Wide Plant (318) @ (-70.50,-494.74,2.17) ϴ (H:0° P:0° B:0°) Ancestry: -> Wide Plant -> flora no alpha -> MatVeg -> Materials -> MetaProperty ... ... -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115649): Wide Plant (318) -> Wide Plant (-1855) Dimensions: 2x2x5 Properties: PhysState : A7 00 8D C2 52 5E F7 C3 8F DE 0A 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (-70.50,-494.74,2.17) ϴ (H:0° P:0° B:0°) PhysControl : 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Wide Plant (-1855): SymName : Wide Plant DonorType : 0 ModelName : plantw Properties via MatVeg (-4490): Material Tags : Material Veg Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Residential Bench (217) @ (-222.01,-352.14,2.49) ϴ (H:19° P:0° B:90°) Ancestry: -> Residential Bench -> Furniture -> Decorative -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1115974): Residential Bench (217) -> Residential Bench (-2932) Dimensions: 4x2x3 Properties: PhysState : 62 02 5E C3 31 12 B0 C3 B3 85 1F 40 00 00 B4 42 00 00 00 00 80 C6 9A 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x2x1 Position : (-222.01,-352.14,2.49) ϴ (H:19° P:0° B:90°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Residential Bench (-2932): SymName : Residential Bench ModelName : resseat DonorType : 0 Properties via Furniture (-98): Immobile : true Material Tags : Material Plasticrete Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Floor Egg Tripwire (463) @ (-220.28,-338.43,-10.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Floor Egg Tripwire -> Once Tripwire -> Tripwire -> Traps -> Object Links: Link[SwitchLi] (22085770): Floor Egg Tripwire (463) -> Grub Floor Pod (460) Link[MetaProp] (1114182): Floor Egg Tripwire (463) -> Floor Egg Tripwire (-1651) Dimensions: 12x12x6 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CollisionType : No Result PhysState : 90 46 5C C3 7E 36 A9 C3 00 00 20 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 12x12x6 Position : (-220.28,-338.43,-10.00) ϴ (H:0° P:0° B:0°) Scale : (3.00, 3.00, 1.50) Properties via Floor Egg Tripwire (-1651): SymName : Floor Egg Tripwire DonorType : 0 Properties via Once Tripwire (-1550): TripFlags : Enter | Once | Player Properties via Tripwire (-305): Scripts : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 54 72 69 70 77 69 72 65 44 65 62 75 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ModelName : tripbox PhysAIColl : true RenderType : Not Rendered Properties via Traps (-304): NetworkCategory : Hosted Blood Splatter Medium (80) @ (-215.09,-316.54,-12.99) ϴ (H:344° P:270° B:0°) Ancestry: -> Blood Splatter Medium -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1116216): Blood Splatter Medium (80) -> Blood Splatter Medium (-857) Dimensions: 0x6x6 Properties: Position : (-215.09,-316.54,-12.99) ϴ (H:344° P:270° B:0°) Properties via Blood Splatter Medium (-857): SymName : Blood Splatter Medium ModelName : blood02 DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Tripwire (1440) @ (-187.33,-491.15,4.75) ϴ (H:0° P:0° B:0°) Ancestry: -> Tripwire -> Traps -> Object Links: Link[SwitchLi] (22085785): Tripwire (1440) -> Button #1 (304) Link[MetaProp] (1115741): Tripwire (1440) -> Tripwire (-305) Dimensions: 4x4x4 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : E9 53 3B C3 9B 93 F5 C3 00 00 98 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x4x4 Position : (-187.33,-491.15,4.75) ϴ (H:0° P:0° B:0°) CollisionType : No Result Properties via Tripwire (-305): Scripts : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 54 72 69 70 77 69 72 65 44 65 62 75 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SymName : Tripwire TripFlags : Enter | Exit | Player DonorType : 0 ModelName : tripbox PhysAIColl : true RenderType : Not Rendered Properties via Traps (-304): NetworkCategory : Hosted Small Prism (185) @ (-231.36,-340.25,9.56) ϴ (H:0° P:0° B:0°) Ancestry: -> Small Prism -> Energy Ammo -> Ammo -> Goodies -> Physical -> Object Links: Link[MetaProp] (1116157): Small Prism (185) -> Small Prism (-41) Dimensions: 0x0x0 Properties: HasRefs : false PhysState : 66 5C 67 C3 82 1F AA C3 F4 F5 18 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 1B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (-231.36,-340.25,9.56) ϴ (H:0° P:0° B:0°) PhysControl : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Small Prism (-41): SymName : Small Prism CombineType : Prism ObjIcon : PRISMS_I ObjName : Small_Prism: "%d prisms." DonorType : 0 ModelName : prism ObjShort : Small_Prism: "%d prisms" StackCount : 10 Properties via Energy Ammo (-46): NameType : Stack Count StackInc : 5 Alchemy : 1.750000 Recycle : 1 InvDims : 01 00 00 00 01 00 00 00 Fabricate : 10 ObjLookS : energy_ammo FabCost : 90 Properties via Ammo (-30): Scripts : 41 6D 6D 6F 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Metal PsiRadar : Powerup FrobInfo : 01 00 00 00 02 00 00 00 02 00 00 00 00 00 00 00 Properties via Goodies (-49): HUDSelect : true PhysAIColl : true ElevAble : true Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Toilet (546) @ (-231.58,-218.00,-10.94) ϴ (H:270° P:0° B:0°) Ancestry: -> Toilet -> Furniture -> Decorative -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty ... ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty Links: Link[StimSens] (3211758): Toilet (546) -> Droid Fusion (-2753) Link[StimSens] (3211683): Toilet (546) -> Standard Impact (-385) Link[StimSens] (3211779): Toilet (546) -> Armor Piercing Impact (-375) Link[StimSens] (3211734): Toilet (546) -> High Explosive (-376) Link[StimSens] (3211721): Toilet (546) -> Electricity (-378) Link[StimSens] (3211791): Toilet (546) -> Energy Stim (-373) Link[StimSens] (3211709): Toilet (546) -> Cold (-1145) Link[StimSens] (3211600): Toilet (546) -> Psi Stim (-389) Link[StimSens] (3211695): Toilet (546) -> WeaponBash (-3058) Link[StimSens] (3211803): Toilet (546) -> Incendiary (-388) Link[MetaProp] (1114764): Toilet (546) -> Toilet (-1240) Dimensions: 2x3x4 Properties: PhysState : 78 94 67 C3 00 00 5A C3 6C F6 2E C1 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 2x3x1 Position : (-231.58,-218.00,-10.94) ϴ (H:270° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Toilet (-1240): Immobile : false Scripts : 4E 56 4D 65 74 61 54 72 61 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4E 56 53 69 6D 70 6C 65 53 63 68 65 6D 61 50 6C 61 79 65 72 54 72 61 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 ObjList : NVMetaTrapOn="FrobWorldEnd";NVMetaTrapOff="SchemaDone";NVMetaTrapMeta="Disable";NVSimpleSchemaPlayerTrapOn="FrobWorldEnd";NVSchema="use_toilet"; Class Tags : DeviceType MetalLg SymName : Toilet FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HitPoints : 5 Material Tags : Material Glass ModelName : toilet DonorType : 0 MAX_HP : 5 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Pipe 24x3 (2092) @ (-259.76,-276.68,-1.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Pipe 24x3 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115032): Pipe 24x3 (2092) -> Pipe 24x3 (-1091) Dimensions: 3x3x24 Properties: PhysState : 48 E1 81 C3 9C 56 8A C3 00 00 80 BF 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 3x2x24 Position : (-259.76,-276.68,-1.00) ϴ (H:0° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Pipe 24x3 (-1091): SymName : Pipe 24x3 ModelName : pipe6 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Wedge Light (428) @ (-112.91,-503.25,5.75) ϴ (H:90° P:0° B:0°) Ancestry: -> Wedge Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1116005): Wedge Light (428) -> Wedge Light (-1593) Dimensions: 0x5x0 Properties: RenderType : Normal Light : 00 00 A0 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 F0 41 00 00 00 00 00 00 00 00 Position : (-112.91,-503.25,5.75) ϴ (H:90° P:0° B:0°) LightColor : C3 F5 28 3F 00 00 40 3F Properties via Wedge Light (-1593): SymName : Wedge Light DonorType : 0 ModelName : lightr Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Small Standard Clip (1120) @ (-79.44,-536.48,1.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Small Standard Clip -> Standard Clip -> Bullets -> Ammo -> Goodies -> Physical -> Object Links: Link[MetaProp] (1116152): Small Standard Clip (1120) -> Small Standard Clip (-1358) Dimensions: 0x1x0 Properties: PhysControl : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HasRefs : false PhysState : 9C E1 9E C2 F5 1E 06 C4 C0 2A 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (-79.44,-536.48,1.00) ϴ (H:0° P:0° B:0°) Scale : (0.60, 0.60, 0.60) Properties via Small Standard Clip (-1358): SymName : Small Standard Clip StackCount : 6 DonorType : 0 ModelName : ammoss ObjName : Standard_Clip: "A box of %d standard bullets." Properties via Standard Clip (-31): Alchemy : 1.000000 CombineType : StdClip StackInc : 6 FabCost : 45 ObjIcon : STD_I ObjLookS : standard_clip ObjShort : Standard_Clip: "%d standard bullets" InvDims : 01 00 00 00 01 00 00 00 Properties via Bullets (-35): NameType : Stack Count Recycle : 1 Fabricate : 6 Properties via Ammo (-30): Scripts : 41 6D 6D 6F 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Metal PsiRadar : Powerup FrobInfo : 01 00 00 00 02 00 00 00 02 00 00 00 00 00 00 00 Properties via Goodies (-49): HUDSelect : true PhysAIColl : true ElevAble : true Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Cathouse Bed (1077) @ (-193.73,-488.92,3.98) ϴ (H:205° P:0° B:0°) Ancestry: -> Cathouse Bed -> Furniture -> Decorative -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1114290): Cathouse Bed (1077) -> Cathouse Bed (-1241) Dimensions: 5x7x1 Properties: PhysState : DF BA 41 C3 AA 75 F4 C3 C2 76 7E 40 00 00 00 00 00 00 00 00 D0 25 4D 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 3x7x1 Position : (-193.73,-488.92,3.98) ϴ (H:205° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Cathouse Bed (-1241): SymName : Cathouse Bed Material Tags : Material Fabric DonorType : 0 ModelName : bedcat Properties via Furniture (-98): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Neural Implants Sign (154) @ (-257.90,-330.57,-4.25) ϴ (H:0° P:0° B:0°) Ancestry: -> Neural Implants Sign -> Mall Signs -> Non-Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1116163): Neural Implants Sign (154) -> Neural Implants Sign (-3052) Dimensions: 5x4x6 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 6D F3 80 C3 A6 48 A5 C3 00 00 88 C0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 StTweqJoints : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x2x4 Position : (-257.90,-330.57,-4.25) ϴ (H:0° P:0° B:0°) PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 Properties via Neural Implants Sign (-3052): SymName : Neural Implants Sign DonorType : 0 ModelName : si_neur Properties via Mall Signs (-3053): ObjName : Mall_Signs PickBias : 0.000000 CfgTweqJoints : 00 00 02 03 00 00 00 00 00 00 06 00 00 00 00 00 00 00 40 40 00 00 00 00 00 00 B4 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Signs (-161): Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pic 07 (250) @ (-271.75,-353.59,7.00) ϴ (H:56° P:0° B:0°) Ancestry: -> Pic 07 -> Art -> Decorative -> Physical -> Object Links: Link[MetaProp] (1116096): Pic 07 (250) -> Pic 07 (-1286) Dimensions: 4x0x2 Properties: StTweqModels : 00 00 00 00 00 00 00 00 Position : (-271.75,-353.59,7.00) ϴ (H:56° P:0° B:0°) Properties via Pic 07 (-1286): SymName : Pic 07 CfgTweqModels : 00 00 00 02 00 00 00 00 70 69 63 30 37 00 00 00 00 00 00 00 00 00 00 00 73 74 61 74 69 63 00 00 00 00 00 00 00 00 00 00 70 69 63 30 36 00 00 00 00 00 00 00 00 00 00 00 73 74 61 74 69 63 00 00 00 00 00 00 00 00 00 00 70 69 63 31 30 00 00 00 00 00 00 00 00 00 00 00 73 74 61 74 69 63 00 00 00 00 00 00 00 00 00 00 DonorType : 0 ModelName : pic07 Properties via Art (-1277): ObjName : Picture: "A MultiPicture (TM)." Scripts : 50 69 63 74 75 72 65 53 77 61 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HUDUse : Art FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Fabric FrobSound : ART_STATIC ObjShort : Picture: "" HUDSelect : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Bar Stool (1295) @ (-268.90,-409.60,-12.33) ϴ (H:206° P:75° B:0°) Ancestry: -> Bar Stool -> Chairs -> AI Avoid -> AI Utility -> MetaProperty ... ... -> Furniture -> Decorative -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1114816): Bar Stool (1295) -> Bar Stool (-1213) Dimensions: 2x1x3 Properties: PhysState : D7 73 86 C3 47 CC CC C3 B8 54 45 C1 00 00 00 00 F0 FE 97 42 A0 BD 4E 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 2x1x3 Position : (-268.90,-409.60,-12.33) ϴ (H:206° P:75° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Bar Stool (-1213): SymName : Bar Stool Immobile : true ModelName : stool DonorType : 0 Properties via Chairs (-113): Class Tags : DeviceType MetalSm Properties via AI Avoid (-4036): AI_ObjAvoid : PhysAIColl : false Properties via Furniture (-98): Material Tags : Material Plasticrete Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Patrol Path (1846) @ (-207.94,-234.21,-11.01) ϴ (H:0° P:0° B:0°) Ancestry: -> Patrol Path -> Marker -> Object Links: Link[MetaProp] (1115969): Patrol Path (1846) -> Patrol Path (-1089) Link[AIPatrol] (50397211): Patrol Path (1846) -> Patrol Path (1847) Dimensions: 4x4x4 Properties: Position : (-207.94,-234.21,-11.01) ϴ (H:0° P:0° B:0°) Properties via Patrol Path (-1089): SymName : Patrol Path DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered 2' Hanging Light (396) @ (-78.75,-500.50,11.25) ϴ (H:0° P:0° B:0°) Ancestry: -> 2' Hanging Light -> Hanging Lights -> Lights -> Physical -> Object Links: Link[MetaProp] (1116001): 2' Hanging Light (396) -> 2' Hanging Light (-1466) Dimensions: 3x2x3 Properties: Position : (-78.75,-500.50,11.25) ϴ (H:0° P:0° B:0°) Light : 00 00 00 43 00 00 00 00 00 00 00 00 00 00 E0 BF 00 00 48 42 00 00 00 00 00 00 00 00 Properties via 2' Hanging Light (-1466): SymName : 2' Hanging Light Spotlight : (24.00, 30.00, -1.75) DonorType : 0 ModelName : lighth2 Properties via Hanging Lights (-1465): Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Code Pic 2 (117) @ (-272.98,-359.62,7.00) ϴ (H:90° P:0° B:0°) Ancestry: -> Code Pic 2 -> Code Art -> Plot Items -> Physical -> Object Links: Link[MetaProp] (1116189): Code Pic 2 (117) -> Code Pic 2 (-2939) Dimensions: 4x0x2 Properties: Scripts : 73 63 70 41 64 64 41 72 74 43 6F 64 65 51 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DesignNoteSS : ArtCode=2 Position : (-272.98,-359.62,7.00) ϴ (H:90° P:0° B:0°) Properties via Code Pic 2 (-2939): SymName : Code Pic 2 CfgTweqModels : 00 00 00 03 00 00 00 00 70 69 63 30 32 00 00 00 00 00 00 00 00 00 00 00 73 74 61 74 69 63 00 00 00 00 00 00 00 00 00 00 70 69 63 30 39 00 00 00 00 00 00 00 00 00 00 00 73 74 61 74 69 63 00 00 00 00 00 00 00 00 00 00 63 6F 64 65 34 00 00 00 00 00 00 00 00 00 00 00 73 74 61 74 69 63 00 00 00 00 00 00 00 00 00 00 DonorType : 0 ModelName : pic02 StTweqModels : 00 00 00 00 00 00 00 00 Properties via Code Art (-2936): HUDSelect : true HUDUse : Art ObjName : Picture FrobSound : ART_STATIC FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Plot Items (-1461): ElevAble : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Security Door (971) @ (-247.25,-466.02,-7.50) ϴ (H:0° P:0° B:0°) Ancestry: -> Security Door -> Doors -> Terrain -> Physical -> Object ... ... -> MatMetal -> Materials -> MetaProperty Links: Link[MetaProp] (1115694): Security Door (971) -> Security Door (-508) Dimensions: 10x0x11 Properties: StatShad : true PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-247.25,-466.02,-7.50) ϴ (H:0° P:0° B:0°) FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 75 40 77 C3 01 03 E9 C3 00 00 F0 C0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAIColl : true TransDoor : 01 00 00 00 00 00 00 00 00 00 10 41 00 00 C0 40 02 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 75 40 77 C3 01 03 E9 C3 00 00 F0 C0 75 40 77 C3 01 03 E9 C3 00 00 C0 3F 75 40 77 C3 01 03 E9 C3 00 00 F0 C0 00 00 00 00 00 00 00 00 F0 C0 4C 00 00 00 4B 00 00 00 00 00 00 00 PhysDims : 10x0x11 DoorTimer : 0 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 Properties via Security Door (-508): SymName : Security Door DoorStaticLight : true DonorType : 0 ModelName : door_s1 Class Tags : DoorType BlastDoor Properties via Doors (-205): Scripts : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : -20.000000 Z-Bias : 0 BlockFrob : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatMetal (-583): Material Tags : Material Metal Rec Security (1378) @ (-196.50,-464.72,-7.47) ϴ (H:150° P:0° B:0°) Ancestry: -> Rec Security -> Rec Signs -> Ship areas -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115660): Rec Security (1378) -> Rec Security (-4623) Dimensions: 5x0x1 Properties: Position : (-196.50,-464.72,-7.47) ϴ (H:150° P:0° B:0°) Properties via Rec Security (-4623): SymName : Rec Security ModelName : rc_sec DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Small Beaker (500) @ (-226.34,-341.69,9.56) ϴ (H:0° P:0° B:0°) Ancestry: -> Small Beaker -> Beakers -> Goodies -> Physical -> Object Links: Link[MetaProp] (1116060): Small Beaker (500) -> Small Beaker (-400) Dimensions: 1x0x0 Properties: Position : (-226.34,-341.69,9.56) ϴ (H:0° P:0° B:0°) HasRefs : false Properties via Small Beaker (-400): SymName : Small Beaker RenderAlpha : 0.900000 ObjIcon : ibeaker1 ObjName : Small_Beaker: "A small beaker." DonorType : 0 ModelName : beaker1 ObjShort : Small_Beaker: "Small beaker" Properties via Beakers (-1105): Scripts : 73 63 70 42 65 61 6B 65 72 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 FrobInfo : 01 00 00 00 20 00 00 00 02 00 00 00 00 00 00 00 Material Tags : Material Glass ObjLookS : Beakers PhysDims : 0x0x0 Properties via Goodies (-49): HUDSelect : true PhysAIColl : true ElevAble : true InvDims : 01 00 00 00 01 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Tall Plant 2 (1230) @ (-218.36,-261.90,-9.95) ϴ (H:0° P:0° B:0°) Ancestry: -> Tall Plant 2 -> Flora -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115486): Tall Plant 2 (1230) -> Tall Plant 2 (-1854) Dimensions: 1x1x5 Properties: PhysState : 6D 5B 5A C3 92 F3 82 C3 E8 3A 1F C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (-218.36,-261.90,-9.95) ϴ (H:0° P:0° B:0°) PhysControl : 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Tall Plant 2 (-1854): SymName : Tall Plant 2 ObjName : Tall_Plant_p2: "A tall plant." ModelName : Plantt DonorType : 0 Properties via Flora (-62): Material Tags : Material Veg ObjShort : Flora: "Plant" Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Wedge Wall Light (1653) @ (-89.95,-461.00,-0.25) ϴ (H:0° P:0° B:0°) Ancestry: -> Wedge Wall Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115174): Wedge Wall Light (1653) -> Wedge Wall Light (-978) Dimensions: 3x1x2 Properties: Position : (-89.95,-461.00,-0.25) ϴ (H:0° P:0° B:0°) Light : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Wedge Wall Light (-978): SymName : Wedge Wall Light Spotlight : (10.00, 50.00, 10.00) DonorType : 0 ModelName : light1 LightColor : 00 00 00 00 00 00 00 00 Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass Immobile : false ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Cigarettes (322) @ (-192.95,-536.61,3.17) ϴ (H:0° P:0° B:90°) Ancestry: -> Cigarettes -> Items -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115285): Cigarettes (322) -> Cigarettes (-1396) Dimensions: 0x0x0 Properties: PhysState : 62 F4 40 C3 F7 26 06 C4 F0 94 4A 40 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (-192.95,-536.61,3.17) ϴ (H:0° P:0° B:90°) PhysControl : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Cigarettes (-1396): ObjName : Cigs: "Cigarettes." Scripts : 73 63 70 43 61 6E 63 65 72 53 74 69 63 6B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 ObjIcon : icn_cig Class Tags : FoodType Smoke SymName : Cigarettes Material Tags : Material Fabric DonorType : 0 ObjShort : Cigs: "Cigarettes" ModelName : cigaret Properties via Items (-90): HUDSelect : true PickBias : 0.000000 PhysAIColl : true ElevAble : true Recycle : 1 InvDims : 01 00 00 00 01 00 00 00 FrobInfo : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Happy (754) @ (-101.85,-572.35,-4.00) ϴ (H:270° P:0° B:0°) Ancestry: -> Happy -> Warnings -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115549): Happy (754) -> Happy (-1664) Dimensions: 3x0x3 Properties: Position : (-101.85,-572.35,-4.00) ϴ (H:270° P:0° B:0°) Properties via Happy (-1664): SymName : Happy ModelName : happy DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Spawn Marker (222) @ (-137.01,-465.13,6.95) ϴ (H:0° P:0° B:0°) Ancestry: -> Spawn Marker -> Marker -> Object Links: Link[MetaProp] (1116202): Spawn Marker (222) -> Spawn Marker (-3128) Dimensions: 4x4x4 Properties: AI_Patrol : true AI_PtrlRnd : true Position : (-137.01,-465.13,6.95) ϴ (H:0° P:0° B:0°) Properties via Spawn Marker (-3128): SymName : Spawn Marker DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Dmgd Wall Pipes 4 (467) @ (-239.61,-304.11,6.75) ϴ (H:90° P:0° B:0°) Ancestry: -> Dmgd Wall Pipes 4 -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115836): Dmgd Wall Pipes 4 (467) -> Dmgd Wall Pipes 4 (-921) Dimensions: 0x6x6 Properties: Position : (-239.61,-304.11,6.75) ϴ (H:90° P:0° B:0°) Properties via Dmgd Wall Pipes 4 (-921): SymName : Dmgd Wall Pipes 4 ModelName : pipes4b DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Patrol Path (1187) @ (-92.11,-464.34,-10.99) ϴ (H:0° P:0° B:0°) Ancestry: -> Patrol Path -> Marker -> Object Links: Link[MetaProp] (1116138): Patrol Path (1187) -> Patrol Path (-1089) Link[AIPatrol] (50397236): Patrol Path (1187) -> Patrol Path (1186) Dimensions: 4x4x4 Properties: Position : (-92.11,-464.34,-10.99) ϴ (H:0° P:0° B:0°) Properties via Patrol Path (-1089): SymName : Patrol Path DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Lounge Chair (84) @ (-277.61,-320.11,3.21) ϴ (H:80° P:0° B:0°) Ancestry: -> Lounge Chair -> AI Block -> AI Utility -> MetaProperty ... ... -> Chairs -> AI Avoid -> AI Utility -> MetaProperty ... ... -> Furniture -> Decorative -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1114656): Lounge Chair (84) -> Lounge Chair (-117) Dimensions: 9x4x4 Properties: PhysState : 8C CE 8A C3 50 0E A0 C3 EC 74 4D 40 00 00 00 00 00 00 00 00 F0 14 A0 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 9x4x4 Position : (-277.61,-320.11,3.21) ϴ (H:80° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Lounge Chair (-117): SymName : Lounge Chair Immobile : true ModelName : chair02 DonorType : 0 Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Properties via Chairs (-113): Class Tags : DeviceType MetalSm Properties via Furniture (-98): Material Tags : Material Plasticrete Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Tripwire (1444) @ (-187.00,-532.38,4.75) ϴ (H:0° P:0° B:0°) Ancestry: -> Tripwire -> Traps -> Object Links: Link[SwitchLi] (22085794): Tripwire (1444) -> Button #1 (310) Link[MetaProp] (1115743): Tripwire (1444) -> Tripwire (-305) Dimensions: 4x4x4 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 0D 01 3B C3 A2 18 05 C4 00 00 98 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x4x4 Position : (-187.00,-532.38,4.75) ϴ (H:0° P:0° B:0°) CollisionType : No Result Properties via Tripwire (-305): Scripts : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 54 72 69 70 77 69 72 65 44 65 62 75 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SymName : Tripwire TripFlags : Enter | Exit | Player DonorType : 0 ModelName : tripbox PhysAIColl : true RenderType : Not Rendered Properties via Traps (-304): NetworkCategory : Hosted Floor Pod (290) @ (-139.10,-439.92,0.98) ϴ (H:0° P:0° B:0°) Ancestry: -> Floor Pod -> Goo Pods -> Eggs -> Non-Swarming Annelids -> Annelid Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Annelids -> Monsters -> Physical -> Object ... ... -> MatFlesh -> Materials -> MetaProperty Links: Link[StimSens] (3211883): Floor Pod (290) -> WeaponBash (-3058) Link[StimSens] (3211326): Floor Pod (290) -> Psi Stim (-389) Link[StimSens] (3211705): Floor Pod (290) -> Stasis (-1486) Link[StimSens] (3211327): Floor Pod (290) -> BashStim (-692) Link[StimSens] (3211307): Floor Pod (290) -> Cold (-1145) Link[StimSens] (3211875): Floor Pod (290) -> Anti-Annelid Virus (-4446) Link[StimSens] (3211301): Floor Pod (290) -> Incendiary (-388) Link[StimSens] (3211305): Floor Pod (290) -> High Explosive (-376) Link[StimSens] (3211302): Floor Pod (290) -> Anti-Annelid (-374) Link[StimSens] (3211323): Floor Pod (290) -> Armor Piercing Impact (-375) Link[StimSens] (3211304): Floor Pod (290) -> Energy Stim (-373) Link[StimSens] (3211884): Floor Pod (290) -> DrainStim (-3390) Link[StimSens] (3211880): Floor Pod (290) -> Standard Impact (-385) Link[StimSens] (3211882): Floor Pod (290) -> Droid Fusion (-2753) Link[MetaProp] (1114187): Floor Pod (290) -> Floor Pod (-1476) Dimensions: 5x5x3 Properties: PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-139.10,-439.92,0.98) ϴ (H:0° P:0° B:0°) CollisionType : Bounce StTweqModels : 00 00 00 00 00 00 00 00 PhysState : A8 1A 0B C3 53 F5 DB C3 DF B9 7A 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 AmbientHacked : 19 00 00 00 00 00 00 00 00 00 00 00 65 67 67 6C 6F 6F 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Floor Pod (-1476): SymName : Floor Pod CfgTweqModels : 00 00 02 01 00 00 00 00 65 67 67 6F 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 ModelName : eggcl Properties via Goo Pods (-1336): Scripts : 73 63 70 47 6F 6F 45 67 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Eggs (-1474): ObjName : Egg: "An annelid egg." HUDUse : Egg FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 LootInfo : 01 00 00 00 41 6E 6E 65 6C 69 64 5F 4D 65 64 70 61 74 63 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 41 6E 6E 65 6C 69 64 5F 50 73 69 70 61 74 63 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 1E 00 00 00 05 00 00 00 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 InvDims : 04 00 00 00 04 00 00 00 Class Tags : CreatureType Egg InvRendType : 01 00 00 00 65 67 67 63 6C 00 00 00 00 00 00 00 00 00 00 00 PhysAIColl : false ObjShort : Egg: "Annelid egg" Properties via Non-Swarming Annelids (-2306): HTHMotionResp : (30.00, 25.00, 20.00) Material Tags : Material FleshTarget Properties via Annelids (-165): AI_VisType : 5 TargetType : Type 2 Properties via Monsters (-162): HUDSelect : true ShowHP : true AI_ObjAvoid : BashFactor : 0.100000 FrobHandler : Local Only AI_CbtTiming : C4 09 00 00 70 17 00 00 70 17 00 00 80 3E 00 00 BashParams : 00 D0 04 46 00 00 00 00 PickBias : 0.100000 HitPoints : 10 PsiRadar : Enemy MAX_HP : 10 AI_NCDmRsp : true AI_FreeKnow : 5000 ContainDims : 04 00 00 00 04 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 AutoPickup : true Heartbeat : 1000 Bench (564) @ (-267.86,-240.59,-11.88) ϴ (H:90° P:0° B:0°) Ancestry: -> Bench -> Furniture -> Decorative -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1115598): Bench (564) -> Bench (-933) Dimensions: 10x3x2 Properties: PhysState : 0D EE 85 C3 C6 95 70 C3 7B 23 3E C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 10x3x2 Position : (-267.86,-240.59,-11.88) ϴ (H:90° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Bench (-933): SymName : Bench ModelName : bench DonorType : 0 Properties via Furniture (-98): Immobile : true Material Tags : Material Plasticrete Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Marker (434) @ (-281.73,-219.78,-10.96) ϴ (H:0° P:0° B:0°) Ancestry: -> Marker -> Object Links: Link[MetaProp] (1115971): Marker (434) -> Marker (-327) Dimensions: 4x4x4 Properties: Position : (-281.73,-219.78,-10.96) ϴ (H:0° P:0° B:0°) MapRef : DE 01 00 00 0D 00 00 00 FF FF FF FF Properties via Marker (-327): SymName : Marker NetworkCategory : Hosted DonorType : 0 RenderType : Not Rendered Resist (1125) @ (-106.68,-441.34,-15.12) ϴ (H:149° P:337° B:0°) Ancestry: -> Resist -> Grafitti -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115323): Resist (1125) -> Resist (-1218) Dimensions: 5x0x4 Properties: Position : (-106.68,-441.34,-15.12) ϴ (H:149° P:337° B:0°) Properties via Resist (-1218): SymName : Resist ModelName : resist DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 To Mall (1085) @ (-188.50,-240.00,-12.99) ϴ (H:270° P:0° B:0°) Ancestry: -> To Mall -> Rec Signs -> Ship areas -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115904): To Mall (1085) -> To Mall (-2661) Dimensions: 4x4x0 Properties: Position : (-188.50,-240.00,-12.99) ϴ (H:270° P:0° B:0°) Properties via To Mall (-2661): SymName : To Mall ModelName : ar_mall DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Clone Maid Sign (158) @ (-207.55,-374.31,9.75) ϴ (H:89° P:0° B:0°) Ancestry: -> Clone Maid Sign -> Mall Signs -> Non-Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1116166): Clone Maid Sign (158) -> Clone Maid Sign (-3050) Dimensions: 5x4x6 Properties: PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-207.55,-374.31,9.75) ϴ (H:89° P:0° B:0°) LightColor : 29 5C 0F 3E 00 00 00 3F PhysState : E7 8C 4F C3 48 27 BB C3 00 00 1C 41 00 00 00 00 00 00 00 00 00 D3 B3 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Light : 00 00 70 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 A0 41 00 00 00 00 00 00 00 40 StTweqJoints : 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x2x4 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 Properties via Clone Maid Sign (-3050): SymName : Clone Maid Sign DonorType : 0 ModelName : si_maid Properties via Mall Signs (-3053): ObjName : Mall_Signs PickBias : 0.000000 CfgTweqJoints : 00 00 02 03 00 00 00 00 00 00 06 00 00 00 00 00 00 00 40 40 00 00 00 00 00 00 B4 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Signs (-161): Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Wedge Wall Light (254) @ (-265.30,-352.00,11.30) ϴ (H:0° P:0° B:0°) Ancestry: -> Wedge Wall Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1116100): Wedge Wall Light (254) -> Wedge Wall Light (-978) Dimensions: 3x1x2 Properties: Position : (-265.30,-352.00,11.30) ϴ (H:0° P:0° B:0°) Light : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Wedge Wall Light (-978): SymName : Wedge Wall Light Spotlight : (10.00, 50.00, 10.00) DonorType : 0 ModelName : light1 LightColor : 00 00 00 00 00 00 00 00 Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass Immobile : false ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Grunge Scuff 4 (1299) @ (-234.05,-240.00,-12.99) ϴ (H:0° P:0° B:0°) Ancestry: -> Grunge Scuff 4 -> Grunge -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115595): Grunge Scuff 4 (1299) -> Grunge Scuff 4 (-4715) Dimensions: 10x5x0 Properties: Position : (-234.05,-240.00,-12.99) ϴ (H:0° P:0° B:0°) RenderAlpha : 0.250000 Properties via Grunge Scuff 4 (-4715): SymName : Grunge Scuff 4 ModelName : grscuff4 DonorType : 0 Properties via Grunge (-4680): RenderOrder : FC FF 01 00 Properties via Alpha Signs (-2044): RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Patrol Path (1850) @ (-247.74,-291.94,-11.01) ϴ (H:0° P:0° B:0°) Ancestry: -> Patrol Path -> Marker -> Object Links: Link[MetaProp] (1115926): Patrol Path (1850) -> Patrol Path (-1089) Link[AIPatrol] (50397215): Patrol Path (1850) -> Patrol Path (1851) Dimensions: 4x4x4 Properties: Position : (-247.74,-291.94,-11.01) ϴ (H:0° P:0° B:0°) Properties via Patrol Path (-1089): SymName : Patrol Path DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered movie poster1 (401) @ (-107.00,-424.27,-15.50) ϴ (H:0° P:0° B:0°) Ancestry: -> movie poster1 -> Commercial -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115587): movie poster1 (401) -> movie poster1 (-1163) Dimensions: 3x0x4 Properties: ExtraLight : CD CC CC 3D 01 00 00 00 Position : (-107.00,-424.27,-15.50) ϴ (H:0° P:0° B:0°) Properties via movie poster1 (-1163): SymName : movie poster1 ModelName : robotmov DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Hand Rail 8' (121) @ (-90.24,-547.67,-3.00) ϴ (H:270° P:23° B:0°) Ancestry: -> Hand Rail 8' -> Railings -> AI Block -> AI Utility -> MetaProperty ... ... -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115062): Hand Rail 8' (121) -> Hand Rail 8' (-1306) Dimensions: 8x1x0 Properties: Position : (-90.24,-547.67,-3.00) ϴ (H:270° P:23° B:0°) Properties via Hand Rail 8' (-1306): SymName : Hand Rail 8' DonorType : 0 ModelName : handle2 PhysType : 03 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Railings (-1015): ObjName : Railings: "A railing." HUDSelect : false Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Properties via Structural (-491): Immobile : true PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material MetalBig Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Wedge Light (993) @ (-133.21,-429.31,-9.47) ϴ (H:0° P:0° B:0°) Ancestry: -> Wedge Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115858): Wedge Light (993) -> Wedge Light (-1593) Dimensions: 0x5x0 Properties: RenderType : Normal Light : 00 00 48 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-133.21,-429.31,-9.47) ϴ (H:0° P:0° B:0°) LightColor : C3 F5 28 3F 00 00 40 3F Properties via Wedge Light (-1593): SymName : Wedge Light DonorType : 0 ModelName : lightr Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Stripe_60_Red (1382) @ (-196.44,-437.81,2.25) ϴ (H:67° P:0° B:0°) Ancestry: -> Stripe_60_Red -> Stripes -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115677): Stripe_60_Red (1382) -> Stripe_60_Red (-2700) Dimensions: 4x0x0 Properties: Position : (-196.44,-437.81,2.25) ϴ (H:67° P:0° B:0°) Scale : (0.67, 1.00, 1.00) Properties via Stripe_60_Red (-2700): SymName : Stripe_60_Red ModelName : strp60_r DonorType : 0 Properties via Stripes (-2699): RenderType : Unlit Material Tags : Material Plasticrete Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Soda Can (504) @ (-88.85,-435.52,-18.05) ϴ (H:205° P:0° B:0°) Ancestry: -> Soda Can -> Items -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115642): Soda Can (504) -> Soda Can (-91) Dimensions: 0x0x0 Properties: Position : (-88.85,-435.52,-18.05) ϴ (H:205° P:0° B:0°) Properties via Soda Can (-91): ObjName : Soda_Can: "A can of cola." Scripts : 43 6F 6D 65 73 74 69 62 6C 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 ObjIcon : zapcan PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Class Tags : FoodType Drink SymName : Soda Can InvDims : 01 00 00 00 01 00 00 00 ModelName : zapcan ObjShort : Soda_Can: "Soda can" DonorType : 0 Properties via Items (-90): HUDSelect : true PickBias : 0.000000 PhysAIColl : true ElevAble : true Recycle : 1 Material Tags : Material Glass FrobInfo : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 2' Hanging Light (1236) @ (-213.62,-452.57,1.77) ϴ (H:0° P:0° B:0°) Ancestry: -> 2' Hanging Light -> Hanging Lights -> Lights -> Physical -> Object Links: Link[MetaProp] (1114857): 2' Hanging Light (1236) -> 2' Hanging Light (-1466) Dimensions: 3x2x3 Properties: Light : 00 00 7A 43 00 00 00 00 00 00 00 00 00 00 E0 BF 00 00 48 42 00 00 00 00 00 00 00 00 Position : (-213.62,-452.57,1.77) ϴ (H:0° P:0° B:0°) LightColor : 00 00 40 3F 00 00 00 3F Properties via 2' Hanging Light (-1466): SymName : 2' Hanging Light Spotlight : (24.00, 30.00, -1.75) DonorType : 0 ModelName : lighth2 Properties via Hanging Lights (-1465): Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Air Duct (1661) @ (-145.95,-464.92,-100.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Air Duct -> Basic Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Structural -> Decorative -> Physical -> Object Links: Link[StimSens] (3211945): Air Duct (1661) -> WeaponBash (-3058) Link[StimSens] (3211964): Air Duct (1661) -> Incendiary (-388) Link[StimSens] (3211831): Air Duct (1661) -> Electricity (-378) Link[StimSens] (3211923): Air Duct (1661) -> Droid Fusion (-2753) Link[StimSens] (3211970): Air Duct (1661) -> High Explosive (-376) Link[StimSens] (3211961): Air Duct (1661) -> Energy Stim (-373) Link[StimSens] (3211770): Air Duct (1661) -> Psi Stim (-389) Link[StimSens] (3211973): Air Duct (1661) -> Standard Impact (-385) Link[StimSens] (3211958): Air Duct (1661) -> Armor Piercing Impact (-375) Link[StimSens] (3211834): Air Duct (1661) -> Cold (-1145) Link[MetaProp] (1115176): Air Duct (1661) -> Air Duct (-193) Dimensions: 3x10x3 Properties: PhysState : 33 F3 11 C3 04 76 E8 C3 00 00 C8 C2 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 3x10x3 Position : (-145.95,-464.92,-100.00) ϴ (H:0° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Air Duct (-193): Immobile : false DonorType : 0 CollisionType : Bounce SymName : Air Duct HitPoints : 5 MAX_HP : 5 ModelName : duct HUDSelect : false Class Tags : devicetype metallg Properties via Structural (-491): Material Tags : Material MetalBig Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Small Standard Clip (326) @ (-251.46,-426.82,17.58) ϴ (H:1° P:0° B:0°) Ancestry: -> Small Standard Clip -> Standard Clip -> Bullets -> Ammo -> Goodies -> Physical -> Object Links: Link[MetaProp] (1116059): Small Standard Clip (326) -> Small Standard Clip (-1358) Dimensions: 0x1x0 Properties: PhysControl : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 26 75 7B C3 1D 69 D5 C3 BE A3 8C 41 00 00 00 00 00 00 00 00 00 8C BE 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (-251.46,-426.82,17.58) ϴ (H:1° P:0° B:0°) Scale : (0.60, 0.60, 0.60) Properties via Small Standard Clip (-1358): SymName : Small Standard Clip StackCount : 6 DonorType : 0 ModelName : ammoss ObjName : Standard_Clip: "A box of %d standard bullets." Properties via Standard Clip (-31): Alchemy : 1.000000 CombineType : StdClip StackInc : 6 FabCost : 45 ObjIcon : STD_I ObjLookS : standard_clip ObjShort : Standard_Clip: "%d standard bullets" InvDims : 01 00 00 00 01 00 00 00 Properties via Bullets (-35): NameType : Stack Count Recycle : 1 Fabricate : 6 Properties via Ammo (-30): Scripts : 41 6D 6D 6F 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Metal PsiRadar : Powerup FrobInfo : 01 00 00 00 02 00 00 00 02 00 00 00 00 00 00 00 Properties via Goodies (-49): HUDSelect : true PhysAIColl : true ElevAble : true Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Broken Window 12x6 (774) @ (-88.61,-540.00,2.25) ϴ (H:90° P:90° B:0°) Ancestry: -> Broken Window 12x6 -> Broken Windows -> Breakable Windows -> MatGlass -> Materials -> MetaProperty ... ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Windows -> Terrain -> Physical -> Object ... ... -> MatUnBrkGlass -> Materials -> MetaProperty Links: Link[StimSens] (3211852): Broken Window 12x6 (774) -> Electricity (-378) Link[StimSens] (3211870): Broken Window 12x6 (774) -> Cold (-1145) Link[StimSens] (3211919): Broken Window 12x6 (774) -> Droid Fusion (-2753) Link[StimSens] (3212044): Broken Window 12x6 (774) -> Standard Impact (-385) Link[StimSens] (3211985): Broken Window 12x6 (774) -> WeaponBash (-3058) Link[StimSens] (3212039): Broken Window 12x6 (774) -> Energy Stim (-373) Link[StimSens] (3212043): Broken Window 12x6 (774) -> High Explosive (-376) Link[StimSens] (3212041): Broken Window 12x6 (774) -> Incendiary (-388) Link[StimSens] (3211819): Broken Window 12x6 (774) -> Psi Stim (-389) Link[StimSens] (3212040): Broken Window 12x6 (774) -> Armor Piercing Impact (-375) Link[MetaProp] (1115371): Broken Window 12x6 (774) -> Broken Window 12x6 (-1301) Dimensions: 6x0x12 Properties: Position : (-88.61,-540.00,2.25) ϴ (H:90° P:90° B:0°) Properties via Broken Window 12x6 (-1301): SymName : Broken Window 12x6 ModelName : wndwb01 DonorType : 0 Properties via Broken Windows (-1300): RenderAlpha : 0.200000 PhysType : 03 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Breakable Windows (-1587): Scripts : 73 63 70 47 6C 61 73 73 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 MAX_HP : 1 HitPoints : 1 ObjName : Breakable_Windows: "A window." Class Tags : DoorType GlassWindow Properties via MatGlass (-633): Material Tags : Material Glass Properties via Windows (-248): PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BlockFrob : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Spawn Marker (226) @ (-240.78,-266.53,-8.98) ϴ (H:270° P:0° B:0°) Ancestry: -> Spawn Marker -> Marker -> Object Links: Link[MetaProp] (1116195): Spawn Marker (226) -> Spawn Marker (-3128) Dimensions: 4x4x4 Properties: AI_Patrol : true AI_PtrlRnd : true Position : (-240.78,-266.53,-8.98) ϴ (H:270° P:0° B:0°) Properties via Spawn Marker (-3128): SymName : Spawn Marker DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Airlock Door 2 (471) @ (-259.60,-218.00,-9.00) ϴ (H:180° P:0° B:0°) Ancestry: -> Airlock Door 2 -> Doors -> Terrain -> Physical -> Object ... ... -> MatMetal -> Materials -> MetaProperty Links: Link[MetaProp] (1115911): Airlock Door 2 (471) -> Airlock Door 2 (-2596) Dimensions: 6x2x8 Properties: TransDoor : 01 00 00 00 00 00 00 00 00 00 00 41 00 00 C0 40 00 00 00 00 01 00 00 00 00 00 00 00 00 00 70 42 00 00 00 00 00 00 C8 41 9A 99 7B C3 00 00 5A C3 00 00 10 C1 CD CC 81 C3 00 00 5A C3 00 00 10 C1 AE F8 76 C3 CE 27 5A C3 00 00 10 C1 00 00 00 00 00 00 CD CC 81 C3 A3 00 00 00 A2 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-259.60,-218.00,-9.00) ϴ (H:180° P:0° B:0°) Scale : (1.00, 1.11, 1.00) PhysState : CD CC 81 C3 00 00 5A C3 00 00 10 C1 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAIColl : false PhysDims : 6x1x8 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 DoorStaticLight : true Properties via Airlock Door 2 (-2596): SymName : Airlock Door 2 DonorType : 0 ModelName : air002 Class Tags : DoorType BlastDoor Properties via Doors (-205): Scripts : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : -20.000000 Z-Bias : 0 FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BlockFrob : true DoorTimer : 0 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatMetal (-583): Material Tags : Material Metal Spot Light (1191) @ (-225.00,-495.62,-3.03) ϴ (H:270° P:69° B:0°) Ancestry: -> Spot Light -> SpotLights -> Lights -> Physical -> Object Links: Link[MetaProp] (1115770): Spot Light (1191) -> Spot Light (-775) Dimensions: 0x1x0 Properties: AnimLight : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 9D 00 19 00 65 00 01 00 2C 01 00 00 58 02 00 00 00 00 00 00 00 00 96 43 00 00 FA 42 00 00 00 00 FA 00 00 00 00 00 00 00 00 00 48 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Spotlight : (15.00, 30.00, 0.00) HasRefs : false Position : (-225.00,-495.62,-3.03) ϴ (H:270° P:69° B:0°) LightColor : 00 00 00 00 00 00 00 3F Properties via Spot Light (-775): SymName : Spot Light Light : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 RenderType : Not Rendered DonorType : 0 ModelName : Atek_w Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass Immobile : false ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Wedge Wall Light (88) @ (-247.25,-468.50,-1.50) ϴ (H:0° P:0° B:0°) Ancestry: -> Wedge Wall Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1116210): Wedge Wall Light (88) -> Wedge Wall Light (-978) Dimensions: 3x1x2 Properties: Light : 00 00 00 44 00 00 00 00 00 00 00 00 00 00 00 00 00 00 F0 41 00 00 00 00 00 00 00 00 Position : (-247.25,-468.50,-1.50) ϴ (H:0° P:0° B:0°) LightColor : 00 00 00 00 00 00 40 3F Properties via Wedge Wall Light (-978): SymName : Wedge Wall Light Spotlight : (10.00, 50.00, 10.00) DonorType : 0 ModelName : light1 Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass Immobile : false ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Grunge Stain 3 (1448) @ (-222.92,-317.92,-12.99) ϴ (H:0° P:0° B:0°) Ancestry: -> Grunge Stain 3 -> Grunge -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115610): Grunge Stain 3 (1448) -> Grunge Stain 3 (-4720) Dimensions: 10x10x0 Properties: Position : (-222.92,-317.92,-12.99) ϴ (H:0° P:0° B:0°) RenderAlpha : 0.200000 Properties via Grunge Stain 3 (-4720): SymName : Grunge Stain 3 ModelName : grstain3 DonorType : 0 Properties via Grunge (-4680): RenderOrder : FC FF 01 00 Properties via Alpha Signs (-2044): RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Bulkhead (193) @ (-157.25,-248.49,-8.05) ϴ (H:180° P:0° B:0°) Ancestry: -> Bulkhead -> Ship areas -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1116054): Bulkhead (193) -> Bulkhead (-2861) Dimensions: 8x0x2 Properties: Position : (-157.25,-248.49,-8.05) ϴ (H:180° P:0° B:0°) Properties via Bulkhead (-2861): SymName : Bulkhead ModelName : bulk DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Marker (571) @ (-182.09,-522.12,4.75) ϴ (H:0° P:0° B:0°) Ancestry: -> Marker -> Object Links: Link[MetaProp] (1115889): Marker (571) -> Marker (-327) Dimensions: 4x4x4 Properties: Position : (-182.09,-522.12,4.75) ϴ (H:0° P:0° B:0°) MapRef : 4F 00 00 00 2E 00 00 00 01 00 00 00 Properties via Marker (-327): SymName : Marker NetworkCategory : Hosted DonorType : 0 RenderType : Not Rendered amb_rec reset movieh (438) @ (-66.45,-464.93,-8.00) ϴ (H:0° P:0° B:0°) Ancestry: -> ambient snd -> Marker -> Object Links: Link[MetaProp] (1115956): amb_rec reset movieh (438) -> ambient snd (-667) Dimensions: 1x1x1 Properties: SymName : amb_rec reset movieh Position : (-66.45,-464.93,-8.00) ϴ (H:0° P:0° B:0°) AmbientHacked : 0F 00 00 00 00 00 00 00 01 00 00 00 72 65 63 5F 6C 6F 77 74 6F 6E 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Scale : (0.25, 0.25, 0.25) Properties via ambient snd (-667): DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Droid Laser Bolt (1133) @ (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Droid Laser Bolt -> Droid Projectiles -> Monster Projectiles -> Projectile -> Object Links: Link[arSrc] (8454151): Droid Laser Bolt (1133) -> Energy Stim (-373) Link[MetaProp] (1114218): Droid Laser Bolt (1133) -> Droid Laser Bolt (-1501) Dimensions: 4x0x0 Properties: PhysInitVel : (100.00, 0.00, 0.00) CollisionType : Bounce | Slay on Impact | Full Collision Sound Position : (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°) HasRefs : false Properties via Droid Laser Bolt (-1501): SymName : Droid Laser Bolt LightColor : C3 F5 28 3F 00 00 00 3F SelfLit : 75 RenderType : Unlit DonorType : 0 ModelName : lazbolt2 Class Tags : EnemyAmmoType DroidLaserBolt Properties via Droid Projectiles (-1499): BlendMode : Add Properties via Monster Projectiles (-672): PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Properties via Projectile (-1339): Heartbeat : 1000 BashFactor : 0.000000 PhysAttr : 00 00 00 00 00 00 80 3F 00 24 74 49 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAIColl : true Preload : true To Athletics (1089) @ (-253.03,-230.06,-12.99) ϴ (H:0° P:0° B:0°) Ancestry: -> To Athletics -> Rec Signs -> Ship areas -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115928): To Athletics (1089) -> To Athletics (-1093) Dimensions: 4x4x0 Properties: Position : (-253.03,-230.06,-12.99) ϴ (H:0° P:0° B:0°) Properties via To Athletics (-1093): SymName : To Athletics ModelName : ar_ath DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Mall Sign (162) @ (-253.65,-304.04,-7.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Mall Sign -> Rec Signs -> Ship areas -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1116169): Mall Sign (162) -> Mall Sign (-3137) Dimensions: 5x0x1 Properties: Position : (-253.65,-304.04,-7.00) ϴ (H:0° P:0° B:0°) Properties via Mall Sign (-3137): SymName : Mall Sign ModelName : cr_mal DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Nikki_Slot (258) @ (-185.93,-528.10,8.25) ϴ (H:270° P:0° B:0°) Ancestry: -> Nikki_Slot -> Hooker_Slots -> REC Plot Items -> Plot Items -> Physical -> Object Links: Link[SwitchLi] (22085760): Nikki_Slot (258) -> Sci Med Door (1438) Link[SwitchLi] (22085796): Nikki_Slot (258) -> Unlock Trap (307) Link[MetaProp] (1116109): Nikki_Slot (258) -> Nikki_Slot (-3121) Dimensions: 1x0x1 Properties: Position : (-185.93,-528.10,8.25) ϴ (H:270° P:0° B:0°) HUDSelect : true Properties via Nikki_Slot (-3121): SymName : Nikki_Slot LockMsg : NeedNikkiCard DonorType : 0 ModelName : slider3 ConsumeType : Nikki_Card Properties via Hooker_Slots (-3116): Scripts : 4F 62 6A 43 6F 6E 73 75 6D 65 42 75 74 74 6F 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Class Tags : DeviceType CardSlot FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Plot Items (-1461): ElevAble : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Simple Button (1303) @ (-217.21,-437.25,-8.00) ϴ (H:90° P:0° B:0°) Ancestry: -> Simple Button -> Controllers -> Functional -> Physical -> Object Links: Link[SwitchLi] (22085805): Simple Button (1303) -> amb error (1302) Link[MetaProp] (1115715): Simple Button (1303) -> Simple Button (-1594) Dimensions: 0x0x0 Properties: Position : (-217.21,-437.25,-8.00) ϴ (H:90° P:0° B:0°) Class Tags : DeviceType none Properties via Simple Button (-1594): SymName : Simple Button HUDUse : button: "Press button" DonorType : 0 ModelName : button ObjName : button: "A button." Properties via Controllers (-200): Scripts : 42 61 73 65 42 75 74 74 6F 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Functional (-112): PickBias : 0.250000 Material Tags : Material Plasticrete HUDSelect : true Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Marker (1884) @ (-125.97,-464.61,6.09) ϴ (H:0° P:0° B:0°) Ancestry: -> Marker -> Object Links: Link[MetaProp] (1115890): Marker (1884) -> Marker (-327) Dimensions: 4x4x4 Properties: AI_Patrol : true AI_PtrlRnd : true Position : (-125.97,-464.61,6.09) ϴ (H:0° P:0° B:0°) EcoType : 3 Properties via Marker (-327): SymName : Marker NetworkCategory : Hosted DonorType : 0 RenderType : Not Rendered Window 24x1x6 (405) @ (-246.50,-366.00,0.00) ϴ (H:0° P:0° B:90°) Ancestry: -> Window 24x1x6 -> Breakable Windows -> MatGlass -> Materials -> MetaProperty ... ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Windows -> Terrain -> Physical -> Object ... ... -> MatUnBrkGlass -> Materials -> MetaProperty Links: Link[StimSens] (3211914): Window 24x1x6 (405) -> Incendiary (-388) Link[StimSens] (3211823): Window 24x1x6 (405) -> Psi Stim (-389) Link[StimSens] (3211855): Window 24x1x6 (405) -> Cold (-1145) Link[StimSens] (3211329): Window 24x1x6 (405) -> Energy Stim (-373) Link[StimSens] (3211980): Window 24x1x6 (405) -> WeaponBash (-3058) Link[StimSens] (3211347): Window 24x1x6 (405) -> Standard Impact (-385) Link[StimSens] (3211828): Window 24x1x6 (405) -> Electricity (-378) Link[StimSens] (3211332): Window 24x1x6 (405) -> High Explosive (-376) Link[StimSens] (3211343): Window 24x1x6 (405) -> Armor Piercing Impact (-375) Link[StimSens] (3211340): Window 24x1x6 (405) -> Droid Fusion (-2753) Link[MetaProp] (1114845): Window 24x1x6 (405) -> Window 24x1x6 (-3068) Dimensions: 6x2x24 Properties: AI_ObjAvoid : PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 00 80 76 C3 00 00 B7 C3 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 6x2x24 Position : (-246.50,-366.00,0.00) ϴ (H:0° P:0° B:90°) Scale : (1.00, 4.00, 1.00) Properties via Window 24x1x6 (-3068): SymName : Window 24x1x6 ModelName : wndw24 DonorType : 0 Properties via Breakable Windows (-1587): Scripts : 73 63 70 47 6C 61 73 73 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 MAX_HP : 1 HitPoints : 1 ObjName : Breakable_Windows: "A window." Class Tags : DoorType GlassWindow Properties via MatGlass (-633): Material Tags : Material Glass Properties via Windows (-248): RenderAlpha : 0.450000 BlockFrob : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Marker (126) @ (-68.14,-460.27,-10.50) ϴ (H:180° P:0° B:0°) Ancestry: -> Marker -> Object Links: Link[MetaProp] (1116008): Marker (126) -> Marker (-327) Dimensions: 2x2x7 Properties: Position : (-68.14,-460.27,-10.50) ϴ (H:180° P:0° B:0°) ModelName : playbox Properties via Marker (-327): SymName : Marker NetworkCategory : Hosted DonorType : 0 RenderType : Not Rendered Wedge Light (997) @ (-271.09,-313.69,12.75) ϴ (H:270° P:0° B:0°) Ancestry: -> Wedge Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115860): Wedge Light (997) -> Wedge Light (-1593) Dimensions: 0x5x0 Properties: RenderType : Normal Light : 00 00 48 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-271.09,-313.69,12.75) ϴ (H:270° P:0° B:0°) LightColor : C3 F5 28 3F CD CC CC 3E Properties via Wedge Light (-1593): SymName : Wedge Light DonorType : 0 ModelName : lightr Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Sink (1386) @ (-221.25,-269.00,-9.80) ϴ (H:0° P:0° B:0°) Ancestry: -> Sink -> Furniture -> Decorative -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty ... ... -> AI Ignore -> AI Utility -> MetaProperty Links: Link[MetaProp] (1115703): Sink (1386) -> Sink (-490) Dimensions: 3x6x1 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 00 40 5D C3 00 80 86 C3 CD CC 1C C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 3x6x1 Position : (-221.25,-269.00,-9.80) ϴ (H:0° P:0° B:0°) Scale : (1.03, 0.94, 1.00) Properties via Sink (-490): SymName : Sink Material Tags : Material MetalBig DonorType : 0 ModelName : sink ObjName : Sink: "A sink." Properties via Furniture (-98): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Swarmer Floor Pod (509) @ (-221.88,-388.52,-11.01) ϴ (H:0° P:0° B:0°) Ancestry: -> Swarmer Floor Pod -> Swarmer Pods -> Eggs -> Non-Swarming Annelids -> Annelid Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Annelids -> Monsters -> Physical -> Object ... ... -> MatFlesh -> Materials -> MetaProperty Links: Link[StimSens] (3211466): Swarmer Floor Pod (509) -> Cold (-1145) Link[StimSens] (3211467): Swarmer Floor Pod (509) -> High Explosive (-376) Link[StimSens] (3211468): Swarmer Floor Pod (509) -> Armor Piercing Impact (-375) Link[StimSens] (3211484): Swarmer Floor Pod (509) -> Anti-Annelid (-374) Link[StimSens] (3211472): Swarmer Floor Pod (509) -> DrainStim (-3390) Link[StimSens] (3211470): Swarmer Floor Pod (509) -> Incendiary (-388) Link[StimSens] (3211474): Swarmer Floor Pod (509) -> Droid Fusion (-2753) Link[StimSens] (3211473): Swarmer Floor Pod (509) -> BashStim (-692) Link[StimSens] (3211471): Swarmer Floor Pod (509) -> Psi Stim (-389) Link[StimSens] (3211475): Swarmer Floor Pod (509) -> WeaponBash (-3058) Link[StimSens] (3211469): Swarmer Floor Pod (509) -> Standard Impact (-385) Link[StimSens] (3211476): Swarmer Floor Pod (509) -> Energy Stim (-373) Link[StimSens] (3211677): Swarmer Floor Pod (509) -> Stasis (-1486) Link[StimSens] (3211663): Swarmer Floor Pod (509) -> Anti-Annelid Virus (-4446) Link[MetaProp] (1115848): Swarmer Floor Pod (509) -> Swarmer Floor Pod (-1332) Dimensions: 5x5x3 Properties: PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-221.88,-388.52,-11.01) ϴ (H:0° P:0° B:0°) CollisionType : Bounce StTweqModels : 00 00 00 00 00 00 00 00 PhysState : D5 E1 5D C3 F4 41 C2 C3 CD 19 30 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 AmbientHacked : 19 00 00 00 00 00 00 00 00 00 00 00 65 67 67 6C 6F 6F 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Swarmer Floor Pod (-1332): SymName : Swarmer Floor Pod CfgTweqModels : 00 00 02 01 00 00 00 00 65 67 67 6F 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 ModelName : eggcl Properties via Swarmer Pods (-1337): Scripts : 73 63 70 53 77 61 72 6D 65 72 45 67 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Eggs (-1474): ObjName : Egg: "An annelid egg." HUDUse : Egg FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 LootInfo : 01 00 00 00 41 6E 6E 65 6C 69 64 5F 4D 65 64 70 61 74 63 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 41 6E 6E 65 6C 69 64 5F 50 73 69 70 61 74 63 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 1E 00 00 00 05 00 00 00 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 InvDims : 04 00 00 00 04 00 00 00 Class Tags : CreatureType Egg InvRendType : 01 00 00 00 65 67 67 63 6C 00 00 00 00 00 00 00 00 00 00 00 PhysAIColl : false ObjShort : Egg: "Annelid egg" Properties via Non-Swarming Annelids (-2306): HTHMotionResp : (30.00, 25.00, 20.00) Material Tags : Material FleshTarget Properties via Annelids (-165): AI_VisType : 5 TargetType : Type 2 Properties via Monsters (-162): HUDSelect : true ShowHP : true AI_ObjAvoid : BashFactor : 0.100000 FrobHandler : Local Only AI_CbtTiming : C4 09 00 00 70 17 00 00 70 17 00 00 80 3E 00 00 BashParams : 00 D0 04 46 00 00 00 00 PickBias : 0.100000 HitPoints : 10 PsiRadar : Enemy MAX_HP : 10 AI_NCDmRsp : true AI_FreeKnow : 5000 ContainDims : 04 00 00 00 04 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 AutoPickup : true Heartbeat : 1000 Pipe 8x4 (1240) @ (-117.69,-464.46,14.14) ϴ (H:0° P:0° B:90°) Ancestry: -> Pipe 8x4 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115710): Pipe 8x4 (1240) -> Pipe 8x4 (-773) Dimensions: 4x4x8 Properties: PhysState : D7 63 EB C2 7F 3A E8 C3 B8 40 62 41 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x4x8 Position : (-117.69,-464.46,14.14) ϴ (H:0° P:0° B:90°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Pipe 8x4 (-773): SymName : Pipe 8x4 ModelName : pipe4 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Laser Turret (1726) @ (-177.64,-452.43,-10.15) ϴ (H:225° P:0° B:0°) Ancestry: -> Laser Turret -> Turrets -> Stasis Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> MatMetal -> Materials -> MetaProperty ... ... -> ElectroDamp Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Mechanical Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Monsters -> Physical -> Object Links: Link[SwitchLi] (22085784): Laser Turret (1726) -> Ecology (186) Link[StimSens] (3211278): Laser Turret (1726) -> Standard Impact (-385) Link[StimSens] (3212024): Laser Turret (1726) -> EMP (-390) Link[StimSens] (3211932): Laser Turret (1726) -> Cold (-1145) Link[StimSens] (3212042): Laser Turret (1726) -> ElectroDampen (-1070) Link[StimSens] (3211455): Laser Turret (1726) -> Electricity (-378) Link[StimSens] (3211867): Laser Turret (1726) -> BashStim (-692) Link[StimSens] (3211842): Laser Turret (1726) -> Droid Fusion (-2753) Link[StimSens] (3211381): Laser Turret (1726) -> Stasis (-1486) Link[StimSens] (3211396): Laser Turret (1726) -> Incendiary (-388) Link[StimSens] (3212035): Laser Turret (1726) -> WeaponBash (-3058) Link[StimSens] (3211421): Laser Turret (1726) -> Energy Stim (-373) Link[StimSens] (3211438): Laser Turret (1726) -> High Explosive (-376) Link[StimSens] (3211277): Laser Turret (1726) -> Armor Piercing Impact (-375) Link[MetaProp] (1114386): Laser Turret (1726) -> Laser Turret (-168) Dimensions: 3x3x5 Properties: JointPos : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_Device : 00 00 00 00 00 00 00 00 00 00 00 40 CD CC CC 3D 01 00 00 00 0A D7 23 3D 00 00 00 00 PhysAttr : 00 00 00 00 00 50 C3 47 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 AI_Mode : Normal Position : (-177.64,-452.43,-10.15) ϴ (H:225° P:0° B:0°) CollisionType : Bounce PhysState : 17 A4 31 C3 DD 36 E2 C3 C6 5B 22 C1 00 00 00 00 00 00 00 00 00 00 61 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_Alertness : 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HackDiff : E7 FF FF FF 06 00 00 00 00 00 70 41 Properties via Laser Turret (-168): DonorType : 0 SymName : Laser Turret MAX_HP : 48 HitPoints : 48 ModelName : tu_l Armor : 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Turrets (-368): PsiRadar : None AI_Hearing : Null Class Tags : CreatureType Turret HackText : TurretHack: "Hack to make turret shoot your foes." Material Tags : Material MetalTarget HUDUse : Turrets Scripts : 73 63 70 54 75 72 72 65 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 NotPullable : true ReqStatsDesc : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 AI_NoGhost : true ReqTechDesc : 04 00 00 00 03 00 00 00 00 00 00 00 03 00 00 00 00 00 00 00 AI_TurnRate : 45.000000 AI_Turret : CD CC CC 3D B8 0B 00 00 00 00 34 42 00 00 C8 42 RepairDiff : 1E 00 00 00 00 00 00 00 00 00 A0 40 AI_VisDesc : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 68 01 00 00 68 01 00 00 64 00 00 00 DC 05 00 00 98 00 00 00 32 00 00 00 64 00 00 00 05 00 00 00 DC 05 00 00 18 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 02 00 00 00 3C 00 00 00 5A 00 00 00 0A 00 00 00 C8 00 00 00 46 00 00 00 40 01 00 00 5A 00 00 00 06 00 00 00 46 00 00 00 00 00 00 00 78 00 00 00 5A 00 00 00 16 00 00 00 78 00 00 00 00 00 00 00 96 00 00 00 46 00 00 00 23 00 00 00 50 00 00 00 20 00 00 00 E6 00 00 00 46 00 00 00 3C 00 00 00 3C 00 00 00 20 00 00 00 E6 00 00 00 6E 00 00 00 50 00 00 00 28 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_VisType : 1 AI : turret Properties via Monsters (-162): HUDSelect : true ShowHP : true AI_ObjAvoid : BashFactor : 0.100000 FrobHandler : Local Only AI_CbtTiming : C4 09 00 00 70 17 00 00 70 17 00 00 80 3E 00 00 BashParams : 00 D0 04 46 00 00 00 00 PickBias : 0.100000 PhysAIColl : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_NCDmRsp : true AI_FreeKnow : 5000 ContainDims : 04 00 00 00 04 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 AutoPickup : true Heartbeat : 1000 WormGoo (331) @ (-135.37,-453.71,-0.88) ϴ (H:351° P:0° B:0°) Ancestry: -> WormGoo -> Annelid Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Worm Piles -> Functional -> Physical -> Object Links: Link[arSrc] (8454181): WormGoo (331) -> TouchVenom (-4445) Link[StimSens] (3211370): WormGoo (331) -> Cold (-1145) Link[StimSens] (3211356): WormGoo (331) -> Droid Fusion (-2753) Link[StimSens] (3211358): WormGoo (331) -> WeaponBash (-3058) Link[StimSens] (3211360): WormGoo (331) -> DrainStim (-3390) Link[StimSens] (3211362): WormGoo (331) -> Anti-Annelid (-374) Link[StimSens] (3211503): WormGoo (331) -> Armor Piercing Impact (-375) Link[StimSens] (3211348): WormGoo (331) -> BashStim (-692) Link[StimSens] (3211505): WormGoo (331) -> High Explosive (-376) Link[StimSens] (3211614): WormGoo (331) -> Anti-Annelid Virus (-4446) Link[StimSens] (3211610): WormGoo (331) -> Psi Stim (-389) Link[StimSens] (3211616): WormGoo (331) -> Standard Impact (-385) Link[StimSens] (3211612): WormGoo (331) -> Incendiary (-388) Link[StimSens] (3211354): WormGoo (331) -> Energy Stim (-373) Link[MetaProp] (1114890): WormGoo (331) -> WormGoo (-105) Dimensions: 2x2x0 Properties: PhysState : 20 5F 07 C3 8D DA E2 C3 A8 00 62 BF 00 00 00 00 00 00 00 00 48 DA AF 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 2x2x0 Position : (-135.37,-453.71,-0.88) ϴ (H:351° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via WormGoo (-105): Immobile : false ShowHP : true Class Tags : CreatureType Grub SymName : WormGoo ObjName : WormGoo: "A pile of disgusting worms." Scripts : 57 6F 72 6D 50 69 6C 65 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 57 6F 72 6D 47 6F 6F 48 65 6C 70 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HitPoints : 5 BloodType : WormGoo Spang MAX_HP : 5 DonorType : 0 ModelName : worm1 FrobHandler : Local Only RenderOrder : FE FF 01 00 Properties via Worm Piles (-1265): Material Tags : Material Flesh Properties via Functional (-112): PickBias : 0.250000 HUDSelect : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Wedge Wall Light (807) @ (-237.75,-240.00,-1.25) ϴ (H:270° P:0° B:0°) Ancestry: -> Wedge Wall Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115055): Wedge Wall Light (807) -> Wedge Wall Light (-978) Dimensions: 3x1x2 Properties: Position : (-237.75,-240.00,-1.25) ϴ (H:270° P:0° B:0°) Light : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Wedge Wall Light (-978): SymName : Wedge Wall Light Spotlight : (10.00, 50.00, 10.00) DonorType : 0 ModelName : light1 LightColor : 00 00 00 00 00 00 00 00 Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass Immobile : false ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 RepBase (232) @ (-223.51,-383.05,-4.30) ϴ (H:0° P:0° B:0°) Ancestry: -> RepBase -> Functional -> Physical -> Object Links: Link[MetaProp] (1115085): RepBase (232) -> RepBase (-463) Dimensions: 6x1x7 Properties: Scripts : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 UseMsg : Rep5: "Circuits Fried" Scale : (0.98, 1.00, 1.00) Position : (-223.51,-383.05,-4.30) ϴ (H:0° P:0° B:0°) FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via RepBase (-463): HUDSelect : true DonorType : 0 SymName : RepBase HackText : ArchReplicator: "Hack to gain a superior selection of items." FrobHandler : Local Only HackDiff : 14 00 00 00 0A 00 00 00 00 00 40 40 ReqStatsDesc : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 02 00 00 00 PickBias : 0.000000 ReqTechDesc : 03 00 00 00 03 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 RepairDiff : 19 00 00 00 00 00 00 00 00 00 40 40 MapObjRotate : false ObjName : RepBase: "A nanite-based matter replicator." ModelName : repframe MapObjIcon : mrep Properties via Functional (-112): Material Tags : Material Plasticrete Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Floor Egg Tripwire (475) @ (-224.51,-399.00,-10.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Floor Egg Tripwire -> Once Tripwire -> Tripwire -> Traps -> Object Links: Link[SwitchLi] (22085767): Floor Egg Tripwire (475) -> Swarmer Floor Pod (509) Link[MetaProp] (1115851): Floor Egg Tripwire (475) -> Floor Egg Tripwire (-1651) Dimensions: 12x12x6 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CollisionType : No Result PhysState : E2 81 60 C3 34 80 C7 C3 00 00 20 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 12x12x6 Position : (-224.51,-399.00,-10.00) ϴ (H:0° P:0° B:0°) Scale : (3.00, 3.00, 1.50) Properties via Floor Egg Tripwire (-1651): SymName : Floor Egg Tripwire DonorType : 0 Properties via Once Tripwire (-1550): TripFlags : Enter | Once | Player Properties via Tripwire (-305): Scripts : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 54 72 69 70 77 69 72 65 44 65 62 75 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ModelName : tripbox PhysAIColl : true RenderType : Not Rendered Properties via Traps (-304): NetworkCategory : Hosted No Guns (1195) @ (-224.01,-295.70,6.60) ϴ (H:270° P:0° B:0°) Ancestry: -> No Guns -> Warnings -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115769): No Guns (1195) -> No Guns (-1666) Dimensions: 3x0x3 Properties: Position : (-224.01,-295.70,6.60) ϴ (H:270° P:0° B:0°) Properties via No Guns (-1666): SymName : No Guns ModelName : noguns DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Blood Splatter Small (92) @ (-278.14,-400.75,-10.09) ϴ (H:0° P:47° B:0°) Ancestry: -> Blood Splatter Small -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1116186): Blood Splatter Small (92) -> Blood Splatter Small (-864) Dimensions: 0x6x6 Properties: Position : (-278.14,-400.75,-10.09) ϴ (H:0° P:47° B:0°) Properties via Blood Splatter Small (-864): SymName : Blood Splatter Small ModelName : blood01 DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Grunge Stain 3 (1452) @ (-247.78,-381.71,-12.99) ϴ (H:154° P:0° B:0°) Ancestry: -> Grunge Stain 3 -> Grunge -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115607): Grunge Stain 3 (1452) -> Grunge Stain 3 (-4720) Dimensions: 10x10x0 Properties: Position : (-247.78,-381.71,-12.99) ϴ (H:154° P:0° B:0°) RenderAlpha : 0.150000 Properties via Grunge Stain 3 (-4720): SymName : Grunge Stain 3 ModelName : grstain3 DonorType : 0 Properties via Grunge (-4680): RenderOrder : FC FF 01 00 Properties via Alpha Signs (-2044): RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Wedge Wall Light (197) @ (-240.15,-272.93,12.14) ϴ (H:243° P:0° B:0°) Ancestry: -> Wedge Wall Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1116125): Wedge Wall Light (197) -> Wedge Wall Light (-978) Dimensions: 3x1x2 Properties: Position : (-240.15,-272.93,12.14) ϴ (H:243° P:0° B:0°) Light : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Wedge Wall Light (-978): SymName : Wedge Wall Light Spotlight : (10.00, 50.00, 10.00) DonorType : 0 ModelName : light1 LightColor : 00 00 00 00 00 00 00 00 Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass Immobile : false ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Bulk_Floor_Sign (583) @ (-251.18,-222.74,-12.99) ϴ (H:180° P:0° B:0°) Ancestry: -> Bulk_Floor_Sign -> Ship areas -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115686): Bulk_Floor_Sign (583) -> Bulk_Floor_Sign (-3555) Dimensions: 4x3x0 Properties: Z-Bias : 6 Position : (-251.18,-222.74,-12.99) ϴ (H:180° P:0° B:0°) Properties via Bulk_Floor_Sign (-3555): SymName : Bulk_Floor_Sign ModelName : bulkar DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 amb_cathouse entry (442) @ (-247.90,-480.98,-8.79) ϴ (H:0° P:0° B:0°) Ancestry: -> ambient snd -> Marker -> Object Links: Link[MetaProp] (1115951): amb_cathouse entry (442) -> ambient snd (-667) Dimensions: 5x1x1 Properties: SymName : amb_cathouse entry Position : (-247.90,-480.98,-8.79) ϴ (H:0° P:0° B:0°) AmbientHacked : 0F 00 00 00 00 00 00 00 01 00 00 00 72 65 63 5F 6C 6F 77 74 6F 6E 65 00 00 00 00 00 72 65 63 5F 73 73 69 6D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Scale : (1.25, 0.25, 0.25) Properties via ambient snd (-667): DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered teal jet up (1147) @ (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°) Ancestry: -> teal jet up -> Shot FX -> SFX -> Object Links: Link[MetaProp] (1115792): teal jet up (1147) -> teal jet up (-2400) Link[Particle] (75563016): teal jet up (1147) -> Fusion Shot (1146) Dimensions: 0x0x6 Properties: ParticleGroup : 90 40 3F 00 70 4A 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 3E 00 10 2D 3F 00 00 00 00 00 00 00 00 00 7B 04 00 00 04 00 00 00 04 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 0A 00 00 00 00 00 00 00 40 49 E9 2B 08 4A E9 2B 40 30 05 0D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 50 00 00 FF 00 00 00 00 00 00 00 00 80 D8 1E 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 C0 3F 00 01 00 00 00 00 01 01 00 00 00 00 66 66 66 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 50 00 00 00 0A D7 23 BC 0A D7 23 BC 0A D7 23 BC 0A D7 23 3C 0A D7 23 3C E0 65 86 40 00 00 80 3F 00 00 C0 3F 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 5C 0F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 33 B3 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 7A 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 52 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PGLaunchInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 40 00 00 00 00 00 00 00 00 00 00 E0 40 00 00 00 00 00 00 00 00 9A 99 19 3F 9A 99 19 3F 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 00 00 00 00 00 00 99 99 00 00 99 99 00 00 Position : (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°) Properties via teal jet up (-2400): SymName : teal jet up DonorType : 0 Properties via Shot FX (-1524): RenderAlpha : 1.000000 Preload : true ModelName : fx_particle BlendMode : Add Properties via SFX (-5): NetworkCategory : Hosted PickBias : -1000.000000 Galleria (1093) @ (-237.37,-425.41,-7.37) ϴ (H:270° P:0° B:0°) Ancestry: -> Galleria -> Rec Signs -> Ship areas -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115896): Galleria (1093) -> Galleria (-4563) Dimensions: 4x0x4 Properties: Position : (-237.37,-425.41,-7.37) ϴ (H:270° P:0° B:0°) Properties via Galleria (-4563): SymName : Galleria ModelName : galleria DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Mall Bench (166) @ (-277.01,-331.72,-11.88) ϴ (H:90° P:0° B:0°) Ancestry: -> Mall Bench -> Furniture -> Decorative -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1116154): Mall Bench (166) -> Mall Bench (-2934) Dimensions: 4x2x3 Properties: PhysState : D1 81 8A C3 96 DB A5 C3 7A 23 3E C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x2x3 Position : (-277.01,-331.72,-11.88) ϴ (H:90° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Mall Bench (-2934): SymName : Mall Bench ModelName : malseat DonorType : 0 Properties via Furniture (-98): Immobile : true Material Tags : Material Plasticrete Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Lance_Slot (262) @ (-185.95,-522.45,8.25) ϴ (H:270° P:0° B:0°) Ancestry: -> Lance_Slot -> Hooker_Slots -> REC Plot Items -> Plot Items -> Physical -> Object Links: Link[SwitchLi] (22085759): Lance_Slot (262) -> Sci Med Door (1437) Link[SwitchLi] (22085793): Lance_Slot (262) -> Unlock Trap (306) Link[MetaProp] (1116110): Lance_Slot (262) -> Lance_Slot (-3124) Dimensions: 1x0x1 Properties: Position : (-185.95,-522.45,8.25) ϴ (H:270° P:0° B:0°) HUDSelect : true Properties via Lance_Slot (-3124): SymName : Lance_Slot LockMsg : NeedLanceCard DonorType : 0 ModelName : slider4 ConsumeType : Lance_Card Properties via Hooker_Slots (-3116): Scripts : 4F 62 6A 43 6F 6E 73 75 6D 65 42 75 74 74 6F 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Class Tags : DeviceType CardSlot FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Plot Items (-1461): ElevAble : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 amb button1 (1307) @ (-221.04,-435.91,-8.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Ambient Sound Trap -> Traps -> Object Links: Link[MetaProp] (1115724): amb button1 (1307) -> Ambient Sound Trap (-1683) Dimensions: 2x2x2 Properties: SymName : amb button1 Scale : (0.50, 0.50, 0.50) Position : (-221.04,-435.91,-8.00) ϴ (H:0° P:0° B:0°) ObjSoundName : button1 Properties via Ambient Sound Trap (-1683): Scripts : 54 72 61 70 53 6F 75 6E 64 41 6D 62 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Rifled Slug Box (1948) @ (-228.34,-461.49,-11.78) ϴ (H:18° P:86° B:0°) Ancestry: -> Rifled Slug Box -> Shotgun Ammo -> Ammo -> Goodies -> Physical -> Object Links: Link[MetaProp] (1116045): Rifled Slug Box (1948) -> Rifled Slug Box (-43) Dimensions: 0x0x0 Properties: PhysControl : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 26 58 64 C3 25 BE E6 C3 92 6B 3C C1 00 00 00 00 50 3E AD 42 00 7B 93 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (-228.34,-461.49,-11.78) ϴ (H:18° P:86° B:0°) Scale : (0.60, 0.60, 0.60) Properties via Rifled Slug Box (-43): ObjName : Rifled_Slug_Box: "A box of %d rifled slugs" ObjIcon : SG_I DonorType : 0 SymName : Rifled Slug Box FabCost : 60 CombineType : RifledSlug ObjLookS : Rifled_Slug_Box ModelName : ammosg ObjShort : Rifled_Slug_Box: "Rifled slugs" StackCount : 6 Properties via Shotgun Ammo (-45): StackInc : 3 Fabricate : 6 InvDims : 01 00 00 00 01 00 00 00 Alchemy : 1.250000 Recycle : 1 Properties via Ammo (-30): Scripts : 41 6D 6D 6F 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Metal PsiRadar : Powerup NameType : Stack Count FrobInfo : 01 00 00 00 02 00 00 00 02 00 00 00 00 00 00 00 Properties via Goodies (-49): HUDSelect : true PhysAIColl : true ElevAble : true Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 movie poster 2 (409) @ (-99.56,-439.58,-20.99) ϴ (H:248° P:0° B:90°) Ancestry: -> movie poster 2 -> Commercial -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115582): movie poster 2 (409) -> movie poster 2 (-1164) Dimensions: 3x0x4 Properties: Position : (-99.56,-439.58,-20.99) ϴ (H:248° P:0° B:90°) Properties via movie poster 2 (-1164): SymName : movie poster 2 ModelName : brainmov DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Fluor. Light (375) @ (-120.20,-464.50,23.69) ϴ (H:0° P:0° B:0°) Ancestry: -> Fluor. Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1114589): Fluor. Light (375) -> Fluor. Light (-488) Dimensions: 0x7x0 Properties: Position : (-120.20,-464.50,23.69) ϴ (H:0° P:0° B:0°) Light : 00 00 48 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 20 42 00 00 00 00 00 00 00 00 Properties via Fluor. Light (-488): SymName : Fluor. Light DonorType : 0 ModelName : lite_f0 Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 amb rec3 regen reset (1005) @ (-205.85,-416.63,-7.04) ϴ (H:0° P:0° B:0°) Ancestry: -> ambient snd -> Marker -> Object Links: Link[MetaProp] (1115922): amb rec3 regen reset (1005) -> ambient snd (-667) Dimensions: 1x1x1 Properties: SymName : amb rec3 regen reset Position : (-205.85,-416.63,-7.04) ϴ (H:0° P:0° B:0°) AmbientHacked : 0F 00 00 00 00 00 00 00 01 00 00 00 72 65 63 5F 6C 6F 77 74 6F 6E 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Scale : (0.25, 0.25, 0.25) Properties via ambient snd (-667): DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Fog FX (1390) @ (-225.24,-491.79,-1.50) ϴ (H:0° P:0° B:0°) Ancestry: -> Fog FX -> Environmental FX -> SFX -> Object Links: Link[MetaProp] (1115685): Fog FX (1390) -> Fog FX (-4683) Dimensions: 13x11x11 Properties: ParticleGroup : D0 3D 3F 00 70 4A 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 3E 00 D0 39 3F 00 00 00 00 00 00 00 00 00 6E 05 00 00 06 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 0A 00 00 00 0A 00 00 00 10 6F 0D 24 10 71 0D 24 B8 29 84 2D 00 00 00 00 00 00 00 00 18 27 84 2D F8 56 D5 2D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 0E 00 00 00 00 00 00 00 00 B0 D9 1E 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 00 00 01 01 00 00 00 00 00 00 20 40 00 00 00 00 00 00 00 00 98 3C 61 C3 89 E4 F5 C3 00 00 C0 BF 00 00 00 00 00 00 00 00 00 00 D0 C0 00 00 B8 C0 00 00 B8 C0 00 00 D0 40 00 00 B8 40 00 00 B8 40 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 0A 00 00 00 00 00 00 00 00 00 00 00 CC CC 00 00 73 74 65 61 6D 00 00 00 00 00 00 00 00 00 00 00 EB 00 00 00 00 00 01 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 CD CC CC BD 00 00 00 00 CD CC 4C 3E 00 00 00 00 22 00 00 00 00 00 01 00 00 00 00 00 2D 00 00 00 FF 64 64 00 00 00 00 00 00 00 00 00 PGLaunchInfo : 00 00 00 00 00 00 C0 BF 00 00 40 BF 00 00 40 BF 00 00 C0 3F 00 00 40 3F 00 00 40 3F 00 00 00 BF 00 00 00 BF 00 00 00 BF 00 00 00 3F 00 00 00 3F 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 C0 40 00 00 20 41 00 00 00 00 00 00 00 00 00 80 FE FF 00 40 FF FF 00 40 FF FF 00 80 01 00 00 C0 00 00 00 C0 00 00 00 80 FF FF 00 80 FF FF 00 80 FF FF 00 80 00 00 00 80 00 00 00 80 00 00 00 00 00 00 00 00 00 00 00 00 06 00 00 00 0A 00 Position : (-225.24,-491.79,-1.50) ϴ (H:0° P:0° B:0°) Properties via Fog FX (-4683): SymName : Fog FX ModelName : fx_particle DonorType : 0 Properties via SFX (-5): NetworkCategory : Hosted PickBias : -1000.000000 EmailTrap: Email:6 (514) @ (-209.87,-436.51,-11.00) ϴ (H:0° P:0° B:0°) Ancestry: -> EmailTrap -> DataTraps -> Traps -> Object Links: Link[MetaProp] (1115935): EmailTrap: Email:6 (514) -> EmailTrap (-1097) Dimensions: 4x4x4 Properties: Logs4 : Email:6 Position : (-209.87,-436.51,-11.00) ϴ (H:0° P:0° B:0°) Properties via EmailTrap (-1097): SymName : EmailTrap Scripts : 54 72 61 70 45 6D 61 69 6C 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Vodka bottle (1255) @ (-245.48,-462.30,-11.88) ϴ (H:324° P:0° B:90°) Ancestry: -> Vodka bottle -> Items -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115563): Vodka bottle (1255) -> Vodka bottle (-964) Dimensions: 0x0x2 Properties: PhysState : E6 7B 75 C3 49 26 E7 C3 8C 0F 3E C1 00 00 B4 42 00 00 00 00 40 1D A2 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 1B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (-245.48,-462.30,-11.88) ϴ (H:324° P:0° B:90°) PhysControl : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Vodka bottle (-964): Scripts : 73 63 70 4C 69 71 75 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 ObjIcon : botlevo Class Tags : FoodType Drink SymName : Vodka bottle RenderAlpha : 1.000000 ModelName : botlevo DonorType : 0 Properties via Items (-90): HUDSelect : true PickBias : 0.000000 PhysAIColl : true ElevAble : true Recycle : 1 InvDims : 01 00 00 00 01 00 00 00 Material Tags : Material Glass FrobInfo : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Marker (1816) @ (-245.12,-310.68,-6.47) ϴ (H:0° P:0° B:0°) Ancestry: -> Marker -> Object Links: Link[MetaProp] (1115866): Marker (1816) -> Marker (-327) Dimensions: 4x4x4 Properties: AI_Patrol : true AI_PtrlRnd : true Position : (-245.12,-310.68,-6.47) ϴ (H:0° P:0° B:0°) EcoType : 2 Properties via Marker (-327): SymName : Marker NetworkCategory : Hosted DonorType : 0 RenderType : Not Rendered Patrol Path (335) @ (-113.47,-528.17,1.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Patrol Path -> Marker -> Object Links: Link[MetaProp] (1116114): Patrol Path (335) -> Patrol Path (-1089) Link[AIPatrol] (50397185): Patrol Path (335) -> Patrol Path (336) Dimensions: 4x4x4 Properties: Position : (-113.47,-528.17,1.00) ϴ (H:0° P:0° B:0°) Properties via Patrol Path (-1089): SymName : Patrol Path DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Bar Stool (815) @ (-117.65,-571.50,-8.23) ϴ (H:331° P:0° B:0°) Ancestry: -> Bar Stool -> Chairs -> AI Avoid -> AI Utility -> MetaProperty ... ... -> Furniture -> Decorative -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1115191): Bar Stool (815) -> Bar Stool (-1213) Dimensions: 2x1x3 Properties: PhysState : 4C 4E EB C2 00 E0 0E C4 9D 9E 03 C1 00 00 00 00 00 00 00 00 78 D2 A5 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 2x1x3 Position : (-117.65,-571.50,-8.23) ϴ (H:331° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Bar Stool (-1213): SymName : Bar Stool Immobile : true ModelName : stool DonorType : 0 Properties via Chairs (-113): Class Tags : DeviceType MetalSm Properties via AI Avoid (-4036): AI_ObjAvoid : PhysAIColl : false Properties via Furniture (-98): Material Tags : Material Plasticrete Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Wedge Wall Light (236) @ (-185.62,-518.00,13.75) ϴ (H:90° P:0° B:0°) Ancestry: -> Wedge Wall Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115354): Wedge Wall Light (236) -> Wedge Wall Light (-978) Dimensions: 3x1x2 Properties: Light : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-185.62,-518.00,13.75) ϴ (H:90° P:0° B:0°) LightColor : 00 00 00 00 00 00 40 3F Properties via Wedge Wall Light (-978): SymName : Wedge Wall Light Spotlight : (10.00, 50.00, 10.00) DonorType : 0 ModelName : light1 Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass Immobile : false ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Blood Splatter Medium (479) @ (-239.24,-343.98,5.25) ϴ (H:90° P:0° B:0°) Ancestry: -> Blood Splatter Medium -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115825): Blood Splatter Medium (479) -> Blood Splatter Medium (-857) Dimensions: 0x6x6 Properties: Position : (-239.24,-343.98,5.25) ϴ (H:90° P:0° B:0°) Properties via Blood Splatter Medium (-857): SymName : Blood Splatter Medium ModelName : blood02 DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Big Cereal (1199) @ (-273.08,-387.14,-12.47) ϴ (H:3° P:0° B:0°) Ancestry: -> Big Cereal -> Food -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115751): Big Cereal (1199) -> Big Cereal (-1390) Dimensions: 3x2x1 Properties: ObjName : Position : (-273.08,-387.14,-12.47) ϴ (H:3° P:0° B:0°) Properties via Big Cereal (-1390): SymName : Big Cereal ModelName : cerealb PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 PhysDims : 0x0x0 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Food (-1388): Class Tags : FoodType Mushy Material Tags : Material Fabric Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Bar Stool (96) @ (-268.51,-377.37,-11.23) ϴ (H:41° P:0° B:0°) Ancestry: -> Bar Stool -> Chairs -> AI Avoid -> AI Utility -> MetaProperty ... ... -> Furniture -> Decorative -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1116222): Bar Stool (96) -> Bar Stool (-1213) Dimensions: 2x1x3 Properties: PhysState : AF 40 86 C3 4E AF BC C3 9E 9E 33 C1 00 00 00 00 00 00 00 00 E0 B4 26 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 2x1x3 Position : (-268.51,-377.37,-11.23) ϴ (H:41° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Bar Stool (-1213): SymName : Bar Stool Immobile : true ModelName : stool DonorType : 0 Properties via Chairs (-113): Class Tags : DeviceType MetalSm Properties via AI Avoid (-4036): AI_ObjAvoid : PhysAIColl : false Properties via Furniture (-98): Material Tags : Material Plasticrete Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pathfind Blocker (1456) @ (-246.78,-365.67,-11.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Pathfind Blocker -> Special -> Physical -> Object Links: Link[MetaProp] (1115608): Pathfind Blocker (1456) -> Pathfind Blocker (-4581) Dimensions: 8x20x4 Properties: PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-246.78,-365.67,-11.00) ϴ (H:0° P:0° B:0°) Scale : (4.00, 10.00, 0.57) DiffPermit : 0 StTweqDelete : 01 00 00 00 00 00 00 00 PhysDims : 8x20x4 PhysState : D4 C7 76 C3 6E D5 B6 C3 00 00 30 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 Properties via Pathfind Blocker (-4581): DonorType : 0 RenderType : Unlit ?EdComment? : 31 00 00 00 44 6F 6E 27 74 20 66 6F 72 67 65 74 20 74 6F 20 75 70 64 61 74 65 20 70 68 79 73 20 64 69 6D 73 20 61 66 74 65 72 20 72 65 73 69 7A 69 6E 67 21 00 CfgTweqDelete : 00 00 02 00 00 00 00 00 RenderAlpha : 0.100000 ModelName : playbox AI_ObjAvoid : SymName : Pathfind Blocker Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Multiplayer Respawn (302) @ (-67.90,-463.61,-8.02) ϴ (H:180° P:0° B:0°) Ancestry: -> Marker -> Object Links: Link[MetaProp] (1116146): Multiplayer Respawn (302) -> Marker (-327) Dimensions: 4x4x4 Properties: SymName : Multiplayer Respawn Position : (-67.90,-463.61,-8.02) ϴ (H:180° P:0° B:0°) Properties via Marker (-327): NetworkCategory : Hosted DonorType : 0 RenderType : Not Rendered Airlock Door 1 (587) @ (-76.75,-458.00,-9.00) ϴ (H:270° P:0° B:0°) Ancestry: -> Airlock Door 1 -> Doors -> Terrain -> Physical -> Object ... ... -> MatMetal -> Materials -> MetaProperty Links: Link[MetaProp] (1115813): Airlock Door 1 (587) -> Airlock Door 1 (-2595) Dimensions: 8x1x8 Properties: TransDoor : 01 00 00 00 00 00 00 00 00 00 00 C1 00 00 C0 40 00 00 00 00 01 00 00 00 00 00 00 00 00 00 70 42 00 00 00 00 00 00 C8 41 00 80 99 C2 00 00 E9 C3 00 00 10 C1 00 80 99 C2 00 00 E5 C3 00 00 10 C1 3A BE 99 C2 E1 46 E5 C3 00 00 10 C1 00 00 00 00 00 C0 00 80 99 C2 97 00 00 00 96 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-76.75,-458.00,-9.00) ϴ (H:270° P:0° B:0°) Scale : (1.00, 1.11, 1.00) PhysState : 00 80 99 C2 00 00 E5 C3 00 00 10 C1 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 8x1x8 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysAIColl : false Properties via Airlock Door 1 (-2595): SymName : Airlock Door 1 DoorStaticLight : true DonorType : 0 ModelName : air001 Class Tags : DoorType BlastDoor Properties via Doors (-205): Scripts : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : -20.000000 Z-Bias : 0 FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BlockFrob : true DoorTimer : 0 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatMetal (-583): Material Tags : Material Metal OPS Female Corpse (446) @ (-116.70,-582.50,-9.57) ϴ (H:0° P:349° B:0°) Ancestry: -> OPS Female Corpse -> Ops Corpses -> Human Corpses -> Corpses -> Physical -> Object ... ... -> MatFlesh -> Materials -> MetaProperty Links: Link[FlowCont] (19988542): OPS Female Corpse (446) -> Medical Kit (328) Link[FlowCont] (19988534): OPS Female Corpse (446) -> 1 EXP (447) Link[Contains] (10551354): OPS Female Corpse (446) -> Medical Kit (328) Link[Contains] (10551351): OPS Female Corpse (446) -> 1 EXP (447) Link[MetaProp] (1115940): OPS Female Corpse (446) -> OPS Female Corpse (-1879) Dimensions: 4x3x4 Properties: CretPose : 01 00 00 00 68 75 6D 63 70 73 73 69 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 01 00 00 00 Creature : Humanoid Position : (-116.70,-582.50,-9.57) ϴ (H:0° P:349° B:0°) ?Puppet? : A4 D8 5A 00 BE 01 00 00 00 00 00 00 B8 7D 64 2E Properties via OPS Female Corpse (-1879): SymName : OPS Female Corpse ModelName : corf_ops DonorType : 0 Properties via Human Corpses (-503): ObjName : HumanCorpses: "A corpse." PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HUDUse : human_corpses: "Search corpse" ObjShort : Human_Corpses PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Corpses (-379): HUDSelect : true Scripts : 43 6F 6E 74 61 69 6E 65 72 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : 0.500000 FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 FrobHandler : Local Only NonPhysCreature : true ContainDims : 04 00 00 00 04 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatFlesh (-584): Material Tags : Material Flesh New Broken Screen (1155) @ (-92.75,-469.32,-7.00) ϴ (H:180° P:0° B:0°) Ancestry: -> New Broken Screen -> Broken Screens -> Debris -> MatMetal -> Materials -> MetaProperty ... ... -> Decorative -> Physical -> Object ... ... -> MatGlass -> Materials -> MetaProperty Links: Link[MetaProp] (1115800): New Broken Screen (1155) -> New Broken Screen (-2560) Dimensions: 6x0x6 Properties: Position : (-92.75,-469.32,-7.00) ϴ (H:180° P:0° B:0°) DiffDestroy : 1 | 2 Properties via New Broken Screen (-2560): SymName : New Broken Screen ModelName : 332 DonorType : 0 Properties via Broken Screens (-2591): PickBias : -100.000000 Properties via Debris (-93): ObjName : Debris: "A piece of debris." Properties via MatMetal (-583): Material Tags : Material Metal Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Jumpsuit Sale! (1097) @ (-256.45,-308.31,7.00) ϴ (H:90° P:0° B:0°) Ancestry: -> Jumpsuit Sale! -> Rec Signs -> Ship areas -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115883): Jumpsuit Sale! (1097) -> Jumpsuit Sale! (-4561) Dimensions: 6x0x6 Properties: Position : (-256.45,-308.31,7.00) ϴ (H:90° P:0° B:0°) Properties via Jumpsuit Sale! (-4561): SymName : Jumpsuit Sale! ModelName : jumps DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Ecology (170) @ (-215.82,-502.85,2.78) ϴ (H:90° P:0° B:0°) Ancestry: -> Ecology -> Traps -> Object Links: Link[SwitchLi] (22085810): Ecology (170) -> Security Camera (161) Link[SwitchLi] (22085811): Ecology (170) -> DirectMonsterGen (195) Link[MetaProp] (1114819): Ecology (170) -> Ecology (-975) Dimensions: 4x4x4 Properties: EcoType : 6 Ecology : 00 00 70 41 00 00 00 00 00 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 00 00 F0 42 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-215.82,-502.85,2.78) ϴ (H:90° P:0° B:0°) Properties via Ecology (-975): SymName : Ecology Scripts : 54 72 69 67 67 65 72 45 63 6F 6C 6F 67 79 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 45 63 6F 6C 6F 67 79 48 65 6C 70 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Protocol Droid (266) @ (-95.10,-527.25,2.63) ϴ (H:0° P:0° B:0°) Ancestry: -> Protocol Droid -> Robots -> Mechanical Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> ElectroDamp Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> MatMetal -> Materials -> MetaProperty ... ... -> Stasis Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Monsters -> Physical -> Object Links: Link[StimSens] (3211979): Protocol Droid (266) -> Stasis (-1486) Link[StimSens] (3211938): Protocol Droid (266) -> Standard Impact (-385) Link[StimSens] (3211877): Protocol Droid (266) -> High Explosive (-376) Link[StimSens] (3211940): Protocol Droid (266) -> EMP (-390) Link[StimSens] (3211937): Protocol Droid (266) -> ElectroDampen (-1070) Link[StimSens] (3211844): Protocol Droid (266) -> Droid Fusion (-2753) Link[StimSens] (3211939): Protocol Droid (266) -> Armor Piercing Impact (-375) Link[StimSens] (3211876): Protocol Droid (266) -> WeaponBash (-3058) Link[StimSens] (3211879): Protocol Droid (266) -> Energy Stim (-373) Link[StimSens] (3211941): Protocol Droid (266) -> Cold (-1145) Link[StimSens] (3211398): Protocol Droid (266) -> Incendiary (-388) Link[StimSens] (3211878): Protocol Droid (266) -> Electricity (-378) Link[StimSens] (3211913): Protocol Droid (266) -> BashStim (-692) Link[MetaProp] (1116116): Protocol Droid (266) -> Protocol Droid (-174) Dimensions: 1x6x6 Properties: PhysAttr : 00 00 C8 42 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 02 00 00 00 00 00 00 00 01 00 00 00 AI_Mode : Normal Position : (-95.10,-527.25,2.63) ϴ (H:0° P:0° B:0°) CollisionType : Bounce | No Collision Sound AI_PtrlRnd : true PhysState : 86 35 BE C2 16 D0 03 C4 64 6F 28 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_Alertness : 00 00 00 00 00 00 00 00 AI_Patrol : true PhysDims : 0x0x0 PhysControl : 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Creature : Humanoid Properties via Protocol Droid (-174): DonorType : 0 LootInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 14 00 00 00 0A 00 00 00 05 00 00 00 0A 00 00 00 19 00 00 00 1E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SymName : Protocol Droid AI_VisJoint : Head ObjName : ProtocolDroid: "A protocol droid." AI_IdleDirs : 88 13 00 00 20 4E 00 00 D3 FF FF FF 01 00 00 00 00 00 00 00 02 00 00 00 2D 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 MotActorTagList : prodroid SpchVoice : vprotobot HitPoints : 20 TimeWarp : 0.800000 MAX_HP : 20 Class Tags : CreatureType ProtoBot ModelName : protonew AI_NCDmgRsp : 01 00 00 00 0A 00 00 00 14 00 00 00 AI : protocol Properties via Robots (-163): PickBias : 0.100000 HTHMotionResp : (30.00, 25.00, 20.00) Material Tags : Material MetalTarget AI_VisDesc : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 87 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 99 00 00 00 32 00 00 00 64 00 00 00 05 00 00 00 DC 05 00 00 19 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 01 00 00 00 3C 00 00 00 5A 00 00 00 0A 00 00 00 C8 00 00 00 47 00 00 00 40 01 00 00 5A 00 00 00 06 00 00 00 46 00 00 00 01 00 00 00 64 00 00 00 5A 00 00 00 1E 00 00 00 C8 00 00 00 01 00 00 00 78 00 00 00 46 00 00 00 64 00 00 00 64 00 00 00 21 00 00 00 E6 00 00 00 46 00 00 00 0A 00 00 00 3C 00 00 00 21 00 00 00 E6 00 00 00 6E 00 00 00 50 00 00 00 28 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 40 40 AI_VisType : 2 PsiRadar : None GuarLoot : cheeseborger Properties via Monsters (-162): HUDSelect : true ShowHP : true AI_ObjAvoid : BashFactor : 0.100000 FrobHandler : Local Only AI_CbtTiming : C4 09 00 00 70 17 00 00 70 17 00 00 80 3E 00 00 BashParams : 00 D0 04 46 00 00 00 00 Scripts : 63 72 65 61 74 75 72 65 63 6F 6E 74 61 69 6E 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 62 61 73 65 6D 6F 6E 73 74 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 62 61 73 65 61 69 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAIColl : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_NCDmRsp : true AI_FreeKnow : 5000 ContainDims : 04 00 00 00 04 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 AutoPickup : true Heartbeat : 1000 Duct Connector (1312) @ (-85.10,-460.51,-1.13) ϴ (H:180° P:0° B:0°) Ancestry: -> Duct Connector -> Air Duct -> Basic Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Structural -> Decorative -> Physical -> Object Links: Link[StimSens] (3211774): Duct Connector (1312) -> Electricity (-378) Link[StimSens] (3211764): Duct Connector (1312) -> Armor Piercing Impact (-375) Link[StimSens] (3211797): Duct Connector (1312) -> Standard Impact (-385) Link[StimSens] (3211798): Duct Connector (1312) -> Cold (-1145) Link[StimSens] (3211799): Duct Connector (1312) -> WeaponBash (-3058) Link[StimSens] (3211785): Duct Connector (1312) -> Droid Fusion (-2753) Link[StimSens] (3211765): Duct Connector (1312) -> Energy Stim (-373) Link[StimSens] (3211786): Duct Connector (1312) -> Incendiary (-388) Link[StimSens] (3211773): Duct Connector (1312) -> Psi Stim (-389) Link[StimSens] (3211775): Duct Connector (1312) -> High Explosive (-376) Link[MetaProp] (1115719): Duct Connector (1312) -> Duct Connector (-4585) Dimensions: 3x1x2 Properties: Position : (-85.10,-460.51,-1.13) ϴ (H:180° P:0° B:0°) CollisionType : Bounce Properties via Duct Connector (-4585): SymName : Duct Connector ObjName : Air_Duct Immobile : true PhysType : 03 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 ModelName : ductcon DonorType : 0 Properties via Air Duct (-193): PhysAttr : 00 00 C8 42 00 00 7A 43 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HitPoints : 5 MAX_HP : 5 HUDSelect : false Class Tags : devicetype metallg Properties via Structural (-491): PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material MetalBig Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Wedge Wall Light (2001) @ (-209.00,-307.00,-2.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Wedge Wall Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1114402): Wedge Wall Light (2001) -> Wedge Wall Light (-978) Dimensions: 3x1x2 Properties: Position : (-209.00,-307.00,-2.00) ϴ (H:0° P:0° B:0°) Light : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Wedge Wall Light (-978): SymName : Wedge Wall Light Spotlight : (10.00, 50.00, 10.00) DonorType : 0 ModelName : light1 LightColor : 00 00 00 00 00 00 00 00 Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass Immobile : false ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Life Has More Meaning... (413) @ (-201.81,-389.34,7.00) ϴ (H:90° P:0° B:0°) Ancestry: -> Life Has More Meaning... -> Rec Signs -> Ship areas -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115992): Life Has More Meaning... (413) -> Life Has More Meaning... (-4562) Dimensions: 6x0x6 Properties: Position : (-201.81,-389.34,7.00) ϴ (H:90° P:0° B:0°) Properties via Life Has More Meaning... (-4562): SymName : Life Has More Meaning... ModelName : clean DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Exposed Circuitry (379) @ (-216.52,-352.58,7.00) ϴ (H:270° P:0° B:0°) Ancestry: -> Exposed Circuitry -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115978): Exposed Circuitry (379) -> Exposed Circuitry (-959) Dimensions: 4x0x4 Properties: Position : (-216.52,-352.58,7.00) ϴ (H:270° P:0° B:0°) Scale : (0.80, 1.00, 0.80) Properties via Exposed Circuitry (-959): SymName : Exposed Circuitry ModelName : Walldam3 DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Partial Med Bed (1012) @ (-188.90,-431.82,-11.82) ϴ (H:42° P:0° B:0°) Ancestry: -> Partial Med Bed -> Med Bed Stuff -> Functional -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1115870): Partial Med Bed (1012) -> Partial Med Bed (-1675) Dimensions: 8x3x3 Properties: StTweqModels : 00 00 00 00 00 00 00 00 PhysState : 57 E6 3C C3 55 E9 D7 C3 4A 29 3D C1 00 00 00 00 00 00 00 00 A0 11 28 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 8x3x0 Position : (-188.90,-431.82,-11.82) ϴ (H:42° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Partial Med Bed (-1675): ObjName : PartialMedBed: "An incomplete surgical unit." Scripts : 4F 62 6A 43 6F 6E 73 75 6D 65 42 75 74 74 6F 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4E 56 4D 65 74 61 54 72 61 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CfgTweqModels : 00 00 02 02 00 00 00 00 62 65 64 30 32 00 00 00 00 00 00 00 00 00 00 00 6D 65 64 69 63 61 33 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ConsumeType : Med Bed Key Class Tags : DeviceType MedBed SymName : Partial Med Bed ModelName : bed02 LockMsg : NeedMedBedKey ObjList : NVMetaTrapOn="ToolConsume"; NVMetaTrapOnDelay=50; NVMetaTrapMeta="MedBedActivate"; DonorType : 0 HUDSelect : true Properties via Functional (-112): PickBias : 0.250000 Material Tags : Material Plasticrete Immobile : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Pathfind Blocker (1394) @ (-246.70,-314.30,-11.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Pathfind Blocker -> Special -> Physical -> Object Links: Link[MetaProp] (1115667): Pathfind Blocker (1394) -> Pathfind Blocker (-4581) Dimensions: 5x5x4 Properties: PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-246.70,-314.30,-11.00) ϴ (H:0° P:0° B:0°) Scale : (2.50, 2.50, 0.57) DiffPermit : 0 StTweqDelete : 01 00 00 00 00 00 00 00 PhysDims : 5x5x4 PhysState : 33 B3 76 C3 66 26 9D C3 00 00 30 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 Properties via Pathfind Blocker (-4581): DonorType : 0 RenderType : Unlit ?EdComment? : 31 00 00 00 44 6F 6E 27 74 20 66 6F 72 67 65 74 20 74 6F 20 75 70 64 61 74 65 20 70 68 79 73 20 64 69 6D 73 20 61 66 74 65 72 20 72 65 73 69 7A 69 6E 67 21 00 CfgTweqDelete : 00 00 02 00 00 00 00 00 RenderAlpha : 0.100000 ModelName : playbox AI_ObjAvoid : SymName : Pathfind Blocker Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Worm Goo 3 (518) @ (-119.97,-425.39,-15.50) ϴ (H:270° P:90° B:0°) Ancestry: -> Worm Goo 3 -> Worm Goos -> HYDRO Plot Items -> Plot Items -> Physical -> Object Links: Link[MetaProp] (1115831): Worm Goo 3 (518) -> Worm Goo 3 (-2500) Dimensions: 6x6x0 Properties: Position : (-119.97,-425.39,-15.50) ϴ (H:270° P:90° B:0°) StTweqScale : 01 00 00 00 01 00 00 00 01 00 00 00 00 00 00 00 ExtraLight : CD CC 4C 3D 01 00 00 00 Properties via Worm Goo 3 (-2500): SymName : Worm Goo 3 ModelName : goo3 DonorType : 0 Properties via Worm Goos (-2683): Scripts : 54 72 61 6E 73 6C 75 63 65 49 6E 4F 75 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 RenderAlpha : 1.000000 SlayResult : No Effect Material Tags : Material Flesh CfgTweqScale : 00 00 10 03 00 00 00 00 6F 12 03 3B 00 00 80 3F 66 66 86 3F 6F 12 03 3B 00 00 80 3F 66 66 86 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 RendAlphaRef : 0.000000 RenderOrder : FE FF 01 00 Properties via Plot Items (-1461): ElevAble : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Tripwire (1262) @ (-126.96,-459.43,1.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Tripwire -> Traps -> Object Links: Link[SwitchLi] (22085696): Tripwire (1262) -> Sci Med Door (1261) Link[MetaProp] (1115639): Tripwire (1262) -> Tripwire (-305) Dimensions: 6x6x4 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CollisionType : No Result PhysState : 3C E9 FD C2 A9 B7 E5 C3 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 6x6x4 Position : (-126.96,-459.43,1.00) ϴ (H:0° P:0° B:0°) Scale : (1.50, 1.50, 1.00) Properties via Tripwire (-305): Scripts : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 54 72 69 70 77 69 72 65 44 65 62 75 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SymName : Tripwire TripFlags : Enter | Exit | Player DonorType : 0 ModelName : tripbox PhysAIColl : true RenderType : Not Rendered Properties via Traps (-304): NetworkCategory : Hosted RandMonsterGen (1820) @ (-247.29,-267.59,-5.52) ϴ (H:0° P:0° B:0°) Ancestry: -> RandMonsterGen -> Spawn -> Traps -> Object Links: Link[SpawnPoi] (26279944): RandMonsterGen (1820) -> Marker (1819) Link[SpawnPoi] (26279949): RandMonsterGen (1820) -> Marker (1834) Link[SpawnPoi] (26279942): RandMonsterGen (1820) -> Marker (1816) Link[SpawnPoi] (26279947): RandMonsterGen (1820) -> Marker (1831) Link[SpawnPoi] (26279948): RandMonsterGen (1820) -> Marker (1884) Link[SpawnPoi] (26279946): RandMonsterGen (1820) -> Marker (1830) Link[SpawnPoi] (26279943): RandMonsterGen (1820) -> Marker (1818) Link[MetaProp] (1115949): RandMonsterGen (1820) -> RandMonsterGen (-1253) Dimensions: 4x4x4 Properties: EcoType : 2 AI_PtrlRnd : true AI_Patrol : true Spawn : 53 65 63 75 72 69 74 79 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4F 47 2D 47 72 65 6E 61 64 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 50 72 6F 74 6F 63 6F 6C 20 44 72 6F 69 64 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 41 73 73 61 73 73 69 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 1E 00 00 00 28 00 00 00 1E 00 00 00 0A 00 00 00 1B 00 00 00 00 00 00 00 Position : (-247.29,-267.59,-5.52) ϴ (H:0° P:0° B:0°) Properties via RandMonsterGen (-1253): SymName : RandMonsterGen DonorType : 0 Properties via Spawn (-976): Scripts : 73 63 70 54 72 61 70 53 70 61 77 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Worm Goo 3 (340) @ (-212.43,-344.34,-9.13) ϴ (H:0° P:341° B:270°) Ancestry: -> Worm Goo 3 -> Worm Goos -> HYDRO Plot Items -> Plot Items -> Physical -> Object Links: Link[MetaProp] (1115880): Worm Goo 3 (340) -> Worm Goo 3 (-2500) Dimensions: 6x6x0 Properties: Position : (-212.43,-344.34,-9.13) ϴ (H:0° P:341° B:270°) StTweqScale : 01 00 00 00 01 00 00 00 01 00 00 00 00 00 00 00 ExtraLight : CD CC 4C 3D 01 00 00 00 Properties via Worm Goo 3 (-2500): SymName : Worm Goo 3 ModelName : goo3 DonorType : 0 Properties via Worm Goos (-2683): Scripts : 54 72 61 6E 73 6C 75 63 65 49 6E 4F 75 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 RenderAlpha : 1.000000 SlayResult : No Effect Material Tags : Material Flesh CfgTweqScale : 00 00 10 03 00 00 00 00 6F 12 03 3B 00 00 80 3F 66 66 86 3F 6F 12 03 3B 00 00 80 3F 66 66 86 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 RendAlphaRef : 0.000000 RenderOrder : FE FF 01 00 Properties via Plot Items (-1461): ElevAble : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Wedge Wall Light (847) @ (-237.75,-398.75,-2.00) ϴ (H:270° P:0° B:0°) Ancestry: -> Wedge Wall Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1114515): Wedge Wall Light (847) -> Wedge Wall Light (-978) Dimensions: 3x1x2 Properties: Position : (-237.75,-398.75,-2.00) ϴ (H:270° P:0° B:0°) Light : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Wedge Wall Light (-978): SymName : Wedge Wall Light Spotlight : (10.00, 50.00, 10.00) DonorType : 0 ModelName : light1 LightColor : 00 00 00 00 00 00 00 00 Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass Immobile : false ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 RepBase (240) @ (-181.25,-482.30,11.62) ϴ (H:0° P:0° B:0°) Ancestry: -> RepBase -> Functional -> Physical -> Object Links: Link[Replicat] (42008579): RepBase (240) -> Marker (313) Link[MetaProp] (1115746): RepBase (240) -> RepBase (-463) Dimensions: 6x1x7 Properties: HackDiff : E2 FF FF FF 09 00 00 00 00 00 A0 41 RepHacked : Nikki_card (¢125); Candy_card (¢100); Sven_card (¢75); Lance_card (¢85) RepContents : Nikki_Card (¢225); Candy_Card (¢200); Sven_Card (¢210); Lance_Card (¢200) Position : (-181.25,-482.30,11.62) ϴ (H:0° P:0° B:0°) Scale : (0.98, 1.00, 1.00) Properties via RepBase (-463): HUDSelect : true DonorType : 0 SymName : RepBase HackText : ArchReplicator: "Hack to gain a superior selection of items." FrobHandler : Local Only ReqStatsDesc : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 02 00 00 00 PickBias : 0.000000 ReqTechDesc : 03 00 00 00 03 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 RepairDiff : 19 00 00 00 00 00 00 00 00 00 40 40 MapObjRotate : false ObjName : RepBase: "A nanite-based matter replicator." ModelName : repframe Scripts : 52 65 70 6C 69 63 61 74 6F 72 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 52 65 70 6C 69 63 61 74 6F 72 48 65 6C 70 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 MapObjIcon : mrep Properties via Functional (-112): Material Tags : Material Plasticrete Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Floor Egg Tripwire (483) @ (-229.69,-398.63,-10.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Floor Egg Tripwire -> Once Tripwire -> Tripwire -> Traps -> Object Links: Link[SwitchLi] (22085766): Floor Egg Tripwire (483) -> Swarmer Floor Pod (506) Link[MetaProp] (1115865): Floor Egg Tripwire (483) -> Floor Egg Tripwire (-1651) Dimensions: 12x12x6 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CollisionType : No Result PhysState : 82 AF 65 C3 58 50 C7 C3 00 00 20 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 12x12x6 Position : (-229.69,-398.63,-10.00) ϴ (H:0° P:0° B:0°) Scale : (3.00, 3.00, 1.50) Properties via Floor Egg Tripwire (-1651): SymName : Floor Egg Tripwire DonorType : 0 Properties via Once Tripwire (-1550): TripFlags : Enter | Once | Player Properties via Tripwire (-305): Scripts : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 54 72 69 70 77 69 72 65 44 65 62 75 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ModelName : tripbox PhysAIColl : true RenderType : Not Rendered Properties via Traps (-304): NetworkCategory : Hosted Peas (1204) @ (-268.25,-386.50,-7.67) ϴ (H:161° P:0° B:0°) Ancestry: -> Peas -> Food -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115729): Peas (1204) -> Peas (-1392) Dimensions: 0x0x0 Properties: ObjName : Position : (-268.25,-386.50,-7.67) ϴ (H:161° P:0° B:0°) Properties via Peas (-1392): SymName : Peas ModelName : peas1 DonorType : 0 Properties via Food (-1388): Class Tags : FoodType Mushy Material Tags : Material Fabric Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Cigarettes (100) @ (-271.86,-379.46,-9.23) ϴ (H:295° P:0° B:90°) Ancestry: -> Cigarettes -> Items -> Decorative -> Physical -> Object Links: Link[MetaProp] (1116226): Cigarettes (100) -> Cigarettes (-1396) Dimensions: 0x0x0 Properties: PhysState : C2 ED 87 C3 5A BA BD C3 D5 B0 13 C1 00 00 B4 42 00 00 00 00 48 BA 93 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (-271.86,-379.46,-9.23) ϴ (H:295° P:0° B:90°) PhysControl : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Cigarettes (-1396): ObjName : Cigs: "Cigarettes." Scripts : 73 63 70 43 61 6E 63 65 72 53 74 69 63 6B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 ObjIcon : icn_cig Class Tags : FoodType Smoke SymName : Cigarettes Material Tags : Material Fabric DonorType : 0 ObjShort : Cigs: "Cigarettes" ModelName : cigaret Properties via Items (-90): HUDSelect : true PickBias : 0.000000 PhysAIColl : true ElevAble : true Recycle : 1 InvDims : 01 00 00 00 01 00 00 00 FrobInfo : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Grunge Stain 4 (1461) @ (-217.71,-464.01,-12.99) ϴ (H:134° P:0° B:0°) Ancestry: -> Grunge Stain 4 -> Grunge -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115601): Grunge Stain 4 (1461) -> Grunge Stain 4 (-4721) Dimensions: 10x10x0 Properties: Position : (-217.71,-464.01,-12.99) ϴ (H:134° P:0° B:0°) RenderAlpha : 0.250000 Properties via Grunge Stain 4 (-4721): SymName : Grunge Stain 4 ModelName : grstain4 DonorType : 0 Properties via Grunge (-4680): RenderOrder : FC FF 01 00 Properties via Alpha Signs (-2044): RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Unlock Trap (306) @ (-172.10,-516.55,4.75) ϴ (H:0° P:0° B:0°) Ancestry: -> Unlock Trap -> Traps -> Object Links: Link[SwitchLi] (22085792): Unlock Trap (306) -> Button #1 (309) Link[MetaProp] (1116135): Unlock Trap (306) -> Unlock Trap (-1893) Dimensions: 4x4x4 Properties: Position : (-172.10,-516.55,4.75) ϴ (H:0° P:0° B:0°) Properties via Unlock Trap (-1893): SymName : Unlock Trap Scripts : 54 72 61 70 55 6E 6C 6F 63 6B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Black 5 (622) @ (-66.25,-472.99,-10.05) ϴ (H:0° P:0° B:0°) Ancestry: -> Black 5 -> Black #s -> Numbers -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115754): Black 5 (622) -> Black 5 (-3605) Dimensions: 2x0x2 Properties: Position : (-66.25,-472.99,-10.05) ϴ (H:0° P:0° B:0°) Properties via Black 5 (-3605): SymName : Black 5 ModelName : bk5 DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Liquor bottle (450) @ (-223.98,-205.42,-12.73) ϴ (H:41° P:90° B:0°) Ancestry: -> Liquor bottle -> Items -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115944): Liquor bottle (450) -> Liquor bottle (-967) Dimensions: 0x0x2 Properties: PhysState : 23 FC 5F C3 9B 6B 4D C3 4F A6 4B C1 00 00 00 00 00 00 B4 42 80 60 26 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 1B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (-223.98,-205.42,-12.73) ϴ (H:41° P:90° B:0°) PhysControl : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Liquor bottle (-967): Scripts : 73 63 70 4C 69 71 75 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 ObjIcon : botleli Class Tags : FoodType Drink SymName : Liquor bottle RenderAlpha : 1.000000 ModelName : botleli DonorType : 0 Properties via Items (-90): HUDSelect : true PickBias : 0.000000 PhysAIColl : true ElevAble : true Recycle : 1 InvDims : 01 00 00 00 01 00 00 00 Material Tags : Material Glass FrobInfo : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Floor Egg Tripwire (1172) @ (-121.69,-418.22,-18.58) ϴ (H:0° P:0° B:0°) Ancestry: -> Floor Egg Tripwire -> Once Tripwire -> Tripwire -> Traps -> Object Links: Link[SwitchLi] (22085768): Floor Egg Tripwire (1172) -> Swarmer Floor Pod (521) Link[MetaProp] (1115782): Floor Egg Tripwire (1172) -> Floor Egg Tripwire (-1651) Dimensions: 12x10x6 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CollisionType : No Result PhysState : BA 5E F3 C2 C5 1B D1 C3 07 AA 94 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 12x10x6 Position : (-121.69,-418.22,-18.58) ϴ (H:0° P:0° B:0°) Scale : (3.00, 2.50, 1.50) Properties via Floor Egg Tripwire (-1651): SymName : Floor Egg Tripwire DonorType : 0 Properties via Once Tripwire (-1550): TripFlags : Enter | Once | Player Properties via Tripwire (-305): Scripts : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 54 72 69 70 77 69 72 65 44 65 62 75 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ModelName : tripbox PhysAIColl : true RenderType : Not Rendered Properties via Traps (-304): NetworkCategory : Hosted Closed Protocol Box (1101) @ (-205.94,-393.91,4.63) ϴ (H:269° P:0° B:0°) Ancestry: -> Closed Protocol Box -> Protocol Droid Boxes -> Basic Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Functional -> Physical -> Object ... ... -> AI Avoid -> AI Utility -> MetaProperty ... ... -> MatMetal -> Materials -> MetaProperty Links: Link[StimSens] (3211634): Closed Protocol Box (1101) -> Cold (-1145) Link[StimSens] (3211636): Closed Protocol Box (1101) -> Psi Stim (-389) Link[StimSens] (3211627): Closed Protocol Box (1101) -> Energy Stim (-373) Link[StimSens] (3211635): Closed Protocol Box (1101) -> Electricity (-378) Link[StimSens] (3211629): Closed Protocol Box (1101) -> Incendiary (-388) Link[StimSens] (3211633): Closed Protocol Box (1101) -> WeaponBash (-3058) Link[StimSens] (3211631): Closed Protocol Box (1101) -> High Explosive (-376) Link[StimSens] (3211630): Closed Protocol Box (1101) -> Droid Fusion (-2753) Link[StimSens] (3211632): Closed Protocol Box (1101) -> Standard Impact (-385) Link[StimSens] (3211628): Closed Protocol Box (1101) -> Armor Piercing Impact (-375) Link[MetaProp] (1115993): Closed Protocol Box (1101) -> Closed Protocol Box (-2545) Dimensions: 2x3x7 Properties: ObjName : Clone_Maid_Box: "A Clone Maid shipping crate" PhysState : 21 F0 4D C3 D8 F4 C4 C3 B6 37 94 40 00 00 00 00 00 00 00 00 64 8D 86 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 2x3x8 Position : (-205.94,-393.91,4.63) ϴ (H:269° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Closed Protocol Box (-2545): SymName : Closed Protocol Box DonorType : 0 Properties via Protocol Droid Boxes (-2250): Immobile : false ShowHP : true Class Tags : DeviceType MetalSm HitPoints : 100 MAX_HP : 100 ModelName : sarclose HUDSelect : true Properties via Functional (-112): PickBias : 0.250000 Material Tags : Material Plasticrete FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via AI Avoid (-4036): AI_ObjAvoid : PhysAIColl : false Wedge Wall Light (174) @ (-268.87,-338.21,-4.96) ϴ (H:180° P:0° B:0°) Ancestry: -> Wedge Wall Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1116063): Wedge Wall Light (174) -> Wedge Wall Light (-978) Dimensions: 3x1x2 Properties: Position : (-268.87,-338.21,-4.96) ϴ (H:180° P:0° B:0°) Light : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Wedge Wall Light (-978): SymName : Wedge Wall Light Spotlight : (10.00, 50.00, 10.00) DonorType : 0 ModelName : light1 LightColor : 00 00 00 00 00 00 00 00 Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass Immobile : false ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Patrol Path (274) @ (-120.95,-428.76,-17.44) ϴ (H:0° P:0° B:0°) Ancestry: -> Patrol Path -> Marker -> Object Links: Link[MetaProp] (1114692): Patrol Path (274) -> Patrol Path (-1089) Link[AIPatrol] (50397221): Patrol Path (274) -> Patrol Path (277) Dimensions: 4x4x4 Properties: Position : (-120.95,-428.76,-17.44) ϴ (H:0° P:0° B:0°) Properties via Patrol Path (-1089): SymName : Patrol Path DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Misc Furniture (1316) @ (-100.89,-547.34,-7.50) ϴ (H:33° P:0° B:0°) Ancestry: -> Misc Furniture -> Furniture -> Decorative -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1115712): Misc Furniture (1316) -> Misc Furniture (-736) Dimensions: 2x2x5 Properties: PickBias : -20.000000 RenderType : Not Rendered PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-100.89,-547.34,-7.50) ϴ (H:33° P:0° B:0°) Scale : (0.50, 0.50, 1.25) PhysState : 41 C6 C9 C2 A4 D5 08 C4 00 00 F0 C0 00 00 00 00 00 00 00 00 60 DE 04 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 2x2x5 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Misc Furniture (-736): SymName : Misc Furniture DonorType : 0 Material Tags : Material Metal Properties via Furniture (-98): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Tripwire (2011) @ (-193.25,-240.00,-11.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Tripwire -> Traps -> Object Links: Link[SwitchLi] (22085762): Tripwire (2011) -> Card slot: REC #0 (469) Link[SwitchLi] (22085786): Tripwire (2011) -> Card slot: REC #0 (295) Link[MetaProp] (1115804): Tripwire (2011) -> Tripwire (-305) Dimensions: 12x8x4 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CollisionType : No Result PhysState : 00 40 41 C3 00 00 70 C3 00 00 30 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 12x8x4 Position : (-193.25,-240.00,-11.00) ϴ (H:0° P:0° B:0°) Scale : (3.00, 2.00, 1.00) Properties via Tripwire (-305): Scripts : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 54 72 69 70 77 69 72 65 44 65 62 75 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SymName : Tripwire TripFlags : Enter | Exit | Player DonorType : 0 ModelName : tripbox PhysAIColl : true RenderType : Not Rendered Properties via Traps (-304): NetworkCategory : Hosted Plastic Bag (417) @ (-218.78,-399.76,-12.56) ϴ (H:0° P:0° B:0°) Ancestry: -> Plastic Bag -> Trash -> Debris -> MatMetal -> Materials -> MetaProperty ... ... -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115995): Plastic Bag (417) -> Plastic Bag (-3145) Dimensions: 5x3x0 Properties: Position : (-218.78,-399.76,-12.56) ϴ (H:0° P:0° B:0°) Properties via Plastic Bag (-3145): SymName : Plastic Bag ModelName : plastb DonorType : 0 Properties via Trash (-3140): Material Tags : Material Fabric Properties via Debris (-93): ObjName : Debris: "A piece of debris." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Marker (140) @ (-258.24,-215.62,-9.00) ϴ (H:270° P:0° B:0°) Ancestry: -> Marker -> Object Links: Link[MetaProp] (1115481): Marker (140) -> Marker (-327) Link[LandingP] (37814276): Marker (140) -> Marker (89) Link[LandingP] (37814278): Marker (140) -> Marker (138) Link[LandingP] (37814277): Marker (140) -> Marker (136) Link[LandingP] (37814279): Marker (140) -> Marker (139) Dimensions: 2x2x7 Properties: ModelName : playbox Position : (-258.24,-215.62,-9.00) ϴ (H:270° P:0° B:0°) StartLoc : 400 Properties via Marker (-327): SymName : Marker NetworkCategory : Hosted DonorType : 0 RenderType : Not Rendered Security (1027) @ (-247.44,-416.87,-9.77) ϴ (H:0° P:0° B:0°) Ancestry: -> Security -> Big Droids -> Robots -> Mechanical Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> ElectroDamp Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> MatMetal -> Materials -> MetaProperty ... ... -> Stasis Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Monsters -> Physical -> Object Links: Link[MetaProp] (1115809): Security (1027) -> Security (-172) Link[StimSens] (3211387): Security (1027) -> Incendiary (-388) Link[StimSens] (3211402): Security (1027) -> EMP (-390) Link[StimSens] (3211404): Security (1027) -> Armor Piercing Impact (-375) Link[StimSens] (3211390): Security (1027) -> ElectroDampen (-1070) Link[StimSens] (3211392): Security (1027) -> Electricity (-378) Link[StimSens] (3211408): Security (1027) -> High Explosive (-376) Link[StimSens] (3211411): Security (1027) -> BashStim (-692) Link[StimSens] (3211413): Security (1027) -> Standard Impact (-385) Link[StimSens] (3211412): Security (1027) -> Cold (-1145) Link[StimSens] (3211409): Security (1027) -> Droid Fusion (-2753) Link[StimSens] (3211393): Security (1027) -> Energy Stim (-373) Link[StimSens] (3211391): Security (1027) -> WeaponBash (-3058) Link[StimSens] (3211400): Security (1027) -> Stasis (-1486) Link[AIProjec] (48300032): Security (1027) -> Droid Laser Bolt (1132) Dimensions: 2x3x6 Properties: EcoType : 2 PhysAttr : 00 00 C8 42 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_Mode : Normal AmbientHacked : 0F 00 00 00 00 00 00 00 00 00 00 00 64 72 6F 69 64 5F 6C 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CollisionType : Bounce | No Collision Sound Position : (-247.44,-416.87,-9.77) ϴ (H:0° P:0° B:0°) Creature : Droid PhysState : EA 70 77 C3 1C 6F D0 C3 58 53 1C C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_Alertness : 00 00 00 00 00 00 00 00 AIRCProp : 0A 00 00 00 28 00 00 00 00 00 00 00 02 00 00 00 CD CC 4C 3F 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 AI_Patrol : true PhysType : 01 00 00 00 02 00 00 00 00 00 00 00 01 00 00 00 Properties via Security (-172): ObjName : SecurityDroid: "A security droid." DonorType : 0 MotActorTagList : droid, security LootInfo : 01 00 00 00 52 69 66 6C 65 64 20 53 6C 75 67 20 42 6F 78 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 53 6D 61 6C 6C 20 48 45 20 43 6C 69 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 53 6D 61 6C 6C 20 50 72 69 73 6D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 43 68 65 6D 20 23 31 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 1E 00 00 00 00 00 00 00 28 00 00 00 14 00 00 00 07 00 00 00 03 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SymName : Security MAX_HP : 160 HitPoints : 160 ModelName : secbot SpchVoice : vsecbot AI_RngShoot : 01 00 00 00 03 00 00 00 06 00 00 00 03 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 F0 00 00 85 EB 51 40 1F 85 EB BF 71 3D 5A 40 Properties via Big Droids (-1405): Scripts : 54 72 61 6E 73 69 65 6E 74 43 6F 72 70 73 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_NCDmgRsp : 01 00 00 00 0A 00 00 00 00 00 00 00 Class Tags : CreatureType Droid AI_RngFlee : 00 00 00 00 00 00 00 00 C3 F5 C8 3F 05 00 00 00 00 00 F0 41 00 00 C0 40 AI_Fidget : false AI_RngApps : 00 00 00 00 04 00 00 00 06 00 00 00 06 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI : rangedexplode Properties via Robots (-163): PickBias : 0.100000 HTHMotionResp : (30.00, 25.00, 20.00) Material Tags : Material MetalTarget AI_VisDesc : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 87 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 99 00 00 00 32 00 00 00 64 00 00 00 05 00 00 00 DC 05 00 00 19 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 01 00 00 00 3C 00 00 00 5A 00 00 00 0A 00 00 00 C8 00 00 00 47 00 00 00 40 01 00 00 5A 00 00 00 06 00 00 00 46 00 00 00 01 00 00 00 64 00 00 00 5A 00 00 00 1E 00 00 00 C8 00 00 00 01 00 00 00 78 00 00 00 46 00 00 00 64 00 00 00 64 00 00 00 21 00 00 00 E6 00 00 00 46 00 00 00 0A 00 00 00 3C 00 00 00 21 00 00 00 E6 00 00 00 6E 00 00 00 50 00 00 00 28 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 40 40 AI_VisType : 2 PsiRadar : None GuarLoot : cheeseborger Properties via Monsters (-162): HUDSelect : true ShowHP : true AI_ObjAvoid : BashFactor : 0.100000 FrobHandler : Local Only AI_CbtTiming : C4 09 00 00 70 17 00 00 70 17 00 00 80 3E 00 00 BashParams : 00 D0 04 46 00 00 00 00 PhysAIColl : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_NCDmRsp : true AI_FreeKnow : 5000 ContainDims : 04 00 00 00 04 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 AutoPickup : true Heartbeat : 1000 Pathfind Blocker (1398) @ (-231.54,-317.65,-11.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Pathfind Blocker -> Special -> Physical -> Object Links: Link[MetaProp] (1115668): Pathfind Blocker (1398) -> Pathfind Blocker (-4581) Dimensions: 5x5x4 Properties: PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-231.54,-317.65,-11.00) ϴ (H:0° P:0° B:0°) Scale : (2.50, 2.50, 0.57) DiffPermit : 0 StTweqDelete : 01 00 00 00 00 00 00 00 PhysDims : 5x5x4 PhysState : DD 8A 67 C3 6D D3 9E C3 00 00 30 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 Properties via Pathfind Blocker (-4581): DonorType : 0 RenderType : Unlit ?EdComment? : 31 00 00 00 44 6F 6E 27 74 20 66 6F 72 67 65 74 20 74 6F 20 75 70 64 61 74 65 20 70 68 79 73 20 64 69 6D 73 20 61 66 74 65 72 20 72 65 73 69 7A 69 6E 67 21 00 CfgTweqDelete : 00 00 02 00 00 00 00 00 RenderAlpha : 0.100000 ModelName : playbox AI_ObjAvoid : SymName : Pathfind Blocker Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Floor Egg Tripwire (522) @ (-142.68,-420.74,-19.28) ϴ (H:0° P:0° B:0°) Ancestry: -> Floor Egg Tripwire -> Once Tripwire -> Tripwire -> Traps -> Object Links: Link[SwitchLi] (22085755): Floor Egg Tripwire (522) -> Swarmer Floor Pod (524) Link[MetaProp] (1115816): Floor Egg Tripwire (522) -> Floor Egg Tripwire (-1651) Dimensions: 16x12x8 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CollisionType : No Result PhysState : D8 AD 0E C3 07 5F D2 C3 D7 45 9A C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 16x12x8 Position : (-142.68,-420.74,-19.28) ϴ (H:0° P:0° B:0°) Scale : (4.00, 3.00, 2.00) Properties via Floor Egg Tripwire (-1651): SymName : Floor Egg Tripwire DonorType : 0 Properties via Once Tripwire (-1550): TripFlags : Enter | Once | Player Properties via Tripwire (-305): Scripts : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 54 72 69 70 77 69 72 65 44 65 62 75 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ModelName : tripbox PhysAIColl : true RenderType : Not Rendered Properties via Traps (-304): NetworkCategory : Hosted Bench (1283) @ (-246.75,-365.75,-11.88) ϴ (H:90° P:0° B:0°) Ancestry: -> Bench -> Furniture -> Decorative -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1114838): Bench (1283) -> Bench (-933) Dimensions: 10x3x2 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 32 C0 76 C3 E3 DF B6 C3 7A 23 3E C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 10x3x2 Position : (-246.75,-365.75,-11.88) ϴ (H:90° P:0° B:0°) AI_ObjAvoid : Properties via Bench (-933): SymName : Bench ModelName : bench DonorType : 0 Properties via Furniture (-98): Immobile : true Material Tags : Material Plasticrete Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via AI Block (-4035): PhysAIColl : true Marker (1831) @ (-222.19,-360.86,-6.37) ϴ (H:180° P:0° B:0°) Ancestry: -> Marker -> Object Links: Link[MetaProp] (1115958): Marker (1831) -> Marker (-327) Dimensions: 4x4x4 Properties: AI_Patrol : true AI_PtrlRnd : true Position : (-222.19,-360.86,-6.37) ϴ (H:180° P:0° B:0°) EcoType : 2 Properties via Marker (-327): SymName : Marker NetworkCategory : Hosted DonorType : 0 RenderType : Not Rendered UBWin_6x10 (352) @ (-269.95,-411.00,0.92) ϴ (H:0° P:135° B:90°) Ancestry: -> UBWin_6x10 -> Unbreakable Windows -> MatUnBrkGlass -> Materials -> MetaProperty ... ... -> Windows -> Terrain -> Physical -> Object ... ... -> MatUnBrkGlass -> Materials -> MetaProperty Links: Link[MetaProp] (1116035): UBWin_6x10 (352) -> UBWin_6x10 (-3467) Dimensions: 25x1x16 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : F6 F8 86 C3 00 80 CD C3 8B 70 6B 3F 00 00 B4 42 00 00 07 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 25x1x17 Position : (-269.95,-411.00,0.92) ϴ (H:0° P:135° B:90°) Scale : (2.50, 2.00, 2.83) Properties via UBWin_6x10 (-3467): SymName : UBWin_6x10 ModelName : wnd_61u DonorType : 0 Properties via Unbreakable Windows (-1584): ObjName : Unbreakable_Windows: "An unbreakable window." PhysAIColl : true Properties via MatUnBrkGlass (-634): Material Tags : Material UBGlass Properties via Windows (-248): RenderAlpha : 0.450000 BlockFrob : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Sink (862) @ (-120.75,-445.50,2.20) ϴ (H:180° P:0° B:0°) Ancestry: -> Sink -> Furniture -> Decorative -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty ... ... -> AI Ignore -> AI Utility -> MetaProperty Links: Link[MetaProp] (1114788): Sink (862) -> Sink (-490) Dimensions: 3x6x1 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 00 80 F1 C2 00 C0 DE C3 CD CC 0C 40 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 3x6x1 Position : (-120.75,-445.50,2.20) ϴ (H:180° P:0° B:0°) Scale : (1.03, 0.94, 1.00) Properties via Sink (-490): SymName : Sink Material Tags : Material MetalBig DonorType : 0 ModelName : sink ObjName : Sink: "A sink." Properties via Furniture (-98): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Plastic Bag (245) @ (-214.76,-383.29,1.44) ϴ (H:321° P:0° B:0°) Ancestry: -> Plastic Bag -> Trash -> Debris -> MatMetal -> Materials -> MetaProperty ... ... -> Decorative -> Physical -> Object Links: Link[MetaProp] (1116150): Plastic Bag (245) -> Plastic Bag (-3145) Dimensions: 5x3x0 Properties: Position : (-214.76,-383.29,1.44) ϴ (H:321° P:0° B:0°) Properties via Plastic Bag (-3145): SymName : Plastic Bag ModelName : plastb DonorType : 0 Properties via Trash (-3140): Material Tags : Material Fabric Properties via Debris (-93): ObjName : Debris: "A piece of debris." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Patrol Path (487) @ (-219.70,-360.29,3.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Patrol Path -> Marker -> Object Links: Link[AIPatrol] (50397232): Patrol Path (487) -> Patrol Path (491) Link[MetaProp] (1115853): Patrol Path (487) -> Patrol Path (-1089) Dimensions: 4x4x4 Properties: Position : (-219.70,-360.29,3.00) ϴ (H:0° P:0° B:0°) Properties via Patrol Path (-1089): SymName : Patrol Path DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Debris #5 (1210) @ (-223.55,-346.11,-12.35) ϴ (H:26° P:0° B:0°) Ancestry: -> Debris #5 -> Movable -> Debris -> MatMetal -> Materials -> MetaProperty ... ... -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115747): Debris #5 (1210) -> Debris #5 (-509) Dimensions: 1x2x1 Properties: Position : (-223.55,-346.11,-12.35) ϴ (H:26° P:0° B:0°) Properties via Debris #5 (-509): SymName : Debris #5 ModelName : debris05 DonorType : 0 Properties via Movable (-1459): Material Tags : Material MetalDebris FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Debris (-93): ObjName : Debris: "A piece of debris." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Faucet (104) @ (-280.50,-368.74,-8.74) ϴ (H:180° P:0° B:0°) Ancestry: -> Faucet -> AI Ignore -> AI Utility -> MetaProperty ... ... -> Misc Furniture -> Furniture -> Decorative -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1116229): Faucet (104) -> Faucet (-1375) Dimensions: 2x2x2 Properties: Position : (-280.50,-368.74,-8.74) ϴ (H:180° P:0° B:0°) Scale : (0.80, 0.90, 0.80) Properties via Faucet (-1375): HUDSelect : true Scripts : 4E 56 46 72 6F 62 54 6F 67 67 6C 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4E 56 43 72 65 61 74 65 41 6E 64 4C 69 6E 6B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4E 56 53 69 6D 70 6C 65 53 63 68 65 6D 61 50 6C 61 79 65 72 54 72 61 70 00 00 00 00 00 00 00 00 4E 56 52 65 6C 61 79 54 72 61 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ObjList : NVCreateAndLinkOn="Sim"; NVCreateAndLinkCount=1; NVCreateAndLinkCreate="Faucet Water"; NVCreateAndLinkLinkType="~DetailAttachement"; NVCreateAndLinkLinkData1Field="Type"; NVCreateAndLinkLinkData1Value="1"; NVCreateAndLinkLinkData2Field="vhot/sub #"; NVCreateAndLinkLinkData2Value="0"; NVSchema="use_faucet"; NVFrobToggleTDest="[Me]"; NVRelayTrapTDest="&~DetailAttachement"; HUDUse : Faucet DonorType : 0 FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SymName : Faucet ModelName : faucit Properties via AI Ignore (-4037): AI_ObjAvoid : PhysAIColl : false Properties via Misc Furniture (-736): Material Tags : Material Metal Properties via Furniture (-98): Immobile : true PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Champagne bottle (1501) @ (-168.15,-503.45,-7.01) ϴ (H:160° P:2° B:90°) Ancestry: -> Champagne bottle -> Items -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115309): Champagne bottle (1501) -> Champagne bottle (-965) Dimensions: 0x0x2 Properties: PhysState : 5D 25 28 C3 44 B9 FB C3 B9 61 E0 C0 00 00 B4 42 00 CA 3C 40 A0 82 20 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 1B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (-168.15,-503.45,-7.01) ϴ (H:160° P:2° B:90°) PhysControl : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Champagne bottle (-965): Scripts : 73 63 70 4C 69 71 75 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 ObjIcon : botlech Class Tags : FoodType Drink SymName : Champagne bottle RenderAlpha : 1.000000 ModelName : botlech DonorType : 0 Properties via Items (-90): HUDSelect : true PickBias : 0.000000 PhysAIColl : true ElevAble : true Recycle : 1 InvDims : 01 00 00 00 01 00 00 00 Material Tags : Material Glass FrobInfo : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Button #1 (310) @ (-184.93,-528.04,8.25) ϴ (H:90° P:0° B:0°) Ancestry: -> Button #1 -> Simple Button -> Controllers -> Functional -> Physical -> Object Links: Link[SwitchLi] (22085689): Button #1 (310) -> Sci Med Door (1438) Link[MetaProp] (1116092): Button #1 (310) -> Button #1 (-201) Dimensions: 1x0x0 Properties: Locked : true HasRefs : false Position : (-184.93,-528.04,8.25) ϴ (H:90° P:0° B:0°) LockCnt : 1 Properties via Button #1 (-201): SymName : Button #1 Scripts : 54 77 65 71 44 65 70 72 65 73 73 61 62 6C 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CfgTweqModels : 00 00 02 03 00 00 00 00 65 6C 65 76 62 75 74 6E 00 00 00 00 00 00 00 00 65 6C 62 75 74 6F 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 ModelName : elevbutn StTweqModels : 00 00 00 00 00 00 00 00 Properties via Simple Button (-1594): HUDUse : button: "Press button" ObjName : button: "A button." Class Tags : DeviceType Button1 Properties via Controllers (-200): FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Functional (-112): PickBias : 0.250000 Material Tags : Material Plasticrete HUDSelect : true Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Dmgd Wall Pipes 4 (626) @ (-237.36,-253.97,-6.45) ϴ (H:0° P:0° B:0°) Ancestry: -> Dmgd Wall Pipes 4 -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114822): Dmgd Wall Pipes 4 (626) -> Dmgd Wall Pipes 4 (-921) Dimensions: 0x6x6 Properties: Position : (-237.36,-253.97,-6.45) ϴ (H:0° P:0° B:0°) Properties via Dmgd Wall Pipes 4 (-921): SymName : Dmgd Wall Pipes 4 ModelName : pipes4b DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Blood Splatter Small (454) @ (-228.30,-205.02,-12.99) ϴ (H:0° P:270° B:0°) Ancestry: -> Blood Splatter Small -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115948): Blood Splatter Small (454) -> Blood Splatter Small (-864) Dimensions: 0x6x6 Properties: Z-Bias : 6 Position : (-228.30,-205.02,-12.99) ϴ (H:0° P:270° B:0°) Properties via Blood Splatter Small (-864): SymName : Blood Splatter Small ModelName : blood01 DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Fluor. Light (1176) @ (-91.25,-436.00,-8.24) ϴ (H:270° P:0° B:0°) Ancestry: -> Fluor. Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115789): Fluor. Light (1176) -> Fluor. Light (-488) Dimensions: 0x7x0 Properties: Light : 00 00 16 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 48 42 00 00 00 00 00 00 00 00 Position : (-91.25,-436.00,-8.24) ϴ (H:270° P:0° B:0°) LightColor : EC 51 B8 3D 66 66 26 3F Properties via Fluor. Light (-488): SymName : Fluor. Light DonorType : 0 ModelName : lite_f0 Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 F Sci Med Door (1107) @ (-135.75,-446.62,4.25) ϴ (H:270° P:0° B:0°) Ancestry: -> F Sci Med Door -> Fake Doors -> Terrain -> Physical -> Object Links: Link[MetaProp] (1115795): F Sci Med Door (1107) -> F Sci Med Door (-5337) Dimensions: 6x0x10 Properties: PhysState : 00 C0 07 C3 60 4F DF C3 FF FF 87 40 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 6x0x10 Position : (-135.75,-446.62,4.25) ϴ (H:270° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via F Sci Med Door (-5337): SymName : F Sci Med Door ModelName : door_m1 ObjName : Sci_Med_Door_n206: "A door." DonorType : 0 Properties via Fake Doors (-5336): Immobile : true ?EdComment? : 0E 00 00 00 41 64 64 65 64 20 62 79 20 53 43 50 2E 00 Material Tags : Material Metal PhysAIColl : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Grunge Scuff 4 (1433) @ (-246.84,-277.42,1.01) ϴ (H:256° P:0° B:0°) Ancestry: -> Grunge Scuff 4 -> Grunge -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115624): Grunge Scuff 4 (1433) -> Grunge Scuff 4 (-4715) Dimensions: 10x5x0 Properties: Position : (-246.84,-277.42,1.01) ϴ (H:256° P:0° B:0°) RenderAlpha : 0.300000 Properties via Grunge Scuff 4 (-4715): SymName : Grunge Scuff 4 ModelName : grscuff4 DonorType : 0 Properties via Grunge (-4680): RenderOrder : FC FF 01 00 Properties via Alpha Signs (-2044): RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Hackable Crate (178) @ (-222.23,-393.49,-11.72) ϴ (H:355° P:270° B:0°) Ancestry: -> Hackable Crate -> Usable Containers -> Functional -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[FlowCont] (19988510): Hackable Crate (178) -> Small HE Clip (510) Link[FlowCont] (19988508): Hackable Crate (178) -> INT Boost (149) Link[Contains] (10551340): Hackable Crate (178) -> INT Boost (149) Link[Contains] (10551353): Hackable Crate (178) -> Small HE Clip (510) Link[MetaProp] (1116065): Hackable Crate (178) -> Hackable Crate (-1886) Dimensions: 2x3x2 Properties: HackDiff : F6 FF FF FF 06 00 00 00 00 00 A0 40 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 05 3C 5E C3 14 BF C4 C3 B8 7C 3B C1 00 00 00 00 00 00 87 43 AC B0 B1 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 StTweqJoints : 00 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 2x3x3 Position : (-222.23,-393.49,-11.72) ϴ (H:355° P:270° B:0°) PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 Properties via Hackable Crate (-1886): Immobile : false DonorType : 0 SymName : Hackable Crate HackText : HackCrate: "Hack to open crate. Critical failure destroys it." ObjShort : Hackable_Crate: "Security Crate" ObjState : Locked ObjName : Hackable_Crate: "An electronic security crate." ReqStatsDesc : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 02 00 00 00 HUDUse : Crate ReqTechDesc : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 RepairDiff : 14 00 00 00 00 00 00 00 00 00 80 40 Scripts : 48 61 63 6B 61 62 6C 65 43 72 61 74 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 ModelName : hackcrat CfgTweqJoints : 00 00 02 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 C0 40 00 00 6B 43 00 00 B4 43 00 08 02 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 F0 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Usable Containers (-118): ContainDims : 04 00 00 00 04 00 00 00 Material Tags : Material Metal FrobHandler : Local Only Properties via Functional (-112): PickBias : 0.250000 HUDSelect : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Patrol Path (278) @ (-87.91,-426.10,-18.64) ϴ (H:0° P:0° B:0°) Ancestry: -> Patrol Path -> Marker -> Object Links: Link[MetaProp] (1116118): Patrol Path (278) -> Patrol Path (-1089) Link[AIPatrol] (50397223): Patrol Path (278) -> Patrol Path (280) Dimensions: 4x4x4 Properties: Position : (-87.91,-426.10,-18.64) ϴ (H:0° P:0° B:0°) Properties via Patrol Path (-1089): SymName : Patrol Path DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Plant #1 (1322) @ (-247.01,-373.22,-11.05) ϴ (H:0° P:0° B:0°) Ancestry: -> Plant #1 -> Flora -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114794): Plant #1 (1322) -> Plant #1 (-68) Dimensions: 3x2x3 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : FB 01 77 C3 94 9C BA C3 03 D2 30 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (-247.01,-373.22,-11.05) ϴ (H:0° P:0° B:0°) AI_ObjAvoid : Properties via Plant #1 (-68): SymName : Plant #1 ObjName : Plant_p1: "A potted plant." ModelName : flower DonorType : 0 Properties via Flora (-62): Material Tags : Material Veg ObjShort : Flora: "Plant" Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Marker (2038) @ (-221.45,-284.50,4.50) ϴ (H:0° P:0° B:0°) Ancestry: -> Marker -> Object Links: Link[MetaProp] (1114381): Marker (2038) -> Marker (-327) Dimensions: 4x4x4 Properties: Position : (-221.45,-284.50,4.50) ϴ (H:0° P:0° B:0°) Properties via Marker (-327): SymName : Marker NetworkCategory : Hosted DonorType : 0 RenderType : Not Rendered Galleria (421) @ (-236.51,-380.67,-7.22) ϴ (H:90° P:0° B:0°) Ancestry: -> Galleria -> Rec Signs -> Ship areas -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115997): Galleria (421) -> Galleria (-4563) Dimensions: 4x0x4 Properties: Position : (-236.51,-380.67,-7.22) ϴ (H:90° P:0° B:0°) Properties via Galleria (-4563): SymName : Galleria ModelName : galleria DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Bulk_On_Button (387) @ (-61.25,-469.60,-9.00) ϴ (H:270° P:0° B:0°) Ancestry: -> Bulk_On_Button -> Bulkhead Buttons -> Controllers -> Functional -> Physical -> Object Links: Link[MetaProp] (1116043): Bulk_On_Button (387) -> Bulk_On_Button (-3622) Dimensions: 0x0x1 Properties: Position : (-61.25,-469.60,-9.00) ϴ (H:270° P:0° B:0°) DestLoc : 100 DestLevel : rec1 Properties via Bulk_On_Button (-3622): SymName : Bulk_On_Button ModelName : bulkdown Scripts : 4C 65 76 65 6C 43 68 61 6E 67 65 42 75 74 74 6F 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 DonorType : 0 Properties via Bulkhead Buttons (-3621): Class Tags : Device2Type ButtonBulkhead Properties via Controllers (-200): FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Functional (-112): PickBias : 0.250000 Material Tags : Material Plasticrete HUDSelect : true Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 QB Set (1054) @ (-254.00,-195.00,-10.00) ϴ (H:0° P:0° B:0°) Ancestry: -> QB Set -> QuestBits -> Traps -> Object Links: Link[MetaProp] (1115797): QB Set (1054) -> QB Set (-1450) Dimensions: 4x4x4 Properties: QBVal : 2 QBName : Note_4_1 Position : (-254.00,-195.00,-10.00) ϴ (H:0° P:0° B:0°) Properties via QB Set (-1450): SymName : QB Set Scripts : 54 72 61 70 51 42 53 65 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Plant #2 (1402) @ (-221.53,-264.80,-8.82) ϴ (H:270° P:0° B:0°) Ancestry: -> Plant #2 -> Flora -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114394): Plant #2 (1402) -> Plant #2 (-69) Dimensions: 2x2x1 Properties: PhysState : B2 87 5D C3 7B 66 84 C3 85 16 0D C1 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (-221.53,-264.80,-8.82) ϴ (H:270° P:0° B:0°) PhysControl : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Plant #2 (-69): ObjName : Plant_p2: "A potted plant." ObjIcon : iplant1 ElevAble : true FrobInfo : 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SymName : Plant #2 Recycle : 1 InvDims : 01 00 00 00 01 00 00 00 DonorType : 0 ModelName : plant1 PhysAIColl : true HUDSelect : true Properties via Flora (-62): Material Tags : Material Veg ObjShort : Flora: "Plant" Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 New Tripwire (526) @ (-118.60,-404.40,-24.97) ϴ (H:0° P:0° B:336°) Ancestry: -> New Tripwire -> Tripwire -> Traps -> Object Links: Link[SwitchLi] (22085751): New Tripwire (526) -> Trigger Delay (529) Link[SwitchLi] (22085750): New Tripwire (526) -> Tweq Trap (525) Link[MetaProp] (1115818): New Tripwire (526) -> New Tripwire (-2502) Dimensions: 8x8x4 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CollisionType : No Result PhysState : F3 31 ED C2 1B 33 CA C3 11 C4 C7 C1 8C 70 A8 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 8x8x4 Position : (-118.60,-404.40,-24.97) ϴ (H:0° P:0° B:336°) Scale : (2.00, 2.00, 1.00) Properties via New Tripwire (-2502): SymName : New Tripwire DonorType : 0 Properties via Tripwire (-305): Scripts : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 54 72 69 70 77 69 72 65 44 65 62 75 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 TripFlags : Enter | Exit | Player ModelName : tripbox PhysAIColl : true RenderType : Not Rendered Properties via Traps (-304): NetworkCategory : Hosted Dinner Table #2 (1288) @ (-259.76,-410.89,-11.29) ϴ (H:90° P:0° B:0°) Ancestry: -> Dinner Table #2 -> Tables -> Furniture -> Decorative -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1114828): Dinner Table #2 (1288) -> Dinner Table #2 (-936) Dimensions: 12x6x3 Properties: PhysState : E8 E0 81 C3 67 72 CD C3 8B A2 34 C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 12x6x3 Position : (-259.76,-410.89,-11.29) ϴ (H:90° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Dinner Table #2 (-936): SymName : Dinner Table #2 ModelName : tabledi2 DonorType : 0 Properties via Tables (-225): Material Tags : Material MetalBig Properties via Furniture (-98): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Patrol Path (1836) @ (-234.55,-312.72,-11.01) ϴ (H:0° P:0° B:0°) Ancestry: -> Patrol Path -> Marker -> Object Links: Link[MetaProp] (1115962): Patrol Path (1836) -> Patrol Path (-1089) Link[AIPatrol] (50397204): Patrol Path (1836) -> Patrol Path (1838) Dimensions: 4x4x4 Properties: Position : (-234.55,-312.72,-11.01) ϴ (H:0° P:0° B:0°) Properties via Patrol Path (-1089): SymName : Patrol Path DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Shotgun Holes (108) @ (-208.23,-326.48,-8.50) ϴ (H:180° P:29° B:0°) Ancestry: -> Shotgun Holes -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1116232): Shotgun Holes (108) -> Shotgun Holes (-1401) Dimensions: 3x0x3 Properties: Position : (-208.23,-326.48,-8.50) ϴ (H:180° P:29° B:0°) Properties via Shotgun Holes (-1401): SymName : Shotgun Holes ModelName : shotgunh DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Wedge Wall Light (356) @ (-214.75,-456.55,-0.75) ϴ (H:180° P:0° B:0°) Ancestry: -> Wedge Wall Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1116014): Wedge Wall Light (356) -> Wedge Wall Light (-978) Dimensions: 3x1x2 Properties: Position : (-214.75,-456.55,-0.75) ϴ (H:180° P:0° B:0°) Light : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Wedge Wall Light (-978): SymName : Wedge Wall Light Spotlight : (10.00, 50.00, 10.00) DonorType : 0 ModelName : light1 LightColor : 00 00 00 00 00 00 00 00 Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass Immobile : false ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Bullet Holes 2 (898) @ (-206.02,-437.01,-10.98) ϴ (H:178° P:0° B:0°) Ancestry: -> Bullet Holes 2 -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115300): Bullet Holes 2 (898) -> Bullet Holes 2 (-1400) Dimensions: 1x0x1 Properties: Position : (-206.02,-437.01,-10.98) ϴ (H:178° P:0° B:0°) Properties via Bullet Holes 2 (-1400): SymName : Bullet Holes 2 ModelName : bulletsh DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Waste Barrel (1370) @ (-221.36,-222.80,-11.00) ϴ (H:90° P:0° B:0°) Ancestry: -> Waste Barrel -> Usable Containers -> Functional -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1114752): Waste Barrel (1370) -> Waste Barrel (-155) Dimensions: 2x2x4 Properties: PhysState : 1E 5C 5D C3 14 CC 5E C3 A8 FA 2F C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 2x2x4 Position : (-221.36,-222.80,-11.00) ϴ (H:90° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Waste Barrel (-155): SymName : Waste Barrel DonorType : 0 HUDUse : Waste_Barrel ModelName : trash InvRendType : 01 00 00 00 74 72 61 73 68 00 00 00 00 00 00 00 00 00 00 00 Properties via Usable Containers (-118): Scripts : 63 6F 6E 74 61 69 6E 65 72 73 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ContainDims : 04 00 00 00 04 00 00 00 Material Tags : Material Metal FrobHandler : Local Only Properties via Functional (-112): PickBias : 0.250000 HUDSelect : true Immobile : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Broken Rep. Screen (493) @ (-223.50,-382.49,-4.50) ϴ (H:0° P:0° B:0°) Ancestry: -> Broken Rep. Screen -> Old Broken Screens -> Broken Screens -> Debris -> MatMetal -> Materials -> MetaProperty ... ... -> Decorative -> Physical -> Object ... ... -> MatGlass -> Materials -> MetaProperty Links: Link[MetaProp] (1116159): Broken Rep. Screen (493) -> Broken Rep. Screen (-1894) Dimensions: 5x0x4 Properties: PhysState : 00 80 5F C3 C0 3E BF C3 00 00 90 C0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 5x0x4 Position : (-223.50,-382.49,-4.50) ϴ (H:0° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Broken Rep. Screen (-1894): SymName : Broken Rep. Screen ModelName : repscrb DonorType : 0 Properties via Broken Screens (-2591): PickBias : -100.000000 Properties via Debris (-93): ObjName : Debris: "A piece of debris." Properties via MatMetal (-583): Material Tags : Material Metal Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Male Corpse 3 (1214) @ (-197.84,-469.33,-11.75) ϴ (H:0° P:0° B:0°) Ancestry: -> Male Corpse 3 -> Male Corpses -> Old Corpses -> Human Corpses -> Corpses -> Physical -> Object ... ... -> MatFlesh -> Materials -> MetaProperty Links: Link[FlowCont] (19988536): Male Corpse 3 (1214) -> WormMind (832) Link[FlowCont] (19988494): Male Corpse 3 (1214) -> Rifled Slug Box (325) Link[Contains] (10551348): Male Corpse 3 (1214) -> WormMind (832) Link[Contains] (10551310): Male Corpse 3 (1214) -> Rifled Slug Box (325) Link[MetaProp] (1115557): Male Corpse 3 (1214) -> Male Corpse 3 (-454) Dimensions: 7x5x1 Properties: CretPose : 01 00 00 00 44 65 61 64 32 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 01 00 00 00 Creature : Humanoid Position : (-197.84,-469.33,-11.75) ϴ (H:0° P:0° B:0°) ?Puppet? : A4 D8 5A 00 BE 04 00 00 00 00 00 00 F0 81 64 2E Properties via Male Corpse 3 (-454): SymName : Male Corpse 3 DonorType : 0 Properties via Male Corpses (-449): ModelName : corpmal1 Properties via Human Corpses (-503): ObjName : HumanCorpses: "A corpse." PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HUDUse : human_corpses: "Search corpse" ObjShort : Human_Corpses PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Corpses (-379): HUDSelect : true Scripts : 43 6F 6E 74 61 69 6E 65 72 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : 0.500000 FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 FrobHandler : Local Only NonPhysCreature : true ContainDims : 04 00 00 00 04 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatFlesh (-584): Material Tags : Material Flesh 4' Hanging Light (1621) @ (-247.15,-239.79,16.15) ϴ (H:0° P:0° B:0°) Ancestry: -> 4' Hanging Light -> Hanging Lights -> Lights -> Physical -> Object Links: Link[MetaProp] (1114565): 4' Hanging Light (1621) -> 4' Hanging Light (-1467) Dimensions: 3x2x5 Properties: Position : (-247.15,-239.79,16.15) ϴ (H:0° P:0° B:0°) Light : 00 00 96 43 00 00 00 00 00 00 00 00 00 00 30 C0 00 00 20 42 00 00 00 00 00 00 00 00 Properties via 4' Hanging Light (-1467): SymName : 4' Hanging Light Spotlight : (24.00, 30.00, -2.75) DonorType : 0 ModelName : lighth4 Properties via Hanging Lights (-1465): Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Bar Stool (1549) @ (-84.27,-549.64,-3.15) ϴ (H:295° P:0° B:77°) Ancestry: -> Bar Stool -> Chairs -> AI Avoid -> AI Utility -> MetaProperty ... ... -> Furniture -> Decorative -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1115263): Bar Stool (1549) -> Bar Stool (-1213) Dimensions: 2x1x3 Properties: PhysState : 07 8B A8 C2 CD 68 09 C4 C0 DA 49 C0 B0 FE 9B 42 00 00 00 00 78 E4 93 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 2x1x3 Position : (-84.27,-549.64,-3.15) ϴ (H:295° P:0° B:77°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Bar Stool (-1213): SymName : Bar Stool Immobile : true ModelName : stool DonorType : 0 Properties via Chairs (-113): Class Tags : DeviceType MetalSm Properties via AI Avoid (-4036): AI_ObjAvoid : PhysAIColl : false Properties via Furniture (-98): Material Tags : Material Plasticrete Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Censorship Marker (314) @ (-83.48,-440.62,-8.73) ϴ (H:0° P:0° B:0°) Ancestry: -> Censorship Marker -> Marker -> Object Links: Link[MetaProp] (1116083): Censorship Marker (314) -> Censorship Marker (-199) Dimensions: 4x4x4 Properties: Position : (-83.48,-440.62,-8.73) ϴ (H:0° P:0° B:0°) Properties via Censorship Marker (-199): SymName : Censorship Marker Scripts : 43 65 6E 73 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Male Corpse 2 (669) @ (-197.64,-514.91,5.21) ϴ (H:180° P:356° B:1°) Ancestry: -> Male Corpse 2 -> Male Corpses -> Old Corpses -> Human Corpses -> Corpses -> Physical -> Object ... ... -> MatFlesh -> Materials -> MetaProperty Links: Link[FlowCont] (19988507): Male Corpse 2 (669) -> Audio Log: Log:8 (672) Link[FlowCont] (19988506): Male Corpse 2 (669) -> 20 Nanites (668) Link[Contains] (10551321): Male Corpse 2 (669) -> 20 Nanites (668) Link[MetaProp] (1116081): Male Corpse 2 (669) -> Male Corpse 2 (-453) Dimensions: 3x6x1 Properties: CretPose : 01 00 00 00 44 65 61 64 33 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 01 00 00 00 Creature : Humanoid Position : (-197.64,-514.91,5.21) ϴ (H:180° P:356° B:1°) ?Puppet? : A4 D8 5A 00 9D 02 00 00 00 00 00 00 80 79 64 2E Properties via Male Corpse 2 (-453): SymName : Male Corpse 2 DonorType : 0 Properties via Male Corpses (-449): ModelName : corpmal1 Properties via Human Corpses (-503): ObjName : HumanCorpses: "A corpse." PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HUDUse : human_corpses: "Search corpse" ObjShort : Human_Corpses PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Corpses (-379): HUDSelect : true Scripts : 43 6F 6E 74 61 69 6E 65 72 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : 0.500000 FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 FrobHandler : Local Only NonPhysCreature : true ContainDims : 04 00 00 00 04 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatFlesh (-584): Material Tags : Material Flesh Floor Egg Tripwire (458) @ (-213.17,-338.55,-10.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Floor Egg Tripwire -> Once Tripwire -> Tripwire -> Traps -> Object Links: Link[SwitchLi] (22085774): Floor Egg Tripwire (458) -> Swarmer Floor Pod (501) Link[MetaProp] (1114183): Floor Egg Tripwire (458) -> Floor Egg Tripwire (-1651) Dimensions: 12x12x6 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CollisionType : No Result PhysState : 3D 2C 55 C3 1F 46 A9 C3 00 00 20 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 12x12x6 Position : (-213.17,-338.55,-10.00) ϴ (H:0° P:0° B:0°) Scale : (3.00, 3.00, 1.50) Properties via Floor Egg Tripwire (-1651): SymName : Floor Egg Tripwire DonorType : 0 Properties via Once Tripwire (-1550): TripFlags : Enter | Once | Player Properties via Tripwire (-305): Scripts : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 54 72 69 70 77 69 72 65 44 65 62 75 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ModelName : tripbox PhysAIColl : true RenderType : Not Rendered Properties via Traps (-304): NetworkCategory : Hosted Worm Goo 3 (77) @ (-220.70,-332.80,-12.87) ϴ (H:331° P:0° B:0°) Ancestry: -> Worm Goo 3 -> Worm Goos -> HYDRO Plot Items -> Plot Items -> Physical -> Object Links: Link[MetaProp] (1115877): Worm Goo 3 (77) -> Worm Goo 3 (-2500) Dimensions: 6x6x0 Properties: Position : (-220.70,-332.80,-12.87) ϴ (H:331° P:0° B:0°) StTweqScale : 01 00 00 00 01 00 00 00 01 00 00 00 00 00 00 00 ExtraLight : CD CC 4C 3D 01 00 00 00 Properties via Worm Goo 3 (-2500): SymName : Worm Goo 3 ModelName : goo3 DonorType : 0 Properties via Worm Goos (-2683): Scripts : 54 72 61 6E 73 6C 75 63 65 49 6E 4F 75 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 RenderAlpha : 1.000000 SlayResult : No Effect Material Tags : Material Flesh CfgTweqScale : 00 00 10 03 00 00 00 00 6F 12 03 3B 00 00 80 3F 66 66 86 3F 6F 12 03 3B 00 00 80 3F 66 66 86 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 RendAlphaRef : 0.000000 RenderOrder : FE FF 01 00 Properties via Plot Items (-1461): ElevAble : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 F Sci Med Door (1111) @ (-206.25,-268.00,-7.75) ϴ (H:90° P:0° B:0°) Ancestry: -> F Sci Med Door -> Fake Doors -> Terrain -> Physical -> Object Links: Link[MetaProp] (1115802): F Sci Med Door (1111) -> F Sci Med Door (-5337) Dimensions: 6x0x10 Properties: PhysState : 00 40 4E C3 00 00 86 C3 01 00 F8 C0 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 6x0x10 Position : (-206.25,-268.00,-7.75) ϴ (H:90° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via F Sci Med Door (-5337): SymName : F Sci Med Door ModelName : door_m1 ObjName : Sci_Med_Door_n206: "A door." DonorType : 0 Properties via Fake Doors (-5336): Immobile : true ?EdComment? : 0E 00 00 00 41 64 64 65 64 20 62 79 20 53 43 50 2E 00 Material Tags : Material Metal PhysAIColl : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Sci Med Door (1437) @ (-187.26,-517.92,8.00) ϴ (H:270° P:0° B:0°) Ancestry: -> Sci Med Door -> Doors -> Terrain -> Physical -> Object ... ... -> MatMetal -> Materials -> MetaProperty Links: Link[MetaProp] (1115738): Sci Med Door (1437) -> Sci Med Door (-206) Dimensions: 6x0x10 Properties: TransDoor : 01 00 00 00 00 00 00 00 00 00 C0 C0 00 00 40 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 BA 42 3B C3 DF 7A 01 C4 00 00 00 41 BA 42 3B C3 BE F5 FF C3 00 00 00 41 BA 42 3B C3 DF 7A 01 C4 00 00 00 41 00 00 00 00 00 C0 BA 42 3B C3 3F 00 00 00 40 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAIColl : true Position : (-187.26,-517.92,8.00) ϴ (H:270° P:0° B:0°) PhysState : BA 42 3B C3 DF 7A 01 C4 00 00 00 41 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 6x0x10 ModelName : recd01 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 Properties via Sci Med Door (-206): ObjName : Sci_Med_Door_n206: "A door." DonorType : 0 Class Tags : DoorType SciDoor SymName : Sci Med Door DoorStaticLight : true Properties via Doors (-205): Scripts : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : -20.000000 Z-Bias : 0 FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BlockFrob : true DoorTimer : 0 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatMetal (-583): Material Tags : Material Metal 20 Nanites (182) @ (-73.27,-542.84,-1.14) ϴ (H:0° P:0° B:0°) Ancestry: -> 20 Nanites -> Small Nanite Pile -> Nanites -> Goodies -> Physical -> Object Links: Link[MetaProp] (1116068): 20 Nanites (182) -> 20 Nanites (-89) Dimensions: 2x1x1 Properties: Position : (-73.27,-542.84,-1.14) ϴ (H:0° P:0° B:0°) StackCount : 47 HasRefs : false Properties via 20 Nanites (-89): SymName : 20 Nanites DonorType : 0 Properties via Nanites (-85): ObjName : Nanites: "%d nanites." NameType : Stack Count ObjIcon : nan_ic PsiRadar : Powerup ModelName : nanocan StackInc : 10 ObjLookS : FakeNanites Material Tags : Material Glass AutoPickup : true CombineType : nanite ObjShort : Nanites: "%d nanites" PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Goodies (-49): HUDSelect : true Scripts : 4E 56 55 70 67 72 61 64 65 43 68 65 61 74 53 74 6F 70 70 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAIColl : true ElevAble : true FrobInfo : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 InvDims : 01 00 00 00 01 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C Heartbeat : 1000 Fluor. Light (283) @ (-211.52,-434.88,8.76) ϴ (H:180° P:0° B:0°) Ancestry: -> Fluor. Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1114341): Fluor. Light (283) -> Fluor. Light (-488) Dimensions: 0x7x0 Properties: Light : 00 00 70 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-211.52,-434.88,8.76) ϴ (H:180° P:0° B:0°) LightColor : 00 00 40 3F 00 00 40 3F Properties via Fluor. Light (-488): SymName : Fluor. Light DonorType : 0 ModelName : lite_f0 Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Store_Counter (1326) @ (-220.50,-345.00,2.75) ϴ (H:0° P:0° B:0°) Ancestry: -> Store_Counter -> Furniture -> Decorative -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1115706): Store_Counter (1326) -> Store_Counter (-2303) Dimensions: 10x3x3 Properties: SelfIllum : 0.500000 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 00 80 5C C3 00 80 AC C3 00 00 30 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 10x3x3 Position : (-220.50,-345.00,2.75) ϴ (H:0° P:0° B:0°) Scale : (0.89, 0.75, 0.80) Properties via Store_Counter (-2303): SymName : Store_Counter ModelName : reccount DonorType : 0 Properties via Furniture (-98): Immobile : true Material Tags : Material Plasticrete Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Marker (2044) @ (-84.75,-421.57,-16.19) ϴ (H:180° P:0° B:0°) Ancestry: -> Marker -> Object Links: Link[MetaProp] (1114234): Marker (2044) -> Marker (-327) Dimensions: 4x4x4 Properties: Position : (-84.75,-421.57,-16.19) ϴ (H:180° P:0° B:0°) Properties via Marker (-327): SymName : Marker NetworkCategory : Hosted DonorType : 0 RenderType : Not Rendered 2' Hanging Light (425) @ (-134.13,-549.58,9.11) ϴ (H:0° P:0° B:0°) Ancestry: -> 2' Hanging Light -> Hanging Lights -> Lights -> Physical -> Object Links: Link[MetaProp] (1116002): 2' Hanging Light (425) -> 2' Hanging Light (-1466) Dimensions: 3x2x3 Properties: Light : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 E0 BF 00 00 48 42 00 00 00 00 00 00 00 00 PhysState : 53 20 06 C3 25 65 09 C4 C2 B9 11 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (-134.13,-549.58,9.11) ϴ (H:0° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via 2' Hanging Light (-1466): SymName : 2' Hanging Light Spotlight : (24.00, 30.00, -1.75) DonorType : 0 ModelName : lighth2 Properties via Hanging Lights (-1465): Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Blood Splatter Medium (391) @ (-229.62,-345.28,1.01) ϴ (H:0° P:270° B:0°) Ancestry: -> Blood Splatter Medium -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115982): Blood Splatter Medium (391) -> Blood Splatter Medium (-857) Dimensions: 0x6x6 Properties: Position : (-229.62,-345.28,1.01) ϴ (H:0° P:270° B:0°) Properties via Blood Splatter Medium (-857): SymName : Blood Splatter Medium ModelName : blood02 DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Ecology (151) @ (-245.53,-249.58,16.85) ϴ (H:90° P:0° B:0°) Ancestry: -> Ecology -> Traps -> Object Links: Link[SwitchLi] (22085814): Ecology (151) -> Security Camera (103) Link[SwitchLi] (22085815): Ecology (151) -> DirectMonsterGen (203) Link[MetaProp] (1116057): Ecology (151) -> Ecology (-975) Dimensions: 4x4x4 Properties: EcoType : 7 Scripts : 54 72 69 67 67 65 72 45 63 6F 6C 6F 67 79 44 69 66 66 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 45 63 6F 6C 6F 67 79 48 65 6C 70 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 Position : (-245.53,-249.58,16.85) ϴ (H:90° P:0° B:0°) Ecology : 00 00 20 41 00 00 00 00 00 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 00 00 F0 42 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Ecology (-975): SymName : Ecology DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Marker (530) @ (-265.50,-372.55,4.62) ϴ (H:270° P:0° B:0°) Ancestry: -> Marker -> Object Links: Link[MetaProp] (1115774): Marker (530) -> Marker (-327) Dimensions: 4x4x4 Properties: Position : (-265.50,-372.55,4.62) ϴ (H:270° P:0° B:0°) Properties via Marker (-327): SymName : Marker NetworkCategory : Hosted DonorType : 0 RenderType : Not Rendered Grunge Scuff 1 (1292) @ (-203.63,-242.95,-12.99) ϴ (H:0° P:0° B:0°) Ancestry: -> Grunge Scuff 1 -> Grunge -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115594): Grunge Scuff 1 (1292) -> Grunge Scuff 1 (-4712) Dimensions: 10x2x0 Properties: Position : (-203.63,-242.95,-12.99) ϴ (H:0° P:0° B:0°) RenderAlpha : 0.300000 Properties via Grunge Scuff 1 (-4712): SymName : Grunge Scuff 1 ModelName : grscuff1 DonorType : 0 Properties via Grunge (-4680): RenderOrder : FC FF 01 00 Properties via Alpha Signs (-2044): RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Stats Trainer (112) @ (-231.36,-307.61,-8.80) ϴ (H:0° P:0° B:0°) Ancestry: -> Stats Trainer -> Trainers -> Functional -> Physical -> Object Links: Link[arSrc] (8454161): Stats Trainer (112) -> TrainerScriptor (-5328) Link[arSrc] (8454175): Stats Trainer (112) -> TrainScript2 (-5331) Link[StimSens] (3211651): Stats Trainer (112) -> TrainScript2 (-5331) Link[StimSens] (3211656): Stats Trainer (112) -> WaterStim (-4267) Link[MetaProp] (1116209): Stats Trainer (112) -> Stats Trainer (-581) Dimensions: 2x2x3 Properties: JointPos : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-231.36,-307.61,-8.80) ϴ (H:0° P:0° B:0°) Properties via Stats Trainer (-581): SymName : Stats Trainer Scripts : 53 74 61 74 73 54 72 61 69 6E 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 HUDUse : stats_trainer: "Access Stats Upgrade Unit" DonorType : 0 ModelName : statbild ObjName : Stats_Trainer: "A Stats upgrade unit." Properties via Trainers (-227): MapObjRotate : false CfgTweqJoints : 00 00 02 02 00 00 00 00 00 08 02 00 00 00 00 00 9A 99 99 3F 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 FrobHandler : Local Only StTweqJoints : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 MapObjIcon : mtrain Properties via Functional (-112): PickBias : 0.250000 Material Tags : Material Plasticrete HUDSelect : true Immobile : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Gouged wall (902) @ (-196.45,-437.73,-7.54) ϴ (H:247° P:335° B:0°) Ancestry: -> Gouged wall -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115303): Gouged wall (902) -> Gouged wall (-679) Dimensions: 6x0x5 Properties: Position : (-196.45,-437.73,-7.54) ϴ (H:247° P:335° B:0°) Scale : (0.75, 0.75, 0.75) Properties via Gouged wall (-679): SymName : Gouged wall ModelName : dam04 ObjName : Gouged_Wall: "A gouge." DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Glass3 (1374) @ (-225.18,-316.22,-12.98) ϴ (H:131° P:0° B:0°) Ancestry: -> Glass3 -> Broken Glass -> Debris -> MatMetal -> Materials -> MetaProperty ... ... -> Decorative -> Physical -> Object ... ... -> MatGlassBits -> Materials -> MetaProperty Links: Link[MetaProp] (1115689): Glass3 (1374) -> Glass3 (-2263) Dimensions: 1x2x0 Properties: StTweqDelete : 00 00 00 00 00 00 00 00 Position : (-225.18,-316.22,-12.98) ϴ (H:131° P:0° B:0°) Scale : (0.45, 1.00, 1.00) Properties via Glass3 (-2263): SymName : Glass3 ModelName : Glass3 DonorType : 0 Properties via Broken Glass (-2260): PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 00 40 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 RenderAlpha : 0.200000 PhysDims : 0x0x0 CfgTweqDelete : 00 00 40 00 00 00 30 75 Properties via Debris (-93): ObjName : Debris: "A piece of debris." Properties via MatMetal (-583): Material Tags : Material Metal Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Teleport Trap (497) @ (-210.25,-421.00,-8.25) ϴ (H:0° P:0° B:0°) Ancestry: -> Teleport Trap -> Traps -> Object Links: Link[SwitchLi] (22085777): Teleport Trap (497) -> Regen_Hologram (496) Link[MetaProp] (1115899): Teleport Trap (497) -> Teleport Trap (-1726) Dimensions: 3x3x4 Properties: Position : (-210.25,-421.00,-8.25) ϴ (H:0° P:0° B:0°) Scale : (0.75, 0.75, 1.00) Properties via Teleport Trap (-1726): SymName : Teleport Trap Scripts : 54 72 61 70 54 65 6C 65 70 6F 72 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Chair #2 (1636) @ (-249.94,-399.37,2.31) ϴ (H:22° P:90° B:0°) Ancestry: -> Chair #2 -> Chairs -> AI Avoid -> AI Utility -> MetaProperty ... ... -> Furniture -> Decorative -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1115081): Chair #2 (1636) -> Chair #2 (-116) Dimensions: 2x2x4 Properties: PhysState : B0 F1 79 C3 CD AE C7 C3 1A 23 14 40 00 00 00 00 00 00 B4 42 C0 9D B0 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (-249.94,-399.37,2.31) ϴ (H:22° P:90° B:0°) PhysControl : 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Chair #2 (-116): SymName : Chair #2 ObjName : Chair_p2: "A chair." ModelName : chair01 DonorType : 0 Properties via Chairs (-113): Immobile : false Class Tags : DeviceType MetalSm Properties via AI Avoid (-4036): AI_ObjAvoid : PhysAIColl : false Properties via Furniture (-98): Material Tags : Material Plasticrete Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Patrol Path (319) @ (-145.95,-488.22,0.95) ϴ (H:0° P:0° B:0°) Ancestry: -> Patrol Path -> Marker -> Object Links: Link[AIPatrol] (50397229): Patrol Path (319) -> Patrol Path (165) Link[MetaProp] (1116074): Patrol Path (319) -> Patrol Path (-1089) Dimensions: 4x4x4 Properties: Position : (-145.95,-488.22,0.95) ϴ (H:0° P:0° B:0°) Properties via Patrol Path (-1089): SymName : Patrol Path DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Sci Med Door (737) @ (-214.77,-458.47,-7.75) ϴ (H:180° P:0° B:0°) Ancestry: -> Sci Med Door -> Doors -> Terrain -> Physical -> Object ... ... -> MatMetal -> Materials -> MetaProperty Links: Link[MetaProp] (1115895): Sci Med Door (737) -> Sci Med Door (-206) Dimensions: 6x0x10 Properties: PhysState : 22 C5 56 C3 E0 3B E5 C3 00 00 F8 C0 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 TransDoor : 01 00 00 00 00 00 00 00 00 00 C0 C0 00 00 40 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 22 C5 56 C3 E0 3B E5 C3 00 00 F8 C0 22 C5 50 C3 E0 3B E5 C3 00 00 F8 C0 22 C5 56 C3 E0 3B E5 C3 00 00 F8 C0 00 00 00 00 00 80 22 C5 56 C3 25 00 00 00 26 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 6x0x10 Position : (-214.77,-458.47,-7.75) ϴ (H:180° P:0° B:0°) PhysAIColl : true Properties via Sci Med Door (-206): ObjName : Sci_Med_Door_n206: "A door." DonorType : 0 Class Tags : DoorType SciDoor SymName : Sci Med Door ModelName : door_m1 DoorStaticLight : true Properties via Doors (-205): Scripts : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : -20.000000 Z-Bias : 0 FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BlockFrob : true DoorTimer : 0 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatMetal (-583): Material Tags : Material Metal Vodka bottle (219) @ (-193.30,-503.76,-12.25) ϴ (H:21° P:90° B:0°) Ancestry: -> Vodka bottle -> Items -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114581): Vodka bottle (219) -> Vodka bottle (-964) Dimensions: 0x0x2 Properties: PhysState : E9 4C 41 C3 B6 E0 FB C3 04 FF 43 C1 00 00 00 00 00 00 B4 42 C0 B4 A8 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 1B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (-193.30,-503.76,-12.25) ϴ (H:21° P:90° B:0°) PhysControl : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Vodka bottle (-964): Scripts : 73 63 70 4C 69 71 75 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 ObjIcon : botlevo Class Tags : FoodType Drink SymName : Vodka bottle RenderAlpha : 1.000000 ModelName : botlevo DonorType : 0 Properties via Items (-90): HUDSelect : true PickBias : 0.000000 PhysAIColl : true ElevAble : true Recycle : 1 InvDims : 01 00 00 00 01 00 00 00 Material Tags : Material Glass FrobInfo : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Galleria (464) @ (-216.90,-326.48,7.00) ϴ (H:0° P:23° B:0°) Ancestry: -> Galleria -> Rec Signs -> Ship areas -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115833): Galleria (464) -> Galleria (-4563) Dimensions: 4x0x4 Properties: Position : (-216.90,-326.48,7.00) ϴ (H:0° P:23° B:0°) Properties via Galleria (-4563): SymName : Galleria ModelName : galleria DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Patrol Path (1184) @ (-144.73,-478.21,3.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Patrol Path -> Marker -> Object Links: Link[MetaProp] (1116140): Patrol Path (1184) -> Patrol Path (-1089) Link[AIPatrol] (50397238): Patrol Path (1184) -> Patrol Path (1183) Dimensions: 4x4x4 Properties: Position : (-144.73,-478.21,3.00) ϴ (H:0° P:0° B:0°) Properties via Patrol Path (-1089): SymName : Patrol Path DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered REC Female Corpse (81) @ (-211.02,-340.72,-11.99) ϴ (H:180° P:356° B:0°) Ancestry: -> REC Female Corpse -> Rec Corpses -> Human Corpses -> Corpses -> Physical -> Object ... ... -> MatFlesh -> Materials -> MetaProperty Links: Link[FlowCont] (19988526): REC Female Corpse (81) -> Strength Boost (188) Link[FlowCont] (19988509): REC Female Corpse (81) -> 1 EXP (330) Link[Contains] (10551346): REC Female Corpse (81) -> 1 EXP (330) Link[Contains] (10551338): REC Female Corpse (81) -> Strength Boost (188) Link[MetaProp] (1116108): REC Female Corpse (81) -> REC Female Corpse (-1881) Dimensions: 7x5x1 Properties: CretPose : 01 00 00 00 68 75 6D 64 69 65 64 6E 34 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 01 00 00 00 Creature : Humanoid Position : (-211.02,-340.72,-11.99) ϴ (H:180° P:356° B:0°) ?Puppet? : A4 D8 5A 00 51 00 00 00 00 00 00 00 58 83 64 2E Properties via REC Female Corpse (-1881): SymName : REC Female Corpse ModelName : corf_rec DonorType : 0 Properties via Human Corpses (-503): ObjName : HumanCorpses: "A corpse." PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HUDUse : human_corpses: "Search corpse" ObjShort : Human_Corpses PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Corpses (-379): HUDSelect : true Scripts : 43 6F 6E 74 61 69 6E 65 72 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : 0.500000 FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 FrobHandler : Local Only NonPhysCreature : true ContainDims : 04 00 00 00 04 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatFlesh (-584): Material Tags : Material Flesh Grunge Scuff 2 (1441) @ (-230.82,-309.60,1.01) ϴ (H:38° P:0° B:0°) Ancestry: -> Grunge Scuff 2 -> Grunge -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115621): Grunge Scuff 2 (1441) -> Grunge Scuff 2 (-4713) Dimensions: 5x2x0 Properties: Position : (-230.82,-309.60,1.01) ϴ (H:38° P:0° B:0°) Scale : (0.50, 1.00, 1.00) Properties via Grunge Scuff 2 (-4713): SymName : Grunge Scuff 2 ModelName : grscuff2 DonorType : 0 Properties via Grunge (-4680): RenderAlpha : 0.500000 RenderOrder : FC FF 01 00 Properties via Alpha Signs (-2044): RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 REC Male Corpse (287) @ (-202.68,-440.16,-12.82) ϴ (H:90° P:0° B:0°) Ancestry: -> REC Male Corpse -> Rec Corpses -> Human Corpses -> Corpses -> Physical -> Object ... ... -> MatFlesh -> Materials -> MetaProperty Links: Link[Contains] (10551357): REC Male Corpse (287) -> Med Bed Key (288) Link[Contains] (10551342): REC Male Corpse (287) -> HE Clip (323) Link[FlowCont] (19988529): REC Male Corpse (287) -> Med Bed Key (288) Link[FlowCont] (19988538): REC Male Corpse (287) -> HE Clip (323) Link[MetaProp] (1115295): REC Male Corpse (287) -> REC Male Corpse (-1880) Dimensions: 6x5x0 Properties: CretPose : 01 00 00 00 68 75 6D 64 69 65 33 62 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 01 00 00 00 Creature : Humanoid Position : (-202.68,-440.16,-12.82) ϴ (H:90° P:0° B:0°) ?Puppet? : A4 D8 5A 00 1F 01 00 00 00 00 00 00 E0 73 64 2E Properties via REC Male Corpse (-1880): SymName : REC Male Corpse ModelName : corm_rec DonorType : 0 Properties via Human Corpses (-503): ObjName : HumanCorpses: "A corpse." PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HUDUse : human_corpses: "Search corpse" ObjShort : Human_Corpses PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Corpses (-379): HUDSelect : true Scripts : 43 6F 6E 74 61 69 6E 65 72 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : 0.500000 FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 FrobHandler : Local Only NonPhysCreature : true ContainDims : 04 00 00 00 04 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatFlesh (-584): Material Tags : Material Flesh Broken Window 7x4 (555) @ (-83.47,-436.78,-19.00) ϴ (H:0° P:90° B:0°) Ancestry: -> Broken Window 7x4 -> Broken Windows -> Breakable Windows -> MatGlass -> Materials -> MetaProperty ... ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Windows -> Terrain -> Physical -> Object ... ... -> MatUnBrkGlass -> Materials -> MetaProperty Links: Link[StimSens] (3211371): Broken Window 7x4 (555) -> High Explosive (-376) Link[StimSens] (3211869): Broken Window 7x4 (555) -> Cold (-1145) Link[StimSens] (3211375): Broken Window 7x4 (555) -> Armor Piercing Impact (-375) Link[StimSens] (3211918): Broken Window 7x4 (555) -> Droid Fusion (-2753) Link[StimSens] (3211984): Broken Window 7x4 (555) -> WeaponBash (-3058) Link[StimSens] (3211374): Broken Window 7x4 (555) -> Incendiary (-388) Link[StimSens] (3211367): Broken Window 7x4 (555) -> Standard Impact (-385) Link[StimSens] (3211353): Broken Window 7x4 (555) -> Energy Stim (-373) Link[StimSens] (3211818): Broken Window 7x4 (555) -> Psi Stim (-389) Link[StimSens] (3211851): Broken Window 7x4 (555) -> Electricity (-378) Link[MetaProp] (1115604): Broken Window 7x4 (555) -> Broken Window 7x4 (-1302) Dimensions: 4x0x6 Properties: PhysState : 9C F0 A6 C2 69 64 DA C3 00 00 98 C1 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x0x6 Position : (-83.47,-436.78,-19.00) ϴ (H:0° P:90° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Broken Window 7x4 (-1302): SymName : Broken Window 7x4 ModelName : wndwb02 DonorType : 0 Properties via Broken Windows (-1300): RenderAlpha : 0.200000 Properties via Breakable Windows (-1587): Scripts : 73 63 70 47 6C 61 73 73 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 MAX_HP : 1 HitPoints : 1 ObjName : Breakable_Windows: "A window." Class Tags : DoorType GlassWindow Properties via MatGlass (-633): Material Tags : Material Glass Properties via Windows (-248): BlockFrob : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pipe 24x3 (2093) @ (-259.76,-272.67,-1.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Pipe 24x3 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114389): Pipe 24x3 (2093) -> Pipe 24x3 (-1091) Dimensions: 3x3x24 Properties: PhysState : 50 E1 81 C3 7E 55 88 C3 00 00 80 BF 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 3x2x24 Position : (-259.76,-272.67,-1.00) ϴ (H:0° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Pipe 24x3 (-1091): SymName : Pipe 24x3 ModelName : pipe6 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Wedge Wall Light (429) @ (-167.00,-464.50,-1.50) ϴ (H:90° P:0° B:0°) Ancestry: -> Wedge Wall Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1116006): Wedge Wall Light (429) -> Wedge Wall Light (-978) Dimensions: 3x1x2 Properties: Light : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-167.00,-464.50,-1.50) ϴ (H:90° P:0° B:0°) LightColor : 00 00 40 3F 66 66 26 3F Properties via Wedge Wall Light (-978): SymName : Wedge Wall Light Spotlight : (10.00, 50.00, 10.00) DonorType : 0 ModelName : light1 Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass Immobile : false ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Rifled Slug Box (1121) @ (-211.80,-262.05,-11.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Rifled Slug Box -> Shotgun Ammo -> Ammo -> Goodies -> Physical -> Object Links: Link[MetaProp] (1115872): Rifled Slug Box (1121) -> Rifled Slug Box (-43) Dimensions: 0x0x0 Properties: PhysControl : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HasRefs : false PhysState : E8 CD 53 C3 DC 06 83 C3 A8 FA 2F C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (-211.80,-262.05,-11.00) ϴ (H:0° P:0° B:0°) Scale : (0.60, 0.60, 0.60) Properties via Rifled Slug Box (-43): ObjName : Rifled_Slug_Box: "A box of %d rifled slugs" ObjIcon : SG_I DonorType : 0 SymName : Rifled Slug Box FabCost : 60 CombineType : RifledSlug ObjLookS : Rifled_Slug_Box ModelName : ammosg ObjShort : Rifled_Slug_Box: "Rifled slugs" StackCount : 6 Properties via Shotgun Ammo (-45): StackInc : 3 Fabricate : 6 InvDims : 01 00 00 00 01 00 00 00 Alchemy : 1.250000 Recycle : 1 Properties via Ammo (-30): Scripts : 41 6D 6D 6F 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Metal PsiRadar : Powerup NameType : Stack Count FrobInfo : 01 00 00 00 02 00 00 00 02 00 00 00 00 00 00 00 Properties via Goodies (-49): HUDSelect : true PhysAIColl : true ElevAble : true Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Wide Plant (1078) @ (-124.46,-436.99,2.15) ϴ (H:90° P:0° B:0°) Ancestry: -> Wide Plant -> flora no alpha -> MatVeg -> Materials -> MetaProperty ... ... -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114717): Wide Plant (1078) -> Wide Plant (-1855) Dimensions: 2x2x5 Properties: PhysState : A4 EA F8 C2 96 7E DA C3 3A BA 09 40 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (-124.46,-436.99,2.15) ϴ (H:90° P:0° B:0°) PhysControl : 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Wide Plant (-1855): SymName : Wide Plant DonorType : 0 ModelName : plantw Properties via MatVeg (-4490): Material Tags : Material Veg Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Wedge Wall Light (155) @ (-234.75,-430.25,-2.00) ϴ (H:90° P:0° B:0°) Ancestry: -> Wedge Wall Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1114350): Wedge Wall Light (155) -> Wedge Wall Light (-978) Dimensions: 3x1x2 Properties: Position : (-234.75,-430.25,-2.00) ϴ (H:90° P:0° B:0°) Light : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Wedge Wall Light (-978): SymName : Wedge Wall Light Spotlight : (10.00, 50.00, 10.00) DonorType : 0 ModelName : light1 LightColor : 00 00 00 00 00 00 00 00 Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass Immobile : false ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pic 09 (251) @ (-271.75,-365.41,7.00) ϴ (H:122° P:0° B:0°) Ancestry: -> Pic 09 -> Art -> Decorative -> Physical -> Object Links: Link[MetaProp] (1116097): Pic 09 (251) -> Pic 09 (-1288) Dimensions: 4x0x2 Properties: StTweqModels : 00 00 00 00 00 00 00 00 Position : (-271.75,-365.41,7.00) ϴ (H:122° P:0° B:0°) Properties via Pic 09 (-1288): SymName : Pic 09 CfgTweqModels : 00 00 00 02 00 00 00 00 70 69 63 30 39 00 00 00 00 00 00 00 00 00 00 00 73 74 61 74 69 63 00 00 00 00 00 00 00 00 00 00 70 69 63 30 38 00 00 00 00 00 00 00 00 00 00 00 73 74 61 74 69 63 00 00 00 00 00 00 00 00 00 00 70 69 63 30 37 00 00 00 00 00 00 00 00 00 00 00 73 74 61 74 69 63 00 00 00 00 00 00 00 00 00 00 DonorType : 0 ModelName : pic09 Properties via Art (-1277): ObjName : Picture: "A MultiPicture (TM)." Scripts : 50 69 63 74 75 72 65 53 77 61 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HUDUse : Art FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Fabric FrobSound : ART_STATIC ObjShort : Picture: "" HUDSelect : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Bar Stool (1296) @ (-254.45,-409.17,-11.23) ϴ (H:19° P:0° B:0°) Ancestry: -> Bar Stool -> Chairs -> AI Avoid -> AI Utility -> MetaProperty ... ... -> Furniture -> Decorative -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1114812): Bar Stool (1296) -> Bar Stool (-1213) Dimensions: 2x1x3 Properties: PhysState : AB 73 7E C3 F5 95 CC C3 9D 9E 33 C1 00 00 00 00 00 00 00 00 C0 28 9E 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 2x1x3 Position : (-254.45,-409.17,-11.23) ϴ (H:19° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Bar Stool (-1213): SymName : Bar Stool Immobile : true ModelName : stool DonorType : 0 Properties via Chairs (-113): Class Tags : DeviceType MetalSm Properties via AI Avoid (-4036): AI_ObjAvoid : PhysAIColl : false Properties via Furniture (-98): Material Tags : Material Plasticrete Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Patrol Path (1847) @ (-248.18,-281.16,-11.01) ϴ (H:0° P:0° B:0°) Ancestry: -> Patrol Path -> Marker -> Object Links: Link[MetaProp] (1115937): Patrol Path (1847) -> Patrol Path (-1089) Link[AIPatrol] (50397212): Patrol Path (1847) -> Patrol Path (1848) Dimensions: 4x4x4 Properties: Position : (-248.18,-281.16,-11.01) ϴ (H:0° P:0° B:0°) Properties via Patrol Path (-1089): SymName : Patrol Path DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Lounge Chair (397) @ (-193.58,-482.45,-10.68) ϴ (H:202° P:0° B:0°) Ancestry: -> Lounge Chair -> AI Block -> AI Utility -> MetaProperty ... ... -> Chairs -> AI Avoid -> AI Utility -> MetaProperty ... ... -> Furniture -> Decorative -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1114579): Lounge Chair (397) -> Lounge Chair (-117) Dimensions: 9x4x4 Properties: PhysState : C2 94 41 C3 1A 39 F1 C3 8B CF 2A C1 00 00 00 00 00 00 00 00 60 4D 4A 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 9x4x4 Position : (-193.58,-482.45,-10.68) ϴ (H:202° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Lounge Chair (-117): SymName : Lounge Chair Immobile : true ModelName : chair02 DonorType : 0 Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Properties via Chairs (-113): Class Tags : DeviceType MetalSm Properties via Furniture (-98): Material Tags : Material Plasticrete Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Fashion Outlet Sign (364) @ (-240.01,-406.80,-4.25) ϴ (H:180° P:0° B:0°) Ancestry: -> Fashion Outlet Sign -> Mall Signs -> Non-Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1116020): Fashion Outlet Sign (364) -> Fashion Outlet Sign (-3059) Dimensions: 5x4x6 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 8F 02 70 C3 DA 66 CB C3 00 00 88 C0 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 StTweqJoints : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x2x4 Position : (-240.01,-406.80,-4.25) ϴ (H:180° P:0° B:0°) PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 Properties via Fashion Outlet Sign (-3059): SymName : Fashion Outlet Sign DonorType : 0 ModelName : si_cloth Properties via Mall Signs (-3053): ObjName : Mall_Signs PickBias : 0.000000 CfgTweqJoints : 00 00 02 03 00 00 00 00 00 00 06 00 00 00 00 00 00 00 40 40 00 00 00 00 00 00 B4 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Signs (-161): Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Casino Table (976) @ (-112.46,-541.63,-8.25) ϴ (H:340° P:0° B:0°) Ancestry: -> Casino Table -> Tables -> Furniture -> Decorative -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1115404): Casino Table (976) -> Casino Table (-1399) Dimensions: 8x7x3 Properties: PhysState : 1D EB E0 C2 92 68 07 C4 D2 F6 03 C1 00 00 00 00 00 00 00 00 A0 00 AA 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 6x5x2 Position : (-112.46,-541.63,-8.25) ϴ (H:340° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Casino Table (-1399): SymName : Casino Table ModelName : casino DonorType : 0 Properties via Tables (-225): Material Tags : Material MetalBig Properties via Furniture (-98): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Fog FX (1379) @ (-213.52,-338.90,-10.63) ϴ (H:0° P:0° B:0°) Ancestry: -> Fog FX -> Environmental FX -> SFX -> Object Links: Link[MetaProp] (1115664): Fog FX (1379) -> Fog FX (-4683) Dimensions: 20x16x5 Properties: ParticleGroup : D0 3D 3F 00 70 4A 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 3E 00 D0 39 3F 00 00 00 00 00 00 00 00 00 63 05 00 00 06 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 14 00 00 00 14 00 00 00 C0 DF 9C 2D 10 F5 9C 2D 68 62 2D 2D 00 00 00 00 00 00 00 00 C0 62 2D 2D 48 58 6B 0B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 0A 00 00 00 00 00 00 00 00 88 D5 1E 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 00 00 01 01 00 00 00 00 00 00 20 40 00 00 00 00 00 00 00 00 25 86 55 C3 DD 72 A9 C3 D4 06 2A C1 00 00 00 00 00 00 00 00 00 00 20 C1 00 00 00 C1 00 00 C0 BF 00 00 20 41 00 00 00 41 00 00 80 40 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 14 00 00 00 00 00 00 00 00 00 00 00 66 66 00 00 73 74 65 61 6D 00 00 00 00 00 00 00 00 00 00 00 EB 00 00 00 00 00 01 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 CD CC CC BD 00 00 00 00 CD CC 4C 3E 00 00 00 00 22 00 00 00 00 00 01 00 00 00 00 00 7F 00 00 00 FF 96 64 00 00 00 00 00 00 00 00 00 PGLaunchInfo : 00 00 00 00 00 00 A0 C0 00 00 40 C0 00 00 C0 BF 00 00 A0 40 00 00 40 40 00 00 C0 3F 00 00 00 BF 00 00 00 BF 00 00 00 00 00 00 00 3F 00 00 00 3F 00 00 80 3E 00 00 00 00 00 00 00 00 00 00 C0 40 00 00 20 41 00 00 00 00 00 00 00 00 00 00 FB FF 00 00 FD FF 00 80 FE FF 00 00 05 00 00 00 03 00 00 80 01 00 00 80 FF FF 00 80 FF FF 00 00 00 00 00 80 00 00 00 80 00 00 00 40 00 00 00 00 00 00 00 00 00 00 00 00 06 00 00 00 0A 00 Position : (-213.52,-338.90,-10.63) ϴ (H:0° P:0° B:0°) Properties via Fog FX (-4683): SymName : Fog FX ModelName : fx_particle DonorType : 0 Properties via SFX (-5): NetworkCategory : Hosted PickBias : -1000.000000 Swarmer Floor Pod (501) @ (-210.96,-335.52,-11.04) ϴ (H:0° P:0° B:0°) Ancestry: -> Swarmer Floor Pod -> Swarmer Pods -> Eggs -> Non-Swarming Annelids -> Annelid Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Annelids -> Monsters -> Physical -> Object ... ... -> MatFlesh -> Materials -> MetaProperty Links: Link[StimSens] (3211556): Swarmer Floor Pod (501) -> BashStim (-692) Link[StimSens] (3211558): Swarmer Floor Pod (501) -> Psi Stim (-389) Link[StimSens] (3211560): Swarmer Floor Pod (501) -> Standard Impact (-385) Link[StimSens] (3211557): Swarmer Floor Pod (501) -> DrainStim (-3390) Link[StimSens] (3211562): Swarmer Floor Pod (501) -> Energy Stim (-373) Link[StimSens] (3211559): Swarmer Floor Pod (501) -> Incendiary (-388) Link[StimSens] (3211689): Swarmer Floor Pod (501) -> Stasis (-1486) Link[StimSens] (3211331): Swarmer Floor Pod (501) -> WeaponBash (-3058) Link[StimSens] (3211552): Swarmer Floor Pod (501) -> High Explosive (-376) Link[StimSens] (3211846): Swarmer Floor Pod (501) -> Anti-Annelid Virus (-4446) Link[StimSens] (3211553): Swarmer Floor Pod (501) -> Cold (-1145) Link[StimSens] (3211554): Swarmer Floor Pod (501) -> Droid Fusion (-2753) Link[StimSens] (3211561): Swarmer Floor Pod (501) -> Armor Piercing Impact (-375) Link[StimSens] (3211555): Swarmer Floor Pod (501) -> Anti-Annelid (-374) Link[MetaProp] (1114184): Swarmer Floor Pod (501) -> Swarmer Floor Pod (-1332) Dimensions: 5x5x3 Properties: PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-210.96,-335.52,-11.04) ϴ (H:0° P:0° B:0°) CollisionType : Bounce StTweqModels : 00 00 00 00 00 00 00 00 PhysState : 4D F5 52 C3 15 C3 A7 C3 39 A4 30 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 AmbientHacked : 19 00 00 00 00 00 00 00 00 00 00 00 65 67 67 6C 6F 6F 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Swarmer Floor Pod (-1332): SymName : Swarmer Floor Pod CfgTweqModels : 00 00 02 01 00 00 00 00 65 67 67 6F 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 ModelName : eggcl Properties via Swarmer Pods (-1337): Scripts : 73 63 70 53 77 61 72 6D 65 72 45 67 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Eggs (-1474): ObjName : Egg: "An annelid egg." HUDUse : Egg FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 LootInfo : 01 00 00 00 41 6E 6E 65 6C 69 64 5F 4D 65 64 70 61 74 63 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 41 6E 6E 65 6C 69 64 5F 50 73 69 70 61 74 63 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 1E 00 00 00 05 00 00 00 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 InvDims : 04 00 00 00 04 00 00 00 Class Tags : CreatureType Egg InvRendType : 01 00 00 00 65 67 67 63 6C 00 00 00 00 00 00 00 00 00 00 00 PhysAIColl : false ObjShort : Egg: "Annelid egg" Properties via Non-Swarming Annelids (-2306): HTHMotionResp : (30.00, 25.00, 20.00) Material Tags : Material FleshTarget Properties via Annelids (-165): AI_VisType : 5 TargetType : Type 2 Properties via Monsters (-162): HUDSelect : true ShowHP : true AI_ObjAvoid : BashFactor : 0.100000 FrobHandler : Local Only AI_CbtTiming : C4 09 00 00 70 17 00 00 70 17 00 00 80 3E 00 00 BashParams : 00 D0 04 46 00 00 00 00 PickBias : 0.100000 HitPoints : 10 PsiRadar : Enemy MAX_HP : 10 AI_NCDmRsp : true AI_FreeKnow : 5000 ContainDims : 04 00 00 00 04 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 AutoPickup : true Heartbeat : 1000 Sci Med Door (1232) @ (-219.25,-430.50,-7.75) ϴ (H:270° P:0° B:0°) Ancestry: -> Sci Med Door -> Doors -> Terrain -> Physical -> Object ... ... -> MatMetal -> Materials -> MetaProperty Links: Link[MetaProp] (1115446): Sci Med Door (1232) -> Sci Med Door (-206) Dimensions: 6x0x11 Properties: TransDoor : 01 00 00 00 00 00 00 00 00 00 0C 41 00 00 40 41 02 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 00 40 5B C3 00 40 D7 C3 00 00 F8 C0 00 40 5B C3 00 40 D7 C3 00 00 80 3F 00 40 5B C3 00 40 D7 C3 00 00 F8 C0 00 00 00 00 00 C0 00 00 F8 C0 80 00 00 00 81 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAIColl : true Position : (-219.25,-430.50,-7.75) ϴ (H:270° P:0° B:0°) Class Tags : DoorType StationDoor PhysDims : 6x0x11 PhysState : 00 40 5B C3 00 40 D7 C3 00 00 F8 C0 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Scale : (1.20, 1.00, 1.22) PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 ModelName : SECD01 ExtraLight : 9A 99 19 3E 01 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Sci Med Door (-206): ObjName : Sci_Med_Door_n206: "A door." DonorType : 0 SymName : Sci Med Door DoorStaticLight : true Properties via Doors (-205): Scripts : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : -20.000000 Z-Bias : 0 FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BlockFrob : true DoorTimer : 0 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatMetal (-583): Material Tags : Material Metal Air Duct (1657) @ (-91.57,-463.58,-0.53) ϴ (H:90° P:0° B:0°) Ancestry: -> Air Duct -> Basic Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Structural -> Decorative -> Physical -> Object Links: Link[StimSens] (3211960): Air Duct (1657) -> Energy Stim (-373) Link[StimSens] (3211807): Air Duct (1657) -> Psi Stim (-389) Link[StimSens] (3211963): Air Duct (1657) -> Incendiary (-388) Link[StimSens] (3211857): Air Duct (1657) -> Cold (-1145) Link[StimSens] (3211969): Air Duct (1657) -> High Explosive (-376) Link[StimSens] (3211922): Air Duct (1657) -> Droid Fusion (-2753) Link[StimSens] (3211830): Air Duct (1657) -> Electricity (-378) Link[StimSens] (3211957): Air Duct (1657) -> Armor Piercing Impact (-375) Link[StimSens] (3211972): Air Duct (1657) -> Standard Impact (-385) Link[StimSens] (3211944): Air Duct (1657) -> WeaponBash (-3058) Link[MetaProp] (1115175): Air Duct (1657) -> Air Duct (-193) Dimensions: 3x10x3 Properties: PhysDims : 3x10x3 PhysState : 7B 24 B7 C2 30 CA E7 C3 5F 64 07 BF 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 ModelName : ducto3 Position : (-91.57,-463.58,-0.53) ϴ (H:90° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Air Duct (-193): Immobile : false DonorType : 0 CollisionType : Bounce SymName : Air Duct HitPoints : 5 MAX_HP : 5 HUDSelect : false Class Tags : devicetype metallg Properties via Structural (-491): Material Tags : Material MetalBig Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 HE Clip (323) @ (-208.07,-443.45,-12.17) ϴ (H:0° P:0° B:0°) Ancestry: -> HE Clip -> Bullets -> Ammo -> Goodies -> Physical -> Object Links: Link[MetaProp] (1116071): HE Clip (323) -> HE Clip (-32) Dimensions: 0x1x0 Properties: PhysControl : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HasRefs : false PhysState : 58 12 50 C3 F0 B9 DD C3 9C C7 42 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (-208.07,-443.45,-12.17) ϴ (H:0° P:0° B:0°) Scale : (0.60, 0.60, 0.60) Properties via HE Clip (-32): ObjName : HE_Clip: "A box of %d anti-personnel bullets." StackCount : 12 Alchemy : 1.500000 DonorType : 0 SymName : HE Clip FabCost : 90 CombineType : HEClip ObjLookS : HE_clip ModelName : ammohes ObjShort : HE_Clip: "%d anti-personnel bullets" ObjIcon : HE_I Properties via Bullets (-35): NameType : Stack Count StackInc : 6 InvDims : 01 00 00 00 01 00 00 00 Recycle : 1 Fabricate : 6 Properties via Ammo (-30): Scripts : 41 6D 6D 6F 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Metal PsiRadar : Powerup FrobInfo : 01 00 00 00 02 00 00 00 02 00 00 00 00 00 00 00 Properties via Goodies (-49): HUDSelect : true PhysAIColl : true ElevAble : true Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Happy (755) @ (-154.06,-494.81,5.00) ϴ (H:133° P:0° B:0°) Ancestry: -> Happy -> Warnings -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115544): Happy (755) -> Happy (-1664) Dimensions: 3x0x3 Properties: Position : (-154.06,-494.81,5.00) ϴ (H:133° P:0° B:0°) Properties via Happy (-1664): SymName : Happy ModelName : happy DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Spawn Marker (223) @ (-157.71,-464.62,5.32) ϴ (H:0° P:0° B:0°) Ancestry: -> Spawn Marker -> Marker -> Object Links: Link[MetaProp] (1116171): Spawn Marker (223) -> Spawn Marker (-3128) Dimensions: 4x4x4 Properties: AI_Patrol : true AI_PtrlRnd : true Position : (-157.71,-464.62,5.32) ϴ (H:0° P:0° B:0°) Properties via Spawn Marker (-3128): SymName : Spawn Marker DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Airlock Door 2 (468) @ (-253.90,-200.00,-9.00) ϴ (H:180° P:0° B:0°) Ancestry: -> Airlock Door 2 -> Doors -> Terrain -> Physical -> Object ... ... -> MatMetal -> Materials -> MetaProperty Links: Link[MetaProp] (1115910): Airlock Door 2 (468) -> Airlock Door 2 (-2596) Dimensions: 6x2x8 Properties: TransDoor : 01 00 00 00 00 00 00 00 00 00 00 41 00 00 C0 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 68 E6 7D C3 00 00 48 C3 00 00 10 C1 34 F3 82 C3 00 00 48 C3 00 00 10 C1 68 E6 7D C3 00 00 48 C3 00 00 10 C1 00 00 00 00 00 80 68 E6 7D C3 A1 00 00 00 A0 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-253.90,-200.00,-9.00) ϴ (H:180° P:0° B:0°) Scale : (1.00, 1.11, 1.00) PhysState : 68 E6 7D C3 00 00 48 C3 00 00 10 C1 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 6x1x8 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysAIColl : true Properties via Airlock Door 2 (-2596): SymName : Airlock Door 2 DoorStaticLight : true DonorType : 0 ModelName : air002 Class Tags : DoorType BlastDoor Properties via Doors (-205): Scripts : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : -20.000000 Z-Bias : 0 FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BlockFrob : true DoorTimer : 0 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatMetal (-583): Material Tags : Material Metal Patrol Path (1188) @ (-98.78,-464.81,-11.01) ϴ (H:0° P:0° B:0°) Ancestry: -> Patrol Path -> Marker -> Object Links: Link[MetaProp] (1116137): Patrol Path (1188) -> Patrol Path (-1089) Link[AIPatrol] (50397235): Patrol Path (1188) -> Patrol Path (1187) Dimensions: 4x4x4 Properties: Position : (-98.78,-464.81,-11.01) ϴ (H:0° P:0° B:0°) Properties via Patrol Path (-1089): SymName : Patrol Path DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Lounge Chair (85) @ (-267.54,-324.92,2.49) ϴ (H:234° P:0° B:73°) Ancestry: -> Lounge Chair -> AI Block -> AI Utility -> MetaProperty ... ... -> Chairs -> AI Avoid -> AI Utility -> MetaProperty ... ... -> Furniture -> Decorative -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1115590): Lounge Chair (85) -> Lounge Chair (-117) Dimensions: 9x4x4 Properties: PhysState : 96 C5 85 C3 4E 75 A2 C3 74 60 1F 40 00 40 92 42 00 00 00 00 F8 49 6A 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 9x4x4 Position : (-267.54,-324.92,2.49) ϴ (H:234° P:0° B:73°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Lounge Chair (-117): SymName : Lounge Chair Immobile : true ModelName : chair02 DonorType : 0 Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Properties via Chairs (-113): Class Tags : DeviceType MetalSm Properties via Furniture (-98): Material Tags : Material Plasticrete Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Tripwire (1445) @ (-180.81,-539.90,4.75) ϴ (H:0° P:0° B:0°) Ancestry: -> Tripwire -> Traps -> Object Links: Link[SwitchLi] (22085797): Tripwire (1445) -> Button #1 (311) Link[MetaProp] (1115744): Tripwire (1445) -> Tripwire (-305) Dimensions: 4x4x4 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 2A D0 34 C3 A3 F9 06 C4 00 00 98 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x4x4 Position : (-180.81,-539.90,4.75) ϴ (H:0° P:0° B:0°) CollisionType : No Result Properties via Tripwire (-305): Scripts : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 54 72 69 70 77 69 72 65 44 65 62 75 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SymName : Tripwire TripFlags : Enter | Exit | Player DonorType : 0 ModelName : tripbox PhysAIColl : true RenderType : Not Rendered Properties via Traps (-304): NetworkCategory : Hosted Security Comp (190) @ (-222.00,-467.25,-7.50) ϴ (H:270° P:0° B:0°) Ancestry: -> Security Comp -> Computers -> Functional -> Physical -> Object Links: Link[SwitchLi] (22085812): Security Comp (190) -> Ecology (170) Link[MetaProp] (1116091): Security Comp (190) -> Security Comp (-1250) Dimensions: 1x4x5 Properties: Immobile : true Light : 00 00 70 41 00 00 00 00 00 00 00 3F 00 00 00 00 00 00 20 41 00 00 00 00 00 00 00 40 Position : (-222.00,-467.25,-7.50) ϴ (H:270° P:0° B:0°) HackDiff : EC FF FF FF 07 00 00 00 00 00 C0 40 HackTime : 45000 LightColor : C3 F5 A8 3E 00 00 80 3F Properties via Security Comp (-1250): Scripts : 73 63 70 53 65 63 75 72 69 74 79 43 6F 6D 70 75 74 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 DonorType : 0 ReqTechDesc : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 MapObjIcon : msec SymName : Security Comp RepairDiff : 19 00 00 00 00 00 00 00 00 00 40 40 ObjName : Security_Comp: "A TriOptimum security computer." MapObjRotate : false HackText : ArchSecurityComp: "Hack to temporarily disable security." ModelName : SECUSCRN ObjShort : Security_Comp: "Security computer" Properties via Computers (-1249): HUDUse : computers: "Access computer" FrobHandler : Local Only Material Tags : Material MetalBig Class Tags : DeviceType Cmptr Properties via Functional (-112): PickBias : 0.250000 HUDSelect : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Male Corpse 1 (566) @ (-104.13,-434.28,-20.63) ϴ (H:43° P:0° B:0°) Ancestry: -> Male Corpse 1 -> Male Corpses -> Old Corpses -> Human Corpses -> Corpses -> Physical -> Object ... ... -> MatFlesh -> Materials -> MetaProperty Links: Link[FlowCont] (19988523): Male Corpse 1 (566) -> Pellet Shot Box (1443) Link[Contains] (10551335): Male Corpse 1 (566) -> Pellet Shot Box (1443) Link[MetaProp] (1114773): Male Corpse 1 (566) -> Male Corpse 1 (-452) Dimensions: 7x7x1 Properties: CretPose : 01 00 00 00 64 65 61 64 33 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 01 00 00 00 Creature : Humanoid Position : (-104.13,-434.28,-20.63) ϴ (H:43° P:0° B:0°) ?Puppet? : A4 D8 5A 00 36 02 00 00 00 00 00 00 B0 76 64 2E Properties via Male Corpse 1 (-452): SymName : Male Corpse 1 DonorType : 0 Properties via Male Corpses (-449): ModelName : corpmal1 Properties via Human Corpses (-503): ObjName : HumanCorpses: "A corpse." PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HUDUse : human_corpses: "Search corpse" ObjShort : Human_Corpses PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Corpses (-379): HUDSelect : true Scripts : 43 6F 6E 74 61 69 6E 65 72 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : 0.500000 FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 FrobHandler : Local Only NonPhysCreature : true ContainDims : 04 00 00 00 04 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatFlesh (-584): Material Tags : Material Flesh Marker (435) @ (-69.59,-553.09,-10.96) ϴ (H:0° P:0° B:0°) Ancestry: -> Marker -> Object Links: Link[MetaProp] (1115967): Marker (435) -> Marker (-327) Dimensions: 4x4x4 Properties: Position : (-69.59,-553.09,-10.96) ϴ (H:0° P:0° B:0°) MapRef : AE 00 00 00 CB 00 00 00 FF FF FF FF Properties via Marker (-327): SymName : Marker NetworkCategory : Hosted DonorType : 0 RenderType : Not Rendered Grunt Shotgun Slug (1130) @ (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Grunt Shotgun Slug -> Monster Projectiles -> Projectile -> Object Links: Link[arSrc] (8454145): Grunt Shotgun Slug (1130) -> Standard Impact (-385) Link[arSrc] (8454146): Grunt Shotgun Slug (1130) -> WeaponStim (-1051) Link[MetaProp] (1116085): Grunt Shotgun Slug (1130) -> Grunt Shotgun Slug (-676) Dimensions: 4x4x4 Properties: PhysInitVel : (300.00, 0.00, 0.00) CollisionType : Bounce | Slay on Impact | Full Collision Sound Position : (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°) HasRefs : false Properties via Grunt Shotgun Slug (-676): SymName : Grunt Shotgun Slug Scripts : 4E 56 52 65 6C 61 79 54 72 61 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ObjList : NVRelayTrapTDest="&Firer"; NVRelayTrapOn="Launch"; NVRelayTrapTOn="EffectFire"; DonorType : 0 Class Tags : EnemyAmmoType OGslug Properties via Monster Projectiles (-672): PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Properties via Projectile (-1339): RenderType : Not Rendered Heartbeat : 1000 BashFactor : 0.000000 PhysAttr : 00 00 00 00 00 00 80 3F 00 24 74 49 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAIColl : true Preload : true To Mall (1086) @ (-93.20,-464.50,-12.99) ϴ (H:270° P:0° B:0°) Ancestry: -> To Mall -> Rec Signs -> Ship areas -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115921): To Mall (1086) -> To Mall (-2661) Dimensions: 4x4x0 Properties: Position : (-93.20,-464.50,-12.99) ϴ (H:270° P:0° B:0°) Properties via To Mall (-2661): SymName : To Mall ModelName : ar_mall DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Never (159) @ (-229.53,-357.02,7.00) ϴ (H:0° P:343° B:90°) Ancestry: -> Never -> Grafitti -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115981): Never (159) -> Never (-1194) Dimensions: 6x5x0 Properties: Position : (-229.53,-357.02,7.00) ϴ (H:0° P:343° B:90°) Properties via Never (-1194): SymName : Never ModelName : nevergr DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Cup with Liquid (255) @ (-273.02,-377.81,-9.16) ϴ (H:226° P:0° B:0°) Ancestry: -> Cup with Liquid -> Trash -> Debris -> MatMetal -> Materials -> MetaProperty ... ... -> Decorative -> Physical -> Object Links: Link[MetaProp] (1116102): Cup with Liquid (255) -> Cup with Liquid (-3143) Dimensions: 3x3x0 Properties: Position : (-273.02,-377.81,-9.16) ϴ (H:226° P:0° B:0°) Properties via Cup with Liquid (-3143): SymName : Cup with Liquid ModelName : cupt ObjName : Cup_with_Liquid DonorType : 0 Properties via Trash (-3140): Material Tags : Material Fabric Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Grunge Scuff 4 (1300) @ (-216.65,-238.97,-12.99) ϴ (H:0° P:0° B:0°) Ancestry: -> Grunge Scuff 4 -> Grunge -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115593): Grunge Scuff 4 (1300) -> Grunge Scuff 4 (-4715) Dimensions: 10x5x0 Properties: Position : (-216.65,-238.97,-12.99) ϴ (H:0° P:0° B:0°) RenderAlpha : 0.300000 Properties via Grunge Scuff 4 (-4715): SymName : Grunge Scuff 4 ModelName : grscuff4 DonorType : 0 Properties via Grunge (-4680): RenderOrder : FC FF 01 00 Properties via Alpha Signs (-2044): RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Patrol Path (1851) @ (-251.00,-253.37,-11.01) ϴ (H:0° P:0° B:0°) Ancestry: -> Patrol Path -> Marker -> Object Links: Link[MetaProp] (1115927): Patrol Path (1851) -> Patrol Path (-1089) Link[AIPatrol] (50397216): Patrol Path (1851) -> Patrol Path (1849) Dimensions: 4x4x4 Properties: Position : (-251.00,-253.37,-11.01) ϴ (H:0° P:0° B:0°) Properties via Patrol Path (-1089): SymName : Patrol Path DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered movie poster1 (402) @ (-77.51,-439.27,-15.00) ϴ (H:90° P:353° B:0°) Ancestry: -> movie poster1 -> Commercial -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115509): movie poster1 (402) -> movie poster1 (-1163) Dimensions: 3x0x4 Properties: Position : (-77.51,-439.27,-15.00) ϴ (H:90° P:353° B:0°) Properties via movie poster1 (-1163): SymName : movie poster1 ModelName : robotmov DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Bulk_Floor_Sign (368) @ (-171.00,-240.00,-12.99) ϴ (H:90° P:0° B:0°) Ancestry: -> Bulk_Floor_Sign -> Ship areas -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1116022): Bulk_Floor_Sign (368) -> Bulk_Floor_Sign (-3555) Dimensions: 4x3x0 Properties: Position : (-171.00,-240.00,-12.99) ϴ (H:90° P:0° B:0°) Properties via Bulk_Floor_Sign (-3555): SymName : Bulk_Floor_Sign ModelName : bulkar DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Wedge Wall Light (994) @ (-247.25,-463.51,-1.50) ϴ (H:180° P:0° B:0°) Ancestry: -> Wedge Wall Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115864): Wedge Wall Light (994) -> Wedge Wall Light (-978) Dimensions: 3x1x2 Properties: Light : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-247.25,-463.51,-1.50) ϴ (H:180° P:0° B:0°) LightColor : 00 00 00 00 00 00 40 3F Properties via Wedge Wall Light (-978): SymName : Wedge Wall Light Spotlight : (10.00, 50.00, 10.00) DonorType : 0 ModelName : light1 Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass Immobile : false ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Stripe_60_Red (1383) @ (-196.45,-432.18,2.25) ϴ (H:292° P:0° B:0°) Ancestry: -> Stripe_60_Red -> Stripes -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115681): Stripe_60_Red (1383) -> Stripe_60_Red (-2700) Dimensions: 4x0x0 Properties: Position : (-196.45,-432.18,2.25) ϴ (H:292° P:0° B:0°) Scale : (0.67, 1.00, 1.00) Properties via Stripe_60_Red (-2700): SymName : Stripe_60_Red ModelName : strp60_r DonorType : 0 Properties via Stripes (-2699): RenderType : Unlit Material Tags : Material Plasticrete Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Chips (505) @ (-90.78,-435.39,-20.09) ϴ (H:180° P:0° B:90°) Ancestry: -> Chips -> Items -> Decorative -> Physical -> Object ... ... -> MatVeg -> Materials -> MetaProperty Links: Link[MetaProp] (1115614): Chips (505) -> Chips (-92) Dimensions: 0x0x0 Properties: PhysState : AC 8D B5 C2 8F B2 D9 C3 C7 BC A0 C1 00 00 B4 42 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 12 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (-90.78,-435.39,-20.09) ϴ (H:180° P:0° B:90°) PhysControl : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Chips (-92): ObjName : Chips: "A bag of chips." Scripts : 43 6F 6D 65 73 74 69 62 6C 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 ObjIcon : chips Class Tags : FoodType Chips SymName : Chips InvDims : 01 00 00 00 01 00 00 00 DonorType : 0 ObjShort : Chips: "Bag of chips" ModelName : chips Properties via Items (-90): HUDSelect : true PickBias : 0.000000 PhysAIColl : true ElevAble : true Recycle : 1 Material Tags : Material Glass FrobInfo : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Hand Rail 8' (1237) @ (-86.65,-449.12,-15.10) ϴ (H:90° P:26° B:180°) Ancestry: -> Hand Rail 8' -> Railings -> AI Block -> AI Utility -> MetaProperty ... ... -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115821): Hand Rail 8' (1237) -> Hand Rail 8' (-1306) Dimensions: 6x0x0 Properties: Position : (-86.65,-449.12,-15.10) ϴ (H:90° P:26° B:180°) Scale : (0.85, 0.85, 0.85) Properties via Hand Rail 8' (-1306): SymName : Hand Rail 8' DonorType : 0 ModelName : handle2 PhysType : 03 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Railings (-1015): ObjName : Railings: "A railing." HUDSelect : false Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Properties via Structural (-491): Immobile : true PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material MetalBig Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pipe 8x2 (1662) @ (-142.00,-461.50,8.25) ϴ (H:90° P:270° B:90°) Ancestry: -> Pipe 8x2 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115842): Pipe 8x2 (1662) -> Pipe 8x2 (-769) Dimensions: 2x2x8 Properties: PhysState : 00 00 0E C3 00 C0 E6 C3 00 00 04 41 00 00 B4 42 00 00 87 43 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 2x2x8 Position : (-142.00,-461.50,8.25) ϴ (H:90° P:270° B:90°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Pipe 8x2 (-769): SymName : Pipe 8x2 ModelName : pipe2 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Patrol Path (327) @ (-240.60,-358.58,3.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Patrol Path -> Marker -> Object Links: Link[AIPatrol] (50397231): Patrol Path (327) -> Patrol Path (487) Link[MetaProp] (1115854): Patrol Path (327) -> Patrol Path (-1089) Dimensions: 4x4x4 Properties: Position : (-240.60,-358.58,3.00) ϴ (H:0° P:0° B:0°) Properties via Patrol Path (-1089): SymName : Patrol Path DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Lounge Chair (793) @ (-154.83,-486.11,1.33) ϴ (H:256° P:0° B:0°) Ancestry: -> Lounge Chair -> AI Block -> AI Utility -> MetaProperty ... ... -> Chairs -> AI Avoid -> AI Utility -> MetaProperty ... ... -> Furniture -> Decorative -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1115525): Lounge Chair (793) -> Lounge Chair (-117) Dimensions: 9x4x4 Properties: PhysState : 48 D4 1A C3 23 0E F3 C3 A2 AB AA 3F 00 00 00 00 00 00 00 00 04 3F 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 9x4x4 Position : (-154.83,-486.11,1.33) ϴ (H:256° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Lounge Chair (-117): SymName : Lounge Chair Immobile : true ModelName : chair02 DonorType : 0 Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Properties via Chairs (-113): Class Tags : DeviceType MetalSm Properties via Furniture (-98): Material Tags : Material Plasticrete Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Spawn Marker (227) @ (-246.95,-445.41,-6.18) ϴ (H:0° P:0° B:0°) Ancestry: -> Spawn Marker -> Marker -> Object Links: Link[MetaProp] (1116197): Spawn Marker (227) -> Spawn Marker (-3128) Dimensions: 4x4x4 Properties: Position : (-246.95,-445.41,-6.18) ϴ (H:0° P:0° B:0°) Properties via Spawn Marker (-3128): SymName : Spawn Marker DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Airlock Door 1 (472) @ (-246.70,-218.00,-9.00) ϴ (H:180° P:0° B:0°) Ancestry: -> Airlock Door 1 -> Doors -> Terrain -> Physical -> Object ... ... -> MatMetal -> Materials -> MetaProperty Links: Link[MetaProp] (1115912): Airlock Door 1 (472) -> Airlock Door 1 (-2595) Dimensions: 8x1x8 Properties: TransDoor : 01 00 00 00 00 00 00 00 00 00 00 C1 00 00 C0 40 00 00 00 00 01 00 00 00 00 00 00 00 00 00 70 42 00 00 00 00 00 00 C8 41 33 B3 7E C3 00 00 5A C3 00 00 10 C1 33 B3 76 C3 00 00 5A C3 00 00 10 C1 3B A8 81 C3 4A FB 59 C3 00 00 10 C1 00 00 00 00 00 00 33 B3 76 C3 A3 00 00 00 A2 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-246.70,-218.00,-9.00) ϴ (H:180° P:0° B:0°) Scale : (1.00, 1.11, 1.00) PhysState : 33 B3 76 C3 00 00 5A C3 00 00 10 C1 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAIColl : false PhysDims : 8x1x8 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 DoorStaticLight : true Properties via Airlock Door 1 (-2595): SymName : Airlock Door 1 DonorType : 0 ModelName : air001 Class Tags : DoorType BlastDoor Properties via Doors (-205): Scripts : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : -20.000000 Z-Bias : 0 FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BlockFrob : true DoorTimer : 0 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatMetal (-583): Material Tags : Material Metal Refridgerator Door (1192) @ (-268.00,-385.25,-9.00) ϴ (H:180° P:0° B:0°) Ancestry: -> Refridgerator Door -> MatUnBrkGlass -> Materials -> MetaProperty ... ... -> Doors -> Terrain -> Physical -> Object ... ... -> MatMetal -> Materials -> MetaProperty Links: Link[MetaProp] (1115772): Refridgerator Door (1192) -> Refridgerator Door (-1007) Dimensions: 5x0x8 Properties: PhysState : 00 00 86 C3 00 A0 C0 C3 00 00 10 C1 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 5x0x8 Position : (-268.00,-385.25,-9.00) ϴ (H:180° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Refridgerator Door (-1007): SymName : Refridgerator Door ModelName : refdoor RenderAlpha : 1.000000 DonorType : 0 Properties via MatUnBrkGlass (-634): Material Tags : Material UBGlass Properties via Doors (-205): Scripts : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : -20.000000 PhysAIColl : true Class Tags : DoorType SciDoor Z-Bias : 0 FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BlockFrob : true DoorTimer : 0 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Marker (89) @ (-253.16,-211.96,-10.50) ϴ (H:270° P:0° B:0°) Ancestry: -> Marker -> Object Links: Link[MetaProp] (1115412): Marker (89) -> Marker (-327) Dimensions: 2x2x7 Properties: Position : (-253.16,-211.96,-10.50) ϴ (H:270° P:0° B:0°) ModelName : playbox Properties via Marker (-327): SymName : Marker NetworkCategory : Hosted DonorType : 0 RenderType : Not Rendered Grunge Stain 2 (1449) @ (-225.89,-317.05,-12.99) ϴ (H:24° P:0° B:0°) Ancestry: -> Grunge Stain 2 -> Grunge -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115609): Grunge Stain 2 (1449) -> Grunge Stain 2 (-4719) Dimensions: 10x10x0 Properties: Position : (-225.89,-317.05,-12.99) ϴ (H:24° P:0° B:0°) RenderAlpha : 0.200000 Properties via Grunge Stain 2 (-4719): SymName : Grunge Stain 2 ModelName : grstain2 DonorType : 0 Properties via Grunge (-4680): RenderOrder : FC FF 01 00 Properties via Alpha Signs (-2044): RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Card slot: REC #0 (295) @ (-195.00,-245.39,-8.00) ϴ (H:180° P:0° B:0°) Ancestry: -> Card slot -> Controllers -> Functional -> Physical -> Object Links: Link[SwitchLi] (22085787): Card slot: REC #0 (295) -> Sci Med Door (2006) Link[SwitchLi] (22085801): Card slot: REC #0 (295) -> Sci Med Door (2008) Link[MetaProp] (1116175): Card slot: REC #0 (295) -> Card slot (-204) Dimensions: 0x0x1 Properties: KeyDst : REC #0 Locked : true Position : (-195.00,-245.39,-8.00) ϴ (H:180° P:0° B:0°) LockCnt : 1 Properties via Card slot (-204): Immobile : false Scripts : 54 77 65 71 4C 6F 63 6B 65 64 42 75 74 74 6F 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 CfgTweqModels : 00 00 02 02 00 00 00 00 63 61 72 64 73 6C 6F 72 00 00 00 00 00 00 00 00 63 61 72 64 73 6C 6F 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HUDUse : Card_slot: "Use access card slot" DonorType : 0 Class Tags : DeviceType CardSlot SymName : Card slot ModelName : cardslor StTweqModels : 00 00 00 00 00 00 00 00 ObjName : Card_slot: "A key card slot." Properties via Controllers (-200): FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Functional (-112): PickBias : 0.250000 Material Tags : Material Plasticrete HUDSelect : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 2' Hanging Light (579) @ (-225.41,-491.78,1.10) ϴ (H:0° P:0° B:0°) Ancestry: -> 2' Hanging Light -> Hanging Lights -> Lights -> Physical -> Object Links: Link[MetaProp] (1115693): 2' Hanging Light (579) -> 2' Hanging Light (-1466) Dimensions: 3x2x3 Properties: Light : 00 00 48 43 00 00 00 00 00 00 00 00 00 00 E0 BF 00 00 48 42 00 00 00 00 00 00 00 00 Position : (-225.41,-491.78,1.10) ϴ (H:0° P:0° B:0°) LightColor : 00 00 00 00 00 00 00 3F Properties via 2' Hanging Light (-1466): SymName : 2' Hanging Light Spotlight : (24.00, 30.00, -1.75) DonorType : 0 ModelName : lighth2 Properties via Hanging Lights (-1465): Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Blood Splatter Small (439) @ (-127.60,-379.27,-21.78) ϴ (H:270° P:0° B:21°) Ancestry: -> Blood Splatter Small -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114691): Blood Splatter Small (439) -> Blood Splatter Small (-864) Dimensions: 0x6x6 Properties: Position : (-127.60,-379.27,-21.78) ϴ (H:270° P:0° B:21°) Properties via Blood Splatter Small (-864): SymName : Blood Splatter Small ModelName : blood01 DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Droid Fusion Shot (1134) @ (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Droid Fusion Shot -> Droid Projectiles -> Monster Projectiles -> Projectile -> Object Links: Link[MetaProp] (1115869): Droid Fusion Shot (1134) -> Droid Fusion Shot (-1502) Dimensions: 4x4x4 Properties: PhysInitVel : (30.00, 0.00, 0.00) CollisionType : Bounce | Slay on Impact | Full Collision Sound Position : (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°) HasRefs : false Properties via Droid Fusion Shot (-1502): SymName : Droid Fusion Shot DonorType : 0 RenderType : Not Rendered PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Class Tags : EnemyAmmoType DroidFusionShot Properties via Droid Projectiles (-1499): BlendMode : Add Properties via Projectile (-1339): Heartbeat : 1000 BashFactor : 0.000000 PhysAttr : 00 00 00 00 00 00 80 3F 00 24 74 49 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAIColl : true Preload : true Wash (1090) @ (-122.77,-454.89,4.96) ϴ (H:270° P:0° B:0°) Ancestry: -> Wash -> Warnings -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114736): Wash (1090) -> Wash (-1670) Dimensions: 4x0x4 Properties: Position : (-122.77,-454.89,4.96) ϴ (H:270° P:0° B:0°) Properties via Wash (-1670): SymName : Wash ModelName : wash DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Mall Sign (163) @ (-257.08,-256.20,-4.25) ϴ (H:180° P:0° B:0°) Ancestry: -> Mall Sign -> Rec Signs -> Ship areas -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1116170): Mall Sign (163) -> Mall Sign (-3137) Dimensions: 5x0x1 Properties: Position : (-257.08,-256.20,-4.25) ϴ (H:180° P:0° B:0°) Properties via Mall Sign (-3137): SymName : Mall Sign ModelName : cr_mal DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 REC Male Corpse (259) @ (-229.36,-343.58,1.38) ϴ (H:0° P:0° B:0°) Ancestry: -> REC Male Corpse -> Rec Corpses -> Human Corpses -> Corpses -> Physical -> Object ... ... -> MatFlesh -> Materials -> MetaProperty Links: Link[FlowCont] (19988524): REC Male Corpse (259) -> Small Prism (185) Link[FlowCont] (19988546): REC Male Corpse (259) -> Audio Log: Log:20 (198) Link[FlowCont] (19988525): REC Male Corpse (259) -> Small Beaker (500) Link[Contains] (10551336): REC Male Corpse (259) -> Small Prism (185) Link[Contains] (10551358): REC Male Corpse (259) -> Audio Log: Log:20 (198) Link[Contains] (10551337): REC Male Corpse (259) -> Small Beaker (500) Link[MetaProp] (1116106): REC Male Corpse (259) -> REC Male Corpse (-1880) Dimensions: 5x6x1 Properties: CretPose : 01 00 00 00 68 75 6D 64 69 65 75 70 33 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 01 00 00 00 Creature : Humanoid Position : (-229.36,-343.58,1.38) ϴ (H:0° P:0° B:0°) ?Puppet? : A4 D8 5A 00 03 01 00 00 00 00 00 00 18 87 64 2E Properties via REC Male Corpse (-1880): SymName : REC Male Corpse ModelName : corm_rec DonorType : 0 Properties via Human Corpses (-503): ObjName : HumanCorpses: "A corpse." PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HUDUse : human_corpses: "Search corpse" ObjShort : Human_Corpses PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Corpses (-379): HUDSelect : true Scripts : 43 6F 6E 74 61 69 6E 65 72 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : 0.500000 FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 FrobHandler : Local Only NonPhysCreature : true ContainDims : 04 00 00 00 04 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatFlesh (-584): Material Tags : Material Flesh Simple Button (1304) @ (-217.21,-434.75,-8.00) ϴ (H:90° P:0° B:0°) Ancestry: -> Simple Button -> Controllers -> Functional -> Physical -> Object Links: Link[SwitchLi] (22085700): Simple Button (1304) -> cell router (1308) Link[MetaProp] (1115723): Simple Button (1304) -> Simple Button (-1594) Dimensions: 0x0x0 Properties: Position : (-217.21,-434.75,-8.00) ϴ (H:90° P:0° B:0°) Class Tags : DeviceType none Properties via Simple Button (-1594): SymName : Simple Button HUDUse : button: "Press button" DonorType : 0 ModelName : button ObjName : button: "A button." Properties via Controllers (-200): Scripts : 42 61 73 65 42 75 74 74 6F 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Functional (-112): PickBias : 0.250000 Material Tags : Material Plasticrete HUDSelect : true Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 OG-Grenade (1902) @ (-246.07,-239.31,4.95) ϴ (H:180° P:0° B:0°) Ancestry: -> OG-Grenade -> Once-Grunts -> Hybrids -> Monsters -> Physical -> Object ... ... -> Charmable -> Vulnerabilities -> MetaProperty ... ... -> Stasis Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Stunable -> Vulnerabilities -> MetaProperty ... ... -> Half Annelid Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> MatFlesh -> Materials -> MetaProperty Links: Link[MetaProp] (1116174): OG-Grenade (1902) -> OG-Grenade (-176) Link[StimSens] (3211992): OG-Grenade (1902) -> Anti-Annelid Virus (-4446) Link[StimSens] (3212026): OG-Grenade (1902) -> Anti-Human Virus (-4447) Link[StimSens] (3211815): OG-Grenade (1902) -> Psi Stim (-389) Link[StimSens] (3211911): OG-Grenade (1902) -> Droid Fusion (-2753) Link[StimSens] (3211977): OG-Grenade (1902) -> WeaponBash (-3058) Link[StimSens] (3212009): OG-Grenade (1902) -> Electricity (-378) Link[StimSens] (3211669): OG-Grenade (1902) -> High Explosive (-376) Link[StimSens] (3211701): OG-Grenade (1902) -> CharmStim (-3395) Link[StimSens] (3211670): OG-Grenade (1902) -> Energy Stim (-373) Link[StimSens] (3211671): OG-Grenade (1902) -> Anti-Human (-377) Link[StimSens] (3211673): OG-Grenade (1902) -> Cold (-1145) Link[StimSens] (3211733): OG-Grenade (1902) -> BashStim (-692) Link[StimSens] (3212000): OG-Grenade (1902) -> StunStim (-2248) Link[StimSens] (3211769): OG-Grenade (1902) -> Anti-Annelid (-374) Link[StimSens] (3211999): OG-Grenade (1902) -> Stasis (-1486) Link[StimSens] (3211668): OG-Grenade (1902) -> Armor Piercing Impact (-375) Link[StimSens] (3211989): OG-Grenade (1902) -> DrainStim (-3390) Link[StimSens] (3211667): OG-Grenade (1902) -> Standard Impact (-385) Link[StimSens] (3211672): OG-Grenade (1902) -> Incendiary (-388) Link[AIProjec] (48300040): OG-Grenade (1902) -> Grunt Grenade (1131) Dimensions: 1x6x7 Properties: EcoType : 2 PhysAttr : 00 00 C8 42 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 02 00 00 00 00 00 00 00 01 00 00 00 AI_Mode : Normal Position : (-246.07,-239.31,4.95) ϴ (H:180° P:0° B:0°) CollisionType : Bounce Creature : Humanoid PhysState : 1F 12 76 C3 91 50 6F C3 08 72 9E 40 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_Alertness : 00 00 00 00 00 00 00 00 AIRCProp : 00 00 00 00 14 00 00 00 00 00 00 00 00 00 00 00 CD CC 4C 3F 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 PhysControl : 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via OG-Grenade (-176): DonorType : 0 MotActorTagList : grunt, grenade LootInfo : 02 00 00 00 4D 65 64 20 50 61 74 63 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 54 69 6D 65 64 20 47 72 65 6E 61 64 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 35 20 4E 61 6E 69 74 65 73 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4F 47 20 4F 72 67 61 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 43 69 67 61 72 65 74 74 65 73 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 0A 00 00 00 0F 00 00 00 0F 00 00 00 05 00 00 00 19 00 00 00 1E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SymName : OG-Grenade HitPoints : 15 MAX_HP : 15 AI_RngFlee : 06 00 00 00 05 00 00 00 C3 F5 C8 3F 05 00 00 00 00 00 F0 41 00 00 C0 40 ModelName : grunt_g AIRCRanges : 00 00 A0 41 00 00 C8 41 00 00 0C 42 00 00 48 42 AI : ranged Properties via Once-Grunts (-396): Class Tags : CreatureType Oncegrunt AI_NCDmgRsp : 01 00 00 00 0A 00 00 00 0F 00 00 00 ObjShort : Hybrid: "Hybrid" ObjName : Hybrid: "A hybrid." Scripts : 4E 56 47 75 61 72 61 6E 74 65 65 64 4C 6F 6F 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_Dodginess : Null AI_Sloth : Null SpchVoice : voncegrunt Armor : 00 00 00 00 00 00 00 00 02 00 00 00 AI_Defensive : Null TimeWarp : 1.000000 Properties via Hybrids (-164): AI_IdleDirs : 88 13 00 00 20 4E 00 00 D3 FF FF FF 01 00 00 00 00 00 00 00 02 00 00 00 2D 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 HTHMotionResp : (30.00, 25.00, 20.00) BloodType : New Blood Spang AI_VisJoint : Head AI_VisType : 4 AI_VisDesc : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 87 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 99 00 00 00 32 00 00 00 64 00 00 00 05 00 00 00 DC 05 00 00 19 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 01 00 00 00 3C 00 00 00 5A 00 00 00 0A 00 00 00 C8 00 00 00 47 00 00 00 40 01 00 00 5A 00 00 00 06 00 00 00 46 00 00 00 01 00 00 00 64 00 00 00 5A 00 00 00 1E 00 00 00 C8 00 00 00 01 00 00 00 78 00 00 00 46 00 00 00 64 00 00 00 64 00 00 00 21 00 00 00 E6 00 00 00 46 00 00 00 0A 00 00 00 3C 00 00 00 21 00 00 00 E6 00 00 00 6E 00 00 00 50 00 00 00 28 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 40 40 TargetType : Type 1 | Type 2 Material Tags : Material FleshTarget Properties via Monsters (-162): HUDSelect : true ShowHP : true AI_ObjAvoid : BashFactor : 0.100000 FrobHandler : Local Only AI_CbtTiming : C4 09 00 00 70 17 00 00 70 17 00 00 80 3E 00 00 BashParams : 00 D0 04 46 00 00 00 00 PickBias : 0.100000 PhysAIColl : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PsiRadar : Enemy AI_NCDmRsp : true AI_FreeKnow : 5000 ContainDims : 04 00 00 00 04 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 AutoPickup : true Heartbeat : 1000 Window 24x1x6 (406) @ (-222.50,-367.50,0.00) ϴ (H:90° P:0° B:90°) Ancestry: -> Window 24x1x6 -> Breakable Windows -> MatGlass -> Materials -> MetaProperty ... ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Windows -> Terrain -> Physical -> Object ... ... -> MatUnBrkGlass -> Materials -> MetaProperty Links: Link[StimSens] (3211294): Window 24x1x6 (406) -> WeaponBash (-3058) Link[StimSens] (3211822): Window 24x1x6 (406) -> Psi Stim (-389) Link[StimSens] (3211978): Window 24x1x6 (406) -> Incendiary (-388) Link[StimSens] (3211827): Window 24x1x6 (406) -> Electricity (-378) Link[StimSens] (3211859): Window 24x1x6 (406) -> Cold (-1145) Link[StimSens] (3211295): Window 24x1x6 (406) -> Droid Fusion (-2753) Link[StimSens] (3211293): Window 24x1x6 (406) -> Standard Impact (-385) Link[StimSens] (3211291): Window 24x1x6 (406) -> Armor Piercing Impact (-375) Link[StimSens] (3211292): Window 24x1x6 (406) -> Energy Stim (-373) Link[StimSens] (3211912): Window 24x1x6 (406) -> High Explosive (-376) Link[MetaProp] (1114837): Window 24x1x6 (406) -> Window 24x1x6 (-3068) Dimensions: 6x2x24 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 00 80 5E C3 00 C0 B7 C3 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 6x2x24 Position : (-222.50,-367.50,0.00) ϴ (H:90° P:0° B:90°) Scale : (1.00, 4.00, 1.00) Properties via Window 24x1x6 (-3068): SymName : Window 24x1x6 ModelName : wndw24 DonorType : 0 Properties via Breakable Windows (-1587): Scripts : 73 63 70 47 6C 61 73 73 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 MAX_HP : 1 HitPoints : 1 ObjName : Breakable_Windows: "A window." Class Tags : DoorType GlassWindow Properties via MatGlass (-633): Material Tags : Material Glass Properties via Windows (-248): RenderAlpha : 0.450000 BlockFrob : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Marker (127) @ (-74.38,-469.50,-9.00) ϴ (H:180° P:0° B:0°) Ancestry: -> Marker -> Object Links: Link[MetaProp] (1115779): Marker (127) -> Marker (-327) Link[LandingP] (37814284): Marker (127) -> Marker (132) Link[LandingP] (37814285): Marker (127) -> Marker (144) Link[LandingP] (37814287): Marker (127) -> Marker (146) Link[LandingP] (37814286): Marker (127) -> Marker (126) Dimensions: 2x2x7 Properties: ModelName : playbox Position : (-74.38,-469.50,-9.00) ϴ (H:180° P:0° B:0°) StartLoc : 100 Properties via Marker (-327): SymName : Marker NetworkCategory : Hosted DonorType : 0 RenderType : Not Rendered Wedge Light (998) @ (-214.81,-383.27,12.63) ϴ (H:270° P:0° B:0°) Ancestry: -> Wedge Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115867): Wedge Light (998) -> Wedge Light (-1593) Dimensions: 0x5x0 Properties: RenderType : Normal Light : 00 00 48 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-214.81,-383.27,12.63) ϴ (H:270° P:0° B:0°) LightColor : C3 F5 28 3F 00 00 00 3F Properties via Wedge Light (-1593): SymName : Wedge Light DonorType : 0 ModelName : lightr Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Stripe_60_Red (1387) @ (-200.44,-428.20,2.25) ϴ (H:157° P:0° B:0°) Ancestry: -> Stripe_60_Red -> Stripes -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115682): Stripe_60_Red (1387) -> Stripe_60_Red (-2700) Dimensions: 4x0x0 Properties: Position : (-200.44,-428.20,2.25) ϴ (H:157° P:0° B:0°) Scale : (0.67, 1.00, 1.00) Properties via Stripe_60_Red (-2700): SymName : Stripe_60_Red ModelName : strp60_r DonorType : 0 Properties via Stripes (-2699): RenderType : Unlit Material Tags : Material Plasticrete Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Small HE Clip (510) @ (-225.87,-393.71,-11.72) ϴ (H:0° P:0° B:0°) Ancestry: -> Small HE Clip -> HE Clip -> Bullets -> Ammo -> Goodies -> Physical -> Object Links: Link[MetaProp] (1115862): Small HE Clip (510) -> Small HE Clip (-1359) Dimensions: 0x1x0 Properties: PhysControl : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HasRefs : false PhysState : EA DF 61 C3 1E DB C4 C3 B9 7C 3B C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (-225.87,-393.71,-11.72) ϴ (H:0° P:0° B:0°) Scale : (0.60, 0.60, 0.60) Properties via Small HE Clip (-1359): SymName : Small HE Clip StackCount : 6 DonorType : 0 ModelName : ammohes ObjName : HE_Clip: "A box of %d anti-personnel bullets." Properties via HE Clip (-32): Alchemy : 1.500000 FabCost : 90 CombineType : HEClip ObjLookS : HE_clip ObjShort : HE_Clip: "%d anti-personnel bullets" ObjIcon : HE_I Properties via Bullets (-35): NameType : Stack Count StackInc : 6 InvDims : 01 00 00 00 01 00 00 00 Recycle : 1 Fabricate : 6 Properties via Ammo (-30): Scripts : 41 6D 6D 6F 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Metal PsiRadar : Powerup FrobInfo : 01 00 00 00 02 00 00 00 02 00 00 00 00 00 00 00 Properties via Goodies (-49): HUDSelect : true PhysAIColl : true ElevAble : true Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Wedge Wall Light (1241) @ (-114.87,-401.03,-8.43) ϴ (H:270° P:0° B:0°) Ancestry: -> Wedge Wall Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115168): Wedge Wall Light (1241) -> Wedge Wall Light (-978) Dimensions: 3x1x2 Properties: Light : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 00 00 00 00 00 00 00 00 Position : (-114.87,-401.03,-8.43) ϴ (H:270° P:0° B:0°) Spotlight : (30.00, 45.00, 10.00) Properties via Wedge Wall Light (-978): SymName : Wedge Wall Light DonorType : 0 ModelName : light1 LightColor : 00 00 00 00 00 00 00 00 Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass Immobile : false ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Broken Railing (1765) @ (-99.52,-537.35,-6.47) ϴ (H:15° P:297° B:90°) Ancestry: -> Broken Railing -> Non Movable -> Debris -> MatMetal -> Materials -> MetaProperty ... ... -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114246): Broken Railing (1765) -> Broken Railing (-1075) Dimensions: 7x1x4 Properties: Position : (-99.52,-537.35,-6.47) ϴ (H:15° P:297° B:90°) Scale : (0.73, 0.73, 0.73) Properties via Broken Railing (-1075): SymName : Broken Railing DonorType : 0 ModelName : railingb ObjName : Broken_Railing FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Non Movable (-1284): Immobile : true PhysType : 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via MatMetal (-583): Material Tags : Material Metal Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 WormGoo (332) @ (-136.31,-451.37,-0.88) ϴ (H:0° P:0° B:0°) Ancestry: -> WormGoo -> Annelid Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Worm Piles -> Functional -> Physical -> Object Links: Link[arSrc] (8454178): WormGoo (332) -> TouchVenom (-4445) Link[StimSens] (3211357): WormGoo (332) -> Droid Fusion (-2753) Link[StimSens] (3211359): WormGoo (332) -> WeaponBash (-3058) Link[StimSens] (3211361): WormGoo (332) -> DrainStim (-3390) Link[StimSens] (3211349): WormGoo (332) -> BashStim (-692) Link[StimSens] (3211611): WormGoo (332) -> Psi Stim (-389) Link[StimSens] (3211366): WormGoo (332) -> Cold (-1145) Link[StimSens] (3211613): WormGoo (332) -> Incendiary (-388) Link[StimSens] (3211504): WormGoo (332) -> Armor Piercing Impact (-375) Link[StimSens] (3211615): WormGoo (332) -> Anti-Annelid Virus (-4446) Link[StimSens] (3211506): WormGoo (332) -> High Explosive (-376) Link[StimSens] (3211617): WormGoo (332) -> Standard Impact (-385) Link[StimSens] (3211363): WormGoo (332) -> Anti-Annelid (-374) Link[StimSens] (3211355): WormGoo (332) -> Energy Stim (-373) Link[MetaProp] (1114933): WormGoo (332) -> WormGoo (-105) Dimensions: 2x2x0 Properties: PhysState : 59 4F 08 C3 FD AE E1 C3 A8 00 62 BF 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 2x2x0 Position : (-136.31,-451.37,-0.88) ϴ (H:0° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via WormGoo (-105): Immobile : false ShowHP : true Class Tags : CreatureType Grub SymName : WormGoo ObjName : WormGoo: "A pile of disgusting worms." Scripts : 57 6F 72 6D 50 69 6C 65 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 57 6F 72 6D 47 6F 6F 48 65 6C 70 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HitPoints : 5 BloodType : WormGoo Spang MAX_HP : 5 DonorType : 0 ModelName : worm1 FrobHandler : Local Only RenderOrder : FE FF 01 00 Properties via Worm Piles (-1265): Material Tags : Material Flesh Properties via Functional (-112): PickBias : 0.250000 HUDSelect : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 RepScreen (809) @ (-84.75,-421.24,-12.50) ϴ (H:0° P:0° B:0°) Ancestry: -> RepScreen -> Misc Screens -> Screens -> MatGlass -> Materials -> MetaProperty ... ... -> Decorative -> Physical -> Object ... ... -> MatUnBrkGlass -> Materials -> MetaProperty Links: Link[MetaProp] (1115238): RepScreen (809) -> RepScreen (-464) Dimensions: 5x0x4 Properties: PhysState : 00 80 A9 C2 C0 9E D2 C3 00 00 48 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 5x0x4 Position : (-84.75,-421.24,-12.50) ϴ (H:0° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via RepScreen (-464): ObjName : RepScreen: "A replicator panel." SymName : RepScreen RenderAlpha : 0.500000 ModelName : repscrn DonorType : 0 Properties via Screens (-147): PickBias : -20.000000 RenderType : Unlit Properties via MatGlass (-633): Material Tags : Material Glass Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Psi Booster (233) @ (-84.38,-432.62,-17.87) ϴ (H:29° P:0° B:90°) Ancestry: -> Psi Booster -> Patches -> Goodies -> Physical -> Object Links: Link[MetaProp] (1116187): Psi Booster (233) -> Psi Booster (-57) Dimensions: 1x0x0 Properties: Position : (-84.38,-432.62,-17.87) ϴ (H:29° P:0° B:90°) Properties via Psi Booster (-57): ObjName : Psi_Booster Scripts : 50 73 69 4B 69 74 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ObjIcon : PATCHV_I Alchemy : 8.000000 DonorType : 0 Fabricate : 0 SymName : Psi Booster InvDims : 01 00 00 00 01 00 00 00 CombineType : PsiBooster ObjShort : Psi_Booster ModelName : psipatch Properties via Patches (-51): PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 StackCount : 1 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 12 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PsiRadar : Powerup InvCursor : patches: "Use to apply" Class Tags : DeviceType Hypo Material Tags : Material Glass FabCost : 20 PhysDims : 0x0x0 Recycle : 2 Properties via Goodies (-49): HUDSelect : true PhysAIColl : true ElevAble : true FrobInfo : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 2' Hanging Light (476) @ (-181.68,-492.22,14.04) ϴ (H:0° P:0° B:0°) Ancestry: -> 2' Hanging Light -> Hanging Lights -> Lights -> Physical -> Object Links: Link[MetaProp] (1115692): 2' Hanging Light (476) -> 2' Hanging Light (-1466) Dimensions: 3x2x3 Properties: Position : (-181.68,-492.22,14.04) ϴ (H:0° P:0° B:0°) Light : 00 00 00 43 00 00 00 00 00 00 00 00 00 00 E0 BF 00 00 48 42 00 00 00 00 00 00 00 00 Properties via 2' Hanging Light (-1466): SymName : 2' Hanging Light Spotlight : (24.00, 30.00, -1.75) DonorType : 0 ModelName : lighth2 Properties via Hanging Lights (-1465): Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Refridgerator Door (1196) @ (-273.00,-385.25,-9.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Refridgerator Door -> MatUnBrkGlass -> Materials -> MetaProperty ... ... -> Doors -> Terrain -> Physical -> Object ... ... -> MatMetal -> Materials -> MetaProperty Links: Link[MetaProp] (1115748): Refridgerator Door (1196) -> Refridgerator Door (-1007) Dimensions: 5x0x8 Properties: PhysState : 00 80 88 C3 00 A0 C0 C3 00 00 10 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 5x0x8 Position : (-273.00,-385.25,-9.00) ϴ (H:0° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Refridgerator Door (-1007): SymName : Refridgerator Door ModelName : refdoor RenderAlpha : 1.000000 DonorType : 0 Properties via MatUnBrkGlass (-634): Material Tags : Material UBGlass Properties via Doors (-205): Scripts : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : -20.000000 PhysAIColl : true Class Tags : DoorType SciDoor Z-Bias : 0 FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BlockFrob : true DoorTimer : 0 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 20 Nanites (93) @ (-251.61,-429.62,17.95) ϴ (H:278° P:0° B:0°) Ancestry: -> 20 Nanites -> Small Nanite Pile -> Nanites -> Goodies -> Physical -> Object Links: Link[MetaProp] (1116184): 20 Nanites (93) -> 20 Nanites (-89) Dimensions: 2x1x1 Properties: PhysState : 21 9B 7B C3 D9 CF D6 C3 10 90 8F 41 00 00 00 00 00 00 00 00 14 33 8B 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 StackCount : 36 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (-251.61,-429.62,17.95) ϴ (H:278° P:0° B:0°) PhysControl : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via 20 Nanites (-89): SymName : 20 Nanites DonorType : 0 Properties via Nanites (-85): ObjName : Nanites: "%d nanites." NameType : Stack Count ObjIcon : nan_ic PsiRadar : Powerup ModelName : nanocan StackInc : 10 ObjLookS : FakeNanites Material Tags : Material Glass AutoPickup : true CombineType : nanite ObjShort : Nanites: "%d nanites" Properties via Goodies (-49): HUDSelect : true Scripts : 4E 56 55 70 67 72 61 64 65 43 68 65 61 74 53 74 6F 70 70 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAIColl : true ElevAble : true FrobInfo : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 InvDims : 01 00 00 00 01 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C Heartbeat : 1000 Grunge Stain 3 (1453) @ (-246.52,-395.73,-12.99) ϴ (H:346° P:0° B:0°) Ancestry: -> Grunge Stain 3 -> Grunge -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115617): Grunge Stain 3 (1453) -> Grunge Stain 3 (-4720) Dimensions: 10x10x0 Properties: Position : (-246.52,-395.73,-12.99) ϴ (H:346° P:0° B:0°) RenderAlpha : 0.150000 Properties via Grunge Stain 3 (-4720): SymName : Grunge Stain 3 ModelName : grstain3 DonorType : 0 Properties via Grunge (-4680): RenderOrder : FC FF 01 00 Properties via Alpha Signs (-2044): RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Cathouse Sign (299) @ (-209.00,-493.65,-5.47) ϴ (H:180° P:0° B:0°) Ancestry: -> Cathouse Sign -> Mall Signs -> Non-Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1116132): Cathouse Sign (299) -> Cathouse Sign (-2997) Dimensions: 5x4x6 Properties: PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-209.00,-493.65,-5.47) ϴ (H:180° P:0° B:0°) LightColor : 00 00 00 00 9A 99 99 3E PhysState : 04 00 51 C3 29 D3 F6 C3 21 E6 AE C0 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Light : 00 00 80 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 A0 41 00 00 00 00 00 00 00 00 StTweqJoints : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x2x4 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 Properties via Cathouse Sign (-2997): SymName : Cathouse Sign DonorType : 0 ModelName : si_cat Properties via Mall Signs (-3053): ObjName : Mall_Signs PickBias : 0.000000 CfgTweqJoints : 00 00 02 03 00 00 00 00 00 00 06 00 00 00 00 00 00 00 40 40 00 00 00 00 00 00 B4 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Signs (-161): Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Airlock Door 2 (584) @ (-76.75,-470.80,-9.00) ϴ (H:270° P:0° B:0°) Ancestry: -> Airlock Door 2 -> Doors -> Terrain -> Physical -> Object ... ... -> MatMetal -> Materials -> MetaProperty Links: Link[MetaProp] (1115810): Airlock Door 2 (584) -> Airlock Door 2 (-2596) Dimensions: 6x2x8 Properties: TransDoor : 01 00 00 00 00 00 00 00 00 00 00 41 00 00 C0 40 00 00 00 00 01 00 00 00 00 00 00 00 00 00 70 42 00 00 00 00 00 00 C8 41 00 80 99 C2 66 66 E7 C3 00 00 10 C1 00 80 99 C2 66 66 EB C3 00 00 10 C1 15 97 99 C2 BD 65 EB C3 00 00 10 C1 00 00 00 00 00 C0 00 80 99 C2 97 00 00 00 96 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-76.75,-470.80,-9.00) ϴ (H:270° P:0° B:0°) Scale : (1.00, 1.11, 1.00) PhysState : 00 80 99 C2 66 66 EB C3 00 00 10 C1 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 6x1x8 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysAIColl : false Properties via Airlock Door 2 (-2596): SymName : Airlock Door 2 DoorStaticLight : true DonorType : 0 ModelName : air002 Class Tags : DoorType BlastDoor Properties via Doors (-205): Scripts : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : -20.000000 Z-Bias : 0 FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BlockFrob : true DoorTimer : 0 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatMetal (-583): Material Tags : Material Metal amb_catH trans (443) @ (-247.34,-463.23,-5.09) ϴ (H:0° P:0° B:0°) Ancestry: -> ambient snd -> Marker -> Object Links: Link[MetaProp] (1115939): amb_catH trans (443) -> ambient snd (-667) Dimensions: 1x1x1 Properties: SymName : amb_catH trans Position : (-247.34,-463.23,-5.09) ϴ (H:0° P:0° B:0°) AmbientHacked : 19 00 00 00 00 00 00 00 00 00 00 00 72 65 63 5F 73 73 69 6D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Scale : (0.25, 0.25, 0.25) Properties via ambient snd (-667): DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered teal jet left (1148) @ (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°) Ancestry: -> teal jet left -> Shot FX -> SFX -> Object Links: Link[MetaProp] (1115873): teal jet left (1148) -> teal jet left (-2401) Link[Particle] (75563022): teal jet left (1148) -> Fusion Shot (1146) Dimensions: 0x4x3 Properties: ParticleGroup : 90 40 3F 00 70 4A 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 3E 00 10 2D 3F 00 00 00 00 00 00 00 00 00 7C 04 00 00 04 00 00 00 04 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 0A 00 00 00 00 00 00 00 30 87 5E 0B F0 80 5E 0B D8 2E 05 0D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 50 00 00 FF 00 00 00 00 00 00 00 00 58 E7 1E 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 C0 3F 00 01 00 00 00 00 01 01 00 00 00 00 66 66 66 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 50 00 00 00 0A D7 23 BC 00 00 40 C0 00 00 20 C0 0A D7 23 3C 0A D7 23 3C 0A D7 23 3C 00 00 80 3F 00 00 C0 3F 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 CC 0C 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 99 99 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 7A 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PGLaunchInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 C0 C0 00 00 A0 C0 00 00 00 00 00 00 C0 C0 00 00 A0 C0 00 00 00 00 00 00 00 00 00 00 00 3F 00 00 00 3F 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 FA FF 00 00 FB FF 00 00 00 00 00 00 FA FF 00 00 FB FF 00 00 00 00 00 00 00 00 00 80 00 00 00 80 00 00 Position : (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°) Properties via teal jet left (-2401): SymName : teal jet left DonorType : 0 Properties via Shot FX (-1524): RenderAlpha : 1.000000 Preload : true ModelName : fx_particle BlendMode : Add Properties via SFX (-5): NetworkCategory : Hosted PickBias : -1000.000000 Galleria (1094) @ (-256.37,-392.03,-7.37) ϴ (H:0° P:0° B:0°) Ancestry: -> Galleria -> Rec Signs -> Ship areas -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115903): Galleria (1094) -> Galleria (-4563) Dimensions: 4x0x4 Properties: Position : (-256.37,-392.03,-7.37) ϴ (H:0° P:0° B:0°) Properties via Galleria (-4563): SymName : Galleria ModelName : galleria DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Mall Bench (167) @ (-277.03,-327.67,-11.88) ϴ (H:270° P:0° B:0°) Ancestry: -> Mall Bench -> Furniture -> Decorative -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1116143): Mall Bench (167) -> Mall Bench (-2934) Dimensions: 4x2x3 Properties: PhysState : 5E 83 8A C3 6C D5 A3 C3 7A 23 3E C1 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x2x3 Position : (-277.03,-327.67,-11.88) ϴ (H:270° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Mall Bench (-2934): SymName : Mall Bench ModelName : malseat DonorType : 0 Properties via Furniture (-98): Immobile : true Material Tags : Material Plasticrete Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Sven_Slot (263) @ (-185.34,-538.47,8.25) ϴ (H:0° P:0° B:0°) Ancestry: -> Sven_Slot -> Hooker_Slots -> REC Plot Items -> Plot Items -> Physical -> Object Links: Link[SwitchLi] (22085761): Sven_Slot (263) -> Sci Med Door (1439) Link[SwitchLi] (22085799): Sven_Slot (263) -> Unlock Trap (308) Link[MetaProp] (1116111): Sven_Slot (263) -> Sven_Slot (-3123) Dimensions: 1x0x1 Properties: Position : (-185.34,-538.47,8.25) ϴ (H:0° P:0° B:0°) HUDSelect : true Properties via Sven_Slot (-3123): SymName : Sven_Slot LockMsg : NeedSvenCard DonorType : 0 ModelName : slider ConsumeType : Sven_Card Properties via Hooker_Slots (-3116): Scripts : 4F 62 6A 43 6F 6E 73 75 6D 65 42 75 74 74 6F 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Class Tags : DeviceType CardSlot FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Plot Items (-1461): ElevAble : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 cell router (1308) @ (-223.50,-435.97,-8.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Traps -> Object Links: Link[SwitchLi] (22085702): cell router (1308) -> amb button1 (1307) Link[SwitchLi] (22085802): cell router (1308) -> Sci Med Door (1232) Link[MetaProp] (1115717): cell router (1308) -> Traps (-304) Dimensions: 2x2x2 Properties: SymName : cell router Scripts : 4E 56 52 65 6C 61 79 54 72 61 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4E 56 52 65 6C 61 79 54 72 61 70 32 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4E 56 4C 69 6E 6B 42 75 69 6C 64 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ObjList : NVRelayTrap2TDest="cell pod"; NVRelayTrap2Delay=400; NVLinkBuilderLinkType="SwitchLink"; NVLinkBuilderLinkSource="[source]"; NVLinkBuilderLinkDest="amb error"; NVRelayTrapCount=1; NVRelayTrap2Count=1; NVLinkBuilderCount=1; Position : (-223.50,-435.97,-8.00) ϴ (H:0° P:0° B:0°) Scale : (0.50, 0.50, 0.50) Properties via Traps (-304): NetworkCategory : Hosted DonorType : 0 RenderType : Not Rendered Blood Splatter Medium (1954) @ (-235.24,-440.74,-7.00) ϴ (H:0° P:0° B:90°) Ancestry: -> Blood Splatter Medium -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1116050): Blood Splatter Medium (1954) -> Blood Splatter Medium (-857) Dimensions: 0x6x6 Properties: Position : (-235.24,-440.74,-7.00) ϴ (H:0° P:0° B:90°) Properties via Blood Splatter Medium (-857): SymName : Blood Splatter Medium ModelName : blood02 DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Broken Window 12x6 (410) @ (-228.50,-317.00,0.00) ϴ (H:270° P:0° B:90°) Ancestry: -> Broken Window 12x6 -> Broken Windows -> Breakable Windows -> MatGlass -> Materials -> MetaProperty ... ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Windows -> Terrain -> Physical -> Object ... ... -> MatUnBrkGlass -> Materials -> MetaProperty Links: Link[StimSens] (3212007): Broken Window 12x6 (410) -> High Explosive (-376) Link[StimSens] (3211853): Broken Window 12x6 (410) -> Electricity (-378) Link[StimSens] (3212008): Broken Window 12x6 (410) -> Droid Fusion (-2753) Link[StimSens] (3212011): Broken Window 12x6 (410) -> Armor Piercing Impact (-375) Link[StimSens] (3212012): Broken Window 12x6 (410) -> Energy Stim (-373) Link[StimSens] (3211921): Broken Window 12x6 (410) -> Standard Impact (-385) Link[StimSens] (3211987): Broken Window 12x6 (410) -> WeaponBash (-3058) Link[StimSens] (3211864): Broken Window 12x6 (410) -> Cold (-1145) Link[StimSens] (3212010): Broken Window 12x6 (410) -> Incendiary (-388) Link[StimSens] (3211820): Broken Window 12x6 (410) -> Psi Stim (-389) Link[MetaProp] (1116217): Broken Window 12x6 (410) -> Broken Window 12x6 (-1301) Dimensions: 6x1x12 Properties: Position : (-228.50,-317.00,0.00) ϴ (H:270° P:0° B:90°) Scale : (1.00, 5.88, 1.00) Properties via Broken Window 12x6 (-1301): SymName : Broken Window 12x6 ModelName : wndwb01 DonorType : 0 Properties via Broken Windows (-1300): RenderAlpha : 0.200000 PhysType : 03 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Breakable Windows (-1587): Scripts : 73 63 70 47 6C 61 73 73 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 MAX_HP : 1 HitPoints : 1 ObjName : Breakable_Windows: "A window." Class Tags : DoorType GlassWindow Properties via MatGlass (-633): Material Tags : Material Glass Properties via Windows (-248): PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BlockFrob : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Fluor. Light (376) @ (-103.99,-464.50,11.89) ϴ (H:0° P:90° B:0°) Ancestry: -> Fluor. Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1114590): Fluor. Light (376) -> Fluor. Light (-488) Dimensions: 0x7x0 Properties: Light : 00 00 96 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-103.99,-464.50,11.89) ϴ (H:0° P:90° B:0°) LightColor : C3 F5 28 3F 33 33 33 3F Properties via Fluor. Light (-488): SymName : Fluor. Light DonorType : 0 ModelName : lite_f0 Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 ambient snd (1006) @ (-210.25,-421.00,-8.00) ϴ (H:0° P:0° B:0°) Ancestry: -> ambient snd -> Marker -> Object Links: Link[MetaProp] (1115871): ambient snd (1006) -> ambient snd (-667) Dimensions: 1x1x1 Properties: Position : (-210.25,-421.00,-8.00) ϴ (H:0° P:0° B:0°) AmbientHacked : 19 00 00 00 00 00 00 00 00 00 00 00 6D 65 64 73 5F 68 65 61 6C 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Scale : (0.25, 0.25, 0.25) Properties via ambient snd (-667): SymName : ambient snd DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Fog FX (1391) @ (-248.23,-489.43,-2.63) ϴ (H:0° P:0° B:0°) Ancestry: -> Fog FX -> Environmental FX -> SFX -> Object Links: Link[MetaProp] (1115669): Fog FX (1391) -> Fog FX (-4683) Dimensions: 16x16x14 Properties: ParticleGroup : D0 3D 3F 00 70 4A 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 3E 00 D0 39 3F 00 00 00 00 00 00 00 00 00 6F 05 00 00 06 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 0F 00 00 00 0F 00 00 00 C0 FF A3 2D C0 08 A4 2D B0 6E 05 0D 00 00 00 00 00 00 00 00 F8 6E 05 0D 38 56 D5 2D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 0E 00 00 00 00 00 00 00 00 A8 C9 1E 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 00 00 01 01 00 00 00 00 00 00 20 40 00 00 00 00 00 00 00 00 0C 3C 78 C3 AD B6 F4 C3 81 66 28 C0 00 00 00 00 00 00 00 00 00 00 00 C1 00 00 00 C1 00 00 E0 C0 00 00 00 41 00 00 00 41 00 00 E0 40 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 0F 00 00 00 00 00 00 00 00 00 00 00 88 88 00 00 73 74 65 61 6D 00 00 00 00 00 00 00 00 00 00 00 EB 00 00 00 00 00 01 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 CD CC CC BD 00 00 00 00 CD CC 4C 3E 00 00 00 00 22 00 00 00 00 00 01 00 00 00 00 00 12 00 00 00 FF 62 62 00 00 00 00 00 00 00 00 00 PGLaunchInfo : 00 00 00 00 00 00 40 C0 00 00 40 C0 00 00 00 C0 00 00 40 40 00 00 40 40 00 00 00 40 00 00 00 BF 00 00 00 BF 00 00 00 BF 00 00 00 3F 00 00 00 3F 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 C0 40 00 00 20 41 00 00 00 00 00 00 00 00 00 00 FD FF 00 00 FD FF 00 00 FE FF 00 00 03 00 00 00 03 00 00 00 02 00 00 80 FF FF 00 80 FF FF 00 80 FF FF 00 80 00 00 00 80 00 00 00 80 00 00 00 00 00 00 00 00 00 00 00 00 06 00 00 00 0A 00 Position : (-248.23,-489.43,-2.63) ϴ (H:0° P:0° B:0°) Properties via Fog FX (-4683): SymName : Fog FX ModelName : fx_particle DonorType : 0 Properties via SFX (-5): NetworkCategory : Hosted PickBias : -1000.000000 Worm Goo 3 (515) @ (-231.11,-390.59,-7.00) ϴ (H:0° P:90° B:0°) Ancestry: -> Worm Goo 3 -> Worm Goos -> HYDRO Plot Items -> Plot Items -> Physical -> Object Links: Link[MetaProp] (1115843): Worm Goo 3 (515) -> Worm Goo 3 (-2500) Dimensions: 6x6x0 Properties: Position : (-231.11,-390.59,-7.00) ϴ (H:0° P:90° B:0°) StTweqScale : 01 00 00 00 01 00 00 00 01 00 00 00 00 00 00 00 ExtraLight : CD CC 4C 3D 01 00 00 00 Properties via Worm Goo 3 (-2500): SymName : Worm Goo 3 ModelName : goo3 DonorType : 0 Properties via Worm Goos (-2683): Scripts : 54 72 61 6E 73 6C 75 63 65 49 6E 4F 75 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 RenderAlpha : 1.000000 SlayResult : No Effect Material Tags : Material Flesh CfgTweqScale : 00 00 10 03 00 00 00 00 6F 12 03 3B 00 00 80 3F 66 66 86 3F 6F 12 03 3B 00 00 80 3F 66 66 86 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 RendAlphaRef : 0.000000 RenderOrder : FE FF 01 00 Properties via Plot Items (-1461): ElevAble : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Sink (1256) @ (-232.75,-446.50,-9.65) ϴ (H:90° P:0° B:0°) Ancestry: -> Sink -> Furniture -> Decorative -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty ... ... -> AI Ignore -> AI Utility -> MetaProperty Links: Link[MetaProp] (1115644): Sink (1256) -> Sink (-490) Dimensions: 2x3x0 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 00 C0 68 C3 00 40 DF C3 66 66 1A C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 2x3x0 Position : (-232.75,-446.50,-9.65) ϴ (H:90° P:0° B:0°) Scale : (0.83, 0.50, 0.50) Properties via Sink (-490): SymName : Sink Material Tags : Material MetalBig DonorType : 0 ModelName : sink ObjName : Sink: "A sink." Properties via Furniture (-98): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Fluor. Light (1817) @ (-196.25,-500.25,-0.27) ϴ (H:0° P:0° B:0°) Ancestry: -> Fluor. Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1114236): Fluor. Light (1817) -> Fluor. Light (-488) Dimensions: 0x7x0 Properties: Light : 00 00 48 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-196.25,-500.25,-0.27) ϴ (H:0° P:0° B:0°) LightColor : 00 00 00 00 00 00 40 3F Properties via Fluor. Light (-488): SymName : Fluor. Light DonorType : 0 ModelName : lite_f0 Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Patrol Path (336) @ (-99.51,-507.92,1.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Patrol Path -> Marker -> Object Links: Link[MetaProp] (1115891): Patrol Path (336) -> Patrol Path (-1089) Link[AIPatrol] (50397186): Patrol Path (336) -> Patrol Path (171) Dimensions: 4x4x4 Properties: Position : (-99.51,-507.92,1.00) ϴ (H:0° P:0° B:0°) Properties via Patrol Path (-1089): SymName : Patrol Path DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered 2' Hanging Light (819) @ (-111.79,-576.26,1.18) ϴ (H:0° P:0° B:0°) Ancestry: -> 2' Hanging Light -> Hanging Lights -> Lights -> Physical -> Object Links: Link[MetaProp] (1115183): 2' Hanging Light (819) -> 2' Hanging Light (-1466) Dimensions: 3x2x3 Properties: Light : 00 00 96 43 00 00 00 00 00 00 00 00 00 00 E0 BF 00 00 48 42 00 00 00 00 00 00 00 00 PhysState : 5F 92 DF C2 AB 10 10 C4 FD FB 96 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (-111.79,-576.26,1.18) ϴ (H:0° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via 2' Hanging Light (-1466): SymName : 2' Hanging Light Spotlight : (24.00, 30.00, -1.75) DonorType : 0 ModelName : lighth2 Properties via Hanging Lights (-1465): Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Sim-Love Broken (237) @ (-198.24,-490.57,8.30) ϴ (H:270° P:348° B:0°) Ancestry: -> Sim-Love Broken -> Rec Signs -> Ship areas -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1116148): Sim-Love Broken (237) -> Sim-Love Broken (-2971) Dimensions: 1x0x1 Properties: Position : (-198.24,-490.57,8.30) ϴ (H:270° P:348° B:0°) Properties via Sim-Love Broken (-2971): SymName : Sim-Love Broken ModelName : simbrok DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 REC Male Corpse (480) @ (-239.65,-340.22,1.28) ϴ (H:180° P:0° B:0°) Ancestry: -> REC Male Corpse -> Rec Corpses -> Human Corpses -> Corpses -> Physical -> Object ... ... -> MatFlesh -> Materials -> MetaProperty Links: Link[FlowCont] (19988547): REC Male Corpse (480) -> 20 Nanites (93) Link[MetaProp] (1115827): REC Male Corpse (480) -> REC Male Corpse (-1880) Dimensions: 6x7x1 Properties: CretPose : 01 00 00 00 68 75 6D 64 69 65 33 61 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 01 00 00 00 Creature : Humanoid Position : (-239.65,-340.22,1.28) ϴ (H:180° P:0° B:0°) ?Puppet? : A4 D8 5A 00 E0 01 00 00 00 00 00 00 60 7B 64 2E Properties via REC Male Corpse (-1880): SymName : REC Male Corpse ModelName : corm_rec DonorType : 0 Properties via Human Corpses (-503): ObjName : HumanCorpses: "A corpse." PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HUDUse : human_corpses: "Search corpse" ObjShort : Human_Corpses PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Corpses (-379): HUDSelect : true Scripts : 43 6F 6E 74 61 69 6E 65 72 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : 0.500000 FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 FrobHandler : Local Only NonPhysCreature : true ContainDims : 04 00 00 00 04 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatFlesh (-584): Material Tags : Material Flesh Computer Console (1200) @ (-179.02,-432.70,-10.00) ϴ (H:316° P:0° B:0°) Ancestry: -> Computer Console -> AI Block -> AI Utility -> MetaProperty ... ... -> Tech -> Decorative -> Physical -> Object ... ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty Links: Link[StimSens] (3211714): Computer Console (1200) -> Electricity (-378) Link[StimSens] (3211763): Computer Console (1200) -> High Explosive (-376) Link[StimSens] (3211702): Computer Console (1200) -> Cold (-1145) Link[StimSens] (3211796): Computer Console (1200) -> Incendiary (-388) Link[StimSens] (3211688): Computer Console (1200) -> WeaponBash (-3058) Link[StimSens] (3211784): Computer Console (1200) -> Energy Stim (-373) Link[StimSens] (3211751): Computer Console (1200) -> Droid Fusion (-2753) Link[StimSens] (3211676): Computer Console (1200) -> Standard Impact (-385) Link[StimSens] (3211772): Computer Console (1200) -> Armor Piercing Impact (-375) Link[StimSens] (3211726): Computer Console (1200) -> Psi Stim (-389) Link[MetaProp] (1114863): Computer Console (1200) -> Computer Console (-2191) Dimensions: 7x5x5 Properties: PhysState : 55 04 33 C3 1C 5A D8 C3 BE 12 20 C1 00 00 00 00 00 00 00 00 78 16 9E 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 7x5x5 Position : (-179.02,-432.70,-10.00) ϴ (H:316° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Computer Console (-2191): SymName : Computer Console ObjName : CompConsole: "A computer console." Material Tags : Material MetalBig DonorType : 0 ModelName : console ObjShort : CompConsole: "Computer console" Immobile : true Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Properties via Tech (-505): ShowHP : false HUDSelect : false Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Bar Stool (97) @ (-268.51,-370.75,-11.23) ϴ (H:0° P:0° B:0°) Ancestry: -> Bar Stool -> Chairs -> AI Avoid -> AI Utility -> MetaProperty ... ... -> Furniture -> Decorative -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1116223): Bar Stool (97) -> Bar Stool (-1213) Dimensions: 2x1x3 Properties: PhysState : A4 40 86 C3 BE 5F B9 C3 84 9E 33 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 2x1x3 Position : (-268.51,-370.75,-11.23) ϴ (H:0° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Bar Stool (-1213): SymName : Bar Stool Immobile : true ModelName : stool DonorType : 0 Properties via Chairs (-113): Class Tags : DeviceType MetalSm Properties via AI Avoid (-4036): AI_ObjAvoid : PhysAIColl : false Properties via Furniture (-98): Material Tags : Material Plasticrete Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Grunge Scuff 4 (1458) @ (-248.69,-333.01,-12.99) ϴ (H:71° P:0° B:0°) Ancestry: -> Grunge Scuff 4 -> Grunge -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115599): Grunge Scuff 4 (1458) -> Grunge Scuff 4 (-4715) Dimensions: 10x5x0 Properties: Position : (-248.69,-333.01,-12.99) ϴ (H:71° P:0° B:0°) RenderAlpha : 0.200000 Properties via Grunge Scuff 4 (-4715): SymName : Grunge Scuff 4 ModelName : grscuff4 DonorType : 0 Properties via Grunge (-4680): RenderOrder : FC FF 01 00 Properties via Alpha Signs (-2044): RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 DirectMonsterGen (203) @ (-217.80,-360.04,6.53) ϴ (H:180° P:0° B:0°) Ancestry: -> DirectMonsterGen -> Spawn -> Traps -> Object Links: Link[SpawnPoi] (26279937): DirectMonsterGen (203) -> Spawn Marker (225) Link[MetaProp] (1116194): DirectMonsterGen (203) -> DirectMonsterGen (-1254) Dimensions: 4x4x4 Properties: AI_Patrol : true AI_PtrlRnd : true Spawn : 4F 47 2D 67 72 65 6E 61 64 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 72 6F 74 6F 63 6F 6C 20 64 72 6F 69 64 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 72 65 64 20 6D 6F 6E 6B 65 79 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 28 00 00 00 1E 00 00 00 1E 00 00 00 00 00 00 00 1F 00 00 00 00 00 00 00 Position : (-217.80,-360.04,6.53) ϴ (H:180° P:0° B:0°) Properties via DirectMonsterGen (-1254): SymName : DirectMonsterGen DonorType : 0 Properties via Spawn (-976): Scripts : 73 63 70 54 72 61 70 53 70 61 77 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Resurrection Station (600) @ (-210.25,-421.00,-8.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Resurrection Station -> Functional -> Physical -> Object Links: Link[MetaProp] (1114678): Resurrection Station (600) -> Resurrection Station (-1677) Dimensions: 6x5x10 Properties: Position : (-210.25,-421.00,-8.00) ϴ (H:0° P:0° B:0°) Properties via Resurrection Station (-1677): HUDSelect : false Scripts : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 MapObjIcon : mres SymName : Resurrection Station MapObjRotate : false ModelName : resust ObjName : ResStation: "A quantum bio-reconstruction machine." FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Functional (-112): PickBias : 0.250000 Material Tags : Material Plasticrete Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 1 EXP (447) @ (-110.14,-580.54,-8.99) ϴ (H:0° P:0° B:0°) Ancestry: -> 1 EXP -> Small BP Pile -> EXP Cookies -> Goodies -> Physical -> Object Links: Link[MetaProp] (1115941): 1 EXP (447) -> 1 EXP (-1433) Dimensions: 0x1x0 Properties: Position : (-110.14,-580.54,-8.99) ϴ (H:0° P:0° B:0°) StackCount : 4 HasRefs : false Properties via 1 EXP (-1433): SymName : 1 EXP DonorType : 0 Properties via EXP Cookies (-938): ObjName : EXP_Cookies: "%d cyber modules." Scripts : 45 78 70 43 6F 6F 6B 69 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ObjIcon : upgrade PsiRadar : Powerup NameType : Stack Count FrobInfo : 02 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 CombineType : EXPCookie ObjLookS : FakeCookie Material Tags : Material Plasticrete AutoPickup : false ModelName : upgrade ObjShort : EXP_Cookies: "%d cyber modules" NotPullable : false Properties via Goodies (-49): HUDSelect : true PhysAIColl : true ElevAble : true InvDims : 01 00 00 00 01 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C Heartbeat : 1000 Fluor. Light (1159) @ (-188.50,-463.00,4.75) ϴ (H:0° P:0° B:0°) Ancestry: -> Fluor. Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115787): Fluor. Light (1159) -> Fluor. Light (-488) Dimensions: 0x7x0 Properties: Light : 00 00 2F 43 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-188.50,-463.00,4.75) ϴ (H:0° P:0° B:0°) LightColor : 00 00 80 3F 33 33 73 3F Properties via Fluor. Light (-488): SymName : Fluor. Light DonorType : 0 ModelName : lite_f0 Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Closed Protocol Box (1098) @ (-202.85,-393.22,4.63) ϴ (H:0° P:0° B:0°) Ancestry: -> Closed Protocol Box -> Protocol Droid Boxes -> Basic Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Functional -> Physical -> Object ... ... -> AI Avoid -> AI Utility -> MetaProperty ... ... -> MatMetal -> Materials -> MetaProperty Links: Link[StimSens] (3211948): Closed Protocol Box (1098) -> Droid Fusion (-2753) Link[StimSens] (3211966): Closed Protocol Box (1098) -> High Explosive (-376) Link[StimSens] (3211968): Closed Protocol Box (1098) -> Armor Piercing Impact (-375) Link[StimSens] (3212001): Closed Protocol Box (1098) -> Psi Stim (-389) Link[StimSens] (3212004): Closed Protocol Box (1098) -> Incendiary (-388) Link[StimSens] (3212002): Closed Protocol Box (1098) -> WeaponBash (-3058) Link[StimSens] (3212003): Closed Protocol Box (1098) -> Standard Impact (-385) Link[StimSens] (3211967): Closed Protocol Box (1098) -> Cold (-1145) Link[StimSens] (3212005): Closed Protocol Box (1098) -> Electricity (-378) Link[StimSens] (3211990): Closed Protocol Box (1098) -> Energy Stim (-373) Link[MetaProp] (1115884): Closed Protocol Box (1098) -> Closed Protocol Box (-2545) Dimensions: 2x3x7 Properties: ObjName : Clone_Maid_Box: "A Clone Maid shipping crate" PhysState : 69 DA 4A C3 C0 9B C4 C3 B6 37 94 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 2x3x7 Position : (-202.85,-393.22,4.63) ϴ (H:0° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Closed Protocol Box (-2545): SymName : Closed Protocol Box DonorType : 0 Properties via Protocol Droid Boxes (-2250): Immobile : false ShowHP : true Class Tags : DeviceType MetalSm HitPoints : 100 MAX_HP : 100 ModelName : sarclose HUDSelect : true Properties via Functional (-112): PickBias : 0.250000 Material Tags : Material Plasticrete FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via AI Avoid (-4036): AI_ObjAvoid : PhysAIColl : false Patrol Path (171) @ (-79.14,-513.22,1.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Patrol Path -> Marker -> Object Links: Link[MetaProp] (1116115): Patrol Path (171) -> Patrol Path (-1089) Link[AIPatrol] (50397187): Patrol Path (171) -> Patrol Path (334) Dimensions: 4x4x4 Properties: Position : (-79.14,-513.22,1.00) ϴ (H:0° P:0° B:0°) Properties via Patrol Path (-1089): SymName : Patrol Path DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Spot Light (267) @ (-232.75,-495.62,-3.03) ϴ (H:270° P:69° B:0°) Ancestry: -> Spot Light -> SpotLights -> Lights -> Physical -> Object Links: Link[MetaProp] (1115358): Spot Light (267) -> Spot Light (-775) Dimensions: 0x1x0 Properties: AnimLight : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 49 00 1A 00 61 00 01 00 2C 01 00 00 58 02 00 00 00 00 00 00 00 00 96 43 00 00 C8 42 00 00 00 00 C8 00 00 00 00 00 00 00 00 00 48 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Spotlight : (15.00, 30.00, 0.00) HasRefs : false Position : (-232.75,-495.62,-3.03) ϴ (H:270° P:69° B:0°) LightColor : 00 00 00 00 00 00 00 3F Properties via Spot Light (-775): SymName : Spot Light Light : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 RenderType : Not Rendered DonorType : 0 ModelName : Atek_w Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass Immobile : false ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Duct Connector (1313) @ (-85.10,-468.48,-1.13) ϴ (H:0° P:0° B:0°) Ancestry: -> Duct Connector -> Air Duct -> Basic Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Structural -> Decorative -> Physical -> Object Links: Link[StimSens] (3211728): Duct Connector (1313) -> Standard Impact (-385) Link[StimSens] (3211715): Duct Connector (1313) -> Cold (-1145) Link[StimSens] (3211716): Duct Connector (1313) -> Electricity (-378) Link[StimSens] (3211766): Duct Connector (1313) -> Energy Stim (-373) Link[StimSens] (3211752): Duct Connector (1313) -> Armor Piercing Impact (-375) Link[StimSens] (3211753): Duct Connector (1313) -> Incendiary (-388) Link[StimSens] (3211754): Duct Connector (1313) -> Droid Fusion (-2753) Link[StimSens] (3211717): Duct Connector (1313) -> Psi Stim (-389) Link[StimSens] (3211729): Duct Connector (1313) -> WeaponBash (-3058) Link[StimSens] (3211727): Duct Connector (1313) -> High Explosive (-376) Link[MetaProp] (1115716): Duct Connector (1313) -> Duct Connector (-4585) Dimensions: 3x1x2 Properties: Position : (-85.10,-468.48,-1.13) ϴ (H:0° P:0° B:0°) CollisionType : Bounce Properties via Duct Connector (-4585): SymName : Duct Connector ObjName : Air_Duct Immobile : true PhysType : 03 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 ModelName : ductcon DonorType : 0 Properties via Air Duct (-193): PhysAttr : 00 00 C8 42 00 00 7A 43 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HitPoints : 5 MAX_HP : 5 HUDSelect : false Class Tags : devicetype metallg Properties via Structural (-491): PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material MetalBig Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Sci Med Door (2006) @ (-193.25,-243.01,-7.75) ϴ (H:90° P:0° B:0°) Ancestry: -> Sci Med Door -> Doors -> Terrain -> Physical -> Object ... ... -> MatMetal -> Materials -> MetaProperty Links: Link[MetaProp] (1114518): Sci Med Door (2006) -> Sci Med Door (-206) Dimensions: 6x0x10 Properties: PhysState : 00 40 41 C3 2E 02 73 C3 01 00 F8 C0 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 TransDoor : 01 00 00 00 00 00 00 00 00 00 A0 C0 00 00 20 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 00 40 41 C3 2E 02 73 C3 01 00 F8 C0 00 40 41 C3 2E 02 78 C3 01 00 F8 C0 00 40 41 C3 2E 02 73 C3 01 00 F8 C0 00 00 00 00 00 40 00 40 41 C3 C5 00 00 00 9B 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 6x0x10 Position : (-193.25,-243.01,-7.75) ϴ (H:90° P:0° B:0°) PhysAIColl : true Properties via Sci Med Door (-206): ObjName : Sci_Med_Door_n206: "A door." DonorType : 0 Class Tags : DoorType SciDoor SymName : Sci Med Door ModelName : door_m1 DoorStaticLight : true Properties via Doors (-205): Scripts : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : -20.000000 Z-Bias : 0 FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BlockFrob : true DoorTimer : 0 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatMetal (-583): Material Tags : Material Metal Pipe Bent (414) @ (-176.19,-436.00,-1.32) ϴ (H:90° P:0° B:0°) Ancestry: -> Pipe Bent -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115634): Pipe Bent (414) -> Pipe Bent (-495) Dimensions: 0x1x1 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 9D 30 30 C3 00 00 DA C3 92 99 A9 BF 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (-176.19,-436.00,-1.32) ϴ (H:90° P:0° B:0°) Scale : (2.00, 2.00, 2.00) Properties via Pipe Bent (-495): SymName : Pipe Bent ModelName : cpipe_01 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Women's Restrooms (380) @ (-209.00,-252.72,-7.00) ϴ (H:44° P:0° B:0°) Ancestry: -> Women's Restrooms -> Ship areas -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114595): Women's Restrooms (380) -> Women's Restrooms (-958) Dimensions: 2x0x4 Properties: Position : (-209.00,-252.72,-7.00) ϴ (H:44° P:0° B:0°) Properties via Women's Restrooms (-958): SymName : Women's Restrooms ModelName : female DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 rec_laugh2 (1015) @ (-118.64,-547.90,5.00) ϴ (H:0° P:0° B:0°) Ancestry: -> ambient snd -> Marker -> Object Links: Link[MetaProp] (1115796): rec_laugh2 (1015) -> ambient snd (-667) Dimensions: 1x1x1 Properties: SymName : rec_laugh2 Position : (-118.64,-547.90,5.00) ϴ (H:0° P:0° B:0°) AmbientHacked : 2D 00 00 00 00 00 00 00 00 00 00 00 72 65 63 5F 6C 61 75 67 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Scale : (0.25, 0.25, 0.25) Properties via ambient snd (-667): DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Sink (1395) @ (-232.75,-425.50,-9.65) ϴ (H:270° P:0° B:0°) Ancestry: -> Sink -> Furniture -> Decorative -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty ... ... -> AI Ignore -> AI Utility -> MetaProperty Links: Link[MetaProp] (1115647): Sink (1395) -> Sink (-490) Dimensions: 2x3x0 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 00 C0 68 C3 00 C0 D4 C3 66 66 1A C1 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 2x3x0 Position : (-232.75,-425.50,-9.65) ϴ (H:270° P:0° B:0°) Scale : (0.83, 0.50, 0.50) Properties via Sink (-490): SymName : Sink Material Tags : Material MetalBig DonorType : 0 ModelName : sink ObjName : Sink: "A sink." Properties via Furniture (-98): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Worm Goo 3 (519) @ (-124.99,-433.11,-15.50) ϴ (H:90° P:90° B:0°) Ancestry: -> Worm Goo 3 -> Worm Goos -> HYDRO Plot Items -> Plot Items -> Physical -> Object Links: Link[MetaProp] (1115832): Worm Goo 3 (519) -> Worm Goo 3 (-2500) Dimensions: 6x6x0 Properties: Position : (-124.99,-433.11,-15.50) ϴ (H:90° P:90° B:0°) StTweqScale : 01 00 00 00 01 00 00 00 01 00 00 00 00 00 00 00 ExtraLight : CD CC 4C 3D 01 00 00 00 Properties via Worm Goo 3 (-2500): SymName : Worm Goo 3 ModelName : goo3 DonorType : 0 Properties via Worm Goos (-2683): Scripts : 54 72 61 6E 73 6C 75 63 65 49 6E 4F 75 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 RenderAlpha : 1.000000 SlayResult : No Effect Material Tags : Material Flesh CfgTweqScale : 00 00 10 03 00 00 00 00 6F 12 03 3B 00 00 80 3F 66 66 86 3F 6F 12 03 3B 00 00 80 3F 66 66 86 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 RendAlphaRef : 0.000000 RenderOrder : FE FF 01 00 Properties via Plot Items (-1461): ElevAble : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Sci Med Door (1263) @ (-209.25,-225.00,-7.75) ϴ (H:180° P:0° B:0°) Ancestry: -> Sci Med Door -> Doors -> Terrain -> Physical -> Object ... ... -> MatMetal -> Materials -> MetaProperty Links: Link[MetaProp] (1115640): Sci Med Door (1263) -> Sci Med Door (-206) Dimensions: 6x0x10 Properties: TransDoor : 01 00 00 00 00 00 00 00 00 00 C0 C0 00 00 40 41 00 00 00 00 01 00 00 00 00 00 00 00 00 00 70 42 00 00 00 00 00 00 C8 41 00 40 57 C3 00 00 61 C3 01 00 F8 C0 00 40 51 C3 00 00 61 C3 01 00 F8 C0 D4 86 51 C3 00 00 61 C3 01 00 F8 C0 00 00 00 00 00 80 00 40 51 C3 6B 00 00 00 FF FF FF FF 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAIColl : false Position : (-209.25,-225.00,-7.75) ϴ (H:180° P:0° B:0°) PhysState : 00 40 51 C3 00 00 61 C3 01 00 F8 C0 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 6x0x10 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 DoorStaticLight : true Properties via Sci Med Door (-206): ObjName : Sci_Med_Door_n206: "A door." DonorType : 0 Class Tags : DoorType SciDoor SymName : Sci Med Door ModelName : door_m1 Properties via Doors (-205): Scripts : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : -20.000000 Z-Bias : 0 FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BlockFrob : true DoorTimer : 0 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatMetal (-583): Material Tags : Material Metal Ecology (1824) @ (-272.49,-240.25,-10.50) ϴ (H:0° P:0° B:0°) Ancestry: -> Ecology -> Traps -> Object Links: Link[SwitchLi] (22085661): Ecology (1824) -> RandMonsterGen (1820) Link[MetaProp] (1115952): Ecology (1824) -> Ecology (-975) Dimensions: 4x4x4 Properties: EcoType : 2 Scripts : 54 72 69 67 67 65 72 45 63 6F 6C 6F 67 79 44 69 66 66 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 45 63 6F 6C 6F 67 79 48 65 6C 70 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 Position : (-272.49,-240.25,-10.50) ϴ (H:0° P:0° B:0°) Ecology : 00 00 11 43 01 00 00 00 05 00 00 00 00 00 00 00 02 00 00 00 0F 00 00 00 00 00 00 00 00 00 00 00 00 00 C8 43 00 00 00 00 14 00 00 00 07 00 00 00 00 00 00 00 Properties via Ecology (-975): SymName : Ecology DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered UBWin_6x10 (349) @ (-269.94,-241.00,0.92) ϴ (H:0° P:135° B:90°) Ancestry: -> UBWin_6x10 -> Unbreakable Windows -> MatUnBrkGlass -> Materials -> MetaProperty ... ... -> Windows -> Terrain -> Physical -> Object ... ... -> MatUnBrkGlass -> Materials -> MetaProperty Links: Link[MetaProp] (1116034): UBWin_6x10 (349) -> UBWin_6x10 (-3467) Dimensions: 25x1x16 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : F2 F8 86 C3 00 00 71 C3 90 70 6B 3F 00 00 B4 42 00 00 07 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 25x1x17 Position : (-269.94,-241.00,0.92) ϴ (H:0° P:135° B:90°) Scale : (2.50, 2.00, 2.83) Properties via UBWin_6x10 (-3467): SymName : UBWin_6x10 ModelName : wnd_61u DonorType : 0 Properties via Unbreakable Windows (-1584): ObjName : Unbreakable_Windows: "An unbreakable window." PhysAIColl : true Properties via MatUnBrkGlass (-634): Material Tags : Material UBGlass Properties via Windows (-248): RenderAlpha : 0.450000 BlockFrob : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Wedge Wall Light (849) @ (-237.75,-274.00,-2.00) ϴ (H:270° P:0° B:0°) Ancestry: -> Wedge Wall Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1114513): Wedge Wall Light (849) -> Wedge Wall Light (-978) Dimensions: 3x1x2 Properties: Position : (-237.75,-274.00,-2.00) ϴ (H:270° P:0° B:0°) Light : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Wedge Wall Light (-978): SymName : Wedge Wall Light Spotlight : (10.00, 50.00, 10.00) DonorType : 0 ModelName : light1 LightColor : 00 00 00 00 00 00 00 00 Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass Immobile : false ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Quickfoods Sign (241) @ (-257.78,-364.63,-4.29) ϴ (H:0° P:0° B:0°) Ancestry: -> Quickfoods Sign -> Mall Signs -> Non-Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1116101): Quickfoods Sign (241) -> Quickfoods Sign (-2684) Dimensions: 5x4x6 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 91 E3 80 C3 AE 50 B6 C3 8D 29 89 C0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 StTweqJoints : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x2x4 Position : (-257.78,-364.63,-4.29) ϴ (H:0° P:0° B:0°) PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 Properties via Quickfoods Sign (-2684): SymName : Quickfoods Sign DonorType : 0 ModelName : si_food Properties via Mall Signs (-3053): ObjName : Mall_Signs PickBias : 0.000000 CfgTweqJoints : 00 00 02 03 00 00 00 00 00 00 06 00 00 00 00 00 00 00 40 40 00 00 00 00 00 00 B4 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Signs (-161): Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Wedge Light (484) @ (-231.43,-281.06,10.80) ϴ (H:270° P:0° B:0°) Ancestry: -> Wedge Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115916): Wedge Light (484) -> Wedge Light (-1593) Dimensions: 0x5x0 Properties: RenderType : Normal Position : (-231.43,-281.06,10.80) ϴ (H:270° P:0° B:0°) Light : 00 00 48 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 A0 41 00 00 00 00 00 00 00 00 Properties via Wedge Light (-1593): SymName : Wedge Light DonorType : 0 ModelName : lightr Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Peas (1205) @ (-267.10,-386.97,-7.67) ϴ (H:0° P:0° B:0°) Ancestry: -> Peas -> Food -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115728): Peas (1205) -> Peas (-1392) Dimensions: 0x0x0 Properties: ObjName : Position : (-267.10,-386.97,-7.67) ϴ (H:0° P:0° B:0°) Properties via Peas (-1392): SymName : Peas ModelName : peas1 DonorType : 0 Properties via Food (-1388): Class Tags : FoodType Mushy Material Tags : Material Fabric Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Rolling Monthly (101) @ (-272.86,-371.30,-9.47) ϴ (H:332° P:0° B:0°) Ancestry: -> Rolling Monthly -> Magazines -> Items -> Decorative -> Physical -> Object ... ... -> MatPlasticrete -> Materials -> MetaProperty Links: Link[MetaProp] (1116227): Rolling Monthly (101) -> Rolling Monthly (-1257) Dimensions: 1x1x0 Properties: Position : (-272.86,-371.30,-9.47) ϴ (H:332° P:0° B:0°) Properties via Rolling Monthly (-1257): SymName : Rolling Monthly ModelName : magaro ObjIcon : i_roll DonorType : 0 Properties via Magazines (-1255): ObjName : Magazines: "A magazine." ObjShort : Magazines: "Magazine" PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Items (-90): HUDSelect : true Scripts : 4E 56 55 70 67 72 61 64 65 43 68 65 61 74 53 74 6F 70 70 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : 0.000000 PhysAIColl : true ElevAble : true Recycle : 1 InvDims : 01 00 00 00 01 00 00 00 Material Tags : Material Glass FrobInfo : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Slot Machine (1462) @ (-98.61,-472.62,0.50) ϴ (H:180° P:0° B:0°) Ancestry: -> Slot Machine -> Misc Furniture -> Furniture -> Decorative -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1114829): Slot Machine (1462) -> Slot Machine (-937) Dimensions: 5x4x9 Properties: PhysState : BD 3A C5 C2 EA 4F EC C3 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 5x4x9 Position : (-98.61,-472.62,0.50) ϴ (H:180° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Slot Machine (-937): SymName : Slot Machine Scripts : 53 6C 6F 74 4D 61 63 68 69 6E 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HUDSelect : true ModelName : slotma DonorType : 0 FrobHandler : Local Only FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Misc Furniture (-736): Material Tags : Material Metal Properties via Furniture (-98): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Light Marker (1354) @ (-237.97,-246.50,-7.02) ϴ (H:0° P:0° B:0°) Ancestry: -> Light Marker -> Marker -> Object Links: Link[SwitchLi] (22085778): Light Marker (1354) -> Security Comp (205) Link[MetaProp] (1115980): Light Marker (1354) -> Light Marker (-1076) Dimensions: 1x1x1 Properties: AnimLight : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 1E 00 01 00 5D 00 04 00 3F 00 00 00 3F 00 00 00 00 00 00 00 00 00 70 41 00 00 70 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 20 41 00 00 00 00 00 00 00 00 00 00 00 40 00 00 00 00 Scripts : 73 63 70 43 6F 6E 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Scale : (0.25, 0.25, 0.25) Position : (-237.97,-246.50,-7.02) ϴ (H:0° P:0° B:0°) LightColor : C3 F5 A8 3E 00 00 80 3F Properties via Light Marker (-1076): SymName : Light Marker DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Unlock Trap (307) @ (-173.15,-531.75,4.75) ϴ (H:0° P:0° B:0°) Ancestry: -> Unlock Trap -> Traps -> Object Links: Link[SwitchLi] (22085795): Unlock Trap (307) -> Button #1 (310) Link[MetaProp] (1116136): Unlock Trap (307) -> Unlock Trap (-1893) Dimensions: 4x4x4 Properties: Position : (-173.15,-531.75,4.75) ϴ (H:0° P:0° B:0°) Properties via Unlock Trap (-1893): SymName : Unlock Trap Scripts : 54 72 61 70 55 6E 6C 6F 63 6B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Black 5 (623) @ (-261.73,-207.50,-10.05) ϴ (H:90° P:0° B:0°) Ancestry: -> Black 5 -> Black #s -> Numbers -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115755): Black 5 (623) -> Black 5 (-3605) Dimensions: 2x0x2 Properties: Z-Bias : 6 Position : (-261.73,-207.50,-10.05) ϴ (H:90° P:0° B:0°) Properties via Black 5 (-3605): SymName : Black 5 ModelName : bk5 DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Wedge Wall Light (1581) @ (-181.00,-538.13,13.75) ϴ (H:180° P:0° B:0°) Ancestry: -> Wedge Wall Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115278): Wedge Wall Light (1581) -> Wedge Wall Light (-978) Dimensions: 3x1x2 Properties: Light : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-181.00,-538.13,13.75) ϴ (H:180° P:0° B:0°) LightColor : 00 00 00 00 00 00 40 3F Properties via Wedge Wall Light (-978): SymName : Wedge Wall Light Spotlight : (10.00, 50.00, 10.00) DonorType : 0 ModelName : light1 Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass Immobile : false ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Broken Sign (367) @ (-212.73,-359.76,9.50) ϴ (H:270° P:0° B:0°) Ancestry: -> Broken Sign -> Mall Signs -> Non-Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1116021): Broken Sign (367) -> Broken Sign (-2670) Dimensions: 5x4x6 Properties: PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : A4 B9 54 C3 48 E1 B3 C3 00 00 18 41 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Light : 00 00 70 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 A0 41 00 00 00 00 00 00 00 40 StTweqJoints : 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x2x4 Position : (-212.73,-359.76,9.50) ϴ (H:270° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Broken Sign (-2670): SymName : Broken Sign DonorType : 0 ModelName : si_brok Properties via Mall Signs (-3053): ObjName : Mall_Signs PickBias : 0.000000 CfgTweqJoints : 00 00 02 03 00 00 00 00 00 00 06 00 00 00 00 00 00 00 40 40 00 00 00 00 00 00 B4 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Signs (-161): Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 REC Male Corpse (451) @ (-227.52,-204.09,-12.64) ϴ (H:0° P:0° B:0°) Ancestry: -> REC Male Corpse -> Rec Corpses -> Human Corpses -> Corpses -> Physical -> Object ... ... -> MatFlesh -> Materials -> MetaProperty Links: Link[FlowCont] (19988535): REC Male Corpse (451) -> 1 EXP (456) Link[Contains] (10551345): REC Male Corpse (451) -> 1 EXP (456) Link[MetaProp] (1115945): REC Male Corpse (451) -> REC Male Corpse (-1880) Dimensions: 3x6x1 Properties: CretPose : 01 00 00 00 64 65 61 64 33 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 01 00 00 00 Creature : Humanoid Position : (-227.52,-204.09,-12.64) ϴ (H:0° P:0° B:0°) ?Puppet? : A4 D8 5A 00 C3 01 00 00 00 00 00 00 50 7C 64 2E Properties via REC Male Corpse (-1880): SymName : REC Male Corpse ModelName : corm_rec DonorType : 0 Properties via Human Corpses (-503): ObjName : HumanCorpses: "A corpse." PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HUDUse : human_corpses: "Search corpse" ObjShort : Human_Corpses PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Corpses (-379): HUDSelect : true Scripts : 43 6F 6E 74 61 69 6E 65 72 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : 0.500000 FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 FrobHandler : Local Only NonPhysCreature : true ContainDims : 04 00 00 00 04 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatFlesh (-584): Material Tags : Material Flesh Window 4 (1173) @ (-109.45,-469.49,2.00) ϴ (H:90° P:0° B:0°) Ancestry: -> Window 4 -> Breakable Windows -> MatGlass -> Materials -> MetaProperty ... ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Windows -> Terrain -> Physical -> Object ... ... -> MatUnBrkGlass -> Materials -> MetaProperty Links: Link[StimSens] (3212006): Window 4 (1173) -> High Explosive (-376) Link[StimSens] (3212038): Window 4 (1173) -> Standard Impact (-385) Link[StimSens] (3211916): Window 4 (1173) -> Droid Fusion (-2753) Link[StimSens] (3211982): Window 4 (1173) -> WeaponBash (-3058) Link[StimSens] (3211874): Window 4 (1173) -> Cold (-1145) Link[StimSens] (3211910): Window 4 (1173) -> Armor Piercing Impact (-375) Link[StimSens] (3211816): Window 4 (1173) -> Psi Stim (-389) Link[StimSens] (3211849): Window 4 (1173) -> Electricity (-378) Link[StimSens] (3211942): Window 4 (1173) -> Energy Stim (-373) Link[StimSens] (3211974): Window 4 (1173) -> Incendiary (-388) Link[MetaProp] (1115212): Window 4 (1173) -> Window 4 (-311) Dimensions: 0x11x5 Properties: TransDoor : 01 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 00 00 00 00 00 00 C8 41 DC E7 DA C2 3E BE EA C3 00 00 00 40 DC E7 DA C2 3E BE EA C3 00 00 00 40 DC E7 DA C2 3E BE EA C3 00 00 00 40 00 00 00 00 00 40 DC E7 DA C2 09 00 00 00 13 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-109.45,-469.49,2.00) ϴ (H:90° P:0° B:0°) Scale : (1.00, 1.00, 1.00) RenderAlpha : 0.350000 PhysState : DC E7 DA C2 3E BE EA C3 00 00 00 40 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 1x12x6 PhysAIColl : true PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 Properties via Window 4 (-311): SymName : Window 4 ModelName : wndw04 DonorType : 0 Properties via Breakable Windows (-1587): Scripts : 73 63 70 47 6C 61 73 73 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 MAX_HP : 1 HitPoints : 1 ObjName : Breakable_Windows: "A window." Class Tags : DoorType GlassWindow Properties via MatGlass (-633): Material Tags : Material Glass Properties via Windows (-248): BlockFrob : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Closed Protocol Box (1102) @ (-202.84,-387.39,3.45) ϴ (H:0° P:0° B:280°) Ancestry: -> Closed Protocol Box -> Protocol Droid Boxes -> Basic Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Functional -> Physical -> Object ... ... -> AI Avoid -> AI Utility -> MetaProperty ... ... -> MatMetal -> Materials -> MetaProperty Links: Link[StimSens] (3211605): Closed Protocol Box (1102) -> Armor Piercing Impact (-375) Link[StimSens] (3211637): Closed Protocol Box (1102) -> Energy Stim (-373) Link[StimSens] (3211606): Closed Protocol Box (1102) -> Incendiary (-388) Link[StimSens] (3211547): Closed Protocol Box (1102) -> Standard Impact (-385) Link[StimSens] (3211548): Closed Protocol Box (1102) -> WeaponBash (-3058) Link[StimSens] (3211550): Closed Protocol Box (1102) -> Electricity (-378) Link[StimSens] (3211546): Closed Protocol Box (1102) -> High Explosive (-376) Link[StimSens] (3211549): Closed Protocol Box (1102) -> Cold (-1145) Link[StimSens] (3211607): Closed Protocol Box (1102) -> Droid Fusion (-2753) Link[StimSens] (3211551): Closed Protocol Box (1102) -> Psi Stim (-389) Link[MetaProp] (1115887): Closed Protocol Box (1102) -> Closed Protocol Box (-2545) Dimensions: 2x3x7 Properties: ObjName : Clone_Maid_Box: "A Clone Maid shipping crate" PhysState : BE D6 4A C3 4C B2 C1 C3 49 19 5D 40 38 4A 8C 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 2x3x7 Position : (-202.84,-387.39,3.45) ϴ (H:0° P:0° B:280°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Closed Protocol Box (-2545): SymName : Closed Protocol Box DonorType : 0 Properties via Protocol Droid Boxes (-2250): Immobile : false ShowHP : true Class Tags : DeviceType MetalSm HitPoints : 100 MAX_HP : 100 ModelName : sarclose HUDSelect : true Properties via Functional (-112): PickBias : 0.250000 Material Tags : Material Plasticrete FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via AI Avoid (-4036): AI_ObjAvoid : PhysAIColl : false Wedge Wall Light (175) @ (-276.38,-338.19,-4.96) ϴ (H:180° P:0° B:0°) Ancestry: -> Wedge Wall Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1116064): Wedge Wall Light (175) -> Wedge Wall Light (-978) Dimensions: 3x1x2 Properties: Position : (-276.38,-338.19,-4.96) ϴ (H:180° P:0° B:0°) Light : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Wedge Wall Light (-978): SymName : Wedge Wall Light Spotlight : (10.00, 50.00, 10.00) DonorType : 0 ModelName : light1 LightColor : 00 00 00 00 00 00 00 00 Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass Immobile : false ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 RepBase (2074) @ (-265.50,-372.22,9.64) ϴ (H:180° P:0° B:0°) Ancestry: -> RepBase -> Functional -> Physical -> Object Links: Link[MetaProp] (1116203): RepBase (2074) -> RepBase (-463) Dimensions: 6x1x7 Properties: Scripts : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 UseMsg : Rep6: "Circuits Fried" Scale : (0.98, 1.00, 1.00) Position : (-265.50,-372.22,9.64) ϴ (H:180° P:0° B:0°) FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via RepBase (-463): HUDSelect : true DonorType : 0 SymName : RepBase HackText : ArchReplicator: "Hack to gain a superior selection of items." FrobHandler : Local Only HackDiff : 14 00 00 00 0A 00 00 00 00 00 40 40 ReqStatsDesc : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 02 00 00 00 PickBias : 0.000000 ReqTechDesc : 03 00 00 00 03 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 RepairDiff : 19 00 00 00 00 00 00 00 00 00 40 40 MapObjRotate : false ObjName : RepBase: "A nanite-based matter replicator." ModelName : repframe MapObjIcon : mrep Properties via Functional (-112): Material Tags : Material Plasticrete Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Cigarettes (275) @ (-191.68,-516.54,3.04) ϴ (H:17° P:0° B:90°) Ancestry: -> Cigarettes -> Items -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115293): Cigarettes (275) -> Cigarettes (-1396) Dimensions: 0x0x0 Properties: PhysState : 67 AD 3F C3 9A 22 01 C4 EF 65 42 40 00 00 B4 42 00 00 00 00 40 19 88 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (-191.68,-516.54,3.04) ϴ (H:17° P:0° B:90°) PhysControl : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Cigarettes (-1396): ObjName : Cigs: "Cigarettes." Scripts : 73 63 70 43 61 6E 63 65 72 53 74 69 63 6B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 ObjIcon : icn_cig Class Tags : FoodType Smoke SymName : Cigarettes Material Tags : Material Fabric DonorType : 0 ObjShort : Cigs: "Cigarettes" ModelName : cigaret Properties via Items (-90): HUDSelect : true PickBias : 0.000000 PhysAIColl : true ElevAble : true Recycle : 1 InvDims : 01 00 00 00 01 00 00 00 FrobInfo : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Misc Furniture (1317) @ (-101.55,-546.32,-7.50) ϴ (H:33° P:0° B:0°) Ancestry: -> Misc Furniture -> Furniture -> Decorative -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1115707): Misc Furniture (1317) -> Misc Furniture (-736) Dimensions: 2x2x5 Properties: PickBias : -20.000000 RenderType : Not Rendered PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-101.55,-546.32,-7.50) ϴ (H:33° P:0° B:0°) Scale : (0.50, 0.50, 1.25) PhysState : A8 18 CB C2 2B 94 08 C4 00 00 F0 C0 00 00 00 00 00 00 00 00 60 DE 04 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 2x2x5 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Misc Furniture (-736): SymName : Misc Furniture DonorType : 0 Material Tags : Material Metal Properties via Furniture (-98): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Wedge Wall Light (2021) @ (-256.00,-318.50,12.07) ϴ (H:89° P:0° B:0°) Ancestry: -> Wedge Wall Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1114509): Wedge Wall Light (2021) -> Wedge Wall Light (-978) Dimensions: 3x1x2 Properties: Light : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-256.00,-318.50,12.07) ϴ (H:89° P:0° B:0°) LightColor : C3 F5 28 3F 00 00 00 3F Properties via Wedge Wall Light (-978): SymName : Wedge Wall Light Spotlight : (10.00, 50.00, 10.00) DonorType : 0 ModelName : light1 Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass Immobile : false ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Weapon Trainer (116) @ (-207.14,-471.66,-8.50) ϴ (H:270° P:0° B:0°) Ancestry: -> Weapon Trainer -> Trainers -> Functional -> Physical -> Object Links: Link[arSrc] (8454165): Weapon Trainer (116) -> TrainerScriptor (-5328) Link[arSrc] (8454186): Weapon Trainer (116) -> TrainScript2 (-5331) Link[StimSens] (3211648): Weapon Trainer (116) -> WaterStim (-4267) Link[StimSens] (3211543): Weapon Trainer (116) -> TrainScript2 (-5331) Link[MetaProp] (1116191): Weapon Trainer (116) -> Weapon Trainer (-1437) Dimensions: 2x2x3 Properties: JointPos : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-207.14,-471.66,-8.50) ϴ (H:270° P:0° B:0°) Properties via Weapon Trainer (-1437): SymName : Weapon Trainer Scripts : 57 65 61 70 6F 6E 54 72 61 69 6E 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 HUDUse : weapon_trainer: "Access Weapons upgrade unit" DonorType : 0 ModelName : weapbild ObjName : Weapon_Trainer: "A Weapons upgrade unit." Properties via Trainers (-227): MapObjRotate : false CfgTweqJoints : 00 00 02 02 00 00 00 00 00 08 02 00 00 00 00 00 9A 99 99 3F 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 FrobHandler : Local Only StTweqJoints : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 MapObjIcon : mtrain Properties via Functional (-112): PickBias : 0.250000 Material Tags : Material Plasticrete HUDSelect : true Immobile : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Galleria (418) @ (-217.40,-376.98,-7.25) ϴ (H:0° P:0° B:0°) Ancestry: -> Galleria -> Rec Signs -> Ship areas -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1116167): Galleria (418) -> Galleria (-4563) Dimensions: 4x0x4 Properties: Position : (-217.40,-376.98,-7.25) ϴ (H:0° P:0° B:0°) Properties via Galleria (-4563): SymName : Galleria ModelName : galleria DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Vodka bottle (384) @ (-70.28,-541.00,-0.94) ϴ (H:275° P:90° B:0°) Ancestry: -> Vodka bottle -> Items -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115265): Vodka bottle (384) -> Vodka bottle (-964) Dimensions: 0x0x2 Properties: PhysState : D6 90 8C C2 4B 40 07 C4 52 CE 71 BF 00 00 00 00 00 00 B4 42 3C EE 89 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 1B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (-70.28,-541.00,-0.94) ϴ (H:275° P:90° B:0°) PhysControl : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Vodka bottle (-964): Scripts : 73 63 70 4C 69 71 75 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 ObjIcon : botlevo Class Tags : FoodType Drink SymName : Vodka bottle RenderAlpha : 1.000000 ModelName : botlevo DonorType : 0 Properties via Items (-90): HUDSelect : true PickBias : 0.000000 PhysAIColl : true ElevAble : true Recycle : 1 InvDims : 01 00 00 00 01 00 00 00 Material Tags : Material Glass FrobInfo : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Faucet (1045) @ (-119.46,-445.50,3.45) ϴ (H:90° P:0° B:0°) Ancestry: -> Faucet -> AI Ignore -> AI Utility -> MetaProperty ... ... -> Misc Furniture -> Furniture -> Decorative -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1114718): Faucet (1045) -> Faucet (-1375) Dimensions: 1x1x1 Properties: Position : (-119.46,-445.50,3.45) ϴ (H:90° P:0° B:0°) Scale : (0.60, 0.60, 0.60) Properties via Faucet (-1375): HUDSelect : true Scripts : 4E 56 46 72 6F 62 54 6F 67 67 6C 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4E 56 43 72 65 61 74 65 41 6E 64 4C 69 6E 6B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4E 56 53 69 6D 70 6C 65 53 63 68 65 6D 61 50 6C 61 79 65 72 54 72 61 70 00 00 00 00 00 00 00 00 4E 56 52 65 6C 61 79 54 72 61 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ObjList : NVCreateAndLinkOn="Sim"; NVCreateAndLinkCount=1; NVCreateAndLinkCreate="Faucet Water"; NVCreateAndLinkLinkType="~DetailAttachement"; NVCreateAndLinkLinkData1Field="Type"; NVCreateAndLinkLinkData1Value="1"; NVCreateAndLinkLinkData2Field="vhot/sub #"; NVCreateAndLinkLinkData2Value="0"; NVSchema="use_faucet"; NVFrobToggleTDest="[Me]"; NVRelayTrapTDest="&~DetailAttachement"; HUDUse : Faucet DonorType : 0 FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SymName : Faucet ModelName : faucit Properties via AI Ignore (-4037): AI_ObjAvoid : PhysAIColl : false Properties via Misc Furniture (-736): Material Tags : Material Metal Properties via Furniture (-98): Immobile : true PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Grunge Leak (1399) @ (-193.43,-505.59,-12.99) ϴ (H:0° P:0° B:0°) Ancestry: -> Grunge Leak -> Grunge -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115665): Grunge Leak (1399) -> Grunge Leak (-4711) Dimensions: 10x10x0 Properties: Position : (-193.43,-505.59,-12.99) ϴ (H:0° P:0° B:0°) RenderAlpha : 0.250000 Properties via Grunge Leak (-4711): SymName : Grunge Leak ModelName : grleak DonorType : 0 Properties via Grunge (-4680): RenderOrder : FC FF 01 00 Properties via Alpha Signs (-2044): RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Grunge Stain 3 (1409) @ (-216.17,-465.25,-12.99) ϴ (H:86° P:0° B:0°) Ancestry: -> Grunge Stain 3 -> Grunge -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115676): Grunge Stain 3 (1409) -> Grunge Stain 3 (-4720) Dimensions: 10x10x0 Properties: Position : (-216.17,-465.25,-12.99) ϴ (H:86° P:0° B:0°) RenderAlpha : 0.250000 Properties via Grunge Stain 3 (-4720): SymName : Grunge Stain 3 ModelName : grstain3 DonorType : 0 Properties via Grunge (-4680): RenderOrder : FC FF 01 00 Properties via Alpha Signs (-2044): RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Floor Egg Tripwire (523) @ (-131.94,-420.43,-18.25) ϴ (H:0° P:0° B:0°) Ancestry: -> Floor Egg Tripwire -> Once Tripwire -> Tripwire -> Traps -> Object Links: Link[SwitchLi] (22085757): Floor Egg Tripwire (523) -> Grub Floor Pod (520) Link[MetaProp] (1115815): Floor Egg Tripwire (523) -> Floor Egg Tripwire (-1651) Dimensions: 8x6x6 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CollisionType : No Result PhysState : 2B F0 03 C3 7B 36 D2 C3 00 00 92 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 8x6x6 Position : (-131.94,-420.43,-18.25) ϴ (H:0° P:0° B:0°) Scale : (2.00, 1.50, 1.50) Properties via Floor Egg Tripwire (-1651): SymName : Floor Egg Tripwire DonorType : 0 Properties via Once Tripwire (-1550): TripFlags : Enter | Once | Player Properties via Tripwire (-305): Scripts : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 54 72 69 70 77 69 72 65 44 65 62 75 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ModelName : tripbox PhysAIColl : true RenderType : Not Rendered Properties via Traps (-304): NetworkCategory : Hosted Bench (1284) @ (-256.08,-309.60,-11.88) ϴ (H:61° P:0° B:0°) Ancestry: -> Bench -> Furniture -> Decorative -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1114834): Bench (1284) -> Bench (-933) Dimensions: 10x3x2 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : D2 0A 80 C3 2F CC 9A C3 00 00 3E C1 00 00 00 00 00 00 00 00 40 04 77 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 10x3x2 Position : (-256.08,-309.60,-11.88) ϴ (H:61° P:0° B:0°) AI_ObjAvoid : Properties via Bench (-933): SymName : Bench ModelName : bench DonorType : 0 Properties via Furniture (-98): Immobile : true Material Tags : Material Plasticrete Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via AI Block (-4035): PhysAIColl : true Wedge Wall Light (1833) @ (-206.75,-488.50,-1.00) ϴ (H:270° P:0° B:0°) Ancestry: -> Wedge Wall Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1114238): Wedge Wall Light (1833) -> Wedge Wall Light (-978) Dimensions: 3x1x2 Properties: Light : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 F0 41 00 00 00 00 00 00 00 00 Position : (-206.75,-488.50,-1.00) ϴ (H:270° P:0° B:0°) LightColor : 00 00 00 00 00 00 00 3F Properties via Wedge Wall Light (-978): SymName : Wedge Wall Light Spotlight : (10.00, 50.00, 10.00) DonorType : 0 ModelName : light1 Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass Immobile : false ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Grunge Stain 3 (1414) @ (-215.18,-429.79,-12.99) ϴ (H:86° P:0° B:0°) Ancestry: -> Grunge Stain 3 -> Grunge -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115657): Grunge Stain 3 (1414) -> Grunge Stain 3 (-4720) Dimensions: 10x10x0 Properties: Position : (-215.18,-429.79,-12.99) ϴ (H:86° P:0° B:0°) RenderAlpha : 0.300000 Properties via Grunge Stain 3 (-4720): SymName : Grunge Stain 3 ModelName : grstain3 DonorType : 0 Properties via Grunge (-4680): RenderOrder : FC FF 01 00 Properties via Alpha Signs (-2044): RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Marker (139) @ (-253.12,-205.30,-10.50) ϴ (H:270° P:0° B:0°) Ancestry: -> Marker -> Object Links: Link[MetaProp] (1115411): Marker (139) -> Marker (-327) Dimensions: 2x2x7 Properties: Position : (-253.12,-205.30,-10.50) ϴ (H:270° P:0° B:0°) ModelName : playbox Properties via Marker (-327): SymName : Marker NetworkCategory : Hosted DonorType : 0 RenderType : Not Rendered Wedge Wall Light (353) @ (-210.53,-427.47,-0.25) ϴ (H:0° P:0° B:0°) Ancestry: -> Wedge Wall Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1116130): Wedge Wall Light (353) -> Wedge Wall Light (-978) Dimensions: 3x1x2 Properties: Light : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-210.53,-427.47,-0.25) ϴ (H:0° P:0° B:0°) LightColor : 9A 99 19 3E 9A 99 19 3F Properties via Wedge Wall Light (-978): SymName : Wedge Wall Light Spotlight : (10.00, 50.00, 10.00) DonorType : 0 ModelName : light1 Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass Immobile : false ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Cigarettes (893) @ (-194.69,-511.71,-8.96) ϴ (H:16° P:0° B:90°) Ancestry: -> Cigarettes -> Items -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115306): Cigarettes (893) -> Cigarettes (-1396) Dimensions: 0x0x0 Properties: PhysState : EB AF 42 C3 FC DA FF C3 F1 47 0F C1 00 00 B4 42 00 00 00 00 40 38 87 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (-194.69,-511.71,-8.96) ϴ (H:16° P:0° B:90°) PhysControl : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Cigarettes (-1396): ObjName : Cigs: "Cigarettes." Scripts : 73 63 70 43 61 6E 63 65 72 53 74 69 63 6B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 ObjIcon : icn_cig Class Tags : FoodType Smoke SymName : Cigarettes Material Tags : Material Fabric DonorType : 0 ObjShort : Cigs: "Cigarettes" ModelName : cigaret Properties via Items (-90): HUDSelect : true PickBias : 0.000000 PhysAIColl : true ElevAble : true Recycle : 1 InvDims : 01 00 00 00 01 00 00 00 FrobInfo : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Rolled Paper (246) @ (-214.09,-388.32,4.79) ϴ (H:257° P:350° B:355°) Ancestry: -> Rolled Paper -> Trash -> Debris -> MatMetal -> Materials -> MetaProperty ... ... -> Decorative -> Physical -> Object Links: Link[MetaProp] (1116149): Rolled Paper (246) -> Rolled Paper (-3144) Dimensions: 1x1x0 Properties: Position : (-214.09,-388.32,4.79) ϴ (H:257° P:350° B:355°) Properties via Rolled Paper (-3144): SymName : Rolled Paper ModelName : paper DonorType : 0 Properties via Trash (-3140): Material Tags : Material Fabric Properties via Debris (-93): ObjName : Debris: "A piece of debris." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Grunge Stain 4 (1421) @ (-191.78,-457.14,-12.99) ϴ (H:220° P:0° B:0°) Ancestry: -> Grunge Stain 4 -> Grunge -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115626): Grunge Stain 4 (1421) -> Grunge Stain 4 (-4721) Dimensions: 10x10x0 Properties: Position : (-191.78,-457.14,-12.99) ϴ (H:220° P:0° B:0°) RenderAlpha : 0.250000 Properties via Grunge Stain 4 (-4721): SymName : Grunge Stain 4 ModelName : grstain4 DonorType : 0 Properties via Grunge (-4680): RenderOrder : FC FF 01 00 Properties via Alpha Signs (-2044): RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Wide Plant (490) @ (-239.64,-427.86,3.62) ϴ (H:15° P:0° B:0°) Ancestry: -> Wide Plant -> flora no alpha -> MatVeg -> Materials -> MetaProperty ... ... -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114694): Wide Plant (490) -> Wide Plant (-1855) Dimensions: 2x2x5 Properties: PhysState : 82 A3 6F C3 17 EE D5 C3 08 9B 67 40 00 00 00 00 00 00 00 00 80 DC 7C 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (-239.64,-427.86,3.62) ϴ (H:15° P:0° B:0°) PhysControl : 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Wide Plant (-1855): SymName : Wide Plant DonorType : 0 ModelName : plantw Properties via MatVeg (-4490): Material Tags : Material Veg Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Debris #6 (1211) @ (-220.20,-345.95,-12.58) ϴ (H:325° P:0° B:0°) Ancestry: -> Debris #6 -> Movable -> Debris -> MatMetal -> Materials -> MetaProperty ... ... -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115705): Debris #6 (1211) -> Debris #6 (-510) Dimensions: 5x1x0 Properties: Position : (-220.20,-345.95,-12.58) ϴ (H:325° P:0° B:0°) Properties via Debris #6 (-510): SymName : Debris #6 ModelName : debris06 DonorType : 0 Properties via Movable (-1459): Material Tags : Material MetalDebris FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Debris (-93): ObjName : Debris: "A piece of debris." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Security Section (105) @ (-187.13,-475.87,-5.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Security Section -> Ops Signs -> Ship areas -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115953): Security Section (105) -> Security Section (-4060) Dimensions: 8x0x1 Properties: Z-Bias : 6 Position : (-187.13,-475.87,-5.00) ϴ (H:0° P:0° B:0°) Properties via Security Section (-4060): SymName : Security Section ModelName : ops_sec DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Chair #2 (1505) @ (-118.63,-539.88,-8.41) ϴ (H:57° P:90° B:0°) Ancestry: -> Chair #2 -> Chairs -> AI Avoid -> AI Utility -> MetaProperty ... ... -> Furniture -> Decorative -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1115258): Chair #2 (1505) -> Chair #2 (-116) Dimensions: 2x2x4 Properties: PhysState : C6 44 ED C2 35 F8 06 C4 F0 A1 06 C1 00 00 00 00 00 00 B4 42 60 24 64 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (-118.63,-539.88,-8.41) ϴ (H:57° P:90° B:0°) PhysControl : 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Chair #2 (-116): SymName : Chair #2 ObjName : Chair_p2: "A chair." ModelName : chair01 DonorType : 0 Properties via Chairs (-113): Immobile : false Class Tags : DeviceType MetalSm Properties via AI Avoid (-4036): AI_ObjAvoid : PhysAIColl : false Properties via Furniture (-98): Material Tags : Material Plasticrete Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Liquor bottle (383) @ (-180.58,-506.50,2.97) ϴ (H:331° P:0° B:90°) Ancestry: -> Liquor bottle -> Items -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115246): Liquor bottle (383) -> Liquor bottle (-967) Dimensions: 0x0x2 Properties: PhysState : 44 94 34 C3 B6 3F FD C3 A2 60 3E 40 00 00 B4 42 00 00 00 00 14 BE A5 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 1B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (-180.58,-506.50,2.97) ϴ (H:331° P:0° B:90°) PhysControl : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Liquor bottle (-967): Scripts : 73 63 70 4C 69 71 75 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 ObjIcon : botleli Class Tags : FoodType Drink SymName : Liquor bottle RenderAlpha : 1.000000 ModelName : botleli DonorType : 0 Properties via Items (-90): HUDSelect : true PickBias : 0.000000 PhysAIColl : true ElevAble : true Recycle : 1 InvDims : 01 00 00 00 01 00 00 00 Material Tags : Material Glass FrobInfo : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Button #1 (311) @ (-185.02,-537.06,8.25) ϴ (H:0° P:0° B:0°) Ancestry: -> Button #1 -> Simple Button -> Controllers -> Functional -> Physical -> Object Links: Link[SwitchLi] (22085690): Button #1 (311) -> Sci Med Door (1439) Link[MetaProp] (1116093): Button #1 (311) -> Button #1 (-201) Dimensions: 1x0x0 Properties: Locked : true HasRefs : false Position : (-185.02,-537.06,8.25) ϴ (H:0° P:0° B:0°) LockCnt : 1 Properties via Button #1 (-201): SymName : Button #1 Scripts : 54 77 65 71 44 65 70 72 65 73 73 61 62 6C 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CfgTweqModels : 00 00 02 03 00 00 00 00 65 6C 65 76 62 75 74 6E 00 00 00 00 00 00 00 00 65 6C 62 75 74 6F 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 ModelName : elevbutn StTweqModels : 00 00 00 00 00 00 00 00 Properties via Simple Button (-1594): HUDUse : button: "Press button" ObjName : button: "A button." Class Tags : DeviceType Button1 Properties via Controllers (-200): FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Functional (-112): PickBias : 0.250000 Material Tags : Material Plasticrete HUDSelect : true Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Blood Splatter Small (628) @ (-233.89,-243.04,-7.00) ϴ (H:90° P:0° B:0°) Ancestry: -> Blood Splatter Small -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114824): Blood Splatter Small (628) -> Blood Splatter Small (-864) Dimensions: 0x6x6 Properties: Position : (-233.89,-243.04,-7.00) ϴ (H:90° P:0° B:0°) Properties via Blood Splatter Small (-864): SymName : Blood Splatter Small ModelName : blood01 DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Grunge Stain 1 (1410) @ (-215.13,-456.02,-12.99) ϴ (H:0° P:0° B:0°) Ancestry: -> Grunge Stain 1 -> Grunge -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115656): Grunge Stain 1 (1410) -> Grunge Stain 1 (-4718) Dimensions: 8x8x0 Properties: RenderAlpha : 0.200000 Position : (-215.13,-456.02,-12.99) ϴ (H:0° P:0° B:0°) Scale : (0.80, 0.80, 1.00) Properties via Grunge Stain 1 (-4718): SymName : Grunge Stain 1 ModelName : grstain1 DonorType : 0 Properties via Grunge (-4680): RenderOrder : FC FF 01 00 Properties via Alpha Signs (-2044): RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Cathouse Bed (1073) @ (-181.39,-554.13,3.98) ϴ (H:341° P:0° B:0°) Ancestry: -> Cathouse Bed -> Furniture -> Decorative -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1114289): Cathouse Bed (1073) -> Cathouse Bed (-1241) Dimensions: 5x7x1 Properties: PhysState : AF 63 35 C3 13 88 0A C4 C2 76 7E 40 00 00 00 00 00 00 00 00 90 A6 AA 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 3x7x1 Position : (-181.39,-554.13,3.98) ϴ (H:341° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Cathouse Bed (-1241): SymName : Cathouse Bed Material Tags : Material Fabric DonorType : 0 ModelName : bedcat Properties via Furniture (-98): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Liquor bottle (455) @ (-225.45,-202.11,-12.73) ϴ (H:301° P:90° B:0°) Ancestry: -> Liquor bottle -> Items -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115932): Liquor bottle (455) -> Liquor bottle (-967) Dimensions: 0x0x2 Properties: PhysState : 7A 74 61 C3 D0 1C 4A C3 4F A6 4B C1 00 00 00 00 00 00 B4 42 CC E7 96 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 1B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (-225.45,-202.11,-12.73) ϴ (H:301° P:90° B:0°) PhysControl : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Liquor bottle (-967): Scripts : 73 63 70 4C 69 71 75 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 ObjIcon : botleli Class Tags : FoodType Drink SymName : Liquor bottle RenderAlpha : 1.000000 ModelName : botleli DonorType : 0 Properties via Items (-90): HUDSelect : true PickBias : 0.000000 PhysAIColl : true ElevAble : true Recycle : 1 InvDims : 01 00 00 00 01 00 00 00 Material Tags : Material Glass FrobInfo : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Airlock Door 2 (73) @ (-166.25,-246.50,-9.00) ϴ (H:270° P:0° B:0°) Ancestry: -> Airlock Door 2 -> Doors -> Terrain -> Physical -> Object ... ... -> MatMetal -> Materials -> MetaProperty Links: Link[MetaProp] (1116052): Airlock Door 2 (73) -> Airlock Door 2 (-2596) Dimensions: 6x2x8 Properties: TransDoor : 01 00 00 00 00 00 00 00 00 00 00 41 00 00 C0 40 00 00 00 00 01 00 00 00 00 00 00 00 00 00 70 42 00 00 00 00 00 00 C8 41 00 40 26 C3 00 80 6E C3 00 00 10 C1 00 40 26 C3 00 80 76 C3 00 00 10 C1 E0 59 26 C3 09 63 76 C3 16 49 10 C1 00 00 00 00 00 C0 00 40 26 C3 9D 00 00 00 9C 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-166.25,-246.50,-9.00) ϴ (H:270° P:0° B:0°) Scale : (1.00, 1.11, 1.00) PhysState : 00 40 26 C3 00 80 76 C3 00 00 10 C1 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 6x1x8 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysAIColl : false Properties via Airlock Door 2 (-2596): SymName : Airlock Door 2 DoorStaticLight : true DonorType : 0 ModelName : air002 Class Tags : DoorType BlastDoor Properties via Doors (-205): Scripts : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : -20.000000 Z-Bias : 0 FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BlockFrob : true DoorTimer : 0 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatMetal (-583): Material Tags : Material Metal F Sci Med Door (1108) @ (-135.75,-433.58,4.25) ϴ (H:270° P:0° B:0°) Ancestry: -> F Sci Med Door -> Fake Doors -> Terrain -> Physical -> Object Links: Link[MetaProp] (1116123): F Sci Med Door (1108) -> F Sci Med Door (-5337) Dimensions: 6x0x10 Properties: PhysState : 00 C0 07 C3 40 CA D8 C3 FF FF 87 40 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 6x0x10 Position : (-135.75,-433.58,4.25) ϴ (H:270° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via F Sci Med Door (-5337): SymName : F Sci Med Door ModelName : door_m1 ObjName : Sci_Med_Door_n206: "A door." DonorType : 0 Properties via Fake Doors (-5336): Immobile : true ?EdComment? : 0E 00 00 00 41 64 64 65 64 20 62 79 20 53 43 50 2E 00 Material Tags : Material Metal PhysAIColl : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Grunge Scuff 3 (1434) @ (-252.29,-320.66,1.01) ϴ (H:90° P:0° B:0°) Ancestry: -> Grunge Scuff 3 -> Grunge -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115628): Grunge Scuff 3 (1434) -> Grunge Scuff 3 (-4714) Dimensions: 10x2x0 Properties: Position : (-252.29,-320.66,1.01) ϴ (H:90° P:0° B:0°) Properties via Grunge Scuff 3 (-4714): SymName : Grunge Scuff 3 ModelName : grscuff3 DonorType : 0 Properties via Grunge (-4680): RenderAlpha : 0.500000 RenderOrder : FC FF 01 00 Properties via Alpha Signs (-2044): RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Artechnology Sign (179) @ (-253.83,-367.52,9.50) ϴ (H:0° P:0° B:0°) Ancestry: -> Artechnology Sign -> Mall Signs -> Non-Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1116212): Artechnology Sign (179) -> Artechnology Sign (-2671) Dimensions: 5x4x6 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : C1 D4 7D C3 91 C2 B7 C3 00 00 18 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 StTweqJoints : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x2x4 Position : (-253.83,-367.52,9.50) ϴ (H:0° P:0° B:0°) PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 Properties via Artechnology Sign (-2671): SymName : Artechnology Sign DonorType : 0 ModelName : si_art Properties via Mall Signs (-3053): ObjName : Mall_Signs PickBias : 0.000000 CfgTweqJoints : 00 00 02 03 00 00 00 00 00 00 06 00 00 00 00 00 00 00 40 40 00 00 00 00 00 00 B4 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Signs (-161): Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Spot Light (279) @ (-248.00,-485.25,-3.00) ϴ (H:0° P:74° B:0°) Ancestry: -> Spot Light -> SpotLights -> Lights -> Physical -> Object Links: Link[MetaProp] (1114346): Spot Light (279) -> Spot Light (-775) Dimensions: 0x1x0 Properties: AnimLight : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 B6 00 16 00 66 00 01 00 2C 01 00 00 58 02 00 00 00 00 00 00 00 00 96 43 00 00 C8 41 00 00 00 00 32 00 00 00 00 00 00 00 00 00 48 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Spotlight : (15.00, 27.00, 0.00) HasRefs : false Position : (-248.00,-485.25,-3.00) ϴ (H:0° P:74° B:0°) LightColor : 00 00 00 00 00 00 00 3F Properties via Spot Light (-775): SymName : Spot Light Light : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 RenderType : Not Rendered DonorType : 0 ModelName : Atek_w Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass Immobile : false ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Plant #1 (1323) @ (-246.26,-358.36,-11.07) ϴ (H:0° P:0° B:0°) Ancestry: -> Plant #1 -> Flora -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114807): Plant #1 (1323) -> Plant #1 (-68) Dimensions: 3x2x3 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 11 42 76 C3 EE 2D B3 C3 45 27 31 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (-246.26,-358.36,-11.07) ϴ (H:0° P:0° B:0°) AI_ObjAvoid : Properties via Plant #1 (-68): SymName : Plant #1 ObjName : Plant_p1: "A potted plant." ModelName : flower DonorType : 0 Properties via Flora (-62): Material Tags : Material Veg ObjShort : Flora: "Plant" Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 RepBase (2040) @ (-229.00,-336.33,9.86) ϴ (H:0° P:0° B:0°) Ancestry: -> RepBase -> Functional -> Physical -> Object Links: Link[Replicat] (42008577): RepBase (2040) -> Marker (2042) Link[MetaProp] (1114379): RepBase (2040) -> RepBase (-463) Dimensions: 6x1x7 Properties: HackDiff : EC FF FF FF 07 00 00 00 00 00 A0 40 RepHacked : Recycler (¢75); Detox Patch (¢25); Maintenance Tool (¢45); Small Prism (¢90) RepContents : Soda Can (¢3); Maintenance Tool (¢60); Small Prism (¢120); Detox Patch (¢30) Position : (-229.00,-336.33,9.86) ϴ (H:0° P:0° B:0°) Scale : (0.98, 1.00, 1.00) Properties via RepBase (-463): HUDSelect : true DonorType : 0 SymName : RepBase HackText : ArchReplicator: "Hack to gain a superior selection of items." FrobHandler : Local Only ReqStatsDesc : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 02 00 00 00 PickBias : 0.000000 ReqTechDesc : 03 00 00 00 03 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 RepairDiff : 19 00 00 00 00 00 00 00 00 00 40 40 MapObjRotate : false ObjName : RepBase: "A nanite-based matter replicator." ModelName : repframe Scripts : 52 65 70 6C 69 63 61 74 6F 72 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 52 65 70 6C 69 63 61 74 6F 72 48 65 6C 70 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 MapObjIcon : mrep Properties via Functional (-112): Material Tags : Material Plasticrete Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Railing 4x32 (120) @ (-248.93,-234.28,3.20) ϴ (H:90° P:0° B:0°) Ancestry: -> Railing 4x32 -> One Piece -> Railings -> AI Block -> AI Utility -> MetaProperty ... ... -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115064): Railing 4x32 (120) -> Railing 4x32 (-1718) Dimensions: 31x0x3 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 5B ED 78 C3 D0 46 6A C3 BA B5 4C 40 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 31x0x0 Position : (-248.93,-234.28,3.20) ϴ (H:90° P:0° B:0°) AI_ObjAvoid : Properties via Railing 4x32 (-1718): SymName : Railing 4x32 DonorType : 0 ModelName : brail32 Properties via Railings (-1015): ObjName : Railings: "A railing." HUDSelect : false Properties via AI Block (-4035): PhysAIColl : true Properties via Structural (-491): Immobile : true Material Tags : Material MetalBig Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Jumpsuit Sale! (422) @ (-225.35,-403.73,-7.00) ϴ (H:0° P:27° B:0°) Ancestry: -> Jumpsuit Sale! -> Rec Signs -> Ship areas -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115998): Jumpsuit Sale! (422) -> Jumpsuit Sale! (-4561) Dimensions: 6x0x6 Properties: Position : (-225.35,-403.73,-7.00) ϴ (H:0° P:27° B:0°) Properties via Jumpsuit Sale! (-4561): SymName : Jumpsuit Sale! ModelName : jumps DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Bulk_Floor_Sign (388) @ (-80.74,-462.52,-12.99) ϴ (H:90° P:0° B:0°) Ancestry: -> Bulk_Floor_Sign -> Ship areas -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114217): Bulk_Floor_Sign (388) -> Bulk_Floor_Sign (-3555) Dimensions: 4x3x0 Properties: Position : (-80.74,-462.52,-12.99) ϴ (H:90° P:0° B:0°) Properties via Bulk_Floor_Sign (-3555): SymName : Bulk_Floor_Sign ModelName : bulkar DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Simple QB Trigger (1055) @ (-250.00,-195.00,-10.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Simple QB Trigger -> QuestBits -> Traps -> Object Links: Link[SwitchLi] (22085695): Simple QB Trigger (1055) -> QB Set (1054) Link[MetaProp] (1115798): Simple QB Trigger (1055) -> Simple QB Trigger (-2498) Dimensions: 4x4x4 Properties: QBVal : 0 QBName : Note_2_8 Position : (-250.00,-195.00,-10.00) ϴ (H:0° P:0° B:0°) Properties via Simple QB Trigger (-2498): SymName : Simple QB Trigger Scripts : 54 72 61 70 51 75 65 73 74 62 69 74 53 69 6D 70 6C 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Grunge Stain 1 (1403) @ (-183.47,-442.85,-12.99) ϴ (H:42° P:0° B:0°) Ancestry: -> Grunge Stain 1 -> Grunge -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115659): Grunge Stain 1 (1403) -> Grunge Stain 1 (-4718) Dimensions: 10x10x0 Properties: Position : (-183.47,-442.85,-12.99) ϴ (H:42° P:0° B:0°) RenderAlpha : 0.200000 Properties via Grunge Stain 1 (-4718): SymName : Grunge Stain 1 ModelName : grstain1 DonorType : 0 Properties via Grunge (-4680): RenderOrder : FC FF 01 00 Properties via Alpha Signs (-2044): RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Sci Med Door (1572) @ (-113.50,-429.25,-15.75) ϴ (H:270° P:0° B:0°) Ancestry: -> Sci Med Door -> Doors -> Terrain -> Physical -> Object ... ... -> MatMetal -> Materials -> MetaProperty Links: Link[MetaProp] (1115762): Sci Med Door (1572) -> Sci Med Door (-206) Dimensions: 6x0x10 Properties: PhysState : 00 00 E3 C2 00 A0 D6 C3 00 00 7C C1 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 TransDoor : 01 00 00 00 00 00 00 00 00 00 C0 C0 00 00 40 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 00 00 E3 C2 00 A0 D6 C3 00 00 7C C1 00 00 E3 C2 00 A0 D3 C3 00 00 7C C1 00 00 E3 C2 00 A0 D6 C3 00 00 7C C1 00 00 00 00 00 C0 00 00 E3 C2 04 00 00 00 05 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 6x0x10 Position : (-113.50,-429.25,-15.75) ϴ (H:270° P:0° B:0°) PhysAIColl : true Properties via Sci Med Door (-206): ObjName : Sci_Med_Door_n206: "A door." DonorType : 0 Class Tags : DoorType SciDoor SymName : Sci Med Door ModelName : door_m1 DoorStaticLight : true Properties via Doors (-205): Scripts : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : -20.000000 Z-Bias : 0 FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BlockFrob : true DoorTimer : 0 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatMetal (-583): Material Tags : Material Metal New Tripwire (527) @ (-133.09,-394.88,-27.75) ϴ (H:0° P:0° B:0°) Ancestry: -> New Tripwire -> Tripwire -> Traps -> Object Links: Link[SwitchLi] (22085693): New Tripwire (527) -> Trigger Delay (529) Link[SwitchLi] (22085692): New Tripwire (527) -> Tweq Trap (525) Link[MetaProp] (1115805): New Tripwire (527) -> New Tripwire (-2502) Dimensions: 4x4x4 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 3B 17 05 C3 56 70 C5 C3 01 00 DE C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x4x4 Position : (-133.09,-394.88,-27.75) ϴ (H:0° P:0° B:0°) CollisionType : No Result Properties via New Tripwire (-2502): SymName : New Tripwire DonorType : 0 Properties via Tripwire (-305): Scripts : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 54 72 69 70 77 69 72 65 44 65 62 75 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 TripFlags : Enter | Exit | Player ModelName : tripbox PhysAIColl : true RenderType : Not Rendered Properties via Traps (-304): NetworkCategory : Hosted Soda Can (1289) @ (-83.68,-438.62,-20.77) ϴ (H:205° P:90° B:0°) Ancestry: -> Soda Can -> Items -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115201): Soda Can (1289) -> Soda Can (-91) Dimensions: 0x0x0 Properties: Position : (-83.68,-438.62,-20.77) ϴ (H:205° P:90° B:0°) Properties via Soda Can (-91): ObjName : Soda_Can: "A can of cola." Scripts : 43 6F 6D 65 73 74 69 62 6C 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 ObjIcon : zapcan PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Class Tags : FoodType Drink SymName : Soda Can InvDims : 01 00 00 00 01 00 00 00 ModelName : zapcan ObjShort : Soda_Can: "Soda can" DonorType : 0 Properties via Items (-90): HUDSelect : true PickBias : 0.000000 PhysAIColl : true ElevAble : true Recycle : 1 Material Tags : Material Glass FrobInfo : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Wedge Wall Light (1837) @ (-181.25,-516.75,-2.00) ϴ (H:180° P:0° B:0°) Ancestry: -> Wedge Wall Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1114239): Wedge Wall Light (1837) -> Wedge Wall Light (-978) Dimensions: 3x1x2 Properties: Light : 00 00 48 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-181.25,-516.75,-2.00) ϴ (H:180° P:0° B:0°) LightColor : 00 00 00 00 00 00 80 3F Properties via Wedge Wall Light (-978): SymName : Wedge Wall Light Spotlight : (10.00, 50.00, 10.00) DonorType : 0 ModelName : light1 Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass Immobile : false ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 DirectMonsterGen (213) @ (-182.01,-467.21,-5.82) ϴ (H:90° P:0° B:0°) Ancestry: -> DirectMonsterGen -> Spawn -> Traps -> Object Links: Link[MetaProp] (1116200): DirectMonsterGen (213) -> DirectMonsterGen (-1254) Dimensions: 4x4x4 Properties: AI_Patrol : true AI_PtrlRnd : true Spawn : 4F 47 2D 67 72 65 6E 61 64 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 72 6F 74 6F 63 6F 6C 20 64 72 6F 69 64 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 65 63 75 72 69 74 79 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 28 00 00 00 1E 00 00 00 1E 00 00 00 00 00 00 00 1F 00 00 00 00 00 00 00 Position : (-182.01,-467.21,-5.82) ϴ (H:90° P:0° B:0°) Properties via DirectMonsterGen (-1254): SymName : DirectMonsterGen DonorType : 0 Properties via Spawn (-976): Scripts : 73 63 70 54 72 61 70 53 70 61 77 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Shotgun Holes (109) @ (-202.51,-323.42,-7.00) ϴ (H:270° P:29° B:0°) Ancestry: -> Shotgun Holes -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1116231): Shotgun Holes (109) -> Shotgun Holes (-1401) Dimensions: 3x0x3 Properties: Position : (-202.51,-323.42,-7.00) ϴ (H:270° P:29° B:0°) Properties via Shotgun Holes (-1401): SymName : Shotgun Holes ModelName : shotgunh DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Wedge Wall Light (357) @ (-230.71,-453.00,-0.75) ϴ (H:90° P:0° B:0°) Ancestry: -> Wedge Wall Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1116015): Wedge Wall Light (357) -> Wedge Wall Light (-978) Dimensions: 3x1x2 Properties: Position : (-230.71,-453.00,-0.75) ϴ (H:90° P:0° B:0°) Light : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Wedge Wall Light (-978): SymName : Wedge Wall Light Spotlight : (10.00, 50.00, 10.00) DonorType : 0 ModelName : light1 LightColor : 00 00 00 00 00 00 00 00 Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass Immobile : false ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Broken Chair (899) @ (-199.17,-431.82,-10.70) ϴ (H:325° P:0° B:0°) Ancestry: -> Broken Chair -> AI Avoid -> AI Utility -> MetaProperty ... ... -> Non Movable -> Debris -> MatMetal -> Materials -> MetaProperty ... ... -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115301): Broken Chair (899) -> Broken Chair (-1379) Dimensions: 2x3x4 Properties: PhysState : 92 2A 47 C3 71 E9 D7 C3 AE 2A 2B C1 00 00 00 00 00 00 00 00 3C E4 A2 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (-199.17,-431.82,-10.70) ϴ (H:325° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Broken Chair (-1379): SymName : Broken Chair ObjName : Broken_Chair ModelName : chair02b DonorType : 0 Properties via AI Avoid (-4036): AI_ObjAvoid : PhysAIColl : false Properties via Non Movable (-1284): Immobile : true Properties via MatMetal (-583): Material Tags : Material Metal Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Toilet (1371) @ (-198.93,-262.00,-10.94) ϴ (H:90° P:0° B:0°) Ancestry: -> Toilet -> Furniture -> Decorative -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty ... ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty Links: Link[StimSens] (3211696): Toilet (1371) -> WeaponBash (-3058) Link[StimSens] (3211792): Toilet (1371) -> Energy Stim (-373) Link[StimSens] (3211684): Toilet (1371) -> Standard Impact (-385) Link[StimSens] (3211780): Toilet (1371) -> Armor Piercing Impact (-375) Link[StimSens] (3211759): Toilet (1371) -> Droid Fusion (-2753) Link[StimSens] (3211722): Toilet (1371) -> Electricity (-378) Link[StimSens] (3211735): Toilet (1371) -> High Explosive (-376) Link[StimSens] (3211601): Toilet (1371) -> Psi Stim (-389) Link[StimSens] (3211710): Toilet (1371) -> Cold (-1145) Link[StimSens] (3211804): Toilet (1371) -> Incendiary (-388) Link[MetaProp] (1115702): Toilet (1371) -> Toilet (-1240) Dimensions: 2x3x4 Properties: PhysState : 11 EE 46 C3 00 00 83 C3 6C F6 2E C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 2x3x1 Position : (-198.93,-262.00,-10.94) ϴ (H:90° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Toilet (-1240): Immobile : false Scripts : 4E 56 4D 65 74 61 54 72 61 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4E 56 53 69 6D 70 6C 65 53 63 68 65 6D 61 50 6C 61 79 65 72 54 72 61 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 ObjList : NVMetaTrapOn="FrobWorldEnd";NVMetaTrapOff="SchemaDone";NVMetaTrapMeta="Disable";NVSimpleSchemaPlayerTrapOn="FrobWorldEnd";NVSchema="use_toilet"; Class Tags : DeviceType MetalLg SymName : Toilet FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HitPoints : 5 Material Tags : Material Glass ModelName : toilet DonorType : 0 MAX_HP : 5 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true 4' Hanging Light (1593) @ (-247.20,-332.47,16.29) ϴ (H:0° P:0° B:0°) Ancestry: -> 4' Hanging Light -> Hanging Lights -> Lights -> Physical -> Object Links: Link[MetaProp] (1114578): 4' Hanging Light (1593) -> 4' Hanging Light (-1467) Dimensions: 3x2x5 Properties: Position : (-247.20,-332.47,16.29) ϴ (H:0° P:0° B:0°) Light : 00 00 96 43 00 00 00 00 00 00 00 00 00 00 30 C0 00 00 20 42 00 00 00 00 00 00 00 00 Properties via 4' Hanging Light (-1467): SymName : 4' Hanging Light Spotlight : (24.00, 30.00, -2.75) DonorType : 0 ModelName : lighth4 Properties via Hanging Lights (-1465): Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Broken Rep. Screen (494) @ (-269.75,-334.61,9.50) ϴ (H:180° P:0° B:0°) Ancestry: -> Broken Rep. Screen -> Old Broken Screens -> Broken Screens -> Debris -> MatMetal -> Materials -> MetaProperty ... ... -> Decorative -> Physical -> Object ... ... -> MatGlass -> Materials -> MetaProperty Links: Link[MetaProp] (1115847): Broken Rep. Screen (494) -> Broken Rep. Screen (-1894) Dimensions: 5x0x4 Properties: PhysState : 00 E0 86 C3 10 4E A7 C3 00 00 18 41 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 5x0x4 Position : (-269.75,-334.61,9.50) ϴ (H:180° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Broken Rep. Screen (-1894): SymName : Broken Rep. Screen ModelName : repscrb DonorType : 0 Properties via Broken Screens (-2591): PickBias : -100.000000 Properties via Debris (-93): ObjName : Debris: "A piece of debris." Properties via MatMetal (-583): Material Tags : Material Metal Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Blood Splatter Small (1215) @ (-198.16,-469.64,-13.00) ϴ (H:0° P:270° B:0°) Ancestry: -> Blood Splatter Small -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115558): Blood Splatter Small (1215) -> Blood Splatter Small (-864) Dimensions: 0x6x6 Properties: Position : (-198.16,-469.64,-13.00) ϴ (H:0° P:270° B:0°) Properties via Blood Splatter Small (-864): SymName : Blood Splatter Small ModelName : blood01 DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Champagne bottle (1633) @ (-193.54,-518.83,-8.51) ϴ (H:230° P:0° B:90°) Ancestry: -> Champagne bottle -> Items -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114276): Champagne bottle (1633) -> Champagne bottle (-965) Dimensions: 0x0x2 Properties: PhysState : C4 89 41 C3 29 B5 01 C4 DB 30 08 C1 00 00 B4 42 00 00 00 00 D8 7C 66 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 1B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (-193.54,-518.83,-8.51) ϴ (H:230° P:0° B:90°) PhysControl : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Champagne bottle (-965): Scripts : 73 63 70 4C 69 71 75 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 ObjIcon : botlech Class Tags : FoodType Drink SymName : Champagne bottle RenderAlpha : 1.000000 ModelName : botlech DonorType : 0 Properties via Items (-90): HUDSelect : true PickBias : 0.000000 PhysAIColl : true ElevAble : true Recycle : 1 InvDims : 01 00 00 00 01 00 00 00 Material Tags : Material Glass FrobInfo : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Bar Stool (1561) @ (-82.32,-544.74,-1.98) ϴ (H:179° P:0° B:0°) Ancestry: -> Bar Stool -> Chairs -> AI Avoid -> AI Utility -> MetaProperty ... ... -> Furniture -> Decorative -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1115264): Bar Stool (1561) -> Bar Stool (-1213) Dimensions: 2x1x3 Properties: PhysState : 7F A1 A4 C2 54 2F 08 C4 FD F4 FC BF 00 00 00 00 00 00 00 00 10 87 33 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 2x1x3 Position : (-82.32,-544.74,-1.98) ϴ (H:179° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Bar Stool (-1213): SymName : Bar Stool Immobile : true ModelName : stool DonorType : 0 Properties via Chairs (-113): Class Tags : DeviceType MetalSm Properties via AI Avoid (-4036): AI_ObjAvoid : PhysAIColl : false Properties via Furniture (-98): Material Tags : Material Plasticrete Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Grunge Stain 4 (1351) @ (-124.93,-443.82,-0.99) ϴ (H:0° P:0° B:0°) Ancestry: -> Grunge Stain 4 -> Grunge -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115730): Grunge Stain 4 (1351) -> Grunge Stain 4 (-4721) Dimensions: 10x10x0 Properties: Position : (-124.93,-443.82,-0.99) ϴ (H:0° P:0° B:0°) RenderAlpha : 0.200000 Properties via Grunge Stain 4 (-4721): SymName : Grunge Stain 4 ModelName : grstain4 DonorType : 0 Properties via Grunge (-4680): RenderOrder : FC FF 01 00 Properties via Alpha Signs (-2044): RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 OG-Shotgun (315) @ (-77.20,-492.26,2.95) ϴ (H:0° P:0° B:0°) Ancestry: -> OG-Shotgun -> Once-Grunts -> Hybrids -> Monsters -> Physical -> Object ... ... -> Charmable -> Vulnerabilities -> MetaProperty ... ... -> Stasis Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Stunable -> Vulnerabilities -> MetaProperty ... ... -> Half Annelid Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> MatFlesh -> Materials -> MetaProperty Links: Link[MetaProp] (1116084): OG-Shotgun (315) -> OG-Shotgun (-175) Link[StimSens] (3211899): OG-Shotgun (315) -> Standard Impact (-385) Link[StimSens] (3211814): OG-Shotgun (315) -> Psi Stim (-389) Link[StimSens] (3211908): OG-Shotgun (315) -> Anti-Human (-377) Link[StimSens] (3211881): OG-Shotgun (315) -> Cold (-1145) Link[StimSens] (3212037): OG-Shotgun (315) -> Anti-Human Virus (-4447) Link[StimSens] (3211901): OG-Shotgun (315) -> Stasis (-1486) Link[StimSens] (3211909): OG-Shotgun (315) -> Incendiary (-388) Link[StimSens] (3211903): OG-Shotgun (315) -> DrainStim (-3390) Link[StimSens] (3211996): OG-Shotgun (315) -> Anti-Annelid Virus (-4446) Link[StimSens] (3211904): OG-Shotgun (315) -> WeaponBash (-3058) Link[StimSens] (3211700): OG-Shotgun (315) -> CharmStim (-3395) Link[StimSens] (3211907): OG-Shotgun (315) -> Energy Stim (-373) Link[StimSens] (3211897): OG-Shotgun (315) -> Armor Piercing Impact (-375) Link[StimSens] (3211906): OG-Shotgun (315) -> High Explosive (-376) Link[StimSens] (3211902): OG-Shotgun (315) -> StunStim (-2248) Link[StimSens] (3212016): OG-Shotgun (315) -> Electricity (-378) Link[StimSens] (3211905): OG-Shotgun (315) -> Droid Fusion (-2753) Link[StimSens] (3211896): OG-Shotgun (315) -> Anti-Annelid (-374) Link[StimSens] (3211898): OG-Shotgun (315) -> BashStim (-692) Link[AIProjec] (48300041): OG-Shotgun (315) -> Grunt Shotgun Slug (1130) Dimensions: 1x9x7 Properties: PhysAttr : 00 00 C8 42 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_Mode : Normal Position : (-77.20,-492.26,2.95) ϴ (H:0° P:0° B:0°) CollisionType : Bounce | No Collision Sound Creature : Humanoid PhysState : FD 63 9A C2 B5 20 F6 C3 0C E4 3C 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_Alertness : 00 00 00 00 00 00 00 00 AIRCProp : 0A 00 00 00 28 00 00 00 00 00 00 00 00 00 00 00 CD CC 4C 3F 02 00 00 00 00 00 00 00 PhysDims : 0x0x0 AI_Patrol : true PhysType : 01 00 00 00 02 00 00 00 00 00 00 00 01 00 00 00 Properties via OG-Shotgun (-175): Scripts : 4E 56 52 65 6C 61 79 54 72 61 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4E 56 52 65 6C 61 79 54 72 61 70 32 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4E 56 43 72 65 61 74 65 41 6E 64 4C 69 6E 6B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4E 56 43 72 65 61 74 65 41 6E 64 4C 69 6E 6B 32 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ObjList : NVGuaranteedLoot0="OneRifledSlug"; NVRelayTrap2On="BeginScript"; NVRelayTrap2Off="Null"; NVRelayTrap2TDest="[Me]"; NVRelayTrap2TOn="Init"; NVRelayTrap2OnDelay=500; NVRelayTrap2TCount=1; NVCreateAndLinkOn="Init"; NVCreateAndLinkCount=1; NVCreateAndLinkCreate="og-shot flash"; NVCreateAndLinkLinkType="~DetailAttachement"; NVCreateAndLinkLinkData1Field="Type"; NVCreateAndLinkLinkData1Value="2"; NVCreateAndLinkLinkData2Field="vhot/sub #"; NVCreateAndLinkLinkData2Value="0"; NVCreateAndLinkLinkData3Field="joint"; NVCreateAndLinkLinkData3Value="12"; NVCreateAndLinkLinkData4Field="rel pos"; NVCreateAndLinkLinkData4Value="0, -1.5, 0"; NVCreateAndLinkLinkData5Field="rel rot"; NVCreateAndLinkLinkData5Value="270"; NVCreateAndLink2On="Init"; NVCreateAndLink2Count=1; NVCreateAndLink2Create="og-shot eject"; NVCreateAndLink2LinkType="~DetailAttachement"; NVCreateAndLink2LinkData1Field="Type"; NVCreateAndLink2LinkData1Value="2"; NVCreateAndLink2LinkData2Field="vhot/sub #"; NVCreateAndLink2LinkData2Value="0"; NVCreateAndLink2LinkData3Field="joint"; NVCreateAndLink2LinkData3Value="10"; NVCreateAndLink2LinkData4Field="rel pos"; NVCreateAndLink2LinkData4Value="0, -1, 0"; NVCreateAndLink2LinkData5Field="rel rot"; NVCreateAndLink2LinkData5Value="180"; NVRelayTrapTDest="&~DetailAttachement"; NVRelayTrapOn="EffectFire"; NVRelayTrapTOn="TurnOn"; DonorType : 0 MotActorTagList : grunt, shotgun LootInfo : 02 00 00 00 52 69 66 6C 65 64 20 53 6C 75 67 20 42 6F 78 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 35 20 4E 61 6E 69 74 65 73 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4D 65 64 20 50 61 74 63 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4C 69 71 75 6F 72 20 42 6F 74 74 6C 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4F 47 20 4F 72 67 61 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 0A 00 00 00 14 00 00 00 0A 00 00 00 19 00 00 00 05 00 00 00 1E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SymName : OG-Shotgun RGuarLoot : Hybrid_Shotgun HitPoints : 24 MAX_HP : 24 ModelName : grunt_s AIRCRanges : 00 00 A0 40 00 00 20 41 00 00 70 41 00 00 F0 41 AI : ranged Properties via Once-Grunts (-396): Class Tags : CreatureType Oncegrunt AI_NCDmgRsp : 01 00 00 00 0A 00 00 00 0F 00 00 00 ObjShort : Hybrid: "Hybrid" ObjName : Hybrid: "A hybrid." AI_Dodginess : Null AI_Sloth : Null SpchVoice : voncegrunt Armor : 00 00 00 00 00 00 00 00 02 00 00 00 AI_Defensive : Null TimeWarp : 1.000000 Properties via Hybrids (-164): AI_IdleDirs : 88 13 00 00 20 4E 00 00 D3 FF FF FF 01 00 00 00 00 00 00 00 02 00 00 00 2D 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 HTHMotionResp : (30.00, 25.00, 20.00) BloodType : New Blood Spang AI_VisJoint : Head AI_VisType : 4 AI_VisDesc : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 87 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 99 00 00 00 32 00 00 00 64 00 00 00 05 00 00 00 DC 05 00 00 19 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 01 00 00 00 3C 00 00 00 5A 00 00 00 0A 00 00 00 C8 00 00 00 47 00 00 00 40 01 00 00 5A 00 00 00 06 00 00 00 46 00 00 00 01 00 00 00 64 00 00 00 5A 00 00 00 1E 00 00 00 C8 00 00 00 01 00 00 00 78 00 00 00 46 00 00 00 64 00 00 00 64 00 00 00 21 00 00 00 E6 00 00 00 46 00 00 00 0A 00 00 00 3C 00 00 00 21 00 00 00 E6 00 00 00 6E 00 00 00 50 00 00 00 28 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 40 40 TargetType : Type 1 | Type 2 Material Tags : Material FleshTarget Properties via Monsters (-162): HUDSelect : true ShowHP : true AI_ObjAvoid : BashFactor : 0.100000 FrobHandler : Local Only AI_CbtTiming : C4 09 00 00 70 17 00 00 70 17 00 00 80 3E 00 00 BashParams : 00 D0 04 46 00 00 00 00 PickBias : 0.100000 PhysAIColl : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PsiRadar : Enemy AI_NCDmRsp : true AI_FreeKnow : 5000 ContainDims : 04 00 00 00 04 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 AutoPickup : true Heartbeat : 1000 Audio Log: Log:8 (672) @ (-196.36,-510.85,-9.09) ϴ (H:333° P:0° B:90°) Ancestry: -> Audio Log -> Goodies -> Physical -> Object Links: Link[MetaProp] (1116082): Audio Log: Log:8 (672) -> Audio Log (-76) Dimensions: 1x0x1 Properties: Logs5 : Log:8 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 QBName : note_5_8 Position : (-196.36,-510.85,-9.09) ϴ (H:333° P:0° B:90°) QBVal : 1 PhysState : 7C 5B 44 C3 37 6C FF C3 A2 5E 11 C1 00 00 B4 42 00 00 00 00 A8 DD A6 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 PhysControl : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Audio Log (-76): ObjName : AudioLog: "An audio log: %s." Scripts : 4C 6F 67 44 69 73 63 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 ObjIcon : disc PsiRadar : Powerup DonorType : 0 FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SymName : Audio Log ObjLookS : AudioLog: InvDims : 01 00 00 00 01 00 00 00 ModelName : disc03 AutoPickup : false FrobHandler : Local Only ObjShort : AudioLog: NameType : Log Title Properties via Goodies (-49): HUDSelect : true PhysAIColl : true ElevAble : true Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C Heartbeat : 1000 Glass2 (1360) @ (-223.09,-317.34,-12.98) ϴ (H:303° P:0° B:0°) Ancestry: -> Glass2 -> Broken Glass -> Debris -> MatMetal -> Materials -> MetaProperty ... ... -> Decorative -> Physical -> Object ... ... -> MatGlassBits -> Materials -> MetaProperty Links: Link[MetaProp] (1115697): Glass2 (1360) -> Glass2 (-2262) Dimensions: 3x2x0 Properties: StTweqDelete : 00 00 00 00 00 00 00 00 Position : (-223.09,-317.34,-12.98) ϴ (H:303° P:0° B:0°) Properties via Glass2 (-2262): SymName : Glass2 ModelName : Glass2 DonorType : 0 Properties via Broken Glass (-2260): PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 00 40 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 RenderAlpha : 0.200000 PhysDims : 0x0x0 CfgTweqDelete : 00 00 40 00 00 00 30 75 Properties via Debris (-93): ObjName : Debris: "A piece of debris." Properties via MatMetal (-583): Material Tags : Material Metal Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Glass3 (1364) @ (-220.57,-319.88,-12.98) ϴ (H:58° P:0° B:0°) Ancestry: -> Glass3 -> Broken Glass -> Debris -> MatMetal -> Materials -> MetaProperty ... ... -> Decorative -> Physical -> Object ... ... -> MatGlassBits -> Materials -> MetaProperty Links: Link[MetaProp] (1115696): Glass3 (1364) -> Glass3 (-2263) Dimensions: 2x1x0 Properties: StTweqDelete : 00 00 00 00 00 00 00 00 Position : (-220.57,-319.88,-12.98) ϴ (H:58° P:0° B:0°) Scale : (1.00, 0.59, 1.00) Properties via Glass3 (-2263): SymName : Glass3 ModelName : Glass3 DonorType : 0 Properties via Broken Glass (-2260): PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 00 40 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 RenderAlpha : 0.200000 PhysDims : 0x0x0 CfgTweqDelete : 00 00 40 00 00 00 30 75 Properties via Debris (-93): ObjName : Debris: "A piece of debris." Properties via MatMetal (-583): Material Tags : Material Metal Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Slot Machine (459) @ (-137.67,-542.53,1.81) ϴ (H:270° P:90° B:0°) Ancestry: -> Slot Machine -> Misc Furniture -> Furniture -> Decorative -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1115519): Slot Machine (459) -> Slot Machine (-937) Dimensions: 5x4x9 Properties: PhysState : C7 AB 09 C3 EC A1 07 C4 C7 4B E7 3F 00 00 00 00 00 00 B4 42 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 5x2x9 Position : (-137.67,-542.53,1.81) ϴ (H:270° P:90° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Slot Machine (-937): SymName : Slot Machine Scripts : 53 6C 6F 74 4D 61 63 68 69 6E 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HUDSelect : true ModelName : slotma DonorType : 0 FrobHandler : Local Only FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Misc Furniture (-736): Material Tags : Material Metal Properties via Furniture (-98): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Marker (78) @ (-252.80,-208.96,-10.50) ϴ (H:270° P:0° B:0°) Ancestry: -> Marker -> Object Links: Link[PlayerFa] (12648448): Marker (78) -> The Player (-384) Link[MetaProp] (1116214): Marker (78) -> Marker (-327) Dimensions: 2x2x7 Properties: Position : (-252.80,-208.96,-10.50) ϴ (H:270° P:0° B:0°) ModelName : playbox Properties via Marker (-327): SymName : Marker NetworkCategory : Hosted DonorType : 0 RenderType : Not Rendered F Sci Med Door (1112) @ (-224.25,-212.00,-7.75) ϴ (H:270° P:0° B:0°) Ancestry: -> F Sci Med Door -> Fake Doors -> Terrain -> Physical -> Object Links: Link[MetaProp] (1115925): F Sci Med Door (1112) -> F Sci Med Door (-5337) Dimensions: 6x0x10 Properties: PhysState : 00 40 60 C3 00 00 54 C3 01 00 F8 C0 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 6x0x10 Position : (-224.25,-212.00,-7.75) ϴ (H:270° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via F Sci Med Door (-5337): SymName : F Sci Med Door ModelName : door_m1 ObjName : Sci_Med_Door_n206: "A door." DonorType : 0 Properties via Fake Doors (-5336): Immobile : true ?EdComment? : 0E 00 00 00 41 64 64 65 64 20 62 79 20 53 43 50 2E 00 Material Tags : Material Metal PhysAIColl : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Grunge Stain 5 (1418) @ (-188.00,-433.41,-12.99) ϴ (H:271° P:0° B:0°) Ancestry: -> Grunge Stain 5 -> Grunge -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115637): Grunge Stain 5 (1418) -> Grunge Stain 5 (-4722) Dimensions: 10x10x0 Properties: Position : (-188.00,-433.41,-12.99) ϴ (H:271° P:0° B:0°) RenderAlpha : 0.200000 Properties via Grunge Stain 5 (-4722): SymName : Grunge Stain 5 ModelName : grstain5 DonorType : 0 Properties via Grunge (-4680): RenderOrder : FC FF 01 00 Properties via Alpha Signs (-2044): RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Hackable Crate (183) @ (-231.36,-282.48,3.53) ϴ (H:94° P:0° B:0°) Ancestry: -> Hackable Crate -> Usable Containers -> Functional -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[FlowCont] (19988544): Hackable Crate (183) -> Large Prism (184) Link[Contains] (10551356): Hackable Crate (183) -> Large Prism (184) Link[MetaProp] (1116069): Hackable Crate (183) -> Hackable Crate (-1886) Dimensions: 2x3x2 Properties: HackDiff : F6 FF FF FF 06 00 00 00 00 00 A0 40 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 47 5B 67 C3 68 3D 8D C3 84 D7 61 40 00 00 00 00 00 00 00 00 90 EE BC 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 StTweqJoints : 00 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 2x3x3 Position : (-231.36,-282.48,3.53) ϴ (H:94° P:0° B:0°) PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 Properties via Hackable Crate (-1886): Immobile : false DonorType : 0 SymName : Hackable Crate HackText : HackCrate: "Hack to open crate. Critical failure destroys it." ObjShort : Hackable_Crate: "Security Crate" ObjState : Locked ObjName : Hackable_Crate: "An electronic security crate." ReqStatsDesc : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 02 00 00 00 HUDUse : Crate ReqTechDesc : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 RepairDiff : 14 00 00 00 00 00 00 00 00 00 80 40 Scripts : 48 61 63 6B 61 62 6C 65 43 72 61 74 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 ModelName : hackcrat CfgTweqJoints : 00 00 02 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 C0 40 00 00 6B 43 00 00 B4 43 00 08 02 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 F0 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Usable Containers (-118): ContainDims : 04 00 00 00 04 00 00 00 Material Tags : Material Metal FrobHandler : Local Only Properties via Functional (-112): PickBias : 0.250000 HUDSelect : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Worm Goo 3 (284) @ (-134.98,-439.50,-0.87) ϴ (H:0° P:0° B:0°) Ancestry: -> Worm Goo 3 -> Worm Goos -> HYDRO Plot Items -> Plot Items -> Physical -> Object Links: Link[MetaProp] (1115402): Worm Goo 3 (284) -> Worm Goo 3 (-2500) Dimensions: 6x6x0 Properties: ExtraLight : CD CC 4C 3D 01 00 00 00 Position : (-134.98,-439.50,-0.87) ϴ (H:0° P:0° B:0°) Properties via Worm Goo 3 (-2500): SymName : Worm Goo 3 ModelName : goo3 DonorType : 0 Properties via Worm Goos (-2683): Scripts : 54 72 61 6E 73 6C 75 63 65 49 6E 4F 75 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 RenderAlpha : 1.000000 SlayResult : No Effect Material Tags : Material Flesh CfgTweqScale : 00 00 10 03 00 00 00 00 6F 12 03 3B 00 00 80 3F 66 66 86 3F 6F 12 03 3B 00 00 80 3F 66 66 86 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 RendAlphaRef : 0.000000 StTweqScale : 01 00 00 00 01 00 00 00 01 00 00 00 00 00 00 00 RenderOrder : FE FF 01 00 Properties via Plot Items (-1461): ElevAble : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 F B Sci Med Door (1327) @ (-187.25,-513.54,-7.75) ϴ (H:270° P:0° B:0°) Ancestry: -> F B Sci Med Door -> Fake Doors -> Terrain -> Physical -> Object Links: Link[MetaProp] (1115700): F B Sci Med Door (1327) -> F B Sci Med Door (-5338) Dimensions: 6x0x10 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BlockFrob : true PhysState : 00 40 3B C3 8C 62 00 C4 00 00 F8 C0 00 00 00 00 00 00 34 3F 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 6x0x10 Position : (-187.25,-513.54,-7.75) ϴ (H:270° P:0° B:0°) Scale : (1.00, 1.79, 1.00) Properties via F B Sci Med Door (-5338): SymName : F B Sci Med Door ModelName : msd_b ObjName : BrokenDoor: "A broken door." DonorType : 0 Properties via Fake Doors (-5336): Immobile : true ?EdComment? : 0E 00 00 00 41 64 64 65 64 20 62 79 20 53 43 50 2E 00 Material Tags : Material Metal PhysAIColl : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Patrol Path (1840) @ (-243.97,-426.26,-11.01) ϴ (H:0° P:0° B:0°) Ancestry: -> Patrol Path -> Marker -> Object Links: Link[MetaProp] (1115965): Patrol Path (1840) -> Patrol Path (-1089) Link[AIPatrol] (50397207): Patrol Path (1840) -> Patrol Path (1842) Dimensions: 4x4x4 Properties: Position : (-243.97,-426.26,-11.01) ϴ (H:0° P:0° B:0°) Properties via Patrol Path (-1089): SymName : Patrol Path DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Bench (145) @ (-114.44,-489.00,-3.88) ϴ (H:0° P:0° B:0°) Ancestry: -> Bench -> Furniture -> Decorative -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1115553): Bench (145) -> Bench (-933) Dimensions: 10x3x2 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : B0 E1 E4 C2 84 7F F4 C3 E8 8D 78 C0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 10x3x2 Position : (-114.44,-489.00,-3.88) ϴ (H:0° P:0° B:0°) AI_ObjAvoid : Properties via Bench (-933): SymName : Bench ModelName : bench DonorType : 0 Properties via Furniture (-98): Immobile : true Material Tags : Material Plasticrete Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via AI Block (-4035): PhysAIColl : true 2' Hanging Light (426) @ (-134.13,-530.83,9.11) ϴ (H:0° P:0° B:0°) Ancestry: -> 2' Hanging Light -> Hanging Lights -> Lights -> Physical -> Object Links: Link[MetaProp] (1116003): 2' Hanging Light (426) -> 2' Hanging Light (-1466) Dimensions: 3x2x3 Properties: Light : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 E0 BF 00 00 48 42 00 00 00 00 00 00 00 00 PhysState : 53 20 06 C3 25 B5 04 C4 C2 B9 11 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (-134.13,-530.83,9.11) ϴ (H:0° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via 2' Hanging Light (-1466): SymName : 2' Hanging Light Spotlight : (24.00, 30.00, -1.75) DonorType : 0 ModelName : lighth2 Properties via Hanging Lights (-1465): Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Laser Pistol (394) @ (-227.84,-348.00,1.38) ϴ (H:328° P:0° B:90°) Ancestry: -> Laser Pistol -> Energy -> Weapon -> Physical -> Object Links: Link[MetaProp] (1115984): Laser Pistol (394) -> Laser Pistol (-22) Dimensions: 1x0x0 Properties: GunState : 27 rounds, 10% durability, mod level 0 PhysControl : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : F8 D6 63 C3 E5 FF AD C3 A5 88 B0 3F 00 00 B4 42 00 00 00 00 A8 0D A4 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 12 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (-227.84,-348.00,1.38) ϴ (H:328° P:0° B:90°) Scale : (0.90, 0.90, 0.90) Properties via Laser Pistol (-22): Sett1 : laser Modify2Diff : EC FF FF FF 05 00 00 00 00 00 A0 41 ObjIcon : icn_ls Sett2 : laser GunReliability : 00 00 00 3F 00 00 A0 40 00 00 00 3F 00 00 20 41 00 00 00 00 Modify2 : laser ObjBrokenIcon : icn_lsb GunKick : 00 00 80 3F E8 03 E8 03 00 00 E8 03 CD CC 4C BE 00 00 80 3F 00 00 00 40 C8 00 C8 00 00 00 80 3F 00 00 80 3F E8 03 E8 03 00 00 E8 03 CD CC 4C BE 00 00 80 3F 00 00 00 40 C8 00 C8 00 00 00 80 3F 00 00 7A 44 E8 03 E8 03 00 00 00 00 CD CC 4C BE 00 00 80 3F 00 00 80 3F C8 00 C8 00 00 00 80 3F SHead2 : laser: "OVER" ModelName : laser Material Tags : Material Metal SHead1 : laser: "NORM" Modify1 : laser SymName : Laser Pistol Class Tags : WeaponType LaserPistol NameType : Weapon ObjList : NVGunInfoOnEquip=1; NVGunModelSetting0="lasehand.bin"; NVGunModelSetting1="lasehan2.bin"; ReqTechDesc : 00 00 00 00 01 00 00 00 02 00 00 00 01 00 00 00 00 00 00 00 DonorType : 0 RepairDiff : 0F 00 00 00 04 00 00 00 00 00 A0 40 BaseGunDesc : 01 00 00 00 64 00 00 00 01 00 00 00 00 00 80 3F F4 01 00 00 5E 01 00 00 03 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 01 00 00 00 64 00 00 00 01 00 00 00 00 00 80 3F 00 00 00 00 B8 0B 00 00 14 00 00 00 00 00 80 3F D0 07 00 00 00 00 00 00 01 00 00 00 64 00 00 00 01 00 00 00 00 00 80 3F 64 00 00 00 C8 00 00 00 01 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Scripts : 73 63 70 4C 61 73 65 72 4D 6F 64 69 66 79 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4E 56 47 75 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ModifyDiff : 00 00 00 00 05 00 00 00 00 00 A0 41 BaseWeaponDesc : 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PlayerGunDesc : 00 00 00 00 6C 61 73 65 68 61 6E 64 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 40 BF 00 00 40 BF 00 00 20 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Energy (-14): ShockWeaponType : Energy FrobInfo : 01 00 00 00 02 00 00 00 02 00 00 00 00 00 00 00 Properties via Weapon (-12): HUDSelect : true SchPlayParams : 00 00 00 00 FF FF FF FF 00 00 00 00 00 00 00 00 00 00 00 00 PsiRadar : Powerup ElevAble : true InvDims : 01 00 00 00 03 00 00 00 InvCursor : weapon: "Use to change settings" PhysAIColl : true Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Arach. Organ (152) @ (-208.85,-313.93,-8.81) ϴ (H:0° P:0° B:0°) Ancestry: -> Arach. Organ -> Researchable -> Goodies -> Physical -> Object Links: Link[MetaProp] (1116161): Arach. Organ (152) -> Arach. Organ (-229) Dimensions: 2x2x0 Properties: Scale : (0.50, 0.50, 0.50) Position : (-208.85,-313.93,-8.81) ϴ (H:0° P:0° B:0°) HasRefs : false Properties via Arach. Organ (-229): ObjName : Arach_Organ ObjIcon : arachori PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 RsrchRep : Arachnightmare Organ ChemNeeded : 43 68 65 6D 20 23 31 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 98 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SymName : Arach. Organ ModelName : arachor ObjLookS : Arach_Organ DonorType : 0 RsrchTime : 4400 PhysDims : 0x0x0 ObjShort : Arach_Organ RsrchTxt : ArachOrganText Properties via Researchable (-218): Scripts : 52 65 73 65 61 72 63 68 61 62 6C 65 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Flesh ReqTechDesc : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 ObjState : Unresearched Properties via Goodies (-49): HUDSelect : true PhysAIColl : true ElevAble : true FrobInfo : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 InvDims : 01 00 00 00 01 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Chair #3 (1406) @ (-191.35,-440.53,-10.72) ϴ (H:26° P:0° B:0°) Ancestry: -> Chair #3 -> Chairs -> AI Avoid -> AI Utility -> MetaProperty ... ... -> Furniture -> Decorative -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1115670): Chair #3 (1406) -> Chair #3 (-1366) Dimensions: 2x2x4 Properties: PhysState : 98 59 3F C3 CB 43 DC C3 B2 80 2B C1 00 00 00 00 00 00 00 00 C0 C2 D6 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (-191.35,-440.53,-10.72) ϴ (H:26° P:0° B:0°) PhysControl : 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Chair #3 (-1366): SymName : Chair #3 ObjName : Chair_p3: "A chair." ModelName : chair03 DonorType : 0 Properties via Chairs (-113): Immobile : false Class Tags : DeviceType MetalSm Properties via AI Avoid (-4036): AI_ObjAvoid : PhysAIColl : false Properties via Furniture (-98): Material Tags : Material Plasticrete Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Slot Machine (134) @ (-100.77,-544.28,-7.19) ϴ (H:85° P:90° B:0°) Ancestry: -> Slot Machine -> Misc Furniture -> Furniture -> Decorative -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1115524): Slot Machine (134) -> Slot Machine (-937) Dimensions: 5x4x9 Properties: PhysState : 4C 89 C9 C2 EF 11 08 C4 74 2D E6 C0 00 00 00 00 00 00 B4 42 70 98 AB 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 5x2x9 Position : (-100.77,-544.28,-7.19) ϴ (H:85° P:90° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Slot Machine (-937): SymName : Slot Machine Scripts : 53 6C 6F 74 4D 61 63 68 69 6E 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HUDSelect : true ModelName : slotma DonorType : 0 FrobHandler : Local Only FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Misc Furniture (-736): Material Tags : Material Metal Properties via Furniture (-98): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Floor Egg Tripwire (531) @ (-228.21,-397.93,-10.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Floor Egg Tripwire -> Once Tripwire -> Tripwire -> Traps -> Object Links: Link[SwitchLi] (22085772): Floor Egg Tripwire (531) -> Floor Pod (532) Link[MetaProp] (1114186): Floor Egg Tripwire (531) -> Floor Egg Tripwire (-1651) Dimensions: 12x12x6 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CollisionType : No Result PhysState : C3 34 64 C3 C3 F6 C6 C3 00 00 20 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 12x12x6 Position : (-228.21,-397.93,-10.00) ϴ (H:0° P:0° B:0°) Scale : (3.00, 3.00, 1.50) Properties via Floor Egg Tripwire (-1651): SymName : Floor Egg Tripwire DonorType : 0 Properties via Once Tripwire (-1550): TripFlags : Enter | Once | Player Properties via Tripwire (-305): Scripts : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 54 72 69 70 77 69 72 65 44 65 62 75 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ModelName : tripbox PhysAIColl : true RenderType : Not Rendered Properties via Traps (-304): NetworkCategory : Hosted Wedge Wall Light (1841) @ (-176.75,-501.25,0.02) ϴ (H:270° P:0° B:0°) Ancestry: -> Wedge Wall Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1114240): Wedge Wall Light (1841) -> Wedge Wall Light (-978) Dimensions: 3x1x2 Properties: Light : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-176.75,-501.25,0.02) ϴ (H:270° P:0° B:0°) LightColor : 00 00 00 00 00 00 40 3F Properties via Wedge Wall Light (-978): SymName : Wedge Wall Light Spotlight : (10.00, 50.00, 10.00) DonorType : 0 ModelName : light1 Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass Immobile : false ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Marker (131) @ (-153.60,-240.02,-10.50) ϴ (H:180° P:0° B:0°) Ancestry: -> Marker -> Object Links: Link[MetaProp] (1115407): Marker (131) -> Marker (-327) Dimensions: 2x2x7 Properties: Position : (-153.60,-240.02,-10.50) ϴ (H:180° P:0° B:0°) ModelName : playbox Properties via Marker (-327): SymName : Marker NetworkCategory : Hosted DonorType : 0 RenderType : Not Rendered Security Door (1430) @ (-209.75,-447.00,-7.50) ϴ (H:180° P:0° B:0°) Ancestry: -> Security Door -> Doors -> Terrain -> Physical -> Object ... ... -> MatMetal -> Materials -> MetaProperty Links: Link[MetaProp] (1115734): Security Door (1430) -> Security Door (-508) Dimensions: 10x0x11 Properties: TransDoor : 01 00 00 00 00 00 00 00 00 00 10 41 00 00 C0 40 02 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 00 C0 51 C3 00 80 DF C3 00 00 F0 C0 00 C0 51 C3 00 80 DF C3 00 00 C0 3F 00 C0 51 C3 00 80 DF C3 00 00 F0 C0 00 00 00 00 00 80 00 00 F0 C0 7D 00 00 00 7E 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAIColl : true Position : (-209.75,-447.00,-7.50) ϴ (H:180° P:0° B:0°) FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 00 C0 51 C3 00 80 DF C3 00 00 F0 C0 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 8x0x10 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Security Door (-508): SymName : Security Door DoorStaticLight : true DonorType : 0 ModelName : door_s1 Class Tags : DoorType BlastDoor Properties via Doors (-205): Scripts : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : -20.000000 Z-Bias : 0 BlockFrob : true DoorTimer : 0 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatMetal (-583): Material Tags : Material Metal Psi Trainer (114) @ (-208.43,-461.13,-8.50) ϴ (H:0° P:0° B:0°) Ancestry: -> Psi Trainer -> Trainers -> Functional -> Physical -> Object Links: Link[arSrc] (8454166): Psi Trainer (114) -> TrainerScriptor (-5328) Link[arSrc] (8454188): Psi Trainer (114) -> TrainScript2 (-5331) Link[StimSens] (3211649): Psi Trainer (114) -> WaterStim (-4267) Link[StimSens] (3211545): Psi Trainer (114) -> TrainScript2 (-5331) Link[MetaProp] (1116190): Psi Trainer (114) -> Psi Trainer (-1583) Dimensions: 2x2x3 Properties: JointPos : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-208.43,-461.13,-8.50) ϴ (H:0° P:0° B:0°) Properties via Psi Trainer (-1583): SymName : Psi Trainer Scripts : 50 73 69 54 72 61 69 6E 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 HUDUse : psi_trainer: "Access Psi upgrade unit" DonorType : 0 ModelName : psibild ObjName : Psi_Trainer: "A Psi upgrade unit." Properties via Trainers (-227): MapObjRotate : false CfgTweqJoints : 00 00 02 02 00 00 00 00 00 08 02 00 00 00 00 00 9A 99 99 3F 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 FrobHandler : Local Only StTweqJoints : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 MapObjIcon : mtrain Properties via Functional (-112): PickBias : 0.250000 Material Tags : Material Plasticrete HUDSelect : true Immobile : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Blood Splatter Medium (903) @ (-205.72,-439.87,-12.99) ϴ (H:90° P:270° B:0°) Ancestry: -> Blood Splatter Medium -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115304): Blood Splatter Medium (903) -> Blood Splatter Medium (-857) Dimensions: 0x6x6 Properties: Position : (-205.72,-439.87,-12.99) ϴ (H:90° P:270° B:0°) Properties via Blood Splatter Medium (-857): SymName : Blood Splatter Medium ModelName : blood02 DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Glass3 (1375) @ (-219.30,-315.75,-12.98) ϴ (H:44° P:0° B:0°) Ancestry: -> Glass3 -> Broken Glass -> Debris -> MatMetal -> Materials -> MetaProperty ... ... -> Decorative -> Physical -> Object ... ... -> MatGlassBits -> Materials -> MetaProperty Links: Link[MetaProp] (1115684): Glass3 (1375) -> Glass3 (-2263) Dimensions: 2x2x0 Properties: StTweqDelete : 00 00 00 00 00 00 00 00 Position : (-219.30,-315.75,-12.98) ϴ (H:44° P:0° B:0°) Properties via Glass3 (-2263): SymName : Glass3 ModelName : Glass3 DonorType : 0 Properties via Broken Glass (-2260): PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 00 40 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 RenderAlpha : 0.200000 PhysDims : 0x0x0 CfgTweqDelete : 00 00 40 00 00 00 30 75 Properties via Debris (-93): ObjName : Debris: "A piece of debris." Properties via MatMetal (-583): Material Tags : Material Metal Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Blasted wires (373) @ (-221.87,-334.27,7.00) ϴ (H:294° P:0° B:0°) Ancestry: -> Blasted wires -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115977): Blasted wires (373) -> Blasted wires (-865) Dimensions: 0x4x4 Properties: Position : (-221.87,-334.27,7.00) ϴ (H:294° P:0° B:0°) Scale : (1.00, 0.70, 0.70) Properties via Blasted wires (-865): SymName : Blasted wires ModelName : walldam1 DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Arachnid Corpse (498) @ (-213.54,-311.78,-12.63) ϴ (H:0° P:0° B:0°) Ancestry: -> Arachnid Corpse -> Corpses -> Physical -> Object Links: Link[FlowCont] (19988548): Arachnid Corpse (498) -> Arach. Organ (152) Link[Contains] (10551360): Arachnid Corpse (498) -> Arach. Organ (152) Link[MetaProp] (1115849): Arachnid Corpse (498) -> Arachnid Corpse (-2282) Dimensions: 3x4x1 Properties: CretPose : 01 00 00 00 61 72 61 63 64 79 6E 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 80 3F 01 00 00 00 Creature : Arachnid Position : (-213.54,-311.78,-12.63) ϴ (H:0° P:0° B:0°) ?Puppet? : A4 D8 5A 00 F2 01 00 00 00 00 00 00 A0 77 64 2E Properties via Arachnid Corpse (-2282): SymName : Arachnid Corpse ObjName : arachnid: "An annelid arachnid." HUDUse : human_corpses: "Search corpse" DonorType : 0 ModelName : aracboss ObjShort : Arachnid Properties via Corpses (-379): HUDSelect : true Scripts : 43 6F 6E 74 61 69 6E 65 72 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : 0.500000 FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 FrobHandler : Local Only NonPhysCreature : true ContainDims : 04 00 00 00 04 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Tall Plant 2 (1227) @ (-217.83,-280.27,-9.94) ϴ (H:0° P:0° B:0°) Ancestry: -> Tall Plant 2 -> Flora -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115190): Tall Plant 2 (1227) -> Tall Plant 2 (-1854) Dimensions: 1x1x5 Properties: PhysState : FA D3 59 C3 58 22 8C C3 F6 0F 1F C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (-217.83,-280.27,-9.94) ϴ (H:0° P:0° B:0°) PhysControl : 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Tall Plant 2 (-1854): SymName : Tall Plant 2 ObjName : Tall_Plant_p2: "A tall plant." ModelName : Plantt DonorType : 0 Properties via Flora (-62): Material Tags : Material Veg ObjShort : Flora: "Plant" Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Chair #2 (1638) @ (-249.60,-424.76,2.27) ϴ (H:180° P:90° B:0°) Ancestry: -> Chair #2 -> Chairs -> AI Avoid -> AI Utility -> MetaProperty ... ... -> Furniture -> Decorative -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1115082): Chair #2 (1638) -> Chair #2 (-116) Dimensions: 2x2x4 Properties: PhysState : 7B 98 79 C3 B3 61 D4 C3 E4 2E 11 40 00 00 00 00 00 00 B4 42 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (-249.60,-424.76,2.27) ϴ (H:180° P:90° B:0°) PhysControl : 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Chair #2 (-116): SymName : Chair #2 ObjName : Chair_p2: "A chair." ModelName : chair01 DonorType : 0 Properties via Chairs (-113): Immobile : false Class Tags : DeviceType MetalSm Properties via AI Avoid (-4036): AI_ObjAvoid : PhysAIColl : false Properties via Furniture (-98): Material Tags : Material Plasticrete Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 RepScreen (200) @ (-221.24,-284.50,9.38) ϴ (H:270° P:0° B:0°) Ancestry: -> RepScreen -> Misc Screens -> Screens -> MatGlass -> Materials -> MetaProperty ... ... -> Decorative -> Physical -> Object ... ... -> MatUnBrkGlass -> Materials -> MetaProperty Links: Link[MetaProp] (1115915): RepScreen (200) -> RepScreen (-464) Dimensions: 5x0x4 Properties: PhysState : 68 3D 5D C3 00 40 8E C3 00 00 16 41 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 5x0x4 Position : (-221.24,-284.50,9.38) ϴ (H:270° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via RepScreen (-464): ObjName : RepScreen: "A replicator panel." SymName : RepScreen RenderAlpha : 0.500000 ModelName : repscrn DonorType : 0 Properties via Screens (-147): PickBias : -20.000000 RenderType : Unlit Properties via MatGlass (-633): Material Tags : Material Glass Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Hand Rail 8' (1179) @ (-93.90,-456.75,-11.27) ϴ (H:90° P:26° B:0°) Ancestry: -> Hand Rail 8' -> Railings -> AI Block -> AI Utility -> MetaProperty ... ... -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115732): Hand Rail 8' (1179) -> Hand Rail 8' (-1306) Dimensions: 6x0x0 Properties: Position : (-93.90,-456.75,-11.27) ϴ (H:90° P:26° B:0°) Scale : (0.85, 0.85, 0.85) Properties via Hand Rail 8' (-1306): SymName : Hand Rail 8' DonorType : 0 ModelName : handle2 PhysType : 03 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Railings (-1015): ObjName : Railings: "A railing." HUDSelect : false Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Properties via Structural (-491): Immobile : true PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material MetalBig Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 REC Male Corpse (320) @ (-218.20,-315.79,-11.89) ϴ (H:90° P:4° B:0°) Ancestry: -> REC Male Corpse -> Rec Corpses -> Human Corpses -> Corpses -> Physical -> Object ... ... -> MatFlesh -> Materials -> MetaProperty Links: Link[FlowCont] (19988531): REC Male Corpse (320) -> 1 EXP (330) Link[MetaProp] (1116075): REC Male Corpse (320) -> REC Male Corpse (-1880) Dimensions: 4x7x1 Properties: CretPose : 01 00 00 00 68 75 6D 64 69 65 64 6E 31 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 01 00 00 00 Creature : Humanoid Position : (-218.20,-315.79,-11.89) ϴ (H:90° P:4° B:0°) ?Puppet? : A4 D8 5A 00 40 01 00 00 00 00 00 00 A8 7E 64 2E Properties via REC Male Corpse (-1880): SymName : REC Male Corpse ModelName : corm_rec DonorType : 0 Properties via Human Corpses (-503): ObjName : HumanCorpses: "A corpse." PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HUDUse : human_corpses: "Search corpse" ObjShort : Human_Corpses PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Corpses (-379): HUDSelect : true Scripts : 43 6F 6E 74 61 69 6E 65 72 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : 0.500000 FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 FrobHandler : Local Only NonPhysCreature : true ContainDims : 04 00 00 00 04 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatFlesh (-584): Material Tags : Material Flesh Tripwire (739) @ (-214.91,-458.66,-9.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Tripwire -> Traps -> Object Links: Link[SwitchLi] (22085749): Tripwire (739) -> Sci Med Door (737) Link[MetaProp] (1115894): Tripwire (739) -> Tripwire (-305) Dimensions: 6x4x8 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CollisionType : No Result PhysState : B3 E9 56 C3 08 54 E5 C3 00 00 10 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 6x4x8 Position : (-214.91,-458.66,-9.00) ϴ (H:0° P:0° B:0°) Scale : (1.50, 1.00, 2.00) Properties via Tripwire (-305): Scripts : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 54 72 69 70 77 69 72 65 44 65 62 75 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SymName : Tripwire TripFlags : Enter | Exit | Player DonorType : 0 ModelName : tripbox PhysAIColl : true RenderType : Not Rendered Properties via Traps (-304): NetworkCategory : Hosted Residential Bench (220) @ (-218.40,-358.46,2.49) ϴ (H:343° P:180° B:90°) Ancestry: -> Residential Bench -> Furniture -> Decorative -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1115975): Residential Bench (220) -> Residential Bench (-2932) Dimensions: 4x2x3 Properties: PhysState : 87 67 5A C3 F2 3A B3 C3 B3 85 1F 40 00 00 B4 42 00 00 34 43 10 F8 AB 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x2x1 Position : (-218.40,-358.46,2.49) ϴ (H:343° P:180° B:90°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Residential Bench (-2932): SymName : Residential Bench ModelName : resseat DonorType : 0 Properties via Furniture (-98): Immobile : true Material Tags : Material Plasticrete Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Tripwire (1569) @ (-144.96,-470.75,0.97) ϴ (H:0° P:0° B:0°) Ancestry: -> Tripwire -> Traps -> Object Links: Link[SwitchLi] (22085681): Tripwire (1569) -> Sci Med Door (1568) Link[MetaProp] (1115759): Tripwire (1569) -> Tripwire (-305) Dimensions: 6x8x4 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CollisionType : No Result PhysState : 9E F4 10 C3 00 60 EB C3 66 7A 79 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 6x8x4 Position : (-144.96,-470.75,0.97) ϴ (H:0° P:0° B:0°) Scale : (1.50, 2.00, 1.00) Properties via Tripwire (-305): Scripts : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 54 72 69 70 77 69 72 65 44 65 62 75 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SymName : Tripwire TripFlags : Enter | Exit | Player DonorType : 0 ModelName : tripbox PhysAIColl : true RenderType : Not Rendered Properties via Traps (-304): NetworkCategory : Hosted Shotgun Holes (465) @ (-220.96,-326.48,7.00) ϴ (H:0° P:321° B:0°) Ancestry: -> Shotgun Holes -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115834): Shotgun Holes (465) -> Shotgun Holes (-1401) Dimensions: 3x0x3 Properties: Position : (-220.96,-326.48,7.00) ϴ (H:0° P:321° B:0°) Properties via Shotgun Holes (-1401): SymName : Shotgun Holes ModelName : shotgunh DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Wedge Wall Light (1185) @ (-181.77,-401.27,-8.43) ϴ (H:90° P:0° B:0°) Ancestry: -> Wedge Wall Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115203): Wedge Wall Light (1185) -> Wedge Wall Light (-978) Dimensions: 3x1x2 Properties: Light : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 00 00 00 00 00 00 00 00 Position : (-181.77,-401.27,-8.43) ϴ (H:90° P:0° B:0°) Spotlight : (30.00, 45.00, 10.00) Properties via Wedge Wall Light (-978): SymName : Wedge Wall Light DonorType : 0 ModelName : light1 LightColor : 00 00 00 00 00 00 00 00 Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass Immobile : false ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Broken Window 12x6 (82) @ (-216.50,-317.00,0.00) ϴ (H:90° P:0° B:90°) Ancestry: -> Broken Window 12x6 -> Broken Windows -> Breakable Windows -> MatGlass -> Materials -> MetaProperty ... ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Windows -> Terrain -> Physical -> Object ... ... -> MatUnBrkGlass -> Materials -> MetaProperty Links: Link[StimSens] (3211821): Broken Window 12x6 (82) -> Psi Stim (-389) Link[StimSens] (3211826): Broken Window 12x6 (82) -> Electricity (-378) Link[StimSens] (3211920): Broken Window 12x6 (82) -> Droid Fusion (-2753) Link[StimSens] (3212015): Broken Window 12x6 (82) -> Incendiary (-388) Link[StimSens] (3211861): Broken Window 12x6 (82) -> Cold (-1145) Link[StimSens] (3212017): Broken Window 12x6 (82) -> High Explosive (-376) Link[StimSens] (3211986): Broken Window 12x6 (82) -> WeaponBash (-3058) Link[StimSens] (3212018): Broken Window 12x6 (82) -> Standard Impact (-385) Link[StimSens] (3212013): Broken Window 12x6 (82) -> Energy Stim (-373) Link[StimSens] (3212014): Broken Window 12x6 (82) -> Armor Piercing Impact (-375) Link[MetaProp] (1116218): Broken Window 12x6 (82) -> Broken Window 12x6 (-1301) Dimensions: 6x1x12 Properties: Position : (-216.50,-317.00,0.00) ϴ (H:90° P:0° B:90°) Scale : (1.00, 5.88, 1.00) Properties via Broken Window 12x6 (-1301): SymName : Broken Window 12x6 ModelName : wndwb01 DonorType : 0 Properties via Broken Windows (-1300): RenderAlpha : 0.200000 PhysType : 03 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Breakable Windows (-1587): Scripts : 73 63 70 47 6C 61 73 73 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 MAX_HP : 1 HitPoints : 1 ObjName : Breakable_Windows: "A window." Class Tags : DoorType GlassWindow Properties via MatGlass (-633): Material Tags : Material Glass Properties via Windows (-248): PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BlockFrob : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Tripwire (1442) @ (-187.16,-517.93,4.75) ϴ (H:0° P:0° B:0°) Ancestry: -> Tripwire -> Traps -> Object Links: Link[SwitchLi] (22085791): Tripwire (1442) -> Button #1 (309) Link[MetaProp] (1115742): Tripwire (1442) -> Tripwire (-305) Dimensions: 4x4x4 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 37 2A 3B C3 82 7B 01 C4 00 00 98 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x4x4 Position : (-187.16,-517.93,4.75) ϴ (H:0° P:0° B:0°) CollisionType : No Result Properties via Tripwire (-305): Scripts : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 54 72 69 70 77 69 72 65 44 65 62 75 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SymName : Tripwire TripFlags : Enter | Exit | Player DonorType : 0 ModelName : tripbox PhysAIColl : true RenderType : Not Rendered Properties via Traps (-304): NetworkCategory : Hosted Ecology (212) @ (-200.64,-438.31,0.83) ϴ (H:90° P:0° B:0°) Ancestry: -> Ecology -> Traps -> Object Links: Link[SwitchLi] (22085781): Ecology (212) -> DirectMonsterGen (213) Link[SwitchLi] (22085780): Ecology (212) -> Security Camera (210) Link[MetaProp] (1116062): Ecology (212) -> Ecology (-975) Dimensions: 4x4x4 Properties: EcoType : 9 Scripts : 54 72 69 67 67 65 72 45 63 6F 6C 6F 67 79 44 69 66 66 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 45 63 6F 6C 6F 67 79 48 65 6C 70 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 Position : (-200.64,-438.31,0.83) ϴ (H:90° P:0° B:0°) Ecology : 00 00 70 41 00 00 00 00 00 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 00 00 F0 42 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Ecology (-975): SymName : Ecology DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered DirectMonsterGen (187) @ (-247.38,-438.78,-6.16) ϴ (H:270° P:0° B:0°) Ancestry: -> DirectMonsterGen -> Spawn -> Traps -> Object Links: Link[SpawnPoi] (26279938): DirectMonsterGen (187) -> Spawn Marker (222) Link[MetaProp] (1116094): DirectMonsterGen (187) -> DirectMonsterGen (-1254) Dimensions: 4x4x4 Properties: AI_Patrol : true AI_PtrlRnd : true Spawn : 4F 47 2D 67 72 65 6E 61 64 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 72 6F 74 6F 63 6F 6C 20 64 72 6F 69 64 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 72 65 64 20 6D 6F 6E 6B 65 79 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 65 63 75 72 69 74 79 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 28 00 00 00 1E 00 00 00 19 00 00 00 05 00 00 00 1F 00 00 00 00 00 00 00 Position : (-247.38,-438.78,-6.16) ϴ (H:270° P:0° B:0°) Properties via DirectMonsterGen (-1254): SymName : DirectMonsterGen DonorType : 0 Properties via Spawn (-976): Scripts : 73 63 70 54 72 61 70 53 70 61 77 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Fluor. Light (556) @ (-217.25,-211.00,-0.50) ϴ (H:0° P:0° B:0°) Ancestry: -> Fluor. Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1114779): Fluor. Light (556) -> Fluor. Light (-488) Dimensions: 0x7x0 Properties: Light : 00 00 A0 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-217.25,-211.00,-0.50) ϴ (H:0° P:0° B:0°) LightColor : C3 F5 28 3F 00 00 00 3F Properties via Fluor. Light (-488): SymName : Fluor. Light DonorType : 0 ModelName : lite_f0 Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 20 Nanites (2230) @ (-102.92,-535.53,-9.36) ϴ (H:55° P:0° B:278°) Ancestry: -> 20 Nanites -> Small Nanite Pile -> Nanites -> Goodies -> Physical -> Object Links: Link[MetaProp] (1115546): 20 Nanites (2230) -> 20 Nanites (-89) Dimensions: 2x1x1 Properties: PhysState : 8A D6 CD C2 28 E2 05 C4 67 D5 15 C1 6C 26 8B 43 00 00 00 00 A0 27 5D 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 StackCount : 8 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (-102.92,-535.53,-9.36) ϴ (H:55° P:0° B:278°) PhysControl : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via 20 Nanites (-89): SymName : 20 Nanites DonorType : 0 Properties via Nanites (-85): ObjName : Nanites: "%d nanites." NameType : Stack Count ObjIcon : nan_ic PsiRadar : Powerup ModelName : nanocan StackInc : 10 ObjLookS : FakeNanites Material Tags : Material Glass AutoPickup : true CombineType : nanite ObjShort : Nanites: "%d nanites" Properties via Goodies (-49): HUDSelect : true Scripts : 4E 56 55 70 67 72 61 64 65 43 68 65 61 74 53 74 6F 70 70 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAIColl : true ElevAble : true FrobInfo : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 InvDims : 01 00 00 00 01 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C Heartbeat : 1000 children (1338) @ (-257.34,-256.07,-7.80) ϴ (H:180° P:0° B:0°) Ancestry: -> children -> Warnings -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114701): children (1338) -> children (-1174) Dimensions: 3x0x3 Properties: Position : (-257.34,-256.07,-7.80) ϴ (H:180° P:0° B:0°) Properties via children (-1174): SymName : children ModelName : children DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Sound Trap (432) @ (-248.42,-228.26,-11.01) ϴ (H:0° P:0° B:0°) Ancestry: -> Sound Trap -> Traps -> Object Links: Link[MetaProp] (1115986): Sound Trap (432) -> Sound Trap (-1247) Dimensions: 4x4x4 Properties: Position : (-248.42,-228.26,-11.01) ϴ (H:0° P:0° B:0°) Scripts : 54 72 61 70 53 6F 75 6E 64 41 6D 62 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 TrapFlags : Once ObjSoundName : Xxrmsg08 Properties via Sound Trap (-1247): SymName : Sound Trap DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered RechargeFX (1122) @ (-196.45,-476.14,-8.00) ϴ (H:180° P:0° B:0°) Ancestry: -> RechargeFX -> Object FX -> SFX -> Object Links: Link[MetaProp] (1116199): RechargeFX (1122) -> RechargeFX (-2914) Link[Particle] (75563023): RechargeFX (1122) -> Recharging Station (337) Dimensions: 0x0x4 Properties: ParticleGroup : D0 3D 3F 00 70 4A 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 3E 00 10 2D 3F 00 00 00 00 00 00 00 00 00 62 04 00 00 04 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 14 00 00 00 00 00 00 00 88 89 5E 0B 28 80 5E 0B 20 C8 05 0D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 57 00 00 64 00 00 00 00 00 00 00 00 78 DB 1E 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 01 00 00 00 00 33 33 33 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 57 00 00 00 0A D7 23 BC 0A D7 23 BC 00 00 00 C0 0A D7 23 3C 0A D7 23 3C 00 00 00 40 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 ED 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 51 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 2A 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PGLaunchInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 C0 00 00 00 00 00 00 00 00 00 00 00 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 6F 12 83 3A 9A 99 99 3E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 FE FF 00 00 00 00 00 00 00 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 41 00 00 00 CC 4C 00 00 Position : (-196.45,-476.14,-8.00) ϴ (H:180° P:0° B:0°) Properties via RechargeFX (-2914): SymName : RechargeFX RenderAlpha : 1.000000 BlendMode : Add DonorType : 0 Properties via Object FX (-2915): ModelName : FX_Particle Properties via SFX (-5): NetworkCategory : Hosted PickBias : -1000.000000 To Garden (1083) @ (-255.18,-222.74,-12.99) ϴ (H:180° P:0° B:0°) Ancestry: -> To Garden -> Rec Signs -> Ship areas -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115906): To Garden (1083) -> To Garden (-3597) Dimensions: 4x4x0 Properties: Position : (-255.18,-222.74,-12.99) ϴ (H:180° P:0° B:0°) Properties via To Garden (-3597): SymName : To Garden ModelName : ar_gard DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Narco Stims Sign (156) @ (-245.99,-282.24,9.50) ϴ (H:179° P:0° B:0°) Ancestry: -> Narco Stims Sign -> Mall Signs -> Non-Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1116164): Narco Stims Sign (156) -> Narco Stims Sign (-3051) Dimensions: 5x4x6 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : B4 FC 75 C3 55 1F 8D C3 00 00 18 41 00 00 00 00 00 00 00 00 08 DA 33 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 StTweqJoints : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x2x4 Position : (-245.99,-282.24,9.50) ϴ (H:179° P:0° B:0°) PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 Properties via Narco Stims Sign (-3051): SymName : Narco Stims Sign DonorType : 0 ModelName : si_narco Properties via Mall Signs (-3053): ObjName : Mall_Signs PickBias : 0.000000 CfgTweqJoints : 00 00 02 03 00 00 00 00 00 00 06 00 00 00 00 00 00 00 40 40 00 00 00 00 00 00 B4 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Signs (-161): Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Audio Log: Log:20 (198) @ (-228.96,-348.96,1.12) ϴ (H:0° P:0° B:90°) Ancestry: -> Audio Log -> Goodies -> Physical -> Object Links: Link[MetaProp] (1116024): Audio Log: Log:20 (198) -> Audio Log (-76) Dimensions: 1x0x1 Properties: Logs5 : Log:20 Position : (-228.96,-348.96,1.12) ϴ (H:0° P:0° B:90°) HasRefs : false Properties via Audio Log (-76): ObjName : AudioLog: "An audio log: %s." Scripts : 4C 6F 67 44 69 73 63 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 ObjIcon : disc PsiRadar : Powerup DonorType : 0 FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SymName : Audio Log ObjLookS : AudioLog: InvDims : 01 00 00 00 01 00 00 00 ModelName : disc03 AutoPickup : false FrobHandler : Local Only ObjShort : AudioLog: NameType : Log Title Properties via Goodies (-49): HUDSelect : true PhysAIColl : true ElevAble : true Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C Heartbeat : 1000 Pic 01 (252) @ (-265.30,-351.62,6.97) ϴ (H:0° P:0° B:0°) Ancestry: -> Pic 01 -> Art -> Decorative -> Physical -> Object Links: Link[MetaProp] (1116098): Pic 01 (252) -> Pic 01 (-1278) Dimensions: 4x0x2 Properties: StTweqModels : 00 00 00 00 00 00 00 00 Position : (-265.30,-351.62,6.97) ϴ (H:0° P:0° B:0°) Properties via Pic 01 (-1278): SymName : Pic 01 CfgTweqModels : 00 00 00 02 00 00 00 00 70 69 63 30 31 00 00 00 00 00 00 00 00 00 00 00 73 74 61 74 69 63 00 00 00 00 00 00 00 00 00 00 70 69 63 30 33 00 00 00 00 00 00 00 00 00 00 00 73 74 61 74 69 63 00 00 00 00 00 00 00 00 00 00 70 69 63 30 34 00 00 00 00 00 00 00 00 00 00 00 73 74 61 74 69 63 00 00 00 00 00 00 00 00 00 00 DonorType : 0 ModelName : pic01 Properties via Art (-1277): ObjName : Picture: "A MultiPicture (TM)." Scripts : 50 69 63 74 75 72 65 53 77 61 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HUDUse : Art FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Fabric FrobSound : ART_STATIC ObjShort : Picture: "" HUDSelect : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Grunge Scuff 2 (1297) @ (-214.97,-243.10,-12.99) ϴ (H:5° P:0° B:0°) Ancestry: -> Grunge Scuff 2 -> Grunge -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115603): Grunge Scuff 2 (1297) -> Grunge Scuff 2 (-4713) Dimensions: 10x2x0 Properties: Position : (-214.97,-243.10,-12.99) ϴ (H:5° P:0° B:0°) Properties via Grunge Scuff 2 (-4713): SymName : Grunge Scuff 2 ModelName : grscuff2 DonorType : 0 Properties via Grunge (-4680): RenderAlpha : 0.500000 RenderOrder : FC FF 01 00 Properties via Alpha Signs (-2044): RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Patrol Path (1848) @ (-252.49,-225.44,-11.01) ϴ (H:0° P:0° B:0°) Ancestry: -> Patrol Path -> Marker -> Object Links: Link[MetaProp] (1115930): Patrol Path (1848) -> Patrol Path (-1089) Link[AIPatrol] (50397213): Patrol Path (1848) -> Patrol Path (1846) Dimensions: 4x4x4 Properties: Position : (-252.49,-225.44,-11.01) ϴ (H:0° P:0° B:0°) Properties via Patrol Path (-1089): SymName : Patrol Path DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Chair #2 (1635) @ (-254.23,-403.75,2.26) ϴ (H:180° P:89° B:358°) Ancestry: -> Chair #2 -> Chairs -> AI Avoid -> AI Utility -> MetaProperty ... ... -> Furniture -> Decorative -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1115083): Chair #2 (1635) -> Chair #2 (-116) Dimensions: 2x2x4 Properties: PhysState : 67 3A 7E C3 7E E0 C9 C3 5A CF 10 40 40 57 B3 43 70 FA B2 42 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (-254.23,-403.75,2.26) ϴ (H:180° P:89° B:358°) PhysControl : 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Chair #2 (-116): SymName : Chair #2 ObjName : Chair_p2: "A chair." ModelName : chair01 DonorType : 0 Properties via Chairs (-113): Immobile : false Class Tags : DeviceType MetalSm Properties via AI Avoid (-4036): AI_ObjAvoid : PhysAIColl : false Properties via Furniture (-98): Material Tags : Material Plasticrete Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Lounge Chair (398) @ (-181.29,-482.69,-10.82) ϴ (H:168° P:0° B:0°) Ancestry: -> Lounge Chair -> AI Block -> AI Utility -> MetaProperty ... ... -> Chairs -> AI Avoid -> AI Utility -> MetaProperty ... ... -> Furniture -> Decorative -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1114580): Lounge Chair (398) -> Lounge Chair (-117) Dimensions: 9x4x4 Properties: PhysState : F4 49 35 C3 9A 58 F1 C3 47 17 2D C1 00 00 00 00 00 00 00 00 20 AF 28 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 9x4x4 Position : (-181.29,-482.69,-10.82) ϴ (H:168° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Lounge Chair (-117): SymName : Lounge Chair Immobile : true ModelName : chair02 DonorType : 0 Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Properties via Chairs (-113): Class Tags : DeviceType MetalSm Properties via Furniture (-98): Material Tags : Material Plasticrete Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 SwiftBoost (119) @ (-95.30,-545.10,-0.98) ϴ (H:0° P:0° B:0°) Ancestry: -> SwiftBoost -> Implants -> Goodies -> Physical -> Object Links: Link[MetaProp] (1114904): SwiftBoost (119) -> SwiftBoost (-103) Dimensions: 0x0x0 Properties: HasRefs : false PhysState : A9 99 BE C2 AE 46 08 C4 BE 10 7C BF 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (-95.30,-545.10,-0.98) ϴ (H:0° P:0° B:0°) PhysControl : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via SwiftBoost (-103): SymName : SwiftBoost Scripts : 53 74 61 74 42 6F 6F 73 74 49 6D 70 6C 61 6E 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 ImplantDesc : Agility DonorType : 0 ModelName : softindi ObjIcon : softindi Properties via Implants (-99): DrainRate : 10.000000 Energy : 100.000000 PsiRadar : Powerup Class Tags : Device2Type Implant FrobInfo : 01 00 00 00 02 00 00 00 02 00 00 00 00 00 00 00 Material Tags : Material Metal Recycle : 10 DrainAmt : 1.000000 Properties via Goodies (-49): HUDSelect : true PhysAIColl : true ElevAble : true InvDims : 01 00 00 00 01 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Casino Table (978) @ (-132.48,-546.08,-8.25) ϴ (H:0° P:0° B:0°) Ancestry: -> Casino Table -> Tables -> Furniture -> Decorative -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1115406): Casino Table (978) -> Casino Table (-1399) Dimensions: 8x7x3 Properties: PhysState : F6 79 04 C3 01 85 08 C4 D2 F6 03 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 6x5x2 Position : (-132.48,-546.08,-8.25) ϴ (H:0° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Casino Table (-1399): SymName : Casino Table ModelName : casino DonorType : 0 Properties via Tables (-225): Material Tags : Material MetalBig Properties via Furniture (-98): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Casino (1380) @ (-138.00,-468.48,4.75) ϴ (H:180° P:0° B:0°) Ancestry: -> Casino -> Rec Signs -> Ship areas -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115662): Casino (1380) -> Casino (-4624) Dimensions: 5x0x1 Properties: Position : (-138.00,-468.48,4.75) ϴ (H:180° P:0° B:0°) Properties via Casino (-4624): SymName : Casino ModelName : cr_cas DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Fluor. Light (370) @ (-88.25,-434.26,-17.51) ϴ (H:270° P:90° B:0°) Ancestry: -> Fluor. Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1114584): Fluor. Light (370) -> Fluor. Light (-488) Dimensions: 0x7x0 Properties: Light : 00 00 16 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 20 42 00 00 00 00 00 00 00 00 RenderType : Not Rendered LightColor : EC 51 B8 3D 00 00 40 3F Position : (-88.25,-434.26,-17.51) ϴ (H:270° P:90° B:0°) Scale : (0.88, 1.00, 1.00) Properties via Fluor. Light (-488): SymName : Fluor. Light DonorType : 0 ModelName : lite_f0 Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Soda Can (502) @ (-92.49,-435.56,-18.05) ϴ (H:205° P:0° B:0°) Ancestry: -> Soda Can -> Items -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115695): Soda Can (502) -> Soda Can (-91) Dimensions: 0x0x0 Properties: Position : (-92.49,-435.56,-18.05) ϴ (H:205° P:0° B:0°) Properties via Soda Can (-91): ObjName : Soda_Can: "A can of cola." Scripts : 43 6F 6D 65 73 74 69 62 6C 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 ObjIcon : zapcan PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Class Tags : FoodType Drink SymName : Soda Can InvDims : 01 00 00 00 01 00 00 00 ModelName : zapcan ObjShort : Soda_Can: "Soda can" DonorType : 0 Properties via Items (-90): HUDSelect : true PickBias : 0.000000 PhysAIColl : true ElevAble : true Recycle : 1 Material Tags : Material Glass FrobInfo : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Hand Rail 8' (1233) @ (-93.90,-449.12,-15.10) ϴ (H:90° P:26° B:0°) Ancestry: -> Hand Rail 8' -> Railings -> AI Block -> AI Utility -> MetaProperty ... ... -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115722): Hand Rail 8' (1233) -> Hand Rail 8' (-1306) Dimensions: 6x0x0 Properties: Position : (-93.90,-449.12,-15.10) ϴ (H:90° P:26° B:0°) Scale : (0.85, 0.85, 0.85) Properties via Hand Rail 8' (-1306): SymName : Hand Rail 8' DonorType : 0 ModelName : handle2 PhysType : 03 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Railings (-1015): ObjName : Railings: "A railing." HUDSelect : false Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Properties via Structural (-491): Immobile : true PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material MetalBig Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pipe 8x4 (1658) @ (-112.35,-464.44,14.14) ϴ (H:0° P:0° B:90°) Ancestry: -> Pipe 8x4 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115839): Pipe 8x4 (1658) -> Pipe 8x4 (-773) Dimensions: 4x4x8 Properties: PhysState : 9F B5 E0 C2 8B 38 E8 C3 A0 40 62 41 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x4x8 Position : (-112.35,-464.44,14.14) ϴ (H:0° P:0° B:90°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Pipe 8x4 (-773): SymName : Pipe 8x4 ModelName : pipe4 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Grunge Stain 4 (1415) @ (-216.59,-440.65,-12.99) ϴ (H:134° P:0° B:0°) Ancestry: -> Grunge Stain 4 -> Grunge -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115643): Grunge Stain 4 (1415) -> Grunge Stain 4 (-4721) Dimensions: 10x10x0 Properties: Position : (-216.59,-440.65,-12.99) ϴ (H:134° P:0° B:0°) RenderAlpha : 0.350000 Properties via Grunge Stain 4 (-4721): SymName : Grunge Stain 4 ModelName : grstain4 DonorType : 0 Properties via Grunge (-4680): RenderOrder : FC FF 01 00 Properties via Alpha Signs (-2044): RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 4' Hanging Light (1613) @ (-212.59,-316.92,16.29) ϴ (H:0° P:0° B:0°) Ancestry: -> 4' Hanging Light -> Hanging Lights -> Lights -> Physical -> Object Links: Link[MetaProp] (1114567): 4' Hanging Light (1613) -> 4' Hanging Light (-1467) Dimensions: 3x2x5 Properties: Position : (-212.59,-316.92,16.29) ϴ (H:0° P:0° B:0°) Light : 00 00 96 43 00 00 00 00 00 00 00 00 00 00 30 C0 00 00 20 42 00 00 00 00 00 00 00 00 Properties via 4' Hanging Light (-1467): SymName : 4' Hanging Light Spotlight : (24.00, 30.00, -2.75) DonorType : 0 ModelName : lighth4 Properties via Hanging Lights (-1465): Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Tripwire (324) @ (-213.34,-201.75,-11.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Tripwire -> Traps -> Object Links: Link[MetaProp] (1115698): Tripwire (324) -> Tripwire (-305) Dimensions: 4x4x4 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 1E 58 55 C3 BB BF 49 C3 00 00 30 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x4x4 Position : (-213.34,-201.75,-11.00) ϴ (H:0° P:0° B:0°) CollisionType : No Result Properties via Tripwire (-305): Scripts : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 54 72 69 70 77 69 72 65 44 65 62 75 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SymName : Tripwire TripFlags : Enter | Exit | Player DonorType : 0 ModelName : tripbox PhysAIColl : true RenderType : Not Rendered Properties via Traps (-304): NetworkCategory : Hosted RepBase (757) @ (-221.90,-284.50,9.66) ϴ (H:270° P:0° B:0°) Ancestry: -> RepBase -> Functional -> Physical -> Object Links: Link[Replicat] (42008576): RepBase (757) -> Marker (2038) Link[MetaProp] (1115881): RepBase (757) -> RepBase (-463) Dimensions: 6x1x7 Properties: HackDiff : EC FF FF FF 07 00 00 00 00 00 40 40 RepHacked : Strength Boost (¢35); Speed Boost (¢25); Psi Booster (¢50); Med Patch (¢20) RepContents : Strength Boost (¢50); Speed Boost (¢40); Psi Booster (¢75); Med Patch (¢30) Position : (-221.90,-284.50,9.66) ϴ (H:270° P:0° B:0°) Scale : (0.98, 1.00, 1.00) Properties via RepBase (-463): HUDSelect : true DonorType : 0 SymName : RepBase HackText : ArchReplicator: "Hack to gain a superior selection of items." FrobHandler : Local Only ReqStatsDesc : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 02 00 00 00 PickBias : 0.000000 ReqTechDesc : 03 00 00 00 03 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 RepairDiff : 19 00 00 00 00 00 00 00 00 00 40 40 MapObjRotate : false ObjName : RepBase: "A nanite-based matter replicator." ModelName : repframe Scripts : 52 65 70 6C 69 63 61 74 6F 72 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 52 65 70 6C 69 63 61 74 6F 72 48 65 6C 70 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 MapObjIcon : mrep Properties via Functional (-112): Material Tags : Material Plasticrete Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Spawn Marker (224) @ (-225.48,-453.15,-5.74) ϴ (H:0° P:0° B:0°) Ancestry: -> Spawn Marker -> Marker -> Object Links: Link[MetaProp] (1116181): Spawn Marker (224) -> Spawn Marker (-3128) Dimensions: 4x4x4 Properties: AI_Patrol : true AI_PtrlRnd : true Position : (-225.48,-453.15,-5.74) ϴ (H:0° P:0° B:0°) Properties via Spawn Marker (-3128): SymName : Spawn Marker DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered 4' Hanging Light (1612) @ (-232.74,-316.98,16.29) ϴ (H:0° P:0° B:0°) Ancestry: -> 4' Hanging Light -> Hanging Lights -> Lights -> Physical -> Object Links: Link[MetaProp] (1114569): 4' Hanging Light (1612) -> 4' Hanging Light (-1467) Dimensions: 3x2x5 Properties: Position : (-232.74,-316.98,16.29) ϴ (H:0° P:0° B:0°) Light : 00 00 96 43 00 00 00 00 00 00 00 00 00 00 30 C0 00 00 20 42 00 00 00 00 00 00 00 00 Properties via 4' Hanging Light (-1467): SymName : 4' Hanging Light Spotlight : (24.00, 30.00, -2.75) DonorType : 0 ModelName : lighth4 Properties via Hanging Lights (-1465): Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Card slot: REC #0 (469) @ (-192.15,-245.50,-8.00) ϴ (H:90° P:0° B:0°) Ancestry: -> Card slot -> Controllers -> Functional -> Physical -> Object Links: Link[SwitchLi] (22085763): Card slot: REC #0 (469) -> Sci Med Door (2006) Link[SwitchLi] (22085764): Card slot: REC #0 (469) -> Sci Med Door (2008) Link[MetaProp] (1115970): Card slot: REC #0 (469) -> Card slot (-204) Dimensions: 0x0x1 Properties: KeyDst : REC #0 Locked : true Position : (-192.15,-245.50,-8.00) ϴ (H:90° P:0° B:0°) LockCnt : 1 Properties via Card slot (-204): Immobile : false Scripts : 54 77 65 71 4C 6F 63 6B 65 64 42 75 74 74 6F 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 CfgTweqModels : 00 00 02 02 00 00 00 00 63 61 72 64 73 6C 6F 72 00 00 00 00 00 00 00 00 63 61 72 64 73 6C 6F 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HUDUse : Card_slot: "Use access card slot" DonorType : 0 Class Tags : DeviceType CardSlot SymName : Card slot ModelName : cardslor StTweqModels : 00 00 00 00 00 00 00 00 ObjName : Card_slot: "A key card slot." Properties via Controllers (-200): FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Functional (-112): PickBias : 0.250000 Material Tags : Material Plasticrete HUDSelect : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Spot Light (1189) @ (-248.00,-477.50,-3.00) ϴ (H:0° P:74° B:0°) Ancestry: -> Spot Light -> SpotLights -> Lights -> Physical -> Object Links: Link[MetaProp] (1115778): Spot Light (1189) -> Spot Light (-775) Dimensions: 0x1x0 Properties: AnimLight : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 0F 00 0F 00 5C 00 01 00 2C 01 00 00 58 02 00 00 00 00 00 00 00 00 96 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 48 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Spotlight : (15.00, 27.00, 0.00) HasRefs : false Position : (-248.00,-477.50,-3.00) ϴ (H:0° P:74° B:0°) LightColor : 00 00 00 00 00 00 00 3F Properties via Spot Light (-775): SymName : Spot Light Light : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 RenderType : Not Rendered DonorType : 0 ModelName : Atek_w Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass Immobile : false ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Audio Log: Log:19 (86) @ (-271.22,-372.30,-9.42) ϴ (H:29° P:0° B:90°) Ancestry: -> Audio Log -> Goodies -> Physical -> Object Links: Link[MetaProp] (1115690): Audio Log: Log:19 (86) -> Audio Log (-76) Dimensions: 1x0x1 Properties: Position : (-271.22,-372.30,-9.42) ϴ (H:29° P:0° B:90°) Logs5 : Log:19 Properties via Audio Log (-76): ObjName : AudioLog: "An audio log: %s." Scripts : 4C 6F 67 44 69 73 63 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 ObjIcon : disc PsiRadar : Powerup DonorType : 0 FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SymName : Audio Log ObjLookS : AudioLog: InvDims : 01 00 00 00 01 00 00 00 ModelName : disc03 AutoPickup : false FrobHandler : Local Only ObjShort : AudioLog: NameType : Log Title Properties via Goodies (-49): HUDSelect : true PhysAIColl : true ElevAble : true Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C Heartbeat : 1000 Grunge Scuff 2 (1446) @ (-229.41,-307.05,1.01) ϴ (H:246° P:0° B:0°) Ancestry: -> Grunge Scuff 2 -> Grunge -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115619): Grunge Scuff 2 (1446) -> Grunge Scuff 2 (-4713) Dimensions: 5x2x0 Properties: Position : (-229.41,-307.05,1.01) ϴ (H:246° P:0° B:0°) Scale : (0.50, 1.00, 1.00) Properties via Grunge Scuff 2 (-4713): SymName : Grunge Scuff 2 ModelName : grscuff2 DonorType : 0 Properties via Grunge (-4680): RenderAlpha : 0.500000 RenderOrder : FC FF 01 00 Properties via Alpha Signs (-2044): RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Bar Stool (1609) @ (-192.50,-507.56,-11.75) ϴ (H:0° P:0° B:0°) Ancestry: -> Bar Stool -> Chairs -> AI Avoid -> AI Utility -> MetaProperty ... ... -> Furniture -> Decorative -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1115209): Bar Stool (1609) -> Bar Stool (-1213) Dimensions: 2x1x2 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 00 80 40 C3 44 C7 FD C3 00 00 3C C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 2x1x2 Position : (-192.50,-507.56,-11.75) ϴ (H:0° P:0° B:0°) Scale : (1.00, 1.00, 0.70) Properties via Bar Stool (-1213): SymName : Bar Stool Immobile : true ModelName : stool DonorType : 0 Properties via Chairs (-113): Class Tags : DeviceType MetalSm Properties via AI Avoid (-4036): AI_ObjAvoid : PhysAIColl : false Properties via Furniture (-98): Material Tags : Material Plasticrete Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 DirectMonsterGen (191) @ (-153.58,-464.65,5.23) ϴ (H:90° P:0° B:0°) Ancestry: -> DirectMonsterGen -> Spawn -> Traps -> Object Links: Link[SpawnPoi] (26279945): DirectMonsterGen (191) -> Spawn Marker (223) Link[MetaProp] (1116058): DirectMonsterGen (191) -> DirectMonsterGen (-1254) Dimensions: 4x4x4 Properties: AI_Patrol : true AI_PtrlRnd : true Spawn : 4F 47 2D 67 72 65 6E 61 64 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 72 6F 74 6F 63 6F 6C 20 64 72 6F 69 64 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 72 65 64 20 6D 6F 6E 6B 65 79 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 28 00 00 00 1E 00 00 00 1E 00 00 00 00 00 00 00 1F 00 00 00 00 00 00 00 Position : (-153.58,-464.65,5.23) ϴ (H:90° P:0° B:0°) Properties via DirectMonsterGen (-1254): SymName : DirectMonsterGen DonorType : 0 Properties via Spawn (-976): Scripts : 73 63 70 54 72 61 70 53 70 61 77 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Blood Splatter Small (567) @ (-99.81,-432.71,-20.90) ϴ (H:122° P:270° B:0°) Ancestry: -> Blood Splatter Small -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114774): Blood Splatter Small (567) -> Blood Splatter Small (-864) Dimensions: 0x6x6 Properties: Position : (-99.81,-432.71,-20.90) ϴ (H:122° P:270° B:0°) Properties via Blood Splatter Small (-864): SymName : Blood Splatter Small ModelName : blood01 DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 4' Hanging Light (1608) @ (-246.96,-313.93,16.29) ϴ (H:0° P:0° B:0°) Ancestry: -> 4' Hanging Light -> Hanging Lights -> Lights -> Physical -> Object Links: Link[MetaProp] (1114576): 4' Hanging Light (1608) -> 4' Hanging Light (-1467) Dimensions: 3x2x5 Properties: Light : 00 00 2F 43 00 00 00 00 00 00 00 00 00 00 30 C0 00 00 20 42 00 00 00 00 00 00 00 00 Position : (-246.96,-313.93,16.29) ϴ (H:0° P:0° B:0°) LightColor : C3 F5 28 3F 00 00 00 3F Properties via 4' Hanging Light (-1467): SymName : 4' Hanging Light Spotlight : (24.00, 30.00, -2.75) DonorType : 0 ModelName : lighth4 Properties via Hanging Lights (-1465): Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Vodka bottle (1605) @ (-195.63,-518.74,-8.69) ϴ (H:58° P:90° B:0°) Ancestry: -> Vodka bottle -> Items -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115208): Vodka bottle (1605) -> Vodka bottle (-964) Dimensions: 0x0x2 Properties: PhysState : A4 A1 43 C3 38 AF 01 C4 E4 1C 0B C1 00 00 00 00 00 00 B4 42 80 A5 68 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 1B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (-195.63,-518.74,-8.69) ϴ (H:58° P:90° B:0°) PhysControl : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Vodka bottle (-964): Scripts : 73 63 70 4C 69 71 75 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 ObjIcon : botlevo Class Tags : FoodType Drink SymName : Vodka bottle RenderAlpha : 1.000000 ModelName : botlevo DonorType : 0 Properties via Items (-90): HUDSelect : true PickBias : 0.000000 PhysAIColl : true ElevAble : true Recycle : 1 InvDims : 01 00 00 00 01 00 00 00 Material Tags : Material Glass FrobInfo : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Marker (436) @ (-236.18,-327.09,5.13) ϴ (H:0° P:0° B:0°) Ancestry: -> Marker -> Object Links: Link[MetaProp] (1115968): Marker (436) -> Marker (-327) Dimensions: 4x4x4 Properties: Position : (-236.18,-327.09,5.13) ϴ (H:0° P:0° B:0°) MapRef : D9 01 00 00 C9 00 00 00 03 00 00 00 Properties via Marker (-327): SymName : Marker NetworkCategory : Hosted DonorType : 0 RenderType : Not Rendered Grunt Grenade (1131) @ (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Grunt Grenade -> Monster Projectiles -> Projectile -> Object Links: Link[MetaProp] (1115334): Grunt Grenade (1131) -> Grunt Grenade (-1600) Dimensions: 0x0x0 Properties: PhysInitVel : (40.00, 0.00, 0.00) CollisionType : Bounce | Full Collision Sound Position : (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°) HasRefs : false Properties via Grunt Grenade (-1600): StTweqDelete : 00 00 00 00 00 00 00 00 Scripts : 44 65 6C 61 79 47 72 65 6E 61 64 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 RenderType : Normal PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 ModelName : ogranade CfgTweqRotate : 00 00 04 03 00 00 00 00 00 00 F0 41 00 00 00 00 00 00 B4 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Class Tags : EnemyAmmoType OGgren SymName : Grunt Grenade DonorType : 0 CfgTweqDelete : 00 00 02 04 00 00 A0 0F StTweqRotate : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 PhysAttr : 00 00 C8 42 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Projectile (-1339): Heartbeat : 1000 BashFactor : 0.000000 PhysAIColl : true Preload : true Wide Plant (1087) @ (-133.07,-435.63,1.81) ϴ (H:90° P:0° B:0°) Ancestry: -> Wide Plant -> flora no alpha -> MatVeg -> Materials -> MetaProperty ... ... -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114743): Wide Plant (1087) -> Wide Plant (-1855) Dimensions: 2x2x5 Properties: PhysState : D6 12 05 C3 90 D0 D9 C3 BD AE E7 3F 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (-133.07,-435.63,1.81) ϴ (H:90° P:0° B:0°) PhysControl : 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Wide Plant (-1855): SymName : Wide Plant DonorType : 0 ModelName : plantw Properties via MatVeg (-4490): Material Tags : Material Veg Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Mall Sign (160) @ (-260.43,-356.21,-7.00) ϴ (H:90° P:0° B:0°) Ancestry: -> Mall Sign -> Rec Signs -> Ship areas -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1116168): Mall Sign (160) -> Mall Sign (-3137) Dimensions: 5x0x1 Properties: Position : (-260.43,-356.21,-7.00) ϴ (H:90° P:0° B:0°) Properties via Mall Sign (-3137): SymName : Mall Sign ModelName : cr_mal DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Chair #2 (1601) @ (-183.15,-512.25,-10.20) ϴ (H:162° P:0° B:0°) Ancestry: -> Chair #2 -> Chairs -> AI Avoid -> AI Utility -> MetaProperty ... ... -> Furniture -> Decorative -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1115207): Chair #2 (1601) -> Chair #2 (-116) Dimensions: 2x2x4 Properties: PhysState : 06 26 37 C3 E9 0F 00 C4 2B 30 23 C1 00 00 00 00 00 00 00 00 E8 DD 22 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (-183.15,-512.25,-10.20) ϴ (H:162° P:0° B:0°) PhysControl : 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Chair #2 (-116): SymName : Chair #2 ObjName : Chair_p2: "A chair." ModelName : chair01 DonorType : 0 Properties via Chairs (-113): Immobile : false Class Tags : DeviceType MetalSm Properties via AI Avoid (-4036): AI_ObjAvoid : PhysAIColl : false Properties via Furniture (-98): Material Tags : Material Plasticrete Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Rolled Paper (256) @ (-264.78,-377.57,-12.54) ϴ (H:0° P:0° B:0°) Ancestry: -> Rolled Paper -> Trash -> Debris -> MatMetal -> Materials -> MetaProperty ... ... -> Decorative -> Physical -> Object Links: Link[MetaProp] (1116103): Rolled Paper (256) -> Rolled Paper (-3144) Dimensions: 1x1x0 Properties: Position : (-264.78,-377.57,-12.54) ϴ (H:0° P:0° B:0°) Properties via Rolled Paper (-3144): SymName : Rolled Paper ModelName : paper DonorType : 0 Properties via Trash (-3140): Material Tags : Material Fabric Properties via Debris (-93): ObjName : Debris: "A piece of debris." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Plant #2 (1301) @ (-120.54,-449.78,3.38) ϴ (H:90° P:0° B:0°) Ancestry: -> Plant #2 -> Flora -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114720): Plant #2 (1301) -> Plant #2 (-69) Dimensions: 2x2x1 Properties: PhysState : 38 12 F1 C2 9F E3 E0 C3 5F 01 58 40 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (-120.54,-449.78,3.38) ϴ (H:90° P:0° B:0°) PhysControl : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Plant #2 (-69): ObjName : Plant_p2: "A potted plant." ObjIcon : iplant1 ElevAble : true FrobInfo : 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SymName : Plant #2 Recycle : 1 InvDims : 01 00 00 00 01 00 00 00 DonorType : 0 ModelName : plant1 PhysAIColl : true HUDSelect : true Properties via Flora (-62): Material Tags : Material Veg ObjShort : Flora: "Plant" Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Patrol Path (1855) @ (-253.01,-225.30,-11.01) ϴ (H:0° P:0° B:0°) Ancestry: -> Patrol Path -> Marker -> Object Links: Link[MetaProp] (1115918): Patrol Path (1855) -> Patrol Path (-1089) Link[AIPatrol] (50397219): Patrol Path (1855) -> Patrol Path (1856) Dimensions: 4x4x4 Properties: Position : (-253.01,-225.30,-11.01) ϴ (H:0° P:0° B:0°) Properties via Patrol Path (-1089): SymName : Patrol Path DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Toilet (1586) @ (-233.25,-433.07,-10.94) ϴ (H:0° P:0° B:0°) Ancestry: -> Toilet -> Furniture -> Decorative -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty ... ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty Links: Link[StimSens] (3211713): Toilet (1586) -> Cold (-1145) Link[StimSens] (3211604): Toilet (1586) -> Psi Stim (-389) Link[StimSens] (3211699): Toilet (1586) -> WeaponBash (-3058) Link[StimSens] (3211762): Toilet (1586) -> Droid Fusion (-2753) Link[StimSens] (3211795): Toilet (1586) -> Energy Stim (-373) Link[StimSens] (3211687): Toilet (1586) -> Standard Impact (-385) Link[StimSens] (3211783): Toilet (1586) -> Armor Piercing Impact (-375) Link[StimSens] (3211725): Toilet (1586) -> Electricity (-378) Link[StimSens] (3211744): Toilet (1586) -> Incendiary (-388) Link[StimSens] (3211675): Toilet (1586) -> High Explosive (-376) Link[MetaProp] (1115820): Toilet (1586) -> Toilet (-1240) Dimensions: 2x3x4 Properties: PhysState : 00 40 69 C3 F8 88 D8 C3 6C F6 2E C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 2x3x1 Position : (-233.25,-433.07,-10.94) ϴ (H:0° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Toilet (-1240): Immobile : false Scripts : 4E 56 4D 65 74 61 54 72 61 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4E 56 53 69 6D 70 6C 65 53 63 68 65 6D 61 50 6C 61 79 65 72 54 72 61 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 ObjList : NVMetaTrapOn="FrobWorldEnd";NVMetaTrapOff="SchemaDone";NVMetaTrapMeta="Disable";NVSimpleSchemaPlayerTrapOn="FrobWorldEnd";NVSchema="use_toilet"; Class Tags : DeviceType MetalLg SymName : Toilet FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HitPoints : 5 Material Tags : Material Glass ModelName : toilet DonorType : 0 MAX_HP : 5 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Wedge Wall Light (403) @ (-237.00,-333.60,-2.00) ϴ (H:270° P:0° B:0°) Ancestry: -> Wedge Wall Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115785): Wedge Wall Light (403) -> Wedge Wall Light (-978) Dimensions: 3x1x2 Properties: Position : (-237.00,-333.60,-2.00) ϴ (H:270° P:0° B:0°) Light : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Wedge Wall Light (-978): SymName : Wedge Wall Light Spotlight : (10.00, 50.00, 10.00) DonorType : 0 ModelName : light1 LightColor : 00 00 00 00 00 00 00 00 Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass Immobile : false ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Security Camera (123) @ (-177.49,-452.43,1.44) ϴ (H:220° P:0° B:0°) Ancestry: -> Security Camera -> MatMetal -> Materials -> MetaProperty ... ... -> ElectroDamp Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Stasis Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Monsters -> Physical -> Object ... ... -> Mechanical Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Stasis Vulnerability Cam -> Vulnerabilities -> MetaProperty Links: Link[SwitchLi] (22085756): Security Camera (123) -> Ecology (186) Link[StimSens] (3211930): Security Camera (123) -> Cold (-1145) Link[StimSens] (3211947): Security Camera (123) -> Energy Stim (-373) Link[StimSens] (3211808): Security Camera (123) -> Standard Impact (-385) Link[StimSens] (3211840): Security Camera (123) -> Droid Fusion (-2753) Link[StimSens] (3211749): Security Camera (123) -> ElectroDampen (-1070) Link[StimSens] (3211394): Security Camera (123) -> Incendiary (-388) Link[StimSens] (3211372): Security Camera (123) -> Stasis (-1486) Link[StimSens] (3212033): Security Camera (123) -> WeaponBash (-3058) Link[StimSens] (3211862): Security Camera (123) -> EMP (-390) Link[StimSens] (3211863): Security Camera (123) -> Armor Piercing Impact (-375) Link[StimSens] (3211865): Security Camera (123) -> BashStim (-692) Link[StimSens] (3211825): Security Camera (123) -> High Explosive (-376) Link[StimSens] (3211813): Security Camera (123) -> Electricity (-378) Link[MetaProp] (1116087): Security Camera (123) -> Security Camera (-367) Dimensions: 3x3x2 Properties: JointPos : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_Mode : Normal Position : (-177.49,-452.43,1.44) ϴ (H:220° P:0° B:0°) CollisionType : Bounce | No Collision Sound StTweqModels : 00 00 00 00 00 00 00 00 PhysState : 4A 7D 31 C3 8B 36 E2 C3 27 2C B8 3F 00 00 00 00 00 00 00 00 E0 AB 5C 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_Alertness : 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 AI_Camera : 00 00 34 C2 00 00 34 42 8F C2 F5 3C PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Security Camera (-367): CfgTweqModels : 00 00 02 02 00 00 00 00 63 61 6D 64 61 6D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 SymName : Security Camera AI_VisType : 1 NotPullable : true AI_NotMelee : true SpchVoice : vcamera AI_AwrDel2 : FF FF FF FF A0 0F 00 00 10 27 00 00 10 27 00 00 00 00 00 00 PsiRadar : None Class Tags : CreatureType Camera AI_SeesPrj : false Material Tags : Material MetalTarget AI_NoticeDmg : false ObjName : Security_Camera: "A security camera." Scripts : 62 61 73 65 6D 6F 6E 73 74 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 63 61 6D 65 72 61 61 6C 65 72 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 43 61 6D 65 72 61 48 65 6C 70 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 AI_Device : FF FF FF FF 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 9A 99 19 3E 00 00 00 00 AI_NoGhost : true AI_NtcBody : false AI_TurnRate : 45.000000 AI_NoHandoff : true HitPoints : 5 AI_Hearing : Null AI_OnlyPlayer : true MAX_HP : 5 AI_VisDesc : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 5A 00 00 00 5A 00 00 00 32 00 00 00 C8 00 00 00 98 00 00 00 32 00 00 00 64 00 00 00 05 00 00 00 DC 05 00 00 18 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 00 00 00 00 3C 00 00 00 5A 00 00 00 0A 00 00 00 C8 00 00 00 46 00 00 00 40 01 00 00 5A 00 00 00 06 00 00 00 46 00 00 00 00 00 00 00 78 00 00 00 5A 00 00 00 16 00 00 00 78 00 00 00 00 00 00 00 96 00 00 00 46 00 00 00 23 00 00 00 50 00 00 00 20 00 00 00 E6 00 00 00 46 00 00 00 3C 00 00 00 3C 00 00 00 20 00 00 00 E6 00 00 00 6E 00 00 00 50 00 00 00 28 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ModelName : camgrn AI : camera Properties via Monsters (-162): HUDSelect : true ShowHP : true AI_ObjAvoid : BashFactor : 0.100000 FrobHandler : Local Only AI_CbtTiming : C4 09 00 00 70 17 00 00 70 17 00 00 80 3E 00 00 BashParams : 00 D0 04 46 00 00 00 00 PickBias : 0.100000 PhysAIColl : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_NCDmRsp : true AI_FreeKnow : 5000 ContainDims : 04 00 00 00 04 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 AutoPickup : true Heartbeat : 1000 Wedge Light (995) @ (-266.74,-334.18,-1.25) ϴ (H:180° P:0° B:0°) Ancestry: -> Wedge Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1114575): Wedge Light (995) -> Wedge Light (-1593) Dimensions: 0x5x0 Properties: RenderType : Normal Light : 00 00 48 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-266.74,-334.18,-1.25) ϴ (H:180° P:0° B:0°) LightColor : C3 F5 28 3F CD CC CC 3E Properties via Wedge Light (-1593): SymName : Wedge Light DonorType : 0 ModelName : lightr Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Fluor. Light (1384) @ (-213.25,-269.00,-0.50) ϴ (H:180° P:0° B:0°) Ancestry: -> Fluor. Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115701): Fluor. Light (1384) -> Fluor. Light (-488) Dimensions: 0x7x0 Properties: Light : 00 00 16 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-213.25,-269.00,-0.50) ϴ (H:180° P:0° B:0°) LightColor : C3 F5 28 3F 00 00 00 3F Properties via Fluor. Light (-488): SymName : Fluor. Light DonorType : 0 ModelName : lite_f0 Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 4' Hanging Light (1585) @ (-213.32,-367.47,16.29) ϴ (H:0° P:0° B:0°) Ancestry: -> 4' Hanging Light -> Hanging Lights -> Lights -> Physical -> Object Links: Link[MetaProp] (1114583): 4' Hanging Light (1585) -> 4' Hanging Light (-1467) Dimensions: 3x2x5 Properties: Position : (-213.32,-367.47,16.29) ϴ (H:0° P:0° B:0°) Light : 00 00 96 43 00 00 00 00 00 00 00 00 00 00 30 C0 00 00 20 42 00 00 00 00 00 00 00 00 Properties via 4' Hanging Light (-1467): SymName : 4' Hanging Light Spotlight : (24.00, 30.00, -2.75) DonorType : 0 ModelName : lighth4 Properties via Hanging Lights (-1465): Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Swarmer Floor Pod (506) @ (-227.56,-388.57,-11.01) ϴ (H:0° P:0° B:0°) Ancestry: -> Swarmer Floor Pod -> Swarmer Pods -> Eggs -> Non-Swarming Annelids -> Annelid Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Annelids -> Monsters -> Physical -> Object ... ... -> MatFlesh -> Materials -> MetaProperty Links: Link[StimSens] (3211494): Swarmer Floor Pod (506) -> Standard Impact (-385) Link[StimSens] (3211526): Swarmer Floor Pod (506) -> Anti-Annelid (-374) Link[StimSens] (3211483): Swarmer Floor Pod (506) -> Energy Stim (-373) Link[StimSens] (3211478): Swarmer Floor Pod (506) -> Psi Stim (-389) Link[StimSens] (3211479): Swarmer Floor Pod (506) -> DrainStim (-3390) Link[StimSens] (3211486): Swarmer Floor Pod (506) -> Incendiary (-388) Link[StimSens] (3211518): Swarmer Floor Pod (506) -> Cold (-1145) Link[StimSens] (3211480): Swarmer Floor Pod (506) -> BashStim (-692) Link[StimSens] (3211481): Swarmer Floor Pod (506) -> Droid Fusion (-2753) Link[StimSens] (3211482): Swarmer Floor Pod (506) -> WeaponBash (-3058) Link[StimSens] (3211502): Swarmer Floor Pod (506) -> Armor Piercing Impact (-375) Link[StimSens] (3211678): Swarmer Floor Pod (506) -> Stasis (-1486) Link[StimSens] (3211510): Swarmer Floor Pod (506) -> High Explosive (-376) Link[StimSens] (3211664): Swarmer Floor Pod (506) -> Anti-Annelid Virus (-4446) Link[MetaProp] (1115850): Swarmer Floor Pod (506) -> Swarmer Floor Pod (-1332) Dimensions: 5x5x3 Properties: PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-227.56,-388.57,-11.01) ϴ (H:0° P:0° B:0°) CollisionType : Bounce StTweqModels : 00 00 00 00 00 00 00 00 PhysState : 5B 8E 63 C3 01 49 C2 C3 35 28 30 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 AmbientHacked : 19 00 00 00 00 00 00 00 00 00 00 00 65 67 67 6C 6F 6F 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Swarmer Floor Pod (-1332): SymName : Swarmer Floor Pod CfgTweqModels : 00 00 02 01 00 00 00 00 65 67 67 6F 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 ModelName : eggcl Properties via Swarmer Pods (-1337): Scripts : 73 63 70 53 77 61 72 6D 65 72 45 67 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Eggs (-1474): ObjName : Egg: "An annelid egg." HUDUse : Egg FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 LootInfo : 01 00 00 00 41 6E 6E 65 6C 69 64 5F 4D 65 64 70 61 74 63 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 41 6E 6E 65 6C 69 64 5F 50 73 69 70 61 74 63 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 1E 00 00 00 05 00 00 00 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 InvDims : 04 00 00 00 04 00 00 00 Class Tags : CreatureType Egg InvRendType : 01 00 00 00 65 67 67 63 6C 00 00 00 00 00 00 00 00 00 00 00 PhysAIColl : false ObjShort : Egg: "Annelid egg" Properties via Non-Swarming Annelids (-2306): HTHMotionResp : (30.00, 25.00, 20.00) Material Tags : Material FleshTarget Properties via Annelids (-165): AI_VisType : 5 TargetType : Type 2 Properties via Monsters (-162): HUDSelect : true ShowHP : true AI_ObjAvoid : BashFactor : 0.100000 FrobHandler : Local Only AI_CbtTiming : C4 09 00 00 70 17 00 00 70 17 00 00 80 3E 00 00 BashParams : 00 D0 04 46 00 00 00 00 PickBias : 0.100000 HitPoints : 10 PsiRadar : Enemy MAX_HP : 10 AI_NCDmRsp : true AI_FreeKnow : 5000 ContainDims : 04 00 00 00 04 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 AutoPickup : true Heartbeat : 1000 Wedge Wall Light (1238) @ (-228.00,-307.00,12.07) ϴ (H:0° P:0° B:0°) Ancestry: -> Wedge Wall Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115530): Wedge Wall Light (1238) -> Wedge Wall Light (-978) Dimensions: 3x1x2 Properties: Position : (-228.00,-307.00,12.07) ϴ (H:0° P:0° B:0°) Light : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Wedge Wall Light (-978): SymName : Wedge Wall Light Spotlight : (10.00, 50.00, 10.00) DonorType : 0 ModelName : light1 LightColor : 00 00 00 00 00 00 00 00 Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass Immobile : false ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Curved Pipe 2' diameter (1663) @ (-136.00,-461.50,9.25) ϴ (H:180° P:0° B:180°) Ancestry: -> Curved Pipe 2' diameter -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115837): Curved Pipe 2' diameter (1663) -> Curved Pipe 2' diameter (-859) Dimensions: 4x2x3 Properties: PhysState : 00 00 08 C3 00 C0 E6 C3 00 00 14 41 00 00 34 43 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x2x4 Position : (-136.00,-461.50,9.25) ϴ (H:180° P:0° B:180°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Curved Pipe 2' diameter (-859): SymName : Curved Pipe 2' diameter ModelName : pipe2crv DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Toilet (1579) @ (-233.25,-438.93,-10.94) ϴ (H:180° P:0° B:0°) Ancestry: -> Toilet -> Furniture -> Decorative -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty ... ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty Links: Link[StimSens] (3211712): Toilet (1579) -> Cold (-1145) Link[StimSens] (3211698): Toilet (1579) -> WeaponBash (-3058) Link[StimSens] (3211794): Toilet (1579) -> Energy Stim (-373) Link[StimSens] (3211686): Toilet (1579) -> Standard Impact (-385) Link[StimSens] (3211782): Toilet (1579) -> Armor Piercing Impact (-375) Link[StimSens] (3211761): Toilet (1579) -> Droid Fusion (-2753) Link[StimSens] (3211743): Toilet (1579) -> Incendiary (-388) Link[StimSens] (3211724): Toilet (1579) -> Electricity (-378) Link[StimSens] (3211674): Toilet (1579) -> High Explosive (-376) Link[StimSens] (3211603): Toilet (1579) -> Psi Stim (-389) Link[MetaProp] (1115819): Toilet (1579) -> Toilet (-1240) Dimensions: 2x3x4 Properties: PhysState : 00 40 69 C3 08 77 DB C3 6B F6 2E C1 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 2x3x1 Position : (-233.25,-438.93,-10.94) ϴ (H:180° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Toilet (-1240): Immobile : false Scripts : 4E 56 4D 65 74 61 54 72 61 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4E 56 53 69 6D 70 6C 65 53 63 68 65 6D 61 50 6C 61 79 65 72 54 72 61 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 ObjList : NVMetaTrapOn="FrobWorldEnd";NVMetaTrapOff="SchemaDone";NVMetaTrapMeta="Disable";NVSimpleSchemaPlayerTrapOn="FrobWorldEnd";NVSchema="use_toilet"; Class Tags : DeviceType MetalLg SymName : Toilet FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HitPoints : 5 Material Tags : Material Glass ModelName : toilet DonorType : 0 MAX_HP : 5 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Tripwire (1578) @ (-169.57,-464.38,-8.50) ϴ (H:89° P:0° B:0°) Ancestry: -> Tripwire -> Traps -> Object Links: Link[SwitchLi] (22085684): Tripwire (1578) -> Sci Med Door (1576) Link[SwitchLi] (22085685): Tripwire (1578) -> Sci Med Door (1577) Link[MetaProp] (1115767): Tripwire (1578) -> Tripwire (-305) Dimensions: 8x10x8 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CollisionType : No Result PhysState : 8A 91 29 C3 1D 30 E8 C3 00 00 08 C1 00 00 00 00 00 00 00 00 30 FD B3 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 8x10x8 Position : (-169.57,-464.38,-8.50) ϴ (H:89° P:0° B:0°) Scale : (2.00, 2.50, 2.00) Properties via Tripwire (-305): Scripts : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 54 72 69 70 77 69 72 65 44 65 62 75 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SymName : Tripwire TripFlags : Enter | Exit | Player DonorType : 0 ModelName : tripbox PhysAIColl : true RenderType : Not Rendered Properties via Traps (-304): NetworkCategory : Hosted Medical Kit (328) @ (-105.60,-576.92,-8.99) ϴ (H:0° P:0° B:0°) Ancestry: -> Medical Kit -> Patches -> Goodies -> Physical -> Object Links: Link[MetaProp] (1116066): Medical Kit (328) -> Medical Kit (-55) Dimensions: 1x1x0 Properties: Position : (-105.60,-576.92,-8.99) ϴ (H:0° P:0° B:0°) HasRefs : false Properties via Medical Kit (-55): ObjName : Medical_Kit Scripts : 73 63 70 4D 65 64 4B 69 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ObjIcon : icn_kit PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 CombineType : MedicalKit SymName : Medical Kit DonorType : 0 InvDims : 01 00 00 00 01 00 00 00 ModelName : medkit Alchemy : 6.000000 PhysDims : 0x0x0 ObjShort : Medical_Kit FabCost : 100 Properties via Patches (-51): Fabricate : 1 StackCount : 1 PsiRadar : Powerup InvCursor : patches: "Use to apply" Class Tags : DeviceType Hypo Material Tags : Material Glass Recycle : 2 Properties via Goodies (-49): HUDSelect : true PhysAIColl : true ElevAble : true FrobInfo : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 children (796) @ (-119.86,-518.75,4.00) ϴ (H:90° P:0° B:0°) Ancestry: -> children -> Warnings -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115347): children (796) -> children (-1174) Dimensions: 3x0x3 Properties: Position : (-119.86,-518.75,4.00) ϴ (H:90° P:0° B:0°) Properties via children (-1174): SymName : children ModelName : children DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 amb_init wind rmbl (228) @ (-276.76,-240.82,-4.08) ϴ (H:0° P:0° B:0°) Ancestry: -> ambient snd -> Marker -> Object Links: Link[MetaProp] (1116182): amb_init wind rmbl (228) -> ambient snd (-667) Dimensions: 1x1x1 Properties: SymName : amb_init wind rmbl Position : (-276.76,-240.82,-4.08) ϴ (H:0° P:0° B:0°) AmbientHacked : 23 00 00 00 00 00 00 00 00 00 00 00 72 65 63 5F 72 75 6D 62 6C 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Scale : (0.25, 0.25, 0.25) Properties via ambient snd (-667): DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Sci Med Door (1577) @ (-168.75,-461.50,-7.75) ϴ (H:270° P:0° B:0°) Ancestry: -> Sci Med Door -> Doors -> Terrain -> Physical -> Object ... ... -> MatMetal -> Materials -> MetaProperty Links: Link[MetaProp] (1115766): Sci Med Door (1577) -> Sci Med Door (-206) Dimensions: 6x0x10 Properties: TransDoor : 01 00 00 00 00 00 00 00 00 00 A0 C0 00 00 20 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 00 C0 28 C3 00 C0 E6 C3 00 00 F8 C0 00 C0 28 C3 00 40 E4 C3 00 00 F8 C0 00 C0 28 C3 00 C0 E6 C3 00 00 F8 C0 00 00 00 00 00 C0 00 C0 28 C3 1B 00 00 00 6D 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAIColl : true Position : (-168.75,-461.50,-7.75) ϴ (H:270° P:0° B:0°) PhysState : 00 C0 28 C3 00 C0 E6 C3 00 00 F8 C0 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 6x0x10 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 StatShad : true Properties via Sci Med Door (-206): ObjName : Sci_Med_Door_n206: "A door." DonorType : 0 Class Tags : DoorType SciDoor SymName : Sci Med Door ModelName : door_m1 DoorStaticLight : true Properties via Doors (-205): Scripts : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : -20.000000 Z-Bias : 0 FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BlockFrob : true DoorTimer : 0 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatMetal (-583): Material Tags : Material Metal Bulkhead (473) @ (-67.75,-472.99,-8.05) ϴ (H:180° P:0° B:0°) Ancestry: -> Bulkhead -> Ship areas -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115914): Bulkhead (473) -> Bulkhead (-2861) Dimensions: 8x0x2 Properties: Position : (-67.75,-472.99,-8.05) ϴ (H:180° P:0° B:0°) Properties via Bulkhead (-2861): SymName : Bulkhead ModelName : bulk DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Wedge Wall Light (1193) @ (-114.53,-524.01,9.93) ϴ (H:0° P:0° B:0°) Ancestry: -> Wedge Wall Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115233): Wedge Wall Light (1193) -> Wedge Wall Light (-978) Dimensions: 3x1x2 Properties: Position : (-114.53,-524.01,9.93) ϴ (H:0° P:0° B:0°) Light : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Wedge Wall Light (-978): SymName : Wedge Wall Light Spotlight : (10.00, 50.00, 10.00) DonorType : 0 ModelName : light1 LightColor : 00 00 00 00 00 00 00 00 Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass Immobile : false ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Security Camera (90) @ (-137.53,-525.71,9.83) ϴ (H:315° P:0° B:0°) Ancestry: -> Security Camera -> MatMetal -> Materials -> MetaProperty ... ... -> ElectroDamp Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Stasis Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Monsters -> Physical -> Object ... ... -> Mechanical Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Stasis Vulnerability Cam -> Vulnerabilities -> MetaProperty Links: Link[SwitchLi] (22085809): Security Camera (90) -> Ecology (176) Link[StimSens] (3211837): Security Camera (90) -> Droid Fusion (-2753) Link[StimSens] (3211465): Security Camera (90) -> Energy Stim (-373) Link[StimSens] (3211746): Security Camera (90) -> ElectroDampen (-1070) Link[StimSens] (3211376): Security Camera (90) -> Stasis (-1486) Link[StimSens] (3211858): Security Camera (90) -> High Explosive (-376) Link[StimSens] (3212030): Security Camera (90) -> WeaponBash (-3058) Link[StimSens] (3211271): Security Camera (90) -> Armor Piercing Impact (-375) Link[StimSens] (3211270): Security Camera (90) -> BashStim (-692) Link[StimSens] (3211491): Security Camera (90) -> Incendiary (-388) Link[StimSens] (3211414): Security Camera (90) -> Standard Impact (-385) Link[StimSens] (3211927): Security Camera (90) -> Cold (-1145) Link[StimSens] (3211431): Security Camera (90) -> Electricity (-378) Link[StimSens] (3212021): Security Camera (90) -> EMP (-390) Link[MetaProp] (1114514): Security Camera (90) -> Security Camera (-367) Dimensions: 3x3x2 Properties: JointPos : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_Mode : Normal Position : (-137.53,-525.71,9.83) ϴ (H:315° P:0° B:0°) CollisionType : Bounce | No Collision Sound StTweqModels : 00 00 00 00 00 00 00 00 PhysState : 67 87 09 C3 B1 6D 03 C4 32 3A 1D 41 00 00 00 00 00 00 00 00 18 95 9D 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_Alertness : 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 AI_Camera : 00 00 34 C2 00 00 34 42 8F C2 F5 3C PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Security Camera (-367): CfgTweqModels : 00 00 02 02 00 00 00 00 63 61 6D 64 61 6D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 SymName : Security Camera AI_VisType : 1 NotPullable : true AI_NotMelee : true SpchVoice : vcamera AI_AwrDel2 : FF FF FF FF A0 0F 00 00 10 27 00 00 10 27 00 00 00 00 00 00 PsiRadar : None Class Tags : CreatureType Camera AI_SeesPrj : false Material Tags : Material MetalTarget AI_NoticeDmg : false ObjName : Security_Camera: "A security camera." Scripts : 62 61 73 65 6D 6F 6E 73 74 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 63 61 6D 65 72 61 61 6C 65 72 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 43 61 6D 65 72 61 48 65 6C 70 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 AI_Device : FF FF FF FF 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 9A 99 19 3E 00 00 00 00 AI_NoGhost : true AI_NtcBody : false AI_TurnRate : 45.000000 AI_NoHandoff : true HitPoints : 5 AI_Hearing : Null AI_OnlyPlayer : true MAX_HP : 5 AI_VisDesc : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 5A 00 00 00 5A 00 00 00 32 00 00 00 C8 00 00 00 98 00 00 00 32 00 00 00 64 00 00 00 05 00 00 00 DC 05 00 00 18 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 00 00 00 00 3C 00 00 00 5A 00 00 00 0A 00 00 00 C8 00 00 00 46 00 00 00 40 01 00 00 5A 00 00 00 06 00 00 00 46 00 00 00 00 00 00 00 78 00 00 00 5A 00 00 00 16 00 00 00 78 00 00 00 00 00 00 00 96 00 00 00 46 00 00 00 23 00 00 00 50 00 00 00 20 00 00 00 E6 00 00 00 46 00 00 00 3C 00 00 00 3C 00 00 00 20 00 00 00 E6 00 00 00 6E 00 00 00 50 00 00 00 28 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ModelName : camgrn AI : camera Properties via Monsters (-162): HUDSelect : true ShowHP : true AI_ObjAvoid : BashFactor : 0.100000 FrobHandler : Local Only AI_CbtTiming : C4 09 00 00 70 17 00 00 70 17 00 00 80 3E 00 00 BashParams : 00 D0 04 46 00 00 00 00 PickBias : 0.100000 PhysAIColl : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_NCDmRsp : true AI_FreeKnow : 5000 ContainDims : 04 00 00 00 04 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 AutoPickup : true Heartbeat : 1000 Grunge Stain 3 (1450) @ (-246.33,-301.99,-12.99) ϴ (H:71° P:0° B:0°) Ancestry: -> Grunge Stain 3 -> Grunge -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115623): Grunge Stain 3 (1450) -> Grunge Stain 3 (-4720) Dimensions: 20x20x0 Properties: RenderAlpha : 0.450000 Position : (-246.33,-301.99,-12.99) ϴ (H:71° P:0° B:0°) Scale : (2.00, 2.00, 1.00) Properties via Grunge Stain 3 (-4720): SymName : Grunge Stain 3 ModelName : grstain3 DonorType : 0 Properties via Grunge (-4680): RenderOrder : FC FF 01 00 Properties via Alpha Signs (-2044): RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Sci Med Door (1576) @ (-168.75,-467.50,-7.75) ϴ (H:90° P:0° B:0°) Ancestry: -> Sci Med Door -> Doors -> Terrain -> Physical -> Object ... ... -> MatMetal -> Materials -> MetaProperty Links: Link[MetaProp] (1115765): Sci Med Door (1576) -> Sci Med Door (-206) Dimensions: 6x0x10 Properties: TransDoor : 01 00 00 00 00 00 00 00 00 00 A0 C0 00 00 20 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 00 C0 28 C3 00 C0 E9 C3 00 00 F8 C0 00 C0 28 C3 00 40 EC C3 00 00 F8 C0 00 C0 28 C3 00 C0 E9 C3 00 00 F8 C0 00 00 00 00 00 40 00 C0 28 C3 6D 00 00 00 1B 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAIColl : true Position : (-168.75,-467.50,-7.75) ϴ (H:90° P:0° B:0°) PhysState : 00 C0 28 C3 00 C0 E9 C3 00 00 F8 C0 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 6x0x10 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 StatShad : true Properties via Sci Med Door (-206): ObjName : Sci_Med_Door_n206: "A door." DonorType : 0 Class Tags : DoorType SciDoor SymName : Sci Med Door ModelName : door_m1 DoorStaticLight : true Properties via Doors (-205): Scripts : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : -20.000000 Z-Bias : 0 FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BlockFrob : true DoorTimer : 0 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatMetal (-583): Material Tags : Material Metal DirectMonsterGen (195) @ (-247.16,-455.65,-3.87) ϴ (H:90° P:0° B:0°) Ancestry: -> DirectMonsterGen -> Spawn -> Traps -> Object Links: Link[SpawnPoi] (26279936): DirectMonsterGen (195) -> Spawn Marker (224) Link[MetaProp] (1116192): DirectMonsterGen (195) -> DirectMonsterGen (-1254) Dimensions: 4x4x4 Properties: AI_Patrol : true AI_PtrlRnd : true Spawn : 4F 47 2D 67 72 65 6E 61 64 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 50 72 6F 74 6F 63 6F 6C 20 44 72 6F 69 64 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4F 47 2D 73 68 6F 74 67 75 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 28 00 00 00 1E 00 00 00 1E 00 00 00 00 00 00 00 1F 00 00 00 00 00 00 00 Position : (-247.16,-455.65,-3.87) ϴ (H:90° P:0° B:0°) Properties via DirectMonsterGen (-1254): SymName : DirectMonsterGen DonorType : 0 Properties via Spawn (-976): Scripts : 73 63 70 54 72 61 70 53 70 61 77 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Bulk_Off_Button (581) @ (-258.40,-215.50,-9.00) ϴ (H:180° P:0° B:0°) Ancestry: -> Bulk_Off_Button -> Bulkhead Buttons -> Controllers -> Functional -> Physical -> Object Links: Link[MetaProp] (1115908): Bulk_Off_Button (581) -> Bulk_Off_Button (-3623) Dimensions: 0x0x1 Properties: Position : (-258.40,-215.50,-9.00) ϴ (H:180° P:0° B:0°) Properties via Bulk_Off_Button (-3623): SymName : Bulk_Off_Button ModelName : bulkup DonorType : 0 HUDSelect : false Properties via Bulkhead Buttons (-3621): Class Tags : Device2Type ButtonBulkhead Properties via Controllers (-200): Scripts : 42 61 73 65 42 75 74 74 6F 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Functional (-112): PickBias : 0.250000 Material Tags : Material Plasticrete Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Tripwire (1575) @ (-112.89,-429.47,-19.04) ϴ (H:90° P:0° B:0°) Ancestry: -> Tripwire -> Traps -> Object Links: Link[SwitchLi] (22085682): Tripwire (1575) -> Sci Med Door (1572) Link[MetaProp] (1115764): Tripwire (1575) -> Tripwire (-305) Dimensions: 4x4x4 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 51 C6 E1 C2 BE BC D6 C3 63 4E 98 C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x4x4 Position : (-112.89,-429.47,-19.04) ϴ (H:90° P:0° B:0°) CollisionType : No Result Properties via Tripwire (-305): Scripts : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 54 72 69 70 77 69 72 65 44 65 62 75 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SymName : Tripwire TripFlags : Enter | Exit | Player DonorType : 0 ModelName : tripbox PhysAIColl : true RenderType : Not Rendered Properties via Traps (-304): NetworkCategory : Hosted Tripwire (1574) @ (-127.58,-424.38,-16.57) ϴ (H:0° P:0° B:0°) Ancestry: -> Tripwire -> Traps -> Object Links: Link[SwitchLi] (22085683): Tripwire (1574) -> Sci Med Door (1571) Link[MetaProp] (1115763): Tripwire (1574) -> Tripwire (-305) Dimensions: 4x4x4 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 6F 26 FF C2 EF 30 D4 C3 D4 94 84 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x4x4 Position : (-127.58,-424.38,-16.57) ϴ (H:0° P:0° B:0°) CollisionType : No Result Properties via Tripwire (-305): Scripts : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 54 72 69 70 77 69 72 65 44 65 62 75 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SymName : Tripwire TripFlags : Enter | Exit | Player DonorType : 0 ModelName : tripbox PhysAIColl : true RenderType : Not Rendered Properties via Traps (-304): NetworkCategory : Hosted amb_film projector (440) @ (-148.25,-421.78,-14.42) ϴ (H:0° P:0° B:0°) Ancestry: -> ambient snd -> Marker -> Object Links: Link[MetaProp] (1115954): amb_film projector (440) -> ambient snd (-667) Dimensions: 1x1x1 Properties: SymName : amb_film projector Position : (-148.25,-421.78,-14.42) ϴ (H:0° P:0° B:0°) AmbientHacked : 28 00 00 00 00 00 00 00 00 00 00 00 72 65 63 5F 66 69 6C 6D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Scale : (0.25, 0.25, 0.25) Properties via ambient snd (-667): DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered RepBase (1139) @ (-269.75,-334.07,9.75) ϴ (H:180° P:0° B:0°) Ancestry: -> RepBase -> Functional -> Physical -> Object Links: Link[MetaProp] (1115499): RepBase (1139) -> RepBase (-463) Dimensions: 6x1x7 Properties: Scripts : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 UseMsg : Rep2: "Replicator is unusable" Scale : (0.98, 1.00, 1.00) Position : (-269.75,-334.07,9.75) ϴ (H:180° P:0° B:0°) FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via RepBase (-463): HUDSelect : true DonorType : 0 SymName : RepBase HackText : ArchReplicator: "Hack to gain a superior selection of items." FrobHandler : Local Only HackDiff : 14 00 00 00 0A 00 00 00 00 00 40 40 ReqStatsDesc : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 02 00 00 00 PickBias : 0.000000 ReqTechDesc : 03 00 00 00 03 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 RepairDiff : 19 00 00 00 00 00 00 00 00 00 40 40 MapObjRotate : false ObjName : RepBase: "A nanite-based matter replicator." ModelName : repframe MapObjIcon : mrep Properties via Functional (-112): Material Tags : Material Plasticrete Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Theater (1091) @ (-82.25,-460.51,-8.37) ϴ (H:0° P:0° B:0°) Ancestry: -> Theater -> Rec Signs -> Ship areas -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114771): Theater (1091) -> Theater (-605) Dimensions: 5x0x1 Properties: Position : (-82.25,-460.51,-8.37) ϴ (H:0° P:0° B:0°) Properties via Theater (-605): SymName : Theater ModelName : rc_the DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Door Tripwire (164) @ (-175.79,-501.36,-10.25) ϴ (H:0° P:0° B:0°) Ancestry: -> Door Tripwire -> Tripwire -> Traps -> Object Links: Link[SwitchLi] (22085820): Door Tripwire (164) -> Sci Med Door (1435) Link[MetaProp] (1114413): Door Tripwire (164) -> Door Tripwire (-2419) Dimensions: 4x4x4 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 70 CB 2F C3 76 AE FA C3 00 00 24 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x4x4 Position : (-175.79,-501.36,-10.25) ϴ (H:0° P:0° B:0°) CollisionType : No Result Properties via Door Tripwire (-2419): SymName : Door Tripwire TripFlags : Enter | Exit | Player DonorType : 0 Properties via Tripwire (-305): Scripts : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 54 72 69 70 77 69 72 65 44 65 62 75 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ModelName : tripbox PhysAIColl : true RenderType : Not Rendered Properties via Traps (-304): NetworkCategory : Hosted Bar Stool (1573) @ (-80.27,-537.11,-1.98) ϴ (H:331° P:0° B:0°) Ancestry: -> Bar Stool -> Chairs -> AI Avoid -> AI Utility -> MetaProperty ... ... -> Furniture -> Decorative -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1115266): Bar Stool (1573) -> Bar Stool (-1213) Dimensions: 2x1x3 Properties: PhysState : 1F 8A A0 C2 18 47 06 C4 FD F4 FC BF 00 00 00 00 00 00 00 00 78 D2 A5 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 2x1x3 Position : (-80.27,-537.11,-1.98) ϴ (H:331° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Bar Stool (-1213): SymName : Bar Stool Immobile : true ModelName : stool DonorType : 0 Properties via Chairs (-113): Class Tags : DeviceType MetalSm Properties via AI Avoid (-4036): AI_ObjAvoid : PhysAIColl : false Properties via Furniture (-98): Material Tags : Material Plasticrete Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Digimedia Sign (260) @ (-253.74,-325.87,9.75) ϴ (H:0° P:0° B:0°) Ancestry: -> Digimedia Sign -> Mall Signs -> Non-Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1116107): Digimedia Sign (260) -> Digimedia Sign (-2685) Dimensions: 5x4x6 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 71 BD 7D C3 C0 EF A2 C3 00 00 1C 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 StTweqJoints : 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x2x4 Position : (-253.74,-325.87,9.75) ϴ (H:0° P:0° B:0°) PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 Properties via Digimedia Sign (-2685): SymName : Digimedia Sign DonorType : 0 ModelName : si_digi Properties via Mall Signs (-3053): ObjName : Mall_Signs PickBias : 0.000000 CfgTweqJoints : 00 00 02 03 00 00 00 00 00 00 06 00 00 00 00 00 00 00 40 40 00 00 00 00 00 00 B4 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Signs (-161): Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Waste Barrel (1305) @ (-132.86,-457.30,1.00) ϴ (H:90° P:0° B:0°) Ancestry: -> Waste Barrel -> Usable Containers -> Functional -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[FlowCont] (19988530): Waste Barrel (1305) -> 10 Nanites (657) Link[Contains] (10551352): Waste Barrel (1305) -> 10 Nanites (657) Link[MetaProp] (1114733): Waste Barrel (1305) -> Waste Barrel (-155) Dimensions: 2x2x4 Properties: PhysState : 2C DB 04 C3 0C A6 E4 C3 C0 2A 80 3F 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 2x2x4 Position : (-132.86,-457.30,1.00) ϴ (H:90° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Waste Barrel (-155): SymName : Waste Barrel DonorType : 0 HUDUse : Waste_Barrel ModelName : trash InvRendType : 01 00 00 00 74 72 61 73 68 00 00 00 00 00 00 00 00 00 00 00 Properties via Usable Containers (-118): Scripts : 63 6F 6E 74 61 69 6E 65 72 73 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ContainDims : 04 00 00 00 04 00 00 00 Material Tags : Material Metal FrobHandler : Local Only Properties via Functional (-112): PickBias : 0.250000 HUDSelect : true Immobile : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Prox. Grenade (1940) @ (-228.68,-464.05,-5.83) ϴ (H:146° P:0° B:0°) Ancestry: -> Prox. Grenade -> Grenades -> Ammo -> Goodies -> Physical -> Object Links: Link[MetaProp] (1116039): Prox. Grenade (1940) -> Prox. Grenade (-39) Dimensions: 1x0x0 Properties: PhysState : F5 AC 64 C3 6F 06 E8 C3 0E 9B BA C0 00 00 00 00 00 00 00 00 70 CF 12 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (-228.68,-464.05,-5.83) ϴ (H:146° P:0° B:0°) PhysControl : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Prox. Grenade (-39): ObjName : ProxGrenade: "%d proximity grenades." ObjIcon : PROXGR_I DonorType : 0 SymName : Prox. Grenade InvDims : 01 00 00 00 01 00 00 00 StackCount : 3 ObjLookS : Prox_Grenade ModelName : ammopx ObjShort : ProxGrenade: "Proximity grenade clip" CombineType : ProxGrenade Properties via Grenades (-34): StackInc : 1 Fabricate : 3 FabCost : 75 Alchemy : 2.500000 Recycle : 2 Properties via Ammo (-30): Scripts : 41 6D 6D 6F 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Metal PsiRadar : Powerup NameType : Stack Count FrobInfo : 01 00 00 00 02 00 00 00 02 00 00 00 00 00 00 00 Properties via Goodies (-49): HUDSelect : true PhysAIColl : true ElevAble : true Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Sci Med Door (1571) @ (-127.50,-424.25,-15.71) ϴ (H:0° P:0° B:0°) Ancestry: -> Sci Med Door -> Doors -> Terrain -> Physical -> Object ... ... -> MatMetal -> Materials -> MetaProperty Links: Link[MetaProp] (1115761): Sci Med Door (1571) -> Sci Med Door (-206) Dimensions: 6x0x10 Properties: PhysState : 00 00 FF C2 00 20 D4 C3 9C 54 7B C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 TransDoor : 01 00 00 00 00 00 00 00 00 00 C0 C0 00 00 40 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 00 00 FF C2 00 20 D4 C3 9C 54 7B C1 00 80 05 C3 00 20 D4 C3 9C 54 7B C1 00 00 FF C2 00 20 D4 C3 9C 54 7B C1 00 00 00 00 00 00 00 00 FF C2 06 00 00 00 02 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 6x0x10 Position : (-127.50,-424.25,-15.71) ϴ (H:0° P:0° B:0°) PhysAIColl : true Properties via Sci Med Door (-206): ObjName : Sci_Med_Door_n206: "A door." DonorType : 0 Class Tags : DoorType SciDoor SymName : Sci Med Door ModelName : door_m1 DoorStaticLight : true Properties via Doors (-205): Scripts : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : -20.000000 Z-Bias : 0 FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BlockFrob : true DoorTimer : 0 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatMetal (-583): Material Tags : Material Metal Window 24x1x6 (407) @ (-246.50,-324.00,0.00) ϴ (H:0° P:0° B:90°) Ancestry: -> Window 24x1x6 -> Breakable Windows -> MatGlass -> Materials -> MetaProperty ... ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Windows -> Terrain -> Physical -> Object ... ... -> MatUnBrkGlass -> Materials -> MetaProperty Links: Link[StimSens] (3211325): Window 24x1x6 (407) -> WeaponBash (-3058) Link[StimSens] (3211915): Window 24x1x6 (407) -> High Explosive (-376) Link[StimSens] (3211824): Window 24x1x6 (407) -> Psi Stim (-389) Link[StimSens] (3211299): Window 24x1x6 (407) -> Incendiary (-388) Link[StimSens] (3211330): Window 24x1x6 (407) -> Droid Fusion (-2753) Link[StimSens] (3211829): Window 24x1x6 (407) -> Electricity (-378) Link[StimSens] (3211289): Window 24x1x6 (407) -> Armor Piercing Impact (-375) Link[StimSens] (3211290): Window 24x1x6 (407) -> Energy Stim (-373) Link[StimSens] (3211856): Window 24x1x6 (407) -> Cold (-1145) Link[StimSens] (3211981): Window 24x1x6 (407) -> Standard Impact (-385) Link[MetaProp] (1114846): Window 24x1x6 (407) -> Window 24x1x6 (-3068) Dimensions: 6x2x24 Properties: AI_ObjAvoid : PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 00 80 76 C3 00 00 A2 C3 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 6x2x24 Position : (-246.50,-324.00,0.00) ϴ (H:0° P:0° B:90°) Scale : (1.00, 4.00, 1.00) Properties via Window 24x1x6 (-3068): SymName : Window 24x1x6 ModelName : wndw24 DonorType : 0 Properties via Breakable Windows (-1587): Scripts : 73 63 70 47 6C 61 73 73 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 MAX_HP : 1 HitPoints : 1 ObjName : Breakable_Windows: "A window." Class Tags : DoorType GlassWindow Properties via MatGlass (-633): Material Tags : Material Glass Properties via Windows (-248): RenderAlpha : 0.450000 BlockFrob : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Marker (128) @ (-159.94,-240.28,-10.50) ϴ (H:180° P:0° B:0°) Ancestry: -> Marker -> Object Links: Link[MetaProp] (1115408): Marker (128) -> Marker (-327) Dimensions: 2x2x7 Properties: Position : (-159.94,-240.28,-10.50) ϴ (H:180° P:0° B:0°) ModelName : playbox Properties via Marker (-327): SymName : Marker NetworkCategory : Hosted DonorType : 0 RenderType : Not Rendered Wedge Wall Light (999) @ (-208.50,-326.00,-2.00) ϴ (H:180° P:0° B:0°) Ancestry: -> Wedge Wall Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115863): Wedge Wall Light (999) -> Wedge Wall Light (-978) Dimensions: 3x1x2 Properties: Position : (-208.50,-326.00,-2.00) ϴ (H:180° P:0° B:0°) Light : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Wedge Wall Light (-978): SymName : Wedge Wall Light Spotlight : (10.00, 50.00, 10.00) DonorType : 0 ModelName : light1 LightColor : 00 00 00 00 00 00 00 00 Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass Immobile : false ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Fog FX (1388) @ (-224.14,-394.78,-9.84) ϴ (H:0° P:0° B:0°) Ancestry: -> Fog FX -> Environmental FX -> SFX -> Object Links: Link[MetaProp] (1115666): Fog FX (1388) -> Fog FX (-4683) Dimensions: 18x16x5 Properties: ParticleGroup : D0 3D 3F 00 70 4A 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 3E 00 D0 39 3F 00 00 00 00 00 00 00 00 00 6C 05 00 00 06 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 14 00 00 00 14 00 00 00 A0 E3 9C 2D 98 E4 9C 2D D0 64 2D 2D 00 00 00 00 00 00 00 00 10 62 2D 2D 88 58 6B 0B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 0F 00 00 00 00 00 00 00 00 50 D7 1E 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 00 00 01 01 00 00 00 00 00 00 20 40 00 00 00 00 00 00 00 00 3E 24 60 C3 3E 63 C5 C3 12 72 1D C1 00 00 00 00 00 00 00 00 00 00 10 C1 00 00 00 C1 00 00 C0 BF 00 00 10 41 00 00 00 41 00 00 80 40 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 14 00 00 00 00 00 00 00 00 00 00 00 66 66 00 00 73 74 65 61 6D 00 00 00 00 00 00 00 00 00 00 00 EB 00 00 00 00 00 01 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 CD CC CC BD 00 00 00 00 CD CC 4C 3E 00 00 00 00 22 00 00 00 00 00 01 00 00 00 00 00 74 00 00 00 FF 8C 50 00 00 00 00 00 00 00 00 00 PGLaunchInfo : 00 00 00 00 00 00 80 C0 00 00 40 C0 00 00 C0 BF 00 00 80 40 00 00 40 40 00 00 C0 3F 00 00 00 BF 00 00 00 BF 00 00 00 00 00 00 00 3F 00 00 00 3F 00 00 80 3E 00 00 00 00 00 00 00 00 00 00 C0 40 00 00 20 41 00 00 00 00 00 00 00 00 00 00 FC FF 00 00 FD FF 00 80 FE FF 00 00 04 00 00 00 03 00 00 80 01 00 00 80 FF FF 00 80 FF FF 00 00 00 00 00 80 00 00 00 80 00 00 00 40 00 00 00 00 00 00 00 00 00 00 00 00 06 00 00 00 0A 00 Position : (-224.14,-394.78,-9.84) ϴ (H:0° P:0° B:0°) Properties via Fog FX (-4683): SymName : Fog FX ModelName : fx_particle DonorType : 0 Properties via SFX (-5): NetworkCategory : Hosted PickBias : -1000.000000 Hanging Plant (1570) @ (-109.53,-436.49,-12.36) ϴ (H:89° P:0° B:0°) Ancestry: -> Hanging Plant -> Flora -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115760): Hanging Plant (1570) -> Hanging Plant (-1266) Dimensions: 3x4x6 Properties: PhysState : D4 0D DB C2 4C 3E DA C3 BC AE 45 C1 00 00 00 00 00 00 00 00 30 95 B2 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (-109.53,-436.49,-12.36) ϴ (H:89° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Hanging Plant (-1266): SymName : Hanging Plant ModelName : planth DonorType : 0 ObjName : Hanging_Plant: "A hanging plant." Properties via Flora (-62): Material Tags : Material Veg ObjShort : Flora: "Plant" Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Worm Goo 3 (512) @ (-219.43,-391.44,-7.00) ϴ (H:0° P:270° B:0°) Ancestry: -> Worm Goo 3 -> Worm Goos -> HYDRO Plot Items -> Plot Items -> Physical -> Object Links: Link[MetaProp] (1115845): Worm Goo 3 (512) -> Worm Goo 3 (-2500) Dimensions: 6x6x0 Properties: Position : (-219.43,-391.44,-7.00) ϴ (H:0° P:270° B:0°) StTweqScale : 01 00 00 00 01 00 00 00 01 00 00 00 00 00 00 00 ExtraLight : CD CC 4C 3D 01 00 00 00 Properties via Worm Goo 3 (-2500): SymName : Worm Goo 3 ModelName : goo3 DonorType : 0 Properties via Worm Goos (-2683): Scripts : 54 72 61 6E 73 6C 75 63 65 49 6E 4F 75 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 RenderAlpha : 1.000000 SlayResult : No Effect Material Tags : Material Flesh CfgTweqScale : 00 00 10 03 00 00 00 00 6F 12 03 3B 00 00 80 3F 66 66 86 3F 6F 12 03 3B 00 00 80 3F 66 66 86 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 RendAlphaRef : 0.000000 RenderOrder : FE FF 01 00 Properties via Plot Items (-1461): ElevAble : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Security Door (1249) @ (-219.25,-441.50,1.00) ϴ (H:90° P:0° B:0°) Ancestry: -> Security Door -> Doors -> Terrain -> Physical -> Object ... ... -> MatMetal -> Materials -> MetaProperty Links: Link[MetaProp] (1115674): Security Door (1249) -> Security Door (-508) Dimensions: 6x0x11 Properties: TransDoor : 01 00 00 00 00 00 00 00 00 00 10 41 00 00 C0 40 02 00 00 00 01 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 00 40 5B C3 00 C0 DC C3 00 00 00 C1 00 40 5B C3 00 C0 DC C3 00 00 80 3F 00 40 5B C3 00 C0 DC C3 00 00 F0 C0 00 00 00 00 00 40 00 00 80 3F FF FF FF FF 7E 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAIColl : false Position : (-219.25,-441.50,1.00) ϴ (H:90° P:0° B:0°) Class Tags : DoorType StationDoor Scale : (1.20, 1.00, 1.22) PhysDims : 6x0x11 PhysState : 00 40 5B C3 00 C0 DC C3 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 ModelName : SECD01 ExtraLight : 9A 99 19 3E 01 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Security Door (-508): SymName : Security Door DoorStaticLight : true DonorType : 0 Properties via Doors (-205): Scripts : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : -20.000000 Z-Bias : 0 BlockFrob : true DoorTimer : 0 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatMetal (-583): Material Tags : Material Metal Broken Railing (1805) @ (-130.80,-540.32,-0.71) ϴ (H:45° P:6° B:90°) Ancestry: -> Broken Railing -> Non Movable -> Debris -> MatMetal -> Materials -> MetaProperty ... ... -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114249): Broken Railing (1805) -> Broken Railing (-1075) Dimensions: 7x1x4 Properties: Position : (-130.80,-540.32,-0.71) ϴ (H:45° P:6° B:90°) Scale : (0.73, 0.73, 0.73) Properties via Broken Railing (-1075): SymName : Broken Railing DonorType : 0 ModelName : railingb ObjName : Broken_Railing FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Non Movable (-1284): Immobile : true PhysType : 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via MatMetal (-583): Material Tags : Material Metal Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Sci Med Door (1568) @ (-144.75,-470.00,4.25) ϴ (H:0° P:0° B:0°) Ancestry: -> Sci Med Door -> Doors -> Terrain -> Physical -> Object ... ... -> MatMetal -> Materials -> MetaProperty Links: Link[MetaProp] (1115758): Sci Med Door (1568) -> Sci Med Door (-206) Dimensions: 6x0x10 Properties: PhysState : 00 C0 10 C3 00 00 EB C3 00 00 88 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 TransDoor : 01 00 00 00 00 00 00 00 00 00 C0 C0 00 00 40 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 00 C0 10 C3 00 00 EB C3 00 00 88 40 00 C0 16 C3 00 00 EB C3 00 00 88 40 00 C0 10 C3 00 00 EB C3 00 00 88 40 00 00 00 00 00 00 00 C0 10 C3 93 00 00 00 E4 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 6x0x10 Position : (-144.75,-470.00,4.25) ϴ (H:0° P:0° B:0°) PhysAIColl : true Properties via Sci Med Door (-206): ObjName : Sci_Med_Door_n206: "A door." DonorType : 0 Class Tags : DoorType SciDoor SymName : Sci Med Door ModelName : door_m1 DoorStaticLight : true Properties via Doors (-205): Scripts : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : -20.000000 Z-Bias : 0 FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BlockFrob : true DoorTimer : 0 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatMetal (-583): Material Tags : Material Metal 4' Hanging Light (1567) @ (-230.24,-366.98,16.29) ϴ (H:0° P:0° B:0°) Ancestry: -> 4' Hanging Light -> Hanging Lights -> Lights -> Physical -> Object Links: Link[MetaProp] (1114587): 4' Hanging Light (1567) -> 4' Hanging Light (-1467) Dimensions: 3x2x5 Properties: Position : (-230.24,-366.98,16.29) ϴ (H:0° P:0° B:0°) Light : 00 00 96 43 00 00 00 00 00 00 00 00 00 00 30 C0 00 00 20 42 00 00 00 00 00 00 00 00 Properties via 4' Hanging Light (-1467): SymName : 4' Hanging Light Spotlight : (24.00, 30.00, -2.75) DonorType : 0 ModelName : lighth4 Properties via Hanging Lights (-1465): Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 OnFilter (333) @ (-184.53,-250.38,-11.00) ϴ (H:0° P:0° B:0°) Ancestry: -> OnFilter -> Filters/Routers -> Traps -> Object Links: Link[SwitchLi] (22085782): OnFilter (333) -> Unlock Trap (492) Link[MetaProp] (1115868): OnFilter (333) -> OnFilter (-1243) Dimensions: 4x4x4 Properties: Position : (-184.53,-250.38,-11.00) ϴ (H:0° P:0° B:0°) Properties via OnFilter (-1243): SymName : OnFilter Scripts : 54 72 61 70 4F 6E 46 69 6C 74 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered 2' Hanging Light (810) @ (-115.45,-489.15,9.14) ϴ (H:0° P:0° B:0°) Ancestry: -> 2' Hanging Light -> Hanging Lights -> Lights -> Physical -> Object Links: Link[MetaProp] (1115236): 2' Hanging Light (810) -> 2' Hanging Light (-1466) Dimensions: 3x2x3 Properties: Position : (-115.45,-489.15,9.14) ϴ (H:0° P:0° B:0°) Light : 00 00 96 43 00 00 00 00 00 00 00 00 00 00 E0 BF 00 00 20 42 00 00 00 00 00 00 00 00 Properties via 2' Hanging Light (-1466): SymName : 2' Hanging Light Spotlight : (24.00, 30.00, -1.75) DonorType : 0 ModelName : lighth2 Properties via Hanging Lights (-1465): Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Psi Booster (234) @ (-238.94,-430.42,1.14) ϴ (H:321° P:0° B:0°) Ancestry: -> Psi Booster -> Patches -> Goodies -> Physical -> Object Links: Link[MetaProp] (1116188): Psi Booster (234) -> Psi Booster (-57) Dimensions: 1x0x0 Properties: Position : (-238.94,-430.42,1.14) ϴ (H:321° P:0° B:0°) Properties via Psi Booster (-57): ObjName : Psi_Booster Scripts : 50 73 69 4B 69 74 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ObjIcon : PATCHV_I Alchemy : 8.000000 DonorType : 0 Fabricate : 0 SymName : Psi Booster InvDims : 01 00 00 00 01 00 00 00 CombineType : PsiBooster ObjShort : Psi_Booster ModelName : psipatch Properties via Patches (-51): PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 StackCount : 1 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 12 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PsiRadar : Powerup InvCursor : patches: "Use to apply" Class Tags : DeviceType Hypo Material Tags : Material Glass FabCost : 20 PhysDims : 0x0x0 Recycle : 2 Properties via Goodies (-49): HUDSelect : true PhysAIColl : true ElevAble : true FrobInfo : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 4' Hanging Light (1566) @ (-247.44,-355.33,16.29) ϴ (H:0° P:0° B:0°) Ancestry: -> 4' Hanging Light -> Hanging Lights -> Lights -> Physical -> Object Links: Link[MetaProp] (1114586): 4' Hanging Light (1566) -> 4' Hanging Light (-1467) Dimensions: 3x2x5 Properties: Position : (-247.44,-355.33,16.29) ϴ (H:0° P:0° B:0°) Light : 00 00 96 43 00 00 00 00 00 00 00 00 00 00 30 C0 00 00 20 42 00 00 00 00 00 00 00 00 Properties via 4' Hanging Light (-1467): SymName : 4' Hanging Light Spotlight : (24.00, 30.00, -2.75) DonorType : 0 ModelName : lighth4 Properties via Hanging Lights (-1465): Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Dmgd Wall Pipes 3 (477) @ (-246.86,-343.99,6.50) ϴ (H:90° P:0° B:0°) Ancestry: -> Dmgd Wall Pipes 3 -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115826): Dmgd Wall Pipes 3 (477) -> Dmgd Wall Pipes 3 (-919) Dimensions: 0x6x6 Properties: Position : (-246.86,-343.99,6.50) ϴ (H:90° P:0° B:0°) Properties via Dmgd Wall Pipes 3 (-919): SymName : Dmgd Wall Pipes 3 ModelName : pipes4 DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Wedge Wall Light (1197) @ (-114.73,-511.97,9.93) ϴ (H:180° P:0° B:0°) Ancestry: -> Wedge Wall Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115234): Wedge Wall Light (1197) -> Wedge Wall Light (-978) Dimensions: 3x1x2 Properties: Position : (-114.73,-511.97,9.93) ϴ (H:180° P:0° B:0°) Light : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Wedge Wall Light (-978): SymName : Wedge Wall Light Spotlight : (10.00, 50.00, 10.00) DonorType : 0 ModelName : light1 LightColor : 00 00 00 00 00 00 00 00 Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass Immobile : false ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Wide Plant (94) @ (-268.48,-231.24,-10.03) ϴ (H:0° P:0° B:0°) Ancestry: -> Wide Plant -> flora no alpha -> MatVeg -> Materials -> MetaProperty ... ... -> Decorative -> Physical -> Object Links: Link[MetaProp] (1116221): Wide Plant (94) -> Wide Plant (-1855) Dimensions: 2x2x5 Properties: PhysState : 0C 3E 86 C3 31 3D 67 C3 40 7A 20 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (-268.48,-231.24,-10.03) ϴ (H:0° P:0° B:0°) PhysControl : 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Wide Plant (-1855): SymName : Wide Plant DonorType : 0 ModelName : plantw Properties via MatVeg (-4490): Material Tags : Material Veg Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Grunge Leak (1454) @ (-266.85,-380.74,-1.01) ϴ (H:0° P:0° B:0°) Ancestry: -> Grunge Leak -> Grunge -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115618): Grunge Leak (1454) -> Grunge Leak (-4711) Dimensions: 8x8x0 Properties: Position : (-266.85,-380.74,-1.01) ϴ (H:0° P:0° B:0°) Scale : (0.80, 0.80, 1.00) Properties via Grunge Leak (-4711): SymName : Grunge Leak ModelName : grleak RenderAlpha : 0.250000 DonorType : 0 Properties via Grunge (-4680): RenderOrder : FC FF 01 00 Properties via Alpha Signs (-2044): RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 4' Hanging Light (1565) @ (-247.68,-373.14,16.29) ϴ (H:0° P:0° B:0°) Ancestry: -> 4' Hanging Light -> Hanging Lights -> Lights -> Physical -> Object Links: Link[MetaProp] (1115237): 4' Hanging Light (1565) -> 4' Hanging Light (-1467) Dimensions: 3x2x5 Properties: Position : (-247.68,-373.14,16.29) ϴ (H:0° P:0° B:0°) Light : 00 00 96 43 00 00 00 00 00 00 00 00 00 00 30 C0 00 00 20 42 00 00 00 00 00 00 00 00 Properties via 4' Hanging Light (-1467): SymName : 4' Hanging Light Spotlight : (24.00, 30.00, -2.75) DonorType : 0 ModelName : lighth4 Properties via Hanging Lights (-1465): Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 amb_start rec3 (199) @ (-156.31,-239.63,-9.99) ϴ (H:0° P:0° B:0°) Ancestry: -> ambient snd -> Marker -> Object Links: Link[MetaProp] (1116206): amb_start rec3 (199) -> ambient snd (-667) Dimensions: 1x1x1 Properties: SymName : amb_start rec3 Position : (-156.31,-239.63,-9.99) ϴ (H:0° P:0° B:0°) AmbientHacked : 0A 00 00 00 00 00 00 00 01 00 00 00 72 65 63 5F 6C 6F 77 74 6F 6E 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Scale : (0.25, 0.25, 0.25) Properties via ambient snd (-667): DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Airlock Door 2 (585) @ (-58.75,-465.04,-9.00) ϴ (H:270° P:0° B:0°) Ancestry: -> Airlock Door 2 -> Doors -> Terrain -> Physical -> Object ... ... -> MatMetal -> Materials -> MetaProperty Links: Link[MetaProp] (1115811): Airlock Door 2 (585) -> Airlock Door 2 (-2596) Dimensions: 6x2x8 Properties: TransDoor : 01 00 00 00 00 00 00 00 00 00 00 41 00 00 C0 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 00 00 6B C2 45 85 E8 C3 00 00 10 C1 00 00 6B C2 45 85 EC C3 00 00 10 C1 00 00 6B C2 45 85 E8 C3 00 00 10 C1 00 00 00 00 00 C0 00 00 6B C2 99 00 00 00 98 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-58.75,-465.04,-9.00) ϴ (H:270° P:0° B:0°) Scale : (1.00, 1.11, 1.00) PhysState : 00 00 6B C2 45 85 E8 C3 00 00 10 C1 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 6x1x8 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysAIColl : true Properties via Airlock Door 2 (-2596): SymName : Airlock Door 2 DoorStaticLight : true DonorType : 0 ModelName : air002 Class Tags : DoorType BlastDoor Properties via Doors (-205): Scripts : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : -20.000000 Z-Bias : 0 FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BlockFrob : true DoorTimer : 0 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatMetal (-583): Material Tags : Material Metal 4' Hanging Light (1564) @ (-247.30,-400.70,16.29) ϴ (H:0° P:0° B:0°) Ancestry: -> 4' Hanging Light -> Hanging Lights -> Lights -> Physical -> Object Links: Link[MetaProp] (1115084): 4' Hanging Light (1564) -> 4' Hanging Light (-1467) Dimensions: 3x2x5 Properties: Light : 00 00 96 43 00 00 00 00 00 00 00 00 00 00 30 C0 00 00 20 42 00 00 00 00 00 00 00 00 Position : (-247.30,-400.70,16.29) ϴ (H:0° P:0° B:0°) LightColor : C3 F5 28 3F 00 00 00 3F Properties via 4' Hanging Light (-1467): SymName : 4' Hanging Light Spotlight : (24.00, 30.00, -2.75) DonorType : 0 ModelName : lighth4 Properties via Hanging Lights (-1465): Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 4' Hanging Light (1562) @ (-247.64,-419.54,16.29) ϴ (H:0° P:0° B:0°) Ancestry: -> 4' Hanging Light -> Hanging Lights -> Lights -> Physical -> Object Links: Link[MetaProp] (1114666): 4' Hanging Light (1562) -> 4' Hanging Light (-1467) Dimensions: 3x2x5 Properties: Light : 00 00 96 43 00 00 00 00 00 00 00 00 00 00 30 C0 00 00 20 42 00 00 00 00 00 00 00 00 Position : (-247.64,-419.54,16.29) ϴ (H:0° P:0° B:0°) LightColor : C3 F5 28 3F 66 66 26 3F Properties via 4' Hanging Light (-1467): SymName : 4' Hanging Light Spotlight : (24.00, 30.00, -2.75) DonorType : 0 ModelName : lighth4 Properties via Hanging Lights (-1465): Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 amb_exit catH (444) @ (-247.20,-454.10,-8.79) ϴ (H:0° P:0° B:0°) Ancestry: -> ambient snd -> Marker -> Object Links: Link[MetaProp] (1115938): amb_exit catH (444) -> ambient snd (-667) Dimensions: 5x1x1 Properties: SymName : amb_exit catH Position : (-247.20,-454.10,-8.79) ϴ (H:0° P:0° B:0°) AmbientHacked : 0F 00 00 00 00 00 00 00 01 00 00 00 72 65 63 5F 6C 6F 77 74 6F 6E 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Scale : (1.25, 0.25, 0.25) Properties via ambient snd (-667): DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered teal jet right (1149) @ (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°) Ancestry: -> teal jet right -> Shot FX -> SFX -> Object Links: Link[MetaProp] (1115936): teal jet right (1149) -> teal jet right (-2402) Link[Particle] (75563021): teal jet right (1149) -> Fusion Shot (1146) Dimensions: 0x4x3 Properties: ParticleGroup : 90 40 3F 00 70 4A 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 3E 00 10 2D 3F 00 00 00 00 00 00 00 00 00 7D 04 00 00 04 00 00 00 04 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 0A 00 00 00 00 00 00 00 78 7B 5E 0B 10 84 5E 0B 28 C6 05 0D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 50 00 00 FF 00 00 00 00 00 00 00 00 28 E6 1E 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 C0 3F 00 01 00 00 00 00 01 01 00 00 00 00 66 66 66 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 50 00 00 00 0A D7 23 BC 0A D7 23 BC 00 00 20 C0 0A D7 23 3C 00 00 40 40 0A D7 23 3C 00 00 80 3F 00 00 C0 3F 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 CC 0C 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 99 99 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 7A 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PGLaunchInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 C0 40 00 00 A0 C0 00 00 00 00 00 00 C0 40 00 00 A0 C0 00 00 00 00 00 00 00 00 00 00 00 3F 00 00 00 3F 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 06 00 00 00 FB FF 00 00 00 00 00 00 06 00 00 00 FB FF 00 00 00 00 00 00 00 00 00 80 00 00 00 80 00 00 Position : (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°) Properties via teal jet right (-2402): SymName : teal jet right DonorType : 0 Properties via Shot FX (-1524): RenderAlpha : 1.000000 Preload : true ModelName : fx_particle BlendMode : Add Properties via SFX (-5): NetworkCategory : Hosted PickBias : -1000.000000 Jumpsuit Sale! (1095) @ (-232.05,-376.98,-7.22) ϴ (H:0° P:0° B:0°) Ancestry: -> Jumpsuit Sale! -> Rec Signs -> Ship areas -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115897): Jumpsuit Sale! (1095) -> Jumpsuit Sale! (-4561) Dimensions: 6x0x6 Properties: Position : (-232.05,-376.98,-7.22) ϴ (H:0° P:0° B:0°) Properties via Jumpsuit Sale! (-4561): SymName : Jumpsuit Sale! ModelName : jumps DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Mall Bench (168) @ (-268.50,-316.28,-11.88) ϴ (H:180° P:0° B:0°) Ancestry: -> Mall Bench -> Furniture -> Decorative -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1116155): Mall Bench (168) -> Mall Bench (-2934) Dimensions: 4x2x3 Properties: PhysState : 1B 40 86 C3 30 24 9E C3 7A 23 3E C1 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x2x3 Position : (-268.50,-316.28,-11.88) ϴ (H:180° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Mall Bench (-2934): SymName : Mall Bench ModelName : malseat DonorType : 0 Properties via Furniture (-98): Immobile : true Material Tags : Material Plasticrete Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Marker (129) @ (-158.03,-244.14,-10.50) ϴ (H:180° P:0° B:0°) Ancestry: -> Marker -> Object Links: Link[MetaProp] (1115409): Marker (129) -> Marker (-327) Dimensions: 2x2x7 Properties: Position : (-158.03,-244.14,-10.50) ϴ (H:180° P:0° B:0°) ModelName : playbox Properties via Marker (-327): SymName : Marker NetworkCategory : Hosted DonorType : 0 RenderType : Not Rendered Spot Light (264) @ (-241.00,-488.60,-2.30) ϴ (H:90° P:67° B:0°) Ancestry: -> Spot Light -> SpotLights -> Lights -> Physical -> Object Links: Link[MetaProp] (1115359): Spot Light (264) -> Spot Light (-775) Dimensions: 0x1x0 Properties: AnimLight : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 7F 00 1E 00 64 00 01 00 2C 01 00 00 58 02 00 00 00 00 00 00 00 00 96 43 00 00 96 42 00 00 00 00 96 00 00 00 00 00 00 00 00 00 48 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Spotlight : (15.00, 30.00, 0.00) HasRefs : false Position : (-241.00,-488.60,-2.30) ϴ (H:90° P:67° B:0°) LightColor : 00 00 00 00 00 00 00 3F Properties via Spot Light (-775): SymName : Spot Light Light : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 RenderType : Not Rendered DonorType : 0 ModelName : Atek_w Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass Immobile : false ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Grunge Stain 2 (1309) @ (-255.87,-251.99,-12.99) ϴ (H:0° P:0° B:0°) Ancestry: -> Grunge Stain 2 -> Grunge -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115588): Grunge Stain 2 (1309) -> Grunge Stain 2 (-4719) Dimensions: 15x15x0 Properties: RenderAlpha : 0.300000 Position : (-255.87,-251.99,-12.99) ϴ (H:0° P:0° B:0°) Scale : (1.50, 1.50, 1.00) Properties via Grunge Stain 2 (-4719): SymName : Grunge Stain 2 ModelName : grstain2 DonorType : 0 Properties via Grunge (-4680): RenderOrder : FC FF 01 00 Properties via Alpha Signs (-2044): RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Audio Log: Log:10 (1980) @ (-188.47,-432.73,-9.25) ϴ (H:45° P:0° B:90°) Ancestry: -> Audio Log -> Goodies -> Physical -> Object Links: Link[MetaProp] (1115405): Audio Log: Log:10 (1980) -> Audio Log (-76) Dimensions: 1x0x1 Properties: Logs5 : Log:10 PhysState : 3A 78 3C C3 03 5E D8 C3 00 00 14 C1 00 00 B4 42 00 00 00 00 00 00 34 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (-188.47,-432.73,-9.25) ϴ (H:45° P:0° B:90°) PhysControl : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Audio Log (-76): ObjName : AudioLog: "An audio log: %s." Scripts : 4C 6F 67 44 69 73 63 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 ObjIcon : disc PsiRadar : Powerup DonorType : 0 FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SymName : Audio Log ObjLookS : AudioLog: InvDims : 01 00 00 00 01 00 00 00 ModelName : disc03 AutoPickup : false FrobHandler : Local Only ObjShort : AudioLog: NameType : Log Title Properties via Goodies (-49): HUDSelect : true PhysAIColl : true ElevAble : true Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C Heartbeat : 1000 Med Bed Key (288) @ (-211.13,-442.24,-12.17) ϴ (H:0° P:0° B:0°) Ancestry: -> Med Bed Key -> Med Bed Stuff -> Functional -> Physical -> Object Links: Link[MetaProp] (1115305): Med Bed Key (288) -> Med Bed Key (-1676) Dimensions: 2x2x0 Properties: HasRefs : false PhysState : 86 21 53 C3 34 1F DD C3 9C C7 42 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (-211.13,-442.24,-12.17) ϴ (H:0° P:0° B:0°) PhysControl : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Med Bed Key (-1676): HUDSelect : true ObjIcon : icn_bed DonorType : 0 ElevAble : true Class Tags : DeviceType MedBedKey SymName : Med Bed Key Material Tags : Material Metal CombineType : Med Bed Key ObjShort : MedBedKey: "Surgical unit activation key" ObjName : MedBedKey: "A surgical unit activation key." Scripts : 54 6F 6F 6C 43 6F 6E 73 75 6D 61 62 6C 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 StackCount : 1 FrobInfo : 01 00 00 00 00 00 00 00 02 00 00 00 00 00 00 00 ModelName : keybed PhysAIColl : true Properties via Functional (-112): PickBias : 0.250000 Immobile : true Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Life Has More Meaning... (411) @ (-212.59,-394.98,8.27) ϴ (H:0° P:35° B:0°) Ancestry: -> Life Has More Meaning... -> Rec Signs -> Ship areas -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115991): Life Has More Meaning... (411) -> Life Has More Meaning... (-4562) Dimensions: 6x0x6 Properties: Position : (-212.59,-394.98,8.27) ϴ (H:0° P:35° B:0°) Properties via Life Has More Meaning... (-4562): SymName : Life Has More Meaning... ModelName : clean DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Marker (132) @ (-70.89,-464.80,-10.50) ϴ (H:180° P:0° B:0°) Ancestry: -> Marker -> Object Links: Link[MetaProp] (1116010): Marker (132) -> Marker (-327) Dimensions: 2x2x7 Properties: Position : (-70.89,-464.80,-10.50) ϴ (H:180° P:0° B:0°) ModelName : playbox Properties via Marker (-327): SymName : Marker NetworkCategory : Hosted DonorType : 0 RenderType : Not Rendered amb beeps (1007) @ (-215.65,-477.30,-5.46) ϴ (H:0° P:0° B:0°) Ancestry: -> ambient snd -> Marker -> Object Links: Link[MetaProp] (1115793): amb beeps (1007) -> ambient snd (-667) Dimensions: 1x1x1 Properties: SymName : amb beeps Position : (-215.65,-477.30,-5.46) ϴ (H:0° P:0° B:0°) AmbientHacked : 28 00 00 00 00 00 00 00 00 00 00 00 72 65 63 5F 62 65 65 70 73 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Scale : (0.25, 0.25, 0.25) Properties via ambient snd (-667): DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Fog FX (1392) @ (-113.82,-546.39,3.34) ϴ (H:0° P:0° B:0°) Ancestry: -> Fog FX -> Environmental FX -> SFX -> Object Links: Link[MetaProp] (1115672): Fog FX (1392) -> Fog FX (-4683) Dimensions: 16x16x14 Properties: ParticleGroup : D0 3D 3F 00 70 4A 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 3E 00 D0 39 3F 00 00 00 00 00 00 00 00 00 70 05 00 00 06 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 0A 00 00 00 0A 00 00 00 90 6B 0D 24 90 6D 0D 24 08 2B 84 2D 00 00 00 00 00 00 00 00 C8 2B 84 2D F0 55 D5 2D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 0A 00 00 00 00 00 00 00 00 40 DD 1E 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 00 00 01 01 00 00 00 00 00 00 20 40 00 00 00 00 00 00 00 00 18 A6 E3 C2 31 99 08 C4 98 E4 55 40 00 00 00 00 00 00 00 00 00 00 00 C1 00 00 00 C1 00 00 E0 C0 00 00 00 41 00 00 00 41 00 00 E0 40 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 0A 00 00 00 00 00 00 00 00 00 00 00 CC CC 00 00 73 74 65 61 6D 00 00 00 00 00 00 00 00 00 00 00 EB 00 00 00 00 00 01 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 CD CC CC BD 00 00 00 00 CD CC 4C 3E 00 00 00 00 22 00 00 00 00 00 01 00 00 00 00 00 59 00 00 00 FF DC FF 00 00 00 00 00 00 00 00 00 PGLaunchInfo : 00 00 00 00 00 00 40 C0 00 00 40 C0 00 00 00 C0 00 00 40 40 00 00 40 40 00 00 00 40 00 00 00 BF 00 00 00 BF 00 00 00 BF 00 00 00 3F 00 00 00 3F 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 C0 40 00 00 20 41 00 00 00 00 00 00 00 00 00 00 FD FF 00 00 FD FF 00 00 FE FF 00 00 03 00 00 00 03 00 00 00 02 00 00 80 FF FF 00 80 FF FF 00 80 FF FF 00 80 00 00 00 80 00 00 00 80 00 00 00 00 00 00 00 00 00 00 00 00 06 00 00 00 0A 00 Position : (-113.82,-546.39,3.34) ϴ (H:0° P:0° B:0°) Properties via Fog FX (-4683): SymName : Fog FX ModelName : fx_particle DonorType : 0 Properties via SFX (-5): NetworkCategory : Hosted PickBias : -1000.000000 Grunge Stain 5 (1426) @ (-228.98,-204.05,-12.99) ϴ (H:264° P:0° B:0°) Ancestry: -> Grunge Stain 5 -> Grunge -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115655): Grunge Stain 5 (1426) -> Grunge Stain 5 (-4722) Dimensions: 10x10x0 Properties: Position : (-228.98,-204.05,-12.99) ϴ (H:264° P:0° B:0°) RenderAlpha : 0.300000 Properties via Grunge Stain 5 (-4722): SymName : Grunge Stain 5 ModelName : grstain5 DonorType : 0 Properties via Grunge (-4680): RenderOrder : FC FF 01 00 Properties via Alpha Signs (-2044): RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Worm Goo 3 (516) @ (-227.39,-391.39,-1.15) ϴ (H:336° P:0° B:180°) Ancestry: -> Worm Goo 3 -> Worm Goos -> HYDRO Plot Items -> Plot Items -> Physical -> Object Links: Link[MetaProp] (1115840): Worm Goo 3 (516) -> Worm Goo 3 (-2500) Dimensions: 6x6x0 Properties: Position : (-227.39,-391.39,-1.15) ϴ (H:336° P:0° B:180°) StTweqScale : 01 00 00 00 01 00 00 00 01 00 00 00 00 00 00 00 ExtraLight : CD CC 4C 3D 01 00 00 00 Properties via Worm Goo 3 (-2500): SymName : Worm Goo 3 ModelName : goo3 DonorType : 0 Properties via Worm Goos (-2683): Scripts : 54 72 61 6E 73 6C 75 63 65 49 6E 4F 75 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 RenderAlpha : 1.000000 SlayResult : No Effect Material Tags : Material Flesh CfgTweqScale : 00 00 10 03 00 00 00 00 6F 12 03 3B 00 00 80 3F 66 66 86 3F 6F 12 03 3B 00 00 80 3F 66 66 86 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 RendAlphaRef : 0.000000 RenderOrder : FE FF 01 00 Properties via Plot Items (-1461): ElevAble : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Faucet (1258) @ (-232.75,-447.66,-8.71) ϴ (H:0° P:0° B:0°) Ancestry: -> Faucet -> AI Ignore -> AI Utility -> MetaProperty ... ... -> Misc Furniture -> Furniture -> Decorative -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1115646): Faucet (1258) -> Faucet (-1375) Dimensions: 1x1x1 Properties: Position : (-232.75,-447.66,-8.71) ϴ (H:0° P:0° B:0°) Scale : (0.50, 0.50, 0.50) Properties via Faucet (-1375): HUDSelect : true Scripts : 4E 56 46 72 6F 62 54 6F 67 67 6C 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4E 56 43 72 65 61 74 65 41 6E 64 4C 69 6E 6B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4E 56 53 69 6D 70 6C 65 53 63 68 65 6D 61 50 6C 61 79 65 72 54 72 61 70 00 00 00 00 00 00 00 00 4E 56 52 65 6C 61 79 54 72 61 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ObjList : NVCreateAndLinkOn="Sim"; NVCreateAndLinkCount=1; NVCreateAndLinkCreate="Faucet Water"; NVCreateAndLinkLinkType="~DetailAttachement"; NVCreateAndLinkLinkData1Field="Type"; NVCreateAndLinkLinkData1Value="1"; NVCreateAndLinkLinkData2Field="vhot/sub #"; NVCreateAndLinkLinkData2Value="0"; NVSchema="use_faucet"; NVFrobToggleTDest="[Me]"; NVRelayTrapTDest="&~DetailAttachement"; HUDUse : Faucet DonorType : 0 FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SymName : Faucet ModelName : faucit Properties via AI Ignore (-4037): AI_ObjAvoid : PhysAIColl : false Properties via Misc Furniture (-736): Material Tags : Material Metal Properties via Furniture (-98): Immobile : true PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Marker (1818) @ (-255.45,-247.26,-4.97) ϴ (H:0° P:0° B:0°) Ancestry: -> Marker -> Object Links: Link[MetaProp] (1114730): Marker (1818) -> Marker (-327) Dimensions: 4x4x4 Properties: AI_Patrol : true AI_PtrlRnd : true Position : (-255.45,-247.26,-4.97) ϴ (H:0° P:0° B:0°) EcoType : 2 Properties via Marker (-327): SymName : Marker NetworkCategory : Hosted DonorType : 0 RenderType : Not Rendered Pathfind Blocker (1332) @ (-89.78,-432.52,-17.57) ϴ (H:0° P:0° B:0°) Ancestry: -> Pathfind Blocker -> Special -> Physical -> Object Links: Link[MetaProp] (1115721): Pathfind Blocker (1332) -> Pathfind Blocker (-4581) Dimensions: 20x9x4 Properties: PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-89.78,-432.52,-17.57) ϴ (H:0° P:0° B:0°) Scale : (10.25, 4.67, 0.57) DiffPermit : 0 StTweqDelete : 01 00 00 00 00 00 00 00 PhysDims : 20x9x4 PhysState : CF 8C B3 C2 ED 41 D8 C3 F7 85 8C C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 Properties via Pathfind Blocker (-4581): DonorType : 0 RenderType : Unlit ?EdComment? : 31 00 00 00 44 6F 6E 27 74 20 66 6F 72 67 65 74 20 74 6F 20 75 70 64 61 74 65 20 70 68 79 73 20 64 69 6D 73 20 61 66 74 65 72 20 72 65 73 69 7A 69 6E 67 21 00 CfgTweqDelete : 00 00 02 00 00 00 00 00 RenderAlpha : 0.100000 ModelName : playbox AI_ObjAvoid : SymName : Pathfind Blocker Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Railing 4x32 (122) @ (-114.38,-530.84,1.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Railing 4x32 -> One Piece -> Railings -> AI Block -> AI Utility -> MetaProperty ... ... -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114244): Railing 4x32 (122) -> Railing 4x32 (-1718) Dimensions: 31x0x3 Properties: PhysState : 1B C2 E4 C2 02 B6 04 C4 96 A0 7F 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 31x0x0 Position : (-114.38,-530.84,1.00) ϴ (H:0° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Railing 4x32 (-1718): SymName : Railing 4x32 DonorType : 0 ModelName : brail32 Properties via Railings (-1015): ObjName : Railings: "A railing." HUDSelect : false Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Properties via Structural (-491): Immobile : true Material Tags : Material MetalBig Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Recharging Station (337) @ (-196.45,-476.14,-8.00) ϴ (H:180° P:0° B:0°) Ancestry: -> Recharging Station -> Functional -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1116037): Recharging Station (337) -> Recharging Station (-1192) Dimensions: 3x3x9 Properties: AnimLight : 00 00 00 00 00 00 00 00 00 00 20 C0 00 00 00 00 00 00 00 00 CC 00 0B 00 67 00 00 00 0A 00 00 00 64 00 00 00 00 00 00 00 00 00 C8 42 00 00 C8 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : E3 73 44 C3 E4 11 EE C3 80 05 00 C1 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 3x3x9 Position : (-196.45,-476.14,-8.00) ϴ (H:180° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Recharging Station (-1192): ObjName : Recharging_Station: "An energy recharging station." Scripts : 45 6E 65 72 67 79 53 74 61 74 69 6F 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4E 56 55 70 67 72 61 64 65 43 68 65 61 74 53 74 6F 70 70 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HUDUse : Recharging_Station: "Activate recharger" LightColor : 00 00 00 3F 00 00 80 3F SymName : Recharging Station ModelName : chrgst Class Tags : DeviceType Recharge Material Tags : Material MetalBig MapObjRotate : false FrobHandler : Local Only DonorType : 0 MapObjIcon : mpow Properties via Functional (-112): PickBias : 0.250000 HUDSelect : true Immobile : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true WormMind (832) @ (-207.33,-462.79,-10.79) ϴ (H:0° P:0° B:0°) Ancestry: -> WormMind -> AnnelidImplants -> Implants -> Goodies -> Physical -> Object Links: Link[MetaProp] (1115242): WormMind (832) -> WormMind (-1660) Dimensions: 0x0x0 Properties: HasRefs : false PhysState : 3C 55 4F C3 A3 64 E7 C3 7F 99 2C C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (-207.33,-462.79,-10.79) ϴ (H:0° P:0° B:0°) PhysControl : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via WormMind (-1660): Scripts : 52 65 73 65 61 72 63 68 61 62 6C 65 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4E 56 49 6D 70 6C 61 6E 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 ObjIcon : i_mind RsrchRep : Wurmmind ChemNeeded : 43 68 65 6D 20 23 31 32 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DC 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BaseTechDesc : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 SymName : WormMind ObjState : Unresearched ImplantDesc : WormMind Material Tags : Material Flesh RsrchTime : 3400 ModelName : animp04 DonorType : 0 RsrchTxt : WormMindText Properties via Implants (-99): DrainRate : 10.000000 Energy : 100.000000 PsiRadar : Powerup Class Tags : Device2Type Implant FrobInfo : 01 00 00 00 02 00 00 00 02 00 00 00 00 00 00 00 Recycle : 10 DrainAmt : 1.000000 Properties via Goodies (-49): HUDSelect : true PhysAIColl : true ElevAble : true InvDims : 01 00 00 00 01 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Fluor. Light (238) @ (-219.06,-491.83,6.70) ϴ (H:0° P:270° B:0°) Ancestry: -> Fluor. Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1114347): Fluor. Light (238) -> Fluor. Light (-488) Dimensions: 0x7x0 Properties: Light : 00 00 A0 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 48 42 00 00 00 00 00 00 00 00 Position : (-219.06,-491.83,6.70) ϴ (H:0° P:270° B:0°) LightColor : 00 00 00 00 00 00 40 3F Properties via Fluor. Light (-488): SymName : Fluor. Light DonorType : 0 ModelName : lite_f0 Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Danger Hi Voltage (1180) @ (-201.49,-473.25,-7.20) ϴ (H:0° P:0° B:0°) Ancestry: -> Danger Hi Voltage -> Warnings -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115781): Danger Hi Voltage (1180) -> Danger Hi Voltage (-947) Dimensions: 0x4x4 Properties: Position : (-201.49,-473.25,-7.20) ϴ (H:0° P:0° B:0°) Properties via Danger Hi Voltage (-947): SymName : Danger Hi Voltage ModelName : s_hivolt DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Worm Goo 3 (481) @ (-203.53,-339.82,-7.38) ϴ (H:90° P:329° B:270°) Ancestry: -> Worm Goo 3 -> Worm Goos -> HYDRO Plot Items -> Plot Items -> Physical -> Object Links: Link[MetaProp] (1115878): Worm Goo 3 (481) -> Worm Goo 3 (-2500) Dimensions: 6x6x0 Properties: Position : (-203.53,-339.82,-7.38) ϴ (H:90° P:329° B:270°) StTweqScale : 01 00 00 00 01 00 00 00 01 00 00 00 00 00 00 00 ExtraLight : CD CC 4C 3D 01 00 00 00 Properties via Worm Goo 3 (-2500): SymName : Worm Goo 3 ModelName : goo3 DonorType : 0 Properties via Worm Goos (-2683): Scripts : 54 72 61 6E 73 6C 75 63 65 49 6E 4F 75 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 RenderAlpha : 1.000000 SlayResult : No Effect Material Tags : Material Flesh CfgTweqScale : 00 00 10 03 00 00 00 00 6F 12 03 3B 00 00 80 3F 66 66 86 3F 6F 12 03 3B 00 00 80 3F 66 66 86 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 RendAlphaRef : 0.000000 RenderOrder : FE FF 01 00 Properties via Plot Items (-1461): ElevAble : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Many Cans (1201) @ (-267.17,-387.44,-9.85) ϴ (H:269° P:0° B:0°) Ancestry: -> Many Cans -> Food -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115750): Many Cans (1201) -> Many Cans (-1393) Dimensions: 1x2x0 Properties: ObjName : Position : (-267.17,-387.44,-9.85) ϴ (H:269° P:0° B:0°) Properties via Many Cans (-1393): SymName : Many Cans Material Tags : Material Metal DonorType : 0 ModelName : cans ObjShort : ManyCans: "Several cans" Class Tags : FoodType Apple Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Mug (98) @ (-272.26,-378.81,-9.23) ϴ (H:23° P:0° B:0°) Ancestry: -> Mug -> Items -> Decorative -> Physical -> Object Links: Link[MetaProp] (1116224): Mug (98) -> Mug (-1221) Dimensions: 0x0x0 Properties: Position : (-272.26,-378.81,-9.23) ϴ (H:23° P:0° B:0°) Properties via Mug (-1221): SymName : Mug ObjIcon : mug PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 ModelName : mug DonorType : 0 Properties via Items (-90): HUDSelect : true Scripts : 4E 56 55 70 67 72 61 64 65 43 68 65 61 74 53 74 6F 70 70 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : 0.000000 PhysAIColl : true ElevAble : true Recycle : 1 InvDims : 01 00 00 00 01 00 00 00 Material Tags : Material Glass FrobInfo : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Slot Machine (1459) @ (-120.75,-501.27,0.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Slot Machine -> Misc Furniture -> Furniture -> Decorative -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1114827): Slot Machine (1459) -> Slot Machine (-937) Dimensions: 5x4x9 Properties: PhysState : 0F 82 F1 C2 AE A2 FA C3 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 5x4x9 Position : (-120.75,-501.27,0.00) ϴ (H:0° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Slot Machine (-937): SymName : Slot Machine Scripts : 53 6C 6F 74 4D 61 63 68 69 6E 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HUDSelect : true ModelName : slotma DonorType : 0 FrobHandler : Local Only FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Misc Furniture (-736): Material Tags : Material Metal Properties via Furniture (-98): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Faucet (1356) @ (-207.98,-211.00,-8.55) ϴ (H:90° P:0° B:0°) Ancestry: -> Faucet -> AI Ignore -> AI Utility -> MetaProperty ... ... -> Misc Furniture -> Furniture -> Decorative -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1114714): Faucet (1356) -> Faucet (-1375) Dimensions: 1x1x1 Properties: Position : (-207.98,-211.00,-8.55) ϴ (H:90° P:0° B:0°) Scale : (0.60, 0.60, 0.60) Properties via Faucet (-1375): HUDSelect : true Scripts : 4E 56 46 72 6F 62 54 6F 67 67 6C 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4E 56 43 72 65 61 74 65 41 6E 64 4C 69 6E 6B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4E 56 53 69 6D 70 6C 65 53 63 68 65 6D 61 50 6C 61 79 65 72 54 72 61 70 00 00 00 00 00 00 00 00 4E 56 52 65 6C 61 79 54 72 61 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ObjList : NVCreateAndLinkOn="Sim"; NVCreateAndLinkCount=1; NVCreateAndLinkCreate="Faucet Water"; NVCreateAndLinkLinkType="~DetailAttachement"; NVCreateAndLinkLinkData1Field="Type"; NVCreateAndLinkLinkData1Value="1"; NVCreateAndLinkLinkData2Field="vhot/sub #"; NVCreateAndLinkLinkData2Value="0"; NVSchema="use_faucet"; NVFrobToggleTDest="[Me]"; NVRelayTrapTDest="&~DetailAttachement"; HUDUse : Faucet DonorType : 0 FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SymName : Faucet ModelName : faucit Properties via AI Ignore (-4037): AI_ObjAvoid : PhysAIColl : false Properties via Misc Furniture (-736): Material Tags : Material Metal Properties via Furniture (-98): Immobile : true PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Button #1 (304) @ (-184.64,-496.77,8.25) ϴ (H:90° P:0° B:0°) Ancestry: -> Button #1 -> Simple Button -> Controllers -> Functional -> Physical -> Object Links: Link[SwitchLi] (22085758): Button #1 (304) -> Sci Med Door (1436) Link[MetaProp] (1116134): Button #1 (304) -> Button #1 (-201) Dimensions: 1x0x0 Properties: Locked : true HasRefs : false Position : (-184.64,-496.77,8.25) ϴ (H:90° P:0° B:0°) LockCnt : 1 Properties via Button #1 (-201): SymName : Button #1 Scripts : 54 77 65 71 44 65 70 72 65 73 73 61 62 6C 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CfgTweqModels : 00 00 02 03 00 00 00 00 65 6C 65 76 62 75 74 6E 00 00 00 00 00 00 00 00 65 6C 62 75 74 6F 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 ModelName : elevbutn StTweqModels : 00 00 00 00 00 00 00 00 Properties via Simple Button (-1594): HUDUse : button: "Press button" ObjName : button: "A button." Class Tags : DeviceType Button1 Properties via Controllers (-200): FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Functional (-112): PickBias : 0.250000 Material Tags : Material Plasticrete HUDSelect : true Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Black 5 (620) @ (-261.73,-210.50,-10.05) ϴ (H:90° P:0° B:0°) Ancestry: -> Black 5 -> Black #s -> Numbers -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115752): Black 5 (620) -> Black 5 (-3605) Dimensions: 2x0x2 Properties: Z-Bias : 6 Position : (-261.73,-210.50,-10.05) ϴ (H:90° P:0° B:0°) Properties via Black 5 (-3605): SymName : Black 5 ModelName : bk5 DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Glass4 (1362) @ (-226.75,-315.50,-12.98) ϴ (H:17° P:0° B:0°) Ancestry: -> Glass4 -> Broken Glass -> Debris -> MatMetal -> Materials -> MetaProperty ... ... -> Decorative -> Physical -> Object ... ... -> MatGlassBits -> Materials -> MetaProperty Links: Link[MetaProp] (1115688): Glass4 (1362) -> Glass4 (-2264) Dimensions: 3x1x0 Properties: StTweqDelete : 00 00 00 00 00 00 00 00 Position : (-226.75,-315.50,-12.98) ϴ (H:17° P:0° B:0°) Properties via Glass4 (-2264): SymName : Glass4 ModelName : Glass4 DonorType : 0 Properties via Broken Glass (-2260): PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 00 40 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 RenderAlpha : 0.200000 PhysDims : 0x0x0 CfgTweqDelete : 00 00 40 00 00 00 30 75 Properties via Debris (-93): ObjName : Debris: "A piece of debris." Properties via MatMetal (-583): Material Tags : Material Metal Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Sci Med Door (1438) @ (-187.27,-532.73,8.00) ϴ (H:270° P:0° B:0°) Ancestry: -> Sci Med Door -> Doors -> Terrain -> Physical -> Object ... ... -> MatMetal -> Materials -> MetaProperty Links: Link[MetaProp] (1115739): Sci Med Door (1438) -> Sci Med Door (-206) Dimensions: 6x0x10 Properties: TransDoor : 01 00 00 00 00 00 00 00 00 00 C0 C0 00 00 40 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 AA 45 3B C3 88 2E 05 C4 00 00 00 41 AA 45 3B C3 88 AE 03 C4 00 00 00 41 AA 45 3B C3 88 2E 05 C4 00 00 00 41 00 00 00 00 00 C0 AA 45 3B C3 43 00 00 00 44 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAIColl : true Position : (-187.27,-532.73,8.00) ϴ (H:270° P:0° B:0°) PhysState : AA 45 3B C3 88 2E 05 C4 00 00 00 41 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 6x0x10 ModelName : recd01 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 Properties via Sci Med Door (-206): ObjName : Sci_Med_Door_n206: "A door." DonorType : 0 Class Tags : DoorType SciDoor SymName : Sci Med Door DoorStaticLight : true Properties via Doors (-205): Scripts : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : -20.000000 Z-Bias : 0 FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BlockFrob : true DoorTimer : 0 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatMetal (-583): Material Tags : Material Metal Liquor bottle (448) @ (-112.23,-581.97,-9.70) ϴ (H:38° P:90° B:0°) Ancestry: -> Liquor bottle -> Items -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115942): Liquor bottle (448) -> Liquor bottle (-967) Dimensions: 0x0x2 Properties: PhysState : 74 73 E0 C2 24 7E 11 C4 35 33 1B C1 00 00 00 00 00 00 B4 42 20 CC 1A 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 1B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (-112.23,-581.97,-9.70) ϴ (H:38° P:90° B:0°) PhysControl : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Liquor bottle (-967): Scripts : 73 63 70 4C 69 71 75 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 ObjIcon : botleli Class Tags : FoodType Drink SymName : Liquor bottle RenderAlpha : 1.000000 ModelName : botleli DonorType : 0 Properties via Items (-90): HUDSelect : true PickBias : 0.000000 PhysAIColl : true ElevAble : true Recycle : 1 InvDims : 01 00 00 00 01 00 00 00 Material Tags : Material Glass FrobInfo : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Fluor. Light (1160) @ (-216.75,-464.00,-0.25) ϴ (H:90° P:0° B:0°) Ancestry: -> Fluor. Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115783): Fluor. Light (1160) -> Fluor. Light (-488) Dimensions: 0x7x0 Properties: Light : 00 00 48 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-216.75,-464.00,-0.25) ϴ (H:90° P:0° B:0°) LightColor : 00 00 00 00 00 00 40 3F Properties via Fluor. Light (-488): SymName : Fluor. Light DonorType : 0 ModelName : lite_f0 Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Closed Protocol Box (1099) @ (-217.11,-393.92,5.41) ϴ (H:270° P:0° B:13°) Ancestry: -> Closed Protocol Box -> Protocol Droid Boxes -> Basic Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Functional -> Physical -> Object ... ... -> AI Avoid -> AI Utility -> MetaProperty ... ... -> MatMetal -> Materials -> MetaProperty Links: Link[StimSens] (3211900): Closed Protocol Box (1099) -> Electricity (-378) Link[StimSens] (3211949): Closed Protocol Box (1099) -> Energy Stim (-373) Link[StimSens] (3211950): Closed Protocol Box (1099) -> Armor Piercing Impact (-375) Link[StimSens] (3211953): Closed Protocol Box (1099) -> High Explosive (-376) Link[StimSens] (3211955): Closed Protocol Box (1099) -> WeaponBash (-3058) Link[StimSens] (3211660): Closed Protocol Box (1099) -> Psi Stim (-389) Link[StimSens] (3211954): Closed Protocol Box (1099) -> Standard Impact (-385) Link[StimSens] (3211926): Closed Protocol Box (1099) -> Cold (-1145) Link[StimSens] (3211952): Closed Protocol Box (1099) -> Droid Fusion (-2753) Link[StimSens] (3211951): Closed Protocol Box (1099) -> Incendiary (-388) Link[MetaProp] (1115885): Closed Protocol Box (1099) -> Closed Protocol Box (-2545) Dimensions: 2x3x7 Properties: ObjName : Clone_Maid_Box: "A Clone Maid shipping crate" PhysState : 3C 1D 59 C3 0E F6 C4 C3 74 13 AD 40 00 AC 5A 41 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 1x3x8 Position : (-217.11,-393.92,5.41) ϴ (H:270° P:0° B:13°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Closed Protocol Box (-2545): SymName : Closed Protocol Box DonorType : 0 Properties via Protocol Droid Boxes (-2250): Immobile : false ShowHP : true Class Tags : DeviceType MetalSm HitPoints : 100 MAX_HP : 100 ModelName : sarclose HUDSelect : true Properties via Functional (-112): PickBias : 0.250000 Material Tags : Material Plasticrete FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via AI Avoid (-4036): AI_ObjAvoid : PhysAIColl : false Stats Trainer (172) @ (5.19,6.50,-6.12) ϴ (H:180° P:0° B:0°) Ancestry: -> Stats Trainer -> Trainers -> Functional -> Physical -> Object Links: Link[StimSens] (3211594): Stats Trainer (172) -> TrainScript2 (-5331) Link[StimSens] (3211657): Stats Trainer (172) -> WaterStim (-4267) Link[arSrc] (8454162): Stats Trainer (172) -> TrainerScriptor (-5328) Link[arSrc] (8454182): Stats Trainer (172) -> TrainScript2 (-5331) Link[MetaProp] (1116211): Stats Trainer (172) -> Stats Trainer (-581) Dimensions: 2x2x3 Properties: StTweqJoints : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (5.19,6.50,-6.12) ϴ (H:180° P:0° B:0°) Properties via Stats Trainer (-581): SymName : Stats Trainer Scripts : 53 74 61 74 73 54 72 61 69 6E 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 HUDUse : stats_trainer: "Access Stats Upgrade Unit" DonorType : 0 ModelName : statbild ObjName : Stats_Trainer: "A Stats upgrade unit." Properties via Trainers (-227): MapObjRotate : false CfgTweqJoints : 00 00 02 02 00 00 00 00 00 08 02 00 00 00 00 00 9A 99 99 3F 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 FrobHandler : Local Only MapObjIcon : mtrain Properties via Functional (-112): PickBias : 0.250000 Material Tags : Material Plasticrete HUDSelect : true Immobile : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Ecology (206) @ (-206.42,-367.15,16.86) ϴ (H:90° P:0° B:0°) Ancestry: -> Ecology -> Traps -> Object Links: Link[SwitchLi] (22085818): Ecology (206) -> Security Camera (83) Link[SwitchLi] (22085819): Ecology (206) -> DirectMonsterGen (207) Link[MetaProp] (1116219): Ecology (206) -> Ecology (-975) Dimensions: 4x4x4 Properties: EcoType : 8 Ecology : 00 00 20 41 00 00 00 00 00 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 00 00 F0 42 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-206.42,-367.15,16.86) ϴ (H:90° P:0° B:0°) Properties via Ecology (-975): SymName : Ecology Scripts : 54 72 69 67 67 65 72 45 63 6F 6C 6F 67 79 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 45 63 6F 6C 6F 67 79 48 65 6C 70 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Sensitive Electronic Devices (268) @ (-181.25,-517.23,-5.93) ϴ (H:90° P:0° B:0°) Ancestry: -> Sensitive Electronic Devices -> Warnings -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115284): Sensitive Electronic Devices (268) -> Sensitive Electronic Devices (-945) Dimensions: 0x4x4 Properties: Position : (-181.25,-517.23,-5.93) ϴ (H:90° P:0° B:0°) Properties via Sensitive Electronic Devices (-945): SymName : Sensitive Electronic Devices ModelName : s_elec DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Lounge Chair (1314) @ (-213.11,-507.65,-10.68) ϴ (H:22° P:0° B:0°) Ancestry: -> Lounge Chair -> AI Block -> AI Utility -> MetaProperty ... ... -> Chairs -> AI Avoid -> AI Utility -> MetaProperty ... ... -> Furniture -> Decorative -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1115718): Lounge Chair (1314) -> Lounge Chair (-117) Dimensions: 9x4x4 Properties: PhysState : 2A 1D 55 C3 97 D3 FD C3 8B CF 2A C1 00 00 00 00 00 00 00 00 40 1C B2 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 9x4x4 Position : (-213.11,-507.65,-10.68) ϴ (H:22° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Lounge Chair (-117): SymName : Lounge Chair Immobile : true ModelName : chair02 DonorType : 0 Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Properties via Chairs (-113): Class Tags : DeviceType MetalSm Properties via Furniture (-98): Material Tags : Material Plasticrete Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Sci Med Door (2008) @ (-193.25,-237.00,-7.75) ϴ (H:270° P:0° B:0°) Ancestry: -> Sci Med Door -> Doors -> Terrain -> Physical -> Object ... ... -> MatMetal -> Materials -> MetaProperty Links: Link[MetaProp] (1114527): Sci Med Door (2008) -> Sci Med Door (-206) Dimensions: 6x0x10 Properties: PhysState : 00 40 41 C3 A3 00 6D C3 01 00 F8 C0 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 TransDoor : 01 00 00 00 00 00 00 00 00 00 A0 C0 00 00 20 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 00 40 41 C3 A3 00 6D C3 01 00 F8 C0 00 40 41 C3 A3 00 68 C3 01 00 F8 C0 00 40 41 C3 A3 00 6D C3 01 00 F8 C0 00 00 00 00 00 C0 00 40 41 C3 9B 00 00 00 C5 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 6x0x10 Position : (-193.25,-237.00,-7.75) ϴ (H:270° P:0° B:0°) PhysAIColl : true Properties via Sci Med Door (-206): ObjName : Sci_Med_Door_n206: "A door." DonorType : 0 Class Tags : DoorType SciDoor SymName : Sci Med Door ModelName : door_m1 DoorStaticLight : true Properties via Doors (-205): Scripts : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : -20.000000 Z-Bias : 0 FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BlockFrob : true DoorTimer : 0 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatMetal (-583): Material Tags : Material Metal Grunge Scuff 5 (1432) @ (-214.55,-377.66,1.01) ϴ (H:112° P:0° B:0°) Ancestry: -> Grunge Scuff 5 -> Grunge -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115620): Grunge Scuff 5 (1432) -> Grunge Scuff 5 (-4716) Dimensions: 10x5x0 Properties: Position : (-214.55,-377.66,1.01) ϴ (H:112° P:0° B:0°) Properties via Grunge Scuff 5 (-4716): SymName : Grunge Scuff 5 ModelName : grscuff5 DonorType : 0 Properties via Grunge (-4680): RenderAlpha : 0.500000 RenderOrder : FC FF 01 00 Properties via Alpha Signs (-2044): RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Worm Goo 3 (415) @ (-225.10,-342.58,-7.38) ϴ (H:90° P:18° B:90°) Ancestry: -> Worm Goo 3 -> Worm Goos -> HYDRO Plot Items -> Plot Items -> Physical -> Object Links: Link[MetaProp] (1115875): Worm Goo 3 (415) -> Worm Goo 3 (-2500) Dimensions: 6x6x0 Properties: Position : (-225.10,-342.58,-7.38) ϴ (H:90° P:18° B:90°) StTweqScale : 01 00 00 00 01 00 00 00 01 00 00 00 00 00 00 00 ExtraLight : CD CC 4C 3D 01 00 00 00 Properties via Worm Goo 3 (-2500): SymName : Worm Goo 3 ModelName : goo3 DonorType : 0 Properties via Worm Goos (-2683): Scripts : 54 72 61 6E 73 6C 75 63 65 49 6E 4F 75 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 RenderAlpha : 1.000000 SlayResult : No Effect Material Tags : Material Flesh CfgTweqScale : 00 00 10 03 00 00 00 00 6F 12 03 3B 00 00 80 3F 66 66 86 3F 6F 12 03 3B 00 00 80 3F 66 66 86 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 RendAlphaRef : 0.000000 RenderOrder : FE FF 01 00 Properties via Plot Items (-1461): ElevAble : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Marker (138) @ (-257.58,-208.71,-10.50) ϴ (H:270° P:0° B:0°) Ancestry: -> Marker -> Object Links: Link[MetaProp] (1115410): Marker (138) -> Marker (-327) Dimensions: 2x2x7 Properties: Position : (-257.58,-208.71,-10.50) ϴ (H:270° P:0° B:0°) ModelName : playbox Properties via Marker (-327): SymName : Marker NetworkCategory : Hosted DonorType : 0 RenderType : Not Rendered Curved Pipe 2' diameter (1023) @ (-251.47,-405.98,17.06) ϴ (H:90° P:180° B:0°) Ancestry: -> Curved Pipe 2' diameter -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115808): Curved Pipe 2' diameter (1023) -> Curved Pipe 2' diameter (-859) Dimensions: 4x2x3 Properties: PhysState : 3C 78 7B C3 07 FD CA C3 57 72 88 41 00 00 00 00 00 00 34 43 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x2x4 Position : (-251.47,-405.98,17.06) ϴ (H:90° P:180° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Curved Pipe 2' diameter (-859): SymName : Curved Pipe 2' diameter ModelName : pipe2crv DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Faucet (1396) @ (-232.75,-424.35,-8.71) ϴ (H:180° P:0° B:0°) Ancestry: -> Faucet -> AI Ignore -> AI Utility -> MetaProperty ... ... -> Misc Furniture -> Furniture -> Decorative -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1115645): Faucet (1396) -> Faucet (-1375) Dimensions: 1x1x1 Properties: Position : (-232.75,-424.35,-8.71) ϴ (H:180° P:0° B:0°) Scale : (0.50, 0.50, 0.50) Properties via Faucet (-1375): HUDSelect : true Scripts : 4E 56 46 72 6F 62 54 6F 67 67 6C 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4E 56 43 72 65 61 74 65 41 6E 64 4C 69 6E 6B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4E 56 53 69 6D 70 6C 65 53 63 68 65 6D 61 50 6C 61 79 65 72 54 72 61 70 00 00 00 00 00 00 00 00 4E 56 52 65 6C 61 79 54 72 61 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ObjList : NVCreateAndLinkOn="Sim"; NVCreateAndLinkCount=1; NVCreateAndLinkCreate="Faucet Water"; NVCreateAndLinkLinkType="~DetailAttachement"; NVCreateAndLinkLinkData1Field="Type"; NVCreateAndLinkLinkData1Value="1"; NVCreateAndLinkLinkData2Field="vhot/sub #"; NVCreateAndLinkLinkData2Value="0"; NVSchema="use_faucet"; NVFrobToggleTDest="[Me]"; NVRelayTrapTDest="&~DetailAttachement"; HUDUse : Faucet DonorType : 0 FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SymName : Faucet ModelName : faucit Properties via AI Ignore (-4037): AI_ObjAvoid : PhysAIColl : false Properties via Misc Furniture (-736): Material Tags : Material Metal Properties via Furniture (-98): Immobile : true PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Grunge Scuff 6 (1431) @ (-242.42,-264.57,1.01) ϴ (H:0° P:0° B:0°) Ancestry: -> Grunge Scuff 6 -> Grunge -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115633): Grunge Scuff 6 (1431) -> Grunge Scuff 6 (-4717) Dimensions: 10x10x0 Properties: Position : (-242.42,-264.57,1.01) ϴ (H:0° P:0° B:0°) Properties via Grunge Scuff 6 (-4717): SymName : Grunge Scuff 6 ModelName : grscuff6 DonorType : 0 Properties via Grunge (-4680): RenderAlpha : 0.500000 RenderOrder : FC FF 01 00 Properties via Alpha Signs (-2044): RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Grub Floor Pod (520) @ (-134.99,-420.62,-18.95) ϴ (H:90° P:0° B:0°) Ancestry: -> Grub Floor Pod -> Grub Pods -> Eggs -> Non-Swarming Annelids -> Annelid Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Annelids -> Monsters -> Physical -> Object ... ... -> MatFlesh -> Materials -> MetaProperty Links: Link[StimSens] (3211449): Grub Floor Pod (520) -> Incendiary (-388) Link[StimSens] (3211450): Grub Floor Pod (520) -> Standard Impact (-385) Link[StimSens] (3211436): Grub Floor Pod (520) -> Droid Fusion (-2753) Link[StimSens] (3211609): Grub Floor Pod (520) -> Stasis (-1486) Link[StimSens] (3211439): Grub Floor Pod (520) -> Cold (-1145) Link[StimSens] (3211432): Grub Floor Pod (520) -> Energy Stim (-373) Link[StimSens] (3211433): Grub Floor Pod (520) -> DrainStim (-3390) Link[StimSens] (3211434): Grub Floor Pod (520) -> BashStim (-692) Link[StimSens] (3211442): Grub Floor Pod (520) -> Armor Piercing Impact (-375) Link[StimSens] (3211435): Grub Floor Pod (520) -> WeaponBash (-3058) Link[StimSens] (3211654): Grub Floor Pod (520) -> Anti-Annelid Virus (-4446) Link[StimSens] (3211448): Grub Floor Pod (520) -> Anti-Annelid (-374) Link[StimSens] (3211447): Grub Floor Pod (520) -> Psi Stim (-389) Link[StimSens] (3211443): Grub Floor Pod (520) -> High Explosive (-376) Link[MetaProp] (1115814): Grub Floor Pod (520) -> Grub Floor Pod (-1335) Dimensions: 5x5x3 Properties: PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-134.99,-420.62,-18.95) ϴ (H:90° P:0° B:0°) CollisionType : Bounce StTweqModels : 00 00 00 00 00 00 00 00 PhysState : F5 FD 06 C3 6E 4F D2 C3 AA 95 97 C1 00 00 00 00 00 00 00 00 90 AB B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 AmbientHacked : 19 00 00 00 00 00 00 00 00 00 00 00 65 67 67 6C 6F 6F 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Grub Floor Pod (-1335): SymName : Grub Floor Pod CfgTweqModels : 00 00 02 01 00 00 00 00 65 67 67 6F 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 ModelName : eggcl Properties via Grub Pods (-1338): Scripts : 73 63 70 47 72 75 62 45 67 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Eggs (-1474): ObjName : Egg: "An annelid egg." HUDUse : Egg FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 LootInfo : 01 00 00 00 41 6E 6E 65 6C 69 64 5F 4D 65 64 70 61 74 63 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 41 6E 6E 65 6C 69 64 5F 50 73 69 70 61 74 63 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 1E 00 00 00 05 00 00 00 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 InvDims : 04 00 00 00 04 00 00 00 Class Tags : CreatureType Egg InvRendType : 01 00 00 00 65 67 67 63 6C 00 00 00 00 00 00 00 00 00 00 00 PhysAIColl : false ObjShort : Egg: "Annelid egg" Properties via Non-Swarming Annelids (-2306): HTHMotionResp : (30.00, 25.00, 20.00) Material Tags : Material FleshTarget Properties via Annelids (-165): AI_VisType : 5 TargetType : Type 2 Properties via Monsters (-162): HUDSelect : true ShowHP : true AI_ObjAvoid : BashFactor : 0.100000 FrobHandler : Local Only AI_CbtTiming : C4 09 00 00 70 17 00 00 70 17 00 00 80 3E 00 00 BashParams : 00 D0 04 46 00 00 00 00 PickBias : 0.100000 HitPoints : 10 PsiRadar : Enemy MAX_HP : 10 AI_NCDmRsp : true AI_FreeKnow : 5000 ContainDims : 04 00 00 00 04 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 AutoPickup : true Heartbeat : 1000 Sci Med Door (1264) @ (-221.25,-255.00,-7.75) ϴ (H:0° P:0° B:0°) Ancestry: -> Sci Med Door -> Doors -> Terrain -> Physical -> Object ... ... -> MatMetal -> Materials -> MetaProperty Links: Link[MetaProp] (1115641): Sci Med Door (1264) -> Sci Med Door (-206) Dimensions: 6x0x10 Properties: TransDoor : 01 00 00 00 00 00 00 00 00 00 C0 C0 00 00 40 41 00 00 00 00 01 00 00 00 00 00 00 00 00 00 70 42 00 00 00 00 00 00 C8 41 00 40 57 C3 00 00 7F C3 01 00 F8 C0 00 40 5D C3 00 00 7F C3 01 00 F8 C0 00 40 5D C3 00 00 7F C3 01 00 F8 C0 00 00 00 00 00 00 00 40 5D C3 6B 00 00 00 FF FF FF FF 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAIColl : false Position : (-221.25,-255.00,-7.75) ϴ (H:0° P:0° B:0°) PhysState : 00 40 5D C3 00 00 7F C3 01 00 F8 C0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 6x0x10 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 DoorStaticLight : true Properties via Sci Med Door (-206): ObjName : Sci_Med_Door_n206: "A door." DonorType : 0 Class Tags : DoorType SciDoor SymName : Sci Med Door ModelName : door_m1 Properties via Doors (-205): Scripts : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : -20.000000 Z-Bias : 0 FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BlockFrob : true DoorTimer : 0 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatMetal (-583): Material Tags : Material Metal Wedge Wall Light (1829) @ (-206.74,-498.75,-1.00) ϴ (H:270° P:0° B:0°) Ancestry: -> Wedge Wall Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1114237): Wedge Wall Light (1829) -> Wedge Wall Light (-978) Dimensions: 3x1x2 Properties: Light : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 F0 41 00 00 00 00 00 00 00 00 Position : (-206.74,-498.75,-1.00) ϴ (H:270° P:0° B:0°) LightColor : 00 00 00 00 00 00 40 3F Properties via Wedge Wall Light (-978): SymName : Wedge Wall Light Spotlight : (10.00, 50.00, 10.00) DonorType : 0 ModelName : light1 Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass Immobile : false ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Grunge Stain 3 (1429) @ (-212.05,-272.09,-12.99) ϴ (H:304° P:0° B:0°) Ancestry: -> Grunge Stain 3 -> Grunge -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115632): Grunge Stain 3 (1429) -> Grunge Stain 3 (-4720) Dimensions: 10x10x0 Properties: Position : (-212.05,-272.09,-12.99) ϴ (H:304° P:0° B:0°) RenderAlpha : 0.350000 Properties via Grunge Stain 3 (-4720): SymName : Grunge Stain 3 ModelName : grstain3 DonorType : 0 Properties via Grunge (-4680): RenderOrder : FC FF 01 00 Properties via Alpha Signs (-2044): RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Grunge Stain 3 (1428) @ (-209.09,-258.17,-12.99) ϴ (H:0° P:0° B:0°) Ancestry: -> Grunge Stain 3 -> Grunge -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115651): Grunge Stain 3 (1428) -> Grunge Stain 3 (-4720) Dimensions: 10x10x0 Properties: Position : (-209.09,-258.17,-12.99) ϴ (H:0° P:0° B:0°) RenderAlpha : 0.350000 Properties via Grunge Stain 3 (-4720): SymName : Grunge Stain 3 ModelName : grstain3 DonorType : 0 Properties via Grunge (-4680): RenderOrder : FC FF 01 00 Properties via Alpha Signs (-2044): RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 movie poster 2 (350) @ (-100.00,-424.27,-15.50) ϴ (H:180° P:0° B:0°) Ancestry: -> movie poster 2 -> Commercial -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115508): movie poster 2 (350) -> movie poster 2 (-1164) Dimensions: 3x0x4 Properties: ExtraLight : CD CC CC 3D 01 00 00 00 Position : (-100.00,-424.27,-15.50) ϴ (H:180° P:0° B:0°) Properties via movie poster 2 (-1164): SymName : movie poster 2 ModelName : brainmov DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Railing End 4x4 (857) @ (-248.11,-260.28,2.92) ϴ (H:269° P:0° B:0°) Ancestry: -> Railing End 4x4 -> Railings -> AI Block -> AI Utility -> MetaProperty ... ... -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115061): Railing End 4x4 (857) -> Railing End 4x4 (-1023) Dimensions: 3x0x4 Properties: PhysState : C2 1B 78 C3 24 24 82 C3 F8 EB 3A 40 00 00 00 00 00 00 00 00 68 D4 86 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 3x0x4 Position : (-248.11,-260.28,2.92) ϴ (H:269° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Railing End 4x4 (-1023): SymName : Railing End 4x4 DonorType : 0 ModelName : railter Properties via Railings (-1015): ObjName : Railings: "A railing." HUDSelect : false Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Properties via Structural (-491): Immobile : true Material Tags : Material MetalBig Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 RepScreen (243) @ (-181.25,-481.74,11.25) ϴ (H:0° P:0° B:0°) Ancestry: -> RepScreen -> Misc Screens -> Screens -> MatGlass -> Materials -> MetaProperty ... ... -> Decorative -> Physical -> Object ... ... -> MatUnBrkGlass -> Materials -> MetaProperty Links: Link[MetaProp] (1115727): RepScreen (243) -> RepScreen (-464) Dimensions: 5x0x4 Properties: PhysState : 00 40 35 C3 C0 DE F0 C3 00 00 34 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 5x0x4 Position : (-181.25,-481.74,11.25) ϴ (H:0° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via RepScreen (-464): ObjName : RepScreen: "A replicator panel." SymName : RepScreen RenderAlpha : 0.500000 ModelName : repscrn DonorType : 0 Properties via Screens (-147): PickBias : -20.000000 RenderType : Unlit Properties via MatGlass (-633): Material Tags : Material Glass Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Grunge Stain 4 (1427) @ (-224.10,-217.52,-12.99) ϴ (H:0° P:0° B:0°) Ancestry: -> Grunge Stain 4 -> Grunge -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115616): Grunge Stain 4 (1427) -> Grunge Stain 4 (-4721) Dimensions: 10x10x0 Properties: Position : (-224.10,-217.52,-12.99) ϴ (H:0° P:0° B:0°) RenderAlpha : 0.300000 Properties via Grunge Stain 4 (-4721): SymName : Grunge Stain 4 ModelName : grstain4 DonorType : 0 Properties via Grunge (-4680): RenderOrder : FC FF 01 00 Properties via Alpha Signs (-2044): RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Bullet holes (485) @ (-85.40,-520.50,5.99) ϴ (H:180° P:13° B:0°) Ancestry: -> Bullet holes -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114661): Bullet holes (485) -> Bullet holes (-677) Dimensions: 4x0x4 Properties: Position : (-85.40,-520.50,5.99) ϴ (H:180° P:13° B:0°) Properties via Bullet holes (-677): SymName : Bullet holes ModelName : dam03 ObjName : Bullet_holes: "Bullet holes." DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Bar Stool (1206) @ (-235.57,-297.19,2.77) ϴ (H:0° P:0° B:0°) Ancestry: -> Bar Stool -> Chairs -> AI Avoid -> AI Utility -> MetaProperty ... ... -> Furniture -> Decorative -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1115799): Bar Stool (1206) -> Bar Stool (-1213) Dimensions: 2x1x3 Properties: PhysState : 0E 92 6B C3 7F 98 94 C3 88 85 31 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 2x1x3 Position : (-235.57,-297.19,2.77) ϴ (H:0° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Bar Stool (-1213): SymName : Bar Stool Immobile : true ModelName : stool DonorType : 0 Properties via Chairs (-113): Class Tags : DeviceType MetalSm Properties via AI Avoid (-4036): AI_ObjAvoid : PhysAIColl : false Properties via Furniture (-98): Material Tags : Material Plasticrete Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Sink (102) @ (-280.50,-372.00,-10.30) ϴ (H:0° P:0° B:0°) Ancestry: -> Sink -> Furniture -> Decorative -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty ... ... -> AI Ignore -> AI Utility -> MetaProperty Links: Link[MetaProp] (1116228): Sink (102) -> Sink (-490) Dimensions: 3x7x1 Properties: PhysState : 00 40 8C C3 00 00 BA C3 CD CC 24 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 3x7x1 Position : (-280.50,-372.00,-10.30) ϴ (H:0° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Sink (-490): SymName : Sink Material Tags : Material MetalBig DonorType : 0 ModelName : sink ObjName : Sink: "A sink." Properties via Furniture (-98): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Grunge Leak (1463) @ (-80.63,-443.20,-20.99) ϴ (H:0° P:0° B:0°) Ancestry: -> Grunge Leak -> Grunge -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115612): Grunge Leak (1463) -> Grunge Leak (-4711) Dimensions: 10x10x0 Properties: Position : (-80.63,-443.20,-20.99) ϴ (H:0° P:0° B:0°) Properties via Grunge Leak (-4711): SymName : Grunge Leak ModelName : grleak RenderAlpha : 0.250000 DonorType : 0 Properties via Grunge (-4680): RenderOrder : FC FF 01 00 Properties via Alpha Signs (-2044): RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Object (1425) @ (-0.32,4.98,-1.29) ϴ (H:0° P:0° B:0°) Ancestry: -> Object Links: Link[MetaProp] (1115630): Object (1425) -> Object (-1) Dimensions: 4x4x4 Properties: Position : (-0.32,4.98,-1.29) ϴ (H:0° P:0° B:0°) Properties via Object (-1): SymName : Object DonorType : 0 Unlock Trap (308) @ (-171.06,-543.89,4.75) ϴ (H:0° P:0° B:0°) Ancestry: -> Unlock Trap -> Traps -> Object Links: Link[SwitchLi] (22085798): Unlock Trap (308) -> Button #1 (311) Link[MetaProp] (1116131): Unlock Trap (308) -> Unlock Trap (-1893) Dimensions: 4x4x4 Properties: Position : (-171.06,-543.89,4.75) ϴ (H:0° P:0° B:0°) Properties via Unlock Trap (-1893): SymName : Unlock Trap Scripts : 54 72 61 70 55 6E 6C 6F 63 6B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Black 4 (624) @ (-158.75,-248.49,-10.05) ϴ (H:0° P:0° B:0°) Ancestry: -> Black 4 -> Black #s -> Numbers -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115756): Black 4 (624) -> Black 4 (-3604) Dimensions: 2x0x2 Properties: Z-Bias : 6 Position : (-158.75,-248.49,-10.05) ϴ (H:0° P:0° B:0°) Properties via Black 4 (-3604): SymName : Black 4 ModelName : bk4 DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Grunge Stain 4 (1424) @ (-139.18,-439.27,-0.99) ϴ (H:230° P:0° B:0°) Ancestry: -> Grunge Stain 4 -> Grunge -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115731): Grunge Stain 4 (1424) -> Grunge Stain 4 (-4721) Dimensions: 10x10x0 Properties: Position : (-139.18,-439.27,-0.99) ϴ (H:230° P:0° B:0°) RenderAlpha : 0.200000 Properties via Grunge Stain 4 (-4721): SymName : Grunge Stain 4 ModelName : grstain4 DonorType : 0 Properties via Grunge (-4680): RenderOrder : FC FF 01 00 Properties via Alpha Signs (-2044): RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Grunge Stain 5 (1423) @ (-130.82,-452.22,-0.99) ϴ (H:275° P:0° B:0°) Ancestry: -> Grunge Stain 5 -> Grunge -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115631): Grunge Stain 5 (1423) -> Grunge Stain 5 (-4722) Dimensions: 10x10x0 Properties: Position : (-130.82,-452.22,-0.99) ϴ (H:275° P:0° B:0°) RenderAlpha : 0.150000 Properties via Grunge Stain 5 (-4722): SymName : Grunge Stain 5 ModelName : grstain5 DonorType : 0 Properties via Grunge (-4680): RenderOrder : FC FF 01 00 Properties via Alpha Signs (-2044): RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Broken Rep. Screen (70) @ (-265.50,-372.81,9.25) ϴ (H:180° P:0° B:0°) Ancestry: -> Broken Rep. Screen -> Old Broken Screens -> Broken Screens -> Debris -> MatMetal -> Materials -> MetaProperty ... ... -> Decorative -> Physical -> Object ... ... -> MatGlass -> Materials -> MetaProperty Links: Link[MetaProp] (1115888): Broken Rep. Screen (70) -> Broken Rep. Screen (-1894) Dimensions: 5x0x4 Properties: PhysState : 00 C0 84 C3 A8 67 BA C3 00 00 14 41 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 5x0x4 Position : (-265.50,-372.81,9.25) ϴ (H:180° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Broken Rep. Screen (-1894): SymName : Broken Rep. Screen ModelName : repscrb DonorType : 0 Properties via Broken Screens (-2591): PickBias : -100.000000 Properties via Debris (-93): ObjName : Debris: "A piece of debris." Properties via MatMetal (-583): Material Tags : Material Metal Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Anim Omni Light (1174) @ (-146.75,-388.24,-13.95) ϴ (H:90° P:0° B:0°) Ancestry: -> Anim Omni Light -> OmniLights -> Lights -> Physical -> Object Links: Link[MetaProp] (1115788): Anim Omni Light (1174) -> Anim Omni Light (-1066) Dimensions: 1x0x0 Properties: AnimLight : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 D7 00 22 00 68 00 00 00 21 00 00 00 21 00 00 00 00 00 C8 42 00 00 16 43 00 00 16 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 A0 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-146.75,-388.24,-13.95) ϴ (H:90° P:0° B:0°) Properties via Anim Omni Light (-1066): SymName : Anim Omni Light RenderType : Not Rendered DonorType : 0 ModelName : beaker1 Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass Immobile : false ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Men's Restrooms (1105) @ (-121.50,-460.51,5.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Men's Restrooms -> Ship areas -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115780): Men's Restrooms (1105) -> Men's Restrooms (-957) Dimensions: 2x0x4 Properties: Position : (-121.50,-460.51,5.00) ϴ (H:0° P:0° B:0°) Properties via Men's Restrooms (-957): SymName : Men's Restrooms ModelName : male DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Ecology (176) @ (-131.12,-526.95,8.91) ϴ (H:90° P:0° B:0°) Ancestry: -> Ecology -> Traps -> Object Links: Link[SwitchLi] (22085806): Ecology (176) -> Security Camera (90) Link[SwitchLi] (22085807): Ecology (176) -> DirectMonsterGen (191) Link[MetaProp] (1115735): Ecology (176) -> Ecology (-975) Dimensions: 4x4x4 Properties: EcoType : 5 Ecology : 00 00 20 41 00 00 00 00 00 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 00 00 F0 42 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-131.12,-526.95,8.91) ϴ (H:90° P:0° B:0°) Properties via Ecology (-975): SymName : Ecology Scripts : 54 72 69 67 67 65 72 45 63 6F 6C 6F 67 79 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 45 63 6F 6C 6F 67 79 48 65 6C 70 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Grunge Stain 3 (1422) @ (-180.81,-458.32,-12.99) ϴ (H:0° P:0° B:0°) Ancestry: -> Grunge Stain 3 -> Grunge -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115654): Grunge Stain 3 (1422) -> Grunge Stain 3 (-4720) Dimensions: 10x10x0 Properties: Position : (-180.81,-458.32,-12.99) ϴ (H:0° P:0° B:0°) RenderAlpha : 0.200000 Properties via Grunge Stain 3 (-4720): SymName : Grunge Stain 3 ModelName : grstain3 DonorType : 0 Properties via Grunge (-4680): RenderOrder : FC FF 01 00 Properties via Alpha Signs (-2044): RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Vodka bottle (276) @ (-191.54,-537.83,3.01) ϴ (H:313° P:0° B:90°) Ancestry: -> Vodka bottle -> Items -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115294): Vodka bottle (276) -> Vodka bottle (-964) Dimensions: 0x0x2 Properties: PhysState : 08 8A 3F C3 E2 74 06 C4 4B F2 40 40 00 00 B4 42 00 00 00 00 F8 C4 9C 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 1B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (-191.54,-537.83,3.01) ϴ (H:313° P:0° B:90°) PhysControl : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Vodka bottle (-964): Scripts : 73 63 70 4C 69 71 75 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 ObjIcon : botlevo Class Tags : FoodType Drink SymName : Vodka bottle RenderAlpha : 1.000000 ModelName : botlevo DonorType : 0 Properties via Items (-90): HUDSelect : true PickBias : 0.000000 PhysAIColl : true ElevAble : true Recycle : 1 InvDims : 01 00 00 00 01 00 00 00 Material Tags : Material Glass FrobInfo : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Misc Furniture (1318) @ (-100.38,-545.55,-7.50) ϴ (H:33° P:0° B:0°) Ancestry: -> Misc Furniture -> Furniture -> Decorative -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1115708): Misc Furniture (1318) -> Misc Furniture (-736) Dimensions: 2x2x5 Properties: PickBias : -20.000000 RenderType : Not Rendered PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-100.38,-545.55,-7.50) ϴ (H:33° P:0° B:0°) Scale : (0.50, 0.50, 1.25) PhysState : 9A C2 C8 C2 29 63 08 C4 00 00 F0 C0 00 00 00 00 00 00 00 00 60 DE 04 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 2x2x5 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Misc Furniture (-736): SymName : Misc Furniture DonorType : 0 Material Tags : Material Metal Properties via Furniture (-98): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Wedge Wall Light (2025) @ (-256.00,-337.75,12.07) ϴ (H:89° P:0° B:0°) Ancestry: -> Wedge Wall Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1114501): Wedge Wall Light (2025) -> Wedge Wall Light (-978) Dimensions: 3x1x2 Properties: Light : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-256.00,-337.75,12.07) ϴ (H:89° P:0° B:0°) LightColor : C3 F5 28 3F 00 00 00 3F Properties via Wedge Wall Light (-978): SymName : Wedge Wall Light Spotlight : (10.00, 50.00, 10.00) DonorType : 0 ModelName : light1 Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass Immobile : false ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Grunge Stain 4 (1420) @ (-185.58,-460.55,-12.99) ϴ (H:107° P:0° B:0°) Ancestry: -> Grunge Stain 4 -> Grunge -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115627): Grunge Stain 4 (1420) -> Grunge Stain 4 (-4721) Dimensions: 10x10x0 Properties: Position : (-185.58,-460.55,-12.99) ϴ (H:107° P:0° B:0°) RenderAlpha : 0.250000 Properties via Grunge Stain 4 (-4721): SymName : Grunge Stain 4 ModelName : grstain4 DonorType : 0 Properties via Grunge (-4680): RenderOrder : FC FF 01 00 Properties via Alpha Signs (-2044): RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Rolled Paper (419) @ (-216.97,-401.75,-12.33) ϴ (H:206° P:0° B:345°) Ancestry: -> Rolled Paper -> Trash -> Debris -> MatMetal -> Materials -> MetaProperty ... ... -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115996): Rolled Paper (419) -> Rolled Paper (-3144) Dimensions: 1x1x0 Properties: Position : (-216.97,-401.75,-12.33) ϴ (H:206° P:0° B:345°) Properties via Rolled Paper (-3144): SymName : Rolled Paper ModelName : paper DonorType : 0 Properties via Trash (-3140): Material Tags : Material Fabric Properties via Debris (-93): ObjName : Debris: "A piece of debris." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Champagne bottle (385) @ (-70.63,-544.22,-0.94) ϴ (H:300° P:90° B:0°) Ancestry: -> Champagne bottle -> Items -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115369): Champagne bottle (385) -> Champagne bottle (-965) Dimensions: 0x0x2 Properties: PhysState : 46 41 8D C2 0C 0E 08 C4 A2 C7 71 BF 00 00 00 00 00 00 B4 42 3C 3C 96 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 1B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (-70.63,-544.22,-0.94) ϴ (H:300° P:90° B:0°) PhysControl : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Champagne bottle (-965): Scripts : 73 63 70 4C 69 71 75 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 ObjIcon : botlech Class Tags : FoodType Drink SymName : Champagne bottle RenderAlpha : 1.000000 ModelName : botlech DonorType : 0 Properties via Items (-90): HUDSelect : true PickBias : 0.000000 PhysAIColl : true ElevAble : true Recycle : 1 InvDims : 01 00 00 00 01 00 00 00 Material Tags : Material Glass FrobInfo : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Assault (1047) @ (-231.57,-365.03,-9.77) ϴ (H:89° P:0° B:0°) Ancestry: -> Assault -> Big Droids -> Robots -> Mechanical Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> ElectroDamp Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> MatMetal -> Materials -> MetaProperty ... ... -> Stasis Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Monsters -> Physical -> Object Links: Link[AIProjec] (48300042): Assault (1047) -> Droid Fusion Shot (1134) Link[StimSens] (3211994): Assault (1047) -> ElectroDampen (-1070) Link[StimSens] (3211369): Assault (1047) -> Standard Impact (-385) Link[StimSens] (3211873): Assault (1047) -> Energy Stim (-373) Link[StimSens] (3212028): Assault (1047) -> EMP (-390) Link[StimSens] (3211424): Assault (1047) -> High Explosive (-376) Link[StimSens] (3211441): Assault (1047) -> BashStim (-692) Link[StimSens] (3211998): Assault (1047) -> Stasis (-1486) Link[StimSens] (3211380): Assault (1047) -> Incendiary (-388) Link[StimSens] (3211936): Assault (1047) -> Cold (-1145) Link[StimSens] (3211458): Assault (1047) -> Electricity (-378) Link[StimSens] (3211848): Assault (1047) -> Droid Fusion (-2753) Link[StimSens] (3211368): Assault (1047) -> Armor Piercing Impact (-375) Link[StimSens] (3211975): Assault (1047) -> WeaponBash (-3058) Link[MetaProp] (1116236): Assault (1047) -> Assault (-173) Dimensions: 2x3x6 Properties: EcoType : 2 Position : (-231.57,-365.03,-9.77) ϴ (H:89° P:0° B:0°) PhysAttr : 00 00 C8 42 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_Mode : Normal AmbientHacked : 0F 00 00 00 00 00 00 00 00 00 00 00 64 72 6F 69 64 5F 6C 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CollisionType : Bounce | No Collision Sound AI_PtrlRnd : true Creature : Droid PhysState : 3D 91 67 C3 F9 83 B6 C3 5B 53 1C C1 00 00 00 00 00 00 00 00 90 F7 B3 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_Alertness : 00 00 00 00 00 00 00 00 AIRCProp : 0A 00 00 00 28 00 00 00 00 00 00 00 02 00 00 00 CD CC 4C 3F 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 AI_Patrol : true PhysType : 01 00 00 00 02 00 00 00 00 00 00 00 01 00 00 00 Properties via Assault (-173): ObjName : AssaultDroid: "An assault droid." DonorType : 0 MotActorTagList : droid, assault LootInfo : 01 00 00 00 49 6E 63 65 6E 64 2E 20 47 72 65 6E 61 64 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 53 6D 61 6C 6C 20 50 72 69 73 6D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 50 65 6C 6C 65 74 20 53 68 6F 74 20 42 6F 78 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 53 6D 61 6C 6C 20 41 50 20 43 6C 69 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 53 6D 61 6C 6C 20 48 45 20 43 6C 69 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 0A 00 00 00 0A 00 00 00 14 00 00 00 14 00 00 00 14 00 00 00 14 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SymName : Assault MAX_HP : 200 HitPoints : 200 ModelName : mpbot SpchVoice : vsecbot AI_RngShoot : 01 00 00 00 03 00 00 00 06 00 00 00 03 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 F0 00 00 33 33 43 40 33 33 F3 BF E1 7A 04 40 Properties via Big Droids (-1405): Scripts : 54 72 61 6E 73 69 65 6E 74 43 6F 72 70 73 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_NCDmgRsp : 01 00 00 00 0A 00 00 00 00 00 00 00 Class Tags : CreatureType Droid AI_RngFlee : 00 00 00 00 00 00 00 00 C3 F5 C8 3F 05 00 00 00 00 00 F0 41 00 00 C0 40 AI_Fidget : false AI_RngApps : 00 00 00 00 04 00 00 00 06 00 00 00 06 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI : rangedexplode Properties via Robots (-163): PickBias : 0.100000 HTHMotionResp : (30.00, 25.00, 20.00) Material Tags : Material MetalTarget AI_VisDesc : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 87 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 99 00 00 00 32 00 00 00 64 00 00 00 05 00 00 00 DC 05 00 00 19 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 01 00 00 00 3C 00 00 00 5A 00 00 00 0A 00 00 00 C8 00 00 00 47 00 00 00 40 01 00 00 5A 00 00 00 06 00 00 00 46 00 00 00 01 00 00 00 64 00 00 00 5A 00 00 00 1E 00 00 00 C8 00 00 00 01 00 00 00 78 00 00 00 46 00 00 00 64 00 00 00 64 00 00 00 21 00 00 00 E6 00 00 00 46 00 00 00 0A 00 00 00 3C 00 00 00 21 00 00 00 E6 00 00 00 6E 00 00 00 50 00 00 00 28 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 40 40 AI_VisType : 2 PsiRadar : None GuarLoot : cheeseborger Properties via Monsters (-162): HUDSelect : true ShowHP : true AI_ObjAvoid : BashFactor : 0.100000 FrobHandler : Local Only AI_CbtTiming : C4 09 00 00 70 17 00 00 70 17 00 00 80 3E 00 00 BashParams : 00 D0 04 46 00 00 00 00 PhysAIColl : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_NCDmRsp : true AI_FreeKnow : 5000 ContainDims : 04 00 00 00 04 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 AutoPickup : true Heartbeat : 1000 Bench (1400) @ (-182.98,-471.67,-11.88) ϴ (H:180° P:0° B:0°) Ancestry: -> Bench -> Furniture -> Decorative -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1115663): Bench (1400) -> Bench (-933) Dimensions: 10x3x2 Properties: PhysState : D7 F9 36 C3 3A D5 EB C3 7B 23 3E C1 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 10x3x2 Position : (-182.98,-471.67,-11.88) ϴ (H:180° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Bench (-933): SymName : Bench ModelName : bench DonorType : 0 Properties via Furniture (-98): Immobile : true Material Tags : Material Plasticrete Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Grunge Stain 4 (1419) @ (-178.50,-463.12,-12.99) ϴ (H:0° P:0° B:0°) Ancestry: -> Grunge Stain 4 -> Grunge -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115653): Grunge Stain 4 (1419) -> Grunge Stain 4 (-4721) Dimensions: 10x10x0 Properties: Position : (-178.50,-463.12,-12.99) ϴ (H:0° P:0° B:0°) RenderAlpha : 0.250000 Properties via Grunge Stain 4 (-4721): SymName : Grunge Stain 4 ModelName : grstain4 DonorType : 0 Properties via Grunge (-4680): RenderOrder : FC FF 01 00 Properties via Alpha Signs (-2044): RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Swarmer Floor Pod (524) @ (-142.62,-420.84,-19.05) ϴ (H:46° P:0° B:0°) Ancestry: -> Swarmer Floor Pod -> Swarmer Pods -> Eggs -> Non-Swarming Annelids -> Annelid Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Annelids -> Monsters -> Physical -> Object ... ... -> MatFlesh -> Materials -> MetaProperty Links: Link[StimSens] (3211419): Swarmer Floor Pod (524) -> BashStim (-692) Link[StimSens] (3211420): Swarmer Floor Pod (524) -> Droid Fusion (-2753) Link[StimSens] (3211437): Swarmer Floor Pod (524) -> Anti-Annelid (-374) Link[StimSens] (3211422): Swarmer Floor Pod (524) -> Psi Stim (-389) Link[StimSens] (3211429): Swarmer Floor Pod (524) -> High Explosive (-376) Link[StimSens] (3211425): Swarmer Floor Pod (524) -> Standard Impact (-385) Link[StimSens] (3211418): Swarmer Floor Pod (524) -> DrainStim (-3390) Link[StimSens] (3211426): Swarmer Floor Pod (524) -> Incendiary (-388) Link[StimSens] (3211690): Swarmer Floor Pod (524) -> Stasis (-1486) Link[StimSens] (3211661): Swarmer Floor Pod (524) -> Anti-Annelid Virus (-4446) Link[StimSens] (3211428): Swarmer Floor Pod (524) -> Cold (-1145) Link[StimSens] (3211415): Swarmer Floor Pod (524) -> WeaponBash (-3058) Link[StimSens] (3211430): Swarmer Floor Pod (524) -> Armor Piercing Impact (-375) Link[StimSens] (3211416): Swarmer Floor Pod (524) -> Energy Stim (-373) Link[MetaProp] (1115817): Swarmer Floor Pod (524) -> Swarmer Floor Pod (-1332) Dimensions: 5x5x3 Properties: PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-142.62,-420.84,-19.05) ϴ (H:46° P:0° B:0°) CollisionType : Bounce StTweqModels : 00 00 00 00 00 00 00 00 PhysState : AE 9E 0E C3 FE 6A D2 C3 CB 6F 98 C1 00 00 00 00 00 00 00 00 40 40 3B 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 AmbientHacked : 19 00 00 00 00 00 00 00 00 00 00 00 65 67 67 6C 6F 6F 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Swarmer Floor Pod (-1332): SymName : Swarmer Floor Pod CfgTweqModels : 00 00 02 01 00 00 00 00 65 67 67 6F 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 ModelName : eggcl Properties via Swarmer Pods (-1337): Scripts : 73 63 70 53 77 61 72 6D 65 72 45 67 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Eggs (-1474): ObjName : Egg: "An annelid egg." HUDUse : Egg FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 LootInfo : 01 00 00 00 41 6E 6E 65 6C 69 64 5F 4D 65 64 70 61 74 63 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 41 6E 6E 65 6C 69 64 5F 50 73 69 70 61 74 63 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 1E 00 00 00 05 00 00 00 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 InvDims : 04 00 00 00 04 00 00 00 Class Tags : CreatureType Egg InvRendType : 01 00 00 00 65 67 67 63 6C 00 00 00 00 00 00 00 00 00 00 00 PhysAIColl : false ObjShort : Egg: "Annelid egg" Properties via Non-Swarming Annelids (-2306): HTHMotionResp : (30.00, 25.00, 20.00) Material Tags : Material FleshTarget Properties via Annelids (-165): AI_VisType : 5 TargetType : Type 2 Properties via Monsters (-162): HUDSelect : true ShowHP : true AI_ObjAvoid : BashFactor : 0.100000 FrobHandler : Local Only AI_CbtTiming : C4 09 00 00 70 17 00 00 70 17 00 00 80 3E 00 00 BashParams : 00 D0 04 46 00 00 00 00 PickBias : 0.100000 HitPoints : 10 PsiRadar : Enemy MAX_HP : 10 AI_NCDmRsp : true AI_FreeKnow : 5000 ContainDims : 04 00 00 00 04 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 AutoPickup : true Heartbeat : 1000 Bench (1285) @ (-207.35,-321.65,-11.73) ϴ (H:236° P:0° B:19°) Ancestry: -> Bench -> Furniture -> Decorative -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1114835): Bench (1285) -> Bench (-933) Dimensions: 10x3x2 Properties: PhysState : 0C 5A 4F C3 CB D3 A0 C3 F4 BB 3B C1 00 F6 9F 41 00 00 00 00 70 75 6C 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 10x3x2 Position : (-207.35,-321.65,-11.73) ϴ (H:236° P:0° B:19°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Bench (-933): SymName : Bench ModelName : bench DonorType : 0 Properties via Furniture (-98): Immobile : true Material Tags : Material Plasticrete Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Marker (1834) @ (-246.83,-338.50,-6.82) ϴ (H:89° P:0° B:0°) Ancestry: -> Marker -> Object Links: Link[MetaProp] (1115960): Marker (1834) -> Marker (-327) Dimensions: 4x4x4 Properties: AI_Patrol : true AI_PtrlRnd : true Position : (-246.83,-338.50,-6.82) ϴ (H:89° P:0° B:0°) EcoType : 2 Properties via Marker (-327): SymName : Marker NetworkCategory : Hosted DonorType : 0 RenderType : Not Rendered Fog FX (1417) @ (-187.71,-462.11,1.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Fog FX -> Environmental FX -> SFX -> Object Links: Link[MetaProp] (1115636): Fog FX (1417) -> Fog FX (-4683) Dimensions: 12x14x2 Properties: ParticleGroup : D0 3D 3F 00 70 4A 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 3E 00 D0 39 3F 00 00 00 00 00 00 00 00 00 89 05 00 00 06 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 0A 00 00 00 0A 00 00 00 90 7A 0D 24 90 7D 0D 24 28 29 84 2D 00 00 00 00 00 00 00 00 38 2B 84 2D 18 55 D5 2D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 00 00 00 00 00 18 C6 1E 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 00 00 01 01 00 00 00 00 00 00 20 40 00 00 00 00 00 00 00 00 87 B6 3B C3 77 0E E7 C3 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 C0 C0 00 00 E0 C0 00 00 80 BF 00 00 C0 40 00 00 E0 40 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 0A 00 00 00 00 00 00 00 00 00 00 00 CC CC 00 00 73 74 65 61 6D 00 00 00 00 00 00 00 00 00 00 00 EB 00 00 00 00 00 01 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 CD CC CC BD 00 00 00 00 CD CC 4C 3E 00 00 00 00 22 00 00 00 00 00 01 00 00 00 00 00 0C 00 00 00 FF 62 62 00 00 00 00 00 00 00 00 00 PGLaunchInfo : 00 00 00 00 00 00 80 BF 00 00 00 C0 00 00 80 BF 00 00 80 3F 00 00 00 40 00 00 80 3F 00 00 00 BF 00 00 00 BF 00 00 00 00 00 00 00 3F 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 C0 40 00 00 20 41 00 00 00 00 00 00 00 00 00 00 FF FF 00 00 FE FF 00 00 FF FF 00 00 01 00 00 00 02 00 00 00 01 00 00 80 FF FF 00 80 FF FF 00 00 00 00 00 80 00 00 00 80 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 06 00 00 00 0A 00 Position : (-187.71,-462.11,1.00) ϴ (H:0° P:0° B:0°) Properties via Fog FX (-4683): SymName : Fog FX ModelName : fx_particle DonorType : 0 Properties via SFX (-5): NetworkCategory : Hosted PickBias : -1000.000000 Remember Citadel (106) @ (-225.69,-306.52,-7.00) ϴ (H:0° P:334° B:90°) Ancestry: -> Remember Citadel -> Grafitti -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1116230): Remember Citadel (106) -> Remember Citadel (-1195) Dimensions: 6x5x0 Properties: Position : (-225.69,-306.52,-7.00) ϴ (H:0° P:334° B:90°) Properties via Remember Citadel (-1195): SymName : Remember Citadel ModelName : rememgr DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Wedge Wall Light (354) @ (-216.76,-430.76,0.00) ϴ (H:90° P:0° B:0°) Ancestry: -> Wedge Wall Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1116036): Wedge Wall Light (354) -> Wedge Wall Light (-978) Dimensions: 3x1x2 Properties: Light : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-216.76,-430.76,0.00) ϴ (H:90° P:0° B:0°) LightColor : 9A 99 19 3E 9A 99 19 3F Properties via Wedge Wall Light (-978): SymName : Wedge Wall Light Spotlight : (10.00, 50.00, 10.00) DonorType : 0 ModelName : light1 Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass Immobile : false ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Shotgun Holes (894) @ (-235.22,-442.25,-7.00) ϴ (H:90° P:7° B:0°) Ancestry: -> Shotgun Holes -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115296): Shotgun Holes (894) -> Shotgun Holes (-1401) Dimensions: 3x0x3 Properties: Position : (-235.22,-442.25,-7.00) ϴ (H:90° P:7° B:0°) RenderOrder : 01 00 00 00 Properties via Shotgun Holes (-1401): SymName : Shotgun Holes ModelName : shotgunh DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Plant #2 (1368) @ (-209.04,-215.20,-8.76) ϴ (H:90° P:0° B:0°) Ancestry: -> Plant #2 -> Flora -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114716): Plant #2 (1368) -> Plant #2 (-69) Dimensions: 2x2x1 Properties: PhysState : 0D 0A 51 C3 BC 32 57 C3 DB 15 0C C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (-209.04,-215.20,-8.76) ϴ (H:90° P:0° B:0°) PhysControl : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Plant #2 (-69): ObjName : Plant_p2: "A potted plant." ObjIcon : iplant1 ElevAble : true FrobInfo : 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SymName : Plant #2 Recycle : 1 InvDims : 01 00 00 00 01 00 00 00 DonorType : 0 ModelName : plant1 PhysAIColl : true HUDSelect : true Properties via Flora (-62): Material Tags : Material Veg ObjShort : Flora: "Plant" Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Grunge Stain 5 (1416) @ (-208.81,-436.19,-12.99) ϴ (H:324° P:0° B:0°) Ancestry: -> Grunge Stain 5 -> Grunge -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115635): Grunge Stain 5 (1416) -> Grunge Stain 5 (-4722) Dimensions: 10x10x0 Properties: Position : (-208.81,-436.19,-12.99) ϴ (H:324° P:0° B:0°) RenderAlpha : 0.200000 Properties via Grunge Stain 5 (-4722): SymName : Grunge Stain 5 ModelName : grstain5 DonorType : 0 Properties via Grunge (-4680): RenderOrder : FC FF 01 00 Properties via Alpha Signs (-2044): RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Patrol Path (491) @ (-239.24,-308.02,3.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Patrol Path -> Marker -> Object Links: Link[MetaProp] (1115898): Patrol Path (491) -> Patrol Path (-1089) Link[AIPatrol] (50397233): Patrol Path (491) -> Patrol Path (180) Dimensions: 4x4x4 Properties: Position : (-239.24,-308.02,3.00) ϴ (H:0° P:0° B:0°) Properties via Patrol Path (-1089): SymName : Patrol Path DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Pipe Straight (1212) @ (-244.08,-423.12,-2.05) ϴ (H:0° P:0° B:90°) Ancestry: -> Pipe Straight -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115733): Pipe Straight (1212) -> Pipe Straight (-494) Dimensions: 0x2x0 Properties: PhysState : 98 14 74 C3 FC 8E D3 C3 AA 17 03 C0 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x2x0 Position : (-244.08,-423.12,-2.05) ϴ (H:0° P:0° B:90°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Pipe Straight (-494): SymName : Pipe Straight ModelName : cpipe_02 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 4' Hanging Light (1618) @ (-246.96,-283.75,16.15) ϴ (H:0° P:0° B:0°) Ancestry: -> 4' Hanging Light -> Hanging Lights -> Lights -> Physical -> Object Links: Link[MetaProp] (1114564): 4' Hanging Light (1618) -> 4' Hanging Light (-1467) Dimensions: 3x2x5 Properties: Position : (-246.96,-283.75,16.15) ϴ (H:0° P:0° B:0°) Light : 00 00 96 43 00 00 00 00 00 00 00 00 00 00 30 C0 00 00 20 42 00 00 00 00 00 00 00 00 Properties via 4' Hanging Light (-1467): SymName : 4' Hanging Light Spotlight : (24.00, 30.00, -2.75) DonorType : 0 ModelName : lighth4 Properties via Hanging Lights (-1465): Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Chair #2 (1537) @ (-130.61,-551.67,-8.76) ϴ (H:7° P:90° B:0°) Ancestry: -> Chair #2 -> Chairs -> AI Avoid -> AI Utility -> MetaProperty ... ... -> Furniture -> Decorative -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1115262): Chair #2 (1537) -> Chair #2 (-116) Dimensions: 2x2x4 Properties: PhysState : E4 9C 02 C3 23 EB 09 C4 62 19 0C C1 00 00 00 00 00 00 B4 42 00 23 FA 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (-130.61,-551.67,-8.76) ϴ (H:7° P:90° B:0°) PhysControl : 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Chair #2 (-116): SymName : Chair #2 ObjName : Chair_p2: "A chair." ModelName : chair01 DonorType : 0 Properties via Chairs (-113): Immobile : false Class Tags : DeviceType MetalSm Properties via AI Avoid (-4036): AI_ObjAvoid : PhysAIColl : false Properties via Furniture (-98): Material Tags : Material Plasticrete Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Wedge Wall Light (1413) @ (-144.75,-468.00,11.50) ϴ (H:180° P:0° B:0°) Ancestry: -> Wedge Wall Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115231): Wedge Wall Light (1413) -> Wedge Wall Light (-978) Dimensions: 3x1x2 Properties: Position : (-144.75,-468.00,11.50) ϴ (H:180° P:0° B:0°) Light : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Wedge Wall Light (-978): SymName : Wedge Wall Light Spotlight : (10.00, 50.00, 10.00) DonorType : 0 ModelName : light1 LightColor : 00 00 00 00 00 00 00 00 Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass Immobile : false ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 20 Nanites (312) @ (-198.43,-524.57,3.38) ϴ (H:304° P:0° B:0°) Ancestry: -> 20 Nanites -> Small Nanite Pile -> Nanites -> Goodies -> Physical -> Object Links: Link[MetaProp] (1116090): 20 Nanites (312) -> 20 Nanites (-89) Dimensions: 2x1x1 Properties: StackCount : 503 Position : (-198.43,-524.57,3.38) ϴ (H:304° P:0° B:0°) Properties via 20 Nanites (-89): SymName : 20 Nanites DonorType : 0 Properties via Nanites (-85): ObjName : Nanites: "%d nanites." NameType : Stack Count ObjIcon : nan_ic PsiRadar : Powerup ModelName : nanocan StackInc : 10 ObjLookS : FakeNanites Material Tags : Material Glass AutoPickup : true CombineType : nanite ObjShort : Nanites: "%d nanites" PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Goodies (-49): HUDSelect : true Scripts : 4E 56 55 70 67 72 61 64 65 43 68 65 61 74 53 74 6F 70 70 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAIColl : true ElevAble : true FrobInfo : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 InvDims : 01 00 00 00 01 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C Heartbeat : 1000 10 Nanites (657) @ (-133.36,-456.70,3.39) ϴ (H:180° P:0° B:0°) Ancestry: -> 10 Nanites -> Small Nanite Pile -> Nanites -> Goodies -> Physical -> Object Links: Link[MetaProp] (1116076): 10 Nanites (657) -> 10 Nanites (-88) Dimensions: 2x1x1 Properties: Position : (-133.36,-456.70,3.39) ϴ (H:180° P:0° B:0°) StackCount : 17 HasRefs : false Properties via 10 Nanites (-88): SymName : 10 Nanites DonorType : 0 Properties via Nanites (-85): ObjName : Nanites: "%d nanites." NameType : Stack Count ObjIcon : nan_ic PsiRadar : Powerup ModelName : nanocan StackInc : 10 ObjLookS : FakeNanites Material Tags : Material Glass AutoPickup : true CombineType : nanite ObjShort : Nanites: "%d nanites" PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Goodies (-49): HUDSelect : true Scripts : 4E 56 55 70 67 72 61 64 65 43 68 65 61 74 53 74 6F 70 70 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAIColl : true ElevAble : true FrobInfo : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 InvDims : 01 00 00 00 01 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C Heartbeat : 1000 Grunge Stain 3 (1412) @ (-211.69,-451.99,-12.99) ϴ (H:86° P:0° B:0°) Ancestry: -> Grunge Stain 3 -> Grunge -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115650): Grunge Stain 3 (1412) -> Grunge Stain 3 (-4720) Dimensions: 10x10x0 Properties: Position : (-211.69,-451.99,-12.99) ϴ (H:86° P:0° B:0°) RenderAlpha : 0.150000 Properties via Grunge Stain 3 (-4720): SymName : Grunge Stain 3 ModelName : grstain3 DonorType : 0 Properties via Grunge (-4680): RenderOrder : FC FF 01 00 Properties via Alpha Signs (-2044): RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Grunge Stain 1 (1411) @ (-209.86,-450.58,-12.99) ϴ (H:156° P:0° B:0°) Ancestry: -> Grunge Stain 1 -> Grunge -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115673): Grunge Stain 1 (1411) -> Grunge Stain 1 (-4718) Dimensions: 8x8x0 Properties: RenderAlpha : 0.200000 Position : (-209.86,-450.58,-12.99) ϴ (H:156° P:0° B:0°) Scale : (0.80, 0.80, 1.00) Properties via Grunge Stain 1 (-4718): SymName : Grunge Stain 1 ModelName : grstain1 DonorType : 0 Properties via Grunge (-4680): RenderOrder : FC FF 01 00 Properties via Alpha Signs (-2044): RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 1 EXP (456) @ (-221.10,-206.17,-12.84) ϴ (H:0° P:0° B:0°) Ancestry: -> 1 EXP -> Small BP Pile -> EXP Cookies -> Goodies -> Physical -> Object Links: Link[MetaProp] (1115933): 1 EXP (456) -> 1 EXP (-1433) Dimensions: 0x1x0 Properties: Position : (-221.10,-206.17,-12.84) ϴ (H:0° P:0° B:0°) StackCount : 4 HasRefs : false Properties via 1 EXP (-1433): SymName : 1 EXP DonorType : 0 Properties via EXP Cookies (-938): ObjName : EXP_Cookies: "%d cyber modules." Scripts : 45 78 70 43 6F 6F 6B 69 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ObjIcon : upgrade PsiRadar : Powerup NameType : Stack Count FrobInfo : 02 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 CombineType : EXPCookie ObjLookS : FakeCookie Material Tags : Material Plasticrete AutoPickup : false ModelName : upgrade ObjShort : EXP_Cookies: "%d cyber modules" NotPullable : false Properties via Goodies (-49): HUDSelect : true PhysAIColl : true ElevAble : true InvDims : 01 00 00 00 01 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C Heartbeat : 1000 Liquor bottle (74) @ (-187.87,-489.27,-12.33) ϴ (H:299° P:90° B:0°) Ancestry: -> Liquor bottle -> Items -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114573): Liquor bottle (74) -> Liquor bottle (-967) Dimensions: 0x0x2 Properties: PhysState : 79 DE 3B C3 F0 A1 F4 C3 B5 45 45 C1 00 00 00 00 00 00 B4 42 E0 A7 95 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 1B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (-187.87,-489.27,-12.33) ϴ (H:299° P:90° B:0°) PhysControl : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Liquor bottle (-967): Scripts : 73 63 70 4C 69 71 75 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 ObjIcon : botleli Class Tags : FoodType Drink SymName : Liquor bottle RenderAlpha : 1.000000 ModelName : botleli DonorType : 0 Properties via Items (-90): HUDSelect : true PickBias : 0.000000 PhysAIColl : true ElevAble : true Recycle : 1 InvDims : 01 00 00 00 01 00 00 00 Material Tags : Material Glass FrobInfo : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Dinner Table #2 (1109) @ (-248.38,-411.04,2.71) ϴ (H:72° P:0° B:0°) Ancestry: -> Dinner Table #2 -> Tables -> Furniture -> Decorative -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1115874): Dinner Table #2 (1109) -> Dinner Table #2 (-936) Dimensions: 12x6x3 Properties: PhysState : F1 60 78 C3 1E 85 CD C3 D4 75 2D 40 00 00 00 00 00 00 00 00 30 02 91 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 12x6x3 Position : (-248.38,-411.04,2.71) ϴ (H:72° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Dinner Table #2 (-936): SymName : Dinner Table #2 ModelName : tabledi2 DonorType : 0 Properties via Tables (-225): Material Tags : Material MetalBig Properties via Furniture (-98): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Sci Med Door (1435) @ (-175.75,-501.24,-7.00) ϴ (H:90° P:0° B:0°) Ancestry: -> Sci Med Door -> Doors -> Terrain -> Physical -> Object ... ... -> MatMetal -> Materials -> MetaProperty Links: Link[MetaProp] (1115736): Sci Med Door (1435) -> Sci Med Door (-206) Dimensions: 6x0x10 Properties: TransDoor : 01 00 00 00 00 00 00 00 00 00 C0 C0 00 00 40 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 00 C0 2F C3 06 9F FA C3 00 00 E0 C0 00 C0 2F C3 06 9F FD C3 00 00 E0 C0 00 C0 2F C3 06 9F FA C3 00 00 E0 C0 00 00 00 00 00 40 00 C0 2F C3 34 00 00 00 35 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAIColl : true Position : (-175.75,-501.24,-7.00) ϴ (H:90° P:0° B:0°) FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 00 C0 2F C3 06 9F FA C3 00 00 E0 C0 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 6x0x10 Scale : (1.00, 1.11, 1.00) ModelName : recd01 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Sci Med Door (-206): ObjName : Sci_Med_Door_n206: "A door." DonorType : 0 Class Tags : DoorType SciDoor SymName : Sci Med Door DoorStaticLight : true Properties via Doors (-205): Scripts : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : -20.000000 Z-Bias : 0 BlockFrob : true DoorTimer : 0 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatMetal (-583): Material Tags : Material Metal Patrol Path (180) @ (-239.78,-414.18,3.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Patrol Path -> Marker -> Object Links: Link[MetaProp] (1115855): Patrol Path (180) -> Patrol Path (-1089) Link[AIPatrol] (50397230): Patrol Path (180) -> Patrol Path (327) Dimensions: 4x4x4 Properties: Position : (-239.78,-414.18,3.00) ϴ (H:0° P:0° B:0°) Properties via Patrol Path (-1089): SymName : Patrol Path DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Patrol Path (280) @ (-90.24,-452.42,-14.21) ϴ (H:0° P:0° B:0°) Ancestry: -> Patrol Path -> Marker -> Object Links: Link[MetaProp] (1116119): Patrol Path (280) -> Patrol Path (-1089) Link[AIPatrol] (50397224): Patrol Path (280) -> Patrol Path (274) Dimensions: 4x4x4 Properties: Position : (-90.24,-452.42,-14.21) ϴ (H:0° P:0° B:0°) Properties via Patrol Path (-1089): SymName : Patrol Path DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Plant #1 (1324) @ (-214.01,-367.16,-11.07) ϴ (H:0° P:0° B:0°) Ancestry: -> Plant #1 -> Flora -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114797): Plant #1 (1324) -> Plant #1 (-68) Dimensions: 3x2x3 Properties: PhysState : 7F 01 56 C3 F0 94 B7 C3 45 27 31 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (-214.01,-367.16,-11.07) ϴ (H:0° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Plant #1 (-68): SymName : Plant #1 ObjName : Plant_p1: "A potted plant." ModelName : flower DonorType : 0 Properties via Flora (-62): Material Tags : Material Veg ObjShort : Flora: "Plant" Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Marker (2042) @ (-229.00,-336.62,4.90) ϴ (H:89° P:0° B:0°) Ancestry: -> Marker -> Object Links: Link[MetaProp] (1114380): Marker (2042) -> Marker (-327) Dimensions: 4x4x4 Properties: Position : (-229.00,-336.62,4.90) ϴ (H:89° P:0° B:0°) Properties via Marker (-327): SymName : Marker NetworkCategory : Hosted DonorType : 0 RenderType : Not Rendered Grunge Stain 3 (1408) @ (-207.57,-467.21,-12.99) ϴ (H:0° P:0° B:0°) Ancestry: -> Grunge Stain 3 -> Grunge -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115652): Grunge Stain 3 (1408) -> Grunge Stain 3 (-4720) Dimensions: 10x10x0 Properties: Position : (-207.57,-467.21,-12.99) ϴ (H:0° P:0° B:0°) RenderAlpha : 0.250000 Properties via Grunge Stain 3 (-4720): SymName : Grunge Stain 3 ModelName : grstain3 DonorType : 0 Properties via Grunge (-4680): RenderOrder : FC FF 01 00 Properties via Alpha Signs (-2044): RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Window 5 (423) @ (-91.00,-436.54,-19.00) ϴ (H:90° P:0° B:0°) Ancestry: -> Window 5 -> Breakable Windows -> MatGlass -> Materials -> MetaProperty ... ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Windows -> Terrain -> Physical -> Object ... ... -> MatUnBrkGlass -> Materials -> MetaProperty Links: Link[StimSens] (3211868): Window 5 (423) -> Cold (-1145) Link[StimSens] (3211388): Window 5 (423) -> Energy Stim (-373) Link[StimSens] (3211917): Window 5 (423) -> Droid Fusion (-2753) Link[StimSens] (3211983): Window 5 (423) -> WeaponBash (-3058) Link[StimSens] (3211379): Window 5 (423) -> Standard Impact (-385) Link[StimSens] (3211389): Window 5 (423) -> Armor Piercing Impact (-375) Link[StimSens] (3211817): Window 5 (423) -> Psi Stim (-389) Link[StimSens] (3211383): Window 5 (423) -> Incendiary (-388) Link[StimSens] (3211385): Window 5 (423) -> High Explosive (-376) Link[StimSens] (3211850): Window 5 (423) -> Electricity (-378) Link[MetaProp] (1115192): Window 5 (423) -> Window 5 (-312) Dimensions: 0x8x3 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 00 00 B6 C2 94 45 DA C3 0C 04 98 C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 1x8x3 Position : (-91.00,-436.54,-19.00) ϴ (H:90° P:0° B:0°) Scale : (0.50, 1.00, 0.80) Properties via Window 5 (-312): SymName : Window 5 ModelName : wndw05 DonorType : 0 Properties via Breakable Windows (-1587): Scripts : 73 63 70 47 6C 61 73 73 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 MAX_HP : 1 HitPoints : 1 ObjName : Breakable_Windows: "A window." Class Tags : DoorType GlassWindow Properties via MatGlass (-633): Material Tags : Material Glass Properties via Windows (-248): RenderAlpha : 0.450000 BlockFrob : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Wedge Wall Light (389) @ (-79.25,-464.93,-2.75) ϴ (H:270° P:0° B:0°) Ancestry: -> Wedge Wall Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115973): Wedge Wall Light (389) -> Wedge Wall Light (-978) Dimensions: 3x1x2 Properties: Position : (-79.25,-464.93,-2.75) ϴ (H:270° P:0° B:0°) Light : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Wedge Wall Light (-978): SymName : Wedge Wall Light Spotlight : (10.00, 50.00, 10.00) DonorType : 0 ModelName : light1 LightColor : 00 00 00 00 00 00 00 00 Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass Immobile : false ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Railing 4x32 (148) @ (-257.08,-416.00,3.00) ϴ (H:90° P:0° B:0°) Ancestry: -> Railing 4x32 -> One Piece -> Railings -> AI Block -> AI Utility -> MetaProperty ... ... -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115852): Railing 4x32 (148) -> Railing 4x32 (-1718) Dimensions: 31x0x3 Properties: PhysState : 50 8A 80 C3 82 FF CF C3 60 D7 3F 40 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 31x0x0 Position : (-257.08,-416.00,3.00) ϴ (H:90° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Railing 4x32 (-1718): SymName : Railing 4x32 DonorType : 0 ModelName : brail32 Properties via Railings (-1015): ObjName : Railings: "A railing." HUDSelect : false Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Properties via Structural (-491): Immobile : true Material Tags : Material MetalBig Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Grunge Stain 1 (1404) @ (-218.31,-399.99,-12.99) ϴ (H:0° P:0° B:0°) Ancestry: -> Grunge Stain 1 -> Grunge -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115680): Grunge Stain 1 (1404) -> Grunge Stain 1 (-4718) Dimensions: 12x12x0 Properties: RenderAlpha : 0.800000 Position : (-218.31,-399.99,-12.99) ϴ (H:0° P:0° B:0°) Scale : (1.20, 1.20, 1.00) Properties via Grunge Stain 1 (-4718): SymName : Grunge Stain 1 ModelName : grstain1 DonorType : 0 Properties via Grunge (-4680): RenderOrder : FC FF 01 00 Properties via Alpha Signs (-2044): RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Grunge Stain 1 (1407) @ (-209.94,-472.48,-12.99) ϴ (H:0° P:0° B:0°) Ancestry: -> Grunge Stain 1 -> Grunge -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115661): Grunge Stain 1 (1407) -> Grunge Stain 1 (-4718) Dimensions: 10x10x0 Properties: Position : (-209.94,-472.48,-12.99) ϴ (H:0° P:0° B:0°) RenderAlpha : 0.300000 Properties via Grunge Stain 1 (-4718): SymName : Grunge Stain 1 ModelName : grstain1 DonorType : 0 Properties via Grunge (-4680): RenderOrder : FC FF 01 00 Properties via Alpha Signs (-2044): RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Destroy Trap (528) @ (-133.01,-405.01,-24.97) ϴ (H:0° P:0° B:0°) Ancestry: -> Destroy Trap -> Traps -> Object Links: Link[SwitchLi] (22085694): Destroy Trap (528) -> New Tripwire (526) Link[SwitchLi] (22085752): Destroy Trap (528) -> New Tripwire (527) Link[MetaProp] (1115806): Destroy Trap (528) -> Destroy Trap (-1242) Dimensions: 4x4x4 Properties: Position : (-133.01,-405.01,-24.97) ϴ (H:0° P:0° B:0°) Properties via Destroy Trap (-1242): SymName : Destroy Trap Scripts : 54 72 61 70 44 65 73 74 72 6F 79 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Store_Counter (1290) @ (-214.75,-388.50,2.75) ϴ (H:180° P:0° B:0°) Ancestry: -> Store_Counter -> Furniture -> Decorative -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1115605): Store_Counter (1290) -> Store_Counter (-2303) Dimensions: 10x3x3 Properties: SelfIllum : 0.500000 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 00 C0 56 C3 00 40 C2 C3 00 00 30 40 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 9x3x3 Position : (-214.75,-388.50,2.75) ϴ (H:180° P:0° B:0°) Scale : (0.89, 0.75, 0.80) Properties via Store_Counter (-2303): SymName : Store_Counter ModelName : reccount DonorType : 0 Properties via Furniture (-98): Immobile : true Material Tags : Material Plasticrete Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Patrol Path (1838) @ (-231.49,-368.98,-11.01) ϴ (H:89° P:0° B:0°) Ancestry: -> Patrol Path -> Marker -> Object Links: Link[AIPatrol] (50397205): Patrol Path (1838) -> Patrol Path (1839) Link[MetaProp] (1115963): Patrol Path (1838) -> Patrol Path (-1089) Dimensions: 4x4x4 Properties: Position : (-231.49,-368.98,-11.01) ϴ (H:89° P:0° B:0°) Properties via Patrol Path (-1089): SymName : Patrol Path DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Blood Splatter Medium (452) @ (-233.24,-205.50,-10.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Blood Splatter Medium -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115946): Blood Splatter Medium (452) -> Blood Splatter Medium (-857) Dimensions: 0x6x6 Properties: Z-Bias : 6 Position : (-233.24,-205.50,-10.00) ϴ (H:0° P:0° B:0°) Properties via Blood Splatter Medium (-857): SymName : Blood Splatter Medium ModelName : blood02 DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Gouged wall (110) @ (-220.99,-312.00,-13.00) ϴ (H:168° P:0° B:270°) Ancestry: -> Gouged wall -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1116233): Gouged wall (110) -> Gouged wall (-679) Dimensions: 8x0x7 Properties: Position : (-220.99,-312.00,-13.00) ϴ (H:168° P:0° B:270°) Properties via Gouged wall (-679): SymName : Gouged wall ModelName : dam04 ObjName : Gouged_Wall: "A gouge." DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Wedge Wall Light (358) @ (-208.51,-460.50,-3.32) ϴ (H:0° P:0° B:0°) Ancestry: -> Wedge Wall Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1116016): Wedge Wall Light (358) -> Wedge Wall Light (-978) Dimensions: 3x1x2 Properties: Position : (-208.51,-460.50,-3.32) ϴ (H:0° P:0° B:0°) Light : 00 00 16 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 A0 41 00 00 00 00 00 00 00 00 Properties via Wedge Wall Light (-978): SymName : Wedge Wall Light Spotlight : (10.00, 50.00, 10.00) DonorType : 0 ModelName : light1 LightColor : 00 00 00 00 00 00 00 00 Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass Immobile : false ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Shotgun Casings (900) @ (-199.34,-436.85,-12.95) ϴ (H:69° P:0° B:0°) Ancestry: -> Shotgun Casings -> Spent Projectile Casings -> Debris -> MatMetal -> Materials -> MetaProperty ... ... -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115286): Shotgun Casings (900) -> Shotgun Casings (-1386) Dimensions: 0x0x0 Properties: Position : (-199.34,-436.85,-12.95) ϴ (H:69° P:0° B:0°) Scale : (0.79, 0.79, 0.79) Properties via Shotgun Casings (-1386): SymName : Shotgun Casings DonorType : 0 ModelName : casings ObjName : Shotgun_Casings Properties via MatMetal (-583): Material Tags : Material Metal Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Wedge Light (1372) @ (-220.50,-350.75,12.63) ϴ (H:90° P:0° B:0°) Ancestry: -> Wedge Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115602): Wedge Light (1372) -> Wedge Light (-1593) Dimensions: 0x5x0 Properties: RenderType : Normal Light : 00 00 FA 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-220.50,-350.75,12.63) ϴ (H:90° P:0° B:0°) LightColor : 00 00 00 00 00 00 00 00 Properties via Wedge Light (-1593): SymName : Wedge Light DonorType : 0 ModelName : lightr Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Marker (136) @ (-248.82,-208.88,-10.50) ϴ (H:270° P:0° B:0°) Ancestry: -> Marker -> Object Links: Link[MetaProp] (1115413): Marker (136) -> Marker (-327) Dimensions: 2x2x7 Properties: Position : (-248.82,-208.88,-10.50) ϴ (H:270° P:0° B:0°) ModelName : playbox Properties via Marker (-327): SymName : Marker NetworkCategory : Hosted DonorType : 0 RenderType : Not Rendered Wedge Wall Light (495) @ (-209.75,-444.50,0.00) ϴ (H:180° P:0° B:0°) Ancestry: -> Wedge Wall Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115901): Wedge Wall Light (495) -> Wedge Wall Light (-978) Dimensions: 3x1x2 Properties: Light : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-209.75,-444.50,0.00) ϴ (H:180° P:0° B:0°) LightColor : 9A 99 19 3E 9A 99 19 3F Properties via Wedge Wall Light (-978): SymName : Wedge Wall Light Spotlight : (10.00, 50.00, 10.00) DonorType : 0 ModelName : light1 Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass Immobile : false ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Wedge Wall Light (1217) @ (-120.48,-557.93,5.68) ϴ (H:180° P:0° B:0°) Ancestry: -> Wedge Wall Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115250): Wedge Wall Light (1217) -> Wedge Wall Light (-978) Dimensions: 3x1x2 Properties: Position : (-120.48,-557.93,5.68) ϴ (H:180° P:0° B:0°) Light : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Wedge Wall Light (-978): SymName : Wedge Wall Light Spotlight : (10.00, 50.00, 10.00) DonorType : 0 ModelName : light1 LightColor : 00 00 00 00 00 00 00 00 Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass Immobile : false ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Wedge Wall Light (1634) @ (-92.75,-468.00,-0.25) ϴ (H:180° P:0° B:0°) Ancestry: -> Wedge Wall Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115823): Wedge Wall Light (1634) -> Wedge Wall Light (-978) Dimensions: 3x1x2 Properties: Position : (-92.75,-468.00,-0.25) ϴ (H:180° P:0° B:0°) Light : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Wedge Wall Light (-978): SymName : Wedge Wall Light Spotlight : (10.00, 50.00, 10.00) DonorType : 0 ModelName : light1 LightColor : 00 00 00 00 00 00 00 00 Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass Immobile : false ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Marker (135) @ (-163.90,-245.00,-9.00) ϴ (H:180° P:0° B:0°) Ancestry: -> Marker -> Object Links: Link[MetaProp] (1116044): Marker (135) -> Marker (-327) Link[LandingP] (37814272): Marker (135) -> Marker (128) Link[LandingP] (37814273): Marker (135) -> Marker (129) Link[LandingP] (37814275): Marker (135) -> Marker (131) Link[LandingP] (37814274): Marker (135) -> Marker (130) Dimensions: 2x2x7 Properties: ModelName : playbox Position : (-163.90,-245.00,-9.00) ϴ (H:180° P:0° B:0°) StartLoc : 500 Properties via Marker (-327): SymName : Marker NetworkCategory : Hosted DonorType : 0 RenderType : Not Rendered Spot Light (1182) @ (-248.25,-488.00,-2.00) ϴ (H:60° P:67° B:0°) Ancestry: -> Spot Light -> SpotLights -> Lights -> Physical -> Object Links: Link[MetaProp] (1115776): Spot Light (1182) -> Spot Light (-775) Dimensions: 0x1x0 Properties: AnimLight : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 63 00 1B 00 62 00 01 00 2C 01 00 00 58 02 00 00 00 00 00 00 00 00 96 43 00 00 48 42 00 00 00 00 64 00 00 00 00 00 00 00 00 00 48 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Spotlight : (15.00, 30.00, 0.00) HasRefs : false Position : (-248.25,-488.00,-2.00) ϴ (H:60° P:67° B:0°) LightColor : 00 00 00 00 00 00 00 3F Properties via Spot Light (-775): SymName : Spot Light Light : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 RenderType : Not Rendered DonorType : 0 ModelName : Atek_w Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass Immobile : false ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Patrol Path (317) @ (-133.53,-507.17,-1.05) ϴ (H:0° P:0° B:0°) Ancestry: -> Patrol Path -> Marker -> Object Links: Link[MetaProp] (1116073): Patrol Path (317) -> Patrol Path (-1089) Link[AIPatrol] (50397226): Patrol Path (317) -> Patrol Path (319) Dimensions: 4x4x4 Properties: Position : (-133.53,-507.17,-1.05) ϴ (H:0° P:0° B:0°) Properties via Patrol Path (-1089): SymName : Patrol Path DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered No Guns (730) @ (-67.61,-512.06,6.21) ϴ (H:270° P:0° B:0°) Ancestry: -> No Guns -> Warnings -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115559): No Guns (730) -> No Guns (-1666) Dimensions: 3x0x3 Properties: Position : (-67.61,-512.06,6.21) ϴ (H:270° P:0° B:0°) Properties via No Guns (-1666): SymName : No Guns ModelName : noguns DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Worm Goo 1 (285) @ (-144.60,-439.50,2.52) ϴ (H:0° P:90° B:0°) Ancestry: -> Worm Goo 1 -> Worm Goos -> HYDRO Plot Items -> Plot Items -> Physical -> Object Links: Link[MetaProp] (1116121): Worm Goo 1 (285) -> Worm Goo 1 (-2499) Dimensions: 4x8x0 Properties: Position : (-144.60,-439.50,2.52) ϴ (H:0° P:90° B:0°) ExtraLight : CD CC 4C 3D 01 00 00 00 Scale : (1.00, 2.00, 1.00) Properties via Worm Goo 1 (-2499): SymName : Worm Goo 1 ModelName : goo DonorType : 0 Properties via Worm Goos (-2683): Scripts : 54 72 61 6E 73 6C 75 63 65 49 6E 4F 75 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 RenderAlpha : 1.000000 SlayResult : No Effect Material Tags : Material Flesh CfgTweqScale : 00 00 10 03 00 00 00 00 6F 12 03 3B 00 00 80 3F 66 66 86 3F 6F 12 03 3B 00 00 80 3F 66 66 86 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 RendAlphaRef : 0.000000 StTweqScale : 01 00 00 00 01 00 00 00 01 00 00 00 00 00 00 00 RenderOrder : FE FF 01 00 Properties via Plot Items (-1461): ElevAble : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pipe Straight (1348) @ (-109.53,-436.49,-9.35) ϴ (H:0° P:0° B:90°) Ancestry: -> Pipe Straight -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115658): Pipe Straight (1348) -> Pipe Straight (-494) Dimensions: 0x2x0 Properties: PhysState : D3 0D DB C2 56 3E DA C3 9A 99 15 C1 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x2x0 Position : (-109.53,-436.49,-9.35) ϴ (H:0° P:0° B:90°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Pipe Straight (-494): SymName : Pipe Straight ModelName : cpipe_02 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Grub Floor Pod (460) @ (-214.71,-341.06,-11.04) ϴ (H:0° P:0° B:0°) Ancestry: -> Grub Floor Pod -> Grub Pods -> Eggs -> Non-Swarming Annelids -> Annelid Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Annelids -> Monsters -> Physical -> Object ... ... -> MatFlesh -> Materials -> MetaProperty Links: Link[StimSens] (3211264): Grub Floor Pod (460) -> Psi Stim (-389) Link[StimSens] (3211653): Grub Floor Pod (460) -> Anti-Annelid Virus (-4446) Link[StimSens] (3211571): Grub Floor Pod (460) -> Droid Fusion (-2753) Link[StimSens] (3211608): Grub Floor Pod (460) -> Stasis (-1486) Link[StimSens] (3211563): Grub Floor Pod (460) -> Incendiary (-388) Link[StimSens] (3211269): Grub Floor Pod (460) -> High Explosive (-376) Link[StimSens] (3211564): Grub Floor Pod (460) -> Standard Impact (-385) Link[StimSens] (3211569): Grub Floor Pod (460) -> BashStim (-692) Link[StimSens] (3211566): Grub Floor Pod (460) -> Cold (-1145) Link[StimSens] (3211565): Grub Floor Pod (460) -> Armor Piercing Impact (-375) Link[StimSens] (3211568): Grub Floor Pod (460) -> DrainStim (-3390) Link[StimSens] (3211265): Grub Floor Pod (460) -> Anti-Annelid (-374) Link[StimSens] (3211570): Grub Floor Pod (460) -> WeaponBash (-3058) Link[StimSens] (3211567): Grub Floor Pod (460) -> Energy Stim (-373) Link[MetaProp] (1114181): Grub Floor Pod (460) -> Grub Floor Pod (-1335) Dimensions: 5x5x3 Properties: PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-214.71,-341.06,-11.04) ϴ (H:0° P:0° B:0°) CollisionType : Bounce StTweqModels : 00 00 00 00 00 00 00 00 PhysState : 5F B5 56 C3 8B 87 AA C3 39 A4 30 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 AmbientHacked : 19 00 00 00 00 00 00 00 00 00 00 00 65 67 67 6C 6F 6F 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Grub Floor Pod (-1335): SymName : Grub Floor Pod CfgTweqModels : 00 00 02 01 00 00 00 00 65 67 67 6F 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 ModelName : eggcl Properties via Grub Pods (-1338): Scripts : 73 63 70 47 72 75 62 45 67 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Eggs (-1474): ObjName : Egg: "An annelid egg." HUDUse : Egg FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 LootInfo : 01 00 00 00 41 6E 6E 65 6C 69 64 5F 4D 65 64 70 61 74 63 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 41 6E 6E 65 6C 69 64 5F 50 73 69 70 61 74 63 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 1E 00 00 00 05 00 00 00 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 InvDims : 04 00 00 00 04 00 00 00 Class Tags : CreatureType Egg InvRendType : 01 00 00 00 65 67 67 63 6C 00 00 00 00 00 00 00 00 00 00 00 PhysAIColl : false ObjShort : Egg: "Annelid egg" Properties via Non-Swarming Annelids (-2306): HTHMotionResp : (30.00, 25.00, 20.00) Material Tags : Material FleshTarget Properties via Annelids (-165): AI_VisType : 5 TargetType : Type 2 Properties via Monsters (-162): HUDSelect : true ShowHP : true AI_ObjAvoid : BashFactor : 0.100000 FrobHandler : Local Only AI_CbtTiming : C4 09 00 00 70 17 00 00 70 17 00 00 80 3E 00 00 BashParams : 00 D0 04 46 00 00 00 00 PickBias : 0.100000 HitPoints : 10 PsiRadar : Enemy MAX_HP : 10 AI_NCDmRsp : true AI_FreeKnow : 5000 ContainDims : 04 00 00 00 04 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 AutoPickup : true Heartbeat : 1000 Airlock Door 1 (79) @ (-166.25,-233.50,-9.00) ϴ (H:270° P:0° B:0°) Ancestry: -> Airlock Door 1 -> Doors -> Terrain -> Physical -> Object ... ... -> MatMetal -> Materials -> MetaProperty Links: Link[MetaProp] (1116053): Airlock Door 1 (79) -> Airlock Door 1 (-2595) Dimensions: 8x1x8 Properties: TransDoor : 01 00 00 00 00 00 00 00 00 00 00 C1 00 00 C0 40 00 00 00 00 01 00 00 00 00 00 00 00 00 00 70 42 00 00 00 00 00 00 C8 41 00 40 26 C3 00 80 71 C3 00 00 10 C1 00 40 26 C3 00 80 69 C3 00 00 10 C1 BE 62 26 C3 EA 01 6A C3 16 49 10 C1 00 00 00 00 00 C0 00 40 26 C3 9D 00 00 00 9C 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-166.25,-233.50,-9.00) ϴ (H:270° P:0° B:0°) Scale : (1.00, 1.11, 1.00) PhysState : 00 40 26 C3 00 80 69 C3 00 00 10 C1 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 8x1x8 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysAIColl : false Properties via Airlock Door 1 (-2595): SymName : Airlock Door 1 DoorStaticLight : true DonorType : 0 ModelName : air001 Class Tags : DoorType BlastDoor Properties via Doors (-205): Scripts : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : -20.000000 Z-Bias : 0 FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BlockFrob : true DoorTimer : 0 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatMetal (-583): Material Tags : Material Metal Sci Med Door (1439) @ (-180.98,-539.72,8.00) ϴ (H:180° P:0° B:0°) Ancestry: -> Sci Med Door -> Doors -> Terrain -> Physical -> Object ... ... -> MatMetal -> Materials -> MetaProperty Links: Link[MetaProp] (1115740): Sci Med Door (1439) -> Sci Med Door (-206) Dimensions: 6x0x10 Properties: TransDoor : 01 00 00 00 00 00 00 00 00 00 C0 C0 00 00 40 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 25 FC 34 C3 33 EE 06 C4 00 00 00 41 25 FC 2E C3 33 EE 06 C4 00 00 00 41 25 FC 34 C3 33 EE 06 C4 00 00 00 41 00 00 00 00 00 80 25 FC 34 C3 46 00 00 00 45 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAIColl : true Position : (-180.98,-539.72,8.00) ϴ (H:180° P:0° B:0°) PhysState : 25 FC 34 C3 33 EE 06 C4 00 00 00 41 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 6x0x10 ModelName : recd01 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 Properties via Sci Med Door (-206): ObjName : Sci_Med_Door_n206: "A door." DonorType : 0 Class Tags : DoorType SciDoor SymName : Sci Med Door DoorStaticLight : true Properties via Doors (-205): Scripts : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : -20.000000 Z-Bias : 0 FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BlockFrob : true DoorTimer : 0 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatMetal (-583): Material Tags : Material Metal Glass1 (1373) @ (-218.44,-318.83,-12.98) ϴ (H:6° P:0° B:0°) Ancestry: -> Glass1 -> Broken Glass -> Debris -> MatMetal -> Materials -> MetaProperty ... ... -> Decorative -> Physical -> Object ... ... -> MatGlassBits -> Materials -> MetaProperty Links: Link[MetaProp] (1115679): Glass1 (1373) -> Glass1 (-2261) Dimensions: 1x1x0 Properties: StTweqDelete : 00 00 00 00 00 00 00 00 Position : (-218.44,-318.83,-12.98) ϴ (H:6° P:0° B:0°) Scale : (1.00, 0.64, 1.00) Properties via Glass1 (-2261): SymName : Glass1 ModelName : Glass1 DonorType : 0 Properties via Broken Glass (-2260): PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 00 40 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 RenderAlpha : 0.200000 PhysDims : 0x0x0 CfgTweqDelete : 00 00 40 00 00 00 30 75 Properties via Debris (-93): ObjName : Debris: "A piece of debris." Properties via MatMetal (-583): Material Tags : Material Metal Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Large Prism (184) @ (-236.14,-282.32,1.42) ϴ (H:0° P:0° B:0°) Ancestry: -> Large Prism -> Energy Ammo -> Ammo -> Goodies -> Physical -> Object Links: Link[MetaProp] (1116070): Large Prism (184) -> Large Prism (-44) Dimensions: 0x0x0 Properties: PhysState : BF 24 6C C3 DD 28 8D C3 22 C5 B5 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 1B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 StackCount : 36 HasRefs : false PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (-236.14,-282.32,1.42) ϴ (H:0° P:0° B:0°) PhysControl : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Large Prism (-44): ObjName : Large_Prism: "%d prisms." DonorType : 0 SymName : Large Prism InvDims : 01 00 00 00 01 00 00 00 ObjIcon : PRISMS_I ModelName : prism ObjShort : Large_Prism: "%d prisms" CombineType : Prism Properties via Energy Ammo (-46): NameType : Stack Count StackInc : 5 Alchemy : 1.750000 Recycle : 1 Fabricate : 10 ObjLookS : energy_ammo FabCost : 90 Properties via Ammo (-30): Scripts : 41 6D 6D 6F 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Metal PsiRadar : Powerup FrobInfo : 01 00 00 00 02 00 00 00 02 00 00 00 00 00 00 00 Properties via Goodies (-49): HUDSelect : true PhysAIColl : true ElevAble : true Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Floor Pod (532) @ (-228.04,-392.66,-11.04) ϴ (H:0° P:0° B:0°) Ancestry: -> Floor Pod -> Goo Pods -> Eggs -> Non-Swarming Annelids -> Annelid Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Annelids -> Monsters -> Physical -> Object ... ... -> MatFlesh -> Materials -> MetaProperty Links: Link[StimSens] (3211542): Floor Pod (532) -> Psi Stim (-389) Link[StimSens] (3211590): Floor Pod (532) -> Droid Fusion (-2753) Link[StimSens] (3211591): Floor Pod (532) -> DrainStim (-3390) Link[StimSens] (3211592): Floor Pod (532) -> Armor Piercing Impact (-375) Link[StimSens] (3211589): Floor Pod (532) -> Incendiary (-388) Link[StimSens] (3211585): Floor Pod (532) -> Standard Impact (-385) Link[StimSens] (3211704): Floor Pod (532) -> Stasis (-1486) Link[StimSens] (3211534): Floor Pod (532) -> BashStim (-692) Link[StimSens] (3211586): Floor Pod (532) -> High Explosive (-376) Link[StimSens] (3211593): Floor Pod (532) -> WeaponBash (-3058) Link[StimSens] (3211584): Floor Pod (532) -> Cold (-1145) Link[StimSens] (3211934): Floor Pod (532) -> Anti-Annelid Virus (-4446) Link[StimSens] (3211587): Floor Pod (532) -> Energy Stim (-373) Link[StimSens] (3211588): Floor Pod (532) -> Anti-Annelid (-374) Link[MetaProp] (1114185): Floor Pod (532) -> Floor Pod (-1476) Dimensions: 5x5x3 Properties: PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-228.04,-392.66,-11.04) ϴ (H:0° P:0° B:0°) CollisionType : Bounce StTweqModels : 00 00 00 00 00 00 00 00 PhysState : DD 09 64 C3 1B 54 C4 C3 3C A4 30 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 AmbientHacked : 19 00 00 00 00 00 00 00 00 00 00 00 65 67 67 6C 6F 6F 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Floor Pod (-1476): SymName : Floor Pod CfgTweqModels : 00 00 02 01 00 00 00 00 65 67 67 6F 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 ModelName : eggcl Properties via Goo Pods (-1336): Scripts : 73 63 70 47 6F 6F 45 67 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Eggs (-1474): ObjName : Egg: "An annelid egg." HUDUse : Egg FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 LootInfo : 01 00 00 00 41 6E 6E 65 6C 69 64 5F 4D 65 64 70 61 74 63 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 41 6E 6E 65 6C 69 64 5F 50 73 69 70 61 74 63 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 1E 00 00 00 05 00 00 00 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 InvDims : 04 00 00 00 04 00 00 00 Class Tags : CreatureType Egg InvRendType : 01 00 00 00 65 67 67 63 6C 00 00 00 00 00 00 00 00 00 00 00 PhysAIColl : false ObjShort : Egg: "Annelid egg" Properties via Non-Swarming Annelids (-2306): HTHMotionResp : (30.00, 25.00, 20.00) Material Tags : Material FleshTarget Properties via Annelids (-165): AI_VisType : 5 TargetType : Type 2 Properties via Monsters (-162): HUDSelect : true ShowHP : true AI_ObjAvoid : BashFactor : 0.100000 FrobHandler : Local Only AI_CbtTiming : C4 09 00 00 70 17 00 00 70 17 00 00 80 3E 00 00 BashParams : 00 D0 04 46 00 00 00 00 PickBias : 0.100000 HitPoints : 10 PsiRadar : Enemy MAX_HP : 10 AI_NCDmRsp : true AI_FreeKnow : 5000 ContainDims : 04 00 00 00 04 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 AutoPickup : true Heartbeat : 1000 Pipe 24x3 (2091) @ (-259.76,-280.81,-1.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Pipe 24x3 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115033): Pipe 24x3 (2091) -> Pipe 24x3 (-1091) Dimensions: 3x3x24 Properties: PhysState : 48 E1 81 C3 1B 68 8C C3 00 00 80 BF 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 3x2x24 Position : (-259.76,-280.81,-1.00) ϴ (H:0° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Pipe 24x3 (-1091): SymName : Pipe 24x3 ModelName : pipe6 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Wash (1367) @ (-211.27,-220.39,-6.54) ϴ (H:270° P:0° B:0°) Ancestry: -> Wash -> Warnings -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114766): Wash (1367) -> Wash (-1670) Dimensions: 4x0x4 Properties: Position : (-211.27,-220.39,-6.54) ϴ (H:270° P:0° B:0°) Properties via Wash (-1670): SymName : Wash ModelName : wash DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Wide Plant (1366) @ (-221.44,-199.81,-10.41) ϴ (H:90° P:0° B:0°) Ancestry: -> Wide Plant -> flora no alpha -> MatVeg -> Materials -> MetaProperty ... ... -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114765): Wide Plant (1366) -> Wide Plant (-1855) Dimensions: 2x2x5 Properties: PhysState : B2 70 5D C3 DD CE 47 C3 80 9D 26 C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (-221.44,-199.81,-10.41) ϴ (H:90° P:0° B:0°) PhysControl : 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Wide Plant (-1855): SymName : Wide Plant DonorType : 0 ModelName : plantw Properties via MatVeg (-4490): Material Tags : Material Veg Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 2' Hanging Light (427) @ (-93.49,-536.91,9.11) ϴ (H:0° P:0° B:0°) Ancestry: -> 2' Hanging Light -> Hanging Lights -> Lights -> Physical -> Object Links: Link[MetaProp] (1116004): 2' Hanging Light (427) -> 2' Hanging Light (-1466) Dimensions: 3x2x3 Properties: Light : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 E0 BF 00 00 48 42 00 00 00 00 00 00 00 00 PhysState : 9E F9 BA C2 61 3A 06 C4 C2 B9 11 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (-93.49,-536.91,9.11) ϴ (H:0° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via 2' Hanging Light (-1466): SymName : 2' Hanging Light Spotlight : (24.00, 30.00, -1.75) DonorType : 0 ModelName : lighth2 Properties via Hanging Lights (-1465): Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Psi Trainer (1076) @ (-276.38,-337.63,-8.80) ϴ (H:180° P:0° B:0°) Ancestry: -> Psi Trainer -> Trainers -> Functional -> Physical -> Object Links: Link[arSrc] (8454177): Psi Trainer (1076) -> TrainerScriptor (-5328) Link[arSrc] (8454187): Psi Trainer (1076) -> TrainScript2 (-5331) Link[StimSens] (3211598): Psi Trainer (1076) -> WaterStim (-4267) Link[StimSens] (3211544): Psi Trainer (1076) -> TrainScript2 (-5331) Link[MetaProp] (1115988): Psi Trainer (1076) -> Psi Trainer (-1583) Dimensions: 2x2x3 Properties: JointPos : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-276.38,-337.63,-8.80) ϴ (H:180° P:0° B:0°) Properties via Psi Trainer (-1583): SymName : Psi Trainer Scripts : 50 73 69 54 72 61 69 6E 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 HUDUse : psi_trainer: "Access Psi upgrade unit" DonorType : 0 ModelName : psibild ObjName : Psi_Trainer: "A Psi upgrade unit." Properties via Trainers (-227): MapObjRotate : false CfgTweqJoints : 00 00 02 02 00 00 00 00 00 08 02 00 00 00 00 00 9A 99 99 3F 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 FrobHandler : Local Only StTweqJoints : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 MapObjIcon : mtrain Properties via Functional (-112): PickBias : 0.250000 Material Tags : Material Plasticrete HUDSelect : true Immobile : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Trait Machine (153) @ (-237.85,-333.56,-8.80) ϴ (H:270° P:0° B:0°) Ancestry: -> Trait Machine -> Trainers -> Functional -> Physical -> Object Links: Link[arSrc] (8454167): Trait Machine (153) -> TrainerScriptor (-5328) Link[arSrc] (8454189): Trait Machine (153) -> TrainScript2 (-5331) Link[StimSens] (3211650): Trait Machine (153) -> WaterStim (-4267) Link[StimSens] (3211535): Trait Machine (153) -> TrainScript2 (-5331) Link[MetaProp] (1116162): Trait Machine (153) -> Trait Machine (-2307) Dimensions: 3x2x4 Properties: JointPos : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-237.85,-333.56,-8.80) ϴ (H:270° P:0° B:0°) Properties via Trait Machine (-2307): SymName : Trait Machine Scripts : 54 72 61 69 74 4D 61 63 68 69 6E 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 54 72 61 69 74 48 65 6C 70 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HUDUse : Trait_Machine: "Access O/S Upgrade Unit" DonorType : 0 ModelName : traitma Properties via Trainers (-227): MapObjRotate : false CfgTweqJoints : 00 00 02 02 00 00 00 00 00 08 02 00 00 00 00 00 9A 99 99 3F 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 FrobHandler : Local Only StTweqJoints : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 MapObjIcon : mtrain Properties via Functional (-112): PickBias : 0.250000 Material Tags : Material Plasticrete HUDSelect : true Immobile : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Wide Plant (1365) @ (-212.96,-202.49,-9.94) ϴ (H:90° P:0° B:0°) Ancestry: -> Wide Plant -> flora no alpha -> MatVeg -> Materials -> MetaProperty ... ... -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114721): Wide Plant (1365) -> Wide Plant (-1855) Dimensions: 2x2x5 Properties: PhysState : 43 F6 54 C3 1E 7E 4A C3 D9 FE 1E C1 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (-212.96,-202.49,-9.94) ϴ (H:90° P:0° B:0°) PhysControl : 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Wide Plant (-1855): SymName : Wide Plant DonorType : 0 ModelName : plantw Properties via MatVeg (-4490): Material Tags : Material Veg Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Cup with Liquid (247) @ (-217.62,-388.40,4.81) ϴ (H:0° P:0° B:0°) Ancestry: -> Cup with Liquid -> Trash -> Debris -> MatMetal -> Materials -> MetaProperty ... ... -> Decorative -> Physical -> Object Links: Link[MetaProp] (1116151): Cup with Liquid (247) -> Cup with Liquid (-3143) Dimensions: 3x3x0 Properties: Position : (-217.62,-388.40,4.81) ϴ (H:0° P:0° B:0°) RendAlphaRef : 0.500000 Properties via Cup with Liquid (-3143): SymName : Cup with Liquid ModelName : cupt ObjName : Cup_with_Liquid DonorType : 0 Properties via Trash (-3140): Material Tags : Material Fabric Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Grunge Scuff 1 (1294) @ (-223.34,-241.16,-12.99) ϴ (H:169° P:0° B:0°) Ancestry: -> Grunge Scuff 1 -> Grunge -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115592): Grunge Scuff 1 (1294) -> Grunge Scuff 1 (-4712) Dimensions: 10x2x0 Properties: Position : (-223.34,-241.16,-12.99) ϴ (H:169° P:0° B:0°) RenderAlpha : 0.300000 Properties via Grunge Scuff 1 (-4712): SymName : Grunge Scuff 1 ModelName : grscuff1 DonorType : 0 Properties via Grunge (-4680): RenderOrder : FC FF 01 00 Properties via Alpha Signs (-2044): RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Patrol Path (1842) @ (-267.66,-323.21,-11.01) ϴ (H:0° P:0° B:0°) Ancestry: -> Patrol Path -> Marker -> Object Links: Link[MetaProp] (1115966): Patrol Path (1842) -> Patrol Path (-1089) Link[AIPatrol] (50397234): Patrol Path (1842) -> Patrol Path (1840) Dimensions: 4x4x4 Properties: Position : (-267.66,-323.21,-11.01) ϴ (H:0° P:0° B:0°) Properties via Patrol Path (-1089): SymName : Patrol Path DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Glass3 (1363) @ (-212.90,-320.63,-12.98) ϴ (H:290° P:0° B:0°) Ancestry: -> Glass3 -> Broken Glass -> Debris -> MatMetal -> Materials -> MetaProperty ... ... -> Decorative -> Physical -> Object ... ... -> MatGlassBits -> Materials -> MetaProperty Links: Link[MetaProp] (1115678): Glass3 (1363) -> Glass3 (-2263) Dimensions: 2x2x0 Properties: StTweqDelete : 00 00 00 00 00 00 00 00 Position : (-212.90,-320.63,-12.98) ϴ (H:290° P:0° B:0°) Properties via Glass3 (-2263): SymName : Glass3 ModelName : Glass3 DonorType : 0 Properties via Broken Glass (-2260): PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 00 40 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 RenderAlpha : 0.200000 PhysDims : 0x0x0 CfgTweqDelete : 00 00 40 00 00 00 30 75 Properties via Debris (-93): ObjName : Debris: "A piece of debris." Properties via MatMetal (-583): Material Tags : Material Metal Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 2' Hanging Light (395) @ (-154.79,-485.55,9.18) ϴ (H:0° P:0° B:0°) Ancestry: -> 2' Hanging Light -> Hanging Lights -> Lights -> Physical -> Object Links: Link[MetaProp] (1116000): 2' Hanging Light (395) -> 2' Hanging Light (-1466) Dimensions: 3x2x3 Properties: Light : 00 00 00 43 00 00 00 00 00 00 00 00 00 00 E0 BF 00 00 48 42 00 00 00 00 00 00 00 00 PhysState : 33 CB 1A C3 B7 C6 F2 C3 69 DD 12 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (-154.79,-485.55,9.18) ϴ (H:0° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via 2' Hanging Light (-1466): SymName : 2' Hanging Light Spotlight : (24.00, 30.00, -1.75) DonorType : 0 ModelName : lighth2 Properties via Hanging Lights (-1465): Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Wedge Wall Light (362) @ (-209.75,-449.50,0.25) ϴ (H:0° P:0° B:0°) Ancestry: -> Wedge Wall Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1116019): Wedge Wall Light (362) -> Wedge Wall Light (-978) Dimensions: 3x1x2 Properties: Position : (-209.75,-449.50,0.25) ϴ (H:0° P:0° B:0°) Light : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Wedge Wall Light (-978): SymName : Wedge Wall Light Spotlight : (10.00, 50.00, 10.00) DonorType : 0 ModelName : light1 LightColor : 00 00 00 00 00 00 00 00 Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass Immobile : false ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Res_Station_Button (909) @ (-214.50,-427.05,-8.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Res_Station_Button -> Functional -> Physical -> Object Links: Link[SwitchLi] (22085765): Res_Station_Button (909) -> Teleport Trap (497) Link[MetaProp] (1115414): Res_Station_Button (909) -> Res_Station_Button (-4325) Dimensions: 0x0x1 Properties: Position : (-214.50,-427.05,-8.00) ϴ (H:0° P:0° B:0°) Properties via Res_Station_Button (-4325): Scripts : 52 65 73 75 72 72 65 63 74 4D 61 63 68 69 6E 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 52 65 73 75 72 72 65 63 74 4D 61 63 68 69 6E 65 48 65 6C 70 65 72 00 00 00 00 00 00 00 54 77 65 71 61 62 6C 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CfgTweqModels : 00 00 02 02 00 00 00 00 72 65 73 5F 70 61 64 00 00 00 00 00 00 00 00 00 72 65 73 5F 70 61 64 32 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HUDUse : Res_Station_Button:"Use sampler." DonorType : 0 FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SymName : Res_Station_Button ModelName : res_pad StTweqModels : 00 00 00 00 00 00 00 00 Class Tags : DeviceType ButtonResur Properties via Functional (-112): PickBias : 0.250000 Material Tags : Material Plasticrete HUDSelect : true Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Wedge Wall Light (1377) @ (-103.50,-425.00,-9.93) ϴ (H:0° P:0° B:0°) Ancestry: -> Wedge Wall Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115220): Wedge Wall Light (1377) -> Wedge Wall Light (-978) Dimensions: 3x1x2 Properties: Position : (-103.50,-425.00,-9.93) ϴ (H:0° P:0° B:0°) Light : 00 00 16 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Wedge Wall Light (-978): SymName : Wedge Wall Light Spotlight : (10.00, 50.00, 10.00) DonorType : 0 ModelName : light1 LightColor : 00 00 00 00 00 00 00 00 Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass Immobile : false ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Glass3 (1361) @ (-226.09,-318.20,-12.98) ϴ (H:322° P:0° B:0°) Ancestry: -> Glass3 -> Broken Glass -> Debris -> MatMetal -> Materials -> MetaProperty ... ... -> Decorative -> Physical -> Object ... ... -> MatGlassBits -> Materials -> MetaProperty Links: Link[MetaProp] (1115687): Glass3 (1361) -> Glass3 (-2263) Dimensions: 2x2x0 Properties: StTweqDelete : 00 00 00 00 00 00 00 00 Position : (-226.09,-318.20,-12.98) ϴ (H:322° P:0° B:0°) Properties via Glass3 (-2263): SymName : Glass3 ModelName : Glass3 DonorType : 0 Properties via Broken Glass (-2260): PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 00 40 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 RenderAlpha : 0.200000 PhysDims : 0x0x0 CfgTweqDelete : 00 00 40 00 00 00 30 75 Properties via Debris (-93): ObjName : Debris: "A piece of debris." Properties via MatMetal (-583): Material Tags : Material Metal Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Large Beaker (499) @ (-267.16,-412.29,-11.96) ϴ (H:0° P:0° B:0°) Ancestry: -> Large Beaker -> Beakers -> Goodies -> Physical -> Object Links: Link[MetaProp] (1116172): Large Beaker (499) -> Large Beaker (-487) Dimensions: 1x1x1 Properties: Position : (-267.16,-412.29,-11.96) ϴ (H:0° P:0° B:0°) HasRefs : false Properties via Large Beaker (-487): ObjName : Large_Beaker: "A large beaker." ObjIcon : ibeaker2 DonorType : 0 SymName : Large Beaker RenderAlpha : 0.900000 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 ModelName : beaker2 ObjShort : Large_Beaker: "Large beaker" PhysDims : 0x0x0 Properties via Beakers (-1105): Scripts : 73 63 70 42 65 61 6B 65 72 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 FrobInfo : 01 00 00 00 20 00 00 00 02 00 00 00 00 00 00 00 Material Tags : Material Glass ObjLookS : Beakers Properties via Goodies (-49): HUDSelect : true PhysAIColl : true ElevAble : true InvDims : 01 00 00 00 01 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Bullet Holes 2 (1228) @ (-218.83,-456.99,-6.23) ϴ (H:0° P:0° B:0°) Ancestry: -> Bullet Holes 2 -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115591): Bullet Holes 2 (1228) -> Bullet Holes 2 (-1400) Dimensions: 1x0x1 Properties: Position : (-218.83,-456.99,-6.23) ϴ (H:0° P:0° B:0°) Properties via Bullet Holes 2 (-1400): SymName : Bullet Holes 2 ModelName : bulletsh DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Champagne bottle (1641) @ (-192.55,-511.08,-8.94) ϴ (H:24° P:90° B:0°) Ancestry: -> Champagne bottle -> Items -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114235): Champagne bottle (1641) -> Champagne bottle (-965) Dimensions: 0x0x2 Properties: PhysState : A7 8C 40 C3 E6 89 FF C3 79 1C 0F C1 00 00 00 00 00 00 B4 42 C0 88 C5 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 1B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (-192.55,-511.08,-8.94) ϴ (H:24° P:90° B:0°) PhysControl : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Champagne bottle (-965): Scripts : 73 63 70 4C 69 71 75 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 ObjIcon : botlech Class Tags : FoodType Drink SymName : Champagne bottle RenderAlpha : 1.000000 ModelName : botlech DonorType : 0 Properties via Items (-90): HUDSelect : true PickBias : 0.000000 PhysAIColl : true ElevAble : true Recycle : 1 InvDims : 01 00 00 00 01 00 00 00 Material Tags : Material Glass FrobInfo : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Glass1 (1359) @ (-228.57,-315.08,-12.98) ϴ (H:48° P:0° B:0°) Ancestry: -> Glass1 -> Broken Glass -> Debris -> MatMetal -> Materials -> MetaProperty ... ... -> Decorative -> Physical -> Object ... ... -> MatGlassBits -> Materials -> MetaProperty Links: Link[MetaProp] (1115699): Glass1 (1359) -> Glass1 (-2261) Dimensions: 1x2x0 Properties: StTweqDelete : 00 00 00 00 00 00 00 00 Position : (-228.57,-315.08,-12.98) ϴ (H:48° P:0° B:0°) Properties via Glass1 (-2261): SymName : Glass1 ModelName : Glass1 DonorType : 0 Properties via Broken Glass (-2260): PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 00 40 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 RenderAlpha : 0.200000 PhysDims : 0x0x0 CfgTweqDelete : 00 00 40 00 00 00 30 75 Properties via Debris (-93): ObjName : Debris: "A piece of debris." Properties via MatMetal (-583): Material Tags : Material Metal Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Crew Cap (1358) @ (-223.61,-383.83,-10.71) ϴ (H:321° P:0° B:0°) Ancestry: -> Crew Cap -> MatFabric -> Materials -> MetaProperty ... ... -> Items -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115709): Crew Cap (1358) -> Crew Cap (-4664) Dimensions: 1x0x0 Properties: PhysControl : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : ED 9C 5F C3 B8 E9 BF C3 01 55 2B C1 00 00 00 00 00 00 00 00 AC D0 A0 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 00 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (-223.61,-383.83,-10.71) ϴ (H:321° P:0° B:0°) Scale : (1.20, 1.20, 1.20) Properties via Crew Cap (-4664): ObjName : Crew_Cap:"A TriOptimum crew cap" ObjIcon : icn_cap DonorType : 0 SymName : Crew Cap ObjShort : Crew_Cap:"Crew cap" ModelName : crewcap Properties via MatFabric (-632): Material Tags : Material Fabric Properties via Items (-90): HUDSelect : true Scripts : 4E 56 55 70 67 72 61 64 65 43 68 65 61 74 53 74 6F 70 70 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : 0.000000 PhysAIColl : true ElevAble : true Recycle : 1 InvDims : 01 00 00 00 01 00 00 00 FrobInfo : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Standard Clip (321) @ (-223.87,-432.75,-12.85) ϴ (H:0° P:0° B:0°) Ancestry: -> Standard Clip -> Bullets -> Ammo -> Goodies -> Physical -> Object Links: Link[MetaProp] (1116215): Standard Clip (321) -> Standard Clip (-31) Dimensions: 0x1x0 Properties: PhysControl : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HasRefs : false PhysState : 87 DE 5F C3 39 60 D8 C3 93 9C 4D C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (-223.87,-432.75,-12.85) ϴ (H:0° P:0° B:0°) Scale : (0.60, 0.60, 0.60) Properties via Standard Clip (-31): ObjName : Standard_Clip: "A box of %d standard bullets." StackCount : 12 Alchemy : 1.000000 DonorType : 0 CombineType : StdClip SymName : Standard Clip StackInc : 6 FabCost : 45 ObjIcon : STD_I ObjLookS : standard_clip ModelName : ammoss ObjShort : Standard_Clip: "%d standard bullets" InvDims : 01 00 00 00 01 00 00 00 Properties via Bullets (-35): NameType : Stack Count Recycle : 1 Fabricate : 6 Properties via Ammo (-30): Scripts : 41 6D 6D 6F 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Metal PsiRadar : Powerup FrobInfo : 01 00 00 00 02 00 00 00 02 00 00 00 00 00 00 00 Properties via Goodies (-49): HUDSelect : true PhysAIColl : true ElevAble : true Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 No Guns (746) @ (-67.62,-498.25,6.21) ϴ (H:270° P:0° B:0°) Ancestry: -> No Guns -> Warnings -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115556): No Guns (746) -> No Guns (-1666) Dimensions: 3x0x3 Properties: Position : (-67.62,-498.25,6.21) ϴ (H:270° P:0° B:0°) Properties via No Guns (-1666): SymName : No Guns ModelName : noguns DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Champagne bottle (221) @ (-196.38,-498.65,-12.44) ϴ (H:322° P:90° B:0°) Ancestry: -> Champagne bottle -> Items -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114572): Champagne bottle (221) -> Champagne bottle (-965) Dimensions: 0x0x2 Properties: PhysState : 0C 60 44 C3 AE 53 F9 C3 80 FB 46 C1 00 00 00 00 00 00 B4 42 F0 4F A1 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 1B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (-196.38,-498.65,-12.44) ϴ (H:322° P:90° B:0°) PhysControl : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Champagne bottle (-965): Scripts : 73 63 70 4C 69 71 75 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 ObjIcon : botlech Class Tags : FoodType Drink SymName : Champagne bottle RenderAlpha : 1.000000 ModelName : botlech DonorType : 0 Properties via Items (-90): HUDSelect : true PickBias : 0.000000 PhysAIColl : true ElevAble : true Recycle : 1 InvDims : 01 00 00 00 01 00 00 00 Material Tags : Material Glass FrobInfo : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Light Marker (1357) @ (-91.93,-468.72,-6.91) ϴ (H:0° P:0° B:0°) Ancestry: -> Light Marker -> Marker -> Object Links: Link[SwitchLi] (22085775): Light Marker (1357) -> Security Comp (194) Link[MetaProp] (1115691): Light Marker (1357) -> Light Marker (-1076) Dimensions: 1x1x1 Properties: AnimLight : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 7E 00 01 00 63 00 04 00 3F 00 00 00 3F 00 00 00 00 00 00 00 00 00 70 41 00 00 70 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 20 41 00 00 00 00 00 00 00 00 00 00 00 40 00 00 00 00 Scripts : 73 63 70 43 6F 6E 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Scale : (0.25, 0.25, 0.25) Position : (-91.93,-468.72,-6.91) ϴ (H:0° P:0° B:0°) LightColor : C3 F5 A8 3E 00 00 80 3F Properties via Light Marker (-1076): SymName : Light Marker DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Shotgun Holes (466) @ (-212.48,-326.48,4.00) ϴ (H:0° P:321° B:0°) Ancestry: -> Shotgun Holes -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115835): Shotgun Holes (466) -> Shotgun Holes (-1401) Dimensions: 3x0x3 Properties: Position : (-212.48,-326.48,4.00) ϴ (H:0° P:321° B:0°) Properties via Shotgun Holes (-1401): SymName : Shotgun Holes ModelName : shotgunh DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Patrol Path (1186) @ (-132.77,-464.65,3.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Patrol Path -> Marker -> Object Links: Link[AIPatrol] (50397237): Patrol Path (1186) -> Patrol Path (1184) Link[MetaProp] (1116139): Patrol Path (1186) -> Patrol Path (-1089) Dimensions: 4x4x4 Properties: Position : (-132.77,-464.65,3.00) ϴ (H:0° P:0° B:0°) Properties via Patrol Path (-1089): SymName : Patrol Path DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Security Camera (83) @ (-220.76,-367.12,17.82) ϴ (H:0° P:0° B:0°) Ancestry: -> Security Camera -> MatMetal -> Materials -> MetaProperty ... ... -> ElectroDamp Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Stasis Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Monsters -> Physical -> Object ... ... -> Mechanical Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Stasis Vulnerability Cam -> Vulnerabilities -> MetaProperty Links: Link[SwitchLi] (22085779): Security Camera (83) -> Ecology (206) Link[StimSens] (3212023): Security Camera (83) -> EMP (-390) Link[StimSens] (3211310): Security Camera (83) -> Energy Stim (-373) Link[StimSens] (3211298): Security Camera (83) -> Electricity (-378) Link[StimSens] (3211748): Security Camera (83) -> ElectroDampen (-1070) Link[StimSens] (3211268): Security Camera (83) -> BashStim (-692) Link[StimSens] (3211378): Security Camera (83) -> Stasis (-1486) Link[StimSens] (3212032): Security Camera (83) -> WeaponBash (-3058) Link[StimSens] (3211318): Security Camera (83) -> Armor Piercing Impact (-375) Link[StimSens] (3211493): Security Camera (83) -> Incendiary (-388) Link[StimSens] (3211929): Security Camera (83) -> Cold (-1145) Link[StimSens] (3211839): Security Camera (83) -> Droid Fusion (-2753) Link[StimSens] (3211306): Security Camera (83) -> Standard Impact (-385) Link[StimSens] (3211866): Security Camera (83) -> High Explosive (-376) Link[MetaProp] (1116026): Security Camera (83) -> Security Camera (-367) Dimensions: 3x3x2 Properties: JointPos : 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_Mode : Normal Position : (-220.76,-367.12,17.82) ϴ (H:0° P:0° B:0°) CollisionType : Bounce | No Collision Sound StTweqModels : 00 00 00 00 00 00 00 00 PhysState : 2D C3 5C C3 93 8F B7 C3 81 88 8E 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_Alertness : 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 AI_Camera : 00 00 20 41 00 00 AF 43 CD CC 4C 3D PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Security Camera (-367): CfgTweqModels : 00 00 02 02 00 00 00 00 63 61 6D 64 61 6D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 SymName : Security Camera AI_VisType : 1 NotPullable : true AI_NotMelee : true SpchVoice : vcamera AI_AwrDel2 : FF FF FF FF A0 0F 00 00 10 27 00 00 10 27 00 00 00 00 00 00 PsiRadar : None Class Tags : CreatureType Camera AI_SeesPrj : false Material Tags : Material MetalTarget AI_NoticeDmg : false ObjName : Security_Camera: "A security camera." Scripts : 62 61 73 65 6D 6F 6E 73 74 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 63 61 6D 65 72 61 61 6C 65 72 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 43 61 6D 65 72 61 48 65 6C 70 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 AI_Device : FF FF FF FF 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 9A 99 19 3E 00 00 00 00 AI_NoGhost : true AI_NtcBody : false AI_TurnRate : 45.000000 AI_NoHandoff : true HitPoints : 5 AI_Hearing : Null AI_OnlyPlayer : true MAX_HP : 5 AI_VisDesc : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 5A 00 00 00 5A 00 00 00 32 00 00 00 C8 00 00 00 98 00 00 00 32 00 00 00 64 00 00 00 05 00 00 00 DC 05 00 00 18 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 00 00 00 00 3C 00 00 00 5A 00 00 00 0A 00 00 00 C8 00 00 00 46 00 00 00 40 01 00 00 5A 00 00 00 06 00 00 00 46 00 00 00 00 00 00 00 78 00 00 00 5A 00 00 00 16 00 00 00 78 00 00 00 00 00 00 00 96 00 00 00 46 00 00 00 23 00 00 00 50 00 00 00 20 00 00 00 E6 00 00 00 46 00 00 00 3C 00 00 00 3C 00 00 00 20 00 00 00 E6 00 00 00 6E 00 00 00 50 00 00 00 28 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ModelName : camgrn AI : camera Properties via Monsters (-162): HUDSelect : true ShowHP : true AI_ObjAvoid : BashFactor : 0.100000 FrobHandler : Local Only AI_CbtTiming : C4 09 00 00 70 17 00 00 70 17 00 00 80 3E 00 00 BashParams : 00 D0 04 46 00 00 00 00 PickBias : 0.100000 PhysAIColl : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_NCDmRsp : true AI_FreeKnow : 5000 ContainDims : 04 00 00 00 04 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 AutoPickup : true Heartbeat : 1000 Pellet Shot Box (1443) @ (-100.24,-437.95,-20.63) ϴ (H:0° P:0° B:0°) Ancestry: -> Pellet Shot Box -> Shotgun Ammo -> Ammo -> Goodies -> Physical -> Object Links: Link[MetaProp] (1114789): Pellet Shot Box (1443) -> Pellet Shot Box (-42) Dimensions: 0x0x0 Properties: PhysControl : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HasRefs : false PhysState : 01 7C C8 C2 B1 F9 DA C3 7F 0E A5 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (-100.24,-437.95,-20.63) ϴ (H:0° P:0° B:0°) Scale : (0.60, 0.60, 0.60) Properties via Pellet Shot Box (-42): ObjName : Pellet_Shot_Box: "A box of %d anti-personnel shotgun shells." ObjIcon : PELLET_I DonorType : 0 SymName : Pellet Shot Box InvDims : 01 00 00 00 01 00 00 00 StackCount : 6 FabCost : 70 ModelName : ammosgp ObjShort : Pellet_Shot_Box: "Anti-personnel shotgun shells" CombineType : PelletShot Properties via Shotgun Ammo (-45): StackInc : 3 Fabricate : 6 Alchemy : 1.250000 Recycle : 1 Properties via Ammo (-30): Scripts : 41 6D 6D 6F 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Metal PsiRadar : Powerup NameType : Stack Count FrobInfo : 01 00 00 00 02 00 00 00 02 00 00 00 00 00 00 00 Properties via Goodies (-49): HUDSelect : true PhysAIColl : true ElevAble : true Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Sink (1355) @ (-209.25,-211.00,-9.80) ϴ (H:180° P:0° B:0°) Ancestry: -> Sink -> Furniture -> Decorative -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty ... ... -> AI Ignore -> AI Utility -> MetaProperty Links: Link[MetaProp] (1114763): Sink (1355) -> Sink (-490) Dimensions: 3x6x1 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 00 40 51 C3 00 00 53 C3 CD CC 1C C1 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 3x6x1 Position : (-209.25,-211.00,-9.80) ϴ (H:180° P:0° B:0°) Scale : (1.03, 0.94, 1.00) Properties via Sink (-490): SymName : Sink Material Tags : Material MetalBig DonorType : 0 ModelName : sink ObjName : Sink: "A sink." Properties via Furniture (-98): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Strength Boost (188) @ (-220.81,-338.55,-7.95) ϴ (H:0° P:0° B:0°) Ancestry: -> Strength Boost -> Patches -> Goodies -> Physical -> Object Links: Link[MetaProp] (1116158): Strength Boost (188) -> Strength Boost (-59) Dimensions: 1x0x0 Properties: Position : (-220.81,-338.55,-7.95) ϴ (H:0° P:0° B:0°) HasRefs : false Properties via Strength Boost (-59): Scripts : 53 54 52 42 6F 6F 73 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DrugStatsDesc : 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Alchemy : 3.000000 DonorType : 0 SymName : Strength Boost ObjIcon : pat_pr ModelName : strpatch StackCount : 1 CombineType : StrengthBoost Properties via Patches (-51): PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Fabricate : 1 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 12 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PsiRadar : Powerup InvCursor : patches: "Use to apply" Class Tags : DeviceType Hypo InvDims : 01 00 00 00 01 00 00 00 Material Tags : Material Glass FabCost : 20 PhysDims : 0x0x0 Recycle : 2 Properties via Goodies (-49): HUDSelect : true PhysAIColl : true ElevAble : true FrobInfo : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Toilet (557) @ (-231.58,-204.00,-10.94) ϴ (H:270° P:0° B:0°) Ancestry: -> Toilet -> Furniture -> Decorative -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty ... ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty Links: Link[StimSens] (3211776): Toilet (557) -> Armor Piercing Impact (-375) Link[StimSens] (3211730): Toilet (557) -> Psi Stim (-389) Link[StimSens] (3211718): Toilet (557) -> Electricity (-378) Link[StimSens] (3211767): Toilet (557) -> High Explosive (-376) Link[StimSens] (3211706): Toilet (557) -> Cold (-1145) Link[StimSens] (3211800): Toilet (557) -> Incendiary (-388) Link[StimSens] (3211692): Toilet (557) -> WeaponBash (-3058) Link[StimSens] (3211755): Toilet (557) -> Droid Fusion (-2753) Link[StimSens] (3211788): Toilet (557) -> Energy Stim (-373) Link[StimSens] (3211680): Toilet (557) -> Standard Impact (-385) Link[MetaProp] (1114715): Toilet (557) -> Toilet (-1240) Dimensions: 2x3x4 Properties: PhysState : 7B 94 67 C3 00 00 4C C3 6C F6 2E C1 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 2x3x1 Position : (-231.58,-204.00,-10.94) ϴ (H:270° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Toilet (-1240): Immobile : false Scripts : 4E 56 4D 65 74 61 54 72 61 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4E 56 53 69 6D 70 6C 65 53 63 68 65 6D 61 50 6C 61 79 65 72 54 72 61 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 ObjList : NVMetaTrapOn="FrobWorldEnd";NVMetaTrapOff="SchemaDone";NVMetaTrapMeta="Disable";NVSimpleSchemaPlayerTrapOn="FrobWorldEnd";NVSchema="use_toilet"; Class Tags : DeviceType MetalLg SymName : Toilet FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HitPoints : 5 Material Tags : Material Glass ModelName : toilet DonorType : 0 MAX_HP : 5 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Tripwire (2231) @ (-209.75,-447.00,-9.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Tripwire -> Traps -> Object Links: Link[SwitchLi] (22085803): Tripwire (2231) -> Security Door (1430) Link[MetaProp] (1116046): Tripwire (2231) -> Tripwire (-305) Dimensions: 8x6x8 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CollisionType : No Result PhysState : 00 C0 51 C3 00 80 DF C3 00 00 10 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 8x6x8 Position : (-209.75,-447.00,-9.00) ϴ (H:0° P:0° B:0°) Scale : (2.00, 1.50, 2.00) Properties via Tripwire (-305): Scripts : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 54 72 69 70 77 69 72 65 44 65 62 75 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SymName : Tripwire TripFlags : Enter | Exit | Player DonorType : 0 ModelName : tripbox PhysAIColl : true RenderType : Not Rendered Properties via Traps (-304): NetworkCategory : Hosted Grunge Stain 2 (1353) @ (-224.35,-463.48,-12.99) ϴ (H:104° P:0° B:0°) Ancestry: -> Grunge Stain 2 -> Grunge -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115803): Grunge Stain 2 (1353) -> Grunge Stain 2 (-4719) Dimensions: 10x10x0 Properties: Position : (-224.35,-463.48,-12.99) ϴ (H:104° P:0° B:0°) RenderAlpha : 0.300000 Properties via Grunge Stain 2 (-4719): SymName : Grunge Stain 2 ModelName : grstain2 DonorType : 0 Properties via Grunge (-4680): RenderOrder : FC FF 01 00 Properties via Alpha Signs (-2044): RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Floor Egg Tripwire (433) @ (-213.17,-338.40,-10.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Floor Egg Tripwire -> Once Tripwire -> Tripwire -> Traps -> Object Links: Link[SwitchLi] (22085771): Floor Egg Tripwire (433) -> Swarmer Floor Pod (478) Link[MetaProp] (1115856): Floor Egg Tripwire (433) -> Floor Egg Tripwire (-1651) Dimensions: 12x12x6 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CollisionType : No Result PhysState : 2F 2B 55 C3 67 33 A9 C3 00 00 20 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 12x12x6 Position : (-213.17,-338.40,-10.00) ϴ (H:0° P:0° B:0°) Scale : (3.00, 3.00, 1.50) Properties via Floor Egg Tripwire (-1651): SymName : Floor Egg Tripwire DonorType : 0 Properties via Once Tripwire (-1550): TripFlags : Enter | Once | Player Properties via Tripwire (-305): Scripts : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 54 72 69 70 77 69 72 65 44 65 62 75 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ModelName : tripbox PhysAIColl : true RenderType : Not Rendered Properties via Traps (-304): NetworkCategory : Hosted Maintenance Tool (1123) @ (-142.36,-437.41,-0.44) ϴ (H:349° P:0° B:0°) Ancestry: -> Maintenance Tool -> Device -> Goodies -> Physical -> Object Links: Link[MetaProp] (1115907): Maintenance Tool (1123) -> Maintenance Tool (-2949) Dimensions: 0x1x0 Properties: PhysState : 35 5B 0E C3 0B B4 DA C3 AB AE E1 BE 00 00 00 00 00 00 00 00 90 84 AE 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (-142.36,-437.41,-0.44) ϴ (H:349° P:0° B:0°) PhysControl : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Maintenance Tool (-2949): ObjName : Mtool Scripts : 73 63 70 57 72 65 6E 63 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 StackCount : 1 ModelName : techt Recycle : 2 SymName : Maintenance Tool ObjIcon : techtl InvDims : 01 00 00 00 01 00 00 00 CombineType : Maintenance Too Class Tags : Device2Type MaintTool ObjShort : Mtool DonorType : 0 Properties via Device (-70): Material Tags : Material Metal PsiRadar : Powerup FrobInfo : 01 00 00 00 02 00 00 00 02 00 00 00 00 00 00 00 Properties via Goodies (-49): HUDSelect : true PhysAIColl : true ElevAble : true Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 To Crew Quarters (1084) @ (-198.00,-240.00,-13.00) ϴ (H:90° P:0° B:0°) Ancestry: -> To Crew Quarters -> Ops Signs -> Ship areas -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115905): To Crew Quarters (1084) -> To Crew Quarters (-4052) Dimensions: 4x4x0 Properties: Position : (-198.00,-240.00,-13.00) ϴ (H:90° P:0° B:0°) Properties via To Crew Quarters (-4052): SymName : To Crew Quarters ModelName : ar_crew DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Narco Stims Sign (157) @ (-234.00,-309.25,9.75) ϴ (H:270° P:0° B:0°) Ancestry: -> Narco Stims Sign -> Mall Signs -> Non-Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1116165): Narco Stims Sign (157) -> Narco Stims Sign (-3051) Dimensions: 5x4x6 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 00 00 6A C3 2B A0 9A C3 00 00 1C 41 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 StTweqJoints : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x2x4 Position : (-234.00,-309.25,9.75) ϴ (H:270° P:0° B:0°) PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 Properties via Narco Stims Sign (-3051): SymName : Narco Stims Sign DonorType : 0 ModelName : si_narco Properties via Mall Signs (-3053): ObjName : Mall_Signs PickBias : 0.000000 CfgTweqJoints : 00 00 02 03 00 00 00 00 00 00 06 00 00 00 00 00 00 00 40 40 00 00 00 00 00 00 B4 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Signs (-161): Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Grunge Stain 4 (1352) @ (-139.18,-452.52,-0.99) ϴ (H:116° P:0° B:0°) Ancestry: -> Grunge Stain 4 -> Grunge -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115629): Grunge Stain 4 (1352) -> Grunge Stain 4 (-4721) Dimensions: 10x10x0 Properties: Position : (-139.18,-452.52,-0.99) ϴ (H:116° P:0° B:0°) RenderAlpha : 0.200000 Properties via Grunge Stain 4 (-4721): SymName : Grunge Stain 4 ModelName : grstain4 DonorType : 0 Properties via Grunge (-4680): RenderOrder : FC FF 01 00 Properties via Alpha Signs (-2044): RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pic 05 (253) @ (-258.60,-367.19,6.97) ϴ (H:270° P:0° B:0°) Ancestry: -> Pic 05 -> Art -> Decorative -> Physical -> Object Links: Link[MetaProp] (1116099): Pic 05 (253) -> Pic 05 (-3520) Dimensions: 4x0x2 Properties: StTweqModels : 00 00 00 00 00 00 00 00 Position : (-258.60,-367.19,6.97) ϴ (H:270° P:0° B:0°) Properties via Pic 05 (-3520): SymName : Pic 05 CfgTweqModels : 00 00 00 02 00 00 00 00 70 69 63 30 35 00 00 00 00 00 00 00 00 00 00 00 73 74 61 74 69 63 00 00 00 00 00 00 00 00 00 00 70 69 63 30 31 00 00 00 00 00 00 00 00 00 00 00 73 74 61 74 69 63 00 00 00 00 00 00 00 00 00 00 70 69 63 30 38 00 00 00 00 00 00 00 00 00 00 00 73 74 61 74 69 63 00 00 00 00 00 00 00 00 00 00 DonorType : 0 ModelName : pic05 Properties via Art (-1277): ObjName : Picture: "A MultiPicture (TM)." Scripts : 50 69 63 74 75 72 65 53 77 61 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HUDUse : Art FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Fabric FrobSound : ART_STATIC ObjShort : Picture: "" HUDSelect : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Grunge Scuff 3 (1298) @ (-207.42,-238.64,-12.99) ϴ (H:353° P:0° B:0°) Ancestry: -> Grunge Scuff 3 -> Grunge -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115600): Grunge Scuff 3 (1298) -> Grunge Scuff 3 (-4714) Dimensions: 10x2x0 Properties: Position : (-207.42,-238.64,-12.99) ϴ (H:353° P:0° B:0°) RenderAlpha : 0.350000 Properties via Grunge Scuff 3 (-4714): SymName : Grunge Scuff 3 ModelName : grscuff3 DonorType : 0 Properties via Grunge (-4680): RenderOrder : FC FF 01 00 Properties via Alpha Signs (-2044): RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Patrol Path (1849) @ (-248.42,-278.87,-11.01) ϴ (H:0° P:0° B:0°) Ancestry: -> Patrol Path -> Marker -> Object Links: Link[MetaProp] (1115931): Patrol Path (1849) -> Patrol Path (-1089) Link[AIPatrol] (50397214): Patrol Path (1849) -> Patrol Path (1850) Dimensions: 4x4x4 Properties: Position : (-248.42,-278.87,-11.01) ϴ (H:0° P:0° B:0°) Properties via Patrol Path (-1089): SymName : Patrol Path DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Wedge Wall Light (1350) @ (-228.00,-326.00,12.07) ϴ (H:180° P:0° B:0°) Ancestry: -> Wedge Wall Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115606): Wedge Wall Light (1350) -> Wedge Wall Light (-978) Dimensions: 3x1x2 Properties: Position : (-228.00,-326.00,12.07) ϴ (H:180° P:0° B:0°) Light : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Wedge Wall Light (-978): SymName : Wedge Wall Light Spotlight : (10.00, 50.00, 10.00) DonorType : 0 ModelName : light1 LightColor : 00 00 00 00 00 00 00 00 Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass Immobile : false ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Long Crate (399) @ (-224.47,-377.82,2.00) ϴ (H:348° P:0° B:0°) Ancestry: -> Long Crate -> Decor Containers -> Decorative -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1115987): Long Crate (399) -> Long Crate (-836) Dimensions: 2x8x2 Properties: PhysState : 6D 78 60 C3 94 E8 BC C3 04 00 00 40 00 00 00 00 00 00 00 00 8C 10 AE 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 2x8x3 Position : (-224.47,-377.82,2.00) ϴ (H:348° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Long Crate (-836): SymName : Long Crate ModelName : crate03 Immobile : true DonorType : 0 Properties via Decor Containers (-121): Material Tags : Material Plasticrete Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Toilet (366) @ (-143.07,-439.50,1.06) ϴ (H:270° P:0° B:0°) Ancestry: -> Toilet -> Furniture -> Decorative -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty ... ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty Links: Link[StimSens] (3211777): Toilet (366) -> Armor Piercing Impact (-375) Link[StimSens] (3211731): Toilet (366) -> Psi Stim (-389) Link[StimSens] (3211719): Toilet (366) -> Electricity (-378) Link[StimSens] (3211789): Toilet (366) -> Energy Stim (-373) Link[StimSens] (3211768): Toilet (366) -> High Explosive (-376) Link[StimSens] (3211801): Toilet (366) -> Incendiary (-388) Link[StimSens] (3211693): Toilet (366) -> WeaponBash (-3058) Link[StimSens] (3211707): Toilet (366) -> Cold (-1145) Link[StimSens] (3211756): Toilet (366) -> Droid Fusion (-2753) Link[StimSens] (3211681): Toilet (366) -> Standard Impact (-385) Link[MetaProp] (1114719): Toilet (366) -> Toilet (-1240) Dimensions: 2x3x4 Properties: PhysState : E9 11 0F C3 00 C0 DB C3 A0 4C 88 3F 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 2x3x1 Position : (-143.07,-439.50,1.06) ϴ (H:270° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Toilet (-1240): Immobile : false Scripts : 4E 56 4D 65 74 61 54 72 61 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4E 56 53 69 6D 70 6C 65 53 63 68 65 6D 61 50 6C 61 79 65 72 54 72 61 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 ObjList : NVMetaTrapOn="FrobWorldEnd";NVMetaTrapOff="SchemaDone";NVMetaTrapMeta="Disable";NVSimpleSchemaPlayerTrapOn="FrobWorldEnd";NVSchema="use_toilet"; Class Tags : DeviceType MetalLg SymName : Toilet FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HitPoints : 5 Material Tags : Material Glass ModelName : toilet DonorType : 0 MAX_HP : 5 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Pipe 24x2 (980) @ (-251.48,-419.97,16.06) ϴ (H:90° P:90° B:0°) Ancestry: -> Pipe 24x2 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115876): Pipe 24x2 (980) -> Pipe 24x2 (-1090) Dimensions: 2x2x24 Properties: PhysState : E4 7B 7B C3 97 FB D1 C3 14 74 80 41 00 00 00 00 00 00 B4 42 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 2x1x24 Position : (-251.48,-419.97,16.06) ϴ (H:90° P:90° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Pipe 24x2 (-1090): SymName : Pipe 24x2 ModelName : pipe5 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Stripe_60_Red (1381) @ (-200.43,-441.81,2.25) ϴ (H:22° P:0° B:0°) Ancestry: -> Stripe_60_Red -> Stripes -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115683): Stripe_60_Red (1381) -> Stripe_60_Red (-2700) Dimensions: 4x0x0 Properties: Position : (-200.43,-441.81,2.25) ϴ (H:22° P:0° B:0°) Scale : (0.67, 1.00, 1.00) Properties via Stripe_60_Red (-2700): SymName : Stripe_60_Red ModelName : strp60_r DonorType : 0 Properties via Stripes (-2699): RenderType : Unlit Material Tags : Material Plasticrete Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 RegenScreen (1340) @ (-210.25,-417.01,-7.00) ϴ (H:0° P:0° B:0°) Ancestry: -> RegenScreen -> Misc Screens -> Screens -> MatGlass -> Materials -> MetaProperty ... ... -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115625): RegenScreen (1340) -> RegenScreen (-5349) Dimensions: 6x0x2 Properties: Position : (-210.25,-417.01,-7.00) ϴ (H:0° P:0° B:0°) Properties via RegenScreen (-5349): SymName : RegenScreen RenderAlpha : 1.000000 DonorType : 0 ?EdComment? : 0E 00 00 00 41 64 64 65 64 20 62 79 20 53 43 50 2E 00 ModelName : reganim Properties via Screens (-147): PickBias : -20.000000 RenderType : Unlit ObjName : Screens: "A touch screen." Properties via MatGlass (-633): Material Tags : Material Glass Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Soda Can (503) @ (-90.74,-435.52,-18.05) ϴ (H:205° P:0° B:0°) Ancestry: -> Soda Can -> Items -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115675): Soda Can (503) -> Soda Can (-91) Dimensions: 0x0x0 Properties: Position : (-90.74,-435.52,-18.05) ϴ (H:205° P:0° B:0°) Properties via Soda Can (-91): ObjName : Soda_Can: "A can of cola." Scripts : 43 6F 6D 65 73 74 69 62 6C 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 ObjIcon : zapcan PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Class Tags : FoodType Drink SymName : Soda Can InvDims : 01 00 00 00 01 00 00 00 ModelName : zapcan ObjShort : Soda_Can: "Soda can" DonorType : 0 Properties via Items (-90): HUDSelect : true PickBias : 0.000000 PhysAIColl : true ElevAble : true Recycle : 1 Material Tags : Material Glass FrobInfo : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Hand Rail 8' (1235) @ (-86.65,-456.75,-11.27) ϴ (H:90° P:26° B:180°) Ancestry: -> Hand Rail 8' -> Railings -> AI Block -> AI Utility -> MetaProperty ... ... -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115720): Hand Rail 8' (1235) -> Hand Rail 8' (-1306) Dimensions: 6x0x0 Properties: Position : (-86.65,-456.75,-11.27) ϴ (H:90° P:26° B:180°) Scale : (0.85, 0.85, 0.85) Properties via Hand Rail 8' (-1306): SymName : Hand Rail 8' DonorType : 0 ModelName : handle2 PhysType : 03 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Railings (-1015): ObjName : Railings: "A railing." HUDSelect : false Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Properties via Structural (-491): Immobile : true PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material MetalBig Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pipe 24x2 (1660) @ (-146.00,-461.50,11.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Pipe 24x2 -> Chrome -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115841): Pipe 24x2 (1660) -> Pipe 24x2 (-1090) Dimensions: 2x2x24 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 9A 00 12 C3 00 C0 E6 C3 AC 02 30 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 2x1x24 Position : (-146.00,-461.50,11.00) ϴ (H:0° P:0° B:0°) PhysAIColl : false Properties via Pipe 24x2 (-1090): SymName : Pipe 24x2 ModelName : pipe5 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 children (1337) @ (-239.57,-431.98,-7.00) ϴ (H:180° P:0° B:0°) Ancestry: -> children -> Warnings -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114704): children (1337) -> children (-1174) Dimensions: 3x0x3 Properties: Position : (-239.57,-431.98,-7.00) ϴ (H:180° P:0° B:0°) Properties via children (-1174): SymName : children ModelName : children DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Do Not Block (1335) @ (-240.78,-346.08,-7.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Do Not Block -> Warnings -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114732): Do Not Block (1335) -> Do Not Block (-1702) Dimensions: 3x0x3 Properties: Position : (-240.78,-346.08,-7.00) ϴ (H:0° P:0° B:0°) Properties via Do Not Block (-1702): SymName : Do Not Block ModelName : block DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Rifled Slug Box (325) @ (-199.67,-476.16,-10.79) ϴ (H:0° P:0° B:0°) Ancestry: -> Rifled Slug Box -> Shotgun Ammo -> Ammo -> Goodies -> Physical -> Object Links: Link[MetaProp] (1116047): Rifled Slug Box (325) -> Rifled Slug Box (-43) Dimensions: 0x0x0 Properties: PhysControl : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HasRefs : false PhysState : 60 AA 47 C3 E6 13 EE C3 7F 99 2C C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (-199.67,-476.16,-10.79) ϴ (H:0° P:0° B:0°) Scale : (0.60, 0.60, 0.60) Properties via Rifled Slug Box (-43): ObjName : Rifled_Slug_Box: "A box of %d rifled slugs" ObjIcon : SG_I DonorType : 0 SymName : Rifled Slug Box FabCost : 60 CombineType : RifledSlug ObjLookS : Rifled_Slug_Box ModelName : ammosg ObjShort : Rifled_Slug_Box: "Rifled slugs" StackCount : 6 Properties via Shotgun Ammo (-45): StackInc : 3 Fabricate : 6 InvDims : 01 00 00 00 01 00 00 00 Alchemy : 1.250000 Recycle : 1 Properties via Ammo (-30): Scripts : 41 6D 6D 6F 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Metal PsiRadar : Powerup NameType : Stack Count FrobInfo : 01 00 00 00 02 00 00 00 02 00 00 00 00 00 00 00 Properties via Goodies (-49): HUDSelect : true PhysAIColl : true ElevAble : true Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 2' Hanging Light (764) @ (-113.24,-545.69,9.11) ϴ (H:0° P:0° B:0°) Ancestry: -> 2' Hanging Light -> Hanging Lights -> Lights -> Physical -> Object Links: Link[MetaProp] (1115534): 2' Hanging Light (764) -> 2' Hanging Light (-1466) Dimensions: 3x2x3 Properties: Light : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 E0 BF 00 00 48 42 00 00 00 00 00 00 00 00 Position : (-113.24,-545.69,9.11) ϴ (H:0° P:0° B:0°) LightColor : C3 F5 28 3F 00 00 00 3F Properties via 2' Hanging Light (-1466): SymName : 2' Hanging Light Spotlight : (24.00, 30.00, -1.75) DonorType : 0 ModelName : lighth2 Properties via Hanging Lights (-1465): Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Spawn Marker (225) @ (-206.76,-360.15,-7.84) ϴ (H:180° P:0° B:0°) Ancestry: -> Spawn Marker -> Marker -> Object Links: Link[MetaProp] (1116193): Spawn Marker (225) -> Spawn Marker (-3128) Dimensions: 4x4x4 Properties: AI_Patrol : true AI_PtrlRnd : true Position : (-206.76,-360.15,-7.84) ϴ (H:180° P:0° B:0°) Properties via Spawn Marker (-3128): SymName : Spawn Marker DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Hanging Plant (1334) @ (-244.18,-400.93,-4.70) ϴ (H:111° P:0° B:0°) Ancestry: -> Hanging Plant -> Flora -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114734): Hanging Plant (1334) -> Hanging Plant (-1266) Dimensions: 3x4x6 Properties: PhysState : BF 2D 74 C3 72 76 C8 C3 66 66 96 C0 00 00 00 00 00 00 00 00 B0 16 DE 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (-244.18,-400.93,-4.70) ϴ (H:111° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Hanging Plant (-1266): SymName : Hanging Plant ModelName : planth DonorType : 0 ObjName : Hanging_Plant: "A hanging plant." Properties via Flora (-62): Material Tags : Material Veg ObjShort : Flora: "Plant" Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Bulkhead (470) @ (-261.73,-209.00,-8.05) ϴ (H:90° P:0° B:0°) Ancestry: -> Bulkhead -> Ship areas -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115909): Bulkhead (470) -> Bulkhead (-2861) Dimensions: 8x0x2 Properties: Position : (-261.73,-209.00,-8.05) ϴ (H:90° P:0° B:0°) Properties via Bulkhead (-2861): SymName : Bulkhead ModelName : bulk DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Spot Light (1190) @ (-233.00,-488.60,-2.30) ϴ (H:90° P:67° B:0°) Ancestry: -> Spot Light -> SpotLights -> Lights -> Physical -> Object Links: Link[MetaProp] (1115775): Spot Light (1190) -> Spot Light (-775) Dimensions: 0x1x0 Properties: AnimLight : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 24 00 1A 00 5F 00 01 00 2C 01 00 00 58 02 00 00 00 00 00 00 00 00 96 43 00 00 C8 42 00 00 00 00 C8 00 00 00 00 00 00 00 00 00 48 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Spotlight : (15.00, 30.00, 0.00) HasRefs : false Position : (-233.00,-488.60,-2.30) ϴ (H:90° P:67° B:0°) LightColor : 00 00 00 00 00 00 00 3F Properties via Spot Light (-775): SymName : Spot Light Light : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 RenderType : Not Rendered DonorType : 0 ModelName : Atek_w Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass Immobile : false ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Audio Log: Log:18 (87) @ (-117.11,-574.55,-6.42) ϴ (H:0° P:0° B:90°) Ancestry: -> Audio Log -> Goodies -> Physical -> Object Links: Link[MetaProp] (1116079): Audio Log: Log:18 (87) -> Audio Log (-76) Dimensions: 1x0x1 Properties: Position : (-117.11,-574.55,-6.42) ϴ (H:0° P:0° B:90°) Logs5 : Log:18 Properties via Audio Log (-76): ObjName : AudioLog: "An audio log: %s." Scripts : 4C 6F 67 44 69 73 63 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 ObjIcon : disc PsiRadar : Powerup DonorType : 0 FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SymName : Audio Log ObjLookS : AudioLog: InvDims : 01 00 00 00 01 00 00 00 ModelName : disc03 AutoPickup : false FrobHandler : Local Only ObjShort : AudioLog: NameType : Log Title Properties via Goodies (-49): HUDSelect : true PhysAIColl : true ElevAble : true Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C Heartbeat : 1000 Grunge Scuff 6 (1447) @ (-267.42,-411.00,-12.99) ϴ (H:0° P:0° B:0°) Ancestry: -> Grunge Scuff 6 -> Grunge -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115622): Grunge Scuff 6 (1447) -> Grunge Scuff 6 (-4717) Dimensions: 10x10x0 Properties: Position : (-267.42,-411.00,-12.99) ϴ (H:0° P:0° B:0°) Properties via Grunge Scuff 6 (-4717): SymName : Grunge Scuff 6 ModelName : grscuff6 DonorType : 0 Properties via Grunge (-4680): RenderAlpha : 0.500000 RenderOrder : FC FF 01 00 Properties via Alpha Signs (-2044): RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Plant #1 (1330) @ (-231.53,-317.49,-12.10) ϴ (H:34° P:68° B:0°) Ancestry: -> Plant #1 -> Flora -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114760): Plant #1 (1330) -> Plant #1 (-68) Dimensions: 3x2x3 Properties: PhysState : A4 87 67 C3 4D BF 9E C3 E3 A5 41 C1 00 00 00 00 00 68 88 42 20 92 09 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (-231.53,-317.49,-12.10) ϴ (H:34° P:68° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Plant #1 (-68): SymName : Plant #1 ObjName : Plant_p1: "A potted plant." ModelName : flower DonorType : 0 Properties via Flora (-62): Material Tags : Material Veg ObjShort : Flora: "Plant" Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Wide Plant (192) @ (-153.06,-492.87,1.70) ϴ (H:0° P:0° B:0°) Ancestry: -> Wide Plant -> flora no alpha -> MatVeg -> Materials -> MetaProperty ... ... -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115597): Wide Plant (192) -> Wide Plant (-1855) Dimensions: 2x2x5 Properties: PhysState : C0 0E 19 C3 FC 6E F6 C3 E0 10 DA 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (-153.06,-492.87,1.70) ϴ (H:0° P:0° B:0°) PhysControl : 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Wide Plant (-1855): SymName : Wide Plant DonorType : 0 ModelName : plantw Properties via MatVeg (-4490): Material Tags : Material Veg Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Blood Splatter on Floor (568) @ (-107.41,-433.61,-20.88) ϴ (H:64° P:269° B:0°) Ancestry: -> Blood Splatter on Floor -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114775): Blood Splatter on Floor (568) -> Blood Splatter on Floor (-858) Dimensions: 0x6x6 Properties: Position : (-107.41,-433.61,-20.88) ϴ (H:64° P:269° B:0°) Properties via Blood Splatter on Floor (-858): SymName : Blood Splatter on Floor ModelName : blood03 DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Plant #1 (1329) @ (-239.01,-340.57,-12.10) ϴ (H:128° P:68° B:0°) Ancestry: -> Plant #1 -> Flora -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114778): Plant #1 (1329) -> Plant #1 (-68) Dimensions: 3x2x3 Properties: PhysState : 9A 01 6F C3 83 49 AA C3 9A 99 41 C1 00 00 00 00 30 65 88 42 28 1B 00 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (-239.01,-340.57,-12.10) ϴ (H:128° P:68° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Plant #1 (-68): SymName : Plant #1 ObjName : Plant_p1: "A potted plant." ModelName : flower DonorType : 0 Properties via Flora (-62): Material Tags : Material Veg ObjShort : Flora: "Plant" Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Ecology (186) @ (-183.94,-451.22,0.49) ϴ (H:270° P:0° B:0°) Ancestry: -> Ecology -> Traps -> Object Links: Link[SwitchLi] (22085753): Ecology (186) -> Security Camera (123) Link[SwitchLi] (22085754): Ecology (186) -> DirectMonsterGen (187) Link[MetaProp] (1116086): Ecology (186) -> Ecology (-975) Dimensions: 4x4x4 Properties: EcoType : 4 Scripts : 54 72 69 67 67 65 72 45 63 6F 6C 6F 67 79 44 69 66 66 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 45 63 6F 6C 6F 67 79 48 65 6C 70 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 Position : (-183.94,-451.22,0.49) ϴ (H:270° P:0° B:0°) Ecology : 00 00 20 41 00 00 00 00 00 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 00 00 F0 42 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Ecology (-975): SymName : Ecology DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Wedge Wall Light (437) @ (-194.75,-240.00,-1.50) ϴ (H:270° P:0° B:0°) Ancestry: -> Wedge Wall Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1114786): Wedge Wall Light (437) -> Wedge Wall Light (-978) Dimensions: 3x1x2 Properties: Position : (-194.75,-240.00,-1.50) ϴ (H:270° P:0° B:0°) Light : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Wedge Wall Light (-978): SymName : Wedge Wall Light Spotlight : (10.00, 50.00, 10.00) DonorType : 0 ModelName : light1 LightColor : 00 00 00 00 00 00 00 00 Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass Immobile : false ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Droid Laser Bolt (1132) @ (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Droid Laser Bolt -> Droid Projectiles -> Monster Projectiles -> Projectile -> Object Links: Link[arSrc] (8454153): Droid Laser Bolt (1132) -> Energy Stim (-373) Link[MetaProp] (1115791): Droid Laser Bolt (1132) -> Droid Laser Bolt (-1501) Dimensions: 4x0x0 Properties: PhysInitVel : (100.00, 0.00, 0.00) CollisionType : Bounce | Slay on Impact | Full Collision Sound Position : (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°) HasRefs : false Properties via Droid Laser Bolt (-1501): SymName : Droid Laser Bolt LightColor : C3 F5 28 3F 00 00 00 3F SelfLit : 75 RenderType : Unlit DonorType : 0 ModelName : lazbolt2 Class Tags : EnemyAmmoType DroidLaserBolt Properties via Droid Projectiles (-1499): BlendMode : Add Properties via Monster Projectiles (-672): PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Properties via Projectile (-1339): Heartbeat : 1000 BashFactor : 0.000000 PhysAttr : 00 00 00 00 00 00 80 3F 00 24 74 49 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAIColl : true Preload : true To Athletics (1088) @ (-80.73,-466.50,-12.99) ϴ (H:90° P:0° B:0°) Ancestry: -> To Athletics -> Rec Signs -> Ship areas -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1116012): To Athletics (1088) -> To Athletics (-1093) Dimensions: 4x4x0 Properties: Position : (-80.73,-466.50,-12.99) ϴ (H:90° P:0° B:0°) Properties via To Athletics (-1093): SymName : To Athletics ModelName : ar_ath DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Security Camera (161) @ (-220.00,-502.04,1.83) ϴ (H:53° P:0° B:0°) Ancestry: -> Security Camera -> MatMetal -> Materials -> MetaProperty ... ... -> ElectroDamp Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Stasis Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Monsters -> Physical -> Object ... ... -> Mechanical Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Stasis Vulnerability Cam -> Vulnerabilities -> MetaProperty Links: Link[SwitchLi] (22085813): Security Camera (161) -> Ecology (170) Link[StimSens] (3211836): Security Camera (161) -> Droid Fusion (-2753) Link[StimSens] (3211745): Security Camera (161) -> ElectroDampen (-1070) Link[StimSens] (3211854): Security Camera (161) -> BashStim (-692) Link[StimSens] (3211267): Security Camera (161) -> EMP (-390) Link[StimSens] (3212029): Security Camera (161) -> WeaponBash (-3058) Link[StimSens] (3211266): Security Camera (161) -> Armor Piercing Impact (-375) Link[StimSens] (3211427): Security Camera (161) -> Standard Impact (-385) Link[StimSens] (3211956): Security Camera (161) -> Cold (-1145) Link[StimSens] (3211490): Security Camera (161) -> Incendiary (-388) Link[StimSens] (3212019): Security Camera (161) -> Energy Stim (-373) Link[StimSens] (3211382): Security Camera (161) -> Stasis (-1486) Link[StimSens] (3211444): Security Camera (161) -> Electricity (-378) Link[StimSens] (3211410): Security Camera (161) -> High Explosive (-376) Link[MetaProp] (1114325): Security Camera (161) -> Security Camera (-367) Dimensions: 3x3x2 Properties: JointPos : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_Mode : Normal Position : (-220.00,-502.04,1.83) ϴ (H:53° P:0° B:0°) CollisionType : Bounce | No Collision Sound StTweqModels : 00 00 00 00 00 00 00 00 PhysState : 00 00 5C C3 FA 04 FB C3 8C 92 EA 3F 00 00 00 00 00 00 00 00 00 66 55 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_Alertness : 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 AI_Camera : 00 00 34 C2 00 00 34 42 8F C2 F5 3C PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Security Camera (-367): CfgTweqModels : 00 00 02 02 00 00 00 00 63 61 6D 64 61 6D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 SymName : Security Camera AI_VisType : 1 NotPullable : true AI_NotMelee : true SpchVoice : vcamera AI_AwrDel2 : FF FF FF FF A0 0F 00 00 10 27 00 00 10 27 00 00 00 00 00 00 PsiRadar : None Class Tags : CreatureType Camera AI_SeesPrj : false Material Tags : Material MetalTarget AI_NoticeDmg : false ObjName : Security_Camera: "A security camera." Scripts : 62 61 73 65 6D 6F 6E 73 74 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 63 61 6D 65 72 61 61 6C 65 72 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 43 61 6D 65 72 61 48 65 6C 70 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 AI_Device : FF FF FF FF 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 9A 99 19 3E 00 00 00 00 AI_NoGhost : true AI_NtcBody : false AI_TurnRate : 45.000000 AI_NoHandoff : true HitPoints : 5 AI_Hearing : Null AI_OnlyPlayer : true MAX_HP : 5 AI_VisDesc : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 5A 00 00 00 5A 00 00 00 32 00 00 00 C8 00 00 00 98 00 00 00 32 00 00 00 64 00 00 00 05 00 00 00 DC 05 00 00 18 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 00 00 00 00 3C 00 00 00 5A 00 00 00 0A 00 00 00 C8 00 00 00 46 00 00 00 40 01 00 00 5A 00 00 00 06 00 00 00 46 00 00 00 00 00 00 00 78 00 00 00 5A 00 00 00 16 00 00 00 78 00 00 00 00 00 00 00 96 00 00 00 46 00 00 00 23 00 00 00 50 00 00 00 20 00 00 00 E6 00 00 00 46 00 00 00 3C 00 00 00 3C 00 00 00 20 00 00 00 E6 00 00 00 6E 00 00 00 50 00 00 00 28 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ModelName : camgrn AI : camera Properties via Monsters (-162): HUDSelect : true ShowHP : true AI_ObjAvoid : BashFactor : 0.100000 FrobHandler : Local Only AI_CbtTiming : C4 09 00 00 70 17 00 00 70 17 00 00 80 3E 00 00 BashParams : 00 D0 04 46 00 00 00 00 PickBias : 0.100000 PhysAIColl : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_NCDmRsp : true AI_FreeKnow : 5000 ContainDims : 04 00 00 00 04 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 AutoPickup : true Heartbeat : 1000 gravshaft 4 (296) @ (-235.25,-227.32,0.00) ϴ (H:0° P:0° B:0°) Ancestry: -> gravshaft 4 -> Grav Shaft FX -> Terrain FX -> SFX -> Object Links: Link[MetaProp] (1116127): gravshaft 4 (296) -> gravshaft 4 (-2543) Dimensions: 4x4x26 Properties: PGLaunchInfo : 00 00 00 00 9A 99 99 BF 9A 99 99 BF 00 00 C0 C1 9A 99 99 3F 9A 99 99 3F 00 00 C0 41 00 00 00 00 00 00 00 00 00 00 40 40 00 00 00 00 00 00 00 00 00 00 80 40 00 00 00 00 00 00 00 00 CD CC CC 3E 00 00 80 3F 00 00 00 00 00 00 00 00 CD CC FE FF CD CC FE FF 00 00 E8 FF 33 33 01 00 33 33 01 00 00 00 18 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 00 00 00 00 00 00 00 00 04 00 00 00 00 00 00 00 00 00 66 66 00 00 00 00 01 00 ParticleGroup : D0 3D 3F 00 70 4A 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 3E 00 D0 39 3F 00 00 00 00 00 00 00 00 00 28 01 00 00 06 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 3C 00 00 00 3C 00 00 00 F0 55 B2 2D A8 5E B2 2D 78 E8 9C 2D 00 00 00 00 00 00 00 00 90 E5 9C 2D 78 A0 05 0D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 6A 00 00 C8 00 00 00 00 00 00 00 00 F0 D4 1E 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 00 00 01 01 00 00 00 00 AE 47 E1 3D 00 00 00 00 00 00 00 00 34 40 6B C3 A1 51 63 C3 00 00 00 00 00 00 00 00 6A 00 00 00 80 99 99 BF 80 99 99 BF 00 00 C0 C1 80 99 99 3F 80 99 99 3F 00 00 E0 41 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 3C 00 00 00 00 00 00 00 00 00 00 00 FC 02 00 00 65 6D 62 65 72 00 00 00 00 00 00 00 00 00 00 00 ED 00 00 00 66 26 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 02 00 00 00 66 26 00 00 00 00 00 00 7A 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-235.25,-227.32,0.00) ϴ (H:0° P:0° B:0°) AmbientHacked : 23 00 00 00 00 00 00 00 02 00 00 00 67 72 61 76 73 68 61 66 74 5F 6C 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Scale : (1.98, 1.98, 0.50) Properties via gravshaft 4 (-2543): SymName : gravshaft 4 DonorType : 0 Properties via Grav Shaft FX (-1696): RenderAlpha : 1.000000 ModelName : fx_particle BlendMode : Add Properties via SFX (-5): NetworkCategory : Hosted PickBias : -1000.000000 Broken Sign (257) @ (-227.44,-324.18,-4.50) ϴ (H:90° P:0° B:0°) Ancestry: -> Broken Sign -> Mall Signs -> Non-Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1116104): Broken Sign (257) -> Broken Sign (-2670) Dimensions: 5x4x6 Properties: PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : DE 71 63 C3 5A 17 A2 C3 00 00 90 C0 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Light : 00 00 70 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 A0 41 00 00 00 00 00 00 00 40 StTweqJoints : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x2x4 Position : (-227.44,-324.18,-4.50) ϴ (H:90° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Broken Sign (-2670): SymName : Broken Sign DonorType : 0 ModelName : si_brok Properties via Mall Signs (-3053): ObjName : Mall_Signs PickBias : 0.000000 CfgTweqJoints : 00 00 02 03 00 00 00 00 00 00 06 00 00 00 00 00 00 00 40 40 00 00 00 00 00 00 B4 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Signs (-161): Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 amb error (1302) @ (-218.48,-435.91,-8.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Ambient Sound Trap -> Traps -> Object Links: Link[MetaProp] (1115838): amb error (1302) -> Ambient Sound Trap (-1683) Dimensions: 2x2x2 Properties: SymName : amb error Scale : (0.50, 0.50, 0.50) Position : (-218.48,-435.91,-8.00) ϴ (H:0° P:0° B:0°) ObjSoundName : no_invroom Properties via Ambient Sound Trap (-1683): Scripts : 54 72 61 70 53 6F 75 6E 64 41 6D 62 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Patrol Path (1856) @ (-246.20,-269.65,-10.87) ϴ (H:0° P:0° B:0°) Ancestry: -> Patrol Path -> Marker -> Object Links: Link[MetaProp] (1115919): Patrol Path (1856) -> Patrol Path (-1089) Link[AIPatrol] (50397220): Patrol Path (1856) -> Patrol Path (1855) Dimensions: 4x4x4 Properties: Position : (-246.20,-269.65,-10.87) ϴ (H:0° P:0° B:0°) Properties via Patrol Path (-1089): SymName : Patrol Path DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Cathouse Bed (1074) @ (-196.99,-515.10,3.98) ϴ (H:180° P:0° B:0°) Ancestry: -> Cathouse Bed -> Furniture -> Decorative -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1114288): Cathouse Bed (1074) -> Cathouse Bed (-1241) Dimensions: 5x7x1 Properties: PhysState : 12 FE 44 C3 AC C6 00 C4 C2 76 7E 40 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 3x7x1 Position : (-196.99,-515.10,3.98) ϴ (H:180° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Cathouse Bed (-1241): SymName : Cathouse Bed Material Tags : Material Fabric DonorType : 0 ModelName : bedcat Properties via Furniture (-98): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Long Crate (404) @ (-224.32,-377.51,4.02) ϴ (H:8° P:0° B:0°) Ancestry: -> Long Crate -> Decor Containers -> Decorative -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1115989): Long Crate (404) -> Long Crate (-836) Dimensions: 2x8x2 Properties: Position : (-224.32,-377.51,4.02) ϴ (H:8° P:0° B:0°) Properties via Long Crate (-836): SymName : Long Crate ModelName : crate03 Immobile : true DonorType : 0 Properties via Decor Containers (-121): Material Tags : Material Plasticrete PhysType : 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true cell pod (125) @ (-223.70,-428.41,-11.03) ϴ (H:0° P:0° B:0°) Ancestry: -> Swarmer Floor Pod -> Swarmer Pods -> Eggs -> Non-Swarming Annelids -> Annelid Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Annelids -> Monsters -> Physical -> Object ... ... -> MatFlesh -> Materials -> MetaProperty Links: Link[StimSens] (3211806): cell pod (125) -> Energy Stim (-373) Link[StimSens] (3211809): cell pod (125) -> Psi Stim (-389) Link[StimSens] (3211281): cell pod (125) -> Anti-Annelid (-374) Link[StimSens] (3211655): cell pod (125) -> Stasis (-1486) Link[StimSens] (3211286): cell pod (125) -> High Explosive (-376) Link[StimSens] (3211285): cell pod (125) -> Cold (-1145) Link[StimSens] (3211288): cell pod (125) -> Standard Impact (-385) Link[StimSens] (3211287): cell pod (125) -> Armor Piercing Impact (-375) Link[StimSens] (3211810): cell pod (125) -> Incendiary (-388) Link[StimSens] (3211925): cell pod (125) -> Droid Fusion (-2753) Link[StimSens] (3211976): cell pod (125) -> WeaponBash (-3058) Link[StimSens] (3211988): cell pod (125) -> DrainStim (-3390) Link[StimSens] (3211666): cell pod (125) -> Anti-Annelid Virus (-4446) Link[StimSens] (3211805): cell pod (125) -> BashStim (-692) Link[MetaProp] (1116234): cell pod (125) -> Swarmer Floor Pod (-1332) Dimensions: 5x5x3 Properties: PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-223.70,-428.41,-11.03) ϴ (H:0° P:0° B:0°) CollisionType : Bounce SymName : cell pod PhysState : 8A B3 5F C3 70 34 D6 C3 56 89 30 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 StTweqModels : 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 AmbientHacked : 19 00 00 00 00 00 00 00 00 00 00 00 65 67 67 6C 6F 6F 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Swarmer Floor Pod (-1332): CfgTweqModels : 00 00 02 01 00 00 00 00 65 67 67 6F 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 ModelName : eggcl Properties via Swarmer Pods (-1337): Scripts : 73 63 70 53 77 61 72 6D 65 72 45 67 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Eggs (-1474): ObjName : Egg: "An annelid egg." HUDUse : Egg FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 LootInfo : 01 00 00 00 41 6E 6E 65 6C 69 64 5F 4D 65 64 70 61 74 63 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 41 6E 6E 65 6C 69 64 5F 50 73 69 70 61 74 63 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 1E 00 00 00 05 00 00 00 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 InvDims : 04 00 00 00 04 00 00 00 Class Tags : CreatureType Egg InvRendType : 01 00 00 00 65 67 67 63 6C 00 00 00 00 00 00 00 00 00 00 00 PhysAIColl : false ObjShort : Egg: "Annelid egg" Properties via Non-Swarming Annelids (-2306): HTHMotionResp : (30.00, 25.00, 20.00) Material Tags : Material FleshTarget Properties via Annelids (-165): AI_VisType : 5 TargetType : Type 2 Properties via Monsters (-162): HUDSelect : true ShowHP : true AI_ObjAvoid : BashFactor : 0.100000 FrobHandler : Local Only AI_CbtTiming : C4 09 00 00 70 17 00 00 70 17 00 00 80 3E 00 00 BashParams : 00 D0 04 46 00 00 00 00 PickBias : 0.100000 HitPoints : 10 PsiRadar : Enemy MAX_HP : 10 AI_NCDmRsp : true AI_FreeKnow : 5000 ContainDims : 04 00 00 00 04 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 AutoPickup : true Heartbeat : 1000 Wedge Light (996) @ (-280.56,-324.76,12.75) ϴ (H:19° P:0° B:0°) Ancestry: -> Wedge Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115861): Wedge Light (996) -> Wedge Light (-1593) Dimensions: 0x5x0 Properties: RenderType : Normal Light : 00 00 48 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-280.56,-324.76,12.75) ϴ (H:19° P:0° B:0°) LightColor : C3 F5 28 3F CD CC CC 3E Properties via Wedge Light (-1593): SymName : Wedge Light DonorType : 0 ModelName : lightr Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Toilet (1385) @ (-198.93,-276.00,-10.94) ϴ (H:89° P:0° B:0°) Ancestry: -> Toilet -> Furniture -> Decorative -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty ... ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty Links: Link[StimSens] (3211697): Toilet (1385) -> WeaponBash (-3058) Link[StimSens] (3211760): Toilet (1385) -> Droid Fusion (-2753) Link[StimSens] (3211793): Toilet (1385) -> Energy Stim (-373) Link[StimSens] (3211685): Toilet (1385) -> Standard Impact (-385) Link[StimSens] (3211781): Toilet (1385) -> Armor Piercing Impact (-375) Link[StimSens] (3211736): Toilet (1385) -> High Explosive (-376) Link[StimSens] (3211723): Toilet (1385) -> Electricity (-378) Link[StimSens] (3211742): Toilet (1385) -> Incendiary (-388) Link[StimSens] (3211711): Toilet (1385) -> Cold (-1145) Link[StimSens] (3211602): Toilet (1385) -> Psi Stim (-389) Link[MetaProp] (1115704): Toilet (1385) -> Toilet (-1240) Dimensions: 2x3x4 Properties: PhysState : 14 EE 46 C3 00 00 8A C3 6C F6 2E C1 00 00 00 00 00 00 00 00 30 FD B3 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 2x3x1 Position : (-198.93,-276.00,-10.94) ϴ (H:89° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Toilet (-1240): Immobile : false Scripts : 4E 56 4D 65 74 61 54 72 61 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4E 56 53 69 6D 70 6C 65 53 63 68 65 6D 61 50 6C 61 79 65 72 54 72 61 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 ObjList : NVMetaTrapOn="FrobWorldEnd";NVMetaTrapOff="SchemaDone";NVMetaTrapMeta="Disable";NVSimpleSchemaPlayerTrapOn="FrobWorldEnd";NVSchema="use_toilet"; Class Tags : DeviceType MetalLg SymName : Toilet FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HitPoints : 5 Material Tags : Material Glass ModelName : toilet DonorType : 0 MAX_HP : 5 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Chips (1293) @ (-93.78,-435.39,-20.09) ϴ (H:180° P:0° B:90°) Ancestry: -> Chips -> Items -> Decorative -> Physical -> Object ... ... -> MatVeg -> Materials -> MetaProperty Links: Link[MetaProp] (1115202): Chips (1293) -> Chips (-92) Dimensions: 0x0x0 Properties: PhysState : AC 8D BB C2 8F B2 D9 C3 C7 BC A0 C1 00 00 B4 42 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 12 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (-93.78,-435.39,-20.09) ϴ (H:180° P:0° B:90°) PhysControl : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Chips (-92): ObjName : Chips: "A bag of chips." Scripts : 43 6F 6D 65 73 74 69 62 6C 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 ObjIcon : chips Class Tags : FoodType Chips SymName : Chips InvDims : 01 00 00 00 01 00 00 00 DonorType : 0 ObjShort : Chips: "Bag of chips" ModelName : chips Properties via Items (-90): HUDSelect : true PickBias : 0.000000 PhysAIColl : true ElevAble : true Recycle : 1 Material Tags : Material Glass FrobInfo : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Chips (507) @ (-88.28,-435.39,-20.09) ϴ (H:180° P:0° B:90°) Ancestry: -> Chips -> Items -> Decorative -> Physical -> Object ... ... -> MatVeg -> Materials -> MetaProperty Links: Link[MetaProp] (1115615): Chips (507) -> Chips (-92) Dimensions: 0x0x0 Properties: PhysState : AC 8D B0 C2 8F B2 D9 C3 C7 BC A0 C1 00 00 B4 42 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 12 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (-88.28,-435.39,-20.09) ϴ (H:180° P:0° B:90°) PhysControl : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Chips (-92): ObjName : Chips: "A bag of chips." Scripts : 43 6F 6D 65 73 74 69 62 6C 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 ObjIcon : chips Class Tags : FoodType Chips SymName : Chips InvDims : 01 00 00 00 01 00 00 00 DonorType : 0 ObjShort : Chips: "Bag of chips" ModelName : chips Properties via Items (-90): HUDSelect : true PickBias : 0.000000 PhysAIColl : true ElevAble : true Recycle : 1 Material Tags : Material Glass FrobInfo : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Wedge Wall Light (1239) @ (-243.75,-288.25,12.00) ϴ (H:270° P:0° B:0°) Ancestry: -> Wedge Wall Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115531): Wedge Wall Light (1239) -> Wedge Wall Light (-978) Dimensions: 3x1x2 Properties: Position : (-243.75,-288.25,12.00) ϴ (H:270° P:0° B:0°) Light : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Wedge Wall Light (-978): SymName : Wedge Wall Light Spotlight : (10.00, 50.00, 10.00) DonorType : 0 ModelName : light1 LightColor : 00 00 00 00 00 00 00 00 Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass Immobile : false ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Air Duct (1665) @ (-85.20,-465.47,-0.53) ϴ (H:0° P:0° B:0°) Ancestry: -> Air Duct -> Basic Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Structural -> Decorative -> Physical -> Object Links: Link[StimSens] (3211946): Air Duct (1665) -> WeaponBash (-3058) Link[StimSens] (3211965): Air Duct (1665) -> Incendiary (-388) Link[StimSens] (3211835): Air Duct (1665) -> Cold (-1145) Link[StimSens] (3211962): Air Duct (1665) -> Energy Stim (-373) Link[StimSens] (3211971): Air Duct (1665) -> High Explosive (-376) Link[StimSens] (3211924): Air Duct (1665) -> Droid Fusion (-2753) Link[StimSens] (3211832): Air Duct (1665) -> Electricity (-378) Link[StimSens] (3211959): Air Duct (1665) -> Armor Piercing Impact (-375) Link[StimSens] (3211943): Air Duct (1665) -> Standard Impact (-385) Link[StimSens] (3211771): Air Duct (1665) -> Psi Stim (-389) Link[MetaProp] (1115177): Air Duct (1665) -> Air Duct (-193) Dimensions: 3x10x3 Properties: PhysDims : 3x10x3 PhysState : 88 66 AA C2 77 BC E8 C3 5F 64 07 BF 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 ModelName : ducto3 Position : (-85.20,-465.47,-0.53) ϴ (H:0° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Air Duct (-193): Immobile : false DonorType : 0 CollisionType : Bounce SymName : Air Duct HitPoints : 5 MAX_HP : 5 HUDSelect : false Class Tags : devicetype metallg Properties via Structural (-491): Material Tags : Material MetalBig Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Spot Light (303) @ (-196.87,-535.68,10.92) ϴ (H:0° P:0° B:0°) Ancestry: -> Spot Light -> SpotLights -> Lights -> Physical -> Object Links: Link[MetaProp] (1116133): Spot Light (303) -> Spot Light (-775) Dimensions: 0x1x0 Properties: Light : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-196.87,-535.68,10.92) ϴ (H:0° P:0° B:0°) HasRefs : false Properties via Spot Light (-775): SymName : Spot Light RenderType : Not Rendered DonorType : 0 ModelName : Atek_w Spotlight : (24.00, 30.00, 0.00) Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass Immobile : false ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Fluor. Light (365) @ (-128.75,-446.50,11.40) ϴ (H:0° P:0° B:0°) Ancestry: -> Fluor. Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1114474): Fluor. Light (365) -> Fluor. Light (-488) Dimensions: 0x7x0 Properties: Light : 00 00 C8 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 F0 41 00 00 00 00 00 00 00 00 Position : (-128.75,-446.50,11.40) ϴ (H:0° P:0° B:0°) LightColor : C3 F5 28 3F 66 66 26 3F Properties via Fluor. Light (-488): SymName : Fluor. Light DonorType : 0 ModelName : lite_f0 Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 1 EXP (330) @ (-209.16,-341.25,-11.67) ϴ (H:0° P:0° B:0°) Ancestry: -> 1 EXP -> Small BP Pile -> EXP Cookies -> Goodies -> Physical -> Object Links: Link[MetaProp] (1116048): 1 EXP (330) -> 1 EXP (-1433) Dimensions: 0x1x0 Properties: Position : (-209.16,-341.25,-11.67) ϴ (H:0° P:0° B:0°) StackCount : 4 HasRefs : false Properties via 1 EXP (-1433): SymName : 1 EXP DonorType : 0 Properties via EXP Cookies (-938): ObjName : EXP_Cookies: "%d cyber modules." Scripts : 45 78 70 43 6F 6F 6B 69 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ObjIcon : upgrade PsiRadar : Powerup NameType : Stack Count FrobInfo : 02 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 CombineType : EXPCookie ObjLookS : FakeCookie Material Tags : Material Plasticrete AutoPickup : false ModelName : upgrade ObjShort : EXP_Cookies: "%d cyber modules" NotPullable : false Properties via Goodies (-49): HUDSelect : true PhysAIColl : true ElevAble : true InvDims : 01 00 00 00 01 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C Heartbeat : 1000 children (797) @ (-109.13,-518.75,4.00) ϴ (H:270° P:0° B:0°) Ancestry: -> children -> Warnings -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115319): children (797) -> children (-1174) Dimensions: 3x0x3 Properties: Position : (-109.13,-518.75,4.00) ϴ (H:270° P:0° B:0°) Properties via children (-1174): SymName : children ModelName : children DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 amb_wind cat house (229) @ (-271.29,-411.97,-3.12) ϴ (H:0° P:0° B:0°) Ancestry: -> ambient snd -> Marker -> Object Links: Link[MetaProp] (1115959): amb_wind cat house (229) -> ambient snd (-667) Dimensions: 1x1x1 Properties: SymName : amb_wind cat house Position : (-271.29,-411.97,-3.12) ϴ (H:0° P:0° B:0°) AmbientHacked : 23 00 00 00 00 00 00 00 00 00 00 00 72 65 63 5F 72 75 6D 62 6C 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Scale : (0.25, 0.25, 0.25) Properties via ambient snd (-667): DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered REC Male Corpse (142) @ (-227.43,-429.13,-11.77) ϴ (H:0° P:0° B:0°) Ancestry: -> REC Male Corpse -> Rec Corpses -> Human Corpses -> Corpses -> Physical -> Object ... ... -> MatFlesh -> Materials -> MetaProperty Links: Link[FlowCont] (19988540): REC Male Corpse (142) -> Standard Clip (321) Link[FlowCont] (19988528): REC Male Corpse (142) -> 1 EXP (201) Link[Contains] (10551350): REC Male Corpse (142) -> Standard Clip (321) Link[Contains] (10551347): REC Male Corpse (142) -> 1 EXP (201) Link[MetaProp] (1116176): REC Male Corpse (142) -> REC Male Corpse (-1880) Dimensions: 6x5x1 Properties: CretPose : 01 00 00 00 44 65 61 64 32 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 01 00 00 00 Creature : Humanoid Position : (-227.43,-429.13,-11.77) ϴ (H:0° P:0° B:0°) ?Puppet? : A4 D8 5A 00 8E 00 00 00 00 00 00 00 F8 88 64 2E Properties via REC Male Corpse (-1880): SymName : REC Male Corpse ModelName : corm_rec DonorType : 0 Properties via Human Corpses (-503): ObjName : HumanCorpses: "A corpse." PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HUDUse : human_corpses: "Search corpse" ObjShort : Human_Corpses PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Corpses (-379): HUDSelect : true Scripts : 43 6F 6E 74 61 69 6E 65 72 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : 0.500000 FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 FrobHandler : Local Only NonPhysCreature : true ContainDims : 04 00 00 00 04 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatFlesh (-584): Material Tags : Material Flesh Black splat on wall (474) @ (-236.56,-333.11,6.75) ϴ (H:270° P:0° B:0°) Ancestry: -> Black splat on wall -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115824): Black splat on wall (474) -> Black splat on wall (-678) Dimensions: 8x0x7 Properties: Position : (-236.56,-333.11,6.75) ϴ (H:270° P:0° B:0°) Properties via Black splat on wall (-678): SymName : Black splat on wall ModelName : dam02 DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 2' Hanging Light (1194) @ (-248.02,-489.50,1.10) ϴ (H:0° P:0° B:0°) Ancestry: -> 2' Hanging Light -> Hanging Lights -> Lights -> Physical -> Object Links: Link[MetaProp] (1115771): 2' Hanging Light (1194) -> 2' Hanging Light (-1466) Dimensions: 3x2x3 Properties: Light : 00 00 48 43 00 00 00 00 00 00 00 00 00 00 E0 BF 00 00 48 42 00 00 00 00 00 00 00 00 Position : (-248.02,-489.50,1.10) ϴ (H:0° P:0° B:0°) LightColor : 00 00 00 00 00 00 40 3F Properties via 2' Hanging Light (-1466): SymName : 2' Hanging Light Spotlight : (24.00, 30.00, -1.75) DonorType : 0 ModelName : lighth2 Properties via Hanging Lights (-1465): Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 REC Female Corpse (91) @ (-266.44,-404.17,-12.86) ϴ (H:19° P:0° B:0°) Ancestry: -> REC Female Corpse -> Rec Corpses -> Human Corpses -> Corpses -> Physical -> Object ... ... -> MatFlesh -> Materials -> MetaProperty Links: Link[FlowCont] (19988533): REC Female Corpse (91) -> Large Beaker (499) Link[FlowCont] (19988541): REC Female Corpse (91) -> 20 Nanites (93) Link[FlowCont] (19988532): REC Female Corpse (91) -> Small Standard Clip (326) Link[Contains] (10551344): REC Female Corpse (91) -> Large Beaker (499) Link[MetaProp] (1116183): REC Female Corpse (91) -> REC Female Corpse (-1881) Dimensions: 8x6x0 Properties: CretPose : 01 00 00 00 68 75 6D 64 69 65 33 62 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 01 00 00 00 Creature : Humanoid Position : (-266.44,-404.17,-12.86) ϴ (H:19° P:0° B:0°) ?Puppet? : A4 D8 5A 00 5B 00 00 00 00 00 00 00 B0 85 64 2E Properties via REC Female Corpse (-1881): SymName : REC Female Corpse ModelName : corf_rec DonorType : 0 Properties via Human Corpses (-503): ObjName : HumanCorpses: "A corpse." PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HUDUse : human_corpses: "Search corpse" ObjShort : Human_Corpses PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Corpses (-379): HUDSelect : true Scripts : 43 6F 6E 74 61 69 6E 65 72 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : 0.500000 FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 FrobHandler : Local Only NonPhysCreature : true ContainDims : 04 00 00 00 04 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatFlesh (-584): Material Tags : Material Flesh Grunge Stain 3 (1451) @ (-246.33,-387.24,-12.99) ϴ (H:71° P:0° B:0°) Ancestry: -> Grunge Stain 3 -> Grunge -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115613): Grunge Stain 3 (1451) -> Grunge Stain 3 (-4720) Dimensions: 17x17x0 Properties: RenderAlpha : 0.300000 Position : (-246.33,-387.24,-12.99) ϴ (H:71° P:0° B:0°) Scale : (1.70, 1.70, 1.00) Properties via Grunge Stain 3 (-4720): SymName : Grunge Stain 3 ModelName : grstain3 DonorType : 0 Properties via Grunge (-4680): RenderOrder : FC FF 01 00 Properties via Alpha Signs (-2044): RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Heart Pillow (1226) @ (-196.22,-494.55,3.47) ϴ (H:61° P:0° B:0°) Ancestry: -> Heart Pillow -> MatFabric -> Materials -> MetaProperty ... ... -> Items -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115726): Heart Pillow (1226) -> Heart Pillow (-1398) Dimensions: 2x2x0 Properties: PhysState : 69 38 44 C3 F4 45 F7 C3 96 F8 5D 40 00 00 00 00 00 00 00 00 A0 3C 75 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 70 41 66 66 66 3F 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (-196.22,-494.55,3.47) ϴ (H:61° P:0° B:0°) PhysControl : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Heart Pillow (-1398): ObjName : HeartPillow: "A heart-shaped pillow." ObjIcon : icn_pil SymName : Heart Pillow RenderAlpha : 1.000000 DonorType : 0 ObjShort : HeartPillow: "Heart-shaped pillow" ModelName : pillow Properties via MatFabric (-632): Material Tags : Material Fabric Properties via Items (-90): HUDSelect : true Scripts : 4E 56 55 70 67 72 61 64 65 43 68 65 61 74 53 74 6F 70 70 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : 0.000000 PhysAIColl : true ElevAble : true Recycle : 1 InvDims : 01 00 00 00 01 00 00 00 FrobInfo : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Cathouse Sign (196) @ (-253.52,-481.75,-1.47) ϴ (H:0° P:0° B:0°) Ancestry: -> Cathouse Sign -> Mall Signs -> Non-Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1116145): Cathouse Sign (196) -> Cathouse Sign (-2997) Dimensions: 5x4x6 Properties: PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-253.52,-481.75,-1.47) ϴ (H:0° P:0° B:0°) LightColor : 00 00 00 00 9A 99 99 3E PhysState : 6C 84 7D C3 7E E0 F0 C3 84 98 BB BF 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Light : 00 00 80 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 A0 41 00 00 00 00 00 00 00 00 StTweqJoints : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x2x4 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 Properties via Cathouse Sign (-2997): SymName : Cathouse Sign DonorType : 0 ModelName : si_cat Properties via Mall Signs (-3053): ObjName : Mall_Signs PickBias : 0.000000 CfgTweqJoints : 00 00 02 03 00 00 00 00 00 00 06 00 00 00 00 00 00 00 40 40 00 00 00 00 00 00 B4 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Signs (-161): Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Bulk_On_Button (582) @ (-258.40,-202.50,-9.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Bulk_On_Button -> Bulkhead Buttons -> Controllers -> Functional -> Physical -> Object Links: Link[MetaProp] (1114359): Bulk_On_Button (582) -> Bulk_On_Button (-3622) Dimensions: 0x0x1 Properties: Position : (-258.40,-202.50,-9.00) ϴ (H:0° P:0° B:0°) DestLoc : 400 DestLevel : rec2 Properties via Bulk_On_Button (-3622): SymName : Bulk_On_Button ModelName : bulkdown Scripts : 4C 65 76 65 6C 43 68 61 6E 67 65 42 75 74 74 6F 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 DonorType : 0 Properties via Bulkhead Buttons (-3621): Class Tags : Device2Type ButtonBulkhead Properties via Controllers (-200): FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Functional (-112): PickBias : 0.250000 Material Tags : Material Plasticrete HUDSelect : true Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Happy (735) @ (-110.76,-583.42,-4.00) ϴ (H:180° P:0° B:0°) Ancestry: -> Happy -> Warnings -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115548): Happy (735) -> Happy (-1664) Dimensions: 3x0x3 Properties: Position : (-110.76,-583.42,-4.00) ϴ (H:180° P:0° B:0°) Properties via Happy (-1664): SymName : Happy ModelName : happy DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Shotgun Holes (372) @ (-215.51,-348.60,2.50) ϴ (H:270° P:6° B:0°) Ancestry: -> Shotgun Holes -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115976): Shotgun Holes (372) -> Shotgun Holes (-1401) Dimensions: 3x0x3 Properties: Position : (-215.51,-348.60,2.50) ϴ (H:270° P:6° B:0°) Properties via Shotgun Holes (-1401): SymName : Shotgun Holes ModelName : shotgunh DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 amb_casino comps (441) @ (-115.85,-489.14,4.19) ϴ (H:0° P:0° B:0°) Ancestry: -> ambient snd -> Marker -> Object Links: Link[MetaProp] (1115950): amb_casino comps (441) -> ambient snd (-667) Dimensions: 1x1x1 Properties: SymName : amb_casino comps Position : (-115.85,-489.14,4.19) ϴ (H:0° P:0° B:0°) AmbientHacked : 40 00 00 00 00 00 00 00 00 00 00 00 72 65 63 5F 63 61 73 69 6E 6F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Scale : (0.25, 0.25, 0.25) Properties via ambient snd (-667): DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Fusion Shot (1146) @ (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Fusion Shot -> Energy Projectiles -> Projectile -> Object Links: Link[Particle] (75563017): Fusion Shot (1146) -> Droid Fusion Shot (1134) Link[arSrc] (8454157): Fusion Shot (1146) -> Energy Stim (-373) Link[MetaProp] (1116142): Fusion Shot (1146) -> Fusion Shot (-232) Dimensions: 0x0x0 Properties: PhysAttr : 00 00 00 00 00 00 80 3F 00 24 74 49 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°) CollisionType : Bounce | Slay on Impact | Full Collision Sound PGLaunchInfo : 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 6F 12 83 3A 6F 12 83 3A 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 41 00 00 00 41 00 00 00 PhysState : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 StTweqRotate : 01 00 00 00 01 00 00 00 00 00 00 00 01 00 00 00 PhysDims : 0x0x0 ParticleGroup : 90 40 3F 00 70 4A 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 3E 00 A0 2F 3F 00 00 00 00 00 00 00 00 00 7A 04 00 00 05 00 00 00 04 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 90 5D E9 2B 38 5B E9 2B 98 6B 05 0D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 B4 00 00 00 01 00 00 00 00 D0 E0 1E 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 01 00 00 00 00 33 33 93 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 0A D7 23 BC 0A D7 23 BC 0A D7 23 BC 0A D7 23 3C 0A D7 23 3C 0A D7 23 3C 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 10 00 00 00 00 00 00 00 00 00 00 00 41 00 00 00 66 75 73 69 6F 6E 00 00 00 00 00 00 00 00 00 00 EC 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 6E 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 09 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysInitVel : (60.00, 0.00, 0.00) Properties via Fusion Shot (-232): ObjIcon : prisms_i DonorType : 0 CfgTweqRotate : 00 00 02 03 00 00 00 00 00 00 20 42 00 00 00 00 00 00 B4 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 F0 41 00 00 00 00 00 00 B4 43 00 00 00 00 Class Tags : AmmoType FusionShot SymName : Fusion Shot LightColor : CD CC CC 3E 00 00 40 3F Z-Bias : 5 ObjShort : FusionShot: "Fusion" SelfLit : 100 Properties via Energy Projectiles (-1351): ModelName : fx_particle RenderType : Normal BlendMode : Add Properties via Projectile (-1339): Heartbeat : 1000 BashFactor : 0.000000 PhysAIColl : true Preload : true Theater (1092) @ (-98.50,-460.51,-8.37) ϴ (H:0° P:0° B:0°) Ancestry: -> Theater -> Rec Signs -> Ship areas -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114772): Theater (1092) -> Theater (-605) Dimensions: 5x0x1 Properties: Position : (-98.50,-460.51,-8.37) ϴ (H:0° P:0° B:0°) Properties via Theater (-605): SymName : Theater ModelName : rc_the DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Patrol Path (165) @ (-76.58,-492.41,-1.05) ϴ (H:0° P:0° B:0°) Ancestry: -> Patrol Path -> Marker -> Object Links: Link[MetaProp] (1116077): Patrol Path (165) -> Patrol Path (-1089) Link[AIPatrol] (50397225): Patrol Path (165) -> Patrol Path (317) Dimensions: 4x4x4 Properties: Position : (-76.58,-492.41,-1.05) ϴ (H:0° P:0° B:0°) Properties via Patrol Path (-1089): SymName : Patrol Path DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Unlock Trap (305) @ (-172.82,-482.62,4.75) ϴ (H:0° P:0° B:0°) Ancestry: -> Unlock Trap -> Traps -> Object Links: Link[SwitchLi] (22085789): Unlock Trap (305) -> Button #1 (304) Link[MetaProp] (1115289): Unlock Trap (305) -> Unlock Trap (-1893) Dimensions: 4x4x4 Properties: Position : (-172.82,-482.62,4.75) ϴ (H:0° P:0° B:0°) Properties via Unlock Trap (-1893): SymName : Unlock Trap Scripts : 54 72 61 70 55 6E 6C 6F 63 6B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Vodka bottle (261) @ (-107.73,-493.17,-4.74) ϴ (H:292° P:0° B:90°) Ancestry: -> Vodka bottle -> Items -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115267): Vodka bottle (261) -> Vodka bottle (-964) Dimensions: 0x0x2 Properties: PhysState : 50 76 D7 C2 5F 96 F6 C3 D5 86 97 C0 00 00 B4 42 00 00 00 00 A0 18 92 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 1B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (-107.73,-493.17,-4.74) ϴ (H:292° P:0° B:90°) PhysControl : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Vodka bottle (-964): Scripts : 73 63 70 4C 69 71 75 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 ObjIcon : botlevo Class Tags : FoodType Drink SymName : Vodka bottle RenderAlpha : 1.000000 ModelName : botlevo DonorType : 0 Properties via Items (-90): HUDSelect : true PickBias : 0.000000 PhysAIColl : true ElevAble : true Recycle : 1 InvDims : 01 00 00 00 01 00 00 00 Material Tags : Material Glass FrobInfo : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Anim Spot Light (1306) @ (-148.25,-426.00,-13.95) ϴ (H:0° P:0° B:90°) Ancestry: -> Anim Spot Light -> SpotLights -> Lights -> Physical -> Object Links: Link[MetaProp] (1115711): Anim Spot Light (1306) -> Anim Spot Light (-691) Dimensions: 0x0x5 Properties: AnimLight : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 1F 00 05 00 5E 00 00 00 21 00 00 00 21 00 00 00 00 80 77 44 00 00 7A 44 00 00 7A 44 00 00 00 00 00 00 00 00 00 00 00 00 00 00 A0 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Spotlight : (90.00, 90.00, 90.00) RenderType : Corona Only Position : (-148.25,-426.00,-13.95) ϴ (H:0° P:0° B:90°) Corona : EE 00 00 00 00 40 14 C3 00 00 D5 C3 33 33 5F C1 00 00 A0 41 00 00 A0 41 00 C0 79 44 00 00 80 3F 67 6C 6F 77 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 03 00 00 00 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 80 3F 00 00 00 00 Properties via Anim Spot Light (-691): SymName : Anim Spot Light HasRefs : false DonorType : 0 ModelName : shovel Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass Immobile : false ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Crystal Shard (1941) @ (-205.40,-444.06,-12.75) ϴ (H:218° P:0° B:90°) Ancestry: -> Crystal Shard -> Annelid -> Weapon -> Physical -> Object Links: Link[arSrc] (8454148): Crystal Shard (1941) -> WeaponBash (-3058) Link[arSrc] (8454144): Crystal Shard (1941) -> WeaponBash (-3058) Link[MetaProp] (1116040): Crystal Shard (1941) -> Crystal Shard (-28) Dimensions: 3x0x1 Properties: Position : (-205.40,-444.06,-12.75) ϴ (H:218° P:0° B:90°) Properties via Crystal Shard (-28): InvLimbModel : shard_h ObjIcon : icn_cr GunReliability : 00 00 BE 42 00 00 BE 42 00 00 20 41 00 00 C8 42 00 00 00 00 BaseTechDesc : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 04 00 00 00 SymName : Crystal Shard ObjBrokenIcon : icn_crb CollisionType : Bounce | Full Collision Sound RsrchTime : 2700 PhysDims : 0x0x0 BaseWpnDmg : 0 ObjState : Unresearched ModifyDiff : 05 00 00 00 04 00 00 00 00 00 F0 41 Scripts : 52 65 73 65 61 72 63 68 61 62 6C 65 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Class Tags : WeaponType CrystalShard PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 36 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 RsrchRep : Crystal Shard ChemNeeded : 43 68 65 6D 20 23 35 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 60 09 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAIColl : true DonorType : 0 RepairDiff : 05 00 00 00 04 00 00 00 00 00 F0 41 InvDims : 01 00 00 00 03 00 00 00 RsrchTxt : CrystalShardText InvCursor : MeleeWeapon: "" ModelName : shard_w BaseWeaponDesc : 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 Melee Type" // type Melee Type , flags 0x0000 , editor name: "Gun: Melee Type" { "" : enum // enums: "Pipe" } ObjProp "PsiPower: 00 00 00 00 Properties via Annelid (-16): ShockWeaponType : Annelid Properties via Weapon (-12): HUDSelect : true SchPlayParams : 00 00 00 00 FF FF FF FF 00 00 00 00 00 00 00 00 00 00 00 00 PsiRadar : Powerup ElevAble : true FrobInfo : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 GunKick : 00 00 80 3F E8 03 E8 03 00 00 E8 03 CD CC 4C BE 00 00 80 3F 00 00 80 3F C8 00 C8 00 00 00 80 3F 00 00 80 3F E8 03 E8 03 00 00 E8 03 CD CC 4C BE 00 00 80 3F 00 00 80 3F C8 00 C8 00 00 00 80 3F 00 00 7A 44 E8 03 E8 03 00 00 00 00 CD CC 4C BE 00 00 80 3F 00 00 80 3F C8 00 C8 00 00 00 80 3F NameType : Weapon Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Patrol Path (1183) @ (-176.91,-464.29,-9.91) ϴ (H:89° P:0° B:0°) Ancestry: -> Patrol Path -> Marker -> Object Links: Link[MetaProp] (1116141): Patrol Path (1183) -> Patrol Path (-1089) Link[AIPatrol] (50397239): Patrol Path (1183) -> Patrol Path (1188) Dimensions: 4x4x4 Properties: Position : (-176.91,-464.29,-9.91) ϴ (H:89° P:0° B:0°) Properties via Patrol Path (-1089): SymName : Patrol Path DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Long Crate (408) @ (-218.70,-374.97,2.00) ϴ (H:280° P:0° B:0°) Ancestry: -> Long Crate -> Decor Containers -> Decorative -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1115990): Long Crate (408) -> Long Crate (-836) Dimensions: 2x8x2 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 3B B2 5A C3 A5 7C BB C3 00 00 00 40 00 00 00 00 00 00 00 00 C8 41 8C 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 2x8x2 Position : (-218.70,-374.97,2.00) ϴ (H:280° P:0° B:0°) AI_ObjAvoid : Properties via Long Crate (-836): SymName : Long Crate ModelName : crate03 Immobile : true DonorType : 0 Properties via Decor Containers (-121): Material Tags : Material Plasticrete Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via AI Block (-4035): PhysAIColl : true Fluor. Light (374) @ (-151.60,-464.39,23.69) ϴ (H:0° P:0° B:0°) Ancestry: -> Fluor. Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1114588): Fluor. Light (374) -> Fluor. Light (-488) Dimensions: 0x7x0 Properties: Light : 00 00 48 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 48 42 00 00 00 00 00 00 00 00 Position : (-151.60,-464.39,23.69) ϴ (H:0° P:0° B:0°) LightColor : C3 F5 28 3F 33 33 33 3F Properties via Fluor. Light (-488): SymName : Fluor. Light DonorType : 0 ModelName : lite_f0 Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Wedge Light (1000) @ (-226.80,-403.50,-1.55) ϴ (H:90° P:0° B:0°) Ancestry: -> Wedge Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115859): Wedge Light (1000) -> Wedge Light (-1593) Dimensions: 0x5x0 Properties: RenderType : Normal Light : 00 00 48 42 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-226.80,-403.50,-1.55) ϴ (H:90° P:0° B:0°) LightColor : C3 F5 28 3F C3 F5 28 3F Properties via Wedge Light (-1593): SymName : Wedge Light DonorType : 0 ModelName : lightr Immobile : false Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Faucet (1389) @ (-222.53,-269.00,-8.55) ϴ (H:270° P:0° B:0°) Ancestry: -> Faucet -> AI Ignore -> AI Utility -> MetaProperty ... ... -> Misc Furniture -> Furniture -> Decorative -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1115484): Faucet (1389) -> Faucet (-1375) Dimensions: 1x1x1 Properties: Position : (-222.53,-269.00,-8.55) ϴ (H:270° P:0° B:0°) Scale : (0.60, 0.60, 0.60) Properties via Faucet (-1375): HUDSelect : true Scripts : 4E 56 46 72 6F 62 54 6F 67 67 6C 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4E 56 43 72 65 61 74 65 41 6E 64 4C 69 6E 6B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4E 56 53 69 6D 70 6C 65 53 63 68 65 6D 61 50 6C 61 79 65 72 54 72 61 70 00 00 00 00 00 00 00 00 4E 56 52 65 6C 61 79 54 72 61 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ObjList : NVCreateAndLinkOn="Sim"; NVCreateAndLinkCount=1; NVCreateAndLinkCreate="Faucet Water"; NVCreateAndLinkLinkType="~DetailAttachement"; NVCreateAndLinkLinkData1Field="Type"; NVCreateAndLinkLinkData1Value="1"; NVCreateAndLinkLinkData2Field="vhot/sub #"; NVCreateAndLinkLinkData2Value="0"; NVSchema="use_faucet"; NVFrobToggleTDest="[Me]"; NVRelayTrapTDest="&~DetailAttachement"; HUDUse : Faucet DonorType : 0 FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SymName : Faucet ModelName : faucit Properties via AI Ignore (-4037): AI_ObjAvoid : PhysAIColl : false Properties via Misc Furniture (-736): Material Tags : Material Metal Properties via Furniture (-98): Immobile : true PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Spot Light (1181) @ (-248.00,-485.25,-2.00) ϴ (H:180° P:67° B:0°) Ancestry: -> Spot Light -> SpotLights -> Lights -> Physical -> Object Links: Link[MetaProp] (1115777): Spot Light (1181) -> Spot Light (-775) Dimensions: 0x1x0 Properties: AnimLight : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 3E 00 0B 00 60 00 01 00 2C 01 00 00 58 02 00 00 00 00 00 00 00 00 96 43 00 00 C8 41 00 00 00 00 32 00 00 00 00 00 00 00 00 00 70 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Spotlight : (15.00, 27.00, 0.00) HasRefs : false Position : (-248.00,-485.25,-2.00) ϴ (H:180° P:67° B:0°) LightColor : 00 00 00 00 00 00 00 3F Properties via Spot Light (-775): SymName : Spot Light Light : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 RenderType : Not Rendered DonorType : 0 ModelName : Atek_w Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass Immobile : false ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 New Tripwire (513) @ (-210.25,-442.33,-11.00) ϴ (H:0° P:0° B:0°) Ancestry: -> New Tripwire -> Tripwire -> Traps -> Object Links: Link[SwitchLi] (22085769): New Tripwire (513) -> EmailTrap: Email:6 (514) Link[MetaProp] (1115934): New Tripwire (513) -> New Tripwire (-2502) Dimensions: 4x4x4 Properties: PhysState : 39 40 52 C3 19 2A DD C3 00 00 30 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 TripFlags : Enter | Once | Player PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x4x4 Position : (-210.25,-442.33,-11.00) ϴ (H:0° P:0° B:0°) CollisionType : No Result Properties via New Tripwire (-2502): SymName : New Tripwire DonorType : 0 Properties via Tripwire (-305): Scripts : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 54 72 69 70 77 69 72 65 44 65 62 75 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ModelName : tripbox PhysAIColl : true RenderType : Not Rendered Properties via Traps (-304): NetworkCategory : Hosted Wedge Wall Light (1254) @ (-242.75,-453.00,-3.00) ϴ (H:270° P:0° B:0°) Ancestry: -> Wedge Wall Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115562): Wedge Wall Light (1254) -> Wedge Wall Light (-978) Dimensions: 3x1x2 Properties: Position : (-242.75,-453.00,-3.00) ϴ (H:270° P:0° B:0°) Light : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Wedge Wall Light (-978): SymName : Wedge Wall Light Spotlight : (10.00, 50.00, 10.00) DonorType : 0 ModelName : light1 LightColor : 00 00 00 00 00 00 00 00 Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass Immobile : false ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Male Corpse 1 (1813) @ (-96.92,-537.52,-1.70) ϴ (H:218° P:21° B:345°) Ancestry: -> Male Corpse 1 -> Male Corpses -> Old Corpses -> Human Corpses -> Corpses -> Physical -> Object ... ... -> MatFlesh -> Materials -> MetaProperty Links: Link[FlowCont] (19988537): Male Corpse 1 (1813) -> SwiftBoost (119) Link[Contains] (10551349): Male Corpse 1 (1813) -> SwiftBoost (119) Link[MetaProp] (1114250): Male Corpse 1 (1813) -> Male Corpse 1 (-452) Dimensions: 8x8x4 Properties: CretPose : 01 00 00 00 64 65 61 64 32 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 01 00 00 00 Creature : Humanoid Position : (-96.92,-537.52,-1.70) ϴ (H:218° P:21° B:345°) ?Puppet? : A4 D8 5A 00 15 07 00 00 00 00 00 00 30 C9 64 2E Properties via Male Corpse 1 (-452): SymName : Male Corpse 1 DonorType : 0 Properties via Male Corpses (-449): ModelName : corpmal1 Properties via Human Corpses (-503): ObjName : HumanCorpses: "A corpse." PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HUDUse : human_corpses: "Search corpse" ObjShort : Human_Corpses PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Corpses (-379): HUDSelect : true Scripts : 43 6F 6E 74 61 69 6E 65 72 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : 0.500000 FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 FrobHandler : Local Only NonPhysCreature : true ContainDims : 04 00 00 00 04 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatFlesh (-584): Material Tags : Material Flesh SFX (1178) @ (-218.66,-399.54,-11.80) ϴ (H:0° P:0° B:0°) Ancestry: -> SFX -> Object Links: Link[MetaProp] (1115784): SFX (1178) -> SFX (-5) Dimensions: 3x3x11 Properties: ParticleGroup : D0 3D 3F 00 70 4A 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 3E 00 D0 39 3F 00 00 00 00 00 00 00 00 00 9A 04 00 00 06 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 19 00 00 00 00 00 00 00 40 95 5E 0B 28 99 5E 0B 08 6B 05 0D 00 00 00 00 00 00 00 00 20 6E 05 0D 58 57 D5 2D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 40 1C 01 01 50 00 00 00 00 00 00 00 00 A0 DF 1E 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 01 A0 0F 00 00 00 00 A0 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 1C 00 00 00 00 66 C6 BF 00 66 C6 BF 00 98 99 BE 00 66 C6 3F 00 66 C6 3F C0 CC 38 41 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 7A 14 00 00 73 74 65 61 6D 00 00 00 00 00 00 00 00 00 00 00 EB 00 00 00 CC CC 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 00 00 00 00 80 3E 00 00 00 00 02 00 00 00 00 00 00 00 CD CC 4C BE 63 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ModelName : fx_particle Position : (-218.66,-399.54,-11.80) ϴ (H:0° P:0° B:0°) PGLaunchInfo : 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BF 00 00 00 BF 00 00 00 00 00 00 00 3F 00 00 00 3F 00 00 00 40 CD CC 4C 3E 9A 99 99 3E 00 00 C0 3F 00 00 20 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 FF FF 00 80 FF FF 00 00 00 00 00 80 00 00 00 80 00 00 00 00 02 00 33 33 00 00 CC 4C 00 00 00 80 01 00 00 80 02 00 Properties via SFX (-5): SymName : SFX NetworkCategory : Hosted PickBias : -1000.000000 DonorType : 0 Fading Smoke (1177) @ (-229.40,-344.04,2.50) ϴ (H:0° P:0° B:0°) Ancestry: -> Fading Smoke -> Environmental FX -> SFX -> Object Links: Link[MetaProp] (1115790): Fading Smoke (1177) -> Fading Smoke (-5453) Dimensions: 0x0x0 Properties: ParticleGroup : B0 40 3F 00 70 4A 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 3E 00 D0 39 3F 00 00 00 00 00 00 00 00 00 99 04 00 00 06 00 00 00 03 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 14 00 00 00 00 00 00 00 80 82 5E 0B 68 86 5E 0B E8 2A 05 0D 00 00 00 00 00 00 00 00 50 2C 05 0D 40 57 D5 2D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 46 01 00 00 00 00 00 00 00 B8 D6 1E 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 01 01 00 00 00 00 00 00 C0 3F 00 00 00 00 00 00 00 00 32 65 65 C3 8F 05 AC C3 79 0A 20 40 00 00 00 00 03 00 00 00 32 65 65 C3 8F 05 AC C3 79 0A 20 40 32 65 65 C3 8F 05 AC C3 79 0A 20 40 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 66 36 00 00 73 74 65 61 6D 00 00 00 00 00 00 00 00 00 00 00 EB 00 00 00 00 00 01 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 B9 F4 FF FF 00 00 00 00 00 00 80 BF 00 00 00 00 00 00 00 3F 00 00 00 00 22 00 00 00 00 40 00 00 00 00 00 00 7B 00 00 00 41 41 41 00 00 00 00 00 00 00 00 00 PGLaunchInfo : 00 00 00 00 00 00 80 BF 00 00 80 BF 00 00 00 00 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 C0 3F 00 00 00 00 00 00 00 00 00 00 80 40 00 00 90 40 01 00 00 00 00 00 00 00 00 00 FF FF 00 00 FF FF 00 00 00 00 00 00 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 80 01 00 00 00 00 00 00 00 00 00 00 00 04 00 00 80 04 00 Position : (-229.40,-344.04,2.50) ϴ (H:0° P:0° B:0°) Properties via Fading Smoke (-5453): SymName : Fading Smoke ModelName : fx_particle DonorType : 0 Properties via SFX (-5): NetworkCategory : Hosted PickBias : -1000.000000 Patrol Path (334) @ (-95.49,-526.21,1.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Patrol Path -> Marker -> Object Links: Link[MetaProp] (1116113): Patrol Path (334) -> Patrol Path (-1089) Link[AIPatrol] (50397184): Patrol Path (334) -> Patrol Path (335) Dimensions: 4x4x4 Properties: Position : (-95.49,-526.21,1.00) ϴ (H:0° P:0° B:0°) Properties via Patrol Path (-1089): SymName : Patrol Path DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Bar Stool (814) @ (-112.66,-571.50,-8.23) ϴ (H:331° P:0° B:0°) Ancestry: -> Bar Stool -> Chairs -> AI Avoid -> AI Utility -> MetaProperty ... ... -> Furniture -> Decorative -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1115195): Bar Stool (814) -> Bar Stool (-1213) Dimensions: 2x1x3 Properties: PhysState : 02 51 E1 C2 00 E0 0E C4 9C 9E 03 C1 00 00 00 00 00 00 00 00 78 D2 A5 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 2x1x3 Position : (-112.66,-571.50,-8.23) ϴ (H:331° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Bar Stool (-1213): SymName : Bar Stool Immobile : true ModelName : stool DonorType : 0 Properties via Chairs (-113): Class Tags : DeviceType MetalSm Properties via AI Avoid (-4036): AI_ObjAvoid : PhysAIColl : false Properties via Furniture (-98): Material Tags : Material Plasticrete Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Protocol Droid (235) @ (-121.72,-430.41,-17.37) ϴ (H:89° P:0° B:0°) Ancestry: -> Protocol Droid -> Robots -> Mechanical Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> ElectroDamp Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> MatMetal -> Materials -> MetaProperty ... ... -> Stasis Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Monsters -> Physical -> Object Links: Link[StimSens] (3211403): Protocol Droid (235) -> High Explosive (-376) Link[StimSens] (3211451): Protocol Droid (235) -> Armor Piercing Impact (-375) Link[StimSens] (3211933): Protocol Droid (235) -> Cold (-1145) Link[StimSens] (3211843): Protocol Droid (235) -> Droid Fusion (-2753) Link[StimSens] (3211995): Protocol Droid (235) -> Stasis (-1486) Link[StimSens] (3211417): Protocol Droid (235) -> Standard Impact (-385) Link[StimSens] (3211401): Protocol Droid (235) -> Energy Stim (-373) Link[StimSens] (3211871): Protocol Droid (235) -> BashStim (-692) Link[StimSens] (3211397): Protocol Droid (235) -> Incendiary (-388) Link[StimSens] (3211991): Protocol Droid (235) -> ElectroDampen (-1070) Link[StimSens] (3211399): Protocol Droid (235) -> Electricity (-378) Link[StimSens] (3212025): Protocol Droid (235) -> EMP (-390) Link[StimSens] (3212036): Protocol Droid (235) -> WeaponBash (-3058) Link[MetaProp] (1116095): Protocol Droid (235) -> Protocol Droid (-174) Dimensions: 1x6x6 Properties: EcoType : 3 PhysAttr : 00 00 C8 42 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 02 00 00 00 00 00 00 00 01 00 00 00 AI_Mode : Normal Position : (-121.72,-430.41,-17.37) ϴ (H:89° P:0° B:0°) CollisionType : Bounce AI_PtrlRnd : true PhysState : 97 6F F3 C2 61 34 D7 C3 12 F2 8A C1 00 00 00 00 00 00 00 00 90 F7 B3 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_Alertness : 00 00 00 00 00 00 00 00 AI_Patrol : true PhysDims : 0x0x0 PhysControl : 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Creature : Humanoid Properties via Protocol Droid (-174): DonorType : 0 LootInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 14 00 00 00 0A 00 00 00 05 00 00 00 0A 00 00 00 19 00 00 00 1E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SymName : Protocol Droid AI_VisJoint : Head ObjName : ProtocolDroid: "A protocol droid." AI_IdleDirs : 88 13 00 00 20 4E 00 00 D3 FF FF FF 01 00 00 00 00 00 00 00 02 00 00 00 2D 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 MotActorTagList : prodroid SpchVoice : vprotobot HitPoints : 20 TimeWarp : 0.800000 MAX_HP : 20 Class Tags : CreatureType ProtoBot ModelName : protonew AI_NCDmgRsp : 01 00 00 00 0A 00 00 00 14 00 00 00 AI : protocol Properties via Robots (-163): PickBias : 0.100000 HTHMotionResp : (30.00, 25.00, 20.00) Material Tags : Material MetalTarget AI_VisDesc : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 87 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 99 00 00 00 32 00 00 00 64 00 00 00 05 00 00 00 DC 05 00 00 19 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 01 00 00 00 3C 00 00 00 5A 00 00 00 0A 00 00 00 C8 00 00 00 47 00 00 00 40 01 00 00 5A 00 00 00 06 00 00 00 46 00 00 00 01 00 00 00 64 00 00 00 5A 00 00 00 1E 00 00 00 C8 00 00 00 01 00 00 00 78 00 00 00 46 00 00 00 64 00 00 00 64 00 00 00 21 00 00 00 E6 00 00 00 46 00 00 00 0A 00 00 00 3C 00 00 00 21 00 00 00 E6 00 00 00 6E 00 00 00 50 00 00 00 28 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 40 40 AI_VisType : 2 PsiRadar : None GuarLoot : cheeseborger Properties via Monsters (-162): HUDSelect : true ShowHP : true AI_ObjAvoid : BashFactor : 0.100000 FrobHandler : Local Only AI_CbtTiming : C4 09 00 00 70 17 00 00 70 17 00 00 80 3E 00 00 BashParams : 00 D0 04 46 00 00 00 00 Scripts : 63 72 65 61 74 75 72 65 63 6F 6E 74 61 69 6E 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 62 61 73 65 6D 6F 6E 73 74 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 62 61 73 65 61 69 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAIColl : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_NCDmRsp : true AI_FreeKnow : 5000 ContainDims : 04 00 00 00 04 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 AutoPickup : true Heartbeat : 1000 Airlock Door 1 (71) @ (-148.25,-240.01,-9.00) ϴ (H:270° P:0° B:0°) Ancestry: -> Airlock Door 1 -> Doors -> Terrain -> Physical -> Object ... ... -> MatMetal -> Materials -> MetaProperty Links: Link[MetaProp] (1116061): Airlock Door 1 (71) -> Airlock Door 1 (-2595) Dimensions: 8x1x8 Properties: TransDoor : 01 00 00 00 00 00 00 00 00 00 00 C1 00 00 C0 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 00 40 14 C3 31 02 70 C3 00 00 10 C1 00 40 14 C3 31 02 68 C3 00 00 10 C1 00 40 14 C3 31 02 70 C3 00 00 10 C1 00 00 00 00 00 C0 00 40 14 C3 FF FF FF FF 9E 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-148.25,-240.01,-9.00) ϴ (H:270° P:0° B:0°) Scale : (1.00, 1.11, 1.00) PhysState : 00 40 14 C3 31 02 70 C3 00 00 10 C1 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 8x1x8 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysAIColl : true Properties via Airlock Door 1 (-2595): SymName : Airlock Door 1 DoorStaticLight : true DonorType : 0 ModelName : air001 Class Tags : DoorType BlastDoor Properties via Doors (-205): Scripts : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : -20.000000 Z-Bias : 0 FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BlockFrob : true DoorTimer : 0 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatMetal (-583): Material Tags : Material Metal Swarmer Floor Pod (478) @ (-210.51,-339.17,-3.02) ϴ (H:0° P:0° B:0°) Ancestry: -> Swarmer Floor Pod -> Swarmer Pods -> Eggs -> Non-Swarming Annelids -> Annelid Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Annelids -> Monsters -> Physical -> Object ... ... -> MatFlesh -> Materials -> MetaProperty Links: Link[StimSens] (3211572): Swarmer Floor Pod (478) -> Anti-Annelid (-374) Link[StimSens] (3211574): Swarmer Floor Pod (478) -> High Explosive (-376) Link[StimSens] (3211577): Swarmer Floor Pod (478) -> Incendiary (-388) Link[StimSens] (3211576): Swarmer Floor Pod (478) -> Standard Impact (-385) Link[StimSens] (3211579): Swarmer Floor Pod (478) -> DrainStim (-3390) Link[StimSens] (3211578): Swarmer Floor Pod (478) -> Psi Stim (-389) Link[StimSens] (3211581): Swarmer Floor Pod (478) -> Droid Fusion (-2753) Link[StimSens] (3211580): Swarmer Floor Pod (478) -> BashStim (-692) Link[StimSens] (3211582): Swarmer Floor Pod (478) -> WeaponBash (-3058) Link[StimSens] (3211583): Swarmer Floor Pod (478) -> Energy Stim (-373) Link[StimSens] (3211573): Swarmer Floor Pod (478) -> Cold (-1145) Link[StimSens] (3211679): Swarmer Floor Pod (478) -> Stasis (-1486) Link[StimSens] (3211575): Swarmer Floor Pod (478) -> Armor Piercing Impact (-375) Link[StimSens] (3211665): Swarmer Floor Pod (478) -> Anti-Annelid Virus (-4446) Link[MetaProp] (1115879): Swarmer Floor Pod (478) -> Swarmer Floor Pod (-1332) Dimensions: 5x5x3 Properties: CfgTweqModels : 00 00 02 01 00 00 00 00 65 67 67 6F 70 5F 66 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Position : (-210.51,-339.17,-3.02) ϴ (H:0° P:0° B:0°) CollisionType : Bounce StTweqModels : 00 00 00 00 00 00 00 00 PhysState : 2D 83 52 C3 94 95 A9 C3 29 98 41 C0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 ModelName : eggcl_f PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AmbientHacked : 19 00 00 00 00 00 00 00 00 00 00 00 65 67 67 6C 6F 6F 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Swarmer Floor Pod (-1332): SymName : Swarmer Floor Pod DonorType : 0 Properties via Swarmer Pods (-1337): Scripts : 73 63 70 53 77 61 72 6D 65 72 45 67 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Eggs (-1474): ObjName : Egg: "An annelid egg." HUDUse : Egg FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 LootInfo : 01 00 00 00 41 6E 6E 65 6C 69 64 5F 4D 65 64 70 61 74 63 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 41 6E 6E 65 6C 69 64 5F 50 73 69 70 61 74 63 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 1E 00 00 00 05 00 00 00 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 InvDims : 04 00 00 00 04 00 00 00 Class Tags : CreatureType Egg InvRendType : 01 00 00 00 65 67 67 63 6C 00 00 00 00 00 00 00 00 00 00 00 PhysAIColl : false ObjShort : Egg: "Annelid egg" Properties via Non-Swarming Annelids (-2306): HTHMotionResp : (30.00, 25.00, 20.00) Material Tags : Material FleshTarget Properties via Annelids (-165): AI_VisType : 5 TargetType : Type 2 Properties via Monsters (-162): HUDSelect : true ShowHP : true AI_ObjAvoid : BashFactor : 0.100000 FrobHandler : Local Only AI_CbtTiming : C4 09 00 00 70 17 00 00 70 17 00 00 80 3E 00 00 BashParams : 00 D0 04 46 00 00 00 00 PickBias : 0.100000 HitPoints : 10 PsiRadar : Enemy MAX_HP : 10 AI_NCDmRsp : true AI_FreeKnow : 5000 ContainDims : 04 00 00 00 04 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 AutoPickup : true Heartbeat : 1000 Sonik Tooth Posters (1198) @ (-269.00,-313.52,7.15) ϴ (H:0° P:0° B:0°) Ancestry: -> Sonik Tooth Posters -> Earth -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115773): Sonik Tooth Posters (1198) -> Sonik Tooth Posters (-2857) Dimensions: 5x0x5 Properties: Position : (-269.00,-313.52,7.15) ϴ (H:0° P:0° B:0°) Properties via Sonik Tooth Posters (-2857): SymName : Sonik Tooth Posters ModelName : crap DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Wide Plant (95) @ (-268.63,-249.07,-10.31) ϴ (H:0° P:0° B:0°) Ancestry: -> Wide Plant -> flora no alpha -> MatVeg -> Materials -> MetaProperty ... ... -> Decorative -> Physical -> Object Links: Link[MetaProp] (1116220): Wide Plant (95) -> Wide Plant (-1855) Dimensions: 2x2x5 Properties: PhysState : A3 50 86 C3 F1 10 79 C3 E8 E9 24 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (-268.63,-249.07,-10.31) ϴ (H:0° P:0° B:0°) PhysControl : 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Wide Plant (-1855): SymName : Wide Plant DonorType : 0 ModelName : plantw Properties via MatVeg (-4490): Material Tags : Material Veg Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Slot Machine (1455) @ (-127.31,-472.55,0.50) ϴ (H:180° P:0° B:0°) Ancestry: -> Slot Machine -> Misc Furniture -> Furniture -> Decorative -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1114825): Slot Machine (1455) -> Slot Machine (-937) Dimensions: 5x4x9 Properties: PhysState : 45 A0 FE C2 AB 46 EC C3 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 5x4x9 Position : (-127.31,-472.55,0.50) ϴ (H:180° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Slot Machine (-937): SymName : Slot Machine Scripts : 53 6C 6F 74 4D 61 63 68 69 6E 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HUDSelect : true ModelName : slotma DonorType : 0 FrobHandler : Local Only FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Misc Furniture (-736): Material Tags : Material Metal Properties via Furniture (-98): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true F Sci Med Door (1113) @ (-224.25,-198.00,-7.75) ϴ (H:270° P:0° B:0°) Ancestry: -> F Sci Med Door -> Fake Doors -> Terrain -> Physical -> Object Links: Link[MetaProp] (1115786): F Sci Med Door (1113) -> F Sci Med Door (-5337) Dimensions: 6x0x10 Properties: PhysState : 00 40 60 C3 00 00 46 C3 01 00 F8 C0 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 6x0x10 Position : (-224.25,-198.00,-7.75) ϴ (H:270° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via F Sci Med Door (-5337): SymName : F Sci Med Door ModelName : door_m1 ObjName : Sci_Med_Door_n206: "A door." DonorType : 0 Properties via Fake Doors (-5336): Immobile : true ?EdComment? : 0E 00 00 00 41 64 64 65 64 20 62 79 20 53 43 50 2E 00 Material Tags : Material Metal PhysAIColl : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 New Tripwire (301) @ (-247.25,-466.00,-11.00) ϴ (H:0° P:0° B:0°) Ancestry: -> New Tripwire -> Tripwire -> Traps -> Object Links: Link[SwitchLi] (22085800): New Tripwire (301) -> Security Door (971) Link[MetaProp] (1115448): New Tripwire (301) -> New Tripwire (-2502) Dimensions: 10x12x4 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CollisionType : No Result PhysState : 00 40 77 C3 00 00 E9 C3 00 00 30 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 10x12x4 Position : (-247.25,-466.00,-11.00) ϴ (H:0° P:0° B:0°) Scale : (2.50, 3.00, 1.00) Properties via New Tripwire (-2502): SymName : New Tripwire DonorType : 0 Properties via Tripwire (-305): Scripts : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 54 72 69 70 77 69 72 65 44 65 62 75 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 TripFlags : Enter | Exit | Player ModelName : tripbox PhysAIColl : true RenderType : Not Rendered Properties via Traps (-304): NetworkCategory : Hosted Airlock Door 1 (586) @ (-58.75,-464.51,-9.00) ϴ (H:270° P:0° B:0°) Ancestry: -> Airlock Door 1 -> Doors -> Terrain -> Physical -> Object ... ... -> MatMetal -> Materials -> MetaProperty Links: Link[MetaProp] (1115812): Airlock Door 1 (586) -> Airlock Door 1 (-2595) Dimensions: 8x1x8 Properties: TransDoor : 01 00 00 00 00 00 00 00 00 00 00 C1 00 00 C0 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 00 00 6B C2 C8 41 E8 C3 00 00 10 C1 00 00 6B C2 C8 41 E4 C3 00 00 10 C1 00 00 6B C2 C8 41 E8 C3 00 00 10 C1 00 00 00 00 00 C0 00 00 6B C2 99 00 00 00 98 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-58.75,-464.51,-9.00) ϴ (H:270° P:0° B:0°) Scale : (1.00, 1.11, 1.00) PhysState : 00 00 6B C2 C8 41 E8 C3 00 00 10 C1 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 8x1x8 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysAIColl : true Properties via Airlock Door 1 (-2595): SymName : Airlock Door 1 DoorStaticLight : true DonorType : 0 ModelName : air001 Class Tags : DoorType BlastDoor Properties via Doors (-205): Scripts : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : -20.000000 Z-Bias : 0 FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BlockFrob : true DoorTimer : 0 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatMetal (-583): Material Tags : Material Metal Airlock Door 1 (371) @ (-253.25,-200.00,-9.00) ϴ (H:180° P:0° B:0°) Ancestry: -> Airlock Door 1 -> Doors -> Terrain -> Physical -> Object ... ... -> MatMetal -> Materials -> MetaProperty Links: Link[MetaProp] (1115913): Airlock Door 1 (371) -> Airlock Door 1 (-2595) Dimensions: 8x1x8 Properties: TransDoor : 01 00 00 00 00 00 00 00 00 00 00 C1 00 00 C0 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 01 40 7D C3 00 00 48 C3 00 00 10 C1 01 40 75 C3 00 00 48 C3 00 00 10 C1 01 40 7D C3 00 00 48 C3 00 00 10 C1 00 00 00 00 00 80 01 40 7D C3 A1 00 00 00 A0 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-253.25,-200.00,-9.00) ϴ (H:180° P:0° B:0°) Scale : (1.00, 1.11, 1.00) PhysState : 01 40 7D C3 00 00 48 C3 00 00 10 C1 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 8x1x8 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysAIColl : true Properties via Airlock Door 1 (-2595): SymName : Airlock Door 1 DoorStaticLight : true DonorType : 0 ModelName : air001 Class Tags : DoorType BlastDoor Properties via Doors (-205): Scripts : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : -20.000000 Z-Bias : 0 FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BlockFrob : true DoorTimer : 0 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatMetal (-583): Material Tags : Material Metal Protocol Droid (141) @ (-205.03,-386.47,4.63) ϴ (H:180° P:0° B:0°) Ancestry: -> Protocol Droid -> Robots -> Mechanical Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> ElectroDamp Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> MatMetal -> Materials -> MetaProperty ... ... -> Stasis Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Monsters -> Physical -> Object Links: Link[StimSens] (3211386): Protocol Droid (141) -> Incendiary (-388) Link[StimSens] (3211885): Protocol Droid (141) -> Stasis (-1486) Link[StimSens] (3211887): Protocol Droid (141) -> Standard Impact (-385) Link[StimSens] (3211888): Protocol Droid (141) -> Armor Piercing Impact (-375) Link[StimSens] (3211895): Protocol Droid (141) -> Energy Stim (-373) Link[StimSens] (3211891): Protocol Droid (141) -> BashStim (-692) Link[StimSens] (3211845): Protocol Droid (141) -> Droid Fusion (-2753) Link[StimSens] (3211892): Protocol Droid (141) -> WeaponBash (-3058) Link[StimSens] (3211886): Protocol Droid (141) -> ElectroDampen (-1070) Link[StimSens] (3211894): Protocol Droid (141) -> Electricity (-378) Link[StimSens] (3211893): Protocol Droid (141) -> High Explosive (-376) Link[StimSens] (3211889): Protocol Droid (141) -> EMP (-390) Link[StimSens] (3211890): Protocol Droid (141) -> Cold (-1145) Link[MetaProp] (1116124): Protocol Droid (141) -> Protocol Droid (-174) Dimensions: 1x6x6 Properties: EcoType : 2 PhysAttr : 00 00 C8 42 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 02 00 00 00 00 00 00 00 01 00 00 00 AI_Mode : Normal Position : (-205.03,-386.47,4.63) ϴ (H:180° P:0° B:0°) CollisionType : Bounce | No Collision Sound Creature : Humanoid PhysState : D2 06 4D C3 CA 3C C1 C3 B6 37 94 40 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_Alertness : 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 PhysControl : 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Protocol Droid (-174): DonorType : 0 LootInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 14 00 00 00 0A 00 00 00 05 00 00 00 0A 00 00 00 19 00 00 00 1E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SymName : Protocol Droid AI_VisJoint : Head ObjName : ProtocolDroid: "A protocol droid." AI_IdleDirs : 88 13 00 00 20 4E 00 00 D3 FF FF FF 01 00 00 00 00 00 00 00 02 00 00 00 2D 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 MotActorTagList : prodroid SpchVoice : vprotobot HitPoints : 20 TimeWarp : 0.800000 MAX_HP : 20 Class Tags : CreatureType ProtoBot ModelName : protonew AI_NCDmgRsp : 01 00 00 00 0A 00 00 00 14 00 00 00 AI : protocol Properties via Robots (-163): PickBias : 0.100000 HTHMotionResp : (30.00, 25.00, 20.00) Material Tags : Material MetalTarget AI_VisDesc : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 87 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 99 00 00 00 32 00 00 00 64 00 00 00 05 00 00 00 DC 05 00 00 19 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 01 00 00 00 3C 00 00 00 5A 00 00 00 0A 00 00 00 C8 00 00 00 47 00 00 00 40 01 00 00 5A 00 00 00 06 00 00 00 46 00 00 00 01 00 00 00 64 00 00 00 5A 00 00 00 1E 00 00 00 C8 00 00 00 01 00 00 00 78 00 00 00 46 00 00 00 64 00 00 00 64 00 00 00 21 00 00 00 E6 00 00 00 46 00 00 00 0A 00 00 00 3C 00 00 00 21 00 00 00 E6 00 00 00 6E 00 00 00 50 00 00 00 28 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 40 40 AI_VisType : 2 PsiRadar : None GuarLoot : cheeseborger Properties via Monsters (-162): HUDSelect : true ShowHP : true AI_ObjAvoid : BashFactor : 0.100000 FrobHandler : Local Only AI_CbtTiming : C4 09 00 00 70 17 00 00 70 17 00 00 80 3E 00 00 BashParams : 00 D0 04 46 00 00 00 00 Scripts : 63 72 65 61 74 75 72 65 63 6F 6E 74 61 69 6E 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 62 61 73 65 6D 6F 6E 73 74 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 62 61 73 65 61 69 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAIColl : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_NCDmRsp : true AI_FreeKnow : 5000 ContainDims : 04 00 00 00 04 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 AutoPickup : true Heartbeat : 1000 1 EXP (445) @ (-118.92,-395.36,-25.28) ϴ (H:0° P:0° B:0°) Ancestry: -> 1 EXP -> Small BP Pile -> EXP Cookies -> Goodies -> Physical -> Object Links: Link[MetaProp] (1116177): 1 EXP (445) -> 1 EXP (-1433) Dimensions: 0x1x0 Properties: Position : (-118.92,-395.36,-25.28) ϴ (H:0° P:0° B:0°) StackCount : 5 HasRefs : false Properties via 1 EXP (-1433): SymName : 1 EXP DonorType : 0 Properties via EXP Cookies (-938): ObjName : EXP_Cookies: "%d cyber modules." Scripts : 45 78 70 43 6F 6F 6B 69 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ObjIcon : upgrade PsiRadar : Powerup NameType : Stack Count FrobInfo : 02 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 CombineType : EXPCookie ObjLookS : FakeCookie Material Tags : Material Plasticrete AutoPickup : false ModelName : upgrade ObjShort : EXP_Cookies: "%d cyber modules" NotPullable : false Properties via Goodies (-49): HUDSelect : true PhysAIColl : true ElevAble : true InvDims : 01 00 00 00 01 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C Heartbeat : 1000 teal core (1150) @ (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°) Ancestry: -> teal core -> Shot FX -> SFX -> Object Links: Link[MetaProp] (1115924): teal core (1150) -> teal core (-2403) Link[Particle] (75563020): teal core (1150) -> Fusion Shot (1146) Dimensions: 0x0x0 Properties: ParticleGroup : 90 40 3F 00 70 4A 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 3E 00 10 2D 3F 00 00 00 00 00 00 00 00 00 7E 04 00 00 04 00 00 00 04 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 5C E9 2B 20 5F E9 2B F0 DC 05 0D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 50 00 00 C8 00 00 00 00 00 00 00 00 70 DE 1E 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 01 00 00 00 00 00 00 20 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 50 00 00 00 0A D7 23 BC 0A D7 23 BC 0A D7 23 BC 0A D7 23 3C 0A D7 23 3C 0A D7 23 3C 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 10 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 7A 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 7A 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PGLaunchInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 80 3F 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 01 00 Position : (0.00,0.00,0.00) ϴ (H:0° P:0° B:0°) Properties via teal core (-2403): SymName : teal core DonorType : 0 Properties via Shot FX (-1524): RenderAlpha : 1.000000 Preload : true ModelName : fx_particle BlendMode : Add Properties via SFX (-5): NetworkCategory : Hosted PickBias : -1000.000000 Galleria (1096) @ (-236.51,-351.65,7.03) ϴ (H:90° P:0° B:0°) Ancestry: -> Galleria -> Rec Signs -> Ship areas -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115882): Galleria (1096) -> Galleria (-4563) Dimensions: 4x0x4 Properties: Position : (-236.51,-351.65,7.03) ϴ (H:90° P:0° B:0°) Properties via Galleria (-4563): SymName : Galleria ModelName : galleria DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Mall Bench (169) @ (-272.55,-316.29,-11.88) ϴ (H:0° P:0° B:0°) Ancestry: -> Mall Bench -> Furniture -> Decorative -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1116144): Mall Bench (169) -> Mall Bench (-2934) Dimensions: 4x2x3 Properties: PhysState : 45 46 88 C3 BE 25 9E C3 7A 23 3E C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x2x3 Position : (-272.55,-316.29,-11.88) ϴ (H:0° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Mall Bench (-2934): SymName : Mall Bench ModelName : malseat DonorType : 0 Properties via Furniture (-98): Immobile : true Material Tags : Material Plasticrete Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Weapon Trainer (1075) @ (-269.00,-337.65,-8.80) ϴ (H:180° P:0° B:0°) Ancestry: -> Weapon Trainer -> Trainers -> Functional -> Physical -> Object Links: Link[StimSens] (3211599): Weapon Trainer (1075) -> WaterStim (-4267) Link[StimSens] (3211597): Weapon Trainer (1075) -> TrainScript2 (-5331) Link[arSrc] (8454185): Weapon Trainer (1075) -> TrainScript2 (-5331) Link[arSrc] (8454180): Weapon Trainer (1075) -> TrainerScriptor (-5328) Link[MetaProp] (1115920): Weapon Trainer (1075) -> Weapon Trainer (-1437) Dimensions: 2x2x3 Properties: JointPos : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-269.00,-337.65,-8.80) ϴ (H:180° P:0° B:0°) Properties via Weapon Trainer (-1437): SymName : Weapon Trainer Scripts : 57 65 61 70 6F 6E 54 72 61 69 6E 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 HUDUse : weapon_trainer: "Access Weapons upgrade unit" DonorType : 0 ModelName : weapbild ObjName : Weapon_Trainer: "A Weapons upgrade unit." Properties via Trainers (-227): MapObjRotate : false CfgTweqJoints : 00 00 02 02 00 00 00 00 00 08 02 00 00 00 00 00 9A 99 99 3F 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 FrobHandler : Local Only StTweqJoints : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 MapObjIcon : mtrain Properties via Functional (-112): PickBias : 0.250000 Material Tags : Material Plasticrete HUDSelect : true Immobile : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Candy_Slot (265) @ (-185.94,-495.41,8.25) ϴ (H:270° P:0° B:0°) Ancestry: -> Candy_Slot -> Hooker_Slots -> REC Plot Items -> Plot Items -> Physical -> Object Links: Link[SwitchLi] (22085788): Candy_Slot (265) -> Sci Med Door (1436) Link[SwitchLi] (22085790): Candy_Slot (265) -> Unlock Trap (305) Link[MetaProp] (1116112): Candy_Slot (265) -> Candy_Slot (-3122) Dimensions: 1x0x1 Properties: Position : (-185.94,-495.41,8.25) ϴ (H:270° P:0° B:0°) HUDSelect : true Properties via Candy_Slot (-3122): SymName : Candy_Slot LockMsg : NeedCandyCard DonorType : 0 ModelName : slider2 ConsumeType : Candy_Card Properties via Hooker_Slots (-3116): Scripts : 4F 62 6A 43 6F 6E 73 75 6D 65 42 75 74 74 6F 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Class Tags : DeviceType CardSlot FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Plot Items (-1461): ElevAble : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Anim Spot Light (1311) @ (8.23,5.56,-2.34) ϴ (H:0° P:0° B:0°) Ancestry: -> Anim Spot Light -> SpotLights -> Lights -> Physical -> Object Links: Link[MetaProp] (1115714): Anim Spot Light (1311) -> Anim Spot Light (-691) Dimensions: 0x0x5 Properties: AnimLight : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 1E 00 00 00 FF FF 00 00 3F 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (8.23,5.56,-2.34) ϴ (H:0° P:0° B:0°) HasRefs : false Properties via Anim Spot Light (-691): SymName : Anim Spot Light RenderType : Not Rendered DonorType : 0 ModelName : shovel Spotlight : (32.00, 32.00, 32.00) Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass Immobile : false ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Chair #2 (1981) @ (-213.01,-474.41,-10.84) ϴ (H:314° P:200° B:90°) Ancestry: -> Chair #2 -> Chairs -> AI Avoid -> AI Utility -> MetaProperty ... ... -> Furniture -> Decorative -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1115367): Chair #2 (1981) -> Chair #2 (-116) Dimensions: 2x2x4 Properties: PhysState : B2 03 55 C3 ED 33 ED C3 61 78 2D C1 00 00 B4 42 88 54 48 43 60 4D 9D 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (-213.01,-474.41,-10.84) ϴ (H:314° P:200° B:90°) PhysControl : 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Chair #2 (-116): SymName : Chair #2 ObjName : Chair_p2: "A chair." ModelName : chair01 DonorType : 0 Properties via Chairs (-113): Immobile : false Class Tags : DeviceType MetalSm Properties via AI Avoid (-4036): AI_ObjAvoid : PhysAIColl : false Properties via Furniture (-98): Material Tags : Material Plasticrete Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Cathouse Bed (1072) @ (-197.01,-534.52,3.98) ϴ (H:349° P:0° B:0°) Ancestry: -> Cathouse Bed -> Furniture -> Decorative -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1115443): Cathouse Bed (1072) -> Cathouse Bed (-1241) Dimensions: 5x7x1 Properties: PhysState : 6F 01 45 C3 67 A1 05 C4 C2 76 7E 40 00 00 00 00 00 00 00 00 BC C1 AE 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 3x7x1 Position : (-197.01,-534.52,3.98) ϴ (H:349° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Cathouse Bed (-1241): SymName : Cathouse Bed Material Tags : Material Fabric DonorType : 0 ModelName : bedcat Properties via Furniture (-98): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Pipe Bent (412) @ (-192.26,-436.00,-1.33) ϴ (H:270° P:0° B:0°) Ancestry: -> Pipe Bent -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115638): Pipe Bent (412) -> Pipe Bent (-495) Dimensions: 0x1x1 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : A2 43 40 C3 00 00 DA C3 9A 99 A9 BF 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (-192.26,-436.00,-1.33) ϴ (H:270° P:0° B:0°) Scale : (2.00, 2.00, 2.00) Properties via Pipe Bent (-495): SymName : Pipe Bent ModelName : cpipe_01 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Women's Restrooms (378) @ (-221.11,-253.09,-7.00) ϴ (H:315° P:0° B:0°) Ancestry: -> Women's Restrooms -> Ship areas -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114594): Women's Restrooms (378) -> Women's Restrooms (-958) Dimensions: 2x0x4 Properties: Position : (-221.11,-253.09,-7.00) ϴ (H:315° P:0° B:0°) Properties via Women's Restrooms (-958): SymName : Women's Restrooms ModelName : female DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 rec laughing (1008) @ (-112.54,-488.85,4.19) ϴ (H:0° P:0° B:0°) Ancestry: -> ambient snd -> Marker -> Object Links: Link[MetaProp] (1115794): rec laughing (1008) -> ambient snd (-667) Dimensions: 1x1x1 Properties: SymName : rec laughing Position : (-112.54,-488.85,4.19) ϴ (H:0° P:0° B:0°) AmbientHacked : 2D 00 00 00 00 00 00 00 00 00 00 00 72 65 63 5F 6C 61 75 67 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Scale : (0.25, 0.25, 0.25) Properties via ambient snd (-667): DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Fog FX (1393) @ (-148.25,-406.62,-14.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Fog FX -> Environmental FX -> SFX -> Object Links: Link[MetaProp] (1115671): Fog FX (1393) -> Fog FX (-4683) Dimensions: 20x26x13 Properties: ParticleGroup : D0 3D 3F 00 70 4A 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 3E 00 D0 39 3F 00 00 00 00 00 00 00 00 00 71 05 00 00 06 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 0F 00 00 00 0F 00 00 00 00 02 A4 2D 80 09 A4 2D E0 D7 05 0D 00 00 00 00 00 00 00 00 F0 D3 05 0D D0 57 D5 2D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 05 00 00 00 00 00 00 00 00 20 D6 1E 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 00 00 01 01 00 00 00 00 00 00 A0 40 00 00 00 00 00 00 00 00 00 40 14 C3 16 4F CB C3 00 00 60 C1 00 00 00 00 00 00 00 00 00 00 20 C1 00 00 50 C1 00 00 D0 C0 00 00 20 41 00 00 50 41 00 00 D0 40 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 03 0F 00 00 00 00 00 00 00 00 00 00 00 88 88 00 00 73 74 65 61 6D 00 00 00 00 00 00 00 00 00 00 00 EB 00 00 00 00 00 01 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 CD CC CC BD 00 00 00 00 CD CC 4C 3E 00 00 00 00 22 00 00 00 00 00 01 00 00 00 00 00 37 00 00 00 FF FF FF 00 00 00 00 00 00 00 00 00 PGLaunchInfo : 00 00 00 00 00 00 A0 C0 00 00 00 C1 00 00 C0 BF 00 00 A0 40 00 00 00 41 00 00 C0 3F 00 00 00 BF 00 00 00 BF 00 00 00 BF 00 00 00 3F 00 00 00 3F 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 C0 40 00 00 20 41 00 00 00 00 00 00 00 00 00 00 FB FF 00 00 F8 FF 00 80 FE FF 00 00 05 00 00 00 08 00 00 80 01 00 00 80 FF FF 00 80 FF FF 00 80 FF FF 00 80 00 00 00 80 00 00 00 80 00 00 00 00 00 00 00 00 00 00 00 00 06 00 00 00 0A 00 Position : (-148.25,-406.62,-14.00) ϴ (H:0° P:0° B:0°) Properties via Fog FX (-4683): SymName : Fog FX ModelName : fx_particle DonorType : 0 Properties via SFX (-5): NetworkCategory : Hosted PickBias : -1000.000000 Sim-Love Broken (204) @ (-200.16,-514.54,8.30) ϴ (H:270° P:348° B:0°) Ancestry: -> Sim-Love Broken -> Rec Signs -> Ship areas -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1116147): Sim-Love Broken (204) -> Sim-Love Broken (-2971) Dimensions: 1x0x1 Properties: Position : (-200.16,-514.54,8.30) ϴ (H:270° P:348° B:0°) Properties via Sim-Love Broken (-2971): SymName : Sim-Love Broken ModelName : simbrok DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Worm Goo 3 (517) @ (-125.41,-429.21,-20.87) ϴ (H:340° P:0° B:0°) Ancestry: -> Worm Goo 3 -> Worm Goos -> HYDRO Plot Items -> Plot Items -> Physical -> Object Links: Link[MetaProp] (1115830): Worm Goo 3 (517) -> Worm Goo 3 (-2500) Dimensions: 6x6x0 Properties: Position : (-125.41,-429.21,-20.87) ϴ (H:340° P:0° B:0°) StTweqScale : 01 00 00 00 01 00 00 00 01 00 00 00 00 00 00 00 ExtraLight : CD CC 4C 3D 01 00 00 00 Properties via Worm Goo 3 (-2500): SymName : Worm Goo 3 ModelName : goo3 DonorType : 0 Properties via Worm Goos (-2683): Scripts : 54 72 61 6E 73 6C 75 63 65 49 6E 4F 75 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 RenderAlpha : 1.000000 SlayResult : No Effect Material Tags : Material Flesh CfgTweqScale : 00 00 10 03 00 00 00 00 6F 12 03 3B 00 00 80 3F 66 66 86 3F 6F 12 03 3B 00 00 80 3F 66 66 86 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 RendAlphaRef : 0.000000 RenderOrder : FE FF 01 00 Properties via Plot Items (-1461): ElevAble : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Sci Med Door (1261) @ (-126.75,-459.50,4.25) ϴ (H:180° P:0° B:0°) Ancestry: -> Sci Med Door -> Doors -> Terrain -> Physical -> Object ... ... -> MatMetal -> Materials -> MetaProperty Links: Link[MetaProp] (1115648): Sci Med Door (1261) -> Sci Med Door (-206) Dimensions: 6x0x10 Properties: PhysState : 00 80 FD C2 00 C0 E5 C3 00 00 88 40 00 00 00 00 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 TransDoor : 01 00 00 00 00 00 00 00 00 00 C0 C0 00 00 40 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 00 80 FD C2 00 C0 E5 C3 00 00 88 40 00 80 F1 C2 00 C0 E5 C3 00 00 88 40 00 80 FD C2 00 C0 E5 C3 00 00 88 40 00 00 00 00 00 80 00 80 FD C2 09 00 00 00 70 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 6x0x10 Position : (-126.75,-459.50,4.25) ϴ (H:180° P:0° B:0°) PhysAIColl : true Properties via Sci Med Door (-206): ObjName : Sci_Med_Door_n206: "A door." DonorType : 0 Class Tags : DoorType SciDoor SymName : Sci Med Door ModelName : door_m1 DoorStaticLight : true Properties via Doors (-205): Scripts : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : -20.000000 Z-Bias : 0 FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BlockFrob : true DoorTimer : 0 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatMetal (-583): Material Tags : Material Metal Marker (1819) @ (-248.11,-273.92,-5.85) ϴ (H:0° P:0° B:0°) Ancestry: -> Marker -> Object Links: Link[MetaProp] (1115955): Marker (1819) -> Marker (-327) Dimensions: 4x4x4 Properties: AI_Patrol : true AI_PtrlRnd : true Position : (-248.11,-273.92,-5.85) ϴ (H:0° P:0° B:0°) EcoType : 2 Properties via Marker (-327): SymName : Marker NetworkCategory : Hosted DonorType : 0 RenderType : Not Rendered Happy (215) @ (-71.86,-533.54,2.67) ϴ (H:270° P:0° B:0°) Ancestry: -> Happy -> Warnings -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115596): Happy (215) -> Happy (-1664) Dimensions: 3x0x3 Properties: Position : (-71.86,-533.54,2.67) ϴ (H:270° P:0° B:0°) Properties via Happy (-1664): SymName : Happy ModelName : happy DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Mall Bench (216) @ (-206.43,-374.12,2.49) ϴ (H:348° P:0° B:90°) Ancestry: -> Mall Bench -> Furniture -> Decorative -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1116025): Mall Bench (216) -> Mall Bench (-2934) Dimensions: 4x2x3 Properties: PhysState : 5A 6F 4E C3 F5 0E BB C3 B3 85 1F 40 00 00 B4 42 00 00 00 00 40 11 AE 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 4x2x3 Position : (-206.43,-374.12,2.49) ϴ (H:348° P:0° B:90°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Mall Bench (-2934): SymName : Mall Bench ModelName : malseat DonorType : 0 Properties via Furniture (-98): Immobile : true Material Tags : Material Plasticrete Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Worm Goo 3 (338) @ (-220.18,-342.76,-12.87) ϴ (H:32° P:0° B:0°) Ancestry: -> Worm Goo 3 -> Worm Goos -> HYDRO Plot Items -> Plot Items -> Physical -> Object Links: Link[MetaProp] (1115857): Worm Goo 3 (338) -> Worm Goo 3 (-2500) Dimensions: 6x6x0 Properties: Position : (-220.18,-342.76,-12.87) ϴ (H:32° P:0° B:0°) StTweqScale : 01 00 00 00 01 00 00 00 01 00 00 00 00 00 00 00 ExtraLight : CD CC 4C 3D 01 00 00 00 Properties via Worm Goo 3 (-2500): SymName : Worm Goo 3 ModelName : goo3 DonorType : 0 Properties via Worm Goos (-2683): Scripts : 54 72 61 6E 73 6C 75 63 65 49 6E 4F 75 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 RenderAlpha : 1.000000 SlayResult : No Effect Material Tags : Material Flesh CfgTweqScale : 00 00 10 03 00 00 00 00 6F 12 03 3B 00 00 80 3F 66 66 86 3F 6F 12 03 3B 00 00 80 3F 66 66 86 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 RendAlphaRef : 0.000000 RenderOrder : FE FF 01 00 Properties via Plot Items (-1461): ElevAble : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Security (839) @ (-254.25,-233.94,-9.77) ϴ (H:0° P:0° B:0°) Ancestry: -> Security -> Big Droids -> Robots -> Mechanical Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> ElectroDamp Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> MatMetal -> Materials -> MetaProperty ... ... -> Stasis Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Monsters -> Physical -> Object Links: Link[MetaProp] (1116235): Security (839) -> Security (-172) Link[StimSens] (3211993): Security (839) -> ElectroDampen (-1070) Link[StimSens] (3212027): Security (839) -> EMP (-390) Link[StimSens] (3211872): Security (839) -> Energy Stim (-373) Link[StimSens] (3211423): Security (839) -> Standard Impact (-385) Link[StimSens] (3212020): Security (839) -> WeaponBash (-3058) Link[StimSens] (3211457): Security (839) -> BashStim (-692) Link[StimSens] (3211935): Security (839) -> Cold (-1145) Link[StimSens] (3211364): Security (839) -> Electricity (-378) Link[StimSens] (3211847): Security (839) -> Droid Fusion (-2753) Link[StimSens] (3211440): Security (839) -> Armor Piercing Impact (-375) Link[StimSens] (3211365): Security (839) -> High Explosive (-376) Link[StimSens] (3211384): Security (839) -> Incendiary (-388) Link[StimSens] (3211997): Security (839) -> Stasis (-1486) Link[AIProjec] (48300039): Security (839) -> Droid Laser Bolt (1133) Dimensions: 2x3x6 Properties: EcoType : 2 Position : (-254.25,-233.94,-9.77) ϴ (H:0° P:0° B:0°) PhysAttr : 00 00 C8 42 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_Mode : Normal AmbientHacked : 0F 00 00 00 00 00 00 00 00 00 00 00 64 72 6F 69 64 5F 6C 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CollisionType : Bounce | No Collision Sound AI_PtrlRnd : true Creature : Droid PhysState : 3C 41 7E C3 7E EF 69 C3 56 53 1C C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_Alertness : 00 00 00 00 00 00 00 00 AIRCProp : 0A 00 00 00 28 00 00 00 00 00 00 00 02 00 00 00 CD CC 4C 3F 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 AI_Patrol : true PhysType : 01 00 00 00 02 00 00 00 00 00 00 00 01 00 00 00 Properties via Security (-172): ObjName : SecurityDroid: "A security droid." DonorType : 0 MotActorTagList : droid, security LootInfo : 01 00 00 00 52 69 66 6C 65 64 20 53 6C 75 67 20 42 6F 78 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 53 6D 61 6C 6C 20 48 45 20 43 6C 69 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 53 6D 61 6C 6C 20 50 72 69 73 6D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 43 68 65 6D 20 23 31 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 1E 00 00 00 00 00 00 00 28 00 00 00 14 00 00 00 07 00 00 00 03 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SymName : Security MAX_HP : 160 HitPoints : 160 ModelName : secbot SpchVoice : vsecbot AI_RngShoot : 01 00 00 00 03 00 00 00 06 00 00 00 03 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 F0 00 00 85 EB 51 40 1F 85 EB BF 71 3D 5A 40 Properties via Big Droids (-1405): Scripts : 54 72 61 6E 73 69 65 6E 74 43 6F 72 70 73 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_NCDmgRsp : 01 00 00 00 0A 00 00 00 00 00 00 00 Class Tags : CreatureType Droid AI_RngFlee : 00 00 00 00 00 00 00 00 C3 F5 C8 3F 05 00 00 00 00 00 F0 41 00 00 C0 40 AI_Fidget : false AI_RngApps : 00 00 00 00 04 00 00 00 06 00 00 00 06 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI : rangedexplode Properties via Robots (-163): PickBias : 0.100000 HTHMotionResp : (30.00, 25.00, 20.00) Material Tags : Material MetalTarget AI_VisDesc : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 87 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 99 00 00 00 32 00 00 00 64 00 00 00 05 00 00 00 DC 05 00 00 19 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 01 00 00 00 3C 00 00 00 5A 00 00 00 0A 00 00 00 C8 00 00 00 47 00 00 00 40 01 00 00 5A 00 00 00 06 00 00 00 46 00 00 00 01 00 00 00 64 00 00 00 5A 00 00 00 1E 00 00 00 C8 00 00 00 01 00 00 00 78 00 00 00 46 00 00 00 64 00 00 00 64 00 00 00 21 00 00 00 E6 00 00 00 46 00 00 00 0A 00 00 00 3C 00 00 00 21 00 00 00 E6 00 00 00 6E 00 00 00 50 00 00 00 28 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 40 40 AI_VisType : 2 PsiRadar : None GuarLoot : cheeseborger Properties via Monsters (-162): HUDSelect : true ShowHP : true AI_ObjAvoid : BashFactor : 0.100000 FrobHandler : Local Only AI_CbtTiming : C4 09 00 00 70 17 00 00 70 17 00 00 80 3E 00 00 BashParams : 00 D0 04 46 00 00 00 00 PhysAIColl : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_NCDmRsp : true AI_FreeKnow : 5000 ContainDims : 04 00 00 00 04 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 AutoPickup : true Heartbeat : 1000 Spot Light (239) @ (-248.00,-477.50,-2.00) ϴ (H:180° P:67° B:0°) Ancestry: -> Spot Light -> SpotLights -> Lights -> Physical -> Object Links: Link[MetaProp] (1115356): Spot Light (239) -> Spot Light (-775) Dimensions: 0x1x0 Properties: AnimLight : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 0F 00 5B 00 01 00 2C 01 00 00 58 02 00 00 00 00 00 00 00 00 96 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 48 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Spotlight : (15.00, 27.00, 0.00) HasRefs : false Position : (-248.00,-477.50,-2.00) ϴ (H:180° P:67° B:0°) LightColor : 00 00 00 00 00 00 00 3F Properties via Spot Light (-775): SymName : Spot Light Light : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 RenderType : Not Rendered DonorType : 0 ModelName : Atek_w Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass Immobile : false ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Men's Restrooms (360) @ (-209.19,-227.15,-7.00) ϴ (H:315° P:0° B:0°) Ancestry: -> Men's Restrooms -> Ship areas -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114592): Men's Restrooms (360) -> Men's Restrooms (-957) Dimensions: 2x0x4 Properties: Position : (-209.19,-227.15,-7.00) ϴ (H:315° P:0° B:0°) Properties via Men's Restrooms (-957): SymName : Men's Restrooms ModelName : male DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Blood Splatter on Floor (482) @ (-118.24,-395.76,-30.33) ϴ (H:90° P:290° B:263°) Ancestry: -> Blood Splatter on Floor -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114658): Blood Splatter on Floor (482) -> Blood Splatter on Floor (-858) Dimensions: 0x6x6 Properties: Position : (-118.24,-395.76,-30.33) ϴ (H:90° P:290° B:263°) Properties via Blood Splatter on Floor (-858): SymName : Blood Splatter on Floor ModelName : blood03 DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Takeout (1202) @ (-274.37,-388.10,-7.38) ϴ (H:343° P:0° B:0°) Ancestry: -> Takeout -> Food -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115768): Takeout (1202) -> Takeout (-5385) Dimensions: 0x0x0 Properties: ObjName : Position : (-274.37,-388.10,-7.38) ϴ (H:343° P:0° B:0°) Properties via Takeout (-5385): SymName : Takeout ModelName : ndl_box DonorType : 0 Properties via Food (-1388): Class Tags : FoodType Mushy Material Tags : Material Fabric Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Mug (99) @ (-271.76,-369.35,-9.23) ϴ (H:346° P:0° B:0°) Ancestry: -> Mug -> Items -> Decorative -> Physical -> Object Links: Link[MetaProp] (1116225): Mug (99) -> Mug (-1221) Dimensions: 0x0x0 Properties: Position : (-271.76,-369.35,-9.23) ϴ (H:346° P:0° B:0°) Properties via Mug (-1221): SymName : Mug ObjIcon : mug PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 ModelName : mug DonorType : 0 Properties via Items (-90): HUDSelect : true Scripts : 4E 56 55 70 67 72 61 64 65 43 68 65 61 74 53 74 6F 70 70 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : 0.000000 PhysAIColl : true ElevAble : true Recycle : 1 InvDims : 01 00 00 00 01 00 00 00 Material Tags : Material Glass FrobInfo : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pop Corn Sign (1460) @ (-91.72,-424.51,-14.68) ϴ (H:0° P:353° B:0°) Ancestry: -> Pop Corn Sign -> Commercial -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115611): Pop Corn Sign (1460) -> Pop Corn Sign (-1374) Dimensions: 2x0x2 Properties: Position : (-91.72,-424.51,-14.68) ϴ (H:0° P:353° B:0°) Scale : (2.00, 1.00, 2.00) Properties via Pop Corn Sign (-1374): SymName : Pop Corn Sign ModelName : pop DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 gravshaft 4 (297) @ (-235.15,-264.44,0.00) ϴ (H:0° P:180° B:0°) Ancestry: -> gravshaft 4 -> Grav Shaft FX -> Terrain FX -> SFX -> Object Links: Link[MetaProp] (1116128): gravshaft 4 (297) -> gravshaft 4 (-2543) Dimensions: 4x4x26 Properties: PGLaunchInfo : 00 00 00 00 9A 99 99 BF 9A 99 99 BF 00 00 C0 C1 9A 99 99 3F 9A 99 99 3F 00 00 C0 41 00 00 00 00 00 00 00 00 00 00 40 40 00 00 00 00 00 00 00 00 00 00 80 40 00 00 00 00 00 00 00 00 9A 99 19 3F 00 00 80 3F 00 00 00 00 00 00 00 00 CD CC FE FF CD CC FE FF 00 00 E8 FF 33 33 01 00 33 33 01 00 00 00 18 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 00 00 00 00 00 00 00 00 04 00 00 00 00 00 00 00 00 00 99 99 00 00 00 00 01 00 ParticleGroup : D0 3D 3F 00 70 4A 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 E0 ED 3E 00 D0 39 3F 00 00 00 00 00 00 00 00 00 29 01 00 00 06 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 3C 00 00 00 3C 00 00 00 90 61 B2 2D 78 64 B2 2D E8 BB 9C 2D 00 00 00 00 00 00 00 00 B8 C1 9C 2D 10 C3 05 0D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 6A 00 00 C8 00 00 00 00 00 00 00 00 08 DF 1E 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 00 00 01 01 00 00 00 00 AE 47 E1 3D 00 00 00 00 00 00 00 00 86 27 6B C3 D5 37 84 C3 00 00 00 00 00 00 00 00 6A 00 00 00 80 99 99 BF 80 99 99 BF 00 00 C0 C1 80 99 99 3F 80 99 99 3F 00 00 E0 41 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 03 3C 00 00 00 00 00 00 00 00 00 00 00 69 03 00 00 65 6D 62 65 72 00 00 00 00 00 00 00 00 00 00 00 ED 00 00 00 66 26 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 02 00 00 00 66 26 00 00 00 00 00 00 9C 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-235.15,-264.44,0.00) ϴ (H:0° P:180° B:0°) AmbientHacked : 23 00 00 00 00 00 00 00 02 00 00 00 67 72 61 76 73 68 61 66 74 5F 6C 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Scale : (1.98, 1.98, 0.50) Properties via gravshaft 4 (-2543): SymName : gravshaft 4 DonorType : 0 Properties via Grav Shaft FX (-1696): RenderAlpha : 1.000000 ModelName : fx_particle BlendMode : Add Properties via SFX (-5): NetworkCategory : Hosted PickBias : -1000.000000 Security Comp (205) @ (-237.93,-247.17,-7.02) ϴ (H:0° P:0° B:0°) Ancestry: -> Security Comp -> Computers -> Functional -> Physical -> Object Links: Link[SwitchLi] (22085816): Security Comp (205) -> Ecology (151) Link[MetaProp] (1116056): Security Comp (205) -> Security Comp (-1250) Dimensions: 1x4x5 Properties: HackDiff : EC FF FF FF 06 00 00 00 00 00 C0 40 Position : (-237.93,-247.17,-7.02) ϴ (H:0° P:0° B:0°) HackTime : 45000 DiffDestroy : 4 Properties via Security Comp (-1250): Immobile : false Scripts : 73 63 70 53 65 63 75 72 69 74 79 43 6F 6D 70 75 74 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 DonorType : 0 ReqTechDesc : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 MapObjIcon : msec SymName : Security Comp RepairDiff : 19 00 00 00 00 00 00 00 00 00 40 40 ObjName : Security_Comp: "A TriOptimum security computer." MapObjRotate : false HackText : ArchSecurityComp: "Hack to temporarily disable security." ModelName : SECUSCRN ObjShort : Security_Comp: "Security computer" Properties via Computers (-1249): HUDUse : computers: "Access computer" FrobHandler : Local Only Material Tags : Material MetalBig Class Tags : DeviceType Cmptr Properties via Functional (-112): PickBias : 0.250000 HUDSelect : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Black 5 (621) @ (-155.75,-248.49,-10.05) ϴ (H:0° P:0° B:0°) Ancestry: -> Black 5 -> Black #s -> Numbers -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115753): Black 5 (621) -> Black 5 (-3605) Dimensions: 2x0x2 Properties: Z-Bias : 6 Position : (-155.75,-248.49,-10.05) ϴ (H:0° P:0° B:0°) Properties via Black 5 (-3605): SymName : Black 5 ModelName : bk5 DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Worm Goo 3 (286) @ (-141.57,-435.67,2.00) ϴ (H:270° P:90° B:0°) Ancestry: -> Worm Goo 3 -> Worm Goos -> HYDRO Plot Items -> Plot Items -> Physical -> Object Links: Link[MetaProp] (1116122): Worm Goo 3 (286) -> Worm Goo 3 (-2500) Dimensions: 6x6x0 Properties: ExtraLight : CD CC 4C 3D 01 00 00 00 Position : (-141.57,-435.67,2.00) ϴ (H:270° P:90° B:0°) Properties via Worm Goo 3 (-2500): SymName : Worm Goo 3 ModelName : goo3 DonorType : 0 Properties via Worm Goos (-2683): Scripts : 54 72 61 6E 73 6C 75 63 65 49 6E 4F 75 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 RenderAlpha : 1.000000 SlayResult : No Effect Material Tags : Material Flesh CfgTweqScale : 00 00 10 03 00 00 00 00 6F 12 03 3B 00 00 80 3F 66 66 86 3F 6F 12 03 3B 00 00 80 3F 66 66 86 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 RendAlphaRef : 0.000000 StTweqScale : 01 00 00 00 01 00 00 00 01 00 00 00 00 00 00 00 RenderOrder : FE FF 01 00 Properties via Plot Items (-1461): ElevAble : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Marker (118) @ (-221.94,-239.87,-11.01) ϴ (H:0° P:0° B:0°) Ancestry: -> Marker -> Object Links: Link[MetaProp] (1116205): Marker (118) -> Marker (-327) Dimensions: 4x4x4 Properties: Position : (-221.94,-239.87,-11.01) ϴ (H:0° P:0° B:0°) Properties via Marker (-327): SymName : Marker NetworkCategory : Hosted DonorType : 0 RenderType : Not Rendered Liquor bottle (449) @ (-111.65,-582.60,-8.96) ϴ (H:0° P:0° B:0°) Ancestry: -> Liquor bottle -> Items -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115943): Liquor bottle (449) -> Liquor bottle (-967) Dimensions: 0x0x2 Properties: PhysState : F3 4E DF C2 50 A6 11 C4 BE 48 0F C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 1B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (-111.65,-582.60,-8.96) ϴ (H:0° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Liquor bottle (-967): Scripts : 73 63 70 4C 69 71 75 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 ObjIcon : botleli Class Tags : FoodType Drink SymName : Liquor bottle RenderAlpha : 1.000000 ModelName : botleli DonorType : 0 Properties via Items (-90): HUDSelect : true PickBias : 0.000000 PhysAIColl : true ElevAble : true Recycle : 1 InvDims : 01 00 00 00 01 00 00 00 Material Tags : Material Glass FrobInfo : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Restricted Area (1169) @ (-200.39,-428.24,-3.00) ϴ (H:67° P:0° B:0°) Ancestry: -> Restricted Area -> Warnings -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115290): Restricted Area (1169) -> Restricted Area (-949) Dimensions: 0x4x4 Properties: Position : (-200.39,-428.24,-3.00) ϴ (H:67° P:0° B:0°) Properties via Restricted Area (-949): SymName : Restricted Area ModelName : s_rstrct DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Closed Protocol Box (1100) @ (-228.19,-379.56,5.11) ϴ (H:270° P:23° B:0°) Ancestry: -> Closed Protocol Box -> Protocol Droid Boxes -> Basic Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Functional -> Physical -> Object ... ... -> AI Avoid -> AI Utility -> MetaProperty ... ... -> MatMetal -> Materials -> MetaProperty Links: Link[StimSens] (3211620): Closed Protocol Box (1100) -> Droid Fusion (-2753) Link[StimSens] (3211652): Closed Protocol Box (1100) -> Energy Stim (-373) Link[StimSens] (3211622): Closed Protocol Box (1100) -> Standard Impact (-385) Link[StimSens] (3211625): Closed Protocol Box (1100) -> Electricity (-378) Link[StimSens] (3211626): Closed Protocol Box (1100) -> Psi Stim (-389) Link[StimSens] (3211623): Closed Protocol Box (1100) -> WeaponBash (-3058) Link[StimSens] (3211621): Closed Protocol Box (1100) -> High Explosive (-376) Link[StimSens] (3211619): Closed Protocol Box (1100) -> Incendiary (-388) Link[StimSens] (3211624): Closed Protocol Box (1100) -> Cold (-1145) Link[StimSens] (3211618): Closed Protocol Box (1100) -> Armor Piercing Impact (-375) Link[MetaProp] (1115886): Closed Protocol Box (1100) -> Closed Protocol Box (-2545) Dimensions: 2x3x7 Properties: ObjName : Clone_Maid_Box: "A Clone Maid shipping crate" PhysState : D3 31 64 C3 53 C7 BD C3 C1 96 A3 40 00 60 01 3F 80 7B B8 41 90 51 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 2x3x7 Position : (-228.19,-379.56,5.11) ϴ (H:270° P:23° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Closed Protocol Box (-2545): SymName : Closed Protocol Box DonorType : 0 Properties via Protocol Droid Boxes (-2250): Immobile : false ShowHP : true Class Tags : DeviceType MetalSm HitPoints : 100 MAX_HP : 100 ModelName : sarclose HUDSelect : true Properties via Functional (-112): PickBias : 0.250000 Material Tags : Material Plasticrete FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via AI Avoid (-4036): AI_ObjAvoid : PhysAIColl : false Tech Trainer (173) @ (-2.19,6.52,-6.12) ϴ (H:180° P:0° B:0°) Ancestry: -> Tech Trainer -> Trainers -> Functional -> Physical -> Object Links: Link[arSrc] (8454163): Tech Trainer (173) -> TrainerScriptor (-5328) Link[arSrc] (8454183): Tech Trainer (173) -> TrainScript2 (-5331) Link[StimSens] (3211595): Tech Trainer (173) -> TrainScript2 (-5331) Link[StimSens] (3211658): Tech Trainer (173) -> WaterStim (-4267) Link[MetaProp] (1116078): Tech Trainer (173) -> Tech Trainer (-1436) Dimensions: 2x2x3 Properties: StTweqJoints : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-2.19,6.52,-6.12) ϴ (H:180° P:0° B:0°) Properties via Tech Trainer (-1436): SymName : Tech Trainer Scripts : 54 65 63 68 54 72 61 69 6E 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 HUDUse : tech_trainer: "Access Tech upgrade unit" DonorType : 0 ModelName : techbild ObjName : Tech_Trainer: "A Tech upgrade unit." Properties via Trainers (-227): MapObjRotate : false CfgTweqJoints : 00 00 02 02 00 00 00 00 00 08 02 00 00 00 00 00 9A 99 99 3F 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 FrobHandler : Local Only MapObjIcon : mtrain Properties via Functional (-112): PickBias : 0.250000 Material Tags : Material Plasticrete HUDSelect : true Immobile : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Wedge Wall Light (293) @ (-238.08,-227.50,13.89) ϴ (H:270° P:0° B:25°) Ancestry: -> Wedge Wall Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1116126): Wedge Wall Light (293) -> Wedge Wall Light (-978) Dimensions: 3x1x2 Properties: Position : (-238.08,-227.50,13.89) ϴ (H:270° P:0° B:25°) Light : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Wedge Wall Light (-978): SymName : Wedge Wall Light Spotlight : (10.00, 50.00, 10.00) DonorType : 0 ModelName : light1 LightColor : 00 00 00 00 00 00 00 00 Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass Immobile : false ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 REC Male Corpse (271) @ (-119.06,-395.81,-29.02) ϴ (H:92° P:17° B:4°) Ancestry: -> REC Male Corpse -> Rec Corpses -> Human Corpses -> Corpses -> Physical -> Object ... ... -> MatFlesh -> Materials -> MetaProperty Links: Link[FlowCont] (19988539): REC Male Corpse (271) -> 1 EXP (445) Link[FlowCont] (19988527): REC Male Corpse (271) -> EMP Rifle (209) Link[Contains] (10551359): REC Male Corpse (271) -> 1 EXP (445) Link[Contains] (10551339): REC Male Corpse (271) -> EMP Rifle (209) Link[MetaProp] (1116117): REC Male Corpse (271) -> REC Male Corpse (-1880) Dimensions: 7x5x4 Properties: CretPose : 01 00 00 00 44 65 61 64 32 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 01 00 00 00 Creature : Humanoid Position : (-119.06,-395.81,-29.02) ϴ (H:92° P:17° B:4°) ?Puppet? : A4 D8 5A 00 0F 01 00 00 00 00 00 00 88 80 64 2E Properties via REC Male Corpse (-1880): SymName : REC Male Corpse ModelName : corm_rec DonorType : 0 Properties via Human Corpses (-503): ObjName : HumanCorpses: "A corpse." PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HUDUse : human_corpses: "Search corpse" ObjShort : Human_Corpses PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Corpses (-379): HUDSelect : true Scripts : 43 6F 6E 74 61 69 6E 65 72 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : 0.500000 FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 FrobHandler : Local Only NonPhysCreature : true ContainDims : 04 00 00 00 04 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatFlesh (-584): Material Tags : Material Flesh Misc Furniture (1315) @ (-138.18,-540.30,1.50) ϴ (H:33° P:0° B:0°) Ancestry: -> Misc Furniture -> Furniture -> Decorative -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1115713): Misc Furniture (1315) -> Misc Furniture (-736) Dimensions: 3x3x5 Properties: PickBias : -20.000000 RenderType : Not Rendered PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-138.18,-540.30,1.50) ϴ (H:33° P:0° B:0°) Scale : (0.80, 0.80, 1.25) PhysState : 16 2E 0A C3 2F 13 07 C4 FF FF BF 3F 00 00 00 00 00 00 00 00 60 DE 04 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 3x3x5 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Misc Furniture (-736): SymName : Misc Furniture DonorType : 0 Material Tags : Material Metal Properties via Furniture (-98): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Wedge Wall Light (2009) @ (-231.36,-307.00,-1.99) ϴ (H:0° P:0° B:0°) Ancestry: -> Wedge Wall Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1114403): Wedge Wall Light (2009) -> Wedge Wall Light (-978) Dimensions: 3x1x2 Properties: Position : (-231.36,-307.00,-1.99) ϴ (H:0° P:0° B:0°) Light : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Wedge Wall Light (-978): SymName : Wedge Wall Light Spotlight : (10.00, 50.00, 10.00) DonorType : 0 ModelName : light1 LightColor : 00 00 00 00 00 00 00 00 Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass Immobile : false ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Marker (146) @ (-64.39,-464.51,-10.50) ϴ (H:180° P:0° B:0°) Ancestry: -> Marker -> Object Links: Link[MetaProp] (1116009): Marker (146) -> Marker (-327) Dimensions: 2x2x7 Properties: Position : (-64.39,-464.51,-10.50) ϴ (H:180° P:0° B:0°) ModelName : playbox Properties via Marker (-327): SymName : Marker NetworkCategory : Hosted DonorType : 0 RenderType : Not Rendered Rolled Paper (416) @ (-219.03,-397.52,-12.17) ϴ (H:0° P:0° B:332°) Ancestry: -> Rolled Paper -> Trash -> Debris -> MatMetal -> Materials -> MetaProperty ... ... -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115994): Rolled Paper (416) -> Rolled Paper (-3144) Dimensions: 1x1x0 Properties: Position : (-219.03,-397.52,-12.17) ϴ (H:0° P:0° B:332°) Properties via Rolled Paper (-3144): SymName : Rolled Paper ModelName : paper DonorType : 0 Properties via Trash (-3140): Material Tags : Material Fabric Properties via Debris (-93): ObjName : Debris: "A piece of debris." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Bulk_Off_Button (382) @ (-163.75,-245.10,-9.00) ϴ (H:90° P:0° B:0°) Ancestry: -> Bulk_Off_Button -> Bulkhead Buttons -> Controllers -> Functional -> Physical -> Object Links: Link[MetaProp] (1115479): Bulk_Off_Button (382) -> Bulk_Off_Button (-3623) Dimensions: 0x0x1 Properties: Position : (-163.75,-245.10,-9.00) ϴ (H:90° P:0° B:0°) Properties via Bulk_Off_Button (-3623): SymName : Bulk_Off_Button ModelName : bulkup DonorType : 0 HUDSelect : false Properties via Bulkhead Buttons (-3621): Class Tags : Device2Type ButtonBulkhead Properties via Controllers (-200): Scripts : 42 61 73 65 42 75 74 74 6F 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Functional (-112): PickBias : 0.250000 Material Tags : Material Plasticrete Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Security Station sign (1026) @ (-182.32,-473.72,-3.56) ϴ (H:180° P:0° B:0°) Ancestry: -> Security Station sign -> Ship areas -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114425): Security Station sign (1026) -> Security Station sign (-535) Dimensions: 16x0x4 Properties: Position : (-182.32,-473.72,-3.56) ϴ (H:180° P:0° B:0°) Properties via Security Station sign (-535): SymName : Security Station sign ModelName : signsec DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Wedge Wall Light (1397) @ (-126.75,-461.00,11.50) ϴ (H:0° P:0° B:0°) Ancestry: -> Wedge Wall Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115227): Wedge Wall Light (1397) -> Wedge Wall Light (-978) Dimensions: 3x1x2 Properties: Position : (-126.75,-461.00,11.50) ϴ (H:0° P:0° B:0°) Light : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Wedge Wall Light (-978): SymName : Wedge Wall Light Spotlight : (10.00, 50.00, 10.00) DonorType : 0 ModelName : light1 LightColor : 00 00 00 00 00 00 00 00 Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass Immobile : false ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Floor Egg Tripwire (289) @ (-138.97,-439.84,2.00) ϴ (H:45° P:0° B:0°) Ancestry: -> Floor Egg Tripwire -> Once Tripwire -> Tripwire -> Traps -> Object Links: Link[SwitchLi] (22085632): Floor Egg Tripwire (289) -> Floor Pod (290) Link[MetaProp] (1114188): Floor Egg Tripwire (289) -> Floor Egg Tripwire (-1651) Dimensions: 12x12x6 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CollisionType : No Result PhysState : B9 F8 0A C3 92 EB DB C3 FF FF FF 3F 00 00 00 00 00 00 00 00 00 00 34 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 12x12x6 Position : (-138.97,-439.84,2.00) ϴ (H:45° P:0° B:0°) Scale : (3.00, 3.00, 1.50) Properties via Floor Egg Tripwire (-1651): SymName : Floor Egg Tripwire DonorType : 0 Properties via Once Tripwire (-1550): TripFlags : Enter | Once | Player Properties via Tripwire (-305): Scripts : 54 72 61 70 4E 65 77 54 72 69 70 77 69 72 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 54 72 69 70 77 69 72 65 44 65 62 75 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ModelName : tripbox PhysAIColl : true RenderType : Not Rendered Properties via Traps (-304): NetworkCategory : Hosted Swarmer Floor Pod (521) @ (-118.89,-420.59,-19.29) ϴ (H:0° P:0° B:0°) Ancestry: -> Swarmer Floor Pod -> Swarmer Pods -> Eggs -> Non-Swarming Annelids -> Annelid Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Annelids -> Monsters -> Physical -> Object ... ... -> MatFlesh -> Materials -> MetaProperty Links: Link[StimSens] (3211464): Swarmer Floor Pod (521) -> Incendiary (-388) Link[StimSens] (3211691): Swarmer Floor Pod (521) -> Stasis (-1486) Link[StimSens] (3211453): Swarmer Floor Pod (521) -> BashStim (-692) Link[StimSens] (3211461): Swarmer Floor Pod (521) -> High Explosive (-376) Link[StimSens] (3211454): Swarmer Floor Pod (521) -> Droid Fusion (-2753) Link[StimSens] (3211662): Swarmer Floor Pod (521) -> Anti-Annelid Virus (-4446) Link[StimSens] (3211456): Swarmer Floor Pod (521) -> Psi Stim (-389) Link[StimSens] (3211452): Swarmer Floor Pod (521) -> DrainStim (-3390) Link[StimSens] (3211459): Swarmer Floor Pod (521) -> Anti-Annelid (-374) Link[StimSens] (3211462): Swarmer Floor Pod (521) -> Armor Piercing Impact (-375) Link[StimSens] (3211445): Swarmer Floor Pod (521) -> WeaponBash (-3058) Link[StimSens] (3211460): Swarmer Floor Pod (521) -> Cold (-1145) Link[StimSens] (3211446): Swarmer Floor Pod (521) -> Energy Stim (-373) Link[StimSens] (3211463): Swarmer Floor Pod (521) -> Standard Impact (-385) Link[MetaProp] (1115822): Swarmer Floor Pod (521) -> Swarmer Floor Pod (-1332) Dimensions: 5x5x3 Properties: PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-118.89,-420.59,-19.29) ϴ (H:0° P:0° B:0°) CollisionType : Bounce StTweqModels : 00 00 00 00 00 00 00 00 PhysState : 8D C5 ED C2 E3 4A D2 C3 1E 52 9A C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 AmbientHacked : 19 00 00 00 00 00 00 00 00 00 00 00 65 67 67 6C 6F 6F 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Swarmer Floor Pod (-1332): SymName : Swarmer Floor Pod CfgTweqModels : 00 00 02 01 00 00 00 00 65 67 67 6F 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 ModelName : eggcl Properties via Swarmer Pods (-1337): Scripts : 73 63 70 53 77 61 72 6D 65 72 45 67 67 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Eggs (-1474): ObjName : Egg: "An annelid egg." HUDUse : Egg FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 LootInfo : 01 00 00 00 41 6E 6E 65 6C 69 64 5F 4D 65 64 70 61 74 63 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 41 6E 6E 65 6C 69 64 5F 50 73 69 70 61 74 63 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 1E 00 00 00 05 00 00 00 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 InvDims : 04 00 00 00 04 00 00 00 Class Tags : CreatureType Egg InvRendType : 01 00 00 00 65 67 67 63 6C 00 00 00 00 00 00 00 00 00 00 00 PhysAIColl : false ObjShort : Egg: "Annelid egg" Properties via Non-Swarming Annelids (-2306): HTHMotionResp : (30.00, 25.00, 20.00) Material Tags : Material FleshTarget Properties via Annelids (-165): AI_VisType : 5 TargetType : Type 2 Properties via Monsters (-162): HUDSelect : true ShowHP : true AI_ObjAvoid : BashFactor : 0.100000 FrobHandler : Local Only AI_CbtTiming : C4 09 00 00 70 17 00 00 70 17 00 00 80 3E 00 00 BashParams : 00 D0 04 46 00 00 00 00 PickBias : 0.100000 HitPoints : 10 PsiRadar : Enemy MAX_HP : 10 AI_NCDmRsp : true AI_FreeKnow : 5000 ContainDims : 04 00 00 00 04 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 AutoPickup : true Heartbeat : 1000 Cigar Lover (1266) @ (-226.05,-443.01,-12.95) ϴ (H:21° P:0° B:0°) Ancestry: -> Cigar Lover -> Magazines -> Items -> Decorative -> Physical -> Object ... ... -> MatPlasticrete -> Materials -> MetaProperty Links: Link[MetaProp] (1114563): Cigar Lover (1266) -> Cigar Lover (-1258) Dimensions: 1x1x0 Properties: Position : (-226.05,-443.01,-12.95) ϴ (H:21° P:0° B:0°) Properties via Cigar Lover (-1258): SymName : Cigar Lover ModelName : magci ObjIcon : i_cig DonorType : 0 Properties via Magazines (-1255): ObjName : Magazines: "A magazine." ObjShort : Magazines: "Magazine" PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 24 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Items (-90): HUDSelect : true Scripts : 4E 56 55 70 67 72 61 64 65 43 68 65 61 74 53 74 6F 70 70 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : 0.000000 PhysAIColl : true ElevAble : true Recycle : 1 InvDims : 01 00 00 00 01 00 00 00 Material Tags : Material Glass FrobInfo : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Marker (1830) @ (-215.76,-248.60,-6.14) ϴ (H:0° P:0° B:0°) Ancestry: -> Marker -> Object Links: Link[MetaProp] (1115957): Marker (1830) -> Marker (-327) Dimensions: 4x4x4 Properties: AI_Patrol : true AI_PtrlRnd : true Position : (-215.76,-248.60,-6.14) ϴ (H:0° P:0° B:0°) EcoType : 2 Properties via Marker (-327): SymName : Marker NetworkCategory : Hosted DonorType : 0 RenderType : Not Rendered Desk #1 (300) @ (-181.25,-508.62,-11.12) ϴ (H:0° P:0° B:0°) Ancestry: -> Desk #1 -> Usable Containers -> Functional -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1116072): Desk #1 (300) -> Desk #1 (-119) Dimensions: 8x4x3 Properties: Position : (-181.25,-508.62,-11.12) ϴ (H:0° P:0° B:0°) HasRefs : false Properties via Desk #1 (-119): SymName : Desk #1 HUDUse : Desk DonorType : 0 ModelName : desk05 ObjName : Desk_p1: "A desk." Properties via Usable Containers (-118): Scripts : 63 6F 6E 74 61 69 6E 65 72 73 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ContainDims : 04 00 00 00 04 00 00 00 Material Tags : Material Metal PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 FrobHandler : Local Only PhysType : 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Functional (-112): PickBias : 0.250000 HUDSelect : true Immobile : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Slot Machine (211) @ (-137.73,-555.53,3.79) ϴ (H:270° P:0° B:0°) Ancestry: -> Slot Machine -> Misc Furniture -> Furniture -> Decorative -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1115523): Slot Machine (211) -> Slot Machine (-937) Dimensions: 5x4x9 Properties: PhysState : 1D BC 09 C3 D2 E1 0A C4 76 4F 72 40 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 5x4x9 Position : (-137.73,-555.53,3.79) ϴ (H:270° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Slot Machine (-937): SymName : Slot Machine Scripts : 53 6C 6F 74 4D 61 63 68 69 6E 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HUDSelect : true ModelName : slotma DonorType : 0 FrobHandler : Local Only FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Misc Furniture (-736): Material Tags : Material Metal Properties via Furniture (-98): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Railing End 4x4 (351) @ (-258.15,-394.46,3.00) ϴ (H:62° P:0° B:0°) Ancestry: -> Railing End 4x4 -> Railings -> AI Block -> AI Utility -> MetaProperty ... ... -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1116033): Railing End 4x4 (351) -> Railing End 4x4 (-1023) Dimensions: 5x0x4 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 50 13 81 C3 6B 3A C5 C3 25 18 40 40 00 00 00 00 00 00 00 00 E0 9E 78 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 5x0x4 Position : (-258.15,-394.46,3.00) ϴ (H:62° P:0° B:0°) Scale : (1.25, 1.00, 1.00) Properties via Railing End 4x4 (-1023): SymName : Railing End 4x4 DonorType : 0 ModelName : railter Properties via Railings (-1015): ObjName : Railings: "A railing." HUDSelect : false Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Properties via Structural (-491): Immobile : true Material Tags : Material MetalBig Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Railing End 4x4 (860) @ (-247.85,-252.86,-0.17) ϴ (H:282° P:217° B:358°) Ancestry: -> Railing End 4x4 -> Railings -> AI Block -> AI Utility -> MetaProperty ... ... -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115063): Railing End 4x4 (860) -> Railing End 4x4 (-1023) Dimensions: 3x0x4 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 17 DA 77 C3 62 DC 7C C3 86 0C 33 BE E8 36 B3 43 E0 DB 59 43 6C 42 8D 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 3x0x4 Position : (-247.85,-252.86,-0.17) ϴ (H:282° P:217° B:358°) AI_ObjAvoid : Properties via Railing End 4x4 (-1023): SymName : Railing End 4x4 DonorType : 0 ModelName : railter Properties via Railings (-1015): ObjName : Railings: "A railing." HUDSelect : false Properties via AI Block (-4035): PhysAIColl : true Properties via Structural (-491): Immobile : true Material Tags : Material MetalBig Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Wedge Wall Light (244) @ (-184.80,-484.72,12.22) ϴ (H:90° P:0° B:0°) Ancestry: -> Wedge Wall Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115745): Wedge Wall Light (244) -> Wedge Wall Light (-978) Dimensions: 3x1x2 Properties: Position : (-184.80,-484.72,12.22) ϴ (H:90° P:0° B:0°) Light : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Wedge Wall Light (-978): SymName : Wedge Wall Light Spotlight : (10.00, 50.00, 10.00) DonorType : 0 ModelName : light1 LightColor : 00 00 00 00 00 00 00 00 Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass Immobile : false ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Marker (144) @ (-67.69,-468.91,-10.50) ϴ (H:180° P:0° B:0°) Ancestry: -> Marker -> Object Links: Link[MetaProp] (1116011): Marker (144) -> Marker (-327) Dimensions: 2x2x7 Properties: Position : (-67.69,-468.91,-10.50) ϴ (H:180° P:0° B:0°) ModelName : playbox Properties via Marker (-327): SymName : Marker NetworkCategory : Hosted DonorType : 0 RenderType : Not Rendered Win_4x8 (486) @ (-262.00,-381.00,-7.00) ϴ (H:90° P:0° B:0°) Ancestry: -> Win_4x8 -> Breakable Windows -> MatGlass -> Materials -> MetaProperty ... ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Windows -> Terrain -> Physical -> Object ... ... -> MatUnBrkGlass -> Materials -> MetaProperty Links: Link[StimSens] (3211638): Win_4x8 (486) -> Energy Stim (-373) Link[StimSens] (3211640): Win_4x8 (486) -> Incendiary (-388) Link[StimSens] (3211642): Win_4x8 (486) -> High Explosive (-376) Link[StimSens] (3211639): Win_4x8 (486) -> Armor Piercing Impact (-375) Link[StimSens] (3211644): Win_4x8 (486) -> WeaponBash (-3058) Link[StimSens] (3211641): Win_4x8 (486) -> Droid Fusion (-2753) Link[StimSens] (3211647): Win_4x8 (486) -> Psi Stim (-389) Link[StimSens] (3211646): Win_4x8 (486) -> Electricity (-378) Link[StimSens] (3211645): Win_4x8 (486) -> Cold (-1145) Link[StimSens] (3211643): Win_4x8 (486) -> Standard Impact (-385) Link[MetaProp] (1115917): Win_4x8 (486) -> Win_4x8 (-3452) Dimensions: 7x0x4 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 10 00 83 C3 00 80 BE C3 00 00 E0 C0 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 7x0x4 Position : (-262.00,-381.00,-7.00) ϴ (H:90° P:0° B:0°) Scale : (0.88, 1.01, 1.01) Properties via Win_4x8 (-3452): SymName : Win_4x8 ModelName : wnd_48 DonorType : 0 Properties via Breakable Windows (-1587): Scripts : 73 63 70 47 6C 61 73 73 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 MAX_HP : 1 HitPoints : 1 ObjName : Breakable_Windows: "A window." Class Tags : DoorType GlassWindow Properties via MatGlass (-633): Material Tags : Material Glass Properties via Windows (-248): RenderAlpha : 0.450000 BlockFrob : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 RelayTrap (1209) @ (-247.46,-230.38,-11.01) ϴ (H:0° P:0° B:0°) Ancestry: -> Traps -> Object Links: Link[SwitchLi] (22085698): RelayTrap (1209) -> Sound Trap (432) Link[MetaProp] (1115749): RelayTrap (1209) -> Traps (-304) Dimensions: 4x4x4 Properties: SymName : RelayTrap Scripts : 4E 56 52 65 6C 61 79 54 72 61 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 ObjList : NVRelayTrapCount=1;NVRelayTrapDelay=5000; Position : (-247.46,-230.38,-11.01) ϴ (H:0° P:0° B:0°) Properties via Traps (-304): NetworkCategory : Hosted DonorType : 0 RenderType : Not Rendered Security Camera (103) @ (-245.18,-254.51,17.80) ϴ (H:90° P:0° B:0°) Ancestry: -> Security Camera -> MatMetal -> Materials -> MetaProperty ... ... -> ElectroDamp Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Stasis Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Monsters -> Physical -> Object ... ... -> Mechanical Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Stasis Vulnerability Cam -> Vulnerabilities -> MetaProperty Links: Link[SwitchLi] (22085817): Security Camera (103) -> Ecology (151) Link[StimSens] (3212022): Security Camera (103) -> Armor Piercing Impact (-375) Link[StimSens] (3211838): Security Camera (103) -> Droid Fusion (-2753) Link[StimSens] (3211405): Security Camera (103) -> Energy Stim (-373) Link[StimSens] (3211406): Security Camera (103) -> BashStim (-692) Link[StimSens] (3211377): Security Camera (103) -> Stasis (-1486) Link[StimSens] (3212031): Security Camera (103) -> WeaponBash (-3058) Link[StimSens] (3211860): Security Camera (103) -> Standard Impact (-385) Link[StimSens] (3211747): Security Camera (103) -> ElectroDampen (-1070) Link[StimSens] (3211407): Security Camera (103) -> Electricity (-378) Link[StimSens] (3211485): Security Camera (103) -> High Explosive (-376) Link[StimSens] (3211477): Security Camera (103) -> EMP (-390) Link[StimSens] (3211492): Security Camera (103) -> Incendiary (-388) Link[StimSens] (3211928): Security Camera (103) -> Cold (-1145) Link[MetaProp] (1115355): Security Camera (103) -> Security Camera (-367) Dimensions: 3x3x2 Properties: JointPos : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_Mode : Normal Position : (-245.18,-254.51,17.80) ϴ (H:90° P:0° B:0°) CollisionType : Bounce | No Collision Sound StTweqModels : 00 00 00 00 00 00 00 00 PhysState : 9C 2D 75 C3 75 83 7E C3 D4 64 8E 41 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_Alertness : 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 AI_Camera : 00 00 34 C2 00 00 34 42 8F C2 F5 3C PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Security Camera (-367): CfgTweqModels : 00 00 02 02 00 00 00 00 63 61 6D 64 61 6D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 SymName : Security Camera AI_VisType : 1 NotPullable : true AI_NotMelee : true SpchVoice : vcamera AI_AwrDel2 : FF FF FF FF A0 0F 00 00 10 27 00 00 10 27 00 00 00 00 00 00 PsiRadar : None Class Tags : CreatureType Camera AI_SeesPrj : false Material Tags : Material MetalTarget AI_NoticeDmg : false ObjName : Security_Camera: "A security camera." Scripts : 62 61 73 65 6D 6F 6E 73 74 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 63 61 6D 65 72 61 61 6C 65 72 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 43 61 6D 65 72 61 48 65 6C 70 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 AI_Device : FF FF FF FF 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 9A 99 19 3E 00 00 00 00 AI_NoGhost : true AI_NtcBody : false AI_TurnRate : 45.000000 AI_NoHandoff : true HitPoints : 5 AI_Hearing : Null AI_OnlyPlayer : true MAX_HP : 5 AI_VisDesc : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 5A 00 00 00 5A 00 00 00 32 00 00 00 C8 00 00 00 98 00 00 00 32 00 00 00 64 00 00 00 05 00 00 00 DC 05 00 00 18 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 00 00 00 00 3C 00 00 00 5A 00 00 00 0A 00 00 00 C8 00 00 00 46 00 00 00 40 01 00 00 5A 00 00 00 06 00 00 00 46 00 00 00 00 00 00 00 78 00 00 00 5A 00 00 00 16 00 00 00 78 00 00 00 00 00 00 00 96 00 00 00 46 00 00 00 23 00 00 00 50 00 00 00 20 00 00 00 E6 00 00 00 46 00 00 00 3C 00 00 00 3C 00 00 00 20 00 00 00 E6 00 00 00 6E 00 00 00 50 00 00 00 28 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ModelName : camgrn AI : camera Properties via Monsters (-162): HUDSelect : true ShowHP : true AI_ObjAvoid : BashFactor : 0.100000 FrobHandler : Local Only AI_CbtTiming : C4 09 00 00 70 17 00 00 70 17 00 00 80 3E 00 00 BashParams : 00 D0 04 46 00 00 00 00 PickBias : 0.100000 PhysAIColl : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_NCDmRsp : true AI_FreeKnow : 5000 ContainDims : 04 00 00 00 04 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 AutoPickup : true Heartbeat : 1000 Slot Machine (1478) @ (-103.81,-501.43,0.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Slot Machine -> Misc Furniture -> Furniture -> Decorative -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1114820): Slot Machine (1478) -> Slot Machine (-937) Dimensions: 5x4x9 Properties: PhysState : 03 9D CF C2 47 B7 FA C3 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 5x4x9 Position : (-103.81,-501.43,0.00) ϴ (H:0° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Slot Machine (-937): SymName : Slot Machine Scripts : 53 6C 6F 74 4D 61 63 68 69 6E 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HUDSelect : true ModelName : slotma DonorType : 0 FrobHandler : Local Only FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Misc Furniture (-736): Material Tags : Material Metal Properties via Furniture (-98): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true amb_rec3 startpt (208) @ (-252.68,-208.94,-10.33) ϴ (H:0° P:0° B:0°) Ancestry: -> ambient snd -> Marker -> Object Links: Link[MetaProp] (1116201): amb_rec3 startpt (208) -> ambient snd (-667) Dimensions: 1x1x1 Properties: SymName : amb_rec3 startpt Position : (-252.68,-208.94,-10.33) ϴ (H:0° P:0° B:0°) AmbientHacked : 0F 00 00 00 00 00 00 00 01 00 00 00 72 65 63 5F 6C 6F 77 74 6F 6E 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Scale : (0.25, 0.25, 0.25) Properties via ambient snd (-667): DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Button #1 (309) @ (-184.94,-522.08,8.25) ϴ (H:90° P:0° B:0°) Ancestry: -> Button #1 -> Simple Button -> Controllers -> Functional -> Physical -> Object Links: Link[SwitchLi] (22085686): Button #1 (309) -> Sci Med Door (1437) Link[MetaProp] (1116105): Button #1 (309) -> Button #1 (-201) Dimensions: 1x0x0 Properties: Locked : true HasRefs : false Position : (-184.94,-522.08,8.25) ϴ (H:90° P:0° B:0°) LockCnt : 1 Properties via Button #1 (-201): SymName : Button #1 Scripts : 54 77 65 71 44 65 70 72 65 73 73 61 62 6C 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CfgTweqModels : 00 00 02 03 00 00 00 00 65 6C 65 76 62 75 74 6E 00 00 00 00 00 00 00 00 65 6C 62 75 74 6F 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 ModelName : elevbutn StTweqModels : 00 00 00 00 00 00 00 00 Properties via Simple Button (-1594): HUDUse : button: "Press button" ObjName : button: "A button." Class Tags : DeviceType Button1 Properties via Controllers (-200): FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Functional (-112): PickBias : 0.250000 Material Tags : Material Plasticrete HUDSelect : true Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Black 1 (625) @ (-69.25,-472.99,-10.05) ϴ (H:0° P:0° B:0°) Ancestry: -> Black 1 -> Black #s -> Numbers -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115757): Black 1 (625) -> Black 1 (-3601) Dimensions: 2x0x2 Properties: Position : (-69.25,-472.99,-10.05) ϴ (H:0° P:0° B:0°) Properties via Black 1 (-3601): SymName : Black 1 ModelName : bk1 DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 DirectMonsterGen (207) @ (-248.01,-266.55,8.02) ϴ (H:270° P:0° B:0°) Ancestry: -> DirectMonsterGen -> Spawn -> Traps -> Object Links: Link[SpawnPoi] (26279939): DirectMonsterGen (207) -> Spawn Marker (226) Link[MetaProp] (1116196): DirectMonsterGen (207) -> DirectMonsterGen (-1254) Dimensions: 4x4x4 Properties: AI_Patrol : true AI_PtrlRnd : true Spawn : 4F 47 2D 67 72 65 6E 61 64 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 72 6F 74 6F 63 6F 6C 20 64 72 6F 69 64 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 72 65 64 20 6D 6F 6E 6B 65 79 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 28 00 00 00 1E 00 00 00 1E 00 00 00 00 00 00 00 1F 00 00 00 00 00 00 00 Position : (-248.01,-266.55,8.02) ϴ (H:270° P:0° B:0°) Properties via DirectMonsterGen (-1254): SymName : DirectMonsterGen DonorType : 0 Properties via Spawn (-976): Scripts : 73 63 70 54 72 61 70 53 70 61 77 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered EMP Rifle (209) @ (-118.82,-388.32,-31.74) ϴ (H:180° P:0° B:0°) Ancestry: -> EMP Rifle -> Energy -> Weapon -> Physical -> Object Links: Link[MetaProp] (1114660): EMP Rifle (209) -> EMP Rifle (-23) Dimensions: 4x0x0 Properties: GunState : 17 rounds, 75% durability, mod level 0 Scale : (0.80, 0.80, 0.80) Position : (-118.82,-388.32,-31.74) ϴ (H:180° P:0° B:0°) HasRefs : false Properties via EMP Rifle (-23): Sett1 : EMP Modify2Diff : E7 FF FF FF 04 00 00 00 00 00 A0 41 ObjIcon : icn_emp Sett2 : EMP GunReliability : 00 00 00 3F 00 00 A0 40 00 00 80 3F 00 00 20 41 00 00 00 00 Modify2 : EMP ObjBrokenIcon : icn_empb GunKick : 00 00 00 00 E8 03 E8 03 00 00 E8 03 CD CC 4C BE CD CC 4C BE 00 00 80 3F C8 00 C8 00 00 00 80 3F 00 00 00 00 FA 00 F4 01 00 00 00 00 CD CC 4C BE 00 00 80 3F 00 00 80 3F C8 00 C8 00 00 00 80 3F 00 00 00 00 FA 00 F4 01 00 00 00 00 CD CC 4C BE 00 00 80 3F 00 00 80 3F C8 00 C8 00 00 00 80 3F PlayerGunDesc : 01 00 00 00 65 6D 70 67 75 6E 5F 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 C0 3F 00 00 00 BF 00 00 00 BF 00 00 00 00 00 00 00 00 00 00 00 00 FF FF 00 E0 00 40 01 00 00 00 Material Tags : Material MetalBig ModelName : empgun PhysDims : 0x0x0 Modify1 : EMP SymName : EMP Rifle Scripts : 73 63 70 45 4D 50 4D 6F 64 69 66 79 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Class Tags : WeaponType EmpRifle PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 12 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 ReqTechDesc : 00 00 00 00 02 00 00 00 03 00 00 00 06 00 00 00 00 00 00 00 BaseGunDesc : 01 00 00 00 64 00 00 00 01 00 00 00 00 00 80 3F 00 00 00 00 90 01 00 00 02 00 00 00 CD CC 4C 3F C8 00 00 00 00 00 00 00 01 00 00 00 64 00 00 00 01 00 00 00 00 00 00 40 00 00 00 00 90 01 00 00 14 00 00 00 CD CC 4C 3F 00 00 00 00 00 00 00 00 01 00 00 00 64 00 00 00 01 00 00 00 00 00 80 3F 64 00 00 00 C8 00 00 00 01 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 02 00 00 00 00 00 80 BF 00 00 80 BF 00 00 80 BF RepairDiff : 00 00 00 00 05 00 00 00 00 00 70 41 InvDims : 01 00 00 00 03 00 00 00 DonorType : 0 SHead2 : EMP: "OVER" ModifyDiff : FB FF FF FF 04 00 00 00 00 00 A0 41 BaseWeaponDesc : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 SHead1 : EMP: "NORM" Properties via Energy (-14): NameType : Weapon ShockWeaponType : Energy FrobInfo : 01 00 00 00 02 00 00 00 02 00 00 00 00 00 00 00 Properties via Weapon (-12): HUDSelect : true SchPlayParams : 00 00 00 00 FF FF FF FF 00 00 00 00 00 00 00 00 00 00 00 00 PsiRadar : Powerup ElevAble : true InvCursor : weapon: "Use to change settings" PhysAIColl : true Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Pistol (453) @ (-226.18,-205.08,-12.84) ϴ (H:133° P:270° B:0°) Ancestry: -> Pistol -> Conventional -> Weapon -> Physical -> Object Links: Link[MetaProp] (1115947): Pistol (453) -> Pistol (-17) Dimensions: 0x1x0 Properties: GunState : 1 rounds, 10% durability, mod level 0 PhysState : F6 2C 62 C3 63 15 4D C3 29 5C 4D C1 00 00 00 00 00 00 87 43 20 00 05 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 09 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (-226.18,-205.08,-12.84) ϴ (H:133° P:270° B:0°) PhysControl : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Pistol (-17): Sett1 : Pistol Modify2Diff : 1E 00 00 00 04 00 00 00 00 00 A0 41 ObjIcon : icn_pist Sett2 : Pistol GunReliability : 00 00 00 3F 00 00 A0 40 00 00 80 3F 00 00 20 41 00 00 00 00 Modify2 : Pistol ObjBrokenIcon : icn_pistb SymName : Pistol PlayerGunDesc : F1 00 00 00 61 74 65 6B 5F 68 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F CD CC 4C BF 00 00 40 BF 00 00 00 00 00 00 00 00 00 00 00 00 00 00 55 D5 00 50 00 00 00 00 AnimPost : 00 00 00 00 01 00 00 00 00 00 80 BE 00 00 80 40 00 00 00 00 00 00 80 40 Material Tags : Material Metal GunKick : 00 00 00 00 00 05 00 05 00 00 00 08 33 33 B3 BE 33 33 B3 BE 00 00 80 3F B0 04 00 00 00 00 80 3F 00 00 00 00 00 05 00 05 00 00 00 08 9A 99 99 BE 9A 99 19 BF 00 00 80 3F B0 04 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ModelName : atek_w Scripts : 73 63 70 50 69 73 74 6F 6C 4D 6F 64 69 66 79 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SHead1 : pistol: "NORM" ReqTechDesc : 00 00 00 00 01 00 00 00 01 00 00 00 01 00 00 00 00 00 00 00 Class Tags : WeaponType Pistol BaseGunDesc : 01 00 00 00 0C 00 00 00 01 00 00 00 00 00 80 3F 00 00 00 00 F4 01 00 00 01 00 00 00 00 00 80 3F F4 01 00 00 0A 00 00 00 03 00 00 00 0C 00 00 00 01 00 00 00 00 00 80 3F 0A 00 00 00 BC 02 00 00 01 00 00 00 00 00 80 3F F4 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 64 00 00 00 C8 00 00 00 01 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 00 00 80 BF RepairDiff : 14 00 00 00 04 00 00 00 00 00 40 40 InvDims : 01 00 00 00 03 00 00 00 SHead2 : pistol: "BURST" DonorType : 0 ModifyDiff : 28 00 00 00 02 00 00 00 00 00 A0 41 BaseWeaponDesc : 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Modify1 : Pistol Properties via Conventional (-13): ShockWeaponType : Conventional Properties via Weapon (-12): HUDSelect : true SchPlayParams : 00 00 00 00 FF FF FF FF 00 00 00 00 00 00 00 00 00 00 00 00 PsiRadar : Powerup ElevAble : true FrobInfo : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 InvCursor : weapon: "Use to change settings" PhysAIColl : true NameType : Weapon Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Debris #8 (1175) @ (-254.98,-251.28,-12.63) ϴ (H:0° P:0° B:0°) Ancestry: -> Debris #8 -> Movable -> Debris -> MatMetal -> Materials -> MetaProperty ... ... -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115496): Debris #8 (1175) -> Debris #8 (-960) Dimensions: 9x3x0 Properties: Position : (-254.98,-251.28,-12.63) ϴ (H:0° P:0° B:0°) Properties via Debris #8 (-960): SymName : Debris #8 ModelName : debris_1 DonorType : 0 Properties via Movable (-1459): Material Tags : Material MetalDebris FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Debris (-93): ObjName : Debris: "A piece of debris." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Women's Restrooms (1106) @ (-132.00,-460.51,5.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Women's Restrooms -> Ship areas -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115923): Women's Restrooms (1106) -> Women's Restrooms (-958) Dimensions: 2x0x4 Properties: Position : (-132.00,-460.51,5.00) ϴ (H:0° P:0° B:0°) Properties via Women's Restrooms (-958): SymName : Women's Restrooms ModelName : female DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Wedge Wall Light (177) @ (-237.75,-289.25,-2.00) ϴ (H:270° P:0° B:0°) Ancestry: -> Wedge Wall Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1116156): Wedge Wall Light (177) -> Wedge Wall Light (-978) Dimensions: 3x1x2 Properties: Position : (-237.75,-289.25,-2.00) ϴ (H:270° P:0° B:0°) Light : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Wedge Wall Light (-978): SymName : Wedge Wall Light Spotlight : (10.00, 50.00, 10.00) DonorType : 0 ModelName : light1 LightColor : 00 00 00 00 00 00 00 00 Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass Immobile : false ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Security Camera (210) @ (-197.82,-434.17,1.79) ϴ (H:175° P:0° B:0°) Ancestry: -> Security Camera -> MatMetal -> Materials -> MetaProperty ... ... -> ElectroDamp Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Stasis Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Monsters -> Physical -> Object ... ... -> Mechanical Vulnerability -> Vulnerabilities -> MetaProperty ... ... -> Stasis Vulnerability Cam -> Vulnerabilities -> MetaProperty Links: Link[SwitchLi] (22085783): Security Camera (210) -> Ecology (212) Link[StimSens] (3211931): Security Camera (210) -> Cold (-1145) Link[StimSens] (3211373): Security Camera (210) -> Stasis (-1486) Link[StimSens] (3211841): Security Camera (210) -> Droid Fusion (-2753) Link[StimSens] (3211811): Security Camera (210) -> EMP (-390) Link[StimSens] (3211741): Security Camera (210) -> Armor Piercing Impact (-375) Link[StimSens] (3211812): Security Camera (210) -> Standard Impact (-385) Link[StimSens] (3211737): Security Camera (210) -> Energy Stim (-373) Link[StimSens] (3211833): Security Camera (210) -> BashStim (-692) Link[StimSens] (3211739): Security Camera (210) -> Electricity (-378) Link[StimSens] (3212034): Security Camera (210) -> WeaponBash (-3058) Link[StimSens] (3211740): Security Camera (210) -> High Explosive (-376) Link[StimSens] (3211750): Security Camera (210) -> ElectroDampen (-1070) Link[StimSens] (3211395): Security Camera (210) -> Incendiary (-388) Link[MetaProp] (1116198): Security Camera (210) -> Security Camera (-367) Dimensions: 3x3x2 Properties: JointPos : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_Mode : Normal Position : (-197.82,-434.17,1.79) ϴ (H:175° P:0° B:0°) CollisionType : Bounce | No Collision Sound StTweqModels : 00 00 00 00 00 00 00 00 PhysState : 1E D3 45 C3 BE 15 D9 C3 20 B3 E4 3F 00 00 00 00 00 00 00 00 20 E4 2F 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_Alertness : 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 AI_Camera : 00 00 96 C2 00 00 96 42 8F C2 F5 3C PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Security Camera (-367): CfgTweqModels : 00 00 02 02 00 00 00 00 63 61 6D 64 61 6D 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 SymName : Security Camera AI_VisType : 1 NotPullable : true AI_NotMelee : true SpchVoice : vcamera AI_AwrDel2 : FF FF FF FF A0 0F 00 00 10 27 00 00 10 27 00 00 00 00 00 00 PsiRadar : None Class Tags : CreatureType Camera AI_SeesPrj : false Material Tags : Material MetalTarget AI_NoticeDmg : false ObjName : Security_Camera: "A security camera." Scripts : 62 61 73 65 6D 6F 6E 73 74 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 63 61 6D 65 72 61 61 6C 65 72 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 43 61 6D 65 72 61 48 65 6C 70 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 AI_Device : FF FF FF FF 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 9A 99 19 3E 00 00 00 00 AI_NoGhost : true AI_NtcBody : false AI_TurnRate : 45.000000 AI_NoHandoff : true HitPoints : 5 AI_Hearing : Null AI_OnlyPlayer : true MAX_HP : 5 AI_VisDesc : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 5A 00 00 00 5A 00 00 00 32 00 00 00 C8 00 00 00 98 00 00 00 32 00 00 00 64 00 00 00 05 00 00 00 DC 05 00 00 18 00 00 00 AA 00 00 00 AA 00 00 00 05 00 00 00 DC 05 00 00 00 00 00 00 3C 00 00 00 5A 00 00 00 0A 00 00 00 C8 00 00 00 46 00 00 00 40 01 00 00 5A 00 00 00 06 00 00 00 46 00 00 00 00 00 00 00 78 00 00 00 5A 00 00 00 16 00 00 00 78 00 00 00 00 00 00 00 96 00 00 00 46 00 00 00 23 00 00 00 50 00 00 00 20 00 00 00 E6 00 00 00 46 00 00 00 3C 00 00 00 3C 00 00 00 20 00 00 00 E6 00 00 00 6E 00 00 00 50 00 00 00 28 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ModelName : camgrn AI : camera Properties via Monsters (-162): HUDSelect : true ShowHP : true AI_ObjAvoid : BashFactor : 0.100000 FrobHandler : Local Only AI_CbtTiming : C4 09 00 00 70 17 00 00 70 17 00 00 80 3E 00 00 BashParams : 00 D0 04 46 00 00 00 00 PickBias : 0.100000 PhysAIColl : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 AI_NCDmRsp : true AI_FreeKnow : 5000 ContainDims : 04 00 00 00 04 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 AutoPickup : true Heartbeat : 1000 Patrol Path (277) @ (-125.86,-429.46,-17.44) ϴ (H:0° P:0° B:0°) Ancestry: -> Patrol Path -> Marker -> Object Links: Link[MetaProp] (1114657): Patrol Path (277) -> Patrol Path (-1089) Link[AIPatrol] (50397222): Patrol Path (277) -> Patrol Path (278) Dimensions: 4x4x4 Properties: Position : (-125.86,-429.46,-17.44) ϴ (H:0° P:0° B:0°) Properties via Patrol Path (-1089): SymName : Patrol Path DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Hanging Plant (1319) @ (-244.39,-423.46,-4.70) ϴ (H:0° P:0° B:0°) Ancestry: -> Hanging Plant -> Flora -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114806): Hanging Plant (1319) -> Hanging Plant (-1266) Dimensions: 3x4x6 Properties: PhysState : FE 62 74 C3 27 BB D3 C3 66 66 96 C0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (-244.39,-423.46,-4.70) ϴ (H:0° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Hanging Plant (-1266): SymName : Hanging Plant ModelName : planth DonorType : 0 ObjName : Hanging_Plant: "A hanging plant." Properties via Flora (-62): Material Tags : Material Veg ObjShort : Flora: "Plant" Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Wedge Wall Light (2029) @ (-272.54,-359.64,11.30) ϴ (H:89° P:0° B:0°) Ancestry: -> Wedge Wall Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1114524): Wedge Wall Light (2029) -> Wedge Wall Light (-978) Dimensions: 3x1x2 Properties: Position : (-272.54,-359.64,11.30) ϴ (H:89° P:0° B:0°) Light : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Wedge Wall Light (-978): SymName : Wedge Wall Light Spotlight : (10.00, 50.00, 10.00) DonorType : 0 ModelName : light1 LightColor : 00 00 00 00 00 00 00 00 Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass Immobile : false ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Restricted Area (292) @ (-171.09,-451.09,-2.60) ϴ (H:0° P:0° B:0°) Ancestry: -> Restricted Area -> Warnings -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115288): Restricted Area (292) -> Restricted Area (-949) Dimensions: 0x4x4 Properties: Position : (-171.09,-451.09,-2.60) ϴ (H:0° P:0° B:0°) Properties via Restricted Area (-949): SymName : Restricted Area ModelName : s_rstrct DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Wedge Wall Light (420) @ (-253.09,-220.50,-0.08) ϴ (H:0° P:0° B:0°) Ancestry: -> Wedge Wall Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115495): Wedge Wall Light (420) -> Wedge Wall Light (-978) Dimensions: 3x1x2 Properties: Position : (-253.09,-220.50,-0.08) ϴ (H:0° P:0° B:0°) Light : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Wedge Wall Light (-978): SymName : Wedge Wall Light Spotlight : (10.00, 50.00, 10.00) DonorType : 0 ModelName : light1 LightColor : 00 00 00 00 00 00 00 00 Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass Immobile : false ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Bulk_Off_Button (386) @ (-74.25,-469.60,-9.00) ϴ (H:90° P:0° B:0°) Ancestry: -> Bulk_Off_Button -> Bulkhead Buttons -> Controllers -> Functional -> Physical -> Object Links: Link[MetaProp] (1115480): Bulk_Off_Button (386) -> Bulk_Off_Button (-3623) Dimensions: 0x0x1 Properties: Position : (-74.25,-469.60,-9.00) ϴ (H:90° P:0° B:0°) Properties via Bulk_Off_Button (-3623): SymName : Bulk_Off_Button ModelName : bulkup DonorType : 0 HUDSelect : false Properties via Bulkhead Buttons (-3621): Class Tags : Device2Type ButtonBulkhead Properties via Controllers (-200): Scripts : 42 61 73 65 42 75 74 74 6F 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Functional (-112): PickBias : 0.250000 Material Tags : Material Plasticrete Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Wedge Wall Light (1051) @ (-234.75,-441.75,-2.00) ϴ (H:90° P:0° B:0°) Ancestry: -> Wedge Wall Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1114349): Wedge Wall Light (1051) -> Wedge Wall Light (-978) Dimensions: 3x1x2 Properties: Position : (-234.75,-441.75,-2.00) ϴ (H:90° P:0° B:0°) Light : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Wedge Wall Light (-978): SymName : Wedge Wall Light Spotlight : (10.00, 50.00, 10.00) DonorType : 0 ModelName : light1 LightColor : 00 00 00 00 00 00 00 00 Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass Immobile : false ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Wash (1401) @ (-219.24,-259.82,-6.54) ϴ (H:90° P:0° B:0°) Ancestry: -> Wash -> Warnings -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115483): Wash (1401) -> Wash (-1670) Dimensions: 4x0x4 Properties: Position : (-219.24,-259.82,-6.54) ϴ (H:90° P:0° B:0°) Properties via Wash (-1670): SymName : Wash ModelName : wash DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 1 EXP (201) @ (-228.87,-428.75,-4.66) ϴ (H:0° P:0° B:0°) Ancestry: -> 1 EXP -> Small BP Pile -> EXP Cookies -> Goodies -> Physical -> Object Links: Link[MetaProp] (1115929): 1 EXP (201) -> 1 EXP (-1433) Dimensions: 0x1x0 Properties: Position : (-228.87,-428.75,-4.66) ϴ (H:0° P:0° B:0°) StackCount : 6 HasRefs : false Properties via 1 EXP (-1433): SymName : 1 EXP DonorType : 0 Properties via EXP Cookies (-938): ObjName : EXP_Cookies: "%d cyber modules." Scripts : 45 78 70 43 6F 6F 6B 69 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ObjIcon : upgrade PsiRadar : Powerup NameType : Stack Count FrobInfo : 02 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 CombineType : EXPCookie ObjLookS : FakeCookie Material Tags : Material Plasticrete AutoPickup : false ModelName : upgrade ObjShort : EXP_Cookies: "%d cyber modules" NotPullable : false Properties via Goodies (-49): HUDSelect : true PhysAIColl : true ElevAble : true InvDims : 01 00 00 00 01 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C Heartbeat : 1000 Tweq Trap (525) @ (-119.06,-396.04,-28.73) ϴ (H:0° P:0° B:339°) Ancestry: -> Tweq Trap -> Traps -> Object Links: Link[MetaProp] (1115828): Tweq Trap (525) -> Tweq Trap (-1248) Dimensions: 4x4x4 Properties: StTweqEmit : 00 00 00 00 00 00 00 00 CfgTweqEmit : 00 00 00 02 00 00 20 03 02 00 00 00 67 72 75 62 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CfgTweq2Emit : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-119.06,-396.04,-28.73) ϴ (H:0° P:0° B:339°) StTweq2Emit : 00 00 00 00 00 00 00 00 Properties via Tweq Trap (-1248): SymName : Tweq Trap Scripts : 54 72 61 70 54 77 65 71 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Bench (1286) @ (-222.41,-367.46,-11.88) ϴ (H:0° P:0° B:0°) Ancestry: -> Bench -> Furniture -> Decorative -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1114831): Bench (1286) -> Bench (-933) Dimensions: 10x3x2 Properties: PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 01 69 5E C3 6A BA B7 C3 7A 23 3E C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 10x3x2 Position : (-222.41,-367.46,-11.88) ϴ (H:0° P:0° B:0°) AI_ObjAvoid : Properties via Bench (-933): SymName : Bench ModelName : bench DonorType : 0 Properties via Furniture (-98): Immobile : true Material Tags : Material Plasticrete Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via AI Block (-4035): PhysAIColl : true Patrol Path (1835) @ (-252.38,-340.63,-11.01) ϴ (H:89° P:0° B:0°) Ancestry: -> Patrol Path -> Marker -> Object Links: Link[AIPatrol] (50397199): Patrol Path (1835) -> Patrol Path (1836) Link[MetaProp] (1115961): Patrol Path (1835) -> Patrol Path (-1089) Dimensions: 4x4x4 Properties: Position : (-252.38,-340.63,-11.01) ϴ (H:89° P:0° B:0°) Properties via Patrol Path (-1089): SymName : Patrol Path DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Spot Light (361) @ (-227.84,-429.09,-5.16) ϴ (H:0° P:0° B:0°) Ancestry: -> Spot Light -> SpotLights -> Lights -> Physical -> Object Links: Link[MetaProp] (1116018): Spot Light (361) -> Spot Light (-775) Dimensions: 0x1x0 Properties: Light : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-227.84,-429.09,-5.16) ϴ (H:0° P:0° B:0°) HasRefs : false Properties via Spot Light (-775): SymName : Spot Light RenderType : Not Rendered DonorType : 0 ModelName : Atek_w Spotlight : (24.00, 30.00, 0.00) Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass Immobile : false ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Blood Splatter Medium (107) @ (-270.38,-402.30,-12.99) ϴ (H:0° P:270° B:0°) Ancestry: -> Blood Splatter Medium -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1116185): Blood Splatter Medium (107) -> Blood Splatter Medium (-857) Dimensions: 0x6x6 Properties: Position : (-270.38,-402.30,-12.99) ϴ (H:0° P:270° B:0°) Scale : (0.00, 1.00, 1.00) Properties via Blood Splatter Medium (-857): SymName : Blood Splatter Medium ModelName : blood02 DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Wedge Wall Light (355) @ (-216.80,-441.60,0.00) ϴ (H:90° P:0° B:0°) Ancestry: -> Wedge Wall Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1116013): Wedge Wall Light (355) -> Wedge Wall Light (-978) Dimensions: 3x1x2 Properties: Light : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-216.80,-441.60,0.00) ϴ (H:90° P:0° B:0°) LightColor : 9A 99 19 3E 9A 99 19 3F Properties via Wedge Wall Light (-978): SymName : Wedge Wall Light Spotlight : (10.00, 50.00, 10.00) DonorType : 0 ModelName : light1 Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass Immobile : false ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Shotgun Holes (896) @ (-196.42,-432.27,-7.15) ϴ (H:292° P:59° B:180°) Ancestry: -> Shotgun Holes -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115298): Shotgun Holes (896) -> Shotgun Holes (-1401) Dimensions: 3x0x3 Properties: Position : (-196.42,-432.27,-7.15) ϴ (H:292° P:59° B:180°) Properties via Shotgun Holes (-1401): SymName : Shotgun Holes ModelName : shotgunh DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Wedge Wall Light (1369) @ (-157.81,-422.70,-8.46) ϴ (H:180° P:0° B:0°) Ancestry: -> Wedge Wall Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115218): Wedge Wall Light (1369) -> Wedge Wall Light (-978) Dimensions: 3x1x2 Properties: Light : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-157.81,-422.70,-8.46) ϴ (H:180° P:0° B:0°) Spotlight : (30.00, 45.00, 10.00) Properties via Wedge Wall Light (-978): SymName : Wedge Wall Light DonorType : 0 ModelName : light1 LightColor : 00 00 00 00 00 00 00 00 Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass Immobile : false ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Wedge Wall Light (369) @ (-168.69,-240.00,-2.67) ϴ (H:270° P:0° B:0°) Ancestry: -> Wedge Wall Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1116023): Wedge Wall Light (369) -> Wedge Wall Light (-978) Dimensions: 3x1x2 Properties: Position : (-168.69,-240.00,-2.67) ϴ (H:270° P:0° B:0°) Light : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Wedge Wall Light (-978): SymName : Wedge Wall Light Spotlight : (10.00, 50.00, 10.00) DonorType : 0 ModelName : light1 LightColor : 00 00 00 00 00 00 00 00 Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass Immobile : false ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Unlock Trap (492) @ (-190.47,-251.05,-11.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Unlock Trap -> Traps -> Object Links: Link[MetaProp] (1115902): Unlock Trap (492) -> Unlock Trap (-1893) Dimensions: 4x4x4 Properties: Position : (-190.47,-251.05,-11.00) ϴ (H:0° P:0° B:0°) Properties via Unlock Trap (-1893): SymName : Unlock Trap Scripts : 54 72 61 70 55 6E 6C 6F 63 6B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Pipe Straight (1213) @ (-244.73,-400.60,-2.05) ϴ (H:0° P:0° B:90°) Ancestry: -> Pipe Straight -> Pipes -> Structural -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115725): Pipe Straight (1213) -> Pipe Straight (-494) Dimensions: 0x2x0 Properties: PhysState : D0 B9 74 C3 1B 4D C8 C3 AA 17 03 C0 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x2x0 Position : (-244.73,-400.60,-2.05) ϴ (H:0° P:0° B:90°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Pipe Straight (-494): SymName : Pipe Straight ModelName : cpipe_02 DonorType : 0 Properties via Pipes (-772): Material Tags : Material Metal PhysAIColl : true ObjName : pipes: "A pipe." HUDSelect : false Properties via Structural (-491): Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 RepScreen (1620) @ (-229.00,-335.74,9.50) ϴ (H:0° P:0° B:0°) Ancestry: -> RepScreen -> Misc Screens -> Screens -> MatGlass -> Materials -> MetaProperty ... ... -> Decorative -> Physical -> Object ... ... -> MatUnBrkGlass -> Materials -> MetaProperty Links: Link[MetaProp] (1114808): RepScreen (1620) -> RepScreen (-464) Dimensions: 5x0x4 Properties: PhysState : 00 00 65 C3 C0 DE A7 C3 00 00 18 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 5x0x4 Position : (-229.00,-335.74,9.50) ϴ (H:0° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via RepScreen (-464): ObjName : RepScreen: "A replicator panel." SymName : RepScreen RenderAlpha : 0.500000 ModelName : repscrn DonorType : 0 Properties via Screens (-147): PickBias : -20.000000 RenderType : Unlit Properties via MatGlass (-633): Material Tags : Material Glass Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Wedge Wall Light (1541) @ (-185.62,-532.75,13.75) ϴ (H:90° P:0° B:0°) Ancestry: -> Wedge Wall Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1115277): Wedge Wall Light (1541) -> Wedge Wall Light (-978) Dimensions: 3x1x2 Properties: Light : 00 00 80 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-185.62,-532.75,13.75) ϴ (H:90° P:0° B:0°) LightColor : 00 00 00 00 00 00 40 3F Properties via Wedge Wall Light (-978): SymName : Wedge Wall Light Spotlight : (10.00, 50.00, 10.00) DonorType : 0 ModelName : light1 Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass Immobile : false ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Bulk_On_Button (381) @ (-150.75,-245.10,-9.00) ϴ (H:270° P:0° B:0°) Ancestry: -> Bulk_On_Button -> Bulkhead Buttons -> Controllers -> Functional -> Physical -> Object Links: Link[MetaProp] (1115972): Bulk_On_Button (381) -> Bulk_On_Button (-3622) Dimensions: 0x0x1 Properties: Position : (-150.75,-245.10,-9.00) ϴ (H:270° P:0° B:0°) DestLoc : 500 DestLevel : rec1 Properties via Bulk_On_Button (-3622): SymName : Bulk_On_Button ModelName : bulkdown Scripts : 4C 65 76 65 6C 43 68 61 6E 67 65 42 75 74 74 6F 6E 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 DonorType : 0 Properties via Bulkhead Buttons (-3621): Class Tags : Device2Type ButtonBulkhead Properties via Controllers (-200): FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Functional (-112): PickBias : 0.250000 Material Tags : Material Plasticrete HUDSelect : true Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Marker (313) @ (-181.38,-482.96,6.39) ϴ (H:0° P:0° B:0°) Ancestry: -> Marker -> Object Links: Link[MetaProp] (1116088): Marker (313) -> Marker (-327) Dimensions: 4x4x4 Properties: Position : (-181.38,-482.96,6.39) ϴ (H:0° P:0° B:0°) Properties via Marker (-327): SymName : Marker NetworkCategory : Hosted DonorType : 0 RenderType : Not Rendered 20 Nanites (668) @ (-192.01,-517.21,3.38) ϴ (H:318° P:0° B:0°) Ancestry: -> 20 Nanites -> Small Nanite Pile -> Nanites -> Goodies -> Physical -> Object Links: Link[MetaProp] (1116080): 20 Nanites (668) -> 20 Nanites (-89) Dimensions: 2x1x1 Properties: Position : (-192.01,-517.21,3.38) ϴ (H:318° P:0° B:0°) HasRefs : false Properties via 20 Nanites (-89): SymName : 20 Nanites StackCount : 20 DonorType : 0 Properties via Nanites (-85): ObjName : Nanites: "%d nanites." NameType : Stack Count ObjIcon : nan_ic PsiRadar : Powerup ModelName : nanocan StackInc : 10 ObjLookS : FakeNanites Material Tags : Material Glass AutoPickup : true CombineType : nanite ObjShort : Nanites: "%d nanites" PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Properties via Goodies (-49): HUDSelect : true Scripts : 4E 56 55 70 67 72 61 64 65 43 68 65 61 74 53 74 6F 70 70 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAIColl : true ElevAble : true FrobInfo : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 InvDims : 01 00 00 00 01 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C Heartbeat : 1000 Run (291) @ (-228.06,-446.23,-7.00) ϴ (H:180° P:339° B:0°) Ancestry: -> Run -> Grafitti -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115287): Run (291) -> Run (-1220) Dimensions: 5x0x4 Properties: Position : (-228.06,-446.23,-7.00) ϴ (H:180° P:339° B:0°) Properties via Run (-1220): SymName : Run ModelName : run DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Security Comp (194) @ (-92.71,-468.81,-6.91) ϴ (H:270° P:0° B:0°) Ancestry: -> Security Comp -> Computers -> Functional -> Physical -> Object Links: Link[SwitchLi] (22085808): Security Comp (194) -> Ecology (176) Link[MetaProp] (1114465): Security Comp (194) -> Security Comp (-1250) Dimensions: 1x4x5 Properties: HackDiff : EC FF FF FF 07 00 00 00 00 00 C0 40 Position : (-92.71,-468.81,-6.91) ϴ (H:270° P:0° B:0°) HackTime : 45000 DiffDestroy : 3 | 4 Properties via Security Comp (-1250): Immobile : false Scripts : 73 63 70 53 65 63 75 72 69 74 79 43 6F 6D 70 75 74 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 DonorType : 0 ReqTechDesc : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 MapObjIcon : msec SymName : Security Comp RepairDiff : 19 00 00 00 00 00 00 00 00 00 40 40 ObjName : Security_Comp: "A TriOptimum security computer." MapObjRotate : false HackText : ArchSecurityComp: "Hack to temporarily disable security." ModelName : SECUSCRN ObjShort : Security_Comp: "Security computer" Properties via Computers (-1249): HUDUse : computers: "Access computer" FrobHandler : Local Only Material Tags : Material MetalBig Class Tags : DeviceType Cmptr Properties via Functional (-112): PickBias : 0.250000 HUDSelect : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 1 EXP (457) @ (-194.47,-533.15,5.01) ϴ (H:24° P:0° B:0°) Ancestry: -> 1 EXP -> Small BP Pile -> EXP Cookies -> Goodies -> Physical -> Object Links: Link[MetaProp] (1116049): 1 EXP (457) -> 1 EXP (-1433) Dimensions: 0x1x0 Properties: StackCount : 10 Position : (-194.47,-533.15,5.01) ϴ (H:24° P:0° B:0°) Properties via 1 EXP (-1433): SymName : 1 EXP DonorType : 0 Properties via EXP Cookies (-938): ObjName : EXP_Cookies: "%d cyber modules." Scripts : 45 78 70 43 6F 6F 6B 69 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ObjIcon : upgrade PsiRadar : Powerup NameType : Stack Count FrobInfo : 02 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 CombineType : EXPCookie ObjLookS : FakeCookie Material Tags : Material Plasticrete AutoPickup : false ModelName : upgrade ObjShort : EXP_Cookies: "%d cyber modules" NotPullable : false Properties via Goodies (-49): HUDSelect : true PhysAIColl : true ElevAble : true InvDims : 01 00 00 00 01 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C Heartbeat : 1000 Liquor bottle (76) @ (-183.91,-501.93,-12.33) ϴ (H:42° P:90° B:0°) Ancestry: -> Liquor bottle -> Items -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114574): Liquor bottle (76) -> Liquor bottle (-967) Dimensions: 0x0x2 Properties: PhysState : 1F E8 37 C3 21 F7 FA C3 B5 45 45 C1 00 00 00 00 00 00 B4 42 40 33 2A 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 1B 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (-183.91,-501.93,-12.33) ϴ (H:42° P:90° B:0°) PhysControl : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Liquor bottle (-967): Scripts : 73 63 70 4C 69 71 75 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 ObjIcon : botleli Class Tags : FoodType Drink SymName : Liquor bottle RenderAlpha : 1.000000 ModelName : botleli DonorType : 0 Properties via Items (-90): HUDSelect : true PickBias : 0.000000 PhysAIColl : true ElevAble : true Recycle : 1 InvDims : 01 00 00 00 01 00 00 00 Material Tags : Material Glass FrobInfo : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 F Sci Med Door (1110) @ (-206.25,-281.94,-7.75) ϴ (H:90° P:0° B:0°) Ancestry: -> F Sci Med Door -> Fake Doors -> Terrain -> Physical -> Object Links: Link[MetaProp] (1115801): F Sci Med Door (1110) -> F Sci Med Door (-5337) Dimensions: 6x0x10 Properties: PhysState : 00 40 4E C3 50 F8 8C C3 01 00 F8 C0 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 6x0x10 Position : (-206.25,-281.94,-7.75) ϴ (H:90° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via F Sci Med Door (-5337): SymName : F Sci Med Door ModelName : door_m1 ObjName : Sci_Med_Door_n206: "A door." DonorType : 0 Properties via Fake Doors (-5336): Immobile : true ?EdComment? : 0E 00 00 00 41 64 64 65 64 20 62 79 20 53 43 50 2E 00 Material Tags : Material Metal PhysAIColl : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Sci Med Door (1436) @ (-187.23,-491.06,8.00) ϴ (H:90° P:0° B:0°) Ancestry: -> Sci Med Door -> Doors -> Terrain -> Physical -> Object ... ... -> MatMetal -> Materials -> MetaProperty Links: Link[MetaProp] (1115737): Sci Med Door (1436) -> Sci Med Door (-206) Dimensions: 6x0x10 Properties: TransDoor : 01 00 00 00 00 00 00 00 00 00 C0 C0 00 00 40 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 14 3A 3B C3 56 87 F5 C3 00 00 00 41 14 3A 3B C3 56 87 F8 C3 00 00 00 41 14 3A 3B C3 56 87 F5 C3 00 00 00 41 00 00 00 00 00 40 14 3A 3B C3 3B 00 00 00 3A 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAIColl : true Position : (-187.23,-491.06,8.00) ϴ (H:90° P:0° B:0°) PhysState : 14 3A 3B C3 56 87 F5 C3 00 00 00 41 00 00 00 00 00 00 00 00 00 00 B4 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 6x0x10 ModelName : recd01 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 Properties via Sci Med Door (-206): ObjName : Sci_Med_Door_n206: "A door." DonorType : 0 Class Tags : DoorType SciDoor SymName : Sci Med Door DoorStaticLight : true Properties via Doors (-205): Scripts : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : -20.000000 Z-Bias : 0 FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BlockFrob : true DoorTimer : 0 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatMetal (-583): Material Tags : Material Metal Hackable Crate (181) @ (-74.57,-548.95,-1.14) ϴ (H:188° P:0° B:0°) Ancestry: -> Hackable Crate -> Usable Containers -> Functional -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[FlowCont] (19988545): Hackable Crate (181) -> Small Standard Clip (1120) Link[FlowCont] (19988543): Hackable Crate (181) -> 20 Nanites (182) Link[Contains] (10551343): Hackable Crate (181) -> Small Standard Clip (1120) Link[Contains] (10551355): Hackable Crate (181) -> 20 Nanites (182) Link[MetaProp] (1116067): Hackable Crate (181) -> Hackable Crate (-1886) Dimensions: 2x3x2 Properties: HackDiff : F6 FF FF FF 06 00 00 00 00 00 A0 40 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysState : 66 21 95 C2 0F 3D 09 C4 EA BF 91 BF 00 00 00 00 00 00 00 00 00 43 3C 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 StTweqJoints : 00 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 2x3x3 Position : (-74.57,-548.95,-1.14) ϴ (H:188° P:0° B:0°) PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 Properties via Hackable Crate (-1886): Immobile : false DonorType : 0 SymName : Hackable Crate HackText : HackCrate: "Hack to open crate. Critical failure destroys it." ObjShort : Hackable_Crate: "Security Crate" ObjState : Locked ObjName : Hackable_Crate: "An electronic security crate." ReqStatsDesc : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 02 00 00 00 HUDUse : Crate ReqTechDesc : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 RepairDiff : 14 00 00 00 00 00 00 00 00 00 80 40 Scripts : 48 61 63 6B 61 62 6C 65 43 72 61 74 65 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 ModelName : hackcrat CfgTweqJoints : 00 00 02 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 C0 40 00 00 6B 43 00 00 B4 43 00 08 02 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 F0 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Usable Containers (-118): ContainDims : 04 00 00 00 04 00 00 00 Material Tags : Material Metal FrobHandler : Local Only Properties via Functional (-112): PickBias : 0.250000 HUDSelect : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true children (281) @ (-141.38,-475.00,4.00) ϴ (H:270° P:0° B:0°) Ancestry: -> children -> Warnings -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1116120): children (281) -> children (-1174) Dimensions: 3x0x3 Properties: Position : (-141.38,-475.00,4.00) ϴ (H:270° P:0° B:0°) Properties via children (-1174): SymName : children ModelName : children DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Plant #1 (1325) @ (-246.74,-314.34,-11.07) ϴ (H:0° P:0° B:0°) Ancestry: -> Plant #1 -> Flora -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114777): Plant #1 (1325) -> Plant #1 (-68) Dimensions: 3x2x3 Properties: PhysState : B7 BC 76 C3 72 2B 9D C3 44 27 31 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 0x0x0 Position : (-246.74,-314.34,-11.07) ϴ (H:0° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Plant #1 (-68): SymName : Plant #1 ObjName : Plant_p1: "A potted plant." ModelName : flower DonorType : 0 Properties via Flora (-62): Material Tags : Material Veg ObjShort : Flora: "Plant" Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 RepBase (2043) @ (-84.75,-421.79,-12.06) ϴ (H:0° P:0° B:0°) Ancestry: -> RepBase -> Functional -> Physical -> Object Links: Link[Replicat] (42008578): RepBase (2043) -> Marker (2044) Link[MetaProp] (1114274): RepBase (2043) -> RepBase (-463) Dimensions: 6x1x7 Properties: HackDiff : E2 FF FF FF 09 00 00 00 00 00 70 41 RepHacked : chips (¢800); soda can (¢825); cigarettes (¢825); Juice bottle (¢850) RepContents : chips (¢900); soda can (¢925); cigarettes (¢925); juice bottle (¢950) Position : (-84.75,-421.79,-12.06) ϴ (H:0° P:0° B:0°) Scale : (0.98, 1.00, 1.00) Properties via RepBase (-463): HUDSelect : true DonorType : 0 SymName : RepBase HackText : ArchReplicator: "Hack to gain a superior selection of items." FrobHandler : Local Only ReqStatsDesc : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 02 00 00 00 PickBias : 0.000000 ReqTechDesc : 03 00 00 00 03 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 RepairDiff : 19 00 00 00 00 00 00 00 00 00 40 40 MapObjRotate : false ObjName : RepBase: "A nanite-based matter replicator." ModelName : repframe Scripts : 52 65 70 6C 69 63 61 74 6F 72 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 63 70 52 65 70 6C 69 63 61 74 6F 72 48 65 6C 70 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 MapObjIcon : mrep Properties via Functional (-112): Material Tags : Material Plasticrete Immobile : true Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Mall Sign (298) @ (-239.70,-273.14,8.50) ϴ (H:243° P:0° B:0°) Ancestry: -> Mall Sign -> Rec Signs -> Ship areas -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1116129): Mall Sign (298) -> Mall Sign (-3137) Dimensions: 5x0x1 Properties: Position : (-239.70,-273.14,8.50) ϴ (H:243° P:0° B:0°) Properties via Mall Sign (-3137): SymName : Mall Sign ModelName : cr_mal DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Jumpsuit Sale! (424) @ (-232.12,-398.68,-12.99) ϴ (H:119° P:0° B:90°) Ancestry: -> Jumpsuit Sale! -> Rec Signs -> Ship areas -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115999): Jumpsuit Sale! (424) -> Jumpsuit Sale! (-4561) Dimensions: 6x0x6 Properties: Position : (-232.12,-398.68,-12.99) ϴ (H:119° P:0° B:90°) Properties via Jumpsuit Sale! (-4561): SymName : Jumpsuit Sale! ModelName : jumps DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Blasted wires (390) @ (-233.50,-342.13,7.00) ϴ (H:359° P:0° B:0°) Ancestry: -> Blasted wires -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115979): Blasted wires (390) -> Blasted wires (-865) Dimensions: 0x6x6 Properties: Position : (-233.50,-342.13,7.00) ϴ (H:359° P:0° B:0°) Properties via Blasted wires (-865): SymName : Blasted wires ModelName : walldam1 DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 INT Boost (149) @ (-228.46,-390.39,-10.46) ϴ (H:0° P:0° B:90°) Ancestry: -> INT Boost -> Patches -> Goodies -> Physical -> Object Links: Link[MetaProp] (1116179): INT Boost (149) -> INT Boost (-61) Dimensions: 0x0x0 Properties: Position : (-228.46,-390.39,-10.46) ϴ (H:0° P:0° B:90°) HasRefs : false Properties via INT Boost (-61): Scripts : 52 65 73 65 61 72 63 68 61 62 6C 65 55 73 65 53 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 49 4E 54 42 6F 6F 73 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 DrugStatsDesc : 00 00 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 Alchemy : 5.000000 RsrchRep : Intelligence Hypo ChemNeeded : 43 68 65 6D 20 23 31 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 43 68 65 6D 20 23 38 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 EE 02 00 00 78 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Fabricate : 1 SymName : INT Boost ObjState : Unresearched ModelName : patchx ObjIcon : PATCHX_I RsrchTime : 1800 CombineType : INTBoost DonorType : 0 RsrchTxt : IntBoostText Properties via Patches (-51): PhysType : 01 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 StackCount : 1 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 12 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PsiRadar : Powerup InvCursor : patches: "Use to apply" Class Tags : DeviceType Hypo InvDims : 01 00 00 00 01 00 00 00 Material Tags : Material Glass FabCost : 20 PhysDims : 0x0x0 Recycle : 2 Properties via Goodies (-49): HUDSelect : true PhysAIColl : true ElevAble : true FrobInfo : 01 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Waste Barrel (1405) @ (-209.21,-257.41,-11.00) ϴ (H:270° P:0° B:0°) Ancestry: -> Waste Barrel -> Usable Containers -> Functional -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[FlowCont] (19988511): Waste Barrel (1405) -> Rifled Slug Box (1121) Link[Contains] (10551341): Waste Barrel (1405) -> Rifled Slug Box (1121) Link[MetaProp] (1114712): Waste Barrel (1405) -> Waste Barrel (-155) Dimensions: 2x2x4 Properties: PhysState : A1 35 51 C3 A4 B4 80 C3 A8 FA 2F C1 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 2x2x4 Position : (-209.21,-257.41,-11.00) ϴ (H:270° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Waste Barrel (-155): SymName : Waste Barrel DonorType : 0 HUDUse : Waste_Barrel ModelName : trash InvRendType : 01 00 00 00 74 72 61 73 68 00 00 00 00 00 00 00 00 00 00 00 Properties via Usable Containers (-118): Scripts : 63 6F 6E 74 61 69 6E 65 72 73 63 72 69 70 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ContainDims : 04 00 00 00 04 00 00 00 Material Tags : Material Metal FrobHandler : Local Only Properties via Functional (-112): PickBias : 0.250000 HUDSelect : true Immobile : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Sim-Love Broken (214) @ (-186.87,-546.75,7.83) ϴ (H:267° P:341° B:358°) Ancestry: -> Sim-Love Broken -> Rec Signs -> Ship areas -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115245): Sim-Love Broken (214) -> Sim-Love Broken (-2971) Dimensions: 1x0x1 Properties: Position : (-186.87,-546.75,7.83) ϴ (H:267° P:341° B:358°) Properties via Sim-Love Broken (-2971): SymName : Sim-Love Broken ModelName : simbrok DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Trigger Delay (529) @ (-126.82,-407.66,-24.97) ϴ (H:0° P:0° B:0°) Ancestry: -> Trigger Delay -> Filters/Routers -> Traps -> Object Links: Link[SwitchLi] (22085691): Trigger Delay (529) -> Destroy Trap (528) Link[MetaProp] (1115807): Trigger Delay (529) -> Trigger Delay (-911) Dimensions: 4x4x4 Properties: Position : (-126.82,-407.66,-24.97) ϴ (H:0° P:0° B:0°) DelayTime : 1.000000 Properties via Trigger Delay (-911): SymName : Trigger Delay Scripts : 54 72 61 70 44 65 6C 61 79 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 DonorType : 0 Properties via Traps (-304): NetworkCategory : Hosted RenderType : Not Rendered Bar Stool (1291) @ (-265.69,-413.96,-11.23) ϴ (H:0° P:0° B:0°) Ancestry: -> Bar Stool -> Chairs -> AI Avoid -> AI Utility -> MetaProperty ... ... -> Furniture -> Decorative -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty Links: Link[MetaProp] (1114826): Bar Stool (1291) -> Bar Stool (-1213) Dimensions: 2x1x3 Properties: PhysState : AC D8 84 C3 CE FA CE C3 9F 9E 33 C1 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 03 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 2x1x3 Position : (-265.69,-413.96,-11.23) ϴ (H:0° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Bar Stool (-1213): SymName : Bar Stool Immobile : true ModelName : stool DonorType : 0 Properties via Chairs (-113): Class Tags : DeviceType MetalSm Properties via AI Avoid (-4036): AI_ObjAvoid : PhysAIColl : false Properties via Furniture (-98): Material Tags : Material Plasticrete Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Patrol Path (1839) @ (-253.25,-244.87,-11.01) ϴ (H:0° P:0° B:0°) Ancestry: -> Patrol Path -> Marker -> Object Links: Link[MetaProp] (1115964): Patrol Path (1839) -> Patrol Path (-1089) Link[AIPatrol] (50397206): Patrol Path (1839) -> Patrol Path (1835) Dimensions: 4x4x4 Properties: Position : (-253.25,-244.87,-11.01) ϴ (H:0° P:0° B:0°) Properties via Patrol Path (-1089): SymName : Patrol Path DonorType : 0 Properties via Marker (-327): NetworkCategory : Hosted RenderType : Not Rendered Airlock Door 2 (72) @ (-148.25,-240.63,-9.00) ϴ (H:270° P:0° B:0°) Ancestry: -> Airlock Door 2 -> Doors -> Terrain -> Physical -> Object ... ... -> MatMetal -> Materials -> MetaProperty Links: Link[MetaProp] (1116051): Airlock Door 2 (72) -> Airlock Door 2 (-2596) Dimensions: 6x2x8 Properties: TransDoor : 01 00 00 00 00 00 00 00 00 00 00 41 00 00 C0 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 42 01 00 00 00 00 00 C8 41 00 40 14 C3 7B A0 70 C3 00 00 10 C1 00 40 14 C3 7B A0 78 C3 00 00 10 C1 00 40 14 C3 7B A0 70 C3 00 00 10 C1 00 00 00 00 00 C0 00 40 14 C3 FF FF FF FF 9E 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-148.25,-240.63,-9.00) ϴ (H:270° P:0° B:0°) Scale : (1.00, 1.11, 1.00) PhysState : 00 40 14 C3 7B A0 70 C3 00 00 10 C1 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 6x1x8 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysAIColl : true Properties via Airlock Door 2 (-2596): SymName : Airlock Door 2 DoorStaticLight : true DonorType : 0 ModelName : air002 Class Tags : DoorType BlastDoor Properties via Doors (-205): Scripts : 53 74 64 44 6F 6F 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PickBias : -20.000000 Z-Bias : 0 FrobInfo : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 BlockFrob : true DoorTimer : 0 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via MatMetal (-583): Material Tags : Material Metal Tech Trainer (111) @ (-209.00,-307.61,-8.80) ϴ (H:0° P:0° B:0°) Ancestry: -> Tech Trainer -> Trainers -> Functional -> Physical -> Object Links: Link[arSrc] (8454164): Tech Trainer (111) -> TrainerScriptor (-5328) Link[arSrc] (8454184): Tech Trainer (111) -> TrainScript2 (-5331) Link[StimSens] (3211659): Tech Trainer (111) -> WaterStim (-4267) Link[StimSens] (3211596): Tech Trainer (111) -> TrainScript2 (-5331) Link[MetaProp] (1116213): Tech Trainer (111) -> Tech Trainer (-1436) Dimensions: 2x2x3 Properties: JointPos : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Position : (-209.00,-307.61,-8.80) ϴ (H:0° P:0° B:0°) Properties via Tech Trainer (-1436): SymName : Tech Trainer Scripts : 54 65 63 68 54 72 61 69 6E 65 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 HUDUse : tech_trainer: "Access Tech upgrade unit" DonorType : 0 ModelName : techbild ObjName : Tech_Trainer: "A Tech upgrade unit." Properties via Trainers (-227): MapObjRotate : false CfgTweqJoints : 00 00 02 02 00 00 00 00 00 08 02 00 00 00 00 00 9A 99 99 3F 00 00 00 00 00 00 34 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 FrobHandler : Local Only StTweqJoints : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 MapObjIcon : mtrain Properties via Functional (-112): PickBias : 0.250000 Material Tags : Material Plasticrete HUDSelect : true Immobile : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Wedge Wall Light (359) @ (-206.50,-471.70,-3.32) ϴ (H:270° P:0° B:0°) Ancestry: -> Wedge Wall Light -> Lights -> Physical -> Object Links: Link[MetaProp] (1116017): Wedge Wall Light (359) -> Wedge Wall Light (-978) Dimensions: 3x1x2 Properties: Position : (-206.50,-471.70,-3.32) ϴ (H:270° P:0° B:0°) Light : 00 00 16 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 A0 41 00 00 00 00 00 00 00 00 Properties via Wedge Wall Light (-978): SymName : Wedge Wall Light Spotlight : (10.00, 50.00, 10.00) DonorType : 0 ModelName : light1 LightColor : 00 00 00 00 00 00 00 00 Properties via Lights (-132): Scripts : 42 61 73 65 4C 69 67 68 74 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 SchPlayParams : 00 00 00 00 0C FE FF FF 00 00 00 00 00 00 00 00 00 00 00 00 Material Tags : Material Glass Immobile : false ObjName : Lights: "A light." Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Shotgun Casings (901) @ (-202.12,-433.49,-12.95) ϴ (H:156° P:0° B:0°) Ancestry: -> Shotgun Casings -> Spent Projectile Casings -> Debris -> MatMetal -> Materials -> MetaProperty ... ... -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115302): Shotgun Casings (901) -> Shotgun Casings (-1386) Dimensions: 0x0x0 Properties: Position : (-202.12,-433.49,-12.95) ϴ (H:156° P:0° B:0°) Scale : (0.79, 0.79, 0.79) Properties via Shotgun Casings (-1386): SymName : Shotgun Casings DonorType : 0 ModelName : casings ObjName : Shotgun_Casings Properties via MatMetal (-583): Material Tags : Material Metal Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Men's Restrooms (377) @ (-221.62,-227.44,-7.00) ϴ (H:43° P:0° B:0°) Ancestry: -> Men's Restrooms -> Ship areas -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1114593): Men's Restrooms (377) -> Men's Restrooms (-957) Dimensions: 2x0x4 Properties: Position : (-221.62,-227.44,-7.00) ϴ (H:43° P:0° B:0°) Properties via Men's Restrooms (-957): SymName : Men's Restrooms ModelName : male DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Toilet (363) @ (-143.07,-452.50,1.06) ϴ (H:270° P:0° B:0°) Ancestry: -> Toilet -> Furniture -> Decorative -> Physical -> Object ... ... -> AI Block -> AI Utility -> MetaProperty ... ... -> Basic Vulnerability -> Vulnerabilities -> MetaProperty Links: Link[StimSens] (3211682): Toilet (363) -> Standard Impact (-385) Link[StimSens] (3211778): Toilet (363) -> Armor Piercing Impact (-375) Link[StimSens] (3211732): Toilet (363) -> Psi Stim (-389) Link[StimSens] (3211720): Toilet (363) -> Electricity (-378) Link[StimSens] (3211757): Toilet (363) -> Droid Fusion (-2753) Link[StimSens] (3211738): Toilet (363) -> High Explosive (-376) Link[StimSens] (3211708): Toilet (363) -> Cold (-1145) Link[StimSens] (3211802): Toilet (363) -> Incendiary (-388) Link[StimSens] (3211694): Toilet (363) -> WeaponBash (-3058) Link[StimSens] (3211790): Toilet (363) -> Energy Stim (-373) Link[MetaProp] (1114742): Toilet (363) -> Toilet (-1240) Dimensions: 2x3x4 Properties: PhysState : E9 11 0F C3 00 40 E2 C3 A0 4C 88 3F 00 00 00 00 00 00 00 00 00 00 87 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysAttr : 00 00 C8 42 00 00 F0 41 00 00 80 3F 00 00 80 3F 8F C2 75 3F 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00 00 3F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 PhysType : 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 PhysDims : 2x3x1 Position : (-143.07,-452.50,1.06) ϴ (H:270° P:0° B:0°) PhysControl : 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Toilet (-1240): Immobile : false Scripts : 4E 56 4D 65 74 61 54 72 61 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 4E 56 53 69 6D 70 6C 65 53 63 68 65 6D 61 50 6C 61 79 65 72 54 72 61 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 ObjList : NVMetaTrapOn="FrobWorldEnd";NVMetaTrapOff="SchemaDone";NVMetaTrapMeta="Disable";NVSimpleSchemaPlayerTrapOn="FrobWorldEnd";NVSchema="use_toilet"; Class Tags : DeviceType MetalLg SymName : Toilet FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 HitPoints : 5 Material Tags : Material Glass ModelName : toilet DonorType : 0 MAX_HP : 5 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Properties via AI Block (-4035): AI_ObjAvoid : PhysAIColl : true Regen_Hologram (496) @ (4.58,-6.45,0.00) ϴ (H:0° P:0° B:0°) Ancestry: -> Regen_Hologram -> Functional -> Physical -> Object Links: Link[MetaProp] (1115900): Regen_Hologram (496) -> Regen_Hologram (-3522) Dimensions: 1x3x6 Properties: StTweqRotate : 01 00 00 00 00 00 00 00 00 00 00 00 01 00 00 00 Position : (4.58,-6.45,0.00) ϴ (H:0° P:0° B:0°) Properties via Regen_Hologram (-3522): SymName : Regen_Hologram RenderAlpha : 0.400000 BlendMode : Add DonorType : 0 ModelName : Regen_p CfgTweqRotate : 00 00 10 03 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 41 00 00 00 00 00 00 B4 43 00 00 00 00 HUDSelect : false Properties via Functional (-112): PickBias : 0.250000 Material Tags : Material Plasticrete Immobile : true FrobInfo : 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Shotgun Holes (1224) @ (-205.04,-456.88,-5.00) ϴ (H:180° P:0° B:0°) Ancestry: -> Shotgun Holes -> Battle damage -> Decals -> Alpha Signs -> Signs -> Decorative -> Physical -> Object Links: Link[MetaProp] (1115589): Shotgun Holes (1224) -> Shotgun Holes (-1401) Dimensions: 3x0x3 Properties: Position : (-205.04,-456.88,-5.00) ϴ (H:180° P:0° B:0°) Properties via Shotgun Holes (-1401): SymName : Shotgun Holes ModelName : shotgunh DonorType : 0 Properties via Alpha Signs (-2044): RenderAlpha : 0.999000 RendAlphaRef : 0.000000 Properties via Signs (-161): PickBias : -20.000000 Material Tags : Material Metal Z-Bias : 2 Properties via Physical (-11): NetworkCategory : Hosted ObjIcon : gun1 BashParams : 00 00 48 43 0A D7 23 3C AutoPickup : true Heartbeat : 1000 Respawn Marker (294) @ (-210.25,-421.00,-8.00) ϴ (H:270° P:0° B:0°) Ancestry: -> Marker -> Object Links: Link[MetaProp] (1116180): Respawn Marker (294) -> Marker (-327) Dimensions: 4x4x4 Properties: SymName : Respawn Marker Position : (-210.25,-421.00,-8.00) ϴ (H:270° P:0° B:0°) Properties via Marker (-327): NetworkCategory : Hosted DonorType : 0 RenderType : Not Rendered Marker (130) @ (-158.31,-236.32,-10.50) ϴ (H:180° P:0° B:0°) Ancestry: -> Marker -> Object Links: Link[MetaProp] (1116153): Marker (130) -> Marker (-327) Dimensions: 2x2x7 Properties: Position : (-158.31,-236.32,-10.50) ϴ (H:180° P:0° B:0°) ModelName : playbox Properties via Marker (-327): SymName : Marker NetworkCategory : Hosted DonorType : 0 RenderType : Not Rendered Marker (189) @ (-252.34,-373.80,-11.01) ϴ (H:0° P:0° B:0°) Ancestry: -> Marker -> Object Links: Link[MetaProp] (1116089): Marker (189) -> Marker (-327) Dimensions: 4x4x4 Properties: Position : (-252.34,-373.80,-11.01) ϴ (H:0° P:0° B:0°) Properties via Marker (-327): SymName : Marker NetworkCategory : Hosted DonorType : 0 RenderType : Not Rendered