 PhysAttr : 00 00 C8 42 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 AI_Mode : Normal Position : (-84.98,-166.23,-38.05) ϴ (H:87° P:0° B:0°) CollisionType : Bounce | No Collision Sound AI_PtrlRnd : true PhysState : 06 F8 A9 C2 D9 3B 26 C3 BF 31 18 C2 00 00 00 00 00 00 00 00 10 4F AF 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_Alertness : 00 00 00 00 00 00 00 00 AI_Patrol : true PhysDims : 0x0x0 PhysControl : 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Creature : Humanoid Properties via OG-Pipe (-397): HTHMotionResp : (6.00, 7.50, 4.00) DonorType : 0 LootInfo : 02 00 00 00 35 20 4E 61 6E 69 74 65 73 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4D 65 64 20 50 61 74 63 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 53 6F 64 61 20 43 61 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4F 47 20 4F 72 67 61 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 14 00 00 00 00 00 00 00 05 00 00 00 19 00 00 00 2D 00 00 00 05 00 00 00 00 00 00 40 00 00 00 40 00 00 00 40 00 00 00 00 00 00 00 00 00 00 00 00 SymName : OG-Pipe HitPoints : 12 MAX_HP : 12 MotActorTagList : grunt, pipe ModelName : grunt_p HTHCombatDist : (3.00, 6.75, 8.50) AI : melee Properties via Once-Grunts (-396): Class Tags : CreatureType Oncegrunt AI_NCDmgRsp : 01 00 00 00 0A 00 00 00 0F 00 00 00 ObjShort : Hybrid: "Hybrid" ObjName : Hybrid: "A hybrid." Scripts : 4E 56 47 75 61 72 61 6E 74 65 65 64 4C 6F 6F 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_Dodginess : Null AI_Sloth : Null SpchVoice : voncegrunt Armor : 00 00 00 00 00 00 00 00 02 00 00 00 AI_Defensive : Null TimeWarp : 1.000000 Properties via Hybrids (-164): AI_IdleDirs : 88 13 00 00 20 4E 00 00 D3 FF FF FF 01 00 00 00 00 00 00 00 02 00 00 00 2D 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 BloodType : New Blood Spang AI_VisJoint : Head AI_VisType : 4 AI_VisDesc : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 87 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 99 00 00 00 32 00 00 00 64 00 00 00 05 00 00 00 DC 05 00 00 19 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 01 00 00 00 3C 00 00 00 5A 00 00 00 0A 00 00 00 C8 00 00 00 47 00 00 00 40 01 00 00 5A 00 00 00 06 00 00 00 46 00 00 00 01 00 00 00 64 00 00 00 5A 00 00 00 1E 00 00 00 C8 00 00 00 01 00 00 00 78 00 00 00 46 00 00 00 64 00 00 00 64 00 00 00 21 00 00 00 E6 00 00 00 46 00 00 00 0A 00 00 00 3C 00 00 00 21 00 00 00 E6 00 00 00 6E 00 00 00 50 00 00 00 28 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 40 40 TargetType : Type 1 | Type 2 Material Tags : Material FleshTarget Properties via Monsters (-162): HUDSelect : true ShowHP : true AI_ObjAvoid : BashFactor : 0.100000 FrobHandler : Local Only AI_CbtTiming : C4 09 00 00 70 17 00 00 70 17 00 00 80 3E 00 00 BashParams : 00 D0 04 46 00 00 00 00 PickBias : 0.100000 PhysAIColl : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PsiRadar : Enemy AI_NCDmRsp : true AI_FreeKnow : 5000 ContainDims : 04 00 00 00 04 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 AutoPickup : true Heartbeat : 1000 OG-Pipe (1671) @ (82.53,-200.53,-38.05) ϴ (H:180° P:0° B:0°) Ancestry: -> OG-Pipe -> Once-Grunts -> Hybrids -> Monsters -> Physical -> Object ... ... -> Charmable -> Vulnerabilities -> MetaProperty ... ... -> Stasis Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Stunable -> Vulnerabilities -> MetaProperty ... ... -> Half Annelid Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> MatFlesh -> Materials -> MetaProperty Links: Link[StimSens] (3211528): OG-Pipe (1671) -> Droid Fusion (-2753) Link[StimSens] (3211654): OG-Pipe (1671) -> DrainStim (-3390) Link[StimSens] (3211950): OG-Pipe (1671) -> CharmStim (-3395) Link[StimSens] (3212122): OG-Pipe (1671) -> Anti-Human Virus (-4447) Link[StimSens] (3212047): OG-Pipe (1671) -> Electricity (-378) Link[StimSens] (3212141): OG-Pipe (1671) -> Anti-Annelid Virus (-4446) Link[StimSens] (3211785): OG-Pipe (1671) -> Cold (-1145) Link[StimSens] (3211786): OG-Pipe (1671) -> Incendiary (-388) Link[StimSens] (3211850): OG-Pipe (1671) -> Anti-Annelid (-374) Link[StimSens] (3211386): OG-Pipe (1671) -> Psi Stim (-389) Link[StimSens] (3211779): OG-Pipe (1671) -> High Explosive (-376) Link[StimSens] (3211471): OG-Pipe (1671) -> StunStim (-2248) Link[StimSens] (3211767): OG-Pipe (1671) -> WeaponBash (-3058) Link[StimSens] (3211780): OG-Pipe (1671) -> Armor Piercing Impact (-375) Link[StimSens] (3211782): OG-Pipe (1671) -> Energy Stim (-373) Link[StimSens] (3211783): OG-Pipe (1671) -> Standard Impact (-385) Link[StimSens] (3211787): OG-Pipe (1671) -> Anti-Human (-377) Link[StimSens] (3211781): OG-Pipe (1671) -> BashStim (-692) Link[StimSens] (3211594): OG-Pipe (1671) -> Stasis (-1486) Link[MetaProp] (1115495): OG-Pipe (1671) -> OG-Pipe (-397) Dimensions: 1x9x7 Properties: EcoType : 4 PhysAttr : 00 00 C8 42 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 AI_Mode : Normal Position : (82.53,-200.53,-38.05) ϴ (H:180° P:0° B:0°) CollisionType : Bounce | No Collision Sound AI_PtrlRnd : true PhysState : 8A 0E A5 42 70 86 48 C3 BF 31 18 C2 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_Alertness : 00 00 00 00 00 00 00 00 AI_Patrol : true PhysDims : 0x0x0 PhysControl : 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Creature : Humanoid Properties via OG-Pipe (-397): HTHMotionResp : (6.00, 7.50, 4.00) DonorType : 0 LootInfo : 02 00 00 00 35 20 4E 61 6E 69 74 65 73 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4D 65 64 20 50 61 74 63 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 53 6F 64 61 20 43 61 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4F 47 20 4F 72 67 61 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 14 00 00 00 00 00 00 00 05 00 00 00 19 00 00 00 2D 00 00 00 05 00 00 00 00 00 00 40 00 00 00 40 00 00 00 40 00 00 00 00 00 00 00 00 00 00 00 00 SymName : OG-Pipe HitPoints : 12 MAX_HP : 12 MotActorTagList : grunt, pipe ModelName : grunt_p HTHCombatDist : (3.00, 6.75, 8.50) AI : melee Properties via Once-Grunts (-396): Class Tags : CreatureType Oncegrunt AI_NCDmgRsp : 01 00 00 00 0A 00 00 00 0F 00 00 00 ObjShort : Hybrid: "Hybrid" ObjName : Hybrid: "A hybrid." Scripts : 4E 56 47 75 61 72 61 6E 74 65 65 64 4C 6F 6F 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_Dodginess : Null AI_Sloth : Null SpchVoice : voncegrunt Armor : 00 00 00 00 00 00 00 00 02 00 00 00 AI_Defensive : Null TimeWarp : 1.000000 Properties via Hybrids (-164): AI_IdleDirs : 88 13 00 00 20 4E 00 00 D3 FF FF FF 01 00 00 00 00 00 00 00 02 00 00 00 2D 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 BloodType : New Blood Spang AI_VisJoint : Head AI_VisType : 4 AI_VisDesc : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 87 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 99 00 00 00 32 00 00 00 64 00 00 00 05 00 00 00 DC 05 00 00 19 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 01 00 00 00 3C 00 00 00 5A 00 00 00 0A 00 00 00 C8 00 00 00 47 00 00 00 40 01 00 00 5A 00 00 00 06 00 00 00 46 00 00 00 01 00 00 00 64 00 00 00 5A 00 00 00 1E 00 00 00 C8 00 00 00 01 00 00 00 78 00 00 00 46 00 00 00 64 00 00 00 64 00 00 00 21 00 00 00 E6 00 00 00 46 00 00 00 0A 00 00 00 3C 00 00 00 21 00 00 00 E6 00 00 00 6E 00 00 00 50 00 00 00 28 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 40 40 TargetType : Type 1 | Type 2 Material Tags : Material FleshTarget Properties via Monsters (-162): HUDSelect : true ShowHP : true AI_ObjAvoid : BashFactor : 0.100000 FrobHandler : Local Only AI_CbtTiming : C4 09 00 00 70 17 00 00 70 17 00 00 80 3E 00 00 BashParams : 00 D0 04 46 00 00 00 00 PickBias : 0.100000 PhysAIColl : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PsiRadar : Enemy AI_NCDmRsp : true AI_FreeKnow : 5000 ContainDims : 04 00 00 00 04 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 AutoPickup : true Heartbeat : 1000 OG-Shotgun (1672) @ (56.52,-114.89,-37.92) ϴ (H:270° P:0° B:0°) Ancestry: -> OG-Shotgun -> Once-Grunts -> Hybrids -> Monsters -> Physical -> Object ... ... -> Charmable -> Vulnerabilities -> MetaProperty ... ... -> Stasis Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Stunable -> Vulnerabilities -> MetaProperty ... ... -> Half Annelid Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> MatFlesh -> Materials -> MetaProperty Links: Link[Contains] (10551361): OG-Shotgun (1672) -> Rifled Slug Box (811) Link[FlowCont] (19988589): OG-Shotgun (1672) -> Rifled Slug Box (811) Link[MetaProp] (1116139): OG-Shotgun (1672) -> OG-Shotgun (-175) Link[StimSens] (3211465): OG-Shotgun (1672) -> StunStim (-2248) Link[StimSens] (3211761): OG-Shotgun (1672) -> WeaponBash (-3058) Link[StimSens] (3211380): OG-Shotgun (1672) -> Psi Stim (-389) Link[StimSens] (3211614): OG-Shotgun (1672) -> Stasis (-1486) Link[StimSens] (3211522): OG-Shotgun (1672) -> Droid Fusion (-2753) Link[StimSens] (3211773): OG-Shotgun (1672) -> Energy Stim (-373) Link[StimSens] (3211775): OG-Shotgun (1672) -> Armor Piercing Impact (-375) Link[StimSens] (3211776): OG-Shotgun (1672) -> BashStim (-692) Link[StimSens] (3212041): OG-Shotgun (1672) -> Electricity (-378) Link[StimSens] (3212135): OG-Shotgun (1672) -> Anti-Annelid Virus (-4446) Link[StimSens] (3211771): OG-Shotgun (1672) -> Incendiary (-388) Link[StimSens] (3211772): OG-Shotgun (1672) -> Anti-Human (-377) Link[StimSens] (3211777): OG-Shotgun (1672) -> Standard Impact (-385) Link[StimSens] (3212116): OG-Shotgun (1672) -> Anti-Human Virus (-4447) Link[StimSens] (3211862): OG-Shotgun (1672) -> Anti-Annelid (-374) Link[StimSens] (3211770): OG-Shotgun (1672) -> Cold (-1145) Link[StimSens] (3211663): OG-Shotgun (1672) -> DrainStim (-3390) Link[StimSens] (3211944): OG-Shotgun (1672) -> CharmStim (-3395) Link[StimSens] (3211774): OG-Shotgun (1672) -> High Explosive (-376) Link[AIProjec] (48300038): OG-Shotgun (1672) -> Grunt Shotgun Slug (1946) Dimensions: 1x9x7 Properties: EcoType : 4 PhysAttr : 00 00 C8 42 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 AI_Mode : Normal Position : (56.52,-114.89,-37.92) ϴ (H:270° P:0° B:0°) CollisionType : Bounce | No Collision Sound AI_Patrol : true AI_PtrlRnd : true PhysState : 16 19 62 42 08 C6 E5 C2 BF B1 17 C2 00 00 00 00 00 00 00 00 1C 02 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_Alertness : 00 00 00 00 00 00 00 00 AIRCProp : 0A 00 00 00 28 00 00 00 00 00 00 00 00 00 00 00 CD CC 4C 3F 02 00 00 00 00 00 00 00 PhysDims : 0x0x0 PhysControl : 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Creature : Humanoid Properties via OG-Shotgun (-175): Scripts : 4E 56 52 65 6C 61 79 54 72 61 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4E 56 52 65 6C 61 79 54 72 61 70 32 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4E 56 43 72 65 61 74 65 41 6E 64 4C 69 6E 6B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4E 56 43 72 65 61 74 65 41 6E 64 4C 69 6E 6B 32 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ObjList : NVGuaranteedLoot0="OneRifledSlug"; NVRelayTrap2On="BeginScript"; NVRelayTrap2Off="Null"; NVRelayTrap2TDest="[Me]"; NVRelayTrap2TOn="Init"; NVRelayTrap2OnDelay=500; NVRelayTrap2TCount=1; NVCreateAndLinkOn="Init"; NVCreateAndLinkCount=1; NVCreateAndLinkCreate="og-shot flash"; NVCreateAndLinkLinkType="~DetailAttachement"; NVCreateAndLinkLinkData1Field="Type"; NVCreateAndLinkLinkData1Value="2"; NVCreateAndLinkLinkData2Field="vhot/sub #"; NVCreateAndLinkLinkData2Value="0"; NVCreateAndLinkLinkData3Field="joint"; NVCreateAndLinkLinkData3Value="12"; NVCreateAndLinkLinkData4Field="rel pos"; NVCreateAndLinkLinkData4Value="0, -1.5, 0"; NVCreateAndLinkLinkData5Field="rel rot"; NVCreateAndLinkLinkData5Value="270"; NVCreateAndLink2On="Init"; NVCreateAndLink2Count=1; NVCreateAndLink2Create="og-shot eject"; NVCreateAndLink2LinkType="~DetailAttachement"; NVCreateAndLink2LinkData1Field="Type"; NVCreateAndLink2LinkData1Value="2"; NVCreateAndLink2LinkData2Field="vhot/sub #"; NVCreateAndLink2LinkData2Value="0"; NVCreateAndLink2LinkData3Field="joint"; NVCreateAndLink2LinkData3Value="10"; NVCreateAndLink2LinkData4Field="rel pos"; NVCreateAndLink2LinkData4Value="0, -1, 0"; NVCreateAndLink2LinkData5Field="rel rot"; NVCreateAndLink2LinkData5Value="180"; NVRelayTrapTDest="&~DetailAttachement"; NVRelayTrapOn="EffectFire"; NVRelayTrapTOn="TurnOn"; DonorType : 0 MotActorTagList : grunt, shotgun LootInfo : 02 00 00 00 52 69 66 6C 65 64 20 53 6C 75 67 20 42 6F 78 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 35 20 4E 61 6E 69 74 65 73 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4D 65 64 20 50 61 74 63 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4C 69 71 75 6F 72 20 42 6F 74 74 6C 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4F 47 20 4F 72 67 61 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 0A 00 00 00 14 00 00 00 0A 00 00 00 19 00 00 00 05 00 00 00 1E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SymName : OG-Shotgun RGuarLoot : Hybrid_Shotgun HitPoints : 24 MAX_HP : 24 ModelName : grunt_s AIRCRanges : 00 00 A0 40 00 00 20 41 00 00 70 41 00 00 F0 41 AI : ranged Properties via Once-Grunts (-396): Class Tags : CreatureType Oncegrunt AI_NCDmgRsp : 01 00 00 00 0A 00 00 00 0F 00 00 00 ObjShort : Hybrid: "Hybrid" ObjName : Hybrid: "A hybrid." AI_Dodginess : Null AI_Sloth : Null SpchVoice : voncegrunt Armor : 00 00 00 00 00 00 00 00 02 00 00 00 AI_Defensive : Null TimeWarp : 1.000000 Properties via Hybrids (-164): AI_IdleDirs : 88 13 00 00 20 4E 00 00 D3 FF FF FF 01 00 00 00 00 00 00 00 02 00 00 00 2D 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 HTHMotionResp : (30.00, 25.00, 20.00) BloodType : New Blood Spang AI_VisJoint : Head AI_VisType : 4 AI_VisDesc : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 87 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 99 00 00 00 32 00 00 00 64 00 00 00 05 00 00 00 DC 05 00 00 19 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 01 00 00 00 3C 00 00 00 5A 00 00 00 0A 00 00 00 C8 00 00 00 47 00 00 00 40 01 00 00 5A 00 00 00 06 00 00 00 46 00 00 00 01 00 00 00 64 00 00 00 5A 00 00 00 1E 00 00 00 C8 00 00 00 01 00 00 00 78 00 00 00 46 00 00 00 64 00 00 00 64 00 00 00 21 00 00 00 E6 00 00 00 46 00 00 00 0A 00 00 00 3C 00 00 00 21 00 00 00 E6 00 00 00 6E 00 00 00 50 00 00 00 28 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 40 40 TargetType : Type 1 | Type 2 Material Tags : Material FleshTarget Properties via Monsters (-162): HUDSelect : true ShowHP : true AI_ObjAvoid : BashFactor : 0.100000 FrobHandler : Local Only AI_CbtTiming : C4 09 00 00 70 17 00 00 70 17 00 00 80 3E 00 00 BashParams : 00 D0 04 46 00 00 00 00 PickBias : 0.100000 PhysAIColl : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PsiRadar : Enemy AI_NCDmRsp : true AI_FreeKnow : 5000 ContainDims : 04 00 00 00 04 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 AutoPickup : true Heartbeat : 1000 Small HE Clip (1679) @ (4.48,-440.50,-6.74) ϴ (H:20° P:0° B:0°) Ancestry: -> Small HE Clip -> HE Clip -> Bullets -> Ammo -> Goodies -> Physical -> Object Links: Link[MetaProp] (1115024): Small HE Clip (1679) -> Small HE Clip (-1359) Dimensions: 0x1x0 Properties: PhysControl : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HasRefs : false PhysState : 1E 55 8F 40 D0 3F DC C3 DC A5 D7 C0 00 00 00 00 00 00 00 00 00 D4 A3 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (4.48,-440.50,-6.74) ϴ (H:20° P:0° B:0°) Scale : (0.60, 0.60, 0.60) Properties via Small HE Clip (-1359): SymName : Small HE Clip StackCount : 6 DonorType : 0 ModelName : ammohes ObjName : HE_Clip: "A box of %d anti-personnel bullets." Properties via HE Clip (-32): Alchemy : 1.500000 FabCost : 90 CombineType : HEClip ObjLookS : HE_clip ObjShort : HE_Clip: "%d anti-personnel bullets" ObjIcon : HE_I Properties via Bullets (-35): NameType : Stack Count StackInc : 6 InvDims : 01 00 00 00 01 00 00 00 Recycle : 1 Fabricate : 6 Properties via Ammo (-30): Scripts : 41 6D 6D 6F 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Metal PsiRadar : Powerup FrobInfo : 01 00 00 00 02 00 00 00 02 00 00 00 00 00 00 00 Properties via Goodies (-49): HUDSelect : true PhysAIColl : true ElevAble : true Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Marker (1686) @ (-113.38,-84.00,-38.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Marker -> Object Links: Link[PlayerFa] (12648448): Marker (1686) -> The Player (-384) Link[MetaProp] (1115496): Marker (1686) -> Marker (-327) Dimensions: 2x2x7 Properties: BaseStatsDesc : 02 00 00 00 01 00 00 00 01 00 00 00 03 00 00 00 02 00 00 00 Position : (-113.38,-84.00,-38.00) ϴ (H:0° P:0° B:0°) ModelName : Playbox BaseWeaponDesc : 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BaseTechDesc : 02 00 00 00 02 00 00 00 00 00 00 00 02 00 00 00 00 00 00 00 Properties via Marker (-327): SymName : Marker NetworkCategory : Hosted DonorType : 0 RenderType : Not Rendered Engineering (1687) @ (7.50,-232.50,-37.50) ϴ (H:270° P:0° B:0°) Ancestry: -> Engineering -> Doors -> Terrain -> Physical -> Object ... ... -> MatMetal -> Materials -> MetaProperty Links: Link[MetaProp] (1115473): Engineering (1687) -> Engineering (-210) Dimensions: 7x0x9 Properties: TransDoor : 01 00 00 00 00 00 00 00 00 00 C0 C0 00 00 40 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 00 00 F0 40 00 80 68 C3 BC FE 15 C2 00 00 F0 40 00 80 62 C3 BC FE 15 C2 00 00 F0 40 00 80 68 C3 BC FE 15 C2 00 00 00 00 00 C0 00 00 F0 40 E3 00 00 00 E2 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAIColl : true Position : (7.50,-232.50,-37.50) ϴ (H:270° P:0° B:0°) FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 00 00 F0 40 00 80 68 C3 BC FE 15 C2 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 6x0x9 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Engineering (-210): SymName : Engineering DoorStaticLight : true DonorType : 0 ModelName : door_m2 Properties via Doors (-205): Scripts : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : -20.000000 Class Tags : DoorType SciDoor Z-Bias : 0 BlockFrob : true DoorTimer : 0 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatMetal (-583): Material Tags : Material Metal Engineering (1690) @ (2.50,-307.50,-28.79) ϴ (H:270° P:0° B:0°) Ancestry: -> Engineering -> Doors -> Terrain -> Physical -> Object ... ... -> MatMetal -> Materials -> MetaProperty Links: Link[MetaProp] (1115497): Engineering (1690) -> Engineering (-210) Dimensions: 7x0x9 Properties: PhysState : 00 00 20 40 00 C0 99 C3 96 48 E6 C1 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 TransDoor : 01 00 00 00 00 00 00 00 00 00 C0 C0 00 00 40 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 00 00 20 40 00 C0 99 C3 96 48 E6 C1 00 00 20 40 00 C0 96 C3 96 48 E6 C1 00 00 20 40 00 C0 99 C3 96 48 E6 C1 00 00 00 00 00 C0 00 00 20 40 36 00 00 00 35 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 6x0x9 Position : (2.50,-307.50,-28.79) ϴ (H:270° P:0° B:0°) PhysAIColl : true Properties via Engineering (-210): SymName : Engineering DoorStaticLight : true DonorType : 0 ModelName : door_m2 Properties via Doors (-205): Scripts : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : -20.000000 Class Tags : DoorType SciDoor Z-Bias : 0 FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BlockFrob : true DoorTimer : 0 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatMetal (-583): Material Tags : Material Metal Curved Pipe 2' diameter (1692) @ (-15.69,-324.59,-22.00) ϴ (H:0° P:0° B:90°) Ancestry: -> Curved Pipe 2' diameter -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115527): Curved Pipe 2' diameter (1692) -> Curved Pipe 2' diameter (-859) Dimensions: 4x2x3 Properties: PhysState : 00 00 7B C1 00 4C A2 C3 8A 03 B0 C1 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x2x4 Position : (-15.69,-324.59,-22.00) ϴ (H:0° P:0° B:90°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Curved Pipe 2' diameter (-859): SymName : Curved Pipe 2' diameter ModelName : pipe2crv DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Curved Pipe 2' diameter (1694) @ (-11.69,-324.59,-22.00) ϴ (H:90° P:0° B:90°) Ancestry: -> Curved Pipe 2' diameter -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115528): Curved Pipe 2' diameter (1694) -> Curved Pipe 2' diameter (-859) Dimensions: 4x2x3 Properties: PhysState : 00 00 3B C1 00 4C A2 C3 8A 03 B0 C1 00 00 B4 42 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x2x4 Position : (-11.69,-324.59,-22.00) ϴ (H:90° P:0° B:90°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Curved Pipe 2' diameter (-859): SymName : Curved Pipe 2' diameter ModelName : pipe2crv DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Curved Pipe 2' diameter (1695) @ (-9.69,-320.59,-22.00) ϴ (H:270° P:0° B:90°) Ancestry: -> Curved Pipe 2' diameter -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115529): Curved Pipe 2' diameter (1695) -> Curved Pipe 2' diameter (-859) Dimensions: 4x2x3 Properties: PhysState : 00 00 1B C1 00 4C A0 C3 8A 03 B0 C1 00 00 B4 42 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x2x4 Position : (-9.69,-320.59,-22.00) ϴ (H:270° P:0° B:90°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Curved Pipe 2' diameter (-859): SymName : Curved Pipe 2' diameter ModelName : pipe2crv DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Curved Pipe 2' diameter (1700) @ (-3.94,-317.34,-21.95) ϴ (H:270° P:0° B:90°) Ancestry: -> Curved Pipe 2' diameter -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115531): Curved Pipe 2' diameter (1700) -> Curved Pipe 2' diameter (-859) Dimensions: 4x2x3 Properties: PhysState : 00 00 7C C0 00 AC 9E C3 23 9D AF C1 00 00 B4 42 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x2x4 Position : (-3.94,-317.34,-21.95) ϴ (H:270° P:0° B:90°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Curved Pipe 2' diameter (-859): SymName : Curved Pipe 2' diameter ModelName : pipe2crv DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Resurrection Station (1702) @ (28.00,-261.75,-36.50) ϴ (H:270° P:0° B:0°) Ancestry: -> Resurrection Station -> Functional -> Physical -> Object Links: Link[MetaProp] (1115715): Resurrection Station (1702) -> Resurrection Station (-1677) Dimensions: 6x5x10 Properties: Position : (28.00,-261.75,-36.50) ϴ (H:270° P:0° B:0°) Properties via Resurrection Station (-1677): HUDSelect : false Scripts : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 MapObjIcon : mres SymName : Resurrection Station MapObjRotate : false ModelName : resust ObjName : ResStation: "A quantum bio-reconstruction machine." FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Functional (-112): PickBias : 0.250000 Material Tags : Material Plasticrete Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Vert Eng Door (1703) @ (93.50,32.75,-51.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Vert Eng Door -> Doors -> Terrain -> Physical -> Object ... ... -> MatMetal -> Materials -> MetaProperty Links: Link[MetaProp] (1115441): Vert Eng Door (1703) -> Vert Eng Door (-1404) Dimensions: 7x0x8 Properties: PhysState : 00 00 BB 42 00 00 03 42 00 00 4C C2 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 TransDoor : 01 00 00 00 00 00 00 00 00 00 08 C1 00 00 40 41 02 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 00 00 BB 42 00 00 03 42 00 00 4C C2 00 00 BB 42 00 00 03 42 00 00 6E C2 00 00 BB 42 00 00 03 42 00 00 4C C2 00 00 00 00 00 00 00 00 4C C2 FE 00 00 00 88 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 6x1x9 Position : (93.50,32.75,-51.00) ϴ (H:0° P:0° B:0°) PhysAIColl : true Properties via Vert Eng Door (-1404): SymName : Vert Eng Door DoorStaticLight : true DonorType : 0 ModelName : engd001 Properties via Doors (-205): Scripts : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : -20.000000 Class Tags : DoorType SciDoor Z-Bias : 0 FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BlockFrob : true DoorTimer : 0 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatMetal (-583): Material Tags : Material Metal To Engine Core (1704) @ (-85.00,-94.75,-41.99) ϴ (H:180° P:0° B:0°) Ancestry: -> To Engine Core -> Engineering Signs -> Ship areas -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115498): To Engine Core (1704) -> To Engine Core (-1568) Dimensions: 4x3x0 Properties: Position : (-85.00,-94.75,-41.99) ϴ (H:180° P:0° B:0°) Properties via To Engine Core (-1568): SymName : To Engine Core ModelName : ar_eng DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 To Shuttle Bay (1706) @ (-85.00,-100.75,-41.99) ϴ (H:0° P:0° B:0°) Ancestry: -> To Shuttle Bay -> Engineering Signs -> Ship areas -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115499): To Shuttle Bay (1706) -> To Shuttle Bay (-1569) Dimensions: 4x3x0 Properties: Position : (-85.00,-100.75,-41.99) ϴ (H:0° P:0° B:0°) Properties via To Shuttle Bay (-1569): SymName : To Shuttle Bay ModelName : ar_sh DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 RadKey Card (1708) @ (132.91,-127.61,-37.30) ϴ (H:13° P:90° B:0°) Ancestry: -> RadKey Card -> ENG Plot Items -> Plot Items -> Physical -> Object Links: Link[MetaProp] (1115501): RadKey Card (1708) -> RadKey Card (-1485) Dimensions: 0x1x1 Properties: ObjName : engcard6 HUDSelect : true PhysState : CD E7 04 43 30 36 FF C2 B7 37 15 C2 00 00 00 00 00 00 B4 42 80 17 51 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 09 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (132.91,-127.61,-37.30) ϴ (H:13° P:90° B:0°) PhysControl : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via RadKey Card (-1485): ObjIcon : icn_circ FrobInfo : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 SymName : RadKey Card DonorType : 0 Material Tags : Material Plasticrete ModelName : circuit ObjShort : RadKeyCard: "Circuit Board" Properties via Plot Items (-1461): ElevAble : true Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 RadKey Card (1710) @ (128.61,-127.61,-36.85) ϴ (H:2° P:90° B:0°) Ancestry: -> RadKey Card -> ENG Plot Items -> Plot Items -> Physical -> Object Links: Link[MetaProp] (1115502): RadKey Card (1710) -> RadKey Card (-1485) Dimensions: 0x1x1 Properties: ObjName : engcard1 HUDSelect : true PhysState : 34 9B 00 43 AA 3A FF C2 EB 65 13 C2 00 00 00 00 00 00 B4 42 00 10 15 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 09 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (128.61,-127.61,-36.85) ϴ (H:2° P:90° B:0°) PhysControl : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via RadKey Card (-1485): ObjIcon : icn_circ FrobInfo : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 SymName : RadKey Card DonorType : 0 Material Tags : Material Plasticrete ModelName : circuit ObjShort : RadKeyCard: "Circuit Board" Properties via Plot Items (-1461): ElevAble : true Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 RadKey Card (1711) @ (126.51,-145.58,-37.31) ϴ (H:165° P:90° B:0°) Ancestry: -> RadKey Card -> ENG Plot Items -> Plot Items -> Physical -> Object Links: Link[MetaProp] (1115508): RadKey Card (1711) -> RadKey Card (-1485) Dimensions: 0x1x1 Properties: ObjName : engcard7 HUDSelect : true PhysState : 9D 06 FD 42 8F 94 11 C3 58 38 15 C2 00 00 00 00 00 00 B4 42 00 C3 25 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 09 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (126.51,-145.58,-37.31) ϴ (H:165° P:90° B:0°) PhysControl : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via RadKey Card (-1485): ObjIcon : icn_circ FrobInfo : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 SymName : RadKey Card DonorType : 0 Material Tags : Material Plasticrete ModelName : circuit ObjShort : RadKeyCard: "Circuit Board" Properties via Plot Items (-1461): ElevAble : true Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Fluor. Light (1714) @ (28.05,-468.81,-25.49) ϴ (H:0° P:0° B:0°) Ancestry: -> Fluor. Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1116130): Fluor. Light (1714) -> Fluor. Light (-488) Dimensions: 0x4x0 Properties: Scale : (1.00, 0.64, 1.00) Position : (28.05,-468.81,-25.49) ϴ (H:0° P:0° B:0°) Light : 00 00 00 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 48 42 00 00 00 00 00 00 00 00 Properties via Fluor. Light (-488): SymName : Fluor. Light DonorType : 0 ModelName : lite_f0 Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Amber Light (1715) @ (129.00,-140.50,-31.74) ϴ (H:90° P:0° B:0°) Ancestry: -> Amber Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115471): Amber Light (1715) -> Amber Light (-1771) Dimensions: 0x3x0 Properties: Position : (129.00,-140.50,-31.74) ϴ (H:90° P:0° B:0°) Light : 00 00 A0 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 48 42 00 00 00 00 00 00 00 00 Properties via Amber Light (-1771): SymName : Amber Light Immobile : false DonorType : 0 ModelName : lite_f2 LightColor : B8 1E 05 3E 00 00 40 3F Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Amber Light (1716) @ (129.00,-132.50,-31.74) ϴ (H:90° P:0° B:0°) Ancestry: -> Amber Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115472): Amber Light (1716) -> Amber Light (-1771) Dimensions: 0x3x0 Properties: Position : (129.00,-132.50,-31.74) ϴ (H:90° P:0° B:0°) Light : 00 00 A0 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 48 42 00 00 00 00 00 00 00 00 Properties via Amber Light (-1771): SymName : Amber Light Immobile : false DonorType : 0 ModelName : lite_f2 LightColor : B8 1E 05 3E 00 00 40 3F Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Amber Light (1718) @ (129.00,-124.50,-31.74) ϴ (H:90° P:0° B:0°) Ancestry: -> Amber Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115451): Amber Light (1718) -> Amber Light (-1771) Dimensions: 0x3x0 Properties: Position : (129.00,-124.50,-31.74) ϴ (H:90° P:0° B:0°) Light : 00 00 A0 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 48 42 00 00 00 00 00 00 00 00 Properties via Amber Light (-1771): SymName : Amber Light Immobile : false DonorType : 0 ModelName : lite_f2 LightColor : B8 1E 05 3E 00 00 40 3F Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Engineering (1719) @ (141.50,-146.50,-37.00) ϴ (H:90° P:0° B:0°) Ancestry: -> Engineering -> Doors -> Terrain -> Physical -> Object ... ... -> MatMetal -> Materials -> MetaProperty Links: Link[MetaProp] (1115425): Engineering (1719) -> Engineering (-210) Dimensions: 7x0x9 Properties: PhysState : 00 80 0D 43 00 80 12 C3 BC FE 13 C2 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 TransDoor : 01 00 00 00 00 00 00 00 00 00 C0 C0 00 00 40 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 00 80 0D 43 00 80 12 C3 BC FE 13 C2 00 80 0D 43 00 80 18 C3 BC FE 13 C2 00 80 0D 43 00 80 12 C3 BC FE 13 C2 00 00 00 00 00 40 00 80 0D 43 B4 00 00 00 B3 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 6x0x9 Position : (141.50,-146.50,-37.00) ϴ (H:90° P:0° B:0°) PhysAIColl : true Properties via Engineering (-210): SymName : Engineering DoorStaticLight : true DonorType : 0 ModelName : door_m2 Properties via Doors (-205): Scripts : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : -20.000000 Class Tags : DoorType SciDoor Z-Bias : 0 FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BlockFrob : true DoorTimer : 0 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatMetal (-583): Material Tags : Material Metal Engineering (1720) @ (105.50,-132.00,-37.00) ϴ (H:90° P:0° B:0°) Ancestry: -> Engineering -> Doors -> Terrain -> Physical -> Object ... ... -> MatMetal -> Materials -> MetaProperty Links: Link[MetaProp] (1115614): Engineering (1720) -> Engineering (-210) Dimensions: 7x0x9 Properties: TransDoor : 01 00 00 00 00 00 00 00 00 00 C0 C0 00 00 40 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 00 00 D3 42 00 00 04 C3 BC FE 13 C2 00 00 D3 42 00 00 0A C3 BC FE 13 C2 00 00 D3 42 00 00 04 C3 BC FE 13 C2 00 00 00 00 00 40 00 00 D3 42 4E 00 00 00 4D 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (105.50,-132.00,-37.00) ϴ (H:90° P:0° B:0°) FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 00 00 D3 42 00 00 04 C3 BC FE 13 C2 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAIColl : true PhysDims : 6x0x9 DoorTimer : 0 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 Properties via Engineering (-210): SymName : Engineering DoorStaticLight : true DonorType : 0 ModelName : door_m2 Properties via Doors (-205): Scripts : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : -20.000000 Class Tags : DoorType SciDoor Z-Bias : 0 BlockFrob : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatMetal (-583): Material Tags : Material Metal Keypad (1726) @ (102.79,-134.89,-37.43) ϴ (H:180° P:0° B:0°) Ancestry: -> Keypad -> Controllers -> Functional -> Physical -> Object Links: Link[SwitchLi] (22085772): Keypad (1726) -> Engineering (1720) Link[MetaProp] (1115371): Keypad (1726) -> Keypad (-258) Dimensions: 0x0x1 Properties: Locked : true RepairDiff : 64 00 00 00 00 00 00 00 00 00 40 40 LockCnt : 1 KeypadCode : 34760 Position : (102.79,-134.89,-37.43) ϴ (H:180° P:0° B:0°) HackDiff : 30 F8 FF FF 00 00 00 00 00 00 40 40 Properties via Keypad (-258): Scripts : 4B 65 79 70 61 64 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 4B 65 79 70 61 64 48 65 6C 70 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 DonorType : 0 ReqTechDesc : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SymName : Keypad HackText : KeypadHack: "Hack keypad to open door." ObjName : Keypad: "A numeric keypad" ModelName : keypad FrobHandler : Local Only Properties via Controllers (-200): FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Functional (-112): PickBias : 0.250000 Material Tags : Material Plasticrete HUDSelect : true Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Engineering (1732) @ (106.50,54.50,-35.00) ϴ (H:90° P:0° B:0°) Ancestry: -> Engineering -> Doors -> Terrain -> Physical -> Object ... ... -> MatMetal -> Materials -> MetaProperty Links: Link[MetaProp] (1115509): Engineering (1732) -> Engineering (-210) Dimensions: 7x0x9 Properties: PhysState : 00 00 D5 42 00 00 5A 42 00 00 0C C2 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 TransDoor : 01 00 00 00 00 00 00 00 00 00 C0 C0 00 00 40 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 00 00 D5 42 00 00 5A 42 00 00 0C C2 00 00 D5 42 00 00 42 42 00 00 0C C2 00 00 D5 42 00 00 5A 42 00 00 0C C2 00 00 00 00 00 40 00 00 D5 42 7F 00 00 00 80 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 6x0x9 Position : (106.50,54.50,-35.00) ϴ (H:90° P:0° B:0°) PhysAIColl : true Properties via Engineering (-210): SymName : Engineering DoorStaticLight : true DonorType : 0 ModelName : door_m2 Properties via Doors (-205): Scripts : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : -20.000000 Class Tags : DoorType SciDoor Z-Bias : 0 FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BlockFrob : true DoorTimer : 0 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatMetal (-583): Material Tags : Material Metal Engineering (1734) @ (114.00,44.12,-34.97) ϴ (H:180° P:0° B:0°) Ancestry: -> Engineering -> Doors -> Terrain -> Physical -> Object ... ... -> MatMetal -> Materials -> MetaProperty Links: Link[MetaProp] (1115510): Engineering (1734) -> Engineering (-210) Dimensions: 7x0x9 Properties: PhysState : BE FF E3 42 B7 7E 30 42 BC DE 0B C2 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 TransDoor : 01 00 00 00 00 00 00 00 00 00 C0 C0 00 00 40 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 BE FF E3 42 B7 7E 30 42 BC DE 0B C2 BE FF EF 42 B7 7E 30 42 BC DE 0B C2 BE FF E3 42 B7 7E 30 42 BC DE 0B C2 00 00 00 00 00 80 BE FF E3 42 84 00 00 00 83 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 6x0x9 Position : (114.00,44.12,-34.97) ϴ (H:180° P:0° B:0°) PhysAIColl : true Properties via Engineering (-210): SymName : Engineering DoorStaticLight : true DonorType : 0 ModelName : door_m2 Properties via Doors (-205): Scripts : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : -20.000000 Class Tags : DoorType SciDoor Z-Bias : 0 FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BlockFrob : true DoorTimer : 0 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatMetal (-583): Material Tags : Material Metal Engineering (1735) @ (68.44,-8.00,-35.00) ϴ (H:90° P:0° B:0°) Ancestry: -> Engineering -> Doors -> Terrain -> Physical -> Object ... ... -> MatMetal -> Materials -> MetaProperty Links: Link[MetaProp] (1115514): Engineering (1735) -> Engineering (-210) Dimensions: 7x0x9 Properties: PhysState : 04 E1 88 42 00 00 00 C1 00 00 0C C2 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 TransDoor : 01 00 00 00 00 00 00 00 00 00 C0 C0 00 00 40 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 04 E1 88 42 00 00 00 C1 00 00 0C C2 04 E1 88 42 00 00 60 C1 00 00 0C C2 04 E1 88 42 00 00 00 C1 00 00 0C C2 00 00 00 00 00 40 04 E1 88 42 5F 00 00 00 60 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 6x0x9 Position : (68.44,-8.00,-35.00) ϴ (H:90° P:0° B:0°) PhysAIColl : true Properties via Engineering (-210): SymName : Engineering DoorStaticLight : true DonorType : 0 ModelName : door_m2 Properties via Doors (-205): Scripts : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : -20.000000 Class Tags : DoorType SciDoor Z-Bias : 0 FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BlockFrob : true DoorTimer : 0 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatMetal (-583): Material Tags : Material Metal NacelleComp1 (1736) @ (-80.37,48.10,-34.66) ϴ (H:180° P:0° B:0°) Ancestry: -> Nacelle Comp 1 -> ENG Comps -> ENG Plot Items -> Plot Items -> Physical -> Object Links: Link[SwitchLi] (22085830): NacelleComp1 (1736) -> Metaprop List Trap (2067) Link[SwitchLi] (22085657): NacelleComp1 (1736) -> Trigger Delay (1272) Link[SwitchLi] (22085790): NacelleComp1 (1736) -> QB Set (916) Link[SwitchLi] (22085667): NacelleComp1 (1736) -> Nacelle Activate Sound (54) Link[SwitchLi] (22085787): NacelleComp1 (1736) -> Multi Trigger (881) Link[MetaProp] (1115517): NacelleComp1 (1736) -> Nacelle Comp 1 (-1446) Dimensions: 1x6x3 Properties: ObjName : Port_Nacelle_Comp Scripts : 54 77 65 71 61 62 6C 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 Position : (-80.37,48.10,-34.66) ϴ (H:180° P:0° B:0°) StTweqModels : 00 00 00 00 00 00 00 00 SymName : NacelleComp1 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : B1 BF A0 C2 E6 6A 40 42 D7 A3 0A C2 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Immobile : true UseMsg : Nac1OL PhysDims : 1x6x3 ObjShort : Port_Nacelle_Comp HUDUse : Nacelle_Comp_1 Properties via Nacelle Comp 1 (-1446): CfgTweqModels : 00 00 02 02 00 00 00 00 6E 61 63 65 31 5F 6F 66 00 00 00 00 00 00 00 00 6E 61 63 65 31 5F 6F 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ModelName : nace1_of HUDSelect : true Properties via ENG Comps (-1453): Material Tags : Material metalBig Properties via Plot Items (-1461): ElevAble : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Anim Omni Light (1740) @ (1.00,0.00,14.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Anim Omni Light -> OmniLights -> Lights -> Physical -> Object Links: Link[MetaProp] (1115350): Anim Omni Light (1740) -> Anim Omni Light (-1066) Dimensions: 0x0x0 Properties: Scale : (0.43, 0.51, 0.51) Light : 00 00 C8 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 A0 41 00 00 00 00 00 00 00 00 Position : (1.00,0.00,14.00) ϴ (H:0° P:0° B:0°) LightColor : 00 00 80 3F 00 00 40 3F Properties via Anim Omni Light (-1066): SymName : Anim Omni Light RenderType : Not Rendered DonorType : 0 ModelName : beaker1 AnimLight : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass Immobile : false ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 To Engine Core (1750) @ (1.00,-79.00,-42.00) ϴ (H:180° P:0° B:0°) Ancestry: -> To Engine Core -> Engineering Signs -> Ship areas -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115525): To Engine Core (1750) -> To Engine Core (-1568) Dimensions: 4x3x0 Properties: Position : (1.00,-79.00,-42.00) ϴ (H:180° P:0° B:0°) Properties via To Engine Core (-1568): SymName : To Engine Core ModelName : ar_eng DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Machinery (1781) @ (-12.31,-383.58,-1.50) ϴ (H:45° P:0° B:0°) Ancestry: -> Machinery -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114956): Machinery (1781) -> Machinery (-224) Dimensions: 2x1x7 Properties: PhysState : 39 FC 44 C1 3A CA BF C3 00 00 C0 BF 00 00 00 00 00 00 00 00 00 00 34 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 2x1x7 Position : (-12.31,-383.58,-1.50) ϴ (H:45° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Machinery (-224): SymName : Machinery ObjName : Machinery: "Some machinery." DonorType : 0 ModelName : mech01 FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Structural (-491): Immobile : true Material Tags : Material MetalBig HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Machinery (1785) @ (-10.63,-381.90,-1.50) ϴ (H:45° P:0° B:0°) Ancestry: -> Machinery -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114957): Machinery (1785) -> Machinery (-224) Dimensions: 2x1x7 Properties: PhysState : FD 07 2A C1 10 F3 BE C3 00 00 C0 BF 00 00 00 00 00 00 00 00 00 00 34 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 2x1x7 Position : (-10.63,-381.90,-1.50) ϴ (H:45° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Machinery (-224): SymName : Machinery ObjName : Machinery: "Some machinery." DonorType : 0 ModelName : mech01 FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Structural (-491): Immobile : true Material Tags : Material MetalBig HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Exit Hall (1786) @ (15.50,-354.00,-28.00) ϴ (H:270° P:0° B:0°) Ancestry: -> Exit Hall -> Engineering Signs -> Ship areas -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114666): Exit Hall (1786) -> Exit Hall (-2475) Dimensions: 4x0x4 Properties: Position : (15.50,-354.00,-28.00) ϴ (H:270° P:0° B:0°) Properties via Exit Hall (-2475): SymName : Exit Hall ModelName : exithall DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Button #1 (1787) @ (12.39,-357.86,-26.99) ϴ (H:180° P:0° B:0°) Ancestry: -> Button #1 -> Simple Button -> Controllers -> Functional -> Physical -> Object Links: Link[SwitchLi] (22085744): Button #1 (1787) -> Lift 1 (1856) Link[MetaProp] (1114659): Button #1 (1787) -> Button #1 (-201) Dimensions: 1x0x0 Properties: Locked : true HasRefs : false Position : (12.39,-357.86,-26.99) ϴ (H:180° P:0° B:0°) LockCnt : 1 Properties via Button #1 (-201): SymName : Button #1 Scripts : 54 77 65 71 44 65 70 72 65 73 73 61 62 6C 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CfgTweqModels : 00 00 02 03 00 00 00 00 65 6C 65 76 62 75 74 6E 00 00 00 00 00 00 00 00 65 6C 62 75 74 6F 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 ModelName : elevbutn StTweqModels : 00 00 00 00 00 00 00 00 Properties via Simple Button (-1594): HUDUse : button: "Press button" ObjName : button: "A button." Class Tags : DeviceType Button1 Properties via Controllers (-200): FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Functional (-112): PickBias : 0.250000 Material Tags : Material Plasticrete HUDSelect : true Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Bullet holes (1789) @ (8.88,-400.02,-27.17) ϴ (H:0° P:208° B:0°) Ancestry: -> Bullet holes -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114968): Bullet holes (1789) -> Bullet holes (-677) Dimensions: 4x0x4 Properties: Position : (8.88,-400.02,-27.17) ϴ (H:0° P:208° B:0°) Properties via Bullet holes (-677): SymName : Bullet holes ModelName : dam03 ObjName : Bullet_holes: "Bullet holes." DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Bullet holes (1793) @ (8.38,-400.02,-25.67) ϴ (H:0° P:208° B:0°) Ancestry: -> Bullet holes -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114969): Bullet holes (1793) -> Bullet holes (-677) Dimensions: 4x0x4 Properties: Position : (8.38,-400.02,-25.67) ϴ (H:0° P:208° B:0°) Properties via Bullet holes (-677): SymName : Bullet holes ModelName : dam03 ObjName : Bullet_holes: "Bullet holes." DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Blood Splatter Small (1797) @ (9.00,-400.06,-28.17) ϴ (H:270° P:0° B:0°) Ancestry: -> Blood Splatter Small -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114970): Blood Splatter Small (1797) -> Blood Splatter Small (-864) Dimensions: 0x6x6 Properties: Position : (9.00,-400.06,-28.17) ϴ (H:270° P:0° B:0°) Properties via Blood Splatter Small (-864): SymName : Blood Splatter Small ModelName : blood01 DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Simple QB Trigger (1800) @ (-16.77,-429.97,-32.35) ϴ (H:0° P:0° B:0°) Ancestry: -> Simple QB Trigger -> QuestBits -> Traps -> Object Links: Link[SwitchLi] (22085661): Simple QB Trigger (1800) -> QB Set (832) Link[SwitchLi] (22085662): Simple QB Trigger (1800) -> QB Set (1198) Link[MetaProp] (1115744): Simple QB Trigger (1800) -> Simple QB Trigger (-2498) Dimensions: 4x4x4 Properties: Position : (-16.77,-429.97,-32.35) ϴ (H:0° P:0° B:0°) QBName : Note_1_9 Properties via Simple QB Trigger (-2498): SymName : Simple QB Trigger Scripts : 54 72 61 70 51 75 65 73 74 62 69 74 53 69 6D 70 6C 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Male Corpse 1 (1801) @ (0.60,-412.31,-30.75) ϴ (H:301° P:0° B:0°) Ancestry: -> Male Corpse 1 -> Male Corpses -> Old Corpses -> Human Corpses -> Corpses -> Physical -> Object ... ... -> MatFlesh -> Materials -> MetaProperty Links: Link[FlowCont] (19988483): Male Corpse 1 (1801) -> 5 Nanites (1869) Link[Contains] (10551298): Male Corpse 1 (1801) -> 5 Nanites (1869) Link[MetaProp] (1114971): Male Corpse 1 (1801) -> Male Corpse 1 (-452) Dimensions: 8x7x1 Properties: CretPose : 01 00 00 00 64 65 61 64 32 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 01 00 00 00 Creature : Humanoid Position : (0.60,-412.31,-30.75) ϴ (H:301° P:0° B:0°) ?Puppet? : A4 D8 5A 00 09 07 00 00 00 00 00 00 68 1E 8D 1F Properties via Male Corpse 1 (-452): SymName : Male Corpse 1 DonorType : 0 Properties via Male Corpses (-449): ModelName : corpmal1 Properties via Human Corpses (-503): ObjName : HumanCorpses: "A corpse." PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HUDUse : human_corpses: "Search corpse" ObjShort : Human_Corpses PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Corpses (-379): HUDSelect : true Scripts : 43 6F 6E 74 61 69 6E 65 72 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : 0.500000 FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 FrobHandler : Local Only NonPhysCreature : true ContainDims : 04 00 00 00 04 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatFlesh (-584): Material Tags : Material Flesh Engineering (1803) @ (80.50,58.84,-34.97) ϴ (H:270° P:0° B:0°) Ancestry: -> Engineering -> Doors -> Terrain -> Physical -> Object ... ... -> MatMetal -> Materials -> MetaProperty Links: Link[MetaProp] (1115235): Engineering (1803) -> Engineering (-210) Dimensions: 7x0x9 Properties: PhysState : 00 00 A1 42 78 5B 6B 42 BC DE 0B C2 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 TransDoor : 01 00 00 00 00 00 00 00 00 00 40 C0 00 00 40 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 00 00 A1 42 78 5B 6B 42 BC DE 0B C2 00 00 A1 42 78 5B 77 42 BC DE 0B C2 00 00 A1 42 78 5B 6B 42 BC DE 0B C2 00 00 00 00 00 C0 00 00 A1 42 7D 00 00 00 7C 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 6x0x9 Position : (80.50,58.84,-34.97) ϴ (H:270° P:0° B:0°) PhysAIColl : true Properties via Engineering (-210): SymName : Engineering DoorStaticLight : true DonorType : 0 ModelName : door_m2 Properties via Doors (-205): Scripts : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : -20.000000 Class Tags : DoorType SciDoor Z-Bias : 0 FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BlockFrob : true DoorTimer : 0 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatMetal (-583): Material Tags : Material Metal Grate 6x6 (1805) @ (-6.54,-380.10,-5.11) ϴ (H:314° P:17° B:0°) Ancestry: -> Grate 6x6 -> Grates -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114278): Grate 6x6 (1805) -> Grate 6x6 (-1460) Dimensions: 6x6x0 Properties: PhysState : 7A 38 D1 C0 7B 0C BE C3 DA 88 A3 C0 00 00 00 00 00 FD 89 41 40 31 9D 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 7x6x0 Position : (-6.54,-380.10,-5.11) ϴ (H:314° P:17° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Grate 6x6 (-1460): SymName : Grate 6x6 DonorType : 0 ModelName : cw002 Properties via Structural (-491): Immobile : true Material Tags : Material MetalBig HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Blood Splatter Medium (1809) @ (0.58,-413.79,-31.99) ϴ (H:40° P:270° B:0°) Ancestry: -> Blood Splatter Medium -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114972): Blood Splatter Medium (1809) -> Blood Splatter Medium (-857) Dimensions: 0x6x6 Properties: Position : (0.58,-413.79,-31.99) ϴ (H:40° P:270° B:0°) Properties via Blood Splatter Medium (-857): SymName : Blood Splatter Medium ModelName : blood02 DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 OG-Pipe (1811) @ (-20.47,-325.45,-28.05) ϴ (H:90° P:0° B:0°) Ancestry: -> OG-Pipe -> Once-Grunts -> Hybrids -> Monsters -> Physical -> Object ... ... -> Charmable -> Vulnerabilities -> MetaProperty ... ... -> Stasis Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Stunable -> Vulnerabilities -> MetaProperty ... ... -> Half Annelid Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> MatFlesh -> Materials -> MetaProperty Links: Link[StimSens] (3211527): OG-Pipe (1811) -> Droid Fusion (-2753) Link[StimSens] (3211653): OG-Pipe (1811) -> DrainStim (-3390) Link[StimSens] (3211453): OG-Pipe (1811) -> BashStim (-692) Link[StimSens] (3212121): OG-Pipe (1811) -> Anti-Human Virus (-4447) Link[StimSens] (3211457): OG-Pipe (1811) -> High Explosive (-376) Link[StimSens] (3212046): OG-Pipe (1811) -> Electricity (-378) Link[StimSens] (3212140): OG-Pipe (1811) -> Anti-Annelid Virus (-4446) Link[StimSens] (3211321): OG-Pipe (1811) -> Anti-Human (-377) Link[StimSens] (3211849): OG-Pipe (1811) -> Anti-Annelid (-374) Link[StimSens] (3211385): OG-Pipe (1811) -> Psi Stim (-389) Link[StimSens] (3211277): OG-Pipe (1811) -> Incendiary (-388) Link[StimSens] (3211449): OG-Pipe (1811) -> Armor Piercing Impact (-375) Link[StimSens] (3211437): OG-Pipe (1811) -> Standard Impact (-385) Link[StimSens] (3211470): OG-Pipe (1811) -> StunStim (-2248) Link[StimSens] (3211441): OG-Pipe (1811) -> Energy Stim (-373) Link[StimSens] (3211949): OG-Pipe (1811) -> CharmStim (-3395) Link[StimSens] (3211276): OG-Pipe (1811) -> Cold (-1145) Link[StimSens] (3211766): OG-Pipe (1811) -> WeaponBash (-3058) Link[StimSens] (3211593): OG-Pipe (1811) -> Stasis (-1486) Link[MetaProp] (1115402): OG-Pipe (1811) -> OG-Pipe (-397) Dimensions: 1x9x7 Properties: AI_IdlRetOrg : false AI_IdleDirs : 88 13 00 00 20 4E 00 00 5A 00 00 00 01 00 00 00 5A 00 00 00 02 00 00 00 5A 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 AI_Mode : Normal Position : (-20.47,-325.45,-28.05) ϴ (H:90° P:0° B:0°) CollisionType : Bounce | No Collision Sound Creature : Humanoid PhysState : 7F C4 A3 C1 C1 B9 A2 C3 7E 63 E0 C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_Alertness : 03 00 00 00 03 00 00 00 AI_SigRsp : 4F 47 50 69 70 65 4F 6E 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 06 00 00 00 4F 47 50 69 70 65 4F 6E 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 56 65 72 79 20 46 61 73 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 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00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 EcoType : 2 PhysControl : 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via OG-Pipe (-397): HTHMotionResp : (6.00, 7.50, 4.00) DonorType : 0 LootInfo : 02 00 00 00 35 20 4E 61 6E 69 74 65 73 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4D 65 64 20 50 61 74 63 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 53 6F 64 61 20 43 61 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4F 47 20 4F 72 67 61 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 14 00 00 00 00 00 00 00 05 00 00 00 19 00 00 00 2D 00 00 00 05 00 00 00 00 00 00 40 00 00 00 40 00 00 00 40 00 00 00 00 00 00 00 00 00 00 00 00 SymName : OG-Pipe HitPoints : 12 MAX_HP : 12 MotActorTagList : grunt, pipe ModelName : grunt_p HTHCombatDist : (3.00, 6.75, 8.50) AI : melee Properties via Once-Grunts (-396): Class Tags : CreatureType Oncegrunt AI_NCDmgRsp : 01 00 00 00 0A 00 00 00 0F 00 00 00 ObjShort : Hybrid: "Hybrid" ObjName : Hybrid: "A hybrid." Scripts : 4E 56 47 75 61 72 61 6E 74 65 65 64 4C 6F 6F 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_Dodginess : Null AI_Sloth : Null SpchVoice : voncegrunt Armor : 00 00 00 00 00 00 00 00 02 00 00 00 AI_Defensive : Null TimeWarp : 1.000000 Properties via Hybrids (-164): BloodType : New Blood Spang AI_VisJoint : Head AI_VisType : 4 AI_VisDesc : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 87 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 99 00 00 00 32 00 00 00 64 00 00 00 05 00 00 00 DC 05 00 00 19 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 01 00 00 00 3C 00 00 00 5A 00 00 00 0A 00 00 00 C8 00 00 00 47 00 00 00 40 01 00 00 5A 00 00 00 06 00 00 00 46 00 00 00 01 00 00 00 64 00 00 00 5A 00 00 00 1E 00 00 00 C8 00 00 00 01 00 00 00 78 00 00 00 46 00 00 00 64 00 00 00 64 00 00 00 21 00 00 00 E6 00 00 00 46 00 00 00 0A 00 00 00 3C 00 00 00 21 00 00 00 E6 00 00 00 6E 00 00 00 50 00 00 00 28 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 40 40 TargetType : Type 1 | Type 2 Material Tags : Material FleshTarget Properties via Monsters (-162): HUDSelect : true ShowHP : true AI_ObjAvoid : BashFactor : 0.100000 FrobHandler : Local Only AI_CbtTiming : C4 09 00 00 70 17 00 00 70 17 00 00 80 3E 00 00 BashParams : 00 D0 04 46 00 00 00 00 PickBias : 0.100000 PhysAIColl : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PsiRadar : Enemy AI_NCDmRsp : true AI_FreeKnow : 5000 ContainDims : 04 00 00 00 04 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 AutoPickup : true Heartbeat : 1000 Grate (1813) @ (1.30,-407.53,-31.95) ϴ (H:338° P:0° B:0°) Ancestry: -> Grate -> Grates -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114958): Grate (1813) -> Grate (-1217) Dimensions: 8x8x0 Properties: Position : (1.30,-407.53,-31.95) ϴ (H:338° P:0° B:0°) Properties via Grate (-1217): SymName : Grate PhysType : 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 PhysDims : 8x8x0 ModelName : cw001 Properties via Structural (-491): Immobile : true PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material MetalBig HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pipe 16x2 (1817) @ (2.94,-408.00,-18.50) ϴ (H:90° P:90° B:0°) Ancestry: -> Pipe 16x2 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114959): Pipe 16x2 (1817) -> Pipe 16x2 (-1049) Dimensions: 2x2x16 Properties: PhysState : 3B 6B 3C 40 1E 00 CC C3 8E FF 93 C1 00 00 00 00 00 00 B4 42 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 2x2x15 Position : (2.94,-408.00,-18.50) ϴ (H:90° P:90° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Pipe 16x2 (-1049): SymName : Pipe 16x2 ModelName : pipel2 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Engineering (1820) @ (-78.56,54.59,-34.97) ϴ (H:90° P:0° B:0°) Ancestry: -> Engineering -> Doors -> Terrain -> Physical -> Object ... ... -> MatMetal -> Materials -> MetaProperty Links: Link[MetaProp] (1115388): Engineering (1820) -> Engineering (-210) Dimensions: 7x0x9 Properties: PhysState : 00 20 9D C2 00 60 5A 42 BC DE 0B C2 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 TransDoor : 01 00 00 00 00 00 00 00 00 00 C0 C0 00 00 40 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 00 20 9D C2 00 60 5A 42 BC DE 0B C2 00 20 9D C2 00 60 42 42 BC DE 0B C2 00 20 9D C2 00 60 5A 42 BC DE 0B C2 00 00 00 00 00 40 00 20 9D C2 91 00 00 00 92 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 6x0x9 Position : (-78.56,54.59,-34.97) ϴ (H:90° P:0° B:0°) PhysAIColl : true Properties via Engineering (-210): SymName : Engineering DoorStaticLight : true DonorType : 0 ModelName : door_m2 Properties via Doors (-205): Scripts : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : -20.000000 Class Tags : DoorType SciDoor Z-Bias : 0 FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BlockFrob : true DoorTimer : 0 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatMetal (-583): Material Tags : Material Metal Pipe 16x2 (1821) @ (-2.93,-408.00,-18.50) ϴ (H:90° P:90° B:0°) Ancestry: -> Pipe 16x2 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114960): Pipe 16x2 (1821) -> Pipe 16x2 (-1049) Dimensions: 2x2x16 Properties: PhysState : C5 94 3B C0 1E 00 CC C3 8E FF 93 C1 00 00 00 00 00 00 B4 42 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 2x2x15 Position : (-2.93,-408.00,-18.50) ϴ (H:90° P:90° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Pipe 16x2 (-1049): SymName : Pipe 16x2 ModelName : pipel2 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Engineering (1823) @ (-71.05,44.00,-34.97) ϴ (H:180° P:0° B:0°) Ancestry: -> Engineering -> Doors -> Terrain -> Physical -> Object ... ... -> MatMetal -> Materials -> MetaProperty Links: Link[MetaProp] (1115385): Engineering (1823) -> Engineering (-210) Dimensions: 7x0x9 Properties: PhysState : D4 1B 8E C2 CD 03 30 42 BC DE 0B C2 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 TransDoor : 01 00 00 00 00 00 00 00 00 00 C0 C0 00 00 40 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 D4 1B 8E C2 CD 03 30 42 BC DE 0B C2 D4 1B 82 C2 CD 03 30 42 BC DE 0B C2 D4 1B 8E C2 CD 03 30 42 BC DE 0B C2 00 00 00 00 00 80 D4 1B 8E C2 96 00 00 00 95 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 6x0x9 Position : (-71.05,44.00,-34.97) ϴ (H:180° P:0° B:0°) PhysAIColl : true Properties via Engineering (-210): SymName : Engineering DoorStaticLight : true DonorType : 0 ModelName : door_m2 Properties via Doors (-205): Scripts : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : -20.000000 Class Tags : DoorType SciDoor Z-Bias : 0 FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BlockFrob : true DoorTimer : 0 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatMetal (-583): Material Tags : Material Metal Engineering (1824) @ (-112.05,44.12,-34.97) ϴ (H:0° P:0° B:0°) Ancestry: -> Engineering -> Doors -> Terrain -> Physical -> Object ... ... -> MatMetal -> Materials -> MetaProperty Links: Link[MetaProp] (1115386): Engineering (1824) -> Engineering (-210) Dimensions: 7x0x9 Properties: PhysState : E1 1A E0 C2 B7 7E 30 42 BC DE 0B C2 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 TransDoor : 01 00 00 00 00 00 00 00 00 00 C0 C0 00 00 40 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 E1 1A E0 C2 B7 7E 30 42 BC DE 0B C2 E1 1A EC C2 B7 7E 30 42 BC DE 0B C2 E1 1A E0 C2 B7 7E 30 42 BC DE 0B C2 00 00 00 00 00 00 E1 1A E0 C2 8B 00 00 00 8A 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 6x0x9 Position : (-112.05,44.12,-34.97) ϴ (H:0° P:0° B:0°) PhysAIColl : true Properties via Engineering (-210): SymName : Engineering DoorStaticLight : true DonorType : 0 ModelName : door_m2 Properties via Doors (-205): Scripts : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : -20.000000 Class Tags : DoorType SciDoor Z-Bias : 0 FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BlockFrob : true DoorTimer : 0 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatMetal (-583): Material Tags : Material Metal Pipe 8x1 (1825) @ (1.32,-412.00,-17.50) ϴ (H:90° P:90° B:0°) Ancestry: -> Pipe 8x1 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114961): Pipe 8x1 (1825) -> Pipe 8x1 (-768) Dimensions: 1x1x8 Properties: PhysState : C8 26 A9 3F EC FF CD C3 47 FF 8B C1 00 00 00 00 00 00 B4 42 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x8 Position : (1.32,-412.00,-17.50) ϴ (H:90° P:90° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Pipe 8x1 (-768): SymName : Pipe 8x1 ModelName : pipe1 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Engineering (1826) @ (-104.56,55.59,-34.97) ϴ (H:270° P:0° B:0°) Ancestry: -> Engineering -> Doors -> Terrain -> Physical -> Object ... ... -> MatMetal -> Materials -> MetaProperty Links: Link[MetaProp] (1115372): Engineering (1826) -> Engineering (-210) Dimensions: 7x0x9 Properties: PhysState : 00 20 D1 C2 00 60 5E 42 BC DE 0B C2 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 TransDoor : 01 00 00 00 00 00 00 00 00 00 C0 C0 00 00 40 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 00 20 D1 C2 00 60 5E 42 BC DE 0B C2 00 20 D1 C2 00 60 76 42 BC DE 0B C2 00 20 D1 C2 00 60 5E 42 BC DE 0B C2 00 00 00 00 00 C0 00 20 D1 C2 8F 00 00 00 8E 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 6x0x9 Position : (-104.56,55.59,-34.97) ϴ (H:270° P:0° B:0°) PhysAIColl : true Properties via Engineering (-210): SymName : Engineering DoorStaticLight : true DonorType : 0 ModelName : door_m2 Properties via Doors (-205): Scripts : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : -20.000000 Class Tags : DoorType SciDoor Z-Bias : 0 FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BlockFrob : true DoorTimer : 0 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatMetal (-583): Material Tags : Material Metal Engineering (1828) @ (-66.56,-6.50,-35.00) ϴ (H:90° P:0° B:0°) Ancestry: -> Engineering -> Doors -> Terrain -> Physical -> Object ... ... -> MatMetal -> Materials -> MetaProperty Links: Link[MetaProp] (1115368): Engineering (1828) -> Engineering (-210) Dimensions: 7x0x9 Properties: TransDoor : 01 00 00 00 00 00 00 00 00 00 C0 C0 00 00 40 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 00 20 85 C2 00 00 D0 C0 00 00 0C C2 00 20 85 C2 00 00 48 C1 00 00 0C C2 00 20 85 C2 00 00 D0 C0 00 00 0C C2 00 00 00 00 00 40 00 20 85 C2 67 00 00 00 66 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAIColl : true Position : (-66.56,-6.50,-35.00) ϴ (H:90° P:0° B:0°) PhysState : 00 20 85 C2 00 00 D0 C0 00 00 0C C2 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 6x0x9 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 DoorStaticLight : true Properties via Engineering (-210): SymName : Engineering DonorType : 0 ModelName : door_m2 Properties via Doors (-205): Scripts : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : -20.000000 Class Tags : DoorType SciDoor Z-Bias : 0 FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BlockFrob : true DoorTimer : 0 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatMetal (-583): Material Tags : Material Metal Pipe 8x1 (1829) @ (-1.30,-412.00,-17.50) ϴ (H:90° P:90° B:0°) Ancestry: -> Pipe 8x1 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114962): Pipe 8x1 (1829) -> Pipe 8x1 (-768) Dimensions: 1x1x8 Properties: PhysState : 38 D9 A6 BF EC FF CD C3 47 FF 8B C1 00 00 00 00 00 00 B4 42 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x8 Position : (-1.30,-412.00,-17.50) ϴ (H:90° P:90° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Pipe 8x1 (-768): SymName : Pipe 8x1 ModelName : pipe1 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 NacelleComp2 (1834) @ (104.68,48.10,-34.66) ϴ (H:180° P:0° B:0°) Ancestry: -> Nacelle Comp 2 -> ENG Comps -> ENG Plot Items -> Plot Items -> Physical -> Object Links: Link[SwitchLi] (22085638): NacelleComp2 (1834) -> Trigger Delay (1293) Link[SwitchLi] (22085711): NacelleComp2 (1834) -> Multi Trigger (881) Link[SwitchLi] (22085778): NacelleComp2 (1834) -> QB Set (928) Link[SwitchLi] (22085678): NacelleComp2 (1834) -> Metaprop List Trap (2020) Link[SwitchLi] (22085668): NacelleComp2 (1834) -> Nacelle Activate Sound (54) Link[MetaProp] (1115363): NacelleComp2 (1834) -> Nacelle Comp 2 (-1447) Dimensions: 1x6x3 Properties: ObjName : Star_Nacelle_Comp Scripts : 54 77 65 71 61 62 6C 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CfgTweqModels : 00 00 03 02 00 00 01 00 6E 61 63 65 32 5F 6F 66 00 00 00 00 00 00 00 00 6E 61 63 65 32 5F 6F 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HUDUse : Nacelle_Comp_2 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 Position : (104.68,48.10,-34.66) ϴ (H:180° P:0° B:0°) PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SymName : NacelleComp2 StTweqModels : 00 00 00 00 00 00 00 00 PhysState : AC 5C D1 42 E9 66 40 42 A7 A8 0A C2 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Immobile : true UseMsg : Nacomp2_OL PhysDims : 1x6x3 ObjShort : Star_Nacelle_Comp PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Nacelle Comp 2 (-1447): HUDSelect : true DonorType : 0 ModelName : nace2_of FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via ENG Comps (-1453): Material Tags : Material metalBig Properties via Plot Items (-1461): ElevAble : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pipe 8x1 (1841) @ (-1.30,-404.00,-17.51) ϴ (H:90° P:90° B:0°) Ancestry: -> Pipe 8x1 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114274): Pipe 8x1 (1841) -> Pipe 8x1 (-768) Dimensions: 1x1x8 Properties: PhysState : 03 97 A6 BF EC FF C9 C3 67 0B 8C C1 00 00 00 00 00 00 B4 42 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x8 Position : (-1.30,-404.00,-17.51) ϴ (H:90° P:90° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Pipe 8x1 (-768): SymName : Pipe 8x1 ModelName : pipe1 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Lift 1 Walls (1855) @ (12.50,-353.99,-29.95) ϴ (H:90° P:0° B:0°) Ancestry: -> Lift 1 Walls -> Moving Terrain -> Terrain -> Physical -> Object Links: Link[MetaProp] (1114179): Lift 1 Walls (1855) -> Lift 1 Walls (-125) Link[PhysAtta] (73465857): Lift 1 Walls (1855) -> Lift 1 (1856) Dimensions: 6x5x4 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 00 00 48 41 00 FF B0 C3 00 A0 EF C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 00 00 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (12.50,-353.99,-29.95) ϴ (H:90° P:0° B:0°) CollisionType : Properties via Lift 1 Walls (-125): SymName : Lift 1 Walls DonorType : 0 ModelName : lift01_w Properties via Moving Terrain (-236): Scripts : 42 61 73 65 45 6C 65 76 61 74 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : 0.000000 MovingTerrain : false Material Tags : Material MetalBig AI_ObjPathable : true Heartbeat : 0 Class Tags : VehicleType Lift1 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Lift 1 (1856) @ (12.50,-354.00,-32.50) ϴ (H:270° P:0° B:0°) Ancestry: -> Lift 1 -> Moving Terrain -> Terrain -> Physical -> Object Links: Link[TPathIni] (71368707): Lift 1 (1856) -> Elevator Path (1863) Link[TPathNex] (72417281): Lift 1 (1856) -> Elevator Path (1866) Link[MetaProp] (1116170): Lift 1 (1856) -> Lift 1 (-237) Dimensions: 6x6x0 Properties: PhysControl : 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 00 00 48 41 00 00 B1 C3 00 00 02 C2 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 00 00 00 00 C8 42 00 00 80 3F 00 00 80 3F 0A D7 A3 3E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 MovingTerrain : false PhysDims : 6x6x1 Position : (12.50,-354.00,-32.50) ϴ (H:270° P:0° B:0°) PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 Properties via Lift 1 (-237): SymName : Lift 1 ObjName : Lift_1: "A grav lift." ModelName : lift01 PhysAIColl : true DonorType : 0 Properties via Moving Terrain (-236): Scripts : 42 61 73 65 45 6C 65 76 61 74 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : 0.000000 CollisionType : Bounce Material Tags : Material MetalBig AI_ObjPathable : true Heartbeat : 0 Class Tags : VehicleType Lift1 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Pipe 8x1 (1857) @ (1.32,-404.00,-17.50) ϴ (H:90° P:90° B:0°) Ancestry: -> Pipe 8x1 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114275): Pipe 8x1 (1857) -> Pipe 8x1 (-768) Dimensions: 1x1x8 Properties: PhysState : C8 26 A9 3F EC FF C9 C3 47 FF 8B C1 00 00 00 00 00 00 B4 42 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x8 Position : (1.32,-404.00,-17.50) ϴ (H:90° P:90° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Pipe 8x1 (-768): SymName : Pipe 8x1 ModelName : pipe1 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pipe 8x1 (1861) @ (-0.05,-412.00,-19.00) ϴ (H:90° P:90° B:0°) Ancestry: -> Pipe 8x1 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114276): Pipe 8x1 (1861) -> Pipe 8x1 (-768) Dimensions: 1x1x8 Properties: PhysState : 00 27 5B BD EC FF CD C3 47 FF 97 C1 00 00 00 00 00 00 B4 42 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x8 Position : (-0.05,-412.00,-19.00) ϴ (H:90° P:90° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Pipe 8x1 (-768): SymName : Pipe 8x1 ModelName : pipe1 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Elevator Path (1863) @ (12.50,-354.00,-32.50) ϴ (H:270° P:0° B:0°) Ancestry: -> Elevator Path -> Marker -> Object Links: Link[TPath] (70320137): Elevator Path (1863) -> Elevator Path (1866) Link[MetaProp] (1116166): Elevator Path (1863) -> Elevator Path (-328) Dimensions: 4x4x4 Properties: Position : (12.50,-354.00,-32.50) ϴ (H:270° P:0° B:0°) Properties via Elevator Path (-328): SymName : Elevator Path DonorType : 0 RenderType : Not Rendered Properties via Marker (-327): NetworkCategory : Hosted Pipe 8x1 (1865) @ (-0.05,-404.00,-19.00) ϴ (H:90° P:90° B:0°) Ancestry: -> Pipe 8x1 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114277): Pipe 8x1 (1865) -> Pipe 8x1 (-768) Dimensions: 1x1x8 Properties: PhysState : 00 27 5B BD EC FF C9 C3 47 FF 97 C1 00 00 00 00 00 00 B4 42 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x8 Position : (-0.05,-404.00,-19.00) ϴ (H:90° P:90° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Pipe 8x1 (-768): SymName : Pipe 8x1 ModelName : pipe1 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Elevator Path (1866) @ (12.50,-354.00,-94.50) ϴ (H:270° P:0° B:0°) Ancestry: -> Elevator Path -> Marker -> Object Links: Link[TPath] (70320138): Elevator Path (1866) -> Elevator Path (1863) Link[MetaProp] (1116156): Elevator Path (1866) -> Elevator Path (-328) Dimensions: 4x4x4 Properties: Position : (12.50,-354.00,-94.50) ϴ (H:270° P:0° B:0°) Properties via Elevator Path (-328): SymName : Elevator Path DonorType : 0 RenderType : Not Rendered Properties via Marker (-327): NetworkCategory : Hosted Button #1 (1867) @ (12.39,-350.36,-89.44) ϴ (H:0° P:0° B:0°) Ancestry: -> Button #1 -> Simple Button -> Controllers -> Functional -> Physical -> Object Links: Link[SwitchLi] (22085743): Button #1 (1867) -> Lift 1 (1856) Link[MetaProp] (1116157): Button #1 (1867) -> Button #1 (-201) Dimensions: 1x0x0 Properties: Position : (12.39,-350.36,-89.44) ϴ (H:0° P:0° B:0°) Properties via Button #1 (-201): SymName : Button #1 Scripts : 54 77 65 71 44 65 70 72 65 73 73 61 62 6C 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CfgTweqModels : 00 00 02 03 00 00 00 00 65 6C 65 76 62 75 74 6E 00 00 00 00 00 00 00 00 65 6C 62 75 74 6F 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 ModelName : elevbutn StTweqModels : 00 00 00 00 00 00 00 00 Properties via Simple Button (-1594): HUDUse : button: "Press button" ObjName : button: "A button." Class Tags : DeviceType Button1 Properties via Controllers (-200): FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Functional (-112): PickBias : 0.250000 Material Tags : Material Plasticrete HUDSelect : true Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Level Start Marker (1868) @ (29.00,-282.00,-36.00) ϴ (H:180° P:0° B:0°) Ancestry: -> Level Start Marker -> Marker -> Object Links: Link[MetaProp] (1115729): Level Start Marker (1868) -> Level Start Marker (-2470) Dimensions: 2x2x7 Properties: Position : (29.00,-282.00,-36.00) ϴ (H:180° P:0° B:0°) Scale : (0.50, 0.50, 1.75) Properties via Level Start Marker (-2470): SymName : Level Start Marker DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered 5 Nanites (1869) @ (0.60,-406.14,-27.41) ϴ (H:0° P:0° B:0°) Ancestry: -> 5 Nanites -> Small Nanite Pile -> Nanites -> Goodies -> Physical -> Object Links: Link[MetaProp] (1114973): 5 Nanites (1869) -> 5 Nanites (-87) Dimensions: 2x1x1 Properties: Position : (0.60,-406.14,-27.41) ϴ (H:0° P:0° B:0°) StackCount : 15 HasRefs : false Properties via 5 Nanites (-87): SymName : 5 Nanites DonorType : 0 Properties via Nanites (-85): ObjName : Nanites: "%d nanites." NameType : Stack Count ObjIcon : nan_ic PsiRadar : Powerup ModelName : nanocan StackInc : 10 ObjLookS : FakeNanites Material Tags : Material Glass AutoPickup : true CombineType : nanite ObjShort : Nanites: "%d nanites" PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Goodies (-49): HUDSelect : true Scripts : 4E 56 55 70 67 72 61 64 65 43 68 65 61 74 53 74 6F 70 70 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAIColl : true ElevAble : true FrobInfo : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 InvDims : 01 00 00 00 01 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C Heartbeat : 1000 Master Power Button (1870) @ (-3.44,-41.72,14.84) ϴ (H:0° P:0° B:0°) Ancestry: -> Master Power Comp -> ENG Comps -> ENG Plot Items -> Plot Items -> Physical -> Object Links: Link[SwitchLi] (22085750): Master Power Button (1870) -> QB Filter (155) Link[SwitchLi] (22085869): Master Power Button (1870) -> Anti-QB Trigger (877) Link[MetaProp] (1115321): Master Power Button (1870) -> Master Power Comp (-1454) Dimensions: 5x0x5 Properties: SymName : Master Power Button RenderAlpha : 0.000000 PickBias : 10.000000 HUDUse : Master_Power_Comp ModelName : elevbutn Position : (-3.44,-41.72,14.84) ϴ (H:0° P:0° B:0°) Scale : (4.84, 1.00, 8.38) Properties via Master Power Comp (-1454): Scripts : 42 61 73 65 42 75 74 74 6F 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ObjName : MasterPowerComp: "The Master Power Computer." HUDSelect : true DonorType : 0 ObjShort : MasterPowerComp: "Master Power Computer" FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via ENG Comps (-1453): Material Tags : Material metalBig PhysType : 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Plot Items (-1461): ElevAble : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Button #1 (1871) @ (12.39,-350.11,-26.99) ϴ (H:0° P:0° B:0°) Ancestry: -> Button #1 -> Simple Button -> Controllers -> Functional -> Physical -> Object Links: Link[SwitchLi] (22085707): Button #1 (1871) -> Button #1 (1787) Link[SwitchLi] (22085706): Button #1 (1871) -> Anti-QB Trigger (996) Link[MetaProp] (1116158): Button #1 (1871) -> Button #1 (-201) Dimensions: 1x0x0 Properties: Position : (12.39,-350.11,-26.99) ϴ (H:0° P:0° B:0°) Properties via Button #1 (-201): SymName : Button #1 Scripts : 54 77 65 71 44 65 70 72 65 73 73 61 62 6C 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CfgTweqModels : 00 00 02 03 00 00 00 00 65 6C 65 76 62 75 74 6E 00 00 00 00 00 00 00 00 65 6C 62 75 74 6F 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 ModelName : elevbutn StTweqModels : 00 00 00 00 00 00 00 00 Properties via Simple Button (-1594): HUDUse : button: "Press button" ObjName : button: "A button." Class Tags : DeviceType Button1 Properties via Controllers (-200): FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Functional (-112): PickBias : 0.250000 Material Tags : Material Plasticrete HUDSelect : true Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Level Start Marker (1872) @ (30.00,-285.50,-37.00) ϴ (H:180° P:0° B:0°) Ancestry: -> Level Start Marker -> Marker -> Object Links: Link[MetaProp] (1115821): Level Start Marker (1872) -> Level Start Marker (-2470) Dimensions: 2x2x7 Properties: Position : (30.00,-285.50,-37.00) ϴ (H:180° P:0° B:0°) Scale : (0.50, 0.50, 1.75) Properties via Level Start Marker (-2470): SymName : Level Start Marker DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Level Start Marker (1873) @ (30.00,-278.50,-37.00) ϴ (H:180° P:0° B:0°) Ancestry: -> Level Start Marker -> Marker -> Object Links: Link[MetaProp] (1115747): Level Start Marker (1873) -> Level Start Marker (-2470) Dimensions: 2x2x7 Properties: Position : (30.00,-278.50,-37.00) ϴ (H:180° P:0° B:0°) Scale : (0.50, 0.50, 1.75) Properties via Level Start Marker (-2470): SymName : Level Start Marker DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Engineering (1874) @ (-32.00,-18.50,-27.50) ϴ (H:90° P:0° B:0°) Ancestry: -> Engineering -> Doors -> Terrain -> Physical -> Object ... ... -> MatMetal -> Materials -> MetaProperty Links: Link[MetaProp] (1115322): Engineering (1874) -> Engineering (-210) Dimensions: 7x0x9 Properties: PhysState : 00 00 00 C2 00 00 94 C1 00 00 DC C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 TransDoor : 01 00 00 00 00 00 00 00 00 00 C0 C0 00 00 40 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 00 00 00 C2 00 00 94 C1 00 00 DC C1 00 00 00 C2 00 00 C4 C1 00 00 DC C1 00 00 00 C2 00 00 94 C1 00 00 DC C1 00 00 00 00 00 40 00 00 00 C2 62 00 00 00 61 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 6x0x9 Position : (-32.00,-18.50,-27.50) ϴ (H:90° P:0° B:0°) PhysAIColl : true Properties via Engineering (-210): SymName : Engineering DoorStaticLight : true DonorType : 0 ModelName : door_m2 Properties via Doors (-205): Scripts : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : -20.000000 Class Tags : DoorType SciDoor Z-Bias : 0 FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BlockFrob : true DoorTimer : 0 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatMetal (-583): Material Tags : Material Metal Level Start Marker (1875) @ (32.00,-282.00,-37.00) ϴ (H:180° P:0° B:0°) Ancestry: -> Level Start Marker -> Marker -> Object Links: Link[MetaProp] (1115732): Level Start Marker (1875) -> Level Start Marker (-2470) Dimensions: 2x2x7 Properties: Position : (32.00,-282.00,-37.00) ϴ (H:180° P:0° B:0°) Scale : (0.50, 0.50, 1.75) Properties via Level Start Marker (-2470): SymName : Level Start Marker DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Engineering (1876) @ (22.50,-37.00,-27.50) ϴ (H:0° P:0° B:0°) Ancestry: -> Engineering -> Doors -> Terrain -> Physical -> Object ... ... -> MatMetal -> Materials -> MetaProperty Links: Link[MetaProp] (1115318): Engineering (1876) -> Engineering (-210) Dimensions: 7x0x9 Properties: PhysState : 00 00 B4 41 00 00 14 C2 77 FD DB C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 TransDoor : 01 00 00 00 00 00 00 00 00 00 C0 C0 00 00 40 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 00 00 B4 41 00 00 14 C2 77 FD DB C1 00 00 84 41 00 00 14 C2 77 FD DB C1 00 00 B4 41 00 00 14 C2 77 FD DB C1 00 00 00 00 00 00 00 00 B4 41 0F 00 00 00 59 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 6x0x9 Position : (22.50,-37.00,-27.50) ϴ (H:0° P:0° B:0°) PhysAIColl : true Properties via Engineering (-210): SymName : Engineering DoorStaticLight : true DonorType : 0 ModelName : door_m2 Properties via Doors (-205): Scripts : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : -20.000000 Class Tags : DoorType SciDoor Z-Bias : 0 FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BlockFrob : true DoorTimer : 0 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatMetal (-583): Material Tags : Material Metal Ladder 16' (1877) @ (-1.82,-407.14,-31.82) ϴ (H:300° P:0° B:90°) Ancestry: -> Ladder 16' -> Ladders -> Terrain -> Physical -> Object Links: Link[MetaProp] (1114975): Ladder 16' (1877) -> Ladder 16' (-784) Dimensions: 4x0x16 Properties: Position : (-1.82,-407.14,-31.82) ϴ (H:300° P:0° B:90°) Properties via Ladder 16' (-784): SymName : Ladder 16' PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 1B 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ModelName : ladder DonorType : 0 Properties via Ladders (-783): Immobile : true Scripts : 73 63 70 4C 61 64 64 65 72 48 65 6C 70 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Ladder ObjName : Ladder Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Tripwire (1878) @ (22.98,-36.97,-30.00) ϴ (H:90° P:0° B:0°) Ancestry: -> Tripwire -> Traps -> Object Links: Link[SwitchLi] (22085699): Tripwire (1878) -> Engineering (1876) Link[MetaProp] (1115323): Tripwire (1878) -> Tripwire (-305) Dimensions: 10x6x4 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CollisionType : No Result PhysState : 4C DC B7 41 48 E5 13 C2 FF FF EF C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 10x6x4 Position : (22.98,-36.97,-30.00) ϴ (H:90° P:0° B:0°) Scale : (2.50, 1.50, 1.00) Properties via Tripwire (-305): Scripts : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 54 72 69 70 77 69 72 65 44 65 62 75 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SymName : Tripwire TripFlags : Enter | Exit | Player DonorType : 0 ModelName : tripbox PhysAIColl : true RenderType : Not Rendered Properties via Traps (-304): NetworkCategory : Hosted QB Set (1879) @ (12.70,81.84,-28.00) ϴ (H:0° P:0° B:0°) Ancestry: -> QB Set -> QuestBits -> Traps -> Object Links: Link[MetaProp] (1115745): QB Set (1879) -> QB Set (-1450) Dimensions: 4x4x4 Properties: QBVal : 2 QBName : Note_1_1 Position : (12.70,81.84,-28.00) ϴ (H:0° P:0° B:0°) Properties via QB Set (-1450): SymName : QB Set Scripts : 54 72 61 70 51 42 53 65 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Engineering (1880) @ (23.50,-46.00,12.00) ϴ (H:180° P:0° B:0°) Ancestry: -> Engineering -> Doors -> Terrain -> Physical -> Object ... ... -> MatMetal -> Materials -> MetaProperty Links: Link[MetaProp] (1115294): Engineering (1880) -> Engineering (-210) Dimensions: 7x0x9 Properties: PhysState : 00 00 BC 41 00 00 38 C2 00 00 40 41 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 TransDoor : 01 00 00 00 00 00 00 00 00 00 C0 C0 00 00 40 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 00 00 BC 41 00 00 38 C2 00 00 40 41 00 00 EC 41 00 00 38 C2 00 00 40 41 00 00 BC 41 00 00 38 C2 00 00 40 41 00 00 00 00 00 80 00 00 BC 41 69 00 00 00 0E 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 6x0x9 Position : (23.50,-46.00,12.00) ϴ (H:180° P:0° B:0°) PhysAIColl : true Properties via Engineering (-210): SymName : Engineering DoorStaticLight : true DonorType : 0 ModelName : door_m2 Properties via Doors (-205): Scripts : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : -20.000000 Class Tags : DoorType SciDoor Z-Bias : 0 FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BlockFrob : true DoorTimer : 0 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatMetal (-583): Material Tags : Material Metal Dmgd Wall Pipes 1 (1881) @ (-10.36,-422.49,-25.79) ϴ (H:0° P:29° B:0°) Ancestry: -> Dmgd Wall Pipes 1 -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114976): Dmgd Wall Pipes 1 (1881) -> Dmgd Wall Pipes 1 (-917) Dimensions: 0x6x6 Properties: Position : (-10.36,-422.49,-25.79) ϴ (H:0° P:29° B:0°) Properties via Dmgd Wall Pipes 1 (-917): SymName : Dmgd Wall Pipes 1 ModelName : pipes02b DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Lift 1 (1883) @ (23.00,-41.50,-32.25) ϴ (H:0° P:0° B:0°) Ancestry: -> Lift 1 -> Moving Terrain -> Terrain -> Physical -> Object Links: Link[TPathIni] (71368706): Lift 1 (1883) -> Elevator Path (1884) Link[TPathNex] (72417280): Lift 1 (1883) -> Elevator Path (1885) Link[MetaProp] (1116190): Lift 1 (1883) -> Lift 1 (-237) Dimensions: 6x6x0 Properties: PhysControl : 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 00 00 B8 41 00 00 26 C2 00 00 01 C2 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 00 00 00 00 C8 42 00 00 80 3F 00 00 80 3F 0A D7 A3 3E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 MovingTerrain : false PhysDims : 6x6x1 Position : (23.00,-41.50,-32.25) ϴ (H:0° P:0° B:0°) PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 Properties via Lift 1 (-237): SymName : Lift 1 ObjName : Lift_1: "A grav lift." ModelName : lift01 PhysAIColl : true DonorType : 0 Properties via Moving Terrain (-236): Scripts : 42 61 73 65 45 6C 65 76 61 74 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : 0.000000 CollisionType : Bounce Material Tags : Material MetalBig AI_ObjPathable : true Heartbeat : 0 Class Tags : VehicleType Lift1 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Elevator Path (1884) @ (23.00,-41.50,-32.25) ϴ (H:0° P:0° B:0°) Ancestry: -> Elevator Path -> Marker -> Object Links: Link[TPath] (70320135): Elevator Path (1884) -> Elevator Path (1885) Link[MetaProp] (1116182): Elevator Path (1884) -> Elevator Path (-328) Dimensions: 4x4x4 Properties: Position : (23.00,-41.50,-32.25) ϴ (H:0° P:0° B:0°) Properties via Elevator Path (-328): SymName : Elevator Path DonorType : 0 RenderType : Not Rendered Properties via Marker (-327): NetworkCategory : Hosted Elevator Path (1885) @ (23.00,-41.50,7.75) ϴ (H:0° P:0° B:0°) Ancestry: -> Elevator Path -> Marker -> Object Links: Link[TPath] (70320136): Elevator Path (1885) -> Elevator Path (1884) Link[MetaProp] (1116183): Elevator Path (1885) -> Elevator Path (-328) Dimensions: 4x4x4 Properties: Position : (23.00,-41.50,7.75) ϴ (H:0° P:0° B:0°) Properties via Elevator Path (-328): SymName : Elevator Path DonorType : 0 RenderType : Not Rendered Properties via Marker (-327): NetworkCategory : Hosted Tripwire (1886) @ (23.00,-46.00,10.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Tripwire -> Traps -> Object Links: Link[SwitchLi] (22085797): Tripwire (1886) -> Engineering (1880) Link[MetaProp] (1115289): Tripwire (1886) -> Tripwire (-305) Dimensions: 5x8x4 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CollisionType : No Result PhysState : 00 00 B8 41 00 00 38 C2 03 00 20 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 5x8x4 Position : (23.00,-46.00,10.00) ϴ (H:0° P:0° B:0°) Scale : (1.25, 2.00, 1.00) Properties via Tripwire (-305): Scripts : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 54 72 69 70 77 69 72 65 44 65 62 75 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SymName : Tripwire TripFlags : Enter | Exit | Player DonorType : 0 ModelName : tripbox PhysAIColl : true RenderType : Not Rendered Properties via Traps (-304): NetworkCategory : Hosted Engineering (1887) @ (-32.00,-46.50,12.50) ϴ (H:90° P:0° B:0°) Ancestry: -> Engineering -> Doors -> Terrain -> Physical -> Object ... ... -> MatMetal -> Materials -> MetaProperty Links: Link[MetaProp] (1116113): Engineering (1887) -> Engineering (-210) Dimensions: 7x0x9 Properties: PhysState : 00 00 00 C2 00 00 3A C2 10 05 48 41 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 TransDoor : 01 00 00 00 00 00 00 00 00 00 C0 C0 00 00 40 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 00 00 00 C2 00 00 3A C2 10 05 48 41 00 00 00 C2 00 00 52 C2 10 05 48 41 00 00 00 C2 00 00 3A C2 10 05 48 41 00 00 00 00 00 40 00 00 00 C2 6E 00 00 00 6D 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 6x0x9 Position : (-32.00,-46.50,12.50) ϴ (H:90° P:0° B:0°) PhysAIColl : true Properties via Engineering (-210): SymName : Engineering DoorStaticLight : true DonorType : 0 ModelName : door_m2 Properties via Doors (-205): Scripts : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : -20.000000 Class Tags : DoorType SciDoor Z-Bias : 0 FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BlockFrob : true DoorTimer : 0 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatMetal (-583): Material Tags : Material Metal Big Nanite Pile (1888) @ (-12.27,-333.83,-11.42) ϴ (H:90° P:0° B:53°) Ancestry: -> Big Nanite Pile -> Nanites -> Goodies -> Physical -> Object Links: Link[MetaProp] (1115249): Big Nanite Pile (1888) -> Big Nanite Pile (-1591) Dimensions: 2x1x1 Properties: PhysState : 08 52 44 C1 EC E9 A6 C3 19 AE 36 C1 C0 FD 57 42 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 StackCount : 15 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (-12.27,-333.83,-11.42) ϴ (H:90° P:0° B:53°) PhysControl : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Big Nanite Pile (-1591): SymName : Big Nanite Pile DonorType : 0 Properties via Nanites (-85): ObjName : Nanites: "%d nanites." NameType : Stack Count ObjIcon : nan_ic PsiRadar : Powerup ModelName : nanocan StackInc : 10 ObjLookS : FakeNanites Material Tags : Material Glass AutoPickup : true CombineType : nanite ObjShort : Nanites: "%d nanites" Properties via Goodies (-49): HUDSelect : true Scripts : 4E 56 55 70 67 72 61 64 65 43 68 65 61 74 53 74 6F 70 70 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAIColl : true ElevAble : true FrobInfo : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 InvDims : 01 00 00 00 01 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C Heartbeat : 1000 Button #1 (1889) @ (26.38,-41.40,-27.99) ϴ (H:270° P:0° B:0°) Ancestry: -> Button #1 -> Simple Button -> Controllers -> Functional -> Physical -> Object Links: Link[SwitchLi] (22085689): Button #1 (1889) -> Lift 1 (1883) Link[MetaProp] (1116185): Button #1 (1889) -> Button #1 (-201) Dimensions: 1x0x0 Properties: Position : (26.38,-41.40,-27.99) ϴ (H:270° P:0° B:0°) Properties via Button #1 (-201): SymName : Button #1 Scripts : 54 77 65 71 44 65 70 72 65 73 73 61 62 6C 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CfgTweqModels : 00 00 02 03 00 00 00 00 65 6C 65 76 62 75 74 6E 00 00 00 00 00 00 00 00 65 6C 62 75 74 6F 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 ModelName : elevbutn StTweqModels : 00 00 00 00 00 00 00 00 Properties via Simple Button (-1594): HUDUse : button: "Press button" ObjName : button: "A button." Class Tags : DeviceType Button1 Properties via Controllers (-200): FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Functional (-112): PickBias : 0.250000 Material Tags : Material Plasticrete HUDSelect : true Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 QB Set (1892) @ (-110.00,-75.00,-37.25) ϴ (H:0° P:0° B:0°) Ancestry: -> QB Set -> QuestBits -> Traps -> Object Links: Link[MetaProp] (1115730): QB Set (1892) -> QB Set (-1450) Dimensions: 4x4x4 Properties: QBVal : 2 QBName : Note_4_1 Position : (-110.00,-75.00,-37.25) ϴ (H:0° P:0° B:0°) Properties via QB Set (-1450): SymName : QB Set Scripts : 54 72 61 70 51 42 53 65 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Simple QB Trigger (1893) @ (-106.00,-75.00,-37.25) ϴ (H:0° P:0° B:0°) Ancestry: -> Simple QB Trigger -> QuestBits -> Traps -> Object Links: Link[SwitchLi] (22085723): Simple QB Trigger (1893) -> QB Set (1892) Link[MetaProp] (1115722): Simple QB Trigger (1893) -> Simple QB Trigger (-2498) Dimensions: 4x4x4 Properties: QBVal : 0 QBName : Note_2_8 Position : (-106.00,-75.00,-37.25) ϴ (H:0° P:0° B:0°) Properties via Simple QB Trigger (-2498): SymName : Simple QB Trigger Scripts : 54 72 61 70 51 75 65 73 74 62 69 74 53 69 6D 70 6C 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Assault Rifle (1894) @ (-96.27,-34.57,-57.14) ϴ (H:0° P:318° B:270°) Ancestry: -> Assault Rifle -> Conventional -> Weapon -> Physical -> Object Links: Link[MetaProp] (1115726): Assault Rifle (1894) -> Assault Rifle (-18) Dimensions: 0x4x1 Properties: PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 09 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Position : (-96.27,-34.57,-57.14) ϴ (H:0° P:318° B:270°) Scale : (0.80, 0.80, 0.80) GunState : 0 rounds, 9% durability, mod level 0 PhysState : 02 88 C0 C2 86 4A 0A C2 0C 91 64 C2 90 24 87 43 18 57 9F 43 00 00 B4 3C 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ObjState : Broken Properties via Assault Rifle (-18): Sett1 : AssaultRifle Modify2Diff : F6 FF FF FF 04 00 00 00 00 00 A0 41 ObjIcon : ASSAU_I Sett2 : AssaultRifle GunReliability : 00 00 00 3F 00 00 A0 40 66 66 26 3F 00 00 20 41 00 00 00 00 Modify2 : AssaultRifle ObjBrokenIcon : assau_ib GunKick : 00 00 00 00 50 02 50 02 00 00 00 05 00 00 80 BE 00 00 80 BE 00 00 A0 3F E8 03 20 03 00 00 00 00 00 00 00 00 00 05 00 08 00 00 00 08 00 00 00 BF 00 00 40 BF 00 00 C0 3F F4 01 F4 01 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SHead2 : AssaultRifle: "AUTO" SymName : Assault Rifle Material Tags : Material MetalBig SHead1 : AssaultRifle: "NORM" ModelName : ar15_w Modify1 : AssaultRifle Class Tags : WeaponType AssaultRifle ReqStatsDesc : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BaseGunDesc : 01 00 00 00 24 00 00 00 01 00 00 00 00 00 80 3F 00 00 00 00 FA 00 00 00 01 00 00 00 00 00 80 3F E8 03 00 00 28 00 00 00 FF FF FF FF 24 00 00 00 01 00 00 00 00 00 80 3F 64 00 00 00 FA 00 00 00 01 00 00 00 00 00 80 3F E8 03 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 64 00 00 00 C8 00 00 00 01 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 02 00 00 00 00 00 80 BF 00 00 80 BF 00 00 80 BF ReqTechDesc : 00 00 00 00 03 00 00 00 02 00 00 00 04 00 00 00 00 00 00 00 Scripts : 73 63 70 52 69 66 6C 65 4D 6F 64 69 66 79 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 RepairDiff : EC FF FF FF 06 00 00 00 00 00 70 41 InvDims : 01 00 00 00 03 00 00 00 DonorType : 0 ModifyDiff : 0A 00 00 00 04 00 00 00 00 00 A0 41 BaseWeaponDesc : 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PlayerGunDesc : F1 00 00 00 61 72 31 35 5F 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CD CC CC 3F 00 00 00 BF CD CC 4C BF 00 00 00 00 00 00 00 00 00 00 00 00 00 40 00 D0 00 60 00 00 00 00 Properties via Conventional (-13): ShockWeaponType : Conventional Properties via Weapon (-12): HUDSelect : true SchPlayParams : 00 00 00 00 FF FF FF FF 00 00 00 00 00 00 00 00 00 00 00 00 PsiRadar : Powerup ElevAble : true FrobInfo : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 InvCursor : weapon: "Use to change settings" PhysAIColl : true NameType : Weapon Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 MatPlasticrete (1897) @ (-70.03,-46.37,8.01) ϴ (H:0° P:0° B:0°) Ancestry: -> MatPlasticrete -> Materials -> MetaProperty -> Marker -> Object Links: Link[MetaProp] (1115672): MatPlasticrete (1897) -> MatPlasticrete (-630) Link[MetaProp] (1115727): MatPlasticrete (1897) -> Marker (-327) Dimensions: 6x21x0 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 92 11 8C C2 B2 76 39 C2 7B 14 00 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 6x21x0 Position : (-70.03,-46.37,8.01) ϴ (H:0° P:0° B:0°) Scale : (1.50, 5.25, 0.00) Properties via MatPlasticrete (-630): SymName : MatPlasticrete DonorType : 1 Material Tags : Material Plasticrete Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered RegenScreen (1902) @ (31.99,-261.75,-35.50) ϴ (H:270° P:0° B:0°) Ancestry: -> RegenScreen -> Misc Screens -> Screens -> MatGlass -> Materials -> MetaProperty ... ... -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114963): RegenScreen (1902) -> RegenScreen (-5349) Dimensions: 6x0x2 Properties: Position : (31.99,-261.75,-35.50) ϴ (H:270° P:0° B:0°) Properties via RegenScreen (-5349): SymName : RegenScreen RenderAlpha : 1.000000 DonorType : 0 ?EdComment? : 0E 00 00 00 41 64 64 65 64 20 62 79 20 53 43 50 2E 00 ModelName : reganim Properties via Screens (-147): PickBias : -20.000000 RenderType : Unlit ObjName : Screens: "A touch screen." Properties via MatGlass (-633): Material Tags : Material Glass Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 EngCom Ecology (1903) @ (-71.28,82.32,-24.41) ϴ (H:0° P:0° B:0°) Ancestry: -> Ecology -> Traps -> Object Links: Link[SwitchLi] (22085802): EngCom Ecology (1903) -> QB Filter (1904) Link[MetaProp] (1115673): EngCom Ecology (1903) -> Ecology (-975) Dimensions: 4x4x4 Properties: SymName : EngCom Ecology Ecology : 00 00 34 42 01 00 00 00 00 00 00 00 00 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 Position : (-71.28,82.32,-24.41) ϴ (H:0° P:0° B:0°) EcoType : 99 Properties via Ecology (-975): Scripts : 54 72 69 67 67 65 72 45 63 6F 6C 6F 67 79 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 45 63 6F 6C 6F 67 79 48 65 6C 70 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered QB Filter (1904) @ (-71.14,87.84,-24.41) ϴ (H:0° P:0° B:0°) Ancestry: -> QB Filter -> QuestBits -> Traps -> Object Links: Link[SwitchLi] (22085660): QB Filter (1904) -> RandMonsterGen (1905) Link[MetaProp] (1115246): QB Filter (1904) -> QB Filter (-1892) Dimensions: 4x4x4 Properties: Position : (-71.14,87.84,-24.41) ϴ (H:0° P:0° B:0°) QBName : NewEngOpsEco Properties via QB Filter (-1892): SymName : QB Filter Scripts : 54 72 61 70 51 42 46 69 6C 74 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered RandMonsterGen (1905) @ (-71.28,93.62,-24.41) ϴ (H:0° P:0° B:0°) Ancestry: -> RandMonsterGen -> Spawn -> Traps -> Object Links: Link[SpawnPoi] (26279952): RandMonsterGen (1905) -> Spawn Marker (1910) Link[SpawnPoi] (26279940): RandMonsterGen (1905) -> Spawn Marker (1906) Link[SpawnPoi] (26279951): RandMonsterGen (1905) -> Spawn Marker (1909) Link[SpawnPoi] (26279950): RandMonsterGen (1905) -> Spawn Marker (1908) Link[SpawnPoi] (26279941): RandMonsterGen (1905) -> Spawn Marker (1907) Link[MetaProp] (1115819): RandMonsterGen (1905) -> RandMonsterGen (-1253) Dimensions: 4x4x4 Properties: AI_Patrol : true AI_PtrlRnd : true Spawn : 52 75 6D 62 6C 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4D 69 64 77 69 66 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 41 72 61 63 68 6E 69 67 68 74 6D 61 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 41 73 73 61 73 73 69 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 32 00 00 00 1E 00 00 00 1E 00 00 00 32 00 00 00 17 00 00 00 00 00 00 00 Position : (-71.28,93.62,-24.41) ϴ (H:0° P:0° B:0°) Properties via RandMonsterGen (-1253): SymName : RandMonsterGen DonorType : 0 Properties via Spawn (-976): Scripts : 73 63 70 54 72 61 70 53 70 61 77 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Spawn Marker (1906) @ (-50.45,-12.32,-33.00) ϴ (H:45° P:0° B:0°) Ancestry: -> Spawn Marker -> Marker -> Object Links: Link[MetaProp] (1115397): Spawn Marker (1906) -> Spawn Marker (-3128) Dimensions: 4x4x8 Properties: AI_Patrol : true AI_PtrlRnd : true Position : (-50.45,-12.32,-33.00) ϴ (H:45° P:0° B:0°) Scale : (1.00, 1.00, 2.00) Properties via Spawn Marker (-3128): SymName : Spawn Marker DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Spawn Marker (1907) @ (51.07,-13.36,-30.47) ϴ (H:45° P:0° B:0°) Ancestry: -> Spawn Marker -> Marker -> Object Links: Link[MetaProp] (1115366): Spawn Marker (1907) -> Spawn Marker (-3128) Dimensions: 4x4x8 Properties: AI_Patrol : true AI_PtrlRnd : true Position : (51.07,-13.36,-30.47) ϴ (H:45° P:0° B:0°) Scale : (1.00, 1.00, 2.00) Properties via Spawn Marker (-3128): SymName : Spawn Marker DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Spawn Marker (1908) @ (-24.05,-49.13,12.00) ϴ (H:45° P:0° B:0°) Ancestry: -> Spawn Marker -> Marker -> Object Links: Link[MetaProp] (1115568): Spawn Marker (1908) -> Spawn Marker (-3128) Dimensions: 4x4x8 Properties: AI_Patrol : true AI_PtrlRnd : true Position : (-24.05,-49.13,12.00) ϴ (H:45° P:0° B:0°) Scale : (1.00, 1.00, 2.00) Properties via Spawn Marker (-3128): SymName : Spawn Marker DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Spawn Marker (1909) @ (-7.44,-43.58,-28.00) ϴ (H:45° P:0° B:0°) Ancestry: -> Spawn Marker -> Marker -> Object Links: Link[MetaProp] (1115426): Spawn Marker (1909) -> Spawn Marker (-3128) Dimensions: 4x4x8 Properties: AI_Patrol : true AI_PtrlRnd : false Position : (-7.44,-43.58,-28.00) ϴ (H:45° P:0° B:0°) Scale : (1.00, 1.00, 2.00) Properties via Spawn Marker (-3128): SymName : Spawn Marker DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Spawn Marker (1910) @ (-0.99,24.06,12.00) ϴ (H:45° P:0° B:0°) Ancestry: -> Spawn Marker -> Marker -> Object Links: Link[MetaProp] (1115403): Spawn Marker (1910) -> Spawn Marker (-3128) Dimensions: 4x4x8 Properties: AI_Patrol : true AI_PtrlRnd : true Position : (-0.99,24.06,12.00) ϴ (H:45° P:0° B:0°) Scale : (1.00, 1.00, 2.00) Properties via Spawn Marker (-3128): SymName : Spawn Marker DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Rick Ladder 16 (1911) @ (-109.88,-84.75,-34.00) ϴ (H:90° P:0° B:0°) Ancestry: -> Rick Ladder 16 -> Ladders -> Terrain -> Physical -> Object Links: Link[MetaProp] (1114993): Rick Ladder 16 (1911) -> Rick Ladder 16 (-2558) Dimensions: 2x0x16 Properties: PhysState : 00 C0 DB C2 00 80 A9 C2 00 00 08 C2 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 1B 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 2x0x16 Position : (-109.88,-84.75,-34.00) ϴ (H:90° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Rick Ladder 16 (-2558): SymName : Rick Ladder 16 ModelName : ricklad6 DonorType : 0 Properties via Ladders (-783): Immobile : true Scripts : 73 63 70 4C 61 64 64 65 72 48 65 6C 70 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Ladder ObjName : Ladder Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Rick Ladder 4 (1912) @ (-109.88,-84.75,-24.00) ϴ (H:90° P:0° B:0°) Ancestry: -> Rick Ladder 4 -> Ladders -> Terrain -> Physical -> Object Links: Link[MetaProp] (1116155): Rick Ladder 4 (1912) -> Rick Ladder 4 (-2556) Dimensions: 2x0x4 Properties: Position : (-109.88,-84.75,-24.00) ϴ (H:90° P:0° B:0°) Properties via Rick Ladder 4 (-2556): SymName : Rick Ladder 4 ModelName : ricklad4 DonorType : 0 Properties via Ladders (-783): Immobile : true Scripts : 73 63 70 4C 61 64 64 65 72 48 65 6C 70 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 1B 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Ladder PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 ObjName : Ladder Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pipe 16x2 (1917) @ (-11.46,-378.56,-1.50) ϴ (H:45° P:0° B:0°) Ancestry: -> Pipe 16x2 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114269): Pipe 16x2 (1917) -> Pipe 16x2 (-1049) Dimensions: 2x2x16 Properties: PhysState : B3 61 37 C1 E5 47 BD C3 1C 44 C0 BF 00 00 00 00 00 00 00 00 00 00 34 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 2x2x15 Position : (-11.46,-378.56,-1.50) ϴ (H:45° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Pipe 16x2 (-1049): SymName : Pipe 16x2 ModelName : pipel2 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pipe 8x1 (1925) @ (-9.61,-378.17,2.50) ϴ (H:45° P:0° B:0°) Ancestry: -> Pipe 8x1 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114270): Pipe 8x1 (1925) -> Pipe 8x1 (-768) Dimensions: 1x1x8 Properties: PhysState : E5 CB 19 C1 EC 15 BD C3 FE FF 1F 40 00 00 00 00 00 00 00 00 00 00 34 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x8 Position : (-9.61,-378.17,2.50) ϴ (H:45° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Pipe 8x1 (-768): SymName : Pipe 8x1 ModelName : pipe1 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Marker (1926) @ (-114.12,-106.85,-39.62) ϴ (H:180° P:0° B:6°) Ancestry: -> Marker -> Object Links: Link[MetaProp] (1115724): Marker (1926) -> Marker (-327) Dimensions: 4x4x3 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Metal PhysState : 71 3D E4 C2 33 B3 D5 C2 E1 7A 1E C2 00 F3 CF 40 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 8x4x3 Position : (-114.12,-106.85,-39.62) ϴ (H:180° P:0° B:6°) Scale : (1.00, 1.00, 0.94) Properties via Marker (-327): SymName : Marker NetworkCategory : Hosted DonorType : 0 RenderType : Not Rendered Marker (1927) @ (155.55,-130.50,-39.62) ϴ (H:270° P:0° B:6°) Ancestry: -> Marker -> Object Links: Link[MetaProp] (1115583): Marker (1927) -> Marker (-327) Dimensions: 4x4x3 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Metal PhysState : CD 8C 1B 43 00 80 02 C3 E1 7A 1E C2 00 F3 CF 40 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 8x4x3 Position : (155.55,-130.50,-39.62) ϴ (H:270° P:0° B:6°) Scale : (1.00, 1.00, 0.94) Properties via Marker (-327): SymName : Marker NetworkCategory : Hosted DonorType : 0 RenderType : Not Rendered Core Control (1928) @ (23.00,-54.99,13.77) ϴ (H:180° P:0° B:0°) Ancestry: -> Core Control -> Engineering Signs -> Ship areas -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115721): Core Control (1928) -> Core Control (-2466) Dimensions: 4x0x0 Properties: Position : (23.00,-54.99,13.77) ϴ (H:180° P:0° B:0°) Properties via Core Control (-2466): SymName : Core Control ModelName : C_Core DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 To Maintenence Shaft (1929) @ (-6.50,-32.00,-31.99) ϴ (H:0° P:0° B:0°) Ancestry: -> To Maintenence Shaft -> Med/Sci Signs -> Ship areas -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115968): To Maintenence Shaft (1929) -> To Maintenence Shaft (-4070) Dimensions: 4x3x0 Properties: Position : (-6.50,-32.00,-31.99) ϴ (H:0° P:0° B:0°) Properties via To Maintenence Shaft (-4070): SymName : To Maintenence Shaft ModelName : ar_maint DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Fluor. Light (1930) @ (16.25,-354.00,-83.50) ϴ (H:90° P:0° B:90°) Ancestry: -> Fluor. Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115851): Fluor. Light (1930) -> Fluor. Light (-488) Dimensions: 0x7x0 Properties: Position : (16.25,-354.00,-83.50) ϴ (H:90° P:0° B:90°) Light : 00 00 00 43 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 48 42 00 00 00 00 00 00 00 00 Properties via Fluor. Light (-488): SymName : Fluor. Light DonorType : 0 ModelName : lite_f0 Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Fluor. Light (1931) @ (16.25,-354.00,-67.00) ϴ (H:90° P:0° B:90°) Ancestry: -> Fluor. Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1116159): Fluor. Light (1931) -> Fluor. Light (-488) Dimensions: 0x7x0 Properties: Position : (16.25,-354.00,-67.00) ϴ (H:90° P:0° B:90°) Light : 00 00 00 43 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 48 42 00 00 00 00 00 00 00 00 Properties via Fluor. Light (-488): SymName : Fluor. Light DonorType : 0 ModelName : lite_f0 Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pipe 16x2 (1933) @ (-8.71,-375.08,-2.50) ϴ (H:45° P:0° B:0°) Ancestry: -> Pipe 16x2 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114272): Pipe 16x2 (1933) -> Pipe 16x2 (-1049) Dimensions: 2x2x16 Properties: PhysState : A2 5D 0B C1 1B 8A BB C3 02 00 20 C0 00 00 00 00 00 00 00 00 00 00 34 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 2x2x15 Position : (-8.71,-375.08,-2.50) ϴ (H:45° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Pipe 16x2 (-1049): SymName : Pipe 16x2 ModelName : pipel2 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Swinekeeper (1935) @ (-115.07,-102.65,-39.75) ϴ (H:0° P:0° B:0°) Ancestry: -> Swinekeeper -> Game Carts -> MFD Games -> Goodies -> Physical -> Object Links: Link[MetaProp] (1115705): Swinekeeper (1935) -> Swinekeeper (-1690) Dimensions: 0x0x0 Properties: Position : (-115.07,-102.65,-39.75) ϴ (H:0° P:0° B:0°) HasRefs : false Properties via Swinekeeper (-1690): SymName : Swinekeeper MiniGames : Swinekeeper DonorType : 0 Properties via Game Carts (-3865): Scripts : 73 63 70 4D 69 6E 69 47 61 6D 65 43 61 72 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 ObjIcon : cart_i PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 FrobInfo : 01 00 00 00 02 00 00 00 02 00 00 00 00 00 00 00 ModelName : gamecart ObjLookS : game_carts PhysDims : 0x0x0 InvCursor : Game_Carts:"Use to install." Properties via MFD Games (-3863): Material Tags : Material Glass Properties via Goodies (-49): HUDSelect : true PhysAIColl : true ElevAble : true InvDims : 01 00 00 00 01 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Grunt Shotgun Slug (1938) @ (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Grunt Shotgun Slug -> Monster Projectiles -> Projectile -> Object Links: Link[arSrc] (8454153): Grunt Shotgun Slug (1938) -> Standard Impact (-385) Link[arSrc] (8454154): Grunt Shotgun Slug (1938) -> WeaponStim (-1051) Link[MetaProp] (1114874): Grunt Shotgun Slug (1938) -> Grunt Shotgun Slug (-676) Dimensions: 4x4x4 Properties: PhysInitVel : (300.00, 0.00, 0.00) CollisionType : Bounce | Slay on Impact | Full Collision Sound Position : (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°) HasRefs : false Properties via Grunt Shotgun Slug (-676): SymName : Grunt Shotgun Slug Scripts : 4E 56 52 65 6C 61 79 54 72 61 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ObjList : NVRelayTrapTDest="&Firer"; NVRelayTrapOn="Launch"; NVRelayTrapTOn="EffectFire"; DonorType : 0 Class Tags : EnemyAmmoType OGslug Properties via Monster Projectiles (-672): PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Properties via Projectile (-1339): RenderType : Not Rendered Heartbeat : 1000 BashFactor : 0.000000 PhysAttr : 00 00 00 00 00 00 80 3F 00 24 74 49 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAIColl : true Preload : true Grunt Shotgun Slug (1939) @ (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Grunt Shotgun Slug -> Monster Projectiles -> Projectile -> Object Links: Link[arSrc] (8454170): Grunt Shotgun Slug (1939) -> WeaponStim (-1051) Link[arSrc] (8454171): Grunt Shotgun Slug (1939) -> Standard Impact (-385) Link[MetaProp] (1115010): Grunt Shotgun Slug (1939) -> Grunt Shotgun Slug (-676) Dimensions: 4x4x4 Properties: PhysInitVel : (300.00, 0.00, 0.00) CollisionType : Bounce | Slay on Impact | Full Collision Sound Position : (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°) HasRefs : false Properties via Grunt Shotgun Slug (-676): SymName : Grunt Shotgun Slug Scripts : 4E 56 52 65 6C 61 79 54 72 61 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ObjList : NVRelayTrapTDest="&Firer"; NVRelayTrapOn="Launch"; NVRelayTrapTOn="EffectFire"; DonorType : 0 Class Tags : EnemyAmmoType OGslug Properties via Monster Projectiles (-672): PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Properties via Projectile (-1339): RenderType : Not Rendered Heartbeat : 1000 BashFactor : 0.000000 PhysAttr : 00 00 00 00 00 00 80 3F 00 24 74 49 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAIColl : true Preload : true Grunt Shotgun Slug (1940) @ (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Grunt Shotgun Slug -> Monster Projectiles -> Projectile -> Object Links: Link[arSrc] (8454172): Grunt Shotgun Slug (1940) -> WeaponStim (-1051) Link[arSrc] (8454173): Grunt Shotgun Slug (1940) -> Standard Impact (-385) Link[MetaProp] (1114997): Grunt Shotgun Slug (1940) -> Grunt Shotgun Slug (-676) Dimensions: 4x4x4 Properties: PhysInitVel : (300.00, 0.00, 0.00) CollisionType : Bounce | Slay on Impact | Full Collision Sound Position : (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°) HasRefs : false Properties via Grunt Shotgun Slug (-676): SymName : Grunt Shotgun Slug Scripts : 4E 56 52 65 6C 61 79 54 72 61 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ObjList : NVRelayTrapTDest="&Firer"; NVRelayTrapOn="Launch"; NVRelayTrapTOn="EffectFire"; DonorType : 0 Class Tags : EnemyAmmoType OGslug Properties via Monster Projectiles (-672): PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Properties via Projectile (-1339): RenderType : Not Rendered Heartbeat : 1000 BashFactor : 0.000000 PhysAttr : 00 00 00 00 00 00 80 3F 00 24 74 49 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAIColl : true Preload : true Grunt Shotgun Slug (1941) @ (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Grunt Shotgun Slug -> Monster Projectiles -> Projectile -> Object Links: Link[arSrc] (8454147): Grunt Shotgun Slug (1941) -> Standard Impact (-385) Link[arSrc] (8454144): Grunt Shotgun Slug (1941) -> WeaponStim (-1051) Link[MetaProp] (1115061): Grunt Shotgun Slug (1941) -> Grunt Shotgun Slug (-676) Dimensions: 4x4x4 Properties: PhysInitVel : (300.00, 0.00, 0.00) CollisionType : Bounce | Slay on Impact | Full Collision Sound Position : (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°) HasRefs : false Properties via Grunt Shotgun Slug (-676): SymName : Grunt Shotgun Slug Scripts : 4E 56 52 65 6C 61 79 54 72 61 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ObjList : NVRelayTrapTDest="&Firer"; NVRelayTrapOn="Launch"; NVRelayTrapTOn="EffectFire"; DonorType : 0 Class Tags : EnemyAmmoType OGslug Properties via Monster Projectiles (-672): PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Properties via Projectile (-1339): RenderType : Not Rendered Heartbeat : 1000 BashFactor : 0.000000 PhysAttr : 00 00 00 00 00 00 80 3F 00 24 74 49 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAIColl : true Preload : true Grunt Shotgun Slug (1942) @ (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Grunt Shotgun Slug -> Monster Projectiles -> Projectile -> Object Links: Link[arSrc] (8454159): Grunt Shotgun Slug (1942) -> Standard Impact (-385) Link[arSrc] (8454160): Grunt Shotgun Slug (1942) -> WeaponStim (-1051) Link[MetaProp] (1115063): Grunt Shotgun Slug (1942) -> Grunt Shotgun Slug (-676) Dimensions: 4x4x4 Properties: PhysInitVel : (300.00, 0.00, 0.00) CollisionType : Bounce | Slay on Impact | Full Collision Sound Position : (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°) HasRefs : false Properties via Grunt Shotgun Slug (-676): SymName : Grunt Shotgun Slug Scripts : 4E 56 52 65 6C 61 79 54 72 61 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ObjList : NVRelayTrapTDest="&Firer"; NVRelayTrapOn="Launch"; NVRelayTrapTOn="EffectFire"; DonorType : 0 Class Tags : EnemyAmmoType OGslug Properties via Monster Projectiles (-672): PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Properties via Projectile (-1339): RenderType : Not Rendered Heartbeat : 1000 BashFactor : 0.000000 PhysAttr : 00 00 00 00 00 00 80 3F 00 24 74 49 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAIColl : true Preload : true Grunt Shotgun Slug (1943) @ (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Grunt Shotgun Slug -> Monster Projectiles -> Projectile -> Object Links: Link[arSrc] (8454149): Grunt Shotgun Slug (1943) -> Standard Impact (-385) Link[arSrc] (8454156): Grunt Shotgun Slug (1943) -> WeaponStim (-1051) Link[MetaProp] (1115659): Grunt Shotgun Slug (1943) -> Grunt Shotgun Slug (-676) Dimensions: 4x4x4 Properties: PhysInitVel : (300.00, 0.00, 0.00) CollisionType : Bounce | Slay on Impact | Full Collision Sound Position : (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°) HasRefs : false Properties via Grunt Shotgun Slug (-676): SymName : Grunt Shotgun Slug Scripts : 4E 56 52 65 6C 61 79 54 72 61 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ObjList : NVRelayTrapTDest="&Firer"; NVRelayTrapOn="Launch"; NVRelayTrapTOn="EffectFire"; DonorType : 0 Class Tags : EnemyAmmoType OGslug Properties via Monster Projectiles (-672): PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Properties via Projectile (-1339): RenderType : Not Rendered Heartbeat : 1000 BashFactor : 0.000000 PhysAttr : 00 00 00 00 00 00 80 3F 00 24 74 49 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAIColl : true Preload : true Grunt Shotgun Slug (1944) @ (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Grunt Shotgun Slug -> Monster Projectiles -> Projectile -> Object Links: Link[arSrc] (8454148): Grunt Shotgun Slug (1944) -> Standard Impact (-385) Link[arSrc] (8454150): Grunt Shotgun Slug (1944) -> WeaponStim (-1051) Link[MetaProp] (1115678): Grunt Shotgun Slug (1944) -> Grunt Shotgun Slug (-676) Dimensions: 4x4x4 Properties: PhysInitVel : (300.00, 0.00, 0.00) CollisionType : Bounce | Slay on Impact | Full Collision Sound Position : (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°) HasRefs : false Properties via Grunt Shotgun Slug (-676): SymName : Grunt Shotgun Slug Scripts : 4E 56 52 65 6C 61 79 54 72 61 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ObjList : NVRelayTrapTDest="&Firer"; NVRelayTrapOn="Launch"; NVRelayTrapTOn="EffectFire"; DonorType : 0 Class Tags : EnemyAmmoType OGslug Properties via Monster Projectiles (-672): PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Properties via Projectile (-1339): RenderType : Not Rendered Heartbeat : 1000 BashFactor : 0.000000 PhysAttr : 00 00 00 00 00 00 80 3F 00 24 74 49 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAIColl : true Preload : true Engineering Wedge Light (1945) @ (-0.04,-400.47,-21.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Engineering Wedge Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1114981): Engineering Wedge Light (1945) -> Engineering Wedge Light (-1135) Dimensions: 3x1x2 Properties: Light : 00 00 00 44 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-0.04,-400.47,-21.00) ϴ (H:0° P:0° B:0°) Spotlight : (40.00, 50.00, 8.00) Properties via Engineering Wedge Light (-1135): SymName : Engineering Wedge Light DonorType : 0 ModelName : light2 LightColor : B8 1E 05 3E 00 00 40 3F Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass Immobile : false ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Grunt Shotgun Slug (1946) @ (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Grunt Shotgun Slug -> Monster Projectiles -> Projectile -> Object Links: Link[arSrc] (8454152): Grunt Shotgun Slug (1946) -> Standard Impact (-385) Link[arSrc] (8454155): Grunt Shotgun Slug (1946) -> WeaponStim (-1051) Link[MetaProp] (1115653): Grunt Shotgun Slug (1946) -> Grunt Shotgun Slug (-676) Dimensions: 4x4x4 Properties: PhysInitVel : (300.00, 0.00, 0.00) CollisionType : Bounce | Slay on Impact | Full Collision Sound Position : (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°) HasRefs : false Properties via Grunt Shotgun Slug (-676): SymName : Grunt Shotgun Slug Scripts : 4E 56 52 65 6C 61 79 54 72 61 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ObjList : NVRelayTrapTDest="&Firer"; NVRelayTrapOn="Launch"; NVRelayTrapTOn="EffectFire"; DonorType : 0 Class Tags : EnemyAmmoType OGslug Properties via Monster Projectiles (-672): PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Properties via Projectile (-1339): RenderType : Not Rendered Heartbeat : 1000 BashFactor : 0.000000 PhysAttr : 00 00 00 00 00 00 80 3F 00 24 74 49 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAIColl : true Preload : true Midwife Shot (1947) @ (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Midwife Shot -> Monster Projectiles -> Projectile -> Object Links: Link[arSrc] (8454157): Midwife Shot (1947) -> Energy Stim (-373) Link[MetaProp] (1116006): Midwife Shot (1947) -> Midwife Shot (-1603) Dimensions: 4x0x0 Properties: StackCount : 1000 HasRefs : false PhysInitVel : (50.00, 0.00, 0.00) Position : (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°) CollisionType : Bounce | Slay on Impact | Full Collision Sound Properties via Midwife Shot (-1603): RenderType : Unlit Class Tags : EnemyAmmoType MidwifeShot SymName : Midwife Shot RenderAlpha : 1.000000 ModelName : lazboltg LightColor : C3 F5 A8 3E 00 00 80 3F BlendMode : Add DonorType : 0 SelfLit : 25 Properties via Monster Projectiles (-672): PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Properties via Projectile (-1339): Heartbeat : 1000 BashFactor : 0.000000 PhysAttr : 00 00 00 00 00 00 80 3F 00 24 74 49 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAIColl : true Preload : true Blue Monkey Shot (1948) @ (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Blue Monkey Shot -> Monkey Shots -> Monster Projectiles -> Projectile -> Object Links: Link[MetaProp] (1115484): Blue Monkey Shot (1948) -> Blue Monkey Shot (-2210) Dimensions: 0x0x0 Properties: PGLaunchInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 01 00 PhysInitVel : (60.00, 0.00, 0.00) HasRefs : false ParticleGroup : D0 3D 3F 00 70 4A 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 3E 00 10 2D 3F 00 00 00 00 00 00 00 00 00 9C 07 00 00 04 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 A3 B7 0E 98 AB B7 0E A0 11 30 2B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 04 00 00 FF 00 00 00 00 00 00 00 00 48 43 DD 27 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 00 00 33 33 33 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 04 00 00 00 0A D7 23 BC 0A D7 23 BC 0A D7 23 BC 0A D7 23 3C 0A D7 23 3C 0A D7 23 3C 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 51 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 StTweqRotate : 01 00 00 00 01 00 00 00 00 00 00 00 01 00 00 00 Position : (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°) CollisionType : Bounce | Slay on Impact | Full Collision Sound Properties via Blue Monkey Shot (-2210): RenderType : Normal CfgTweqRotate : 00 00 02 03 00 00 00 00 00 00 20 41 00 00 00 00 00 00 34 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 F0 41 00 00 00 00 00 00 B4 43 00 00 00 00 Class Tags : EnemyAmmoType MonkeyShotB SymName : Blue Monkey Shot LightColor : 14 AE 07 3F C3 F5 68 3F ModelName : fx_particle DonorType : 0 SelfLit : 75 Properties via Monster Projectiles (-672): PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Properties via Projectile (-1339): Heartbeat : 1000 BashFactor : 0.000000 PhysAttr : 00 00 00 00 00 00 80 3F 00 24 74 49 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAIColl : true Preload : true Pipe 8x1 (1949) @ (-9.61,-378.17,-5.50) ϴ (H:45° P:0° B:0°) Ancestry: -> Pipe 8x1 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114271): Pipe 8x1 (1949) -> Pipe 8x1 (-768) Dimensions: 1x1x8 Properties: PhysState : E5 CB 19 C1 EC 15 BD C3 05 00 B0 C0 00 00 00 00 00 00 00 00 00 00 34 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x8 Position : (-9.61,-378.17,-5.50) ϴ (H:45° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Pipe 8x1 (-768): SymName : Pipe 8x1 ModelName : pipe1 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 cryojet (1950) @ (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°) Ancestry: -> cryojet -> Shot FX -> SFX -> Object Links: Link[Particle] (75563044): cryojet (1950) -> Blue Monkey Shot (1948) Link[MetaProp] (1115874): cryojet (1950) -> cryojet (-2410) Dimensions: 0x2x0 Properties: ParticleGroup : 90 40 3F 00 70 4A 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 3E 00 10 2D 3F 00 00 00 00 00 00 00 00 00 9E 07 00 00 04 00 00 00 04 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 0A 00 00 00 00 00 00 00 18 EA B7 0E 58 D7 B7 0E 30 F7 2F 2B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 61 00 00 C8 00 00 00 00 00 00 00 00 C8 26 DD 27 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 01 00 00 00 00 01 01 00 00 00 00 33 33 B3 3E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 61 00 00 00 0A D7 23 BC 0A D7 23 BC 0A D7 23 BC 0A D7 23 3C 00 00 20 40 0A D7 23 3C 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 CC 0C 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 99 99 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 9C 07 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 7C 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PGLaunchInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 A0 40 00 00 00 00 00 00 00 00 00 00 A0 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 3F 00 00 00 3F 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 05 00 00 00 00 00 00 00 00 00 00 00 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 00 00 00 80 00 00 Position : (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°) Properties via cryojet (-2410): SymName : cryojet DonorType : 0 Properties via Shot FX (-1524): RenderAlpha : 1.000000 Preload : true ModelName : fx_particle BlendMode : Add Properties via SFX (-5): NetworkCategory : Hosted PickBias : -1000.000000 cryocore (1951) @ (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°) Ancestry: -> cryocore -> Shot FX -> SFX -> Object Links: Link[MetaProp] (1115880): cryocore (1951) -> cryocore (-2421) Link[Particle] (75563024): cryocore (1951) -> Blue Monkey Shot (1948) Dimensions: 0x0x0 Properties: ParticleGroup : 90 40 3F 00 70 4A 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 3E 00 10 2D 3F 00 00 00 00 00 00 00 00 00 9F 07 00 00 04 00 00 00 04 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 E0 9F B7 0E 08 91 B7 0E 18 06 30 2B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 61 00 00 C8 00 00 00 00 00 00 00 00 88 3E DD 27 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 01 00 00 00 00 00 00 E0 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 61 00 00 00 0A D7 23 BC 0A D7 23 BC 0A D7 23 BC 0A D7 23 3C 0A D7 23 3C 0A D7 23 3C 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 9C 07 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 1B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PGLaunchInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 6F 12 83 3A 6F 12 83 3A 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 41 00 00 00 41 00 00 00 Position : (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°) Properties via cryocore (-2421): SymName : cryocore DonorType : 0 Properties via Shot FX (-1524): RenderAlpha : 1.000000 Preload : true ModelName : fx_particle BlendMode : Add Properties via SFX (-5): NetworkCategory : Hosted PickBias : -1000.000000 cryojet2 (1952) @ (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°) Ancestry: -> cryojet2 -> Shot FX -> SFX -> Object Links: Link[Particle] (75563043): cryojet2 (1952) -> Blue Monkey Shot (1948) Link[MetaProp] (1115647): cryojet2 (1952) -> cryojet2 (-2652) Dimensions: 0x2x0 Properties: ParticleGroup : 90 40 3F 00 70 4A 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 3E 00 10 2D 3F 00 00 00 00 00 00 00 00 00 A0 07 00 00 04 00 00 00 04 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 0A 00 00 00 00 00 00 00 38 BB B7 0E D0 C3 B7 0E A0 F6 2F 2B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 61 00 00 C8 00 00 00 00 00 00 00 00 D0 36 DD 27 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 01 00 00 00 00 01 01 00 00 00 00 33 33 B3 3E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 61 00 00 00 0A D7 23 BC 00 00 20 C0 0A D7 23 BC 0A D7 23 3C 0A D7 23 3C 0A D7 23 3C 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 CC 0C 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 99 99 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 9C 07 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 2F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PGLaunchInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 A0 C0 00 00 00 00 00 00 00 00 00 00 A0 C0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 3F 00 00 00 3F 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 FB FF 00 00 00 00 00 00 00 00 00 00 FB FF 00 00 00 00 00 00 00 00 00 00 00 00 00 80 00 00 00 80 00 00 Position : (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°) Properties via cryojet2 (-2652): SymName : cryojet2 DonorType : 0 Properties via Shot FX (-1524): RenderAlpha : 1.000000 Preload : true ModelName : fx_particle BlendMode : Add Properties via SFX (-5): NetworkCategory : Hosted PickBias : -1000.000000 Blue Monkey Shot (1953) @ (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Blue Monkey Shot -> Monkey Shots -> Monster Projectiles -> Projectile -> Object Links: Link[MetaProp] (1114980): Blue Monkey Shot (1953) -> Blue Monkey Shot (-2210) Dimensions: 0x0x0 Properties: PGLaunchInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 01 00 PhysInitVel : (60.00, 0.00, 0.00) HasRefs : false ParticleGroup : D0 3D 3F 00 70 4A 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 3E 00 10 2D 3F 00 00 00 00 00 00 00 00 00 A1 07 00 00 04 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 50 D0 B7 0E C8 BC B7 0E 28 F0 2F 2B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 04 00 00 FF 00 00 00 00 00 00 00 00 88 18 DD 27 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 00 00 33 33 33 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 04 00 00 00 0A D7 23 BC 0A D7 23 BC 0A D7 23 BC 0A D7 23 3C 0A D7 23 3C 0A D7 23 3C 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 StTweqRotate : 01 00 00 00 01 00 00 00 00 00 00 00 01 00 00 00 Position : (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°) CollisionType : Bounce | Slay on Impact | Full Collision Sound Properties via Blue Monkey Shot (-2210): RenderType : Normal CfgTweqRotate : 00 00 02 03 00 00 00 00 00 00 20 41 00 00 00 00 00 00 34 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 F0 41 00 00 00 00 00 00 B4 43 00 00 00 00 Class Tags : EnemyAmmoType MonkeyShotB SymName : Blue Monkey Shot LightColor : 14 AE 07 3F C3 F5 68 3F ModelName : fx_particle DonorType : 0 SelfLit : 75 Properties via Monster Projectiles (-672): PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Properties via Projectile (-1339): Heartbeat : 1000 BashFactor : 0.000000 PhysAttr : 00 00 00 00 00 00 80 3F 00 24 74 49 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAIColl : true Preload : true cryojet (1954) @ (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°) Ancestry: -> cryojet -> Shot FX -> SFX -> Object Links: Link[MetaProp] (1114838): cryojet (1954) -> cryojet (-2410) Link[Particle] (75563041): cryojet (1954) -> Blue Monkey Shot (1953) Dimensions: 0x2x0 Properties: ParticleGroup : 90 40 3F 00 70 4A 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 3E 00 10 2D 3F 00 00 00 00 00 00 00 00 00 A2 07 00 00 04 00 00 00 04 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 0A 00 00 00 00 00 00 00 D0 91 B7 0E 70 88 B7 0E 98 01 30 2B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 61 00 00 C8 00 00 00 00 00 00 00 00 30 26 DD 27 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 01 00 00 00 00 01 01 00 00 00 00 33 33 B3 3E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 61 00 00 00 0A D7 23 BC 0A D7 23 BC 0A D7 23 BC 0A D7 23 3C 00 00 20 40 0A D7 23 3C 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 CC 0C 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 99 99 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 A1 07 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 2C 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PGLaunchInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 A0 40 00 00 00 00 00 00 00 00 00 00 A0 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 3F 00 00 00 3F 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 05 00 00 00 00 00 00 00 00 00 00 00 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 00 00 00 80 00 00 Position : (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°) Properties via cryojet (-2410): SymName : cryojet DonorType : 0 Properties via Shot FX (-1524): RenderAlpha : 1.000000 Preload : true ModelName : fx_particle BlendMode : Add Properties via SFX (-5): NetworkCategory : Hosted PickBias : -1000.000000 cryocore (1955) @ (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°) Ancestry: -> cryocore -> Shot FX -> SFX -> Object Links: Link[MetaProp] (1114839): cryocore (1955) -> cryocore (-2421) Link[Particle] (75563046): cryocore (1955) -> Blue Monkey Shot (1953) Dimensions: 0x0x0 Properties: ParticleGroup : 90 40 3F 00 70 4A 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 3E 00 10 2D 3F 00 00 00 00 00 00 00 00 00 A3 07 00 00 04 00 00 00 04 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 10 98 B7 0E 38 89 B7 0E 50 01 30 2B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 61 00 00 C8 00 00 00 00 00 00 00 00 C8 39 DD 27 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 01 00 00 00 00 00 00 E0 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 61 00 00 00 0A D7 23 BC 0A D7 23 BC 0A D7 23 BC 0A D7 23 3C 0A D7 23 3C 0A D7 23 3C 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 A1 07 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 32 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PGLaunchInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 6F 12 83 3A 6F 12 83 3A 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 41 00 00 00 41 00 00 00 Position : (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°) Properties via cryocore (-2421): SymName : cryocore DonorType : 0 Properties via Shot FX (-1524): RenderAlpha : 1.000000 Preload : true ModelName : fx_particle BlendMode : Add Properties via SFX (-5): NetworkCategory : Hosted PickBias : -1000.000000 cryojet2 (1956) @ (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°) Ancestry: -> cryojet2 -> Shot FX -> SFX -> Object Links: Link[Particle] (75563045): cryojet2 (1956) -> Blue Monkey Shot (1953) Link[MetaProp] (1115410): cryojet2 (1956) -> cryojet2 (-2652) Dimensions: 0x2x0 Properties: ParticleGroup : 90 40 3F 00 70 4A 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 3E 00 10 2D 3F 00 00 00 00 00 00 00 00 00 A4 07 00 00 04 00 00 00 04 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 0A 00 00 00 00 00 00 00 50 B7 B7 0E 28 AD B7 0E 20 0D 30 2B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 61 00 00 C8 00 00 00 00 00 00 00 00 F8 14 DD 27 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 01 00 00 00 00 01 01 00 00 00 00 33 33 B3 3E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 61 00 00 00 0A D7 23 BC 00 00 20 C0 0A D7 23 BC 0A D7 23 3C 0A D7 23 3C 0A D7 23 3C 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 CC 0C 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 99 99 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 A1 07 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 64 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PGLaunchInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 A0 C0 00 00 00 00 00 00 00 00 00 00 A0 C0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 3F 00 00 00 3F 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 FB FF 00 00 00 00 00 00 00 00 00 00 FB FF 00 00 00 00 00 00 00 00 00 00 00 00 00 80 00 00 00 80 00 00 Position : (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°) Properties via cryojet2 (-2652): SymName : cryojet2 DonorType : 0 Properties via Shot FX (-1524): RenderAlpha : 1.000000 Preload : true ModelName : fx_particle BlendMode : Add Properties via SFX (-5): NetworkCategory : Hosted PickBias : -1000.000000 Blue Monkey Shot (1957) @ (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Blue Monkey Shot -> Monkey Shots -> Monster Projectiles -> Projectile -> Object Links: Link[MetaProp] (1115646): Blue Monkey Shot (1957) -> Blue Monkey Shot (-2210) Dimensions: 0x0x0 Properties: PGLaunchInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 01 00 PhysInitVel : (60.00, 0.00, 0.00) HasRefs : false ParticleGroup : D0 3D 3F 00 70 4A 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 3E 00 10 2D 3F 00 00 00 00 00 00 00 00 00 A5 07 00 00 04 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 48 E2 B7 0E 50 E9 B7 0E 60 F4 2F 2B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 04 00 00 FF 00 00 00 00 00 00 00 00 28 29 DD 27 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 00 00 33 33 33 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 04 00 00 00 0A D7 23 BC 0A D7 23 BC 0A D7 23 BC 0A D7 23 3C 0A D7 23 3C 0A D7 23 3C 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 32 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 StTweqRotate : 01 00 00 00 01 00 00 00 00 00 00 00 01 00 00 00 Position : (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°) CollisionType : Bounce | Slay on Impact | Full Collision Sound Properties via Blue Monkey Shot (-2210): RenderType : Normal CfgTweqRotate : 00 00 02 03 00 00 00 00 00 00 20 41 00 00 00 00 00 00 34 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 F0 41 00 00 00 00 00 00 B4 43 00 00 00 00 Class Tags : EnemyAmmoType MonkeyShotB SymName : Blue Monkey Shot LightColor : 14 AE 07 3F C3 F5 68 3F ModelName : fx_particle DonorType : 0 SelfLit : 75 Properties via Monster Projectiles (-672): PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Properties via Projectile (-1339): Heartbeat : 1000 BashFactor : 0.000000 PhysAttr : 00 00 00 00 00 00 80 3F 00 24 74 49 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAIColl : true Preload : true cryojet (1958) @ (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°) Ancestry: -> cryojet -> Shot FX -> SFX -> Object Links: Link[MetaProp] (1115477): cryojet (1958) -> cryojet (-2410) Link[Particle] (75563011): cryojet (1958) -> Blue Monkey Shot (1957) Dimensions: 0x2x0 Properties: ParticleGroup : 90 40 3F 00 70 4A 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 3E 00 10 2D 3F 00 00 00 00 00 00 00 00 00 A6 07 00 00 04 00 00 00 04 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 0A 00 00 00 00 00 00 00 00 BC B7 0E 90 BD B7 0E 98 EF 2F 2B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 61 00 00 C8 00 00 00 00 00 00 00 00 38 10 DD 27 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 01 00 00 00 00 01 01 00 00 00 00 33 33 B3 3E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 61 00 00 00 0A D7 23 BC 0A D7 23 BC 0A D7 23 BC 0A D7 23 3C 00 00 20 40 0A D7 23 3C 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 CC 0C 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 99 99 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 A5 07 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 5D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PGLaunchInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 A0 40 00 00 00 00 00 00 00 00 00 00 A0 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 3F 00 00 00 3F 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 05 00 00 00 00 00 00 00 00 00 00 00 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 00 00 00 80 00 00 Position : (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°) Properties via cryojet (-2410): SymName : cryojet DonorType : 0 Properties via Shot FX (-1524): RenderAlpha : 1.000000 Preload : true ModelName : fx_particle BlendMode : Add Properties via SFX (-5): NetworkCategory : Hosted PickBias : -1000.000000 cryocore (1959) @ (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°) Ancestry: -> cryocore -> Shot FX -> SFX -> Object Links: Link[MetaProp] (1115467): cryocore (1959) -> cryocore (-2421) Link[Particle] (75563026): cryocore (1959) -> Blue Monkey Shot (1957) Dimensions: 0x0x0 Properties: ParticleGroup : 90 40 3F 00 70 4A 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 3E 00 10 2D 3F 00 00 00 00 00 00 00 00 00 A7 07 00 00 04 00 00 00 04 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 B0 A7 B7 0E 48 B0 B7 0E D8 E8 2F 2B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 61 00 00 C8 00 00 00 00 00 00 00 00 F0 3D DD 27 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 01 00 00 00 00 00 00 E0 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 61 00 00 00 0A D7 23 BC 0A D7 23 BC 0A D7 23 BC 0A D7 23 3C 0A D7 23 3C 0A D7 23 3C 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 A5 07 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PGLaunchInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 6F 12 83 3A 6F 12 83 3A 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 41 00 00 00 41 00 00 00 Position : (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°) Properties via cryocore (-2421): SymName : cryocore DonorType : 0 Properties via Shot FX (-1524): RenderAlpha : 1.000000 Preload : true ModelName : fx_particle BlendMode : Add Properties via SFX (-5): NetworkCategory : Hosted PickBias : -1000.000000 cryojet2 (1960) @ (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°) Ancestry: -> cryojet2 -> Shot FX -> SFX -> Object Links: Link[MetaProp] (1115396): cryojet2 (1960) -> cryojet2 (-2652) Link[Particle] (75563025): cryojet2 (1960) -> Blue Monkey Shot (1957) Dimensions: 0x2x0 Properties: ParticleGroup : 90 40 3F 00 70 4A 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 3E 00 10 2D 3F 00 00 00 00 00 00 00 00 00 A8 07 00 00 04 00 00 00 04 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 0A 00 00 00 00 00 00 00 00 EE B7 0E 50 02 B8 0E C0 F7 2F 2B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 61 00 00 C8 00 00 00 00 00 00 00 00 58 2A DD 27 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 01 00 00 00 00 01 01 00 00 00 00 33 33 B3 3E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 61 00 00 00 0A D7 23 BC 00 00 20 C0 0A D7 23 BC 0A D7 23 3C 0A D7 23 3C 0A D7 23 3C 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 CC 0C 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 99 99 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 A5 07 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 21 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PGLaunchInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 A0 C0 00 00 00 00 00 00 00 00 00 00 A0 C0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 3F 00 00 00 3F 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 FB FF 00 00 00 00 00 00 00 00 00 00 FB FF 00 00 00 00 00 00 00 00 00 00 00 00 00 80 00 00 00 80 00 00 Position : (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°) Properties via cryojet2 (-2652): SymName : cryojet2 DonorType : 0 Properties via Shot FX (-1524): RenderAlpha : 1.000000 Preload : true ModelName : fx_particle BlendMode : Add Properties via SFX (-5): NetworkCategory : Hosted PickBias : -1000.000000 Blue Monkey Shot (1961) @ (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Blue Monkey Shot -> Monkey Shots -> Monster Projectiles -> Projectile -> Object Links: Link[MetaProp] (1115408): Blue Monkey Shot (1961) -> Blue Monkey Shot (-2210) Dimensions: 0x0x0 Properties: PGLaunchInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 01 00 PhysInitVel : (60.00, 0.00, 0.00) HasRefs : false ParticleGroup : D0 3D 3F 00 70 4A 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 3E 00 10 2D 3F 00 00 00 00 00 00 00 00 00 A9 07 00 00 04 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 08 AA B7 0E D0 AA B7 0E F0 0F 30 2B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 04 00 00 FF 00 00 00 00 00 00 00 00 20 2C DD 27 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 00 00 33 33 33 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 04 00 00 00 0A D7 23 BC 0A D7 23 BC 0A D7 23 BC 0A D7 23 3C 0A D7 23 3C 0A D7 23 3C 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 2F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 StTweqRotate : 01 00 00 00 01 00 00 00 00 00 00 00 01 00 00 00 Position : (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°) CollisionType : Bounce | Slay on Impact | Full Collision Sound Properties via Blue Monkey Shot (-2210): RenderType : Normal CfgTweqRotate : 00 00 02 03 00 00 00 00 00 00 20 41 00 00 00 00 00 00 34 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 F0 41 00 00 00 00 00 00 B4 43 00 00 00 00 Class Tags : EnemyAmmoType MonkeyShotB SymName : Blue Monkey Shot LightColor : 14 AE 07 3F C3 F5 68 3F ModelName : fx_particle DonorType : 0 SelfLit : 75 Properties via Monster Projectiles (-672): PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Properties via Projectile (-1339): Heartbeat : 1000 BashFactor : 0.000000 PhysAttr : 00 00 00 00 00 00 80 3F 00 24 74 49 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAIColl : true Preload : true cryojet (1962) @ (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°) Ancestry: -> cryojet -> Shot FX -> SFX -> Object Links: Link[Particle] (75563032): cryojet (1962) -> Blue Monkey Shot (1961) Link[MetaProp] (1115409): cryojet (1962) -> cryojet (-2410) Dimensions: 0x2x0 Properties: ParticleGroup : 90 40 3F 00 70 4A 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 3E 00 10 2D 3F 00 00 00 00 00 00 00 00 00 AA 07 00 00 04 00 00 00 04 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 0A 00 00 00 00 00 00 00 40 C2 B7 0E A0 CB B7 0E 08 EF 2F 2B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 61 00 00 C8 00 00 00 00 00 00 00 00 18 1C DD 27 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 01 00 00 00 00 01 01 00 00 00 00 33 33 B3 3E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 61 00 00 00 0A D7 23 BC 0A D7 23 BC 0A D7 23 BC 0A D7 23 3C 00 00 20 40 0A D7 23 3C 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 CC 0C 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 99 99 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 A9 07 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 3D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PGLaunchInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 A0 40 00 00 00 00 00 00 00 00 00 00 A0 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 3F 00 00 00 3F 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 05 00 00 00 00 00 00 00 00 00 00 00 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 00 00 00 80 00 00 Position : (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°) Properties via cryojet (-2410): SymName : cryojet DonorType : 0 Properties via Shot FX (-1524): RenderAlpha : 1.000000 Preload : true ModelName : fx_particle BlendMode : Add Properties via SFX (-5): NetworkCategory : Hosted PickBias : -1000.000000 cryocore (1963) @ (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°) Ancestry: -> cryocore -> Shot FX -> SFX -> Object Links: Link[Particle] (75563031): cryocore (1963) -> Blue Monkey Shot (1961) Link[MetaProp] (1115881): cryocore (1963) -> cryocore (-2421) Dimensions: 0x0x0 Properties: ParticleGroup : 90 40 3F 00 70 4A 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 3E 00 10 2D 3F 00 00 00 00 00 00 00 00 00 AB 07 00 00 04 00 00 00 04 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 18 B8 B7 0E 20 A6 B7 0E 98 0A 30 2B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 61 00 00 C8 00 00 00 00 00 00 00 00 38 23 DD 27 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 01 00 00 00 00 00 00 E0 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 61 00 00 00 0A D7 23 BC 0A D7 23 BC 0A D7 23 BC 0A D7 23 3C 0A D7 23 3C 0A D7 23 3C 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 A9 07 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PGLaunchInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 6F 12 83 3A 6F 12 83 3A 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 41 00 00 00 41 00 00 00 Position : (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°) Properties via cryocore (-2421): SymName : cryocore DonorType : 0 Properties via Shot FX (-1524): RenderAlpha : 1.000000 Preload : true ModelName : fx_particle BlendMode : Add Properties via SFX (-5): NetworkCategory : Hosted PickBias : -1000.000000 cryojet2 (1964) @ (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°) Ancestry: -> cryojet2 -> Shot FX -> SFX -> Object Links: Link[MetaProp] (1115407): cryojet2 (1964) -> cryojet2 (-2652) Link[Particle] (75563030): cryojet2 (1964) -> Blue Monkey Shot (1961) Dimensions: 0x2x0 Properties: ParticleGroup : 90 40 3F 00 70 4A 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 3E 00 10 2D 3F 00 00 00 00 00 00 00 00 00 AC 07 00 00 04 00 00 00 04 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 0A 00 00 00 00 00 00 00 C0 9C B7 0E 40 90 B7 0E 08 01 30 2B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 61 00 00 C8 00 00 00 00 00 00 00 00 00 4B DD 27 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 01 00 00 00 00 01 01 00 00 00 00 33 33 B3 3E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 61 00 00 00 0A D7 23 BC 00 00 20 C0 0A D7 23 BC 0A D7 23 3C 0A D7 23 3C 0A D7 23 3C 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 CC 0C 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 99 99 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 A9 07 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PGLaunchInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 A0 C0 00 00 00 00 00 00 00 00 00 00 A0 C0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 3F 00 00 00 3F 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 FB FF 00 00 00 00 00 00 00 00 00 00 FB FF 00 00 00 00 00 00 00 00 00 00 00 00 00 80 00 00 00 80 00 00 Position : (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°) Properties via cryojet2 (-2652): SymName : cryojet2 DonorType : 0 Properties via Shot FX (-1524): RenderAlpha : 1.000000 Preload : true ModelName : fx_particle BlendMode : Add Properties via SFX (-5): NetworkCategory : Hosted PickBias : -1000.000000 ambient snd (1973) @ (-92.00,-6.00,-32.75) ϴ (H:0° P:0° B:0°) Ancestry: -> ambient snd -> Marker -> Object Links: Link[MetaProp] (1114977): ambient snd (1973) -> ambient snd (-667) Dimensions: 1x1x1 Properties: Position : (-92.00,-6.00,-32.75) ϴ (H:0° P:0° B:0°) AmbientHacked : 64 00 00 00 00 00 00 00 00 00 00 00 65 6E 67 5F 63 6F 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Scale : (0.25, 0.25, 0.25) Properties via ambient snd (-667): SymName : ambient snd DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered ambient snd (1974) @ (91.94,-6.00,-31.68) ϴ (H:0° P:0° B:0°) Ancestry: -> ambient snd -> Marker -> Object Links: Link[MetaProp] (1114987): ambient snd (1974) -> ambient snd (-667) Dimensions: 1x1x1 Properties: Position : (91.94,-6.00,-31.68) ϴ (H:0° P:0° B:0°) AmbientHacked : 64 00 00 00 00 00 00 00 00 00 00 00 65 6E 67 5F 63 6F 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Scale : (0.25, 0.25, 0.25) Properties via ambient snd (-667): SymName : ambient snd DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Crate #1 (1978) @ (-0.50,-472.70,-29.05) ϴ (H:0° P:0° B:0°) Ancestry: -> Crate #1 -> Usable Containers -> Functional -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1114978): Crate #1 (1978) -> Crate #1 (-122) Dimensions: 0x0x0 Properties: AI_BlkVis : true RenderType : Not Rendered Position : (-0.50,-472.70,-29.05) ϴ (H:0° P:0° B:0°) Scale : (0.00, 0.06, 0.06) Properties via Crate #1 (-122): SymName : Crate #1 ModelName : crate01 DonorType : 0 HUDUse : containers Properties via Usable Containers (-118): Scripts : 63 6F 6E 74 61 69 6E 65 72 73 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ContainDims : 04 00 00 00 04 00 00 00 Material Tags : Material Metal PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 FrobHandler : Local Only PhysType : 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Functional (-112): PickBias : 0.250000 HUDSelect : true Immobile : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Tripwire (1982) @ (-103.15,-97.38,-39.50) ϴ (H:0° P:0° B:0°) Ancestry: -> Tripwire -> Traps -> Object Links: Link[SwitchLi] (22085809): Tripwire (1982) -> Engineering (170) Link[MetaProp] (1115442): Tripwire (1982) -> Tripwire (-305) Dimensions: 10x6x4 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CollisionType : No Result PhysState : 5B 4C CE C2 9C C2 C2 C2 00 00 1E C2 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 10x6x4 Position : (-103.15,-97.38,-39.50) ϴ (H:0° P:0° B:0°) Scale : (2.50, 1.50, 1.00) Properties via Tripwire (-305): Scripts : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 54 72 69 70 77 69 72 65 44 65 62 75 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SymName : Tripwire TripFlags : Enter | Exit | Player DonorType : 0 ModelName : tripbox PhysAIColl : true RenderType : Not Rendered Properties via Traps (-304): NetworkCategory : Hosted Debris #6 (1994) @ (-11.76,-185.19,-94.01) ϴ (H:34° P:0° B:0°) Ancestry: -> Debris #6 -> Movable -> Debris -> MatMetal -> Materials -> MetaProperty ... ... -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114964): Debris #6 (1994) -> Debris #6 (-510) Dimensions: 5x1x0 Properties: Position : (-11.76,-185.19,-94.01) ϴ (H:34° P:0° B:0°) Properties via Debris #6 (-510): SymName : Debris #6 ModelName : debris06 DonorType : 0 Properties via Movable (-1459): Material Tags : Material MetalDebris FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Debris (-93): ObjName : Debris: "A piece of debris." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Debris #2 (1995) @ (12.52,-177.78,-93.91) ϴ (H:16° P:0° B:270°) Ancestry: -> Debris #2 -> Movable -> Debris -> MatMetal -> Materials -> MetaProperty ... ... -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114939): Debris #2 (1995) -> Debris #2 (-95) Dimensions: 4x1x1 Properties: Position : (12.52,-177.78,-93.91) ϴ (H:16° P:0° B:270°) Properties via Debris #2 (-95): SymName : Debris #2 ObjIcon : idebris2 DonorType : 0 ModelName : debris02 InvDims : 02 00 00 00 01 00 00 00 Properties via Movable (-1459): Material Tags : Material MetalDebris FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Debris (-93): ObjName : Debris: "A piece of debris." Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Debris #4 (1996) @ (15.09,-182.58,-94.04) ϴ (H:90° P:0° B:0°) Ancestry: -> Debris #4 -> Movable -> Debris -> MatMetal -> Materials -> MetaProperty ... ... -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114965): Debris #4 (1996) -> Debris #4 (-97) Dimensions: 5x0x0 Properties: Position : (15.09,-182.58,-94.04) ϴ (H:90° P:0° B:0°) Properties via Debris #4 (-97): SymName : Debris #4 ObjIcon : idebris4 DonorType : 0 ModelName : debris04 InvDims : 02 00 00 00 01 00 00 00 Properties via Movable (-1459): Material Tags : Material MetalDebris FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Debris (-93): ObjName : Debris: "A piece of debris." Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Debris #8 (1997) @ (13.10,-173.89,-89.77) ϴ (H:90° P:290° B:0°) Ancestry: -> Debris #8 -> Movable -> Debris -> MatMetal -> Materials -> MetaProperty ... ... -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114984): Debris #8 (1997) -> Debris #8 (-960) Dimensions: 9x3x0 Properties: Position : (13.10,-173.89,-89.77) ϴ (H:90° P:290° B:0°) Properties via Debris #8 (-960): SymName : Debris #8 ModelName : debris_1 DonorType : 0 Properties via Movable (-1459): Material Tags : Material MetalDebris FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Debris (-93): ObjName : Debris: "A piece of debris." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 OmniLights (2003) @ (-16.46,-184.94,-34.00) ϴ (H:0° P:0° B:0°) Ancestry: -> OmniLights -> Lights -> Physical -> Object Links: Link[MetaProp] (1115950): OmniLights (2003) -> OmniLights (-2006) Dimensions: 2x2x2 Properties: Light : 00 00 80 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 48 42 00 00 00 00 00 00 00 00 RenderType : Not Rendered LightColor : C3 F5 A8 3E 00 00 80 3F Position : (-16.46,-184.94,-34.00) ϴ (H:0° P:0° B:0°) Scale : (0.50, 0.50, 0.50) Properties via OmniLights (-2006): SymName : OmniLights DonorType : 0 Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass Immobile : false ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Anim Omni Light (2004) @ (-7.00,-12.00,-8.75) ϴ (H:0° P:0° B:0°) Ancestry: -> Anim Omni Light -> OmniLights -> Lights -> Physical -> Object Links: Link[MetaProp] (1115582): Anim Omni Light (2004) -> Anim Omni Light (-1066) Dimensions: 1x0x0 Properties: AnimLight : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 EA 01 07 00 87 00 03 00 C8 00 00 00 C8 00 00 00 00 00 00 00 00 00 96 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 60 41 00 00 00 00 00 00 00 00 00 00 60 41 00 00 00 00 Position : (-7.00,-12.00,-8.75) ϴ (H:0° P:0° B:0°) LightColor : 00 00 00 00 00 00 80 3F Properties via Anim Omni Light (-1066): SymName : Anim Omni Light RenderType : Not Rendered DonorType : 0 ModelName : beaker1 Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass Immobile : false ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 MatMetal (2005) @ (-13.81,-310.93,-92.43) ϴ (H:84° P:357° B:63°) Ancestry: -> MatMetal -> Materials -> MetaProperty -> Physical -> Object Links: Link[MetaProp] (1115676): MatMetal (2005) -> MatMetal (-583) Link[MetaProp] (1115711): MatMetal (2005) -> Physical (-11) Dimensions: 4x4x4 Properties: ObjName : BrokenRobot:"A broken robot" PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Position : (-13.81,-310.93,-92.43) ϴ (H:84° P:357° B:63°) PhysState : CD FA 5C C1 33 77 9B C3 74 DB B8 C2 A0 52 7D 42 2C D5 B2 43 00 47 A9 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 ModelName : talond Immobile : true Properties via MatMetal (-583): SymName : MatMetal DonorType : 1 Material Tags : Material Metal Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 OmniLights (2006) @ (-16.46,-195.18,-34.00) ϴ (H:0° P:0° B:0°) Ancestry: -> OmniLights -> Lights -> Physical -> Object Links: Link[MetaProp] (1115933): OmniLights (2006) -> OmniLights (-2006) Dimensions: 2x2x2 Properties: Light : 00 00 80 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 48 42 00 00 00 00 00 00 00 00 RenderType : Not Rendered LightColor : C3 F5 A8 3E 00 00 80 3F Position : (-16.46,-195.18,-34.00) ϴ (H:0° P:0° B:0°) Scale : (0.50, 0.50, 0.50) Properties via OmniLights (-2006): SymName : OmniLights DonorType : 0 Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass Immobile : false ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 OmniLights (2007) @ (-16.46,-203.72,-34.00) ϴ (H:0° P:0° B:0°) Ancestry: -> OmniLights -> Lights -> Physical -> Object Links: Link[MetaProp] (1115746): OmniLights (2007) -> OmniLights (-2006) Dimensions: 2x2x2 Properties: Light : 00 00 80 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 48 42 00 00 00 00 00 00 00 00 RenderType : Not Rendered LightColor : C3 F5 A8 3E 00 00 80 3F Position : (-16.46,-203.72,-34.00) ϴ (H:0° P:0° B:0°) Scale : (0.50, 0.50, 0.50) Properties via OmniLights (-2006): SymName : OmniLights DonorType : 0 Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass Immobile : false ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 OmniLights (2008) @ (-16.46,-213.74,-34.00) ϴ (H:0° P:0° B:0°) Ancestry: -> OmniLights -> Lights -> Physical -> Object Links: Link[MetaProp] (1115725): OmniLights (2008) -> OmniLights (-2006) Dimensions: 2x2x2 Properties: Light : 00 00 80 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 48 42 00 00 00 00 00 00 00 00 RenderType : Not Rendered LightColor : C3 F5 A8 3E 00 00 80 3F Position : (-16.46,-213.74,-34.00) ϴ (H:0° P:0° B:0°) Scale : (0.50, 0.50, 0.50) Properties via OmniLights (-2006): SymName : OmniLights DonorType : 0 Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass Immobile : false ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Radiation FX 1 (2009) @ (-21.00,-93.25,-41.43) ϴ (H:270° P:0° B:0°) Ancestry: -> Radiation FX 1 -> Rad FX -> Environmental FX -> SFX -> Object Links: Link[MetaProp] (1115204): Radiation FX 1 (2009) -> Radiation FX 1 (-1631) Dimensions: 2x1x6 Properties: ParticleGroup : D0 3D 3F 00 70 4A 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 3E 00 D0 39 3F 00 00 00 00 00 00 00 00 00 D9 07 00 00 06 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 28 00 00 00 00 00 00 00 98 DD B7 0E E0 EA B7 0E 18 F4 2F 2B 00 00 00 00 00 00 00 00 D0 F3 2F 2B C0 B0 89 1F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 40 00 00 00 00 00 00 20 41 32 00 00 32 00 00 00 00 00 00 00 00 38 36 DD 27 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 01 00 00 00 00 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 32 00 00 00 00 00 00 BF 00 00 00 BF 00 00 00 BF 00 00 C0 3F 00 00 00 3F 00 00 B0 40 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 D7 03 00 00 73 74 65 61 6D 00 00 00 00 00 00 00 00 00 00 00 E9 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 02 00 00 00 00 40 00 00 00 00 00 00 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PGLaunchInfo : 01 00 00 00 00 00 C0 C0 00 00 C0 C0 00 00 C0 C0 00 00 C0 40 00 00 C0 40 00 00 C0 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CD CC CC 3D 00 00 00 3F CD CC 4C 3E 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 FA FF 00 00 FA FF 00 00 FA FF 00 00 06 00 00 00 06 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 99 19 00 00 00 80 00 00 33 33 00 00 00 00 01 00 Position : (-21.00,-93.25,-41.43) ϴ (H:270° P:0° B:0°) AnimLight : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 9F 04 18 00 A5 00 00 00 40 00 00 00 80 00 00 00 00 00 00 00 00 00 80 42 00 00 80 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 48 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Radiation FX 1 (-1631): SymName : Radiation FX 1 DonorType : 0 ModelName : FX_Particle LightColor : C3 F5 A8 3E 00 00 80 3F Properties via Rad FX (-1625): SlayResult : No Effect Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via SFX (-5): NetworkCategory : Hosted PickBias : -1000.000000 Radiation FX 2 (2010) @ (-21.00,-93.25,-41.43) ϴ (H:270° P:0° B:0°) Ancestry: -> Radiation FX 2 -> Rad FX -> Environmental FX -> SFX -> Object Links: Link[MetaProp] (1115247): Radiation FX 2 (2010) -> Radiation FX 2 (-1632) Link[Particle] (75563014): Radiation FX 2 (2010) -> Radiation FX 1 (2009) Dimensions: 1x1x4 Properties: ParticleGroup : D0 3D 3F 00 70 4A 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 3E 00 D0 39 3F 00 00 00 00 00 00 00 00 00 DA 07 00 00 06 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 14 00 00 00 00 00 00 00 F0 F8 B7 0E 08 F5 B7 0E 18 FD 2F 2B 00 00 00 00 00 00 00 00 98 F8 2F 2B A8 BC 89 1F 00 00 80 BF 00 00 80 BF 00 00 00 00 00 00 80 3F 00 00 80 3F 00 00 E0 40 32 00 00 C8 00 00 00 00 00 00 00 00 B0 1C DD 27 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 01 00 00 00 00 CD CC CC 3D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 32 00 00 00 00 00 00 BF 00 00 00 BF 00 00 00 BF 00 00 80 3F 00 00 80 3F 00 00 80 40 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 3D 0A 00 00 65 6D 62 65 72 00 00 00 00 00 00 00 00 00 00 00 EA 00 00 00 66 26 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 D9 07 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PGLaunchInfo : 01 00 00 00 00 00 80 C0 00 00 80 C0 00 00 80 C0 00 00 80 40 00 00 80 40 00 00 80 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 3F 00 00 00 3F 9A 99 19 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 FC FF 00 00 FC FF 00 00 FC FF 00 00 04 00 00 00 04 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 00 00 00 80 00 00 99 99 00 00 00 00 01 00 Position : (-21.00,-93.25,-41.43) ϴ (H:270° P:0° B:0°) AnimLight : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 A7 02 18 00 8F 00 00 00 4B 00 00 00 96 00 00 00 00 00 00 00 00 00 80 42 00 00 80 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Radiation FX 2 (-1632): DonorType : 0 LightColor : C3 F5 A8 3E 00 00 80 3F ModelName : FX_Particle BlendMode : Add SymName : Radiation FX 2 Properties via Rad FX (-1625): SlayResult : No Effect Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via SFX (-5): NetworkCategory : Hosted PickBias : -1000.000000 Radiation FX 1 (2011) @ (-37.58,-100.70,-41.43) ϴ (H:90° P:0° B:0°) Ancestry: -> Radiation FX 1 -> Rad FX -> Environmental FX -> SFX -> Object Links: Link[MetaProp] (1115485): Radiation FX 1 (2011) -> Radiation FX 1 (-1631) Dimensions: 2x1x6 Properties: ParticleGroup : D0 3D 3F 00 70 4A 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 3E 00 D0 39 3F 00 00 00 00 00 00 00 00 00 DB 07 00 00 06 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 28 00 00 00 00 00 00 00 50 9E B7 0E 18 9F B7 0E 78 00 30 2B 00 00 00 00 00 00 00 00 48 03 30 2B 90 BC 89 1F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 40 00 00 00 00 00 00 20 41 32 00 00 32 00 00 00 00 00 00 00 00 50 1A DD 27 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 01 00 00 00 00 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 32 00 00 00 00 00 00 BF 00 00 00 BF 00 00 00 BF 00 00 C0 3F 00 00 00 3F 00 00 B0 40 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 D7 03 00 00 73 74 65 61 6D 00 00 00 00 00 00 00 00 00 00 00 E9 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 02 00 00 00 00 40 00 00 00 00 00 00 64 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PGLaunchInfo : 01 00 00 00 00 00 C0 C0 00 00 C0 C0 00 00 C0 C0 00 00 C0 40 00 00 C0 40 00 00 C0 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CD CC CC 3D 00 00 00 3F CD CC 4C 3E 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 FA FF 00 00 FA FF 00 00 FA FF 00 00 06 00 00 00 06 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 99 19 00 00 00 80 00 00 33 33 00 00 00 00 01 00 Position : (-37.58,-100.70,-41.43) ϴ (H:90° P:0° B:0°) AnimLight : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 96 01 19 00 83 00 00 00 40 00 00 00 80 00 00 00 00 00 00 00 00 00 80 42 00 00 80 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 48 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Radiation FX 1 (-1631): SymName : Radiation FX 1 DonorType : 0 ModelName : FX_Particle LightColor : C3 F5 A8 3E 00 00 80 3F Properties via Rad FX (-1625): SlayResult : No Effect Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via SFX (-5): NetworkCategory : Hosted PickBias : -1000.000000 Radiation FX 2 (2012) @ (-37.58,-100.70,-41.43) ϴ (H:90° P:0° B:0°) Ancestry: -> Radiation FX 2 -> Rad FX -> Environmental FX -> SFX -> Object Links: Link[Particle] (75563048): Radiation FX 2 (2012) -> Radiation FX 1 (2011) Link[MetaProp] (1116109): Radiation FX 2 (2012) -> Radiation FX 2 (-1632) Dimensions: 1x1x4 Properties: ParticleGroup : D0 3D 3F 00 70 4A 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 3E 00 D0 39 3F 00 00 00 00 00 00 00 00 00 DC 07 00 00 06 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 14 00 00 00 00 00 00 00 80 E1 B7 0E 68 E5 B7 0E 00 FA 2F 2B 00 00 00 00 00 00 00 00 F0 FD 2F 2B 38 BD 89 1F 00 00 80 BF 00 00 80 BF 00 00 00 00 00 00 80 3F 00 00 80 3F 00 00 E0 40 32 00 00 C8 00 00 00 00 00 00 00 00 B8 19 DD 27 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 01 00 00 00 00 CD CC CC 3D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 32 00 00 00 00 00 00 BF 00 00 00 BF 00 00 00 BF 00 00 80 3F 00 00 80 3F 00 00 80 40 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 3D 0A 00 00 65 6D 62 65 72 00 00 00 00 00 00 00 00 00 00 00 EA 00 00 00 66 26 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 DB 07 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PGLaunchInfo : 01 00 00 00 00 00 80 C0 00 00 80 C0 00 00 80 C0 00 00 80 40 00 00 80 40 00 00 80 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 3F 00 00 00 3F 9A 99 19 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 FC FF 00 00 FC FF 00 00 FC FF 00 00 04 00 00 00 04 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 00 00 00 80 00 00 99 99 00 00 00 00 01 00 Position : (-37.58,-100.70,-41.43) ϴ (H:90° P:0° B:0°) AnimLight : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4D 02 19 00 8B 00 00 00 4B 00 00 00 96 00 00 00 00 00 00 00 00 00 80 42 00 00 80 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Radiation FX 2 (-1632): DonorType : 0 LightColor : C3 F5 A8 3E 00 00 80 3F ModelName : FX_Particle BlendMode : Add SymName : Radiation FX 2 Properties via Rad FX (-1625): SlayResult : No Effect Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via SFX (-5): NetworkCategory : Hosted PickBias : -1000.000000 Radiation FX 1 (2013) @ (-34.74,-239.74,-41.43) ϴ (H:90° P:0° B:0°) Ancestry: -> Radiation FX 1 -> Rad FX -> Environmental FX -> SFX -> Object Links: Link[MetaProp] (1115068): Radiation FX 1 (2013) -> Radiation FX 1 (-1631) Dimensions: 2x1x6 Properties: ParticleGroup : D0 3D 3F 00 70 4A 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 3E 00 D0 39 3F 00 00 00 00 00 00 00 00 00 DD 07 00 00 06 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 28 00 00 00 00 00 00 00 C8 D5 B7 0E 40 DB B7 0E A8 F4 2F 2B 00 00 00 00 00 00 00 00 B8 F0 2F 2B 78 B0 89 1F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 40 00 00 00 00 00 00 20 41 32 00 00 32 00 00 00 00 00 00 00 00 60 3A DD 27 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 01 00 00 00 00 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 32 00 00 00 00 00 00 BF 00 00 00 BF 00 00 00 BF 00 00 C0 3F 00 00 00 3F 00 00 B0 40 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 D7 03 00 00 73 74 65 61 6D 00 00 00 00 00 00 00 00 00 00 00 E9 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 02 00 00 00 00 40 00 00 00 00 00 00 69 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PGLaunchInfo : 01 00 00 00 00 00 C0 C0 00 00 C0 C0 00 00 C0 C0 00 00 C0 40 00 00 C0 40 00 00 C0 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CD CC CC 3D 00 00 00 3F CD CC 4C 3E 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 FA FF 00 00 FA FF 00 00 FA FF 00 00 06 00 00 00 06 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 99 19 00 00 00 80 00 00 33 33 00 00 00 00 01 00 Position : (-34.74,-239.74,-41.43) ϴ (H:90° P:0° B:0°) AnimLight : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 F1 01 1C 00 88 00 00 00 40 00 00 00 80 00 00 00 00 00 00 00 00 00 80 42 00 00 80 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 48 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Radiation FX 1 (-1631): SymName : Radiation FX 1 DonorType : 0 ModelName : FX_Particle LightColor : C3 F5 A8 3E 00 00 80 3F Properties via Rad FX (-1625): SlayResult : No Effect Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via SFX (-5): NetworkCategory : Hosted PickBias : -1000.000000 Radiation FX 2 (2014) @ (-34.74,-239.74,-41.43) ϴ (H:90° P:0° B:0°) Ancestry: -> Radiation FX 2 -> Rad FX -> Environmental FX -> SFX -> Object Links: Link[Particle] (75563019): Radiation FX 2 (2014) -> Radiation FX 1 (2013) Link[MetaProp] (1115743): Radiation FX 2 (2014) -> Radiation FX 2 (-1632) Dimensions: 1x1x4 Properties: ParticleGroup : D0 3D 3F 00 70 4A 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 3E 00 D0 39 3F 00 00 00 00 00 00 00 00 00 DE 07 00 00 06 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 14 00 00 00 00 00 00 00 20 8D B7 0E 90 8B B7 0E B8 02 30 2B 00 00 00 00 00 00 00 00 00 03 30 2B B0 BD 89 1F 00 00 80 BF 00 00 80 BF 00 00 00 00 00 00 80 3F 00 00 80 3F 00 00 E0 40 32 00 00 C8 00 00 00 00 00 00 00 00 B0 42 DD 27 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 01 00 00 00 00 CD CC CC 3D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 32 00 00 00 00 00 00 BF 00 00 00 BF 00 00 00 BF 00 00 80 3F 00 00 80 3F 00 00 80 40 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 3D 0A 00 00 65 6D 62 65 72 00 00 00 00 00 00 00 00 00 00 00 EA 00 00 00 66 26 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 DD 07 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 6A 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PGLaunchInfo : 01 00 00 00 00 00 80 C0 00 00 80 C0 00 00 80 C0 00 00 80 40 00 00 80 40 00 00 80 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 3F 00 00 00 3F 9A 99 19 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 FC FF 00 00 FC FF 00 00 FC FF 00 00 04 00 00 00 04 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 00 00 00 80 00 00 99 99 00 00 00 00 01 00 Position : (-34.74,-239.74,-41.43) ϴ (H:90° P:0° B:0°) AnimLight : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 23 04 1C 00 A0 00 00 00 4B 00 00 00 96 00 00 00 00 00 00 00 00 00 80 42 00 00 80 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Radiation FX 2 (-1632): DonorType : 0 LightColor : C3 F5 A8 3E 00 00 80 3F ModelName : FX_Particle BlendMode : Add SymName : Radiation FX 2 Properties via Rad FX (-1625): SlayResult : No Effect Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via SFX (-5): NetworkCategory : Hosted PickBias : -1000.000000 Radiation FX 1 (2015) @ (-14.63,-232.25,-41.43) ϴ (H:270° P:0° B:0°) Ancestry: -> Radiation FX 1 -> Rad FX -> Environmental FX -> SFX -> Object Links: Link[MetaProp] (1115114): Radiation FX 1 (2015) -> Radiation FX 1 (-1631) Dimensions: 2x1x6 Properties: ParticleGroup : D0 3D 3F 00 70 4A 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 3E 00 D0 39 3F 00 00 00 00 00 00 00 00 00 DF 07 00 00 06 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 28 00 00 00 00 00 00 00 18 D1 B7 0E 80 C8 B7 0E 88 F3 2F 2B 00 00 00 00 00 00 00 00 50 EF 2F 2B 20 AB 89 1F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 40 00 00 00 00 00 00 20 41 32 00 00 32 00 00 00 00 00 00 00 00 00 38 DD 27 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 01 00 00 00 00 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 32 00 00 00 00 00 00 BF 00 00 00 BF 00 00 00 BF 00 00 C0 3F 00 00 00 3F 00 00 B0 40 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 D7 03 00 00 73 74 65 61 6D 00 00 00 00 00 00 00 00 00 00 00 E9 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 02 00 00 00 00 40 00 00 00 00 00 00 28 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PGLaunchInfo : 01 00 00 00 00 00 C0 C0 00 00 C0 C0 00 00 C0 C0 00 00 C0 40 00 00 C0 40 00 00 C0 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CD CC CC 3D 00 00 00 3F CD CC 4C 3E 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 FA FF 00 00 FA FF 00 00 FA FF 00 00 06 00 00 00 06 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 99 19 00 00 00 80 00 00 33 33 00 00 00 00 01 00 Position : (-14.63,-232.25,-41.43) ϴ (H:270° P:0° B:0°) AnimLight : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 6D 02 1D 00 8D 00 00 00 40 00 00 00 80 00 00 00 00 00 00 00 00 00 80 42 00 00 80 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 48 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Radiation FX 1 (-1631): SymName : Radiation FX 1 DonorType : 0 ModelName : FX_Particle LightColor : C3 F5 A8 3E 00 00 80 3F Properties via Rad FX (-1625): SlayResult : No Effect Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via SFX (-5): NetworkCategory : Hosted PickBias : -1000.000000 Radiation FX 2 (2016) @ (-14.63,-232.25,-41.43) ϴ (H:270° P:0° B:0°) Ancestry: -> Radiation FX 2 -> Rad FX -> Environmental FX -> SFX -> Object Links: Link[Particle] (75563050): Radiation FX 2 (2016) -> Radiation FX 1 (2015) Link[MetaProp] (1115066): Radiation FX 2 (2016) -> Radiation FX 2 (-1632) Dimensions: 1x1x4 Properties: ParticleGroup : D0 3D 3F 00 70 4A 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 3E 00 D0 39 3F 00 00 00 00 00 00 00 00 00 E0 07 00 00 06 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 14 00 00 00 00 00 00 00 B8 AE B7 0E A8 B9 B7 0E B8 0B 30 2B 00 00 00 00 00 00 00 00 C0 09 30 2B F8 BD 89 1F 00 00 80 BF 00 00 80 BF 00 00 00 00 00 00 80 3F 00 00 80 3F 00 00 E0 40 32 00 00 C8 00 00 00 00 00 00 00 00 78 31 DD 27 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 01 00 00 00 00 CD CC CC 3D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 32 00 00 00 00 00 00 BF 00 00 00 BF 00 00 00 BF 00 00 80 3F 00 00 80 3F 00 00 80 40 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 3D 0A 00 00 65 6D 62 65 72 00 00 00 00 00 00 00 00 00 00 00 EA 00 00 00 66 26 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 DF 07 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 6F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PGLaunchInfo : 01 00 00 00 00 00 80 C0 00 00 80 C0 00 00 80 C0 00 00 80 40 00 00 80 40 00 00 80 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 3F 00 00 00 3F 9A 99 19 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 FC FF 00 00 FC FF 00 00 FC FF 00 00 04 00 00 00 04 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 00 00 00 80 00 00 99 99 00 00 00 00 01 00 Position : (-14.63,-232.25,-41.43) ϴ (H:270° P:0° B:0°) AnimLight : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 8A 02 1D 00 8E 00 00 00 4B 00 00 00 96 00 00 00 00 00 00 00 00 00 80 42 00 00 80 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Radiation FX 2 (-1632): DonorType : 0 LightColor : C3 F5 A8 3E 00 00 80 3F ModelName : FX_Particle BlendMode : Add SymName : Radiation FX 2 Properties via Rad FX (-1625): SlayResult : No Effect Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via SFX (-5): NetworkCategory : Hosted PickBias : -1000.000000 Pump Station sign (2017) @ (4.84,-286.01,-36.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Pump Station sign -> Ship areas -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114951): Pump Station sign (2017) -> Pump Station sign (-534) Dimensions: 7x0x2 Properties: Position : (4.84,-286.01,-36.00) ϴ (H:0° P:0° B:0°) ExtraLight : CD CC 4C BE 01 00 00 00 Scale : (0.50, 1.00, 0.50) Properties via Pump Station sign (-534): SymName : Pump Station sign ModelName : signpump DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 amb pump3 (2018) @ (29.00,-282.00,-36.00) ϴ (H:0° P:0° B:0°) Ancestry: -> ambient snd -> Marker -> Object Links: Link[MetaProp] (1114954): amb pump3 (2018) -> ambient snd (-667) Dimensions: 1x1x1 Properties: SymName : amb pump3 Position : (29.00,-282.00,-36.00) ϴ (H:0° P:0° B:0°) AmbientHacked : 03 00 00 00 00 00 00 00 01 00 00 00 65 6E 67 5F 70 75 6D 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Scale : (0.25, 0.25, 0.25) Properties via ambient snd (-667): DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered ambient snd (2019) @ (28.00,-261.75,-36.50) ϴ (H:0° P:0° B:0°) Ancestry: -> ambient snd -> Marker -> Object Links: Link[MetaProp] (1114953): ambient snd (2019) -> ambient snd (-667) Dimensions: 1x1x1 Properties: Position : (28.00,-261.75,-36.50) ϴ (H:0° P:0° B:0°) AmbientHacked : 19 00 00 00 00 00 00 00 00 00 00 00 6D 65 64 73 5F 68 65 61 6C 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Scale : (0.25, 0.25, 0.25) Properties via ambient snd (-667): SymName : ambient snd DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Metaprop List Trap (2020) @ (110.03,70.22,-34.66) ϴ (H:0° P:0° B:0°) Ancestry: -> Metaprop List Trap -> Traps -> Object Links: Link[MetaProp] (1114955): Metaprop List Trap (2020) -> Metaprop List Trap (-2597) Dimensions: 4x4x4 Properties: MetapropType : Disable ObjList : NacelleComp2 Position : (110.03,70.22,-34.66) ϴ (H:0° P:0° B:0°) Properties via Metaprop List Trap (-2597): SymName : Metaprop List Trap Scripts : 54 72 61 70 4D 65 74 61 70 72 6F 70 42 79 4C 69 73 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Xerxes Window (2021) @ (2.50,-323.25,-22.25) ϴ (H:0° P:0° B:0°) Ancestry: -> Xerxes Window -> MatUnBrkGlass -> Materials -> MetaProperty ... ... -> Terrain -> Physical -> Object Links: Link[MetaProp] (1115103): Xerxes Window (2021) -> Xerxes Window (-5459) Dimensions: 2x0x16 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 00 00 20 40 00 A0 A1 C3 00 00 B2 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 2x0x16 Position : (2.50,-323.25,-22.25) ϴ (H:0° P:0° B:0°) Scale : (0.67, 1.00, 0.51) Properties via Xerxes Window (-5459): SymName : Xerxes Window RenderAlpha : 0.500000 DonorType : 0 ModelName : wndw313 Properties via MatUnBrkGlass (-634): Material Tags : Material UBGlass Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Xerxes Bubbles Sm (2022) @ (2.50,-323.25,-22.25) ϴ (H:0° P:0° B:0°) Ancestry: -> Xerxes Bubbles Sm -> Object FX -> SFX -> Object Links: Link[MetaProp] (1114966): Xerxes Bubbles Sm (2022) -> Xerxes Bubbles Sm (-5460) Link[Particle] (75563033): Xerxes Bubbles Sm (2022) -> Xerxes Window (2021) Dimensions: 1x0x26 Properties: ParticleGroup : D0 3D 3F 00 70 4A 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 3E 00 D0 39 3F 00 00 00 00 00 00 00 00 00 E6 07 00 00 06 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 32 00 00 00 32 00 00 00 E8 21 A7 0E 50 24 A7 0E 80 9F 88 0E 00 00 00 00 00 00 00 00 B0 AB 88 0E E0 6C 7B 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3E 05 00 00 78 00 00 00 00 00 00 00 00 D0 10 DD 27 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 00 00 01 01 00 00 00 00 B8 1E 05 3E 00 00 00 00 00 00 00 00 00 00 20 40 00 A0 A1 C3 00 00 B2 C1 00 00 00 00 05 00 00 00 00 66 66 BF 00 00 00 BF 90 99 01 C1 00 66 66 3F 0A D7 23 3C 38 33 8F 41 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 32 00 00 00 00 00 00 00 00 00 00 00 EB 11 00 00 62 75 62 62 6C 65 00 00 00 00 00 00 00 00 00 00 EB 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 E5 07 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PGLaunchInfo : 00 00 00 00 66 66 66 BF 00 00 00 BF 9A 99 01 C1 66 66 66 3F 00 00 00 BF 9A 99 01 C1 00 00 00 00 00 00 00 00 00 00 A0 40 00 00 00 00 00 00 00 00 00 00 C0 40 00 00 00 00 00 00 00 00 00 00 40 40 00 00 80 40 00 00 00 00 00 00 00 00 9A 19 FF FF 00 80 FF FF 67 E6 F7 FF 66 E6 00 00 00 80 FF FF 67 E6 F7 FF 00 00 00 00 00 00 00 00 00 00 05 00 00 00 00 00 00 00 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 04 00 Position : (2.50,-323.25,-22.25) ϴ (H:0° P:0° B:0°) Properties via Xerxes Bubbles Sm (-5460): SymName : Xerxes Bubbles Sm DonorType : 0 Properties via Object FX (-2915): ModelName : FX_Particle Properties via SFX (-5): NetworkCategory : Hosted PickBias : -1000.000000 Xerxes Window (2023) @ (2.51,-334.75,-22.25) ϴ (H:180° P:0° B:0°) Ancestry: -> Xerxes Window -> MatUnBrkGlass -> Materials -> MetaProperty ... ... -> Terrain -> Physical -> Object Links: Link[MetaProp] (1114982): Xerxes Window (2023) -> Xerxes Window (-5459) Dimensions: 2x0x16 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 96 57 20 40 00 60 A7 C3 00 00 B2 C1 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 2x0x16 Position : (2.51,-334.75,-22.25) ϴ (H:180° P:0° B:0°) Scale : (0.67, 1.00, 0.51) Properties via Xerxes Window (-5459): SymName : Xerxes Window RenderAlpha : 0.500000 DonorType : 0 ModelName : wndw313 Properties via MatUnBrkGlass (-634): Material Tags : Material UBGlass Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Xerxes Bubbles Sm (2024) @ (2.51,-334.75,-22.25) ϴ (H:180° P:0° B:0°) Ancestry: -> Xerxes Bubbles Sm -> Object FX -> SFX -> Object Links: Link[Particle] (75563036): Xerxes Bubbles Sm (2024) -> Xerxes Window (2023) Link[MetaProp] (1114940): Xerxes Bubbles Sm (2024) -> Xerxes Bubbles Sm (-5460) Dimensions: 1x0x26 Properties: ParticleGroup : D0 3D 3F 00 70 4A 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 3E 00 D0 39 3F 00 00 00 00 00 00 00 00 00 E8 07 00 00 06 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 32 00 00 00 32 00 00 00 60 EF A6 0E D0 FD A6 0E 50 A0 88 0E 00 00 00 00 00 00 00 00 90 A3 88 0E 60 70 7B 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3E 05 00 00 78 00 00 00 00 00 00 00 00 C0 3C DD 27 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 00 00 01 01 00 00 00 00 B8 1E 05 3E 00 00 00 00 00 00 00 00 96 57 20 40 00 60 A7 C3 00 00 B2 C1 00 00 00 00 05 00 00 00 00 66 66 BF 00 00 00 BF 90 99 01 C1 00 66 66 3F 0A D7 23 3C 38 33 8F 41 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 32 00 00 00 00 00 00 00 00 00 00 00 EB 11 00 00 62 75 62 62 6C 65 00 00 00 00 00 00 00 00 00 00 EB 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 E7 07 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 59 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PGLaunchInfo : 00 00 00 00 66 66 66 BF 00 00 00 BF 9A 99 01 C1 66 66 66 3F 00 00 00 BF 9A 99 01 C1 00 00 00 00 00 00 00 00 00 00 A0 40 00 00 00 00 00 00 00 00 00 00 C0 40 00 00 00 00 00 00 00 00 00 00 40 40 00 00 80 40 00 00 00 00 00 00 00 00 9A 19 FF FF 00 80 FF FF 67 E6 F7 FF 66 E6 00 00 00 80 FF FF 67 E6 F7 FF 00 00 00 00 00 00 00 00 00 00 05 00 00 00 00 00 00 00 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 04 00 Position : (2.51,-334.75,-22.25) ϴ (H:180° P:0° B:0°) Properties via Xerxes Bubbles Sm (-5460): SymName : Xerxes Bubbles Sm DonorType : 0 Properties via Object FX (-2915): ModelName : FX_Particle Properties via SFX (-5): NetworkCategory : Hosted PickBias : -1000.000000 Xerxes Bubbles Md (2025) @ (2.51,-334.75,-22.25) ϴ (H:180° P:0° B:0°) Ancestry: -> Xerxes Bubbles Md -> Object FX -> SFX -> Object Links: Link[MetaProp] (1114944): Xerxes Bubbles Md (2025) -> Xerxes Bubbles Md (-5461) Link[Particle] (75563035): Xerxes Bubbles Md (2025) -> Xerxes Window (2023) Dimensions: 1x0x26 Properties: ParticleGroup : D0 3D 3F 00 70 4A 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 3E 00 D0 39 3F 00 00 00 00 00 00 00 00 00 E9 07 00 00 06 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 14 00 00 00 14 00 00 00 58 BE D5 27 F8 AA D5 27 38 BC E2 2A 00 00 00 00 00 00 00 00 E8 BC E2 2A 10 08 68 0B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 3F 05 00 00 87 00 00 00 00 00 00 00 00 D8 46 DD 27 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 00 00 01 01 00 00 00 00 CD CC 4C 3E 00 00 00 00 00 00 00 00 96 57 20 40 00 60 A7 C3 00 00 B2 C1 00 00 00 00 05 00 00 00 00 66 66 BF 00 00 00 BF 90 99 01 C1 00 66 66 3F 0A D7 23 3C 38 33 91 41 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 14 00 00 00 00 00 00 00 00 00 00 00 47 21 00 00 62 75 62 62 6C 65 00 00 00 00 00 00 00 00 00 00 EB 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 E7 07 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 46 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PGLaunchInfo : 00 00 00 00 66 66 66 BF 00 00 00 BF 9A 99 01 C1 66 66 66 3F 00 00 00 BF 9A 99 01 C1 00 00 00 00 00 00 00 00 00 00 E0 40 00 00 00 00 00 00 00 00 00 00 00 41 00 00 00 00 00 00 00 00 CD CC 0C 40 00 00 40 40 00 00 00 00 00 00 00 00 9A 19 FF FF 00 80 FF FF 67 E6 F7 FF 66 E6 00 00 00 80 FF FF 67 E6 F7 FF 00 00 00 00 00 00 00 00 00 00 07 00 00 00 00 00 00 00 00 00 00 00 08 00 00 00 00 00 00 00 00 00 33 33 02 00 00 00 03 00 Position : (2.51,-334.75,-22.25) ϴ (H:180° P:0° B:0°) Properties via Xerxes Bubbles Md (-5461): SymName : Xerxes Bubbles Md DonorType : 0 Properties via Object FX (-2915): ModelName : FX_Particle Properties via SFX (-5): NetworkCategory : Hosted PickBias : -1000.000000 Xerxes Bubbles Lg (2026) @ (2.51,-334.75,-22.25) ϴ (H:180° P:0° B:0°) Ancestry: -> Xerxes Bubbles Lg -> Object FX -> SFX -> Object Links: Link[MetaProp] (1114967): Xerxes Bubbles Lg (2026) -> Xerxes Bubbles Lg (-5462) Link[Particle] (75563034): Xerxes Bubbles Lg (2026) -> Xerxes Window (2023) Dimensions: 1x0x28 Properties: ParticleGroup : D0 3D 3F 00 70 4A 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 3E 00 D0 39 3F 00 00 00 00 00 00 00 00 00 EA 07 00 00 06 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 05 00 00 00 05 00 00 00 E8 F6 2F 2B 90 FA 2F 2B B0 04 68 0B 00 00 00 00 00 00 00 00 90 06 68 0B 58 F6 A3 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 05 00 00 96 00 00 00 00 00 00 00 00 98 12 DD 27 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 00 00 01 01 00 00 00 00 9A 99 99 3E 00 00 00 00 00 00 00 00 96 57 20 40 00 60 A7 C3 00 00 B2 C1 00 00 00 00 05 00 00 00 00 66 66 BF 00 00 00 BF 90 99 01 C1 00 66 66 3F 0A D7 23 3C 38 33 A0 41 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 05 00 00 00 00 00 00 00 00 00 00 00 85 6B 00 00 62 75 62 62 6C 65 00 00 00 00 00 00 00 00 00 00 EB 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 E7 07 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 36 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PGLaunchInfo : 00 00 00 00 66 66 66 BF 00 00 00 BF 9A 99 01 C1 66 66 66 3F 00 00 00 BF 9A 99 01 C1 00 00 00 00 00 00 00 00 00 00 10 41 00 00 00 00 00 00 00 00 00 00 20 41 00 00 00 00 00 00 00 00 9A 99 D9 3F 00 00 20 40 00 00 00 00 00 00 00 00 9A 19 FF FF 00 80 FF FF 67 E6 F7 FF 66 E6 00 00 00 80 FF FF 67 E6 F7 FF 00 00 00 00 00 00 00 00 00 00 09 00 00 00 00 00 00 00 00 00 00 00 0A 00 00 00 00 00 00 00 00 00 33 B3 01 00 00 80 02 00 Position : (2.51,-334.75,-22.25) ϴ (H:180° P:0° B:0°) Properties via Xerxes Bubbles Lg (-5462): SymName : Xerxes Bubbles Lg DonorType : 0 Properties via Object FX (-2915): ModelName : FX_Particle Properties via SFX (-5): NetworkCategory : Hosted PickBias : -1000.000000 Xerxes Bubbles Md (2027) @ (2.50,-323.25,-22.25) ϴ (H:0° P:0° B:0°) Ancestry: -> Xerxes Bubbles Md -> Object FX -> SFX -> Object Links: Link[MetaProp] (1115070): Xerxes Bubbles Md (2027) -> Xerxes Bubbles Md (-5461) Link[Particle] (75563029): Xerxes Bubbles Md (2027) -> Xerxes Window (2021) Dimensions: 1x0x26 Properties: ParticleGroup : D0 3D 3F 00 70 4A 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 3E 00 D0 39 3F 00 00 00 00 00 00 00 00 00 EB 07 00 00 06 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 14 00 00 00 14 00 00 00 18 A7 D5 27 D0 AF D5 27 30 BB E2 2A 00 00 00 00 00 00 00 00 F0 BD E2 2A F0 07 68 0B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 3F 05 00 00 87 00 00 00 00 00 00 00 00 80 2E DD 27 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 00 00 01 01 00 00 00 00 CD CC 4C 3E 00 00 00 00 00 00 00 00 00 00 20 40 00 A0 A1 C3 00 00 B2 C1 00 00 00 00 05 00 00 00 00 66 66 BF 00 00 00 BF 90 99 01 C1 00 66 66 3F 0A D7 23 3C 38 33 91 41 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 14 00 00 00 00 00 00 00 00 00 00 00 47 21 00 00 62 75 62 62 6C 65 00 00 00 00 00 00 00 00 00 00 EB 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 E5 07 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 82 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PGLaunchInfo : 00 00 00 00 66 66 66 BF 00 00 00 BF 9A 99 01 C1 66 66 66 3F 00 00 00 BF 9A 99 01 C1 00 00 00 00 00 00 00 00 00 00 E0 40 00 00 00 00 00 00 00 00 00 00 00 41 00 00 00 00 00 00 00 00 CD CC 0C 40 00 00 40 40 00 00 00 00 00 00 00 00 9A 19 FF FF 00 80 FF FF 67 E6 F7 FF 66 E6 00 00 00 80 FF FF 67 E6 F7 FF 00 00 00 00 00 00 00 00 00 00 07 00 00 00 00 00 00 00 00 00 00 00 08 00 00 00 00 00 00 00 00 00 33 33 02 00 00 00 03 00 Position : (2.50,-323.25,-22.25) ϴ (H:0° P:0° B:0°) Properties via Xerxes Bubbles Md (-5461): SymName : Xerxes Bubbles Md DonorType : 0 Properties via Object FX (-2915): ModelName : FX_Particle Properties via SFX (-5): NetworkCategory : Hosted PickBias : -1000.000000 Xerxes Bubbles Lg (2028) @ (2.50,-323.25,-22.25) ϴ (H:0° P:0° B:0°) Ancestry: -> Xerxes Bubbles Lg -> Object FX -> SFX -> Object Links: Link[Particle] (75563038): Xerxes Bubbles Lg (2028) -> Xerxes Window (2021) Link[MetaProp] (1114949): Xerxes Bubbles Lg (2028) -> Xerxes Bubbles Lg (-5462) Dimensions: 1x0x28 Properties: ParticleGroup : D0 3D 3F 00 70 4A 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 3E 00 D0 39 3F 00 00 00 00 00 00 00 00 00 EC 07 00 00 06 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 05 00 00 00 05 00 00 00 A0 08 30 2B 90 03 30 2B 30 08 68 0B 00 00 00 00 00 00 00 00 B0 05 68 0B 68 F6 A3 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 05 00 00 96 00 00 00 00 00 00 00 00 20 3F DD 27 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 00 00 01 01 00 00 00 00 9A 99 99 3E 00 00 00 00 00 00 00 00 00 00 20 40 00 A0 A1 C3 00 00 B2 C1 00 00 00 00 05 00 00 00 00 66 66 BF 00 00 00 BF 90 99 01 C1 00 66 66 3F 0A D7 23 3C 38 33 A0 41 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 05 00 00 00 00 00 00 00 00 00 00 00 85 6B 00 00 62 75 62 62 6C 65 00 00 00 00 00 00 00 00 00 00 EB 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 E5 07 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 13 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PGLaunchInfo : 00 00 00 00 66 66 66 BF 00 00 00 BF 9A 99 01 C1 66 66 66 3F 00 00 00 BF 9A 99 01 C1 00 00 00 00 00 00 00 00 00 00 10 41 00 00 00 00 00 00 00 00 00 00 20 41 00 00 00 00 00 00 00 00 9A 99 D9 3F 00 00 20 40 00 00 00 00 00 00 00 00 9A 19 FF FF 00 80 FF FF 67 E6 F7 FF 66 E6 00 00 00 80 FF FF 67 E6 F7 FF 00 00 00 00 00 00 00 00 00 00 09 00 00 00 00 00 00 00 00 00 00 00 0A 00 00 00 00 00 00 00 00 00 33 B3 01 00 00 80 02 00 Position : (2.50,-323.25,-22.25) ϴ (H:0° P:0° B:0°) Properties via Xerxes Bubbles Lg (-5462): SymName : Xerxes Bubbles Lg DonorType : 0 Properties via Object FX (-2915): ModelName : FX_Particle Properties via SFX (-5): NetworkCategory : Hosted PickBias : -1000.000000 Destroy Trap (2029) @ (37.62,-477.66,-28.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Destroy Trap -> Traps -> Object Links: Link[SwitchLi] (22085680): Destroy Trap (2029) -> Fluidic Button (1114) Link[MetaProp] (1114952): Destroy Trap (2029) -> Destroy Trap (-1242) Dimensions: 4x4x4 Properties: Position : (37.62,-477.66,-28.00) ϴ (H:0° P:0° B:0°) Properties via Destroy Trap (-1242): SymName : Destroy Trap Scripts : 54 72 61 70 44 65 73 74 72 6F 79 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Simple Button (2031) @ (4.47,-75.19,-37.82) ϴ (H:270° P:0° B:0°) Ancestry: -> Simple Button -> Controllers -> Functional -> Physical -> Object Links: Link[SwitchLi] (22085681): Simple Button (2031) -> Once Router 2 (287) Link[MetaProp] (1114947): Simple Button (2031) -> Simple Button (-1594) Dimensions: 0x0x0 Properties: RenderType : Unlit Position : (4.47,-75.19,-37.82) ϴ (H:270° P:0° B:0°) DiffPermit : 0 HUDUse : : "Purge radiation" Properties via Simple Button (-1594): SymName : Simple Button DonorType : 0 ModelName : button ObjName : button: "A button." Class Tags : DeviceType Button1 Properties via Controllers (-200): Scripts : 42 61 73 65 42 75 74 74 6F 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Functional (-112): PickBias : 0.250000 Material Tags : Material Plasticrete HUDSelect : true Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pipe Straight (2046) @ (-58.25,-42.23,20.25) ϴ (H:0° P:0° B:90°) Ancestry: -> Pipe Straight -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114925): Pipe Straight (2046) -> Pipe Straight (-494) Dimensions: 0x2x0 Properties: PhysState : 9C FD 68 C2 BB E7 28 C2 00 00 A2 41 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x2x0 Position : (-58.25,-42.23,20.25) ϴ (H:0° P:0° B:90°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Pipe Straight (-494): SymName : Pipe Straight ModelName : cpipe_02 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pipe 24x3 (2048) @ (-2.36,-251.75,-66.07) ϴ (H:0° P:0° B:90°) Ancestry: -> Pipe 24x3 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114934): Pipe 24x3 (2048) -> Pipe 24x3 (-1091) Dimensions: 3x3x24 Properties: PhysState : 2A 40 17 C0 00 C0 7B C3 38 22 84 C2 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 3x3x24 Position : (-2.36,-251.75,-66.07) ϴ (H:0° P:0° B:90°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Pipe 24x3 (-1091): SymName : Pipe 24x3 ModelName : pipe6 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pipe 24x3 (2049) @ (-2.36,-227.75,-66.07) ϴ (H:0° P:0° B:90°) Ancestry: -> Pipe 24x3 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114935): Pipe 24x3 (2049) -> Pipe 24x3 (-1091) Dimensions: 3x3x24 Properties: PhysState : 2A 40 17 C0 00 C0 63 C3 38 22 84 C2 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 3x3x24 Position : (-2.36,-227.75,-66.07) ϴ (H:0° P:0° B:90°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Pipe 24x3 (-1091): SymName : Pipe 24x3 ModelName : pipe6 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pipe 24x3 (2050) @ (-2.36,-275.75,-66.07) ϴ (H:0° P:0° B:90°) Ancestry: -> Pipe 24x3 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114933): Pipe 24x3 (2050) -> Pipe 24x3 (-1091) Dimensions: 3x3x24 Properties: PhysState : 2A 40 17 C0 00 E0 89 C3 38 22 84 C2 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 3x3x24 Position : (-2.36,-275.75,-66.07) ϴ (H:0° P:0° B:90°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Pipe 24x3 (-1091): SymName : Pipe 24x3 ModelName : pipe6 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pipe 24x3 (2051) @ (-2.36,-203.75,-66.07) ϴ (H:0° P:0° B:90°) Ancestry: -> Pipe 24x3 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114903): Pipe 24x3 (2051) -> Pipe 24x3 (-1091) Dimensions: 3x3x24 Properties: PhysState : 2A 40 17 C0 00 C0 4B C3 38 22 84 C2 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 3x3x24 Position : (-2.36,-203.75,-66.07) ϴ (H:0° P:0° B:90°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Pipe 24x3 (-1091): SymName : Pipe 24x3 ModelName : pipe6 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pipe 24x3 (2052) @ (-2.36,-155.75,-66.07) ϴ (H:0° P:0° B:90°) Ancestry: -> Pipe 24x3 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115935): Pipe 24x3 (2052) -> Pipe 24x3 (-1091) Dimensions: 3x3x24 Properties: PhysState : 2A 40 17 C0 00 C0 1B C3 38 22 84 C2 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 3x3x24 Position : (-2.36,-155.75,-66.07) ϴ (H:0° P:0° B:90°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Pipe 24x3 (-1091): SymName : Pipe 24x3 ModelName : pipe6 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pipe 24x3 (2053) @ (-2.36,-179.75,-66.07) ϴ (H:0° P:0° B:90°) Ancestry: -> Pipe 24x3 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114932): Pipe 24x3 (2053) -> Pipe 24x3 (-1091) Dimensions: 3x3x24 Properties: PhysState : 2A 40 17 C0 00 C0 33 C3 38 22 84 C2 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 3x3x24 Position : (-2.36,-179.75,-66.07) ϴ (H:0° P:0° B:90°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Pipe 24x3 (-1091): SymName : Pipe 24x3 ModelName : pipe6 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pipe 24x3 (2054) @ (-0.05,-251.75,-70.34) ϴ (H:0° P:0° B:90°) Ancestry: -> Pipe 24x3 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115069): Pipe 24x3 (2054) -> Pipe 24x3 (-1091) Dimensions: 3x3x24 Properties: PhysState : 00 A0 4C BD 00 C0 7B C3 1E AE 8C C2 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 3x3x24 Position : (-0.05,-251.75,-70.34) ϴ (H:0° P:0° B:90°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Pipe 24x3 (-1091): SymName : Pipe 24x3 ModelName : pipe6 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pipe 24x3 (2055) @ (-0.05,-227.75,-70.34) ϴ (H:0° P:0° B:90°) Ancestry: -> Pipe 24x3 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115954): Pipe 24x3 (2055) -> Pipe 24x3 (-1091) Dimensions: 3x3x24 Properties: PhysState : 00 A0 4C BD 00 C0 63 C3 1E AE 8C C2 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 3x3x24 Position : (-0.05,-227.75,-70.34) ϴ (H:0° P:0° B:90°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Pipe 24x3 (-1091): SymName : Pipe 24x3 ModelName : pipe6 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pipe 24x3 (2056) @ (-0.05,-275.75,-70.34) ϴ (H:0° P:0° B:90°) Ancestry: -> Pipe 24x3 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115015): Pipe 24x3 (2056) -> Pipe 24x3 (-1091) Dimensions: 3x3x24 Properties: PhysState : 00 A0 4C BD 00 E0 89 C3 1E AE 8C C2 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 3x3x24 Position : (-0.05,-275.75,-70.34) ϴ (H:0° P:0° B:90°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Pipe 24x3 (-1091): SymName : Pipe 24x3 ModelName : pipe6 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pipe 24x3 (2057) @ (-0.05,-203.75,-70.34) ϴ (H:0° P:0° B:90°) Ancestry: -> Pipe 24x3 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115014): Pipe 24x3 (2057) -> Pipe 24x3 (-1091) Dimensions: 3x3x24 Properties: PhysState : 00 A0 4C BD 00 C0 4B C3 1E AE 8C C2 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 3x3x24 Position : (-0.05,-203.75,-70.34) ϴ (H:0° P:0° B:90°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Pipe 24x3 (-1091): SymName : Pipe 24x3 ModelName : pipe6 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pipe 24x3 (2058) @ (-0.05,-155.75,-70.34) ϴ (H:0° P:0° B:90°) Ancestry: -> Pipe 24x3 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115952): Pipe 24x3 (2058) -> Pipe 24x3 (-1091) Dimensions: 3x3x24 Properties: PhysState : 00 A0 4C BD 00 C0 1B C3 1E AE 8C C2 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 3x3x24 Position : (-0.05,-155.75,-70.34) ϴ (H:0° P:0° B:90°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Pipe 24x3 (-1091): SymName : Pipe 24x3 ModelName : pipe6 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pipe 24x3 (2059) @ (-0.05,-179.75,-70.34) ϴ (H:0° P:0° B:90°) Ancestry: -> Pipe 24x3 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1116096): Pipe 24x3 (2059) -> Pipe 24x3 (-1091) Dimensions: 3x3x24 Properties: PhysState : 00 A0 4C BD 00 C0 33 C3 1E AE 8C C2 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 3x3x24 Position : (-0.05,-179.75,-70.34) ϴ (H:0° P:0° B:90°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Pipe 24x3 (-1091): SymName : Pipe 24x3 ModelName : pipe6 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pipe 24x3 (2060) @ (-0.05,-299.75,-70.34) ϴ (H:0° P:0° B:90°) Ancestry: -> Pipe 24x3 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114948): Pipe 24x3 (2060) -> Pipe 24x3 (-1091) Dimensions: 3x3x24 Properties: PhysState : 00 A0 4C BD 04 E0 95 C3 1E AE 8C C2 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 3x3x24 Position : (-0.05,-299.75,-70.34) ϴ (H:0° P:0° B:90°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Pipe 24x3 (-1091): SymName : Pipe 24x3 ModelName : pipe6 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pipe 24x3 (2061) @ (-0.05,-323.75,-70.34) ϴ (H:0° P:0° B:90°) Ancestry: -> Pipe 24x3 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114992): Pipe 24x3 (2061) -> Pipe 24x3 (-1091) Dimensions: 3x3x24 Properties: PhysState : 00 A0 4C BD 02 E0 A1 C3 1E AE 8C C2 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 3x3x24 Position : (-0.05,-323.75,-70.34) ϴ (H:0° P:0° B:90°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Pipe 24x3 (-1091): SymName : Pipe 24x3 ModelName : pipe6 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pipe 24x3 (2062) @ (-0.05,-347.75,-70.34) ϴ (H:0° P:0° B:90°) Ancestry: -> Pipe 24x3 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114945): Pipe 24x3 (2062) -> Pipe 24x3 (-1091) Dimensions: 3x3x24 Properties: PhysState : 00 A0 4C BD 02 E0 AD C3 1E AE 8C C2 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 3x3x24 Position : (-0.05,-347.75,-70.34) ϴ (H:0° P:0° B:90°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Pipe 24x3 (-1091): SymName : Pipe 24x3 ModelName : pipe6 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pipe 24x3 (2063) @ (-0.05,-131.75,-70.34) ϴ (H:0° P:0° B:90°) Ancestry: -> Pipe 24x3 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114941): Pipe 24x3 (2063) -> Pipe 24x3 (-1091) Dimensions: 3x3x24 Properties: PhysState : 00 A0 4C BD 00 C0 03 C3 1E AE 8C C2 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 3x3x24 Position : (-0.05,-131.75,-70.34) ϴ (H:0° P:0° B:90°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Pipe 24x3 (-1091): SymName : Pipe 24x3 ModelName : pipe6 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pipe 24x3 (2064) @ (-0.05,-107.75,-70.34) ϴ (H:0° P:0° B:90°) Ancestry: -> Pipe 24x3 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114942): Pipe 24x3 (2064) -> Pipe 24x3 (-1091) Dimensions: 3x3x24 Properties: PhysState : 00 A0 4C BD FF 7F D7 C2 1E AE 8C C2 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 3x3x24 Position : (-0.05,-107.75,-70.34) ϴ (H:0° P:0° B:90°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Pipe 24x3 (-1091): SymName : Pipe 24x3 ModelName : pipe6 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pipe 24x3 (2065) @ (-0.05,-83.75,-70.34) ϴ (H:0° P:0° B:90°) Ancestry: -> Pipe 24x3 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114943): Pipe 24x3 (2065) -> Pipe 24x3 (-1091) Dimensions: 3x3x24 Properties: PhysState : 00 A0 4C BD 01 80 A7 C2 1E AE 8C C2 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 3x3x24 Position : (-0.05,-83.75,-70.34) ϴ (H:0° P:0° B:90°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Pipe 24x3 (-1091): SymName : Pipe 24x3 ModelName : pipe6 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pipe 24x3 (2066) @ (-0.05,-59.75,-70.34) ϴ (H:0° P:0° B:90°) Ancestry: -> Pipe 24x3 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114938): Pipe 24x3 (2066) -> Pipe 24x3 (-1091) Dimensions: 3x3x24 Properties: PhysState : 00 A0 4C BD 02 00 6F C2 1E AE 8C C2 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 3x3x24 Position : (-0.05,-59.75,-70.34) ϴ (H:0° P:0° B:90°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Pipe 24x3 (-1091): SymName : Pipe 24x3 ModelName : pipe6 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Metaprop List Trap (2067) @ (-74.76,68.87,-30.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Metaprop List Trap -> Traps -> Object Links: Link[MetaProp] (1114950): Metaprop List Trap (2067) -> Metaprop List Trap (-2597) Dimensions: 4x4x4 Properties: MetapropType : Disable ObjList : NacelleComp1 Position : (-74.76,68.87,-30.00) ϴ (H:0° P:0° B:0°) Properties via Metaprop List Trap (-2597): SymName : Metaprop List Trap Scripts : 54 72 61 70 4D 65 74 61 70 72 6F 70 42 79 4C 69 73 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered 16x1 Corroded (2068) @ (-0.28,-428.26,-20.50) ϴ (H:0° P:90° B:0°) Ancestry: -> 16x1 Corroded -> Corroded -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115762): 16x1 Corroded (2068) -> 16x1 Corroded (-1203) Dimensions: 1x1x16 Properties: PhysState : C0 87 8D BE 9A 21 D6 C3 2E 04 A4 C1 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 1x1x15 Position : (-0.28,-428.26,-20.50) ϴ (H:0° P:90° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via 16x1 Corroded (-1203): SymName : 16x1 Corroded ModelName : pipe16c DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 16x1 Corroded (2069) @ (-0.28,-426.76,-20.50) ϴ (H:0° P:90° B:0°) Ancestry: -> 16x1 Corroded -> Corroded -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115763): 16x1 Corroded (2069) -> 16x1 Corroded (-1203) Dimensions: 1x1x16 Properties: PhysState : C0 87 8D BE 9A 61 D5 C3 2E 04 A4 C1 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 1x1x15 Position : (-0.28,-426.76,-20.50) ϴ (H:0° P:90° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via 16x1 Corroded (-1203): SymName : 16x1 Corroded ModelName : pipe16c DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 16x1 Corroded (2070) @ (-0.28,-425.26,-20.50) ϴ (H:0° P:90° B:0°) Ancestry: -> 16x1 Corroded -> Corroded -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115764): 16x1 Corroded (2070) -> 16x1 Corroded (-1203) Dimensions: 1x1x16 Properties: PhysState : C0 87 8D BE 9A A1 D4 C3 2E 04 A4 C1 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 1x1x15 Position : (-0.28,-425.26,-20.50) ϴ (H:0° P:90° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via 16x1 Corroded (-1203): SymName : 16x1 Corroded ModelName : pipe16c DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 16x3 Pipe (2071) @ (-0.03,-421.99,-20.50) ϴ (H:0° P:90° B:0°) Ancestry: -> 16x3 Pipe -> Engine Pod Pipes -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115765): 16x3 Pipe (2071) -> 16x3 Pipe (-1086) Dimensions: 3x3x16 Properties: PhysState : 00 75 D0 BC 78 FE D2 C3 1C FD A3 C1 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 2x2x15 Position : (-0.03,-421.99,-20.50) ϴ (H:0° P:90° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via 16x3 Pipe (-1086): SymName : 16x3 Pipe ModelName : pipel3t DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pipe 24x3 (2072) @ (-2.36,-299.75,-66.07) ϴ (H:0° P:0° B:90°) Ancestry: -> Pipe 24x3 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114905): Pipe 24x3 (2072) -> Pipe 24x3 (-1091) Dimensions: 3x3x24 Properties: PhysState : 2A 40 17 C0 04 E0 95 C3 38 22 84 C2 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 3x3x24 Position : (-2.36,-299.75,-66.07) ϴ (H:0° P:0° B:90°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Pipe 24x3 (-1091): SymName : Pipe 24x3 ModelName : pipe6 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pipe 24x3 (2073) @ (-2.36,-323.75,-66.07) ϴ (H:0° P:0° B:90°) Ancestry: -> Pipe 24x3 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114904): Pipe 24x3 (2073) -> Pipe 24x3 (-1091) Dimensions: 3x3x24 Properties: PhysState : 2A 40 17 C0 02 E0 A1 C3 38 22 84 C2 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 3x3x24 Position : (-2.36,-323.75,-66.07) ϴ (H:0° P:0° B:90°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Pipe 24x3 (-1091): SymName : Pipe 24x3 ModelName : pipe6 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pipe 24x3 (2074) @ (-2.36,-347.75,-66.07) ϴ (H:0° P:0° B:90°) Ancestry: -> Pipe 24x3 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114906): Pipe 24x3 (2074) -> Pipe 24x3 (-1091) Dimensions: 3x3x24 Properties: PhysState : 2A 40 17 C0 02 E0 AD C3 38 22 84 C2 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 3x3x24 Position : (-2.36,-347.75,-66.07) ϴ (H:0° P:0° B:90°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Pipe 24x3 (-1091): SymName : Pipe 24x3 ModelName : pipe6 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pipe 24x3 (2075) @ (-2.36,-131.75,-66.07) ϴ (H:0° P:0° B:90°) Ancestry: -> Pipe 24x3 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114907): Pipe 24x3 (2075) -> Pipe 24x3 (-1091) Dimensions: 3x3x24 Properties: PhysState : 2A 40 17 C0 00 C0 03 C3 38 22 84 C2 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 3x3x24 Position : (-2.36,-131.75,-66.07) ϴ (H:0° P:0° B:90°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Pipe 24x3 (-1091): SymName : Pipe 24x3 ModelName : pipe6 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pipe 24x3 (2076) @ (-2.36,-107.75,-66.07) ϴ (H:0° P:0° B:90°) Ancestry: -> Pipe 24x3 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114908): Pipe 24x3 (2076) -> Pipe 24x3 (-1091) Dimensions: 3x3x24 Properties: PhysState : 2A 40 17 C0 FF 7F D7 C2 38 22 84 C2 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 3x3x24 Position : (-2.36,-107.75,-66.07) ϴ (H:0° P:0° B:90°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Pipe 24x3 (-1091): SymName : Pipe 24x3 ModelName : pipe6 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pipe 24x3 (2077) @ (-2.36,-83.75,-66.07) ϴ (H:0° P:0° B:90°) Ancestry: -> Pipe 24x3 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114909): Pipe 24x3 (2077) -> Pipe 24x3 (-1091) Dimensions: 3x3x24 Properties: PhysState : 2A 40 17 C0 01 80 A7 C2 38 22 84 C2 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 3x3x24 Position : (-2.36,-83.75,-66.07) ϴ (H:0° P:0° B:90°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Pipe 24x3 (-1091): SymName : Pipe 24x3 ModelName : pipe6 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pipe 24x3 (2078) @ (-2.36,-59.75,-66.07) ϴ (H:0° P:0° B:90°) Ancestry: -> Pipe 24x3 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114910): Pipe 24x3 (2078) -> Pipe 24x3 (-1091) Dimensions: 3x3x24 Properties: PhysState : 2A 40 17 C0 02 00 6F C2 38 22 84 C2 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 3x3x24 Position : (-2.36,-59.75,-66.07) ϴ (H:0° P:0° B:90°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Pipe 24x3 (-1091): SymName : Pipe 24x3 ModelName : pipe6 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pipe 24x3 (2079) @ (2.35,-251.75,-65.04) ϴ (H:0° P:0° B:90°) Ancestry: -> Pipe 24x3 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114911): Pipe 24x3 (2079) -> Pipe 24x3 (-1091) Dimensions: 3x3x24 Properties: PhysState : B6 9D 16 40 00 C0 7B C3 C0 12 82 C2 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 3x3x24 Position : (2.35,-251.75,-65.04) ϴ (H:0° P:0° B:90°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Pipe 24x3 (-1091): SymName : Pipe 24x3 ModelName : pipe6 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Sec Station Door (2080) @ (9.53,-459.50,-27.13) ϴ (H:90° P:0° B:0°) Ancestry: -> Sec Station Door -> Doors -> Terrain -> Physical -> Object ... ... -> MatMetal -> Materials -> MetaProperty Links: Link[MetaProp] (1115759): Sec Station Door (2080) -> Sec Station Door (-1403) Dimensions: 5x0x9 Properties: TransDoor : 01 00 00 00 00 00 00 00 00 00 10 41 00 00 40 41 02 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 E2 7A 18 41 00 C0 E5 C3 00 00 D9 C1 E2 7A 18 41 00 C0 E5 C3 00 00 91 C1 E2 7A 18 41 00 C0 E5 C3 00 00 D9 C1 00 00 00 00 00 40 00 00 D9 C1 ED 00 00 00 EE 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAIColl : true Position : (9.53,-459.50,-27.13) ϴ (H:90° P:0° B:0°) FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : E2 7A 18 41 00 C0 E5 C3 00 00 D9 C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 5x0x9 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Sec Station Door (-1403): SymName : Sec Station Door DoorStaticLight : true DonorType : 0 ModelName : SECD01 Class Tags : DoorType StationDoor Properties via Doors (-205): Scripts : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : -20.000000 Z-Bias : 0 BlockFrob : true DoorTimer : 0 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatMetal (-583): Material Tags : Material Metal Pipe 24x3 (2081) @ (2.35,-227.75,-65.04) ϴ (H:0° P:0° B:90°) Ancestry: -> Pipe 24x3 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114912): Pipe 24x3 (2081) -> Pipe 24x3 (-1091) Dimensions: 3x3x24 Properties: PhysState : B6 9D 16 40 00 C0 63 C3 C0 12 82 C2 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 3x3x24 Position : (2.35,-227.75,-65.04) ϴ (H:0° P:0° B:90°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Pipe 24x3 (-1091): SymName : Pipe 24x3 ModelName : pipe6 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pipe 24x3 (2082) @ (2.35,-275.75,-65.04) ϴ (H:0° P:0° B:90°) Ancestry: -> Pipe 24x3 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114913): Pipe 24x3 (2082) -> Pipe 24x3 (-1091) Dimensions: 3x3x24 Properties: PhysState : B6 9D 16 40 00 E0 89 C3 C0 12 82 C2 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 3x3x24 Position : (2.35,-275.75,-65.04) ϴ (H:0° P:0° B:90°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Pipe 24x3 (-1091): SymName : Pipe 24x3 ModelName : pipe6 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pipe 24x3 (2083) @ (2.35,-203.75,-65.04) ϴ (H:0° P:0° B:90°) Ancestry: -> Pipe 24x3 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114914): Pipe 24x3 (2083) -> Pipe 24x3 (-1091) Dimensions: 3x3x24 Properties: PhysState : B6 9D 16 40 00 C0 4B C3 C0 12 82 C2 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 3x3x24 Position : (2.35,-203.75,-65.04) ϴ (H:0° P:0° B:90°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Pipe 24x3 (-1091): SymName : Pipe 24x3 ModelName : pipe6 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pipe 24x3 (2084) @ (2.35,-155.75,-65.04) ϴ (H:0° P:0° B:90°) Ancestry: -> Pipe 24x3 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114915): Pipe 24x3 (2084) -> Pipe 24x3 (-1091) Dimensions: 3x3x24 Properties: PhysState : B6 9D 16 40 00 C0 1B C3 C0 12 82 C2 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 3x3x24 Position : (2.35,-155.75,-65.04) ϴ (H:0° P:0° B:90°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Pipe 24x3 (-1091): SymName : Pipe 24x3 ModelName : pipe6 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pipe 24x3 (2085) @ (2.35,-179.75,-65.04) ϴ (H:0° P:0° B:90°) Ancestry: -> Pipe 24x3 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114916): Pipe 24x3 (2085) -> Pipe 24x3 (-1091) Dimensions: 3x3x24 Properties: PhysState : B6 9D 16 40 00 C0 33 C3 C0 12 82 C2 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 3x3x24 Position : (2.35,-179.75,-65.04) ϴ (H:0° P:0° B:90°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Pipe 24x3 (-1091): SymName : Pipe 24x3 ModelName : pipe6 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pipe 24x3 (2086) @ (2.35,-299.75,-65.04) ϴ (H:0° P:0° B:90°) Ancestry: -> Pipe 24x3 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114917): Pipe 24x3 (2086) -> Pipe 24x3 (-1091) Dimensions: 3x3x24 Properties: PhysState : B6 9D 16 40 04 E0 95 C3 C0 12 82 C2 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 3x3x24 Position : (2.35,-299.75,-65.04) ϴ (H:0° P:0° B:90°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Pipe 24x3 (-1091): SymName : Pipe 24x3 ModelName : pipe6 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pipe 24x3 (2087) @ (2.35,-323.75,-65.04) ϴ (H:0° P:0° B:90°) Ancestry: -> Pipe 24x3 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114918): Pipe 24x3 (2087) -> Pipe 24x3 (-1091) Dimensions: 3x3x24 Properties: PhysState : B6 9D 16 40 02 E0 A1 C3 C0 12 82 C2 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 3x3x24 Position : (2.35,-323.75,-65.04) ϴ (H:0° P:0° B:90°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Pipe 24x3 (-1091): SymName : Pipe 24x3 ModelName : pipe6 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pipe 24x3 (2088) @ (2.35,-347.75,-65.04) ϴ (H:0° P:0° B:90°) Ancestry: -> Pipe 24x3 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114919): Pipe 24x3 (2088) -> Pipe 24x3 (-1091) Dimensions: 3x3x24 Properties: PhysState : B6 9D 16 40 02 E0 AD C3 C0 12 82 C2 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 3x3x24 Position : (2.35,-347.75,-65.04) ϴ (H:0° P:0° B:90°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Pipe 24x3 (-1091): SymName : Pipe 24x3 ModelName : pipe6 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pipe 24x3 (2089) @ (2.35,-131.75,-65.04) ϴ (H:0° P:0° B:90°) Ancestry: -> Pipe 24x3 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114920): Pipe 24x3 (2089) -> Pipe 24x3 (-1091) Dimensions: 3x3x24 Properties: PhysState : B6 9D 16 40 00 C0 03 C3 C0 12 82 C2 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 3x3x24 Position : (2.35,-131.75,-65.04) ϴ (H:0° P:0° B:90°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Pipe 24x3 (-1091): SymName : Pipe 24x3 ModelName : pipe6 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pipe 24x3 (2090) @ (2.35,-107.75,-65.04) ϴ (H:0° P:0° B:90°) Ancestry: -> Pipe 24x3 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114921): Pipe 24x3 (2090) -> Pipe 24x3 (-1091) Dimensions: 3x3x24 Properties: PhysState : B6 9D 16 40 FF 7F D7 C2 C0 12 82 C2 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 3x3x24 Position : (2.35,-107.75,-65.04) ϴ (H:0° P:0° B:90°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Pipe 24x3 (-1091): SymName : Pipe 24x3 ModelName : pipe6 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pipe 24x3 (2091) @ (2.35,-83.75,-65.04) ϴ (H:0° P:0° B:90°) Ancestry: -> Pipe 24x3 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114922): Pipe 24x3 (2091) -> Pipe 24x3 (-1091) Dimensions: 3x3x24 Properties: PhysState : B6 9D 16 40 01 80 A7 C2 C0 12 82 C2 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 3x3x24 Position : (2.35,-83.75,-65.04) ϴ (H:0° P:0° B:90°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Pipe 24x3 (-1091): SymName : Pipe 24x3 ModelName : pipe6 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pipe 24x3 (2092) @ (2.35,-59.75,-65.04) ϴ (H:0° P:0° B:90°) Ancestry: -> Pipe 24x3 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114923): Pipe 24x3 (2092) -> Pipe 24x3 (-1091) Dimensions: 3x3x24 Properties: PhysState : B6 9D 16 40 02 00 6F C2 C0 12 82 C2 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 3x3x24 Position : (2.35,-59.75,-65.04) ϴ (H:0° P:0° B:90°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Pipe 24x3 (-1091): SymName : Pipe 24x3 ModelName : pipe6 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Fallen Door (2093) @ (5.04,-114.70,-41.88) ϴ (H:0° P:0° B:0°) Ancestry: -> Fallen Door -> ENG Plot Items -> Plot Items -> Physical -> Object Links: Link[MetaProp] (1114929): Fallen Door (2093) -> Fallen Door (-2456) Dimensions: 0x7x0 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 RenderType : Not Rendered PhysState : EE 25 A1 40 66 66 E5 C2 00 80 27 C2 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x7x0 Position : (5.04,-114.70,-41.88) ϴ (H:0° P:0° B:0°) Scale : (0.07, 14.00, 0.03) Properties via Fallen Door (-2456): SymName : Fallen Door ModelName : door_m2 DonorType : 0 Material Tags : Material MetalBig Properties via Plot Items (-1461): ElevAble : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Amber Light (2094) @ (19.25,-41.50,-10.25) ϴ (H:270° P:0° B:90°) Ancestry: -> Amber Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1114927): Amber Light (2094) -> Amber Light (-1771) Dimensions: 0x3x0 Properties: Position : (19.25,-41.50,-10.25) ϴ (H:270° P:0° B:90°) Light : 00 00 C8 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 48 42 00 00 00 00 00 00 00 00 Properties via Amber Light (-1771): SymName : Amber Light Immobile : false DonorType : 0 ModelName : lite_f2 LightColor : B8 1E 05 3E 00 00 40 3F Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Fallen Door (2095) @ (13.65,-114.70,-43.63) ϴ (H:0° P:0° B:0°) Ancestry: -> Fallen Door -> ENG Plot Items -> Plot Items -> Physical -> Object Links: Link[MetaProp] (1114928): Fallen Door (2095) -> Fallen Door (-2456) Dimensions: 0x7x0 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 RenderType : Not Rendered PhysState : 2F 63 5A 41 66 66 E5 C2 00 80 2E C2 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x7x0 Position : (13.65,-114.70,-43.63) ϴ (H:0° P:0° B:0°) Scale : (0.07, 14.00, 0.03) Properties via Fallen Door (-2456): SymName : Fallen Door ModelName : door_m2 DonorType : 0 Material Tags : Material MetalBig Properties via Plot Items (-1461): ElevAble : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 F Security Door (2097) @ (0.06,-46.95,-92.94) ϴ (H:0° P:0° B:0°) Ancestry: -> F Security Door -> Fake Doors -> Terrain -> Physical -> Object Links: Link[MetaProp] (1114829): F Security Door (2097) -> F Security Door (-5346) Dimensions: 10x0x11 Properties: ObjName : BrokenDoor:"A broken door." PhysState : 8F C2 75 3D DA CC 3B C2 00 E0 B9 C2 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 10x0x11 Position : (0.06,-46.95,-92.94) ϴ (H:0° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via F Security Door (-5346): SymName : F Security Door ModelName : door_s1 DonorType : 0 Properties via Fake Doors (-5336): Immobile : true ?EdComment? : 0E 00 00 00 41 64 64 65 64 20 62 79 20 53 43 50 2E 00 Material Tags : Material Metal PhysAIColl : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Damaged corner of wall (2098) @ (2.08,-47.33,-90.43) ϴ (H:0° P:0° B:0°) Ancestry: -> Damaged corner of wall -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114830): Damaged corner of wall (2098) -> Damaged corner of wall (-680) Dimensions: 6x0x6 Properties: Position : (2.08,-47.33,-90.43) ϴ (H:0° P:0° B:0°) Scale : (0.75, 1.00, 0.75) Properties via Damaged corner of wall (-680): SymName : Damaged corner of wall ModelName : dam01 ObjName : Damaged_corner_of_wall: "Some battle damage." DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Black splat on wall (2099) @ (-2.53,-47.34,-92.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Black splat on wall -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114825): Black splat on wall (2099) -> Black splat on wall (-678) Dimensions: 4x0x4 Properties: Position : (-2.53,-47.34,-92.00) ϴ (H:0° P:0° B:0°) Scale : (0.50, 1.00, 0.50) Properties via Black splat on wall (-678): SymName : Black splat on wall ModelName : dam02 DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Engineering (2100) @ (10.50,-275.00,-37.00) ϴ (H:90° P:0° B:0°) Ancestry: -> Engineering -> Doors -> Terrain -> Physical -> Object ... ... -> MatMetal -> Materials -> MetaProperty Links: Link[MetaProp] (1115808): Engineering (2100) -> Engineering (-210) Dimensions: 7x0x9 Properties: PhysState : 00 00 28 41 00 80 89 C3 BC FE 13 C2 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 TransDoor : 01 00 00 00 00 00 00 00 00 00 C0 C0 00 00 40 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 00 00 28 41 00 80 89 C3 BC FE 13 C2 00 00 28 41 00 80 8C C3 BC FE 13 C2 00 00 28 41 00 80 89 C3 BC FE 13 C2 00 00 00 00 00 40 00 00 28 41 3D 00 00 00 06 01 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 6x0x9 Position : (10.50,-275.00,-37.00) ϴ (H:90° P:0° B:0°) PhysAIColl : true Properties via Engineering (-210): SymName : Engineering DoorStaticLight : true DonorType : 0 ModelName : door_m2 Properties via Doors (-205): Scripts : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : -20.000000 Class Tags : DoorType SciDoor Z-Bias : 0 FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BlockFrob : true DoorTimer : 0 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatMetal (-583): Material Tags : Material Metal Long Crate (2101) @ (12.59,-131.93,-91.44) ϴ (H:14° P:0° B:0°) Ancestry: -> Long Crate -> Decor Containers -> Decorative -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1114826): Long Crate (2101) -> Long Crate (-836) Dimensions: 2x8x2 Properties: PhysState : 08 7A 49 41 5F ED 03 C3 48 E1 B6 C2 00 00 00 00 00 00 00 00 00 40 6C 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 2x8x2 Position : (12.59,-131.93,-91.44) ϴ (H:14° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Long Crate (-836): SymName : Long Crate ModelName : crate03 Immobile : true DonorType : 0 Properties via Decor Containers (-121): Material Tags : Material Plasticrete Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Long Crate (2102) @ (12.65,-132.43,-93.44) ϴ (H:32° P:0° B:0°) Ancestry: -> Long Crate -> Decor Containers -> Decorative -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1114817): Long Crate (2102) -> Long Crate (-836) Dimensions: 2x8x2 Properties: PhysState : 56 6F 4A 41 52 6E 04 C3 00 E0 BA C2 00 00 00 00 00 00 00 00 00 60 01 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 2x8x2 Position : (12.65,-132.43,-93.44) ϴ (H:32° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Long Crate (-836): SymName : Long Crate ModelName : crate03 Immobile : true DonorType : 0 Properties via Decor Containers (-121): Material Tags : Material Plasticrete Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Caution (2103) @ (8.16,-353.95,-22.01) ϴ (H:270° P:0° B:29°) Ancestry: -> Caution -> Warnings -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115734): Caution (2103) -> Caution (-1662) Dimensions: 4x0x1 Properties: Position : (8.16,-353.95,-22.01) ϴ (H:270° P:0° B:29°) Properties via Caution (-1662): SymName : Caution ModelName : caution DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Long Crate (2104) @ (-14.80,-176.50,-93.44) ϴ (H:0° P:0° B:0°) Ancestry: -> Long Crate -> Decor Containers -> Decorative -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1114818): Long Crate (2104) -> Long Crate (-836) Dimensions: 2x8x2 Properties: PhysState : 54 C8 6C C1 AA 80 30 C3 00 E0 BA C2 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 2x8x2 Position : (-14.80,-176.50,-93.44) ϴ (H:0° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Long Crate (-836): SymName : Long Crate ModelName : crate03 Immobile : true DonorType : 0 Properties via Decor Containers (-121): Material Tags : Material Plasticrete Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Long Crate (2105) @ (-14.17,-231.36,-93.44) ϴ (H:7° P:0° B:0°) Ancestry: -> Long Crate -> Decor Containers -> Decorative -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1114819): Long Crate (2105) -> Long Crate (-836) Dimensions: 2x8x2 Properties: PhysState : 5C AF 62 C1 3A 5D 67 C3 00 E0 BA C2 00 00 00 00 00 00 00 00 00 00 E1 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 2x8x2 Position : (-14.17,-231.36,-93.44) ϴ (H:7° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Long Crate (-836): SymName : Long Crate ModelName : crate03 Immobile : true DonorType : 0 Properties via Decor Containers (-121): Material Tags : Material Plasticrete Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Long Crate (2106) @ (11.21,-314.62,-93.44) ϴ (H:326° P:0° B:0°) Ancestry: -> Long Crate -> Decor Containers -> Decorative -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1114820): Long Crate (2106) -> Long Crate (-836) Dimensions: 2x8x2 Properties: PhysState : B8 5B 33 41 E2 4F 9D C3 00 E0 BA C2 00 00 00 00 00 00 00 00 00 7A A3 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 2x8x2 Position : (11.21,-314.62,-93.44) ϴ (H:326° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Long Crate (-836): SymName : Long Crate ModelName : crate03 Immobile : true DonorType : 0 Properties via Decor Containers (-121): Material Tags : Material Plasticrete Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Crate #2 (2107) @ (-13.09,-315.93,-91.94) ϴ (H:9° P:0° B:0°) Ancestry: -> Crate #2 -> Decor Containers -> Decorative -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1114821): Crate #2 (2107) -> Crate #2 (-123) Dimensions: 5x5x5 Properties: PhysState : 70 7E 51 C1 6A F7 9D C3 00 E0 B7 C2 00 00 00 00 00 00 00 00 00 80 1D 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 5x5x5 Position : (-13.09,-315.93,-91.94) ϴ (H:9° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Crate #2 (-123): SymName : Crate #2 ModelName : crate02 Immobile : true DonorType : 0 Properties via Decor Containers (-121): Material Tags : Material Plasticrete Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Crate #2 (2108) @ (-12.71,-275.77,-91.94) ϴ (H:7° P:0° B:0°) Ancestry: -> Crate #2 -> Decor Containers -> Decorative -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1114793): Crate #2 (2108) -> Crate #2 (-123) Dimensions: 5x5x5 Properties: PhysState : 02 60 4B C1 FE E2 89 C3 00 E0 B7 C2 00 00 00 00 00 00 00 00 00 80 F7 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 5x5x5 Position : (-12.71,-275.77,-91.94) ϴ (H:7° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Crate #2 (-123): SymName : Crate #2 ModelName : crate02 Immobile : true DonorType : 0 Properties via Decor Containers (-121): Material Tags : Material Plasticrete Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Danger Hi Voltage (2109) @ (-8.15,-354.00,-22.00) ϴ (H:0° P:30° B:0°) Ancestry: -> Danger Hi Voltage -> Warnings -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115735): Danger Hi Voltage (2109) -> Danger Hi Voltage (-947) Dimensions: 0x4x4 Properties: Position : (-8.15,-354.00,-22.00) ϴ (H:0° P:30° B:0°) Properties via Danger Hi Voltage (-947): SymName : Danger Hi Voltage ModelName : s_hivolt DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000